Commit Graph
18524 Commits
Author SHA1 Message Date
Github Actions fbd2944663 Automatic bundle update 2025-02-05 00:37:42 +00:00
120876df56 Update bundle_pt_PT.properties (#10238)
Co-authored-by: Anuken <arnukren@gmail.com>
2025-02-04 19:36:55 -05:00
Github Actions 43738d4195 Automatic bundle update 2025-02-05 00:34:51 +00:00
758974477b Update bundle_bg.properties (#10100)
Co-authored-by: Anuken <arnukren@gmail.com>
2025-02-04 19:33:57 -05:00
ce1d606e75 Update bundle_lt.properties (#9624)
* Update bundle_lt.properties

* Update bundle_lt.properties

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Co-authored-by: Anuken <arnukren@gmail.com>
2025-02-04 19:30:07 -05:00
MEEPofFaithandGitHub 5e19014b3e #9835 But acually works. (#10462)
* Easier access to adding custom buttons to vanilla menu categories.

* Initialize in constructor

Don't need to wait for `build` to be able to modify

* seqn't

* Fix null crash on startup

* Check if submenu is empty

Problem that came up in my test. Might be due to my test being done with js.

* Retain original functionality
2025-02-04 19:15:12 -05:00
MEEPofFaithandGitHub 22d62067a0 Multiple blocked items for drills + Blocked items for beam drills (#8527)
* Multiple blocked items for drills

Works similarly to output item with GenericCrafters

* blocked items for beam drills
2025-02-04 15:52:04 -05:00
Anuken 6ed9bc0ea6 Closes #8027 2025-02-04 15:44:57 -05:00
Anuken 1bda606ec9 Various new base parts, most submitted by Skeledragon 2025-02-04 15:11:19 -05:00
Anuken 0826a6edfe Merge remote-tracking branch 'origin/master' 2025-02-04 14:49:38 -05:00
Anuken b96e93917c Cleanup 2025-02-04 14:49:30 -05:00
TwcashandGitHub 7879ae9220 update DrawParticles (#10407)
* update particles

* Forgot rotation

* Lock Fill.poly behind a boolean

* stylize
2025-02-04 14:41:04 -05:00
MEEPofFaithandGitHub 939506ffae Fix multi-item boosters displaying multiple times (#10297) 2025-02-04 14:38:01 -05:00
MEEPofFaithandGitHub 3dd53fd66e Add flyingLayer to units (#10312) 2025-02-04 14:26:26 -05:00
Anuken 0bb5e00ed4 Revert "Easier access to adding custom buttons to existing vanilla menu categories. (#9835)"
This reverts commit c5cd3e32f8.
2025-02-04 14:21:55 -05:00
MEEPofFaithandGitHub c5cd3e32f8 Easier access to adding custom buttons to existing vanilla menu categories. (#9835)
* Easier access to adding custom buttons to vanilla menu categories.

* Initialize in constructor

Don't need to wait for `build` to be able to modify

* seqn't
2025-02-04 14:20:26 -05:00
Sh1p*nfireandGitHub 336eafdb6a SeaBush draws on block's layer (#10086) 2025-02-04 14:19:13 -05:00
Github Actions f3a0daef8c Automatic bundle update 2025-02-04 19:18:40 +00:00
Anuken 92a95e8fdc Merge remote-tracking branch 'origin/master' 2025-02-04 14:17:48 -05:00
Anuken 37d0ba65e0 Closes #8467 2025-02-04 14:17:40 -05:00
Son Phan TrungandGitHub 957dc278e8 change the link of the Bug Report button (About) (#10268) 2025-02-04 14:13:50 -05:00
LeoandGitHub 0e725a844c Updated core launch/land sound effects (#10330) 2025-02-04 14:12:10 -05:00
Github Actions 042bd6c186 Automatic bundle update 2025-02-04 19:10:17 +00:00
sasha0552andGitHub 1ecdcb14f2 Ability to disable fetching a list of community servers (#10283)
* Ability to disable fetching a list of community servers

