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Author SHA1 Message Date
Anuken
9bde68a86f Merge remote-tracking branch 'origin/master' 2019-08-13 16:51:10 -04:00
Anuken
c3201178ae typo 2019-08-13 16:51:03 -04:00
Teamblur
366636ef7d Create bundle_et.properties (#498)
* Create bundle_et.properties

* Update bundle_et.properties

lisasin mõne tõlke eest poolt

* Update bundle_et.properties

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* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

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* Update bundle_et.properties

* Update bundle_et.properties
2019-08-13 16:49:10 -04:00
Dominik
47112e233e Update bundle_pl.properties (#566)
* Update bundle_pl.properties

Updated names of blocks in editor and some more

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-13 16:48:02 -04:00
laohuaji233
88f005be0c Update bundle_zh_CN.properties (#568)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-08-13 16:47:48 -04:00
Prosta4okua
f454cd3291 Patch 1 (#569)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1
2019-08-13 16:46:12 -04:00
AmateurPotion
23038dc6f7 Update bundle_ko.properties (#577)
* Update bundle_ko.properties

Update!

* Update bundle_ko.properties

error xd

* Update bundle_ko.properties

third edit...

* Update bundle_ko.properties

one change

* Update bundle_ko.properties
2019-08-13 16:36:19 -04:00
Anuken
58b4f64125 Tutorial fixes 2019-08-13 16:26:02 -04:00
Anuken
974ab59fd2 Classic data backup dialog 2019-08-13 15:14:03 -04:00
Anuken
f2f6dc89a2 fire 2019-08-13 12:04:09 -04:00
Anuken
bff9d89232 more sounds 2019-08-13 11:42:01 -04:00
Anuken
a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken
a1269c05c5 Updated discord presence 2019-08-12 13:50:09 -04:00
Anuken
d0ff0307f5 New icon 2019-08-12 13:29:02 -04:00
Anuken
c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken
85fd2ad804 Various things 2019-08-11 18:01:32 -04:00
Anuken
0770574f17 Sound things 2019-08-11 16:55:32 -04:00
Anuken
6314bf51df audio cleanup 2019-08-11 13:46:14 -04:00
Anuken
4c08c98f8c Work on sound effects 2019-08-11 10:47:22 -04:00
Anuken
2341da995e Random in-game music, untested 2019-08-10 18:56:20 -04:00
Anuken
4ef60af4a8 Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
Anuken
16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken
59e53eb672 mandatory hosting/joining info 2019-08-09 14:01:25 -04:00
Anuken
c7724e9122 Converted sounds to ogg 2019-08-09 13:51:24 -04:00
Anuken
2c4379acd1 Tutorial improvements 2019-08-09 12:18:08 -04:00
Anuken
69e7b442e2 made pause/tutorial panes not touchable 2019-08-08 21:57:13 -04:00
Anuken
70a4c2f3ed slightly less of a mess 2019-08-08 21:45:55 -04:00
Anuken
83c86b3883 more tutorial 2019-08-08 21:26:50 -04:00
Anuken
9924796ad9 A somewhat complete tutorial 2019-08-08 20:50:15 -04:00
Anuken
b587b6bb4d More tutorial 2019-08-08 17:26:20 -04:00
Anuken
4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken
0a07c62b63 Merge branch 'master' of https://github.com/Anuken/Mindustry into tutorial 2019-08-08 11:26:29 -04:00
Anuken
c1ff370923 Fixed scaling / Improved power node visuals / Balancing 2019-08-08 10:48:35 -04:00
Anuken
e55575f093 Editor music updated 2019-08-07 19:21:50 -04:00
Anuken
703f034054 Bugfixes 2019-08-07 18:16:51 -04:00
Anuken
2d504521b1 Bugfixes 2019-08-07 08:39:59 -04:00
Anuken
8359789d4f Bugfixes 2019-08-06 19:10:32 -04:00
Anuken
8162e13f04 Balancing, fixes, general improvements 2019-08-06 18:05:17 -04:00
Anuken
282aab5939 Zone improvements 2019-08-06 13:01:54 -04:00
Anuken
5c6bcbf9cd Renamed layout/Unit to UnitScl to prevent name conflicts 2019-08-06 11:04:58 -04:00
Anuken
8ef1d54a16 Bugfixes 2019-08-06 09:17:26 -04:00
Anuken
e8bbc2bf4c Sound re-organized 2019-08-05 20:39:16 -04:00
Anuken
b02053a70c Added support for Alt keys 2019-08-05 16:54:42 -04:00
Anuken
99f2b8f536 Deploy music 2019-08-05 14:49:37 -04:00
Anuken
8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken
3a841c6c0f stuff and things 2019-08-04 20:02:07 -04:00
Anuken
ecd30094b1 Cursor antialiasing 2019-08-04 09:41:25 -04:00
Anuken
81909bd1a9 Moved launch controls to wave button 2019-08-04 08:58:51 -04:00
Anuken
1cb01af77b Structure 2019-08-04 08:13:16 -04:00
Anuken
a65592d511 Added Tutorial class 2019-08-03 19:47:57 -04:00
Anuken
4ee6f60531 Merge branches 'master' and 'tutorial' of https://github.com/Anuken/Mindustry into tutorial 2019-08-03 19:38:26 -04:00
Anuken
319d65f9a3 New re-balanced attack map 2019-08-03 11:29:37 -04:00
Anuken
bc8c99df15 Tech tree balance 2019-08-03 09:54:56 -04:00
Anuken
aef3a719fe merge 2019-08-03 00:21:16 -04:00
Anuken
2726ebe191 Re-balanced starting item amount 2019-08-03 00:04:33 -04:00
Anuken
85767d4946 Improved drill item selection 2019-08-02 23:48:39 -04:00
Anuken
86a78b206a autolink 2 2019-08-02 23:40:08 -04:00
Anuken
4e308d6600 autolink 2 2019-08-02 23:23:04 -04:00
Anuken
7f2cc59b3c autolink 2019-08-02 20:48:26 -04:00
Anuken
878901d05d more ores 2019-08-02 20:30:15 -04:00
Anuken
d1304abb9e Increased node limit 2019-08-02 20:18:42 -04:00
Anuken
4ae39e851d Optional core spawn mech support 2019-08-02 20:03:04 -04:00
Anuken
06c5c92d2c Updated previews 2019-08-02 19:46:18 -04:00
Anuken
fc6e529049 mixer. 2019-08-02 18:37:06 -04:00
Anuken
438f128e2e New map ore balancing / Reduced item burn rate 2019-08-02 18:32:33 -04:00
Anuken
878af1ea28 1/2 cost rebalance 2019-08-02 13:22:45 -04:00
Anuken
8e84e7284e Added ore median filter 2019-08-02 12:56:21 -04:00
Anuken
77d4b0972d Balancing 2019-08-02 12:39:21 -04:00
Anuken
2a518fa7c9 Merge remote-tracking branch 'origin/master' 2019-08-02 10:10:48 -04:00
Anuken
04c8ecf4af New team colors 2019-08-02 10:10:37 -04:00
AmateurPotion
67743dded5 add my nickname (#571)
I'm Korean translater& r-e server owner. May I be added here?
2019-08-02 08:23:18 -04:00
Anuken
5acda423d8 UI polish 2019-08-01 22:40:15 -04:00
Anuken
8b3995686f Misc. in-game UI polish 2019-08-01 20:49:03 -04:00
Anuken
f388ca298e Better carried item display 2019-08-01 17:49:10 -04:00
Anuken
636b92205b Implemented sound volume 2019-08-01 16:54:36 -04:00
Anuken
26d26b5e7a Drill output/speed display 2019-08-01 13:32:38 -04:00
Anuken
01efb59d25 Fixed high sound memory usage / Basic drill output speed display 2019-08-01 13:08:50 -04:00
Anuken
b1980a17ac Fixed editor not showing after second view 2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2 Display current ammo type in turret info 2019-08-01 11:03:20 -04:00
Anuken
5573031d07 Created tutorial branch 2019-08-01 10:43:41 -04:00
Anuken
b812fcddf8 Merge branch 'sound' of https://github.com/Anuken/Mindustry 2019-08-01 10:38:16 -04:00
Anuken
8393639735 Moved music control 2019-08-01 10:37:04 -04:00
Anuken
dafbba0907 Fixed more things 2019-07-31 22:49:41 -04:00
Anuken
28ab2b3917 Fixed crashes not saving or displaying 2019-08-01 02:28:01 -06:00
Anuken
2be3cc2f1e a mess 2019-07-31 18:59:28 -04:00
Anuken
d8085d88a8 Re-added classic sound effects for testing 2019-07-31 16:25:25 -04:00
Anuken
d6b023709d Initial menu music test 2019-07-30 22:50:15 -04:00
Anuken
2459fb23ae cleanup 2019-07-30 22:06:21 -04:00
Anuken
4bd3f415a9 Smooth menu fade 2019-07-30 20:04:25 -04:00
Anuken
4414ee6d38 Fade-in effect / Fixed mobile scaling 2019-07-30 19:48:06 -04:00
Anuken
fdd84066f5 format 2019-07-30 16:00:32 -04:00
Anuken
4ebf39449e . 2019-07-30 15:52:20 -04:00
Anuken
d4f26e0340 Fixed sound crackle 2019-07-30 14:15:10 -04:00
Anuken
a00a208ff8 Annotation processor for sound asset generation 2019-07-30 12:05:59 -04:00
Anuken
bc77fd619d Spatial sound / Minor refactoring 2019-07-30 11:38:02 -04:00
Anuken
5eadd6608d Updated bundles 2019-07-30 10:23:29 -04:00
Anuken
1340b8d4d8 Better consumption display 2019-07-30 10:20:49 -04:00
Anuken
9db86f212f Typos 2019-07-30 10:12:58 -04:00
Anuken
697894274f Fixed editor restoring incorrect orientation 2019-07-30 01:02:08 -04:00
Anuken
7292479d9c Added turret ammo deficiency display 2019-07-30 00:44:41 -04:00
Anuken
301c11c208 possible oregen fix 2019-07-29 22:12:39 -04:00
Anuken
71b218ad62 just in case 2019-07-29 22:11:59 -04:00
Anuken
ec2f21b944 Fixed crash on loading some older maps 2019-07-29 22:07:25 -04:00
Anuken
c65b3f3aca Sound. 2019-07-29 21:59:59 -04:00
Anuken
43280ee077 Fixed numerical rules resetting on Android 2019-07-29 17:19:17 -04:00
Anuken
c7e4fb8021 Audio progress 2019-07-29 17:01:55 -04:00
Anuken
132d058098 SDL input fixes 2019-07-29 15:17:10 -04:00
AmateurPotion
c678a5502d Update bundle_ko.properties (#563)
* Update bundle_ko.properties

현수님 보시면 빨리 공식 업데이트 하시기 전에 이전 버전으로 돌리시고 괜찮다 싶은 것만 번역 업데이트 해주세요

* Second mistranslation correction

One more mistranslation correction remaining.
2019-07-29 10:51:36 -06:00
laohuaji233
0ee35721b0 Update bundle_zh_CN.properties (#556)
Many minor modifications
2019-07-29 10:51:15 -06:00
Prosta4okua
1932f9a9c3 Fixes (#554)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description
2019-07-29 10:50:52 -06:00
Anuken
8e85b71669 Fixed mobile layout 2019-07-29 12:49:09 -04:00
Anuken
f439afae9e Descriptions for nearly everything 2019-07-29 12:33:11 -04:00
Anuken
fdd749be18 Pre-description change 2019-07-29 10:15:44 -04:00
Anuken
666e3e51a3 Bugfixes 2019-07-28 10:53:26 -04:00
Anuken
b930d5a1f9 might as well merge bloom 2019-07-27 16:16:22 -04:00
Anuken
5c10a2662d Moved clear color 2019-07-27 16:12:51 -04:00
Anuken
214f451cc1 Tweak 2019-07-27 16:10:17 -04:00
Anuken
67b4fa6f68 Map tweaks 2019-07-27 12:21:32 -04:00
Anuken
aa3e7a8ef5 Finalized map number 2019-07-27 10:52:46 -04:00
Anuken
7bf6099528 Added 2 new maps 2019-07-27 09:27:03 -04:00
Anuken
e90a4eb71d SDL tools 2019-07-26 21:24:07 -04:00
Anuken
7b83406ee4 Blend filter parameters / New map 2019-07-26 20:46:06 -04:00
Anuken
c4157d2ec8 New map / Better filters / Sand boulders 2019-07-26 18:59:33 -04:00
Anuken
2bdfaef2d9 Fixed ores generating over spawnpoints 2019-07-26 00:11:31 -04:00
Anuken
2b0fbd9904 """better""" map generation dialog 2019-07-26 00:04:36 -04:00
Anuken
0ffa0351b5 Removed ores from existing built-in maps / Default oregen 2019-07-25 23:24:12 -04:00
Anuken
951cbf3d16 Fixed some generation issues 2019-07-25 22:18:45 -04:00
Anuken
69454048ad ??? 2019-07-25 21:27:34 -04:00
Anuken
c4ceb89240 Implemented random map load filters 2019-07-25 21:27:16 -04:00
Anuken
4a638cba79 Merge remote-tracking branch 'origin/master' 2019-07-25 19:18:14 -04:00
Anuken
c209528271 Cleaned up generation filter code 2019-07-25 19:18:04 -04:00
Anuken
0d1f590937 Update CrashSender.java 2019-07-25 17:44:33 -04:00
Anuken
b59b839029 OpenGL 2.1 -> 2.0 2019-07-25 13:55:57 -04:00
Anuken
513243ba0f Fixed version not parsing on crash 2019-07-25 13:21:55 -04:00
Anuken
795e774119 Canyon map 2019-07-25 13:08:07 -04:00
Anuken
d02d419729 Fixed SDL crash 2019-07-25 12:46:31 -04:00
Anuken
518bffe644 SDL backend / Valid mode sprites / Better layout 2019-07-25 11:45:49 -04:00
Anuken
88d1b31aff SDL module 1 2019-07-25 10:14:01 -04:00
Anuken
4db2dbff44 Merge remote-tracking branch 'origin/master' 2019-07-25 10:09:25 -04:00
Anuken
32ad577f6d Added IKVM-specific dist command 2019-07-25 10:09:21 -04:00
Anuken
3310f49f68 steamed generators 2019-07-25 00:22:33 -04:00
Anuken
bf7803d554 Implemented gamemode validation 2019-07-24 23:05:16 -04:00
Anuken
c9bd253960 Fixed drones being idiots / Added another PvP map 2019-07-24 21:25:33 -04:00
Anuken
859591cea5 Added pvp/attack map 2019-07-24 16:23:56 -04:00
Anuken
b99b13a6e4 Added mirror tool for attack/PvP maps 2019-07-24 12:07:12 -04:00
Anuken
c80be4940f Fixed unit tests / Fixed some major tile loading flaws 2019-07-23 23:29:48 -04:00
Anuken
52374ce06d Zone changes 2019-07-23 11:45:46 -04:00
Anuken
5a594f7d9a Bugfixes / unfinished new zones 2019-07-22 18:47:23 -04:00
Anuken
aff87a26ce Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-07-22 17:01:55 -04:00
Anuken
18aae0cfa5 Zones 2019-07-22 16:09:50 -04:00
Anuken
6f0bc2ecf8 Minor build fixes 2019-07-22 12:42:42 -04:00
Anuken
8d2a637bd8 Fixed build errors 2019-07-22 00:56:00 -04:00
Anuken
54180c4768 Menu fix 2019-07-22 00:45:09 -04:00
Anuken
4e22384ed1 Merge branches 'master' and 'uiscale' of https://github.com/Anuken/Mindustry 2019-07-17 21:19:16 -04:00
Anuken
029f801159 Added UI scale slider 2019-07-17 17:20:21 -04:00
L5474
fd53671430 Removed duplicate of my name (#558)
just saw #557 and got reminded of this file and checked it out. Why is my name on here twice lol.
2019-07-14 15:25:42 -06:00
Anuken
7b09548261 Merge remote-tracking branch 'origin/master' 2019-07-14 15:25:38 -04:00
Anuken
63e1311656 Bugfixes / Incomplete zone description field 2019-07-14 15:25:30 -04:00
Arkanic
36a303a86f I meekly request (#557) 2019-07-14 12:19:35 -06:00
Anuken
61f903dcf1 Update InputHandler.java 2019-07-14 12:54:24 -04:00
Anuken
2a10562e9e Merge remote-tracking branch 'origin/master' 2019-07-13 14:04:06 -04:00
Anuken
d64796f32a Clamping of tree views 2019-07-13 14:04:01 -04:00
Franciszek Zaranowicz
f2d67d0a5d Loadout for non-zones maps (#535)
* Loadout for non-zones maps

* Requested Changes

* Fixed Import

* Requested Changes #2
2019-07-13 10:28:04 -06:00
Anuken
ad39a51fe8 nothing 2019-07-12 23:52:31 -04:00
Anuken
14d0927fb6 Basic deploy background 2019-07-12 01:03:01 -04:00
Anuken
1697465d0d Core balancing 2019-07-11 23:30:11 -04:00
Anuken
e52965d039 Bugfixes 2019-07-10 09:55:31 -04:00
Anuken
a8d957bf7d Update OverdriveProjector.java 2019-07-10 09:05:47 -04:00
Anuken
b6b5343e04 Cleanup 2019-07-09 15:43:11 -04:00
Anuken
d4c318438d Removed buggy limited respawns 2019-07-09 12:12:43 -04:00
Anuken
d8d04f2ac3 Moved block icons to UI atlas 2019-07-08 15:49:47 -04:00
Anuken
1c38e73290 a warning 2019-07-08 11:07:45 -04:00
Anuken
7fc6b9b940 Removed quit button on iOS as per guidelines 2019-07-08 10:54:02 -04:00
Prosta4okua
ed50ed8550 Update bundle.properties (#553)
* Update bundle.properties

* Update bundle.properties

* Update bundle.properties

* Update bundle.properties
2019-07-08 07:20:08 -06:00
Anuken
fb4c65dae0 Update AboutDialog.java 2019-07-08 08:58:31 -04:00
Anuken
fc9543baa7 Updated sprites/UI colors 2019-07-07 14:11:57 -04:00
Anuken
89a4e6506f Bloom option 2019-06-29 10:40:52 -04:00
Anuken
22656a40b2 Bloom fix 2019-06-28 23:31:34 -04:00
Anuken
6fa9abd896 discard 2019-06-28 23:04:43 -04:00
Anuken
b7a0ebad17 Merge branch 'master' of https://github.com/Anuken/Mindustry into bloom 2019-06-24 19:45:13 -04:00
Anuken
f8526e1ac7 Bloom 2019-06-24 19:39:57 -04:00
394 changed files with 17692 additions and 10529 deletions

2
.gitignore vendored
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@@ -20,6 +20,8 @@ logs/
/server/build/ /server/build/
/test_files/ /test_files/
/annotations/build/ /annotations/build/
/desktop-sdl/build/
desktop-sdl/build/
/android/assets/mindustry-maps/ /android/assets/mindustry-maps/
/android/assets/mindustry-saves/ /android/assets/mindustry-saves/
/core/assets/gifexport/ /core/assets/gifexport/

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@@ -8,7 +8,7 @@ buildscript{
} }
dependencies{ dependencies{
classpath 'com.android.tools.build:gradle:3.4.1' classpath 'com.android.tools.build:gradle:3.4.2'
} }
} }

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@@ -16,7 +16,7 @@ import io.anuke.arc.backends.android.surfaceview.AndroidApplicationConfiguration
import io.anuke.arc.files.FileHandle; import io.anuke.arc.files.FileHandle;
import io.anuke.arc.function.Consumer; import io.anuke.arc.function.Consumer;
import io.anuke.arc.function.Predicate; import io.anuke.arc.function.Predicate;
import io.anuke.arc.scene.ui.layout.Unit; import io.anuke.arc.scene.ui.layout.UnitScl;
import io.anuke.arc.util.Strings; import io.anuke.arc.util.Strings;
import io.anuke.arc.util.serialization.Base64Coder; import io.anuke.arc.util.serialization.Base64Coder;
import io.anuke.mindustry.core.Platform; import io.anuke.mindustry.core.Platform;
@@ -34,6 +34,7 @@ public class AndroidLauncher extends AndroidApplication{
public static final int PERMISSION_REQUEST_CODE = 1; public static final int PERMISSION_REQUEST_CODE = 1;
boolean doubleScaleTablets = true; boolean doubleScaleTablets = true;
FileChooser chooser; FileChooser chooser;
Runnable permCallback;
@Override @Override
protected void onCreate(Bundle savedInstanceState){ protected void onCreate(Bundle savedInstanceState){
@@ -66,6 +67,24 @@ public class AndroidLauncher extends AndroidApplication{
} }
} }
@Override
public void requestExternalPerms(Runnable callback){
if(Build.VERSION.SDK_INT < Build.VERSION_CODES.M || (checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED &&
checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){
callback.run();
}else{
permCallback = callback;
ArrayList<String> perms = new ArrayList<>();
if(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.WRITE_EXTERNAL_STORAGE);
}
if(checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.READ_EXTERNAL_STORAGE);
}
requestPermissions(perms.toArray(new String[0]), PERMISSION_REQUEST_CODE);
}
}
@Override @Override
public void shareFile(FileHandle file){ public void shareFile(FileHandle file){
} }
@@ -96,7 +115,7 @@ public class AndroidLauncher extends AndroidApplication{
@Override @Override
public void endForceLandscape(){ public void endForceLandscape(){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR); setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER);
} }
@Override @Override
@@ -106,7 +125,7 @@ public class AndroidLauncher extends AndroidApplication{
}; };
if(doubleScaleTablets && isTablet(this.getContext())){ if(doubleScaleTablets && isTablet(this.getContext())){
Unit.dp.addition = 0.5f; UnitScl.dp.addition = 0.5f;
} }
config.hideStatusBar = true; config.hideStatusBar = true;
@@ -123,7 +142,11 @@ public class AndroidLauncher extends AndroidApplication{
if(i != PackageManager.PERMISSION_GRANTED) return; if(i != PackageManager.PERMISSION_GRANTED) return;
} }
if(chooser != null){ if(chooser != null){
chooser.show(); Core.app.post(chooser::show);
}
if(permCallback != null){
Core.app.post(permCallback);
permCallback = null;
} }
} }
} }

View File

@@ -25,7 +25,7 @@ public class Annotations{
} }
/** Indicates that a method return or field cannot be null.*/ /** Indicates that a method return or field cannot be null.*/
@Target({ElementType.METHOD, ElementType.FIELD}) @Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE) @Retention(RetentionPolicy.SOURCE)
public @interface NonNull{ public @interface NonNull{

View File

@@ -0,0 +1,97 @@
package io.anuke.annotations;
import com.squareup.javapoet.*;
import javax.annotation.processing.AbstractProcessor;
import javax.annotation.processing.ProcessingEnvironment;
import javax.annotation.processing.RoundEnvironment;
import javax.annotation.processing.SupportedSourceVersion;
import javax.lang.model.SourceVersion;
import javax.lang.model.element.Modifier;
import javax.lang.model.element.TypeElement;
import javax.tools.Diagnostic.Kind;
import javax.tools.StandardLocation;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
public class AssetsAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private int round;
@Override
public synchronized void init(ProcessingEnvironment processingEnv){
super.init(processingEnv);
//put all relevant utils into utils class
Utils.typeUtils = processingEnv.getTypeUtils();
Utils.elementUtils = processingEnv.getElementUtils();
Utils.filer = processingEnv.getFiler();
Utils.messager = processingEnv.getMessager();
}
@Override
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv){
if(round++ != 0) return false; //only process 1 round
try{
String path = Paths.get(Utils.filer.createResource(StandardLocation.CLASS_OUTPUT, "no", "no")
.toUri().toURL().toString().substring(System.getProperty("os.name").contains("Windows") ? 6 : "file:".length()))
.getParent().getParent().getParent().getParent().getParent().getParent().toString();
process("Sounds", path + "/assets/sounds", "io.anuke.arc.audio.Sound", "newSound");
process("Musics", path + "/assets/music", "io.anuke.arc.audio.Music", "newMusic");
return true;
}catch(Exception e){
e.printStackTrace();
throw new RuntimeException(e);
}
}
@Override
public Set<String> getSupportedAnnotationTypes() {
return Collections.singleton("*");
}
void process(String classname, String path, String rtype, String loadMethod) throws Exception{
TypeSpec.Builder type = TypeSpec.classBuilder(classname).addModifiers(Modifier.PUBLIC);
MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder dispose = MethodSpec.methodBuilder("dispose").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
HashSet<String> names = new HashSet<>();
Files.list(Paths.get(path)).forEach(p -> {
String fname = p.getFileName().toString();
String name = p.getFileName().toString();
name = name.substring(0, name.indexOf("."));
if(names.contains(name)){
Utils.messager.printMessage(Kind.ERROR, "Duplicate file name: " + p.toString() + "!");
}else{
names.add(name);
}
if(SourceVersion.isKeyword(name)){
name = name + "s";
}
load.addStatement(name + " = io.anuke.arc.Core.audio."+loadMethod+"(io.anuke.arc.Core.files.internal($S))", path.substring(path.lastIndexOf("/") + 1) + "/" + fname);
dispose.addStatement(name + ".dispose()");
dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
//cons.consume(type, fname, name);
});
if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
}
type.addMethod(load.build());
type.addMethod(dispose.build());
JavaFile.builder(packageName, type.build()).build().writeTo(Utils.filer);
}
}

View File

@@ -2,3 +2,4 @@ io.anuke.annotations.RemoteMethodAnnotationProcessor
io.anuke.annotations.SerializeAnnotationProcessor io.anuke.annotations.SerializeAnnotationProcessor
io.anuke.annotations.StructAnnotationProcessor io.anuke.annotations.StructAnnotationProcessor
io.anuke.annotations.CallSuperAnnotationProcessor io.anuke.annotations.CallSuperAnnotationProcessor
io.anuke.annotations.AssetsAnnotationProcessor

View File

@@ -9,7 +9,7 @@ buildscript{
dependencies{ dependencies{
classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.6' classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.6'
classpath "com.badlogicgames.gdx:gdx-tools:1.9.9" classpath "com.badlogicgames.gdx:gdx-tools:1.9.10"
classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT" classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT"
} }
} }
@@ -22,7 +22,7 @@ allprojects{
versionModifier = 'beta' versionModifier = 'beta'
if(!project.hasProperty("versionType")) versionType = 'official' if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry' appName = 'Mindustry'
gdxVersion = '1.9.9' gdxVersion = '1.9.10'
roboVMVersion = '2.3.6' roboVMVersion = '2.3.6'
arcHash = null arcHash = null
@@ -134,6 +134,23 @@ project(":desktop"){
} }
} }
project(":desktop-sdl"){
apply plugin: "java"
dependencies{
compile project(":core")
compile project(":net")
if(debugged()) compile project(":debug")
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile arcModule("backends:backend-sdl")
compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.2'
}
}
project(":ios"){ project(":ios"){
apply plugin: "java" apply plugin: "java"
apply plugin: "robovm" apply plugin: "robovm"
@@ -251,7 +268,7 @@ project(":tools"){
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile arcModule("backends:backend-lwjgl3") compile arcModule("backends:backend-sdl")
} }
} }

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@@ -0,0 +1,23 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform sampler2D u_texture1;
uniform float BloomIntensity;
uniform float OriginalIntensity;
varying MED vec2 v_texCoords;
void main()
{
vec4 original = texture2D(u_texture0, v_texCoords) * OriginalIntensity;
vec4 bloom = texture2D(u_texture1, v_texCoords) * BloomIntensity;
original = original * (vec4(1.0) - bloom);
gl_FragColor = original + bloom;
}

View File

@@ -0,0 +1,26 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture;
varying MED vec2 v_texCoords0;
varying MED vec2 v_texCoords1;
varying MED vec2 v_texCoords2;
varying MED vec2 v_texCoords3;
varying MED vec2 v_texCoords4;
const float center = 0.2270270270;
const float close = 0.3162162162;
const float far = 0.0702702703;
void main()
{
gl_FragColor = far * texture2D(u_texture, v_texCoords0)
+ close * texture2D(u_texture, v_texCoords1)
+ center * texture2D(u_texture, v_texCoords2)
+ close * texture2D(u_texture, v_texCoords3)
+ far * texture2D(u_texture, v_texCoords4);
}

View File

@@ -0,0 +1,21 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
vec4 color = texture2D(u_texture0, v_texCoords);
if(color.r + color.g + color.b > 0.5 * 3.0){
gl_FragColor = color;
}else{
gl_FragColor = vec4(0.0);
}
//gl_FragColor = (texture2D(u_texture0, v_texCoords) - vec4(threshold.r)) * threshold.g;
}

View File

@@ -0,0 +1,23 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform sampler2D u_texture1;
uniform float BloomIntensity;
uniform float OriginalIntensity;
varying MED vec2 v_texCoords;
void main()
{
vec3 original = texture2D(u_texture0, v_texCoords).rgb;
vec3 bloom = texture2D(u_texture1, v_texCoords).rgb * BloomIntensity;
original = OriginalIntensity * (original - original * bloom);
gl_FragColor.rgb = original + bloom;
}

View File

@@ -0,0 +1,31 @@
#ifdef GL_ES
#define MED mediump
#else
#define MED
#endif
attribute vec4 a_position;
attribute vec2 a_texCoord0;
uniform vec2 dir;
uniform vec2 size;
varying MED vec2 v_texCoords0;
varying MED vec2 v_texCoords1;
varying MED vec2 v_texCoords2;
varying MED vec2 v_texCoords3;
varying MED vec2 v_texCoords4;
const vec2 futher = vec2(3.2307692308, 3.2307692308);
const vec2 closer = vec2(1.3846153846, 1.3846153846);
void main()
{
vec2 sizeAndDir = dir / size;
vec2 f = futher*sizeAndDir;
vec2 c = closer*sizeAndDir;
v_texCoords0 = a_texCoord0 - f;
v_texCoords1 = a_texCoord0 - c;
v_texCoords2 = a_texCoord0;
v_texCoords3 = a_texCoord0 + c;
v_texCoords4 = a_texCoord0 + f;
gl_Position = a_position;
}

View File

@@ -0,0 +1,26 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture;
varying MED vec2 v_texCoords0;
varying MED vec2 v_texCoords1;
varying MED vec2 v_texCoords2;
varying MED vec2 v_texCoords3;
varying MED vec2 v_texCoords4;
const float center = 0.2270270270;
const float close = 0.3162162162;
const float far = 0.0702702703;
void main()
{
gl_FragColor.rgb = far * texture2D(u_texture, v_texCoords0).rgb
+ close * texture2D(u_texture, v_texCoords1).rgb
+ center * texture2D(u_texture, v_texCoords2).rgb
+ close * texture2D(u_texture, v_texCoords3).rgb
+ far * texture2D(u_texture, v_texCoords4).rgb;
}

View File

@@ -0,0 +1,17 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
vec4 tex = texture2D(u_texture0, v_texCoords);
vec3 colors = (tex.rgb - threshold.r) * threshold.g * tex.a;
gl_FragColor = vec4(colors, tex.a);
}

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@@ -0,0 +1,13 @@
#ifdef GL_ES
#define MED mediump
#else
#define MED
#endif
attribute vec4 a_position;
attribute vec2 a_texCoord0;
varying MED vec2 v_texCoords;
void main()
{
v_texCoords = a_texCoord0;
gl_Position = a_position;
}

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@@ -0,0 +1,15 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
gl_FragColor.rgb = (texture2D(u_texture0, v_texCoords).rgb - vec3(threshold.x)) * threshold.y;
}

View File

@@ -7,7 +7,7 @@ link.github.description = Game source code
link.changelog.description = List of update changes link.changelog.description = List of update changes
link.dev-builds.description = Unstable development builds link.dev-builds.description = Unstable development builds
link.trello.description = Official Trello board for planned features link.trello.description = Official Trello board for planned features
link.itch.io.description = itch.io page with PC downloads and web version link.itch.io.description = itch.io page with PC downloads
link.google-play.description = Google Play store listing link.google-play.description = Google Play store listing
link.wiki.description = Official Mindustry wiki link.wiki.description = Official Mindustry wiki
linkfail = Failed to open link!\nThe URL has been copied to your clipboard. linkfail = Failed to open link!\nThe URL has been copied to your clipboard.
@@ -49,7 +49,7 @@ close = Close
quit = Quit quit = Quit
maps = Maps maps = Maps
continue = Continue continue = Continue
maps.none = [LIGHT_GRAY]No maps found! maps.none = [lightgray]No maps found!
about.button = About about.button = About
name = Name: name = Name:
noname = Pick a[accent] player name[] first. noname = Pick a[accent] player name[] first.
@@ -57,9 +57,9 @@ filename = File Name:
unlocked = New content unlocked! unlocked = New content unlocked!
completed = [accent]Completed completed = [accent]Completed
techtree = Tech Tree techtree = Tech Tree
research.list = [LIGHT_GRAY]Research: research.list = [lightgray]Research:
research = Research research = Research
researched = [LIGHT_GRAY]{0} researched. researched = [lightgray]{0} researched.
players = {0} players online players = {0} players online
players.single = {0} player online players.single = {0} player online
server.closing = [accent]Closing server... server.closing = [accent]Closing server...
@@ -74,9 +74,9 @@ server.kicked.nameEmpty = Your chosen name is invalid.
server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
server.kicked.customClient = This server does not support custom builds. Download an official version. server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Game hostserver = Host Multiplayer Game
hostserver.mobile = Host\nGame hostserver.mobile = Host\nGame
host = Host host = Host
hosting = [accent]Opening server... hosting = [accent]Opening server...
@@ -98,7 +98,6 @@ server.admins = Admins
server.admins.none = No admins found! server.admins.none = No admins found!
server.add = Add Server server.add = Add Server
server.delete = Are you sure you want to delete this server? server.delete = Are you sure you want to delete this server?
server.hostname = Host: {0}
server.edit = Edit Server server.edit = Edit Server
server.outdated = [crimson]Outdated Server![] server.outdated = [crimson]Outdated Server![]
server.outdated.client = [crimson]Outdated Client![] server.outdated.client = [crimson]Outdated Client![]
@@ -119,7 +118,7 @@ server.port = Port:
server.addressinuse = Address already in use! server.addressinuse = Address already in use!
server.invalidport = Invalid port number! server.invalidport = Invalid port number!
server.error = [crimson]Error hosting server: [accent]{0} server.error = [crimson]Error hosting server: [accent]{0}
save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. save.old = This save is for an older version of the game, and can no longer be used.\n\n[lightgray]Save backwards compatibility will be implemented in the full 4.0 release.
save.new = New Save save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot? save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite overwrite = Overwrite
@@ -158,23 +157,19 @@ cancel = Cancel
openlink = Open Link openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
classic.export = Export Classic Data
classic.export.text = Classic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
changelog.title = Changelog quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
wave.waiting = [LIGHT_GRAY]Wave in {0} wave.waiting = [lightgray]Wave in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress wave.waveInProgress = [lightgray]Wave in progress
waiting = [LIGHT_GRAY]Waiting... waiting = [lightgray]Waiting...
waiting.players = Waiting for players... waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining wave.enemies = [lightgray]{0} Enemies Remaining
wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining wave.enemy = [lightgray]{0} Enemy Remaining
loadimage = Load Image loadimage = Load Image
saveimage = Save Image saveimage = Save Image
unknown = Unknown unknown = Unknown
@@ -182,8 +177,8 @@ custom = Custom
builtin = Built-In builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor. map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file. map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush editor.brush = Brush
@@ -195,6 +190,7 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map editor.newmap = New Map
waves.title = Waves waves.title = Waves
@@ -212,19 +208,18 @@ waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [lightgray]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt. editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Update editor.update = Update
editor.randomize = Randomize editor.randomize = Randomize
editor.apply = Apply editor.apply = Apply
@@ -272,11 +267,18 @@ toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks. toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -286,6 +288,7 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor filter.option.flooronto = Target Floor
@@ -309,6 +312,7 @@ ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect. language.restart = Please restart your game for the language settings to take effect.
settings = Settings settings = Settings
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Map Editor mapeditor = Map Editor
donate = Donate donate = Donate
@@ -316,22 +320,26 @@ donate = Donate
abandon = Abandon abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy. abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked locked = Locked
complete = [LIGHT_GRAY]Reach: complete = [lightgray]Reach:
zone.requirement = Wave {0} in zone {1} zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0} resume = Resume Zone:\n[lightgray]{0}
bestwave = [LIGHT_GRAY]Best Wave: {0} bestwave = [lightgray]Best Wave: {0}
launch = < LAUNCH > launch = < LAUNCH >
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [lightgray]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}. configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked. zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = [lightgray]Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
@@ -344,6 +352,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
@@ -355,7 +364,25 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats [scarlet][[WIP] zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
@@ -379,7 +406,7 @@ attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [lightgray]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage blocks.damage = Damage
@@ -410,6 +437,7 @@ blocks.shots = Shots
blocks.reload = Shots/Second blocks.reload = Shots/Second
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s bar.powerbalance = Power: {0}/s
@@ -458,13 +486,14 @@ setting.shadows.name = Shadows
setting.linear.name = Linear Filtering setting.linear.name = Linear Filtering
setting.animatedwater.name = Animated Water setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[lightgray] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Training setting.difficulty.training = Training
setting.difficulty.easy = Easy setting.difficulty.easy = Easy
@@ -478,11 +507,11 @@ setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval setting.saveinterval.name = Save Interval
setting.seconds = {0} Seconds setting.seconds = {0} Seconds
setting.fullscreen.name = Fullscreen setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
setting.fps.name = Show FPS setting.fps.name = Show FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Show Power Lasers setting.lasers.name = Show Power Lasers
setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations) setting.pixelate.name = Pixelate[lightgray] (disables animations)
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume setting.musicvol.name = Music Volume
setting.mutemusic.name = Mute Music setting.mutemusic.name = Mute Music
@@ -491,7 +520,11 @@ setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -529,13 +562,13 @@ keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes mode.help.title = Description of modes
mode.survival.name = Survival mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves. mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
mode.sandbox.name = Sandbox mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves. mode.sandbox.description = Infinite resources and no timer for waves.
mode.pvp.name = PvP mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally. Requires at least 2 differently-colored cores in the map to play. mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Attack mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves. Requires a red core in the map to play. mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
@@ -549,13 +582,13 @@ rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec) rules.respawntime = Respawn Time:[lightgray] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.respawns = Max respawns per wave rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves rules.title.waves = Waves
@@ -571,37 +604,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -609,48 +626,41 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [lightgray]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}% item.radioactivity = [lightgray]Radioactivity: {0}%
unit.health = [LIGHT_GRAY]Health: {0} unit.health = [lightgray]Health: {0}
unit.speed = [LIGHT_GRAY]Speed: {0} unit.speed = [lightgray]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0} mech.weapon = [lightgray]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0} mech.health = [lightgray]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.itemcapacity = [lightgray]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}% mech.minespeed = [lightgray]Mining Speed: {0}%
mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.minepower = [lightgray]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0} mech.ability = [lightgray]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% mech.buildspeed = [lightgray]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [lightgray]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [lightgray]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [lightgray]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -661,6 +671,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -673,10 +684,9 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [lightgray](Constructing)
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation block.core-foundation.name = Core: Foundation
@@ -742,9 +752,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -760,7 +768,7 @@ block.surge-tower.name = Surge Tower
block.battery.name = Battery block.battery.name = Battery
block.battery-large.name = Large Battery block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Turbine Generator block.turbine-generator.name = Steam Generator
block.differential-generator.name = Differential Generator block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill block.mechanical-drill.name = Mechanical Drill
@@ -835,156 +843,206 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Repair Drone unit.spirit.name = Spirit Repair Drone
unit.draug.name = Draug Miner Drone unit.draug.name = Draug Miner Drone
unit.spirit.description = Automatically repairs blocks.
unit.phantom.name = Phantom Builder Drone unit.phantom.name = Phantom Builder Drone
unit.phantom.description = An advanced drone unit. Helps players build blocks
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.turret = Defensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.unpause = Now press space again to unpause.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.unpause.mobile = Now press it again to unpause.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
item.blast-compound.description = An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
mech.alpha-mech.description = The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor can block up to 90% of incoming damage.
mech.dart-ship.description = The standard control ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning and missiles.
mech.trident-ship.description = A heavy bomber, built for construction and destroying enemy fortifications. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Highly maneuverable.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = A modified draug drone, designed for repair instead of mining. Automatically fixes any damaged blocks in the area.
unit.phantom.description = An advanced drone unit. Follows users. Assists in block construction.
unit.dagger.description = The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.
unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.
block.kiln.description = Smelts sand and lead into the compound known as metaglass. Requires small amounts of power to run.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function.
block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy.
block.cryofluidmixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage.
block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets.
block.separator.description = Separates slag into its mineral components. Outputs the cooled result.
block.spore-press.description = Compresses spore pods under extreme pressure to synthesize oil.
block.pulverizer.description = Crushes scrap into fine sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Vaporizes any excess item or liquid it receives.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.door.description = A small door. Can be opened or closed by tapping.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.thermal-pump.description = The ultimate pump.
block.incinerator.description = Gets rid of any excess item or liquid. block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.spore-press.description = Compresses spore pods into oil. block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.thermal-pump.description = The ultimate pump. block.power-node-large.description = An advanced power node with greater range and more connections.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.battery-large.description = Stores much more power than a regular battery.
block.item-source.description = Infinitely outputs items. Sandbox only. block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only. block.thermal-generator.description = Generates power when placed in hot locations.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only. block.turbine-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam.
block.power-source.description = Infinitely outputs power. Sandbox only. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.power-void.description = Voids all power inputted into it. Sandbox only. block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
liquid.water.description = Commonly used for cooling machines and waste processing. block.solar-panel.description = Provides a small amount of power from the sun.
liquid.oil.description = Can be burnt, exploded or used as a coolant. block.solar-panel-large.description = A significantly more efficient version of the standard solar panel.
liquid.cryofluid.description = The most efficient liquid for cooling things down. block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
block.launch-pad.description = Launches batches of items without any need for a core launch.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small, long-range artillery turret.
block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy.
block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies.
block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles.
block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy.
block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies.
block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances.
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces Spirit structural repair drones.
block.phantom-factory.description = Produces advanced construction drones.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy missile-based units.
block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.delta-mech-pad.description = Provides transformation into a lightly armored hit-and-run attack mech.\nUse by tapping while standing on it.
block.tau-mech-pad.description = Provides transformation into an advanced support mech.\nUse by tapping while standing on it.
block.omega-mech-pad.description = Provides transformation into a heavily-armored missile mech.\nUse by tapping while standing on it.
block.javelin-ship-pad.description = Provides transformation into a quick, lightly-armored interceptor.\nUse by tapping while standing on it.
block.trident-ship-pad.description = Provides transformation into a heavy support bomber.\nUse by tapping while standing on it.
block.glaive-ship-pad.description = Provides transformation into a large, well-armored gunship.\nUse by tapping while standing on it.

View File

@@ -4,6 +4,7 @@ contributors = Překladatelé a Sponzoři
discord = Připoj se k Mindustry na Discordu! discord = Připoj se k Mindustry na Discordu!
link.discord.description = Oficiální Mindustry chatroom na Discordu! link.discord.description = Oficiální Mindustry chatroom na Discordu!
link.github.description = Zdrojový kód hry link.github.description = Zdrojový kód hry
link.changelog.description = List of update changes
link.dev-builds.description = Nestabilní verze vývoje hry link.dev-builds.description = Nestabilní verze vývoje hry
link.trello.description = Oficiální Trello board pro plánované funkce link.trello.description = Oficiální Trello board pro plánované funkce
link.itch.io.description = itch.io stránka pro stažení PC nebo webové verze link.itch.io.description = itch.io stránka pro stažení PC nebo webové verze
@@ -32,7 +33,6 @@ level.mode = Herní mód:
showagain = Znovu neukazovat ! showagain = Znovu neukazovat !
coreattack = < Jádro je pod útokem! > coreattack = < Jádro je pod útokem! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Uložit hru savegame = Uložit hru
loadgame = Načíst hru loadgame = Načíst hru
@@ -95,7 +95,6 @@ server.admins = Admini
server.admins.none = Žádní admini nebyli nalezeni. server.admins.none = Žádní admini nebyli nalezeni.
server.add = Přidat server server.add = Přidat server
server.delete = Jsi si jistý že chceš smazat tento server? server.delete = Jsi si jistý že chceš smazat tento server?
server.hostname = Hostitel: {0}
server.edit = Upravit server server.edit = Upravit server
server.outdated = [crimson]Zastaralý server![] server.outdated = [crimson]Zastaralý server![]
server.outdated.client = [crimson]Zastaralý klient![] server.outdated.client = [crimson]Zastaralý klient![]
@@ -156,13 +155,6 @@ openlink = Otevřít Odkaz
copylink = Zkopírovat Odkaz copylink = Zkopírovat Odkaz
back = Zpět back = Zpět
quit.confirm = Jsi si jistý že chceš ukončit ? quit.confirm = Jsi si jistý že chceš ukončit ?
changelog.title = Záznam změn
changelog.loading = Načítání záznamu změn...
changelog.error.android = [accent]Berte v potaz že záznam změn někdy nefunguje na Android 4.4 a níž!\nJe to kvůli interní chybě v systému Android.
changelog.error.ios = [accent]Záznam změn nění aktuálně podporován v systému IOS.
changelog.error = [scarlet]Chyba v načítání záznamu změn!\nZkontrolujte své připojení k internetu.
changelog.current = [yellow][[Aktuální verze]
changelog.latest = [accent][[nejnovější verze]
loading = [accent]Načítám... loading = [accent]Načítám...
saving = [accent]Ukládám... saving = [accent]Ukládám...
wave = [accent]Vlna {0} wave = [accent]Vlna {0}
@@ -192,7 +184,9 @@ editor.author = Autor:
editor.description = Popis: editor.description = Popis:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Jméno: editor.name = Jméno:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Týmy editor.teams = Týmy
editor.elevation = Výška
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Jméno mapy:
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu. editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.
editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat? editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat?
editor.selectmap = Vyber mapu k načtení: editor.selectmap = Vyber mapu k načtení:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Šířka:
height = Výška: height = Výška:
menu = Hlavní menu menu = Hlavní menu
play = Hrát play = Hrát
campaign = Campaign
load = Načíst load = Načíst
save = Uložit save = Uložit
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0} connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Již připojeno.
error.mapnotfound = Soubor mapy nebyl nalezen! error.mapnotfound = Soubor mapy nebyl nalezen!
error.io = Network I/O error. error.io = Network I/O error.
error.any = neznámá chyba sítě. error.any = neznámá chyba sítě.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Jazyk settings.language = Jazyk
settings.reset = nastavit výchozí settings.reset = nastavit výchozí
settings.rebind = Přenastavit settings.rebind = Přenastavit
@@ -346,12 +383,14 @@ no = Ne
info.title = Informace info.title = Informace
error.title = [crimson]Objevila se chyba error.title = [crimson]Objevila se chyba
error.crashtitle = Objevila se chyba error.crashtitle = Objevila se chyba
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapacita energie blocks.powercapacity = Kapacita energie
blocks.powershot = Energie na výstřel blocks.powershot = Energie na výstřel
blocks.damage = Damage
blocks.targetsair = Zaměřuje vzdušné jednotky blocks.targetsair = Zaměřuje vzdušné jednotky
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Indikátor pro spojence setting.indicators.name = Indikátor pro spojence
setting.autotarget.name = Automaticky zaměřuje setting.autotarget.name = Automaticky zaměřuje
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = žádný setting.fpscap.none = žádný
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Trénink setting.difficulty.training = Trénink
setting.difficulty.easy = lehká setting.difficulty.easy = lehká
@@ -456,7 +497,11 @@ setting.mutesound.name = Ztišit zvuky
setting.crashreport.name = Poslat anonymní spis o zhroucení hry setting.crashreport.name = Poslat anonymní spis o zhroucení hry
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Přenastavit klávesy keybind.title = Přenastavit klávesy
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Všeobecné category.general.name = Všeobecné
category.view.name = Pohled category.view.name = Pohled
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = jednotky
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechy content.mech.name = Mechy
item.copper.name = Měď item.copper.name = Měď
item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků.
item.lead.name = Olovo item.lead.name = Olovo
item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin.
item.coal.name = Uhlí item.coal.name = Uhlí
item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titánium item.titanium.name = Titánium
item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo.
item.silicon.name = Křemík item.silicon.name = Křemík
item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexní elektronice.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo.
item.phase-fabric.name = Fázová tkanina item.phase-fabric.name = Fázová tkanina
item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.name = Impulzní slitina item.surge-alloy.name = Impulzní slitina
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Písek item.sand.name = Písek
item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
item.blast-compound.name = Výbušná směs item.blast-compound.name = Výbušná směs
item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Voda liquid.water.name = Voda
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Ropa liquid.oil.name = Ropa
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Těžký Opakovač mech.alpha-mech.weapon = Těžký Opakovač
mech.alpha-mech.ability = Roj dronů mech.alpha-mech.ability = Roj dronů
mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Obloukový generátor mech.delta-mech.weapon = Obloukový generátor
mech.delta-mech.ability = Průtok mech.delta-mech.ability = Průtok
mech.delta-mech.description = Rychlý, Lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruktní Laser mech.tau-mech.weapon = Restruktní Laser
mech.tau-mech.ability = Opravná dávka mech.tau-mech.ability = Opravná dávka
mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Rojové střely mech.omega-mech.weapon = Rojové střely
mech.omega-mech.ability = Obrněná Konfigurace mech.omega-mech.ability = Obrněná Konfigurace
mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození.
mech.dart-ship.name = Šipka mech.dart-ship.name = Šipka
mech.dart-ship.weapon = Opakovač mech.dart-ship.weapon = Opakovač
mech.dart-ship.description = Standartní loď. Poměrně rychlý a lehký, má malou ofenzívu a pomalou rychlost těžení.
mech.javelin-ship.name = Oštěp mech.javelin-ship.name = Oštěp
mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami.
mech.javelin-ship.weapon = Dávka Raket mech.javelin-ship.weapon = Dávka Raket
mech.javelin-ship.ability = Výbojový Posilovač mech.javelin-ship.ability = Výbojový Posilovač
mech.trident-ship.name = Trojzubec mech.trident-ship.name = Trojzubec
mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný.
mech.trident-ship.weapon = Bombová zátoka mech.trident-ship.weapon = Bombová zátoka
mech.glaive-ship.name = Glaiva mech.glaive-ship.name = Glaiva
mech.glaive-ship.description = Obrovská, Dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost.
mech.glaive-ship.weapon = Plamenný Opakovač mech.glaive-ship.weapon = Plamenný Opakovač
item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}% item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}%
item.flammability = [LIGHT_GRAY]Zápalnost: {0}% item.flammability = [LIGHT_GRAY]Zápalnost: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0} liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0}
liquid.viscosity = [LIGHT_GRAY]Viskozita: {0} liquid.viscosity = [LIGHT_GRAY]Viskozita: {0}
liquid.temperature = [LIGHT_GRAY]Teplota: {0} liquid.temperature = [LIGHT_GRAY]Teplota: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Křižovatka
block.router.name = Směrovač block.router.name = Směrovač
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Dělička block.sorter.name = Dělička
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.overflow-gate.name = Brána přetečení block.overflow-gate.name = Brána přetečení
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Tkalcovna pro fázovou tkaninu block.phase-weaver.name = Tkalcovna pro fázovou tkaninu
block.pulverizer.name = Rozmělňovač block.pulverizer.name = Rozmělňovač
@@ -756,6 +778,7 @@ block.blast-mixer.name = Výbušninový mixér
block.solar-panel.name = Solární panel block.solar-panel.name = Solární panel
block.solar-panel-large.name = Velký solární panel block.solar-panel-large.name = Velký solární panel
block.oil-extractor.name = Ropný Extraktor block.oil-extractor.name = Ropný Extraktor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Továrna na Spirit Drony block.spirit-factory.name = Továrna na Spirit Drony
block.phantom-factory.name = Továrna na Fantom Drony block.phantom-factory.name = Továrna na Fantom Drony
block.wraith-factory.name = Továrna na Wraithy block.wraith-factory.name = Továrna na Wraithy
@@ -794,7 +817,6 @@ block.spectre.name = Spektr
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Kontejnér block.container.name = Kontejnér
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = modrá team.blue.name = modrá
team.red.name = červená team.red.name = červená
@@ -803,20 +825,14 @@ team.none.name = šedá
team.green.name = zelená team.green.name = zelená
team.purple.name = fialová team.purple.name = fialová
unit.spirit.name = Spirit Dron unit.spirit.name = Spirit Dron
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby. unit.draug.name = Draug Miner Drone
unit.phantom.name = Fantom Dron unit.phantom.name = Fantom Dron
unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titán unit.titan.name = Titán
unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky.
unit.ghoul.name = Ghůl Bombardér unit.ghoul.name = Ghůl Bombardér
unit.ghoul.description = Těžký, kobercový bombardér.
unit.wraith.name = Bojovník Wraith unit.wraith.name = Bojovník Wraith
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.fortress.name = Pevnost unit.fortress.name = Pevnost
unit.fortress.description = Težká, pozemní artilérní jednotka.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Postav[accent] Továrnu na Dagger mechy.[]\n\nToto bude
tutorial.router = Továrny potřebujou k provozu materiál.\nPolož na dopravník směrovač pro oddělení části nákladu k továrně. tutorial.router = Továrny potřebujou k provozu materiál.\nPolož na dopravník směrovač pro oddělení části nákladu k továrně.
tutorial.dagger = Propoj energetické uzly s továrnou.\nJakmile jsou požadavky splněny, Mechy se začnou stavět.\n\nPokládej vrty, generátory a dopravníky dle libosti. tutorial.dagger = Propoj energetické uzly s továrnou.\nJakmile jsou požadavky splněny, Mechy se začnou stavět.\n\nPokládej vrty, generátory a dopravníky dle libosti.
tutorial.battle = [LIGHT_GRAY] Nepřítel[] prozradil lokaci svého jádra.\nZnič ho svými bojovými jednotkami. tutorial.battle = [LIGHT_GRAY] Nepřítel[] prozradil lokaci svého jádra.\nZnič ho svými bojovými jednotkami.
item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků.
item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy.
item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech.
item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexní elektronice.
item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo.
item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje.
item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.
mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost.
mech.delta-mech.description = Rychlý, Lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi
mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení.
mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození.
mech.dart-ship.description = Standartní loď. Poměrně rychlý a lehký, má malou ofenzívu a pomalou rychlost těžení.
mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami.
mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný.
mech.glaive-ship.description = Obrovská, Dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby.
unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron.
unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky.
unit.fortress.description = Težká, pozemní artilérní jednotka.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.ghoul.description = Těžký, kobercový bombardér.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku.
block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi.
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Zbaví tě přebytku předmětů.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel. block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.
block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí. block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům. block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům.
block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí. block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí.
block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné. block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné.
@@ -854,54 +936,45 @@ block.surge-wall.description = Nejsilnější defenzivní blok.\nMá malou šanc
block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí. block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí.
block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz. block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.
block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí. block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Kontinuálně léčí bloky ve poli svého působení. block.mend-projector.description = Kontinuálně léčí bloky ve poli svého působení.
block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky. block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky.
block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám. block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám.
block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli. block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli.
block.duo.description = Malá, levná střílna.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách.
block.hail.description = Malá artilérní střílna.
block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky.
block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny.
block.salvo.description = Středně velká střílna, která střílí v salvách.
block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách.
block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou.
block.cyclone.description = Velká rychle pálící střílna.
block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu.
block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz.
block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu.
block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů. block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů.
block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standartní dopravníky. block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standartní dopravníky.
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa. block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti. block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku. block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje nergii k provozu.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy. block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku. block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou.
block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi. block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím.
block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek. block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí.
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu. block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi. block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení. block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu. block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy.
block.incinerator.description = Zbaví tě přebytku předmětů. block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky. block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky.
block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly. block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita. block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita.
block.battery-large.description = Uloží více energie než standartní baterie. block.battery-large.description = Uloží více energie než standartní baterie.
block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů. block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů.
block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody.
block.thermal-generator.description = Generuje obrovské množství energie z lávy. block.thermal-generator.description = Generuje obrovské množství energie z lávy.
block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor.
block.solar-panel.description = Poskytuje malé množství energie ze slunce. block.solar-panel.description = Poskytuje malé množství energie ze slunce.
block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standartní solární panel, za to je mnohem nákladnější na stavbu. block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standartní solární panel, za to je mnohem nákladnější na stavbu.
block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě. block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě.
block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze měti kliknutím na odbavovač.
block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lze použít pro odbavení předmětů z kontejnéru.
block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lže použít pro odbavení předmětů z trezoru.
block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen. block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen.
block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat trdší materiály za pomocí tlaku. block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat trdší materiály za pomocí tlaku.
block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria. block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria.
@@ -909,39 +982,43 @@ block.blast-drill.description = Ultimátní vrt, vyžaduje velké množství ene
block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody. block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody.
block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty. block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty.
block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy. block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy.
block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nPoužíj ho poklikáním když se nacházíš nad ním. block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lže použít pro odbavení předmětů z trezoru.
block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nPoužíj ho poklikáním když se nacházíš nad ním. block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lze použít pro odbavení předmětů z kontejnéru.
block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na objemného dobře obrněného mecha, určeného pro útok v přední linii.\nPoužíj ho poklikáním když se nacházíš nad ním. block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze měti kliknutím na odbavovač.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Malá, levná střílna.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Malá artilérní střílna.
block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny.
block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky.
block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách.
block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách.
block.salvo.description = Středně velká střílna, která střílí v salvách.
block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu.
block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou.
block.cyclone.description = Velká rychle pálící střílna.
block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz.
block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy
block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni. block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni.
block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače. block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače.
block.ghoul-factory.description = Produkuje těžké kobercové bombardéry. block.ghoul-factory.description = Produkuje těžké kobercové bombardéry.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.dagger-factory.description = Produkuje standartní pozemní jednotky. block.dagger-factory.description = Produkuje standartní pozemní jednotky.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky. block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky.
block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky. block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky. block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky.
block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí. block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí. block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na objemného dobře obrněného mecha, určeného pro útok v přední linii.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory. block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa. block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy. block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje nergii k provozu.
block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie.
block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou.
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.

