Anuken
d01294d35c
Fixed #9166
2023-10-15 09:52:02 -04:00
Anuken
74844a6fa9
Fixed #9156
2023-10-13 02:15:05 -04:00
Anuken
4ea8199f83
Json support for UnlockableContent fields
2023-10-13 00:38:53 -04:00
Anuken
19b4f871c2
ShootSummon empty constructor
2023-10-08 13:00:45 -04:00
Anuken
3ae016e8ab
Merge remote-tracking branch 'origin/master'
2023-10-07 13:18:06 -04:00
Anuken
0b6ff5c56d
Slight puddle performance increase
2023-10-07 13:17:57 -04:00
WayZer
84dc5550ab
Optimize wait/message ( #9086 )
...
* add `IExecutor.yield` to optimize `wait`
* add MessageType.label. and add outSuccess
* remove `MessageType.label` in support `marks`
* amend
* amend
2023-10-06 13:20:53 -04:00
ApsZoldat
91d87e1dba
Add privileged desynced client global variables ( #9138 )
...
* Fix text setting in marker control
* Fix marker and bridge calculation game crashes, minor marker instruction code fixes
* Add privileged desynced client constant global variables
* Remove broken attempt to not initialize client vars on server
* Make @clientLocale variable non-constant, make @server and @client privileged
2023-10-05 10:56:53 -04:00
Siede
16488aeae4
Fixing RegionPart Child Rotation ( #9137 )
...
why would it ever need i * sign.
when it first goes around i = 0;
second time i = 1;
it just breaks the Child Mirroring by adding 1 tiny little annoying offset.
2023-10-04 14:30:13 -04:00
Anuken
ef83af5f15
RailBulletType collision fixes
2023-10-03 09:48:55 -04:00
Anuken
e9a801bcef
Closes Anuken/Mindustry-Suggestions/issues/4703
2023-10-01 18:47:37 -04:00
Anuken
d7c12edba4
Fixed #9121
2023-09-30 21:09:04 -04:00
Anuken
46ed5e05bb
Merge remote-tracking branch 'origin/master'
2023-09-29 21:25:20 -04:00
Anuken
177125a616
Fixed #9116
2023-09-29 21:25:12 -04:00
ApsZoldat
93269692ab
Fix marker and bridge calculation game crashes, minor marker instruction fixes ( #9112 )
...
* Fix text setting in marker control
* Fix marker and bridge calculation game crashes, minor marker instruction code fixes
2023-09-29 10:10:50 -04:00
Anuken
d41b6f219b
Markers no longer synced
2023-09-28 18:25:20 -04:00
ApsZoldat
6119f3a507
Fix text setting in marker control ( #9108 )
2023-09-28 16:07:02 -04:00
MEEPofFaith
1d484d34e7
Point bullets hitting buildings doesn't call hit ( #9106 )
...
* Point bullet hitting buildings doesn't call hit
* Use px/py
2023-09-28 14:26:45 -04:00
guiY
81688f3954
Maybe the ShieldArcAbility needs a minor fix? ( #9105 )
...
* Update ShieldArcAbility.java
* Update Fx.java
* Update ShieldArcAbility.java
* Update Fx.java
* Update ShieldArcAbility.java
* Update ShieldArcAbility.java
* Update Fx.java
* Update Fx.java
* Update Fx.java...again...
* Switch method
2023-09-28 13:47:47 -04:00
Anuken
b1cb50a9cd
Merge remote-tracking branch 'origin/master'
2023-09-28 08:52:14 -04:00
Anuken
4ed6ed9bcb
copy paste
2023-09-28 08:52:08 -04:00
Redstonneur1256
4ddd1f7ca0
Add sensor for player camera ( #9103 )
...
* Add sensor for player camera
* Fix sensor for player camera
2023-09-28 01:48:38 -04:00
Anuken
8bbf5b1f52
Marker instruction rework
2023-09-28 01:04:03 -04:00
ApsZoldat
8c777e79fa
Add marker instruction to world processors ( #9087 )
...
* Basic implementation of world processor marker control
* Add line marker, some marker control fixes
* Add remote for setting markers, add marker writer/reader to TypeIO
* Add sides cap to ShapeTextMarker's draw() method
* Marker instruction code refactor, revert accident auto-formatting, fix marker control bugs
* Cleanup LMarkerControl.java
* Remove deleted marker controls from MapObjectives
* Marker control method refactor, fix minimap marker rendering
* Refactor, proper double comparsion in MapObjectives
* Fix line marker's color not changing through world processors
2023-09-27 17:17:59 -04:00
Anuken
0a7690a43b
Fixed #9094
2023-09-26 08:30:17 -04:00
Anuken
39dfdff53a
Queued formation movement fix
2023-09-25 13:37:11 -04:00
Anuken
95609a90be
More misc pathfinding improvements
2023-09-25 12:48:55 -04:00
Anuken
7536bbfeb0
Pathfinding fixes
2023-09-25 12:23:46 -04:00
Anuken
d8535c4d03
Better turns for units pathfinding near blocks
2023-09-24 22:29:58 -04:00
Anuken
2b12800123
Remove all piercing from shocked status
2023-09-24 12:24:48 -04:00
Anuken
65aecbed20
Limit formation speed across collision layers
2023-09-24 09:03:44 -04:00
Anuken
235c0222bf
Limit formation speed
2023-09-24 08:11:37 -04:00
Anuken
2aab745603
WIP grouped unit arrival
2023-09-24 07:44:42 -04:00
Anuken
276245bf3c
Commands are now content
2023-09-23 17:10:19 -04:00
Anuken
cafec1386c
Patrol tweaks
2023-09-23 17:09:50 -04:00
Anuken
9cb64d987d
Fixed tests
2023-09-23 15:12:31 -04:00
Anuken
d63133c720
Bindings per command/stance
2023-09-23 12:02:06 -04:00
Anuken
2286b54011
Command hotkeys
2023-09-23 11:03:15 -04:00
Anuken
c59866a65c
Offset tooltips on mobile
2023-09-22 22:19:13 -04:00
Anuken
06a5201ae8
Payload stances changed to commands
2023-09-22 18:32:35 -04:00
Anuken
b6c28bc27d
Added stances for payloads
2023-09-22 18:22:19 -04:00
Anuken
f633fb0af5
Fixed setProp x/y not teleporting on strict servers
2023-09-22 10:06:43 -04:00
Anuken
d9c607995b
Misc bugfixes
2023-09-21 14:28:08 -04:00
Anuken
78b4d366cc
Closes Anuken/Mindustry-Suggestions/issues/4677
2023-09-21 12:33:09 -04:00
Anuken
8598eedd6f
Keybind tweaks
2023-09-21 10:40:44 -04:00
Anuken
a6ec8f4bcc
Ram stance + Mobile command queue support
2023-09-21 09:57:57 -04:00
Anuken
9d9d5d2e18
Patrol + pursue target stances
2023-09-20 22:45:45 -04:00
Anuken
fccf6847c1
Merge remote-tracking branch 'origin/master'
2023-09-20 21:55:18 -04:00
Anuken
3e15f70efa
Added unit stances
2023-09-20 21:55:06 -04:00
MEEPofFaith
fa0ce204da
Unnecessary Drawer Icon Adding ( #9078 )
...
* DrawBlock icons shouldn't have icons by default
It doesn't make sense for drawers like DrawLiquidTile to return icons. Overriding in every such class doesn't make as much sense as simply changing the superclass.
* Ensure that finalIcons is never empty
2023-09-20 21:20:22 -04:00