Compare commits
7
Commits
3b324caf67
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main
| Author | SHA1 | Date | |
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ea14b04d1f | ||
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723f2fd280 | ||
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4b596c2a96 | ||
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1db31ee39a | ||
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47b9726429 | ||
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dc225bb2a8 | ||
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a6aeb335fa |
Binary file not shown.
@@ -2,15 +2,37 @@ extends Node
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var levels: Dictionary = {
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"test1": "uid://dtkg88hfvln2d",
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"test2": "uid://b1jbl6gvlvpvy"
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"test2": "uid://b1jbl6gvlvpvy",
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"1": "uid://cnq5ir1kfkqan",
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"2": "uid://dd88vrckuqggu",
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"3": "uid://dk46prqr68bh0",
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"4": "uid://uo8cy276f3cp",
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"5": "uid://b2j2gwes24th2",
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"6": "uid://iw6327x7cecu",
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"END": "uid://dcrnnrnvbqmq0"
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}
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func reset_level() -> void:
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await get_tree().create_timer(1).timeout
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get_tree().reload_current_scene()
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func _process(delta: float) -> void:
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if Input.is_action_just_pressed("RESTART"):
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reset_level()
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if OS.has_feature("debug"):
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if Input.is_action_just_pressed("1"):
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change_level("1")
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if Input.is_action_just_pressed("2"):
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change_level("2")
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if Input.is_action_just_pressed("3"):
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change_level("3")
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if Input.is_action_just_pressed("4"):
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change_level("4")
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if Input.is_action_just_pressed("5"):
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change_level("5")
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if Input.is_action_just_pressed("6"):
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change_level("6")
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func change_level(levelName: String) -> void:
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print(levels[levelName])
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get_tree().change_scene_to_file(levels[levelName])
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Binary file not shown.
+56
-60
@@ -1,4 +1,4 @@
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[gd_scene load_steps=127 format=3 uid="uid://ca7jd0ttc0v67"]
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[gd_scene format=3 uid="uid://ca7jd0ttc0v67"]
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[ext_resource type="Script" uid="uid://0oxneml3esdx" path="res://Entities/Player/player.gd" id="1_8soms"]
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[ext_resource type="Shader" uid="uid://cqjsw6d71kkd2" path="res://Entities/Player/player_hit_flash_shader.tres" id="2_3ep63"]
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@@ -759,7 +759,7 @@ tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [20.0]
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"values": [10.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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@@ -771,19 +771,19 @@ tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, -10)]
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"values": [Vector2(0, -5)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/3/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [4.0]
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"values": [Vector2(0, -10)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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@@ -795,19 +795,19 @@ tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [18.0]
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"values": [10.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/5/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, -10)]
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"values": [4.0]
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}
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[sub_resource type="Animation" id="Animation_epc1c"]
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@@ -816,62 +816,62 @@ length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [4.0]
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"values": [26.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [26.0]
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"values": [4.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("WalkHitBox:shape:radius")
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tracks/2/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [6.0]
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"values": [Vector2(0, -15)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("WalkHitBox:shape:height")
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tracks/3/path = NodePath("WalkHitBox:shape:radius")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [30.0]
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"values": [6.0]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/4/path = NodePath("WalkHitBox:shape:height")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, -15)]
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"values": [30.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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@@ -891,62 +891,62 @@ length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/0/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [4.0]
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"values": [26.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:height")
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tracks/1/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:shape:radius")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [26.0]
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"values": [4.0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("WalkHitBox:shape:radius")
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tracks/2/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [6.0]
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"values": [Vector2(0, -15)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("WalkHitBox:shape:height")
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tracks/3/path = NodePath("WalkHitBox:shape:radius")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [30.0]
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"values": [6.0]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("HitBoxes/HurtBox/CollisionShape2D:position")
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tracks/4/path = NodePath("WalkHitBox:shape:height")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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||||
tracks/4/keys = {
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"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
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||||
"update": 0,
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||||
"values": [Vector2(0, -15)]
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"values": [30.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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@@ -1005,11 +1005,11 @@ _data = {
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&"hit": SubResource("Animation_2mv0n")
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}
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[node name="Player" type="CharacterBody2D" groups=["Player"]]
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[node name="Player" type="CharacterBody2D" unique_id=1798592382 groups=["Player"]]
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collision_layer = 2
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script = ExtResource("1_8soms")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=816774718]
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material = SubResource("ShaderMaterial_rqcxa")
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position = Vector2(0, -16)
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sprite_frames = SubResource("SpriteFrames_usp30")
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@@ -1018,73 +1018,71 @@ autoplay = "Idle"
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frame = 3
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frame_progress = 0.8699081
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[node name="WalkHitBox" type="CollisionShape2D" parent="."]
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[node name="WalkHitBox" type="CollisionShape2D" parent="." unique_id=263731821]
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position = Vector2(0, -15)
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shape = SubResource("CapsuleShape2D_0e4oy")
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[node name="LedgeGrab" type="CollisionShape2D" parent="."]