View File

@@ -4,6 +4,7 @@ contributors = Übersetzer und Mitwirkende
discord = Trete dem Mindustry Discord bei! discord = Trete dem Mindustry Discord bei!
link.discord.description = Der offizielle Mindustry Discord Chatroom link.discord.description = Der offizielle Mindustry Discord Chatroom
link.github.description = Quellcode des Spiels link.github.description = Quellcode des Spiels
link.changelog.description = List of update changes
link.dev-builds.description = Entwicklungs-Builds (instabil) link.dev-builds.description = Entwicklungs-Builds (instabil)
link.trello.description = Offizielles Trello Board für geplante Features link.trello.description = Offizielles Trello Board für geplante Features
link.itch.io.description = itch.io Seite mit Downloads und der Web-Version des Spiels link.itch.io.description = itch.io Seite mit Downloads und der Web-Version des Spiels
@@ -32,7 +33,6 @@ level.mode = Spielmodus:
showagain = Nächstes mal nicht mehr anzeigen showagain = Nächstes mal nicht mehr anzeigen
coreattack = < Die Basis wird angegriffen! > coreattack = < Die Basis wird angegriffen! >
nearpoint = [[ [scarlet]SOFORT DEN DROP POINT VERLASSEN[] ]\nVernichtung droht nearpoint = [[ [scarlet]SOFORT DEN DROP POINT VERLASSEN[] ]\nVernichtung droht
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Spiel speichern savegame = Spiel speichern
loadgame = Spiel laden loadgame = Spiel laden
@@ -95,7 +95,6 @@ server.admins = Admins
server.admins.none = Keine Admins gefunden! server.admins.none = Keine Admins gefunden!
server.add = Server hinzufügen server.add = Server hinzufügen
server.delete = Bist du dir sicher, dass du diesen Server löschen möchtest? server.delete = Bist du dir sicher, dass du diesen Server löschen möchtest?
server.hostname = Host: {0}
server.edit = Server bearbeiten server.edit = Server bearbeiten
server.outdated = [crimson]Veralteter Server![] server.outdated = [crimson]Veralteter Server![]
server.outdated.client = [crimson]Veralteter Client![] server.outdated.client = [crimson]Veralteter Client![]
@@ -156,13 +155,6 @@ openlink = Link öffnen
copylink = Kopiere Link copylink = Kopiere Link
back = Zurück back = Zurück
quit.confirm = Willst du wirklich aufhören? quit.confirm = Willst du wirklich aufhören?
changelog.title = Changelog
changelog.loading = Lade Änderungshistorie...
changelog.error.android = [accent]Beachte: Die Änderungshistorie funktioniert manchmal nicht auf Android 4.4 (und älter)!\nDies liegt an einem Android bug.
changelog.error.ios = [accent]Die Änderungshistorie wird aktuell nicht von IOS unterstützt.
changelog.error = [scarlet]Fehler beim Laden der Änderungshistorie!\nPrüfe deine Internetverbindung.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Wird geladen ... loading = [accent]Wird geladen ...
saving = [accent]Speichere... saving = [accent]Speichere...
wave = [accent]Welle {0} wave = [accent]Welle {0}
@@ -192,7 +184,9 @@ editor.author = Autor:
editor.description = Beschreibung: editor.description = Beschreibung:
editor.waves = Wellen: editor.waves = Wellen:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Wellen waves.title = Wellen
waves.remove = Entfernen waves.remove = Entfernen
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Aus der Zwischenablage kopieren
waves.load = Aus der Zwischenablage laden waves.load = Aus der Zwischenablage laden
waves.invalid = Ungültige Wellen in der Zwischenablage. waves.invalid = Ungültige Wellen in der Zwischenablage.
waves.copied = Wellen kopiert. waves.copied = Wellen kopiert.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Bearbeiten... edit = Bearbeiten...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Höhe
editor.errorload = Fehler beim laden der Datei:\n[accent]{0} editor.errorload = Fehler beim laden der Datei:\n[accent]{0}
editor.errorsave = Fehler beim speichern der Datei:\n[accent]{0} editor.errorsave = Fehler beim speichern der Datei:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Karten Name
editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte. editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte.
editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher, dass du sie überschreiben willst? editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher, dass du sie überschreiben willst?
editor.selectmap = Wähle eine Karte zum Laden: editor.selectmap = Wähle eine Karte zum Laden:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Erz filter.ore = Erz
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wand filter.option.wall = Wand
filter.option.ore = Erz filter.option.ore = Erz
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Breite:
height = Höhe: height = Höhe:
menu = Menü menu = Menü
play = Spielen play = Spielen
campaign = Campaign
load = Laden load = Laden
save = Speichern save = Speichern
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} freigeschaltet.
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt. zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Hinzufügen... add = Hinzufügen...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0} connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Bereits verbunden.
error.mapnotfound = Kartendatei nicht gefunden! error.mapnotfound = Kartendatei nicht gefunden!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unbekannter Netzwerkfehler. error.any = Unbekannter Netzwerkfehler.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Sprache settings.language = Sprache
settings.reset = Auf Standard zurücksetzen settings.reset = Auf Standard zurücksetzen
settings.rebind = Zuweisen settings.rebind = Zuweisen
@@ -346,12 +383,14 @@ no = Nein
info.title = [accent]Info info.title = [accent]Info
error.title = [crimson] Ein Fehler ist aufgetreten error.title = [crimson] Ein Fehler ist aufgetreten
error.crashtitle = Ein Fehler ist aufgetreten! error.crashtitle = Ein Fehler ist aufgetreten!
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapazität blocks.powercapacity = Kapazität
blocks.powershot = Stromverbrauch/Schuss blocks.powershot = Stromverbrauch/Schuss
blocks.damage = Damage
blocks.targetsair = Visiert Luft Einheiten an blocks.targetsair = Visiert Luft Einheiten an
blocks.targetsground = Visiert Boden Einheiten an blocks.targetsground = Visiert Boden Einheiten an
blocks.itemsmoved = Bewegungsgeschwindigkeit blocks.itemsmoved = Bewegungsgeschwindigkeit
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animierte Schilde
setting.antialias.name = Antialias[LIGHT_GRAY] (benötigt Neustart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (benötigt Neustart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Zielauswahl setting.autotarget.name = Auto-Zielauswahl
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = kein setting.fpscap.none = kein
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Training setting.difficulty.training = Training
setting.difficulty.easy = Leicht setting.difficulty.easy = Leicht
@@ -456,7 +497,11 @@ setting.mutesound.name = Audioeffekte stummschalten
setting.crashreport.name = Anonyme Absturzberichte senden setting.crashreport.name = Anonyme Absturzberichte senden
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Tasten zuweisen keybind.title = Tasten zuweisen
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Allgemein category.general.name = Allgemein
category.view.name = Ansicht category.view.name = Ansicht
category.multiplayer.name = Mehrspieler category.multiplayer.name = Mehrspieler
@@ -505,6 +550,7 @@ mode.custom = Angepasste Regeln
rules.infiniteresources = Unbegrenzte Ressourcen rules.infiniteresources = Unbegrenzte Ressourcen
rules.wavetimer = Wellen Timer rules.wavetimer = Wellen Timer
rules.waves = Wellen rules.waves = Wellen
rules.attack = Attack Mode
rules.enemyCheat = Unbegrenzte Ressourcen für KI rules.enemyCheat = Unbegrenzte Ressourcen für KI
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Einheiten
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Kupfer item.copper.name = Kupfer
item.copper.description = Ein nützliches Material. Wird in allen Arten von Blöcken verwendet.
item.lead.name = Blei item.lead.name = Blei
item.lead.description = Ein grundliegendes Material. Häufig in Elektronik und Flüssigkeits-Transport-Blöcken verwendet.
item.coal.name = Kohle item.coal.name = Kohle
item.coal.description = Ein sehr häufiger vorkommender Kraftstoff.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titan item.titanium.name = Titan
item.titanium.description = Ein seltenes, sehr leichtes Metall. Häufig in Flüssigkeits-Transport-Blöcken, Abbauanlagen und Flugzeugen verwendet.
item.thorium.name = Uran item.thorium.name = Uran
item.thorium.description = Ein dichtes radioaktives Metall, welches als strukturelle Unterstützung und nuklearer Kraftstoff verwendet wird.
item.silicon.name = Silizium item.silicon.name = Silizium
item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solaranlagen und komplexer Elektronik.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird.
item.phase-fabric.name = Phasengewebe item.phase-fabric.name = Phasengewebe
item.phase-fabric.description = Eine nahezu gewichtslose Substanz, die in fortgeschrittener Elektronik und in selbstreparierender Technologie verwendet wird.
item.surge-alloy.name = Spannungsstoß-Legierung item.surge-alloy.name = Spannungsstoß-Legierung
item.surge-alloy.description = Eine fortgeschrittene Legierung mit einzigartigen elektrischen Eigenschaften.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = Ein gängiges Material, welches häufig in geschmolzener Form, flüssig oder als Legierung verwendet wird.
item.blast-compound.name = Explosive Mischung item.blast-compound.name = Explosive Mischung
item.blast-compound.description = Eine flüchtige Mischung, die in Bomben und Sprengstoffen Verwendung findet. Es besteht die Möglichkeit, es als Treibstoff zu verwenden, aber dies ist nicht empfehlenswert.
item.pyratite.name = Pyratit item.pyratite.name = Pyratit
item.pyratite.description = Eine extrem leicht entflammbare Substanz. Findet Verwendeung in Brandwaffen.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = Eine super harte Glasmischung. Wird zur Verteilung und Lagerung von Flüssigkeiten benutzt.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Überreste alter Gebäude und Einheiten. Enthalten Spuren verschiedenster Metalle.
liquid.water.name = Wasser liquid.water.name = Wasser
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Öl liquid.oil.name = Öl
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Kryoflüssigkeit
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Schwerer Mehrlader mech.alpha-mech.weapon = Schwerer Mehrlader
mech.alpha-mech.ability = Drohnenschwarm mech.alpha-mech.ability = Drohnenschwarm
mech.alpha-mech.description = Der Standard-Mech. Ist angemessen schnell und hat ordentlich Schaden. Kann für erweiterte offensive Fähigkeiten bis zu 3 Drohnen erzeugen.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Lichtbogen-Generator mech.delta-mech.weapon = Lichtbogen-Generator
mech.delta-mech.ability = Entladen mech.delta-mech.ability = Entladen
mech.delta-mech.description = Ein schneller, leicht gepanzerter Mech, der für Überfälle gemacht wurde. Verursacht wenig Schaden gegen Gebäude aber tötet Gruppen von Gegnern durch seine Lichtbogen-Waffen.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restrukturierlaser mech.tau-mech.weapon = Restrukturierlaser
mech.tau-mech.ability = Reparatursalve mech.tau-mech.ability = Reparatursalve
mech.tau-mech.description = Der Support Mech. Kann Blöcke durch Schüsse heilen. Kann Feuer löschen und verbündete in seinem Aktionsradius heilen.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Raketenschwarm mech.omega-mech.weapon = Raketenschwarm
mech.omega-mech.ability = Rüstungskonfiguration mech.omega-mech.ability = Rüstungskonfiguration
mech.omega-mech.description = Ein klobiger und gut gepanzerter Mech, der für den Angriff an der Front entwickelt wurde. Seine Rüstungsfähigkeit ermöglicht es ihm, 90% des Schadens abzuwehren.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Mehrlader mech.dart-ship.weapon = Mehrlader
mech.dart-ship.description = Das Standard-Schiff. Einigermaßen schnell und leicht. Hat nur wenig Offensivkraft und geringe Erzabbaugeschwindigkeit.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Ein Schiff für Überfälle. Anfänglich träge, kann es auf hohe Geschwindigkeiten beschleunigen um an gegnerischen Aussenposten vorbei zu fliegen und dabei mit seinen Blitzwaffen und Raketen große Mengen an Schaden verursachen.
mech.javelin-ship.weapon = Raketensalve mech.javelin-ship.weapon = Raketensalve
mech.javelin-ship.ability = Statische Entladung mech.javelin-ship.ability = Statische Entladung
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Ein schwerer Bomber, solide gepanzert.
mech.trident-ship.weapon = Bombenschacht mech.trident-ship.weapon = Bombenschacht
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Ein großes, gut gepanzertes Gunship. Ausgerüstet mit einer Brandwaffe. Gute Beschleunigung und maximale Geschwindigkeit.
mech.glaive-ship.weapon = Flammen-Mehrlader mech.glaive-ship.weapon = Flammen-Mehrlader
item.explosiveness = [LIGHT_GRAY]Explosivität: {0} item.explosiveness = [LIGHT_GRAY]Explosivität: {0}
item.flammability = [LIGHT_GRAY]Entflammbarkeit: {0} item.flammability = [LIGHT_GRAY]Entflammbarkeit: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0} liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0}
liquid.viscosity = [LIGHT_GRAY]Viskosität: {0} liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
liquid.temperature = [LIGHT_GRAY]Temperatur: {0} liquid.temperature = [LIGHT_GRAY]Temperatur: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Gras block.grass.name = Gras
block.salt.name = Salz block.salt.name = Salz
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Gestein block.rock.name = Gestein
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moos block.moss.name = Moos
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Schmelzt Sand und Blei zu metaglass. Erfordert kleine Mengen Energie.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Kreuzung
block.router.name = Verteiler block.router.name = Verteiler
block.distributor.name = Großer Verteiler block.distributor.name = Großer Verteiler
block.sorter.name = Sortierer block.sorter.name = Sortierer
block.sorter.description = Sortiert Materialien. Wenn ein Gegenstand der Auswahl entspricht, darf er vorbei. Andernfalls wird er links oder rechts ausgegeben.
block.overflow-gate.name = Überlauftor block.overflow-gate.name = Überlauftor
block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist.
block.silicon-smelter.name = Silizium-Schmelzer block.silicon-smelter.name = Silizium-Schmelzer
block.phase-weaver.name = Phasenweber block.phase-weaver.name = Phasenweber
block.pulverizer.name = Pulverisierer block.pulverizer.name = Pulverisierer
@@ -756,6 +778,7 @@ block.blast-mixer.name = Sprengmixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Großes Solar Panel block.solar-panel-large.name = Großes Solar Panel
block.oil-extractor.name = Oil Extraktor block.oil-extractor.name = Oil Extraktor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit-Drohnenfabrik block.spirit-factory.name = Spirit-Drohnenfabrik
block.phantom-factory.name = Phantom-Drohnenfabrik block.phantom-factory.name = Phantom-Drohnenfabrik
block.wraith-factory.name = Wraith Fighter-Fabrik block.wraith-factory.name = Wraith Fighter-Fabrik
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = Blau team.blue.name = Blau
team.red.name = Rot team.red.name = Rot
@@ -803,20 +825,14 @@ team.none.name = Grau
team.green.name = Grün team.green.name = Grün
team.purple.name = Lila team.purple.name = Lila
unit.spirit.name = Spirit Drohne unit.spirit.name = Spirit Drohne
unit.spirit.description = Die anfängliche Drohne. Sie wird gewöhnlich in der Basis Erz ab, sammelt Materialien und repariert Blöcke. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drohne unit.phantom.name = Phantom Drohne
unit.phantom.description = Eine fortgeschrittene Drohne. Baut automatisch Erz ab, sammelt Materialien und repariert Blöcke. Deutlich effizienter als die Drohne.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Eine Standard-Bodeneinheit. Nützlich in Schwärmen.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Eine fortgeschrittene gepanzerte Bodeneinheit. Greift sowohl Boden- als auch Luftziele an.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = Eine schneller Abfangjäger.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Eine schwere Artillerie-Bodeneinheit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Konstruiere eine Dagger Mech Fabrik.\n\n Diese wird ver
tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Materialien auf Transportbändern aufzuteilen. tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Materialien auf Transportbändern aufzuteilen.
tutorial.dagger = Verbinde die Fabrik mit einem Stromknoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern. tutorial.dagger = Verbinde die Fabrik mit einem Stromknoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern.
tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs. tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs.
item.copper.description = Ein nützliches Material. Wird in allen Arten von Blöcken verwendet.
item.lead.description = Ein grundliegendes Material. Häufig in Elektronik und Flüssigkeits-Transport-Blöcken verwendet.
item.metaglass.description = Eine super harte Glasmischung. Wird zur Verteilung und Lagerung von Flüssigkeiten benutzt.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Ein gängiges Material, welches häufig in geschmolzener Form, flüssig oder als Legierung verwendet wird.
item.coal.description = Ein sehr häufiger vorkommender Kraftstoff.
item.titanium.description = Ein seltenes, sehr leichtes Metall. Häufig in Flüssigkeits-Transport-Blöcken, Abbauanlagen und Flugzeugen verwendet.
item.thorium.description = Ein dichtes radioaktives Metall, welches als strukturelle Unterstützung und nuklearer Kraftstoff verwendet wird.
item.scrap.description = Überreste alter Gebäude und Einheiten. Enthalten Spuren verschiedenster Metalle.
item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solaranlagen und komplexer Elektronik.
item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird.
item.phase-fabric.description = Eine nahezu gewichtslose Substanz, die in fortgeschrittener Elektronik und in selbstreparierender Technologie verwendet wird.
item.surge-alloy.description = Eine fortgeschrittene Legierung mit einzigartigen elektrischen Eigenschaften.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Eine flüchtige Mischung, die in Bomben und Sprengstoffen Verwendung findet. Es besteht die Möglichkeit, es als Treibstoff zu verwenden, aber dies ist nicht empfehlenswert.
item.pyratite.description = Eine extrem leicht entflammbare Substanz. Findet Verwendeung in Brandwaffen.
liquid.water.description = Wird überlicherweise zum Kühlen von Maschinen und zur Müllverarbeitung verwendet.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Kann verbrannt, zum explodieren gebracht, oder als Kühlung verwendet werden.
liquid.cryofluid.description = Die effizienteste Flüssigkeit, um Dinge herunter zu kühlen.
mech.alpha-mech.description = Der Standard-Mech. Ist angemessen schnell und hat ordentlich Schaden. Kann für erweiterte offensive Fähigkeiten bis zu 3 Drohnen erzeugen.
mech.delta-mech.description = Ein schneller, leicht gepanzerter Mech, der für Überfälle gemacht wurde. Verursacht wenig Schaden gegen Gebäude aber tötet Gruppen von Gegnern durch seine Lichtbogen-Waffen.
mech.tau-mech.description = Der Support Mech. Kann Blöcke durch Schüsse heilen. Kann Feuer löschen und verbündete in seinem Aktionsradius heilen.
mech.omega-mech.description = Ein klobiger und gut gepanzerter Mech, der für den Angriff an der Front entwickelt wurde. Seine Rüstungsfähigkeit ermöglicht es ihm, 90% des Schadens abzuwehren.
mech.dart-ship.description = Das Standard-Schiff. Einigermaßen schnell und leicht. Hat nur wenig Offensivkraft und geringe Erzabbaugeschwindigkeit.
mech.javelin-ship.description = Ein Schiff für Überfälle. Anfänglich träge, kann es auf hohe Geschwindigkeiten beschleunigen um an gegnerischen Aussenposten vorbei zu fliegen und dabei mit seinen Blitzwaffen und Raketen große Mengen an Schaden verursachen.
mech.trident-ship.description = Ein schwerer Bomber, solide gepanzert.
mech.glaive-ship.description = Ein großes, gut gepanzertes Gunship. Ausgerüstet mit einer Brandwaffe. Gute Beschleunigung und maximale Geschwindigkeit.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = Die anfängliche Drohne. Sie wird gewöhnlich in der Basis Erz ab, sammelt Materialien und repariert Blöcke.
unit.phantom.description = Eine fortgeschrittene Drohne. Baut automatisch Erz ab, sammelt Materialien und repariert Blöcke. Deutlich effizienter als die Drohne.
unit.dagger.description = Eine Standard-Bodeneinheit. Nützlich in Schwärmen.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Eine fortgeschrittene gepanzerte Bodeneinheit. Greift sowohl Boden- als auch Luftziele an.
unit.fortress.description = Eine schwere Artillerie-Bodeneinheit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Eine schneller Abfangjäger.
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren.
block.kiln.description = Schmelzt Sand und Blei zu metaglass. Erfordert kleine Mengen Energie.
block.plastanium-compressor.description = Produziert Plastanium aus Öl und Titan.
block.phase-weaver.description = Produziert Phasengewebe aus radioaktivem Thorium und großen Mengen an Sand.
block.alloy-smelter.description = Verarbeitet Titan, Blei, Silizium und Kupfer zu einer Stromstoßlegierung.
block.cryofluidmixer.description = Verarbeitet Wasser mit Titan zu einer Kryoflüssigkeit, die viel effizienter kühlt.
block.blast-mixer.description = Verwendet Öl, um Pyratit in eine weniger enzündliche aber explosivee Mischung umzuwandeln.
block.pyratite-mixer.description = Vermischt Kohle, Blei und Sand zu hochentzündlichem Pyratit.
block.melter.description = Erhitzt Stein auf extrem hohe Temperaturen, um Lava zu erhalten.
block.separator.description = Setzt Stein Wasserdruck aus, um verschiedene Mineralien im Stein freizulegen.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Zertrümmert Stein zu Sand. Nützlich, wenn kein natürlicher Sand verfügbar ist.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Vernichtet beliebige überschüssige Materialien oder Flüssigkeiten.
block.power-void.description = Verschlingt den kompletten übrigen Strom. Nur im Sandkasten verfügbar.
block.power-source.description = Erzeugt unendlich viel Strom. Nur im Sandkasten verfügbar.
block.item-source.description = Produziert unendlich items. Nur im Sandkasten verfügbar.
block.item-void.description = Zerstört Materialien, die hereingegeben werden, ohne Strom zu verbrauchen. Nur im Sandkasten verfügbar.
block.liquid-source.description = Produziert unendlich Flüssigkeiten. Nur im Sandkasten verfügbar.
block.copper-wall.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen. block.copper-wall.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.
block.copper-wall-large.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.\nBenötigt mehrere Kacheln. block.copper-wall-large.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.\nBenötigt mehrere Kacheln.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden. block.thorium-wall.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.
block.thorium-wall-large.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.\nBenötigt mehrere Kacheln. block.thorium-wall-large.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.\nBenötigt mehrere Kacheln.
block.phase-wall.description = Nicht so stark wie eine Thorium-Mauer, aber reflektiert Schüsse bis zu einer gewissen Stärke. block.phase-wall.description = Nicht so stark wie eine Thorium-Mauer, aber reflektiert Schüsse bis zu einer gewissen Stärke.
@@ -854,54 +936,45 @@ block.surge-wall.description = Der stärkste Verteidigungsblock.\nHat eine klein
block.surge-wall-large.description = Der stärkste Verteidigungsblock.\nHat eine kleine Chance, bei einem Schuss einen Lichtbogen in Richtung angreifer auszulösen.\nBenötigt mehrere Kacheln. block.surge-wall-large.description = Der stärkste Verteidigungsblock.\nHat eine kleine Chance, bei einem Schuss einen Lichtbogen in Richtung angreifer auszulösen.\nBenötigt mehrere Kacheln.
block.door.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen. block.door.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen.
block.door-large.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen.\nBenötigt mehrere Kacheln. block.door-large.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen.\nBenötigt mehrere Kacheln.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Heilt zyklisch Blöcke in seiner Umgebung. block.mend-projector.description = Heilt zyklisch Blöcke in seiner Umgebung.
block.overdrive-projector.description = Erhöht die Geschwindigkeit von nahegelegenen Blöcken wie Bohrer und Förderbänder. block.overdrive-projector.description = Erhöht die Geschwindigkeit von nahegelegenen Blöcken wie Bohrer und Förderbänder.
block.force-projector.description = Erzeugt ein sechseckiges Kraftfeld um sich selbst, durch das Blöcke und Einheiten vor Schaden beschützt werden. block.force-projector.description = Erzeugt ein sechseckiges Kraftfeld um sich selbst, durch das Blöcke und Einheiten vor Schaden beschützt werden.
block.shock-mine.description = Beschädigt Gegner, die auf die Mine laufen. Für Gegener schwer zu sehen. block.shock-mine.description = Beschädigt Gegner, die auf die Mine laufen. Für Gegener schwer zu sehen.
block.duo.description = Ein kleiner, günstiger Geschützturm.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Ein kleiner Geschützturm, der Lichtbögen in Richtung des Gegners schießt.
block.hail.description = Ein kleiner Artillerie-Geschützturm.
block.lancer.description = Ein mittelgroßer Geschützturm, der sich auflädt und Elektrizitätsstrahlen verschießt.
block.wave.description = Ein mittelgroßer Geschützturm, der flüssige Kugeln verschießt.
block.salvo.description = Ein mittelgroßer Geschützturm, der Schüsse in Salven abfeuert.
block.swarmer.description = Ein mittelgroßer Geschützturm, der Raketenschwärme abfeuert.
block.ripple.description = Ein großer Artillerie-Geschützturm, der mehrere Schüsse gleichzeitig abfeuert.
block.cyclone.description = Ein großer Schnellfeuer-Geschützturm.
block.fuse.description = Ein großer Geschützturm, der starke Strahlen mit kurzer Reichweite abfeuert.
block.spectre.description = Ein großer Geschützturm, der zwei starke Schüsse gleichzeitig abfeuert.
block.meltdown.description = Ein großer Geschützturm, der starke Strahlen mit großer Reichweite abfeuert.
block.conveyor.description = Basis-Transportblock. Bewegt Materialien vorwärts und lädt sie automatisch in Geschütztürme oder Verarbeitungsanlagen. Rotierbar. block.conveyor.description = Basis-Transportblock. Bewegt Materialien vorwärts und lädt sie automatisch in Geschütztürme oder Verarbeitungsanlagen. Rotierbar.
block.titanium-conveyor.description = Verbesserter Transportblock. Bewegt Materialien schneller als Standard-Förderbänder. block.titanium-conveyor.description = Verbesserter Transportblock. Bewegt Materialien schneller als Standard-Förderbänder.
block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren.
block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förderbändern. Nützlich, wenn zwei verschiedene Förderbänder sich kreuzen, aber unterschiedliche Materialien verwenden. block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förderbändern. Nützlich, wenn zwei verschiedene Förderbänder sich kreuzen, aber unterschiedliche Materialien verwenden.
block.bridge-conveyor.description = Verbesserter Transportblock. Erlaubt es, Materialien über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren.
block.sorter.description = Sortiert Materialien. Wenn ein Gegenstand der Auswahl entspricht, darf er vorbei. Andernfalls wird er links oder rechts ausgegeben.
block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen.
block.distributor.description = Ein weiterentwickelter Router, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt.
block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist.
block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite. block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren. block.mechanical-pump.description = Eine günstige, langsame Punkte, die keine Strom benötigt.
block.plastanium-compressor.description = Produziert Plastanium aus Öl und Titan. block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von Strom doppelt so schnell pumpt.
block.phase-weaver.description = Produziert Phasengewebe aus radioaktivem Thorium und großen Mengen an Sand. block.thermal-pump.description = Die ultimative Pumpe, dreimal so schnell wie eine mechanische Pumpe und die einzige Pumpe, die Lava fördern kann.
block.alloy-smelter.description = Verarbeitet Titan, Blei, Silizium und Kupfer zu einer Stromstoßlegierung. block.conduit.description = Standard Flüssigkeits-Transportblock. Funktioniert wie ein Förderband, nur für Flüssigkeiten. Wird am Besten mit Extraktoren, Pumpen oder anderen Kanälen benutzt.
block.pulverizer.description = Zertrümmert Stein zu Sand. Nützlich, wenn kein natürlicher Sand verfügbar ist. block.pulse-conduit.description = Verbesserter Flüssigkeits-Transportblock. Transportiert Flüssigkeiten schneller und speichert mehr als Standard Kanäle.
block.pyratite-mixer.description = Vermischt Kohle, Blei und Sand zu hochentzündlichem Pyratit. block.liquid-router.description = Akzeptiert Flüssigkeiten aus einer Richtung und verteilt sie an bis zu drei andere Richtungen weiter. Nützlich, um Flüssigkeiten aus einer Quelle an mehrere Empfänger zu verteilen.
block.blast-mixer.description = Verwendet Öl, um Pyratit in eine weniger enzündliche aber explosivee Mischung umzuwandeln. block.liquid-tank.description = Speichert eine große Menge an Flüssigkeiten. Verwende es als Puffer, wenn Angebot und Nachfrage an einer Flüssigkeit schwanken.
block.cryofluidmixer.description = Verarbeitet Wasser mit Titan zu einer Kryoflüssigkeit, die viel effizienter kühlt. block.liquid-junction.description = Fungiert als Brücke über zwei kreuzende Kanäle. Nützlich in Situationen, in denen sich zwei Kanäle mit verschiedenen Flüssigkeiten kreuzen.
block.melter.description = Erhitzt Stein auf extrem hohe Temperaturen, um Lava zu erhalten. block.bridge-conduit.description = Verbesserter Flüssigkeits-Transportblock. Erlaubt es, Flüssigkeiten über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.incinerator.description = Vernichtet beliebige überschüssige Materialien oder Flüssigkeiten. block.phase-conduit.description = Verbesserter Flüssigkeits-Transportblock. Verwendet Strom, um Flüssigkeiten zu einem verbundenen Phasenkanal zu teleportieren.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Setzt Stein Wasserdruck aus, um verschiedene Mineralien im Stein freizulegen.
block.power-node.description = Überträgt Strom zu verbundenen Knoten. Bis zu vier Stromquellen, -verbraucher oder -knoten können verbunden werden. Der Knoten erhält Strom von benachbarten Knoten und gibt Strom benachbarte Blöcke weiter. block.power-node.description = Überträgt Strom zu verbundenen Knoten. Bis zu vier Stromquellen, -verbraucher oder -knoten können verbunden werden. Der Knoten erhält Strom von benachbarten Knoten und gibt Strom benachbarte Blöcke weiter.
block.power-node-large.description = Hat einen größeren Radius als der normale Stromknoten und verbindet bis zu sechs Stromquellen, -verbraucher oder -knoten. block.power-node-large.description = Hat einen größeren Radius als der normale Stromknoten und verbindet bis zu sechs Stromquellen, -verbraucher oder -knoten.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Speichert Strom, solange ein Überschuss besteht, und gibt ihn bei Knappheit ab, solange Kapazität vorhanden ist. block.battery.description = Speichert Strom, solange ein Überschuss besteht, und gibt ihn bei Knappheit ab, solange Kapazität vorhanden ist.
block.battery-large.description = Speichert sehr viel mehr Strom als eine normale Batterie. block.battery-large.description = Speichert sehr viel mehr Strom als eine normale Batterie.
block.combustion-generator.description = Generiert Stromg, indem Öl oder entzündliche Materialien verbrannt werden. block.combustion-generator.description = Generiert Stromg, indem Öl oder entzündliche Materialien verbrannt werden.
block.turbine-generator.description = Effizienter als ein Verbrennungsgenerator, benötigt jedoch zusätzlich Wasser.
block.thermal-generator.description = Erzeugt große Mengen Strom aus Lava. block.thermal-generator.description = Erzeugt große Mengen Strom aus Lava.
block.turbine-generator.description = Effizienter als ein Verbrennungsgenerator, benötigt jedoch zusätzlich Wasser.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Ein Radioisotopengenerator, der keine Kühlung benötigt, aber weniger Strom als ein Thorium-Reaktor liefert.
block.solar-panel.description = Erzeugt kleine Mengen an Strom aus Sonnenenergie. block.solar-panel.description = Erzeugt kleine Mengen an Strom aus Sonnenenergie.
block.solar-panel-large.description = Erzeugt viel mehr Strom als ein normales Solar Panel, ist aber auch sehr viel teurer in der Anschaffung. block.solar-panel-large.description = Erzeugt viel mehr Strom als ein normales Solar Panel, ist aber auch sehr viel teurer in der Anschaffung.
block.thorium-reactor.description = Erzeugt riesige Mengen Strom aus radioaktivem Thorium. Benötigt konstante Kühlung. Explodiert verheerend, wenn unzureichende Mengen an Kühlung vorhanden sind. block.thorium-reactor.description = Erzeugt riesige Mengen Strom aus radioaktivem Thorium. Benötigt konstante Kühlung. Explodiert verheerend, wenn unzureichende Mengen an Kühlung vorhanden sind.
block.rtg-generator.description = Ein Radioisotopengenerator, der keine Kühlung benötigt, aber weniger Strom als ein Thorium-Reaktor liefert. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Entlädt Materialien aus einem Container, Tresor oder einer Basis auf ein Förderband oder direkt in einen benachbarten Block. Der Typ des auszuladenden Materials kann durch darauf tippen verändert werden.
block.container.description = Speichert eine kleine Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.vault.description = Speichert eine große Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.mechanical-drill.description = Ein günstiger Bohrer. Wenn er auf passende Kacheln gesetzt wird, baut er unbegrenzt Erze des entsprechenden Typs mit geringer Geschwindigkeit ab. block.mechanical-drill.description = Ein günstiger Bohrer. Wenn er auf passende Kacheln gesetzt wird, baut er unbegrenzt Erze des entsprechenden Typs mit geringer Geschwindigkeit ab.
block.pneumatic-drill.description = Ein verbesserter Bohrer, der schneller ist und in der Lage ist, härtere Erze abzubauen, indem er von Luftdruck gebrauch macht. block.pneumatic-drill.description = Ein verbesserter Bohrer, der schneller ist und in der Lage ist, härtere Erze abzubauen, indem er von Luftdruck gebrauch macht.
block.laser-drill.description = Erlaubt es, durch Lasertechnologie noch schneller zu bohren, benötigt aber Strom. Erlaubt zusätzlich das Abbauen von radioaktivem Thorium. block.laser-drill.description = Erlaubt es, durch Lasertechnologie noch schneller zu bohren, benötigt aber Strom. Erlaubt zusätzlich das Abbauen von radioaktivem Thorium.
@@ -909,39 +982,43 @@ block.blast-drill.description = Der ultimative Bohrer. Benötigt große Mengen a
block.water-extractor.description = Extrahiert Wasser aus dem Boden. Verwende ihn, wenn es keinen See in der Nähe gibt. block.water-extractor.description = Extrahiert Wasser aus dem Boden. Verwende ihn, wenn es keinen See in der Nähe gibt.
block.cultivator.description = Kultiviert den Boden mit Wasser, um Biomasse zu erzeugen. block.cultivator.description = Kultiviert den Boden mit Wasser, um Biomasse zu erzeugen.
block.oil-extractor.description = Verwendet große Mengen an Strom, um Öl aus Sand zu extrahieren. Verwende ihn, wenn es keine direkte Ölquelle gibt. block.oil-extractor.description = Verwendet große Mengen an Strom, um Öl aus Sand zu extrahieren. Verwende ihn, wenn es keine direkte Ölquelle gibt.
block.trident-ship-pad.description = Wechsle in einen massiv gepanzerten schweren Bomber.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Wechsle in einen starken und schnellen Abfangjäger mit Blitz-Waffen.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Wechsle in ein großes, gut gepanzertes Kampfflugzeug.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Wechsle in einen Support-Mech, der befreundete Blöcke und Einheiten heilen kann.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.vault.description = Speichert eine große Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.delta-mech-pad.description = Wechsle in einen schnellen, leicht gepanzerten Mech, der für Überfälle gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.container.description = Speichert eine kleine Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.omega-mech-pad.description = Wechsle in einen klobigen und gut gepanzerten Mech, der für Frontangriffe gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.unloader.description = Entlädt Materialien aus einem Container, Tresor oder einer Basis auf ein Förderband oder direkt in einen benachbarten Block. Der Typ des auszuladenden Materials kann durch darauf tippen verändert werden.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Ein kleiner, günstiger Geschützturm.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Ein kleiner Artillerie-Geschützturm.
block.wave.description = Ein mittelgroßer Geschützturm, der flüssige Kugeln verschießt.
block.lancer.description = Ein mittelgroßer Geschützturm, der sich auflädt und Elektrizitätsstrahlen verschießt.
block.arc.description = Ein kleiner Geschützturm, der Lichtbögen in Richtung des Gegners schießt.
block.swarmer.description = Ein mittelgroßer Geschützturm, der Raketenschwärme abfeuert.
block.salvo.description = Ein mittelgroßer Geschützturm, der Schüsse in Salven abfeuert.
block.fuse.description = Ein großer Geschützturm, der starke Strahlen mit kurzer Reichweite abfeuert.
block.ripple.description = Ein großer Artillerie-Geschützturm, der mehrere Schüsse gleichzeitig abfeuert.
block.cyclone.description = Ein großer Schnellfeuer-Geschützturm.
block.spectre.description = Ein großer Geschützturm, der zwei starke Schüsse gleichzeitig abfeuert.
block.meltdown.description = Ein großer Geschützturm, der starke Strahlen mit großer Reichweite abfeuert.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produziert leichte Drohnen, die Erz abbauen und Blöcke reparieren können. block.spirit-factory.description = Produziert leichte Drohnen, die Erz abbauen und Blöcke reparieren können.
block.phantom-factory.description = Produziert erweiterte Drohnen, die deutlich effizienter sind als Spirit-Drohnen. block.phantom-factory.description = Produziert erweiterte Drohnen, die deutlich effizienter sind als Spirit-Drohnen.
block.wraith-factory.description = Produziert schnelle Abfangjäger. block.wraith-factory.description = Produziert schnelle Abfangjäger.
block.ghoul-factory.description = Produziert schwere Flächenbomber. block.ghoul-factory.description = Produziert schwere Flächenbomber.
block.revenant-factory.description = Produziert schwere Laser-Bodeneinheiten.
block.dagger-factory.description = Produziert Standard-Bodeneinheiten. block.dagger-factory.description = Produziert Standard-Bodeneinheiten.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produziert fortgeschrittene, gepanzerte Bodeneinheiten. block.titan-factory.description = Produziert fortgeschrittene, gepanzerte Bodeneinheiten.
block.fortress-factory.description = Produziert schwere Artillerie-Bodeneinheiten. block.fortress-factory.description = Produziert schwere Artillerie-Bodeneinheiten.
block.revenant-factory.description = Produziert schwere Laser-Bodeneinheiten.
block.repair-point.description = Heilt durchgehend die nächste befreundete, beschädigte Einheit in der Umgebung. block.repair-point.description = Heilt durchgehend die nächste befreundete, beschädigte Einheit in der Umgebung.
block.conduit.description = Standard Flüssigkeits-Transportblock. Funktioniert wie ein Förderband, nur für Flüssigkeiten. Wird am Besten mit Extraktoren, Pumpen oder anderen Kanälen benutzt. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Verbesserter Flüssigkeits-Transportblock. Transportiert Flüssigkeiten schneller und speichert mehr als Standard Kanäle. block.delta-mech-pad.description = Wechsle in einen schnellen, leicht gepanzerten Mech, der für Überfälle gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.phase-conduit.description = Verbesserter Flüssigkeits-Transportblock. Verwendet Strom, um Flüssigkeiten zu einem verbundenen Phasenkanal zu teleportieren. block.tau-mech-pad.description = Wechsle in einen Support-Mech, der befreundete Blöcke und Einheiten heilen kann.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.liquid-router.description = Akzeptiert Flüssigkeiten aus einer Richtung und verteilt sie an bis zu drei andere Richtungen weiter. Nützlich, um Flüssigkeiten aus einer Quelle an mehrere Empfänger zu verteilen. block.omega-mech-pad.description = Wechsle in einen klobigen und gut gepanzerten Mech, der für Frontangriffe gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.liquid-tank.description = Speichert eine große Menge an Flüssigkeiten. Verwende es als Puffer, wenn Angebot und Nachfrage an einer Flüssigkeit schwanken. block.javelin-ship-pad.description = Wechsle in einen starken und schnellen Abfangjäger mit Blitz-Waffen.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.liquid-junction.description = Fungiert als Brücke über zwei kreuzende Kanäle. Nützlich in Situationen, in denen sich zwei Kanäle mit verschiedenen Flüssigkeiten kreuzen. block.trident-ship-pad.description = Wechsle in einen massiv gepanzerten schweren Bomber.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.bridge-conduit.description = Verbesserter Flüssigkeits-Transportblock. Erlaubt es, Flüssigkeiten über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren. block.glaive-ship-pad.description = Wechsle in ein großes, gut gepanzertes Kampfflugzeug.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.mechanical-pump.description = Eine günstige, langsame Punkte, die keine Strom benötigt.
block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von Strom doppelt so schnell pumpt.
block.thermal-pump.description = Die ultimative Pumpe, dreimal so schnell wie eine mechanische Pumpe und die einzige Pumpe, die Lava fördern kann.
block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen.
block.distributor.description = Ein weiterentwickelter Router, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt.
block.bridge-conveyor.description = Verbesserter Transportblock. Erlaubt es, Materialien über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.item-source.description = Produziert unendlich items. Nur im Sandkasten verfügbar.
block.liquid-source.description = Produziert unendlich Flüssigkeiten. Nur im Sandkasten verfügbar.
block.item-void.description = Zerstört Materialien, die hereingegeben werden, ohne Strom zu verbrauchen. Nur im Sandkasten verfügbar.
block.power-source.description = Erzeugt unendlich viel Strom. Nur im Sandkasten verfügbar.
block.power-void.description = Verschlingt den kompletten übrigen Strom. Nur im Sandkasten verfügbar.
liquid.water.description = Wird überlicherweise zum Kühlen von Maschinen und zur Müllverarbeitung verwendet.
liquid.oil.description = Kann verbrannt, zum explodieren gebracht, oder als Kühlung verwendet werden.
liquid.cryofluid.description = Die effizienteste Flüssigkeit, um Dinge herunter zu kühlen.

