Compare commits

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248 Commits
v82 ... v89

Author SHA1 Message Date
Anuken
66ff7b1592 Fixed minimization 2019-08-20 20:47:28 -04:00
Anuken
be32810608 on second thought, no 2019-08-20 19:57:42 -04:00
Anuken
88f48599a0 Names updated 2019-08-20 19:52:08 -04:00
Anuken
014e2ac8b8 Bugfixes 2019-08-20 19:42:39 -04:00
Anuken
bae88ec416 iPhone X splash images 2019-08-20 19:14:30 -04:00
Anuken
46230ad307 nothing 2019-08-20 18:31:56 -04:00
Anuken
963a207194 New power node link system 2019-08-20 10:52:06 -04:00
Anuken
59419e13d9 Networking fixes 2019-08-20 10:23:22 -04:00
Anuken
b370e04035 UI fix 2019-08-19 22:21:22 -04:00
Anuken
dfd6e7a07b Merge remote-tracking branch 'origin/master' 2019-08-19 22:16:51 -04:00
Anuken
a873560d4e Multiplayer: Smooth building + rotation / Disabled UDP / Cleanup 2019-08-19 22:16:43 -04:00
Anuken
c6777bd219 Update bundle.properties 2019-08-19 18:03:21 -04:00
Anuken
8eb4d25638 Fixed error on exiting with custom map on server 2019-08-19 09:42:45 -04:00
Anuken
191c6e9016 crash fix 2019-08-19 09:23:16 -04:00
Anuken
52af0b1db9 Merge remote-tracking branch 'origin/master' 2019-08-18 22:52:50 -04:00
Anuken
492cb49805 bugfixes 2019-08-18 22:52:46 -04:00
Anuken
b2e70a44be Update TRANSLATING.md 2019-08-18 12:31:54 -04:00
Anuken
452a8aaa0c Fixed dialog scrolling 2019-08-18 10:16:31 -04:00
Anuken
c3f392a01c Merge remote-tracking branch 'origin/master' 2019-08-17 20:26:30 -04:00
Anuken
7d9b6a41fc Actual prediction fix 2019-08-17 20:26:17 -04:00
Samuele Esposito
f4f4cf3947 Possibly a small typo? (#592) 2019-08-17 17:00:20 -04:00
Anuken
28e930eb4b Merge remote-tracking branch 'origin/master' 2019-08-17 15:39:45 -04:00
Anuken
301387fb32 Fixed low rank on attack map completion 2019-08-17 15:39:41 -04:00
Anuken
5955387bdd map tweaks 2019-08-17 14:08:13 -04:00
Anuken
150491ff2c bugfixes 2019-08-17 12:09:18 -04:00
Anuken
ddef78c7d8 Merge remote-tracking branch 'origin/master' 2019-08-16 14:50:04 -04:00
Anuken
dc435d88f4 Fixed massive music files on iOS, now using MP3 2019-08-16 14:49:35 -04:00
Anuken
84aff0112d small map fix 2019-08-16 14:17:23 -04:00
Anuken
a13f8ed05f more frequent music 2019-08-16 12:53:18 -04:00
Anuken
0429abbb28 Balance 2019-08-16 12:31:44 -04:00
AmateurPotion
562d3e6528 Update bundle_ko.properties (#585) 2019-08-16 12:08:42 -04:00
Anuken
ac27b484fa Updated Mac icon 2019-08-16 12:05:00 -04:00
Anuken
3c57c3e492 Merge remote-tracking branch 'origin/master' 2019-08-16 11:14:22 -04:00
Anuken
83f9f5d34a zipzip 2019-08-16 11:14:18 -04:00
Prosta4okua
c659e4f0aa Fixes (#584)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1
2019-08-16 11:13:52 -04:00
AmateurPotion
723ee3c647 Update bundle_ko.properties (#579)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-16 11:10:38 -04:00
Kylof61034
32baa279e2 added some german translations (#582) 2019-08-16 11:10:27 -04:00
Anuken
17b17979ab Release preparations 2019-08-16 11:00:15 -04:00
Anuken
c94ab5b05a Merge remote-tracking branch 'origin/master' 2019-08-16 09:58:34 -04:00
Anuken
625a0125cb Various tweaks 2019-08-16 09:58:25 -04:00
Anuken
9f8c1b3d20 ios landscape fix 2019-08-16 09:01:28 -04:00
Anuken
cc6ed88878 aaaaaaAAAAAAAAAAAa 2019-08-16 00:00:49 -04:00
Anuken
73523a96fa Merge remote-tracking branch 'origin/master' 2019-08-15 22:58:52 -04:00
Anuken
62e3bc86eb hhh 2019-08-15 22:58:48 -04:00
Anuken
a12af852ab more iOS mess-fixing 2019-08-15 22:44:37 -04:00
Anuken
6f2fc00045 Icons/splash screen updated for iOS 2019-08-15 22:25:08 -04:00
Anuken
9e0de644c4 more iOS fixes 2019-08-15 20:59:45 -04:00
Anuken
393bdfccaf iOS map export 2019-08-15 20:45:30 -04:00
Anuken
56c39799c8 things 2019-08-15 20:02:35 -04:00
Anuken
7f2a1374e4 Fixed truncated sounds 2019-08-15 14:16:41 -04:00
Anuken
6fa0ac56ac files 2019-08-15 13:33:23 -04:00
Anuken
89ee04c942 Machine ambient sounds 2019-08-15 13:32:36 -04:00
Anuken
c058163ab4 no 2019-08-15 00:12:06 -04:00
Anuken
2832dc69ef Random shoot sound pitch 2019-08-14 23:27:24 -04:00
Anuken
cb2e2ab9b2 OpenAL cleanup+refactor 2019-08-14 23:01:51 -04:00
Anuken
f342c38c62 openal stuff 2019-08-14 21:48:36 -04:00
Anuken
811e456f8f OpenAL audio backend for SDL 2019-08-14 20:50:26 -04:00
Anuken
000503d674 Update build.gradle 2019-08-14 13:53:23 -04:00
Anuken
d0bd29cfa0 fixed unnecessary asset copying 2019-08-14 13:47:16 -04:00
Anuken
d56565990e Fixed iOS audio issues 2019-08-14 13:10:29 -04:00
Anuken
b68734d679 iOS-specific format loading 2019-08-14 11:03:36 -04:00
Anuken
bf21c94bd7 Bugfixes 2019-08-14 10:27:10 -04:00
Anuken
b6b9685d57 wiki build script update 2019-08-13 23:53:22 -04:00
Anuken
f8adbda9c5 updated roboVM to 2.3.7 2019-08-13 23:26:25 -04:00
Anuken
c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00
Anuken
84786c12d8 Bugfixes 2019-08-13 18:15:40 -04:00
Anuken
335b6ae0cc bundle 2019-08-13 17:48:19 -04:00
Anuken
9bde68a86f Merge remote-tracking branch 'origin/master' 2019-08-13 16:51:10 -04:00
Anuken
c3201178ae typo 2019-08-13 16:51:03 -04:00
Teamblur
366636ef7d Create bundle_et.properties (#498)
* Create bundle_et.properties

* Update bundle_et.properties

lisasin mõne tõlke eest poolt

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties
2019-08-13 16:49:10 -04:00
Dominik
47112e233e Update bundle_pl.properties (#566)
* Update bundle_pl.properties

Updated names of blocks in editor and some more

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-13 16:48:02 -04:00
laohuaji233
88f005be0c Update bundle_zh_CN.properties (#568)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-08-13 16:47:48 -04:00
Prosta4okua
f454cd3291 Patch 1 (#569)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1
2019-08-13 16:46:12 -04:00
AmateurPotion
23038dc6f7 Update bundle_ko.properties (#577)
* Update bundle_ko.properties

Update!

* Update bundle_ko.properties

error xd

* Update bundle_ko.properties

third edit...

* Update bundle_ko.properties

one change

* Update bundle_ko.properties
2019-08-13 16:36:19 -04:00
Anuken
58b4f64125 Tutorial fixes 2019-08-13 16:26:02 -04:00
Anuken
974ab59fd2 Classic data backup dialog 2019-08-13 15:14:03 -04:00
Anuken
f2f6dc89a2 fire 2019-08-13 12:04:09 -04:00
Anuken
bff9d89232 more sounds 2019-08-13 11:42:01 -04:00
Anuken
a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken
a1269c05c5 Updated discord presence 2019-08-12 13:50:09 -04:00
Anuken
d0ff0307f5 New icon 2019-08-12 13:29:02 -04:00
Anuken
c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken
85fd2ad804 Various things 2019-08-11 18:01:32 -04:00
Anuken
0770574f17 Sound things 2019-08-11 16:55:32 -04:00
Anuken
6314bf51df audio cleanup 2019-08-11 13:46:14 -04:00
Anuken
4c08c98f8c Work on sound effects 2019-08-11 10:47:22 -04:00
Anuken
2341da995e Random in-game music, untested 2019-08-10 18:56:20 -04:00
Anuken
4ef60af4a8 Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
Anuken
16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken
59e53eb672 mandatory hosting/joining info 2019-08-09 14:01:25 -04:00
Anuken
c7724e9122 Converted sounds to ogg 2019-08-09 13:51:24 -04:00
Anuken
2c4379acd1 Tutorial improvements 2019-08-09 12:18:08 -04:00
Anuken
69e7b442e2 made pause/tutorial panes not touchable 2019-08-08 21:57:13 -04:00
Anuken
70a4c2f3ed slightly less of a mess 2019-08-08 21:45:55 -04:00
Anuken
83c86b3883 more tutorial 2019-08-08 21:26:50 -04:00
Anuken
9924796ad9 A somewhat complete tutorial 2019-08-08 20:50:15 -04:00
Anuken
b587b6bb4d More tutorial 2019-08-08 17:26:20 -04:00
Anuken
4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken
0a07c62b63 Merge branch 'master' of https://github.com/Anuken/Mindustry into tutorial 2019-08-08 11:26:29 -04:00
Anuken
c1ff370923 Fixed scaling / Improved power node visuals / Balancing 2019-08-08 10:48:35 -04:00
Anuken
e55575f093 Editor music updated 2019-08-07 19:21:50 -04:00
Anuken
703f034054 Bugfixes 2019-08-07 18:16:51 -04:00
Anuken
2d504521b1 Bugfixes 2019-08-07 08:39:59 -04:00
Anuken
8359789d4f Bugfixes 2019-08-06 19:10:32 -04:00
Anuken
8162e13f04 Balancing, fixes, general improvements 2019-08-06 18:05:17 -04:00
Anuken
282aab5939 Zone improvements 2019-08-06 13:01:54 -04:00
Anuken
5c6bcbf9cd Renamed layout/Unit to UnitScl to prevent name conflicts 2019-08-06 11:04:58 -04:00
Anuken
8ef1d54a16 Bugfixes 2019-08-06 09:17:26 -04:00
Anuken
e8bbc2bf4c Sound re-organized 2019-08-05 20:39:16 -04:00
Anuken
b02053a70c Added support for Alt keys 2019-08-05 16:54:42 -04:00
Anuken
99f2b8f536 Deploy music 2019-08-05 14:49:37 -04:00
Anuken
8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken
3a841c6c0f stuff and things 2019-08-04 20:02:07 -04:00
Anuken
ecd30094b1 Cursor antialiasing 2019-08-04 09:41:25 -04:00
Anuken
81909bd1a9 Moved launch controls to wave button 2019-08-04 08:58:51 -04:00
Anuken
1cb01af77b Structure 2019-08-04 08:13:16 -04:00
Anuken
a65592d511 Added Tutorial class 2019-08-03 19:47:57 -04:00
Anuken
4ee6f60531 Merge branches 'master' and 'tutorial' of https://github.com/Anuken/Mindustry into tutorial 2019-08-03 19:38:26 -04:00
Anuken
319d65f9a3 New re-balanced attack map 2019-08-03 11:29:37 -04:00
Anuken
bc8c99df15 Tech tree balance 2019-08-03 09:54:56 -04:00
Anuken
aef3a719fe merge 2019-08-03 00:21:16 -04:00
Anuken
2726ebe191 Re-balanced starting item amount 2019-08-03 00:04:33 -04:00
Anuken
85767d4946 Improved drill item selection 2019-08-02 23:48:39 -04:00
Anuken
86a78b206a autolink 2 2019-08-02 23:40:08 -04:00
Anuken
4e308d6600 autolink 2 2019-08-02 23:23:04 -04:00
Anuken
7f2cc59b3c autolink 2019-08-02 20:48:26 -04:00
Anuken
878901d05d more ores 2019-08-02 20:30:15 -04:00
Anuken
d1304abb9e Increased node limit 2019-08-02 20:18:42 -04:00
Anuken
4ae39e851d Optional core spawn mech support 2019-08-02 20:03:04 -04:00
Anuken
06c5c92d2c Updated previews 2019-08-02 19:46:18 -04:00
Anuken
fc6e529049 mixer. 2019-08-02 18:37:06 -04:00
Anuken
438f128e2e New map ore balancing / Reduced item burn rate 2019-08-02 18:32:33 -04:00
Anuken
878af1ea28 1/2 cost rebalance 2019-08-02 13:22:45 -04:00
Anuken
8e84e7284e Added ore median filter 2019-08-02 12:56:21 -04:00
Anuken
77d4b0972d Balancing 2019-08-02 12:39:21 -04:00
Anuken
2a518fa7c9 Merge remote-tracking branch 'origin/master' 2019-08-02 10:10:48 -04:00
Anuken
04c8ecf4af New team colors 2019-08-02 10:10:37 -04:00
AmateurPotion
67743dded5 add my nickname (#571)
I'm Korean translater& r-e server owner. May I be added here?
2019-08-02 08:23:18 -04:00
Anuken
5acda423d8 UI polish 2019-08-01 22:40:15 -04:00
Anuken
8b3995686f Misc. in-game UI polish 2019-08-01 20:49:03 -04:00
Anuken
f388ca298e Better carried item display 2019-08-01 17:49:10 -04:00
Anuken
636b92205b Implemented sound volume 2019-08-01 16:54:36 -04:00
Anuken
26d26b5e7a Drill output/speed display 2019-08-01 13:32:38 -04:00
Anuken
01efb59d25 Fixed high sound memory usage / Basic drill output speed display 2019-08-01 13:08:50 -04:00
Anuken
b1980a17ac Fixed editor not showing after second view 2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2 Display current ammo type in turret info 2019-08-01 11:03:20 -04:00
Anuken
5573031d07 Created tutorial branch 2019-08-01 10:43:41 -04:00
Anuken
b812fcddf8 Merge branch 'sound' of https://github.com/Anuken/Mindustry 2019-08-01 10:38:16 -04:00
Anuken
8393639735 Moved music control 2019-08-01 10:37:04 -04:00
Anuken
dafbba0907 Fixed more things 2019-07-31 22:49:41 -04:00
Anuken
28ab2b3917 Fixed crashes not saving or displaying 2019-08-01 02:28:01 -06:00
Anuken
2be3cc2f1e a mess 2019-07-31 18:59:28 -04:00
Anuken
d8085d88a8 Re-added classic sound effects for testing 2019-07-31 16:25:25 -04:00
Anuken
d6b023709d Initial menu music test 2019-07-30 22:50:15 -04:00
Anuken
2459fb23ae cleanup 2019-07-30 22:06:21 -04:00
Anuken
4bd3f415a9 Smooth menu fade 2019-07-30 20:04:25 -04:00
Anuken
4414ee6d38 Fade-in effect / Fixed mobile scaling 2019-07-30 19:48:06 -04:00
Anuken
fdd84066f5 format 2019-07-30 16:00:32 -04:00
Anuken
4ebf39449e . 2019-07-30 15:52:20 -04:00
Anuken
d4f26e0340 Fixed sound crackle 2019-07-30 14:15:10 -04:00
Anuken
a00a208ff8 Annotation processor for sound asset generation 2019-07-30 12:05:59 -04:00
Anuken
bc77fd619d Spatial sound / Minor refactoring 2019-07-30 11:38:02 -04:00
Anuken
5eadd6608d Updated bundles 2019-07-30 10:23:29 -04:00
Anuken
1340b8d4d8 Better consumption display 2019-07-30 10:20:49 -04:00
Anuken
9db86f212f Typos 2019-07-30 10:12:58 -04:00
Anuken
697894274f Fixed editor restoring incorrect orientation 2019-07-30 01:02:08 -04:00
Anuken
7292479d9c Added turret ammo deficiency display 2019-07-30 00:44:41 -04:00
Anuken
301c11c208 possible oregen fix 2019-07-29 22:12:39 -04:00
Anuken
71b218ad62 just in case 2019-07-29 22:11:59 -04:00
Anuken
ec2f21b944 Fixed crash on loading some older maps 2019-07-29 22:07:25 -04:00
Anuken
c65b3f3aca Sound. 2019-07-29 21:59:59 -04:00
Anuken
43280ee077 Fixed numerical rules resetting on Android 2019-07-29 17:19:17 -04:00
Anuken
c7e4fb8021 Audio progress 2019-07-29 17:01:55 -04:00
Anuken
132d058098 SDL input fixes 2019-07-29 15:17:10 -04:00
AmateurPotion
c678a5502d Update bundle_ko.properties (#563)
* Update bundle_ko.properties

현수님 보시면 빨리 공식 업데이트 하시기 전에 이전 버전으로 돌리시고 괜찮다 싶은 것만 번역 업데이트 해주세요

* Second mistranslation correction

One more mistranslation correction remaining.
2019-07-29 10:51:36 -06:00
laohuaji233
0ee35721b0 Update bundle_zh_CN.properties (#556)
Many minor modifications
2019-07-29 10:51:15 -06:00
Prosta4okua
1932f9a9c3 Fixes (#554)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description
2019-07-29 10:50:52 -06:00
Anuken
8e85b71669 Fixed mobile layout 2019-07-29 12:49:09 -04:00
Anuken
f439afae9e Descriptions for nearly everything 2019-07-29 12:33:11 -04:00
Anuken
fdd749be18 Pre-description change 2019-07-29 10:15:44 -04:00
Anuken
666e3e51a3 Bugfixes 2019-07-28 10:53:26 -04:00
Anuken
b930d5a1f9 might as well merge bloom 2019-07-27 16:16:22 -04:00
Anuken
5c10a2662d Moved clear color 2019-07-27 16:12:51 -04:00
Anuken
214f451cc1 Tweak 2019-07-27 16:10:17 -04:00
Anuken
67b4fa6f68 Map tweaks 2019-07-27 12:21:32 -04:00
Anuken
aa3e7a8ef5 Finalized map number 2019-07-27 10:52:46 -04:00
Anuken
7bf6099528 Added 2 new maps 2019-07-27 09:27:03 -04:00
Anuken
e90a4eb71d SDL tools 2019-07-26 21:24:07 -04:00
Anuken
7b83406ee4 Blend filter parameters / New map 2019-07-26 20:46:06 -04:00
Anuken
c4157d2ec8 New map / Better filters / Sand boulders 2019-07-26 18:59:33 -04:00
Anuken
2bdfaef2d9 Fixed ores generating over spawnpoints 2019-07-26 00:11:31 -04:00
Anuken
2b0fbd9904 """better""" map generation dialog 2019-07-26 00:04:36 -04:00
Anuken
0ffa0351b5 Removed ores from existing built-in maps / Default oregen 2019-07-25 23:24:12 -04:00
Anuken
951cbf3d16 Fixed some generation issues 2019-07-25 22:18:45 -04:00
Anuken
69454048ad ??? 2019-07-25 21:27:34 -04:00
Anuken
c4ceb89240 Implemented random map load filters 2019-07-25 21:27:16 -04:00
Anuken
4a638cba79 Merge remote-tracking branch 'origin/master' 2019-07-25 19:18:14 -04:00
Anuken
c209528271 Cleaned up generation filter code 2019-07-25 19:18:04 -04:00
Anuken
0d1f590937 Update CrashSender.java 2019-07-25 17:44:33 -04:00
Anuken
b59b839029 OpenGL 2.1 -> 2.0 2019-07-25 13:55:57 -04:00
Anuken
513243ba0f Fixed version not parsing on crash 2019-07-25 13:21:55 -04:00
Anuken
795e774119 Canyon map 2019-07-25 13:08:07 -04:00
Anuken
d02d419729 Fixed SDL crash 2019-07-25 12:46:31 -04:00
Anuken
518bffe644 SDL backend / Valid mode sprites / Better layout 2019-07-25 11:45:49 -04:00
Anuken
88d1b31aff SDL module 1 2019-07-25 10:14:01 -04:00
Anuken
4db2dbff44 Merge remote-tracking branch 'origin/master' 2019-07-25 10:09:25 -04:00
Anuken
32ad577f6d Added IKVM-specific dist command 2019-07-25 10:09:21 -04:00
Anuken
3310f49f68 steamed generators 2019-07-25 00:22:33 -04:00
Anuken
bf7803d554 Implemented gamemode validation 2019-07-24 23:05:16 -04:00
Anuken
c9bd253960 Fixed drones being idiots / Added another PvP map 2019-07-24 21:25:33 -04:00
Anuken
859591cea5 Added pvp/attack map 2019-07-24 16:23:56 -04:00
Anuken
b99b13a6e4 Added mirror tool for attack/PvP maps 2019-07-24 12:07:12 -04:00
Anuken
c80be4940f Fixed unit tests / Fixed some major tile loading flaws 2019-07-23 23:29:48 -04:00
Anuken
52374ce06d Zone changes 2019-07-23 11:45:46 -04:00
Anuken
5a594f7d9a Bugfixes / unfinished new zones 2019-07-22 18:47:23 -04:00
Anuken
aff87a26ce Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-07-22 17:01:55 -04:00
Anuken
18aae0cfa5 Zones 2019-07-22 16:09:50 -04:00
Anuken
6f0bc2ecf8 Minor build fixes 2019-07-22 12:42:42 -04:00
Anuken
8d2a637bd8 Fixed build errors 2019-07-22 00:56:00 -04:00
Anuken
54180c4768 Menu fix 2019-07-22 00:45:09 -04:00
Anuken
4e22384ed1 Merge branches 'master' and 'uiscale' of https://github.com/Anuken/Mindustry 2019-07-17 21:19:16 -04:00
Anuken
029f801159 Added UI scale slider 2019-07-17 17:20:21 -04:00
L5474
fd53671430 Removed duplicate of my name (#558)
just saw #557 and got reminded of this file and checked it out. Why is my name on here twice lol.
2019-07-14 15:25:42 -06:00
Anuken
7b09548261 Merge remote-tracking branch 'origin/master' 2019-07-14 15:25:38 -04:00
Anuken
63e1311656 Bugfixes / Incomplete zone description field 2019-07-14 15:25:30 -04:00
Arkanic
36a303a86f I meekly request (#557) 2019-07-14 12:19:35 -06:00
Anuken
61f903dcf1 Update InputHandler.java 2019-07-14 12:54:24 -04:00
Anuken
2a10562e9e Merge remote-tracking branch 'origin/master' 2019-07-13 14:04:06 -04:00
Anuken
d64796f32a Clamping of tree views 2019-07-13 14:04:01 -04:00
Franciszek Zaranowicz
f2d67d0a5d Loadout for non-zones maps (#535)
* Loadout for non-zones maps

* Requested Changes

* Fixed Import

* Requested Changes #2
2019-07-13 10:28:04 -06:00
Anuken
ad39a51fe8 nothing 2019-07-12 23:52:31 -04:00
Anuken
14d0927fb6 Basic deploy background 2019-07-12 01:03:01 -04:00
Anuken
1697465d0d Core balancing 2019-07-11 23:30:11 -04:00
Anuken
e52965d039 Bugfixes 2019-07-10 09:55:31 -04:00
Anuken
a8d957bf7d Update OverdriveProjector.java 2019-07-10 09:05:47 -04:00
Anuken
b6b5343e04 Cleanup 2019-07-09 15:43:11 -04:00
Anuken
d4c318438d Removed buggy limited respawns 2019-07-09 12:12:43 -04:00
Anuken
d8d04f2ac3 Moved block icons to UI atlas 2019-07-08 15:49:47 -04:00
Anuken
1c38e73290 a warning 2019-07-08 11:07:45 -04:00
Anuken
7fc6b9b940 Removed quit button on iOS as per guidelines 2019-07-08 10:54:02 -04:00
Prosta4okua
ed50ed8550 Update bundle.properties (#553)
* Update bundle.properties

