33 lines
507 B
C#
33 lines
507 B
C#
using Raster3D.App.Interfaces;
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using Raster3D.Engine;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Raster3D.Engine.Graphics;
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namespace Raster3D.App
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{
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public class Player : IEntity
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{
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public int id { get; set; }
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public Vec2D position { get; set; }
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public void tick()
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{
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}
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public void spawn()
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{
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}
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public void free()
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{
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}
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}
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}
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