849 lines
30 KiB
Java
849 lines
30 KiB
Java
package mindustry.world;
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import arc.*;
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import arc.audio.*;
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import arc.func.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.graphics.g2d.TextureAtlas.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.scene.ui.layout.*;
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import arc.struct.EnumSet;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.pooling.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.core.*;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.entities.units.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.graphics.MultiPacker.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.blocks.environment.*;
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import mindustry.world.blocks.power.*;
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import mindustry.world.consumers.*;
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import mindustry.world.meta.*;
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import mindustry.world.meta.values.*;
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import java.lang.reflect.*;
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import java.util.*;
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import static mindustry.Vars.*;
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public class Block extends UnlockableContent{
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public boolean hasItems;
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public boolean hasLiquids;
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public boolean hasPower;
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public boolean outputsLiquid = false;
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public boolean consumesPower = true;
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public boolean outputsPower = false;
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public boolean outputsPayload = false;
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public boolean outputFacing = true;
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public boolean acceptsItems = false;
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public int itemCapacity = 10;
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public float liquidCapacity = 10f;
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public float liquidPressure = 1f;
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public final BlockBars bars = new BlockBars();
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public final Consumers consumes = new Consumers();
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/** whether to display flow rate */
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public boolean displayFlow = true;
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/** whether this block is visible in the editor */
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public boolean inEditor = true;
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/** the last configuration value applied to this block. */
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public @Nullable Object lastConfig;
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/** whether to save the last config and apply it to newly placed blocks */
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public boolean saveConfig = false;
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/** whether this block has a tile entity that updates */
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public boolean update;
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/** whether this block has health and can be destroyed */
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public boolean destructible;
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/** whether unloaders work on this block*/
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public boolean unloadable = true;
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/** whether this is solid */
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public boolean solid;
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/** whether this block CAN be solid. */
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public boolean solidifes;
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/** whether this is rotateable */
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public boolean rotate;
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/** for static blocks only: if true, tile data() is saved in world data. */
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public boolean saveData;
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/** whether you can break this with rightclick */
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public boolean breakable;
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/** whether to add this block to brokenblocks */
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public boolean rebuildable = true;
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/** whether this block can only be placed on water */
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public boolean requiresWater = false;
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/** whether this block can be placed on any liquids, anywhere */
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public boolean placeableLiquid = false;
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/** whether this floor can be placed on. */
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public boolean placeableOn = true;
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/** whether this block has insulating properties. */
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public boolean insulated = false;
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/** whether the sprite is a full square. */
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public boolean squareSprite = true;
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/** whether this block absorbs laser attacks. */
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public boolean absorbLasers = false;
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/** if false, the status is never drawn */
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public boolean enableDrawStatus = true;
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/** whether to draw disabled status */
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public boolean drawDisabled = true;
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/** whether to automatically reset enabled status after a logic block has not interacted for a while. */
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public boolean autoResetEnabled = true;
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/** if true, the block stops updating when disabled */
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public boolean noUpdateDisabled = false;
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/** Whether to use this block's color in the minimap. Only used for overlays. */
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public boolean useColor = true;
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/** tile entity health */
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public int health = -1;
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/** base block explosiveness */
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public float baseExplosiveness = 0f;
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/** whether this block can be placed on edges of liquids. */
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public boolean floating = false;
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/** multiblock size */
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public int size = 1;
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/** multiblock offset */
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public float offset = 0f;
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/** Whether to draw this block in the expanded draw range. */
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public boolean expanded = false;
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/** Max of timers used. */
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public int timers = 0;
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/** Cache layer. Only used for 'cached' rendering. */
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public CacheLayer cacheLayer = CacheLayer.normal;
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/** Special flag; if false, floor will be drawn under this block even if it is cached. */
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public boolean fillsTile = true;
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/** whether this block can be replaced in all cases */
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public boolean alwaysReplace = false;
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/** The block group. Unless {@link #canReplace} is overriden, blocks in the same group can replace each other. */
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public BlockGroup group = BlockGroup.none;
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/** List of block flags. Used for AI indexing. */
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public EnumSet<BlockFlag> flags = EnumSet.of();
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/** Targeting priority of this block, as seen by enemies .*/
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public TargetPriority priority = TargetPriority.base;
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/** How much this block affects the unit cap by.