View File

@@ -4,6 +4,7 @@ contributors = Translators and Contributors
discord = ¡Únete al Discord de Mindustry! discord = ¡Únete al Discord de Mindustry!
link.discord.description = La sala oficial del Discord de Mindustry link.discord.description = La sala oficial del Discord de Mindustry
link.github.description = Código fuente del juego link.github.description = Código fuente del juego
link.changelog.description = List of update changes
link.dev-builds.description = Versiones de desarrollo inestable link.dev-builds.description = Versiones de desarrollo inestable
link.trello.description = Tablero de Trello oficial para las características planificadas link.trello.description = Tablero de Trello oficial para las características planificadas
link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web
@@ -32,7 +33,6 @@ level.mode = Modo de juego:
showagain = No mostrar otra vez en la próxima sesión showagain = No mostrar otra vez en la próxima sesión
coreattack = < ¡El núcleo está bajo ataque! > coreattack = < ¡El núcleo está bajo ataque! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Guardar Partida savegame = Guardar Partida
loadgame = Cargar Partida loadgame = Cargar Partida
@@ -95,7 +95,6 @@ server.admins = Administradores
server.admins.none = ¡Ningún administrador ha sido encontrado! server.admins.none = ¡Ningún administrador ha sido encontrado!
server.add = Agregar Servidor server.add = Agregar Servidor
server.delete = ¿Estás seguro de querer borrar este servidor? server.delete = ¿Estás seguro de querer borrar este servidor?
server.hostname = Anfitrión: {0}
server.edit = Editar Servidor server.edit = Editar Servidor
server.outdated = [crimson]¡Servidor desactualizado![] server.outdated = [crimson]¡Servidor desactualizado![]
server.outdated.client = [crimson]¡Cliente desactualizado![] server.outdated.client = [crimson]¡Cliente desactualizado![]
@@ -156,13 +155,6 @@ openlink = Abrir Enlace
copylink = Copiar Enlace copylink = Copiar Enlace
back = Atrás back = Atrás
quit.confirm = ¿Estás seguro de querer salir de la partida? quit.confirm = ¿Estás seguro de querer salir de la partida?
changelog.title = Registro de Parches
changelog.loading = Consiguiendo el registro de parches...
changelog.error.android = [accent]¡Nota: el registro de parches a veces no funciona en Android 4.4 o inferior!\nEsto es por un error interno de Android.
changelog.error.ios = [accent]El registro de parches no está actualmente soportado para iOS.
changelog.error = [scarlet]¡Error consiguiendo el registro de parches!Comprueba tu conexión a Internet.
changelog.current = [yellow][[Versión actual]
changelog.latest = [accent][[Última version]
loading = [accent]Cargando... loading = [accent]Cargando...
saving = [accent]Guardando... saving = [accent]Guardando...
wave = [accent]Horda {0} wave = [accent]Horda {0}
@@ -192,7 +184,9 @@ editor.author = Autor:
editor.description = Descripción: editor.description = Descripción:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Nombre: editor.name = Nombre:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Equipos editor.teams = Equipos
editor.elevation = Elevación
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Nombre del Mapa:
editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente. editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente.
editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro de querer sobrescribirlo? editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro de querer sobrescribirlo?
editor.selectmap = Selecciona un mapa para cargar: editor.selectmap = Selecciona un mapa para cargar:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Ancho:
height = Alto: height = Alto:
menu = Menu menu = Menu
play = Jugar play = Jugar
campaign = Campaign
load = Cargar load = Cargar
save = Guardar save = Guardar
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Ha fallado la conexión con el servidor: [accent]{0} connectfail = [crimson]Ha fallado la conexión con el servidor: [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Ya estás conectado.
error.mapnotfound = ¡Archivo de mapa no encontrado! error.mapnotfound = ¡Archivo de mapa no encontrado!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Error de red desconocido. error.any = Error de red desconocido.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Lenguaje settings.language = Lenguaje
settings.reset = Reiniciar por los de defecto settings.reset = Reiniciar por los de defecto
settings.rebind = Reasignar settings.rebind = Reasignar
@@ -346,12 +383,14 @@ no = No
info.title = [accent]Información info.title = [accent]Información
error.title = [crimson]Un error ha ocurrido. error.title = [crimson]Un error ha ocurrido.
error.crashtitle = Un error ha ocurrido. error.crashtitle = Un error ha ocurrido.
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidad de Energía blocks.powercapacity = Capacidad de Energía
blocks.powershot = Energía/Disparo blocks.powershot = Energía/Disparo
blocks.damage = Damage
blocks.targetsair = Apunta al Aire blocks.targetsair = Apunta al Aire
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto apuntado setting.autotarget.name = Auto apuntado
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Máx FPS setting.fpscap.name = Máx FPS
setting.fpscap.none = Nada setting.fpscap.none = Nada
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = entrenamiento setting.difficulty.training = entrenamiento
setting.difficulty.easy = fácil setting.difficulty.easy = fácil
@@ -456,7 +497,11 @@ setting.mutesound.name = Silenciar Sonido
setting.crashreport.name = Enviar informes de fallos anónimos setting.crashreport.name = Enviar informes de fallos anónimos
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Reasignar Teclas keybind.title = Reasignar Teclas
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = Visión category.view.name = Visión
category.multiplayer.name = Multijugador category.multiplayer.name = Multijugador
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Unidades
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mecanoides content.mech.name = Mecanoides
item.copper.name = Cobre item.copper.name = Cobre
item.copper.description = Un útil material estructural. Usado extensivamente en todo tipo de bloques.
item.lead.name = Plomo item.lead.name = Plomo
item.lead.description = Un material básico. Usado extensivamente en electrónicos y bloques de transferencia de líquidos.
item.coal.name = Carbón item.coal.name = Carbón
item.coal.description = Un combustible común y preparado para ser quemado.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanio item.titanium.name = Titanio
item.titanium.description = Un metal raro super ligero usado extensivamente en transportación de liquidos, taladros y aeronaves.
item.thorium.name = Torio item.thorium.name = Torio
item.thorium.description = Un metal radiactivo, muy denso usado en soporte de estructuras y combustible nuclear.
item.silicon.name = Silicona item.silicon.name = Silicona
item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos.
item.plastanium.name = Plastanio item.plastanium.name = Plastanio
item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación.
item.phase-fabric.name = Tejido de fase item.phase-fabric.name = Tejido de fase
item.phase-fabric.description = Una sustancia casi sin peso usada en electrónica avanzada y en tecnología autoreparadora.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = Una aleación avanzada con propiedades eléctricas únicas.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Arena item.sand.name = Arena
item.sand.description = Un material común que es usado extensivamente en la fundición, para alear y como fundente.
item.blast-compound.name = Compuesto Explosivo item.blast-compound.name = Compuesto Explosivo
item.blast-compound.description = Un compuesto volatil usado en bombas y explosivos. Aunque se puede quemar como combustible, esto no es recomendable.
item.pyratite.name = Pirotita item.pyratite.name = Pirotita
item.pyratite.description = Una sustancia extremadamente inflamable usada en armas incendiarias.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Agua liquid.water.name = Agua
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Petróleo liquid.oil.name = Petróleo
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Criogénico
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Repetidor Pesado mech.alpha-mech.weapon = Repetidor Pesado
mech.alpha-mech.ability = Enjambre de Drones mech.alpha-mech.ability = Enjambre de Drones
mech.alpha-mech.description = El mecanoide estándar. Tiene velocidad y daño decentes, puede crear hasta 3 drones para poder ofensivo incremenado.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generador de arco mech.delta-mech.weapon = Generador de arco
mech.delta-mech.ability = Descarga mech.delta-mech.ability = Descarga
mech.delta-mech.description = Un mecanoide rápido y ligeramente armado para ataques de ataque y retirada. Hace poco daño a estructuras, pero puede eliminar rápidamente a grandes grupos de unidades con sus armas de arco eléctrico.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Láser de reestructuración mech.tau-mech.weapon = Láser de reestructuración
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = El mecanoide de soporte. Repara bloques aliados disparándolos. Puede extinguir el fuego y reparar aliados en un rango con su habilidad de reparación.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Enjambre de misiles mech.omega-mech.weapon = Enjambre de misiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = Un mecanoide grande y bien armado, hecho para asaltos en primera línea. Su habilidad de armadura puede bloquear hasta el 90% del daño que recibe.
mech.dart-ship.name = Dardo mech.dart-ship.name = Dardo
mech.dart-ship.weapon = Repetidor mech.dart-ship.weapon = Repetidor
mech.dart-ship.description = La nave normal. Bastante ligera y rápida, pero tiene poca capacidad ofensiva y baja velocidad minado.
mech.javelin-ship.name = Jabalina mech.javelin-ship.name = Jabalina
mech.javelin-ship.description = Una nave de ataque y retirada. Aunque inicialmente lento, puede acelerar a altas velocidades y volar sobre puestos enemigos, causando gran daño con su habilidad de rayos y misiles.
mech.javelin-ship.weapon = Ráfaga de misiles mech.javelin-ship.weapon = Ráfaga de misiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Tridente mech.trident-ship.name = Tridente
mech.trident-ship.description = Un bombardero pesado. Razonablemente bien equipado.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Una nave pistolera grande y bien armada. Equipada con un repetidor incendiario. Buena aceleración y velocidad máxima.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosividad: {0} item.explosiveness = [LIGHT_GRAY]Explosividad: {0}
item.flammability = [LIGHT_GRAY]Inflamabilidad: {0} item.flammability = [LIGHT_GRAY]Inflamabilidad: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Construyendo) block.constructing = {0}\n[LIGHT_GRAY](Construyendo)
@@ -702,9 +726,7 @@ block.junction.name = Cruce
block.router.name = Enrutador block.router.name = Enrutador
block.distributor.name = Distribuidor block.distributor.name = Distribuidor
block.sorter.name = Clasificador block.sorter.name = Clasificador
block.sorter.description = Clasifica objetos. Si un objeto es igual al seleccionado, pasará al frente. Si no, el objeto saldrá por la izquierda y la derecha.
block.overflow-gate.name = Compuerta de Desborde block.overflow-gate.name = Compuerta de Desborde
block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena.
block.silicon-smelter.name = Horno para Silicona block.silicon-smelter.name = Horno para Silicona
block.phase-weaver.name = Tejedor de Fase block.phase-weaver.name = Tejedor de Fase
block.pulverizer.name = Pulverizador block.pulverizer.name = Pulverizador
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mezclador de Explosivos
block.solar-panel.name = Panel Solar block.solar-panel.name = Panel Solar
block.solar-panel-large.name = Panel Solar Grande block.solar-panel-large.name = Panel Solar Grande
block.oil-extractor.name = Extractor de Petróleo block.oil-extractor.name = Extractor de Petróleo
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Fábrica de Drones Espíritu block.spirit-factory.name = Fábrica de Drones Espíritu
block.phantom-factory.name = Fábrica de Drones Fantasmales block.phantom-factory.name = Fábrica de Drones Fantasmales
block.wraith-factory.name = Fábrica de Wraith Fighter block.wraith-factory.name = Fábrica de Wraith Fighter
@@ -794,7 +817,6 @@ block.spectre.name = Espectro
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Contenedor block.container.name = Contenedor
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = Azul team.blue.name = Azul
team.red.name = Rojo team.red.name = Rojo
@@ -803,20 +825,14 @@ team.none.name = Gris
team.green.name = Verde team.green.name = Verde
team.purple.name = Púrpura team.purple.name = Púrpura
unit.spirit.name = Dron Espíritu unit.spirit.name = Dron Espíritu
unit.spirit.description = El dron del comienzo. Aparece en el núcleo por defecto. Mina automáticamente minerales, recoge objetos y repara bloques. unit.draug.name = Draug Miner Drone
unit.phantom.name = Dron Fantasmal unit.phantom.name = Dron Fantasmal
unit.phantom.description = Un dron avanzado. Mina automáticamente minerales, recoge objetos y repra bloques. Bastante más efectivo que un dron normal.
unit.dagger.name = Daga unit.dagger.name = Daga
unit.dagger.description = Una unidad de terreno. Útil con enjambres.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titán unit.titan.name = Titán
unit.titan.description = Una unidad blindada de terreno, avanzada. Ataca blancos de aire y de terreno.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = Una unidad bombardera pesada. Usa compuesto explosivo o pirotita como munición.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = Una unidad interceptora rápida.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Una unidad terrestre pesada de artillería.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construye una[accent] dagger mech factory[].\n\nEsto se
tutorial.router = Las fábricas necesitan recursos para funcionar.\nCrea un enrutador para separar recursos del transportador. tutorial.router = Las fábricas necesitan recursos para funcionar.\nCrea un enrutador para separar recursos del transportador.
tutorial.dagger = Conecta nodos de energía a la fábrica.\nUna vez las necesidades se cumplan, una unidad será creada.\n\nCrea taladros, generadores y transportadores según necesites. tutorial.dagger = Conecta nodos de energía a la fábrica.\nUna vez las necesidades se cumplan, una unidad será creada.\n\nCrea taladros, generadores y transportadores según necesites.
tutorial.battle = El[LIGHT_GRAY] enemy[] ha revelado su núcleo.\nDestrúyelo con tu nave y tus unidades de combate. tutorial.battle = El[LIGHT_GRAY] enemy[] ha revelado su núcleo.\nDestrúyelo con tu nave y tus unidades de combate.
item.copper.description = Un útil material estructural. Usado extensivamente en todo tipo de bloques.
item.lead.description = Un material básico. Usado extensivamente en electrónicos y bloques de transferencia de líquidos.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un material común que es usado extensivamente en la fundición, para alear y como fundente.
item.coal.description = Un combustible común y preparado para ser quemado.
item.titanium.description = Un metal raro super ligero usado extensivamente en transportación de liquidos, taladros y aeronaves.
item.thorium.description = Un metal radiactivo, muy denso usado en soporte de estructuras y combustible nuclear.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos.
item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación.
item.phase-fabric.description = Una sustancia casi sin peso usada en electrónica avanzada y en tecnología autoreparadora.
item.surge-alloy.description = Una aleación avanzada con propiedades eléctricas únicas.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un compuesto volatil usado en bombas y explosivos. Aunque se puede quemar como combustible, esto no es recomendable.
item.pyratite.description = Una sustancia extremadamente inflamable usada en armas incendiarias.
liquid.water.description = Usado comúnmente para enfriar máquinas y para procesar residuos.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Puede ser quemado, explotado o como un enfriador.
liquid.cryofluid.description = El líquido más eficiente pra enfriar las cosas.
mech.alpha-mech.description = El mecanoide estándar. Tiene velocidad y daño decentes, puede crear hasta 3 drones para poder ofensivo incremenado.
mech.delta-mech.description = Un mecanoide rápido y ligeramente armado para ataques de ataque y retirada. Hace poco daño a estructuras, pero puede eliminar rápidamente a grandes grupos de unidades con sus armas de arco eléctrico.
mech.tau-mech.description = El mecanoide de soporte. Repara bloques aliados disparándolos. Puede extinguir el fuego y reparar aliados en un rango con su habilidad de reparación.
mech.omega-mech.description = Un mecanoide grande y bien armado, hecho para asaltos en primera línea. Su habilidad de armadura puede bloquear hasta el 90% del daño que recibe.
mech.dart-ship.description = La nave normal. Bastante ligera y rápida, pero tiene poca capacidad ofensiva y baja velocidad minado.
mech.javelin-ship.description = Una nave de ataque y retirada. Aunque inicialmente lento, puede acelerar a altas velocidades y volar sobre puestos enemigos, causando gran daño con su habilidad de rayos y misiles.
mech.trident-ship.description = Un bombardero pesado. Razonablemente bien equipado.
mech.glaive-ship.description = Una nave pistolera grande y bien armada. Equipada con un repetidor incendiario. Buena aceleración y velocidad máxima.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = El dron del comienzo. Aparece en el núcleo por defecto. Mina automáticamente minerales, recoge objetos y repara bloques.
unit.phantom.description = Un dron avanzado. Mina automáticamente minerales, recoge objetos y repra bloques. Bastante más efectivo que un dron normal.
unit.dagger.description = Una unidad de terreno. Útil con enjambres.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Una unidad blindada de terreno, avanzada. Ataca blancos de aire y de terreno.
unit.fortress.description = Una unidad terrestre pesada de artillería.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Una unidad interceptora rápida.
unit.ghoul.description = Una unidad bombardera pesada. Usa compuesto explosivo o pirotita como munición.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduce arena con coque de alta pureza para producir silicona.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produce plastanio con aceite y titanio.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produce "surge alloy" con titanio, plomo, silicona y cobre.
block.cryofluidmixer.description = Combina agua y titanio en líquido criogénico que es mucho más eficiente para enfriar.
block.blast-mixer.description = Usa aceite para transformar pirotita en un objeto menos inflamable pero más explosivo: compuesto explosivo.
block.pyratite-mixer.description = Mezcla carbón, plomo y arena en pirotita altamente inflamable.
block.melter.description = Calienta piedra a temperaturas muy altas para obtener lava.
block.separator.description = Expone piedra a la presión del agua para obtener diversos minerales contenidos en la piedra.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Despedaza la piedra en arena. Útil cuando no hay arena natural.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Se deshace de cualquier líquido u objeto excesivo.
block.power-void.description = Elimina toda la energía que se le da. Solo en sandbox.
block.power-source.description = Da energía infinita. Solo en sandbox.
block.item-source.description = Da objetos infinitos. Solo en sandbox.
block.item-void.description = Destruye cuanquier objeto que va a él sin necesitar energía. Solo en sandbox.
block.liquid-source.description = Da líquido infinito. Solo en sandbox.
block.copper-wall.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas. block.copper-wall.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.
block.copper-wall-large.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.\nOcupa múltiples casillas. block.copper-wall-large.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.\nOcupa múltiples casillas.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos. block.thorium-wall.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.
block.thorium-wall-large.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.\nOcupa múltiples casillas. block.thorium-wall-large.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.\nOcupa múltiples casillas.
block.phase-wall.description = No es tan fuerte como un muro de torio pero rebota balas al enemigo si no son demasiado fuertes. block.phase-wall.description = No es tan fuerte como un muro de torio pero rebota balas al enemigo si no son demasiado fuertes.
@@ -854,54 +936,45 @@ block.surge-wall.description = El bloque defensivo más fuerte.\nTiene una peque
block.surge-wall-large.description = El bloque defensivo más fuerte.\nTiene una pequeña probabilidad de disparar rayos al atacante.\nOcupa múltiplies casillas. block.surge-wall-large.description = El bloque defensivo más fuerte.\nTiene una pequeña probabilidad de disparar rayos al atacante.\nOcupa múltiplies casillas.
block.door.description = Una puerta pequeña que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas. block.door.description = Una puerta pequeña que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas.
block.door-large.description = Una puerta grande que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas. block.door-large.description = Una puerta grande que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Regenera edificios cercanos periódcamente. block.mend-projector.description = Regenera edificios cercanos periódcamente.
block.overdrive-projector.description = Aumenta la velocidad de edificios cercanos como taladros y transportadores. block.overdrive-projector.description = Aumenta la velocidad de edificios cercanos como taladros y transportadores.
block.force-projector.description = Crea un área de fuerza hexagonal alrededor de él, protegiendo edificios y unidades dentro de él del daño de las balas. block.force-projector.description = Crea un área de fuerza hexagonal alrededor de él, protegiendo edificios y unidades dentro de él del daño de las balas.
block.shock-mine.description = Daña enemigos que pisan a mina. Casi invisible al enemigo. block.shock-mine.description = Daña enemigos que pisan a mina. Casi invisible al enemigo.
block.duo.description = Una torre pequeña y barata.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Una torre pequeña que disapra electricidad en un arco aleatorio al enemigo.
block.hail.description = Una torre de artillería pequeña.
block.lancer.description = Una torre de tamaño mediano que dispara rayos cargados eléctricamente.
block.wave.description = Una torre de tamaño mediano que dispara burbujas de líquido.
block.salvo.description = Una torre de tramaño mediano que dispara balas en salvos.
block.swarmer.description = Una torre de tamaño mediano que dispara misiles en grupo.
block.ripple.description = Una torre de artillería grande que dispara varios disparos simultáneamente.
block.cyclone.description = Una torre de disparo rápido grande.
block.fuse.description = Una torre grande que dispara rayos poderosos de corto alcance.
block.spectre.description = Una torre grande que dispara dos balas poderosas de una vez.
block.meltdown.description = Una torre grande que dispara rayos poderosos de largo alcance.
block.conveyor.description = Bloque de transporte básico. Mueve objetos hacia adelante y los deposita automáticamente en torres o fábricas. Rotable. block.conveyor.description = Bloque de transporte básico. Mueve objetos hacia adelante y los deposita automáticamente en torres o fábricas. Rotable.
block.titanium-conveyor.description = Bloque de transporte avanzado. Mueve objetos más rápido que los transportadores estándar. block.titanium-conveyor.description = Bloque de transporte avanzado. Mueve objetos más rápido que los transportadores estándar.
block.phase-conveyor.description = Bloque de transporte avanzado. Usa energía para transportar objetos a otro transportador de fase conectado por varias casillas.
block.junction.description = Actúa como puente para dos transportadores que se cruzan. Útil en situaciones con dos diferentes transportadores transportando diferentes materiales a diferentes lugares. block.junction.description = Actúa como puente para dos transportadores que se cruzan. Útil en situaciones con dos diferentes transportadores transportando diferentes materiales a diferentes lugares.
block.bridge-conveyor.description = Bloque avanado de transporte. Puede transportar objetos por encima hasta 3 casillas de cualquier terreno o construcción.
block.phase-conveyor.description = Bloque de transporte avanzado. Usa energía para transportar objetos a otro transportador de fase conectado por varias casillas.
block.sorter.description = Clasifica objetos. Si un objeto es igual al seleccionado, pasará al frente. Si no, el objeto saldrá por la izquierda y la derecha.
block.router.description = Acepta objetos de una dirección y deja objetos equitativamente en hasta 3 direcciones diferentes. Útil para dividir los materiales de una fuente de recursos a múltiples objetivos.
block.distributor.description = Un enrutador avanzado que distribuye objetos equitativamente en hasta otras 7 direcciones.
block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena.
block.mass-driver.description = El mejor bloque de transorte. Recoge varios objetos y los dispara a otro conductor de masa en un largo rango. block.mass-driver.description = El mejor bloque de transorte. Recoge varios objetos y los dispara a otro conductor de masa en un largo rango.
block.silicon-smelter.description = Reduce arena con coque de alta pureza para producir silicona. block.mechanical-pump.description = Una bomba barata con extracción lenta, pero sin uso de energía.
block.plastanium-compressor.description = Produce plastanio con aceite y titanio. block.rotary-pump.description = Una bomba avanzada que duplica la velocidad usando energía.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = La mejor bomba. Tres veces más rápido que la bomba mecánica, y la única bomba que puede extraer lava.
block.alloy-smelter.description = Produce "surge alloy" con titanio, plomo, silicona y cobre. block.conduit.description = Bloque de transporte de líquidos básico. Funciona como un transportador, pero con líquidos. Usado con bombas, extractores u otros conductos.
block.pulverizer.description = Despedaza la piedra en arena. Útil cuando no hay arena natural. block.pulse-conduit.description = Bloque de transporte de líquidos avanzado. Transporta líquidos más rápidamente y almacena más que los conductos estándar.
block.pyratite-mixer.description = Mezcla carbón, plomo y arena en pirotita altamente inflamable. block.liquid-router.description = Acepta líquidos de una dirección y los deja en hasta 3 direcciones equitativamente. También puede amacenar cierta capacidad de líquido. Útil para dividir los líquidos de una fuente a varios objetivos.
block.blast-mixer.description = Usa aceite para transformar pirotita en un objeto menos inflamable pero más explosivo: compuesto explosivo. block.liquid-tank.description = Almacena una gran cantidad de líquidos. Úsalo para crear almacenes cuando no hay una demanda constante de materiales o para asegurarse de enfriar bloques vitales.
block.cryofluidmixer.description = Combina agua y titanio en líquido criogénico que es mucho más eficiente para enfriar. block.liquid-junction.description = Actúa como un puente para dos condusctos que se cruzan. Útil en situaciones en las que hay dos conductos con líquidos diferentes a diferentes lugares.
block.melter.description = Calienta piedra a temperaturas muy altas para obtener lava. block.bridge-conduit.description = Bloque avanzado de transporte de líquidos. Permite transportar líquidos por encima hasta 3 casillas de cualquier terreno o construcción.
block.incinerator.description = Se deshace de cualquier líquido u objeto excesivo. block.phase-conduit.description = Bloque de transporte de líquidos avanzado. Usa energía para transportar líquidos a otro conducto de fase conectado por varias casillas.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expone piedra a la presión del agua para obtener diversos minerales contenidos en la piedra.
block.power-node.description = Transmite energía a nodos conectados, conecta hasta cuatro fuentes de energía, edificios que usan energía o nodos. El nodo obtendrá o transmitirá energía de cualquier bloque adyacente. block.power-node.description = Transmite energía a nodos conectados, conecta hasta cuatro fuentes de energía, edificios que usan energía o nodos. El nodo obtendrá o transmitirá energía de cualquier bloque adyacente.
block.power-node-large.description = Tiene un radio más amplio que el nodo de energía y conecta hasta seis fuentes de energía, edificios que usan energía o nodos. block.power-node-large.description = Tiene un radio más amplio que el nodo de energía y conecta hasta seis fuentes de energía, edificios que usan energía o nodos.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Guarda energía cuando hay abundancia y proporciona energía cuando hay escasez de energía mientras la batería tenga energía. block.battery.description = Guarda energía cuando hay abundancia y proporciona energía cuando hay escasez de energía mientras la batería tenga energía.
block.battery-large.description = Almacena mucha más energía que una batería normal. block.battery-large.description = Almacena mucha más energía que una batería normal.
block.combustion-generator.description = Genera energía quemando aceite o matteriales inflamables. block.combustion-generator.description = Genera energía quemando aceite o matteriales inflamables.
block.turbine-generator.description = Más eficiente que un generador de combustión, pero requiere agua adicional.
block.thermal-generator.description = Genera una gran cantidad de energía con la lava. block.thermal-generator.description = Genera una gran cantidad de energía con la lava.
block.turbine-generator.description = Más eficiente que un generador de combustión, pero requiere agua adicional.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Un generador radioisótropo termoeléctrico que no necesita enfriamiento pero proporciona menos energía que un reactor de torio.
block.solar-panel.description = Proporciona una pequeña cantidad de energía procedente del sol. block.solar-panel.description = Proporciona una pequeña cantidad de energía procedente del sol.
block.solar-panel-large.description = Genera un mucho mejor suministro de energía que un panel solar estándar, pero también es mucho más caro de construir. block.solar-panel-large.description = Genera un mucho mejor suministro de energía que un panel solar estándar, pero también es mucho más caro de construir.
block.thorium-reactor.description = Genera grandes cantidades de energía del torio altamente radioactivo. Necesita enfriamiento constante. Explotará violentamente si no se le aporta suficiente enfriamiento. block.thorium-reactor.description = Genera grandes cantidades de energía del torio altamente radioactivo. Necesita enfriamiento constante. Explotará violentamente si no se le aporta suficiente enfriamiento.
block.rtg-generator.description = Un generador radioisótropo termoeléctrico que no necesita enfriamiento pero proporciona menos energía que un reactor de torio. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Descarga objetos de un contenedor, almacén o el núcleo a un transportador o directamente a un bloque adyacente. El tipo de objeto descargado puede ser cambiado tocando el descagador.
block.container.description = Almacena una pequeña cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del contenedor.
block.vault.description = Almacena una gran cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del almacén.
block.mechanical-drill.description = Un taladro barato. Cuando es colocado en casillas apropiadas, extrae objetos lentamente de forma indefinida. block.mechanical-drill.description = Un taladro barato. Cuando es colocado en casillas apropiadas, extrae objetos lentamente de forma indefinida.
block.pneumatic-drill.description = Un taladro mejorado que es más rápido y puede obtener minerales más duros usando la presión. block.pneumatic-drill.description = Un taladro mejorado que es más rápido y puede obtener minerales más duros usando la presión.
block.laser-drill.description = Permite obtener minerales incluso más rápido con la tecnología láser, pero requiere energía. Además, se puede obtener torio radioactivo con este taladro. block.laser-drill.description = Permite obtener minerales incluso más rápido con la tecnología láser, pero requiere energía. Además, se puede obtener torio radioactivo con este taladro.
@@ -909,39 +982,43 @@ block.blast-drill.description = El mejor taladro. Requiere grandes cantidades de
block.water-extractor.description = Extrae agua de la tierra. Úsalo cuando no haya lagos cercanos. block.water-extractor.description = Extrae agua de la tierra. Úsalo cuando no haya lagos cercanos.
block.cultivator.description = Cultiva la tierra para obtener biomateria. block.cultivator.description = Cultiva la tierra para obtener biomateria.
block.oil-extractor.description = Usa grandes cantidades de energía para extraer aceite de la arena. Úsalo cuando no hay fuentes directas de aceite cerca. block.oil-extractor.description = Usa grandes cantidades de energía para extraer aceite de la arena. Úsalo cuando no hay fuentes directas de aceite cerca.
block.trident-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea bombardera pesada.\nUsa el pad tocándolo dos veces mientras estás en él. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea fuerte y rápida interceptora con arma eléctrica.\nUsa el pad tocándolo dos veces mientras estás en él. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea grande y bien armada nave pistolera.\nUsa el pad tocándolo dos veces mientras estás en él. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide de soporte que puede reparar construcciones y tropas aliadas.\nUsa el pad tocándolo dos veces mientras estás en él. block.vault.description = Almacena una gran cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del almacén.
block.delta-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide rápido y ligero hecho para ataques de emboscada y retirada.\nUsa el pad tocándolo dos veces mientras estás en él. block.container.description = Almacena una pequeña cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del contenedor.
block.omega-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide pesado y bien armado, hecho para asaltos en primera línea.\nUsa el pad tocándolo dos veces mientras estás en él. block.unloader.description = Descarga objetos de un contenedor, almacén o el núcleo a un transportador o directamente a un bloque adyacente. El tipo de objeto descargado puede ser cambiado tocando el descagador.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Una torre pequeña y barata.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Una torre de artillería pequeña.
block.wave.description = Una torre de tamaño mediano que dispara burbujas de líquido.
block.lancer.description = Una torre de tamaño mediano que dispara rayos cargados eléctricamente.
block.arc.description = Una torre pequeña que disapra electricidad en un arco aleatorio al enemigo.
block.swarmer.description = Una torre de tamaño mediano que dispara misiles en grupo.
block.salvo.description = Una torre de tramaño mediano que dispara balas en salvos.
block.fuse.description = Una torre grande que dispara rayos poderosos de corto alcance.
block.ripple.description = Una torre de artillería grande que dispara varios disparos simultáneamente.
block.cyclone.description = Una torre de disparo rápido grande.
block.spectre.description = Una torre grande que dispara dos balas poderosas de una vez.
block.meltdown.description = Una torre grande que dispara rayos poderosos de largo alcance.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produce drones ligeros que obtienen minerales y reparan bloques. block.spirit-factory.description = Produce drones ligeros que obtienen minerales y reparan bloques.
block.phantom-factory.description = Produce drones avanzados que son significativamente más eficientes que un dron espíritu. block.phantom-factory.description = Produce drones avanzados que son significativamente más eficientes que un dron espíritu.
block.wraith-factory.description = Produce unidades aéreas rápidas e interceptoras. block.wraith-factory.description = Produce unidades aéreas rápidas e interceptoras.
block.ghoul-factory.description = Produce unidades bombarderas pesadas. block.ghoul-factory.description = Produce unidades bombarderas pesadas.
block.revenant-factory.description = Produce unidades terrestres láser pesadas.
block.dagger-factory.description = Produce unidades terrestres básicas. block.dagger-factory.description = Produce unidades terrestres básicas.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produce unidades terrestres avanzadas. block.titan-factory.description = Produce unidades terrestres avanzadas.
block.fortress-factory.description = Produce unidades terrestres de artillería pesada. block.fortress-factory.description = Produce unidades terrestres de artillería pesada.
block.revenant-factory.description = Produce unidades terrestres láser pesadas.
block.repair-point.description = Repara la unidad dañada más cercana a su alrededor. block.repair-point.description = Repara la unidad dañada más cercana a su alrededor.
block.conduit.description = Bloque de transporte de líquidos básico. Funciona como un transportador, pero con líquidos. Usado con bombas, extractores u otros conductos. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Bloque de transporte de líquidos avanzado. Transporta líquidos más rápidamente y almacena más que los conductos estándar. block.delta-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide rápido y ligero hecho para ataques de emboscada y retirada.\nUsa el pad tocándolo dos veces mientras estás en él.
block.phase-conduit.description = Bloque de transporte de líquidos avanzado. Usa energía para transportar líquidos a otro conducto de fase conectado por varias casillas. block.tau-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide de soporte que puede reparar construcciones y tropas aliadas.\nUsa el pad tocándolo dos veces mientras estás en él.
block.liquid-router.description = Acepta líquidos de una dirección y los deja en hasta 3 direcciones equitativamente. También puede amacenar cierta capacidad de líquido. Útil para dividir los líquidos de una fuente a varios objetivos. block.omega-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide pesado y bien armado, hecho para asaltos en primera línea.\nUsa el pad tocándolo dos veces mientras estás en él.
block.liquid-tank.description = Almacena una gran cantidad de líquidos. Úsalo para crear almacenes cuando no hay una demanda constante de materiales o para asegurarse de enfriar bloques vitales. block.javelin-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea fuerte y rápida interceptora con arma eléctrica.\nUsa el pad tocándolo dos veces mientras estás en él.
block.liquid-junction.description = Actúa como un puente para dos condusctos que se cruzan. Útil en situaciones en las que hay dos conductos con líquidos diferentes a diferentes lugares. block.trident-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea bombardera pesada.\nUsa el pad tocándolo dos veces mientras estás en él.
block.bridge-conduit.description = Bloque avanzado de transporte de líquidos. Permite transportar líquidos por encima hasta 3 casillas de cualquier terreno o construcción. block.glaive-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea grande y bien armada nave pistolera.\nUsa el pad tocándolo dos veces mientras estás en él.
block.mechanical-pump.description = Una bomba barata con extracción lenta, pero sin uso de energía.
block.rotary-pump.description = Una bomba avanzada que duplica la velocidad usando energía.
block.thermal-pump.description = La mejor bomba. Tres veces más rápido que la bomba mecánica, y la única bomba que puede extraer lava.
block.router.description = Acepta objetos de una dirección y deja objetos equitativamente en hasta 3 direcciones diferentes. Útil para dividir los materiales de una fuente de recursos a múltiples objetivos.
block.distributor.description = Un enrutador avanzado que distribuye objetos equitativamente en hasta otras 7 direcciones.
block.bridge-conveyor.description = Bloque avanado de transporte. Puede transportar objetos por encima hasta 3 casillas de cualquier terreno o construcción.
block.item-source.description = Da objetos infinitos. Solo en sandbox.
block.liquid-source.description = Da líquido infinito. Solo en sandbox.
block.item-void.description = Destruye cuanquier objeto que va a él sin necesitar energía. Solo en sandbox.
block.power-source.description = Da energía infinita. Solo en sandbox.
block.power-void.description = Elimina toda la energía que se le da. Solo en sandbox.
liquid.water.description = Usado comúnmente para enfriar máquinas y para procesar residuos.
liquid.oil.description = Puede ser quemado, explotado o como un enfriador.
liquid.cryofluid.description = El líquido más eficiente pra enfriar las cosas.

View File

@@ -0,0 +1,955 @@
credits.text = [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[] poolt loodud
credits = Tegijad
contributors = Tõlkijad ja panustajad
discord = Liituge Mindustry Discordi serveriga!
link.discord.description = Mindustry ametlik Discordi server
link.github.description = Github mängu koodiga
link.dev-builds.description = Selle mängu pooleli olevad versioonid
link.trello.description = Ametlik Trello leht plaanitud funktsioonide listiga
link.itch.io.description = itch.io leht selle mängu arvuti versioonidega
link.google-play.description = Mindustry Google play's
link.wiki.description = Ametlik Mindustry wiki
linkfail = Linki ebaõnnestus avada!\nAadress kopeeriti
screenshot = Kuvatõmme salvestati {0}
screenshot.invalid = Maailm liiga suur, tõenäoliselt pole piisavalt mälu salvestamiseks
gameover = Mäng Läbi
gameover.pvp = [accent] {0}[] tiim võitis!
highscore = [accent]Uus rekord!
stat.wave = Raund:[accent] {0}
stat.enemiesDestroyed = Vaenlasi hävitatud:[accent] {0}
stat.built = Ehitisi ehitatud:[accent] {0}
stat.destroyed = Ehitisi hävitatud:[accent] {0}
stat.deconstructed = Ehitisi lahtivõetud:[accent] {0}
stat.delivered = Materjale kaasa võetud:
stat.rank = Lõplik Hinne: [accent]{0}
placeline = Sa valisid ehitise\nSa saad[accent] panna neid sirges reas[] hoides näpuga all ja, siis viibates mõnes suunas.\n\n[scarlet] TEE SEDA
removearea = Sa valisid hävitamise funktsiooni.\nsa saad[accent] hävitada[]hoides oma sõrme all mõne sekundi ja, siis viibates mõnele poole.\n\n[scarlet]TEE SEDA
launcheditems = [accent]Kaasa võetud materjalid
map.delete = Kas oled kindel, et soovid kustutada "[accent]{0}[]".
level.highscore = Rekord: [accent]{0}
level.select = Taseme valik
level.mode = Mänguviisi valik:
showagain = Ära näita järgmine kord
coreattack = < TUUMA RÜNNATAKSE! >\nMAYDAY MAYDAY
nearpoint = [[ [scarlet]LAHKU VAENLASTE LANGEMISE ALALT VIIVITAMATA[] ]\npeatselt hävinemine
outofbounds = [[ PIIRIDEST VÄLJAS ]\n[]enese hävitamine {0}
database = Tuuma Andmebaas
savegame = Salvesta
loadgame = Lae Mäng
joingame = Liitu
addplayers = Lisa/Eemalda Mängijaid
customgame = Kohandatud Mäng
newgame = Uus Mäng
none = <puudub>
minimap = Kaart
close = Sule
quit = Lahku
maps = Maailmad
continue = Jätka
maps.none = [LIGHT_GRAY]Ühtegi maailma ei leitud!
about.button = Info
name = Nimi:
noname = Valige[accent] nimi[] kõigepealt.
filename = Faili Nimi:
unlocked = Said lahti uue sisu!
completed = [accent]Tehtud
techtree = Uurimuspuu
research.list = [LIGHT_GRAY]Uuring:
research = Uuri
researched = [LIGHT_GRAY]{0} uuritud.
players = {0} mängijat mängus
players.single = {0} mängija mängus
server.closing = [accent]Serveri sulgemine...
server.kicked.kick = Sind visati serverist välja!
server.kicked.serverClose = Server suletud.
server.kicked.clientOutdated = Aegunud versioon! Uuenda oma mängu!
server.kicked.serverOutdated = Aegunud server! Palu omanikul serverit uuendada!
server.kicked.banned = Sul on keeld seal mängida.
server.kicked.recentKick = Sind visati hiljuti välja.\nOota natuke enne uuesti proovimist.
server.kicked.nameInUse = Keegi sellise nimega\non juba seal serveris.
server.kicked.nameEmpty = Sinu valitud nimi ei sobi.
server.kicked.idInUse = Sa juba oled selles serveris! Kahe kasutajaga liitumine on keelatud.
server.kicked.customClient = See server ei luba modifitseeritud mängu versioone. Lae alla ametlik versioon.
server.kicked.gameover = Mäng läbi!
host.info = [accent]Hosti[] nupp avab serveri pordil [scarlet]6567[]. \nIgaüks samas [LIGHT_GRAY]wifis või kohtvõrgus[] peaks nägema sinu serverit enda serverite nimekirjas.\n\nKui sa tahad, et inimesed saaksid kõikjalt IP aadressi abil liituda, [accent]portide edasisuunamine[] on vajalik.\n\n[LIGHT_GRAY]Märkus: Kui kellelgi on probleeme sinu LAN-mänguga liitumisel, siis tee kindlaks, et sul on Mindustry lubatud oma kohtvõrgus tulemüüri seadetes.
join.info = Siin saad lisada [accent]serveri IP aadressi[] millega liituda, või leida [accent]kohtvõrgu[] servereid millega liituda.\nNii LAN kui ka WAN mitmikmängu toetatakse.\n\n[LIGHT_GRAY]Märkus: Ei ole olemas automaatset üldist serverite listi; kui sa tahad kellegagi liituda IP-aadressiga on sul vaja omaniku IP-aadressi.
hostserver = Hosti Mäng
hostserver.mobile = Hosti\nMäng
host = Hosti
hosting = [accent]Serveri avamine...
hosts.refresh = Värskenda
hosts.discovering = LAN mängude otsimine
server.refreshing = Serveri värskendamine
hosts.none = [lightgray]Kohalikke mänge ei leitud!
host.invalid = [scarlet]Serveriga ei saa ühendust.
trace = Jälita mängijat
trace.playername = Mängija nimi: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = Isiklik ID: [accent]{0}
trace.mobile = Telefoni Versioon: [accent]{0}
trace.modclient = Modifitseeritud: [accent]{0}
invalidid = Kehtetu kasutaja ID! Saada veateade.
server.bans = Keelatud mängijad
server.bans.none = Keelatud mängijaid ei leitud!
server.admins = Administraatorid
server.admins.none = Administraatoreid ei leitud!
server.add = Lisa Server
server.delete = Oled kindel, et soovid serveri kustutada?
server.hostname = Omanik: {0}
server.edit = Kohanda Serverit
server.outdated = [crimson]Aegunud Server![]
server.outdated.client = [crimson]Aegunud Versioon[]
server.version = [lightgray]Versioon: {0} {1}
server.custombuild = [yellow]Kohandatud Versioon
confirmban = Oled kindel, et soovid mängjale anda keelu siin mängida?
confirmkick = Oled kindel, et soovid mängijat välja visata?
confirmunban = Oled kindel, et soovid sellel mängijal siin uuesti lubada mängida?
confirmadmin = Oled kindel, et soovid mängijale adminstraatori õigused anda?
confirmunadmin = Oled kindel, et soovid mängijalt adminstraatori õigused ära võtta?
joingame.title = Liitu Mänguga
joingame.ip = Aadress:
disconnect = Lahti ühendatud.
disconnect.data = Ebaõnnestus maailma andmeid alla laadida!
connecting = [accent]Ühendamine...
connecting.data = [accent]Laen maailma andmeid alla...
server.port = Port:
server.addressinuse = Aadress on juba kasutuses!
server.invalidport = Kehtetu pordi number!
server.error = [crimson]Viga serverit käivitades: [accent]{0}
save.old = See salvestus on mõeldud mängu vanemale versioonile.\n\n[LIGHT_GRAY]Vanemate salvestuste kasutamist lisatakse kui mängu versioon täielik 4.0 välja tuleb.
save.new = Uus Salvestus
save.overwrite = Oled kindel, et soovid selle salvestuse asendada?
overwrite = Asenda
save.none = Salvestisi ei leitud!
saveload = [accent]Salvestamine...
savefail = Salvestamine ebaõnnestus!
save.delete.confirm = Oled kindel, et seda kustutada soovid??
save.delete = Kustuta
save.export = Ekspordi
save.import.invalid = [accent]See salvestus on kehtetu!
save.import.fail = [crimson]Ebaõnnestus salvestust importida: [accent]{0}
save.export.fail = [crimson]Ebaõnnestus salvestust eksportida: [accent]{0}
save.import = Impordi Salvestus
save.newslot = Salvestuse Nimi:
save.rename = Nimeta ümber
save.rename.text = Uus nimi:
selectslot = Vali salvestus.
slot = [accent]Koht {0}
save.corrupted = [accent]See salvestus on ära rikutud!\nKui sa just uuendasid mängu, siis on probleem tõenäoliselt kasutatavate salvestuste formaadi muutus ja [scarlet]mitte[] koodi viga.
empty = <tühi>
on = Sees
off = Väljas
save.autosave = Automaatne salvestamine: {0}
save.map = Maailm: {0}
save.wave = Raund {0}
save.difficulty = Raskusaste: {0}
save.date = Viimati Salvestatud: {0}
save.playtime = Mänguaeg: {0}
warning = Hoiatus.
confirm = Kinnita
delete = Kustuta
ok = OK
open = Ava
customize = Kohanda
cancel = Tühista
openlink = Ava Link
copylink = Kopeeri Link
back = Tagasi
quit.confirm = Oled kindel, et soovid lahkuda?
changelog.title = Muudatused
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Laadimine...
saving = [accent]Salvestamine...
wave = [accent]Raund {0}
wave.waiting = [LIGHT_GRAY]Raund {0} sekundi pärast
wave.waveInProgress = [LIGHT_GRAY]Raund käib
waiting = [LIGHT_GRAY]Ootan...
waiting.players = Ootan mängijaid...
wave.enemies = [LIGHT_GRAY]{0} Vastast Alles
wave.enemy = [LIGHT_GRAY]{0} Vastane Alles
loadimage = Lae Pilt
saveimage = Salvesta Pilt
unknown = Tundmatu
custom = Custom
builtin = Sisseehitatud
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Maailma Info
editor.author = Autor:
editor.description = Kirjeldus:
editor.waves = Raundid:
editor.rules = Rules:
editor.ingame = Edit In-Game
waves.title = Raundid
waves.remove = Eemalda
waves.never = <never>
waves.every = iga
waves.waves = Raund(id)
waves.perspawn = per spawn
waves.to = kuni
waves.boss = Boss
waves.preview = Preview
waves.edit = Muuda...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Raundid kopeeritud.
editor.default = [LIGHT_GRAY]<Default>
edit = Muuda...
editor.name = Nimi:
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
editor.teams = Tiimid
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Maailma nime pole täpsustatud.
editor.update = Uuenda
editor.randomize = Randomize
editor.apply = Apply
editor.generate = Genereeri
editor.resize = Resize
editor.loadmap = Lae Maailm
editor.savemap = Salvesta maailm
editor.saved = Salvestatud!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Impordi...
editor.importmap = Impordi Maailm
editor.importmap.description = Import an already existing map
editor.importfile = Impordi Fail
editor.importfile.description = Import an external map file
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Ekspordi...
editor.exportfile = Ekspordi Fail
editor.exportfile.description = Ekspordi maailma fail
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit?
editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Maak
filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.block = Plokk
filter.option.floor = Põrand
filter.option.wall = Sein
filter.option.ore = Maak
filter.option.floor2 = Teine Korrus
filter.option.threshold2 = Secondary Threshold
width = Laius:
height = Kõrgus:
menu = Menüü
play = Mängi
load = Lae
save = Salvesta
fps = FPS: {0}
tps = TPS: {0}
ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect.
settings = Sätted
tutorial = Õpetus
editor = Editor
mapeditor = Map Editor
donate = Anneta
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Reach:
zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH >
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Lisa...
boss.health = Bossi Elud
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Keel
settings.reset = Reset to Defaults
settings.rebind = Rebind
settings.controls = Controls
settings.game = Mäng
settings.sound = Heli
settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearunlocks = Clear Unlocks
settings.clearall = Clear All
paused = [accent]< Paused >
yes =Jah
no = Ei
info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
blocks.input = Sisend
blocks.output = Väljund
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot
blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Suurus
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Energia Ulatus
blocks.poweruse = Energia Kasutus
blocks.powerdamage = Power/Damage
blocks.itemcapacity = Item Capacity
blocks.basepowergeneration = Base Power Generation
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Ulatus
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Laskemoon
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Vedelik
bar.heat = Kuumus
bar.power = Energia
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] damage
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = sek
unit.persecond = /s
unit.timesspeed = x kiirus
unit.percent = %
unit.items = asjad
category.general = Üldine
category.power = Energia
category.liquids = Vedelikud
category.items = Asjad
category.crafting = Sisend/Väljund
category.shooting = Tulistamine
category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Varjud
setting.animatedwater.name = Animeeritud Vesi
setting.animatedshields.name = Animeeritud Kilbid
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Treening
setting.difficulty.easy = Lihtne
setting.difficulty.normal = Normaalne
setting.difficulty.hard = Raske
setting.difficulty.insane = Insane
setting.difficulty.name = Difficulty:
setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval
setting.seconds = {0} Sekundit
setting.fullscreen.name = Täisekraan
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = Show FPS
setting.vsync.name = VSync
setting.lasers.name = Näita Energia Lasereid
setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations)
setting.minimap.name = Näita Kaarti
setting.musicvol.name = Heli tase
setting.mutemusic.name = Vaigista muusika
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Rebind Keys
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Ründa
command.retreat = Põgene
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Vajuta klahvi...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = Shoot
keybind.zoom_hold.name = Zoom Hold
keybind.zoom.name = Zoom
keybind.menu.name = Menüü
keybind.pause.name = Paus
keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat
keybind.player_list.name = Player list
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.toggle_menus.name = Toggle menus
keybind.chat_history_prev.name = Chat history prev
keybind.chat_history_next.name = Chat history next
keybind.chat_scroll.name = Chat scroll
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Liivakast
mode.sandbox.description = Infinite resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.
mode.custom = Kohandatud Reeglid
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Raundi
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Raundid
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Mängijad
rules.title.enemy = Vastased
rules.title.unit = Units
content.item.name = Asjad
content.liquid.name = Vedelikud
content.unit.name = Units
content.block.name = Plokid
content.mech.name = Mechs
item.copper.name = Vask
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Plii
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Süsi
item.coal.description = A common and readily available fuel.
item.graphite.name = Grafiit
item.titanium.name = Titaanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Toorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silikoon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastaanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Faasriie
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Liiv
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Vesi
liquid.slag.name = Slag
liquid.oil.name = Nafta
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
unit.health = [LIGHT_GRAY]Health: {0}
unit.speed = [LIGHT_GRAY]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}%
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Kivi
block.snowrock.name = Lumekivi
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing)
block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Deep Water
block.water.name = Water
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Tar
block.stone.name = Stone
block.sand.name = Sand
block.darksand.name = Dark Sand
block.ice.name = Ice
block.snow.name = Snow
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor 1
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
block.metal-floor-damaged.name = Metal Floor Damaged
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
block.battery.name = Battery
block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Turbine Generator
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.dart-mech-pad.name = Alpha Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
block.glaive-ship-pad.name = Glaive Ship Pad
block.omega-mech-pad.name = Omega Mech Pad
block.tau-mech-pad.name = Tau Mech Pad
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
block.power-void.name = Power Void
block.power-source.name = Power Infinite
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Laine
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory
block.ghoul-factory.name = Ghoul Bomber Factory
block.dagger-factory.name = Dagger Mech Factory
block.crawler-factory.name = Crawler Mech Factory
block.titan-factory.name = Titan Mech Factory
block.fortress-factory.name = Fortress Mech Factory
block.revenant-factory.name = Revenant Fighter Factory
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mender.name = Mender
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad
team.blue.name = sinine
team.red.name = punane
team.orange.name = oranž
team.none.name = hall
team.green.name = roheline
team.purple.name = lilla
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler
unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Hoiustab suure hulga vedelikke. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Töötab kui sild kahele ristuvale torule. Kasulik situatsioonides kui kaks erinevat toru viivad kahte erinevat vedelikku eri kohtadesse.
block.bridge-conduit.description = Arenenud vedeliku transport. Lubab transportida vedelikke üle iga pinnase ja ehitise 3 ruudu kaugusele.
block.mechanical-pump.description = Odav ja aeglane pump, mis ei vaja elektrit.
block.rotary-pump.description = Kahekordistab kiiruse kasutades elektrit.
block.thermal-pump.description = Ülim pump.
block.router.description = Võtab vastu materjale ühest suunast ja annab neid võrdselt välja kolmes suunas. Kasulik ühest allikast tulevate materjalide jagamisel mitmeks.
block.distributor.description = Arenenud jagaja, mis jagab materjale kuni 7 suunas.
block.bridge-conveyor.description = Arenenud transpordi ehitis. Lubab transportida materjale üle iga pinnase ja ehitise 3 ruudu kaugusele.
block.item-source.description = Annab välja lõpmatult materjale. Ainult liivakastis.
block.liquid-source.description = Annab välja lõpmatult vedelikke. Ainult liivakastis.
block.item-void.description = Hävitab kõik materjalid, mis sinna lähevad elektrit kasutamata. Ainult liivakastis.
block.power-source.description = Annab välja lõpmatult elektrit. Ainult liivakastis.
block.power-void.description = Hävitab kõik materjalid, mis sinna lähevad. Ainult liivakastis.
liquid.water.description = Sageli kasutatud jahutamiseks ja jäätme töötluseks.
liquid.oil.description = Seda saab põleteda, õhku lasta või kasutada jahutamiseks.
liquid.cryofluid.description = Kõige efektiivsem vedelik asjade maha jahutamiseks.

