Shade
65156e4409
Cyano Boost Requirement Nerfed
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1.5 -> 3 cyano/s
I knew it felt too high, this should be better by a long shot
2024-03-04 22:39:08 +08:00
Shade
edd235774c
Nerfed Eruption Drill Speed
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(5.5 i/s -> 5.33 i/s)
2024-03-02 23:47:00 +08:00
Shade
69c3e368c3
Final Stats for Attempt#2
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nitro -> ozone
and base eruption buff
(which causes knock on effects as shown)
2024-02-27 22:51:40 +08:00
Shade
bfbd11b11f
Forgot This
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nitro beryl impact can now match lpd if at full ore coverage
2024-02-09 23:40:47 +08:00
Shade
6f4716cb53
Round 2 Drill Stats
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Eruption and nitro impact now has the same tile efficiency
Beryl nitro impact doesn't beat Beryl eruption
Buffed Base Eruption Further (now to 5.33 * 60f)
Nerfed Cyano Boost Cost
2024-02-09 23:22:01 +08:00
Shade
096f3ec0d3
forgor super.setStats(), removed uneccesary liquidBoostIntensity from Constructor
2024-02-04 20:34:30 +08:00
Shade
c0047c0f49
Stat Changes Round 1
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impact drill
beryl multi (2.5x -> 2x)
nitro buff (2.5x) (2/s)
eruption drill
base drill (6 sec -> 5.5 sec, or 4.16 -> 4.54)
beryl multi (2.5x -> 1.5x)
cyano buff (2.1x) (0.64/s)
2024-02-04 18:12:46 +08:00
Shade
efcd99f505
Fixes... pt 1
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Thanks BalaM314
using liquidBoostIntensity rather than optionalBoostIntensity
applied on speed rather than drillTime
2024-02-04 17:07:48 +08:00
Shade
0bed22a509
implemented optionalBoostIntensity in BurstDrill
2024-02-04 15:49:46 +08:00
Anuken
72e8829690
Merge remote-tracking branch 'origin/master'
2024-01-28 15:50:10 -05:00
Anuken
eddcd8fc6d
Minor building optimization
2024-01-28 15:50:05 -05:00
Sh1p*nfire
6db4ef7f1c
PartProgress.time & PartProgress.mod added ( #9499 )
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* PartProgress.time & PartProgress.mod added
* Add loop() to combine mul and mod
2024-01-28 13:04:21 -05:00
MEEPofFaith
1b14a09f1c
Shield health should also be factored in pierce factor when maxDamageFraction is 0 ( #9486 )
2024-01-27 21:24:48 -05:00
Anuken
8aa7e8b930
Merge remote-tracking branch 'origin/master'
2024-01-27 10:08:06 -05:00
Anuken
021e766214
Cleanup
2024-01-27 10:07:59 -05:00
Elixias
342ec4adce
Unprotect dumpTime ( #9493 )
2024-01-27 09:22:28 -05:00
Elixias
4406431291
Better Malis palette ( #9491 )
2024-01-26 19:08:15 -05:00
Redstonneur1256
b9bf4ee794
Allow markers to be deleted ( #9485 )
2024-01-23 22:05:14 -05:00
Anuken
6f3e75569c
Added instantBuild rule for editor
2024-01-23 21:22:02 -05:00
Anuken
76e83c1516
Better allowRectanglePlacement
2024-01-22 22:12:24 -05:00
Anuken
bd4ae0639d
Added allowRectanglePlacement for 1x1 blocks
2024-01-22 16:41:43 -05:00
Anuken
59ea35c443
Allow all floors to replace each other
2024-01-22 16:14:14 -05:00
Anuken
41f448af2c
Don't create outlines in units if they already exist
2024-01-21 19:12:39 -05:00
Anuken
7cf3ce0f66
Merge remote-tracking branch 'origin/master'
2024-01-20 20:45:23 -05:00
Anuken
7d8aea77d8
Added hidden rule for environment deconstruction / Increased impact reactor liquid capacity
2024-01-20 20:45:15 -05:00
Redstonneur1256
9d4f5ff87c
Fix wait instruction inconsistency ( #9479 )
2024-01-20 09:37:18 -05:00
Anuken
367a20c891
Disallow diagonal placement for bridges
2024-01-19 19:57:15 -05:00
Anuken
0c233319d9
Fixed recoil for continuous weapons with offset
2024-01-17 12:47:19 -05:00
Anuken
22b1639b6f
Fixed #9463
2024-01-17 08:51:18 -05:00
Anuken
944797f8e1
Cleared unit timeouts on reset
2024-01-15 12:59:21 -05:00
BlackDeluxeCat
931c03945d
Further Fixed #7310 ( #9456 )
2024-01-15 12:58:36 -05:00
Redstonneur1256
7440f195ba
Allow markers to use any texture ( #9455 )
2024-01-14 21:55:37 -05:00
Github Actions
2f4d5fc1b2
Automatic bundle update
2024-01-14 17:53:32 +00:00
Anuken
14854ae0a2
Removed unused methods
2024-01-14 12:47:56 -05:00
Anuken
7fedc05ea9
Merge branch 'master' of https://github.com/Anuken/Mindustry
2024-01-14 12:41:52 -05:00
Anuken
1d894bdacd
Objective marker cleanup & optimization
2024-01-14 12:41:20 -05:00
Anuken
84add050a9
Merge branch 'markers-update' of https://github.com/ApsZoldat/Mindustry into ApsZoldat-markers-update
2024-01-14 11:41:36 -05:00
Github Actions
30d2b443b1
Automatic bundle update
2024-01-13 17:21:00 +00:00
Anuken
a4c137b6b8
Fixed #9452
2024-01-13 12:20:14 -05:00
Anuken
797ef6400c
Removed redundant RailBulletType hitEffect call
2024-01-12 22:26:08 -05:00
Anuken
a2356d74aa
Merge remote-tracking branch 'origin/master'
2024-01-12 15:13:16 -05:00
Anuken
b0cc7d2e85
Fixed #9445
2024-01-12 15:13:11 -05:00
Tom
e8db6d4837
Truncate ping response packets ( #9446 )
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Previously all ping response packets were 0-padded to 500 bytes. By
truncating we only send the bytes that are actually needed.
2024-01-12 14:21:13 -05:00
Anuken
1d3736cf82
Fixed #9449
2024-01-12 14:20:28 -05:00
Anuken
b94de4e9b9
Removed unused keepOutlines value in ModMeta
2024-01-10 23:39:09 -05:00
Anuken
3949679cc4
Merge remote-tracking branch 'origin/master'
2024-01-09 12:17:19 -05:00
Anuken
4aaf3b2287
Use movePref for circling
2024-01-09 12:17:11 -05:00
Github Actions
6e163591d9
Automatic bundle update
2024-01-08 13:13:13 +00:00
summoner001
0145a1599e
Update bundle_hu.properties (ready to merge) ( #9436 )
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* Update bundle_hu.properties
Updates
* Update bundle_hu.properties
fixing typos
* Update bundle_hu.properties
fix
* Update bundle_hu.properties
Update
2024-01-07 10:39:58 -05:00
Anuken
89261e187e
Merge remote-tracking branch 'origin/master'
2024-01-07 10:35:37 -05:00