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* The block flags must contain unitModifier in order for this to work. */
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public int unitCapModifier = 0;
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/** Whether the block can be tapped and selected to configure. */
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public boolean configurable;
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/** If true, this block can be configured by logic. */
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public boolean logicConfigurable = false;
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/** Whether this block consumes touchDown events when tapped. */
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public boolean consumesTap;
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/** Whether to draw the glow of the liquid for this block, if it has one. */
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public boolean drawLiquidLight = true;
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/** Whether to periodically sync this block across the network. */
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public boolean sync;
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/** Whether this block uses conveyor-type placement mode. */
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public boolean conveyorPlacement;
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/** Whether to swap the diagonal placement modes. */
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public boolean swapDiagonalPlacement;
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/** Build queue priority in schematics. */
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public int schematicPriority = 0;
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/**
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* The color of this block when displayed on the minimap or map preview.
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* Do not set manually! This is overridden when loading for most blocks.
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*/
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public Color mapColor = new Color(0, 0, 0, 1);
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/** Whether this block has a minimap color. */
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public boolean hasColor = false;
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/** Whether units target this block. */
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public boolean targetable = true;
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/** Whether the overdrive core has any effect on this block. */
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public boolean canOverdrive = true;
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/** Outlined icon color.*/
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public Color outlineColor = Color.valueOf("404049");
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/** Whether any icon region has an outline added. */
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public boolean outlineIcon = false;
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/** Which of the icon regions gets the outline added. */
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public int outlinedIcon = -1;
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/** Whether this block has a shadow under it. */
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public boolean hasShadow = true;
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/** Sounds made when this block breaks.*/
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public Sound breakSound = Sounds.boom;
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/** How reflective this block is. */
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public float albedo = 0f;
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/** Environmental passive light color. */
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public Color lightColor = Color.white.cpy();
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/**
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* Whether this environmental block passively emits light.
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* Not valid for non-environmental blocks. */
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public boolean emitLight = false;
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/** Radius of the light emitted by this block. */
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public float lightRadius = 60f;
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/** The sound that this block makes while active. One sound loop. Do not overuse. */
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public Sound loopSound = Sounds.none;
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/** Active sound base volume. */
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public float loopSoundVolume = 0.5f;
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/** The sound that this block makes while idle. Uses one sound loop for all blocks. */
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public Sound ambientSound = Sounds.none;
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/** Idle sound base volume. */
