Bundle update
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@@ -284,6 +284,7 @@ abandon = Abandon
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abandon.text = This zone and all its resources will be lost to the enemy.
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locked = Locked
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complete = [LIGHT_GRAY]Complete:
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zone.requirement = Wave {0} in zone {1}
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resume = Resume Zone:\n[LIGHT_GRAY]{0}
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bestwave = [LIGHT_GRAY]Best: {0}
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launch = Launch
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@@ -295,7 +296,7 @@ uncover = Uncover
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configure = Configure Loadout
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configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
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zone.unlocked = [LIGHT_GRAY]{0} unlocked.
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zone.complete = Zone conditions met.
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zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
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zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
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zone.resources = Resources Detected:
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add = Add...
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@@ -346,6 +347,7 @@ blocks.targetsair = Havayi hedef alir mi?
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blocks.targetsground = Targets Ground
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blocks.items = Items: {0}
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blocks.itemsmoved = Move Speed
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blocks.launchtime = Time Between Launches
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blocks.shootrange = Menzil
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blocks.size = Buyukluk
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blocks.liquidcapacity = Sivi kapasitesi
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@@ -359,6 +361,8 @@ blocks.itemcapacity = Esya kapasitesi
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blocks.basepowergeneration = Base Power Generation
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blocks.powertransferspeed = Guc transfer hizi
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blocks.craftspeed = Yapilma hizi
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blocks.repairtime = Block Full Repair Time
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blocks.range = Range
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blocks.inputliquid = Giris sivi
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blocks.inputliquidaux = Yardimci sivi
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blocks.inputitem = Giris esyasi
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@@ -747,6 +751,7 @@ block.blast-drill.name = Patlatici kazici
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block.thermal-pump.name = Termal pompa
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block.thermal-generator.name = Magma jeneratoru
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block.alloy-smelter.name = Alloy eritici
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block.mender.name = Mender
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block.mend-projector.name = Mend koruyucu
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block.surge-wall.name = kabarma duvari
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block.surge-wall-large.name = genis kabarma duvari
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@@ -762,6 +767,7 @@ block.meltdown.name = Meltdown
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block.container.name = Container
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block.launch-pad.name = Launch Pad
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block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
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block.launch-pad-large.name = Large Launch Pad
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team.blue.name = blue
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team.red.name = red
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team.orange.name = orange
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