Files
2026-video-game-project/utilities/state_machine/node_state.gd

20 lines
316 B
GDScript

class_name NodeState
extends Node
@warning_ignore("unused_signal")
signal transition
@warning_ignore("unused_parameter")
func on_process(delta: float) -> void:
pass
@warning_ignore("unused_parameter")
func on_phyisics_process(delta: float) -> void:
pass
func enter() -> void:
pass
func exit() -> void:
pass