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public float ambientSoundVolume = 0.05f;
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/** Cost of constructing this block. */
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public ItemStack[] requirements = {};
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/** Category in place menu. */
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public Category category = Category.distribution;
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/** Cost of building this block; do not modify directly! */
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public float buildCost;
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/** Whether this block is visible and can currently be built. */
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public BuildVisibility buildVisibility = BuildVisibility.hidden;
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/** Multiplier for speed of building this block. */
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public float buildCostMultiplier = 1f;
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/** Build completion at which deconstruction finishes. */
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public float deconstructThreshold = 0f;
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/** Multiplier for cost of research in tech tree. */
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public float researchCostMultiplier = 1;
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/** Whether this block has instant transfer.*/
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public boolean instantTransfer = false;
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/** Whether you can rotate this block with Keybind rotateplaced + Scroll Wheel. */
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public boolean quickRotate = true;
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/** Main subclass. Non-anonymous. */
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public @Nullable Class<?> subclass;
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public Prov<Building> buildType = null; //initialized later
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public ObjectMap<Class<?>, Cons2> configurations = new ObjectMap<>();
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protected TextureRegion[] generatedIcons;
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protected TextureRegion[] variantRegions, editorVariantRegions;
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public TextureRegion region, editorIcon;
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public @Load("@-team") TextureRegion teamRegion;
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public TextureRegion[] teamRegions;
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protected static final Seq<Tile> tempTiles = new Seq<>();
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protected static final Seq<Building> tempTileEnts = new Seq<>();
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/** Dump timer ID.*/
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protected final int timerDump = timers++;
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/** How often to try dumping items in ticks, e.g. 5 = 12 times/sec*/
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protected final int dumpTime = 5;
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public Block(String name){
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super(name);
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initBuilding();
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}
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public void drawBase(Tile tile){
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//delegates to entity unless it is null
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if(tile.build != null){
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tile.build.draw();
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}else{
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Draw.rect(region, tile.drawx(), tile.drawy());
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}
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}
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public float percentSolid(int x, int y){
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Tile tile = world.tile(x, y);
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if(tile == null) return 0;
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return tile.getLinkedTilesAs(this, tempTiles)
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.sumf(other -> !other.floor().isLiquid ? 1f : 0f) / size / size;
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}
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public void drawEnvironmentLight(Tile tile){
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Drawf.light(tile.worldx(), tile.worldy(), lightRadius, lightColor, lightColor.a);
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}
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/** Drawn when you are placing a block. */
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public void drawPlace(int x, int y, int rotation, boolean valid){
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drawPotentialLinks(x, y);
