Automatic bundle update
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@@ -2662,3 +2662,29 @@ lenum.autoscale = 플레이어의 확대/축소 레벨에 맞춰 마커의 크
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lenum.posi = 인덱스 위치. 라인 및 쿼드 마커에 사용되며 인덱스 0이 첫 번째 위치입니.
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lenum.uvi = 0에서 1까지의 텍스처 위치, 쿼드 마커에 사용.
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lenum.colori = 인덱스된 위치, 인덱스 0이 첫 번째 색상이며 라인 및 쿼드 마커에 사용.
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lenum.wavetimer = Whether the waves come automatically on a timer. If not, waves come when the play button is pressed.
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lenum.wave = Current wave number. Can be anything in non-wave modes.
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lenum.currentwavetime = Wave countdown in ticks.
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lenum.waves = Whether waves are spawnable at all.
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lenum.wavesending = Whether the waves can be manually summoned with the play button.
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lenum.attackmode = Determines if gamemode is attack mode.
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lenum.wavespacing = Time between waves in ticks.
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lenum.enemycorebuildradius = No-build zone around enemy core radius.
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lenum.dropzoneradius = Radius around enemy wave drop zones.
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lenum.unitcap = Base unit cap. Can still be increased by blocks.
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lenum.lighting = Whether ambient lighting is enabled.
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lenum.buildspeed = Multiplier for building speed.
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lenum.unithealth = How much health units start with.
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lenum.unitbuildspeed = How fast unit factories build units.
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lenum.unitcost = Multiplier of resources that units take to build.
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lenum.unitdamage = How much damage units deal.
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lenum.blockhealth = How much health blocks start with.
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lenum.blockdamage = How much damage blocks (turrets) deal.
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lenum.rtsminweight = Minimum "advantage" needed for a squad to attack. Higher -> more cautious.
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lenum.rtsminsquad = Minimum size of attack squads.
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lenum.maparea = Playable map area. Anything outside the area will not be interactable.
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lenum.ambientlight = Ambient light color. Used when lighting is enabled.
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lenum.solarmultiplier = Multiplies power output of solar panels.
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lenum.dragmultiplier = Environment drag multiplier.
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lenum.ban = Blocks or units that cannot be placed or built.
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lenum.unban = Unban a unit or block.
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