Fixed #3079
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@@ -640,7 +640,7 @@ stat.lightningchance = Lightning Chance
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stat.lightningdamage = Lightning Damage
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stat.flammability = Flammability
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stat.radioactivity = Radioactivity
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stat.heatcapacity = HeatCapacity
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stat.heatcapacity = Heat Capacity
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stat.viscosity = Viscosity
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stat.temperature = Temperature
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stat.speed = Speed
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@@ -199,7 +199,7 @@ public class UnitType extends UnlockableContent{
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stats.add(Stat.health, health);
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stats.add(Stat.speed, speed);
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stats.add(Stat.itemCapacity, health);
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stats.add(Stat.itemCapacity, itemCapacity);
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stats.add(Stat.range, (int)(maxRange / tilesize), StatUnit.blocks);
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stats.add(Stat.commandLimit, commandLimit);
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//TODO abilities, maybe try something like DPS
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