* Update bundle.properties

* Update bundle.properties

* Update bundle.properties
2019-07-08 07:20:08 -06:00
Anuken
fb4c65dae0 Update AboutDialog.java 2019-07-08 08:58:31 -04:00
Anuken
fc9543baa7 Updated sprites/UI colors 2019-07-07 14:11:57 -04:00
Anuken
89a4e6506f Bloom option 2019-06-29 10:40:52 -04:00
Anuken
22656a40b2 Bloom fix 2019-06-28 23:31:34 -04:00
Anuken
6fa9abd896 discard 2019-06-28 23:04:43 -04:00
Anuken
b7a0ebad17 Merge branch 'master' of https://github.com/Anuken/Mindustry into bloom 2019-06-24 19:45:13 -04:00
Anuken
f8526e1ac7 Bloom 2019-06-24 19:39:57 -04:00
467 changed files with 19437 additions and 11044 deletions

3
.gitignore vendored
View File

@@ -10,6 +10,7 @@ logs/
/desktop/mindustry-maps/ /desktop/mindustry-maps/
/desktop/gifexport/ /desktop/gifexport/
/core/lib/ /core/lib/
/ios/assets/
/core/assets-raw/sprites/generated/ /core/assets-raw/sprites/generated/
/core/assets-raw/sprites_out/ /core/assets-raw/sprites_out/
/annotations/build/ /annotations/build/
@@ -20,6 +21,8 @@ logs/
/server/build/ /server/build/
/test_files/ /test_files/
/annotations/build/ /annotations/build/
/desktop-sdl/build/
desktop-sdl/build/
/android/assets/mindustry-maps/ /android/assets/mindustry-maps/
/android/assets/mindustry-saves/ /android/assets/mindustry-saves/
/core/assets/gifexport/ /core/assets/gifexport/

View File

@@ -1,8 +1,5 @@
## Translating for Mindustry ## Translating for Mindustry
**DISCLAIMER:** *Currently, 4.0 is far from done, which means that things such as block names, descriptions, and core text will be changing often. If you begin translating now, you might have to re-do large chunks of the bundle before final release.*
To begin, log in to your GitHub account, or if you don't have one yet, create it [here](https://github.com/). To begin, log in to your GitHub account, or if you don't have one yet, create it [here](https://github.com/).
Consult [this list](https://www.science.co.il/language/Locale-codes.php) to find the locale code for your language. Once you've found it, Consult [this list](https://www.science.co.il/language/Locale-codes.php) to find the locale code for your language. Once you've found it,

View File

@@ -8,7 +8,7 @@ buildscript{
} }
dependencies{ dependencies{
classpath 'com.android.tools.build:gradle:3.4.1' classpath 'com.android.tools.build:gradle:3.4.2'
} }
} }
@@ -46,7 +46,7 @@ task deploy(type: Copy){
from "build/outputs/apk/release/android-release.apk" from "build/outputs/apk/release/android-release.apk"
into "../deploy/" into "../deploy/"
rename("android-release.apk", appName + "-android-" + getVersionString() + ".apk") rename("android-release.apk", "${generateDeployName('android')}.apk")
} }
android{ android{

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View File

@@ -16,7 +16,7 @@ import io.anuke.arc.backends.android.surfaceview.AndroidApplicationConfiguration
import io.anuke.arc.files.FileHandle; import io.anuke.arc.files.FileHandle;
import io.anuke.arc.function.Consumer; import io.anuke.arc.function.Consumer;
import io.anuke.arc.function.Predicate; import io.anuke.arc.function.Predicate;
import io.anuke.arc.scene.ui.layout.Unit; import io.anuke.arc.scene.ui.layout.UnitScl;
import io.anuke.arc.util.Strings; import io.anuke.arc.util.Strings;
import io.anuke.arc.util.serialization.Base64Coder; import io.anuke.arc.util.serialization.Base64Coder;
import io.anuke.mindustry.core.Platform; import io.anuke.mindustry.core.Platform;
@@ -34,6 +34,7 @@ public class AndroidLauncher extends AndroidApplication{
public static final int PERMISSION_REQUEST_CODE = 1; public static final int PERMISSION_REQUEST_CODE = 1;
boolean doubleScaleTablets = true; boolean doubleScaleTablets = true;
FileChooser chooser; FileChooser chooser;
Runnable permCallback;
@Override @Override
protected void onCreate(Bundle savedInstanceState){ protected void onCreate(Bundle savedInstanceState){
@@ -66,6 +67,24 @@ public class AndroidLauncher extends AndroidApplication{
} }
} }
@Override
public void requestExternalPerms(Runnable callback){
if(Build.VERSION.SDK_INT < Build.VERSION_CODES.M || (checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED &&
checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){
callback.run();
}else{
permCallback = callback;
ArrayList<String> perms = new ArrayList<>();
if(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.WRITE_EXTERNAL_STORAGE);
}
if(checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.READ_EXTERNAL_STORAGE);
}
requestPermissions(perms.toArray(new String[0]), PERMISSION_REQUEST_CODE);
}
}
@Override @Override
public void shareFile(FileHandle file){ public void shareFile(FileHandle file){
} }
@@ -96,7 +115,7 @@ public class AndroidLauncher extends AndroidApplication{
@Override @Override
public void endForceLandscape(){ public void endForceLandscape(){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR); setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER);
} }
@Override @Override
@@ -106,7 +125,7 @@ public class AndroidLauncher extends AndroidApplication{
}; };
if(doubleScaleTablets && isTablet(this.getContext())){ if(doubleScaleTablets && isTablet(this.getContext())){
Unit.dp.addition = 0.5f; UnitScl.dp.addition = 0.5f;
} }
config.hideStatusBar = true; config.hideStatusBar = true;
@@ -123,7 +142,11 @@ public class AndroidLauncher extends AndroidApplication{
if(i != PackageManager.PERMISSION_GRANTED) return; if(i != PackageManager.PERMISSION_GRANTED) return;
} }
if(chooser != null){ if(chooser != null){
chooser.show(); Core.app.post(chooser::show);
}
if(permCallback != null){
Core.app.post(permCallback);
permCallback = null;
} }
} }
} }

View File

@@ -25,7 +25,7 @@ public class Annotations{
} }
/** Indicates that a method return or field cannot be null.*/ /** Indicates that a method return or field cannot be null.*/
@Target({ElementType.METHOD, ElementType.FIELD}) @Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE) @Retention(RetentionPolicy.SOURCE)
public @interface NonNull{ public @interface NonNull{

View File

@@ -0,0 +1,98 @@
package io.anuke.annotations;
import com.squareup.javapoet.*;
import javax.annotation.processing.AbstractProcessor;
import javax.annotation.processing.ProcessingEnvironment;
import javax.annotation.processing.RoundEnvironment;
import javax.annotation.processing.SupportedSourceVersion;
import javax.lang.model.SourceVersion;
import javax.lang.model.element.Modifier;
import javax.lang.model.element.TypeElement;
import javax.tools.Diagnostic.Kind;
import javax.tools.StandardLocation;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
public class AssetsAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private int round;
@Override
public synchronized void init(ProcessingEnvironment processingEnv){
super.init(processingEnv);
//put all relevant utils into utils class
Utils.typeUtils = processingEnv.getTypeUtils();
Utils.elementUtils = processingEnv.getElementUtils();
Utils.filer = processingEnv.getFiler();
Utils.messager = processingEnv.getMessager();
}
@Override
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv){
if(round++ != 0) return false; //only process 1 round
try{
String path = Paths.get(Utils.filer.createResource(StandardLocation.CLASS_OUTPUT, "no", "no")
.toUri().toURL().toString().substring(System.getProperty("os.name").contains("Windows") ? 6 : "file:".length()))
.getParent().getParent().getParent().getParent().getParent().getParent().toString();
process("Sounds", path + "/assets/sounds", "io.anuke.arc.audio.Sound", "newSound");
process("Musics", path + "/assets/music", "io.anuke.arc.audio.Music", "newMusic");
return true;
}catch(Exception e){
e.printStackTrace();
throw new RuntimeException(e);
}
}
@Override
public Set<String> getSupportedAnnotationTypes() {
return Collections.singleton("*");
}
void process(String classname, String path, String rtype, String loadMethod) throws Exception{
TypeSpec.Builder type = TypeSpec.classBuilder(classname).addModifiers(Modifier.PUBLIC);
MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder dispose = MethodSpec.methodBuilder("dispose").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
HashSet<String> names = new HashSet<>();
Files.list(Paths.get(path)).forEach(p -> {
String fname = p.getFileName().toString();
String name = p.getFileName().toString();
name = name.substring(0, name.indexOf("."));
if(names.contains(name)){
Utils.messager.printMessage(Kind.ERROR, "Duplicate file name: " + p.toString() + "!");
}else{
names.add(name);
}
if(SourceVersion.isKeyword(name)){
name = name + "s";
}
load.addStatement(name + " = io.anuke.arc.Core.audio."+loadMethod+"(io.anuke.arc.Core.files.internal(io.anuke.arc.Core.app.getType() != io.anuke.arc.Application.ApplicationType.iOS ? $S : $S))",
path.substring(path.lastIndexOf("/") + 1) + "/" + fname, (path.substring(path.lastIndexOf("/") + 1) + "/" + fname).replace(".ogg", ".mp3"));
dispose.addStatement(name + ".dispose()");
dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
//cons.consume(type, fname, name);
});
if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
}
type.addMethod(load.build());
type.addMethod(dispose.build());
JavaFile.builder(packageName, type.build()).build().writeTo(Utils.filer);
}
}

View File

@@ -2,3 +2,4 @@ io.anuke.annotations.RemoteMethodAnnotationProcessor
io.anuke.annotations.SerializeAnnotationProcessor io.anuke.annotations.SerializeAnnotationProcessor
io.anuke.annotations.StructAnnotationProcessor io.anuke.annotations.StructAnnotationProcessor
io.anuke.annotations.CallSuperAnnotationProcessor io.anuke.annotations.CallSuperAnnotationProcessor
io.anuke.annotations.AssetsAnnotationProcessor

View File

@@ -8,8 +8,8 @@ buildscript{
} }
dependencies{ dependencies{
classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.6' classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.7'
classpath "com.badlogicgames.gdx:gdx-tools:1.9.9" classpath "com.badlogicgames.gdx:gdx-tools:1.9.10"
classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT" classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT"
} }
} }
@@ -19,11 +19,11 @@ allprojects{
ext{ ext{
versionNumber = '4' versionNumber = '4'
versionModifier = 'beta' versionModifier = 'release'
if(!project.hasProperty("versionType")) versionType = 'official' if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry' appName = 'Mindustry'
gdxVersion = '1.9.9' gdxVersion = '1.9.10'
roboVMVersion = '2.3.6' roboVMVersion = '2.3.7'
arcHash = null arcHash = null
debugged = { debugged = {
@@ -57,11 +57,36 @@ allprojects{
} }
} }
generateDeployName = { String platform ->
if(platform == "windows"){
platform += "64"
}
platform = platform.capitalize()
if(platform.endsWith("64") || platform.endsWith("32")){
platform = "${platform.substring(0, platform.length() - 2)}-${platform.substring(platform.length() - 2)}bit"
}
return "[${platform}]${getModifierString()}[${getNeatVersionString()}]${appName}"
}
getVersionString = { getVersionString = {
String buildVersion = getBuildVersion() String buildVersion = getBuildVersion()
return "$versionNumber-$versionModifier-$buildVersion" return "$versionNumber-$versionModifier-$buildVersion"
} }
getNeatVersionString = {
String buildVersion = getBuildVersion()
return "v$buildVersion"
}
getModifierString = {
if(versionModifier != "release"){
return "[${versionModifier.toUpperCase()}]"
}
return ""
}
getBuildVersion = { getBuildVersion = {
if(!project.hasProperty("buildversion")) return "custom build" if(!project.hasProperty("buildversion")) return "custom build"
return project.getProperties()["buildversion"] return project.getProperties()["buildversion"]
@@ -134,6 +159,23 @@ project(":desktop"){
} }
} }
project(":desktop-sdl"){
apply plugin: "java"
dependencies{
compile project(":core")
compile project(":net")
if(debugged()) compile project(":debug")
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile arcModule("backends:backend-sdl")
compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.2'
}
}
project(":ios"){ project(":ios"){
apply plugin: "java" apply plugin: "java"
apply plugin: "robovm" apply plugin: "robovm"
@@ -251,7 +293,7 @@ project(":tools"){
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile arcModule("backends:backend-lwjgl3") compile arcModule("backends:backend-sdl")
} }
} }
@@ -270,6 +312,5 @@ project(":net"){
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile "org.lz4:lz4-java:1.4.1" compile "org.lz4:lz4-java:1.4.1"
compile 'com.github.Anuken:WaifUPnP:05eb46bc577fd7674596946ba288c96c0cedd893'
} }
} }

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@@ -0,0 +1,23 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform sampler2D u_texture1;
uniform float BloomIntensity;
uniform float OriginalIntensity;
varying MED vec2 v_texCoords;
void main()
{
vec4 original = texture2D(u_texture0, v_texCoords) * OriginalIntensity;
vec4 bloom = texture2D(u_texture1, v_texCoords) * BloomIntensity;
original = original * (vec4(1.0) - bloom);
gl_FragColor = original + bloom;
}

View File

@@ -0,0 +1,26 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture;
varying MED vec2 v_texCoords0;
varying MED vec2 v_texCoords1;
varying MED vec2 v_texCoords2;
varying MED vec2 v_texCoords3;
varying MED vec2 v_texCoords4;
const float center = 0.2270270270;
const float close = 0.3162162162;
const float far = 0.0702702703;
void main()
{
gl_FragColor = far * texture2D(u_texture, v_texCoords0)
+ close * texture2D(u_texture, v_texCoords1)
+ center * texture2D(u_texture, v_texCoords2)
+ close * texture2D(u_texture, v_texCoords3)
+ far * texture2D(u_texture, v_texCoords4);
}

View File

@@ -0,0 +1,21 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
vec4 color = texture2D(u_texture0, v_texCoords);
if(color.r + color.g + color.b > 0.5 * 3.0){
gl_FragColor = color;
}else{
gl_FragColor = vec4(0.0);
}
//gl_FragColor = (texture2D(u_texture0, v_texCoords) - vec4(threshold.r)) * threshold.g;
}

View File

@@ -0,0 +1,23 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform sampler2D u_texture1;
uniform float BloomIntensity;
uniform float OriginalIntensity;
varying MED vec2 v_texCoords;
void main()
{
vec3 original = texture2D(u_texture0, v_texCoords).rgb;
vec3 bloom = texture2D(u_texture1, v_texCoords).rgb * BloomIntensity;
original = OriginalIntensity * (original - original * bloom);
gl_FragColor.rgb = original + bloom;
}

View File

@@ -0,0 +1,31 @@
#ifdef GL_ES
#define MED mediump
#else
#define MED
#endif
attribute vec4 a_position;
attribute vec2 a_texCoord0;
uniform vec2 dir;
uniform vec2 size;
varying MED vec2 v_texCoords0;
varying MED vec2 v_texCoords1;
varying MED vec2 v_texCoords2;
varying MED vec2 v_texCoords3;
varying MED vec2 v_texCoords4;
const vec2 futher = vec2(3.2307692308, 3.2307692308);
const vec2 closer = vec2(1.3846153846, 1.3846153846);
void main()
{
vec2 sizeAndDir = dir / size;
vec2 f = futher*sizeAndDir;
vec2 c = closer*sizeAndDir;
v_texCoords0 = a_texCoord0 - f;
v_texCoords1 = a_texCoord0 - c;
v_texCoords2 = a_texCoord0;
v_texCoords3 = a_texCoord0 + c;
v_texCoords4 = a_texCoord0 + f;
gl_Position = a_position;
}

View File

@@ -0,0 +1,26 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture;
varying MED vec2 v_texCoords0;
varying MED vec2 v_texCoords1;
varying MED vec2 v_texCoords2;
varying MED vec2 v_texCoords3;
varying MED vec2 v_texCoords4;
const float center = 0.2270270270;
const float close = 0.3162162162;
const float far = 0.0702702703;
void main()
{
gl_FragColor.rgb = far * texture2D(u_texture, v_texCoords0).rgb
+ close * texture2D(u_texture, v_texCoords1).rgb
+ center * texture2D(u_texture, v_texCoords2).rgb
+ close * texture2D(u_texture, v_texCoords3).rgb
+ far * texture2D(u_texture, v_texCoords4).rgb;
}

View File

@@ -0,0 +1,17 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
vec4 tex = texture2D(u_texture0, v_texCoords);
vec3 colors = (tex.rgb - threshold.r) * threshold.g * tex.a;
gl_FragColor = vec4(colors, tex.a);
}

View File

@@ -0,0 +1,13 @@
#ifdef GL_ES
#define MED mediump
#else
#define MED
#endif
attribute vec4 a_position;
attribute vec2 a_texCoord0;
varying MED vec2 v_texCoords;
void main()
{
v_texCoords = a_texCoord0;
gl_Position = a_position;
}

View File

@@ -0,0 +1,15 @@
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
precision lowp float;
#else
#define LOWP
#define MED
#endif
uniform sampler2D u_texture0;
uniform vec2 threshold;
varying MED vec2 v_texCoords;
void main()
{
gl_FragColor.rgb = (texture2D(u_texture0, v_texCoords).rgb - vec3(threshold.x)) * threshold.y;
}

View File

@@ -7,7 +7,7 @@ link.github.description = Game source code
link.changelog.description = List of update changes link.changelog.description = List of update changes
link.dev-builds.description = Unstable development builds link.dev-builds.description = Unstable development builds
link.trello.description = Official Trello board for planned features link.trello.description = Official Trello board for planned features
link.itch.io.description = itch.io page with PC downloads and web version link.itch.io.description = itch.io page with PC downloads
link.google-play.description = Google Play store listing link.google-play.description = Google Play store listing
link.wiki.description = Official Mindustry wiki link.wiki.description = Official Mindustry wiki
linkfail = Failed to open link!\nThe URL has been copied to your clipboard. linkfail = Failed to open link!\nThe URL has been copied to your clipboard.
@@ -46,10 +46,11 @@ newgame = New Game
none = <none> none = <none>
minimap = Minimap minimap = Minimap
close = Close close = Close
website = Website
quit = Quit quit = Quit
maps = Maps maps = Maps
continue = Continue continue = Continue
maps.none = [LIGHT_GRAY]No maps found! maps.none = [lightgray]No maps found!
about.button = About about.button = About
name = Name: name = Name:
noname = Pick a[accent] player name[] first. noname = Pick a[accent] player name[] first.
@@ -57,9 +58,9 @@ filename = File Name:
unlocked = New content unlocked! unlocked = New content unlocked!
completed = [accent]Completed completed = [accent]Completed
techtree = Tech Tree techtree = Tech Tree
research.list = [LIGHT_GRAY]Research: research.list = [lightgray]Research:
research = Research research = Research
researched = [LIGHT_GRAY]{0} researched. researched = [lightgray]{0} researched.
players = {0} players online players = {0} players online
players.single = {0} player online players.single = {0} player online
server.closing = [accent]Closing server... server.closing = [accent]Closing server...
@@ -74,9 +75,10 @@ server.kicked.nameEmpty = Your chosen name is invalid.
server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
server.kicked.customClient = This server does not support custom builds. Download an official version. server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
hostserver = Host Game join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Multiplayer Game
hostserver.mobile = Host\nGame hostserver.mobile = Host\nGame
host = Host host = Host
hosting = [accent]Opening server... hosting = [accent]Opening server...
@@ -98,7 +100,6 @@ server.admins = Admins
server.admins.none = No admins found! server.admins.none = No admins found!
server.add = Add Server server.add = Add Server
server.delete = Are you sure you want to delete this server? server.delete = Are you sure you want to delete this server?
server.hostname = Host: {0}
server.edit = Edit Server server.edit = Edit Server
server.outdated = [crimson]Outdated Server![] server.outdated = [crimson]Outdated Server![]
server.outdated.client = [crimson]Outdated Client![] server.outdated.client = [crimson]Outdated Client![]
@@ -119,12 +120,12 @@ server.port = Port:
server.addressinuse = Address already in use! server.addressinuse = Address already in use!
server.invalidport = Invalid port number! server.invalidport = Invalid port number!
server.error = [crimson]Error hosting server: [accent]{0} server.error = [crimson]Error hosting server: [accent]{0}
save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release. save.old = This save is for an older version of the game, and can no longer be used.\n\n[lightgray]Save backwards compatibility will be implemented in the full 4.0 release.
save.new = New Save save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot? save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite overwrite = Overwrite
save.none = No saves found! save.none = No saves found!
saveload = [accent]Saving... saveload = Saving...
savefail = Failed to save game! savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save? save.delete.confirm = Are you sure you want to delete this save?
save.delete = Delete save.delete = Delete
@@ -158,23 +159,19 @@ cancel = Cancel
openlink = Open Link openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
changelog.title = Changelog quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
wave.waiting = [LIGHT_GRAY]Wave in {0} wave.waiting = [lightgray]Wave in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress wave.waveInProgress = [lightgray]Wave in progress
waiting = [LIGHT_GRAY]Waiting... waiting = [lightgray]Waiting...
waiting.players = Waiting for players... waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining wave.enemies = [lightgray]{0} Enemies Remaining
wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining wave.enemy = [lightgray]{0} Enemy Remaining
loadimage = Load Image loadimage = Load Image
saveimage = Save Image saveimage = Save Image
unknown = Unknown unknown = Unknown
@@ -182,8 +179,8 @@ custom = Custom
builtin = Built-In builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor. map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file. map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush editor.brush = Brush
@@ -195,6 +192,7 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map editor.newmap = New Map
waves.title = Waves waves.title = Waves
@@ -212,19 +210,18 @@ waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [lightgray]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt. editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Update editor.update = Update
editor.randomize = Randomize editor.randomize = Randomize
editor.apply = Apply editor.apply = Apply
@@ -272,11 +269,18 @@ toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks. toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -286,6 +290,7 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor filter.option.flooronto = Target Floor
@@ -309,6 +314,7 @@ ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect. language.restart = Please restart your game for the language settings to take effect.
settings = Settings settings = Settings
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Map Editor mapeditor = Map Editor
donate = Donate donate = Donate
@@ -316,22 +322,26 @@ donate = Donate
abandon = Abandon abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy. abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked locked = Locked
complete = [LIGHT_GRAY]Reach: complete = [lightgray]Reach:
zone.requirement = Wave {0} in zone {1} zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0} resume = Resume Zone:\n[lightgray]{0}
bestwave = [LIGHT_GRAY]Best Wave: {0} bestwave = [lightgray]Best Wave: {0}
launch = < LAUNCH > launch = < LAUNCH >
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [lightgray]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}. configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked. zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = [lightgray]Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
@@ -344,6 +354,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
@@ -355,7 +366,25 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats [scarlet][[WIP] zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
@@ -379,7 +408,7 @@ attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [lightgray]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage blocks.damage = Damage
@@ -410,6 +439,7 @@ blocks.shots = Shots
blocks.reload = Shots/Second blocks.reload = Shots/Second
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s bar.powerbalance = Power: {0}/s
@@ -458,13 +488,14 @@ setting.shadows.name = Shadows
setting.linear.name = Linear Filtering setting.linear.name = Linear Filtering
setting.animatedwater.name = Animated Water setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[lightgray] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Training setting.difficulty.training = Training
setting.difficulty.easy = Easy setting.difficulty.easy = Easy
@@ -478,20 +509,25 @@ setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval setting.saveinterval.name = Save Interval
setting.seconds = {0} Seconds setting.seconds = {0} Seconds
setting.fullscreen.name = Fullscreen setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
setting.fps.name = Show FPS setting.fps.name = Show FPS
setting.vsync.name = VSync setting.vsync.name = VSync
setting.lasers.name = Show Power Lasers setting.lasers.name = Show Power Lasers
setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations) setting.pixelate.name = Pixelate[lightgray] (disables animations)
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume setting.musicvol.name = Music Volume
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Mute Music setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -529,13 +565,13 @@ keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes mode.help.title = Description of modes
mode.survival.name = Survival mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves. mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
mode.sandbox.name = Sandbox mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves. mode.sandbox.description = Infinite resources and no timer for waves.
mode.pvp.name = PvP mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally. Requires at least 2 differently-colored cores in the map to play. mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Attack mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves. Requires a red core in the map to play. mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
@@ -549,13 +585,13 @@ rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec) rules.respawntime = Respawn Time:[lightgray] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) rules.wavespacing = Wave Spacing:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.respawns = Max respawns per wave rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves rules.title.waves = Waves
@@ -571,37 +607,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -609,48 +629,41 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [lightgray]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}% item.radioactivity = [lightgray]Radioactivity: {0}%
unit.health = [LIGHT_GRAY]Health: {0} unit.health = [lightgray]Health: {0}
unit.speed = [LIGHT_GRAY]Speed: {0} unit.speed = [lightgray]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0} mech.weapon = [lightgray]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0} mech.health = [lightgray]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.itemcapacity = [lightgray]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}% mech.minespeed = [lightgray]Mining Speed: {0}%
mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.minepower = [lightgray]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0} mech.ability = [lightgray]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% mech.buildspeed = [lightgray]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [lightgray]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [lightgray]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [lightgray]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -661,6 +674,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -673,10 +687,9 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [lightgray](Constructing)
block.spawn.name = Enemy Spawn block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation block.core-foundation.name = Core: Foundation
@@ -742,9 +755,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -760,7 +771,7 @@ block.surge-tower.name = Surge Tower
block.battery.name = Battery block.battery.name = Battery
block.battery-large.name = Large Battery block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Turbine Generator block.turbine-generator.name = Steam Generator
block.differential-generator.name = Differential Generator block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill block.mechanical-drill.name = Mechanical Drill
@@ -835,156 +846,206 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Repair Drone unit.spirit.name = Spirit Repair Drone
unit.draug.name = Draug Miner Drone unit.draug.name = Draug Miner Drone
unit.spirit.description = Automatically repairs blocks.
unit.phantom.name = Phantom Builder Drone unit.phantom.name = Phantom Builder Drone
unit.phantom.description = An advanced drone unit. Helps players build blocks
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.unpause = Now press space again to unpause.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.unpause.mobile = Now press it again to unpause.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
item.blast-compound.description = An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
mech.alpha-mech.description = The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor can block up to 90% of incoming damage.
mech.dart-ship.description = The standard control ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning and missiles.
mech.trident-ship.description = A heavy bomber, built for construction and destroying enemy fortifications. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Highly maneuverable.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = A modified draug drone, designed for repair instead of mining. Automatically fixes any damaged blocks in the area.
unit.phantom.description = An advanced drone unit. Follows users. Assists in block construction.
unit.dagger.description = The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.
unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.
block.kiln.description = Smelts sand and lead into the compound known as metaglass. Requires small amounts of power to run.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function.
block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy.
block.cryofluidmixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage.
block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets.
block.separator.description = Separates slag into its mineral components. Outputs the cooled result.
block.spore-press.description = Compresses spore pods under extreme pressure to synthesize oil.
block.pulverizer.description = Crushes scrap into fine sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Vaporizes any excess item or liquid it receives.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.door.description = A small door. Can be opened or closed by tapping.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.thermal-pump.description = The ultimate pump.
block.incinerator.description = Gets rid of any excess item or liquid. block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.spore-press.description = Compresses spore pods into oil. block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.rotary-pump.description = An advanced pump which doubles up speed by using power. block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.thermal-pump.description = The ultimate pump. block.power-node-large.description = An advanced power node with greater range and more connections.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.battery-large.description = Stores much more power than a regular battery.
block.item-source.description = Infinitely outputs items. Sandbox only. block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only. block.thermal-generator.description = Generates power when placed in hot locations.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only. block.turbine-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam.
block.power-source.description = Infinitely outputs power. Sandbox only. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.power-void.description = Voids all power inputted into it. Sandbox only. block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
liquid.water.description = Commonly used for cooling machines and waste processing. block.solar-panel.description = Provides a small amount of power from the sun.
liquid.oil.description = Can be burnt, exploded or used as a coolant. block.solar-panel-large.description = A significantly more efficient version of the standard solar panel.
liquid.cryofluid.description = The most efficient liquid for cooling things down. block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
block.launch-pad.description = Launches batches of items without any need for a core launch.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small, long-range artillery turret.
block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy.
block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies.
block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles.
block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy.
block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies.
block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances.
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces Spirit structural repair drones.
block.phantom-factory.description = Produces advanced construction drones.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy missile-based units.
block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.delta-mech-pad.description = Provides transformation into a lightly armored hit-and-run attack mech.\nUse by tapping while standing on it.
block.tau-mech-pad.description = Provides transformation into an advanced support mech.\nUse by tapping while standing on it.
block.omega-mech-pad.description = Provides transformation into a heavily-armored missile mech.\nUse by tapping while standing on it.
block.javelin-ship-pad.description = Provides transformation into a quick, lightly-armored interceptor.\nUse by tapping while standing on it.
block.trident-ship-pad.description = Provides transformation into a heavy support bomber.\nUse by tapping while standing on it.
block.glaive-ship-pad.description = Provides transformation into a large, well-armored gunship.\nUse by tapping while standing on it.