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[node name="LedgeGrab" type="CollisionShape2D" parent="." unique_id=1217724181]
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visible = false
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position = Vector2(0, -27)
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shape = SubResource("RectangleShape2D_kjljb")
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[node name="HitBoxes" type="Node2D" parent="."]
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[node name="HitBoxes" type="Node2D" parent="." unique_id=745233801]
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visible = false
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[node name="FloorCheck" type="RayCast2D" parent="HitBoxes"]
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[node name="FloorCheck" type="RayCast2D" parent="HitBoxes" unique_id=1291008332]
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visible = false
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position = Vector2(0, -19)
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target_position = Vector2(0, 29)
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[node name="TopCheck" type="ShapeCast2D" parent="HitBoxes"]
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[node name="TopCheck" type="ShapeCast2D" parent="HitBoxes" unique_id=1788346164]
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visible = false
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position = Vector2(0, -30)
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shape = SubResource("RectangleShape2D_ib3u0")
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target_position = Vector2(0, 0)
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[node name="WallCheck" type="ShapeCast2D" parent="HitBoxes"]
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[node name="WallCheck" type="ShapeCast2D" parent="HitBoxes" unique_id=1346807795]
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visible = false
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position = Vector2(0, -18)
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shape = SubResource("RectangleShape2D_brh81")
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target_position = Vector2(0, 3)
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[node name="HurtBox" type="Area2D" parent="HitBoxes"]
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[node name="HurtBox" type="Area2D" parent="HitBoxes" unique_id=552489258]
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collision_layer = 2
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="HitBoxes/HurtBox"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="HitBoxes/HurtBox" unique_id=1057503068]
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position = Vector2(0, -15)
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shape = SubResource("CapsuleShape2D_n270p")
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debug_color = Color(0.997466, 0, 0.165329, 0.42)
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|
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[node name="CollisionShapeMove" type="AnimationPlayer" parent="HitBoxes"]
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[node name="CollisionShapeMove" type="AnimationPlayer" parent="HitBoxes" unique_id=903815220]
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root_node = NodePath("../..")
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libraries = {
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&"": SubResource("AnimationLibrary_ib3u0")
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}
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libraries/ = SubResource("AnimationLibrary_ib3u0")
|
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|
||||
[node name="Markers" type="Node2D" parent="."]
|
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[node name="Markers" type="Node2D" parent="." unique_id=43094193]
|
||||
|
||||
[node name="Center" type="Marker2D" parent="Markers"]
|
||||
[node name="Center" type="Marker2D" parent="Markers" unique_id=1014479282]
|
||||
position = Vector2(0, -40)
|
||||
|
||||
[node name="CameraCenter" type="Marker2D" parent="Markers"]
|
||||
[node name="CameraCenter" type="Marker2D" parent="Markers" unique_id=214014744]
|
||||
position = Vector2(0, -44)
|
||||
|
||||
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("initialNodeState")]
|
||||
[node name="StateMachine" type="Node" parent="." unique_id=1522439522 node_paths=PackedStringArray("initialNodeState")]
|
||||
script = ExtResource("12_n270p")
|
||||
initialNodeState = NodePath("Idle")
|
||||
|
||||
[node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Idle" type="Node" parent="StateMachine" unique_id=1554110740 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("13_3ep63")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="Run" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Run" type="Node" parent="StateMachine" unique_id=650516812 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("15_rqcxa")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="Jump" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "fallState")]
|
||||
[node name="Jump" type="Node" parent="StateMachine" unique_id=602373429 node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "fallState")]
|
||||
script = ExtResource("14_kjljb")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
@@ -1093,7 +1091,7 @@ floorCheck = NodePath("../../HitBoxes/FloorCheck")
|
||||
ledgeGrabBox = NodePath("../../LedgeGrab")
|
||||
fallState = NodePath("../Fall")
|
||||
|
||||
[node name="Fall" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "jumpState")]
|
||||
[node name="Fall" type="Node" parent="StateMachine" unique_id=1177919389 node_paths=PackedStringArray("player", "animatedSprite2D", "wallCheck", "floorCheck", "ledgeGrabBox", "jumpState")]
|
||||
script = ExtResource("14_3ep63")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
@@ -1103,12 +1101,12 @@ ledgeGrabBox = NodePath("../../LedgeGrab")
|
||||
jumpState = NodePath("../Jump")
|
||||
coyoteTime = 0.3
|
||||
|
||||
[node name="Land" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Land" type="Node" parent="StateMachine" unique_id=774044394 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("24_bp242")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="Grab" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "ledgeGrabBox", "wallCheck", "floorCheck")]
|
||||
[node name="Grab" type="Node" parent="StateMachine" unique_id=794082049 node_paths=PackedStringArray("player", "animatedSprite2D", "ledgeGrabBox", "wallCheck", "floorCheck")]
|
||||
script = ExtResource("23_kjljb")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
@@ -1116,33 +1114,31 @@ ledgeGrabBox = NodePath("../../LedgeGrab")
|
||||
wallCheck = NodePath("../../HitBoxes/WallCheck")
|
||||
floorCheck = NodePath("../../HitBoxes/FloorCheck")
|
||||
|
||||
[node name="CrouchIdle" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
[node name="CrouchIdle" type="Node" parent="StateMachine" unique_id=1979241886 node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
script = ExtResource("24_brh81")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
collisionShapeMove = NodePath("../../HitBoxes/CollisionShapeMove")
|
||||
|
||||
[node name="CrouchWalk" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
[node name="CrouchWalk" type="Node" parent="StateMachine" unique_id=323925100 node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
script = ExtResource("28_y6drd")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
collisionShapeMove = NodePath("../../HitBoxes/CollisionShapeMove")
|
||||
|
||||
[node name="Slide" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
[node name="Slide" type="Node" parent="StateMachine" unique_id=1722895560 node_paths=PackedStringArray("player", "animatedSprite2D", "collisionShapeMove")]
|
||||
script = ExtResource("26_bp242")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
collisionShapeMove = NodePath("../../HitBoxes/CollisionShapeMove")
|
||||
|
||||
[node name="Dash" type="Node" parent="StateMachine" node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
[node name="Dash" type="Node" parent="StateMachine" unique_id=492363148 node_paths=PackedStringArray("player", "animatedSprite2D")]
|
||||
script = ExtResource("25_01ng6")
|
||||
player = NodePath("../..")