* Addressing review comments
2025-02-04 14:09:27 -05:00
a-big-fish-fishandGitHub ede036a918 Update servers_v7.json (#10417) 2025-02-04 14:06:23 -05:00
Github Actions 0a315984bb Automatic bundle update 2025-02-04 18:59:32 +00:00
JeanJPNMandGitHub 66b4c79f38 fix spawnwave ui when natural is a variable (#10307)
Previously you couldn't set the x and y parameters of the
spawnwave instruction if the value for the "natural"
parameter was not exactly "false", now you can set them
with "false" and any other variable name, except "true".
2025-02-04 13:58:44 -05:00
MEEPofFaithandGitHub 17b470bacb Percentage modifier stat for status effects (#10306)
* Percentage modifier stat for status effects

* Merge true by default

Make percentage symbol inherit the color as well

* Multipliers instead of percentages
2025-02-04 13:58:24 -05:00
Github Actions a5efcb6c23 Automatic bundle update 2025-02-04 18:53:51 +00:00
Mythril382andGitHub 7f3134f0fc chain effect (#10310)
MAN do i want to change "openfx" and "closefx" to "openEffect" and "closeEffect"
2025-02-04 13:52:59 -05:00
SomeonesShadeandGitHub a2f196a50e Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed (#10318)
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)

* World Proccesor: SetRuleI unitMineSpeed Implemented

* World Processor: SetRuleI unitCrashDamage Implemented

* Revert "World Processor: SetRuleI unitCrashDamage Implemented"

This reverts commit 1b7187b046.

* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
coal deficitandGitHub 9643643d68 why are noisemesh seeds planet id dependent? (#10374)
* NoiseMesh and HexSkyMesh seed no longer based on planet id

* asteroid seed fix
2025-02-04 13:46:02 -05:00
ElixiasandGitHub 49221a1db4 Customizable death shake (#10375) 2025-02-04 13:45:20 -05:00
88388fffeb Bring back language in trace, except it actually works now (#10420)
* Re-added 'language' in trace info (it actually works now)

* Updated c locale

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Co-authored-by: buj <buj351@outlook.com>
2025-02-04 13:44:58 -05:00
Maxiron794andGitHub aa8e3b4a37 fix of diode's strange behavior (#10454) 2025-02-04 13:32:52 -05:00
315923876andGitHub 5f48ba8858 Update servers address (#10457)
Update servers address, approved by server admin
2025-02-04 13:25:35 -05:00
ВолшебникandGitHub 5a92bac127 Update servers_v7.json (#10460) 2025-02-04 13:25:11 -05:00
SomeonesShadeandGitHub 0b4a7b3b16 Added scaleLifetimeOffset and Centered Ripple Projectiles (#10292)
* Added scaleLifetimeOffset
Changed ripple to have its shot centered, calculated by: (1 - velocityRnd/2)^-1

* unneccessary parenthesis

* Update Turret.java

one last adjustement, hopefully
2025-02-04 13:24:47 -05:00
Anuken fb5945f1e8 Place base battery schematics with full charge / Exclude fallback sprites from assetsJar 2025-02-04 12:18:04 -05:00
Anuken 9f03050d04 Allow launch/landing pads outside of campaign as voids/sources 2025-02-03 21:55:33 -05:00
Anuken 0afa47c18d Merge remote-tracking branch 'origin/master' 2025-02-03 20:15:07 -05:00
Anuken 024a084a7a Fixed #10461 2025-02-03 20:14:59 -05:00
Github Actions 7bd8b9beaa Automatic bundle update 2025-02-04 00:28:10 +00:00
Anuken 8a49935bd6 Merge remote-tracking branch 'origin/master' 2025-02-03 19:27:16 -05:00
Anuken 4e225f9190 Internal support for legacy launch pads (hidden) 2025-02-03 19:27:08 -05:00
Github Actions 611d866d68 Automatic bundle update 2025-02-03 04:20:46 +00:00
Anuken 55e32f9580 Fixed some landing pad state not saving / Renamed pad 'heat' to 'cooldown' 2025-02-02 23:19:43 -05:00
Anuken 4682940411 Merge remote-tracking branch 'origin/master' 2025-02-02 20:33:19 -05:00
Anuken ccda69bda0 Minor launch/landing pad tweaks/fixes 2025-02-02 20:33:12 -05:00
grelyandGitHub a7dda7612c Update servers_v7.json (#10453) 2025-02-02 18:15:58 -05:00