Files
Raster3D/Raster3D.App/Player.cs
T
2026-07-28 15:11:50 -05:00

33 lines
507 B
C#

using Raster3D.App.Interfaces;
using Raster3D.Engine;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Raster3D.Engine.Graphics;
namespace Raster3D.App
{
public class Player : IEntity
{
public int id { get; set; }
public Vec2D position { get; set; }
public void tick()
{
}
public void spawn()
{
}
public void free()
{
}
}
}