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}
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public void drawPotentialLinks(int x, int y){
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if((consumesPower || outputsPower) && hasPower){
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Tile tile = world.tile(x, y);
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if(tile != null){
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PowerNode.getNodeLinks(tile, this, player.team(), other -> {
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PowerNode node = (PowerNode)other.block;
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Draw.color(node.laserColor1, Renderer.laserOpacity * 0.5f);
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node.drawLaser(tile.team(), x * tilesize + offset, y * tilesize + offset, other.x, other.y, size, other.block.size);
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Drawf.square(other.x, other.y, other.block.size * tilesize / 2f + 2f, Pal.place);
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PowerNode.insulators(other.tileX(), other.tileY(), tile.x, tile.y, cause -> {
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Drawf.square(cause.x, cause.y, cause.block.size * tilesize / 2f + 2f, Pal.plastanium);
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});
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});
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}
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}
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}
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public float drawPlaceText(String text, int x, int y, boolean valid){
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if(renderer.pixelator.enabled()) return 0;
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Color color = valid ? Pal.accent : Pal.remove;
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Font font = Fonts.outline;
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GlyphLayout layout = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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boolean ints = font.usesIntegerPositions();
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font.setUseIntegerPositions(false);
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font.getData().setScale(1f / 4f / Scl.scl(1f));
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layout.setText(font, text);
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float width = layout.width;
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font.setColor(color);
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float dx = x * tilesize + offset, dy = y * tilesize + offset + size * tilesize / 2f + 3;
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font.draw(text, dx, dy + layout.height + 1, Align.center);
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dy -= 1f;
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Lines.stroke(2f, Color.darkGray);
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Lines.line(dx - layout.width / 2f - 2f, dy, dx + layout.width / 2f + 1.5f, dy);
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Lines.stroke(1f, color);
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Lines.line(dx - layout.width / 2f - 2f, dy, dx + layout.width / 2f + 1.5f, dy);
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font.setUseIntegerPositions(ints);
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font.setColor(Color.white);
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font.getData().setScale(1f);
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Draw.reset();
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Pools.free(layout);
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return width;
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}
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public float sumAttribute(@Nullable Attribute attr, int x, int y){
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if(attr == null) return 0;
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Tile tile = world.tile(x, y);
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if(tile == null) return 0;
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return tile.getLinkedTilesAs(this, tempTiles)
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.sumf(other -> !floating && other.floor().isDeep() ? 0 : other.floor().attributes.get(attr));
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}
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public TextureRegion getDisplayIcon(Tile tile){
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return tile.build == null ? icon(Cicon.medium) : tile.build.getDisplayIcon();
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}
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public String getDisplayName(Tile tile){
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return tile.build == null ? localizedName : tile.build.getDisplayName();
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}
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/** @return a custom minimap color for this or 0 to use default colors. */
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public int minimapColor(Tile tile){
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return 0;
