Commit Graph
6115 Commits
Author SHA1 Message Date
Anuken be50997f94 Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/Vars.java
#	core/src/mindustry/entities/traits/SaveTrait.java
#	core/src/mindustry/maps/generators/MapGenerator.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/world/blocks/Floor.java
#	desktop/src/mindustry/desktop/DesktopLauncher.java
#	gradle.properties
2020-02-04 12:25:18 -05:00
Anuken 878f570472 Cleanup 2020-02-04 12:23:38 -05:00
Anuken 36b9451e01 Read-only component fields / Removed get/set prefix 2020-02-04 12:14:09 -05:00
Anuken 1d0cfd4435 UnitType cleanup 2020-02-04 11:40:56 -05:00
Anuken 006004fd70 Decal cleanup 2020-02-04 09:39:12 -05:00
Anuken a07e275e11 Entity groups 2020-02-04 01:03:34 -05:00
Anuken a942ed2cad More cleanup 2020-02-03 20:24:49 -05:00
Anuken 88d2ec5be8 Cleanup 2020-02-03 15:59:54 -05:00
Anuken 141cf518a2 Refactoring 2020-02-03 14:07:06 -05:00
Anuken f937cb30f0 More components, less entities 2020-02-02 23:38:16 -05:00
Anuken f2f31120a0 Gradual component conversion 2020-02-02 20:17:22 -05:00
Anuken 63fa50d111 Implementation begins 2020-02-02 18:33:59 -05:00
Anuken ad84329688 Abstract component method support 2020-02-02 17:21:35 -05:00
Anuken ae6d33cad1 Bugfixes 2020-02-02 16:44:51 -05:00
Anuken ad9dd83032 Better entity code generation + minor refactoring 2020-02-02 16:13:25 -05:00
Anuken 382ca09f6e Merge branches 'master' and 'splinterface' of https://github.com/Anuken/Mindustry 2020-02-02 13:59:41 -05:00
Anuken c978410cb3 Scale cleanup / Name cleanup 2020-02-02 13:59:24 -05:00
Anuken 5eb3f0f3de Interface + base component support 2020-02-02 12:25:46 -05:00
Anuken acb3438cc8 More entity processor features 2020-02-02 11:51:58 -05:00
Patrick 'Quezler' MounierandGitHub 4c369dd17c Hide drop zone warning if you're part of the wave team (#1492) 2020-02-02 10:41:09 -05:00
Anuken 7ddfcbfabd Utility method copying 2020-02-02 00:39:29 -05:00
Anuken da2aee7d31 Entity components based on code generation - experiment 2020-02-01 23:54:41 -05:00
Anuken 9f20ff151c Shortened annotation processors 2020-02-01 17:27:24 -05:00
Anuken 5f7fc3441c Merge remote-tracking branch 'origin/master' 2020-02-01 17:17:08 -05:00
Anuken 62179233ef Bugfixes 2020-02-01 17:17:03 -05:00
fuzzbuckandGitHub 376e3d6ef1 Add mindustry.io to servers.json (#1467)
- huge community (~1.5k members)
- anti-grief measures (discord bot <-> in-game moderation)
- huge map pool (50+)
- stable, powerful server based in europe
2020-02-01 17:14:06 -05:00
Anuken eabebcefc7 Disabled data folder button due to terrible file manager support 2020-01-31 23:09:21 -05:00
Anuken 63d84bead3 Cleanup 2020-01-31 20:10:21 -05:00
Anuken 51b4824c92 Fixed #1484 2020-01-31 11:07:25 -05:00
Anuken 2721aa550d Implemented #1444 2020-01-30 22:56:17 -05:00
Anuken f92b91c17b Switched to arc bloom 2020-01-30 17:50:35 -05:00
Anuken 221b28c153 Merge remote-tracking branch 'origin/master' 2020-01-30 17:43:48 -05:00
Anuken 7c2541afa2 Fixed bloom black screen on iOS/Android 2020-01-30 17:43:36 -05:00
Vam-JamandGitHub 36782a2454 [Fix] lastMessage doesnt change if prevented by antispam (#1471)
Fixes issue #1470
2020-01-29 11:32:41 -05:00
Anuken 97cfc33abb Merge remote-tracking branch 'origin/master' 2020-01-28 13:44:13 -05:00
Anuken 867a642859 Fixed #1460 2020-01-28 13:44:06 -05:00
AnukenandGitHub d99cad8793 Update SERVERLIST.md 2020-01-28 13:28:34 -05:00
kf-gamesandAnuken 2a11f65e10 Add server MINDUSTRY.RU (#1463)
Add server MINDUSTRY.RU
Server 24/7 Online
380+ Maps
Have a motd
There are moderators
Server in uninterrupted operation since October 2019
2020-01-28 13:05:55 -05:00
Anuken 89e1c5afc0 Conveyor tweaks 2020-01-28 00:21:05 -05:00
Anuken ad6e0bcd0f Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	android/src/mindustry/android/AndroidLauncher.java
#	annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java
#	annotations/src/main/java/mindustry/annotations/impl/AssetsAnnotationProcessor.java
#	build.gradle
#	core/assets-raw/fontgen/config.json
#	core/assets/bundles/bundle_cs.properties
#	core/assets/bundles/bundle_it.properties
#	core/assets/fonts/font.ttf
#	core/assets/fonts/icon.ttf
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/UnitTypes.java
#	core/src/mindustry/core/NetClient.java
#	core/src/mindustry/core/NetServer.java
#	core/src/mindustry/entities/bullet/BulletType.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/maps/filters/FilterOption.java
#	core/src/mindustry/mod/Scripts.java
#	core/src/mindustry/ui/Fonts.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/ui/fragments/HudFragment.java
#	core/src/mindustry/ui/fragments/MenuFragment.java
#	core/src/mindustry/world/blocks/production/Cultivator.java
#	core/src/mindustry/world/blocks/units/CommandCenter.java
#	gradle.properties
#	tools/src/mindustry/tools/FontGenerator.java
2020-01-27 15:51:02 -05:00
Anuken a2933e030a More severe votekick 2020-01-27 15:43:17 -05:00
Anuken d21c47a582 Merge remote-tracking branch 'origin/master' 2020-01-27 13:15:15 -05:00
Anuken 5ad0193a86 Fixed reduced conveyor edge throughput 2020-01-27 13:15:12 -05:00
MWestfallandAnuken 881eca636d Update servers.json (#1457) 2020-01-27 12:55:18 -05:00
Daniel JenningsandAnuken d849a3a87f Adding Steam Rich Presence support. (#1453)
* Steam Rich Presence support. I opted to put this code inside of
DesktopLauncher.java instead of SNet.java because it heavily overlaps
with the work the DiscordRPC code was already doing.