View File

@@ -4,6 +4,7 @@ contributors = Traducteurs et contributeurs
discord = Rejoignez le discord de Mindustry discord = Rejoignez le discord de Mindustry
link.discord.description = Le discord officiel de Mindustry! link.discord.description = Le discord officiel de Mindustry!
link.github.description = Code source du jeu. link.github.description = Code source du jeu.
link.changelog.description = List of update changes
link.dev-builds.description = Versions instables du jeu. link.dev-builds.description = Versions instables du jeu.
link.trello.description = Trello officiel pour les futurs ajouts . link.trello.description = Trello officiel pour les futurs ajouts .
link.itch.io.description = Page itch.io avec le lien du téléchargement pour PC et la version web . link.itch.io.description = Page itch.io avec le lien du téléchargement pour PC et la version web .
@@ -32,7 +33,6 @@ level.mode = Mode de jeu :
showagain = Ne pas montrer la prochaine fois showagain = Ne pas montrer la prochaine fois
coreattack = [scarlet]<La base est sous les feux ennemis> coreattack = [scarlet]<La base est sous les feux ennemis>
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
outofbounds = [[ HORS LIMITES ]\n[]auto-destruction dans {0}
database = Base de données database = Base de données
savegame = Sauvegarder la partie savegame = Sauvegarder la partie
loadgame = Charger la partie loadgame = Charger la partie
@@ -95,7 +95,6 @@ server.admins = Administrateurs
server.admins.none = Pas d'administrateurs trouvés! server.admins.none = Pas d'administrateurs trouvés!
server.add = Ajouter un serveur server.add = Ajouter un serveur
server.delete = Êtes-vous sûr de supprimer ce serveur ? server.delete = Êtes-vous sûr de supprimer ce serveur ?
server.hostname = Héberger: {0}
server.edit = Modifier le serveur server.edit = Modifier le serveur
server.outdated = [crimson]Serveur obsolète![] server.outdated = [crimson]Serveur obsolète![]
server.outdated.client = [crimson]Client obsolète![] server.outdated.client = [crimson]Client obsolète![]
@@ -156,13 +155,6 @@ openlink = Ouvrir le lien
copylink = Copier le lien copylink = Copier le lien
back = Retour back = Retour
quit.confirm = Êtes-vous sûr de partir? quit.confirm = Êtes-vous sûr de partir?
changelog.title = Notes de mise à jour
changelog.loading = Récupération des notes de mise à jour...
changelog.error.android = [accent]Remarquez que les notes de mise à jour peuvent ne pas marcher sur Android 4.4 et inférieur!\nC'est dû à un bug interne d'Android .
changelog.error.ios = [accent]Les notes de mise à jour ne sont pas suppporté sur iOS.
changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
changelog.current = [yellow][[Version actuelle]
changelog.latest = [accent][[Dernière version]
loading = [accent]Chargement... loading = [accent]Chargement...
saving = [accent]Sauvegarde... saving = [accent]Sauvegarde...
wave = [accent]Vague {0} wave = [accent]Vague {0}
@@ -192,7 +184,9 @@ editor.author = Auteur:
editor.description = Description: editor.description = Description:
editor.waves = Vagues: editor.waves = Vagues:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Vagues waves.title = Vagues
waves.remove = Remove waves.remove = Remove
waves.never = jamais waves.never = jamais
@@ -207,13 +201,13 @@ waves.copy = Copier dans le Presse-papiers
waves.load = Coller depuis le Presse-papiers waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers. waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées waves.copied = Vagues copiées
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<par défaut> editor.default = [LIGHT_GRAY]<par défaut>
edit = Modifier... edit = Modifier...
editor.name = Nom: editor.name = Nom:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Équipe editor.teams = Équipe
editor.elevation = Élevation
editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0} editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0} editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Nom de la carte²:
editor.overwrite = [accent]Attention !\nCeci réécrit une carte existante . editor.overwrite = [accent]Attention !\nCeci réécrit une carte existante .
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.selectmap = Séléctionnez une carte: editor.selectmap = Séléctionnez une carte:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation filter.distort = Déformation
filter.noise = Bruit filter.noise = Bruit
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerai filter.ore = Minerai
filter.rivernoise = Bruit des rivières filter.rivernoise = Bruit des rivières
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersement filter.scatter = Dispersement
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Gamme filter.option.scale = Gamme
@@ -265,8 +279,10 @@ filter.option.threshold = Seuil
filter.option.circle-scale = Gamme du cercle filter.option.circle-scale = Gamme du cercle
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Diminution filter.option.falloff = Diminution
filter.option.angle = Angle
filter.option.block = Bloc filter.option.block = Bloc
filter.option.floor = Sol filter.option.floor = Sol
filter.option.flooronto = Target Floor
filter.option.wall = Mur filter.option.wall = Mur
filter.option.ore = Minerai filter.option.ore = Minerai
filter.option.floor2 = Sol secondaire filter.option.floor2 = Sol secondaire
@@ -277,6 +293,7 @@ width = Largeur:
height = Hauteur: height = Hauteur:
menu = Menu menu = Menu
play = Jouer play = Jouer
campaign = Campaign
load = Charger load = Charger
save = Sauvegarder save = Sauvegarder
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée. zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
zone.resources = Ressources détectées: zone.resources = Ressources détectées:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Ajouter... add = Ajouter...
boss.health = Vie du BOSS boss.health = Vie du BOSS
connectfail = [crimson]Échec de la connexion au serveur : [accent]{0} connectfail = [crimson]Échec de la connexion au serveur : [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Déjà connecté.
error.mapnotfound = Fichier de la carte introuvable! error.mapnotfound = Fichier de la carte introuvable!
error.io = Erreur de Réseau (I/O) error.io = Erreur de Réseau (I/O)
error.any = Erreur réseau inconnue. error.any = Erreur réseau inconnue.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Première Bataille zone.groundZero.name = Première Bataille
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = Les Cratères zone.craters.name = Les Cratères
@@ -328,6 +349,22 @@ zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Langage settings.language = Langage
settings.reset = Valeur par défaut. settings.reset = Valeur par défaut.
settings.rebind = Réattribuer settings.rebind = Réattribuer
@@ -346,12 +383,14 @@ no = Non
info.title = Info info.title = Info
error.title = [crimson]Une erreur s'est produite error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite error.crashtitle = Une erreur s'est produite
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
blocks.damage = Damage
blocks.targetsair = Cible les unités aériennes blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Cible les unités terrestres blocks.targetsground = Cible les unités terrestres
blocks.itemsmoved = Vitesse de Déplacement blocks.itemsmoved = Vitesse de Déplacement
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[] setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs pour les alliés setting.indicators.name = Indicateurs pour les alliés
setting.autotarget.name = Visée automatique setting.autotarget.name = Visée automatique
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = Aucun setting.fpscap.none = Aucun
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal
setting.difficulty.training = Entraînement setting.difficulty.training = Entraînement
setting.difficulty.easy = Facile setting.difficulty.easy = Facile
@@ -456,7 +497,11 @@ setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer un rapport de crash anonyme setting.crashreport.name = Envoyer un rapport de crash anonyme
setting.chatopacity.name = Opacité du chat setting.chatopacity.name = Opacité du chat
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Paramétrer les touches keybind.title = Paramétrer les touches
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Général category.general.name = Général
category.view.name = Voir category.view.name = Voir
category.multiplayer.name = Multijoueur category.multiplayer.name = Multijoueur
@@ -505,6 +550,7 @@ mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies rules.infiniteresources = Ressources infinies
rules.wavetimer = Minuterie pour les vagues rules.wavetimer = Minuterie pour les vagues
rules.waves = Vagues rules.waves = Vagues
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Unités
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Méchas content.mech.name = Méchas
item.copper.name = Cuivre item.copper.name = Cuivre
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.name = Plomb item.lead.name = Plomb
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.coal.name = Charbon item.coal.name = Charbon
item.coal.description = Un carburant commun et facile à obtenir.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titane item.titanium.name = Titane
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Un métal dense et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.silicon.name = Silicone item.silicon.name = Silicone
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et dans beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.name = Tissu phasé item.phase-fabric.name = Tissu phasé
item.phase-fabric.description = Une substance au poids quasiment inexistant utilisé pour l'électronique avancé et la technologie auto-réparatrice.
item.surge-alloy.name = Alliage superchargé item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé avec des propriétés électriques avancées.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sable item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif item.blast-compound.name = Mélange explosif
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
item.metaglass.name = Métavitre item.metaglass.name = Métavitre
item.metaglass.description = Un composé de vitre super-résistant. Utilisé largement pour le transport et le stockage de liquides.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Eau liquid.water.name = Eau
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Pétrole liquid.oil.name = Pétrole
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Liquide cryogénique
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Fusil automatique mech.alpha-mech.weapon = Fusil automatique
mech.alpha-mech.ability = Essaim de drone mech.alpha-mech.ability = Essaim de drone
mech.alpha-mech.description = Le mécha standard. À une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour infliger des dégâts supplémentaires.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc électrique mech.delta-mech.weapon = Arc électrique
mech.delta-mech.ability = Décharge mech.delta-mech.ability = Décharge
mech.delta-mech.description = Un mécha rapide, avec une armure légère, fait pour des tactiques de harcèlements. Il inflige, par contre, peu de dégâts aux structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restructurant mech.tau-mech.weapon = Laser restructurant
mech.tau-mech.ability = Explosion réparante mech.tau-mech.ability = Explosion réparante
mech.tau-mech.description = Un mécha de support. Soigne les blocs alliés en tirant dessus. Il peut aussi éteindre les feux et soigner ses alliés en zone avec sa compétence.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Essaim de missiles auto-guidés mech.omega-mech.weapon = Essaim de missiles auto-guidés
mech.omega-mech.ability = Armure mech.omega-mech.ability = Armure
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.name = Dard mech.dart-ship.name = Dard
mech.dart-ship.weapon = Pistolet automatique mech.dart-ship.weapon = Pistolet automatique
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger. Il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Un vaisseau qui, bien que lent au départ, peut accélerer pour atteindre de très grandes vitesses et voler jusqu'aux avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.javelin-ship.weapon = Missiles explosifs autoguidés mech.javelin-ship.weapon = Missiles explosifs autoguidés
mech.javelin-ship.ability = Décharge de propulseur mech.javelin-ship.ability = Décharge de propulseur
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé.
mech.trident-ship.weapon = Largage de bombes mech.trident-ship.weapon = Largage de bombes
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
item.explosiveness = [LIGHT_GRAY]Explosivité: {0} item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
item.flammability = [LIGHT_GRAY]Inflammabilité: {0} item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Vitesse de construction: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0} liquid.temperature = [LIGHT_GRAY]Température: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Herbe block.grass.name = Herbe
block.salt.name = Sel block.salt.name = Sel
block.saltrocks.name = Roches de sel block.saltrocks.name = Roches de sel
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Roche block.rock.name = Roche
block.snowrock.name = Roches de neige block.snowrock.name = Roches de neige
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Mousse block.moss.name = Mousse
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](En Construction) block.constructing = {0}\n[LIGHT_GRAY](En Construction)
@@ -702,9 +726,7 @@ block.junction.name = Jonction
block.router.name = [accent]routeur[] block.router.name = [accent]routeur[]
block.distributor.name = Distributeur block.distributor.name = Distributeur
block.sorter.name = Trieur block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de Silicone block.silicon-smelter.name = Fonderie de Silicone
block.phase-weaver.name = Tisseur à Phase block.phase-weaver.name = Tisseur à Phase
block.pulverizer.name = Pulvérisateur block.pulverizer.name = Pulvérisateur
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mixeur à Explosion
block.solar-panel.name = Panneau Solaire block.solar-panel.name = Panneau Solaire
block.solar-panel-large.name = Grand Panneau Solaire block.solar-panel-large.name = Grand Panneau Solaire
block.oil-extractor.name = Extracteur d'huile block.oil-extractor.name = Extracteur d'huile
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Usine de "Drones spirituels" block.spirit-factory.name = Usine de "Drones spirituels"
block.phantom-factory.name = Usine de "Drones fantômes" block.phantom-factory.name = Usine de "Drones fantômes"
block.wraith-factory.name = Usine de "Combattants spectraux" block.wraith-factory.name = Usine de "Combattants spectraux"
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Conteneur block.container.name = Conteneur
block.launch-pad.name = Plateforme de lancement block.launch-pad.name = Plateforme de lancement
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Grande plateforme de lancement block.launch-pad-large.name = Grande plateforme de lancement
team.blue.name = Bleu team.blue.name = Bleu
team.red.name = Rouge team.red.name = Rouge
@@ -803,20 +825,14 @@ team.none.name = Gris
team.green.name = Vert team.green.name = Vert
team.purple.name = Violet team.purple.name = Violet
unit.spirit.name = Drone spirituel unit.spirit.name = Drone spirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Fantôme unit.phantom.name = Drone Fantôme
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.name = Poignard unit.dagger.name = Poignard
unit.dagger.description = Une unité terrestre basiquee. Utile en armée.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Une unité terrestre cuirassée avancée. Attaque les unités terrestres comme aériennes.
unit.ghoul.name = Bombardier goule unit.ghoul.name = Bombardier goule
unit.ghoul.description = Un bombardier lourd . Utilise de la pyratite ou des explosifs comme munitions.
unit.wraith.name = Combattant spectral unit.wraith.name = Combattant spectral
unit.wraith.description = Une unité volante rapide harcelant les ennemis .Utilise du plomb comme munitions.
unit.fortress.name = Forteresse unit.fortress.name = Forteresse
unit.fortress.description = Une unité terrestre d'artillerie lourde .
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard". tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard".
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.metaglass.description = Un composé de vitre super-résistant. Utilisé largement pour le transport et le stockage de liquides.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.coal.description = Un carburant commun et facile à obtenir.
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation.
item.thorium.description = Un métal dense et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et dans beaucoup d'autre composants électroniques complexes.
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.description = Une substance au poids quasiment inexistant utilisé pour l'électronique avancé et la technologie auto-réparatrice.
item.surge-alloy.description = Un alliage avancé avec des propriétés électriques avancées.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
liquid.water.description = Couramment utilisé pour le refroidissement et le traitement des déchets.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Peut être brûlé, utilisé comme explosif ou comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.
mech.alpha-mech.description = Le mécha standard. À une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour infliger des dégâts supplémentaires.
mech.delta-mech.description = Un mécha rapide, avec une armure légère, fait pour des tactiques de harcèlements. Il inflige, par contre, peu de dégâts aux structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.description = Un mécha de support. Soigne les blocs alliés en tirant dessus. Il peut aussi éteindre les feux et soigner ses alliés en zone avec sa compétence.
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger. Il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.description = Un vaisseau qui, bien que lent au départ, peut accélerer pour atteindre de très grandes vitesses et voler jusqu'aux avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé.
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.description = Une unité terrestre basiquee. Utile en armée.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Une unité terrestre cuirassée avancée. Attaque les unités terrestres comme aériennes.
unit.fortress.description = Une unité terrestre d'artillerie lourde .
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Une unité volante rapide harcelant les ennemis .Utilise du plomb comme munitions.
unit.ghoul.description = Un bombardier lourd . Utilise de la pyratite ou des explosifs comme munitions.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Utilise du sable, du charbon et de l'énergie afin de produire du silicone.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit du tissu phasé à partir de thorium et de grandes quantités de sable.
block.alloy-smelter.description = Produit un alliage superchargé à l'aide de titane de plomb de silicone et de cuivre.
block.cryofluidmixer.description = Combine de l'eau et du titane en un liquide cryogénique bien plus efficace pour refroidir.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un mélange explosif moins inflammable mais plus explosif que la pyratite.
block.pyratite-mixer.description = Mélange charbon, plomb et sable en l'hautement inflammable pyratite.
block.melter.description = chauffe de la pierre à de très hautes températures pour obtenir de la lave.
block.separator.description = Expose la pierre à de l'eau sous pression afin d'obtenir différents minéraux contenus dansla pierre.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Écrase la pierre pour en faire du sable. Utile quand il y a un manque de sable naturel.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Permet de se débarasser de n'importe quel objet ou liquide en exces .
block.power-void.description = Supprime toute l'énergie allant à l'intérieur.Bac à sable uniquement
block.power-source.description = Produit de l'énergie à l'infini. Bac à sable uniquement.
block.item-source.description = Produit des objets à l'infini. Bac à sable uniquement .
block.item-void.description = Désintègre n'importe quel objet qui va à l'intérieur sans utiliser d'énergie. Bac à sable uniquement.
block.liquid-source.description = Source de liquide infinie . Bac à sable uniquement.
block.copper-wall.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues. block.copper-wall.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.\nFait du 2 sur 2. block.copper-wall-large.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.\nFait du 2 sur 2.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis. block.thorium-wall.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.
block.thorium-wall-large.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.\nFait du 2 sur 2. block.thorium-wall-large.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.\nFait du 2 sur 2.
block.phase-wall.description = Moins puissant qu'un mur en Thorium mais déviera les balles sauf si elles sont trop puissantes. block.phase-wall.description = Moins puissant qu'un mur en Thorium mais déviera les balles sauf si elles sont trop puissantes.
@@ -854,54 +936,45 @@ block.surge-wall.description = Le plus puissant bloc défensif .\nA une faible c
block.surge-wall-large.description = Le plus puissant bloc défensif .\nA une faible chance de créer des éclairs vers les ennemis .\nFait du 2 sur 2. block.surge-wall-large.description = Le plus puissant bloc défensif .\nA une faible chance de créer des éclairs vers les ennemis .\nFait du 2 sur 2.
block.door.description = Une petite porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers. block.door.description = Une petite porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers.
block.door-large.description = Une large porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers.\nFait du 2 sur 2. block.door-large.description = Une large porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers.\nFait du 2 sur 2.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Soigne périodiquement les batiments autour de lui. block.mend-projector.description = Soigne périodiquement les batiments autour de lui.
block.overdrive-projector.description = Accélère les batiments autour de lui, notamment les foreuses et les convoyeurs. block.overdrive-projector.description = Accélère les batiments autour de lui, notamment les foreuses et les convoyeurs.
block.force-projector.description = Crée un champ de force hexagonal autour de lui qui protège les batiments et les unités à l'intérieur de prendre des dégâts à cause des balles. block.force-projector.description = Crée un champ de force hexagonal autour de lui qui protège les batiments et les unités à l'intérieur de prendre des dégâts à cause des balles.
block.shock-mine.description = Blesse les ennemis qui marchent dessus. Quasiment invisble pour l'ennemi. block.shock-mine.description = Blesse les ennemis qui marchent dessus. Quasiment invisble pour l'ennemi.
block.duo.description = une petite tourelle avec un coût faible .
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = une petite tourelle tirant des arcs électrques vers les ennemis.
block.hail.description = une petite tourelle d'artillerie.
block.lancer.description = une tourelle de taille moyenne tirant des rayons chargés en électricité.
block.wave.description = une tourelle de taille moyenne tirant rapidement des bulles de liquide .
block.salvo.description = une tourelle de taille moyenne qui tire par salves.
block.swarmer.description = une tourelle de taille moyenne qui tire des missiles qui se dispersent.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs tirs simultanément.
block.cyclone.description = Une grande tourelle tirant rapidement ... très rapidement .
block.fuse.description = Une grande tourelle qui tire de puissants rayons lasers avec une faible portée.
block.spectre.description = Une grande tourelle qui tire deux puissantes balles simultanément.
block.meltdown.description = Une grande tourelle tirant de puissants rayons lasers avec une grande portée.
block.conveyor.description = Convoyeur basique servant à transporter des objets. Les objets déplacés en avant sont automatiquement déposés dans les tourelles ou les batiments. Peut être tourné. block.conveyor.description = Convoyeur basique servant à transporter des objets. Les objets déplacés en avant sont automatiquement déposés dans les tourelles ou les batiments. Peut être tourné.
block.titanium-conveyor.description = Convoyeur avancé . Déplace les objets plus rapidement que les convoyeurs standards. block.titanium-conveyor.description = Convoyeur avancé . Déplace les objets plus rapidement que les convoyeurs standards.
block.phase-conveyor.description = convoyeur très avancé . Utilise de l'énergie pour téléporter des objets à un convoyeur phasé connecté jusqu'à une longue distance .
block.junction.description = Agit comme un pont pour deux ligne de convoyeurs se croisant. Utile lorsque deux différents convoyeurs déplacent différents matériaux à différents endroits. block.junction.description = Agit comme un pont pour deux ligne de convoyeurs se croisant. Utile lorsque deux différents convoyeurs déplacent différents matériaux à différents endroits.
block.bridge-conveyor.description = bloc de transport avancé permettant de traverser jusqu'à 3 blocs de n'importe quel terrain ou batiment.
block.phase-conveyor.description = convoyeur très avancé . Utilise de l'énergie pour téléporter des objets à un convoyeur phasé connecté jusqu'à une longue distance .
block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.router.description = Accepte les objets depuis une ou plus directions et le renvoie dans n'importe quelle direction. Utile pour séparer une chaîne de convoyeurs en plusieurs.[accent]Le seul et l'Unique[]
block.distributor.description = Un routeur avancé qui sépare les objets jusqu'à 7 autres directions équitablement.
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.mass-driver.description = Batiment de transport d'objet [accent]ultime[]. Collecte un grand nombre d'objets puis les tire à un autre transporteur de masse sur une très longue distance. block.mass-driver.description = Batiment de transport d'objet [accent]ultime[]. Collecte un grand nombre d'objets puis les tire à un autre transporteur de masse sur une très longue distance.
block.silicon-smelter.description = Utilise du sable, du charbon et de l'énergie afin de produire du silicone. block.mechanical-pump.description = Une pompe de faible prix pompant lentement, mais ne consomme pas d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane. block.rotary-pump.description = Une pompe avancée qui double sa vitesse en utilisant de l'énergie.
block.phase-weaver.description = Produit du tissu phasé à partir de thorium et de grandes quantités de sable. block.thermal-pump.description = La pompe ultime . Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.alloy-smelter.description = Produit un alliage superchargé à l'aide de titane de plomb de silicone et de cuivre. block.conduit.description = tuyau basique permettant le transport de liquide . Marche comme un convoyeur mais avec les liquides. Utile si utilisé avec des extracteurs, des pompes ou d'autres conduits.
block.pulverizer.description = Écrase la pierre pour en faire du sable. Utile quand il y a un manque de sable naturel. block.pulse-conduit.description = tuyau avancé permettant le transport de liquide . Transporte les liquides plus rapidement et en stocke plus que les tuyaux standards.
block.pyratite-mixer.description = Mélange charbon, plomb et sable en l'hautement inflammable pyratite. block.liquid-router.description = Accepte les liquide en une direction et les rejete de tout les côtés équitablement. Peut aussi stocker une certaine quantité de liquide. Utile pour envoyer un liquide à plusieurs endroits.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un mélange explosif moins inflammable mais plus explosif que la pyratite. block.liquid-tank.description = Stocke une grande quantité de liquides . Utile pour réguler la sortie quand la demande est inconstante ou comme sécurité pour refroidir des batiments important.
block.cryofluidmixer.description = Combine de l'eau et du titane en un liquide cryogénique bien plus efficace pour refroidir. block.liquid-junction.description = Agit comme une intersection pour deux conduits se croisant.Utile si deux conduits amènent différents liquides à différents endroits.
block.melter.description = chauffe de la pierre à de très hautes températures pour obtenir de la lave. block.bridge-conduit.description = bloc de transport de liquide avancé . Permet le transport de liquides jusqu'à 3 blocs de n'importe quel terrain ou batiment .
block.incinerator.description = Permet de se débarasser de n'importe quel objet ou liquide en exces . block.phase-conduit.description = tuyau très avancé permettant le transport de liquide. Utilise de l'énergie pour téléporter les liquides à un autre tuyau phasé sur une longue distance.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expose la pierre à de l'eau sous pression afin d'obtenir différents minéraux contenus dansla pierre.
block.power-node.description = Transmet l'énergie aux transmetteurs énergétiques connectés . Jusqu'à quatre sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. Le transmetteur recevra de l'énergie ou le transmettra à n'importe quel batiment adjacent. block.power-node.description = Transmet l'énergie aux transmetteurs énergétiques connectés . Jusqu'à quatre sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. Le transmetteur recevra de l'énergie ou le transmettra à n'importe quel batiment adjacent.
block.power-node-large.description = A un plus grand rayon que le transmetteur énergétique standard et jusqu'à six sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. block.power-node-large.description = A un plus grand rayon que le transmetteur énergétique standard et jusqu'à six sources d'énergie, consommateurs ou transmetteurs peuvent être connectés.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stocke l'énergie quand elle est en abondance et le distribue si il y a trop peu d'énergie tant qu'il lui reste de l'énergie. block.battery.description = Stocke l'énergie quand elle est en abondance et le distribue si il y a trop peu d'énergie tant qu'il lui reste de l'énergie.
block.battery-large.description = Stocke bien plus d'énergie qu'une batterie normale. block.battery-large.description = Stocke bien plus d'énergie qu'une batterie normale.
block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables. block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables.
block.turbine-generator.description = Plus efficace qu'un générateur à combustion, mais requiert de l'eau .
block.thermal-generator.description = Génère une grande quantité d'énergie à partir de lave . block.thermal-generator.description = Génère une grande quantité d'énergie à partir de lave .
block.turbine-generator.description = Plus efficace qu'un générateur à combustion, mais requiert de l'eau .
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Un générateur thermo-électrique à radioisotope qui ne demande pas de refroidissement mais produit moins d'énergie qu'un réacteur à Thorium.
block.solar-panel.description = Génère une faible quantité d'énergie . block.solar-panel.description = Génère une faible quantité d'énergie .
block.solar-panel-large.description = Génère bien plus d'énergie qu'un panneau solaire standard, Mais est aussi bien plus cher à construire. block.solar-panel-large.description = Génère bien plus d'énergie qu'un panneau solaire standard, Mais est aussi bien plus cher à construire.
block.thorium-reactor.description = Génère énormément d'énergie à l'aide de la radioactivité du thorium. Requiert néanmoins un refroidissement constant. Explosera violemment en cas de surchauffe. block.thorium-reactor.description = Génère énormément d'énergie à l'aide de la radioactivité du thorium. Requiert néanmoins un refroidissement constant. Explosera violemment en cas de surchauffe.
block.rtg-generator.description = Un générateur thermo-électrique à radioisotope qui ne demande pas de refroidissement mais produit moins d'énergie qu'un réacteur à Thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Décharge des objets depuis des conteneurs, coffres-forts ou de la base sur un convoyeur ou directement dans un bloc adjacent . Le type d'objet peut être changé en appuyant sur le déchargeur.
block.container.description = Stocke un petit nombre d'objet . Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le conteneur.
block.vault.description = Stocke un grand nombre d'objets. Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le coffre-fort.
block.mechanical-drill.description = Une foreuse de faible coût. Si elle est placée sur à un endroit approprié, produit des matériaux lentement à l'infini. block.mechanical-drill.description = Une foreuse de faible coût. Si elle est placée sur à un endroit approprié, produit des matériaux lentement à l'infini.
block.pneumatic-drill.description = Une foreuse amélioré plus rapide et capable de forer des matériaux plus dur grâce à l'usage de vérins à air comprimé. block.pneumatic-drill.description = Une foreuse amélioré plus rapide et capable de forer des matériaux plus dur grâce à l'usage de vérins à air comprimé.
block.laser-drill.description = Permet de forer bien plus vite grâce à la technologie laser, cela demande néanmoins de l'énergie . Additionnellement, le thorium, un matériau radioactif, peut-être récupéré avec cette foreuse. block.laser-drill.description = Permet de forer bien plus vite grâce à la technologie laser, cela demande néanmoins de l'énergie . Additionnellement, le thorium, un matériau radioactif, peut-être récupéré avec cette foreuse.
@@ -909,39 +982,43 @@ block.blast-drill.description = La Foreuse ultime . Demande une grande quantité
block.water-extractor.description = Extrait l'eau des nappes phréatiques. Utile quand il n'y a pas d'eau à proximité. block.water-extractor.description = Extrait l'eau des nappes phréatiques. Utile quand il n'y a pas d'eau à proximité.
block.cultivator.description = Cultive le sol avec de l'eau afin d'obtenir de la biomasse. block.cultivator.description = Cultive le sol avec de l'eau afin d'obtenir de la biomasse.
block.oil-extractor.description = Utilise une grande quantité d'énergie afin d'extraire du pétrole du sable . Utile quand il n'y a pas de lacs de pétrole à proximité. block.oil-extractor.description = Utilise une grande quantité d'énergie afin d'extraire du pétrole du sable . Utile quand il n'y a pas de lacs de pétrole à proximité.
block.trident-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un bombardier lourd raisonnablement cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un intercepteur rapide et puissant avec des armes électriques.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un large vaisseau cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha de support qui peut soigner les batiments et unités alliées.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.vault.description = Stocke un grand nombre d'objets. Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le coffre-fort.
block.delta-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha rapide mais peu résistant fait pour les stratégies de harcèlement.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.container.description = Stocke un petit nombre d'objet . Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le conteneur.
block.omega-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha cuirassé et large, fait pour les assauts frontaux .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.unloader.description = Décharge des objets depuis des conteneurs, coffres-forts ou de la base sur un convoyeur ou directement dans un bloc adjacent . Le type d'objet peut être changé en appuyant sur le déchargeur.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = une petite tourelle avec un coût faible .
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = une petite tourelle d'artillerie.
block.wave.description = une tourelle de taille moyenne tirant rapidement des bulles de liquide .
block.lancer.description = une tourelle de taille moyenne tirant des rayons chargés en électricité.
block.arc.description = une petite tourelle tirant des arcs électrques vers les ennemis.
block.swarmer.description = une tourelle de taille moyenne qui tire des missiles qui se dispersent.
block.salvo.description = une tourelle de taille moyenne qui tire par salves.
block.fuse.description = Une grande tourelle qui tire de puissants rayons lasers avec une faible portée.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs tirs simultanément.
block.cyclone.description = Une grande tourelle tirant rapidement ... très rapidement .
block.spectre.description = Une grande tourelle qui tire deux puissantes balles simultanément.
block.meltdown.description = Une grande tourelle tirant de puissants rayons lasers avec une grande portée.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produit des petits drones qui réparent les batiments et minent des matériaux. block.spirit-factory.description = Produit des petits drones qui réparent les batiments et minent des matériaux.
block.phantom-factory.description = Produit des drones avancés qui sont bien plus efficaces que les drones spirituels. block.phantom-factory.description = Produit des drones avancés qui sont bien plus efficaces que les drones spirituels.
block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi. block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi.
block.ghoul-factory.description = Produit des bombardiers lourds. block.ghoul-factory.description = Produit des bombardiers lourds.
block.revenant-factory.description = Produit des unités terrestres lourdes avec des lasers.
block.dagger-factory.description = Produit des unités terrestres basiques. block.dagger-factory.description = Produit des unités terrestres basiques.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produit des unités terrestres avancées et cuirassées. block.titan-factory.description = Produit des unités terrestres avancées et cuirassées.
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde . block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde .
block.revenant-factory.description = Produit des unités terrestres lourdes avec des lasers.
block.repair-point.description = Soigne en continu l'unité blessée la plus proche tant qu'elle est à sa portée. block.repair-point.description = Soigne en continu l'unité blessée la plus proche tant qu'elle est à sa portée.
block.conduit.description = tuyau basique permettant le transport de liquide . Marche comme un convoyeur mais avec les liquides. Utile si utilisé avec des extracteurs, des pompes ou d'autres conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = tuyau avancé permettant le transport de liquide . Transporte les liquides plus rapidement et en stocke plus que les tuyaux standards. block.delta-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha rapide mais peu résistant fait pour les stratégies de harcèlement.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.phase-conduit.description = tuyau très avancé permettant le transport de liquide. Utilise de l'énergie pour téléporter les liquides à un autre tuyau phasé sur une longue distance. block.tau-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha de support qui peut soigner les batiments et unités alliées.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.liquid-router.description = Accepte les liquide en une direction et les rejete de tout les côtés équitablement. Peut aussi stocker une certaine quantité de liquide. Utile pour envoyer un liquide à plusieurs endroits. block.omega-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha cuirassé et large, fait pour les assauts frontaux .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.liquid-tank.description = Stocke une grande quantité de liquides . Utile pour réguler la sortie quand la demande est inconstante ou comme sécurité pour refroidir des batiments important. block.javelin-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un intercepteur rapide et puissant avec des armes électriques.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.liquid-junction.description = Agit comme une intersection pour deux conduits se croisant.Utile si deux conduits amènent différents liquides à différents endroits. block.trident-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un bombardier lourd raisonnablement cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.bridge-conduit.description = bloc de transport de liquide avancé . Permet le transport de liquides jusqu'à 3 blocs de n'importe quel terrain ou batiment . block.glaive-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un large vaisseau cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.mechanical-pump.description = Une pompe de faible prix pompant lentement, mais ne consomme pas d'énergie.
block.rotary-pump.description = Une pompe avancée qui double sa vitesse en utilisant de l'énergie.
block.thermal-pump.description = La pompe ultime . Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.router.description = Accepte les objets depuis une ou plus directions et le renvoie dans n'importe quelle direction. Utile pour séparer une chaîne de convoyeurs en plusieurs.[accent]Le seul et l'Unique[]
block.distributor.description = Un routeur avancé qui sépare les objets jusqu'à 7 autres directions équitablement.
block.bridge-conveyor.description = bloc de transport avancé permettant de traverser jusqu'à 3 blocs de n'importe quel terrain ou batiment.
block.item-source.description = Produit des objets à l'infini. Bac à sable uniquement .
block.liquid-source.description = Source de liquide infinie . Bac à sable uniquement.
block.item-void.description = Désintègre n'importe quel objet qui va à l'intérieur sans utiliser d'énergie. Bac à sable uniquement.
block.power-source.description = Produit de l'énergie à l'infini. Bac à sable uniquement.
block.power-void.description = Supprime toute l'énergie allant à l'intérieur.Bac à sable uniquement
liquid.water.description = Couramment utilisé pour le refroidissement et le traitement des déchets.
liquid.oil.description = Peut être brûlé, utilisé comme explosif ou comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -4,6 +4,7 @@ contributors = Traducteurs et contributeurs
discord = Rejoignez le discord de Mindustry ! discord = Rejoignez le discord de Mindustry !
link.discord.description = Le discord officiel de Mindustry link.discord.description = Le discord officiel de Mindustry
link.github.description = Code source du jeu link.github.description = Code source du jeu
link.changelog.description = List of update changes
link.dev-builds.description = Versions instables de développement link.dev-builds.description = Versions instables de développement
link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées. link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées.
link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web
@@ -32,7 +33,6 @@ level.mode = Mode de jeu:
showagain = Ne plus montrer la prochaine fois. showagain = Ne plus montrer la prochaine fois.
coreattack = <Le base subis une attaque> coreattack = <Le base subis une attaque>
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
outofbounds = [[ HORS LIMITES ]\n[]auto-destruction dans {0}
database = Base de données database = Base de données
savegame = Sauvegarder la partie savegame = Sauvegarder la partie
loadgame = Charger la partie loadgame = Charger la partie
@@ -95,7 +95,6 @@ server.admins = Administrateurs
server.admins.none = Aucun administrateurs trouvé ! server.admins.none = Aucun administrateurs trouvé !
server.add = Ajouter un serveur server.add = Ajouter un serveur
server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ? server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ?
server.hostname = Hôte: {0}
server.edit = Modifier le serveur server.edit = Modifier le serveur
server.outdated = [crimson]Serveur obsolète ![] server.outdated = [crimson]Serveur obsolète ![]
server.outdated.client = [crimson]Client obsolète ![] server.outdated.client = [crimson]Client obsolète ![]
@@ -156,13 +155,6 @@ openlink = Ouvrir le lien
copylink = Copier le lien copylink = Copier le lien
back = Retour back = Retour
quit.confirm = Êtes-vous sûr de vouloir quitter? quit.confirm = Êtes-vous sûr de vouloir quitter?
changelog.title = Notes de mise à jour
changelog.loading = Récupération des notes de mise à jour...
changelog.error.android = [accent]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures!\nCeci est dû à un bug interne à Android.
changelog.error.ios = [accent]Les notes de mise à jour ne sont actuellement pas supportée sur IOS.
changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
changelog.current = [yellow][[Version actuelle]
changelog.latest = [accent][[Dernière version]
loading = [accent]Chargement... loading = [accent]Chargement...
saving = [accent]Sauvegarde... saving = [accent]Sauvegarde...
wave = [accent]Vague {0} wave = [accent]Vague {0}
@@ -192,7 +184,9 @@ editor.author = Auteur:
editor.description = Description: editor.description = Description:
editor.waves = Vagues: editor.waves = Vagues:
editor.rules = Règles: editor.rules = Règles:
editor.generation = Generation:
editor.ingame = Modifier en jeu editor.ingame = Modifier en jeu
editor.newmap = New Map
waves.title = Vagues waves.title = Vagues
waves.remove = Retirer waves.remove = Retirer
waves.never = <jamais> waves.never = <jamais>
@@ -207,13 +201,13 @@ waves.copy = Copier dans le Presse-papiers
waves.load = Coller depuis le Presse-papiers waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers. waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées. waves.copied = Vagues copiées.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Par défaut> editor.default = [LIGHT_GRAY]<Par défaut>
edit = Modifier... edit = Modifier...
editor.name = Nom: editor.name = Nom:
editor.spawn = Ajouter une unité editor.spawn = Ajouter une unité
editor.removeunit = Retirer l'unité editor.removeunit = Retirer l'unité
editor.teams = Équipes editor.teams = Équipes
editor.elevation = Élévation
editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0} editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0} editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorimage = C'est une image, pas une carte. Ne changez pas les extensions en espérant que cela fonctionne.\n\nSi vous souhaitez importer une carte, utilisez le bouton "importer une carte" dans l'éditeur. editor.errorimage = C'est une image, pas une carte. Ne changez pas les extensions en espérant que cela fonctionne.\n\nSi vous souhaitez importer une carte, utilisez le bouton "importer une carte" dans l'éditeur.
@@ -251,11 +245,31 @@ editor.mapname = Nom de la carte:
editor.overwrite = [accent]Attention!\nCela écrasera une carte existante. editor.overwrite = [accent]Attention!\nCela écrasera une carte existante.
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.selectmap = Sélectionnez une carte à charger: editor.selectmap = Sélectionnez une carte à charger:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation filter.distort = Déformation
filter.noise = Bruit filter.noise = Bruit
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerai filter.ore = Minerai
filter.rivernoise = Bruit des rivières filter.rivernoise = Bruit des rivières
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersement filter.scatter = Dispersement
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Échelle filter.option.scale = Échelle
@@ -265,8 +279,10 @@ filter.option.threshold = Seuil
filter.option.circle-scale = Échelle du cercle filter.option.circle-scale = Échelle du cercle
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Diminution filter.option.falloff = Diminution
filter.option.angle = Angle
filter.option.block = Bloc filter.option.block = Bloc
filter.option.floor = Sol filter.option.floor = Sol
filter.option.flooronto = Target Floor
filter.option.wall = Mur filter.option.wall = Mur
filter.option.ore = Minerai filter.option.ore = Minerai
filter.option.floor2 = Sol secondaire filter.option.floor2 = Sol secondaire
@@ -277,6 +293,7 @@ width = Largeur:
height = Hauteur: height = Hauteur:
menu = Menu menu = Menu
play = Jouer play = Jouer
campaign = Campaign
load = Charger load = Charger
save = Sauvegarder save = Sauvegarder
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée. zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
zone.resources = Ressources détectées: zone.resources = Ressources détectées:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Ajouter... add = Ajouter...
boss.health = Vie du BOSS boss.health = Vie du BOSS
connectfail = [crimson]Échec de la connexion au serveur: [accent]{0} connectfail = [crimson]Échec de la connexion au serveur: [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Déjà connecté.
error.mapnotfound = Fichier de carte introuvable ! error.mapnotfound = Fichier de carte introuvable !
error.io = Network I/O error. error.io = Network I/O error.
error.any = Erreur réseau inconnue. error.any = Erreur réseau inconnue.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Première Bataille zone.groundZero.name = Première Bataille
zone.desertWastes.name = Déchets du désert zone.desertWastes.name = Déchets du désert
zone.craters.name = Les Cratères zone.craters.name = Les Cratères
@@ -328,6 +349,22 @@ zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Surcroissance zone.overgrowth.name = Surcroissance
zone.tarFields.name = Champs de goudron zone.tarFields.name = Champs de goudron
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Langage settings.language = Langage
settings.reset = Valeur par défaut. settings.reset = Valeur par défaut.
settings.rebind = Réatttribuer settings.rebind = Réatttribuer
@@ -346,12 +383,14 @@ no = Non
info.title = Info info.title = Info
error.title = [crimson]Une erreur s'est produite error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite error.crashtitle = Une erreur s'est produite
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Ressource(s) requise(s) blocks.input = Ressource(s) requise(s)
blocks.output = Ressource(s) produite(s) blocks.output = Ressource(s) produite(s)
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]Inconnu block.unknown = [LIGHT_GRAY]Inconnu
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
blocks.damage = Damage
blocks.targetsair = Cible les unités aériennes blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Cible les unités terrestres blocks.targetsground = Cible les unités terrestres
blocks.itemsmoved = Vitesse de déplacement blocks.itemsmoved = Vitesse de déplacement
@@ -427,9 +466,11 @@ setting.animatedshields.name = Boucliers Animés
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[] setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs d'alliés setting.indicators.name = Indicateurs d'alliés
setting.autotarget.name = Visée automatique setting.autotarget.name = Visée automatique
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = Vide setting.fpscap.none = Vide
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal
setting.difficulty.training = Entraînement setting.difficulty.training = Entraînement
setting.difficulty.easy = Facile setting.difficulty.easy = Facile
@@ -456,7 +497,11 @@ setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer des rapports d'incident anonymement. setting.crashreport.name = Envoyer des rapports d'incident anonymement.
setting.chatopacity.name = Opacité du tchat setting.chatopacity.name = Opacité du tchat
setting.playerchat.name = Afficher le tchat en jeu setting.playerchat.name = Afficher le tchat en jeu
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Paramétrer les touches keybind.title = Paramétrer les touches
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Général category.general.name = Général
category.view.name = Voir category.view.name = Voir
category.multiplayer.name = Multijoueur category.multiplayer.name = Multijoueur
@@ -505,6 +550,7 @@ mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies rules.infiniteresources = Ressources infinies
rules.wavetimer = Temps de vague rules.wavetimer = Temps de vague
rules.waves = Vague rules.waves = Vague
rules.attack = Attack Mode
rules.enemyCheat = Ressources infinies pour l'IA rules.enemyCheat = Ressources infinies pour l'IA
rules.unitdrops = Uniter Drops rules.unitdrops = Uniter Drops
rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités
@@ -533,36 +579,21 @@ content.unit.name = Unités
content.block.name = Blocs content.block.name = Blocs
content.mech.name = Mécha content.mech.name = Mécha
item.copper.name = Cuivre item.copper.name = Cuivre
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.name = Plomb item.lead.name = Plomb
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.coal.name = Charbon item.coal.name = Charbon
item.coal.description = Un carburant commun et facile à obtenir.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titane item.titanium.name = Titane
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.silicon.name = Silicone item.silicon.name = Silicone
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.name = Alliage superchargé item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.name = Bulbe sporifère item.spore-pod.name = Bulbe sporifère
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.sand.name = Sable item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif item.blast-compound.name = Mélange explosif
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
item.metaglass.name = Métaverre item.metaglass.name = Métaverre
item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
item.scrap.name = Ferraille item.scrap.name = Ferraille
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
liquid.water.name = Eau liquid.water.name = Eau
liquid.slag.name = Scorie liquid.slag.name = Scorie
liquid.oil.name = Pétrole liquid.oil.name = Pétrole
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Liquide Cryogénique
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Fusil automatique mech.alpha-mech.weapon = Fusil automatique
mech.alpha-mech.ability = Essaim de drone mech.alpha-mech.ability = Essaim de drone
mech.alpha-mech.description = Le mécha standard. A une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour des faire des dégâts supplémentaires.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc électrique mech.delta-mech.weapon = Arc électrique
mech.delta-mech.ability = Décharge mech.delta-mech.ability = Décharge
mech.delta-mech.description = Un mécha rapide avec une armure légère fait pour des tactiques de harcèlements. Il fait par contre peu de dégâts au structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restructurant mech.tau-mech.weapon = Laser restructurant
mech.tau-mech.ability = Explosion réparante mech.tau-mech.ability = Explosion réparante
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.name = Oméga mech.omega-mech.name = Oméga
mech.omega-mech.weapon = Essaim de missiles auto-guidés mech.omega-mech.weapon = Essaim de missiles auto-guidés
mech.omega-mech.ability = Armure mech.omega-mech.ability = Armure
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.name = Dard mech.dart-ship.name = Dard
mech.dart-ship.weapon = Pistolet automatique mech.dart-ship.weapon = Pistolet automatique
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger, il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Un vaisseau qui bien que lent au départ peut accélerer pour atteindre de très grandes vitesses et voler jusqu'au avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.javelin-ship.weapon = Missiles explosifs autoguidés mech.javelin-ship.weapon = Missiles explosifs autoguidés
mech.javelin-ship.ability = Décharge de propulseur mech.javelin-ship.ability = Décharge de propulseur
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé
mech.trident-ship.weapon = Largage de bombe mech.trident-ship.weapon = Largage de bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
item.explosiveness = [LIGHT_GRAY]Explosivité: {0} item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
item.flammability = [LIGHT_GRAY]Inflammabilité: {0} item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0} liquid.temperature = [LIGHT_GRAY]Température: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Herbe block.grass.name = Herbe
block.salt.name = Sel block.salt.name = Sel
block.saltrocks.name = Roches de sel block.saltrocks.name = Roches de sel
@@ -621,6 +645,7 @@ block.spore-pine.name = Pin sporifère
block.sporerocks.name = Roche sporifère block.sporerocks.name = Roche sporifère
block.rock.name = Roche block.rock.name = Roche
block.snowrock.name = Roche enneigée block.snowrock.name = Roche enneigée
block.snow-pine.name = Snow Pine
block.shale.name = Schiste block.shale.name = Schiste
block.shale-boulder.name = Rocher de schiste block.shale-boulder.name = Rocher de schiste
block.moss.name = Mousse block.moss.name = Mousse
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Enorme mur de ferraille
block.scrap-wall-gigantic.name = Gigantesque mur de ferraille block.scrap-wall-gigantic.name = Gigantesque mur de ferraille
block.thruster.name = Propulseur block.thruster.name = Propulseur
block.kiln.name = Four a métaverre block.kiln.name = Four a métaverre
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.graphite-press.name = Presse à graphite block.graphite-press.name = Presse à graphite
block.multi-press.name = Multi-Presse block.multi-press.name = Multi-Presse
block.constructing = {0}\n[LIGHT_GRAY](En construction) block.constructing = {0}\n[LIGHT_GRAY](En construction)
@@ -702,9 +726,7 @@ block.junction.name = Junction
block.router.name = Routeur block.router.name = Routeur
block.distributor.name = [accent]Distributeur[] block.distributor.name = [accent]Distributeur[]
block.sorter.name = Trieur block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de silicone block.silicon-smelter.name = Fonderie de silicone
block.phase-weaver.name = Tisseur à phase block.phase-weaver.name = Tisseur à phase
block.pulverizer.name = Pulvérisateur block.pulverizer.name = Pulvérisateur
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mixeur à explosion
block.solar-panel.name = Panneau solaire block.solar-panel.name = Panneau solaire
block.solar-panel-large.name = Grand panneau solaire block.solar-panel-large.name = Grand panneau solaire
block.oil-extractor.name = Extracteur de pétrol block.oil-extractor.name = Extracteur de pétrol
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Usine de "Drones spirituels" block.spirit-factory.name = Usine de "Drones spirituels"
block.phantom-factory.name = Usine de "Drones fantômes" block.phantom-factory.name = Usine de "Drones fantômes"
block.wraith-factory.name = Usine de "Combattants spectraux" block.wraith-factory.name = Usine de "Combattants spectraux"
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Conteneur block.container.name = Conteneur
block.launch-pad.name = Rampe de lancement block.launch-pad.name = Rampe de lancement
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.name = Grande rampe de lancement block.launch-pad-large.name = Grande rampe de lancement
team.blue.name = Bleu team.blue.name = Bleu
team.red.name = Rouge team.red.name = Rouge
@@ -803,20 +825,14 @@ team.none.name = Gris
team.green.name = Vert team.green.name = Vert
team.purple.name = Violet team.purple.name = Violet
unit.spirit.name = Drone spirituel unit.spirit.name = Drone spirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Fantôme unit.phantom.name = Drone Fantôme
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.name = Poignard unit.dagger.name = Poignard
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.name = Chenille unit.crawler.name = Chenille
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.ghoul.name = Bombardier goule unit.ghoul.name = Bombardier goule
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.wraith.name = Combattant spectral unit.wraith.name = Combattant spectral
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.fortress.name = Forteresse unit.fortress.name = Forteresse