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}
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public boolean outputsItems(){
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return hasItems;
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}
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/** Returns whether or not this block can be place on the specified */
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public boolean canPlaceOn(Tile tile, Team team){
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return true;
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}
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public boolean canBreak(Tile tile){
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return true;
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}
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public boolean rotatedOutput(int x, int y){
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return rotate;
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}
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public boolean synthetic(){
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return update || destructible;
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}
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@Override
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public void setStats(){
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super.setStats();
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stats.add(Stat.size, "@x@", size, size);
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if(synthetic()){
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stats.add(Stat.health, health, StatUnit.none);
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}
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if(canBeBuilt()){
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stats.add(Stat.buildTime, buildCost / 60, StatUnit.seconds);
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stats.add(Stat.buildCost, new ItemListValue(false, requirements));
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}
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if(instantTransfer){
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stats.add(Stat.maxConsecutive, 2, StatUnit.none);
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}
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consumes.display(stats);
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//Note: Power stats are added by the consumers.
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if(hasLiquids) stats.add(Stat.liquidCapacity, liquidCapacity, StatUnit.liquidUnits);
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if(hasItems && itemCapacity > 0) stats.add(Stat.itemCapacity, itemCapacity, StatUnit.items);
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}
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public void setBars(){
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bars.add("health", entity -> new Bar("stat.health", Pal.health, entity::healthf).blink(Color.white));
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if(hasLiquids){
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Func<Building, Liquid> current;
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if(consumes.has(ConsumeType.liquid) && consumes.get(ConsumeType.liquid) instanceof ConsumeLiquid){
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Liquid liquid = consumes.<ConsumeLiquid>get(ConsumeType.liquid).liquid;
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current = entity -> liquid;
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}else{
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current = entity -> entity.liquids == null ? Liquids.water : entity.liquids.current();
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}
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bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName,
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() -> current.get(entity).barColor(), () -> entity == null || entity.liquids == null ? 0f : entity.liquids.get(current.get(entity)) / liquidCapacity));
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}
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if(hasPower && consumes.hasPower()){
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ConsumePower cons = consumes.getPower();
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boolean buffered = cons.buffered;
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float capacity = cons.capacity;
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bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("bar.poweramount", Float.isNaN(entity.power.status * capacity) ? "<ERROR>" : (int)(entity.power.status * capacity)) :
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Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> Mathf.zero(cons.requestedPower(entity)) && entity.power.graph.getPowerProduced() + entity.power.graph.getBatteryStored() > 0f ? 1f : entity.power.status));
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}
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if(hasItems && configurable){
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bars.add("items", entity -> new Bar(() -> Core.bundle.format("bar.items", entity.items.total()), () -> Pal.items, () -> (float)entity.items.total() / itemCapacity));
