Anuken
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9c0d9f4e13
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Finished new placement controls
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2017-12-15 20:28:11 -05:00 |
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 AnukenandGitHub
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6c5d74d7a5
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Merge pull request #21 from Luxray5474/patch-5
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2017-12-15 01:41:35 -05:00 |
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Anuken
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64439126a3
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Major bugfix, new incomplete placemodes
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2017-12-15 01:39:54 -05:00 |
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 AnukenandGitHub
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52a996cf77
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Merge pull request #19 from Luxray5474/patch-5
Updated README
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2017-12-14 12:17:28 -05:00 |
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Anuken
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1acc47190c
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Fix another sorter crash
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2017-12-14 11:38:06 -05:00 |
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Anuken
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8205745f9d
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Finish multiline placing
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2017-12-14 02:17:45 -05:00 |
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Anuken
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a81f90d140
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Implement slightly better multi-place
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2017-12-14 01:17:10 -05:00 |
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Anuken
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949288393b
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Refactor input, fix color crash bugs, prototype multi-block placement
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2017-12-13 23:28:20 -05:00 |
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Anuken
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a100ee0e91
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Fix Android invisible enemy bug
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2017-12-13 14:11:49 -05:00 |
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Anuken
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66b068f5e0
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Fix multiple crashes, add shader fallback
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2017-12-13 13:13:22 -05:00 |
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Anuken
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ece7ad0fd3
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Fix more bugs
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2017-12-13 01:42:15 -05:00 |
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Anuken
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5c1d7a146b
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Fix game-over bypass bug, de-blur icons
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2017-12-13 00:38:56 -05:00 |
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Anuken
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940d4b3980
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Fix slew of bugfixes based on google play reports
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2017-12-13 00:09:44 -05:00 |
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 AnukenandGitHub
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36cec3ccb7
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Create LICENSE
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2017-12-12 21:42:08 -05:00 |
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Anuken
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1554d998bf
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Balanced maps, fixed donation dialog crash
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2017-12-12 21:37:25 -05:00 |
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Anuken
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84c5938236
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Fix major bug with dumping of blocks and conveyors
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2017-12-12 15:43:02 -05:00 |
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Anuken
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de6ccbbc88
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Re-implement E/R controls, add toggle UI button for debugging
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2017-12-12 14:28:51 -05:00 |
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Anuken
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c7c7021699
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Modify TODO, change 'about' text
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2017-12-12 12:08:11 -05:00 |
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 AnukenandGitHub
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ecaca3df9c
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Merge pull request #14 from Luxray5474/patch-4
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2017-12-12 11:46:26 -05:00 |
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Anuken
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b5c57e5957
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Implemented Google Play donations
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2017-12-12 11:31:35 -05:00 |
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Anuken
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60f23b34e6
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Implement unfinished donation dialog
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2017-12-12 01:38:24 -05:00 |
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Anuken
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825251fa0a
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Merge branch 'master' of https://github.com/Anuken/Mindustry.git
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2017-12-11 23:49:18 -05:00 |
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 AnukenandGitHub
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73f4538f6a
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Merge pull request #13 from Luxray5474/patch-3
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2017-12-11 23:48:58 -05:00 |
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Anuken
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b4852247d0
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More enemy balancing
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2017-12-11 23:48:37 -05:00 |
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Anuken
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2d9710c708
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Fix #10, tweak tunnel range, change tunnel sprite
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2017-12-11 18:53:28 -05:00 |
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Anuken
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a5f3ddcb2b
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Changed tutorial to cover power blocks
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2017-12-10 20:33:09 -05:00 |
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Anuken
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5ea8f0b8e2
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Added new SFX, dashing, made generation FPS-independent
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2017-12-10 17:01:14 -05:00 |
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Anuken
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347cae23e5
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Various optimizations; made healer enemies explode after a while
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2017-12-10 15:06:33 -05:00 |
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Anuken
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9f70290c69
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Optimization; fixed #9
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2017-12-10 00:46:34 -05:00 |
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Anuken
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16348a1ee6
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Added wiki link
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2017-12-09 18:09:34 -05:00 |
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Anuken
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f3a5ea1d1b
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Fixed improper linebreaks
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2017-12-09 18:06:09 -05:00 |
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Anuken
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2fdc93def8
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Added build instructions to README
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2017-12-09 17:58:34 -05:00 |
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Anuken
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6320f82a50
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Fixed logo image
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2017-12-09 17:04:51 -05:00 |
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Anuken
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8ae74932c0