unit.fortress.description = Une unité terrestre d'artillerie lourde.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base.\nDétruisez la avec votre unité et des méchas "Poignard". tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base.\nDétruisez la avec votre unité et des méchas "Poignard".
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.coal.description = Un carburant commun et facile à obtenir.
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.
mech.alpha-mech.description = Le mécha standard. A une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour des faire des dégâts supplémentaires.
mech.delta-mech.description = Un mécha rapide avec une armure légère fait pour des tactiques de harcèlements. Il fait par contre peu de dégâts au structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger, il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.description = Un vaisseau qui bien que lent au départ peut accélerer pour atteindre de très grandes vitesses et voler jusqu'au avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.fortress.description = Une unité terrestre d'artillerie lourde.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF)
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable.
block.alloy-smelter.description = Produit un alliage de surtension à partir de titane, plomb, silicium et cuivre.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif.
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.spore-press.description = Comprime les gousses de spores en huile.
block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque de sable naturel.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues. block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles. block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis. block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.
block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles. block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles.
block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes. block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes.
@@ -854,54 +936,45 @@ block.surge-wall.description = Le bloc défensif le plus puissant.\nPeu de chanc
block.surge-wall-large.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.\nS'étend sur plusieurs tuiles. block.surge-wall-large.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.\nS'étend sur plusieurs tuiles.
block.door.description = Une petite porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer. block.door.description = Une petite porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.
block.door-large.description = Une grande porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.\nS'étend sur plusieurs tuiles. block.door-large.description = Une grande porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.\nS'étend sur plusieurs tuiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Guérit périodiquement les bâtiments situés à proximité. block.mend-projector.description = Guérit périodiquement les bâtiments situés à proximité.
block.overdrive-projector.description = Augmente la vitesse des bâtiments à proximité, comme les foreuses et les convoyeurs. block.overdrive-projector.description = Augmente la vitesse des bâtiments à proximité, comme les foreuses et les convoyeurs.
block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles. block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles.
block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi. block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.hail.description = Une petite tourelle d'artillerie.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
block.wave.description = Une tourelle de taille moyenne à tir rapide qui tire des bulles de liquide.
block.salvo.description = Une tourelle de taille moyenne qui tire des coups de salves.
block.swarmer.description = Une tourelle de taille moyenne qui tire des missiles éclatés.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs coups simultanément.
block.cyclone.description = Une grande tourelle à tir rapide.
block.fuse.description = Une grande tourelle qui tire de puissants faisceaux à courte portée.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.conveyor.description = Bloc de transport d'articles standard.\nDéplace les objets et les déposes automatiquement dans des tourelles ou des usines. Rotatif. block.conveyor.description = Bloc de transport d'articles standard.\nDéplace les objets et les déposes automatiquement dans des tourelles ou des usines. Rotatif.
block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDéplace les articles plus rapidement que les convoyeurs standard. block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDéplace les articles plus rapidement que les convoyeurs standard.
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents. block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents.
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance. block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF) block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane. block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable. block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.alloy-smelter.description = Produit un alliage de surtension à partir de titane, plomb, silicium et cuivre. block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits.
block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque de sable naturel. block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard.
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable. block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif. block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement. block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave. block.bridge-conduit.description = Bloc de transport de liquide avancé. Permet de transporter des liquides jusqu'à 3 tuiles de n'importe quel terrain ou bâtiment.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès. block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux.
block.spore-press.description = Comprime les gousses de spores en huile.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents. block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents.
block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum. block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité. block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité.
block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire. block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire.
block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables. block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables.
block.turbine-generator.description = Plus efficace qu'un générateur de combustion, mais nécessite de l'eau supplémentaire.
block.thermal-generator.description = Génère une grande quantité d'énergie grâce à la lave. block.thermal-generator.description = Génère une grande quantité d'énergie grâce à la lave.
block.turbine-generator.description = Plus efficace qu'un générateur de combustion, mais nécessite de l'eau supplémentaire.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Générateur thermoélectrique à radio-isotopes ne nécessitant pas de refroidissement mais fournissant moins d'énergie qu'un réacteur à thorium.
block.solar-panel.description = Fournit une petite quantité d'énergie grâce au soleil. block.solar-panel.description = Fournit une petite quantité d'énergie grâce au soleil.
block.solar-panel-large.description = Fournit une bien meilleure alimentation qu'un panneau solaire standard, mais coûte également beaucoup plus cher à construire. block.solar-panel-large.description = Fournit une bien meilleure alimentation qu'un panneau solaire standard, mais coûte également beaucoup plus cher à construire.
block.thorium-reactor.description = Génère d'énormes quantités d'énergie à partir de thorium hautement radioactif. Nécessite un refroidissement constant.\nExplose violemment si des quantités insuffisantes de liquide de refroidissement ne sont pas fournies. block.thorium-reactor.description = Génère d'énormes quantités d'énergie à partir de thorium hautement radioactif. Nécessite un refroidissement constant.\nExplose violemment si des quantités insuffisantes de liquide de refroidissement ne sont pas fournies.
block.rtg-generator.description = Générateur thermoélectrique à radio-isotopes ne nécessitant pas de refroidissement mais fournissant moins d'énergie qu'un réacteur à thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Décharge des articles d'un conteneur, d'une chambre forte ou d'un noyau sur un convoyeur ou directement dans un bloc adjacent.\nLe type d'élément à décharger peut être modifié en tapotant sur le déchargeur.
block.container.description = Stocke une petite quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du conteneur.
block.vault.description = Stocke une grande quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du coffre-fort.
block.mechanical-drill.description = Un extracteur bon marché. Lorsqu'il est placé sur des carreaux appropriés, les objets sortent à un rythme lent et indéfiniment. block.mechanical-drill.description = Un extracteur bon marché. Lorsqu'il est placé sur des carreaux appropriés, les objets sortent à un rythme lent et indéfiniment.
block.pneumatic-drill.description = Un extracteur améliorée, plus rapide et capable de traiter des matériaux plus durs en utilisant la pression atmosphérique. block.pneumatic-drill.description = Un extracteur améliorée, plus rapide et capable de traiter des matériaux plus durs en utilisant la pression atmosphérique.
block.laser-drill.description = Permet de forer encore plus rapidement grâce à la technologie laser, mais nécessite de l'énergie. De plus, le thorium radioactif peut être récupéré avec cet extracteur. block.laser-drill.description = Permet de forer encore plus rapidement grâce à la technologie laser, mais nécessite de l'énergie. De plus, le thorium radioactif peut être récupéré avec cet extracteur.
@@ -909,39 +982,43 @@ block.blast-drill.description = L'extracteur ultime. Nécessite de grandes quant
block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité. block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité.
block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter. block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter.
block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité. block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité.
block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un centre de support capable de soigner les bâtiments et unités amis.\nUtilisez la plate-forme en tapotant deux fois dessus. block.vault.description = Stocke une grande quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du coffre-fort.
block.delta-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un méchant rapide, légèrement blindé, conçu pour les attaques à la volée.\nUtilisez la plate-forme en tapotant deux fois dessus. block.container.description = Stocke une petite quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du conteneur.
block.omega-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un mech encombrant et bien blindé, conçu pour les assauts de première ligne.\nUtilisez la plate-forme en tapotant deux fois dessus. block.unloader.description = Décharge des articles d'un conteneur, d'une chambre forte ou d'un noyau sur un convoyeur ou directement dans un bloc adjacent.\nLe type d'élément à décharger peut être modifié en tapotant sur le déchargeur.
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Une petite tourelle d'artillerie.
block.wave.description = Une tourelle de taille moyenne à tir rapide qui tire des bulles de liquide.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.swarmer.description = Une tourelle de taille moyenne qui tire des missiles éclatés.
block.salvo.description = Une tourelle de taille moyenne qui tire des coups de salves.
block.fuse.description = Une grande tourelle qui tire de puissants faisceaux à courte portée.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs coups simultanément.
block.cyclone.description = Une grande tourelle à tir rapide.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produit des drones légers qui extraient du minerai et réparent des blocs. block.spirit-factory.description = Produit des drones légers qui extraient du minerai et réparent des blocs.
block.phantom-factory.description = Produit des unités de drones avancées qui sont nettement plus efficaces qu'un drone spirituel. block.phantom-factory.description = Produit des unités de drones avancées qui sont nettement plus efficaces qu'un drone spirituel.
block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi. block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi.
block.ghoul-factory.description = Produit des tapis de bombardiers lourds. block.ghoul-factory.description = Produit des tapis de bombardiers lourds.
block.revenant-factory.description = Produit des unités terrestres laser lourdes.
block.dagger-factory.description = Produit des unités terrestres de base. block.dagger-factory.description = Produit des unités terrestres de base.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produit des unités terrestres avancées et blindées. block.titan-factory.description = Produit des unités terrestres avancées et blindées.
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde. block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde.
block.revenant-factory.description = Produit des unités terrestres laser lourdes.
block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité. block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité.
block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard. block.delta-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un méchant rapide, légèrement blindé, conçu pour les attaques à la volée.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux. block.tau-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un centre de support capable de soigner les bâtiments et unités amis.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles. block.omega-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un mech encombrant et bien blindé, conçu pour les assauts de première ligne.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux. block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents. block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.bridge-conduit.description = Bloc de transport de liquide avancé. Permet de transporter des liquides jusqu'à 3 tuiles de n'importe quel terrain ou bâtiment. block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.
block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -4,6 +4,7 @@ contributors = Translator dan Kontributor
discord = Bergabung di Discord Mindustry! discord = Bergabung di Discord Mindustry!
link.discord.description = Discord Mindustry resmi link.discord.description = Discord Mindustry resmi
link.github.description = Sumber kode permainan link.github.description = Sumber kode permainan
link.changelog.description = List of update changes
link.dev-builds.description = Bentuk pengembangan (kurang stabil) link.dev-builds.description = Bentuk pengembangan (kurang stabil)
link.trello.description = Papan Trello resmi untuk fitur terencana link.trello.description = Papan Trello resmi untuk fitur terencana
link.itch.io.description = Halaman itch.io dengan PC download dan versi web link.itch.io.description = Halaman itch.io dengan PC download dan versi web
@@ -15,7 +16,6 @@ screenshot.invalid = Peta terlalu besar, tidak cukp memori untuk menangkap layar
gameover = Permainan Habis gameover = Permainan Habis
gameover.pvp = Tim[accent] {0}[] menang! gameover.pvp = Tim[accent] {0}[] menang!
highscore = [accent]Rekor Baru! highscore = [accent]Rekor Baru!
stat.wave = Gelombang Terkalahkan:[accent] {0} stat.wave = Gelombang Terkalahkan:[accent] {0}
stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0} stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0}
stat.built = Jumlah Blok yang Dibangun:[accent] {0} stat.built = Jumlah Blok yang Dibangun:[accent] {0}
@@ -23,10 +23,8 @@ stat.destroyed = Jumlah Blok Dihancurkan Musuh:[accent] {0}
stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0} stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0}
stat.delivered = Sumber Daya yang Diluncurkan: stat.delivered = Sumber Daya yang Diluncurkan:
stat.rank = Nilai Akhir: [accent]{0} stat.rank = Nilai Akhir: [accent]{0}
placeline = Anda telah memilih sebuah blok.\nAnda bisa[accent] menaruhnya berjejeran[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu ke arah yang dituju.\n\n[scarlet]Cobalah. placeline = Anda telah memilih sebuah blok.\nAnda bisa[accent] menaruhnya berjejeran[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu ke arah yang dituju.\n\n[scarlet]Cobalah.
removearea = Anda telah memilih mode penghancuran.\nAnda bisa[accent] menghancurkan blok dalam sebuah kotak[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu sampai membentuk sebuah area.\n\n[scarlet]Cobalah. removearea = Anda telah memilih mode penghancuran.\nAnda bisa[accent] menghancurkan blok dalam sebuah kotak[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu sampai membentuk sebuah area.\n\n[scarlet]Cobalah.
launcheditems = [accent]Sumber Daya launcheditems = [accent]Sumber Daya
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"? map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
level.highscore = Nilai Tertinggi: [accent]{0} level.highscore = Nilai Tertinggi: [accent]{0}
@@ -35,7 +33,6 @@ level.mode = Mode Permainan:
showagain = Jangkan tampilkan lagi di sesi berikutnya showagain = Jangkan tampilkan lagi di sesi berikutnya
coreattack = < Inti sedang diserang! > coreattack = < Inti sedang diserang! >
nearpoint = [[ [scarlet]TINGGALKAN TITIK JATUH SEGERA[] ]\npenghancuran akan terjadi nearpoint = [[ [scarlet]TINGGALKAN TITIK JATUH SEGERA[] ]\npenghancuran akan terjadi
outofbounds = [[ MELEBIHI BATAS ]\n[]penghancuran diri di {0}
database = Basis Data Inti database = Basis Data Inti
savegame = Simpan Permainan savegame = Simpan Permainan
loadgame = Muat Permainan loadgame = Muat Permainan
@@ -47,6 +44,7 @@ none = <kosong>
minimap = Peta Kecil minimap = Peta Kecil
close = Tutup close = Tutup
quit = Keluar quit = Keluar
maps = Maps
continue = Lanjutkan continue = Lanjutkan
maps.none = [LIGHT_GRAY]Tidak ketemu peta! maps.none = [LIGHT_GRAY]Tidak ketemu peta!
about.button = Tentang about.button = Tentang
@@ -55,6 +53,7 @@ noname = Pilih[accent] nama pemain[] dahulu.
filename = Nama File: filename = Nama File:
unlocked = Konten baru terbuka! unlocked = Konten baru terbuka!
completed = [accent]Terselesaikan completed = [accent]Terselesaikan
techtree = Tech Tree
research.list = [LIGHT_GRAY]Penelitian: research.list = [LIGHT_GRAY]Penelitian:
research = Penelitian research = Penelitian
researched = [LIGHT_GRAY]{0} telah diteliti. researched = [LIGHT_GRAY]{0} telah diteliti.
@@ -96,7 +95,6 @@ server.admins = Admin
server.admins.none = Tidak ada admin! server.admins.none = Tidak ada admin!
server.add = Tambahkan Server server.add = Tambahkan Server
server.delete = Anda yakin ingin menghapus server ini? server.delete = Anda yakin ingin menghapus server ini?
server.hostname = Host: {0}
server.edit = Sunting Server server.edit = Sunting Server
server.outdated = [crimson]Server Kadaluarsa![] server.outdated = [crimson]Server Kadaluarsa![]
server.outdated.client = [crimson]Client Kadaluarsa![] server.outdated.client = [crimson]Client Kadaluarsa![]
@@ -157,13 +155,6 @@ openlink = Buka Tautan
copylink = Salin Tautan copylink = Salin Tautan
back = Kembali back = Kembali
quit.confirm = Apakah Anda yakin ingin keluar? quit.confirm = Apakah Anda yakin ingin keluar?
changelog.title = Changelog
changelog.loading = Mendapatkan changelog...
changelog.error.android = [accent]Perlu diingat bahwa terkadang changelog tidak bekerja di Android 4.4 dan kebawah!\nDikarenakan Internal Android bug.
changelog.error.ios = [accent]Changelog saat ini tidak didukung iOS.
changelog.error = [scarlet]Error mendapatkan changelog!\nCek koneksi internetmu.
changelog.current = [yellow][[Versi Sekarang]
changelog.latest = [accent][[Versi Terbaru]
loading = [accent]Memuat... loading = [accent]Memuat...
saving = [accent]Menyimpan... saving = [accent]Menyimpan...
wave = [accent]Gelombang {0} wave = [accent]Gelombang {0}
@@ -193,7 +184,9 @@ editor.author = Pencipta:
editor.description = Deskripsi: editor.description = Deskripsi:
editor.waves = Gelombang: editor.waves = Gelombang:
editor.rules = Peraturan: editor.rules = Peraturan:
editor.generation = Generation:
editor.ingame = Sunting Dalam Permainan editor.ingame = Sunting Dalam Permainan
editor.newmap = New Map
waves.title = Gelombang waves.title = Gelombang
waves.remove = Hapus waves.remove = Hapus
waves.never = <tidak pernah> waves.never = <tidak pernah>
@@ -208,13 +201,13 @@ waves.copy = Salin ke Papan klip
waves.load = Tempel dari Papan klip waves.load = Tempel dari Papan klip
waves.invalid = Gelombang tidak valid di papan klip. waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin. waves.copied = Gelombang tersalin.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Standar> editor.default = [LIGHT_GRAY]<Standar>
edit = Sunting... edit = Sunting...
editor.name = Nama: editor.name = Nama:
editor.spawn = Munculkan Unit editor.spawn = Munculkan Unit
editor.removeunit = Hapus Unit editor.removeunit = Hapus Unit
editor.teams = Tim editor.teams = Tim
editor.elevation = Ketinggian
editor.errorload = Error memuat file:\n[accent]{0} editor.errorload = Error memuat file:\n[accent]{0}
editor.errorsave = Error menyimpan file:\n[accent]{0} editor.errorsave = Error menyimpan file:\n[accent]{0}
editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting. editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting.
@@ -252,11 +245,31 @@ editor.mapname = Nama Peta:
editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada. editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada.
editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya? editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya?
editor.selectmap = Pilih peta untuk dimuat: editor.selectmap = Pilih peta untuk dimuat:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah. filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah.
filter.distort = Rusakkan filter.distort = Rusakkan
filter.noise = Kebisingan filter.noise = Kebisingan
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Sumber Daya filter.ore = Sumber Daya
filter.rivernoise = Kebisingan Sugnai filter.rivernoise = Kebisingan Sugnai
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Penebaran filter.scatter = Penebaran
filter.terrain = Lahan filter.terrain = Lahan
filter.option.scale = Ukuran filter.option.scale = Ukuran
@@ -266,8 +279,10 @@ filter.option.threshold = Ambang
filter.option.circle-scale = Ukuran Lingkaran filter.option.circle-scale = Ukuran Lingkaran
filter.option.octaves = Oktaf filter.option.octaves = Oktaf
filter.option.falloff = Kemerosotan filter.option.falloff = Kemerosotan
filter.option.angle = Angle
filter.option.block = Blok filter.option.block = Blok
filter.option.floor = Lantai filter.option.floor = Lantai
filter.option.flooronto = Target Floor
filter.option.wall = Dinding filter.option.wall = Dinding
filter.option.ore = Sumber Daya filter.option.ore = Sumber Daya
filter.option.floor2 = Lantai Sekunder filter.option.floor2 = Lantai Sekunder
@@ -278,6 +293,7 @@ width = Lebar:
height = Tinggi: height = Tinggi:
menu = Menu menu = Menu
play = Bermain play = Bermain
campaign = Campaign
load = Memuat load = Memuat
save = Simpan save = Simpan
fps = FPS: {0} fps = FPS: {0}
@@ -289,7 +305,6 @@ tutorial = Tutorial
editor = Penyunting editor = Penyunting
mapeditor = Penyunting Peta mapeditor = Penyunting Peta
donate = Donasi donate = Donasi
abandon = Tinggalkan abandon = Tinggalkan
abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh. abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh.
locked = Dikunci locked = Dikunci
@@ -309,9 +324,11 @@ zone.unlocked = [LIGHT_GRAY]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai. zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka. zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka.
zone.resources = Sumber Daya Terdeteksi: zone.resources = Sumber Daya Terdeteksi:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Menambahkan... add = Menambahkan...
boss.health = Darah Boss boss.health = Darah Boss
connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0} connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0}
error.unreachable = Server tak terjangkau.\nApakah alamatnya benar? error.unreachable = Server tak terjangkau.\nApakah alamatnya benar?
error.invalidaddress = Alamat tidak valid. error.invalidaddress = Alamat tidak valid.
@@ -321,7 +338,7 @@ error.alreadyconnected = Sudah tersambung.
error.mapnotfound = File peta tidak ditemaukan! error.mapnotfound = File peta tidak ditemaukan!
error.io = Error jaringan I/O. error.io = Error jaringan I/O.
error.any = Jaringan error tidak diketahui. error.any = Jaringan error tidak diketahui.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Titik Nol zone.groundZero.name = Titik Nol
zone.desertWastes.name = Gurun Gersang zone.desertWastes.name = Gurun Gersang
zone.craters.name = Kawah zone.craters.name = Kawah
@@ -332,7 +349,22 @@ zone.desolateRift.name = Retakan Terpencil
zone.nuclearComplex.name = Kompleks Produksi Nuklir zone.nuclearComplex.name = Kompleks Produksi Nuklir
zone.overgrowth.name = Pertumbuhan zone.overgrowth.name = Pertumbuhan
zone.tarFields.name = Lahan Ter zone.tarFields.name = Lahan Ter
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Bahasa settings.language = Bahasa
settings.reset = Atur ulang ke Default (standar) settings.reset = Atur ulang ke Default (standar)
settings.rebind = Rebind settings.rebind = Rebind
@@ -351,12 +383,14 @@ no = Tidak
info.title = Info info.title = Info
error.title = [crimson]Sebuah error telah terjadi error.title = [crimson]Sebuah error telah terjadi
error.crashtitle = Sebuah error telah terjadi error.crashtitle = Sebuah error telah terjadi
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Masukan blocks.input = Masukan
blocks.output = Pengeluaran blocks.output = Pengeluaran
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapasitas Tenaga blocks.powercapacity = Kapasitas Tenaga
blocks.powershot = Tenaga/Tembakan blocks.powershot = Tenaga/Tembakan
blocks.damage = Damage
blocks.targetsair = Menargetkan Udara blocks.targetsair = Menargetkan Udara
blocks.targetsground = Menargetkan Darat blocks.targetsground = Menargetkan Darat
blocks.itemsmoved = Kecepatan Gerak blocks.itemsmoved = Kecepatan Gerak
@@ -383,7 +417,6 @@ blocks.inaccuracy = Jarak Melenceng
blocks.shots = Tembakan blocks.shots = Tembakan
blocks.reload = Tembakan/Detik blocks.reload = Tembakan/Detik
blocks.ammo = Amunisi blocks.ammo = Amunisi
bar.drillspeed = Kecepatan Bor: {0}/s bar.drillspeed = Kecepatan Bor: {0}/s
bar.efficiency = Daya Guna: {0}% bar.efficiency = Daya Guna: {0}%
bar.powerbalance = Tenaga: {0}/s bar.powerbalance = Tenaga: {0}/s
@@ -395,7 +428,6 @@ bar.heat = Panas
bar.power = Tenaga bar.power = Tenaga
bar.progress = Perkembangan Pembangunan bar.progress = Perkembangan Pembangunan
bar.spawned = Unit: {0}/{1} bar.spawned = Unit: {0}/{1}
bullet.damage = [stat]{0}[lightgray] kekuatan (dmg) bullet.damage = [stat]{0}[lightgray] kekuatan (dmg)
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak
bullet.incendiary = [stat]pembakar bullet.incendiary = [stat]pembakar
@@ -407,7 +439,6 @@ bullet.freezing = [stat]membeku
bullet.tarred = [stat]tar bullet.tarred = [stat]tar
bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi
bullet.reload = [stat]{0}[lightgray]x rasio menembak bullet.reload = [stat]{0}[lightgray]x rasio menembak
unit.blocks = blok unit.blocks = blok
unit.powersecond = unit tenaga/detik unit.powersecond = unit tenaga/detik
unit.liquidsecond = unit zat cair/detik unit.liquidsecond = unit zat cair/detik
@@ -435,9 +466,11 @@ setting.animatedshields.name = Animasi Lindungan
setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[] setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[]
setting.indicators.name = Indikasi Musuh/Teman Lain setting.indicators.name = Indikasi Musuh/Teman Lain
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Maks FPS setting.fpscap.name = Maks FPS
setting.fpscap.none = Tidak Ada setting.fpscap.none = Tidak Ada
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Selalu Penaruhan Diagonal setting.swapdiagonal.name = Selalu Penaruhan Diagonal
setting.difficulty.training = Latihan setting.difficulty.training = Latihan
setting.difficulty.easy = Mudah setting.difficulty.easy = Mudah
@@ -464,7 +497,11 @@ setting.mutesound.name = Diamkan Suara
setting.crashreport.name = Laporkan Masalah setting.crashreport.name = Laporkan Masalah
setting.chatopacity.name = Jelas-Beningnya Chat setting.chatopacity.name = Jelas-Beningnya Chat
setting.playerchat.name = Tunjukkan Chat dalam Permainan setting.playerchat.name = Tunjukkan Chat dalam Permainan
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Kunci keybind.title = Rebind Kunci
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Umum category.general.name = Umum
category.view.name = Melihat category.view.name = Melihat
category.multiplayer.name = Bermain Bersama category.multiplayer.name = Bermain Bersama
@@ -513,7 +550,8 @@ mode.custom = Pengaturan Modifikasi
rules.infiniteresources = Sumber Daya Tak Terbatas rules.infiniteresources = Sumber Daya Tak Terbatas
rules.wavetimer = Pengaturan Waktu Gelombang rules.wavetimer = Pengaturan Waktu Gelombang
rules.waves = Gelombang rules.waves = Gelombang
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas rules.attack = Attack Mode
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
rules.unitdrops = Munculnya Unit rules.unitdrops = Munculnya Unit
rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit
rules.unithealthmultiplier = Multiplikasi Darah Unit rules.unithealthmultiplier = Multiplikasi Darah Unit
@@ -541,36 +579,21 @@ content.unit.name = Unit
content.block.name = Blok content.block.name = Blok
content.mech.name = Robot content.mech.name = Robot
item.copper.name = Tembaga item.copper.name = Tembaga
item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok.
item.lead.name = Timah item.lead.name = Timah
item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair.
item.coal.name = Batu Bara item.coal.name = Batu Bara
item.coal.description = Bahan Bakar umum.
item.graphite.name = Grafit item.graphite.name = Grafit
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = Logam langka yang super-ringan digunakan di transportasi zat cair, bor dan pesawat terbang.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Logam yang padat dan radioaktif, sebagai bantuan struktur ban bahan bakar nuklir.
item.silicon.name = Silikon item.silicon.name = Silikon
item.silicon.description = Semikonduktor yang sangat berguna, penerapan di panel surya dan banyak benda electronik.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Bahan yang ringan dan elastis, digunakan di pesawat terbang canggih dan amunisi kepingan.
item.phase-fabric.name = Kain Phase item.phase-fabric.name = Kain Phase
item.phase-fabric.description = Zat yang hampir tidak ada bobot ini digunakan di elektronik canggih dan teknologi reparasi.
item.surge-alloy.name = Paduan Surge item.surge-alloy.name = Paduan Surge
item.surge-alloy.description = Paduan canggih dengan properti listrik yang unik.
item.spore-pod.name = Spora Polong item.spore-pod.name = Spora Polong
item.spore-pod.description = Digunakan untuk produksi oli, bahan peledak dan bahan bakar.
item.sand.name = Pasir item.sand.name = Pasir
item.sand.description = Bahan umum yang digunakan di berbagai peleburan
item.blast-compound.name = Senyawa Peledak item.blast-compound.name = Senyawa Peledak
item.blast-compound.description = Senyawa yang digunakan di bom dan peledak lainnya. Bisa dipakai untuk bahan bakar, tetapi tidak disarankan.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Zat yang mudah dibakar ini digunakan di senjata pembakar.
item.metaglass.name = Kaca Meta item.metaglass.name = Kaca Meta
item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan.
item.scrap.name = Kepingan item.scrap.name = Kepingan
item.scrap.description = Peninggalan bangunan dan unit tua. mengandung beberapa zat logam.
liquid.water.name = Air liquid.water.name = Air
liquid.slag.name = Ampas liquid.slag.name = Ampas
liquid.oil.name = Oli liquid.oil.name = Oli
@@ -578,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Repeater Berat mech.alpha-mech.weapon = Repeater Berat
mech.alpha-mech.ability = Regenerasi mech.alpha-mech.ability = Regenerasi
mech.alpha-mech.description = Robot standar. Mempunyai kecepatan dan kekuatan yang sedang.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generator Arca mech.delta-mech.weapon = Generator Arca
mech.delta-mech.ability = Kekuatan Listrik mech.delta-mech.ability = Kekuatan Listrik
mech.delta-mech.description = Robot baja yang cepat dan ringan, dibuat untuk serangan tabrak-lari. Tidak kuat melawan bangunan, tapi bisa membunuh grup musuh dengan cepat memakai senjata petirnya.
mech.tau-mech.name = Tao mech.tau-mech.name = Tao
mech.tau-mech.weapon = Laser Pemulih mech.tau-mech.weapon = Laser Pemulih
mech.tau-mech.ability = Perbaikan Konstan mech.tau-mech.ability = Perbaikan Konstan
mech.tau-mech.description = Robot support. Menyembuhkan blok teman dengan menembaknya. Bisa menyembuhkan teman di sekitarnya.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Misil Berkelompok mech.omega-mech.weapon = Misil Berkelompok
mech.omega-mech.ability = Konfigurasi Berbaja mech.omega-mech.ability = Konfigurasi Berbaja
mech.omega-mech.description = Robot yang besar dan berbaja, Dibuat untuk serangan baris depan. Kekuatan bajanya bisa memantulkan 90% pukulan lawan.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Bertubi-Tubi mech.dart-ship.weapon = Bertubi-Tubi
mech.dart-ship.description = Pesawat starndar. cpeat dan ringan, tetapi mempunyai sedikit tenaga dan penambang yang pelan.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Pesawat tabrak-lari. Walaupun pelan, bisa dipercepat sekencang kilat, memiliki kekuatan yang besar dengan kemampuan listrik dan misilnya.
mech.javelin-ship.weapon = Misil Bertubi-tubi mech.javelin-ship.weapon = Misil Bertubi-tubi
mech.javelin-ship.ability = Booster Listrik mech.javelin-ship.ability = Booster Listrik
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Pengebom kelas berat. Berbaja kuat.
mech.trident-ship.weapon = Lahan Bom mech.trident-ship.weapon = Lahan Bom
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Pesawat tempur yang besar nan kuat. Memiliki senjata pembakar. Kecepatan yang bagus.
mech.glaive-ship.weapon = Repeater Api mech.glaive-ship.weapon = Repeater Api
item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}% item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}%
item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}% item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}%
@@ -619,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Kecepatan Membangun: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0} liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0}
liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0} liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0}
liquid.temperature = [LIGHT_GRAY]Suhu: {0} liquid.temperature = [LIGHT_GRAY]Suhu: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Rumput block.grass.name = Rumput
block.salt.name = Garam block.salt.name = Garam
block.saltrocks.name = Batu Garam block.saltrocks.name = Batu Garam
@@ -629,6 +645,7 @@ block.spore-pine.name = Cemara Spora
block.sporerocks.name = Batu Spora block.sporerocks.name = Batu Spora
block.rock.name = Batu block.rock.name = Batu
block.snowrock.name = Batu Salju block.snowrock.name = Batu Salju
block.snow-pine.name = Snow Pine
block.shale.name = Serpihan block.shale.name = Serpihan
block.shale-boulder.name = Serpihan Batu Besar block.shale-boulder.name = Serpihan Batu Besar
block.moss.name = Lumut block.moss.name = Lumut
@@ -641,7 +658,6 @@ block.scrap-wall-huge.name = Dinding Kepingan Besar 2
block.scrap-wall-gigantic.name = Dinding Kepingan Besar 3 block.scrap-wall-gigantic.name = Dinding Kepingan Besar 3
block.thruster.name = Pendorong block.thruster.name = Pendorong
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Membakar pasir dan timah menjadi kaca meta. Membutuhkan Listrik.
block.graphite-press.name = Pencetak Grafit block.graphite-press.name = Pencetak Grafit
block.multi-press.name = Multi-Cetak block.multi-press.name = Multi-Cetak
block.constructing = {0} [LIGHT_GRAY](Konstruksi) block.constructing = {0} [LIGHT_GRAY](Konstruksi)
@@ -710,9 +726,7 @@ block.junction.name = Simpangan
block.router.name = Pengarah block.router.name = Pengarah
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Penyortir block.sorter.name = Penyortir
block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan.
block.overflow-gate.name = Gerbang Meluap block.overflow-gate.name = Gerbang Meluap
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.silicon-smelter.name = Pelebur Silikon block.silicon-smelter.name = Pelebur Silikon
block.phase-weaver.name = Pengrajut Phase block.phase-weaver.name = Pengrajut Phase
block.pulverizer.name = Penyemprot block.pulverizer.name = Penyemprot
@@ -764,6 +778,7 @@ block.blast-mixer.name = Mixer Peledak
block.solar-panel.name = Panel Surya block.solar-panel.name = Panel Surya
block.solar-panel-large.name = Panel Surya Besar block.solar-panel-large.name = Panel Surya Besar
block.oil-extractor.name = Pegekstrak Oli block.oil-extractor.name = Pegekstrak Oli
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Pabrik Drone Spirit block.spirit-factory.name = Pabrik Drone Spirit
block.phantom-factory.name = Pabrik Drone Phantom block.phantom-factory.name = Pabrik Drone Phantom
block.wraith-factory.name = Pabrik Penyerang Wraith block.wraith-factory.name = Pabrik Penyerang Wraith
@@ -802,7 +817,6 @@ block.spectre.name = Iblis
block.meltdown.name = Pelampiasan block.meltdown.name = Pelampiasan
block.container.name = Kontainer block.container.name = Kontainer
block.launch-pad.name = Pad Peluncur block.launch-pad.name = Pad Peluncur
block.launch-pad.description = Meluncurkan beberapa item tanpa meninggalkan base.
block.launch-pad-large.name = Pad Peluncur Besar block.launch-pad-large.name = Pad Peluncur Besar
team.blue.name = biru team.blue.name = biru
team.red.name = merah team.red.name = merah
@@ -811,20 +825,14 @@ team.none.name = abu-abu
team.green.name = hijau team.green.name = hijau
team.purple.name = ungu team.purple.name = ungu
unit.spirit.name = Drone Spirit unit.spirit.name = Drone Spirit
unit.spirit.description = unit pemulaan. muncul di inti secara standar. Menambang sumber daya dan memperbaiki blok. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Phantom unit.phantom.name = Drone Phantom
unit.phantom.description = unit canggih. Menambang sumber daya dan memperbaiki blok. Lebih efektif dari drone spirit.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Unit darat dasar. Berguna di kelompok.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Unit darat berbaja yang canggih ini menyerang target darat dan udara.
unit.ghoul.name = Pengebom Ghoul unit.ghoul.name = Pengebom Ghoul
unit.ghoul.description = Pengebom kelas berat.
unit.wraith.name = Penyerang Wraith unit.wraith.name = Penyerang Wraith
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Unit meriam darat kelas berat.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Peletus unit.eruptor.name = Peletus
unit.chaos-array.name = Satuan Kekacauan unit.chaos-array.name = Satuan Kekacauan
@@ -852,8 +860,74 @@ tutorial.daggerfactory = Bangun[accent] pabrik robot "dagger".[]\n\nIni akan ber
tutorial.router = Pabrik butuh sumber daya untuk berfungsi.\nBuatlah pengalih untuk mengalihkan pengantar sumber daya. tutorial.router = Pabrik butuh sumber daya untuk berfungsi.\nBuatlah pengalih untuk mengalihkan pengantar sumber daya.
tutorial.dagger = Sambungkan tiang listrik ke pabrik.\nSaat kebutuhan dicapai, robot akan diciptakan.\n\nBuatlah bor, generator dan pengantar secukupnya. tutorial.dagger = Sambungkan tiang listrik ke pabrik.\nSaat kebutuhan dicapai, robot akan diciptakan.\n\nBuatlah bor, generator dan pengantar secukupnya.
tutorial.battle = [LIGHT_GRAY] musuh[] telah mengungkapkan inti mereka.\nHancurkan dengan unitmu dan robot dagger. tutorial.battle = [LIGHT_GRAY] musuh[] telah mengungkapkan inti mereka.\nHancurkan dengan unitmu dan robot dagger.
item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok.
item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair.
item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Bahan umum yang digunakan di berbagai peleburan
item.coal.description = Bahan Bakar umum.
item.titanium.description = Logam langka yang super-ringan digunakan di transportasi zat cair, bor dan pesawat terbang.
item.thorium.description = Logam yang padat dan radioaktif, sebagai bantuan struktur ban bahan bakar nuklir.
item.scrap.description = Peninggalan bangunan dan unit tua. mengandung beberapa zat logam.
item.silicon.description = Semikonduktor yang sangat berguna, penerapan di panel surya dan banyak benda electronik.
item.plastanium.description = Bahan yang ringan dan elastis, digunakan di pesawat terbang canggih dan amunisi kepingan.
item.phase-fabric.description = Zat yang hampir tidak ada bobot ini digunakan di elektronik canggih dan teknologi reparasi.
item.surge-alloy.description = Paduan canggih dengan properti listrik yang unik.
item.spore-pod.description = Digunakan untuk produksi oli, bahan peledak dan bahan bakar.
item.blast-compound.description = Senyawa yang digunakan di bom dan peledak lainnya. Bisa dipakai untuk bahan bakar, tetapi tidak disarankan.
item.pyratite.description = Zat yang mudah dibakar ini digunakan di senjata pembakar.
liquid.water.description = Umumnya digunakan untuk mendinginkan mesin-mesin dan pendaur ulang.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Bisa dibakar, diledakkan atau sebagai pendigin.
liquid.cryofluid.description = Zat cair paling efisien untuk mendinginkan hal-hal.
mech.alpha-mech.description = Robot standar. Mempunyai kecepatan dan kekuatan yang sedang.
mech.delta-mech.description = Robot baja yang cepat dan ringan, dibuat untuk serangan tabrak-lari. Tidak kuat melawan bangunan, tapi bisa membunuh grup musuh dengan cepat memakai senjata petirnya.
mech.tau-mech.description = Robot support. Menyembuhkan blok teman dengan menembaknya. Bisa menyembuhkan teman di sekitarnya.
mech.omega-mech.description = Robot yang besar dan berbaja, Dibuat untuk serangan baris depan. Kekuatan bajanya bisa memantulkan 90% pukulan lawan.
mech.dart-ship.description = Pesawat starndar. cpeat dan ringan, tetapi mempunyai sedikit tenaga dan penambang yang pelan.
mech.javelin-ship.description = Pesawat tabrak-lari. Walaupun pelan, bisa dipercepat sekencang kilat, memiliki kekuatan yang besar dengan kemampuan listrik dan misilnya.
mech.trident-ship.description = Pengebom kelas berat. Berbaja kuat.
mech.glaive-ship.description = Pesawat tempur yang besar nan kuat. Memiliki senjata pembakar. Kecepatan yang bagus.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = unit pemulaan. muncul di inti secara standar. Menambang sumber daya dan memperbaiki blok.
unit.phantom.description = unit canggih. Menambang sumber daya dan memperbaiki blok. Lebih efektif dari drone spirit.
unit.dagger.description = Unit darat dasar. Berguna di kelompok.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Unit darat berbaja yang canggih ini menyerang target darat dan udara.
unit.fortress.description = Unit meriam darat kelas berat.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.ghoul.description = Pengebom kelas berat.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon.
block.kiln.description = Membakar pasir dan timah menjadi kaca meta. Membutuhkan Listrik.
block.plastanium-compressor.description = Memproduksi plastanium dari oli dan titanium.
block.phase-weaver.description = Memproduksi kain phase dari thorium dan banyak pasir.
block.alloy-smelter.description = Memproduksi paduan surge dari titanium, timah, silikon dan tembaga.
block.cryofluidmixer.description = Mencampur air dan titanium menjadi cryofluid yang lebih efisien untuk pendingin.
block.blast-mixer.description = Menggunakan oli untuk membentuk pyratite menjadi senyawa peledak yang kurang mudah terbakar tetapi lebih eksplosif.
block.pyratite-mixer.description = Mencampur batu bara, timah dan pasir menjadi pyratite yang sangat mudah terbakar.
block.melter.description = Melelehkan kepingan menjadi terak untuk proses selanjutnya atau digunakan menara.
block.separator.description = Mengekstrak logam-logam berguna dari terak.
block.spore-press.description = Menekan pod spora menjadi oli.
block.pulverizer.description = Menghancurkan kepingan menjadi pasir. Berguna jika tidak ada pasir disekitar.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Menghancurkan item atau zat cair sisa.
block.power-void.description = Menghilangkan semua tenaga yang masuk kedalamnya. Sandbox eksklusif.
block.power-source.description = Menghasilkan tenaga tak terbatas. Sandbox eksklusif.
block.item-source.description = Mengeluarkan item tak terhingga. Sandbox eksklusif.
block.item-void.description = Menghancurkan item apa saja tanpa penggunaan tenaga. Sandbox eksklusif.
block.liquid-source.description = Mengeluarkan zat cair tak terhingga. Sandbox eksklusif.
block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal. block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.
block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok. block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh. block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.
block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok. block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok.
block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat. block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat.
@@ -862,54 +936,45 @@ block.surge-wall.description = Blok pelindung terkuat.\nMempunyai kemungkinan un
block.surge-wall-large.description = Blok pelindung terkuat.\nMempunyai kemungkinan untuk menyetrum penyerang. \nSebesar 4 blok. block.surge-wall-large.description = Blok pelindung terkuat.\nMempunyai kemungkinan untuk menyetrum penyerang. \nSebesar 4 blok.
block.door.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak. block.door.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.
block.door-large.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.\nSebesar 4 blok. block.door-large.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.\nSebesar 4 blok.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = menyembuhkan blok di sekelilingnya secara berkala. block.mend-projector.description = menyembuhkan blok di sekelilingnya secara berkala.
block.overdrive-projector.description = Menambah kecepatan bangunan sekitar, seperti bor dan pengantar. block.overdrive-projector.description = Menambah kecepatan bangunan sekitar, seperti bor dan pengantar.
block.force-projector.description = Membentuk medan gaya berbentuk segi enam disekitar, melindungi bangunan dan unit didalamnya dari tembakan. block.force-projector.description = Membentuk medan gaya berbentuk segi enam disekitar, melindungi bangunan dan unit didalamnya dari tembakan.
block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh. block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh.
block.duo.description = menara yang murah nan kecil. Berguna melawan unit darat.
block.scatter.description = Menara Anti-Udara berukuran sedang. Melempar gumpalan timah atau kepingan ke unit musuh.
block.arc.description = Menara kecil jarak dekat ini menembak listrik secara acak ke arah musuh.
block.hail.description = Menara meriam kecil.
block.lancer.description = Menara ukuran sedang yang menembak sinar listrik.
block.wave.description = Menara penembak beruntun ukuran sedang yang menembak gelembung air.
block.salvo.description = Menara ukuran sedang yang menembak pelurunya secara serentak.
block.swarmer.description = Menara ukuran sedang yang menembak misil bertubi-tubi.
block.ripple.description = Menara meriam besar yang menembak beberapa peluru sekaligus.
block.cyclone.description = Menara Penembak Beruntun Besar.
block.fuse.description = Menara besar ini menembak sinar pendek yang kuat.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus\.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.conveyor.description = Blok transportasi dasar. Memindahkan item ke menara ataupun pabrik. Bisa Diputar. block.conveyor.description = Blok transportasi dasar. Memindahkan item ke menara ataupun pabrik. Bisa Diputar.
block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa. block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda. block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda.
block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan.
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh. block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon. block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.plastanium-compressor.description = Memproduksi plastanium dari oli dan titanium. block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.
block.phase-weaver.description = Memproduksi kain phase dari thorium dan banyak pasir. block.thermal-pump.description = Pompa Tercanggih.
block.alloy-smelter.description = Memproduksi paduan surge dari titanium, timah, silikon dan tembaga. block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair.
block.pulverizer.description = Menghancurkan kepingan menjadi pasir. Berguna jika tidak ada pasir disekitar. block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa.
block.pyratite-mixer.description = Mencampur batu bara, timah dan pasir menjadi pyratite yang sangat mudah terbakar. block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak.
block.blast-mixer.description = Menggunakan oli untuk membentuk pyratite menjadi senyawa peledak yang kurang mudah terbakar tetapi lebih eksplosif. block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital.
block.cryofluidmixer.description = Mencampur air dan titanium menjadi cryofluid yang lebih efisien untuk pendingin. block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda.
block.melter.description = Melelehkan kepingan menjadi terak untuk proses selanjutnya atau digunakan menara. block.bridge-conduit.description = Blok Transportasi Zat Cair Canggih. bisa memindahkan zat cair hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.incinerator.description = Menghancurkan item atau zat cair sisa. block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunakan listrik untuk teleportasi zat zair ke saluran phase yang terhubung dari jarak jauh.
block.spore-press.description = Menekan pod spora menjadi oli.
block.separator.description = Mengekstrak logam-logam berguna dari terak.
block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung. block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung.
block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya. block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa. block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa.
block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa. block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa.
block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar. block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar.
block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air.
block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas. block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas.
block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium.
block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari. block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari.
block.solar-panel-large.description = Menghasilkan lebih banyak tenaga dari panel surya biasa, tapi lebih mahal untuk dibangun. block.solar-panel-large.description = Menghasilkan lebih banyak tenaga dari panel surya biasa, tapi lebih mahal untuk dibangun.
block.thorium-reactor.description = Menghasilkan tenaga yang besar dari konsumsi thorium. Membutuhkan pendinginan konstan. Akan meledak jika tidak cukup pendingin . Pengeluaran tenaga tergantung kepenuhan. block.thorium-reactor.description = Menghasilkan tenaga yang besar dari konsumsi thorium. Membutuhkan pendinginan konstan. Akan meledak jika tidak cukup pendingin . Pengeluaran tenaga tergantung kepenuhan.
block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Mengeluarkan item dari kontainer, vault atau inti kedalam pengantar atau langsung ke blok yang dituju. Tipe item yang dimuat bisa diganti dengan mengetuk pembongkar muatan.
block.container.description = Menyimpan semua tipe item. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari kontainer.
block.vault.description = Menyimpan semua tipe item berkuantitas besar. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari vault.
block.mechanical-drill.description = Bor murah. Saat ditaruh ditempat yang sesuai, mengeluarkan item dengan pelan tanpa batas. block.mechanical-drill.description = Bor murah. Saat ditaruh ditempat yang sesuai, mengeluarkan item dengan pelan tanpa batas.
block.pneumatic-drill.description = Bor lebih cepat dari bor mekanik dan bisa memproses bahan lebih keras dengan menggunakan tekanan udara. block.pneumatic-drill.description = Bor lebih cepat dari bor mekanik dan bisa memproses bahan lebih keras dengan menggunakan tekanan udara.
block.laser-drill.description = Mengebor lebih cepat lewat teknologi laser, tapi membutuhkan tenaga. Bisa menambang thorium dengan bor ini. block.laser-drill.description = Mengebor lebih cepat lewat teknologi laser, tapi membutuhkan tenaga. Bisa menambang thorium dengan bor ini.
@@ -917,39 +982,43 @@ block.blast-drill.description = Bor Tercanggih. Membutuhkan banyak tenaga.
block.water-extractor.description = Mengekstrak air dari tanah. Gunakan jika tidak ada sumber air disekitar. block.water-extractor.description = Mengekstrak air dari tanah. Gunakan jika tidak ada sumber air disekitar.
block.cultivator.description = Membudidaya spora kecil menjadi pod siap diolah. block.cultivator.description = Membudidaya spora kecil menjadi pod siap diolah.
block.oil-extractor.description = Menggunakan tenaga cukup besar untuk mengekstrak oli dari pasir. Gunakan jika tidak ada sumber oli disekitar. block.oil-extractor.description = Menggunakan tenaga cukup besar untuk mengekstrak oli dari pasir. Gunakan jika tidak ada sumber oli disekitar.
block.trident-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi pengebom kelas berat.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pencegat yang kuat dan cepat dengan kekuatan listrik.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pesawat tempur berbaja.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot pemulih yang bisa memulihkan bangunan dan unit.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.vault.description = Menyimpan semua tipe item berkuantitas besar. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari vault.
block.delta-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot cepat untuk serangan tabrak-lari.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.container.description = Menyimpan semua tipe item. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari kontainer.
block.omega-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot besar dan berbaja, digunakan untuk serangan baris depan.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.unloader.description = Mengeluarkan item dari kontainer, vault atau inti kedalam pengantar atau langsung ke blok yang dituju. Tipe item yang dimuat bisa diganti dengan mengetuk pembongkar muatan.
block.launch-pad.description = Meluncurkan beberapa item tanpa meninggalkan base.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = menara yang murah nan kecil. Berguna melawan unit darat.
block.scatter.description = Menara Anti-Udara berukuran sedang. Melempar gumpalan timah atau kepingan ke unit musuh.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Menara meriam kecil.
block.wave.description = Menara penembak beruntun ukuran sedang yang menembak gelembung air.
block.lancer.description = Menara ukuran sedang yang menembak sinar listrik.
block.arc.description = Menara kecil jarak dekat ini menembak listrik secara acak ke arah musuh.
block.swarmer.description = Menara ukuran sedang yang menembak misil bertubi-tubi.
block.salvo.description = Menara ukuran sedang yang menembak pelurunya secara serentak.
block.fuse.description = Menara besar ini menembak sinar pendek yang kuat.
block.ripple.description = Menara meriam besar yang menembak beberapa peluru sekaligus.
block.cyclone.description = Menara Penembak Beruntun Besar.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Memproduksi drone ringan yang menambang sumber daya dan memulih blok. block.spirit-factory.description = Memproduksi drone ringan yang menambang sumber daya dan memulih blok.
block.phantom-factory.description = Memproduksi drone canggih yang lebih efektif dibandingkan drone spirit. block.phantom-factory.description = Memproduksi drone canggih yang lebih efektif dibandingkan drone spirit.
block.wraith-factory.description = Memproduksi unit tabrak-lari yang cepat. block.wraith-factory.description = Memproduksi unit tabrak-lari yang cepat.
block.ghoul-factory.description = Memproduksi pengebom kelas berat. block.ghoul-factory.description = Memproduksi pengebom kelas berat.
block.revenant-factory.description = Memproduksi unit laser udara kelas berat.
block.dagger-factory.description = Memproduksi unit darat dasar. block.dagger-factory.description = Memproduksi unit darat dasar.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Memproduksi unit darat canggih. block.titan-factory.description = Memproduksi unit darat canggih.
block.fortress-factory.description = Memproduksi unit meriam darat kelas berat. block.fortress-factory.description = Memproduksi unit meriam darat kelas berat.
block.revenant-factory.description = Memproduksi unit laser udara kelas berat.
block.repair-point.description = Terus menerus memulihkan unit terluka disekitar. block.repair-point.description = Terus menerus memulihkan unit terluka disekitar.
block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa. block.delta-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot cepat untuk serangan tabrak-lari.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunakan listrik untuk teleportasi zat zair ke saluran phase yang terhubung dari jarak jauh. block.tau-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot pemulih yang bisa memulihkan bangunan dan unit.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak. block.omega-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot besar dan berbaja, digunakan untuk serangan baris depan.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital. block.javelin-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pencegat yang kuat dan cepat dengan kekuatan listrik.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda. block.trident-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi pengebom kelas berat.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.bridge-conduit.description = Blok Transportasi Zat Cair Canggih. bisa memindahkan zat cair hingga 3 blok panjang melewati apapun lapangan atau bangunan. block.glaive-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pesawat tempur berbaja.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.
block.thermal-pump.description = Pompa Tercanggih.
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.item-source.description = Mengeluarkan item tak terhingga. Sandbox eksklusif.
block.liquid-source.description = Mengeluarkan zat cair tak terhingga. Sandbox eksklusif.
block.item-void.description = Menghancurkan item apa saja tanpa penggunaan tenaga. Sandbox eksklusif.
block.power-source.description = Menghasilkan tenaga tak terbatas. Sandbox eksklusif.
block.power-void.description = Menghilangkan semua tenaga yang masuk kedalamnya. Sandbox eksklusif.
liquid.water.description = Umumnya digunakan untuk mendinginkan mesin-mesin dan pendaur ulang.
liquid.oil.description = Bisa dibakar, diledakkan atau sebagai pendigin.
liquid.cryofluid.description = Zat cair paling efisien untuk mendinginkan hal-hal.