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}
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if(flags.contains(BlockFlag.unitModifier)) stats.add(Stat.maxUnits, (unitCapModifier < 0 ? "-" : "+") + Math.abs(unitCapModifier));
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}
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public boolean canReplace(Block other){
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if(other.alwaysReplace) return true;
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return (other != this || rotate) && this.group != BlockGroup.none && other.group == this.group &&
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(size == other.size || (size >= other.size && ((subclass != null && subclass == other.subclass) || group.anyReplace)));
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}
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/** @return a possible replacement for this block when placed in a line by the player. */
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public Block getReplacement(BuildPlan req, Seq<BuildPlan> requests){
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return this;
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}
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/** Mutates the given list of points used during line placement. */
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public void changePlacementPath(Seq<Point2> points, int rotation){
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}
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/** Mutates the given list of requests used during line placement. */
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public void handlePlacementLine(Seq<BuildPlan> plans){
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}
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public Object nextConfig(){
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if(saveConfig && lastConfig != null){
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return lastConfig;
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}
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return null;
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}
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/** Called when a new build plan is created in the player's queue. Blocks can maintain a reference to this plan and add configs to it later. */
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public void onNewPlan(BuildPlan plan){
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}
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public void drawPlan(BuildPlan req, Eachable<BuildPlan> list, boolean valid){
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drawPlan(req, list, valid, 1f);
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}
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public void drawPlan(BuildPlan req, Eachable<BuildPlan> list, boolean valid, float alpha){
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Draw.reset();
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Draw.mixcol(!valid ? Pal.breakInvalid : Color.white, (!valid ? 0.4f : 0.24f) + Mathf.absin(Time.globalTime, 6f, 0.28f));
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Draw.alpha(alpha);
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float prevScale = Draw.scl;
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Draw.scl *= req.animScale;
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drawRequestRegion(req, list);
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Draw.scl = prevScale;
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Draw.reset();
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}
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public void drawRequestRegion(BuildPlan req, Eachable<BuildPlan> list){
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TextureRegion reg = getRequestRegion(req, list);
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Draw.rect(reg, req.drawx(), req.drawy(), !rotate ? 0 : req.rotation * 90);
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if(req.worldContext && player != null && teamRegion != null && teamRegion.found()){
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if(teamRegions[player.team().id] == teamRegion) Draw.color(player.team().color);
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Draw.rect(teamRegions[player.team().id], req.drawx(), req.drawy());
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Draw.color();
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}
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drawRequestConfig(req, list);
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}
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public TextureRegion getRequestRegion(BuildPlan req, Eachable<BuildPlan> list){
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return icon(Cicon.full);
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}
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public void drawRequestConfig(BuildPlan req, Eachable<BuildPlan> list){
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}
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public void drawRequestConfigCenter(BuildPlan req, Object content, String region, boolean cross){