View File

@@ -4,6 +4,7 @@ contributors = Překladatelé a Sponzoři
discord = Připoj se k Mindustry na Discordu! discord = Připoj se k Mindustry na Discordu!
link.discord.description = Oficiální Mindustry chatroom na Discordu! link.discord.description = Oficiální Mindustry chatroom na Discordu!
link.github.description = Zdrojový kód hry link.github.description = Zdrojový kód hry
link.changelog.description = List of update changes
link.dev-builds.description = Nestabilní verze vývoje hry link.dev-builds.description = Nestabilní verze vývoje hry
link.trello.description = Oficiální Trello board pro plánované funkce link.trello.description = Oficiální Trello board pro plánované funkce
link.itch.io.description = itch.io stránka pro stažení PC nebo webové verze link.itch.io.description = itch.io stránka pro stažení PC nebo webové verze
@@ -32,7 +33,6 @@ level.mode = Herní mód:
showagain = Znovu neukazovat ! showagain = Znovu neukazovat !
coreattack = < Jádro je pod útokem! > coreattack = < Jádro je pod útokem! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Uložit hru savegame = Uložit hru
loadgame = Načíst hru loadgame = Načíst hru
@@ -95,7 +95,6 @@ server.admins = Admini
server.admins.none = Žádní admini nebyli nalezeni. server.admins.none = Žádní admini nebyli nalezeni.
server.add = Přidat server server.add = Přidat server
server.delete = Jsi si jistý že chceš smazat tento server? server.delete = Jsi si jistý že chceš smazat tento server?
server.hostname = Hostitel: {0}
server.edit = Upravit server server.edit = Upravit server
server.outdated = [crimson]Zastaralý server![] server.outdated = [crimson]Zastaralý server![]
server.outdated.client = [crimson]Zastaralý klient![] server.outdated.client = [crimson]Zastaralý klient![]
@@ -156,13 +155,6 @@ openlink = Otevřít Odkaz
copylink = Zkopírovat Odkaz copylink = Zkopírovat Odkaz
back = Zpět back = Zpět
quit.confirm = Jsi si jistý že chceš ukončit ? quit.confirm = Jsi si jistý že chceš ukončit ?
changelog.title = Záznam změn
changelog.loading = Načítání záznamu změn...
changelog.error.android = [accent]Berte v potaz že záznam změn někdy nefunguje na Android 4.4 a níž!\nJe to kvůli interní chybě v systému Android.
changelog.error.ios = [accent]Záznam změn nění aktuálně podporován v systému IOS.
changelog.error = [scarlet]Chyba v načítání záznamu změn!\nZkontrolujte své připojení k internetu.
changelog.current = [yellow][[Aktuální verze]
changelog.latest = [accent][[nejnovější verze]
loading = [accent]Načítám... loading = [accent]Načítám...
saving = [accent]Ukládám... saving = [accent]Ukládám...
wave = [accent]Vlna {0} wave = [accent]Vlna {0}
@@ -192,7 +184,9 @@ editor.author = Autor:
editor.description = Popis: editor.description = Popis:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Jméno: editor.name = Jméno:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Týmy editor.teams = Týmy
editor.elevation = Výška
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Jméno mapy:
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu. editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.
editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat? editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat?
editor.selectmap = Vyber mapu k načtení: editor.selectmap = Vyber mapu k načtení:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Šířka:
height = Výška: height = Výška:
menu = Hlavní menu menu = Hlavní menu
play = Hrát play = Hrát
campaign = Campaign
load = Načíst load = Načíst
save = Uložit save = Uložit
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0} connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Již připojeno.
error.mapnotfound = Soubor mapy nebyl nalezen! error.mapnotfound = Soubor mapy nebyl nalezen!
error.io = Network I/O error. error.io = Network I/O error.
error.any = neznámá chyba sítě. error.any = neznámá chyba sítě.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Jazyk settings.language = Jazyk
settings.reset = nastavit výchozí settings.reset = nastavit výchozí
settings.rebind = Přenastavit settings.rebind = Přenastavit
@@ -346,12 +383,14 @@ no = Ne
info.title = Informace info.title = Informace
error.title = [crimson]Objevila se chyba error.title = [crimson]Objevila se chyba
error.crashtitle = Objevila se chyba error.crashtitle = Objevila se chyba
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapacita energie blocks.powercapacity = Kapacita energie
blocks.powershot = Energie na výstřel blocks.powershot = Energie na výstřel
blocks.damage = Damage
blocks.targetsair = Zaměřuje vzdušné jednotky blocks.targetsair = Zaměřuje vzdušné jednotky
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Indikátor pro spojence setting.indicators.name = Indikátor pro spojence
setting.autotarget.name = Automaticky zaměřuje setting.autotarget.name = Automaticky zaměřuje
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = žádný setting.fpscap.none = žádný
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Trénink setting.difficulty.training = Trénink
setting.difficulty.easy = lehká setting.difficulty.easy = lehká
@@ -456,7 +497,11 @@ setting.mutesound.name = Ztišit zvuky
setting.crashreport.name = Poslat anonymní spis o zhroucení hry setting.crashreport.name = Poslat anonymní spis o zhroucení hry
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Přenastavit klávesy keybind.title = Přenastavit klávesy
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Všeobecné category.general.name = Všeobecné
category.view.name = Pohled category.view.name = Pohled
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = jednotky
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechy content.mech.name = Mechy
item.copper.name = Měď item.copper.name = Měď
item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků.
item.lead.name = Olovo item.lead.name = Olovo
item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin.
item.coal.name = Uhlí item.coal.name = Uhlí
item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titánium item.titanium.name = Titánium
item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo.
item.silicon.name = Křemík item.silicon.name = Křemík
item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexní elektronice.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo.
item.phase-fabric.name = Fázová tkanina item.phase-fabric.name = Fázová tkanina
item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.name = Impulzní slitina item.surge-alloy.name = Impulzní slitina
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Písek item.sand.name = Písek
item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
item.blast-compound.name = Výbušná směs item.blast-compound.name = Výbušná směs
item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Voda liquid.water.name = Voda
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Ropa liquid.oil.name = Ropa
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Těžký Opakovač mech.alpha-mech.weapon = Těžký Opakovač
mech.alpha-mech.ability = Roj dronů mech.alpha-mech.ability = Roj dronů
mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Obloukový generátor mech.delta-mech.weapon = Obloukový generátor
mech.delta-mech.ability = Průtok mech.delta-mech.ability = Průtok
mech.delta-mech.description = Rychlý, Lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruktní Laser mech.tau-mech.weapon = Restruktní Laser
mech.tau-mech.ability = Opravná dávka mech.tau-mech.ability = Opravná dávka
mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Rojové střely mech.omega-mech.weapon = Rojové střely
mech.omega-mech.ability = Obrněná Konfigurace mech.omega-mech.ability = Obrněná Konfigurace
mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození.
mech.dart-ship.name = Šipka mech.dart-ship.name = Šipka
mech.dart-ship.weapon = Opakovač mech.dart-ship.weapon = Opakovač
mech.dart-ship.description = Standartní loď. Poměrně rychlý a lehký, má malou ofenzívu a pomalou rychlost těžení.
mech.javelin-ship.name = Oštěp mech.javelin-ship.name = Oštěp
mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami.
mech.javelin-ship.weapon = Dávka Raket mech.javelin-ship.weapon = Dávka Raket
mech.javelin-ship.ability = Výbojový Posilovač mech.javelin-ship.ability = Výbojový Posilovač
mech.trident-ship.name = Trojzubec mech.trident-ship.name = Trojzubec
mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný.
mech.trident-ship.weapon = Bombová zátoka mech.trident-ship.weapon = Bombová zátoka
mech.glaive-ship.name = Glaiva mech.glaive-ship.name = Glaiva
mech.glaive-ship.description = Obrovská, Dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost.
mech.glaive-ship.weapon = Plamenný Opakovač mech.glaive-ship.weapon = Plamenný Opakovač
item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}% item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}%
item.flammability = [LIGHT_GRAY]Zápalnost: {0}% item.flammability = [LIGHT_GRAY]Zápalnost: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0} liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0}
liquid.viscosity = [LIGHT_GRAY]Viskozita: {0} liquid.viscosity = [LIGHT_GRAY]Viskozita: {0}
liquid.temperature = [LIGHT_GRAY]Teplota: {0} liquid.temperature = [LIGHT_GRAY]Teplota: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Křižovatka
block.router.name = Směrovač block.router.name = Směrovač
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Dělička block.sorter.name = Dělička
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.overflow-gate.name = Brána přetečení block.overflow-gate.name = Brána přetečení
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Tkalcovna pro fázovou tkaninu block.phase-weaver.name = Tkalcovna pro fázovou tkaninu
block.pulverizer.name = Rozmělňovač block.pulverizer.name = Rozmělňovač
@@ -756,6 +778,7 @@ block.blast-mixer.name = Výbušninový mixér
block.solar-panel.name = Solární panel block.solar-panel.name = Solární panel
block.solar-panel-large.name = Velký solární panel block.solar-panel-large.name = Velký solární panel
block.oil-extractor.name = Ropný Extraktor block.oil-extractor.name = Ropný Extraktor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Továrna na Spirit Drony block.spirit-factory.name = Továrna na Spirit Drony
block.phantom-factory.name = Továrna na Fantom Drony block.phantom-factory.name = Továrna na Fantom Drony
block.wraith-factory.name = Továrna na Wraithy block.wraith-factory.name = Továrna na Wraithy
@@ -794,7 +817,6 @@ block.spectre.name = Spektr
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Kontejnér block.container.name = Kontejnér
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = modrá team.blue.name = modrá
team.red.name = červená team.red.name = červená
@@ -803,20 +825,14 @@ team.none.name = šedá
team.green.name = zelená team.green.name = zelená
team.purple.name = fialová team.purple.name = fialová
unit.spirit.name = Spirit Dron unit.spirit.name = Spirit Dron
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby. unit.draug.name = Draug Miner Drone
unit.phantom.name = Fantom Dron unit.phantom.name = Fantom Dron
unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titán unit.titan.name = Titán
unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky.
unit.ghoul.name = Ghůl Bombardér unit.ghoul.name = Ghůl Bombardér
unit.ghoul.description = Těžký, kobercový bombardér.
unit.wraith.name = Bojovník Wraith unit.wraith.name = Bojovník Wraith
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.fortress.name = Pevnost unit.fortress.name = Pevnost
unit.fortress.description = Težká, pozemní artilérní jednotka.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Postav[accent] Továrnu na Dagger mechy.[]\n\nToto bude
tutorial.router = Továrny potřebujou k provozu materiál.\nPolož na dopravník směrovač pro oddělení části nákladu k továrně. tutorial.router = Továrny potřebujou k provozu materiál.\nPolož na dopravník směrovač pro oddělení části nákladu k továrně.
tutorial.dagger = Propoj energetické uzly s továrnou.\nJakmile jsou požadavky splněny, Mechy se začnou stavět.\n\nPokládej vrty, generátory a dopravníky dle libosti. tutorial.dagger = Propoj energetické uzly s továrnou.\nJakmile jsou požadavky splněny, Mechy se začnou stavět.\n\nPokládej vrty, generátory a dopravníky dle libosti.
tutorial.battle = [LIGHT_GRAY] Nepřítel[] prozradil lokaci svého jádra.\nZnič ho svými bojovými jednotkami. tutorial.battle = [LIGHT_GRAY] Nepřítel[] prozradil lokaci svého jádra.\nZnič ho svými bojovými jednotkami.
item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků.
item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy.
item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech.
item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexní elektronice.
item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo.
item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje.
item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.
mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost.
mech.delta-mech.description = Rychlý, Lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi
mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení.
mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození.
mech.dart-ship.description = Standartní loď. Poměrně rychlý a lehký, má malou ofenzívu a pomalou rychlost těžení.
mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami.
mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný.
mech.glaive-ship.description = Obrovská, Dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby.
unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron.
unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky.
unit.fortress.description = Težká, pozemní artilérní jednotka.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.ghoul.description = Těžký, kobercový bombardér.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku.
block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi.
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Zbaví tě přebytku předmětů.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel. block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.
block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí. block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům. block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům.
block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí. block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí.
block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné. block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné.
@@ -854,54 +936,45 @@ block.surge-wall.description = Nejsilnější defenzivní blok.\nMá malou šanc
block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí. block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí.
block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz. block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.
block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí. block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Kontinuálně léčí bloky ve poli svého působení. block.mend-projector.description = Kontinuálně léčí bloky ve poli svého působení.
block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky. block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky.
block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám. block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám.
block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli. block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli.
block.duo.description = Malá, levná střílna.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách.
block.hail.description = Malá artilérní střílna.
block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky.
block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny.
block.salvo.description = Středně velká střílna, která střílí v salvách.
block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách.
block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou.
block.cyclone.description = Velká rychle pálící střílna.
block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu.
block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz.
block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu.
block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů. block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů.
block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standartní dopravníky. block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standartní dopravníky.
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa. block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti. block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku. block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje nergii k provozu.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy. block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku. block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou.
block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi. block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím.
block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek. block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí.
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu. block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi. block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení. block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu. block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy.
block.incinerator.description = Zbaví tě přebytku předmětů. block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky. block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky.
block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly. block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita. block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita.
block.battery-large.description = Uloží více energie než standartní baterie. block.battery-large.description = Uloží více energie než standartní baterie.
block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů. block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů.
block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody.
block.thermal-generator.description = Generuje obrovské množství energie z lávy. block.thermal-generator.description = Generuje obrovské množství energie z lávy.
block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor.
block.solar-panel.description = Poskytuje malé množství energie ze slunce. block.solar-panel.description = Poskytuje malé množství energie ze slunce.
block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standartní solární panel, za to je mnohem nákladnější na stavbu. block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standartní solární panel, za to je mnohem nákladnější na stavbu.
block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě. block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě.
block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze měti kliknutím na odbavovač.
block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lze použít pro odbavení předmětů z kontejnéru.
block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lže použít pro odbavení předmětů z trezoru.
block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen. block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen.
block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat trdší materiály za pomocí tlaku. block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat trdší materiály za pomocí tlaku.
block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria. block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria.
@@ -909,39 +982,43 @@ block.blast-drill.description = Ultimátní vrt, vyžaduje velké množství ene
block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody. block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody.
block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty. block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty.
block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy. block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy.
block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nPoužíj ho poklikáním když se nacházíš nad ním. block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lže použít pro odbavení předmětů z trezoru.
block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nPoužíj ho poklikáním když se nacházíš nad ním. block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lze použít pro odbavení předmětů z kontejnéru.
block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na objemného dobře obrněného mecha, určeného pro útok v přední linii.\nPoužíj ho poklikáním když se nacházíš nad ním. block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze měti kliknutím na odbavovač.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Malá, levná střílna.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Malá artilérní střílna.
block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny.
block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky.
block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách.
block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách.
block.salvo.description = Středně velká střílna, která střílí v salvách.
block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu.
block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou.
block.cyclone.description = Velká rychle pálící střílna.
block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz.
block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy
block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni. block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni.
block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače. block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače.
block.ghoul-factory.description = Produkuje těžké kobercové bombardéry. block.ghoul-factory.description = Produkuje těžké kobercové bombardéry.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.dagger-factory.description = Produkuje standartní pozemní jednotky. block.dagger-factory.description = Produkuje standartní pozemní jednotky.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky. block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky.
block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky. block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky. block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky.
block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí. block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí. block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na objemného dobře obrněného mecha, určeného pro útok v přední linii.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory. block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa. block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy. block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje nergii k provozu.
block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie.
block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou.
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.

