Commit Graph

184 Commits

Author SHA1 Message Date
Anuken
a54907583b Neoplasia reactor 2022-08-02 21:26:15 -04:00
Anuken
2bc000f53c WIP flux reactor 2022-08-01 20:28:07 -04:00
Anuken
9dce4f36f7 Collaris tweaks 2022-07-14 10:06:15 -04:00
Anuken
62332fbebb WIP chnages to collaris weapon 2022-07-13 22:57:13 -04:00
Anuken
411b6d7460 Shockwave tower block 2022-07-11 14:37:57 -04:00
Anuken
311118ae58 Hastily implemented final endgame turret 2022-07-09 00:33:15 -04:00
Anuken
5ce61b863b New WIP turret 2022-07-04 20:23:05 -04:00
Anuken
2dee4a380f Pathfinder fix / Version logging 2022-06-30 20:05:53 -04:00
Anuken
36aa56f251 New WIP missile turret 2022-06-29 17:37:32 -04:00
Anuken
be61b45d08 WIP point laser turret 2022-06-23 20:57:22 -04:00
Anuken
f8789244d6 Balancing 2022-05-06 15:43:50 -04:00
Anuken
98b01953a4 Diffuse turret 2022-05-02 18:53:12 -04:00
Anuken
3542bd9e90 T3 tank done 2022-05-02 15:37:43 -04:00
Anuken
865a5d56ed Two units complete 2022-05-01 14:49:30 -04:00
Anuken
512fbe0199 T1 walker thing done 2022-04-30 21:11:17 -04:00
Anuken
9f501a33a3 Many misc bugfixes 2022-04-28 19:46:52 -04:00
Anuken
b40957e28b Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/src/mindustry/ui/dialogs/JoinDialog.java
2022-04-20 14:16:20 -04:00
Qendolin
2dae8fdef4 Use sprites instead of polygons (#6725)
Lines.circle is quite expensive and used for some minor effects. This has been changed to use sprites in certain places.
2022-04-20 14:15:35 -04:00
Anuken
ea9e5ae632 Better heal FX / Lower wall priority 2022-04-11 14:01:00 -04:00
Anuken
6fe71dfe9c Core vicinity buildup system 2022-04-11 12:14:17 -04:00
Anuken
759d872115 Blast doors 2022-04-08 13:53:10 -04:00
Anuken
7268ac98f8 Removed team light drawing 2022-04-06 17:17:47 -04:00
Anuken
5689a55e54 Payload cleanup / Reconstructor implementation 2022-02-26 22:49:30 -05:00
Anuken
7650226f25 WIP low-tier leg unit 2022-02-25 22:23:50 -05:00
Anuken
7245364a55 RailBulletType improvements 2022-02-25 13:24:18 -05:00
Anuken
45f27eaeec Turret pattern rewrite 2022-02-24 23:29:36 -05:00
Anuken
af8268241b Better weapon shooting implementation 2022-02-23 14:29:41 -05:00
Anuken
fd764bd517 Unit requirements for payloads 2022-02-17 10:41:33 -05:00
Anuken
427d43039b World play area rule 2022-02-16 12:45:48 -05:00
Anuken
58c044f509 pain 2022-02-12 16:23:55 -05:00
Anuken
e8c277d7b8 Disperse turret mostly done 2022-02-11 20:08:59 -05:00
Anuken
6b5a50555e Tweaks 2022-02-11 16:40:03 -05:00
Anuken
c3c0b95024 Attack command support, still no pathfinding 2022-02-08 20:55:21 -05:00
Anuken
f9efbb6686 Unit command prototype 2022-02-08 18:30:35 -05:00
Anuken
f0a4753180 BaseShield for testing 2022-02-07 13:04:02 -05:00
Anuken
bf22b601f7 Slightly better core upgrade effect 2022-02-06 23:06:34 -05:00
Anuken
28b2d5d6f7 New WIP attack sectgor 2022-02-05 21:51:29 -05:00
Anuken
a138b7b9a8 Better leg unit death explosion 2022-02-01 23:21:57 -05:00
Anuken
c0c7e0f468 Mostly finished T2 spider unit 2022-02-01 18:05:56 -05:00
Anuken
acaec08781 Evoke repair weapon 2021-12-28 21:48:32 -05:00
Anuken
9c2618f2e8 Regen projection recolor 2021-12-28 21:07:27 -05:00
Anuken
0ede0dbf0c 5x5 burst drill 2021-12-28 19:18:16 -05:00
Anuken
5bb2df5b89 Misc turret sprite cleanup 2021-12-27 18:34:29 -05:00
Anuken
aaaa9f408e Better breach FX 2021-12-27 16:59:06 -05:00
Anuken
4e1dec2399 More turret cleanup 2021-12-27 16:41:03 -05:00
Anuken
f337a12f90 Regen projector visual fixes 2021-12-27 14:52:35 -05:00
Anuken
dd5ce7e365 Regen suppression unit + system 2021-12-27 14:46:51 -05:00
Anuken
430fe2fd0a Unit assembly finalizations 2021-12-19 20:31:00 -05:00
Anuken
8023ea1d34 aaaaaaaAAAAAAAAAAAAAAAAAA 2021-12-18 23:23:35 -05:00
Anuken
53b55a9f0e Tank animations & FX 2021-12-12 20:05:37 -05:00