Anuken
7a8bd82f8e
Improved controls / Re-added engine sprite
2020-02-16 13:16:18 -05:00
Anuken
e677538c53
Fixed a crash
2020-02-15 15:55:37 -05:00
Anuken
8b4fcf99a6
Building / Fixed some tests
2020-02-15 14:51:31 -05:00
Anuken
1f65ba185a
Fixed unit drowning effects
2020-02-15 12:39:13 -05:00
Anuken
abaa462645
Added entity revisions
2020-02-14 12:54:44 -05:00
Anuken
c4464e67fd
Fixed IO issues
2020-02-13 22:26:24 -05:00
Anuken
09c57c32d6
Better IO
2020-02-13 22:11:59 -05:00
Anuken
e3621f44da
Barely functional IO
2020-02-13 19:26:36 -05:00
Anuken
ad248e2e20
Autogeneration of some IO code
2020-02-13 13:30:30 -05:00
Anuken
47023af3d5
cleanup
2020-02-10 15:51:01 -05:00
Anuken
86d5842868
Testing new quadtree
2020-02-10 11:29:58 -05:00
Anuken
81990cf16c
Optimizations
2020-02-10 11:07:10 -05:00
Anuken
6c6861a97a
Cleanup
2020-02-10 10:47:21 -05:00
Anuken
0ad8408ba9
Collisions, lots of bugfixes
2020-02-10 09:58:00 -05:00
Anuken
fbadb9f4aa
Group collisions
2020-02-10 09:22:19 -05:00
Anuken
e9b066b866
Fires, puddles, feature reimplementations
2020-02-09 23:43:08 -05:00
Anuken
3feca9bbf8
Minor tweaks
2020-02-09 22:27:16 -05:00
Anuken
ae7a8e1f65
Minor tweaks
2020-02-09 14:35:22 -05:00
Anuken
a2706a80b1
Merged with master
2020-02-09 12:27:44 -05:00
Anuken
d45d7f21b6
Procedural scorch marks / Bugfixes
2020-02-09 12:07:36 -05:00
Anuken
8e976c20a1
Hitbox fixes
2020-02-08 23:00:26 -05:00
Anuken
e23119e330
Feature re-implementations
2020-02-08 21:54:41 -05:00
Anuken
5169e197b6
Bugfixes
2020-02-08 16:00:54 -05:00
Anuken
ba1f59aa71
Better physics
2020-02-08 15:39:27 -05:00
Anuken
8814dbe29a
Sprite cleanup / Bullets
2020-02-08 14:48:04 -05:00
Anuken
f46be924b9
Effects, collisions, method overrides
2020-02-08 13:14:23 -05:00
Anuken
659bfea8cf
Cleanup
2020-02-07 23:12:39 -05:00
Anuken
8a9c92227d
More movement
2020-02-07 18:55:53 -05:00
Anuken
4265d40024
Movement
2020-02-07 13:02:24 -05:00
Anuken
861b3ac3f4
Tweaks
2020-02-07 11:46:10 -05:00
Anuken
b9841f9cfa
a mess
2020-02-07 10:47:58 -05:00
Anuken
33e818a757
Entity name mapping
2020-02-07 09:36:51 -05:00
Anuken
eeae5149a1
Basic unit rendering
2020-02-06 22:08:31 -05:00
Anuken
e9f37ea68e
Removed entity processor files
2020-02-06 20:25:10 -05:00
Anuken
f83b6728cf
?
2020-02-06 20:24:30 -05:00
Anuken
e3136e9e09
more rendering
2020-02-06 14:58:12 -05:00
Anuken
ddecb2d831
Actual updating and rendering
2020-02-06 13:40:07 -05:00
Anuken
6fe5663f79
Autogenerated render layer groups
2020-02-06 13:20:03 -05:00
Anuken
6a99a3922e
Cleanup
2020-02-06 11:37:22 -05:00
Anuken
a11f6efe0a
Rudimentary rendering
2020-02-05 23:04:48 -05:00
Anuken
8172e69f8c
it launches
2020-02-05 22:08:57 -05:00
Anuken
dfecfa3964
.
2020-02-05 20:11:49 -05:00
Patrick 'Quezler' Mounier
e06d8eabec
[formatting] add newline to file(s) ( #1508 )
...
* Trail appropriate files with a new line
* For some ironic reason it ignored itself
Probably because it wasn’t tracked/commited yet.
* Rename newlines to server executable naming pattern
2020-02-05 18:36:56 -05:00
Anuken
f6b1420103
c l e a n u p
2020-02-05 18:28:19 -05:00
Anuken
84748afc55
the errors are back
2020-02-05 15:00:35 -05:00
Anuken
da97aee8e4
it never ends
2020-02-05 13:03:22 -05:00
Anuken
a7b39e56bd
Cleanup continues
2020-02-04 18:00:32 -05:00
Anuken
012421afcb
Class ID mapping
2020-02-04 13:57:42 -05:00
Anuken
be50997f94
Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/Vars.java
# core/src/mindustry/entities/traits/SaveTrait.java
# core/src/mindustry/maps/generators/MapGenerator.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/world/blocks/Floor.java
# desktop/src/mindustry/desktop/DesktopLauncher.java
# gradle.properties
2020-02-04 12:25:18 -05:00
Anuken
878f570472
Cleanup
2020-02-04 12:23:38 -05:00