View File

@@ -4,14 +4,15 @@ contributors = Übersetzer und Mitwirkende
discord = Trete dem Mindustry Discord bei! discord = Trete dem Mindustry Discord bei!
link.discord.description = Der offizielle Mindustry Discord Chatroom link.discord.description = Der offizielle Mindustry Discord Chatroom
link.github.description = Quellcode des Spiels link.github.description = Quellcode des Spiels
link.changelog.description = Liste von Änderungen
link.dev-builds.description = Entwicklungs-Builds (instabil) link.dev-builds.description = Entwicklungs-Builds (instabil)
link.trello.description = Offizielles Trello Board für geplante Features link.trello.description = Offizielles Trello Board für geplante Features
link.itch.io.description = itch.io Seite mit Downloads und der Web-Version des Spiels link.itch.io.description = itch.io Seite mit Downloads und der Web-Version des Spiels
link.google-play.description = Google Play Store Seite link.google-play.description = Google Play Store Seite
link.wiki.description = Offizelles Mindustry Wiki link.wiki.description = Offizelles Mindustry Wiki
linkfail = Fehler beim Öffnen des Links!\nDie URL wurde in die Zwischenablage kopiert. linkfail = Fehler beim Öffnen des Links!\nDie URL wurde in die Zwischenablage kopiert.
screenshot = Screenshot saved to {0} screenshot = Screenshot gespeichert nach {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot. screenshot.invalid = Karte zu groß! Eventuell nicht ausreichend Arbeitsspeicher für Screenshot.
gameover = Der Kern wurde zerstört. gameover = Der Kern wurde zerstört.
gameover.pvp = Das[accent] {0}[] Team ist siegreich! gameover.pvp = Das[accent] {0}[] Team ist siegreich!
highscore = [YELLOW] Neuer Highscore! highscore = [YELLOW] Neuer Highscore!
@@ -21,18 +22,17 @@ stat.built = Gebäude Gebaut:[accent] {0}
stat.destroyed = Gebäude Zerstört:[accent] {0} stat.destroyed = Gebäude Zerstört:[accent] {0}
stat.deconstructed = Gebäude Abgebaut:[accent] {0} stat.deconstructed = Gebäude Abgebaut:[accent] {0}
stat.delivered = Resources Launched: stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0} stat.rank = Finaler Rang: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it. placeline = Du hast einen Block ausgewählt.\nDu kannst[accent] davon eine Reihe bauen,[] indem du[accent] wenige Sekunden mit einem Finger drückst[] und ihn in eine Richtung ziehst.\nVersuch es.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it. removearea = Du hast den Zerstörungs Modus ausgewählt.\nDu kannst[accent] Blöcke im Rechteck zerstören,[] indem du[accent] wenige Sekunden mit einem Finger drückst[] und ihn ziehst.\nTry it.
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest? map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
level.highscore = High Score: [accent]{0} level.highscore = Highscore: [accent]{0}
level.select = Level Auswahl level.select = Level Auswahl
level.mode = Spielmodus: level.mode = Spielmodus:
showagain = Nächstes mal nicht mehr anzeigen showagain = Nächstes mal nicht mehr anzeigen
coreattack = < Die Basis wird angegriffen! > coreattack = < Die Basis wird angegriffen! >
nearpoint = [[ [scarlet]SOFORT DEN DROP POINT VERLASSEN[] ]\nVernichtung droht nearpoint = [[ [scarlet]SOFORT DEN DROP POINT VERLASSEN[] ]\nVernichtung droht
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Spiel speichern savegame = Spiel speichern
loadgame = Spiel laden loadgame = Spiel laden
@@ -49,10 +49,10 @@ continue = Weiter
maps.none = [LIGHT_GRAY]Keine Karten gefunden! maps.none = [LIGHT_GRAY]Keine Karten gefunden!
about.button = Info about.button = Info
name = Name: name = Name:
noname = Pick a[accent] player name[] first. noname = Wähle zuerst einen[accent] Spielernamen[].
filename = Dateiname: filename = Dateiname:
unlocked = Neuen Block freigeschaltet! unlocked = Neuen Block freigeschaltet!
completed = [accent]Completed completed = [accent]Abgeschlossen
techtree = Tech Tree techtree = Tech Tree
research.list = [LIGHT_GRAY]Forschung: research.list = [LIGHT_GRAY]Forschung:
research = Forschung research = Forschung
@@ -67,14 +67,14 @@ server.kicked.serverOutdated = Veralteter Server! Bitte den Host um ein Update!
server.kicked.banned = Du wurdest vom Server verbannt. server.kicked.banned = Du wurdest vom Server verbannt.
server.kicked.recentKick = Du wurdest gerade gekickt.\nWarte bevor du dich wieder verbindest. server.kicked.recentKick = Du wurdest gerade gekickt.\nWarte bevor du dich wieder verbindest.
server.kicked.nameInUse = Es ist bereits ein Spieler \nmit diesem Namen auf dem Server. server.kicked.nameInUse = Es ist bereits ein Spieler \nmit diesem Namen auf dem Server.
server.kicked.nameEmpty = Dein Name muss zumindest einen Buchstaben oder eine Zahl enthalten. server.kicked.nameEmpty = Dein Name muss mindestens einen Buchstaben oder eine Zahl enthalten.
server.kicked.idInUse = Du bist bereits auf dem Server! Anmeldungen mit zwei Accounts sind nicht gestattet. server.kicked.idInUse = Du bist bereits auf dem Server! Anmeldungen mit zwei Accounts sind nicht gestattet.
server.kicked.customClient = Der Server akzeptiert keine Custom Builds von Mindustry. Lade dir die offizielle Version herunter. server.kicked.customClient = Der Server akzeptiert keine Custom Builds von Mindustry. Lade dir die offizielle Version herunter.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
host.info = Der [accent]host[] Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher, dass Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat. host.info = Der [accent]host[] Knopf startet einen Server auf den Ports [scarlet]6567[] und [scarlet]6568.[]\nJeder im gleichen [LIGHT_GRAY]W-Lan oder lokalem Netzwerk[] sollte deinen Server in seiner Server Liste sehen können.\n\nWenn du Leuten die Verbindung über IP ermöglichen willst, benötigst du [accent]Port-Forwarding[].\n\n[LIGHT_GRAY]Hinweis: Falls es Probleme mit der Verbindung im Netzwerk gibt, stell sicher, dass Mindustry in deinen Firewall Einstellungen Zugriff auf das lokale Netzwerk hat.
join.info = Hier kannst du eine [accent]Server IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen. join.info = Hier kannst du eine [accent]Server IP[] eingeben um dich zu verbinden oder Server im [accent]lokalem Netzwerk[] entdecken und dich mit ihnen verbinden.\nSowohl Spielen über das lokale Netzwerk als auch Spielen über das Internet werden unterstützt.\n\n[LIGHT_GRAY]Hinweis: Es gibt keine globale Server Liste; Wenn du dich mit jemand per IP verbinden willst musst du den Host nach seiner IP fragen.
hostserver = Server hosten hostserver = Server hosten
hostserver.mobile = Host\nGame hostserver.mobile = Host\nSpiel
host = Host host = Host
hosting = [accent] Server wird geöffnet... hosting = [accent] Server wird geöffnet...
hosts.refresh = Aktualisieren hosts.refresh = Aktualisieren
@@ -95,7 +95,6 @@ server.admins = Admins
server.admins.none = Keine Admins gefunden! server.admins.none = Keine Admins gefunden!
server.add = Server hinzufügen server.add = Server hinzufügen
server.delete = Bist du dir sicher, dass du diesen Server löschen möchtest? server.delete = Bist du dir sicher, dass du diesen Server löschen möchtest?
server.hostname = Host: {0}
server.edit = Server bearbeiten server.edit = Server bearbeiten
server.outdated = [crimson]Veralteter Server![] server.outdated = [crimson]Veralteter Server![]
server.outdated.client = [crimson]Veralteter Client![] server.outdated.client = [crimson]Veralteter Client![]
@@ -145,29 +144,22 @@ save.wave = Welle: {0}
save.difficulty = Schwierigkeitsgrad: {0} save.difficulty = Schwierigkeitsgrad: {0}
save.date = Zuletzt gespeichert: {0} save.date = Zuletzt gespeichert: {0}
save.playtime = Spielzeit: {0} save.playtime = Spielzeit: {0}
warning = Warning. warning = Warnung.
confirm = Bestätigen confirm = Bestätigen
delete = Löschen delete = Löschen
ok = OK ok = OK
open = Öffnen open = Öffnen
customize = Customize customize = Anpassen
cancel = Abbruch cancel = Abbruch
openlink = Link öffnen openlink = Link öffnen
copylink = Kopiere Link copylink = Kopiere Link
back = Zurück back = Zurück
quit.confirm = Willst du wirklich aufhören? quit.confirm = Willst du wirklich aufhören?
changelog.title = Changelog
changelog.loading = Lade Änderungshistorie...
changelog.error.android = [accent]Beachte: Die Änderungshistorie funktioniert manchmal nicht auf Android 4.4 (und älter)!\nDies liegt an einem Android bug.
changelog.error.ios = [accent]Die Änderungshistorie wird aktuell nicht von IOS unterstützt.
changelog.error = [scarlet]Fehler beim Laden der Änderungshistorie!\nPrüfe deine Internetverbindung.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Wird geladen ... loading = [accent]Wird geladen ...
saving = [accent]Speichere... saving = [accent]Speichere...
wave = [accent]Welle {0} wave = [accent]Welle {0}
wave.waiting = Welle in {0} wave.waiting = Welle in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress wave.waveInProgress = [LIGHT_GRAY]Welle im Gange
waiting = Warten... waiting = Warten...
waiting.players = Warte auf Spieler... waiting.players = Warte auf Spieler...
wave.enemies = [LIGHT_GRAY]{0} Gegner verbleiben wave.enemies = [LIGHT_GRAY]{0} Gegner verbleiben
@@ -181,8 +173,8 @@ map.delete.confirm = Bist du sicher, dass du diese Karte löschen willst? Die Ak
map.random = [accent]Zufällige Karte map.random = [accent]Zufällige Karte
map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können! Füge einen [ROYAL]blue[] Kern zu dieser Karte im Editor hinzu. map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können! Füge einen [ROYAL]blue[] Kern zu dieser Karte im Editor hinzu.
map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu. map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.nospawn.attack = Diese Karte hat keine gengnerischen Kerne, die Spieler angreifen können! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu.
map.invalid = Fehler beim Laden der Karte: Beschädigtes oder invalide Karten Datei. map.invalid = Fehler beim Laden der Karte: Beschädigtes oder ungültige Karten Datei.
editor.brush = Pinsel editor.brush = Pinsel
editor.openin = Öffne im Editor editor.openin = Öffne im Editor
editor.oregen = Erze generieren editor.oregen = Erze generieren
@@ -191,15 +183,17 @@ editor.mapinfo = Karten Info
editor.author = Autor: editor.author = Autor:
editor.description = Beschreibung: editor.description = Beschreibung:
editor.waves = Wellen: editor.waves = Wellen:
editor.rules = Rules: editor.rules = Regeln:
editor.ingame = Edit In-Game editor.generation = Generation:
editor.ingame = In-Game Bearbeiten
editor.newmap = Neue Karte
waves.title = Wellen waves.title = Wellen
waves.remove = Entfernen waves.remove = Entfernen
waves.never = <never> waves.never = <nie>
waves.every = every waves.every = alle
waves.waves = Welle(n) waves.waves = Welle(n)
waves.perspawn = per spawn waves.perspawn = per Spawn
waves.to = to waves.to = bis
waves.boss = Boss waves.boss = Boss
waves.preview = Vorschau waves.preview = Vorschau
waves.edit = Bearbeiten... waves.edit = Bearbeiten...
@@ -207,21 +201,21 @@ waves.copy = Aus der Zwischenablage kopieren
waves.load = Aus der Zwischenablage laden waves.load = Aus der Zwischenablage laden
waves.invalid = Ungültige Wellen in der Zwischenablage. waves.invalid = Ungültige Wellen in der Zwischenablage.
waves.copied = Wellen kopiert. waves.copied = Wellen kopiert.
waves.none = Keine Gegner definiert.\nInfo: Leere Wellen Entwürfe werden automatisch mit dem standard Entwurf ersetzt.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Bearbeiten... edit = Bearbeiten...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Höhe
editor.errorload = Fehler beim laden der Datei:\n[accent]{0} editor.errorload = Fehler beim laden der Datei:\n[accent]{0}
editor.errorsave = Fehler beim speichern der Datei:\n[accent]{0} editor.errorsave = Fehler beim speichern der Datei:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = Das ist ein Bild, keine Karte. Wechsel nicht den Dateityp und erwarte, dass es funktioniert.\n\nWenn du eine alte Karte importieren möchtest, benutze den 'Importiere Terrain Bild' Knopf in dem Editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorlegacy = Diese Karte ist zu alt und benutzt ein veraltetes Karten Format, das nicht mehr unterstützt wird.
editor.errorheader = This map file is either not valid or corrupt. editor.errorheader = Diese Karte ist entweder nicht gültig oder beschädigt.
editor.errorname = Karte hat keinen Namen. editor.errorname = Karte hat keinen Namen.
editor.update = Update editor.update = Update
editor.randomize = Randomize editor.randomize = Zufällig Anordnen
editor.apply = Anwenden editor.apply = Anwenden
editor.generate = Generieren editor.generate = Generieren
editor.resize = Grösse\nanpassen editor.resize = Grösse\nanpassen
@@ -251,22 +245,44 @@ editor.mapname = Karten Name
editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte. editor.overwrite = [accent] Warnung! Dies überschreibt eine vorhandene Karte.
editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher, dass du sie überschreiben willst? editor.overwrite.confirm = [scarlet]Warnung![] Eine Karte mit diesem Namen existiert bereits. Bist du sicher, dass du sie überschreiben willst?
editor.selectmap = Wähle eine Karte zum Laden: editor.selectmap = Wähle eine Karte zum Laden:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. toolmode.replace = Ersetzen
toolmode.replace.description = Zeichnet nur auf festen Blöcken.
toolmode.replaceall = Alles Ersetzen
toolmode.replaceall.description = Alle Blöcke auf der Karte ersetzen.
toolmode.orthogonal = Rechtwinkelig
toolmode.orthogonal.description = Zeichnet nur rechtwinkelige Linien.
toolmode.square = Quadrat
toolmode.square.description = Quadrat Pinsel.
toolmode.eraseores = Erze löschen
toolmode.eraseores.description = Löscht nur Erze.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Keine Filter! Füge einen mit dem unteren Knopf hinzu.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Standard Erze
filter.ore = Erz filter.ore = Erz
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Löschen
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
filter.option.chance = Chance filter.option.chance = Wahrscheinlichkeit
filter.option.mag = Magnitude filter.option.mag = Magnitude
filter.option.threshold = Threshold filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wand filter.option.wall = Wand
filter.option.ore = Erz filter.option.ore = Erz
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Breite:
height = Höhe: height = Höhe:
menu = Menü menu = Menü
play = Spielen play = Spielen
campaign = Kampagne
load = Laden load = Laden
save = Speichern save = Speichern
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} freigeschaltet.
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt. zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Hinzufügen... add = Hinzufügen...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0} connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Bereits verbunden.
error.mapnotfound = Kartendatei nicht gefunden! error.mapnotfound = Kartendatei nicht gefunden!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unbekannter Netzwerkfehler. error.any = Unbekannter Netzwerkfehler.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Sprache settings.language = Sprache
settings.reset = Auf Standard zurücksetzen settings.reset = Auf Standard zurücksetzen
settings.rebind = Zuweisen settings.rebind = Zuweisen
@@ -346,12 +383,14 @@ no = Nein
info.title = [accent]Info info.title = [accent]Info
error.title = [crimson] Ein Fehler ist aufgetreten error.title = [crimson] Ein Fehler ist aufgetreten
error.crashtitle = Ein Fehler ist aufgetreten! error.crashtitle = Ein Fehler ist aufgetreten!
attackpvponly = [scarlet]Nur in Angriff oder PvP Modus verfügbar.
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapazität blocks.powercapacity = Kapazität
blocks.powershot = Stromverbrauch/Schuss blocks.powershot = Stromverbrauch/Schuss
blocks.damage = Schaden
blocks.targetsair = Visiert Luft Einheiten an blocks.targetsair = Visiert Luft Einheiten an
blocks.targetsground = Visiert Boden Einheiten an blocks.targetsground = Visiert Boden Einheiten an
blocks.itemsmoved = Bewegungsgeschwindigkeit blocks.itemsmoved = Bewegungsgeschwindigkeit
@@ -395,7 +434,7 @@ bullet.incendiary = [stat]entzündend
bullet.homing = [stat]verfolgend bullet.homing = [stat]verfolgend
bullet.shock = [stat]schock bullet.shock = [stat]schock
bullet.frag = [stat]explosiv bullet.frag = [stat]explosiv
bullet.knockback = [stat]{0}[lightgray] knockback bullet.knockback = [stat]{0}[lightgray] zurückstoßend
bullet.freezing = [stat]gefrierend bullet.freezing = [stat]gefrierend
bullet.tarred = [stat]geteert bullet.tarred = [stat]geteert
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animierte Schilde
setting.antialias.name = Antialias[LIGHT_GRAY] (benötigt Neustart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (benötigt Neustart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Zielauswahl setting.autotarget.name = Auto-Zielauswahl
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = kein setting.fpscap.none = kein
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Training setting.difficulty.training = Training
setting.difficulty.easy = Leicht setting.difficulty.easy = Leicht
@@ -456,7 +497,11 @@ setting.mutesound.name = Audioeffekte stummschalten
setting.crashreport.name = Anonyme Absturzberichte senden setting.crashreport.name = Anonyme Absturzberichte senden
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Tasten zuweisen keybind.title = Tasten zuweisen
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Allgemein category.general.name = Allgemein
category.view.name = Ansicht category.view.name = Ansicht
category.multiplayer.name = Mehrspieler category.multiplayer.name = Mehrspieler
@@ -505,6 +550,7 @@ mode.custom = Angepasste Regeln
rules.infiniteresources = Unbegrenzte Ressourcen rules.infiniteresources = Unbegrenzte Ressourcen
rules.wavetimer = Wellen Timer rules.wavetimer = Wellen Timer
rules.waves = Wellen rules.waves = Wellen
rules.attack = Attack Mode
rules.enemyCheat = Unbegrenzte Ressourcen für KI rules.enemyCheat = Unbegrenzte Ressourcen für KI
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Einheiten
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Kupfer item.copper.name = Kupfer
item.copper.description = Ein nützliches Material. Wird in allen Arten von Blöcken verwendet.
item.lead.name = Blei item.lead.name = Blei
item.lead.description = Ein grundliegendes Material. Häufig in Elektronik und Flüssigkeits-Transport-Blöcken verwendet.
item.coal.name = Kohle item.coal.name = Kohle
item.coal.description = Ein sehr häufiger vorkommender Kraftstoff.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titan item.titanium.name = Titan
item.titanium.description = Ein seltenes, sehr leichtes Metall. Häufig in Flüssigkeits-Transport-Blöcken, Abbauanlagen und Flugzeugen verwendet.
item.thorium.name = Uran item.thorium.name = Uran
item.thorium.description = Ein dichtes radioaktives Metall, welches als strukturelle Unterstützung und nuklearer Kraftstoff verwendet wird.
item.silicon.name = Silizium item.silicon.name = Silizium
item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solaranlagen und komplexer Elektronik.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird.
item.phase-fabric.name = Phasengewebe item.phase-fabric.name = Phasengewebe
item.phase-fabric.description = Eine nahezu gewichtslose Substanz, die in fortgeschrittener Elektronik und in selbstreparierender Technologie verwendet wird.
item.surge-alloy.name = Spannungsstoß-Legierung item.surge-alloy.name = Spannungsstoß-Legierung
item.surge-alloy.description = Eine fortgeschrittene Legierung mit einzigartigen elektrischen Eigenschaften.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = Ein gängiges Material, welches häufig in geschmolzener Form, flüssig oder als Legierung verwendet wird.
item.blast-compound.name = Explosive Mischung item.blast-compound.name = Explosive Mischung
item.blast-compound.description = Eine flüchtige Mischung, die in Bomben und Sprengstoffen Verwendung findet. Es besteht die Möglichkeit, es als Treibstoff zu verwenden, aber dies ist nicht empfehlenswert.
item.pyratite.name = Pyratit item.pyratite.name = Pyratit
item.pyratite.description = Eine extrem leicht entflammbare Substanz. Findet Verwendeung in Brandwaffen.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = Eine super harte Glasmischung. Wird zur Verteilung und Lagerung von Flüssigkeiten benutzt.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Überreste alter Gebäude und Einheiten. Enthalten Spuren verschiedenster Metalle.
liquid.water.name = Wasser liquid.water.name = Wasser
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Öl liquid.oil.name = Öl
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Kryoflüssigkeit
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Schwerer Mehrlader mech.alpha-mech.weapon = Schwerer Mehrlader
mech.alpha-mech.ability = Drohnenschwarm mech.alpha-mech.ability = Drohnenschwarm
mech.alpha-mech.description = Der Standard-Mech. Ist angemessen schnell und hat ordentlich Schaden. Kann für erweiterte offensive Fähigkeiten bis zu 3 Drohnen erzeugen.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Lichtbogen-Generator mech.delta-mech.weapon = Lichtbogen-Generator
mech.delta-mech.ability = Entladen mech.delta-mech.ability = Entladen
mech.delta-mech.description = Ein schneller, leicht gepanzerter Mech, der für Überfälle gemacht wurde. Verursacht wenig Schaden gegen Gebäude aber tötet Gruppen von Gegnern durch seine Lichtbogen-Waffen.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restrukturierlaser mech.tau-mech.weapon = Restrukturierlaser
mech.tau-mech.ability = Reparatursalve mech.tau-mech.ability = Reparatursalve
mech.tau-mech.description = Der Support Mech. Kann Blöcke durch Schüsse heilen. Kann Feuer löschen und verbündete in seinem Aktionsradius heilen.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Raketenschwarm mech.omega-mech.weapon = Raketenschwarm
mech.omega-mech.ability = Rüstungskonfiguration mech.omega-mech.ability = Rüstungskonfiguration
mech.omega-mech.description = Ein klobiger und gut gepanzerter Mech, der für den Angriff an der Front entwickelt wurde. Seine Rüstungsfähigkeit ermöglicht es ihm, 90% des Schadens abzuwehren.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Mehrlader mech.dart-ship.weapon = Mehrlader
mech.dart-ship.description = Das Standard-Schiff. Einigermaßen schnell und leicht. Hat nur wenig Offensivkraft und geringe Erzabbaugeschwindigkeit.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Ein Schiff für Überfälle. Anfänglich träge, kann es auf hohe Geschwindigkeiten beschleunigen um an gegnerischen Aussenposten vorbei zu fliegen und dabei mit seinen Blitzwaffen und Raketen große Mengen an Schaden verursachen.
mech.javelin-ship.weapon = Raketensalve mech.javelin-ship.weapon = Raketensalve
mech.javelin-ship.ability = Statische Entladung mech.javelin-ship.ability = Statische Entladung
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Ein schwerer Bomber, solide gepanzert.
mech.trident-ship.weapon = Bombenschacht mech.trident-ship.weapon = Bombenschacht
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Ein großes, gut gepanzertes Gunship. Ausgerüstet mit einer Brandwaffe. Gute Beschleunigung und maximale Geschwindigkeit.
mech.glaive-ship.weapon = Flammen-Mehrlader mech.glaive-ship.weapon = Flammen-Mehrlader
item.explosiveness = [LIGHT_GRAY]Explosivität: {0} item.explosiveness = [LIGHT_GRAY]Explosivität: {0}
item.flammability = [LIGHT_GRAY]Entflammbarkeit: {0} item.flammability = [LIGHT_GRAY]Entflammbarkeit: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0} liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0}
liquid.viscosity = [LIGHT_GRAY]Viskosität: {0} liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
liquid.temperature = [LIGHT_GRAY]Temperatur: {0} liquid.temperature = [LIGHT_GRAY]Temperatur: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Gras block.grass.name = Gras
block.salt.name = Salz block.salt.name = Salz
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Gestein block.rock.name = Gestein
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moos block.moss.name = Moos
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Schmelzt Sand und Blei zu metaglass. Erfordert kleine Mengen Energie.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Kreuzung
block.router.name = Verteiler block.router.name = Verteiler
block.distributor.name = Großer Verteiler block.distributor.name = Großer Verteiler
block.sorter.name = Sortierer block.sorter.name = Sortierer
block.sorter.description = Sortiert Materialien. Wenn ein Gegenstand der Auswahl entspricht, darf er vorbei. Andernfalls wird er links oder rechts ausgegeben.
block.overflow-gate.name = Überlauftor block.overflow-gate.name = Überlauftor
block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist.
block.silicon-smelter.name = Silizium-Schmelzer block.silicon-smelter.name = Silizium-Schmelzer
block.phase-weaver.name = Phasenweber block.phase-weaver.name = Phasenweber
block.pulverizer.name = Pulverisierer block.pulverizer.name = Pulverisierer
@@ -756,6 +778,7 @@ block.blast-mixer.name = Sprengmixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Großes Solar Panel block.solar-panel-large.name = Großes Solar Panel
block.oil-extractor.name = Oil Extraktor block.oil-extractor.name = Oil Extraktor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit-Drohnenfabrik block.spirit-factory.name = Spirit-Drohnenfabrik
block.phantom-factory.name = Phantom-Drohnenfabrik block.phantom-factory.name = Phantom-Drohnenfabrik
block.wraith-factory.name = Wraith Fighter-Fabrik block.wraith-factory.name = Wraith Fighter-Fabrik
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = Blau team.blue.name = Blau
team.red.name = Rot team.red.name = Rot
@@ -803,20 +825,14 @@ team.none.name = Grau
team.green.name = Grün team.green.name = Grün
team.purple.name = Lila team.purple.name = Lila
unit.spirit.name = Spirit Drohne unit.spirit.name = Spirit Drohne
unit.spirit.description = Die anfängliche Drohne. Sie wird gewöhnlich in der Basis Erz ab, sammelt Materialien und repariert Blöcke. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drohne unit.phantom.name = Phantom Drohne
unit.phantom.description = Eine fortgeschrittene Drohne. Baut automatisch Erz ab, sammelt Materialien und repariert Blöcke. Deutlich effizienter als die Drohne.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Eine Standard-Bodeneinheit. Nützlich in Schwärmen.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Eine fortgeschrittene gepanzerte Bodeneinheit. Greift sowohl Boden- als auch Luftziele an.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = Eine schneller Abfangjäger.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Eine schwere Artillerie-Bodeneinheit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Konstruiere eine Dagger Mech Fabrik.\n\n Diese wird ver
tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Materialien auf Transportbändern aufzuteilen. tutorial.router = Fabriken benötigen Ressourcen um zu funktionieren.\n Platziere ein Router um Materialien auf Transportbändern aufzuteilen.
