Commit Graph
27 Commits
Author SHA1 Message Date
SomeonesShadeandGitHub 80740c0948 Merge branch 'master' into balancing-payload_system 2025-06-30 18:15:08 +08:00
19d3e20328 Temporarily Invincible Missiles Quell (#10674)
* quell changes version 1 (draft)

* Quell Homing Workaround and Stat Display Working

* Quell, 16 close range instead of 19

* final color adjustment

* quell description attempt 1

* quell desc attempt 2

* e

* oop

* Added Homing to Quell Plasma Shielding

---------

Co-authored-by: EggleEgg <125359838+EggleEgg@users.noreply.github.com>
2025-06-13 18:04:09 -04:00
Shade b5aa9f41d9 maxPayloadSize from 5by5 to 4by4 2025-05-26 00:48:47 +08:00
Shade 53c73b7259 Update Contributors
Honestly after some self reflection... I'm satisfied with what I've done
2025-05-25 22:53:20 +08:00
Shade 8c4cfe9076 Flipped Cost Between PayLoader and PayUnloader 2025-05-25 15:56:13 +08:00
Shade 112917b188 Payload Loaders now being able to chain with each other 2025-05-25 15:54:58 +08:00
Shade 8433819ffb Loader/Unloader Counterbalance
100% CB for Graphite, Silicon
Maintaining 50% CB for Tungsten
2025-05-25 14:00:27 +08:00
Shade bf935a62ff CounterBalance: Assemblers 2025-05-25 12:25:42 +08:00
Shade 4d94c1632d Payload Adjustments 2025-05-25 12:08:11 +08:00
SomeonesShadeandGitHub cbeffef0b7 Erekir Production Changes (#10607) 2025-04-06 11:32:09 -04:00
SomeonesShadeandGitHub 1579a3b068 Merge branch 'Anuken:master' into balancing_burst-drill-optional-multiplier 2025-02-08 16:28:05 +08:00
SomeonesShadeandGitHub a2f196a50e Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed (#10318)
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)

* World Proccesor: SetRuleI unitMineSpeed Implemented

* World Processor: SetRuleI unitCrashDamage Implemented

* Revert "World Processor: SetRuleI unitCrashDamage Implemented"

This reverts commit 1b7187b046.

* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
SomeonesShadeandGitHub 0b4a7b3b16 Added scaleLifetimeOffset and Centered Ripple Projectiles (#10292)
* Added scaleLifetimeOffset
Changed ripple to have its shot centered, calculated by: (1 - velocityRnd/2)^-1

* unneccessary parenthesis

* Update Turret.java

one last adjustement, hopefully
2025-02-04 13:24:47 -05:00
SomeonesShadeandGitHub 2423d859cf Merge branch 'master' into balancing_burst-drill-optional-multiplier 2025-01-22 17:46:10 +08:00
4f08873bb9 Slag Incinerator Rework: No Slag Consumption Rate (#10197)
* Slag Incinerator: No Slag Consumption Rate

* If Amount = 0 in LiquidDisplay, Don't display /sec

* reinstated changes

* Delete core/src/mindustry/ui/LiquidDisplay.java

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2024-10-04 15:33:06 -04:00
Shade ec7a8f886d bundles - impact and eruption 2024-05-04 16:01:58 +08:00
Shade f95a7fd97f Eruption material requirements nerf
200 sil -> 300 sil
200 tung -> 250 tung
120 thor -> 150 thor
20 oxi remains the same
2024-05-04 15:49:14 +08:00
Shade 4070a5e180 Code Cleanup 2024-03-19 19:03:06 +08:00
Shade 65156e4409 Cyano Boost Requirement Nerfed
1.5 -> 3 cyano/s
I knew it felt too high, this should be better by a long shot
2024-03-04 22:39:08 +08:00
Shade edd235774c Nerfed Eruption Drill Speed
(5.5 i/s -> 5.33 i/s)
2024-03-02 23:47:00 +08:00
Shade 69c3e368c3 Final Stats for Attempt#2
nitro -> ozone
and base eruption buff
(which causes knock on effects as shown)
2024-02-27 22:51:40 +08:00
Shade bfbd11b11f Forgot This
nitro beryl impact can now match lpd if at full ore coverage
2024-02-09 23:40:47 +08:00
Shade 6f4716cb53 Round 2 Drill Stats
Eruption and nitro impact now has the same tile efficiency
Beryl nitro impact doesn't beat Beryl eruption
Buffed Base Eruption Further (now to 5.33 * 60f)
Nerfed Cyano Boost Cost
2024-02-09 23:22:01 +08:00
Shade 096f3ec0d3 forgor super.setStats(), removed uneccesary liquidBoostIntensity from Constructor 2024-02-04 20:34:30 +08:00
Shade c0047c0f49 Stat Changes Round 1
impact drill
beryl multi (2.5x -> 2x)
nitro buff (2.5x) (2/s)

eruption drill
base drill (6 sec -> 5.5 sec, or 4.16 -> 4.54)
beryl multi (2.5x -> 1.5x)
cyano buff (2.1x) (0.64/s)
2024-02-04 18:12:46 +08:00
Shade efcd99f505 Fixes... pt 1
Thanks BalaM314
using liquidBoostIntensity rather than optionalBoostIntensity
applied on speed rather than drillTime
2024-02-04 17:07:48 +08:00
Shade 0bed22a509 implemented optionalBoostIntensity in BurstDrill 2024-02-04 15:49:46 +08:00