Anuken
24b7d99a69
progress
2023-11-10 13:48:41 -05:00
Anuken
69e2f6b93b
progress
2023-11-10 01:57:04 -05:00
Anuken
358a9ca98b
progress
2023-11-09 09:49:50 -05:00
Anuken
70e112e884
Moving new pathfinding to a new thread
2023-11-08 13:20:07 -05:00
Anuken
be44e283d8
progress
2023-11-08 08:42:48 -05:00
Anuken
65d0b6adcc
progress
2023-11-07 10:56:17 -05:00
Anuken
0186c35a1a
Flowfield tests
2023-11-07 00:11:44 -05:00
Anuken
a17dcbca5a
Heuristic fixed
2023-11-06 23:02:26 -05:00
Anuken
d6d9a52ef9
It works, but badly
2023-11-06 22:51:47 -05:00
Anuken
cfb0ea1c8c
Cluster A* progress
2023-11-06 19:21:29 -05:00
Anuken
2bcf5bf684
Better connection storage
2023-11-06 15:41:27 -05:00
Anuken
884482e9b6
Fixed #9248
2023-11-06 13:29:40 -05:00
Anuken
70538e2985
suffering
2023-11-04 17:18:53 -04:00
Anuken
88285c79cc
WIP hierarchical pathfinding
2023-11-04 14:00:17 -04:00
Anuken
67e35af718
Fixed #8917
2023-10-31 23:59:34 -04:00
Anuken
3c6fc363f3
Fixed load block command not arriving on target
2023-10-21 15:18:57 -04:00
Anuken
e391434dc9
Unit enter payload command
2023-10-20 01:48:11 -04:00
Anuken
ed7f00f48a
Load/unload command icon swap
2023-10-19 22:02:34 -04:00
Anuken
39dfdff53a
Queued formation movement fix
2023-09-25 13:37:11 -04:00
Anuken
95609a90be
More misc pathfinding improvements
2023-09-25 12:48:55 -04:00
Anuken
7536bbfeb0
Pathfinding fixes
2023-09-25 12:23:46 -04:00
Anuken
d8535c4d03
Better turns for units pathfinding near blocks
2023-09-24 22:29:58 -04:00
Anuken
65aecbed20
Limit formation speed across collision layers
2023-09-24 09:03:44 -04:00
Anuken
235c0222bf
Limit formation speed
2023-09-24 08:11:37 -04:00
Anuken
2aab745603
WIP grouped unit arrival
2023-09-24 07:44:42 -04:00
Anuken
276245bf3c
Commands are now content
2023-09-23 17:10:19 -04:00
Anuken
cafec1386c
Patrol tweaks
2023-09-23 17:09:50 -04:00
Anuken
d63133c720
Bindings per command/stance
2023-09-23 12:02:06 -04:00
Anuken
06a5201ae8
Payload stances changed to commands
2023-09-22 18:32:35 -04:00
Anuken
b6c28bc27d
Added stances for payloads
2023-09-22 18:22:19 -04:00
Anuken
f633fb0af5
Fixed setProp x/y not teleporting on strict servers
2023-09-22 10:06:43 -04:00
Anuken
d9c607995b
Misc bugfixes
2023-09-21 14:28:08 -04:00
Anuken
a6ec8f4bcc
Ram stance + Mobile command queue support
2023-09-21 09:57:57 -04:00
Anuken
9d9d5d2e18
Patrol + pursue target stances
2023-09-20 22:45:45 -04:00
Anuken
3e15f70efa
Added unit stances
2023-09-20 21:55:06 -04:00
Anuken
2e0c5619b1
WIP command queueing
2023-09-19 17:25:49 -04:00
Anuken
a4b1ad3b67
Fixed monos not mining
2023-09-03 23:50:38 -04:00
Anuken
e3b815a4c6
Possible corner death fix
2023-08-29 17:51:45 -04:00
Anuken
207806440b
Fixed #8967
2023-08-22 10:10:08 -04:00
Anuken
ae6e74c24d
Merge remote-tracking branch 'origin/master'
2023-08-13 11:05:49 -04:00
Anuken
2f991a85af
Added logic autoPathfind command
2023-08-13 11:05:43 -04:00
MinRi2
f2c476a716
Fixed: Units lose LogicAI after reading. ( #8920 )
2023-08-13 10:18:06 -04:00
Anuken
f1172d45eb
Pathfinding bugfixes / Logic dialog hiding "unfixed"
2023-08-09 13:05:19 -04:00
Anuken
e097346a73
Fixed #8794
2023-07-23 15:36:34 -04:00
Anuken
05874ad3e2
Fixed pathfinding not being able to attack towards solid blocks
2023-06-30 22:51:14 -04:00
Даркнесс#3729
2d827f83b4
add getEmoji() method ( #8739 )
2023-06-21 16:28:25 -04:00
Anuken
6ba1cd3ef6
Fixed #8732
2023-06-19 18:44:16 -04:00
Anuken
c7181999b2
Pathfinding improvements
2023-06-19 17:21:21 -04:00
Anuken
5c178c20a1
Conduit padCorners
2023-06-19 10:28:54 -04:00
MEEPofFaith
40c5510205
Better handling of missiles splitting to other missiles ( #8603 )
...
- Pass a shooter separate to owner into `BulletType#create`. `killShooter` kills the owner while the shooter is passed into the missile ai
- `killShooter` no longer kills already dead units
- `MissileAI` no longer aims at shooter's aim pos if the shooter is dead
2023-06-15 13:57:27 -04:00