|
||||
animatedSprite2D = NodePath("../../AnimatedSprite2D")
|
||||
|
||||
[node name="HitAnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_usp30")
|
||||
}
|
||||
[node name="HitAnimationPlayer" type="AnimationPlayer" parent="." unique_id=909073120]
|
||||
libraries/ = SubResource("AnimationLibrary_usp30")
|
||||
|
||||
[connection signal="area_entered" from="HitBoxes/HurtBox" to="." method="_on_hurt_box_area_entered"]
|
||||
[connection signal="body_entered" from="HitBoxes/HurtBox" to="." method="_on_hurt_box_body_entered"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="VisualShader" load_steps=5 format=3 uid="uid://cqjsw6d71kkd2"]
|
||||
[gd_resource type="VisualShader" format=3 uid="uid://cqjsw6d71kkd2"]
|
||||
|
||||
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_wwqby"]
|
||||
parameter_name = "hit_color"
|
||||
@@ -16,51 +16,6 @@ default_input_values = [0, 0.0, 1, 1.0, 2, 1e-05, 3, Vector3(0, 0, 0), 4, Vector
|
||||
input_name = "color"
|
||||
|
||||
[resource]
|
||||
code = "shader_type canvas_item;
|
||||
render_mode blend_mix;
|
||||
|
||||
uniform bool enabled = false;
|
||||
uniform vec4 hit_color : source_color = vec4(0.886654, 0.000000, 0.166007, 1.000000);
|
||||
|
||||
|
||||
|
||||
void fragment() {
|
||||
// BooleanParameter:3
|
||||
bool n_out3p0 = enabled;
|
||||
|
||||
|
||||
// ColorParameter:2
|
||||
vec4 n_out2p0 = hit_color;
|
||||
|
||||
|
||||
// Input:5
|
||||
vec4 n_out5p0 = COLOR;
|
||||
|
||||
|
||||
vec3 n_out4p0;
|
||||
// If:4
|
||||
float n_in4p1 = 1.00000;
|
||||
float n_in4p2 = 0.00001;
|
||||
if(abs((n_out3p0 ? 1.0 : 0.0) - n_in4p1) < n_in4p2)
|
||||
{
|
||||
n_out4p0 = vec3(n_out2p0.xyz);
|
||||
}
|
||||
else if((n_out3p0 ? 1.0 : 0.0) < n_in4p1)
|
||||
{
|
||||
n_out4p0 = vec3(n_out5p0.xyz);
|
||||
}
|
||||
else
|
||||
{
|
||||
n_out4p0 = vec3(n_out5p0.xyz);
|
||||
}
|
||||
|
||||
|
||||
// Output:0
|
||||
COLOR.rgb = n_out4p0;
|
||||
|
||||
|
||||
}
|
||||
"
|
||||
mode = 1
|
||||
flags/light_only = false
|
||||
nodes/fragment/0/position = Vector2(320, 120)
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
[gd_scene format=3 uid="uid://c1jvxh8xwxd77"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bwxeu131pl2s3" path="res://Envoroment/Hazards/Spike/art/Spike.png" id="1_iia06"]
|
||||
|
||||
[node name="FloorSpike" type="Node2D" unique_id=575719825]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=595044841]
|
||||
texture = ExtResource("1_iia06")
|
||||
|
||||
[node name="HitBox" type="Area2D" parent="." unique_id=86211856]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="HitBox" unique_id=660412732]
|
||||
polygon = PackedVector2Array(-8, 8, 0, -8, 8, 8)
|
||||
@@ -0,0 +1,16 @@
|
||||
[gd_scene format=3 uid="uid://cv5yf8sc01kb3"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bwxeu131pl2s3" path="res://Envoroment/Hazards/Spike/art/Spike.png" id="1_uegp7"]
|
||||
|
||||
[node name="Spike" type="Node2D" unique_id=1557771258]
|
||||
rotation = 1.5707964
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=73200339]
|
||||
texture = ExtResource("1_uegp7")
|
||||
|
||||
[node name="HitBox" type="Area2D" parent="." unique_id=1902283999]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="HitBox" unique_id=536016237]
|
||||
polygon = PackedVector2Array(-8, 8, 0, -8, 8, 8)
|
||||
@@ -0,0 +1,16 @@
|
||||
[gd_scene format=3 uid="uid://3qs5nfxts77e"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bwxeu131pl2s3" path="res://Envoroment/Hazards/Spike/art/Spike.png" id="1_rdxu8"]
|
||||
|
||||
[node name="Spike" type="Node2D" unique_id=1557771258]
|
||||
rotation = -1.5707964
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=73200339]
|
||||
texture = ExtResource("1_rdxu8")
|
||||
|
||||
[node name="HitBox" type="Area2D" parent="." unique_id=1902283999]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="HitBox" unique_id=536016237]
|
||||
polygon = PackedVector2Array(-8, 8, 0, -8, 8, 8)
|
||||
@@ -0,0 +1,16 @@
|
||||
[gd_scene format=3 uid="uid://cqecxndiwbk6w"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bwxeu131pl2s3" path="res://Envoroment/Hazards/Spike/art/Spike.png" id="1_b6q5q"]
|
||||
|
||||
[node name="Spike" type="Node2D" unique_id=1557771258]
