Patrick 'Quezler' Mounier
39266d23c8
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
Anuken
cec5c24d69
progress
2020-04-23 13:58:06 -04:00
Anuken
eeb8d5ef9c
Renamed key fields and table methods
2020-04-17 11:26:59 -04:00
Patrick 'Quezler' Mounier
1acc6461e6
Grow the circle slightly inward
2020-04-16 22:05:55 +02:00
Patrick 'Quezler' Mounier
9864383300
Revert 〃
2020-04-16 21:15:49 +02:00
Patrick 'Quezler' Mounier
41eb51a340
Experiment with visible ports
2020-04-16 21:11:59 +02:00
Patrick 'Quezler' Mounier
a05f4338c5
Waspify the crater 🐝
2020-04-16 20:24:07 +02:00
Patrick 'Quezler' Mounier
589d4c92d1
Scale crater from 16x16 to 20x20
2020-04-16 18:39:24 +02:00
Patrick 'Quezler' Mounier
83511368f6
Stash shadow draft
2020-04-16 17:44:43 +02:00
Patrick 'Quezler' Mounier
a1d4804fae
Merge branch '6.0' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites4.png
# core/assets/sprites/sprites6.png
# core/src/mindustry/ui/fragments/PlayerListFragment.java
2020-04-16 17:13:18 +02:00
Anuken
256f805754
Payload fixes
2020-04-16 09:55:57 -04:00
Patrick 'Quezler' Mounier
5c28985ee6
Merge branch '6.0' into crater
...
# Conflicts:
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/ui/fragments/PlayerListFragment.java
# core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken
a234949b8c
Visual tweaks
2020-04-15 13:03:37 -04:00
Anuken
2af12a632a
Added basic multi-unit factories
2020-04-13 16:56:33 -04:00
Anuken
85e4270536
New water textures
2020-04-04 00:31:29 -04:00
Anuken
0573160b2f
Added sorter cross ( #1566 )
2020-03-26 17:39:23 -04:00
Patrick 'Quezler' Mounier
14a97976cc
Realign pixels
...
Bothered me for ages.
2020-03-05 19:48:36 +01:00
Patrick 'Quezler' Mounier
e5e4884448
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/world/modules/ItemModule.java
2020-03-05 10:00:02 +01:00
Anuken
2afb175560
Generation tweaks
2020-02-22 12:05:31 -05:00
Anuken
baa0eb1149
Added cliffs as separate block
2020-02-21 23:45:25 -05:00
Anuken
6fd0205495
Merge
2020-02-11 19:55:02 -05:00
Anuken
fb302d49c7
Improved battery brightness display / Palette tweak / Diffgen buff
2020-02-11 17:27:33 -05:00
Anuken
d45d7f21b6
Procedural scorch marks / Bugfixes
2020-02-09 12:07:36 -05:00
Patrick 'Quezler' Mounier
8c7b688f78
Add layered blendbitz
2020-02-06 20:19:00 +01:00
Patrick 'Quezler' Mounier
c0d250560a
🐍 is kil
2020-02-06 19:33:42 +01:00
Anuken
f6b1420103
c l e a n u p
2020-02-05 18:28:19 -05:00
Arkanic
ce7eccf524
i forgot -base
2020-02-05 18:10:57 +00:00
Patrick 'Quezler' Mounier
05ccdfd51b
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/world/modules/ItemModule.java
2020-02-05 10:26:34 +01:00
Arkanic
ff06a005a0
become exist
2020-02-05 00:53:15 +00:00
Anuken
be50997f94
Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/Vars.java
# core/src/mindustry/entities/traits/SaveTrait.java
# core/src/mindustry/maps/generators/MapGenerator.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/world/blocks/Floor.java
# desktop/src/mindustry/desktop/DesktopLauncher.java
# gradle.properties
2020-02-04 12:25:18 -05:00
Patrick 'Quezler' Mounier
9bc24ae47a
Darken yellow square on nucleus core ( #1497 )
...
#1496
2020-02-03 08:51:19 -05:00
Patrick 'Quezler' Mounier
0f92f77b55
Draw crater unto plastanium conveyor icon
...
And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Anuken
ad6e0bcd0f
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# android/src/mindustry/android/AndroidLauncher.java
# annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java
# annotations/src/main/java/mindustry/annotations/impl/AssetsAnnotationProcessor.java
# build.gradle
# core/assets-raw/fontgen/config.json
# core/assets/bundles/bundle_cs.properties
# core/assets/bundles/bundle_it.properties
# core/assets/fonts/font.ttf
# core/assets/fonts/icon.ttf
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/UnitTypes.java
# core/src/mindustry/core/NetClient.java
# core/src/mindustry/core/NetServer.java
# core/src/mindustry/entities/bullet/BulletType.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/maps/filters/FilterOption.java
# core/src/mindustry/mod/Scripts.java
# core/src/mindustry/ui/Fonts.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/ui/fragments/HudFragment.java
# core/src/mindustry/ui/fragments/MenuFragment.java
# core/src/mindustry/world/blocks/production/Cultivator.java
# core/src/mindustry/world/blocks/units/CommandCenter.java
# gradle.properties
# tools/src/mindustry/tools/FontGenerator.java
2020-01-27 15:51:02 -05:00
Patrick 'Quezler' Mounier
58a79d8631
Update to v103
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/content/TechTree.java
# core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken
26676d60e1
Added underflow gates
2020-01-20 18:54:25 -05:00
Anuken
c0844304a6
Merge
2020-01-19 11:10:14 -05:00
Anuken
f044f30829
Merge
2020-01-18 11:16:03 -05:00
Anuken
eaa86023f9
Visual tweaks
2020-01-14 17:07:39 -05:00
Anuken
e45df98f26
Merge branch 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/src/mindustry/graphics/Bloom.java
# gradle.properties
2020-01-10 15:19:07 -05:00
Anuken
f7791a2bb2
Merge; internal changes
2020-01-10 11:30:42 -05:00
Patrick 'Quezler' Mounier
ed765ad10a
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Anuken
8f208920f7
Merged in liquid void
2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
5f047603bf
Revert "Blend prototype"
...
This reverts commit 35afc94d34 .
# Conflicts:
# core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner
2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
...
This reverts commit 9bdf475049 .
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock
2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
...
This reverts commit 59451fcc0b .
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
...
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
...
Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00