View File

@@ -4,6 +4,7 @@ contributors = Translators and Contributors
discord = Unisciti sul server discord di mindustry! discord = Unisciti sul server discord di mindustry!
link.discord.description = la chatroom ufficiale del server discord di Mindustry link.discord.description = la chatroom ufficiale del server discord di Mindustry
link.github.description = Codice sorgente del gioco link.github.description = Codice sorgente del gioco
link.changelog.description = List of update changes
link.dev-builds.description = Build di sviluppo versioni instabili link.dev-builds.description = Build di sviluppo versioni instabili
link.trello.description = Scheda ufficiale trello per funzionalità pianificate link.trello.description = Scheda ufficiale trello per funzionalità pianificate
link.itch.io.description = pagina di itch.io con download per PC e versione web link.itch.io.description = pagina di itch.io con download per PC e versione web
@@ -32,7 +33,6 @@ level.mode = Modalità di gioco:
showagain = non mostrare più showagain = non mostrare più
coreattack = < Il nucleo è sotto attacco! > coreattack = < Il nucleo è sotto attacco! >
nearpoint = [[ [scarlet]LACIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente nearpoint = [[ [scarlet]LACIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente
outofbounds = [[ SEI FUORI DAL MONDO ]\n[]Auto-distruzione in {0}
database = Database nucleo database = Database nucleo
savegame = Salva savegame = Salva
loadgame = Carica loadgame = Carica
@@ -95,7 +95,6 @@ server.admins = Amministratori
server.admins.none = Nessun amministratore trovato! server.admins.none = Nessun amministratore trovato!
server.add = Aggiungi server server.add = Aggiungi server
server.delete = Sei sicuro di voler eliminare questo server? server.delete = Sei sicuro di voler eliminare questo server?
server.hostname = Host: {0}
server.edit = Modifica server server.edit = Modifica server
server.outdated = [crimson]Server obsoleto![] server.outdated = [crimson]Server obsoleto![]
server.outdated.client = [crimson]Client obsoleto![] server.outdated.client = [crimson]Client obsoleto![]
@@ -156,13 +155,6 @@ openlink = Apri Link
copylink = Copia link copylink = Copia link
back = Indietro back = Indietro
quit.confirm = Sei sicuro di voler uscire? quit.confirm = Sei sicuro di voler uscire?
changelog.title = Registro modifiche
changelog.loading = Ottenendo il registro delle modifiche ...
changelog.error.android = [accent]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti! Ciò è dovuto a un bug interno di Android.
changelog.error.ios = [accent]Il registro delle modifiche non è ancora supportato su IoS
changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche! Controlla la tua connessione Internet.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Caricamento in corso ... loading = [accent]Caricamento in corso ...
saving = [accent]Salvando . . . saving = [accent]Salvando . . .
wave = [accent]Ondata {0} wave = [accent]Ondata {0}
@@ -192,7 +184,9 @@ editor.author = Autore:
editor.description = Descrizione: editor.description = Descrizione:
editor.waves = Ondate: editor.waves = Ondate:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Ondate waves.title = Ondate
waves.remove = Rimuovi waves.remove = Rimuovi
waves.never = <mai> waves.never = <mai>
@@ -207,13 +201,13 @@ waves.copy = Copia negli appunti
waves.load = Caica dagli appunti waves.load = Caica dagli appunti
waves.invalid = Onde dagli appunti non valide. waves.invalid = Onde dagli appunti non valide.
waves.copied = Onde copiate. waves.copied = Onde copiate.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Predefinito> editor.default = [LIGHT_GRAY]<Predefinito>
edit = Modifica... edit = Modifica...
editor.name = Nome: editor.name = Nome:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Squadre editor.teams = Squadre
editor.elevation = Elevazione
editor.errorload = Errore nel caricamento di:\n[accent]{0} editor.errorload = Errore nel caricamento di:\n[accent]{0}
editor.errorsave = Errore nel salvataggio di:\n[accent]{0} editor.errorsave = Errore nel salvataggio di:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Nome Mappa:
editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente. editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente.
editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere? editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere?
editor.selectmap = Seleziona una mappa da caricare: editor.selectmap = Seleziona una mappa da caricare:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Modifica filter.distort = Modifica
filter.noise = Interferenza filter.noise = Interferenza
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerali filter.ore = Minerali
filter.rivernoise = Interferenze a fiume filter.rivernoise = Interferenze a fiume
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersione filter.scatter = Dispersione
filter.terrain = Terreno filter.terrain = Terreno
filter.option.scale = Scala filter.option.scale = Scala
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Larghezza:
height = Altezza: height = Altezza:
menu = Menu menu = Menu
play = Gioca play = Gioca
campaign = Campaign
load = Carica load = Carica
save = Salva save = Salva
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson] Impossibile connettersi al server: [accent] {0} connectfail = [crimson] Impossibile connettersi al server: [accent] {0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unkown network error. error.any = Unkown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Lingua settings.language = Lingua
settings.reset = Resetta Alle Impostazioni Predefinite settings.reset = Resetta Alle Impostazioni Predefinite
settings.rebind = Reimposta settings.rebind = Reimposta
@@ -346,12 +383,14 @@ no = No
info.title = [accent] Info info.title = [accent] Info
error.title = [crimson]Si è verificato un errore error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore error.crashtitle = Si è verificato un errore
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacità Energetica blocks.powercapacity = Capacità Energetica
blocks.powershot = Danno/Colpo blocks.powershot = Danno/Colpo
blocks.damage = Damage
blocks.targetsair = Attacca nemici aerei blocks.targetsair = Attacca nemici aerei
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Limite FPS setting.fpscap.name = Limite FPS
setting.fpscap.none = Niente setting.fpscap.none = Niente
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = facile setting.difficulty.easy = facile
@@ -456,7 +497,11 @@ setting.mutesound.name = Togli suoni
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Configurazione Tasti keybind.title = Configurazione Tasti
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Generale category.general.name = Generale
category.view.name = Visualizzazione category.view.name = Visualizzazione
category.multiplayer.name = Multigiocatore category.multiplayer.name = Multigiocatore
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mech content.mech.name = Mech
item.copper.name = Rame item.copper.name = Rame
item.copper.description = Una utile materiale styrutturale. Molto usato in tutti i blocchi.
item.lead.name = Piombo item.lead.name = Piombo
item.lead.description = Un materiale base, molto usato nei blocchi di trasporto.
item.coal.name = carbone item.coal.name = carbone
item.coal.description = Un carburante comune e facilmente ottenibile.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = titanio item.titanium.name = titanio
item.titanium.description = Un raro metallo super leggero usato ampiamente nel trasporto di liquidi, trapani e navi.
item.thorium.name = Torio item.thorium.name = Torio
item.thorium.description = Un materiale denso e radioattivo, utilizzato nella costruzione di strutture e come carburante del reattore nucleare.
item.silicon.name = Silicio item.silicon.name = Silicio
item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
item.plastanium.name = Plastaniu item.plastanium.name = Plastaniu
item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = sabbia item.sand.name = sabbia
item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
item.blast-compound.name = Polvere esplosiva item.blast-compound.name = Polvere esplosiva
item.blast-compound.description = Un composto altamente volatile, utilizzato nella produzione di bombe ed esplosivi. Può essere utilizzato come combustibile anche se non è consigliato.
item.pyratite.name = Pirite item.pyratite.name = Pirite
item.pyratite.description = Una sostanza molto infiammabile che viene utilizzata nelle armi a fuoco.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = acqua liquid.water.name = acqua
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = petrolio liquid.oil.name = petrolio
@@ -570,31 +601,23 @@ liquid.cryofluid.name = criogenium
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Ripetitore pesante mech.alpha-mech.weapon = Ripetitore pesante
mech.alpha-mech.ability = Orda di droni mech.alpha-mech.ability = Orda di droni
mech.alpha-mech.description = Il mech standard. È abbastanza veloce e produce abbastanza danni; può anche generare 3 droni per aumentare il suo danno complessivo.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generatore di fulmini mech.delta-mech.weapon = Generatore di fulmini
mech.delta-mech.ability = Scarica mech.delta-mech.ability = Scarica
mech.delta-mech.description = Un veloce, poco armato mech fatto per giocare a tocca e fuga con il nemico. Fa poco danno alle strutture, ma può uccidere un gran nummero di nemici grazie alle sue armi ad alto voltaggio.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser ricostruttore mech.tau-mech.weapon = Laser ricostruttore
mech.tau-mech.ability = Ripara esplosioni mech.tau-mech.ability = Ripara esplosioni
mech.tau-mech.description = Un mach di supporto. Cura i blocchi danneggiati sparandogli contro. Può spegnere fuochi e curare i compagni di squadra.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = SCiame di missili mech.omega-mech.weapon = SCiame di missili
mech.omega-mech.ability = Configurazione armata mech.omega-mech.ability = Configurazione armata
mech.omega-mech.description = Un ingombrante e ben armato mech, fatto per stare in prima linea. La sue difese possono bloccare fino al 90% dei danni.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Ripetitore mech.dart-ship.weapon = Ripetitore
mech.dart-ship.description = Una navicella standard. Molto veloce e leggera, ma può minare pochi blocchi e ha scarse potenzialità nella difesa.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Una navetta da tocca e fuga. Anche se inizialmente lenta, può accellerare ad alte velocità e voloare sopra gli avamposti dei nemici, può provocare molti danni ai nemici tramite l'utilizzo di fulmini o missili.
mech.javelin-ship.weapon = Missili esplosivi mech.javelin-ship.weapon = Missili esplosivi
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Tridente mech.trident-ship.name = Tridente
mech.trident-ship.description = Un bombardiere pesante. Giùstamente ben protetto.
mech.trident-ship.weapon = Valle delle bombe mech.trident-ship.weapon = Valle delle bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
mech.glaive-ship.weapon = Ripetitore di fiamma mech.glaive-ship.weapon = Ripetitore di fiamma
item.explosiveness = [LIGHT_GRAY]Esplosività: {0} item.explosiveness = [LIGHT_GRAY]Esplosività: {0}
item.flammability = [LIGHT_GRAY]Infiammabilità: {0} item.flammability = [LIGHT_GRAY]Infiammabilità: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosità: {0} liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Incrocio
block.router.name = router block.router.name = router
block.distributor.name = Mega router block.distributor.name = Mega router
block.sorter.name = Filtro block.sorter.name = Filtro
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.overflow-gate.name = splitter per eccesso block.overflow-gate.name = splitter per eccesso
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.silicon-smelter.name = Fonderia per silicio block.silicon-smelter.name = Fonderia per silicio
block.phase-weaver.name = Tessitore di fase block.phase-weaver.name = Tessitore di fase
block.pulverizer.name = Polverizzatore block.pulverizer.name = Polverizzatore
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mixer poleri
block.solar-panel.name = Pannello solare block.solar-panel.name = Pannello solare
block.solar-panel-large.name = Pannrllo solare 3x3 block.solar-panel-large.name = Pannrllo solare 3x3
block.oil-extractor.name = Estrattore petrolio block.oil-extractor.name = Estrattore petrolio
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.red.name = red
@@ -803,20 +825,14 @@ team.none.name = gray
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.name = Pericolo unit.dagger.name = Pericolo
unit.dagger.description = Un unità terrena base, molto più efficiente se in branco.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titano unit.titan.name = Titano
unit.titan.description = Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = Una utile materiale styrutturale. Molto usato in tutti i blocchi.
item.lead.description = Un materiale base, molto usato nei blocchi di trasporto.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
item.coal.description = Un carburante comune e facilmente ottenibile.
item.titanium.description = Un raro metallo super leggero usato ampiamente nel trasporto di liquidi, trapani e navi.
item.thorium.description = Un materiale denso e radioattivo, utilizzato nella costruzione di strutture e come carburante del reattore nucleare.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un composto altamente volatile, utilizzato nella produzione di bombe ed esplosivi. Può essere utilizzato come combustibile anche se non è consigliato.
item.pyratite.description = Una sostanza molto infiammabile che viene utilizzata nelle armi a fuoco.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = Il mech standard. È abbastanza veloce e produce abbastanza danni; può anche generare 3 droni per aumentare il suo danno complessivo.
mech.delta-mech.description = Un veloce, poco armato mech fatto per giocare a tocca e fuga con il nemico. Fa poco danno alle strutture, ma può uccidere un gran nummero di nemici grazie alle sue armi ad alto voltaggio.
mech.tau-mech.description = Un mach di supporto. Cura i blocchi danneggiati sparandogli contro. Può spegnere fuochi e curare i compagni di squadra.
mech.omega-mech.description = Un ingombrante e ben armato mech, fatto per stare in prima linea. La sue difese possono bloccare fino al 90% dei danni.
mech.dart-ship.description = Una navicella standard. Molto veloce e leggera, ma può minare pochi blocchi e ha scarse potenzialità nella difesa.
mech.javelin-ship.description = Una navetta da tocca e fuga. Anche se inizialmente lenta, può accellerare ad alte velocità e voloare sopra gli avamposti dei nemici, può provocare molti danni ai nemici tramite l'utilizzo di fulmini o missili.
mech.trident-ship.description = Un bombardiere pesante. Giùstamente ben protetto.
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.description = Un unità terrena base, molto più efficiente se in branco.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +936,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals buildings in its vicinity. block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Heats up stone to very high temperatures to obtain lava. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava. block.thermal-generator.description = Generates a large amount of power from lava.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +982,43 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser ground units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = 翻訳や協力してくださった方々
discord = DiscordのMindustryに参加! discord = DiscordのMindustryに参加!
link.discord.description = Mindustryの公式Discordグループ link.discord.description = Mindustryの公式Discordグループ
link.github.description = このゲームのソースコード link.github.description = このゲームのソースコード
link.changelog.description = List of update changes
link.dev-builds.description = 不安定な開発版 link.dev-builds.description = 不安定な開発版
link.trello.description = 公式 Trelloボード で実装予定の機能をチェック link.trello.description = 公式 Trelloボード で実装予定の機能をチェック
link.itch.io.description = itch.io でPC版のダウンロードやweb版で遊ぼう link.itch.io.description = itch.io でPC版のダウンロードやweb版で遊ぼう
@@ -32,7 +33,6 @@ level.mode = ゲームモード:
showagain = 次回以降表示しない showagain = 次回以降表示しない
coreattack = < コアが攻撃を受けています! > coreattack = < コアが攻撃を受けています! >
nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます
outofbounds = [[ 区域外 ]\n[]自爆まであと {0} 秒
database = コアデーターベース database = コアデーターベース
savegame = 保存 savegame = 保存
loadgame = 読み込む loadgame = 読み込む
@@ -95,7 +95,6 @@ server.admins = 管理者
server.admins.none = 管理者はいません! server.admins.none = 管理者はいません!
server.add = サーバーを追加 server.add = サーバーを追加
server.delete = サーバーを削除してもよろしいですか? server.delete = サーバーを削除してもよろしいですか?
server.hostname = ホスト: {0}
server.edit = サーバーを編集 server.edit = サーバーを編集
server.outdated = [crimson]古いサーバーです![] server.outdated = [crimson]古いサーバーです![]
server.outdated.client = [crimson]古いクライアントです![] server.outdated.client = [crimson]古いクライアントです![]
@@ -156,13 +155,6 @@ openlink = リンクを開く
copylink = リンクをコピー copylink = リンクをコピー
back = 戻る back = 戻る
quit.confirm = 終了してもよろしいですか? quit.confirm = 終了してもよろしいですか?
changelog.title = 変更履歴
changelog.loading = 変更履歴を取得中...
changelog.error.android = [accent]変更履歴はAndroid4.4または、それ以下では動作しない場合があります!\nこれはAndroidの内部バグによるものです。
changelog.error.ios = [accent]変更履歴はiOSに対応していません。
changelog.error = [scarlet]変更履歴を取得できませんでした!\nインターネット接続を確認してください。
changelog.current = [yellow][[現在のバージョン]
changelog.latest = [accent][[最新版]
loading = [accent]読み込み中... loading = [accent]読み込み中...
saving = [accent]保存中... saving = [accent]保存中...
wave = [accent]ウェーブ {0} wave = [accent]ウェーブ {0}
@@ -192,7 +184,9 @@ editor.author = 作者:
editor.description = 説明: editor.description = 説明:
editor.waves = ウェーブ: editor.waves = ウェーブ:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = ウェーブ waves.title = ウェーブ
waves.remove = 削除 waves.remove = 削除
waves.never = <永久> waves.never = <永久>
@@ -207,13 +201,13 @@ waves.copy = クリップボードにコピー
waves.load = クリップボードから読み込む waves.load = クリップボードから読み込む
waves.invalid = クリップボードのウェーブは無効なウェーブです。 waves.invalid = クリップボードのウェーブは無効なウェーブです。
waves.copied = ウェーブをコピーしました。 waves.copied = ウェーブをコピーしました。
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<デフォルト> editor.default = [LIGHT_GRAY]<デフォルト>
edit = 編集... edit = 編集...
editor.name = 名前: editor.name = 名前:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = チーム editor.teams = チーム
editor.elevation = 標高
editor.errorload = ファイルの読み込みエラー:\n[accent]{0} editor.errorload = ファイルの読み込みエラー:\n[accent]{0}
editor.errorsave = ファイルの保存エラー:\n[accent]{0} editor.errorsave = ファイルの保存エラー:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = マップ名:
editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。 editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。
editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか? editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか?
editor.selectmap = 読み込むマップを選択: editor.selectmap = 読み込むマップを選択:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]フィルターが設定されていません! 下のボタンからフィルターを追加してください。 filters.empty = [LIGHT_GRAY]フィルターが設定されていません! 下のボタンからフィルターを追加してください。
filter.distort = ゆがみ filter.distort = ゆがみ
filter.noise = ノイズ filter.noise = ノイズ
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = 鉱石 filter.ore = 鉱石
filter.rivernoise = リバーノイズ filter.rivernoise = リバーノイズ
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = 分散 filter.scatter = 分散
filter.terrain = 地形 filter.terrain = 地形
filter.option.scale = スケール filter.option.scale = スケール
@@ -265,8 +279,10 @@ filter.option.threshold = スレッシュホールド
filter.option.circle-scale = サークルスケール filter.option.circle-scale = サークルスケール
filter.option.octaves = オクターブ filter.option.octaves = オクターブ
filter.option.falloff = フォールオフ filter.option.falloff = フォールオフ
filter.option.angle = Angle
filter.option.block = ブロック filter.option.block = ブロック
filter.option.floor = 地面 filter.option.floor = 地面
filter.option.flooronto = Target Floor
filter.option.wall = filter.option.wall =
filter.option.ore = 鉱石 filter.option.ore = 鉱石
filter.option.floor2 = 2番目の地面 filter.option.floor2 = 2番目の地面
@@ -277,6 +293,7 @@ width = 幅:
height = 高さ: height = 高さ:
menu = メニュー menu = メニュー
play = プレイ play = プレイ
campaign = Campaign
load = 読み込む load = 読み込む
save = 保存 save = 保存
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} がアンロックされました.
zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。 zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。
zone.config.complete = ウェーブ {0} を達成:\n積荷の設定が解除されました。 zone.config.complete = ウェーブ {0} を達成:\n積荷の設定が解除されました。
zone.resources = 発見した資源: zone.resources = 発見した資源:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = 追加... add = 追加...
boss.health = ボスのHP boss.health = ボスのHP
connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0} connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = すでに接続されています。
error.mapnotfound = マップファイルが見つかりません! error.mapnotfound = マップファイルが見つかりません!
error.io = ネットワークエラーです。 error.io = ネットワークエラーです。
error.any = 不明なネットワークエラーです。 error.any = 不明なネットワークエラーです。
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = グラウンド · ゼロ zone.groundZero.name = グラウンド · ゼロ
zone.desertWastes.name = デザート · ウェーツ zone.desertWastes.name = デザート · ウェーツ
zone.craters.name = ザ · クレーター zone.craters.name = ザ · クレーター
@@ -328,6 +349,22 @@ zone.desolateRift.name = ディサレット · リフト
zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス
zone.overgrowth.name = オーバーグロウス zone.overgrowth.name = オーバーグロウス
zone.tarFields.name = ター · フィールズ zone.tarFields.name = ター · フィールズ
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = 言語 settings.language = 言語
settings.reset = デフォルトにリセット settings.reset = デフォルトにリセット
settings.rebind = 再設定 settings.rebind = 再設定
@@ -346,12 +383,14 @@ no = いいえ
info.title = 情報 info.title = 情報
error.title = [crimson]エラーが発生しました error.title = [crimson]エラーが発生しました
error.crashtitle = エラーが発生しました error.crashtitle = エラーが発生しました
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = 搬入 blocks.input = 搬入
blocks.output = 搬出 blocks.output = 搬出
blocks.booster = ブースト blocks.booster = ブースト
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = 電力容量 blocks.powercapacity = 電力容量
blocks.powershot = 電力/ショット blocks.powershot = 電力/ショット
blocks.damage = Damage
blocks.targetsair = 対空攻撃 blocks.targetsair = 対空攻撃
blocks.targetsground = 対地攻撃 blocks.targetsground = 対地攻撃
blocks.itemsmoved = 輸送速度 blocks.itemsmoved = 輸送速度
@@ -427,9 +466,11 @@ setting.animatedshields.name = シールドのアニメーション
setting.antialias.name = アンチエイリアス[LIGHT_GRAY] (再起動が必要)[] setting.antialias.name = アンチエイリアス[LIGHT_GRAY] (再起動が必要)[]
setting.indicators.name = 敵/味方の方角表示 setting.indicators.name = 敵/味方の方角表示
setting.autotarget.name = オートターゲット setting.autotarget.name = オートターゲット
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = 最大FPS setting.fpscap.name = 最大FPS
setting.fpscap.none = なし setting.fpscap.none = なし
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = 常に斜め設置 setting.swapdiagonal.name = 常に斜め設置
setting.difficulty.training = トレーニング setting.difficulty.training = トレーニング
setting.difficulty.easy = イージー setting.difficulty.easy = イージー
@@ -456,7 +497,11 @@ setting.mutesound.name = 効果音をミュート
setting.crashreport.name = 匿名でクラッシュレポートを送信する setting.crashreport.name = 匿名でクラッシュレポートを送信する
setting.chatopacity.name = チャットの透明度 setting.chatopacity.name = チャットの透明度
setting.playerchat.name = ゲーム内にチャットを表示 setting.playerchat.name = ゲーム内にチャットを表示
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = キーバインドを再設定 keybind.title = キーバインドを再設定
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = 一般 category.general.name = 一般
category.view.name = 表示 category.view.name = 表示
category.multiplayer.name = マルチプレイ category.multiplayer.name = マルチプレイ
@@ -505,6 +550,7 @@ mode.custom = カスタムルール
rules.infiniteresources = 資源の無限化 rules.infiniteresources = 資源の無限化
rules.wavetimer = ウェーブの自動進行 rules.wavetimer = ウェーブの自動進行
rules.waves = ウェーブ rules.waves = ウェーブ
rules.attack = Attack Mode
rules.enemyCheat = 敵の資源の無限化 rules.enemyCheat = 敵の資源の無限化
rules.unitdrops = ユニットの戦利品 rules.unitdrops = ユニットの戦利品
rules.unitbuildspeedmultiplier = ユニットの製造速度倍率 rules.unitbuildspeedmultiplier = ユニットの製造速度倍率
@@ -533,36 +579,21 @@ content.unit.name = ユニット
content.block.name = ブロック content.block.name = ブロック
content.mech.name = 機体 content.mech.name = 機体
item.copper.name = item.copper.name =
item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。
item.lead.name = item.lead.name =
item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます。
item.coal.name = 石炭 item.coal.name = 石炭
item.coal.description = 一般的で有用な燃料です。
item.graphite.name = 黒鉛 item.graphite.name = 黒鉛
item.titanium.name = チタン item.titanium.name = チタン
item.titanium.description = 希少で非常に軽量な金属です。液体輸送やドリル、航空機などで使われます。
item.thorium.name = トリウム item.thorium.name = トリウム
item.thorium.description = 放射性を持つ高密度な金属です。建造物の支えや核燃料として使われます。
item.silicon.name = シリコン item.silicon.name = シリコン
item.silicon.description = 非常に有用な半導体でソーラーパネルや多くの複雑な機械に応用できます。
item.plastanium.name = プラスタニウム item.plastanium.name = プラスタニウム
item.plastanium.description = 軽量で伸縮性のある材料です。高度な航空機や分散型の弾薬として使用されます。
item.phase-fabric.name = フェーズファイバー item.phase-fabric.name = フェーズファイバー
item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます。
item.surge-alloy.name = サージ合金 item.surge-alloy.name = サージ合金
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.spore-pod.name = 胞子ポッド item.spore-pod.name = 胞子ポッド
item.spore-pod.description = 石油や爆薬、燃料への転換として使用されます。
item.sand.name = item.sand.name =
item.sand.description = 合金や融剤など広く使用されている一般的な材料です。
item.blast-compound.name = 爆発性化合物 item.blast-compound.name = 爆発性化合物
item.blast-compound.description = 爆弾や爆発物に使われる揮発性の化合物です。燃料として燃やすこともできますが、お勧めしません。
item.pyratite.name = ピラタイト item.pyratite.name = ピラタイト
item.pyratite.description = 焼夷兵器などに使われる非常に燃えやすい物質です。
item.metaglass.name = メタガラス item.metaglass.name = メタガラス
item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています。
item.scrap.name = スクラップ item.scrap.name = スクラップ
item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
liquid.water.name = liquid.water.name =
liquid.slag.name = スラグ liquid.slag.name = スラグ
liquid.oil.name = 石油 liquid.oil.name = 石油
@@ -570,31 +601,23 @@ liquid.cryofluid.name = 冷却水
mech.alpha-mech.name = アルファ mech.alpha-mech.name = アルファ
mech.alpha-mech.weapon = 重機関砲 mech.alpha-mech.weapon = 重機関砲
mech.alpha-mech.ability = 再生 mech.alpha-mech.ability = 再生
mech.alpha-mech.description = 一般的な機体です。十分な速度と攻撃性能です。
mech.delta-mech.name = デルタ mech.delta-mech.name = デルタ
mech.delta-mech.weapon = 電撃砲 mech.delta-mech.weapon = 電撃砲
mech.delta-mech.ability = 放電 mech.delta-mech.ability = 放電
mech.delta-mech.description = 突撃攻撃が可能な素早く軽量化された機体です。建造物にはダメージをほとんど与えられませんが、電撃によって多くの敵に攻撃することができます。
mech.tau-mech.name = タウ mech.tau-mech.name = タウ
mech.tau-mech.weapon = 再構築レーザー mech.tau-mech.weapon = 再構築レーザー
mech.tau-mech.ability = リペアバースト mech.tau-mech.ability = リペアバースト
mech.tau-mech.description = 支援型機体です。攻撃を受けた味方のブロックを修復します。修復能力によって周辺の味方を修復します。
mech.omega-mech.name = オメガ mech.omega-mech.name = オメガ
mech.omega-mech.weapon = ロケット弾 mech.omega-mech.weapon = ロケット弾
mech.omega-mech.ability = 特殊装甲 mech.omega-mech.ability = 特殊装甲
mech.omega-mech.description = 最前線での攻撃向けに作られた大型機体です。特殊装甲によってダメージの90%を防ぐことができます。
mech.dart-ship.name = ダーツ mech.dart-ship.name = ダーツ
mech.dart-ship.weapon = 機関砲 mech.dart-ship.weapon = 機関砲
mech.dart-ship.description = 一般的な機体です。軽く高速で使いやすいですが、攻撃能力はほとんどなく採掘速度も遅いのが難点です。
mech.javelin-ship.name = ジャベリン mech.javelin-ship.name = ジャベリン
mech.javelin-ship.description = 突撃攻撃型の機体です。最初の速度は遅いですが、敵基地が近づくと飛行能力が飛躍的に高まり、電撃やミサイルで大きなダメージを与えることができます。
mech.javelin-ship.weapon = バーストミサイル mech.javelin-ship.weapon = バーストミサイル
mech.javelin-ship.ability = 放電ブースター mech.javelin-ship.ability = 放電ブースター
mech.trident-ship.name = トライデント mech.trident-ship.name = トライデント
mech.trident-ship.description = 強力な爆撃機です。強固な装甲を有しています。
mech.trident-ship.weapon = 爆弾 mech.trident-ship.weapon = 爆弾
mech.glaive-ship.name = グライブ mech.glaive-ship.name = グライブ
mech.glaive-ship.description = 重武装された大型攻撃機です。焼夷弾が装備され、機体の中でも優れた加速と最高速度を有しています。
mech.glaive-ship.weapon = 焼夷弾 mech.glaive-ship.weapon = 焼夷弾
item.explosiveness = [LIGHT_GRAY]爆発性: {0}% item.explosiveness = [LIGHT_GRAY]爆発性: {0}%
item.flammability = [LIGHT_GRAY]可燃性: {0}% item.flammability = [LIGHT_GRAY]可燃性: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]建設速度: {0}%
liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0} liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
liquid.viscosity = [LIGHT_GRAY]粘度: {0} liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0} liquid.temperature = [LIGHT_GRAY]温度: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = block.grass.name =
block.salt.name = 岩塩氷河 block.salt.name = 岩塩氷河
block.saltrocks.name = 岩塩 block.saltrocks.name = 岩塩
@@ -621,6 +645,7 @@ block.spore-pine.name = 胞子の松の木
block.sporerocks.name = 胞子の岩 block.sporerocks.name = 胞子の岩
block.rock.name = block.rock.name =
block.snowrock.name = 雪の積もった岩 block.snowrock.name = 雪の積もった岩
block.snow-pine.name = Snow Pine
block.shale.name = 泥板岩 block.shale.name = 泥板岩
block.shale-boulder.name = 泥板岩の丸石 block.shale-boulder.name = 泥板岩の丸石
block.moss.name = コケ block.moss.name = コケ
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = とても大きなスクラップの壁
block.scrap-wall-gigantic.name = 巨大なスクラップの壁 block.scrap-wall-gigantic.name = 巨大なスクラップの壁
block.thruster.name = スラスター block.thruster.name = スラスター
block.kiln.name = 溶解炉 block.kiln.name = 溶解炉
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.graphite-press.name = 黒鉛圧縮機 block.graphite-press.name = 黒鉛圧縮機
block.multi-press.name = マルチ圧縮機 block.multi-press.name = マルチ圧縮機
block.constructing = {0}\n[LIGHT_GRAY](建設中) block.constructing = {0}\n[LIGHT_GRAY](建設中)
@@ -702,9 +726,7 @@ block.junction.name = ジャンクション
block.router.name = ルーター block.router.name = ルーター
block.distributor.name = ディストリビューター block.distributor.name = ディストリビューター
block.sorter.name = ソーター block.sorter.name = ソーター
block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。
block.overflow-gate.name = オーバーフローゲート block.overflow-gate.name = オーバーフローゲート
block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。
block.silicon-smelter.name = シリコン溶鉱炉 block.silicon-smelter.name = シリコン溶鉱炉
block.phase-weaver.name = フェーズ織機 block.phase-weaver.name = フェーズ織機
block.pulverizer.name = 粉砕機 block.pulverizer.name = 粉砕機
@@ -756,6 +778,7 @@ block.blast-mixer.name = 化合物ミキサー
block.solar-panel.name = ソーラーパネル block.solar-panel.name = ソーラーパネル
block.solar-panel-large.name = 大型ソーラーパネル block.solar-panel-large.name = 大型ソーラーパネル
block.oil-extractor.name = 石油抽出機 block.oil-extractor.name = 石油抽出機
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = スピリットドローン製造機 block.spirit-factory.name = スピリットドローン製造機
block.phantom-factory.name = ファントムドローン製造機 block.phantom-factory.name = ファントムドローン製造機
block.wraith-factory.name = レースファイター製造機 block.wraith-factory.name = レースファイター製造機
@@ -794,7 +817,6 @@ block.spectre.name = スペクター
block.meltdown.name = メルトダウン block.meltdown.name = メルトダウン
block.container.name = コンテナー block.container.name = コンテナー
block.launch-pad.name = 発射台 block.launch-pad.name = 発射台
block.launch-pad.description = コアを発射することなく、沢山のアイテムを発射します。まだ未完成だよ。
block.launch-pad-large.name = 大型発射台 block.launch-pad-large.name = 大型発射台
team.blue.name = ブルー team.blue.name = ブルー
team.red.name = レッド team.red.name = レッド
@@ -803,20 +825,14 @@ team.none.name = グレー
team.green.name = グリーン team.green.name = グリーン
team.purple.name = パープル team.purple.name = パープル
unit.spirit.name = スピリットドローン unit.spirit.name = スピリットドローン
unit.spirit.description = 手軽なドローンユニットです。最初からコアに出現します。鉱石の採掘やブロックの修理を自動で行います。 unit.draug.name = Draug Miner Drone
unit.phantom.name = ファントムドローン unit.phantom.name = ファントムドローン
unit.phantom.description = 高度な小型ドローンユニットです。自動で鉱石の採掘やブロックの修理をします。スピリットドローンを遥かに凌ぐ性能を誇ります。
unit.dagger.name = ダガー unit.dagger.name = ダガー
unit.dagger.description = 基本的な地上ユニットです。集団になると便利に使えます。
unit.crawler.name = クローラー unit.crawler.name = クローラー
unit.titan.name = タイタン unit.titan.name = タイタン
unit.titan.description = 高度な武装地上ユニットです。空と地上の両方の敵に攻撃を行います。
unit.ghoul.name = グール爆撃機 unit.ghoul.name = グール爆撃機
unit.ghoul.description = 重爆撃機です。
unit.wraith.name = レースファイター unit.wraith.name = レースファイター
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.fortress.name = フォートレス unit.fortress.name = フォートレス
unit.fortress.description = 砲撃型の地上ユニットです。
unit.revenant.name = レベナント unit.revenant.name = レベナント
unit.eruptor.name = ユーロター unit.eruptor.name = ユーロター
unit.chaos-array.name = ケアスアレー unit.chaos-array.name = ケアスアレー
@@ -844,8 +860,74 @@ tutorial.daggerfactory = [accent]ダガーユニット製造機[]を作りまし
tutorial.router = 生産機には電力が必要です。\nコンベアーから資源を分けるためにルーターを作りましょう。 tutorial.router = 生産機には電力が必要です。\nコンベアーから資源を分けるためにルーターを作りましょう。
tutorial.dagger = 電源ノードを生産機に接続しましょう。\n要件が揃うと、ユニットを作り始めます。\n\n必要に応じて、ドリルや発電機、コンベアーを増やしましょう。 tutorial.dagger = 電源ノードを生産機に接続しましょう。\n要件が揃うと、ユニットを作り始めます。\n\n必要に応じて、ドリルや発電機、コンベアーを増やしましょう。
tutorial.battle = [LIGHT_GRAY]敵[]のコアが見つかりました。\nユニットやダガー機で敵の基地を破壊しましょう。 tutorial.battle = [LIGHT_GRAY]敵[]のコアが見つかりました。\nユニットやダガー機で敵の基地を破壊しましょう。
item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。
item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます。
item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています。
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = 合金や融剤など広く使用されている一般的な材料です。
item.coal.description = 一般的で有用な燃料です。
item.titanium.description = 希少で非常に軽量な金属です。液体輸送やドリル、航空機などで使われます。
item.thorium.description = 放射性を持つ高密度な金属です。建造物の支えや核燃料として使われます。
item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
item.silicon.description = 非常に有用な半導体でソーラーパネルや多くの複雑な機械に応用できます。
item.plastanium.description = 軽量で伸縮性のある材料です。高度な航空機や分散型の弾薬として使用されます。
item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます。
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.spore-pod.description = 石油や爆薬、燃料への転換として使用されます。
item.blast-compound.description = 爆弾や爆発物に使われる揮発性の化合物です。燃料として燃やすこともできますが、お勧めしません。
item.pyratite.description = 焼夷兵器などに使われる非常に燃えやすい物質です。
liquid.water.description = 機械の冷却や廃棄物の処理など幅広く使われている液体です。
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使用される液体です。
liquid.cryofluid.description = 冷却に特化した液体です。
mech.alpha-mech.description = 一般的な機体です。十分な速度と攻撃性能です。
mech.delta-mech.description = 突撃攻撃が可能な素早く軽量化された機体です。建造物にはダメージをほとんど与えられませんが、電撃によって多くの敵に攻撃することができます。
mech.tau-mech.description = 支援型機体です。攻撃を受けた味方のブロックを修復します。修復能力によって周辺の味方を修復します。
mech.omega-mech.description = 最前線での攻撃向けに作られた大型機体です。特殊装甲によってダメージの90%を防ぐことができます。
mech.dart-ship.description = 一般的な機体です。軽く高速で使いやすいですが、攻撃能力はほとんどなく採掘速度も遅いのが難点です。
mech.javelin-ship.description = 突撃攻撃型の機体です。最初の速度は遅いですが、敵基地が近づくと飛行能力が飛躍的に高まり、電撃やミサイルで大きなダメージを与えることができます。
mech.trident-ship.description = 強力な爆撃機です。強固な装甲を有しています。
mech.glaive-ship.description = 重武装された大型攻撃機です。焼夷弾が装備され、機体の中でも優れた加速と最高速度を有しています。
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = 手軽なドローンユニットです。最初からコアに出現します。鉱石の採掘やブロックの修理を自動で行います。
unit.phantom.description = 高度な小型ドローンユニットです。自動で鉱石の採掘やブロックの修理をします。スピリットドローンを遥かに凌ぐ性能を誇ります。
unit.dagger.description = 基本的な地上ユニットです。集団になると便利に使えます。
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = 高度な武装地上ユニットです。空と地上の両方の敵に攻撃を行います。
unit.fortress.description = 砲撃型の地上ユニットです。
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.ghoul.description = 重爆撃機です。
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを製造します。
block.alloy-smelter.description = チタンや鉛、シリコン、銅からサージ合金を製造します。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。
block.melter.description = 石を熱で溶かして溶岩を生成します。
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.spore-press.description = 胞子ポッドを石油に圧縮します。
block.pulverizer.description = 石を砕いて砂にします。自然の砂がない場合に有用です。
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = 不要なアイテムや液体を焼却します。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を出力します。サンドボックスのみ。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力を必要とせずにアイテムを廃棄します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。
block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。
block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。
block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。 block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。
@@ -854,54 +936,45 @@ block.surge-wall.description = 最も硬い防壁ブロックです。\nたま
block.surge-wall-large.description = 最も硬い大型防壁ブロックです。\nたまに攻撃されると敵に電撃を与えます。 block.surge-wall-large.description = 最も硬い大型防壁ブロックです。\nたまに攻撃されると敵に電撃を与えます。
block.door.description = 小さなドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。 block.door.description = 小さなドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。
block.door-large.description = 大型のドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。 block.door-large.description = 大型のドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = 定期的に周辺のブロックを修復します。 block.mend-projector.description = 定期的に周辺のブロックを修復します。
block.overdrive-projector.description = ドリルやコンベアなど、近くの施設の効率を向上させます。 block.overdrive-projector.description = ドリルやコンベアなど、近くの施設の効率を向上させます。
block.force-projector.description = 周囲に六角形の力場を作り出し、内部の建造物やユニットなどを守ります。 block.force-projector.description = 周囲に六角形の力場を作り出し、内部の建造物やユニットなどを守ります。
block.shock-mine.description = 踏んだ敵にダメージを与えます。敵に見えることはありません。 block.shock-mine.description = 踏んだ敵にダメージを与えます。敵に見えることはありません。
block.duo.description = 小さく安価なターレットです。
block.scatter.description = 中規模の対空型ターレットです。敵に鉛またはスクラップの塊を分散するように発射させます。
block.arc.description = 小型の電撃型ターレットです。敵に向かってランダムな半円状に電撃を放ちます。
block.hail.description = 小型の砲撃型ターレットです。
block.lancer.description = チャージビームを放つ中型のターレットです。
block.wave.description = バブルの連射攻撃をする中型のターレットです。
block.salvo.description = 一斉に攻撃を行う中型のターレットです。
block.swarmer.description = バーストミサイルで攻撃する中型ターレットです。
block.ripple.description = 同時に複数ショットを発射する大型ターレットです。
block.cyclone.description = 大型の連射型ターレットです。
block.fuse.description = 短距離攻撃が得意な大型のターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.conveyor.description = 一般的なアイテム輸送ブロックです。アイテムを前方に移動し、自動的にターレットや機械などに搬入します。回転させることができます。 block.conveyor.description = 一般的なアイテム輸送ブロックです。アイテムを前方に移動し、自動的にターレットや機械などに搬入します。回転させることができます。
block.titanium-conveyor.description = 改良されたアイテム輸送ブロックです。通常のコンベアーよりも速くアイテムを輸送します。 block.titanium-conveyor.description = 改良されたアイテム輸送ブロックです。通常のコンベアーよりも速くアイテムを輸送します。
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。 block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。
block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。
block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。
block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。
block.mass-driver.description = 長距離の輸送が可能な上位アイテム輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。 block.mass-driver.description = 長距離の輸送が可能な上位アイテム輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。 block.mechanical-pump.description = 安価なポンプです。搬出速度は遅いですが、電力を使わず使用できます。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。 block.rotary-pump.description = 高度なポンプです。電力を使用して2倍速く搬出することができます。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを製造します。 block.thermal-pump.description = 最高性能のポンプです。
block.alloy-smelter.description = チタンや鉛、シリコン、銅からサージ合金を製造します。 block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。
block.pulverizer.description = 石を砕いて砂にします。自然の砂がない場合に有用です。 block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。 block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。 block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。 block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。
block.melter.description = 石を熱で溶かして溶岩を生成します。 block.bridge-conduit.description = 高度な液体輸送ブロックです。地形や建物を超えて、3ブロック離れた場所に液体を輸送することができます。
block.incinerator.description = 不要なアイテムや液体を焼却します。 block.phase-conduit.description = 高度な液体輸送ブロックです。電力を使用して、液体を他の離れたフェーズパイプに転送することができます。
block.spore-press.description = 胞子ポッドを石油に圧縮します。
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。 block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。
block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。 block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。 block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。
block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。 block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。
block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。 block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。
block.turbine-generator.description = 水を使って火力発電機より効率的に発電します。
block.thermal-generator.description = 溶岩から大量の電力を発電します。 block.thermal-generator.description = 溶岩から大量の電力を発電します。
block.turbine-generator.description = 水を使って火力発電機より効率的に発電します。
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = トリウムリアクターよりも発電量は少ないですが、冷却を必要としない放射性同位体熱発電機(RTG)です。
block.solar-panel.description = 太陽光から少量の電力を発電します。 block.solar-panel.description = 太陽光から少量の電力を発電します。
block.solar-panel-large.description = 高価な建設費と引き換えに、通常のソーラーパネルより大量の電力を発電することができます。 block.solar-panel-large.description = 高価な建設費と引き換えに、通常のソーラーパネルより大量の電力を発電することができます。
block.thorium-reactor.description = 高い放射性を持ったトリウムから大量の電力を発電します。これには一定の冷却が必要です。冷却が不十分な場合、大きな爆発が発生します。 block.thorium-reactor.description = 高い放射性を持ったトリウムから大量の電力を発電します。これには一定の冷却が必要です。冷却が不十分な場合、大きな爆発が発生します。
block.rtg-generator.description = トリウムリアクターよりも発電量は少ないですが、冷却を必要としない放射性同位体熱発電機(RTG)です。 block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [LIGHT_GRAY]搬出機[]を使って、コンテナーからアイテムを搬出できます。
block.vault.description = 各種類のアイテムを大量に保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。[LIGHT_GRAY]搬出機[]を使って、ボールトからアイテムを搬出できます。
block.mechanical-drill.description = 安価なドリルです。採掘可能な鉱脈に設置すると、アイテムを採掘して搬出します。 block.mechanical-drill.description = 安価なドリルです。採掘可能な鉱脈に設置すると、アイテムを採掘して搬出します。
block.pneumatic-drill.description = より速く採掘できるように改良されたドリルです。また、より硬い鉱石も採掘することができます。 block.pneumatic-drill.description = より速く採掘できるように改良されたドリルです。また、より硬い鉱石も採掘することができます。
block.laser-drill.description = 電力を使用したレーザー技術でより速く採掘することができます。また、放射性のトリウムを回収することができます。 block.laser-drill.description = 電力を使用したレーザー技術でより速く採掘することができます。また、放射性のトリウムを回収することができます。
@@ -909,39 +982,43 @@ block.blast-drill.description = 上位のドリルです。大量の電力が必
block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に有用です。 block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に有用です。
block.cultivator.description = 胞子の小さな集まりを工業用ポッドに培養します。 block.cultivator.description = 胞子の小さな集まりを工業用ポッドに培養します。
block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に有用です。 block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に有用です。
block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.vault.description = 各種類のアイテムを大量に保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。[LIGHT_GRAY]搬出機[]を使って、ボールトからアイテムを搬出できます。
block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [LIGHT_GRAY]搬出機[]を使って、コンテナーからアイテムを搬出できます。
block.omega-mech-pad.description = 機体を最前線での戦闘に向いた重装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
block.launch-pad.description = コアを発射することなく、沢山のアイテムを発射します。まだ未完成だよ。
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = 小さく安価なターレットです。
block.scatter.description = 中規模の対空型ターレットです。敵に鉛またはスクラップの塊を分散するように発射させます。
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = 小型の砲撃型ターレットです。
block.wave.description = バブルの連射攻撃をする中型のターレットです。
block.lancer.description = チャージビームを放つ中型のターレットです。
block.arc.description = 小型の電撃型ターレットです。敵に向かってランダムな半円状に電撃を放ちます。
block.swarmer.description = バーストミサイルで攻撃する中型ターレットです。
block.salvo.description = 一斉に攻撃を行う中型のターレットです。
block.fuse.description = 短距離攻撃が得意な大型のターレットです。
block.ripple.description = 同時に複数ショットを発射する大型ターレットです。
block.cyclone.description = 大型の連射型ターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = 鉱石の採掘やブロックの修復を行う小型のドローンユニットのスピリットを製造します。 block.spirit-factory.description = 鉱石の採掘やブロックの修復を行う小型のドローンユニットのスピリットを製造します。
block.phantom-factory.description = スピリットドローンの性能を遥かに凌ぐ上位のドローンユニットのファントムドローンを製造します。 block.phantom-factory.description = スピリットドローンの性能を遥かに凌ぐ上位のドローンユニットのファントムドローンを製造します。
block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニットのレースファイターを製造します。 block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニットのレースファイターを製造します。
block.ghoul-factory.description = 大型爆撃機のグールを製造します。 block.ghoul-factory.description = 大型爆撃機のグールを製造します。
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。 block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = 高度な武装地上ユニットのタイタンを製造します。 block.titan-factory.description = 高度な武装地上ユニットのタイタンを製造します。
block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。 block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
block.repair-point.description = 近くの負傷したユニットを修復します。 block.repair-point.description = 近くの負傷したユニットを修復します。
block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。 block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。 block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.phase-conduit.description = 高度な液体輸送ブロックです。電力を使用して、液体を他の離れたフェーズパイプに転送することができます。 block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。 block.omega-mech-pad.description = 機体を最前線での戦闘に向いた重装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。 block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。 block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.bridge-conduit.description = 高度な液体輸送ブロックです。地形や建物を超えて、3ブロック離れた場所に液体を輸送することができます。 block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.mechanical-pump.description = 安価なポンプです。搬出速度は遅いですが、電力を使わず使用できます。
block.rotary-pump.description = 高度なポンプです。電力を使用して2倍速く搬出することができます。
block.thermal-pump.description = 最高性能のポンプです。
block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。
block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力を必要とせずにアイテムを廃棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を出力します。サンドボックスのみ。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
liquid.water.description = 機械の冷却や廃棄物の処理など幅広く使われている液体です。
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使用される液体です。
liquid.cryofluid.description = 冷却に特化した液体です。