|
||||
rotation = 3.1415927
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=73200339]
|
||||
texture = ExtResource("1_b6q5q")
|
||||
|
||||
[node name="HitBox" type="Area2D" parent="." unique_id=1902283999]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="HitBox" unique_id=536016237]
|
||||
polygon = PackedVector2Array(-8, 8, 0, -8, 8, 8)
|
||||
@@ -1,15 +0,0 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://c1jvxh8xwxd77"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bwxeu131pl2s3" path="res://Envoroment/Hazards/Spike/art/Spike.png" id="1_jaub8"]
|
||||
|
||||
[node name="Spike" type="Node2D"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_jaub8")
|
||||
|
||||
[node name="HitBox" type="Area2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="HitBox"]
|
||||
polygon = PackedVector2Array(-8, 8, 0, -8, 8, 8)
|
||||
@@ -1,18 +1,18 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://biud0nkyvmlv0"]
|
||||
[gd_scene format=3 uid="uid://biud0nkyvmlv0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dorym5b277g7c" path="res://level_transition.gd" id="1_tkgsd"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hwgkx"]
|
||||
size = Vector2(20, 102)
|
||||
|
||||
[node name="LevelTransition" type="Node2D"]
|
||||
[node name="LevelTransition" type="Node2D" unique_id=959721624]
|
||||
script = ExtResource("1_tkgsd")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
[node name="Area2D" type="Area2D" parent="." unique_id=1263285960]
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=1687913439]
|
||||
position = Vector2(10, -51)
|
||||
shape = SubResource("RectangleShape2D_hwgkx")
|
||||
debug_color = Color(0.75157195, 0.19894448, 0.99999994, 0.41960785)
|
||||
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -0,0 +1,38 @@
|
||||
[gd_scene format=3 uid="uid://dcrnnrnvbqmq0"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bcc4liqds1j4t" path="res://icon.svg" id="1_hq8kj"]
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_vj5c4"]
|
||||
|
||||
[node name="End" type="Node2D" unique_id=597373496]
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=423366882]
|
||||
|
||||
[node name="Label" type="Label" parent="." unique_id=1268605444]
|
||||
offset_left = -270.0
|
||||
offset_top = -117.0
|
||||
offset_right = -89.0
|
||||
offset_bottom = -94.0
|
||||
text = "Thank you for playing :)"
|
||||
|
||||
[node name="Label" type="Label" parent="Label" unique_id=381993421]
|
||||
layout_mode = 0
|
||||
offset_left = -5.0
|
||||
offset_top = 65.0
|
||||
offset_right = 539.0
|
||||
offset_bottom = 88.0
|
||||
text = "Source code at https://git.astronand.dev/TSA/2026-video-game-project"
|
||||
|
||||
[node name="Label" type="Label" parent="Label/Label" unique_id=46903352]
|
||||
layout_mode = 0
|
||||
offset_left = -5.0
|
||||
offset_top = 65.0
|
||||
offset_right = 539.0
|
||||
offset_bottom = 88.0
|
||||
text = "Made with godot"
|
||||
|
||||
[node name="MeshInstance2D" type="MeshInstance2D" parent="." unique_id=1235096764]
|
||||
position = Vector2(-156.00002, 96)
|
||||
scale = Vector2(88.5, -86.5)
|
||||
mesh = SubResource("QuadMesh_vj5c4")
|
||||
texture = ExtResource("1_hq8kj")
|
||||
@@ -1,8 +1,11 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dqldqg0ctdmbn"]
|
||||
[gd_scene format=3 uid="uid://dqldqg0ctdmbn"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ca7jd0ttc0v67" path="res://Entities/Player/player.tscn" id="1_xxuxq"]
|
||||
[ext_resource type="Texture2D" uid="uid://dauoaulv7uea4" path="res://Envoroment/Levels/art/test_tile.png" id="2_4q1i2"]
|
||||
[ext_resource type="PackedScene" uid="uid://c1jvxh8xwxd77" path="res://Envoroment/Hazards/Spike/spike.tscn" id="3_rcnev"]
|
||||
[ext_resource type="PackedScene" uid="uid://c1jvxh8xwxd77" path="res://Envoroment/Hazards/Spike/floor_spike.tscn" id="3_rcnev"]
|
||||
[ext_resource type="PackedScene" uid="uid://cv5yf8sc01kb3" path="res://Envoroment/Hazards/Spike/left_wall_spike.tscn" id="4_h07ok"]
|
||||
[ext_resource type="PackedScene" uid="uid://3qs5nfxts77e" path="res://Envoroment/Hazards/Spike/right_wall_spike.tscn" id="5_su6na"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqecxndiwbk6w" path="res://Envoroment/Hazards/Spike/roof_spike.tscn" id="6_kt3nv"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_f4wtk"]