Testing wasn't easy because I had to figure out how the Steam version
actually runs normally, but it was straightforward once I figured out
what version information to slam into the JAR and fixed 'desktop:steamtest' to work locally with my paths.

Because of how Steam currently expects SetRichPresence to be used, I had
to upload to the Steam partner site a trivial Rich Presence loc token
called 'steam_status_raw' that just gets entirely substituted for the
'steam_status' RP token string. I didn't expect that I'd need to do
anything for localization support (and instead just let it use English
for everyone like Discord) but apparently Steam isn't happy if you
directly set 'steam_display' to a raw string (but I'm going to look at
that when I'm back at work because I don't know that we need that
requirement.)

* Whoops, left this in there from debugging the Steam connection.

* Fixing coding style, and also triggering another CI build
2020-01-27 12:17:52 -05:00
AnukenandGitHub 5ebc04ab29 Update SERVERLIST.md 2020-01-27 11:59:17 -05:00
Anuken 379f860a6b Merge remote-tracking branch 'origin/master' 2020-01-27 11:01:57 -05:00
Anuken 65211a6021 Fixed #1447 2020-01-27 11:01:48 -05:00
AnukenandGitHub 9395fa99be Create SERVERLIST.md 2020-01-27 10:50:08 -05:00
Anuken b7e1adb8b1 Fixed 103 network compatibility 2020-01-27 10:19:18 -05:00