279187d13b1a347ce0bfe17f0cbcaf135cfbceb4
* Update bundle_fr.properties Few things translated in french. I'll do more soon !! * Update bundle_fr.properties V2 Update with comment of Math2128 * Update bundle_fr.properties V3 Few translations fixed * Update bundle_fr.properties V4 •1 Thorium is the same in french and in english. •2 Carbide and cryofluid are not translatable !! •3 Phase matter = "matière de Phase" doesn't sound good, I think we have to let the english word. •4 Pyratite can be translated as "pyrrhotite" is it a good idea ? * Update bundle_fr V5 Few translations fixed * Update bundle_fr.properties V6 [Almost complete] The french translation is almost finished, I will release the final translation soon. * Update bundle_fr.properties [pre-release1] Translation almost finished, I just have 2 problems (see in the conversation) * Update bundle_fr.properties [pre-release2] Translation almost finished I just have 2 problems (see in the conversation) * Update bundle_fr.properties [pre-release3] Thank you to Math2128, for having helping me ;) * Update bundle_fr.properties [pre-release4] Translations of Math2128's commit added
A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.
Building
Bleeding-edge live builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:
Windows
Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist
Linux
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.
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Description
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Java
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GLSL
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JavaScript
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