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Dumped plans into TODO.md, minor edits to README
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2017-12-09 16:00:36 -05:00 |
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 AnukenandGitHub
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3379d61469
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Merge pull request #8 from Luxray5474/patch-2
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2017-12-09 15:08:11 -05:00 |
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Anuken
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2c7402f809
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Optimized conveyors and all timer blocks, edited laser FX
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2017-12-09 13:36:41 -05:00 |
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 AnukenandGitHub
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97019064a7
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Merge pull request #7 from Luxray5474/master
Pull request to update README on original branch
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2017-12-08 23:17:27 -05:00 |
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Anuken
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e671153e6d
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Fixed #6, removed save folder from repository
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2017-12-08 22:50:40 -05:00 |
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Anuken
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aa6308fffc
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Fixed building for HTML5
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2017-12-08 20:59:40 -05:00 |
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Anuken
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404ec68570
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Changed pathfinding algorithm slightly, added debugging for paths
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2017-12-08 19:59:04 -05:00 |
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Anuken
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cffb673bae
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Changed rotation control scheme, fixed "transparent" boxes
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2017-12-07 21:55:13 -05:00 |
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Anuken
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956e35b677
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UI fixes; fixed conveyor infinite item pileup
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2017-12-07 14:45:04 -05:00 |
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Anuken
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475efc38d2
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Optmizied drawing of map
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2017-12-07 14:23:43 -05:00 |
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Anuken
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d9ed5bfd98
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Changed generator style
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2017-12-06 23:01:03 -05:00 |
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Anuken
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c461c80122
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Made AI smarter
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2017-12-06 19:14:51 -05:00 |
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Anuken
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8e80af26d7
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More bugfixes
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2017-12-06 09:26:39 -05:00 |
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Anuken
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aafe7fb74a
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Many bugfixes and tweaks
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2017-12-05 12:21:08 -05:00 |
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Anuken
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dbb6673752
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Added tunnel conveyor, fixed generator bugs
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2017-12-03 20:27:50 -05:00 |
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Anuken
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8481a3a5f3
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Fixed tutorial, many balancing changes
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2017-12-03 17:08:28 -05:00 |
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Anuken
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9dd2bfaeeb
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More difficulty tweaks, made sandbox work properly
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2017-12-03 15:29:49 -05:00 |
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Anuken
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19a4dd41e3
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Balanced all enemies, tweaked waves
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2017-12-03 12:02:48 -05:00 |
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Anuken
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9cadb08024
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More block descriptions, improved indicators
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2017-12-02 14:59:28 -05:00 |
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Anuken
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597c5161e3
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Added 2x2 door, fixed bugs with multiblocks and iteractables
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2017-12-02 13:31:35 -05:00 |
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Anuken
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704ee097f3
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Made doors save state properly
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2017-12-02 12:52:14 -05:00 |
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Anuken
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6e111f1e80
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Many bugfixes and tweaks, added doors
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2017-12-02 12:46:02 -05:00 |
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Anuken
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01b431801d
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Increased number of save slots, UI colors tweaked
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2017-12-02 00:29:44 -05:00 |
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Anuken
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8455d48693
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Filled map list, added more blocks
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2017-11-30 21:57:10 -05:00 |
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Anuken
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8abe4a9cee
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Added new blocks, maps, and a temporary editor
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2017-11-30 19:11:54 -05:00 |
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Anuken
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ff993a353d
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Added new map
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2017-11-29 23:20:15 -05:00 |
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Anuken
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6fb5cb839e
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Implemented nuclear reactor functionality and explosiveness
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2017-11-28 14:34:53 -05:00 |
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Anuken
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63d8aed9a5
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Implemented shield hit effects and bullet absorption and powered rturret
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2017-11-28 01:00:59 -05:00 |
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Anuken
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c0d28eca65
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Updated build.gradle, changed scroll dialog, UI tweaks
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2017-11-27 22:23:47 -05:00 |
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Anuken
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0c6578c229
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Implemented Fortress enemy spawning, added level save display
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2017-11-26 23:20:43 -05:00 |
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Anuken
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cb9acb7a52
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Fixed some loading bugs
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2017-11-26 22:53:41 -05:00 |
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Anuken
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d9a66278ff
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Added sandbox mode and new fortress enemy
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2017-11-26 22:40:43 -05:00 |
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Anuken
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07ac552495
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Major refactoring; implemented multi-frame pathfinding
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2017-11-26 18:59:03 -05:00 |
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Anuken
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25952985dd