View File

@@ -4,6 +4,7 @@ contributors = 번역 및 기여자들
discord = Mindustry Discord 에 참여 해 보세요! discord = Mindustry Discord 에 참여 해 보세요!
link.discord.description = 공식 Mindustry Discord 채팅방 link.discord.description = 공식 Mindustry Discord 채팅방
link.github.description = 게임 소스코드 link.github.description = 게임 소스코드
link.changelog.description = 새로 추가된 것들
link.dev-builds.description = 불안정한 개발 빌드들 link.dev-builds.description = 불안정한 개발 빌드들
link.trello.description = 다음 출시될 기능들을 게시한 공식 Trello 보드 link.trello.description = 다음 출시될 기능들을 게시한 공식 Trello 보드
link.itch.io.description = PC 버전 다운로드와 HTML5 버전이 있는 itch.io 사이트 link.itch.io.description = PC 버전 다운로드와 HTML5 버전이 있는 itch.io 사이트
@@ -15,6 +16,7 @@ screenshot.invalid = 맵이 너무 커서 스크린샷을 찍을 메모리가
gameover = 게임 오버 gameover = 게임 오버
gameover.pvp = [accent]{0}[] 팀이 승리했습니다! gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
highscore = [accent]최고점수 달성! highscore = [accent]최고점수 달성!
stat.wave = 웨이브 성공:[accent]{0} stat.wave = 웨이브 성공:[accent]{0}
stat.enemiesDestroyed = 파괴한 적 수:[accent]{0} stat.enemiesDestroyed = 파괴한 적 수:[accent]{0}
stat.built = 건설한 건물 수:[accent]{0} stat.built = 건설한 건물 수:[accent]{0}
@@ -22,22 +24,24 @@ stat.destroyed = 파괴된 건물 수:[accent]{0}
stat.deconstructed = 파괴한 건물 수:[accent]{0} stat.deconstructed = 파괴한 건물 수:[accent]{0}
stat.delivered = 획득한 자원: stat.delivered = 획득한 자원:
stat.rank = 최종 기록: [accent]{0} stat.rank = 최종 기록: [accent]{0}
placeline = 블록을 선택하셨습니다.\n][accent]몇초간 설치 시작지점을 누르고[] 원하는 방향을 향해 드래그 하면 [accent]일렬로[] 설치할 수 있습니다.\n한번 해 보세요. placeline = 블록을 선택하셨습니다.\n][accent]몇초간 설치 시작지점을 누르고[] 원하는 방향을 향해 드래그 하면 [accent]일렬로[] 설치할 수 있습니다.\n한번 해 보세요.
removearea = 블록 제거모드를 선택하셨습니다.\n[accent]몇초간 제거 시작지점을 누르고[] 원하는 구역 끝을 향해 드래그 하면 [accent]직사각형[] 안에 있는 모든 건물을 제거할 수 있습니다.\n한번 해 보세요. removearea = 블록 제거모드를 선택하셨습니다.\n[accent]몇초간 제거 시작지점을 누르고[] 원하는 구역 끝을 향해 드래그 하면 [accent]직사각형[] 안에 있는 모든 건물을 제거할 수 있습니다.\n한번 해 보세요.
launcheditems = [accent]출격 아이템
launcheditems = [accent]창고
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?\n map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?\n
level.highscore = 최고 점수: [accent]{0} level.highscore = 최고 점수: [accent]{0}
level.select = 맵 선택 level.select = 맵 선택
level.mode = 게임 모드 : level.mode = 게임 모드 :
showagain = 다음 세션에서 이 메세지를 표시하지 않습니다 showagain = 다음 세션에서 이 메세지를 표시하지 않습니다
coreattack = < 코어가 공격받고 있습니다! > coreattack = < 코어가 공격받고 있습니다! >
nearpoint = [[ [scarlet]드롭 지점에서 나가세요[] ]\n적 스폰시 건물 및 유닛 파괴 nearpoint = [[ [scarlet]적 생성 구역에서 나가세요[] ]\n적 생성시 구역 내 건물 및 유닛 파괴
database = 코어 데이터베이스 database = 코어 기록보관소
savegame = 게임 저장 savegame = 게임 저장
loadgame = 게임 불러오기 loadgame = 게임 불러오기
joingame = 멀티플레이 joingame = 서버 접속
addplayers = 플레이어 추가/제거 addplayers = 플레이어 추가/제거
customgame = 커스텀 게임 customgame = 사용자 정의 게임
newgame = 새 게임 newgame = 새 게임
none = <없음> none = <없음>
minimap = 미니맵 minimap = 미니맵
@@ -48,11 +52,11 @@ continue = 계속하기
maps.none = [LIGHT_GRAY]맵을 찾을 수 없습니다! maps.none = [LIGHT_GRAY]맵을 찾을 수 없습니다!
about.button = 정보 about.button = 정보
name = 이름 : name = 이름 :
noname = 먼저 [accent] 플레이어 이름[] 을 설정하세요. noname = 먼저 [accent] 유저 이름[] 을 설정하세요.
filename = 파일 이름 : filename = 파일 이름 :
unlocked = 블록 잠금 해제됨 unlocked = 건물 잠금 해제됨
completed = [accent]연구됨 completed = [accent]연구됨
techtree = 기술 트리 techtree = 연구 기록
research.list = [LIGHT_GRAY]연구: research.list = [LIGHT_GRAY]연구:
research = 연구 research = 연구
researched = [LIGHT_GRAY]{0}연구됨. researched = [LIGHT_GRAY]{0}연구됨.
@@ -61,16 +65,16 @@ players.single = 현재 {0}명만 있음.
server.closing = [accent]서버 닫는중... server.closing = [accent]서버 닫는중...
server.kicked.kick = 서버에서 추방되었습니다! server.kicked.kick = 서버에서 추방되었습니다!
server.kicked.serverClose = 서버 종료됨. server.kicked.serverClose = 서버 종료됨.
server.kicked.clientOutdated = 오래된 버전의 클라이언트 입니다! 게임을 업데이트 하세요! server.kicked.clientOutdated = 오래된 버전의 게임입니다! 게임을 업데이트 하세요!
server.kicked.serverOutdated = 오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요! server.kicked.serverOutdated = 오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요!
server.kicked.banned = 서버 규칙 위반으로 인해, 이제 당신은 영원히 이 서버를 플레이 하실 수 없습니다. server.kicked.banned = 서버 규칙 위반으로 인해, 이제 당신은 영원히 이 서버를 플레이 하실 수 없습니다.
server.kicked.recentKick = 방금 추방처리 되었습니다.\n잠시 기다린 후에 접속 해 주세요. server.kicked.recentKick = 방금 추방처리 되었습니다.\n잠시 기다린 후에 접속 해 주세요.
server.kicked.nameInUse = 이 닉네임이 이미 서버에서 사용중입니다. server.kicked.nameInUse = 이 닉네임이 이미 서버에서 사용중입니다.
server.kicked.nameEmpty = 닉네임에는 반드시 영어 또는 숫자가 있어야 합니다. server.kicked.nameEmpty = 닉네임에는 반드시 알파벳 또는 숫자가 있어야 합니다.
server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다. server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다.
server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요. server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요.
server.kicked.gameover = 게임 오버! server.kicked.gameover = 코어가 파괴되었습니다...
host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHT_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인 해 주세요. host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHT_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 하시거나 Vpn을 사용하셔야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인 해 주세요.
join.info = 여기서 [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원됩니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속할려면 서버장에게 IP를 요청해야 합니다. join.info = 여기서 [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원됩니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속할려면 서버장에게 IP를 요청해야 합니다.
hostserver = 서버 열기 hostserver = 서버 열기
hostserver.mobile = 서버\n열기 hostserver.mobile = 서버\n열기
@@ -85,7 +89,7 @@ trace = 플레이어 정보 보기
trace.playername = 이름: [accent]{0} trace.playername = 이름: [accent]{0}
trace.ip = IP: [accent]{0}{0} trace.ip = IP: [accent]{0}{0}
trace.id = 고유 ID: [accent]{0} trace.id = 고유 ID: [accent]{0}
trace.mobile = 모바일 클라이언트: [accent]{0} trace.mobile = 모바일 접속 유무: [accent]{0}
trace.modclient = 수정된 클라이언트: [accent]{0} trace.modclient = 수정된 클라이언트: [accent]{0}
invalidid = 잘못된 클라이언트 ID 입니다! 버그 보고서를 제출 해 주세요. invalidid = 잘못된 클라이언트 ID 입니다! 버그 보고서를 제출 해 주세요.
server.bans = 차단된 유저 server.bans = 차단된 유저
@@ -94,12 +98,11 @@ server.admins = 관리자
server.admins.none = 관리자가 없습니다! server.admins.none = 관리자가 없습니다!
server.add = 서버 추가 server.add = 서버 추가
server.delete = 이 서버를 삭제 하시겠습니까? server.delete = 이 서버를 삭제 하시겠습니까?
server.hostname = 호스트: {0}
server.edit = 서버 수정 server.edit = 서버 수정
server.outdated = [crimson]서버 버전이 낮습니다![] server.outdated = [crimson]서버 버전이 낮습니다![]
server.outdated.client = [crimson]클라이언트 버전이 낮습니다![] server.outdated.client = [crimson]클라이언트 버전이 낮습니다![]
server.version = [lightgray]서버 버전: {0} {1} server.version = [lightgray]서버 버전: {0} {1}
server.custombuild = [yellow]커스텀 서버 server.custombuild = [yellow]사용자 정의 서버
confirmban = 이 플레이어를 차단하시겠습니까? confirmban = 이 플레이어를 차단하시겠습니까?
confirmkick = 정말로 이 플레이어를 추방시키겠습니까? confirmkick = 정말로 이 플레이어를 추방시키겠습니까?
confirmunban = 이 플레이어를 차단해제 하시겠습니까? confirmunban = 이 플레이어를 차단해제 하시겠습니까?
@@ -149,19 +152,12 @@ confirm = 확인
delete = 삭제 delete = 삭제
ok = OK ok = OK
open = 열기 open = 열기
customize = 커스텀마이징 customize = 맞춤설정
cancel = 취소 cancel = 취소
openlink = 링크 열기 openlink = 링크 열기
copylink = 링크 복사 copylink = 링크 복사
back = 뒤로가기 back = 뒤로가기
quit.confirm = 정말로 종료하시겠습니까? quit.confirm = 정말로 종료하시겠습니까?
changelog.title = 변경사항
changelog.loading = 변경사항 가져오는중...
changelog.error.android = [accent]게임 변경사항은 가끔 Android 4.4 이하에서 작동하지 않습니다. 이것은 내부 Android 버그 때문입니다.
changelog.error.ios = [accent]현재 iOS에서는 변경 사항을 지원하지 않습니다.
changelog.error = [scarlet]게임 변경사항을 가져오는 중 오류가 발생했습니다!\n인터넷 연결을 확인하십시오.
changelog.current = [yellow][[현재 버전]
changelog.latest = [accent][[최신 버전]
loading = [accent]불러오는중... loading = [accent]불러오는중...
saving = [accent]저장중... saving = [accent]저장중...
wave = [accent]웨이브 {0} wave = [accent]웨이브 {0}
@@ -174,13 +170,13 @@ wave.enemy = [LIGHT_GRAY]{0} 마리 남음
loadimage = 사진 불러오기 loadimage = 사진 불러오기
saveimage = 사진 저장 saveimage = 사진 저장
unknown = 알 수 없음 unknown = 알 수 없음
custom = 커스텀 custom = 사용자 정의
builtin = 기본맵 builtin = 기본맵
map.delete.confirm = 이 맵을 삭제하시겠습니까? 이 명령은 취소할 수 없습니다! map.delete.confirm = 이 맵을 삭제하시겠습니까? 이 명령은 취소할 수 없습니다!
map.random = [accent]랜덤 맵 map.random = [accent]랜덤 맵
map.nospawn = 이 맵에 플레이어가 스폰 할 코어가 없습니다! 맵 편집기에서 [ROYAL]파란색[]코어를 맵에 추가하세요. map.nospawn = 이 맵에 플레이어가 생성될 코어가 없습니다! 맵 편집기에서 [ROYAL]노랑색 팀[]코어를 맵에 추가하세요.
map.nospawn.pvp = 이 맵에는 적팀 코어가 없습니다! 에디터에서 [SCARLET]파란색 팀이 아닌[] 코어를 추가하세요. map.nospawn.pvp = 이 맵에는 적팀 코어가 없습니다! 에디터에서 [ROYAL]파란색 팀이 아닌[] 코어를 추가하세요.
map.nospawn.attack = 이 맵에는 플레이어가 공격할 수 있는 적의 코어가 없습니다! 에디터에서 [SCARLET] 빨간팀[] 코어를 맵에 추가하세요. map.nospawn.attack = 이 맵에는 플레이어가 공격할 수 있는 적의 코어가 없습니다! 에디터에서 [ROYAL] 빨강색 팀[] 코어를 맵에 추가하세요.
map.invalid = 파일이 잘못되었거나 손상되어 맵을 열 수 없습니다. map.invalid = 파일이 잘못되었거나 손상되어 맵을 열 수 없습니다.
editor.brush = 브러쉬 editor.brush = 브러쉬
editor.openin = 편집기 열기 editor.openin = 편집기 열기
@@ -191,24 +187,25 @@ editor.author = 만든이:
editor.description = 설명: editor.description = 설명:
editor.waves = 웨이브: editor.waves = 웨이브:
editor.rules = 규칙: editor.rules = 규칙:
editor.generation = 맵 생성 설정:
editor.ingame = 인게임 편집 editor.ingame = 인게임 편집
waves.title = 웨이브 waves.title = 웨이브
waves.remove = 삭제 waves.remove = 삭제
waves.never = <절대> waves.never = 여기까지 유닛생성
waves.every = waves.every =
waves.waves = 웨이브마다 waves.waves = 웨이브마다
waves.perspawn = 스폰. waves.perspawn = 생성
waves.to = 부터 waves.to = 부터
waves.boss = 몹은 보스임. waves.boss = 유닛을 보스로 설정
waves.preview = 미리보기 waves.preview = 미리보기
waves.edit = 편집... waves.edit = 편집
waves.copy = 클립보드로 복사 waves.copy = 클립보드로 복사
waves.load = 클립보드에서 불러오기 waves.load = 클립보드에서 불러오기
waves.invalid = 클립보드의 잘못된 웨이브 데이터 waves.invalid = 클립보드의 잘못된 웨이브 데이터
waves.copied = 웨이브 복사됨 waves.copied = 웨이브 복사됨
wave.none = 적이 설정되지 않음.\n빈 웨이브 설정값은 자동으로 기본 웨이브 설정값으로 바뀝니다. wave.none = 적이 설정되지 않음.\n빈 웨이브 설정값은 자동으로 기본 웨이브 설정값으로 바뀝니다.
editor.default = [LIGHT_GRAY]<기본값> editor.default = [LIGHT_GRAY]<기본값>
edit = 편집... edit = 편집
editor.name = 이름: editor.name = 이름:
editor.spawn = 유닛 생성 editor.spawn = 유닛 생성
editor.removeunit = 유닛 삭제 editor.removeunit = 유닛 삭제
@@ -228,7 +225,7 @@ editor.resize = 맵 크기조정
editor.loadmap = 맵 불러오기 editor.loadmap = 맵 불러오기
editor.savemap = 맵 저장 editor.savemap = 맵 저장
editor.saved = 저장됨! editor.saved = 저장됨!
editor.save.noname = 지도에 이름이 없습니다! 메뉴 -> '맵 정보' 에서 설정하세요. editor.save.noname = 에 이름이 없습니다! 메뉴 -> '맵 정보' 에서 설정하세요.
editor.save.overwrite = 이 맵의 이름은 기존에 있던 맵을 덮어씁니다! '맵 정보' 메뉴에서 다른 이름을 선택하세요. editor.save.overwrite = 이 맵의 이름은 기존에 있던 맵을 덮어씁니다! '맵 정보' 메뉴에서 다른 이름을 선택하세요.
editor.import.exists = [scarlet]맵을 불러올 수 없음: [] 기존에 있던 '{0}' 맵이 이미 존재합니다! editor.import.exists = [scarlet]맵을 불러올 수 없음: [] 기존에 있던 '{0}' 맵이 이미 존재합니다!
editor.import = 가져오기 editor.import = 가져오기
@@ -251,6 +248,7 @@ editor.mapname = 맵 이름:
editor.overwrite = [accept]경고!이 명령은 기존 맵을 덮어씌우게 됩니다. editor.overwrite = [accept]경고!이 명령은 기존 맵을 덮어씌우게 됩니다.
editor.overwrite.confirm = [scarlet]경고![] 이 이름을 가진 맵이 이미 있습니다. 덮어 쓰시겠습니까? editor.overwrite.confirm = [scarlet]경고![] 이 이름을 가진 맵이 이미 있습니다. 덮어 쓰시겠습니까?
editor.selectmap = 불러올 맵 선택: editor.selectmap = 불러올 맵 선택:
toolmode.replace = 재배치 toolmode.replace = 재배치
toolmode.replace.description = 블록을 배치합니다. toolmode.replace.description = 블록을 배치합니다.
toolmode.replaceall = 모두 재배치 toolmode.replaceall = 모두 재배치
@@ -265,32 +263,44 @@ toolmode.fillteams = 팀 채우기
toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다. toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다.
toolmode.drawteams = 팀 그리기 toolmode.drawteams = 팀 그리기
toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다. toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다.
filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요. filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요.
filter.distort = 왜곡 filter.distort = 왜곡
filter.noise = 노이즈 filter.noise = 맵 전체에 타일 혹은 블럭 뿌리기
filter.median = 중앙값
filter.oremedian = 자원 중앙값
filter.blend = 벽 주위에 타일 설치
filter.defaultores = 기본 자원값 추가
filter.ore = 자원 filter.ore = 자원
filter.rivernoise = 협곡 노이즈 filter.rivernoise = 협곡
filter.scatter = 뿌리기 filter.mirror = 반사형 맵 설정
filter.clear = 블럭 전부 지우기
filter.option.ignore = 무시하는타일
filter.scatter = 타일에 타일혹은 블럭 뿌리기
filter.terrain = 지형 filter.terrain = 지형
filter.option.scale = 스케일 filter.option.scale = 스케일
filter.option.chance = 기회 filter.option.chance = 배치 횟수
filter.option.mag = 규모 filter.option.mag = 규모
filter.option.threshold = 한계점 filter.option.threshold = 한계점
filter.option.circle-scale = 둥근 크기 filter.option.circle-scale = 둥근 크기
filter.option.octaves = 옥타보스 filter.option.octaves = 옥타보스
filter.option.falloff = 절벽 filter.option.falloff = 경사
filter.option.angle = 각도
filter.option.block = 블록 filter.option.block = 블록
filter.option.floor = 바닥 filter.option.floor = 바닥
filter.option.flooronto = 대상이 되는 바닥
filter.option.wall = filter.option.wall =
filter.option.ore = 자원 filter.option.ore = 자원
filter.option.floor2 = 2번째 바닥 filter.option.floor2 = 2번째 바닥
filter.option.threshold2 = 2번째 한계점 filter.option.threshold2 = 2번째 한계점
filter.option.radius = 반경 filter.option.radius = 반경
filter.option.percentile = 백분위수 filter.option.percentile = 백분위수
width = 넓이: width = 넓이:
height = 높이: height = 높이:
menu = 메뉴 menu = 메뉴
play = 플레이 play = 플레이
campaign = 캠페인
load = 불러오기 load = 불러오기
save = 저장 save = 저장
fps = FPS: {0} fps = FPS: {0}
@@ -302,8 +312,9 @@ tutorial = 게임 방법
editor = 편집기 editor = 편집기
mapeditor = 맵 편집기 mapeditor = 맵 편집기
donate = 기부 donate = 기부
abandon = 포기 abandon = 포기
abandon.text = 이 구역 모든 자원이 적에게 빼앗길 것입니다. abandon.text = 이 구역 모든 자원이 적에게 빼앗길 것입니다.
locked = 잠김 locked = 잠김
complete = [LIGHT_GRAY]완료: complete = [LIGHT_GRAY]완료:
zone.requirement = 지역 {1} 에서 웨이브 {0} 달성 zone.requirement = 지역 {1} 에서 웨이브 {0} 달성
@@ -314,15 +325,19 @@ launch.title = 출격 성공
launch.next = [LIGHT_GRAY]다음 출격기회는 {0} 단계에서 나타납니다. launch.next = [LIGHT_GRAY]다음 출격기회는 {0} 단계에서 나타납니다.
launch.unable = [scarlet]출격할 수 없습니다.[] {0}마리 남음. launch.unable = [scarlet]출격할 수 없습니다.[] {0}마리 남음.
launch.confirm = 출격하게 되면 모든 자원이 코어로 들어갑니다.\n또한 성공하기 전까지 기지로 돌아갈 수 없습니다. launch.confirm = 출격하게 되면 모든 자원이 코어로 들어갑니다.\n또한 성공하기 전까지 기지로 돌아갈 수 없습니다.
uncover = 털어넣기 uncover = 구역 개방
configure = 로드아웃 설정 configure = 코어 시작자원 설정
configure.locked = {0} 단계에서 로드아웃을 설정할 수 있음. configure.locked = {0} 단계에서 시작자원 설정 잠금이 해제됩니다.
zone.unlocked = [LIGHT_GRAY] 잠금 해제됨. zone.unlocked = [LIGHT_GRAY] 잠금 해제되었습니다!
zone.requirement.complete = 웨이브 {0} 달성:\n{1} 지역 요구사항이 충족됨. zone.requirement.complete = 웨이브 {0} 달성:\n{1} 지역 요구사항이 충족되었습니다!
zone.config.complete = 웨이브 {0} 달성:\n로드아웃 설정 잠금 해제됨. zone.config.complete = 웨이브 {0} 달성:\n시작자원 설정 기능이 해금되었습니다!
zone.resources = 자원 감지: zone.resources = 자원 감지되었습니다 :
zone.objective = [lightgray]게임 모드: [accent]{0}
zone.objective.survival = 생존
zone.objective.attack = 적 코어 파괴
add = 추가... add = 추가...
boss.health = 보스 체력 boss.health = 보스 체력
connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[] connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[]
error.unreachable = 서버에 연결하지 못했습니다.\n서버 주소가 정확히 입력되었나요? error.unreachable = 서버에 연결하지 못했습니다.\n서버 주소가 정확히 입력되었나요?
error.invalidaddress = 잘못된 주소입니다. error.invalidaddress = 잘못된 주소입니다.
@@ -332,21 +347,42 @@ error.alreadyconnected = 이미 접속중입니다.
error.mapnotfound = 맵 파일을 찾을 수 없습니다! error.mapnotfound = 맵 파일을 찾을 수 없습니다!
error.io = 네트워크 I/O 오류. error.io = 네트워크 I/O 오류.
error.any = 알 수 없는 네트워크 오류. error.any = 알 수 없는 네트워크 오류.
zone.groundZero.name = 그라운드 제로 error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
zone.groundZero.name = 전초기지
zone.desertWastes.name = 쓰레기 사막 zone.desertWastes.name = 쓰레기 사막
zone.craters.name = 분화구 zone.craters.name = 크레이터
zone.frozenForest.name = 얼어붙은 숲 zone.frozenForest.name = 얼어붙은 숲
zone.ruinousShores.name = 멸의 기슭 zone.ruinousShores.name = 괴된 해안가
zone.stainedMountains.name = 얼룩진 산맥 zone.stainedMountains.name = 얼룩진 산맥
zone.desolateRift.name = zone.desolateRift.name = 협곡
zone.nuclearComplex.name = 핵 생산 단지 zone.nuclearComplex.name = 핵 생산 단지
zone.overgrowth.name = 과성장 지 zone.overgrowth.name = 과성장 지
zone.tarFields.name = 타르 지역 zone.tarFields.name = 타르 벌판
zone.saltFlats.name = 갯벌 zone.saltFlats.name = 소금 사막
zone.impact0078.name = Impact 0078
zone.crags.name = 협곡
zone.fungalPass.name = 포자 지대
zone.groundZero.description = 이 장소는 다시 시작하기에 최적의 환경을 지닌 장소입니다. 적은 수준의 위협이 있으며 자원의 양은 적습니다.\n가능한 한 많은 양의 구리와 납을 수집하십시오.\n출격합시다!
zone.frozenForest.description = 이 지역도 산과 가까운 지역입니다 포자들이 흩뿌려져 있으며 극한의 추위도 포자룰 막을 수 있을거 같지 않습니다.\n전력을 통해서 모험을 시작하십시오 화력 발전소를 짓고 수리드론을 사용하는 법을 배우십시오.
zone.desertWastes.description = 이 황무지는 끝을 알수 없을 정도로 광활합니다 그리고 십자가 형태의 버려진 구조물이 존재합니다.\n석탄이 존재하며 이를 화력발전에 쓰거나 흑연정제에 쓰십시오.\n\n[LOYAL]이 지역에서의 착륙장소는 확실하지 않습니다.
zone.saltFlats.description = 이 소금 사막은 매우 척박하여 자원이 거의 없습니다.\n하지만 자원이 희소한 이곳에서도 적들의 요새가 발견되었습니다.그들을 사막의 모래로 만들어버리십시오.
zone.craters.description = 물이 가득한 이 크레이터에는 옛 전쟁의 유물들이 쌓여있습니다.\n이곳을 다시 점령해 강화유리를 제작하고 물을 끌어올려 포탑과 드릴에 공급하여 더 좋은 효율로 방어선을 강화하십시오.
zone.ruinousShores.description = 이 지역은 과거 해안방어기지로 사용되었습니다.\n그러나 지금은 기본구조물만 남아있으니 이 지역을 어서 신속히 수리하여 외부로 세력을 확장한뒤 잃어버린 기술을 다시 회수하십시오.
zone.stainedMountains.description = 더 안쪽에는 포자에 오염된 산맥이 있지만, 이 곳은 포자에 오염되지 않았습니다.\n이 지역에서 티타늄을 채굴하고 이 것을 어떻게 사용하는지 배우십시오.\n\n적들은 이 곳에서 더 강력합니다. 더 강한 유닛들이 나올 때까지 시간을 낭비하지 마십시오.
zone.overgrowth.description = 이 곳은 포자들의 근원과 가까이에 있는 과성장 지대입니다. 적이 이 곳에 전초기지를 설립했습니다. 디거를 생산해 적의 코어를 박살내 우리가 잃어버린 것들을 되돌려받으십시오!
zone.tarFields.description = 산지와 사막 사이에 위치한 석유 생산지의 외곽 지역이며, 사용 가능한 타르가 매장되어 있는 희귀한 지역 중 하나입니다. 버려진 지역이기는 하나 이곳에는 위험한 적군들이 있습니다. 그들을 과소평가하지 마십시오.\n\n[lightgray]석유 생산기술을 익히는 것이 도움이 될 것입니다.
zone.desolateRift.description = 극도로 위험한 지역입니다. 자원은 풍부하지만 사용 가능한 공간은 거의 없습니다. 코어 파괴의 위험성이 높으니 가능한 빨리 떠나십시오. 또한 적의 공격 딜레이가 길다고 안심하지 마십시오.
zone.nuclearComplex.description = 과거 토륨의 생산, 연구와 처리를 위해 운영되었던 시설입니다. 금은 축소되어 폐허로 전락했으며, 다수의 적이 배치되어 있는 지역입니다. 그들은 끊임없이 당신을 공격할 것입니다.\n\n[lightgray]토륨의 다양한 사용법을 연구하고 익히십시오.
zone.fungalPass.description = 고산지대과 포자지대 사이의 지역입니다. 소규모의 적 정찰기지가 있으니 디거와 크롤러를 이용해 적의 코어를 파괴하십시오.
zone.impact0078.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다.
zone.crags.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다.
settings.language = 언어 settings.language = 언어
settings.reset = 설정 초기화 settings.reset = 설정 초기화
settings.rebind = 키 재설정 settings.rebind = 키 재설정
settings.controls = 컨트롤 settings.controls = 조작
settings.game = 게임 settings.game = 게임
settings.sound = 소리 settings.sound = 소리
settings.graphics = 그래픽 settings.graphics = 그래픽
@@ -361,12 +397,14 @@ no = 아니오
info.title = [accent]정보 info.title = [accent]정보
error.title = [crimson]오류가 발생했습니다. error.title = [crimson]오류가 발생했습니다.
error.crashtitle = 오류가 발생했습니다. error.crashtitle = 오류가 발생했습니다.
attackpvponly = [scarlet]오직 Pvp/공격 모드에서만 사용가능합니다.
blocks.input = 입력 blocks.input = 입력
blocks.output = 출력 blocks.output = 출력
blocks.booster = 가속 blocks.booster = 가속
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = 전력 용량 blocks.powercapacity = 전력 용량
blocks.powershot = 1발당 전력 소모량 blocks.powershot = 1발당 전력 소모량
blocks.damage = Damage
blocks.targetsair = 공중공격 가능 blocks.targetsair = 공중공격 가능
blocks.targetsground = 지상공격 가능 blocks.targetsground = 지상공격 가능
blocks.itemsmoved = 이동 속도 blocks.itemsmoved = 이동 속도
@@ -385,6 +423,7 @@ blocks.speedincrease = 속도 증가
blocks.range = 사거리 blocks.range = 사거리
blocks.drilltier = 드릴 blocks.drilltier = 드릴
blocks.drillspeed = 기본 드릴 속도 blocks.drillspeed = 기본 드릴 속도
blocks.drilltierreq = 더 높은 티어의 드릴이 요구됨.
blocks.boosteffect = 가속 효과 blocks.boosteffect = 가속 효과
blocks.maxunits = 최대 활성유닛 blocks.maxunits = 최대 활성유닛
blocks.health = 체력 blocks.health = 체력
@@ -393,28 +432,31 @@ blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수 blocks.shots = 발포 횟수
blocks.reload = 재장전 blocks.reload = 재장전
blocks.ammo = 탄약 blocks.ammo = 탄약
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = 효율성: {0}% bar.drillspeed = 채광 속도 : {0}/s
bar.powerbalance = 전력: {0}/s bar.efficiency = 효율성 : {0}%
bar.poweramount = 전력: {0} bar.powerbalance = 전력 : {0}/s
bar.poweroutput = 전력 출력: {0} bar.poweramount = 전력 : {0}
bar.poweroutput = 전력 출력 : {0}
bar.items = 아이템: {0} bar.items = 아이템: {0}
bar.liquid = 액체 bar.liquid = 액체
bar.heat = 발열 bar.heat = 발열
bar.power = 전력 bar.power = 전력
bar.progress = 건설 진행 bar.progress = 건설 진행
bar.spawned = 유닛: {0}/{1} bar.spawned = 유닛: {0}/{1}
bullet.damage = [stat]{0}[lightgray] 데미지 bullet.damage = [stat]{0}[lightgray] 데미지
bullet.splashdamage = [stat]{0}[lightgray] 범위 데미지 ~[stat] {1}[lightgray] 타일 bullet.splashdamage = [stat]{0}[lightgray] 범위 데미지 ~[stat] {1}[lightgray] 타일
bullet.incendiary = [stat]방화 bullet.incendiary = [stat]방화
bullet.homing = [stat]유도탄 bullet.homing = [stat]유도탄
bullet.shock = [stat]충격탄 bullet.shock = [stat]
bullet.frag = [stat]파편 bullet.frag = [stat]파편
bullet.knockback = [stat]{0}[lightgray] 넉백 bullet.knockback = [stat]{0}[lightgray] 넉백
bullet.freezing = [stat]동결 bullet.freezing = [stat]동결
bullet.tarred = [stat]타르 bullet.tarred = [stat]타르
bullet.multiplier = [stat]{0}[lightgray]x 탄약 bullet.multiplier = [stat]{0}[lightgray]x 탄약 소모
bullet.reload = [stat]{0}[lightgray]x 사격 속도 bullet.reload = [stat]{0}[lightgray]x 사격 속도
unit.blocks = 블록 unit.blocks = 블록
unit.powersecond = 전력/초 unit.powersecond = 전력/초
unit.liquidsecond = 액체/초 unit.liquidsecond = 액체/초
@@ -442,9 +484,11 @@ setting.animatedshields.name = 움직이는 보호막
setting.antialias.name = 안티 에일리어싱[LIGHT_GRAY] (재시작 필요)[] setting.antialias.name = 안티 에일리어싱[LIGHT_GRAY] (재시작 필요)[]
setting.indicators.name = 아군/적 인디게이터 표시 setting.indicators.name = 아군/적 인디게이터 표시
setting.autotarget.name = 자동 조준 setting.autotarget.name = 자동 조준
setting.keyboard.name = 마우스+키보드 조작
setting.fpscap.name = 최대 FPS setting.fpscap.name = 최대 FPS
setting.fpscap.none = 없음 setting.fpscap.none = 없음
setting.fpscap.text = {0}FPS setting.fpscap.text = {0}FPS
setting.uiscale.name = UI 스케일링[lightgray] (재시작 요구됨)[]
setting.swapdiagonal.name = 항상 대각선 설치 setting.swapdiagonal.name = 항상 대각선 설치
setting.difficulty.training = 훈련 setting.difficulty.training = 훈련
setting.difficulty.easy = 쉬움 setting.difficulty.easy = 쉬움
@@ -471,7 +515,11 @@ setting.mutesound.name = 소리 끄기
setting.crashreport.name = 오류 보고서 보내기 setting.crashreport.name = 오류 보고서 보내기
setting.chatopacity.name = 채팅 투명도 setting.chatopacity.name = 채팅 투명도
setting.playerchat.name = 인게임 채팅 표시 setting.playerchat.name = 인게임 채팅 표시
uiscale.reset = UI 스케일이 변경되었습니다.\n"확인"버튼을 눌러 스케일을 확인하세요.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = 조작키 설정 keybind.title = 조작키 설정
keybinds.mobile = [scarlet]여기 대부분의 키들은 모바일에서 작동하지 않습니다. 기본적인 것들만 지원됩니다.
category.general.name = 일반 category.general.name = 일반
category.view.name = 보기 category.view.name = 보기
category.multiplayer.name = 멀티플레이 category.multiplayer.name = 멀티플레이
@@ -480,8 +528,8 @@ command.retreat = 후퇴
command.patrol = 순찰 command.patrol = 순찰
keybind.gridMode.name = 블록 선택 keybind.gridMode.name = 블록 선택
keybind.gridModeShift.name = 카테고리 선택 keybind.gridModeShift.name = 카테고리 선택
keybind.press = 키를 누르세요... keybind.press = 키를 누르세요.
keybind.press.axis = 축 또는 키를 누르세요... keybind.press.axis = 축 또는 키를 누르세요.
keybind.screenshot.name = 맵 스크린샷 keybind.screenshot.name = 맵 스크린샷
keybind.move_x.name = 오른쪽/왼쪽 이동 keybind.move_x.name = 오른쪽/왼쪽 이동
keybind.move_y.name = 위 / 아래 중간 keybind.move_y.name = 위 / 아래 중간
@@ -515,14 +563,15 @@ mode.sandbox.description = 무한한 자원을 가지고 자유롭게 다음 단
mode.pvp.name = PvP mode.pvp.name = PvP
mode.pvp.description = 실제 플레이어와 PvP를 합니다. 맵에 적어도 2개의 다른 색상 코어가 있어야 합니다. mode.pvp.description = 실제 플레이어와 PvP를 합니다. 맵에 적어도 2개의 다른 색상 코어가 있어야 합니다.
mode.attack.name = 공격 mode.attack.name = 공격
mode.attack.description = 적 기지를 파괴하세요. 웨이브가 없습니다. 맵에 빨간팀 코어가 있어야 플레이 가능합니다. mode.attack.description = 적 기지를 파괴하세요. 맵에 빨간팀 코어가 있어야 플레이 가능합니다.
mode.custom = 커스텀 규칙 mode.custom = 사용자 정의 규칙
rules.infiniteresources = 무한 자원 rules.infiniteresources = 무한 자원
rules.wavetimer = 웨이브 타이머 rules.wavetimer = 웨이브 타이머
rules.waves = 웨이브 rules.waves = 웨이브
rules.attack = 공격 모드 rules.attack = 공격 모드
rules.enemyCheat = 무한 AI 자원 rules.enemyCheat = 무한한 적 자원
rules.unitdrops = 유닛 드롭 rules.unitdrops = 유닛 처치시 자원 약탈
rules.unitbuildspeedmultiplier = 유닛 제조속도 배수 rules.unitbuildspeedmultiplier = 유닛 제조속도 배수
rules.unithealthmultiplier = 유닛 체력 배수 rules.unithealthmultiplier = 유닛 체력 배수
rules.playerhealthmultiplier = 플레이어 체력 배수 rules.playerhealthmultiplier = 플레이어 체력 배수
@@ -543,75 +592,52 @@ rules.title.resourcesbuilding = 자원 & 건축
rules.title.player = 플레이어들 rules.title.player = 플레이어들
rules.title.enemy = rules.title.enemy =
rules.title.unit = 유닛 rules.title.unit = 유닛
content.item.name = 아이템 content.item.name = 아이템
content.liquid.name = 액체 content.liquid.name = 액체
content.unit.name = 유닛 content.unit.name = 유닛
content.block.name = 블록 content.block.name = 블록
content.mech.name = 기체 content.mech.name = 기체
item.copper.name = 구리 item.copper.name = 구리
item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다.
item.lead.name = item.lead.name =
item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
item.coal.name = 석탄 item.coal.name = 석탄
item.coal.description = 흔하고 쉽게 구할 수 있는 연료.
item.graphite.name = 흑연 item.graphite.name = 흑연
item.graphite.description = 탄약 및 전기 절연에 사용되는 광물질화 탄소.
item.titanium.name = 티타늄 item.titanium.name = 티타늄
item.titanium.description = 파이프 재료나 고급 드릴, 비행기/기체 등에서 재료로 사용되는 자원입니다.
item.thorium.name = 토륨 item.thorium.name = 토륨
item.thorium.description = 건물의 재료, 터렛의 탄약 또는 핵연료로 사용되는 방사성 금속입니다.
item.silicon.name = 실리콘 item.silicon.name = 실리콘
item.silicon.description = 매우 유용한 반도체로, 기체를 만들거나 태양 전지판 등 전자 건물에 사용할 수 있습니다.
item.plastanium.name = 플라스터늄 item.plastanium.name = 플라스터늄
item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료. item.phase-fabric.name = 현상 구조체
item.phase-fabric.name = 위상 패브릭
item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.
item.surge-alloy.name = 서지 합금 item.surge-alloy.name = 서지 합금
item.surge-alloy.description = 독특한 전기 특성을 가진 고급 합금입니다.
item.spore-pod.name = 포자 포드 item.spore-pod.name = 포자 포드
item.spore-pod.description = 석유, 폭발물 및 연료로 전환하는데 사용됩니다.
item.sand.name = 모래 item.sand.name = 모래
item.sand.description = 고밀도 합금 제작이나 제련시 이 광물을 사용하여 소모 재료를 줄이는 등 광범위하게 사용되는 일반적인 재료입니다. item.blast-compound.name = 폭발물
item.blast-compound.name = 폭발 화합물 item.pyratite.name = 파이라타이트
item.blast-compound.description = 터렛 및 건설의 재료로 사용되는 휘발성 폭발물.\n연료로도 사용할 수 있지만, 별로 추천하지는 않습니다. item.metaglass.name = 강화유리
item.pyratite.name = 피라타이트 item.scrap.name = 고철
item.pyratite.description = 폭발성을 가진 재료로, 주로 터렛의 탄약으로 사용됩니다.
item.metaglass.name = 메타유리
item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.
item.scrap.name = 조각
item.scrap.description = 오래된 건물과 유닛의 남은 잔해. 미량의 많은 금속이 포함되어 있습니다.
liquid.water.name = liquid.water.name =
liquid.slag.name = 광재 liquid.slag.name = 광재
liquid.oil.name = 석유 liquid.oil.name = 타르
liquid.cryofluid.name = 냉각유체 liquid.cryofluid.name = 냉각
mech.alpha-mech.name = 알파 mech.alpha-mech.name = 알파
mech.alpha-mech.weapon = 중무장 소총 mech.alpha-mech.weapon = 중무장 소총
mech.alpha-mech.ability = 회복 mech.alpha-mech.ability = 회복
mech.alpha-mech.description = 표준 기체.\n적절한 속도와 공격력을 갖추고 있습니다.
mech.delta-mech.name = 델타 mech.delta-mech.name = 델타
mech.delta-mech.weapon = 전격 생산 mech.delta-mech.weapon = 전격 충전
mech.delta-mech.ability = 충전 mech.delta-mech.ability = 충전
mech.delta-mech.description = 빠르게 이동하는 적을 처치하기 위한 가벼운 기체.\n구조물에는 거의 피해를 주지 않지만, 전격 무기를 사용하여 많은 적군을 매우 빠르게 죽일 수 있습니다.
mech.tau-mech.name = 타우 mech.tau-mech.name = 타우
mech.tau-mech.weapon = 건물 수리총 mech.tau-mech.weapon = 건물 수리총
mech.tau-mech.ability = 유닛 치료 mech.tau-mech.ability = 유닛 치료 파동
mech.tau-mech.description = 지원형 기체.\n총을 발사하여 건물을 치료하고 회복 능력 사용으로 화재를 진압하거나, 반경 내 아군을 치유시킵니다.
mech.omega-mech.name = 오메가 mech.omega-mech.name = 오메가
mech.omega-mech.weapon = 전방 유도미사일 mech.omega-mech.weapon = 전방 유도미사일
mech.omega-mech.ability = 방어모드 mech.omega-mech.ability = 방어모드
mech.omega-mech.description = 지상 기체 최종판이자 건물 파괴용으로 적합한 부피가 크고 튼튼한 기체.\n방어 모드는 최대 90% 의 피해를 줄일 수 있습니다.
mech.dart-ship.name = 다트 mech.dart-ship.name = 다트
mech.dart-ship.weapon = 소총 mech.dart-ship.weapon = 소총
mech.dart-ship.description = 표준 비행선.\n빠르고 가볍지만 공격력이 거의 없고 채광 속도가 느립니다.
mech.javelin-ship.name = 재블린 mech.javelin-ship.name = 재블린
mech.javelin-ship.description = 치고 빠지는 공격을 위한 비행선.\n처음에는 느리지만, 가속도가 붙어 엄청난 속도로 미사일 피해를 입힐 수 있으며, 전격 능력을 사용할 수 있습니다.
mech.javelin-ship.weapon = 유도 미사일 mech.javelin-ship.weapon = 유도 미사일
mech.javelin-ship.ability = 가속 전격 생성기 mech.javelin-ship.ability = 가속 전격 생성기
mech.trident-ship.name = 삼지창 mech.trident-ship.name = 삼지창
mech.trident-ship.description = 대형 공중 폭격기.\n당연하게도 엄청 단단합니다.
mech.trident-ship.weapon = 폭탄 저장고 mech.trident-ship.weapon = 폭탄 저장고
mech.glaive-ship.name = 글레브 mech.glaive-ship.name = 글레브
mech.glaive-ship.description = 크고 잘 무장된 총을 가진 비행선.\n방화용 리피터가 장착되어 있으며, 가속도와 최대속도가 높습니다.
mech.glaive-ship.weapon = 방화총 mech.glaive-ship.weapon = 방화총
item.explosiveness = [LIGHT_GRAY]폭발성: {0} item.explosiveness = [LIGHT_GRAY]폭발성: {0}
item.flammability = [LIGHT_GRAY]인화성: {0} item.flammability = [LIGHT_GRAY]인화성: {0}
@@ -628,16 +654,19 @@ mech.buildspeed = [LIGHT_GRAY]건설 속도: {0}%
liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0} liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0}
liquid.viscosity = [LIGHT_GRAY]점도: {0} liquid.viscosity = [LIGHT_GRAY]점도: {0}
liquid.temperature = [LIGHT_GRAY]온도: {0} liquid.temperature = [LIGHT_GRAY]온도: {0}
block.sand-boulder.name = 사암
block.grass.name = 잔디 block.grass.name = 잔디
block.salt.name = 소금 block.salt.name = 소금
block.saltrocks.name = 소금 바위 block.saltrocks.name = 소금 바위
block.pebbles.name = 조약돌 block.pebbles.name = 조약돌
block.tendrils.name = 덩굴 block.tendrils.name = 덩굴
block.sandrocks.name = 모래 바위 block.sandrocks.name = 모래 바위
block.spore-pine.name = 포자 소나무 block.spore-pine.name = 포자 덮인 소나무
block.sporerocks.name = 포자 바위 block.sporerocks.name = 포자 바위
block.rock.name = 바위 block.rock.name =
block.snowrock.name = 바위 block.snowrock.name = 덩이
block.snow-pine.name = 눈 덮인 소나무
block.shale.name = 이판암 block.shale.name = 이판암
block.shale-boulder.name = 둥근 이판암 block.shale-boulder.name = 둥근 이판암
block.moss.name = 이끼 block.moss.name = 이끼
@@ -648,9 +677,8 @@ block.scrap-wall.name = 조각벽
block.scrap-wall-large.name = 큰 조각벽 block.scrap-wall-large.name = 큰 조각벽
block.scrap-wall-huge.name = 거대한 조각 벽 block.scrap-wall-huge.name = 거대한 조각 벽
block.scrap-wall-gigantic.name = 엄청나게 큰 조각 벽 block.scrap-wall-gigantic.name = 엄청나게 큰 조각 벽
block.thruster.name = 트릭스터 block.thruster.name = 반동
block.kiln.name = 가마 block.kiln.name = 가마
block.kiln.description = 모래를 녹여서 메타유리로 만듭니다. 소량의 전력이 필요합니다.
block.graphite-press.name = 흑연 압축기 block.graphite-press.name = 흑연 압축기
block.multi-press.name = 다중 압축기 block.multi-press.name = 다중 압축기
block.constructing = {0} [LIGHT_GRAY](만드는중) block.constructing = {0} [LIGHT_GRAY](만드는중)
@@ -661,16 +689,16 @@ block.core-nucleus.name = 코어-핵
block.deepwater.name = 깊은물 block.deepwater.name = 깊은물
block.water.name = block.water.name =
block.tainted-water.name = 오염된 물 block.tainted-water.name = 오염된 물
block.darksand-tainted-water.name = 검은 모래로 오염된 물 block.darksand-tainted-water.name = 오염된 젖은 검은 모래
block.tar.name = 타르 block.tar.name = 석유
block.stone.name = block.stone.name = 바위
block.sand.name = 모래 block.sand.name = 모래
block.darksand.name = 검은 모래 block.darksand.name = 검은 모래
block.ice.name = 얼음 block.ice.name = 얼음
block.snow.name = block.snow.name =
block.craters.name = 크레이터 block.craters.name = 구덩이
block.sand-water.name = 젖은모래 block.sand-water.name = 젖은 모래
block.darksand-water.name = 검은모래 block.darksand-water.name = 젖은 검은모래
block.char.name = block.char.name =
block.holostone.name = 홀로스톤 block.holostone.name = 홀로스톤
block.ice-snow.name = 얼음눈 block.ice-snow.name = 얼음눈
@@ -698,18 +726,18 @@ block.ignarock.name = 얼은 바위
block.hotrock.name = 뜨거운 바위 block.hotrock.name = 뜨거운 바위
block.magmarock.name = 마그마 바위 block.magmarock.name = 마그마 바위
block.cliffs.name = 절벽 block.cliffs.name = 절벽
block.copper-wall.name = 구리벽 block.copper-wall.name = 구리
block.copper-wall-large.name = 구리벽 block.copper-wall-large.name = 대형 구리
block.titanium-wall.name = 티타늄 벽 block.titanium-wall.name = 티타늄 벽
block.titanium-wall-large.name = 대형 티타늄 벽 block.titanium-wall-large.name = 대형 티타늄 벽
block.phase-wall.name = 상직물 block.phase-wall.name = 위상
block.phase-wall-large.name = 큰 상직물 block.phase-wall-large.name = 대형 메타
block.thorium-wall.name = 토륨벽 block.thorium-wall.name = 토륨
block.thorium-wall-large.name = 대형 토륨벽 block.thorium-wall-large.name = 대형 토륨
block.door.name = block.door.name =
block.door-large.name = 대형문 block.door-large.name = 대형문
block.duo.name = 듀오 block.duo.name = 듀오
block.scorch.name = 스코 block.scorch.name = 스코치
block.scatter.name = 스캐터 block.scatter.name = 스캐터
block.hail.name = 헤일 block.hail.name = 헤일
block.lancer.name = 랜서 block.lancer.name = 랜서
@@ -719,17 +747,15 @@ block.junction.name = 교차기
block.router.name = 분배기 block.router.name = 분배기
block.distributor.name = 대형 분배기 block.distributor.name = 대형 분배기
block.sorter.name = 필터 block.sorter.name = 필터
block.sorter.description = 아이템을 넣어서 필터에 설정된 아이템일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 통과합니다.
block.overflow-gate.name = 오버플로 게이트 block.overflow-gate.name = 오버플로 게이트
block.overflow-gate.description = 정면으로 가는 자원이 막히면 옆으로 출력하고, 그렇지 않으면 계속 정면으로 출력합니다.
block.silicon-smelter.name = 실리콘 제련소 block.silicon-smelter.name = 실리콘 제련소
block.phase-weaver.name = 상직물 합성기 block.phase-weaver.name = 현상구조체 합성기
block.pulverizer.name = 분쇄기 block.pulverizer.name = 분쇄기
block.cryofluidmixer.name = 냉각수 제조기 block.cryofluidmixer.name = 냉각수 제조기
block.melter.name = 융해기 block.melter.name = 융해기
block.incinerator.name = 소각로 block.incinerator.name = 소각로
block.spore-press.name = 포자 압축기 block.spore-press.name = 포자 압축기
block.separator.name = 셉터 block.separator.name = 원심 분리기
block.coal-centrifuge.name = 석탄 원심분리기 block.coal-centrifuge.name = 석탄 원심분리기
block.power-node.name = 전력 노드 block.power-node.name = 전력 노드
block.power-node-large.name = 대형 전력 노드 block.power-node-large.name = 대형 전력 노드
@@ -767,25 +793,25 @@ block.salvo.name = 살보
block.ripple.name = 립플 block.ripple.name = 립플
block.phase-conveyor.name = 위상 컨베이어 block.phase-conveyor.name = 위상 컨베이어
block.bridge-conveyor.name = 터널 컨베이어 block.bridge-conveyor.name = 터널 컨베이어
block.plastanium-compressor.name = 플라스터늄 압축기 block.plastanium-compressor.name = 플라스 압축기
block.pyratite-mixer.name = 라타이트 혼합기 block.pyratite-mixer.name = 파이라타이트 혼합기
block.blast-mixer.name = 폭발물 혼합기 block.blast-mixer.name = 폭발물 혼합기
block.solar-panel.name = 태양 전지판 block.solar-panel.name = 태양 전지판
block.solar-panel-large.name = 대형 태양 전지판 block.solar-panel-large.name = 대형 태양 전지판
block.oil-extractor.name = 석유 추출기 block.oil-extractor.name = 석유 추출기
block.draug-factory.name = 드라우그 광부 드론 공장 block.draug-factory.name = 광부 드론 공장
block.spirit-factory.name = 스피릿 수리 드론 공장 block.spirit-factory.name = 수리 드론 공장
block.phantom-factory.name = 팬텀 건설 드론 공장 block.phantom-factory.name = 건설 드론 공장
block.wraith-factory.name = 유령 전투기 공장 block.wraith-factory.name = 유령 전투기 공장
block.ghoul-factory.name = 구울 폭격기 공장 block.ghoul-factory.name = 구울 폭격기 공장
block.dagger-factory.name = 디거 기체 공장 block.dagger-factory.name = 디거 기체 공장
block.crawler-factory.name = 크롤러 기체 공장 block.crawler-factory.name = 크롤러 기체 공장
block.titan-factory.name = 타이탄 기체 공장 block.titan-factory.name = 타이탄 기체 공장
block.fortress-factory.name = 포트리스 기체 공장 block.fortress-factory.name = 포트리스 기체 공장
block.revenant-factory.name = 레비넌트 전투기 공장 block.revenant-factory.name = 망령 전함 공장
block.repair-point.name = 수리 지점 block.repair-point.name = 수리 지점
block.pulse-conduit.name = 퓨즈 파이프 block.pulse-conduit.name = 퓨즈 파이프
block.phase-conduit.name = 직물 파이프 block.phase-conduit.name = 상 파이프
block.liquid-router.name = 액체 분배기 block.liquid-router.name = 액체 분배기
block.liquid-tank.name = 물탱크 block.liquid-tank.name = 물탱크
block.liquid-junction.name = 액체 교차기 block.liquid-junction.name = 액체 교차기
@@ -812,33 +838,27 @@ block.spectre.name = 스펙터
block.meltdown.name = 멜트다운 block.meltdown.name = 멜트다운
block.container.name = 컨테이너 block.container.name = 컨테이너
block.launch-pad.name = 발사대 block.launch-pad.name = 발사대
block.launch-pad.description = 출격할 필요 없이 아이템을 수송시킵시다.
block.launch-pad-large.name = 큰 출격 패드 block.launch-pad-large.name = 큰 출격 패드
team.blue.name = 블루 team.blue.name = 파랑색
team.red.name = 레드 team.crux.name = 빨강색
team.orange.name = 오렌지 team.sharded.name = 주황색
team.none.name = 공기 team.orange.name = 주황색
team.green.name = 그린 team.derelict.name = 버려진
team.purple.name = 보라색 team.green.name = 초록색
unit.spirit.name = 스피릿 수리 드론 team.purple.name = 보라색 팀
unit.spirit.description = 블록을 자동으로 수리합니다. unit.spirit.name = 정령 수리 드론
unit.phantom.name = 팬텀 건설 드론 unit.draug.name = 영혼 채광
unit.phantom.description = 첨단 드론 유닛. 플레이어의 건설을 도와줍니다. unit.phantom.name = 환영 건설 드론
unit.dagger.name = 디거 unit.dagger.name = 디거
unit.dagger.description = 기본 지상 유닛입니다.\n플레이어 기체처럼 드론을 소환하지는 않습니다. unit.crawler.name = 자폭자
unit.crawler.name = 크롤러
unit.titan.name = 타이탄 unit.titan.name = 타이탄
unit.titan.description = 고급 지상 유닛입니다.\n원거리 총 대신에 근접 화염 방사기를 가지고 있으며, 지상과 공중 둘다 공격할 수 있습니다.
unit.ghoul.name = 구울 폭격기 unit.ghoul.name = 구울 폭격기
unit.ghoul.description = 무겁고 튼튼한 지상 폭격기 입니다.\n주로 적 건물로 이동하여 엄청난 폭격을 가합니다.
unit.wraith.name = 유령 전투기 unit.wraith.name = 유령 전투기
unit.wraith.description = 적 핵심 건물 및 유닛을 집중적으로 공격하는 방식을 사용하는 전투기 입니다.
unit.fortress.name = 포트리스 unit.fortress.name = 포트리스
unit.fortress.description = 중포 지상 유닛.\n높은 공격력을 가진 총과 높은 체력을 가지고 있습니다. unit.revenant.name = 망령 전함
unit.revenant.name = 레비넌트 unit.eruptor.name = 분화자
unit.eruptor.name = 이럽터 unit.chaos-array.name = 혼돈 배열
unit.chaos-array.name = 카오스 배열 unit.eradicator.name = 박멸
unit.eradicator.name = 짭멸
unit.lich.name = 리치 unit.lich.name = 리치
unit.reaper.name = 사신 unit.reaper.name = 사신
tutorial.begin = 플레이어의 주요 목표는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n이 게임은 [accent]구리를 채광[]하는 것으로 시작합니다.\n이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광맥을 누르세요. tutorial.begin = 플레이어의 주요 목표는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n이 게임은 [accent]구리를 채광[]하는 것으로 시작합니다.\n이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광맥을 누르세요.
@@ -862,104 +882,166 @@ tutorial.daggerfactory = 이[accent] 디거 기체 공장[]은\n\n공격하는
tutorial.router = 공장을 작동시키기 위해 자원이 필요합니다.\n컨베이어에 운반되고 있는 자원을 분할할 분배기를 만드세요. tutorial.router = 공장을 작동시키기 위해 자원이 필요합니다.\n컨베이어에 운반되고 있는 자원을 분할할 분배기를 만드세요.
tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사항이 충족되면 기체 생산을 시작합니다.\n\n필요에 따라 드릴 및 발전기, 컨베이어를 더 많이 만들 수 있습니다. tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사항이 충족되면 기체 생산을 시작합니다.\n\n필요에 따라 드릴 및 발전기, 컨베이어를 더 많이 만들 수 있습니다.
tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요. tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요.
block.copper-wall.description = 싸구려 방어블록.\n처음에 몇번 웨이브에서 건물과 터렛을 보호하는 데 유용함.
block.copper-wall-large.description = 싸구려 방어블록.\n처음에 몇번 웨이브에서 건물과 터렛을 보호하는 데 유용함.\n4개를 합친 블록입니다. item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다.
block.thorium-wall.description = 강력한 방어블록.\n적 공격으로부터 좋은 보호를 할 수 있습니다. item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
block.thorium-wall-large.description = 강력한 방어블록.\n적 공격으로부터 좋은 보호를 할 수 있습니다.\n4개를 합친 블록입니다. item.metaglass.description = 강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.
block.phase-wall.description = 토륨 벽만큼 강하지 않지만 벽을 향해 날아오는 총알이 너무 강력하지 않으면 총알을 튕겨냅니다. item.graphite.description = 탄약 및 전기 절연에 사용되는 광물질화 탄소.
block.phase-wall-large.description = 토륨 벽만큼 강하지 않지만 벽을 향해 날아오는 총알이 너무 강력하지 않으면 총알을 튕겨냅니다.\n4개를 합친 블록입니다. item.sand.description = 고밀도 합금을 제작할 때 사용되는 일반적인 재료입니다.
block.surge-wall.description = 최강 방어블록.\n공격을 받으면 낮은 확률로 공격자에게 전격 공격을 합니다. item.coal.description = 흔하고 쉽게 구할 수 있는 연료.
block.surge-wall-large.description = 최강 방어블록.\n공격을 받으면 낮은 확률로 공격자에게 전격 공격을 합니다.\n4개를 합친 블록입니다. item.titanium.description = 파이프 재료나 고급 드릴, 비행기/기체 등에서 재료로 사용되는 자원입니다.
block.door.description = 눌러서 열고 닫을 수 있는 작은 문.\n만약 문이 열리면, 적들은 총을 쏘며 문을 통과할 수 있습니다. item.thorium.description = 건물의 재료, 터렛의 탄약 또는 핵연료로 사용되는 방사성 금속입니다.
block.door-large.description = 누르는 것으로 여닫을 수 있는 큰 문.\n만약 문이 열리면, 적들은 총을 쏘며 문을 통과할 수 있습니다.\n4개를 합친 블록입니다. item.scrap.description = 오래된 건물과 유닛의 남은 잔해. 미량의 많은 금속이 포함되어 있습니다.
block.mend-projector.description = 주변 건물을 주기적으로 치료합니다. item.silicon.description = 매우 유용한 반도체로, 기체를 만들거나 태양 전지판 등 전자 건물에 사용할 수 있습니다.
block.overdrive-projector.description = 드릴과 컨베이어와 같은 인근 건물의 속도를 높여줍니다. item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료.
block.force-projector.description = 총알에게서 내부의 건물과 유닛을 보호하면서 그 주위에 육각형 보호막을 만듭니다. item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.
block.shock-mine.description = 지뢰를 밟는 적에게 피해를 줍니다. 적에게는 거의 보이지 않습니다. item.surge-alloy.description = 순간적으로 전압이 증가하는 전기 특성을 가진 고급 합금입니다.
block.duo.description = 작고 싼 터렛. item.spore-pod.description = 석유를 만들거나 탄약과 합성해 연료로 전환하는데 사용됩니다.
block.scatter.description = 중형 대공 터렛. 납이나 고철 덩어리를 적에게 쏩니다. item.blast-compound.description = 터렛 및 건설의 재료로 사용되는 휘발성 폭발물.\n연료로도 사용할 수 있지만, 별로 추천하지는 않습니다.
block.arc.description = 적을 향해 무작위 각도로 전기를 쏘는 작은 터렛. item.pyratite.description = 인화성을 가진 재료로, 주로 터렛의 탄약으로 사용됩니다.
block.hail.description = 작은 포병 터렛. liquid.water.description = 여러 포탑을 가속하는데에 사용할 수 있고, 파도와 멜트다운의 탄약으로도 사용되며 여러 공장에서도 사용되는 무구한 가능성을 가진 액체입니다.
block.lancer.description = 충전된 전기빔을 쏘는 중형 터렛. liquid.slag.description = 다양한 종류의 금속들이 함께 섞여 녹아있습니다. 셉터를 이용해 다른 광물들로 분리하거나 탄약으로 사용해 적 부대를 향해 살포할 수 있습니다.
block.wave.description = 액체를 뿜는 중간 크기의 속화 터렛.
block.salvo.description = 일제히 사격을 하는 중형 터렛.
block.swarmer.description = 유도 미사일을 발사하는 중형 터렛.
block.ripple.description = 여러 발의 사격을 동시에 하는 대형 포대.
block.cyclone.description = 대형 초고속 사격 터렛.
block.fuse.description = 강력한 단거리 빔을 쏘는 대형 터렛.
block.spectre.description = 한 번에 두 발의 강력한 총알을 쏘는 대형 터렛.
block.meltdown.description = 강력한 장거리 빔을 쏘는 대형 터렛.
block.conveyor.description = 기본 아이템 수송 블록. 아이템을 앞으로 이동시켜 자동으로 터렛이나 건물에 넣어줍니다. 회전식.
block.titanium-conveyor.description = 고급 아이템 운송 블록. 표준 컨베이어보다 아이템을 더 빨리 이동시킨다.
block.phase-conveyor.description = 고급품 수송 블록. 여러 타일을 통해 아이템을 연결된 위상 컨베이어로 텔레포트하기 위해 전력을 사용합니다.
block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다리 역할을 합니다. 서로 다른 재료를 다른 장소로 운반하는 두 개의 다른 컨베이어의 상황에서 유용합니다.
block.mass-driver.description = 최강 아이템 수송 블록. 몇 가지 아이템을 모아 장거리에서 또 다른 매스 드라이버에게 발사합니다.
block.silicon-smelter.description = 고순도 석탄으로 모래를 줄여 실리콘을 생산합니다.
block.plastanium-compressor.description = 석유와 티타늄으로 플라스타늄을 생산합니다.
block.phase-weaver.description = 방사능 토륨과 많은 량의 모래에서 상직물을 생산합니다.
block.alloy-smelter.description = 티타늄, 납, 실리콘, 구리로부터 서지 합금을 생산합니다.
block.pulverizer.description = 모래로 을 부숩니다. 천연 모래가 부족할 때 유용합니다.
block.pyratite-mixer.description = 석탄, 납, 모래를 가연성이 높은 피라타이트로 만듭니다.
block.blast-mixer.description = 기름을 사용하여 피라타이트를 인화성은 떨어지지만 폭발성은 높은 폭발성 화합물로 변환시킵니다.
block.cryofluidmixer.description = 물과 티타늄을 냉각에 훨씬 더 효과적인 냉동액으로 결합시킵니다.
block.melter.description = 고철을 녹여 더 많은 처리나 터렛의 사용을 위해 광재에 녹입니다.
block.incinerator.description = 불필요한 아이템을 소각시켜 줄 수 있는 건물입니다.
block.spore-press.description = 포자 포드를 석유로 바꿔줍니다.
block.separator.description = 돌을 분해하여 각종 자원으로 재활용 할 수 있게 해 주는 건물입니다.
block.power-node.description = 전원을 연결된 노드로 전송합니다. 최대 4개의 동력원, 싱크 또는 노드를 연결할 수 있습니다. 노드는 인접한 블록으로부터 전원을 공급하거나 공급받을 수 있습니다.
block.power-node-large.description = 생성된 전력를 다른 건물로 전달하기 위한 건물이며, 일반 노드보다 더 많은 전력을 이동시킬 수 있습니다.
block.battery.description = 전력 생산량에 여유가 있을경우, 생산된 잉여 전력을 여기에 저장합니다.
block.battery-large.description = 일반 배터리보다 훨씬 많은 량의 전력을 저장합니다.
block.combustion-generator.description = 기름이나 인화성 물질을 태워 전력을 발생시킵니다.
block.turbine-generator.description = 화력 발전기보다 효율적이지만, 추가 액체가 필요합니다.
block.thermal-generator.description = 뜨거운 위치에 건설하면 전력을 생산합니다.
block.solar-panel.description = 태양으로부터 소량의 전력을 공급합니다.
block.solar-panel-large.description = 일반 태양 전지판보다 훨씬 나은 전력을 공급하지만, 건축비도 훨씬 비쌉니다.
block.thorium-reactor.description = 고방사능 토륨으로부터 막대한 양의 전력을 발생시킵니다. 지속적인 냉각이 필요하며 냉각제의 양이 부족하면 크게 폭발합니다. 전력 출력은 최대 용량에서 기본 전력을 발생시키는 완전성에 따라 결정됩니다.
block.rtg-generator.description = 냉각은 필요 없지만 토륨 원자로에 비해 전력을 적게 공급하는 방사성 동위원소 열전 발생기.
block.unloader.description = 컨테이너, 금고 또는 코어에서 인접한 블록으로 아이템을 출하합니다. 출하시킬 아이템의 종류는 언로더를 눌러 지정할 수 있습니다.
block.container.description = 각종 소량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 컨테이너에서 물건을 회수할 수 있습니다.
block.vault.description = 각종 대량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 금고에서 물건을 회수할 수 있습니다.
block.mechanical-drill.description = 싸구려 드릴. 적절한 타일 위에 놓였을때 매우 느린 속도로 계속 출력합니다.
block.pneumatic-drill.description = 기압을 이용하여 보다 빠르고 단단한 물질을 채광할 수 있는 향상된 드릴.
block.laser-drill.description = 토륨을 채광할 수 있는 최고급 드릴입니다. 전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다.
block.blast-drill.description = 최상위 드릴입니다. 많은량의 전력이 필요합니다.
block.water-extractor.description = 땅에서 물을 추출합니다. 근처에 호수가 없을 때 사용하세요.
block.cultivator.description = 소량의 포자를 산업용으로 준비된 포자로 배양하는 건물입니다.
block.oil-extractor.description = 모래에서 기름을 추출하기 위해 대량을 전력을 사용합니다. 근처에 직접적인 석유 공급원이 없을때 사용하세요.
block.trident-ship-pad.description = 지금 타고있는 배를 떠나 잘 무장된 중폭격기로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.javelin-ship-pad.description = 지금 타고있는 배를 떠나 전격 무기와 강력하고 빠른 요격체로 변신합니다.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.glaive-ship-pad.description = 지금 타고있는 배를 떠나 크고 잘 무장된 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.tau-mech-pad.description = 지금 타고있는 배를 떠나 아군 건물이나 유닛을 치료할 수 있는 지원형 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.delta-mech-pad.description = 지금 타고있는 배를 떠나 뺑소니 공격을 위해 만들어진 빠르고 가벼운 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.omega-mech-pad.description = 지금 타고있는 배를 떠나 최전방 공격을 위해 만든 부피가 크고 잘 무장된 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.spirit-factory.description = 광석을 채굴하고 블록을 수리하는 경량 드론을 생산합니다.
block.phantom-factory.description = 스피릿 드론보다 훨씬 효과적인 첨단 드론 유닛을 생산합니다.
block.wraith-factory.description = 빠른 뺑소니 요격기 유닛을 생산합니다.
block.ghoul-factory.description = 중탄두 폭격기를 생산합니다.
block.dagger-factory.description = 기본 지상 유닛을 생산합니다.
block.titan-factory.description = 첨단 장갑 지상부대를 생산합니다.
block.fortress-factory.description = 중대포 지상부대를 생산합니다.
block.revenant-factory.description = 중량의 레이저 포대를 가진 공중부대를 생산합니다.
block.repair-point.description = 주변에서 가장 가까운 손상된 유닛을 지속적으로 치료합니다.
block.conduit.description = 일반 파이프.\n액체가 지나갈 수 있도록 해 줍니다.
block.pulse-conduit.description = 고급 액체 수송블록. 일반 파이프보다 액체 운송 속도가 빠릅니다.
block.phase-conduit.description = 고급 액체 수송블록. 물을 먼거리로 순간이동 시켜 주는 장치입니다.
block.liquid-router.description = 물펌프를 다른 방향으로 분배할 수 있게 하는 블럭입니다.
block.liquid-tank.description = 액체 종류를 저장할 수 있는 물탱크 입니다.
block.liquid-junction.description = 물펌프와 다른 물펌프를 서로 교차시키게 할 수 있는 블럭입니다.
block.bridge-conduit.description = 다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n주로 다리 사이에 지나갈 수 없는 장애물이 있을 때 사용합니다.
block.mechanical-pump.description = 느린 속도로 물을 퍼올리는 펌프입니다. 대신 전력이 필요없습니다.
block.rotary-pump.description = 일반 물 펌프보다 더 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다.
block.thermal-pump.description = 최고의 펌프.
block.router.description = 한 방향에서 아이템을 널은 후 최대 3개의 다른 방향으로 균등하게 출력합니다. 재료를 한곳에서 여러 개의 목표로 분할하는 데 유용합니다.
block.distributor.description = 아이템을 최대 7개의 다른 방향으로 똑같이 분할하는 고급 분배기.
block.bridge-conveyor.description = 고급 자원 수송 블록.\n지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
block.item-source.description = 자원을 선택하면 그 자원이 무한하게 생성되는 블록입니다. 샌드박스 전용.
block.liquid-source.description = 무한한 액체를 출력해냅니다. 샌드박스 전용.
block.item-void.description = 아이템을 사라지게 만듭니다. 샌드박스 전용.
block.power-source.description = 무한한 전력을 공급해주는 블록입니다. 샌드박스 전용.
block.power-void.description = 설정된 아이템을 계속해서 출력하는 블록입니다.
liquid.water.description = 일반적으로 냉각기와 폐기물 처리에 사용된다.
liquid.oil.description = 연소, 폭발 또는 냉각제로 사용될 수 있다. liquid.oil.description = 연소, 폭발 또는 냉각제로 사용될 수 있다.
liquid.cryofluid.description = 건물을 냉각시키는데 가장 효과적인 액체. liquid.cryofluid.description = 건물을 냉각시키는데 가장 효과적인 액체.
mech.alpha-mech.description = 표준 기체.\n적절한 속도와 공격력을 갖추고 있습니다.
mech.delta-mech.description = 빠르게 이동하는 적을 처치하기 위한 가벼운 기체.\n구조물에는 거의 피해를 주지 않지만, 전격 무기를 사용하여 많은 적군을 매우 빠르게 죽일 수 있습니다.
mech.tau-mech.description = 지원형 기체.\n총을 발사하여 건물을 치료하고 회복 능력 사용으로 화재를 진압하거나, 반경 내 아군을 치유시킵니다.
mech.omega-mech.description = 지상 기체 최종판이자 건물 파괴용으로 적합한 부피가 크고 튼튼한 기체.\n방어 모드는 최대 90% 의 피해를 줄일 수 있습니다.
mech.dart-ship.description = 표준 비행선.\n빠르고 가볍지만 공격력이 거의 없고 채광 속도가 느립니다.
mech.javelin-ship.description = 치고 빠지는 공격을 위한 비행선.\n처음에는 느리지만, 가속도가 붙어 엄청난 속도로 미사일 피해를 입힐 수 있으며, 전격 능력을 사용할 수 있습니다.
mech.trident-ship.description = 대형 공중 폭격능력과 빠른 건설능력을 가진 폭격기.\n당연하게도 엄청 단단합니다.
mech.glaive-ship.description = 크고 잘 무장된 총을 가진 비행선.\n방화용 리피터가 장착되어 있으며, 가속도와 최대속도가 높습니다.
unit.draug.description = 가장 기본적인 채굴 드론입니다 저렴하게 생산 가능하며 자동으로 구리와 납을 캐내 가까운 코어에 저장합니다.
unit.spirit.description = 블록을 자동으로 수리합니다.
unit.phantom.description = 첨단 드론 유닛. 플레이어의 건설을 도와줍니다.
unit.dagger.description = 기본 지상 유닛입니다.\n플레이어 기체처럼 드론을 소환하지는 않습니다.
unit.crawler.description = 지상 유닛. 적이 가까이에 있으면 폭발합니다.
unit.titan.description = 고급 지상 유닛입니다.\n원거리 총 대신에 근접 화염 방사기를 가지고 있으며, 지상과 공중 둘다 공격할 수 있습니다.
unit.ghoul.description = 무겁고 튼튼한 지상 폭격기 입니다.\n주로 적 건물로 이동하여 엄청난 폭격을 가합니다.
unit.wraith.description = 적 핵심 건물 및 유닛을 집중적으로 공격하는 방식을 사용하는 전투기 입니다.
unit.fortress.description = 중포 지상 유닛.\n높은 공격력을 가진 총과 높은 체력을 가지고 있습니다.
unit.revenant.description = 플래이어가 생산가능한 최종 공중 전투기. 폭발물을 쓰는 스웜 포탑과 같은 무기를 사용합니다.
unit.eruptor.description = 지상 유닛. 광재를 넣은 파도와 같은 무기를 장착했습니다.
unit.chaos-array.description = 지상 중간보스 유닛. 설금을 넣은 사이클론과 같은 무기를 장착했습니다.
unit.eradicator.description = 지상 최종보스 유닛. 토륨을 넣은 스펙터와 같은 무기를 장착했습니다.
unit.lich.description = 공중 중간보스 유닛. 리치와 같은 무기를 장착했으나 공격속도가 좀 더 빠릅니다.
unit.reaper.description = 최종보스 유닛. 박멸과 같은 무기를 장착했고, 공격속도가 좀 더 빠르며, 매우 단단합니다.
block.graphite-press.description = 석탄 덩어리를 흑연으로 압축합니다.
block.multi-press.description = 흑연 압축기의 상향 버전입니다. 물과 전력을 이용해 석탄을 빠르고 효율적으로 압축합니다.
block.silicon-smelter.description = 고순도 석탄으로 모래를 줄여 실리콘을 생산합니다.
block.kiln.description = 모래와 납을 사용해 강화유리를 만듭니다. 소량의 전력이 필요합니다.
block.plastanium-compressor.description = 석유와 티타늄으로 플라스틱을 생산합니다.
block.phase-weaver.description = 방사능 토륨과 많은 량의 모래에서 상직물을 생산합니다.
block.alloy-smelter.description = 티타늄, 납, 실리콘, 구리로부터 서지 합금을 생산합니다.
block.cryofluidmixer.description = 물과 티타늄을 냉각에 훨씬 더 효과적인 냉동액으로 결합시킵니다.
block.blast-mixer.description = 포자를 사용하여 파이라타이트를 폭발성 화합물로 변환시킵니다.
block.pyratite-mixer.description = 석탄, 납, 모래를 가연성이 높은 파이라타이트로 만듭니다.
block.melter.description = 고철을 녹여 파도의 탄약 혹은 원심 분리기에 사용할 수 있는 액체인 광재로 만듭니다.
block.separator.description = 광재룰 각종 자원으로 재활용 할 수 있게 해 주는 건물입니다.
block.spore-press.description = 포자를 압축해 기름을 추출합니다.
block.pulverizer.description = 고철을 갈아 모래로 만듭니다.맵에 모래가 부족할 때 유용합니다.
block.coal-centrifuge.description = 석유로 석탄을 만듭니다.
block.incinerator.description = 불필요한 자원을 전기를 사용해 소각시킬 수 있는 건물입니다.
block.power-void.description = 이어져있는 건물의 전기를 모두 없앱니다.\n샌드박스에서만 건설가능.
block.power-source.description = 무한한 전력을 공급해주는 블록입니다.\n샌드박스에서만 건설가능.
block.item-source.description = 자원을 선택하면 그 자원이 무한하게 생성되는 블록입니다.\n샌드박스에서만 건설가능.
block.item-void.description = 자원을 사라지게 만듭니다.\n샌드박스에서만 건설가능.
block.liquid-source.description = 무한한 액체를 출력해냅니다.\n샌드박스에서만 건설가능.
block.copper-wall.description = 게임 시작 초기에 방어용으로 적합합니다.
block.copper-wall-large.description = 구리 벽 4개를 뭉친 블럭입니다.
block.titanium-wall.description = 흑연이 생산될 즈음에 사용하기 적합합니다.
block.titanium-wall-large.description = 티타늄 벽 4개를 뭉친 블럭입니다.
block.thorium-wall.description = 쉬운 생산이 가능한 마지막 방어벽입니다.
block.thorium-wall-large.description = 토륨 벽 4개를 뭉친 블럭입니다.
block.phase-wall.description = 토륨 벽만큼 강하지 않지만 벽을 향해 날아오는 총알이 너무 강력하지 않으면 총알을 튕겨냅니다.
block.phase-wall-large.description = 위상 벽 4개를 뭉친 블럭입니다.
block.surge-wall.description = 공격을 받으면 낮은 확률로 공격자에게 전격 공격을 합니다.
block.surge-wall-large.description = 설금 벽 4개를 뭉친 블럭입니다.
block.door.description = 눌러서 열고 닫을 수 있는 문.\n만약 문이 열리면, 적들은 총을 쏘며 문을 통과할 수 있습니다.
block.door-large.description = 문 4개를 뭉친 블럭입니다.
block.mender.description = 주변 블록들을 주기적으로 치료합니다.
block.mend-projector.description = 주변 블록들을 수리기보다 더 넓은 범위, 더 많은 회복량, 더 빠른 속도로 수리합니다.
block.overdrive-projector.description = 드릴과 컨베이어와 같은 인근 건물의 속도를 높여줍니다.
block.force-projector.description = 육각형 보호막을 만들고, 내구도가 다 닳기 전까지 보호막 내로 들어오는 모든 공격을 방어합니다.
block.shock-mine.description = 지뢰를 밟는 적에게 피해를 줍니다. 적에게는 거의 보이지 않습니다. 일단 설치 완료된 후에는 적 유닛이 공격하지 않습니다. 그러나 지뢰가 있는 곳은 피해가니 주의하세요.
block.conveyor.description = 기본 자원 수송 레일. 자원을 배치된 방향을 따라 이동시켜 자동으로 건물에 넣어줍니다.
block.titanium-conveyor.description = 고급 자원 수송 레일. 기본 컨베이어보다 자원을 더 빨리 이동시킵니다.
block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다리 역할을 합니다. 서로 다른 재료를 다른 장소로 운반하는 두 개의 다른 컨베이어의 상황에서 유용합니다.
block.bridge-conveyor.description = 자원 수송 블록.\n지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
block.phase-conveyor.description = 고급 자원 수송 블록.\n지형이나 건물을 넘어 최대 11개 타일을 건너뛰고 자원을 운송할 수 있습니다. 전기를 사용하고, 기본 터널 컨베이어보다 빠릅니다.
block.sorter.description = 자원을 넣어서 필터에 설정된 자원일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 이동시킵니다.
block.router.description = 한 방향에서 자원을 넣을 시 최대 3개의 방향으로 균등하게 내보냅니다. 자원을 한곳에서 여러 방향으로 분배하는 데 유용합니다.
block.distributor.description = 자원을 최대 7개의 다른 방향으로 균등하게 분베하는 고급 분배기.
block.overflow-gate.description = 평소에는 자원의 들어온 방향으로 자원을 통과시키지만, 정면이 자원이 꽉차거나 다른 사유로 막힐 시 옆으로 자원을 내보냅니다.
block.mass-driver.description = 자원 수송 포탑\n자원을 모아 전기를 사용하여 또 다른 매스 드라이버로 발사합니다.\n[ROYAL]받을 때도 전기를 사용합니다.
block.mechanical-pump.description = 느린 속도로 물을 퍼올리나 전기를 사용하지 않는 펌프입니다.
block.rotary-pump.description = 전기를 사용해 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다.\n\n[ROYAL]타일당 물을 퍼올리는 속도가 가장 빠릅니다.
block.thermal-pump.description = 3x3범위의 액체타일에서 액체를 빠르게 퍼올리나 타일당 퍼올리는 속도는 동력 펌프보다 느립니다.
block.conduit.description = 기본 파이프\n액체를 배치된 방향으로 느리게 운송합니다.
block.pulse-conduit.description = 고급 파이프\n기본 파이프보다 액체 운송 속도가 빠릅니다.
block.liquid-router.description = 액체를 다른 방향으로 분배할 수 있게 하는 블럭입니다.
block.liquid-tank.description = 액체를 저장할 수 있는 물탱크 입니다.
block.liquid-junction.description = 교차기와 같은 기능을 하나 자원 대신에 액체를 교차시킵니다.
block.bridge-conduit.description = 액체 수송블록\n다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n\n주로 중간에 파이프 설치를 막는 장애물이 있을 때 사용합니다.
block.phase-conduit.description = 고급 액체 수송블록\n전기를 사용하여 같은 줄의 먼 거리에 있는 다른 위상 파이프로 액체를 전달합니다.
block.power-node.description = 전기을 연결된 대상과 연동시킵니다.\n최대 20개의 대상을 연결할 수 있습니다. 노드는 붙어있는 블록으로부터 전기가 연동됩니다.
block.power-node-large.description = 전기를 연결된 대상과 연동시킵니다.\n최대 30개의 대상을 연결시킬 수 있고, 범위도 더 넓습니다.
block.surge-tower.description = 전기를 연결된 대상과 연동시킵니다.\n2개의 대상만 연결시킬 수 있지만 대신에 범위가 매우 넓습니다.
block.battery.description = 전력 생산량에 여유가 있을경우, 생산된 잉여 전력을 여기에 저장합니다.\n\n[ROYAL]이것을 이용해 한순간에 많은 전력을 사용하는 포탑들을 보조가능합니다.
block.battery-large.description = 일반 배터리보다 훨씬 많은 량의 전력을 저장합니다.\n\n[ROYAL]임시 전력을 만들어서 냉각기에 전기가 부족해 원자로 폭발이 일어나는 것을 막아보는 것은 어떨까요?
block.combustion-generator.description = 인화성 물질을 태워 소량의 전력을 생산합니다.
block.thermal-generator.description = 건설가능한 열이 있는 타일 위에 건설하면 전력을 생산합니다.\n\n[ROYAL]용암 웅덩이 혹은 열기지대에서 무한정 열을 발산합니다.
block.turbine-generator.description = 화력 발전기보다 효율적이지만, 액체가 추가적으로 필요합니다.\n\n[ROYAL]3*2<7.8
block.differential-generator.description = 냉각수와 파이라타이트의 온도 차를 이용해 안정적으로 원자로에 버금가는 양의 전기를 생산합니다.
block.rtg-generator.description = 방사성동위원소 열전기 발전기\n토륨또는 현상 구조체를 사용하며, 냉각이 필요없는 발전을 하지만 토륨 원자로에 비해 발전량이 매우 적습니다.
block.solar-panel.description = 태양광으로 극소량의 전기을 생산합니다.
block.solar-panel-large.description = 일반 태양 전지판보다 훨씬 나은 발전량이 많지만, 건축비도 훨씬 비쌉니다.
block.thorium-reactor.description = 토륨을 이용해 막대한 양의 전기를 생산합니다. 지속적인 냉각이 필요하며 냉각제의 양이 부족하면 크게 폭발합니다.\n\n[LOYAL]폭발로 인한 피해를 버틸 수 있는 건물은 없습니다.
block.impact-reactor.description = 최첨단 발전기\n폭발물과 냉각수를 이용해 최고의 효율로 매우 많은 양의 전기를 생산할 수 있습니다. 발전을 시작하는데 전기가 필요하며 발전기를 가동하는데 시간이 많이 걸립니다.\n[LOYAL]오버드라이브 프로젝터로 10000이상의 전기를 생산할 수 있으며, 가동중에 전기가 끊기면 가동을 다시 해야되기 때문에 창고,물탱크,배터리 등을 주위에 설치하고 나서 가동하는 것을 추천합니다.
block.mechanical-drill.description = 싸구려 드릴. 적절한 타일 위에 놓였을때 매우 느린 속도로 계속 채광합니다.\n\n[ROYAL]구리와 납은 광부 드론으로 대체가 가능합니다.
block.pneumatic-drill.description = 기압을 이용하여 보다 빠르게 단단한 물질을 채광할 수 있는 향상된 드릴.\n\n[ROYAL]전기를 사용하지 않는 드릴이라도 물과 오버드라이브를 이용하여 가속할 수 있습니다.
block.laser-drill.description = 토륨을 채광할 수 있는 고급 드릴입니다. 전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다.\n\n[ROYAL]드릴아래에 배치된 광물타일의 비율에 따라 채광량이 달라집니다.
block.blast-drill.description = 최상위 드릴입니다. 많은량의 전력이 필요합니다.\n\n[ROYAL]물추출기 하나면 충분합니다.
block.water-extractor.description = 땅에서 물을 추출합니다. 근처에 호수가 없을 때 사용하세요.\n\n[ROYAL]물추출기의 효율이 달라지는 타일이 있습니다.
block.cultivator.description = 소량의 포자를 산업용으로 사용가능한 포자로 배양하는 건물입니다.
block.oil-extractor.description = 대량의 전력과 물을 사용하여 모래에서 기름을 추출합니다. 근처에 직접적인 석유 공급원이 없을때 사용하세요.\n\n[LOYAL]모래 또는 고철을 이용하여
block.core-shard.description = 코어의 1단계 형태입니다.\n이것이 파괴되면 플레이하고 있는 지역과의 연결이 끊어지니 적의 공격에 파괴되지 않도록 주의하세요.\n[ROYAL]연결이 끊긴다는 말은 게임오버와 일맥상통합니다.
block.core-foundation.description = 코어의 2단계 형태입니다.\n첫 번째 코어보다 더 튼튼하고 더 많은 자원을 저장할 수 있습니다.\n\n[ROYAL]크기도 좀 더 큽니다.
block.core-nucleus.description = 코어의 3단계이자 마지막 형태입니다.\n최고로 튼튼하며 막대한 양의 자원들을 저장할 수 있습니다.
block.vault.description = 각종 대량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 금고에서 물건을 회수할 수 있습니다.
block.container.description = 각종 소량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 컨테이너에서 자원을 회수할 수 있습니다.
block.unloader.description = 컨테이너, 창고 또는 코어에서 인접한 블록으로 자원을 출하합니다. 출하시킬 자원의 종류는 언로더를 눌러 지정할 수 있습니다.
block.launch-pad.description = 출격할 필요 없이 자원을 수송시킵시다.
block.launch-pad-large.description = 출격 패드의 강화버전\n더 많은 자원을 더 자주 출격시킵니다.\n\n[ROYAL]크기도 더 크다죠
block.duo.description = 소형 포탑입니다.\n가장 기본적인 포탑으로 약한 탄환을 발사합니다.
block.scatter.description = 중형 대공 포탑입니다. 납이나 고철 덩어리를 적에게 쏩니다.
block.scorch.description = 화염방사포탑. 사거리가 짧기 때문인지 지상유닛 상대로는 최고의 공격력을 보여줍니다.
block.hail.description = 소형 포탑입니다.\n장거리로 포탄을 발사합니다.
block.wave.description = 중형 포탑입니다. 대상에게 포탑에 공급된 액체를 발사합니다. 물또는 냉각수가 공급되면 자동으로 불을 끕니다.
block.lancer.description = 중형 포탑입니다.\n적을 레이저로 관통합니다.
block.arc.description = 소형 포탑입니다.\n적을 전기로 지집니다.
block.swarmer.description = 중형 포탑입니다.\n지상과 공중 적 모두를 공격하는 유도 미사일 포탑입니다.
block.salvo.description = 중형 포탑입니다.\n3연발 탄환을 발사합니다.
block.ripple.description = 대형 포탑입니다.\n여러 발의 사격을 동시에 합니다.
block.cyclone.description = 대형 포탑입니다.\n초고속으로 사격합니다.
block.fuse.description = 대형 포탑입니다.\n강력한 단거리 빔을 쏩니다.
block.spectre.description = 초대형 포탑입니다.\n한 번에 두 발의 강력한 총알을 쏩니다.
block.meltdown.description = 초대형 포탑.\n장거리의 강력한 열광선을 발사합니다.
block.draug-factory.description = 구리와 납을 캐는 채광 드론을 생산합니다.\n\n[ROYAL]이 드론은 영혼을 가지고 있습니다.
block.spirit-factory.description = 블록을 수리하는 수리 드론을 생산합니다.\n\n[ROYAL]드론에도 정령이 있다죠.
block.phantom-factory.description = 건설을 도와주는 빌더 드론을 생산합니다.\n\n[ROYAL]당신의 환영입니다.
block.wraith-factory.description = 빠른 뺑소니 요격기 유닛을 생산합니다.\n\n[ROYAL]?:저거 안죽어요??\n??:님 인터넷을 확인해보셈\n?:아 왠지 기체가 이상한 곳을 조준하더라..
block.ghoul-factory.description = 중탄두 폭격기를 생산합니다.\n\n[ROYAL]적 위를 유령처럼 맴돕니다.
block.revenant-factory.description = 중량의 폭발물 스웜 포대를 가진 전함을 생산합니다.\n\n[ROYAL]캠페인과 사용자 정의 게임에서 ai가 다른 대표적인 유닛이라죠.
block.crawler-factory.description = 자폭하는 지상 유닛을 생산합니다.\n\n[ROYAL]
block.dagger-factory.description = 기본 지상 유닛을 생산합니다.\n\n[ROYAL]원래대로라면 대거라 읽어야 되지만 총을 쏜다는 것이 이상하기도 해서 한국 커뮤니티에서는 그냥 디거라 부른다죠. 그게 좀 더 입에 붙잖아요?
block.titan-factory.description = 화염방사기를 장착한 지상유닛를 생산합니다.\n\n[ROYAL]최강이 될 수도, 최약이 될 수도 있습니다.
block.fortress-factory.description = 중대포 지상유닛를 생산합니다.
block.repair-point.description = 주변에서 가장 가까운 손상된 유닛을 지속적으로 치료합니다.\n\n[ROYAL]이 것으로 플래이어는 지속적인 교전이 가능해집니다.
block.dart-mech-pad.description = 기본적인 공격용 지상 기체로 전환할 수 있습니다.\n눌러서 변신하세요.\n\n[ROYAL]한 번 더 눌러서 기본 공중 기체로 전환가능합니다.
block.delta-mech-pad.description = 전격 무기와 천둥의 특수능력을 가진 기체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]공중으로 날았다가 착지하는 것으로 특수능력의 발현이 가능합니다.
block.tau-mech-pad.description = 수리의 능력을 가진 지원형 기체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]주변에 피해를 입은 유닛이 있다면 수리의 파동을 발산합니다.
block.omega-mech-pad.description = 포탑과의 전투가 용이하고 기체중에서 가장 단단한 기체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]교전시에 지상에 착지한 상태라면 방어모드에 진입해 90퍼센트의 피해를 흡수합니다.
block.javelin-ship-pad.description = 전격 무기와 강력하고 번개의 특수능력을 가진 빠른 요격체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]최고 속도에 도달하면 주변을 번개로 지져버립니다.
block.trident-ship-pad.description = 잘 무장된 중폭격기로 전환이 가능합니다.\n눌러서 전환하세요.\n\n[ROYAL]적들의 위에서 폭격하기 때문에 비전투 건물이나 실드를 파괴할 때 용이합니다. 더해서 건물 건설 속도가 가장 빠릅니다.
block.glaive-ship-pad.description = 방화기를 장착한 전투기로 전환이 가능합니다.\n누르거나 클릭하여 이 기체로 바꿉니다.\n\n[ROYAL]컨트롤하기 가장 적합한 기체입니다.

