Anuken
fad6fe9a2a
Added armored conduit / Lighting improvements / Moved liquid package
2019-11-17 13:51:36 -05:00
Anuken
c8eee3b825
Made solar panels less efficient in darkness
2019-11-17 11:35:32 -05:00
Anuken
2593e96999
Bugfixes
2019-11-17 11:20:36 -05:00
Anuken
629999a1cd
More unit tests / Lighting improvements
2019-11-16 23:45:31 -05:00
Anuken
4d3e268972
Merge branches 'lights' and 'master' of https://github.com/Anuken/Mindustry
2019-11-16 23:29:33 -05:00
Anuken
84968c9f73
Added color picker / Customizable lighting rules
2019-11-16 23:27:42 -05:00
Anuken
d73b99945f
Minor light optimization
2019-11-16 22:49:36 -05:00
Anuken
1d15316cbb
Configurable ambient light, darkness
2019-11-16 20:18:00 -05:00
Anuken
5d949f6bc0
Correct reactor consumption display
2019-11-16 20:05:52 -05:00
Anuken
faf64f11f2
More lights
2019-11-16 19:57:33 -05:00
Anuken
430c4fa1d0
Fixed #1077
2019-11-16 16:54:51 -05:00
Anuken
a90f2545d9
Disable reactor explosions on servers by default
2019-11-16 16:43:31 -05:00
Anuken
eba0a96b6d
Merge remote-tracking branch 'origin/master'
2019-11-16 15:51:51 -05:00
Anuken
f9ffb78b33
Added configurable global server rules
2019-11-16 15:51:35 -05:00
Anuken
083f2e38d4
Update BuilderTrait.java
2019-11-16 09:37:09 -05:00
Zachary
7feed8828c
Increase time taken for reactor to explode ( #1067 )
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yes
2019-11-16 00:16:09 -05:00
Anuken
1f6ef9d9ae
Merge remote-tracking branch 'origin/master'
2019-11-15 21:12:12 -05:00
Anuken
e6afe584e5
Fixed 'underwater' ores
2019-11-15 21:12:08 -05:00
Fayti1703
76c63443af
Deduplicate requirements assignment for Tar Fields ( #1065 )
2019-11-15 20:02:27 -05:00
Joshua Fan
cafd95859f
Clean up text capitalization, misc UI ( #1072 )
2019-11-15 20:01:59 -05:00
Anuken
016823d446
Bridge cleanup
2019-11-14 18:53:24 -05:00
Anuken
0cf9ef66fa
Merge remote-tracking branch 'origin/master'
2019-11-14 18:48:21 -05:00
Anuken
1f583dc7a2
Bugfixes
2019-11-14 18:48:12 -05:00
Patrick 'Quezler' Mounier
74212771dc
Might as well add a tech tree entry
2019-11-14 21:36:58 +01:00
Patrick 'Quezler' Mounier
6bcea7af66
Pressurize identically as the pulse conduit
2019-11-14 21:33:36 +01:00
Patrick 'Quezler' Mounier
3ec7e40213
Merge branch 'master' into armored-conduit
2019-11-14 21:32:15 +01:00
Patrick 'Quezler' Mounier
836e72119c
🗜 Pressure conduit ( #949 )
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* Suggest pressure conduit
* Revert "Suggest pressure conduit"
This reverts commit 721dd9255e .
* Increase pulse conduit output pressure
* Remove `tile.block().`
2019-11-14 15:21:29 -05:00
Anuken
618a050414
Fix getProgressIncrease
2019-11-14 15:02:09 -05:00
Anuken
ec7f49c94b
Merge remote-tracking branch 'origin/master'
2019-11-14 14:59:10 -05:00
Anuken
30ea285ca0
Change power "satisfaction" -> "status", use efficiency() in blocks
2019-11-14 14:59:04 -05:00
Joshua Fan
a9b822089f
Make Esc mirror back button behavior in settings ( #1061 )
2019-11-14 14:41:15 -05:00
Anuken
c5a4d7331f
Switched to using core attack events
2019-11-14 14:40:42 -05:00
Anuken
230428f2e0
Update CoreBlock.java
2019-11-14 12:35:59 -05:00
Anuken
1a26a1bf63
Update CoreBlock.java
2019-11-14 12:28:35 -05:00
Anuken
77001324e9
Update EventType.java
2019-11-14 09:59:33 -05:00
Anuken
0fd6207689
Cleanup
2019-11-14 08:51:12 -05:00
Anuken
dd175747ab
Permissive extensions
2019-11-13 19:40:03 -05:00
Anuken
3106389f6a
Switched to HJson content parsing
2019-11-13 19:12:12 -05:00
Anuken
d8c997b355
Methods renamed / Better build request handling
2019-11-12 23:40:45 -05:00
Anuken
103f655fa4
Removed boolean usage
2019-11-12 15:59:44 -05:00
Anuken
1dfaf3897c
Proper node intersect
2019-11-12 08:23:23 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
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# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
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* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519 .
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00
Joshua Fan
dcdec7f55f
Add mouse-based movement ( #1037 )
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* Add mouse-based movement
* Rename keybind to 'Follow Mouse'
2019-11-11 14:00:35 -05:00
Anuken
52f592a357
Lighting improvements
2019-11-10 16:18:47 -05:00
Anuken
39a0dde1f4
Merge branch 'master' of https://github.com/Anuken/Mindustry into lights
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# Conflicts:
# core/src/io/anuke/mindustry/world/blocks/power/ItemLiquidGenerator.java
2019-11-10 14:12:43 -05:00
iczero
fbb1f012e2
Add item and amount properties to DepositEvent ( #1025 )
2019-11-10 10:15:52 -05:00
Patrick 'Quezler' Mounier
6141b135fe
Fix style
2019-11-10 09:25:23 +01:00
Patrick 'Quezler' Mounier
e827bb17e7
Move blend check to autotiler
2019-11-10 09:24:24 +01:00