|
||||
texture = ExtResource("2_4q1i2")
|
||||
@@ -12,21 +15,24 @@ texture = ExtResource("2_4q1i2")
|
||||
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_f0gh6"]
|
||||
resource_name = "Hazards"
|
||||
scenes/1/scene = ExtResource("3_rcnev")
|
||||
scenes/2/scene = ExtResource("4_h07ok")
|
||||
scenes/3/scene = ExtResource("5_su6na")
|
||||
scenes/4/scene = ExtResource("6_kt3nv")
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_pb67c"]
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_f4wtk")
|
||||
sources/1 = SubResource("TileSetScenesCollectionSource_f0gh6")
|
||||
|
||||
[node name="BaseLevel" type="Node2D"]
|
||||
[node name="BaseLevel" type="Node2D" unique_id=374257334]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_xxuxq")]
|
||||
[node name="Player" parent="." unique_id=812354970 instance=ExtResource("1_xxuxq")]
|
||||
|
||||
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Player"]
|
||||
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Player" unique_id=1455386856]
|
||||
remote_path = NodePath("../../Camera2D")
|
||||
|
||||
[node name="Ground" type="TileMapLayer" parent="."]
|
||||
[node name="Ground" type="TileMapLayer" parent="." unique_id=1754112512]
|
||||
tile_set = SubResource("TileSet_pb67c")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=895804309]
|
||||
position_smoothing_enabled = true
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class Node2d : Node2D
|
||||
{
|
||||
// Called when the node enters the scene tree for the first time.
|
||||
public override void _Ready()
|
||||
{
|
||||
}
|
||||
|
||||
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://dt1y3tjsxhn3q
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c3x87152snexy"
|
||||
path="res://.godot/imported/TSA.apple-touch-icon.png-29317dee0854c91f50b3a37c63b5d43b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://TSA.apple-touch-icon.png"
|
||||
dest_files=["res://.godot/imported/TSA.apple-touch-icon.png-29317dee0854c91f50b3a37c63b5d43b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -0,0 +1,66 @@
|
||||
/**************************************************************************/
|
||||
/* godot.audio.position.worklet.js */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
class GodotPositionReportingProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [
|
||||
{
|
||||
name: 'reset',
|
||||
defaultValue: 0,
|
||||
minValue: 0,
|
||||
maxValue: 1,
|
||||
automationRate: 'k-rate',
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
this.position = 0;
|
||||
}
|
||||
|
||||
process(inputs, _outputs, parameters) {
|
||||
if (parameters['reset'][0] > 0) {
|
||||
this.position = 0;
|
||||
}
|
||||
|
||||
if (inputs.length > 0) {
|
||||
const input = inputs[0];
|
||||
if (input.length > 0) {
|
||||
this.position += input[0].length;
|
||||
this.port.postMessage({ type: 'position', data: this.position });
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('godot-position-reporting-processor', GodotPositionReportingProcessor);
|
||||
@@ -0,0 +1,213 @@
|
||||
/**************************************************************************/
|
||||
/* audio.worklet.js */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
class RingBuffer {
|
||||
constructor(p_buffer, p_state, p_threads) {
|
||||
this.buffer = p_buffer;
|
||||
this.avail = p_state;
|
||||
this.threads = p_threads;
|
||||
this.rpos = 0;
|
||||
this.wpos = 0;
|
||||
}
|
||||
|
||||
data_left() {
|
||||
return this.threads ? Atomics.load(this.avail, 0) : this.avail;
|
||||
}
|
||||
|
||||
space_left() {
|
||||
return this.buffer.length - this.data_left();
|
||||
}
|
||||
|
||||
read(output) {
|
||||
const size = this.buffer.length;
|
||||
let from = 0;
|
||||
let to_write = output.length;
|
||||
if (this.rpos + to_write > size) {
|
||||
const high = size - this.rpos;
|
||||
output.set(this.buffer.subarray(this.rpos, size));
|
||||
from = high;
|
||||
to_write -= high;
|
||||
this.rpos = 0;
|
||||
}
|
||||
if (to_write) {
|
||||
output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
|
||||
}
|
||||
this.rpos += to_write;
|
||||