tutorial.dagger = Verbinde die Fabrik mit einem Stromknoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern. tutorial.dagger = Verbinde die Fabrik mit einem Stromknoten. Wenn alle Voraussetzungen gegeben sind, beginnt die Fabrik Mechs zu konstruieren.\n\n Platziere mehr Bohrer und Transportbänder um die Versorgung der Fabrik zu sichern.
tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs. tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs.
item.copper.description = Ein nützliches Material. Wird in allen Arten von Blöcken verwendet.
item.lead.description = Ein grundliegendes Material. Häufig in Elektronik und Flüssigkeits-Transport-Blöcken verwendet.
item.metaglass.description = Eine super harte Glasmischung. Wird zur Verteilung und Lagerung von Flüssigkeiten benutzt.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Ein gängiges Material, welches häufig in geschmolzener Form, flüssig oder als Legierung verwendet wird.
item.coal.description = Ein sehr häufiger vorkommender Kraftstoff.
item.titanium.description = Ein seltenes, sehr leichtes Metall. Häufig in Flüssigkeits-Transport-Blöcken, Abbauanlagen und Flugzeugen verwendet.
item.thorium.description = Ein dichtes radioaktives Metall, welches als strukturelle Unterstützung und nuklearer Kraftstoff verwendet wird.
item.scrap.description = Überreste alter Gebäude und Einheiten. Enthalten Spuren verschiedenster Metalle.
item.silicon.description = Ein sehr nützlicher Halbleiter. Findet Anwendung in Solaranlagen und komplexer Elektronik.
item.plastanium.description = Ein leichtes dehnbares Material welches in Flugzeugen und Splittermunition verwendet wird.
item.phase-fabric.description = Eine nahezu gewichtslose Substanz, die in fortgeschrittener Elektronik und in selbstreparierender Technologie verwendet wird.
item.surge-alloy.description = Eine fortgeschrittene Legierung mit einzigartigen elektrischen Eigenschaften.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Eine flüchtige Mischung, die in Bomben und Sprengstoffen Verwendung findet. Es besteht die Möglichkeit, es als Treibstoff zu verwenden, aber dies ist nicht empfehlenswert.
item.pyratite.description = Eine extrem leicht entflammbare Substanz. Findet Verwendeung in Brandwaffen.
liquid.water.description = Wird überlicherweise zum Kühlen von Maschinen und zur Müllverarbeitung verwendet.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Kann verbrannt, zum explodieren gebracht, oder als Kühlung verwendet werden.
liquid.cryofluid.description = Die effizienteste Flüssigkeit, um Dinge herunter zu kühlen.
mech.alpha-mech.description = Der Standard-Mech. Ist angemessen schnell und hat ordentlich Schaden. Kann für erweiterte offensive Fähigkeiten bis zu 3 Drohnen erzeugen.
mech.delta-mech.description = Ein schneller, leicht gepanzerter Mech, der für Überfälle gemacht wurde. Verursacht wenig Schaden gegen Gebäude aber tötet Gruppen von Gegnern durch seine Lichtbogen-Waffen.
mech.tau-mech.description = Der Support Mech. Kann Blöcke durch Schüsse heilen. Kann Feuer löschen und verbündete in seinem Aktionsradius heilen.
mech.omega-mech.description = Ein klobiger und gut gepanzerter Mech, der für den Angriff an der Front entwickelt wurde. Seine Rüstungsfähigkeit ermöglicht es ihm, 90% des Schadens abzuwehren.
mech.dart-ship.description = Das Standard-Schiff. Einigermaßen schnell und leicht. Hat nur wenig Offensivkraft und geringe Erzabbaugeschwindigkeit.
mech.javelin-ship.description = Ein Schiff für Überfälle. Anfänglich träge, kann es auf hohe Geschwindigkeiten beschleunigen um an gegnerischen Aussenposten vorbei zu fliegen und dabei mit seinen Blitzwaffen und Raketen große Mengen an Schaden verursachen.
mech.trident-ship.description = Ein schwerer Bomber, solide gepanzert.
mech.glaive-ship.description = Ein großes, gut gepanzertes Gunship. Ausgerüstet mit einer Brandwaffe. Gute Beschleunigung und maximale Geschwindigkeit.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = Die anfängliche Drohne. Sie wird gewöhnlich in der Basis Erz ab, sammelt Materialien und repariert Blöcke.
unit.phantom.description = Eine fortgeschrittene Drohne. Baut automatisch Erz ab, sammelt Materialien und repariert Blöcke. Deutlich effizienter als die Drohne.
unit.dagger.description = Eine Standard-Bodeneinheit. Nützlich in Schwärmen.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Eine fortgeschrittene gepanzerte Bodeneinheit. Greift sowohl Boden- als auch Luftziele an.
unit.fortress.description = Eine schwere Artillerie-Bodeneinheit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Eine schneller Abfangjäger.
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren.
block.kiln.description = Schmelzt Sand und Blei zu metaglass. Erfordert kleine Mengen Energie.
block.plastanium-compressor.description = Produziert Plastanium aus Öl und Titan.
block.phase-weaver.description = Produziert Phasengewebe aus radioaktivem Thorium und großen Mengen an Sand.
block.alloy-smelter.description = Verarbeitet Titan, Blei, Silizium und Kupfer zu einer Stromstoßlegierung.
block.cryofluidmixer.description = Verarbeitet Wasser mit Titan zu einer Kryoflüssigkeit, die viel effizienter kühlt.
block.blast-mixer.description = Verwendet Öl, um Pyratit in eine weniger enzündliche aber explosivee Mischung umzuwandeln.
block.pyratite-mixer.description = Vermischt Kohle, Blei und Sand zu hochentzündlichem Pyratit.
block.melter.description = Erhitzt Stein auf extrem hohe Temperaturen, um Lava zu erhalten.
block.separator.description = Setzt Stein Wasserdruck aus, um verschiedene Mineralien im Stein freizulegen.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Zertrümmert Stein zu Sand. Nützlich, wenn kein natürlicher Sand verfügbar ist.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Vernichtet beliebige überschüssige Materialien oder Flüssigkeiten.
block.power-void.description = Verschlingt den kompletten übrigen Strom. Nur im Sandkasten verfügbar.
block.power-source.description = Erzeugt unendlich viel Strom. Nur im Sandkasten verfügbar.
block.item-source.description = Produziert unendlich items. Nur im Sandkasten verfügbar.
block.item-void.description = Zerstört Materialien, die hereingegeben werden, ohne Strom zu verbrauchen. Nur im Sandkasten verfügbar.
block.liquid-source.description = Produziert unendlich Flüssigkeiten. Nur im Sandkasten verfügbar.
block.copper-wall.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen. block.copper-wall.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.
block.copper-wall-large.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.\nBenötigt mehrere Kacheln. block.copper-wall-large.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.\nBenötigt mehrere Kacheln.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden. block.thorium-wall.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.
block.thorium-wall-large.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.\nBenötigt mehrere Kacheln. block.thorium-wall-large.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.\nBenötigt mehrere Kacheln.
block.phase-wall.description = Nicht so stark wie eine Thorium-Mauer, aber reflektiert Schüsse bis zu einer gewissen Stärke. block.phase-wall.description = Nicht so stark wie eine Thorium-Mauer, aber reflektiert Schüsse bis zu einer gewissen Stärke.
@@ -854,54 +936,45 @@ block.surge-wall.description = Der stärkste Verteidigungsblock.\nHat eine klein
block.surge-wall-large.description = Der stärkste Verteidigungsblock.\nHat eine kleine Chance, bei einem Schuss einen Lichtbogen in Richtung angreifer auszulösen.\nBenötigt mehrere Kacheln. block.surge-wall-large.description = Der stärkste Verteidigungsblock.\nHat eine kleine Chance, bei einem Schuss einen Lichtbogen in Richtung angreifer auszulösen.\nBenötigt mehrere Kacheln.
block.door.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen. block.door.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen.
block.door-large.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen.\nBenötigt mehrere Kacheln. block.door-large.description = Eine kleine Tür, die durch darauf tippen geöffnet und geschlossen werden kann.\nGegner können durch geöffnete Türen schießen und laufen.\nBenötigt mehrere Kacheln.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Heilt zyklisch Blöcke in seiner Umgebung. block.mend-projector.description = Heilt zyklisch Blöcke in seiner Umgebung.
block.overdrive-projector.description = Erhöht die Geschwindigkeit von nahegelegenen Blöcken wie Bohrer und Förderbänder. block.overdrive-projector.description = Erhöht die Geschwindigkeit von nahegelegenen Blöcken wie Bohrer und Förderbänder.
block.force-projector.description = Erzeugt ein sechseckiges Kraftfeld um sich selbst, durch das Blöcke und Einheiten vor Schaden beschützt werden. block.force-projector.description = Erzeugt ein sechseckiges Kraftfeld um sich selbst, durch das Blöcke und Einheiten vor Schaden beschützt werden.
block.shock-mine.description = Beschädigt Gegner, die auf die Mine laufen. Für Gegener schwer zu sehen. block.shock-mine.description = Beschädigt Gegner, die auf die Mine laufen. Für Gegener schwer zu sehen.
block.duo.description = Ein kleiner, günstiger Geschützturm.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Ein kleiner Geschützturm, der Lichtbögen in Richtung des Gegners schießt.
block.hail.description = Ein kleiner Artillerie-Geschützturm.
block.lancer.description = Ein mittelgroßer Geschützturm, der sich auflädt und Elektrizitätsstrahlen verschießt.
block.wave.description = Ein mittelgroßer Geschützturm, der flüssige Kugeln verschießt.
block.salvo.description = Ein mittelgroßer Geschützturm, der Schüsse in Salven abfeuert.
block.swarmer.description = Ein mittelgroßer Geschützturm, der Raketenschwärme abfeuert.
block.ripple.description = Ein großer Artillerie-Geschützturm, der mehrere Schüsse gleichzeitig abfeuert.
block.cyclone.description = Ein großer Schnellfeuer-Geschützturm.
block.fuse.description = Ein großer Geschützturm, der starke Strahlen mit kurzer Reichweite abfeuert.
block.spectre.description = Ein großer Geschützturm, der zwei starke Schüsse gleichzeitig abfeuert.
block.meltdown.description = Ein großer Geschützturm, der starke Strahlen mit großer Reichweite abfeuert.
block.conveyor.description = Basis-Transportblock. Bewegt Materialien vorwärts und lädt sie automatisch in Geschütztürme oder Verarbeitungsanlagen. Rotierbar. block.conveyor.description = Basis-Transportblock. Bewegt Materialien vorwärts und lädt sie automatisch in Geschütztürme oder Verarbeitungsanlagen. Rotierbar.
block.titanium-conveyor.description = Verbesserter Transportblock. Bewegt Materialien schneller als Standard-Förderbänder. block.titanium-conveyor.description = Verbesserter Transportblock. Bewegt Materialien schneller als Standard-Förderbänder.
block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren.
block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förderbändern. Nützlich, wenn zwei verschiedene Förderbänder sich kreuzen, aber unterschiedliche Materialien verwenden. block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förderbändern. Nützlich, wenn zwei verschiedene Förderbänder sich kreuzen, aber unterschiedliche Materialien verwenden.
block.bridge-conveyor.description = Verbesserter Transportblock. Erlaubt es, Materialien über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren.
block.sorter.description = Sortiert Materialien. Wenn ein Gegenstand der Auswahl entspricht, darf er vorbei. Andernfalls wird er links oder rechts ausgegeben.
block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen.
block.distributor.description = Ein weiterentwickelter Router, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt.
block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist.
block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite. block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren. block.mechanical-pump.description = Eine günstige, langsame Punkte, die keine Strom benötigt.
block.plastanium-compressor.description = Produziert Plastanium aus Öl und Titan. block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von Strom doppelt so schnell pumpt.
block.phase-weaver.description = Produziert Phasengewebe aus radioaktivem Thorium und großen Mengen an Sand. block.thermal-pump.description = Die ultimative Pumpe, dreimal so schnell wie eine mechanische Pumpe und die einzige Pumpe, die Lava fördern kann.
block.alloy-smelter.description = Verarbeitet Titan, Blei, Silizium und Kupfer zu einer Stromstoßlegierung. block.conduit.description = Standard Flüssigkeits-Transportblock. Funktioniert wie ein Förderband, nur für Flüssigkeiten. Wird am Besten mit Extraktoren, Pumpen oder anderen Kanälen benutzt.
block.pulverizer.description = Zertrümmert Stein zu Sand. Nützlich, wenn kein natürlicher Sand verfügbar ist. block.pulse-conduit.description = Verbesserter Flüssigkeits-Transportblock. Transportiert Flüssigkeiten schneller und speichert mehr als Standard Kanäle.
block.pyratite-mixer.description = Vermischt Kohle, Blei und Sand zu hochentzündlichem Pyratit. block.liquid-router.description = Akzeptiert Flüssigkeiten aus einer Richtung und verteilt sie an bis zu drei andere Richtungen weiter. Nützlich, um Flüssigkeiten aus einer Quelle an mehrere Empfänger zu verteilen.
block.blast-mixer.description = Verwendet Öl, um Pyratit in eine weniger enzündliche aber explosivee Mischung umzuwandeln. block.liquid-tank.description = Speichert eine große Menge an Flüssigkeiten. Verwende es als Puffer, wenn Angebot und Nachfrage an einer Flüssigkeit schwanken.
block.cryofluidmixer.description = Verarbeitet Wasser mit Titan zu einer Kryoflüssigkeit, die viel effizienter kühlt. block.liquid-junction.description = Fungiert als Brücke über zwei kreuzende Kanäle. Nützlich in Situationen, in denen sich zwei Kanäle mit verschiedenen Flüssigkeiten kreuzen.
block.melter.description = Erhitzt Stein auf extrem hohe Temperaturen, um Lava zu erhalten. block.bridge-conduit.description = Verbesserter Flüssigkeits-Transportblock. Erlaubt es, Flüssigkeiten über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.incinerator.description = Vernichtet beliebige überschüssige Materialien oder Flüssigkeiten. block.phase-conduit.description = Verbesserter Flüssigkeits-Transportblock. Verwendet Strom, um Flüssigkeiten zu einem verbundenen Phasenkanal zu teleportieren.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Setzt Stein Wasserdruck aus, um verschiedene Mineralien im Stein freizulegen.
block.power-node.description = Überträgt Strom zu verbundenen Knoten. Bis zu vier Stromquellen, -verbraucher oder -knoten können verbunden werden. Der Knoten erhält Strom von benachbarten Knoten und gibt Strom benachbarte Blöcke weiter. block.power-node.description = Überträgt Strom zu verbundenen Knoten. Bis zu vier Stromquellen, -verbraucher oder -knoten können verbunden werden. Der Knoten erhält Strom von benachbarten Knoten und gibt Strom benachbarte Blöcke weiter.
block.power-node-large.description = Hat einen größeren Radius als der normale Stromknoten und verbindet bis zu sechs Stromquellen, -verbraucher oder -knoten. block.power-node-large.description = Hat einen größeren Radius als der normale Stromknoten und verbindet bis zu sechs Stromquellen, -verbraucher oder -knoten.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Speichert Strom, solange ein Überschuss besteht, und gibt ihn bei Knappheit ab, solange Kapazität vorhanden ist. block.battery.description = Speichert Strom, solange ein Überschuss besteht, und gibt ihn bei Knappheit ab, solange Kapazität vorhanden ist.
block.battery-large.description = Speichert sehr viel mehr Strom als eine normale Batterie. block.battery-large.description = Speichert sehr viel mehr Strom als eine normale Batterie.
block.combustion-generator.description = Generiert Stromg, indem Öl oder entzündliche Materialien verbrannt werden. block.combustion-generator.description = Generiert Stromg, indem Öl oder entzündliche Materialien verbrannt werden.
block.turbine-generator.description = Effizienter als ein Verbrennungsgenerator, benötigt jedoch zusätzlich Wasser.
block.thermal-generator.description = Erzeugt große Mengen Strom aus Lava. block.thermal-generator.description = Erzeugt große Mengen Strom aus Lava.
block.turbine-generator.description = Effizienter als ein Verbrennungsgenerator, benötigt jedoch zusätzlich Wasser.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Ein Radioisotopengenerator, der keine Kühlung benötigt, aber weniger Strom als ein Thorium-Reaktor liefert.
block.solar-panel.description = Erzeugt kleine Mengen an Strom aus Sonnenenergie. block.solar-panel.description = Erzeugt kleine Mengen an Strom aus Sonnenenergie.
block.solar-panel-large.description = Erzeugt viel mehr Strom als ein normales Solar Panel, ist aber auch sehr viel teurer in der Anschaffung. block.solar-panel-large.description = Erzeugt viel mehr Strom als ein normales Solar Panel, ist aber auch sehr viel teurer in der Anschaffung.
block.thorium-reactor.description = Erzeugt riesige Mengen Strom aus radioaktivem Thorium. Benötigt konstante Kühlung. Explodiert verheerend, wenn unzureichende Mengen an Kühlung vorhanden sind. block.thorium-reactor.description = Erzeugt riesige Mengen Strom aus radioaktivem Thorium. Benötigt konstante Kühlung. Explodiert verheerend, wenn unzureichende Mengen an Kühlung vorhanden sind.
block.rtg-generator.description = Ein Radioisotopengenerator, der keine Kühlung benötigt, aber weniger Strom als ein Thorium-Reaktor liefert. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Entlädt Materialien aus einem Container, Tresor oder einer Basis auf ein Förderband oder direkt in einen benachbarten Block. Der Typ des auszuladenden Materials kann durch darauf tippen verändert werden.
block.container.description = Speichert eine kleine Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.vault.description = Speichert eine große Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.mechanical-drill.description = Ein günstiger Bohrer. Wenn er auf passende Kacheln gesetzt wird, baut er unbegrenzt Erze des entsprechenden Typs mit geringer Geschwindigkeit ab. block.mechanical-drill.description = Ein günstiger Bohrer. Wenn er auf passende Kacheln gesetzt wird, baut er unbegrenzt Erze des entsprechenden Typs mit geringer Geschwindigkeit ab.
block.pneumatic-drill.description = Ein verbesserter Bohrer, der schneller ist und in der Lage ist, härtere Erze abzubauen, indem er von Luftdruck gebrauch macht. block.pneumatic-drill.description = Ein verbesserter Bohrer, der schneller ist und in der Lage ist, härtere Erze abzubauen, indem er von Luftdruck gebrauch macht.
block.laser-drill.description = Erlaubt es, durch Lasertechnologie noch schneller zu bohren, benötigt aber Strom. Erlaubt zusätzlich das Abbauen von radioaktivem Thorium. block.laser-drill.description = Erlaubt es, durch Lasertechnologie noch schneller zu bohren, benötigt aber Strom. Erlaubt zusätzlich das Abbauen von radioaktivem Thorium.
@@ -909,39 +982,43 @@ block.blast-drill.description = Der ultimative Bohrer. Benötigt große Mengen a
block.water-extractor.description = Extrahiert Wasser aus dem Boden. Verwende ihn, wenn es keinen See in der Nähe gibt. block.water-extractor.description = Extrahiert Wasser aus dem Boden. Verwende ihn, wenn es keinen See in der Nähe gibt.
block.cultivator.description = Kultiviert den Boden mit Wasser, um Biomasse zu erzeugen. block.cultivator.description = Kultiviert den Boden mit Wasser, um Biomasse zu erzeugen.
block.oil-extractor.description = Verwendet große Mengen an Strom, um Öl aus Sand zu extrahieren. Verwende ihn, wenn es keine direkte Ölquelle gibt. block.oil-extractor.description = Verwendet große Mengen an Strom, um Öl aus Sand zu extrahieren. Verwende ihn, wenn es keine direkte Ölquelle gibt.
block.trident-ship-pad.description = Wechsle in einen massiv gepanzerten schweren Bomber.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Wechsle in einen starken und schnellen Abfangjäger mit Blitz-Waffen.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Wechsle in ein großes, gut gepanzertes Kampfflugzeug.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Wechsle in einen Support-Mech, der befreundete Blöcke und Einheiten heilen kann.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.vault.description = Speichert eine große Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.delta-mech-pad.description = Wechsle in einen schnellen, leicht gepanzerten Mech, der für Überfälle gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.container.description = Speichert eine kleine Menge an Materialien pro Typ. Benachbarte Container, Tresore und Basen werden zu einem Behälter zusammengefasst. Ein[LIGHT_GRAY] Entlader[] kann verwendet werden, um Materialien auszuladen.
block.omega-mech-pad.description = Wechsle in einen klobigen und gut gepanzerten Mech, der für Frontangriffe gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist. block.unloader.description = Entlädt Materialien aus einem Container, Tresor oder einer Basis auf ein Förderband oder direkt in einen benachbarten Block. Der Typ des auszuladenden Materials kann durch darauf tippen verändert werden.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Ein kleiner, günstiger Geschützturm.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Ein kleiner Artillerie-Geschützturm.
block.wave.description = Ein mittelgroßer Geschützturm, der flüssige Kugeln verschießt.
block.lancer.description = Ein mittelgroßer Geschützturm, der sich auflädt und Elektrizitätsstrahlen verschießt.
block.arc.description = Ein kleiner Geschützturm, der Lichtbögen in Richtung des Gegners schießt.
block.swarmer.description = Ein mittelgroßer Geschützturm, der Raketenschwärme abfeuert.
block.salvo.description = Ein mittelgroßer Geschützturm, der Schüsse in Salven abfeuert.
block.fuse.description = Ein großer Geschützturm, der starke Strahlen mit kurzer Reichweite abfeuert.
block.ripple.description = Ein großer Artillerie-Geschützturm, der mehrere Schüsse gleichzeitig abfeuert.
block.cyclone.description = Ein großer Schnellfeuer-Geschützturm.
block.spectre.description = Ein großer Geschützturm, der zwei starke Schüsse gleichzeitig abfeuert.
block.meltdown.description = Ein großer Geschützturm, der starke Strahlen mit großer Reichweite abfeuert.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produziert leichte Drohnen, die Erz abbauen und Blöcke reparieren können. block.spirit-factory.description = Produziert leichte Drohnen, die Erz abbauen und Blöcke reparieren können.
block.phantom-factory.description = Produziert erweiterte Drohnen, die deutlich effizienter sind als Spirit-Drohnen. block.phantom-factory.description = Produziert erweiterte Drohnen, die deutlich effizienter sind als Spirit-Drohnen.
block.wraith-factory.description = Produziert schnelle Abfangjäger. block.wraith-factory.description = Produziert schnelle Abfangjäger.
block.ghoul-factory.description = Produziert schwere Flächenbomber. block.ghoul-factory.description = Produziert schwere Flächenbomber.
block.revenant-factory.description = Produziert schwere Laser-Bodeneinheiten.
block.dagger-factory.description = Produziert Standard-Bodeneinheiten. block.dagger-factory.description = Produziert Standard-Bodeneinheiten.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produziert fortgeschrittene, gepanzerte Bodeneinheiten. block.titan-factory.description = Produziert fortgeschrittene, gepanzerte Bodeneinheiten.
block.fortress-factory.description = Produziert schwere Artillerie-Bodeneinheiten. block.fortress-factory.description = Produziert schwere Artillerie-Bodeneinheiten.
block.revenant-factory.description = Produziert schwere Laser-Bodeneinheiten.
block.repair-point.description = Heilt durchgehend die nächste befreundete, beschädigte Einheit in der Umgebung. block.repair-point.description = Heilt durchgehend die nächste befreundete, beschädigte Einheit in der Umgebung.
block.conduit.description = Standard Flüssigkeits-Transportblock. Funktioniert wie ein Förderband, nur für Flüssigkeiten. Wird am Besten mit Extraktoren, Pumpen oder anderen Kanälen benutzt. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Verbesserter Flüssigkeits-Transportblock. Transportiert Flüssigkeiten schneller und speichert mehr als Standard Kanäle. block.delta-mech-pad.description = Wechsle in einen schnellen, leicht gepanzerten Mech, der für Überfälle gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.phase-conduit.description = Verbesserter Flüssigkeits-Transportblock. Verwendet Strom, um Flüssigkeiten zu einem verbundenen Phasenkanal zu teleportieren. block.tau-mech-pad.description = Wechsle in einen Support-Mech, der befreundete Blöcke und Einheiten heilen kann.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.liquid-router.description = Akzeptiert Flüssigkeiten aus einer Richtung und verteilt sie an bis zu drei andere Richtungen weiter. Nützlich, um Flüssigkeiten aus einer Quelle an mehrere Empfänger zu verteilen. block.omega-mech-pad.description = Wechsle in einen klobigen und gut gepanzerten Mech, der für Frontangriffe gemacht ist.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.liquid-tank.description = Speichert eine große Menge an Flüssigkeiten. Verwende es als Puffer, wenn Angebot und Nachfrage an einer Flüssigkeit schwanken. block.javelin-ship-pad.description = Wechsle in einen starken und schnellen Abfangjäger mit Blitz-Waffen.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.liquid-junction.description = Fungiert als Brücke über zwei kreuzende Kanäle. Nützlich in Situationen, in denen sich zwei Kanäle mit verschiedenen Flüssigkeiten kreuzen. block.trident-ship-pad.description = Wechsle in einen massiv gepanzerten schweren Bomber.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.bridge-conduit.description = Verbesserter Flüssigkeits-Transportblock. Erlaubt es, Flüssigkeiten über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren. block.glaive-ship-pad.description = Wechsle in ein großes, gut gepanzertes Kampfflugzeug.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.mechanical-pump.description = Eine günstige, langsame Punkte, die keine Strom benötigt.
block.rotary-pump.description = Eine fortgeschrittene Pumpe, die mithilfe von Strom doppelt so schnell pumpt.
block.thermal-pump.description = Die ultimative Pumpe, dreimal so schnell wie eine mechanische Pumpe und die einzige Pumpe, die Lava fördern kann.
block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen.
block.distributor.description = Ein weiterentwickelter Router, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt.
block.bridge-conveyor.description = Verbesserter Transportblock. Erlaubt es, Materialien über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.item-source.description = Produziert unendlich items. Nur im Sandkasten verfügbar.
block.liquid-source.description = Produziert unendlich Flüssigkeiten. Nur im Sandkasten verfügbar.
block.item-void.description = Zerstört Materialien, die hereingegeben werden, ohne Strom zu verbrauchen. Nur im Sandkasten verfügbar.
block.power-source.description = Erzeugt unendlich viel Strom. Nur im Sandkasten verfügbar.
block.power-void.description = Verschlingt den kompletten übrigen Strom. Nur im Sandkasten verfügbar.
liquid.water.description = Wird überlicherweise zum Kühlen von Maschinen und zur Müllverarbeitung verwendet.
liquid.oil.description = Kann verbrannt, zum explodieren gebracht, oder als Kühlung verwendet werden.
liquid.cryofluid.description = Die effizienteste Flüssigkeit, um Dinge herunter zu kühlen.