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if(content == null){
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if(cross){
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Draw.rect("cross", req.drawx(), req.drawy());
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}
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return;
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}
|
|
Color color = content instanceof Item i ? i.color : content instanceof Liquid l ? l.color : null;
|
|
if(color == null) return;
|
|
|
|
Draw.color(color);
|
|
Draw.rect(region, req.drawx(), req.drawy());
|
|
Draw.color();
|
|
}
|
|
|
|
public void drawRequestConfigCenter(BuildPlan req, Object content, String region){
|
|
drawRequestConfigCenter(req, content, region, false);
|
|
}
|
|
|
|
public void drawRequestConfigTop(BuildPlan req, Eachable<BuildPlan> list){
|
|
|
|
}
|
|
|
|
/** Transforms the internal position of this config using the specified function, and return the result. */
|
|
public Object pointConfig(Object config, Cons<Point2> transformer){
|
|
return config;
|
|
}
|
|
|
|
/** Configure when a null value is passed.*/
|
|
public <E extends Building> void configClear(Cons<E> cons){
|
|
configurations.put(void.class, (tile, value) -> cons.get((E)tile));
|
|
}
|
|
|
|
/** Listen for a config by class type. */
|
|
public <T, E extends Building> void config(Class<T> type, Cons2<E, T> config){
|
|
configurations.put(type, config);
|
|
}
|
|
|
|
public boolean isAccessible(){
|
|
return (hasItems && itemCapacity > 0);
|
|
}
|
|
|
|
/** Iterate through ever grid position taken up by this block. */
|
|
public void iterateTaken(int x, int y, Intc2 placer){
|
|
if(isMultiblock()){
|
|
int offsetx = -(size - 1) / 2;
|
|
int offsety = -(size - 1) / 2;
|
|
|
|
for(int dx = 0; dx < size; dx++){
|
|
for(int dy = 0; dy < size; dy++){
|
|
placer.get(dx + offsetx + x, dy + offsety + y);
|
|
}
|
|
}
|
|
|
|
}else{
|
|
placer.get(x, y);
|
|
}
|
|
}
|
|
|
|
/** Never use outside of the editor! */
|
|
public TextureRegion editorIcon(){
|
|
return editorIcon == null ? (editorIcon = Core.atlas.find(name + "-icon-editor")) : editorIcon;
|
|
}
|
|
|
|
/** Never use outside of the editor! */
|
|
public TextureRegion[] editorVariantRegions(){
|
|
if(editorVariantRegions == null){
|
|
variantRegions();
|
|
editorVariantRegions = new TextureRegion[variantRegions.length];
|
|
for(int i = 0; i < variantRegions.length; i++){
|
|
AtlasRegion region = (AtlasRegion)variantRegions[i];
|
|
editorVariantRegions[i] = Core.atlas.find("editor-" + region.name);
|
|
}
|
|
}
|
|
return editorVariantRegions;
|
|
}
|
|
|
|
protected TextureRegion[] icons(){
|
|
//use team region in vanilla team blocks
|
|
return teamRegion.found() && minfo.mod == null ? new TextureRegion[]{region, teamRegions[Team.sharded.id]} : new TextureRegion[]{region};
|
|
}
|
|
|
|
public TextureRegion[] getGeneratedIcons(){
|
|
return generatedIcons == null ? (generatedIcons = icons()) : generatedIcons;
|
|
}
|
|
|
|
public TextureRegion[] variantRegions(){
|
|
return variantRegions == null ? (variantRegions = new TextureRegion[]{icon(Cicon.full)}) : variantRegions;
|
|
}
|
|
|
|
public boolean hasBuilding(){
|
|
return destructible || update;
|
|
}
|
|
|
|
public final Building newBuilding(){
|
|
return buildType.get();
|
|
}
|
|
|
|
public Rect bounds(int x, int y, Rect rect){
|
|
return rect.setSize(size * tilesize).setCenter(x * tilesize + offset, y * tilesize + offset);
|
|
}
|
|
|
|
public boolean isMultiblock(){
|
|
return size > 1;
|
|
}
|
|
|
|
public boolean isVisible(){
|
|
return !isHidden();
|
|
}
|
|
|
|
public boolean isPlaceable(){
|
|
return isVisible() && !state.rules.bannedBlocks.contains(this);
|
|
}
|
|
|
|
/** Called when building of this block begins. */
|
|
public void placeBegan(Tile tile, Block previous){
|
|
|
|
}
|
|
|
|
/** Called right before building of this block begins. */
|
|
public void beforePlaceBegan(Tile tile, Block previous){
|
|
|
|
}
|
|
|
|
public boolean isFloor(){
|
|
return this instanceof Floor;
|
|
}
|
|
|
|
public boolean isOverlay(){
|
|
return this instanceof OverlayFloor;
|
|
}
|
|
|
|
public Floor asFloor(){
|
|
return (Floor)this;
|
|
}
|
|
|
|
public boolean isAir(){
|
|
return id == 0;
|
|
}
|
|
|
|
public boolean canBeBuilt(){
|
|
return buildVisibility != BuildVisibility.hidden && buildVisibility != BuildVisibility.debugOnly;
|
|
}
|
|
|
|
public boolean isStatic(){
|
|
return cacheLayer == CacheLayer.walls;
|
|
}
|
|
|
|
public void requirements(Category cat, ItemStack[] stacks, boolean unlocked){
|
|
requirements(cat, BuildVisibility.shown, stacks);
|
|
this.alwaysUnlocked = unlocked;
|
|
}
|
|
|
|
public void requirements(Category cat, ItemStack[] stacks){
|
|
requirements(cat, BuildVisibility.shown, stacks);
|
|
}
|
|
|
|
/** Sets up requirements. Use only this method to set up requirements. */
|
|
public void requirements(Category cat, BuildVisibility visible, ItemStack[] stacks){
|
|
this.category = cat;
|
|
this.requirements = stacks;
|
|
this.buildVisibility = visible;
|
|
|
|
Arrays.sort(requirements, Structs.comparingInt(i -> i.item.id));
|
|
}
|
|
|
|
protected void initBuilding(){
|
|
//attempt to find the first declared class and use it as the entity type
|
|
try{
|
|
Class<?> current = getClass();
|
|
|
|
if(current.isAnonymousClass()){
|
|
current = current.getSuperclass();
|
|
}
|
|
|
|
subclass = current;
|
|
|
|
