Files
GeometryJump/Player/Player.cs
T
2026-09-17 15:25:38 -05:00

19 lines
403 B
C#

using Godot;
using System;
namespace GeometryJump.Player
{
public partial class Player : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}
}