View File

@@ -4,6 +4,7 @@ contributors = Translators and Contributors
discord = ¡Únete al Discord de Mindustry! discord = ¡Únete al Discord de Mindustry!
link.discord.description = La sala oficial del Discord de Mindustry link.discord.description = La sala oficial del Discord de Mindustry
link.github.description = Código fuente del juego link.github.description = Código fuente del juego
link.changelog.description = List of update changes
link.dev-builds.description = Versiones de desarrollo inestable link.dev-builds.description = Versiones de desarrollo inestable
link.trello.description = Tablero de Trello oficial para las características planificadas link.trello.description = Tablero de Trello oficial para las características planificadas
link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web
@@ -32,7 +33,6 @@ level.mode = Modo de juego:
showagain = No mostrar otra vez en la próxima sesión showagain = No mostrar otra vez en la próxima sesión
coreattack = < ¡El núcleo está bajo ataque! > coreattack = < ¡El núcleo está bajo ataque! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Guardar Partida savegame = Guardar Partida
loadgame = Cargar Partida loadgame = Cargar Partida
@@ -95,7 +95,6 @@ server.admins = Administradores
server.admins.none = ¡Ningún administrador ha sido encontrado! server.admins.none = ¡Ningún administrador ha sido encontrado!
server.add = Agregar Servidor server.add = Agregar Servidor
server.delete = ¿Estás seguro de querer borrar este servidor? server.delete = ¿Estás seguro de querer borrar este servidor?
server.hostname = Anfitrión: {0}
server.edit = Editar Servidor server.edit = Editar Servidor
server.outdated = [crimson]¡Servidor desactualizado![] server.outdated = [crimson]¡Servidor desactualizado![]
server.outdated.client = [crimson]¡Cliente desactualizado![] server.outdated.client = [crimson]¡Cliente desactualizado![]
@@ -156,13 +155,6 @@ openlink = Abrir Enlace
copylink = Copiar Enlace copylink = Copiar Enlace
back = Atrás back = Atrás
quit.confirm = ¿Estás seguro de querer salir de la partida? quit.confirm = ¿Estás seguro de querer salir de la partida?
changelog.title = Registro de Parches
changelog.loading = Consiguiendo el registro de parches...
changelog.error.android = [accent]¡Nota: el registro de parches a veces no funciona en Android 4.4 o inferior!\nEsto es por un error interno de Android.
changelog.error.ios = [accent]El registro de parches no está actualmente soportado para iOS.
changelog.error = [scarlet]¡Error consiguiendo el registro de parches!Comprueba tu conexión a Internet.
changelog.current = [yellow][[Versión actual]
changelog.latest = [accent][[Última version]
loading = [accent]Cargando... loading = [accent]Cargando...
saving = [accent]Guardando... saving = [accent]Guardando...
wave = [accent]Horda {0} wave = [accent]Horda {0}
@@ -192,7 +184,9 @@ editor.author = Autor:
editor.description = Descripción: editor.description = Descripción:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Nombre: editor.name = Nombre:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Equipos editor.teams = Equipos
editor.elevation = Elevación
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Nombre del Mapa:
editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente. editor.overwrite = [accent]¡Advertencia!\nEsto sobrescribe un mapa ya existente.
editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro de querer sobrescribirlo? editor.overwrite.confirm = [scarlet]¡Advertencia![] Un mapa con ese nombre ya existe. ¿Estás seguro de querer sobrescribirlo?
editor.selectmap = Selecciona un mapa para cargar: editor.selectmap = Selecciona un mapa para cargar:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Ancho:
height = Alto: height = Alto:
menu = Menu menu = Menu
play = Jugar play = Jugar
campaign = Campaign
load = Cargar load = Cargar
save = Guardar save = Guardar
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Ha fallado la conexión con el servidor: [accent]{0} connectfail = [crimson]Ha fallado la conexión con el servidor: [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Ya estás conectado.
error.mapnotfound = ¡Archivo de mapa no encontrado! error.mapnotfound = ¡Archivo de mapa no encontrado!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Error de red desconocido. error.any = Error de red desconocido.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Lenguaje settings.language = Lenguaje
settings.reset = Reiniciar por los de defecto settings.reset = Reiniciar por los de defecto
settings.rebind = Reasignar settings.rebind = Reasignar
@@ -346,12 +383,14 @@ no = No
info.title = [accent]Información info.title = [accent]Información
error.title = [crimson]Un error ha ocurrido. error.title = [crimson]Un error ha ocurrido.
error.crashtitle = Un error ha ocurrido. error.crashtitle = Un error ha ocurrido.
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidad de Energía blocks.powercapacity = Capacidad de Energía
blocks.powershot = Energía/Disparo blocks.powershot = Energía/Disparo
blocks.damage = Damage
blocks.targetsair = Apunta al Aire blocks.targetsair = Apunta al Aire
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto apuntado setting.autotarget.name = Auto apuntado
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Máx FPS setting.fpscap.name = Máx FPS
setting.fpscap.none = Nada setting.fpscap.none = Nada
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = entrenamiento setting.difficulty.training = entrenamiento
setting.difficulty.easy = fácil setting.difficulty.easy = fácil
@@ -456,7 +497,11 @@ setting.mutesound.name = Silenciar Sonido
setting.crashreport.name = Enviar informes de fallos anónimos setting.crashreport.name = Enviar informes de fallos anónimos
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Reasignar Teclas keybind.title = Reasignar Teclas
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = Visión category.view.name = Visión
category.multiplayer.name = Multijugador category.multiplayer.name = Multijugador
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Unidades
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mecanoides content.mech.name = Mecanoides
item.copper.name = Cobre item.copper.name = Cobre
item.copper.description = Un útil material estructural. Usado extensivamente en todo tipo de bloques.
item.lead.name = Plomo item.lead.name = Plomo
item.lead.description = Un material básico. Usado extensivamente en electrónicos y bloques de transferencia de líquidos.
item.coal.name = Carbón item.coal.name = Carbón
item.coal.description = Un combustible común y preparado para ser quemado.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanio item.titanium.name = Titanio
item.titanium.description = Un metal raro super ligero usado extensivamente en transportación de liquidos, taladros y aeronaves.
item.thorium.name = Torio item.thorium.name = Torio
item.thorium.description = Un metal radiactivo, muy denso usado en soporte de estructuras y combustible nuclear.
item.silicon.name = Silicona item.silicon.name = Silicona
item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos.
item.plastanium.name = Plastanio item.plastanium.name = Plastanio
item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación.
item.phase-fabric.name = Tejido de fase item.phase-fabric.name = Tejido de fase
item.phase-fabric.description = Una sustancia casi sin peso usada en electrónica avanzada y en tecnología autoreparadora.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = Una aleación avanzada con propiedades eléctricas únicas.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Arena item.sand.name = Arena
item.sand.description = Un material común que es usado extensivamente en la fundición, para alear y como fundente.
item.blast-compound.name = Compuesto Explosivo item.blast-compound.name = Compuesto Explosivo
item.blast-compound.description = Un compuesto volatil usado en bombas y explosivos. Aunque se puede quemar como combustible, esto no es recomendable.
item.pyratite.name = Pirotita item.pyratite.name = Pirotita
item.pyratite.description = Una sustancia extremadamente inflamable usada en armas incendiarias.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Agua liquid.water.name = Agua
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Petróleo liquid.oil.name = Petróleo
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Criogénico
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Repetidor Pesado mech.alpha-mech.weapon = Repetidor Pesado
mech.alpha-mech.ability = Enjambre de Drones mech.alpha-mech.ability = Enjambre de Drones
mech.alpha-mech.description = El mecanoide estándar. Tiene velocidad y daño decentes, puede crear hasta 3 drones para poder ofensivo incremenado.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generador de arco mech.delta-mech.weapon = Generador de arco
mech.delta-mech.ability = Descarga mech.delta-mech.ability = Descarga
mech.delta-mech.description = Un mecanoide rápido y ligeramente armado para ataques de ataque y retirada. Hace poco daño a estructuras, pero puede eliminar rápidamente a grandes grupos de unidades con sus armas de arco eléctrico.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Láser de reestructuración mech.tau-mech.weapon = Láser de reestructuración
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = El mecanoide de soporte. Repara bloques aliados disparándolos. Puede extinguir el fuego y reparar aliados en un rango con su habilidad de reparación.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Enjambre de misiles mech.omega-mech.weapon = Enjambre de misiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = Un mecanoide grande y bien armado, hecho para asaltos en primera línea. Su habilidad de armadura puede bloquear hasta el 90% del daño que recibe.
mech.dart-ship.name = Dardo mech.dart-ship.name = Dardo
mech.dart-ship.weapon = Repetidor mech.dart-ship.weapon = Repetidor
mech.dart-ship.description = La nave normal. Bastante ligera y rápida, pero tiene poca capacidad ofensiva y baja velocidad minado.
mech.javelin-ship.name = Jabalina mech.javelin-ship.name = Jabalina
mech.javelin-ship.description = Una nave de ataque y retirada. Aunque inicialmente lento, puede acelerar a altas velocidades y volar sobre puestos enemigos, causando gran daño con su habilidad de rayos y misiles.
mech.javelin-ship.weapon = Ráfaga de misiles mech.javelin-ship.weapon = Ráfaga de misiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Tridente mech.trident-ship.name = Tridente
mech.trident-ship.description = Un bombardero pesado. Razonablemente bien equipado.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Una nave pistolera grande y bien armada. Equipada con un repetidor incendiario. Buena aceleración y velocidad máxima.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosividad: {0} item.explosiveness = [LIGHT_GRAY]Explosividad: {0}
item.flammability = [LIGHT_GRAY]Inflamabilidad: {0} item.flammability = [LIGHT_GRAY]Inflamabilidad: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Construyendo) block.constructing = {0}\n[LIGHT_GRAY](Construyendo)
@@ -702,9 +726,7 @@ block.junction.name = Cruce
block.router.name = Enrutador block.router.name = Enrutador
block.distributor.name = Distribuidor block.distributor.name = Distribuidor
block.sorter.name = Clasificador block.sorter.name = Clasificador
block.sorter.description = Clasifica objetos. Si un objeto es igual al seleccionado, pasará al frente. Si no, el objeto saldrá por la izquierda y la derecha.
block.overflow-gate.name = Compuerta de Desborde block.overflow-gate.name = Compuerta de Desborde
block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena.
block.silicon-smelter.name = Horno para Silicona block.silicon-smelter.name = Horno para Silicona
block.phase-weaver.name = Tejedor de Fase block.phase-weaver.name = Tejedor de Fase
block.pulverizer.name = Pulverizador block.pulverizer.name = Pulverizador
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mezclador de Explosivos
block.solar-panel.name = Panel Solar block.solar-panel.name = Panel Solar
block.solar-panel-large.name = Panel Solar Grande block.solar-panel-large.name = Panel Solar Grande
block.oil-extractor.name = Extractor de Petróleo block.oil-extractor.name = Extractor de Petróleo
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Fábrica de Drones Espíritu block.spirit-factory.name = Fábrica de Drones Espíritu
block.phantom-factory.name = Fábrica de Drones Fantasmales block.phantom-factory.name = Fábrica de Drones Fantasmales
block.wraith-factory.name = Fábrica de Wraith Fighter block.wraith-factory.name = Fábrica de Wraith Fighter
@@ -794,7 +817,6 @@ block.spectre.name = Espectro
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Contenedor block.container.name = Contenedor
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = Azul team.blue.name = Azul
team.red.name = Rojo team.red.name = Rojo
@@ -803,20 +825,14 @@ team.none.name = Gris
team.green.name = Verde team.green.name = Verde
team.purple.name = Púrpura team.purple.name = Púrpura
unit.spirit.name = Dron Espíritu unit.spirit.name = Dron Espíritu
unit.spirit.description = El dron del comienzo. Aparece en el núcleo por defecto. Mina automáticamente minerales, recoge objetos y repara bloques. unit.draug.name = Draug Miner Drone
unit.phantom.name = Dron Fantasmal unit.phantom.name = Dron Fantasmal
unit.phantom.description = Un dron avanzado. Mina automáticamente minerales, recoge objetos y repra bloques. Bastante más efectivo que un dron normal.
unit.dagger.name = Daga unit.dagger.name = Daga
unit.dagger.description = Una unidad de terreno. Útil con enjambres.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titán unit.titan.name = Titán
unit.titan.description = Una unidad blindada de terreno, avanzada. Ataca blancos de aire y de terreno.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = Una unidad bombardera pesada. Usa compuesto explosivo o pirotita como munición.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = Una unidad interceptora rápida.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Una unidad terrestre pesada de artillería.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construye una[accent] dagger mech factory[].\n\nEsto se
tutorial.router = Las fábricas necesitan recursos para funcionar.\nCrea un enrutador para separar recursos del transportador. tutorial.router = Las fábricas necesitan recursos para funcionar.\nCrea un enrutador para separar recursos del transportador.
tutorial.dagger = Conecta nodos de energía a la fábrica.\nUna vez las necesidades se cumplan, una unidad será creada.\n\nCrea taladros, generadores y transportadores según necesites. tutorial.dagger = Conecta nodos de energía a la fábrica.\nUna vez las necesidades se cumplan, una unidad será creada.\n\nCrea taladros, generadores y transportadores según necesites.
tutorial.battle = El[LIGHT_GRAY] enemy[] ha revelado su núcleo.\nDestrúyelo con tu nave y tus unidades de combate. tutorial.battle = El[LIGHT_GRAY] enemy[] ha revelado su núcleo.\nDestrúyelo con tu nave y tus unidades de combate.
item.copper.description = Un útil material estructural. Usado extensivamente en todo tipo de bloques.
item.lead.description = Un material básico. Usado extensivamente en electrónicos y bloques de transferencia de líquidos.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un material común que es usado extensivamente en la fundición, para alear y como fundente.
item.coal.description = Un combustible común y preparado para ser quemado.
item.titanium.description = Un metal raro super ligero usado extensivamente en transportación de liquidos, taladros y aeronaves.
item.thorium.description = Un metal radiactivo, muy denso usado en soporte de estructuras y combustible nuclear.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Un semiconductor muy útil, se usa para paneles solares y muchos electrónicos complejos.
item.plastanium.description = Un material dúctil, ligero usado en aeronaves y proyectiles de fragmentación.
item.phase-fabric.description = Una sustancia casi sin peso usada en electrónica avanzada y en tecnología autoreparadora.
item.surge-alloy.description = Una aleación avanzada con propiedades eléctricas únicas.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un compuesto volatil usado en bombas y explosivos. Aunque se puede quemar como combustible, esto no es recomendable.
item.pyratite.description = Una sustancia extremadamente inflamable usada en armas incendiarias.
liquid.water.description = Usado comúnmente para enfriar máquinas y para procesar residuos.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Puede ser quemado, explotado o como un enfriador.
liquid.cryofluid.description = El líquido más eficiente pra enfriar las cosas.
mech.alpha-mech.description = El mecanoide estándar. Tiene velocidad y daño decentes, puede crear hasta 3 drones para poder ofensivo incremenado.
mech.delta-mech.description = Un mecanoide rápido y ligeramente armado para ataques de ataque y retirada. Hace poco daño a estructuras, pero puede eliminar rápidamente a grandes grupos de unidades con sus armas de arco eléctrico.
mech.tau-mech.description = El mecanoide de soporte. Repara bloques aliados disparándolos. Puede extinguir el fuego y reparar aliados en un rango con su habilidad de reparación.
mech.omega-mech.description = Un mecanoide grande y bien armado, hecho para asaltos en primera línea. Su habilidad de armadura puede bloquear hasta el 90% del daño que recibe.
mech.dart-ship.description = La nave normal. Bastante ligera y rápida, pero tiene poca capacidad ofensiva y baja velocidad minado.
mech.javelin-ship.description = Una nave de ataque y retirada. Aunque inicialmente lento, puede acelerar a altas velocidades y volar sobre puestos enemigos, causando gran daño con su habilidad de rayos y misiles.
mech.trident-ship.description = Un bombardero pesado. Razonablemente bien equipado.
mech.glaive-ship.description = Una nave pistolera grande y bien armada. Equipada con un repetidor incendiario. Buena aceleración y velocidad máxima.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = El dron del comienzo. Aparece en el núcleo por defecto. Mina automáticamente minerales, recoge objetos y repara bloques.
unit.phantom.description = Un dron avanzado. Mina automáticamente minerales, recoge objetos y repra bloques. Bastante más efectivo que un dron normal.
unit.dagger.description = Una unidad de terreno. Útil con enjambres.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Una unidad blindada de terreno, avanzada. Ataca blancos de aire y de terreno.
unit.fortress.description = Una unidad terrestre pesada de artillería.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Una unidad interceptora rápida.
unit.ghoul.description = Una unidad bombardera pesada. Usa compuesto explosivo o pirotita como munición.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduce arena con coque de alta pureza para producir silicona.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produce plastanio con aceite y titanio.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produce "surge alloy" con titanio, plomo, silicona y cobre.
block.cryofluidmixer.description = Combina agua y titanio en líquido criogénico que es mucho más eficiente para enfriar.
block.blast-mixer.description = Usa aceite para transformar pirotita en un objeto menos inflamable pero más explosivo: compuesto explosivo.
block.pyratite-mixer.description = Mezcla carbón, plomo y arena en pirotita altamente inflamable.
block.melter.description = Calienta piedra a temperaturas muy altas para obtener lava.
block.separator.description = Expone piedra a la presión del agua para obtener diversos minerales contenidos en la piedra.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Despedaza la piedra en arena. Útil cuando no hay arena natural.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Se deshace de cualquier líquido u objeto excesivo.
block.power-void.description = Elimina toda la energía que se le da. Solo en sandbox.
block.power-source.description = Da energía infinita. Solo en sandbox.
block.item-source.description = Da objetos infinitos. Solo en sandbox.
block.item-void.description = Destruye cuanquier objeto que va a él sin necesitar energía. Solo en sandbox.
block.liquid-source.description = Da líquido infinito. Solo en sandbox.
block.copper-wall.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas. block.copper-wall.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.
block.copper-wall-large.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.\nOcupa múltiples casillas. block.copper-wall-large.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.\nOcupa múltiples casillas.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos. block.thorium-wall.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.
block.thorium-wall-large.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.\nOcupa múltiples casillas. block.thorium-wall-large.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.\nOcupa múltiples casillas.
block.phase-wall.description = No es tan fuerte como un muro de torio pero rebota balas al enemigo si no son demasiado fuertes. block.phase-wall.description = No es tan fuerte como un muro de torio pero rebota balas al enemigo si no son demasiado fuertes.
@@ -854,54 +936,45 @@ block.surge-wall.description = El bloque defensivo más fuerte.\nTiene una peque
block.surge-wall-large.description = El bloque defensivo más fuerte.\nTiene una pequeña probabilidad de disparar rayos al atacante.\nOcupa múltiplies casillas. block.surge-wall-large.description = El bloque defensivo más fuerte.\nTiene una pequeña probabilidad de disparar rayos al atacante.\nOcupa múltiplies casillas.
block.door.description = Una puerta pequeña que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas. block.door.description = Una puerta pequeña que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas.
block.door-large.description = Una puerta grande que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas. block.door-large.description = Una puerta grande que puede ser abierta y cerrada tocándola.\nSi está abirta, los enemigos pueden moverse y disparar a través de ella.\nOcupa múltiples casillas.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Regenera edificios cercanos periódcamente. block.mend-projector.description = Regenera edificios cercanos periódcamente.
block.overdrive-projector.description = Aumenta la velocidad de edificios cercanos como taladros y transportadores. block.overdrive-projector.description = Aumenta la velocidad de edificios cercanos como taladros y transportadores.
block.force-projector.description = Crea un área de fuerza hexagonal alrededor de él, protegiendo edificios y unidades dentro de él del daño de las balas. block.force-projector.description = Crea un área de fuerza hexagonal alrededor de él, protegiendo edificios y unidades dentro de él del daño de las balas.
block.shock-mine.description = Daña enemigos que pisan a mina. Casi invisible al enemigo. block.shock-mine.description = Daña enemigos que pisan a mina. Casi invisible al enemigo.
block.duo.description = Una torre pequeña y barata.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Una torre pequeña que disapra electricidad en un arco aleatorio al enemigo.
block.hail.description = Una torre de artillería pequeña.
block.lancer.description = Una torre de tamaño mediano que dispara rayos cargados eléctricamente.
block.wave.description = Una torre de tamaño mediano que dispara burbujas de líquido.
block.salvo.description = Una torre de tramaño mediano que dispara balas en salvos.
block.swarmer.description = Una torre de tamaño mediano que dispara misiles en grupo.
block.ripple.description = Una torre de artillería grande que dispara varios disparos simultáneamente.
block.cyclone.description = Una torre de disparo rápido grande.
block.fuse.description = Una torre grande que dispara rayos poderosos de corto alcance.
block.spectre.description = Una torre grande que dispara dos balas poderosas de una vez.
block.meltdown.description = Una torre grande que dispara rayos poderosos de largo alcance.
block.conveyor.description = Bloque de transporte básico. Mueve objetos hacia adelante y los deposita automáticamente en torres o fábricas. Rotable. block.conveyor.description = Bloque de transporte básico. Mueve objetos hacia adelante y los deposita automáticamente en torres o fábricas. Rotable.
block.titanium-conveyor.description = Bloque de transporte avanzado. Mueve objetos más rápido que los transportadores estándar. block.titanium-conveyor.description = Bloque de transporte avanzado. Mueve objetos más rápido que los transportadores estándar.
block.phase-conveyor.description = Bloque de transporte avanzado. Usa energía para transportar objetos a otro transportador de fase conectado por varias casillas.
block.junction.description = Actúa como puente para dos transportadores que se cruzan. Útil en situaciones con dos diferentes transportadores transportando diferentes materiales a diferentes lugares. block.junction.description = Actúa como puente para dos transportadores que se cruzan. Útil en situaciones con dos diferentes transportadores transportando diferentes materiales a diferentes lugares.
block.bridge-conveyor.description = Bloque avanado de transporte. Puede transportar objetos por encima hasta 3 casillas de cualquier terreno o construcción.
block.phase-conveyor.description = Bloque de transporte avanzado. Usa energía para transportar objetos a otro transportador de fase conectado por varias casillas.
block.sorter.description = Clasifica objetos. Si un objeto es igual al seleccionado, pasará al frente. Si no, el objeto saldrá por la izquierda y la derecha.
block.router.description = Acepta objetos de una dirección y deja objetos equitativamente en hasta 3 direcciones diferentes. Útil para dividir los materiales de una fuente de recursos a múltiples objetivos.
block.distributor.description = Un enrutador avanzado que distribuye objetos equitativamente en hasta otras 7 direcciones.
block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena.
block.mass-driver.description = El mejor bloque de transorte. Recoge varios objetos y los dispara a otro conductor de masa en un largo rango. block.mass-driver.description = El mejor bloque de transorte. Recoge varios objetos y los dispara a otro conductor de masa en un largo rango.
block.silicon-smelter.description = Reduce arena con coque de alta pureza para producir silicona. block.mechanical-pump.description = Una bomba barata con extracción lenta, pero sin uso de energía.
block.plastanium-compressor.description = Produce plastanio con aceite y titanio. block.rotary-pump.description = Una bomba avanzada que duplica la velocidad usando energía.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = La mejor bomba. Tres veces más rápido que la bomba mecánica, y la única bomba que puede extraer lava.
block.alloy-smelter.description = Produce "surge alloy" con titanio, plomo, silicona y cobre. block.conduit.description = Bloque de transporte de líquidos básico. Funciona como un transportador, pero con líquidos. Usado con bombas, extractores u otros conductos.
block.pulverizer.description = Despedaza la piedra en arena. Útil cuando no hay arena natural. block.pulse-conduit.description = Bloque de transporte de líquidos avanzado. Transporta líquidos más rápidamente y almacena más que los conductos estándar.
block.pyratite-mixer.description = Mezcla carbón, plomo y arena en pirotita altamente inflamable. block.liquid-router.description = Acepta líquidos de una dirección y los deja en hasta 3 direcciones equitativamente. También puede amacenar cierta capacidad de líquido. Útil para dividir los líquidos de una fuente a varios objetivos.
block.blast-mixer.description = Usa aceite para transformar pirotita en un objeto menos inflamable pero más explosivo: compuesto explosivo. block.liquid-tank.description = Almacena una gran cantidad de líquidos. Úsalo para crear almacenes cuando no hay una demanda constante de materiales o para asegurarse de enfriar bloques vitales.
block.cryofluidmixer.description = Combina agua y titanio en líquido criogénico que es mucho más eficiente para enfriar. block.liquid-junction.description = Actúa como un puente para dos condusctos que se cruzan. Útil en situaciones en las que hay dos conductos con líquidos diferentes a diferentes lugares.
block.melter.description = Calienta piedra a temperaturas muy altas para obtener lava. block.bridge-conduit.description = Bloque avanzado de transporte de líquidos. Permite transportar líquidos por encima hasta 3 casillas de cualquier terreno o construcción.
block.incinerator.description = Se deshace de cualquier líquido u objeto excesivo. block.phase-conduit.description = Bloque de transporte de líquidos avanzado. Usa energía para transportar líquidos a otro conducto de fase conectado por varias casillas.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expone piedra a la presión del agua para obtener diversos minerales contenidos en la piedra.
block.power-node.description = Transmite energía a nodos conectados, conecta hasta cuatro fuentes de energía, edificios que usan energía o nodos. El nodo obtendrá o transmitirá energía de cualquier bloque adyacente. block.power-node.description = Transmite energía a nodos conectados, conecta hasta cuatro fuentes de energía, edificios que usan energía o nodos. El nodo obtendrá o transmitirá energía de cualquier bloque adyacente.
block.power-node-large.description = Tiene un radio más amplio que el nodo de energía y conecta hasta seis fuentes de energía, edificios que usan energía o nodos. block.power-node-large.description = Tiene un radio más amplio que el nodo de energía y conecta hasta seis fuentes de energía, edificios que usan energía o nodos.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Guarda energía cuando hay abundancia y proporciona energía cuando hay escasez de energía mientras la batería tenga energía. block.battery.description = Guarda energía cuando hay abundancia y proporciona energía cuando hay escasez de energía mientras la batería tenga energía.
block.battery-large.description = Almacena mucha más energía que una batería normal. block.battery-large.description = Almacena mucha más energía que una batería normal.
block.combustion-generator.description = Genera energía quemando aceite o matteriales inflamables. block.combustion-generator.description = Genera energía quemando aceite o matteriales inflamables.
block.turbine-generator.description = Más eficiente que un generador de combustión, pero requiere agua adicional.
block.thermal-generator.description = Genera una gran cantidad de energía con la lava. block.thermal-generator.description = Genera una gran cantidad de energía con la lava.
block.turbine-generator.description = Más eficiente que un generador de combustión, pero requiere agua adicional.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Un generador radioisótropo termoeléctrico que no necesita enfriamiento pero proporciona menos energía que un reactor de torio.
block.solar-panel.description = Proporciona una pequeña cantidad de energía procedente del sol. block.solar-panel.description = Proporciona una pequeña cantidad de energía procedente del sol.
block.solar-panel-large.description = Genera un mucho mejor suministro de energía que un panel solar estándar, pero también es mucho más caro de construir. block.solar-panel-large.description = Genera un mucho mejor suministro de energía que un panel solar estándar, pero también es mucho más caro de construir.
block.thorium-reactor.description = Genera grandes cantidades de energía del torio altamente radioactivo. Necesita enfriamiento constante. Explotará violentamente si no se le aporta suficiente enfriamiento. block.thorium-reactor.description = Genera grandes cantidades de energía del torio altamente radioactivo. Necesita enfriamiento constante. Explotará violentamente si no se le aporta suficiente enfriamiento.
block.rtg-generator.description = Un generador radioisótropo termoeléctrico que no necesita enfriamiento pero proporciona menos energía que un reactor de torio. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Descarga objetos de un contenedor, almacén o el núcleo a un transportador o directamente a un bloque adyacente. El tipo de objeto descargado puede ser cambiado tocando el descagador.
block.container.description = Almacena una pequeña cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del contenedor.
block.vault.description = Almacena una gran cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del almacén.
block.mechanical-drill.description = Un taladro barato. Cuando es colocado en casillas apropiadas, extrae objetos lentamente de forma indefinida. block.mechanical-drill.description = Un taladro barato. Cuando es colocado en casillas apropiadas, extrae objetos lentamente de forma indefinida.
block.pneumatic-drill.description = Un taladro mejorado que es más rápido y puede obtener minerales más duros usando la presión. block.pneumatic-drill.description = Un taladro mejorado que es más rápido y puede obtener minerales más duros usando la presión.
block.laser-drill.description = Permite obtener minerales incluso más rápido con la tecnología láser, pero requiere energía. Además, se puede obtener torio radioactivo con este taladro. block.laser-drill.description = Permite obtener minerales incluso más rápido con la tecnología láser, pero requiere energía. Además, se puede obtener torio radioactivo con este taladro.
@@ -909,39 +982,43 @@ block.blast-drill.description = El mejor taladro. Requiere grandes cantidades de
block.water-extractor.description = Extrae agua de la tierra. Úsalo cuando no haya lagos cercanos. block.water-extractor.description = Extrae agua de la tierra. Úsalo cuando no haya lagos cercanos.
block.cultivator.description = Cultiva la tierra para obtener biomateria. block.cultivator.description = Cultiva la tierra para obtener biomateria.
block.oil-extractor.description = Usa grandes cantidades de energía para extraer aceite de la arena. Úsalo cuando no hay fuentes directas de aceite cerca. block.oil-extractor.description = Usa grandes cantidades de energía para extraer aceite de la arena. Úsalo cuando no hay fuentes directas de aceite cerca.
block.trident-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea bombardera pesada.\nUsa el pad tocándolo dos veces mientras estás en él. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea fuerte y rápida interceptora con arma eléctrica.\nUsa el pad tocándolo dos veces mientras estás en él. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea grande y bien armada nave pistolera.\nUsa el pad tocándolo dos veces mientras estás en él. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide de soporte que puede reparar construcciones y tropas aliadas.\nUsa el pad tocándolo dos veces mientras estás en él. block.vault.description = Almacena una gran cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del almacén.
block.delta-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide rápido y ligero hecho para ataques de emboscada y retirada.\nUsa el pad tocándolo dos veces mientras estás en él. block.container.description = Almacena una pequeña cantidad de objetos. Úsalo para crear almacenes cuando no hay una demanda constante de materales. Un [LIGHT_GRAY] unloader[] puede usarse para obtener objetos del contenedor.
block.omega-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide pesado y bien armado, hecho para asaltos en primera línea.\nUsa el pad tocándolo dos veces mientras estás en él. block.unloader.description = Descarga objetos de un contenedor, almacén o el núcleo a un transportador o directamente a un bloque adyacente. El tipo de objeto descargado puede ser cambiado tocando el descagador.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Una torre pequeña y barata.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Una torre de artillería pequeña.
block.wave.description = Una torre de tamaño mediano que dispara burbujas de líquido.
block.lancer.description = Una torre de tamaño mediano que dispara rayos cargados eléctricamente.
block.arc.description = Una torre pequeña que disapra electricidad en un arco aleatorio al enemigo.
block.swarmer.description = Una torre de tamaño mediano que dispara misiles en grupo.
block.salvo.description = Una torre de tramaño mediano que dispara balas en salvos.
block.fuse.description = Una torre grande que dispara rayos poderosos de corto alcance.
block.ripple.description = Una torre de artillería grande que dispara varios disparos simultáneamente.
block.cyclone.description = Una torre de disparo rápido grande.
block.spectre.description = Una torre grande que dispara dos balas poderosas de una vez.
block.meltdown.description = Una torre grande que dispara rayos poderosos de largo alcance.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produce drones ligeros que obtienen minerales y reparan bloques. block.spirit-factory.description = Produce drones ligeros que obtienen minerales y reparan bloques.
block.phantom-factory.description = Produce drones avanzados que son significativamente más eficientes que un dron espíritu. block.phantom-factory.description = Produce drones avanzados que son significativamente más eficientes que un dron espíritu.
block.wraith-factory.description = Produce unidades aéreas rápidas e interceptoras. block.wraith-factory.description = Produce unidades aéreas rápidas e interceptoras.
block.ghoul-factory.description = Produce unidades bombarderas pesadas. block.ghoul-factory.description = Produce unidades bombarderas pesadas.
block.revenant-factory.description = Produce unidades terrestres láser pesadas.
block.dagger-factory.description = Produce unidades terrestres básicas. block.dagger-factory.description = Produce unidades terrestres básicas.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produce unidades terrestres avanzadas. block.titan-factory.description = Produce unidades terrestres avanzadas.
block.fortress-factory.description = Produce unidades terrestres de artillería pesada. block.fortress-factory.description = Produce unidades terrestres de artillería pesada.
block.revenant-factory.description = Produce unidades terrestres láser pesadas.
block.repair-point.description = Repara la unidad dañada más cercana a su alrededor. block.repair-point.description = Repara la unidad dañada más cercana a su alrededor.
block.conduit.description = Bloque de transporte de líquidos básico. Funciona como un transportador, pero con líquidos. Usado con bombas, extractores u otros conductos. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Bloque de transporte de líquidos avanzado. Transporta líquidos más rápidamente y almacena más que los conductos estándar. block.delta-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide rápido y ligero hecho para ataques de emboscada y retirada.\nUsa el pad tocándolo dos veces mientras estás en él.
block.phase-conduit.description = Bloque de transporte de líquidos avanzado. Usa energía para transportar líquidos a otro conducto de fase conectado por varias casillas. block.tau-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide de soporte que puede reparar construcciones y tropas aliadas.\nUsa el pad tocándolo dos veces mientras estás en él.
block.liquid-router.description = Acepta líquidos de una dirección y los deja en hasta 3 direcciones equitativamente. También puede amacenar cierta capacidad de líquido. Útil para dividir los líquidos de una fuente a varios objetivos. block.omega-mech-pad.description = Deja tu nave actual y transfórmate en un mecanoide pesado y bien armado, hecho para asaltos en primera línea.\nUsa el pad tocándolo dos veces mientras estás en él.
block.liquid-tank.description = Almacena una gran cantidad de líquidos. Úsalo para crear almacenes cuando no hay una demanda constante de materiales o para asegurarse de enfriar bloques vitales. block.javelin-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea fuerte y rápida interceptora con arma eléctrica.\nUsa el pad tocándolo dos veces mientras estás en él.
block.liquid-junction.description = Actúa como un puente para dos condusctos que se cruzan. Útil en situaciones en las que hay dos conductos con líquidos diferentes a diferentes lugares. block.trident-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea bombardera pesada.\nUsa el pad tocándolo dos veces mientras estás en él.
block.bridge-conduit.description = Bloque avanzado de transporte de líquidos. Permite transportar líquidos por encima hasta 3 casillas de cualquier terreno o construcción. block.glaive-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea grande y bien armada nave pistolera.\nUsa el pad tocándolo dos veces mientras estás en él.
block.mechanical-pump.description = Una bomba barata con extracción lenta, pero sin uso de energía.
block.rotary-pump.description = Una bomba avanzada que duplica la velocidad usando energía.
block.thermal-pump.description = La mejor bomba. Tres veces más rápido que la bomba mecánica, y la única bomba que puede extraer lava.
block.router.description = Acepta objetos de una dirección y deja objetos equitativamente en hasta 3 direcciones diferentes. Útil para dividir los materiales de una fuente de recursos a múltiples objetivos.
block.distributor.description = Un enrutador avanzado que distribuye objetos equitativamente en hasta otras 7 direcciones.
block.bridge-conveyor.description = Bloque avanado de transporte. Puede transportar objetos por encima hasta 3 casillas de cualquier terreno o construcción.
block.item-source.description = Da objetos infinitos. Solo en sandbox.
block.liquid-source.description = Da líquido infinito. Solo en sandbox.
block.item-void.description = Destruye cuanquier objeto que va a él sin necesitar energía. Solo en sandbox.
block.power-source.description = Da energía infinita. Solo en sandbox.
block.power-void.description = Elimina toda la energía que se le da. Solo en sandbox.
liquid.water.description = Usado comúnmente para enfriar máquinas y para procesar residuos.
liquid.oil.description = Puede ser quemado, explotado o como un enfriador.
liquid.cryofluid.description = El líquido más eficiente pra enfriar las cosas.

