buthed010203 and GitHub
f74c153a47
or ( #5449 )
2021-06-23 08:47:14 -04:00
buthed010203 and GitHub
faa8c68c20
remove space & extra backets ( #5384 )
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* remove space
* remove extra brackets
2021-06-06 14:50:56 -04:00
buthed010203 and GitHub
45f5e2ae90
remove stray newline ( #5386 )
2021-06-06 14:25:17 -04:00
buthed010203 and GitHub
f5c8965616
ignore colors ( #5324 )
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why isnt this already a thing
2021-06-01 12:50:11 -04:00
buthed010203 and GitHub
0bf25cdd01
fix potential crash ( #5305 )
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I dont think this can even happen without some plugins or mods but its better to be safe than sorry.
2021-05-28 13:27:20 -04:00
buthed010203 and GitHub
e22af83ed1
Fix a random disconnect ( #5292 )
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This almost never happens but since the flood uses this method extensively, everyone gets disconnected every hour or so so I fixed it myself.
2021-05-25 15:34:33 -04:00
buthed010203 and GitHub
be71664436
Lower surge tower schem priority ( #5277 )
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The priority of surge towers is now -15 (default for power nodes is -10). Schems with surge towers will often see them automatically connected to random buildings only a couple tiles away which are already in range of other nodes, the hope here is that this fixes that.
2021-05-20 12:33:40 -04:00
buthed010203 and GitHub
7e6f3e3761
Update pr.yml ( #5067 )
2021-04-06 11:50:49 -04:00
buthed010203 and GitHub
be0765f5ea
Radar shouldn't sense derelict as enemies ( #5027 )
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Turrets no longer shoot derelict units by default, they shouldn't be sensed as enemies if this is the case.
2021-03-30 11:58:53 -04:00
buthed010203 and GitHub
6151ebf716
Fix button background ( #4892 )
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This button had a black background which stuck out from everything else on the page, this fixes that.
2021-03-07 16:35:04 -05:00
buthed010203 and GitHub
8474c921ec
Fix indentation ( #4877 )
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Indents are 4 spaces not 3
2021-03-06 11:11:17 -05:00
buthed010203 and GitHub
d6f00a5d2d
Remove dead servers from v5 server list ( #4858 )
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From what I can see, atnanner is the only network that still hosts any v5 servers, all the others are either on v6 or are offline.
2021-03-05 11:59:44 -05:00
buthed010203 and GitHub
019898dfc3
Turrets can properly replace eachother, cores can replace conveyors and minor cleanup. ( #4841 )
2021-03-03 09:15:50 -05:00
buthed010203 and GitHub
8289da1415
Nuclear reactor schem priority of -5 ( #4840 )
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* Nuclear reactor schem priority of -5
2021-03-02 10:49:22 -05:00
buthed010203 and GitHub
5037c4e00e
Fix a few issues w/ double tap mining ( #4798 )
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Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough
2021-02-27 10:12:00 -05:00
buthed010203 and GitHub
e4ecfc4ee7
Fixed #4791 since it is 100% a bug ( #4801 )
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* Fixed #4719 since it is 100% a bug
This fix is somewhat janky as it checks if the rotation matches the exact original rotation but the likelihood of someone needing bridges along a belt rotated 1 or -1 times is super low. https://aethex.is-a.fail/t13ETd.webm
* unjank rotation
* fix potential crash, styling
* Use mathf.mod
2021-02-26 19:06:27 -05:00
buthed010203 and GitHub
0bf0d48a02
Make status colors the same ( #4719 )
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It bothers me ok
2021-02-18 10:24:52 -05:00
buthed010203 and GitHub
dc5cd196ed
Use github build status ( #4718 )
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Why does this still use travis? It was ditched months ago
2021-02-17 19:44:04 -05:00
buthed010203 and GitHub
07a39d0da8
V6 servers arent BE last i checked ( #4713 )
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This has been bothering me the last few days and i assumed someone else would fix it and i wouldnt have to make a pr for something so tiny but here i am
2021-02-17 09:36:31 -05:00
buthed010203 and GitHub
852b0a97fe
60 * 60 > Time.toMinutes ( #4634 )
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It already exists in other places in the code, doesn't make sense to not use it.
2021-02-08 16:49:14 -05:00
buthed010203 and GitHub
3c136ad0ba
add transportation group to container and vault ( #4499 )
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this allows for them to be placed over belts so that people no longer have to clear an area around the core when placing vaults around it.
2021-02-02 15:32:52 -05:00
buthed010203 and GitHub
b3beb92557
fixed
2020-12-10 12:18:11 -05:00
buthed010203 and GitHub
0f8304674f
now 100% less readable
2020-12-10 11:54:47 -05:00
buthed010203 and GitHub
3b3daf0e25
Delete old bleeding edge builds on update
2020-12-10 11:41:50 -05:00
buthed010203 and GitHub
ed374509b2
Small grammar fix
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Its bothering me ok
2020-11-10 17:20:24 -05:00
buthed010203 and GitHub
c9670abff7
Fix bleeding edge updater
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The updater previously didn't update the original jar that was launched due to the use of the wrong function lol
2020-11-10 16:19:07 -05:00