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Groupified entities, improved performance
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2017-11-24 21:14:01 -05:00 |
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Anuken
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56113cd1de
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Fixed bugs with router clogging and save loading
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2017-11-23 23:05:19 -05:00 |
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Anuken
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f5583f6bc8
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Fixed many pathfinding issues
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2017-11-23 22:10:31 -05:00 |
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Anuken
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b2cd95899c
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Broken attempt at per-enemy pathfinding; balancing
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2017-11-23 20:58:32 -05:00 |
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Anuken
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88e4154ea3
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Implemented additional lava crafting blocks
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2017-11-22 16:40:38 -05:00 |
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Anuken
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128079071b
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More refactoring; created Net class for multiplayer in the future
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2017-11-21 23:21:28 -05:00 |
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Anuken
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f0e5477346
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More description changes, changed profiler, core refactoring
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2017-11-21 22:07:36 -05:00 |
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Anuken
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a71a82c10b
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Fragmetized UI
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2017-11-21 15:54:25 -05:00 |
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Anuken
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4788bbf65c
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Added extended stats and descriptions for all blocks
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2017-11-21 13:48:14 -05:00 |
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Anuken
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5594c3b704
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Added long descriptions for all blocks
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2017-11-20 22:08:27 -05:00 |
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Anuken
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806b762333
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Added full block descriptions, improved shield shaders
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2017-11-20 19:02:35 -05:00 |
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Anuken
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aedf46257a
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Added option to not pixelate the screen
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2017-11-20 13:58:50 -05:00 |
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Anuken
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89805773c7
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Added more defense blocks and some extra crafter(s)
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2017-11-19 22:41:48 -05:00 |
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Anuken
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4c53b720c6
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Added RTG generator
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2017-11-19 19:53:21 -05:00 |
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Anuken
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06baed836a
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Improved menu, small fixes
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2017-11-19 15:53:53 -05:00 |
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Anuken
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8e602a8b5b
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Added new crafters, pumps and conduits
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2017-11-19 00:22:26 -05:00 |
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Anuken
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858791de3b
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |
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Anuken
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abb6cb9e9f
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Added rotated effects for chain guns
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2017-11-16 23:16:25 -05:00 |
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Anuken
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f2e5873cb6
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Removed extra debugging statement
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2017-11-14 16:07:10 -05:00 |
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Anuken
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ab9a08067a
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Conveyor memory optimizations
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2017-11-14 16:05:51 -05:00 |
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Anuken
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f983b72255
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Made android screen flippable
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2017-11-13 21:26:01 -05:00 |
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Anuken
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a1c0449865
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Added liquid-item junction
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2017-11-12 16:22:43 -05:00 |
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Anuken
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ed3ac9df31
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Changed some enemy shots and effects
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2017-11-11 15:23:13 -05:00 |
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Anuken
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60a5782a24
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Enemy AI now stops near core when in range; collision avoidance
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2017-11-11 14:03:04 -05:00 |
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Anuken
|
12aa8c406b
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Implemented enemy avoidance
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2017-11-11 13:55:38 -05:00 |
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Anuken
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fb5111a414
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Performance improvements for wall blocks
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2017-11-11 13:03:38 -05:00 |
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Anuken
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ac5351fd14
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Half-implemented titan turret
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2017-11-10 23:48:23 -05:00 |
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Anuken
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4ffbeacb07
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Mobile and desktop UI changes
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2017-11-10 19:47:57 -05:00 |
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Anuken
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4a9fbf080e
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Many UI changes, WIP main menu rework
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2017-11-09 23:05:47 -05:00 |
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Anuken
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f46cb8624d
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Fixed bug with dialogs not saving paused state
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2017-11-07 22:39:11 -05:00 |
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Anuken
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01f5fccf96
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Balanced multiple generators, bugfixes, made some turrets use power
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2017-11-07 12:28:33 -05:00 |
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Anuken
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7e3e34ffe1
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Implemented new enemy spawning, sorter, teleporter and others
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2017-11-06 23:05:22 -05:00 |
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Anuken
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c36d985054
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Added sprites for new enemies, various tweaks
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2017-11-05 22:36:22 -05:00 |
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Anuken
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cfdcfe8309
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Added 3 new enemies, minor balancing changes
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2017-11-05 16:08:35 -05:00 |
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