if (this.threads) {
|
||||
Atomics.add(this.avail, 0, -output.length);
|
||||
Atomics.notify(this.avail, 0);
|
||||
} else {
|
||||
this.avail -= output.length;
|
||||
}
|
||||
}
|
||||
|
||||
write(p_buffer) {
|
||||
const to_write = p_buffer.length;
|
||||
const mw = this.buffer.length - this.wpos;
|
||||
if (mw >= to_write) {
|
||||
this.buffer.set(p_buffer, this.wpos);
|
||||
this.wpos += to_write;
|
||||
if (mw === to_write) {
|
||||
this.wpos = 0;
|
||||
}
|
||||
} else {
|
||||
const high = p_buffer.subarray(0, mw);
|
||||
const low = p_buffer.subarray(mw);
|
||||
this.buffer.set(high, this.wpos);
|
||||
this.buffer.set(low);
|
||||
this.wpos = low.length;
|
||||
}
|
||||
if (this.threads) {
|
||||
Atomics.add(this.avail, 0, to_write);
|
||||
Atomics.notify(this.avail, 0);
|
||||
} else {
|
||||
this.avail += to_write;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class GodotProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.threads = false;
|
||||
this.running = true;
|
||||
this.lock = null;
|
||||
this.notifier = null;
|
||||
this.output = null;
|
||||
this.output_buffer = new Float32Array();
|
||||
this.input = null;
|
||||
this.input_buffer = new Float32Array();
|
||||
this.port.onmessage = (event) => {
|
||||
const cmd = event.data['cmd'];
|
||||
const data = event.data['data'];
|
||||
this.parse_message(cmd, data);
|
||||
};
|
||||
}
|
||||
|
||||
process_notify() {
|
||||
if (this.notifier) {
|
||||
Atomics.add(this.notifier, 0, 1);
|
||||
Atomics.notify(this.notifier, 0);
|
||||
}
|
||||
}
|
||||
|
||||
parse_message(p_cmd, p_data) {
|
||||
if (p_cmd === 'start' && p_data) {
|
||||
const state = p_data[0];
|
||||
let idx = 0;
|
||||
this.threads = true;
|
||||
this.lock = state.subarray(idx, ++idx);
|
||||
this.notifier = state.subarray(idx, ++idx);
|
||||
const avail_in = state.subarray(idx, ++idx);
|
||||
const avail_out = state.subarray(idx, ++idx);
|
||||
this.input = new RingBuffer(p_data[1], avail_in, true);
|
||||
this.output = new RingBuffer(p_data[2], avail_out, true);
|
||||
} else if (p_cmd === 'stop') {
|
||||
this.running = false;
|
||||
this.output = null;
|
||||
this.input = null;
|
||||
this.lock = null;
|
||||
this.notifier = null;
|
||||
} else if (p_cmd === 'start_nothreads') {
|
||||
this.output = new RingBuffer(p_data[0], p_data[0].length, false);
|
||||
} else if (p_cmd === 'chunk') {
|
||||
this.output.write(p_data);
|
||||
}
|
||||
}
|
||||
|
||||
static array_has_data(arr) {
|
||||
return arr.length && arr[0].length && arr[0][0].length;
|
||||
}
|
||||
|
||||
process(inputs, outputs, parameters) {
|
||||
if (!this.running) {
|
||||
return false; // Stop processing.
|
||||
}
|
||||
if (this.output === null) {
|
||||
return true; // Not ready yet, keep processing.
|
||||
}
|
||||
const process_input = GodotProcessor.array_has_data(inputs);
|
||||
if (process_input) {
|
||||
const input = inputs[0];
|
||||
const chunk = input[0].length * input.length;
|
||||
if (this.input_buffer.length !== chunk) {
|
||||
this.input_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (!this.threads) {
|
||||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.port.postMessage({ 'cmd': 'input', 'data': this.input_buffer });
|
||||
} else if (this.input.space_left() >= chunk) {
|
||||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.input.write(this.input_buffer);
|
||||
} else {
|
||||
// this.port.postMessage('Input buffer is full! Skipping input frame.'); // Uncomment this line to debug input buffer.
|
||||
}
|
||||
}
|
||||
const process_output = GodotProcessor.array_has_data(outputs);
|
||||
if (process_output) {
|
||||
const output = outputs[0];
|
||||
const chunk = output[0].length * output.length;
|
||||
if (this.output_buffer.length !== chunk) {
|
||||
this.output_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (this.output.data_left() >= chunk) {
|
||||
this.output.read(this.output_buffer);
|
||||
GodotProcessor.write_output(output, this.output_buffer);
|
||||
if (!this.threads) {
|
||||
this.port.postMessage({ 'cmd': 'read', 'data': chunk });
|
||||
}
|
||||
} else {
|
||||
// this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); // Uncomment this line to debug output buffer.
