Files
2026-06-04 16:53:41 -05:00

29 lines
929 B
GDScript

extends Control
# Pre-create flat styles to override the engine's default skin
var active_style = StyleBoxFlat.new()
var inactive_style = StyleBoxFlat.new()
func _ready():
# Configure your exact custom colors
active_style.bg_color = Color(0.378, 0.378, 0.378, 0.988)
inactive_style.bg_color = Color(0.075, 0.075, 0.075, 0.988)
func setItem(item, isActive):
$TextureRect.texture = item.texture
if isActive:
# Force-override all basic button background states
$Button.add_theme_stylebox_override("normal", active_style)
$Button.add_theme_stylebox_override("hover", active_style)
$Button.add_theme_stylebox_override("pressed", active_style)
else:
$Button.add_theme_stylebox_override("normal", inactive_style)
$Button.add_theme_stylebox_override("hover", inactive_style)
$Button.add_theme_stylebox_override("pressed", inactive_style)
func _on_button_pressed() -> void:
pass # Replace with function body.