Vanguard 5b9b684ccd PRE 103 RU_updates (#1425)
* 1 changed line, 1 removed line

Changed:
keybind.zoom.name

Removed:
keybind.zoom_hold.name

Moved some lines around to keep them in the same order with bundle.properties

* 1 changed line

tutorial.intro

* 3 new lines, 3 changed lines

New:
mod.erroredcontent
mod.errors
mod.noerrorplay

Changed:
mod.requiresversion
mod.remove.confirm
details

* 2 changed lines

mods.guide
mod.import.github

* 1 new line

link.feathub.description

* 1 changed line

item.graphite.description

* 1 changed line

block.mass-driver.description

* 9 new lines, 1 changed line

New:
be.update
be.update.confirm
be.updating
be.ignore
be.noupdates
be.check
server.kicked.serverRestarting
setting.coreselect.name
rules.blockhealthmultiplier

Changed:
wave.enemy

* 3 changed lines

quit.confirm.tutorial
setting.coreselect.name
public.confirm

* 22 changed lines

mod.missing
item.plastanium.name
block.plastanium-wall.name
block.plastanium-wall-large.name
block.plastanium-compressor.name
item.scrap.description
item.spore-pod.description
item.blast-compound.description
liquid.oil.description
unit.revenant.description
block.multi-press.description
block.plastanium-compressor.description
block.spore-press.description
block.power-source.description
block.force-projector.description
block.conveyor.description
block.mass-driver.description
block.liquid-junction.description
block.phase-conduit.description
block.thorium-reactor.description
block.blast-drill.description
block.cyclone.description

* 3 new lines, 2 removed lines

New:
setting.bridgeopacity.name
block.liquid-void.name
block.liquid-void.description

Removed:
block.signal
block.editsignal

* 1 new line

data.openfolder

* 1 changed line

block.cryofluidmixer.description

* 2 new lines

block.underflow-gate.name
block.underflow-gate.description

* 2 changed lines

unit.thousands
unit.millions

* 3 new lines

blocks.tiles
blocks.affinities
setting.playerlimit.name

* 1 changed line

block.underflow-gate.name

* 1 changed line

unit.thousands

* 1 changed line

blocks.affinities

* 1 changed line (reverted)

unit.thousands

Co-authored-by: Anuken <arnukren@gmail.com>
2020-01-24 11:31:14 -05:00
2020-01-09 14:35:33 -05:00
2020-01-16 10:59:27 -05:00
2020-01-24 11:31:14 -05:00
2020-01-24 11:15:25 -05:00
2019-12-29 18:56:29 -05:00
2019-12-25 12:06:19 -05:00
2020-01-15 09:31:25 -05:00
2019-10-25 14:08:31 -04:00
2019-12-25 01:39:38 -05:00
2020-01-23 14:40:07 -05:00
2019-11-15 19:48:26 -05:00
2019-11-15 19:48:26 -05:00
2018-03-21 10:56:28 -04:00
2020-01-02 14:04:12 -05:00
2019-12-28 17:49:49 -05:00
2019-12-29 21:05:02 -05:00
2020-01-19 13:22:03 -05:00
2019-09-24 17:56:23 -04:00
2019-08-13 23:53:22 -04:00

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A sandbox tower defense game written in Java.

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Contributing

See CONTRIBUTING.

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here. Old builds might still be on jenkins.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 8 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Create a file named local.properties inside the Mindustry directory, with its contents looking like this: sdk.dir=<Path to Android SDK you just downloaded, without these bracket>. For example, if you're on Windows and installed the tools to C:\tools, your local.properties would contain sdk.dir=C:\\tools (note the double backslashes are required instead of single ones!).
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.
  4. (Optional) To debug the application on a connected phone, do gradlew android:installDebug android:run. It is highly recommended to use IntelliJ for this instead, however.
Troubleshooting

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Downloads

Get it on Itch.io

Get it on Google Play

Get it on F-Droid

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JavaScript 0.2%