View File

@@ -0,0 +1,955 @@
credits.text = [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[] poolt loodud
credits = Tegijad
contributors = Tõlkijad ja panustajad
discord = Liituge Mindustry Discordi serveriga!
link.discord.description = Mindustry ametlik Discordi server
link.github.description = Github mängu koodiga
link.dev-builds.description = Selle mängu pooleli olevad versioonid
link.trello.description = Ametlik Trello leht plaanitud funktsioonide listiga
link.itch.io.description = itch.io leht selle mängu arvuti versioonidega
link.google-play.description = Mindustry Google play's
link.wiki.description = Ametlik Mindustry wiki
linkfail = Linki ebaõnnestus avada!\nAadress kopeeriti
screenshot = Kuvatõmme salvestati {0}
screenshot.invalid = Maailm liiga suur, tõenäoliselt pole piisavalt mälu salvestamiseks
gameover = Mäng Läbi
gameover.pvp = [accent] {0}[] tiim võitis!
highscore = [accent]Uus rekord!
stat.wave = Raund:[accent] {0}
stat.enemiesDestroyed = Vaenlasi hävitatud:[accent] {0}
stat.built = Ehitisi ehitatud:[accent] {0}
stat.destroyed = Ehitisi hävitatud:[accent] {0}
stat.deconstructed = Ehitisi lahtivõetud:[accent] {0}
stat.delivered = Materjale kaasa võetud:
stat.rank = Lõplik Hinne: [accent]{0}
placeline = Sa valisid ehitise\nSa saad[accent] panna neid sirges reas[] hoides näpuga all ja, siis viibates mõnes suunas.\n\n[scarlet] TEE SEDA
removearea = Sa valisid hävitamise funktsiooni.\nsa saad[accent] hävitada[]hoides oma sõrme all mõne sekundi ja, siis viibates mõnele poole.\n\n[scarlet]TEE SEDA
launcheditems = [accent]Kaasa võetud materjalid
map.delete = Kas oled kindel, et soovid kustutada "[accent]{0}[]".
level.highscore = Rekord: [accent]{0}
level.select = Taseme valik
level.mode = Mänguviisi valik:
showagain = Ära näita järgmine kord
coreattack = < TUUMA RÜNNATAKSE! >\nMAYDAY MAYDAY
nearpoint = [[ [scarlet]LAHKU VAENLASTE LANGEMISE ALALT VIIVITAMATA[] ]\npeatselt hävinemine
outofbounds = [[ PIIRIDEST VÄLJAS ]\n[]enese hävitamine {0}
database = Tuuma Andmebaas
savegame = Salvesta
loadgame = Lae Mäng
joingame = Liitu
addplayers = Lisa/Eemalda Mängijaid
customgame = Kohandatud Mäng
newgame = Uus Mäng
none = <puudub>
minimap = Kaart
close = Sule
quit = Lahku
maps = Maailmad
continue = Jätka
maps.none = [LIGHT_GRAY]Ühtegi maailma ei leitud!
about.button = Info
name = Nimi:
noname = Valige[accent] nimi[] kõigepealt.
filename = Faili Nimi:
unlocked = Said lahti uue sisu!
completed = [accent]Tehtud
techtree = Uurimuspuu
research.list = [LIGHT_GRAY]Uuring:
research = Uuri
researched = [LIGHT_GRAY]{0} uuritud.
players = {0} mängijat mängus
players.single = {0} mängija mängus
server.closing = [accent]Serveri sulgemine...
server.kicked.kick = Sind visati serverist välja!
server.kicked.serverClose = Server suletud.
server.kicked.clientOutdated = Aegunud versioon! Uuenda oma mängu!
server.kicked.serverOutdated = Aegunud server! Palu omanikul serverit uuendada!
server.kicked.banned = Sul on keeld seal mängida.
server.kicked.recentKick = Sind visati hiljuti välja.\nOota natuke enne uuesti proovimist.
server.kicked.nameInUse = Keegi sellise nimega\non juba seal serveris.
server.kicked.nameEmpty = Sinu valitud nimi ei sobi.
server.kicked.idInUse = Sa juba oled selles serveris! Kahe kasutajaga liitumine on keelatud.
server.kicked.customClient = See server ei luba modifitseeritud mängu versioone. Lae alla ametlik versioon.
server.kicked.gameover = Mäng läbi!
host.info = [accent]Hosti[] nupp avab serveri pordil [scarlet]6567[]. \nIgaüks samas [LIGHT_GRAY]wifis või kohtvõrgus[] peaks nägema sinu serverit enda serverite nimekirjas.\n\nKui sa tahad, et inimesed saaksid kõikjalt IP aadressi abil liituda, [accent]portide edasisuunamine[] on vajalik.\n\n[LIGHT_GRAY]Märkus: Kui kellelgi on probleeme sinu LAN-mänguga liitumisel, siis tee kindlaks, et sul on Mindustry lubatud oma kohtvõrgus tulemüüri seadetes.
join.info = Siin saad lisada [accent]serveri IP aadressi[] millega liituda, või leida [accent]kohtvõrgu[] servereid millega liituda.\nNii LAN kui ka WAN mitmikmängu toetatakse.\n\n[LIGHT_GRAY]Märkus: Ei ole olemas automaatset üldist serverite listi; kui sa tahad kellegagi liituda IP-aadressiga on sul vaja omaniku IP-aadressi.
hostserver = Hosti Mäng
hostserver.mobile = Hosti\nMäng
host = Hosti
hosting = [accent]Serveri avamine...
hosts.refresh = Värskenda
hosts.discovering = LAN mängude otsimine
server.refreshing = Serveri värskendamine
hosts.none = [lightgray]Kohalikke mänge ei leitud!
host.invalid = [scarlet]Serveriga ei saa ühendust.
trace = Jälita mängijat
trace.playername = Mängija nimi: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = Isiklik ID: [accent]{0}
trace.mobile = Telefoni Versioon: [accent]{0}
trace.modclient = Modifitseeritud: [accent]{0}
invalidid = Kehtetu kasutaja ID! Saada veateade.
server.bans = Keelatud mängijad
server.bans.none = Keelatud mängijaid ei leitud!
server.admins = Administraatorid
server.admins.none = Administraatoreid ei leitud!
server.add = Lisa Server
server.delete = Oled kindel, et soovid serveri kustutada?
server.hostname = Omanik: {0}
server.edit = Kohanda Serverit
server.outdated = [crimson]Aegunud Server![]
server.outdated.client = [crimson]Aegunud Versioon[]
server.version = [lightgray]Versioon: {0} {1}
server.custombuild = [yellow]Kohandatud Versioon
confirmban = Oled kindel, et soovid mängjale anda keelu siin mängida?
confirmkick = Oled kindel, et soovid mängijat välja visata?
confirmunban = Oled kindel, et soovid sellel mängijal siin uuesti lubada mängida?
confirmadmin = Oled kindel, et soovid mängijale adminstraatori õigused anda?
confirmunadmin = Oled kindel, et soovid mängijalt adminstraatori õigused ära võtta?
joingame.title = Liitu Mänguga
joingame.ip = Aadress:
disconnect = Lahti ühendatud.
disconnect.data = Ebaõnnestus maailma andmeid alla laadida!
connecting = [accent]Ühendamine...
connecting.data = [accent]Laen maailma andmeid alla...
server.port = Port:
server.addressinuse = Aadress on juba kasutuses!
server.invalidport = Kehtetu pordi number!
server.error = [crimson]Viga serverit käivitades: [accent]{0}
save.old = See salvestus on mõeldud mängu vanemale versioonile.\n\n[LIGHT_GRAY]Vanemate salvestuste kasutamist lisatakse kui mängu versioon täielik 4.0 välja tuleb.
save.new = Uus Salvestus
save.overwrite = Oled kindel, et soovid selle salvestuse asendada?
overwrite = Asenda
save.none = Salvestisi ei leitud!
saveload = [accent]Salvestamine...
savefail = Salvestamine ebaõnnestus!
save.delete.confirm = Oled kindel, et seda kustutada soovid??
save.delete = Kustuta
save.export = Ekspordi
save.import.invalid = [accent]See salvestus on kehtetu!
save.import.fail = [crimson]Ebaõnnestus salvestust importida: [accent]{0}
save.export.fail = [crimson]Ebaõnnestus salvestust eksportida: [accent]{0}
save.import = Impordi Salvestus
save.newslot = Salvestuse Nimi:
save.rename = Nimeta ümber
save.rename.text = Uus nimi:
selectslot = Vali salvestus.
slot = [accent]Koht {0}
save.corrupted = [accent]See salvestus on ära rikutud!\nKui sa just uuendasid mängu, siis on probleem tõenäoliselt kasutatavate salvestuste formaadi muutus ja [scarlet]mitte[] koodi viga.
empty = <tühi>
on = Sees
off = Väljas
save.autosave = Automaatne salvestamine: {0}
save.map = Maailm: {0}
save.wave = Raund {0}
save.difficulty = Raskusaste: {0}
save.date = Viimati Salvestatud: {0}
save.playtime = Mänguaeg: {0}
warning = Hoiatus.
confirm = Kinnita
delete = Kustuta
ok = OK
open = Ava
customize = Kohanda
cancel = Tühista
openlink = Ava Link
copylink = Kopeeri Link
back = Tagasi
quit.confirm = Oled kindel, et soovid lahkuda?
changelog.title = Muudatused
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Laadimine...
saving = [accent]Salvestamine...
wave = [accent]Raund {0}
wave.waiting = [LIGHT_GRAY]Raund {0} sekundi pärast
wave.waveInProgress = [LIGHT_GRAY]Raund käib
waiting = [LIGHT_GRAY]Ootan...
waiting.players = Ootan mängijaid...
wave.enemies = [LIGHT_GRAY]{0} Vastast Alles
wave.enemy = [LIGHT_GRAY]{0} Vastane Alles
loadimage = Lae Pilt
saveimage = Salvesta Pilt
unknown = Tundmatu
custom = Custom
builtin = Sisseehitatud
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Maailma Info
editor.author = Autor:
editor.description = Kirjeldus:
editor.waves = Raundid:
editor.rules = Rules:
editor.ingame = Edit In-Game
waves.title = Raundid
waves.remove = Eemalda
waves.never = <never>
waves.every = iga
waves.waves = Raund(id)
waves.perspawn = per spawn
waves.to = kuni
waves.boss = Boss
waves.preview = Preview
waves.edit = Muuda...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Raundid kopeeritud.
editor.default = [LIGHT_GRAY]<Default>
edit = Muuda...
editor.name = Nimi:
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
editor.teams = Tiimid
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Maailma nime pole täpsustatud.
editor.update = Uuenda
editor.randomize = Randomize
editor.apply = Apply
editor.generate = Genereeri
editor.resize = Resize
editor.loadmap = Lae Maailm
editor.savemap = Salvesta maailm
editor.saved = Salvestatud!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Impordi...
editor.importmap = Impordi Maailm
editor.importmap.description = Import an already existing map
editor.importfile = Impordi Fail
editor.importfile.description = Import an external map file
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Ekspordi...
editor.exportfile = Ekspordi Fail
editor.exportfile.description = Ekspordi maailma fail
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit?
editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Maak
filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.block = Plokk
filter.option.floor = Põrand
filter.option.wall = Sein
filter.option.ore = Maak
filter.option.floor2 = Teine Korrus
filter.option.threshold2 = Secondary Threshold
width = Laius:
height = Kõrgus:
menu = Menüü
play = Mängi
load = Lae
save = Salvesta
fps = FPS: {0}
tps = TPS: {0}
ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect.
settings = Sätted
tutorial = Õpetus
editor = Editor
mapeditor = Map Editor
donate = Anneta
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Reach:
zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH >
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Lisa...
boss.health = Bossi Elud
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Keel
settings.reset = Reset to Defaults
settings.rebind = Rebind
settings.controls = Controls
settings.game = Mäng
settings.sound = Heli
settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearunlocks = Clear Unlocks
settings.clearall = Clear All
paused = [accent]< Paused >
yes =Jah
no = Ei
info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
blocks.input = Sisend
blocks.output = Väljund
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot
blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Suurus
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Energia Ulatus
blocks.poweruse = Energia Kasutus
blocks.powerdamage = Power/Damage
blocks.itemcapacity = Item Capacity
blocks.basepowergeneration = Base Power Generation
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Ulatus
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Laskemoon
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Vedelik
bar.heat = Kuumus
bar.power = Energia
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] damage
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = sek
unit.persecond = /s
unit.timesspeed = x kiirus
unit.percent = %
unit.items = asjad
category.general = Üldine
category.power = Energia
category.liquids = Vedelikud
category.items = Asjad
category.crafting = Sisend/Väljund
category.shooting = Tulistamine
category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Varjud
setting.animatedwater.name = Animeeritud Vesi
setting.animatedshields.name = Animeeritud Kilbid
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Treening
setting.difficulty.easy = Lihtne
setting.difficulty.normal = Normaalne
setting.difficulty.hard = Raske
setting.difficulty.insane = Insane
setting.difficulty.name = Difficulty:
setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval
setting.seconds = {0} Sekundit
setting.fullscreen.name = Täisekraan
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = Show FPS
setting.vsync.name = VSync
setting.lasers.name = Näita Energia Lasereid
setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations)
setting.minimap.name = Näita Kaarti
setting.musicvol.name = Heli tase
setting.mutemusic.name = Vaigista muusika
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Rebind Keys
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Ründa
command.retreat = Põgene
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Vajuta klahvi...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = Shoot
keybind.zoom_hold.name = Zoom Hold
keybind.zoom.name = Zoom
keybind.menu.name = Menüü
keybind.pause.name = Paus
keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat
keybind.player_list.name = Player list
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.toggle_menus.name = Toggle menus
keybind.chat_history_prev.name = Chat history prev
keybind.chat_history_next.name = Chat history next
keybind.chat_scroll.name = Chat scroll
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Liivakast
mode.sandbox.description = Infinite resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.
mode.custom = Kohandatud Reeglid
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Raundi
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Raundid
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Mängijad
rules.title.enemy = Vastased
rules.title.unit = Units
content.item.name = Asjad
content.liquid.name = Vedelikud
content.unit.name = Units
content.block.name = Plokid
content.mech.name = Mechs
item.copper.name = Vask
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Plii
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Süsi
item.coal.description = A common and readily available fuel.
item.graphite.name = Grafiit
item.titanium.name = Titaanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Toorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silikoon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastaanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Faasriie
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Liiv
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Vesi
liquid.slag.name = Slag
liquid.oil.name = Nafta
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
unit.health = [LIGHT_GRAY]Health: {0}
unit.speed = [LIGHT_GRAY]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}%
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Kivi
block.snowrock.name = Lumekivi
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing)
block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Deep Water
block.water.name = Water
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Tar
block.stone.name = Stone
block.sand.name = Sand
block.darksand.name = Dark Sand
block.ice.name = Ice
block.snow.name = Snow
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor 1
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
block.metal-floor-damaged.name = Metal Floor Damaged
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
block.battery.name = Battery
block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Turbine Generator
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.dart-mech-pad.name = Alpha Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
block.glaive-ship-pad.name = Glaive Ship Pad
block.omega-mech-pad.name = Omega Mech Pad
block.tau-mech-pad.name = Tau Mech Pad
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
block.power-void.name = Power Void
block.power-source.name = Power Infinite
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Laine
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory
block.ghoul-factory.name = Ghoul Bomber Factory
block.dagger-factory.name = Dagger Mech Factory
block.crawler-factory.name = Crawler Mech Factory
block.titan-factory.name = Titan Mech Factory
block.fortress-factory.name = Fortress Mech Factory
block.revenant-factory.name = Revenant Fighter Factory
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mender.name = Mender
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad
team.blue.name = sinine
team.red.name = punane
team.orange.name = oranž
team.none.name = hall
team.green.name = roheline
team.purple.name = lilla
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler
unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Hoiustab suure hulga vedelikke. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Töötab kui sild kahele ristuvale torule. Kasulik situatsioonides kui kaks erinevat toru viivad kahte erinevat vedelikku eri kohtadesse.
block.bridge-conduit.description = Arenenud vedeliku transport. Lubab transportida vedelikke üle iga pinnase ja ehitise 3 ruudu kaugusele.
block.mechanical-pump.description = Odav ja aeglane pump, mis ei vaja elektrit.
block.rotary-pump.description = Kahekordistab kiiruse kasutades elektrit.
block.thermal-pump.description = Ülim pump.
block.router.description = Võtab vastu materjale ühest suunast ja annab neid võrdselt välja kolmes suunas. Kasulik ühest allikast tulevate materjalide jagamisel mitmeks.
block.distributor.description = Arenenud jagaja, mis jagab materjale kuni 7 suunas.
block.bridge-conveyor.description = Arenenud transpordi ehitis. Lubab transportida materjale üle iga pinnase ja ehitise 3 ruudu kaugusele.
block.item-source.description = Annab välja lõpmatult materjale. Ainult liivakastis.
block.liquid-source.description = Annab välja lõpmatult vedelikke. Ainult liivakastis.
block.item-void.description = Hävitab kõik materjalid, mis sinna lähevad elektrit kasutamata. Ainult liivakastis.
block.power-source.description = Annab välja lõpmatult elektrit. Ainult liivakastis.
block.power-void.description = Hävitab kõik materjalid, mis sinna lähevad. Ainult liivakastis.
liquid.water.description = Sageli kasutatud jahutamiseks ja jäätme töötluseks.
liquid.oil.description = Seda saab põleteda, õhku lasta või kasutada jahutamiseks.
liquid.cryofluid.description = Kõige efektiivsem vedelik asjade maha jahutamiseks.