|
||||
}
|
||||
}
|
||||
this.process_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
static write_output(dest, source) {
|
||||
const channels = dest.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < dest[ch].length; sample++) {
|
||||
dest[ch][sample] = source[sample * channels + ch];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static write_input(dest, source) {
|
||||
const channels = source.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < source[ch].length; sample++) {
|
||||
dest[sample * channels + ch] = source[ch][sample];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('godot-processor', GodotProcessor);
|
||||
@@ -0,0 +1,220 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
|
||||
<title>TSA</title>
|
||||
<style>
|
||||
html, body, #canvas {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
body {
|
||||
color: white;
|
||||
background-color: black;
|
||||
overflow: hidden;
|
||||
touch-action: none;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#canvas:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
#status, #status-splash, #status-progress {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
#status, #status-splash {
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
#status {
|
||||
background-color: #242424;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#status-splash {
|
||||
max-height: 100%;
|
||||
max-width: 100%;
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
#status-splash.show-image--false {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#status-splash.fullsize--true {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
object-fit: contain;
|
||||
}
|
||||
|
||||
#status-splash.use-filter--false {
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
|
||||
#status-progress, #status-notice {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#status-progress {
|
||||
bottom: 10%;
|
||||
width: 50%;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
#status-notice {
|
||||
background-color: #5b3943;
|
||||
border-radius: 0.5rem;
|
||||
border: 1px solid #9b3943;
|
||||
color: #e0e0e0;
|
||||
font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
|
||||
line-height: 1.3;
|
||||
margin: 0 2rem;
|
||||
overflow: hidden;
|
||||
padding: 1rem;
|
||||
text-align: center;
|
||||
z-index: 1;
|
||||
}
|
||||
</style>
|
||||
<link id="-gd-engine-icon" rel="icon" type="image/png" href="TSA.icon.png" />
|
||||
<link rel="apple-touch-icon" href="TSA.apple-touch-icon.png"/>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="canvas">
|
||||
Your browser does not support the canvas tag.
|
||||
</canvas>
|
||||
|
||||
<noscript>
|
||||
Your browser does not support JavaScript.
|
||||
</noscript>
|
||||
|
||||
<div id="status">
|
||||
<img id="status-splash" class="show-image--true fullsize--true use-filter--true" src="TSA.png" alt="">
|
||||
<progress id="status-progress"></progress>
|
||||
<div id="status-notice"></div>
|
||||
</div>
|
||||
|
||||
<script src="TSA.js"></script>
|
||||
<script>
|
||||
const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"emscriptenPoolSize":8,"ensureCrossOriginIsolationHeaders":true,"executable":"TSA","experimentalVK":false,"fileSizes":{"TSA.pck":1196800,"TSA.wasm":35739700},"focusCanvas":true,"gdextensionLibs":[],"godotPoolSize":4};
|
||||
const GODOT_THREADS_ENABLED = false;
|
||||
const engine = new Engine(GODOT_CONFIG);
|
||||
|
||||
(function () {
|
||||
const statusOverlay = document.getElementById('status');
|
||||
const statusProgress = document.getElementById('status-progress');
|
||||
const statusNotice = document.getElementById('status-notice');
|
||||
|
||||
let initializing = true;
|
||||
let statusMode = '';
|
||||
|
||||
function setStatusMode(mode) {
|
||||
if (statusMode === mode || !initializing) {
|
||||
return;
|
||||
}
|
||||
if (mode === 'hidden') {
|
||||
statusOverlay.remove();
|
||||
initializing = false;
|
||||
return;
|
||||
}
|
||||
statusOverlay.style.visibility = 'visible';
|
||||
statusProgress.style.display = mode === 'progress' ? 'block' : 'none';
|
||||
statusNotice.style.display = mode === 'notice' ? 'block' : 'none';
|
||||
statusMode = mode;
|
||||
}
|
||||
|
||||
function setStatusNotice(text) {
|
||||
while (statusNotice.lastChild) {
|
||||
statusNotice.removeChild(statusNotice.lastChild);
|
||||
}
|
||||
const lines = text.split('\n');
|
||||
lines.forEach((line) => {
|
||||
statusNotice.appendChild(document.createTextNode(line));
|
||||
statusNotice.appendChild(document.createElement('br'));
|
||||
});
|
||||
}
|
||||
|
||||
function displayFailureNotice(err) {
|
||||
console.error(err);
|
||||
if (err instanceof Error) {
|
||||
setStatusNotice(err.message);
|
||||
} else if (typeof err === 'string') {
|
||||
setStatusNotice(err);
|
||||
} else {
|
||||
setStatusNotice('An unknown error occurred.');
|
||||
}
|
||||
setStatusMode('notice');
|
||||
initializing = false;
|
||||
}
|
||||
|
||||
const missing = Engine.getMissingFeatures({
|
||||
threads: GODOT_THREADS_ENABLED,
|
||||
});
|
||||
|
||||
if (missing.length !== 0) {
|
||||
if (GODOT_CONFIG['serviceWorker'] && GODOT_CONFIG['ensureCrossOriginIsolationHeaders'] && 'serviceWorker' in navigator) {
|
||||
let serviceWorkerRegistrationPromise;
|
||||
try {
|
||||
serviceWorkerRegistrationPromise = navigator.serviceWorker.getRegistration();
|
||||
} catch (err) {
|
||||
serviceWorkerRegistrationPromise = Promise.reject(new Error('Service worker registration failed.'));
|
||||
}
|
||||
// There's a chance that installing the service worker would fix the issue
|
||||
Promise.race([
|
||||
serviceWorkerRegistrationPromise.then((registration) => {
|
||||
if (registration != null) {
|
||||
return Promise.reject(new Error('Service worker already exists.'));
|
||||
}
|
||||
return registration;
|
||||
}).then(() => engine.installServiceWorker()),
|
||||
// For some reason, `getRegistration()` can stall
|
||||
new Promise((resolve) => {
|
||||
setTimeout(() => resolve(), 2000);
|
||||
}),
|
||||
]).then(() => {
|
||||
// Reload if there was no error.
