Files
Factory47/Objects/Scripts/ILed.gd
2026-06-04 16:53:41 -05:00

27 lines
671 B
GDScript

extends Node3D
var LampMaterial = StandardMaterial3D.new();
@export var isLampOn = false;
@export_category("Lamp Config")
@export var onColor : Color;
@export var glowMultiplier : int;
func _ready() -> void:
$Light.material_override = LampMaterial;
func startGlowing():
LampMaterial.emission_enabled = true;
LampMaterial.emission = onColor;
LampMaterial.emission_energy_multiplier = glowMultiplier
func stopGlowing():
LampMaterial.emission_energy_multiplier = 0.0;
func _process(delta: float) -> void:
if isLampOn:
LampMaterial.albedo_color = onColor;
startGlowing();
else:
LampMaterial.albedo_color = Color(0.069, 0.069, 0.069, 1.0);
stopGlowing();