while(buildType == null && Block.class.isAssignableFrom(current)){
|
|
//first class that is subclass of Building
|
|
Class<?> type = Structs.find(current.getDeclaredClasses(), t -> Building.class.isAssignableFrom(t) && !t.isInterface());
|
|
if(type != null){
|
|
//these are inner classes, so they have an implicit parameter generated
|
|
Constructor<? extends Building> cons = (Constructor<? extends Building>)type.getDeclaredConstructor(type.getDeclaringClass());
|
|
buildType = () -> {
|
|
try{
|
|
return cons.newInstance(this);
|
|
}catch(Exception e){
|
|
throw new RuntimeException(e);
|
|
}
|
|
};
|
|
}
|
|
|
|
//scan through every superclass looking for it
|
|
current = current.getSuperclass();
|
|
}
|
|
|
|
}catch(Throwable ignored){
|
|
}
|
|
|
|
if(buildType == null){
|
|
//assign default value
|
|
buildType = Building::create;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public ItemStack[] researchRequirements(){
|
|
ItemStack[] out = new ItemStack[requirements.length];
|
|
for(int i = 0; i < out.length; i++){
|
|
int quantity = 60 + Mathf.round(Mathf.pow(requirements[i].amount, 1.1f) * 20 * researchCostMultiplier, 10);
|
|
|
|
out[i] = new ItemStack(requirements[i].item, UI.roundAmount(quantity));
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
@Override
|
|
public void getDependencies(Cons<UnlockableContent> cons){
|
|
//just requires items
|
|
for(ItemStack stack : requirements){
|
|
cons.get(stack.item);
|
|
}
|
|
|
|
//also requires inputs
|
|
consumes.each(c -> {
|
|
if(c.isOptional()) return;
|
|
|
|
if(c instanceof ConsumeItems i){
|
|
for(ItemStack stack : i.items){
|
|
cons.get(stack.item);
|
|
}
|
|
}else if(c instanceof ConsumeLiquid i){
|
|
cons.get(i.liquid);
|
|
}
|
|
});
|
|
}
|
|
|
|
@Override
|
|
public ContentType getContentType(){
|
|
return ContentType.block;
|
|
}
|
|
|
|
/** Called after all blocks are created. */
|
|
@Override
|
|
@CallSuper
|
|
public void init(){
|
|
//initialize default health based on size
|
|
if(health == -1){
|
|
health = size * size * 40;
|
|
}
|
|
|
|
if(group == BlockGroup.transportation || consumes.has(ConsumeType.item) || category == Category.distribution){
|
|
acceptsItems = true;
|
|
}
|
|
|
|
offset = ((size + 1) % 2) * tilesize / 2f;
|
|
|
|
buildCost = 0f;
|
|
for(ItemStack stack : requirements){
|
|
buildCost += stack.amount * stack.item.cost;
|
|
}
|
|
buildCost *= buildCostMultiplier;
|
|
|
|
if(consumes.has(ConsumeType.power)) hasPower = true;
|
|
if(consumes.has(ConsumeType.item)) hasItems = true;
|
|
if(consumes.has(ConsumeType.liquid)) hasLiquids = true;
|
|
|
|
setBars();
|
|
|
|
stats.useCategories = true;
|
|
|
|
consumes.init();
|
|
|
|
if(!logicConfigurable){
|
|
configurations.each((key, val) -> {
|
|
if(UnlockableContent.class.isAssignableFrom(key)){
|
|
logicConfigurable = true;
|
|
}
|
|
});
|
|
}
|
|
|
|
if(!outputsPower && consumes.hasPower() && consumes.getPower().buffered){
|
|
throw new IllegalArgumentException("Consumer using buffered power: " + name);
|
|
}
|
|
}
|
|
|
|
@CallSuper
|
|
@Override
|
|
public void load(){
|
|
region = Core.atlas.find(name);
|
|
|
|
ContentRegions.loadRegions(this);
|
|
|
|
//load specific team regions
|
|
teamRegions = new TextureRegion[Team.all.length];
|
|
for(Team team : Team.all){
|
|
teamRegions[team.id] = teamRegion.found() ? Core.atlas.find(name + "-team-" + team.name, teamRegion) : teamRegion;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean isHidden(){
|
|
return !buildVisibility.visible() && !state.rules.revealedBlocks.contains(this);
|
|
}
|
|
|
|
@Override
|
|
public void createIcons(MultiPacker packer){
|
|
super.createIcons(packer);
|
|
|
|
packer.add(PageType.editor, name + "-icon-editor", Core.atlas.getPixmap((AtlasRegion)icon(Cicon.full)));
|
|
|
|
if(!synthetic()){
|
|
PixmapRegion image = Core.atlas.getPixmap((AtlasRegion)icon(Cicon.full));
|
|
mapColor.set(image.getPixel(image.width/2, image.height/2));
|
|
}
|
|
|
|
getGeneratedIcons();
|
|
|
|
Pixmap last = null;
|
|
|
|
if(outlineIcon){
|
|
final int radius = 4;
|
|
PixmapRegion region = Core.atlas.getPixmap(getGeneratedIcons()[outlinedIcon >= 0 ? outlinedIcon : getGeneratedIcons().length -1]);
|
|
Pixmap out = new Pixmap(region.width, region.height);
|
|
Color color = new Color();
|
|
for(int x = 0; x < region.width; x++){
|
|
for(int y = 0; y < region.height; y++){
|
|
|
|
region.getPixel(x, y, color);
|
|
out.draw(x, y, color);
|
|
if(color.a < 1f){
|
|
boolean found = false;
|
|
outer:
|
|
for(int rx = -radius; rx <= radius; rx++){
|
|
for(int ry = -radius; ry <= radius; ry++){
|
|
if(Structs.inBounds(rx + x, ry + y, region.width, region.height) && Mathf.within(rx, ry, radius) && color.set(region.getPixel(rx + x, ry + y)).a > 0.01f){
|
|
found = true;
|
|
break outer;
|
|
}
|
|
}
|
|
}
|
|
if(found){
|
|
out.draw(x, y, outlineColor);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
last = out;
|
|
|
|
packer.add(PageType.main, name, out);
|
|
}
|
|
|
|
if(generatedIcons.length > 1){
|
|
Pixmap base = Core.atlas.getPixmap(generatedIcons[0]).crop();
|
|
for(int i = 1; i < generatedIcons.length; i++){
|
|
if(i == generatedIcons.length - 1 && last != null){
|
|
base.drawPixmap(last);
|
|
}else{
|
|
base.draw(Core.atlas.getPixmap(generatedIcons[i]));
|
|
}
|
|
}
|
|
packer.add(PageType.main, "block-" + name + "-full", base);
|
|
generatedIcons = null;
|
|
Arrays.fill(cicons, null);
|
|
}
|
|
}
|
|
|
|
}
|