|
||||
window.location.reload();
|
||||
}).catch((err) => {
|
||||
console.error('Error while registering service worker:', err);
|
||||
});
|
||||
} else {
|
||||
// Display the message as usual
|
||||
const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n';
|
||||
displayFailureNotice(missingMsg + missing.join('\n'));
|
||||
}
|
||||
} else {
|
||||
setStatusMode('progress');
|
||||
engine.startGame({
|
||||
'onProgress': function (current, total) {
|
||||
if (current > 0 && total > 0) {
|
||||
statusProgress.value = current;
|
||||
statusProgress.max = total;
|
||||
} else {
|
||||
statusProgress.removeAttribute('value');
|
||||
statusProgress.removeAttribute('max');
|
||||
}
|
||||
},
|
||||
}).then(() => {
|
||||
setStatusMode('hidden');
|
||||
}, displayFailureNotice);
|
||||
}
|
||||
}());
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 5.6 KiB |
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bclsaq2kk34uh"
|
||||
path="res://.godot/imported/TSA.icon.png-91ae0a74f97fe2b1ea0716e76aef0d7b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://TSA.icon.png"
|
||||
dest_files=["res://.godot/imported/TSA.icon.png-91ae0a74f97fe2b1ea0716e76aef0d7b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bsp7jhroldnvu"
|
||||
path="res://.godot/imported/TSA.png-576accd5f27205c61132b7b6460c3067.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://TSA.png"
|
||||
dest_files=["res://.godot/imported/TSA.png-576accd5f27205c61132b7b6460c3067.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -0,0 +1,49 @@
|
||||
[preset.0]
|
||||
|
||||
name="Web"
|
||||
platform="Web"
|
||||
runnable=true
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="./TSA.html"
|
||||
patches=PackedStringArray()
|
||||
patch_delta_encoding=false
|
||||
patch_delta_compression_level_zstd=19
|
||||
patch_delta_min_reduction=0.1
|
||||
patch_delta_include_filters="*"
|
||||
patch_delta_exclude_filters=""
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
seed=0
|
||||
encrypt_pck=true
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
variant/extensions_support=false
|
||||
variant/thread_support=false
|
||||
vram_texture_compression/for_desktop=true
|
||||
vram_texture_compression/for_mobile=false
|
||||
html/export_icon=true
|
||||
html/custom_html_shell=""
|
||||
html/head_include=""
|
||||
html/canvas_resize_policy=2
|
||||
html/focus_canvas_on_start=true
|
||||
html/experimental_virtual_keyboard=false
|
||||
progressive_web_app/enabled=false
|
||||
progressive_web_app/ensure_cross_origin_isolation_headers=true
|
||||
progressive_web_app/offline_page=""
|
||||
progressive_web_app/display=1
|
||||
progressive_web_app/orientation=0
|
||||
progressive_web_app/icon_144x144=""
|
||||
progressive_web_app/icon_180x180=""
|
||||
progressive_web_app/icon_512x512=""
|
||||
progressive_web_app/background_color=Color(0, 0, 0, 1)
|
||||
threads/emscripten_pool_size=8
|
||||
threads/godot_pool_size=4
|
||||
+41
-2
@@ -8,11 +8,15 @@
|
||||
|
||||
config_version=5
|
||||
|
||||
[animation]
|
||||
|
||||
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
||||
|
||||
[application]
|
||||
|
||||
config/name="TSA"
|
||||
run/main_scene="uid://dtkg88hfvln2d"
|
||||
config/features=PackedStringArray("4.5", "Forward Plus")
|
||||
run/main_scene="uid://cnq5ir1kfkqan"
|
||||
config/features=PackedStringArray("4.6", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
@@ -74,6 +78,41 @@ dash={
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":74,"key_label":0,"unicode":106,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
RESTART={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
1={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
2={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":50,"key_label":0,"unicode":50,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
3={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":51,"key_label":0,"unicode":51,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
4={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":52,"key_label":0,"unicode":52,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
5={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":53,"key_label":0,"unicode":53,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
6={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":54,"key_label":0,"unicode":54,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[layer_names]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user