View File

@@ -4,6 +4,7 @@ contributors = Vertalers en Medewerkers
discord = Word lid van de Mindustry Discord! discord = Word lid van de Mindustry Discord!
link.discord.description = De officiële Mindustry discord chatroom link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Game broncode link.github.description = Game broncode
link.changelog.description = List of update changes
link.dev-builds.description = Onstabiele ontwikkeling builds link.dev-builds.description = Onstabiele ontwikkeling builds
link.trello.description = Officiële trello-bord voor geplande functies link.trello.description = Officiële trello-bord voor geplande functies
link.itch.io.description = itch.io pagina met pc-downloads en webversie link.itch.io.description = itch.io pagina met pc-downloads en webversie
@@ -32,7 +33,6 @@ level.mode = Spelmodus:
showagain = Don't show again next session showagain = Don't show again next session
coreattack = < Core is under attack! > coreattack = < Core is under attack! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Save Game savegame = Save Game
loadgame = Load Game loadgame = Load Game
@@ -95,7 +95,6 @@ server.admins = Admins
server.admins.none = No admins found! server.admins.none = No admins found!
server.add = Add Server server.add = Add Server
server.delete = Are you sure you want to delete this server? server.delete = Are you sure you want to delete this server?
server.hostname = Host: {0}
server.edit = Edit Server server.edit = Edit Server
server.outdated = [crimson]Outdated Server![] server.outdated = [crimson]Outdated Server![]
server.outdated.client = [crimson]Outdated Client![] server.outdated.client = [crimson]Outdated Client![]
@@ -156,13 +155,6 @@ openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
changelog.title = Changelog
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
@@ -192,7 +184,9 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load: editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Width:
height = Height: height = Height:
menu = Menu menu = Menu
play = Play play = Play
campaign = Campaign
load = Load load = Load
save = Save save = Save
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
settings.rebind = Rebind settings.rebind = Rebind
@@ -346,12 +383,14 @@ no = No
info.title = Info info.title = Info
error.title = [crimson]An error has occured error.title = [crimson]An error has occured
error.crashtitle = An error has occured error.crashtitle = An error has occured
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage
blocks.targetsair = Targets Air blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = easy setting.difficulty.easy = easy
@@ -456,7 +497,11 @@ setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Drone Swarm mech.alpha-mech.ability = Drone Swarm
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -756,6 +778,7 @@ block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor block.oil-extractor.name = Oil Extractor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.red.name = red
@@ -803,20 +825,14 @@ team.none.name = gray
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = A common and readily available fuel.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.separator.description = Extracts useful minerals from slag.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +936,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +982,43 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates spores with water in order to obtain biomatter. block.cultivator.description = Cultivates spores with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = Vertalers en medewerkers
discord = Sluit je aan bij de Mindustry discord server! discord = Sluit je aan bij de Mindustry discord server!
link.discord.description = De officiële Mindustry discord chatroom link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Broncode link.github.description = Broncode
link.changelog.description = List of update changes
link.dev-builds.description = Onstabiele versies link.dev-builds.description = Onstabiele versies
link.trello.description = Officiële Trello voor geplande toevoegingen. link.trello.description = Officiële Trello voor geplande toevoegingen.
link.itch.io.description = Itch.io pagina met de PC downloads en online versie link.itch.io.description = Itch.io pagina met de PC downloads en online versie
@@ -32,7 +33,6 @@ level.mode = Speelmode:
showagain = Toon dit volgende keer niet meer. showagain = Toon dit volgende keer niet meer.
coreattack = < Kern wordt aangevallen! > coreattack = < Kern wordt aangevallen! >
nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging... nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
outofbounds = [[ BUITEN HET SPEELBAAR GEBIED]\n[]Zelfvernietiging in {0}
database = Kern Database database = Kern Database
savegame = opslaan savegame = opslaan
loadgame = openen loadgame = openen
@@ -95,7 +95,6 @@ server.admins = Administrators
server.admins.none = Geen Administrators gevonden! server.admins.none = Geen Administrators gevonden!
server.add = Voeg server toe server.add = Voeg server toe
server.delete = Ben je zeker dat je deze sever wil verwijderen? server.delete = Ben je zeker dat je deze sever wil verwijderen?
server.hostname = Host: {0}
server.edit = Bewerk Server server.edit = Bewerk Server
server.outdated = [crimson]Verouderde Server![] server.outdated = [crimson]Verouderde Server![]
server.outdated.client = [crimson]Verouderde Client![] server.outdated.client = [crimson]Verouderde Client![]
@@ -156,13 +155,6 @@ openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
changelog.title = Changelog
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
@@ -192,7 +184,9 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load: editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Width:
height = Height: height = Height:
menu = Menu menu = Menu
play = Play play = Play
campaign = Campaign
load = Load load = Load
save = Save save = Save
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
settings.rebind = Rebind settings.rebind = Rebind
@@ -346,12 +383,14 @@ no = No
info.title = Info info.title = Info
error.title = [crimson]An error has occured error.title = [crimson]An error has occured
error.crashtitle = An error has occured error.crashtitle = An error has occured
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage
blocks.targetsair = Targets Air blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = easy setting.difficulty.easy = easy
@@ -456,7 +497,11 @@ setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI (Red Team) Resources rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -756,6 +778,7 @@ block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor block.oil-extractor.name = Oil Extractor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.red.name = red
@@ -803,20 +825,14 @@ team.none.name = gray
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = A common and readily available fuel.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.separator.description = Extracts useful minerals from slag.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +936,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +982,43 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods. block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = Tłumacze i pomocnicy
discord = Odwiedź nasz serwer Discord! discord = Odwiedź nasz serwer Discord!
link.discord.description = Oficjalny serwer Discord Mindustry link.discord.description = Oficjalny serwer Discord Mindustry
link.github.description = Kod Gry link.github.description = Kod Gry
link.changelog.description = List of update changes
link.dev-builds.description = Niestabilne wersje gry link.dev-builds.description = Niestabilne wersje gry
link.trello.description = Oficjalna tablica Trello z planowanym funkcjami link.trello.description = Oficjalna tablica Trello z planowanym funkcjami
link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania
@@ -15,6 +16,7 @@ screenshot.invalid = Zrzut ekranu jest zbyt duży. Najprawdopodobniej brakuje mi
gameover = Rdzeń został zniszczony. gameover = Rdzeń został zniszczony.
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]! gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
highscore = [YELLOW] Nowy rekord! highscore = [YELLOW] Nowy rekord!
stat.wave = Fale powstrzymane:[accent] {0} stat.wave = Fale powstrzymane:[accent] {0}
stat.enemiesDestroyed = Przeciwnicy zniszczeni:[accent] {0} stat.enemiesDestroyed = Przeciwnicy zniszczeni:[accent] {0}
stat.built = Budynki zbudowane:[accent] {0} stat.built = Budynki zbudowane:[accent] {0}
@@ -22,8 +24,10 @@ stat.destroyed = Budynki zniszczone:[accent] {0}
stat.deconstructed = Budynki zrekonstruowane:[accent] {0} stat.deconstructed = Budynki zrekonstruowane:[accent] {0}
stat.delivered = Surowce wystrzelone: stat.delivered = Surowce wystrzelone:
stat.rank = Ocena: [accent]{0} stat.rank = Ocena: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it. placeline = Wybrałeś blok.\nMożesz umieścić[accent] w linii,[] [accent]przytrzymując palec przez kilka sekund[] i przeciągając.\nSpróbuj.
removearea = Wybrałeś tryb usuwania.\nMożesz[accent] usunąć bloki w prostokoncie,[] [accent]przytrzymując palec przez kilka sekund i przeciągając[] and dragging.\nTry it.
launcheditems = [accent]Wystrzelone przedmioty launcheditems = [accent]Wystrzelone przedmioty
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"? map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
level.highscore = Rekord: [accent]{0} level.highscore = Rekord: [accent]{0}
@@ -31,8 +35,7 @@ level.select = Wybrany poziom
level.mode = Tryb gry: level.mode = Tryb gry:
showagain = Nie pokazuj tego więcej showagain = Nie pokazuj tego więcej
coreattack = < Rdzeń jest atakowany! > coreattack = < Rdzeń jest atakowany! >
nearpoint = [[ [scarlet]OPUŚĆ PUNKT ZRZUTU NATYCHMIAST[] ]\n unicestwienie nadchodzi nearpoint = [[ [scarlet]OPUŚĆ PUNKT ZRZUTU NATYCHMIAST[] ]\nunicestwienie nadchodzi
outofbounds = [[ POZA GRANICAMI ]\n[]samozniszcenie za {0} sekund
database = Centralna baza danych database = Centralna baza danych
savegame = Zapisz Grę savegame = Zapisz Grę
loadgame = Wczytaj grę loadgame = Wczytaj grę
@@ -95,7 +98,6 @@ server.admins = Admini
server.admins.none = Nie znaleziono adminów! server.admins.none = Nie znaleziono adminów!
server.add = Dodaj serwer server.add = Dodaj serwer
server.delete = Czy na pewno chcesz usunąć ten serwer? server.delete = Czy na pewno chcesz usunąć ten serwer?
server.hostname = Host: {0}
server.edit = Edytuj serwer server.edit = Edytuj serwer
server.outdated = [crimson]Przestarzały serwer![] server.outdated = [crimson]Przestarzały serwer![]
server.outdated.client = [crimson]Przestarzały klient![] server.outdated.client = [crimson]Przestarzały klient![]
@@ -156,13 +158,6 @@ openlink = Otwórz link
copylink = Kopiuj link copylink = Kopiuj link
back = Wróć back = Wróć
quit.confirm = Czy na pewno chcesz wyjść? quit.confirm = Czy na pewno chcesz wyjść?
changelog.title = Lista Zmian
changelog.loading = Pobieranie listy zmian...
changelog.error.android = [accent]Notka: lista zmian czasami nie działa na Androidzie 4.4 i w dół!\nJest to spowodowane przez błąd Androida.
changelog.error.ios = [accent]Lista zmian nie jest wspierana przez IOS.
changelog.error = [scarlet]Błąd podczas pobierania listy zmian!\nSprawdź połączenie z internetem.
changelog.current = [yellow][[Twoja wersja]
changelog.latest = [accent][[Najnowsza wersja]
loading = [accent]Ładowanie... loading = [accent]Ładowanie...
saving = [accent]Zapisywanie... saving = [accent]Zapisywanie...
wave = [accent]Fala {0} wave = [accent]Fala {0}
@@ -192,7 +187,9 @@ editor.author = Autor:
editor.description = Opis: editor.description = Opis:
editor.waves = Fale: editor.waves = Fale:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edytuj w grze editor.ingame = Edytuj w grze
editor.newmap = New Map
waves.title = Fale waves.title = Fale
waves.remove = Usuń waves.remove = Usuń
waves.never = <nigdy> waves.never = <nigdy>
@@ -205,21 +202,20 @@ waves.preview = Preview
waves.edit = Edytuj... waves.edit = Edytuj...
waves.copy = Kopiuj do schowka waves.copy = Kopiuj do schowka
waves.load = Załaduj ze schowka waves.load = Załaduj ze schowka
waves.invalid = Invalid waves in clipboard. waves.invalid = Nieprawidłowe fale w schowku.
waves.copied = Fale zostały skopiowane. waves.copied = Fale zostały skopiowane.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. waves.none = Brak zdefiniowanych wrogów.\nPamiętaj, że puste układy fal zostaną automatycznie zastąpione układem domyślnym.
editor.default = [LIGHT_GRAY]<Domyślne> editor.default = [LIGHT_GRAY]<Domyślne>
edit = Edytuj... edit = Edytuj...
editor.name = Nazwa: editor.name = Nazwa:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Drużyny editor.teams = Drużyny
editor.elevation = Poziom terenu
editor.errorload = Błąd podczas ładowania pliku:\n[accent]{0} editor.errorload = Błąd podczas ładowania pliku:\n[accent]{0}
editor.errorsave = Błąd podczas zapisywania pliku:\n[accent]{0} editor.errorsave = Błąd podczas zapisywania pliku:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = To obraz, nie mapa. Nie zmieniaj rozszeżenia spodziewając sie że to coś zmieni.\n\nJeśli chcesz zaimportować starszą mapę, użyj przycisku „importuj starszą mapę” w edytorze.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorlegacy = Ta mapa jest zbyt stara i używa starszego formatu mapy, który nie jest już obsługiwany.
editor.errorheader = This map file is either not valid or corrupt. editor.errorheader = Ten plik mapy jest nieprawidłowy lub uszkodzony.
editor.errorname = Mapa nie zawiera nazwy. editor.errorname = Mapa nie zawiera nazwy.
editor.update = Aktualizuj editor.update = Aktualizuj
editor.randomize = Losuj editor.randomize = Losuj
@@ -252,26 +248,32 @@ editor.mapname = Nazwa mapy:
editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy. editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy.
editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać? editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać?
editor.selectmap = Wybierz mapę do załadowania: editor.selectmap = Wybierz mapę do załadowania:
toolmode.replace = Zastąp
toolmode.replace = Replace toolmode.replace.description = Rysuje tylko na stałych blokach.
toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Zastąp wszystko
toolmode.replaceall = Replace All toolmode.replaceall.description = Zastąp wszystkie bloki na mapie.
toolmode.replaceall.description = Replace all blocks in map. toolmode.orthogonal = Prostokątny
toolmode.orthogonal = Orthogonal toolmode.orthogonal.description = Rysuje tylko prostopadłe linie.
toolmode.orthogonal.description = Draws only orthogonal lines. toolmode.square = Kwadrat
toolmode.square = Square
toolmode.square.description = Square brush. toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores toolmode.eraseores = Wymaż Rudy
toolmode.eraseores.description = Erase only ores. toolmode.eraseores.description = Usuń tylko rudy.
toolmode.fillteams = Fill Teams toolmode.fillteams = Wypełń Drużyny
toolmode.fillteams.description = Fill teams instead of blocks. toolmode.fillteams.description = Wypełniaj drużyny zamiast bloków.
toolmode.drawteams = Draw Teams toolmode.drawteams = Rysuj Drużyny
toolmode.drawteams.description = Draw teams instead of blocks. toolmode.drawteams.description = Rysuj drużyny zamiast bloków.
filters.empty = [LIGHT_GRAY]Brak filtrów! Dodaj jeden za pomocą przycisku poniżej. filters.empty = [LIGHT_GRAY]Brak filtrów! Dodaj jeden za pomocą przycisku poniżej.
filter.distort = Distort filter.distort = Zniekształcanie
filter.noise = Szum filter.noise = Szum
filter.median = Median
filter.blend = Blend
filter.defaultores = Domyślne rudy
filter.ore = Ruda filter.ore = Ruda
filter.rivernoise = Szum rzeki filter.rivernoise = Szum rzeki
filter.mirror = Lustro
filter.clear = Oczyść
filter.option.ignore = Ignore
filter.scatter = Zozprosz filter.scatter = Zozprosz
filter.terrain = Teren filter.terrain = Teren
filter.option.scale = Skala filter.option.scale = Skala
@@ -280,20 +282,22 @@ filter.option.mag = Magnituda
filter.option.threshold = Próg filter.option.threshold = Próg
filter.option.circle-scale = Skala koła filter.option.circle-scale = Skala koła
filter.option.octaves = Oktawy filter.option.octaves = Oktawy
filter.option.falloff = Falloff filter.option.falloff = Spadek
filter.option.angle = Kąt
filter.option.block = Blok filter.option.block = Blok
filter.option.floor = Podłoga filter.option.floor = Podłoga
filter.option.flooronto = Podłoga Docelowa
filter.option.wall = Ściana filter.option.wall = Ściana
filter.option.ore = Ruda filter.option.ore = Ruda
filter.option.floor2 = Druga podłoga filter.option.floor2 = Druga podłoga
filter.option.threshold2 = Secondary Threshold filter.option.threshold2 = Secondary Threshold
filter.option.radius = Zasięg filter.option.radius = Zasięg
filter.option.percentile = Percentile filter.option.percentile = Percentyl
width = Szerokość: width = Szerokość:
height = Wysokość: height = Wysokość:
menu = Menu menu = Menu
play = Graj play = Graj
campaign = Campaign
load = Wczytaj load = Wczytaj
save = Zapisz save = Zapisz
fps = FPS: {0} fps = FPS: {0}
@@ -305,6 +309,7 @@ tutorial = Poradnik
editor = Edytor editor = Edytor
mapeditor = Edytor map mapeditor = Edytor map
donate = Wspomóż nas donate = Wspomóż nas
abandon = Opuść abandon = Opuść
abandon.text = Ta strefa i wszystkie jej surowce będą przejęte przez przeciwników. abandon.text = Ta strefa i wszystkie jej surowce będą przejęte przez przeciwników.
locked = Zablokowane locked = Zablokowane
@@ -324,8 +329,12 @@ zone.unlocked = [LIGHT_GRAY]Strefa {0} odblokowana.
zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione. zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione.
zone.config.complete = Fala {0} osiągnięta:\nKonfiguracja ładunku odblokowana. zone.config.complete = Fala {0} osiągnięta:\nKonfiguracja ładunku odblokowana.
zone.resources = Wykryte Zasoby: zone.resources = Wykryte Zasoby:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Przeżyj
zone.objective.attack = Zniszcz Rdzeń Wroga
add = Dodaj... add = Dodaj...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Nie można połączyć się z serwerem:\n\n[accent]{0} connectfail = [crimson]Nie można połączyć się z serwerem:\n\n[accent]{0}
error.unreachable = Serwer niedostępny.\nCzy adres jest wpisany poprawnie? error.unreachable = Serwer niedostępny.\nCzy adres jest wpisany poprawnie?
error.invalidaddress = Niepoprawny adres. error.invalidaddress = Niepoprawny adres.
@@ -335,17 +344,36 @@ error.alreadyconnected = Jesteś już połączony.
error.mapnotfound = Plik mapy nie został znaleziony! error.mapnotfound = Plik mapy nie został znaleziony!
error.io = Błąd siecowy I/O. error.io = Błąd siecowy I/O.
error.any = Nieznany błąd sieci. error.any = Nieznany błąd sieci.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Wybuch Lądowy zone.groundZero.name = Wybuch Lądowy
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Pustynne Pustkowia
zone.craters.name = Kratery zone.craters.name = Kratery
zone.frozenForest.name = Zamrożony Las zone.frozenForest.name = Zamrożony Las
zone.ruinousShores.name = Zniszczone Przybrzerza zone.ruinousShores.name = Zniszczone Przybrzerza
zone.stainedMountains.name = Zabarwione Góry zone.stainedMountains.name = Zabarwione Góry
zone.desolateRift.name = Ponura Szczelina zone.desolateRift.name = Ponura Szczelina
zone.nuclearComplex.name = Centrum Wyrobu Jądrowego zone.nuclearComplex.name = Centrum Wyrobu Jądrowego
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Przerośnięty Las
zone.tarFields.name = Tar Fields zone.tarFields.name = Pola Smołowe
zone.saltFlats.name = Salt Flats [scarlet][[WIP] zone.saltFlats.name = Salt Flats
zone.impact0078.name = Uderzenie 0078
zone.crags.name = Urwisko
zone.groundZero.description = Optymalna lokalizacja, aby rozpocząć jeszcze raz. Niskie zagrożenie. Niewiele zasobów.\nZbierz jak najwięcej miedzi i ołowiu, tyle ile jest możliwe.\nPrzejdź do następnej strefy jak najszybciej.
zone.frozenForest.description = Nawet tutaj, bliżej gór, zarodniki rozprzestrzeniły się. Niskie temperatury nie mogą ich zatrzymać na zawsze.\n\nRozpocznij przedsięwzięcie od władzy. Buduj generatory spalinowe. Naucz się korzystać z naprawiaczy.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = W głębi lądu leżą góry, jeszcze nieskażone przez zarodniki.\nWydobądź obfity tytan w tym obszarze. Dowiedz się, jak z niego korzystać.\n\nObecność wroga jest tutaj większa. Nie daj im czasu na wysłanie swoich najsilniejszych jednostek.
zone.overgrowth.description = Obszar ten jest zarośnięty, bliżej źródła zarodników.\nWróg założył tu placówkę. Zbuduj jednostki Nóż. Zniszcz to. Odzyskaj to, co nam odebrano.
zone.tarFields.description = Obrzeża strefy produkcji ropy, między górami a pustynią. Jeden z niewielu obszarów z rezerwami użytecznej smoły.\nMimo że ta strefa jest opuszczona, w pobliżu znajdują się niebezpieczne siły wroga. Nie lekceważ ich.\n\n[lightgray]Jeśli to możliwe, zbadaj technologię przetwarzania oleju.
zone.desolateRift.description = Strefa wyjątkowo niebezpieczna. Opfita w zasoby ale mało miejsca. Wysokie ryzyko zniszczenia. Opuść tę strefe jak najszybciej. Nie daj się zwieść długiemu odstępowi między atakami wroga.
zone.nuclearComplex.description = Dawny zakład produkcji i przetwarzania toru, zredukowny do ruin.\n[lightgray]Zbadaj tor i jego zastosowania.\n\nWróg jest tutaj obecny w dużej ilości, nieustannie poszukuje napastników.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Język settings.language = Język
settings.reset = Przywróć domyślne settings.reset = Przywróć domyślne
settings.rebind = Zmień settings.rebind = Zmień
@@ -364,12 +392,14 @@ no = Nie ma mowy!
info.title = Informacje info.title = Informacje
error.title = [crimson]Wystąpił błąd error.title = [crimson]Wystąpił błąd
error.crashtitle = Wystąpił błąd error.crashtitle = Wystąpił błąd
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Wejście blocks.input = Wejście
blocks.output = Wyjście blocks.output = Wyjście
blocks.booster = Wzmacniacz blocks.booster = Wzmacniacz
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Pojemność mocy blocks.powercapacity = Pojemność mocy
blocks.powershot = moc/strzał blocks.powershot = moc/strzał
blocks.damage = Damage
blocks.targetsair = Namierzanie wrogów powietrznych blocks.targetsair = Namierzanie wrogów powietrznych
blocks.targetsground = Namierzanie wrogów lądowych blocks.targetsground = Namierzanie wrogów lądowych
blocks.itemsmoved = Prędkość poruszania się blocks.itemsmoved = Prędkość poruszania się
@@ -396,6 +426,7 @@ blocks.inaccuracy = Niedokładność
blocks.shots = Strzały blocks.shots = Strzały
blocks.reload = Strzałów/sekundę blocks.reload = Strzałów/sekundę
blocks.ammo = Amunicja blocks.ammo = Amunicja
bar.drillspeed = Prędkość wiertła: {0}/s bar.drillspeed = Prędkość wiertła: {0}/s
bar.efficiency = Efektywność: {0}% bar.efficiency = Efektywność: {0}%
bar.powerbalance = Moc: {0} bar.powerbalance = Moc: {0}
@@ -407,17 +438,19 @@ bar.heat = Ciepło
bar.power = Prąd bar.power = Prąd
bar.progress = Postęp Budowy bar.progress = Postęp Budowy
bar.spawned = Jednostki: {0}/{1} bar.spawned = Jednostki: {0}/{1}
bullet.damage = [stat]{0}[lightgray] Obrażenia bullet.damage = [stat]{0}[lightgray] Obrażenia
bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[lightgray] kratki bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[lightgray] kratki
bullet.incendiary = [stat]zapalający bullet.incendiary = [stat]zapalający
bullet.homing = [stat]naprowadzający bullet.homing = [stat]naprowadzający
bullet.shock = [stat]piorunoey bullet.shock = [stat]piorunowy
bullet.frag = [stat]fragmentacyjny bullet.frag = [stat]fragmentacyjny
bullet.knockback = [stat]{0}[lightgray] odrzut bullet.knockback = [stat]{0}[lightgray] odrzut
bullet.freezing = [stat]zamrażający bullet.freezing = [stat]zamrażający
bullet.tarred = [stat]smolny bullet.tarred = [stat]smolny
bullet.multiplier = [stat]{0}[lightgray]x mnożnik amunicji bullet.multiplier = [stat]{0}[lightgray]x mnożnik amunicji
bullet.reload = [stat]{0}[lightgray]x fire rate bullet.reload = [stat]{0}[lightgray]x szybkość ataku
unit.blocks = Klocki unit.blocks = Klocki
unit.powersecond = jednostek prądu na sekundę unit.powersecond = jednostek prądu na sekundę
unit.liquidsecond = jednostek płynów na sekundę unit.liquidsecond = jednostek płynów na sekundę
@@ -445,21 +478,23 @@ setting.animatedshields.name = Animowana Tarcza
setting.antialias.name = Antialias[LIGHT_GRAY] (wymaga restartu)[] setting.antialias.name = Antialias[LIGHT_GRAY] (wymaga restartu)[]
setting.indicators.name = Wskaźniki Przyjaciół setting.indicators.name = Wskaźniki Przyjaciół
setting.autotarget.name = Automatyczne Celowanie setting.autotarget.name = Automatyczne Celowanie
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Maksymalny FPS setting.fpscap.name = Maksymalny FPS
setting.fpscap.none = Nieograniczone setting.fpscap.none = Nieograniczone
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Pozwala na ukośne stawianie setting.swapdiagonal.name = Pozwala na ukośne stawianie
setting.difficulty.training = trening setting.difficulty.training = trening
setting.difficulty.easy = łatwy setting.difficulty.easy = Łatwy
setting.difficulty.normal = normalny setting.difficulty.normal = Normalny
setting.difficulty.hard = trudny setting.difficulty.hard = Trudny
setting.difficulty.insane = szalony setting.difficulty.insane = Szalony
setting.difficulty.name = Poziom trudności setting.difficulty.name = Poziom trudności
setting.screenshake.name = Trzęsienie się ekranu setting.screenshake.name = Trzęsienie się ekranu
setting.effects.name = Wyświetlanie efektów setting.effects.name = Wyświetlanie efektów
setting.sensitivity.name = Czułość kontrolera setting.sensitivity.name = Czułość kontrolera
setting.saveinterval.name = Interwał automatycznego zapisywania setting.saveinterval.name = Interwał automatycznego zapisywania
setting.seconds = Sekundy setting.seconds = {0} Sekundy
setting.fullscreen.name = Pełny ekran setting.fullscreen.name = Pełny ekran
setting.borderlesswindow.name = Bezramkowe okno[LIGHT_GRAY] (może wymagać restartu) setting.borderlesswindow.name = Bezramkowe okno[LIGHT_GRAY] (może wymagać restartu)
setting.fps.name = Pokazuj FPS setting.fps.name = Pokazuj FPS
@@ -474,7 +509,11 @@ setting.mutesound.name = Wycisz dźwięki
setting.crashreport.name = Wysyłaj anonimowo dane o crashu gry setting.crashreport.name = Wysyłaj anonimowo dane o crashu gry
setting.chatopacity.name = Przezroczystość czatu setting.chatopacity.name = Przezroczystość czatu
setting.playerchat.name = Wyświetlaj czat w grze setting.playerchat.name = Wyświetlaj czat w grze
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Zmień keybind.title = Zmień
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Ogólne category.general.name = Ogólne
category.view.name = Wyświetl category.view.name = Wyświetl
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -520,9 +559,11 @@ mode.pvp.description = Walcz przeciwko innym graczom.
mode.attack.name = Atak mode.attack.name = Atak
mode.attack.description = Brak fal, celem jest zniszczenie bazy przeciwnika. mode.attack.description = Brak fal, celem jest zniszczenie bazy przeciwnika.
mode.custom = Własny tryb mode.custom = Własny tryb
rules.infiniteresources = Nieskończone zasoby rules.infiniteresources = Nieskończone zasoby
rules.wavetimer = Zegar fal rules.wavetimer = Zegar fal
rules.waves = Fale rules.waves = Fale
rules.attack = Attack Mode
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu) rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Mnożnik Prędkości Tworzenia Jednostek rules.unitbuildspeedmultiplier = Mnożnik Prędkości Tworzenia Jednostek
@@ -545,75 +586,52 @@ rules.title.resourcesbuilding = Zasoby i Budowanie
rules.title.player = Gracze rules.title.player = Gracze
rules.title.enemy = Przeciwnicy rules.title.enemy = Przeciwnicy
rules.title.unit = Jednostki rules.title.unit = Jednostki
content.item.name = Przedmioty content.item.name = Przedmioty
content.liquid.name = Płyny content.liquid.name = Płyny
content.unit.name = Jednostki content.unit.name = Jednostki
content.block.name = Klocki content.block.name = Klocki
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Miedź item.copper.name = Miedź
item.copper.description = Przydatny materiał budowlany. Szeroko używany w prawie każdej konstrukcji.
item.lead.name = Ołów item.lead.name = Ołów
item.lead.description = Podstawowy matriał. Używany w przesyle przemiotów i płynów. Nie jest on przypadkiem szkodliwy?
item.coal.name = Węgiel item.coal.name = Węgiel
item.coal.description = Zwykły i łatwo dostępny materiał energetyczny.
item.graphite.name = Grafit item.graphite.name = Grafit
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.titanium.name = Tytan item.titanium.name = Tytan
item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan!
item.thorium.name = Uran item.thorium.name = Uran
item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach!
item.silicon.name = Krzem item.silicon.name = Krzem
item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu.
item.plastanium.name = Plastan item.plastanium.name = Plastan
item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w klockach LEGO (dlatego są niezniszczalne)!
item.phase-fabric.name = Włókno Fazowe item.phase-fabric.name = Włókno Fazowe
item.phase-fabric.description = Niewiarygodnie lekkie włókno używane w zaawansowanej elektronice i technologii samo-naprawiającej się.
item.surge-alloy.name = Energetyczny Stop item.surge-alloy.name = Energetyczny Stop
item.surge-alloy.description = Zaawansowany materiał z niesłychanymi wartościami energetycznymi. item.spore-pod.name = Kapsułka Zarodników
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Piasek item.sand.name = Piasek
item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne.
item.blast-compound.name = Wybuchowy związek item.blast-compound.name = Wybuchowy związek
item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM!
item.pyratite.name = Piratian item.pyratite.name = Piratian
item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach.
item.metaglass.name = Metaszkło item.metaglass.name = Metaszkło
item.metaglass.description = Niesamowite silne szkło. Szeroko używane w transporcie i przechowywaniu płynów. item.scrap.name = Złom
item.scrap.name = Resztki
item.scrap.description = Pozostałości starych budynków i jednostek. Składa się z małej ilości wszystkiego.
liquid.water.name = Woda liquid.water.name = Woda
liquid.slag.name = Slag liquid.slag.name = Żużel
liquid.oil.name = Ropa liquid.oil.name = Ropa
liquid.cryofluid.name = Lodociecz liquid.cryofluid.name = Lodociecz
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Ciężki Karabin mech.alpha-mech.weapon = Ciężki Karabin
mech.alpha-mech.ability = Chmara Dronòw mech.alpha-mech.ability = Regeneracja
mech.alpha-mech.description = Standardowy mech. Średnia broń i prędkość, leć potrafi stworzyć trzy małe drony do walki.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generator Piorunów mech.delta-mech.weapon = Generator Piorunów
mech.delta-mech.ability = Rozładunek mech.delta-mech.ability = Wyładowanie
mech.delta-mech.description = Szybki i wrażliwy mech stworzony do szybkih ataków i ucieczki. Budynką robi prawie nic, leć jest wstanie szybko rozwalić grupę wrogich jednostek piorunami.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser Odbudowy mech.tau-mech.weapon = Laser Odbudowy
mech.tau-mech.ability = Wybuch Naprawy mech.tau-mech.ability = Pole Naprawy
mech.tau-mech.description = Mech pomocny. Naprawia budynki drużyny, strzelając w nie. Potrafi wygasić niedalekie pożary i uleczyć bliskich przyjaciół.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Rakiety Chmarowe mech.omega-mech.weapon = Rakiety Chmarowe
mech.omega-mech.ability = Układ Obronny mech.omega-mech.ability = Układ Obronny
mech.omega-mech.description = Duży i silny mech, zaprojektowany na ataki. Jego zdolność pozwala mu na zablokowanie do 90% zagrożeń.
mech.dart-ship.name = Strzałka mech.dart-ship.name = Strzałka
mech.dart-ship.weapon = Karabin mech.dart-ship.weapon = Karabin
mech.dart-ship.description = Standardowy statek. Lekki i szybki, ale jest kiepski jak chodzi o walkę i kopanie.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Statek do ataku i szybkiej ucieczki. Zaczyna powoli, ale przyspiesza do wielkiej prędkości. Przy tej prędkości, może przelecieć koło wrogiej bazy i atakować piorunami czy rakietami.
mech.javelin-ship.weapon = Seria Rakiet mech.javelin-ship.weapon = Seria Rakiet
mech.javelin-ship.ability = Dopalacze Prądowe mech.javelin-ship.ability = Wyładowania Dopalacza
mech.trident-ship.name = Trójząb mech.trident-ship.name = Trójząb
mech.trident-ship.description = Ciężki bombowiec. Dobrze uzbrojony.
mech.trident-ship.weapon = Wnęka bombowa mech.trident-ship.weapon = Wnęka bombowa
mech.glaive-ship.name = Glewia mech.glaive-ship.name = Glewia
mech.glaive-ship.description = Duży, uzbrojony statek. Dobra prędkość i przyspieszenie. Ma ognisty karabin.
mech.glaive-ship.weapon = Zapalający Karabin mech.glaive-ship.weapon = Zapalający Karabin
item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0} item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0}
item.flammability = [LIGHT_GRAY]Palność: {0} item.flammability = [LIGHT_GRAY]Palność: {0}
@@ -630,29 +648,30 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0} liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0} liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Trawa block.grass.name = Trawa
block.salt.name = Sól block.salt.name = Sól
block.saltrocks.name = Skały Solne block.saltrocks.name = Skały Solne
block.pebbles.name = Pebbles block.pebbles.name = Kamyczki
block.tendrils.name = Tendrils block.tendrils.name = Wić
block.sandrocks.name = Skały Piaskowe block.sandrocks.name = Skały Piaskowe
block.spore-pine.name = Spore Pine block.spore-pine.name = Sosna Zarodkowa
block.sporerocks.name = Spore Rocks block.sporerocks.name = Skała z Zarodkami
block.rock.name = Skały block.rock.name = Skały
block.snowrock.name = Skały śnieżne block.snowrock.name = Skały śnieżne
block.shale.name = Shale block.snow-pine.name = Snow Pine
block.shale-boulder.name = Shale Boulder block.shale.name = Łupek
block.shale-boulder.name = Głaz Łupkowy
block.moss.name = Mech block.moss.name = Mech
block.shrubs.name = Shrubs block.shrubs.name = Krzewy
block.spore-moss.name = Spore Moss block.spore-moss.name = Mech z Zarodkami
block.shalerocks.name = Shale Rocks block.shalerocks.name = Skały Łupkowe
block.scrap-wall.name = Scrap Wall block.scrap-wall.name = Ściana z Złomu
block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-large.name = Duża Ściana z Złomu
block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-huge.name = Ogromna Ściana z Złomu
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantyczna Ściana z Złomu
block.thruster.name = Thruster block.thruster.name = Silnik
block.kiln.name = Wypalarka block.kiln.name = Wypalarka
block.kiln.description = Stapia ołów i piasek na metaszkło. Wymaga małej ilości energii.
block.graphite-press.name = Grafitowa Prasa block.graphite-press.name = Grafitowa Prasa
block.multi-press.name = Multi-Prasa block.multi-press.name = Multi-Prasa
block.constructing = {0} [LIGHT_GRAY](Budowa) block.constructing = {0} [LIGHT_GRAY](Budowa)
@@ -662,8 +681,8 @@ block.core-foundation.name = Rdzeń: Podstawa
block.core-nucleus.name = Rdzeń: Jądro block.core-nucleus.name = Rdzeń: Jądro
block.deepwater.name = Głęboka Woda block.deepwater.name = Głęboka Woda
block.water.name = Woda block.water.name = Woda
block.tainted-water.name = Tainted Water block.tainted-water.name = Skażona Woda
block.darksand-tainted-water.name = Dark Sand Tainted Water block.darksand-tainted-water.name = Skażona Woda z Ciemnym Piaskiem
block.tar.name = Smoła block.tar.name = Smoła
block.stone.name = Kamień block.stone.name = Kamień
block.sand.name = Piasek block.sand.name = Piasek
@@ -671,8 +690,8 @@ block.darksand.name = Czarny piasek
block.ice.name = Lód block.ice.name = Lód
block.snow.name = Śnieg block.snow.name = Śnieg
block.craters.name = Kratery block.craters.name = Kratery
block.sand-water.name = Sand water block.sand-water.name = Woda z Piaskiem
block.darksand-water.name = Dark Sand Water block.darksand-water.name = Woda z Ciemnym Piaskiem
block.char.name = Char block.char.name = Char
block.holostone.name = Holo stone block.holostone.name = Holo stone
block.ice-snow.name = Lodowy Śnieg block.ice-snow.name = Lodowy Śnieg
@@ -680,26 +699,26 @@ block.rocks.name = Skały
block.icerocks.name = Lodowe skały block.icerocks.name = Lodowe skały
block.snowrocks.name = Śnieżne Skały block.snowrocks.name = Śnieżne Skały
block.dunerocks.name = Dune Rocks block.dunerocks.name = Dune Rocks
block.pine.name = Pine block.pine.name = Sosna
block.white-tree-dead.name = White Tree Dead block.white-tree-dead.name = Białe Drzewo Martwe
block.white-tree.name = White Tree block.white-tree.name = Białe Drzewo
block.spore-cluster.name = Spore Cluster block.spore-cluster.name = Grono Zarodków
block.metal-floor.name = Metalowa Podłoga block.metal-floor.name = Metalowa Podłoga
block.metal-floor-2.name = Metalowa Podłoga 2 block.metal-floor-2.name = Metalowa Podłoga 2
block.metal-floor-3.name = Metalowa Podłoga 3 block.metal-floor-3.name = Metalowa Podłoga 3
block.metal-floor-5.name = Metalowa Podłoga 5 block.metal-floor-5.name = Metalowa Podłoga 5
block.metal-floor-damaged.name = Uszkodzona Metalowa Podłoga block.metal-floor-damaged.name = Uszkodzona Metalowa Podłoga
block.dark-panel-1.name = Dark Panel 1 block.dark-panel-1.name = Ciemny Panel 1
block.dark-panel-2.name = Dark Panel 2 block.dark-panel-2.name = Ciemny Panel 2
block.dark-panel-3.name = Dark Panel 3 block.dark-panel-3.name = Ciemny Panel 3
block.dark-panel-4.name = Dark Panel 4 block.dark-panel-4.name = Ciemny Panel 4
block.dark-panel-5.name = Dark Panel 5 block.dark-panel-5.name = Ciemny Panel 5
block.dark-panel-6.name = Dark Panel 6 block.dark-panel-6.name = Ciemny Panel 6
block.dark-metal.name = Dark Metal block.dark-metal.name = Ciemny Metal
block.ignarock.name = Igna Rock block.ignarock.name = Skała Wulkaniczna
block.hotrock.name = Hot Rock block.hotrock.name = Gorący Kamień
block.magmarock.name = Magma Rock block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs block.cliffs.name = Klify
block.copper-wall.name = Miedziana Ściana block.copper-wall.name = Miedziana Ściana
block.copper-wall-large.name = Duża miedziana ściana block.copper-wall-large.name = Duża miedziana ściana
block.titanium-wall.name = Tytanowa Ściana block.titanium-wall.name = Tytanowa Ściana
@@ -715,19 +734,24 @@ block.scorch.name = Płomień
block.scatter.name = Flak block.scatter.name = Flak
block.hail.name = Hail block.hail.name = Hail
block.lancer.name = Lancer block.lancer.name = Lancer
block.wave.name = Wave
block.swarmer.name = Działo Rojowe
block.salvo.name = Działo Salwowe
block.ripple.name = Działo falowe
block.cyclone.name = Cyklon
block.fuse.name = Lont
block.shock-mine.name = Mina
block.conveyor.name = Przenośnik block.conveyor.name = Przenośnik
block.titanium-conveyor.name = Tytanowy przenośnik block.titanium-conveyor.name = Tytanowy przenośnik
block.junction.name = Węzeł block.junction.name = Węzeł
block.router.name = Rozdzielacz block.router.name = Rozdzielacz
block.distributor.name = Dystrybutor block.distributor.name = Dystrybutor
block.sorter.name = Sortownik block.sorter.name = Sortownik
block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki.
block.overflow-gate.name = Brama Przeciwprzepełnieniowa block.overflow-gate.name = Brama Przeciwprzepełnieniowa
block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona
block.silicon-smelter.name = Huta Krzemu block.silicon-smelter.name = Huta Krzemu
block.phase-weaver.name = Fazowa Fabryka block.phase-weaver.name = Fazowa Fabryka
block.pulverizer.name = Rozkruszacz block.pulverizer.name = Rozkruszacz
block.cryofluidmixer.name = Mieszacz Cryofluidu block.cryofluidmixer.name = Mieszacz Lodocieczy
block.melter.name = Przetapiacz block.melter.name = Przetapiacz
block.incinerator.name = Spalacz block.incinerator.name = Spalacz
block.spore-press.name = Spore Press block.spore-press.name = Spore Press
@@ -739,15 +763,15 @@ block.surge-tower.name = Wieża Energetyczna
block.battery.name = Bateria block.battery.name = Bateria
block.battery-large.name = Duża Bateria block.battery-large.name = Duża Bateria
block.combustion-generator.name = Generator Spalinowy block.combustion-generator.name = Generator Spalinowy
block.turbine-generator.name = Generator Turbinowy block.turbine-generator.name = Generator Parowy
block.differential-generator.name = Generator Różnicowy block.differential-generator.name = Generator Różnicowy
block.impact-reactor.name = Reaktor Uderzeniowy block.impact-reactor.name = Reaktor Uderzeniowy
block.mechanical-drill.name = Wiertło Mechaniczne block.mechanical-drill.name = Wiertło Mechaniczne
block.pneumatic-drill.name = Wiertło Pneumatyczne block.pneumatic-drill.name = Wiertło Pneumatyczne
block.laser-drill.name = Wiertło Laserowe block.laser-drill.name = Wiertło Laserowe
block.water-extractor.name = Ekstraktor Wody block.water-extractor.name = Ekstraktor Wody
block.cultivator.name = Spluchniacz block.cultivator.name = Spulchniacz
block.dart-mech-pad.name = Dart Mech Pad block.dart-mech-pad.name = Lądowisko Mecha Alpha
block.delta-mech-pad.name = Lądowisko Mecha Delta block.delta-mech-pad.name = Lądowisko Mecha Delta
block.javelin-ship-pad.name = Lądowisko Statku Oszczep block.javelin-ship-pad.name = Lądowisko Statku Oszczep
block.trident-ship-pad.name = Lądowisko Statku Trójząb block.trident-ship-pad.name = Lądowisko Statku Trójząb
@@ -763,10 +787,6 @@ block.power-void.name = Próżnia prądu
block.power-source.name = Nieskończony Prąd block.power-source.name = Nieskończony Prąd
block.unloader.name = Wyciągacz block.unloader.name = Wyciągacz
block.vault.name = Magazyn block.vault.name = Magazyn
block.wave.name = Działo Płynowe
block.swarmer.name = Działo Rojowe
block.salvo.name = Działo Salwowe
block.ripple.name = Działo falowe
block.phase-conveyor.name = Fazowy Transporter block.phase-conveyor.name = Fazowy Transporter
block.bridge-conveyor.name = Most Transportowy block.bridge-conveyor.name = Most Transportowy
block.plastanium-compressor.name = Kompresor Plastanu block.plastanium-compressor.name = Kompresor Plastanu
@@ -775,7 +795,7 @@ block.blast-mixer.name = Wybuchowy Mieszacz
block.solar-panel.name = Panel Słoneczny block.solar-panel.name = Panel Słoneczny
block.solar-panel-large.name = Duży Panel Słoneczny block.solar-panel-large.name = Duży Panel Słoneczny
block.oil-extractor.name = Ekstraktor Ropy block.oil-extractor.name = Ekstraktor Ropy
block.draug-factory.name = Draug Miner Drone Factory block.draug-factory.name = Fabryka Dronów Draug
block.spirit-factory.name = Fabryka Dronów Duch block.spirit-factory.name = Fabryka Dronów Duch
block.phantom-factory.name = Fabryka Dronów Widmo block.phantom-factory.name = Fabryka Dronów Widmo
block.wraith-factory.name = Fabryka Wojowników Zjawa block.wraith-factory.name = Fabryka Wojowników Zjawa
@@ -799,13 +819,10 @@ block.blast-drill.name = Wiertło Wybuchowe
block.thermal-pump.name = Pompa Termalna block.thermal-pump.name = Pompa Termalna
block.thermal-generator.name = Generator Termalny block.thermal-generator.name = Generator Termalny
block.alloy-smelter.name = Piec Mieszający block.alloy-smelter.name = Piec Mieszający
block.mender.name = Mender block.mender.name = Naprawiacz
block.mend-projector.name = Projektor Napraw block.mend-projector.name = Projektor Napraw
block.surge-wall.name = Ściana Stopu Energetycznego block.surge-wall.name = Ściana Stopu Energetycznego
block.surge-wall-large.name = Duża Ściana Stopu Energetycznego block.surge-wall-large.name = Duża Ściana Stopu Energetycznego
block.cyclone.name = Cyklon
block.fuse.name = Lont
block.shock-mine.name = Mina
block.overdrive-projector.name = Projektor Nad-prędkości block.overdrive-projector.name = Projektor Nad-prędkości
block.force-projector.name = Projektor Pola Siłowego block.force-projector.name = Projektor Pola Siłowego
block.arc.name = Piorun block.arc.name = Piorun
@@ -814,32 +831,24 @@ block.spectre.name = Huragan
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Kontener block.container.name = Kontener
block.launch-pad.name = Skocznia block.launch-pad.name = Skocznia
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Duża skocznia block.launch-pad-large.name = Duża skocznia
team.blue.name = niebieski team.blue.name = niebieski
team.red.name = czerwony team.crux.name = czerwony
team.orange.name = pomarańczowy team.sharded.name = pomarańczowy
team.none.name = szary team.derelict.name = szary
team.green.name = zielony team.green.name = zielony
team.purple.name = fioletowy team.purple.name = fioletowy
unit.spirit.name = Duch unit.spirit.name = Duch
unit.draug.name = Draug Miner Drone unit.draug.name = Draug Miner Drone
unit.spirit.description = Początkowy dron. Rdzeń zawsze tworzy jeden. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie.
unit.phantom.name = Widmo unit.phantom.name = Widmo
unit.phantom.description = Zaawansowany dron. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie szybciej niż dron Duch.
unit.dagger.name = Nóż unit.dagger.name = Nóż
unit.dagger.description = Podstawowy mech lądowy. Sam jest słaby, lecz przydatny w dużych ilościach.
unit.crawler.name = Pełzak unit.crawler.name = Pełzak
unit.titan.name = Tytan unit.titan.name = Tytan
unit.titan.description = Bardziej zaawansowany mech lądowy. Atakuje cele lądowe i niebne.
unit.ghoul.name = Upiór unit.ghoul.name = Upiór
unit.ghoul.description = Ciężki bombowiec.
unit.wraith.name = Zjawa unit.wraith.name = Zjawa
unit.wraith.description = Szybka jednostka do ataku i ucieczki. unit.fortress.name = Forteca
unit.fortress.name = Fortreca unit.revenant.name = Zjawa
unit.fortress.description = Wielka jednostka artyleryjna lądowa. unit.eruptor.name = Roztapiacz
unit.revenant.name = Potwór
unit.eruptor.name = Wysadzać
unit.chaos-array.name = Kolejka Chaosu unit.chaos-array.name = Kolejka Chaosu
unit.eradicator.name = Niszczyciel unit.eradicator.name = Niszczyciel
unit.lich.name = Obudzony unit.lich.name = Obudzony
@@ -847,7 +856,7 @@ unit.reaper.name = Żeniec
tutorial.begin = Twoją misją jest zniszczenie[LIGHT_GRAY] wrogów[].\n\nZacznij od[accent] wydobycia miedzi[]. Kliknij na rudę miedzi w pobliżu swojego rdzenia, aby to zrobić. tutorial.begin = Twoją misją jest zniszczenie[LIGHT_GRAY] wrogów[].\n\nZacznij od[accent] wydobycia miedzi[]. Kliknij na rudę miedzi w pobliżu swojego rdzenia, aby to zrobić.
tutorial.drill = Kopanie ręcznie nie jest efektywne.\n[accent]Wiertła []mogą kopać automatycznie.\nPostaw je na rudzie miedzi. tutorial.drill = Kopanie ręcznie nie jest efektywne.\n[accent]Wiertła []mogą kopać automatycznie.\nPostaw je na rudzie miedzi.
tutorial.conveyor = [accent]Transportery[] są używane do przenoszenia przedmiotów do rdzenia.\nZrób linię z transporterów z wiertła do rdzenia. tutorial.conveyor = [accent]Transportery[] są używane do przenoszenia przedmiotów do rdzenia.\nZrób linię z transporterów z wiertła do rdzenia.
tutorial.morecopper = Potrzebne jest więcej miedzi!\n\Kop ręcznie, albo postaw więcej wierteł. tutorial.morecopper = Potrzebne jest więcej miedzi!\nKop ręcznie, albo postaw więcej wierteł.
tutorial.turret = Struktury obronne muszą być wybudowane, aby odpychać [LIGHT_GRAY] wrogów[].\nZbuduj podwójne działko niedaleko swojej bazy. tutorial.turret = Struktury obronne muszą być wybudowane, aby odpychać [LIGHT_GRAY] wrogów[].\nZbuduj podwójne działko niedaleko swojej bazy.
tutorial.drillturret = Podwójne działko wymaga[accent] miedzi []jako amunicji, aby strzelać.\nPostaw wiertło obok działka, aby zaopatrzyć je w miedź. tutorial.drillturret = Podwójne działko wymaga[accent] miedzi []jako amunicji, aby strzelać.\nPostaw wiertło obok działka, aby zaopatrzyć je w miedź.
tutorial.waves = The[LIGHT_GRAY] Wrogowie[] nadciągają.\n\nObroń swój rdzeń przez dwie fale. Wybuduj więcej działek. tutorial.waves = The[LIGHT_GRAY] Wrogowie[] nadciągają.\n\nObroń swój rdzeń przez dwie fale. Wybuduj więcej działek.
@@ -865,8 +874,75 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = Przydatny materiał budowlany. Szeroko używany w prawie każdej konstrukcji.
item.lead.description = Podstawowy matriał. Używany w przesyle przemiotów i płynów. Nie jest on przypadkiem szkodliwy?
item.metaglass.description = Niesamowite silne szkło. Szeroko używane w transporcie i przechowywaniu płynów.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne.
item.coal.description = Zwykły i łatwo dostępny materiał energetyczny.
item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan!
item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach!
item.scrap.description = Pozostałości starych budynków i jednostek. Składa się z małej ilości wszystkiego.
item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu.
item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w klockach LEGO (dlatego są niezniszczalne)!
item.phase-fabric.description = Niewiarygodnie lekkie włókno używane w zaawansowanej elektronice i technologii samo-naprawiającej się.
item.surge-alloy.description = Zaawansowany materiał z niesłychanymi wartościami energetycznymi.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM!
item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach.
liquid.water.description = Powszechnie używana do schładzania budowli i przetwarzania odpadów.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Może się palić, eksplodować lub być używana do schładzania.
liquid.cryofluid.description = Najefektywniejsza ciecz do schładzania budowli.
mech.alpha-mech.description = Standardowy mech. Średnia broń i prędkość, leć potrafi stworzyć trzy małe drony do walki.
mech.delta-mech.description = Szybki i wrażliwy mech stworzony do szybkih ataków i ucieczki. Budynką robi prawie nic, leć jest wstanie szybko rozwalić grupę wrogich jednostek piorunami.
mech.tau-mech.description = Mech pomocny. Naprawia budynki drużyny, strzelając w nie. Potrafi wygasić niedalekie pożary i uleczyć bliskich przyjaciół.
mech.omega-mech.description = Duży i silny mech, zaprojektowany na ataki. Jego zdolność pozwala mu na zablokowanie do 90% obrażeń.
mech.dart-ship.description = Standardowy statek. Lekki i szybki, ale jest kiepski jak chodzi o walkę i kopanie.
mech.javelin-ship.description = Statek do ataku i szybkiej ucieczki. Zaczyna powoli, ale przyspiesza do wielkiej prędkości. Przy tej prędkości, może przelecieć koło wrogiej bazy i atakować piorunami czy rakietami.
mech.trident-ship.description = Ciężki bombowiec. Dobrze uzbrojony.
mech.glaive-ship.description = Duży, uzbrojony statek. Dobra prędkość i przyspieszenie. Ma ognisty karabin.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = Początkowy dron. Rdzeń zawsze tworzy jeden. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie.
unit.phantom.description = Zaawansowany dron. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie szybciej niż dron Duch.
unit.dagger.description = Podstawowy mech lądowy. Sam jest słaby, lecz przydatny w dużych ilościach.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Bardziej zaawansowany mech lądowy. Atakuje cele lądowe i powietrzne.
unit.fortress.description = Wielka jednostka artyleryjna lądowa.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Szybka jednostka, stosuje taktyke uderz-uciekaj.
unit.ghoul.description = Ciężki bombowiec.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.kiln.description = Stapia ołów i piasek na metaszkło. Wymaga małej ilości energii.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Przetapia złom na żużel do dalszego przetwarzania lub użycia w wieżyczkach
block.separator.description = Oddziel użyteczne materiały z mieszaniny jaką jest żużel.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Mieli złom w drobny piaske. Przydatne, gdy brakuje naturalnego piasku.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Niszczy całą energię wprowadzoną do tego bloku. Dostępny tylko w trybie sandbox.
block.power-source.description = Wydziela prąd w nieskończoność. Dostępny tylko w trybie sandbox.
block.item-source.description = Wydziela przedmioty w nieskończoność. Dostępny tylko w trybie sandbox.
block.item-void.description = Niszczy wszystkie przedmioty, które idą do tego bloku, który nie wymaga prądu. Dostępny tylko w trybie sandbox.
block.liquid-source.description = Wydziela ciecz w nieskończoność. Dostępny tylko w trybie sandbox.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -875,54 +951,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Zaawansowany blok transportujący. Pozwala na przenoszenie przedmiotów nawet do 3 bloków na każdym terenie, przez każdy budynek.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki.
block.router.description = Akceptuje przedmioty z jednego miejsca i rozdziela je do trzech innych kierunków. Przydatne w rozdzielaniu materiałów z jednego źródła do wielu celów.
block.distributor.description = Zaawansowany rozdzielacz, rozdzielający przedmioty do 7 innych kierunków.
block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = Tania pompa o niskiej przepustowości. Nie wymaga prądu.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = Zaawansowana pompa, dwukrotnie większa przepustowość od mechanicznej pompy. Wymaga prądu.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = Najlepsza pompa. Trzy razy szybsza od mechanicznej pompy i jedyna, która może wypompować lawę.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Podstawowy blok do przenoszenia cieczy. Działa jak transporter, ale na ciecze. Najlepiej używać z ekstraktorami wody, pompami lub innymi rurami.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transportuje je szybciej i magazynuje więcej niż standardowe rury.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Akceptuje płyny z jednego kierunku i wyprowadza je do trzech innych kierunków jednakowo. Może również przechowywać pewną ilość płynu. Przydatne do dzielenia płynów z jednego źródła na wiele celów.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Magazynuje ogromne ilości cieczy. Użyj go do stworzenia buforu, gdy występuje różne zapotrzebowanie na materiały lub jako zabezpieczenie dla chłodzenia ważnych bloków.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Działa jak most dla dwóch krzyżujących się rur. Przydatne w sytuacjach, kiedy dwie rury mają różne ciecze do różnych lokacji.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.bridge-conduit.description = Zaawansowany blok przenoszący ciecze. Pozwala na przenoszenie cieczy nawet do 3 bloków na każdym terenie, przez każdy budynek.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Zaawansowany blok do przenoszenia cieczy. Używa prądu, aby przenieść ciecz do połączonego transportera fazowego przez kilka bloków.
block.spore-press.description = Compresses spore pods into oil. block.power-node.description = Przesyła moc do połączonych węzłów. Można podłączyć do czterech źródeł zasilania, zlewów lub węzłów. Zasila też bloki które go dotykają.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Wytwarza energię poprzez spalanie łatwopalnych materiałów.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -930,39 +997,43 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods. block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Bez przerw ulecza najbliższą zniszczoną jednostkę w jego zasięgu. block.repair-point.description = Bez przerw ulecza najbliższą zniszczoną jednostkę w jego zasięgu.
block.conduit.description = Podstawowy blok do przenoszenia cieczy. Działa jak transporter, ale na ciecze. Najlepiej używać z ekstraktorami wody, pompami lub innymi rurami. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transportuje je szybciej i magazynuje więcej niż standardowe rury. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Zaawansowany blok do przenoszenia cieczy. Używa prądu, aby przenieść ciecz do połączonego transportera fazowego przez kilka bloków. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Akceptuje płyny z jednego kierunku i wyprowadza je do trzech innych kierunków jednakowo. Może również przechowywać pewną ilość płynu. Przydatne do dzielenia płynów z jednego źródła na wiele celów. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Magazynuje ogromne ilości cieczy. Użyj go do stworzenia buforu, gdy występuje różne zapotrzebowanie na materiały lub jako zabezpieczenie dla chłodzenia ważnych bloków. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Działa jak most dla dwóch krzyżujących się rur. Przydatne w sytuacjach, kiedy dwie rury mają różne ciecze do różnych lokacji. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Zaawansowany blok przenoszący ciecze. Pozwala na przenoszenie cieczy nawet do 3 bloków na każdym terenie, przez każdy budynek. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = Tania pompa o niskiej przepustowości. Nie wymaga prądu.
block.rotary-pump.description = Zaawansowana pompa, dwukrotnie większa przepustowość od mechanicznej pompy. Wymaga prądu.
block.thermal-pump.description = Najlepsza pompa. Trzy razy szybsza od mechanicznej pompy i jedyna, która może wypompować lawę.
block.router.description = Akceptuje przedmioty z jednego miejsca i rozdziela je do trzech innych kierunków. Przydatne w rozdzielaniu materiałów z jednego źródła do wielu celów.
block.distributor.description = Zaawansowany rozdzielacz, rozdzielający przedmioty do 7 innych kierunków.
block.bridge-conveyor.description = Zaawansowany blok transportujący. Pozwala na przenoszenie przedmiotów nawet do 3 bloków na każdym terenie, przez każdy budynek.
block.item-source.description = Wydziela przedmioty w nieskończoność. Dostępny tylko w trybie sandbox.
block.liquid-source.description = Wydziela ciecz w nieskończoność. Dostępny tylko w trybie sandbox.
block.item-void.description = Niszczy wszystkie przedmioty, które idą do tego bloku, który nie wymaga prądu. Dostępny tylko w trybie sandbox.
block.power-source.description = Wydziela prąd w nieskończoność. Dostępny tylko w trybie sandbox.
block.power-void.description = Niszczy całą energię wprowadzoną do tego bloku. Dostępny tylko w trybie sandbox.
liquid.water.description = Powszechnie używana do schładzania budowli i przetwarzania odpadów.
liquid.oil.description = Może się palić, eksplodować lub być używana do schładzania.
liquid.cryofluid.description = Najefektywniejsza ciecz do schładzania budowli.

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