View File

@@ -4,6 +4,7 @@ contributors = Traducteurs et contributeurs
discord = Rejoignez le discord de Mindustry discord = Rejoignez le discord de Mindustry
link.discord.description = Le discord officiel de Mindustry! link.discord.description = Le discord officiel de Mindustry!
link.github.description = Code source du jeu. link.github.description = Code source du jeu.
link.changelog.description = List of update changes
link.dev-builds.description = Versions instables du jeu. link.dev-builds.description = Versions instables du jeu.
link.trello.description = Trello officiel pour les futurs ajouts . link.trello.description = Trello officiel pour les futurs ajouts .
link.itch.io.description = Page itch.io avec le lien du téléchargement pour PC et la version web . link.itch.io.description = Page itch.io avec le lien du téléchargement pour PC et la version web .
@@ -32,7 +33,6 @@ level.mode = Mode de jeu :
showagain = Ne pas montrer la prochaine fois showagain = Ne pas montrer la prochaine fois
coreattack = [scarlet]<La base est sous les feux ennemis> coreattack = [scarlet]<La base est sous les feux ennemis>
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
outofbounds = [[ HORS LIMITES ]\n[]auto-destruction dans {0}
database = Base de données database = Base de données
savegame = Sauvegarder la partie savegame = Sauvegarder la partie
loadgame = Charger la partie loadgame = Charger la partie
@@ -95,7 +95,6 @@ server.admins = Administrateurs
server.admins.none = Pas d'administrateurs trouvés! server.admins.none = Pas d'administrateurs trouvés!
server.add = Ajouter un serveur server.add = Ajouter un serveur
server.delete = Êtes-vous sûr de supprimer ce serveur ? server.delete = Êtes-vous sûr de supprimer ce serveur ?
server.hostname = Héberger: {0}
server.edit = Modifier le serveur server.edit = Modifier le serveur
server.outdated = [crimson]Serveur obsolète![] server.outdated = [crimson]Serveur obsolète![]
server.outdated.client = [crimson]Client obsolète![] server.outdated.client = [crimson]Client obsolète![]
@@ -156,13 +155,6 @@ openlink = Ouvrir le lien
copylink = Copier le lien copylink = Copier le lien
back = Retour back = Retour
quit.confirm = Êtes-vous sûr de partir? quit.confirm = Êtes-vous sûr de partir?
changelog.title = Notes de mise à jour
changelog.loading = Récupération des notes de mise à jour...
changelog.error.android = [accent]Remarquez que les notes de mise à jour peuvent ne pas marcher sur Android 4.4 et inférieur!\nC'est dû à un bug interne d'Android .
changelog.error.ios = [accent]Les notes de mise à jour ne sont pas suppporté sur iOS.
changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
changelog.current = [yellow][[Version actuelle]
changelog.latest = [accent][[Dernière version]
loading = [accent]Chargement... loading = [accent]Chargement...
saving = [accent]Sauvegarde... saving = [accent]Sauvegarde...
wave = [accent]Vague {0} wave = [accent]Vague {0}
@@ -192,7 +184,9 @@ editor.author = Auteur:
editor.description = Description: editor.description = Description:
editor.waves = Vagues: editor.waves = Vagues:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Vagues waves.title = Vagues
waves.remove = Remove waves.remove = Remove
waves.never = jamais waves.never = jamais
@@ -207,13 +201,13 @@ waves.copy = Copier dans le Presse-papiers
waves.load = Coller depuis le Presse-papiers waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers. waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées waves.copied = Vagues copiées
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<par défaut> editor.default = [LIGHT_GRAY]<par défaut>
edit = Modifier... edit = Modifier...
editor.name = Nom: editor.name = Nom:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Équipe editor.teams = Équipe
editor.elevation = Élevation
editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0} editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0} editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Nom de la carte²:
editor.overwrite = [accent]Attention !\nCeci réécrit une carte existante . editor.overwrite = [accent]Attention !\nCeci réécrit une carte existante .
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.selectmap = Séléctionnez une carte: editor.selectmap = Séléctionnez une carte:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation filter.distort = Déformation
filter.noise = Bruit filter.noise = Bruit
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerai filter.ore = Minerai
filter.rivernoise = Bruit des rivières filter.rivernoise = Bruit des rivières
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersement filter.scatter = Dispersement
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Gamme filter.option.scale = Gamme
@@ -265,8 +279,10 @@ filter.option.threshold = Seuil
filter.option.circle-scale = Gamme du cercle filter.option.circle-scale = Gamme du cercle
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Diminution filter.option.falloff = Diminution
filter.option.angle = Angle
filter.option.block = Bloc filter.option.block = Bloc
filter.option.floor = Sol filter.option.floor = Sol
filter.option.flooronto = Target Floor
filter.option.wall = Mur filter.option.wall = Mur
filter.option.ore = Minerai filter.option.ore = Minerai
filter.option.floor2 = Sol secondaire filter.option.floor2 = Sol secondaire
@@ -277,6 +293,7 @@ width = Largeur:
height = Hauteur: height = Hauteur:
menu = Menu menu = Menu
play = Jouer play = Jouer
campaign = Campaign
load = Charger load = Charger
save = Sauvegarder save = Sauvegarder
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée. zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
zone.resources = Ressources détectées: zone.resources = Ressources détectées:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Ajouter... add = Ajouter...
boss.health = Vie du BOSS boss.health = Vie du BOSS
connectfail = [crimson]Échec de la connexion au serveur : [accent]{0} connectfail = [crimson]Échec de la connexion au serveur : [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Déjà connecté.
error.mapnotfound = Fichier de la carte introuvable! error.mapnotfound = Fichier de la carte introuvable!
error.io = Erreur de Réseau (I/O) error.io = Erreur de Réseau (I/O)
error.any = Erreur réseau inconnue. error.any = Erreur réseau inconnue.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Première Bataille zone.groundZero.name = Première Bataille
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = Les Cratères zone.craters.name = Les Cratères
@@ -328,6 +349,22 @@ zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Langage settings.language = Langage
settings.reset = Valeur par défaut. settings.reset = Valeur par défaut.
settings.rebind = Réattribuer settings.rebind = Réattribuer
@@ -346,12 +383,14 @@ no = Non
info.title = Info info.title = Info
error.title = [crimson]Une erreur s'est produite error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite error.crashtitle = Une erreur s'est produite
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
blocks.damage = Damage
blocks.targetsair = Cible les unités aériennes blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Cible les unités terrestres blocks.targetsground = Cible les unités terrestres
blocks.itemsmoved = Vitesse de Déplacement blocks.itemsmoved = Vitesse de Déplacement
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[] setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs pour les alliés setting.indicators.name = Indicateurs pour les alliés
setting.autotarget.name = Visée automatique setting.autotarget.name = Visée automatique
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = Aucun setting.fpscap.none = Aucun
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal
setting.difficulty.training = Entraînement setting.difficulty.training = Entraînement
setting.difficulty.easy = Facile setting.difficulty.easy = Facile
@@ -456,7 +497,11 @@ setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer un rapport de crash anonyme setting.crashreport.name = Envoyer un rapport de crash anonyme
setting.chatopacity.name = Opacité du chat setting.chatopacity.name = Opacité du chat
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Paramétrer les touches keybind.title = Paramétrer les touches
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Général category.general.name = Général
category.view.name = Voir category.view.name = Voir
category.multiplayer.name = Multijoueur category.multiplayer.name = Multijoueur
@@ -505,6 +550,7 @@ mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies rules.infiniteresources = Ressources infinies
rules.wavetimer = Minuterie pour les vagues rules.wavetimer = Minuterie pour les vagues
rules.waves = Vagues rules.waves = Vagues
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Unités
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Méchas content.mech.name = Méchas
item.copper.name = Cuivre item.copper.name = Cuivre
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.name = Plomb item.lead.name = Plomb
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.coal.name = Charbon item.coal.name = Charbon
item.coal.description = Un carburant commun et facile à obtenir.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titane item.titanium.name = Titane
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Un métal dense et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.silicon.name = Silicone item.silicon.name = Silicone
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et dans beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.name = Tissu phasé item.phase-fabric.name = Tissu phasé
item.phase-fabric.description = Une substance au poids quasiment inexistant utilisé pour l'électronique avancé et la technologie auto-réparatrice.
item.surge-alloy.name = Alliage superchargé item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé avec des propriétés électriques avancées.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sable item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif item.blast-compound.name = Mélange explosif
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
item.metaglass.name = Métavitre item.metaglass.name = Métavitre
item.metaglass.description = Un composé de vitre super-résistant. Utilisé largement pour le transport et le stockage de liquides.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Eau liquid.water.name = Eau
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Pétrole liquid.oil.name = Pétrole
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Liquide cryogénique
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Fusil automatique mech.alpha-mech.weapon = Fusil automatique
mech.alpha-mech.ability = Essaim de drone mech.alpha-mech.ability = Essaim de drone
mech.alpha-mech.description = Le mécha standard. À une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour infliger des dégâts supplémentaires.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc électrique mech.delta-mech.weapon = Arc électrique
mech.delta-mech.ability = Décharge mech.delta-mech.ability = Décharge
mech.delta-mech.description = Un mécha rapide, avec une armure légère, fait pour des tactiques de harcèlements. Il inflige, par contre, peu de dégâts aux structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restructurant mech.tau-mech.weapon = Laser restructurant
mech.tau-mech.ability = Explosion réparante mech.tau-mech.ability = Explosion réparante
mech.tau-mech.description = Un mécha de support. Soigne les blocs alliés en tirant dessus. Il peut aussi éteindre les feux et soigner ses alliés en zone avec sa compétence.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Essaim de missiles auto-guidés mech.omega-mech.weapon = Essaim de missiles auto-guidés
mech.omega-mech.ability = Armure mech.omega-mech.ability = Armure
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.name = Dard mech.dart-ship.name = Dard
mech.dart-ship.weapon = Pistolet automatique mech.dart-ship.weapon = Pistolet automatique
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger. Il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Un vaisseau qui, bien que lent au départ, peut accélerer pour atteindre de très grandes vitesses et voler jusqu'aux avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.javelin-ship.weapon = Missiles explosifs autoguidés mech.javelin-ship.weapon = Missiles explosifs autoguidés
mech.javelin-ship.ability = Décharge de propulseur mech.javelin-ship.ability = Décharge de propulseur
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé.
mech.trident-ship.weapon = Largage de bombes mech.trident-ship.weapon = Largage de bombes
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
item.explosiveness = [LIGHT_GRAY]Explosivité: {0} item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
item.flammability = [LIGHT_GRAY]Inflammabilité: {0} item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Vitesse de construction: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0} liquid.temperature = [LIGHT_GRAY]Température: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Herbe block.grass.name = Herbe
block.salt.name = Sel block.salt.name = Sel
block.saltrocks.name = Roches de sel block.saltrocks.name = Roches de sel
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Roche block.rock.name = Roche
block.snowrock.name = Roches de neige block.snowrock.name = Roches de neige
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Mousse block.moss.name = Mousse
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](En Construction) block.constructing = {0}\n[LIGHT_GRAY](En Construction)
@@ -702,9 +726,7 @@ block.junction.name = Jonction
block.router.name = [accent]routeur[] block.router.name = [accent]routeur[]
block.distributor.name = Distributeur block.distributor.name = Distributeur
block.sorter.name = Trieur block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de Silicone block.silicon-smelter.name = Fonderie de Silicone
block.phase-weaver.name = Tisseur à Phase block.phase-weaver.name = Tisseur à Phase
block.pulverizer.name = Pulvérisateur block.pulverizer.name = Pulvérisateur
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mixeur à Explosion
block.solar-panel.name = Panneau Solaire block.solar-panel.name = Panneau Solaire
block.solar-panel-large.name = Grand Panneau Solaire block.solar-panel-large.name = Grand Panneau Solaire
block.oil-extractor.name = Extracteur d'huile block.oil-extractor.name = Extracteur d'huile
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Usine de "Drones spirituels" block.spirit-factory.name = Usine de "Drones spirituels"
block.phantom-factory.name = Usine de "Drones fantômes" block.phantom-factory.name = Usine de "Drones fantômes"
block.wraith-factory.name = Usine de "Combattants spectraux" block.wraith-factory.name = Usine de "Combattants spectraux"
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Conteneur block.container.name = Conteneur
block.launch-pad.name = Plateforme de lancement block.launch-pad.name = Plateforme de lancement
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Grande plateforme de lancement block.launch-pad-large.name = Grande plateforme de lancement
team.blue.name = Bleu team.blue.name = Bleu
team.red.name = Rouge team.red.name = Rouge
@@ -803,20 +825,14 @@ team.none.name = Gris
team.green.name = Vert team.green.name = Vert
team.purple.name = Violet team.purple.name = Violet
unit.spirit.name = Drone spirituel unit.spirit.name = Drone spirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Fantôme unit.phantom.name = Drone Fantôme
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.name = Poignard unit.dagger.name = Poignard
unit.dagger.description = Une unité terrestre basiquee. Utile en armée.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Une unité terrestre cuirassée avancée. Attaque les unités terrestres comme aériennes.
unit.ghoul.name = Bombardier goule unit.ghoul.name = Bombardier goule
unit.ghoul.description = Un bombardier lourd . Utilise de la pyratite ou des explosifs comme munitions.
unit.wraith.name = Combattant spectral unit.wraith.name = Combattant spectral
unit.wraith.description = Une unité volante rapide harcelant les ennemis .Utilise du plomb comme munitions.
unit.fortress.name = Forteresse unit.fortress.name = Forteresse
unit.fortress.description = Une unité terrestre d'artillerie lourde .
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard". tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard".
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.metaglass.description = Un composé de vitre super-résistant. Utilisé largement pour le transport et le stockage de liquides.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.coal.description = Un carburant commun et facile à obtenir.
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation.
item.thorium.description = Un métal dense et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et dans beaucoup d'autre composants électroniques complexes.
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.description = Une substance au poids quasiment inexistant utilisé pour l'électronique avancé et la technologie auto-réparatrice.
item.surge-alloy.description = Un alliage avancé avec des propriétés électriques avancées.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
liquid.water.description = Couramment utilisé pour le refroidissement et le traitement des déchets.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Peut être brûlé, utilisé comme explosif ou comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.
mech.alpha-mech.description = Le mécha standard. À une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour infliger des dégâts supplémentaires.
mech.delta-mech.description = Un mécha rapide, avec une armure légère, fait pour des tactiques de harcèlements. Il inflige, par contre, peu de dégâts aux structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.description = Un mécha de support. Soigne les blocs alliés en tirant dessus. Il peut aussi éteindre les feux et soigner ses alliés en zone avec sa compétence.
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger. Il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.description = Un vaisseau qui, bien que lent au départ, peut accélerer pour atteindre de très grandes vitesses et voler jusqu'aux avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé.
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.description = Une unité terrestre basiquee. Utile en armée.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Une unité terrestre cuirassée avancée. Attaque les unités terrestres comme aériennes.
unit.fortress.description = Une unité terrestre d'artillerie lourde .
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Une unité volante rapide harcelant les ennemis .Utilise du plomb comme munitions.
unit.ghoul.description = Un bombardier lourd . Utilise de la pyratite ou des explosifs comme munitions.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Utilise du sable, du charbon et de l'énergie afin de produire du silicone.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit du tissu phasé à partir de thorium et de grandes quantités de sable.
block.alloy-smelter.description = Produit un alliage superchargé à l'aide de titane de plomb de silicone et de cuivre.
block.cryofluidmixer.description = Combine de l'eau et du titane en un liquide cryogénique bien plus efficace pour refroidir.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un mélange explosif moins inflammable mais plus explosif que la pyratite.
block.pyratite-mixer.description = Mélange charbon, plomb et sable en l'hautement inflammable pyratite.
block.melter.description = chauffe de la pierre à de très hautes températures pour obtenir de la lave.
block.separator.description = Expose la pierre à de l'eau sous pression afin d'obtenir différents minéraux contenus dansla pierre.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Écrase la pierre pour en faire du sable. Utile quand il y a un manque de sable naturel.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Permet de se débarasser de n'importe quel objet ou liquide en exces .
block.power-void.description = Supprime toute l'énergie allant à l'intérieur.Bac à sable uniquement
block.power-source.description = Produit de l'énergie à l'infini. Bac à sable uniquement.
block.item-source.description = Produit des objets à l'infini. Bac à sable uniquement .
block.item-void.description = Désintègre n'importe quel objet qui va à l'intérieur sans utiliser d'énergie. Bac à sable uniquement.
block.liquid-source.description = Source de liquide infinie . Bac à sable uniquement.
block.copper-wall.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues. block.copper-wall.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.\nFait du 2 sur 2. block.copper-wall-large.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.\nFait du 2 sur 2.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis. block.thorium-wall.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.
block.thorium-wall-large.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.\nFait du 2 sur 2. block.thorium-wall-large.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.\nFait du 2 sur 2.
block.phase-wall.description = Moins puissant qu'un mur en Thorium mais déviera les balles sauf si elles sont trop puissantes. block.phase-wall.description = Moins puissant qu'un mur en Thorium mais déviera les balles sauf si elles sont trop puissantes.
@@ -854,54 +936,45 @@ block.surge-wall.description = Le plus puissant bloc défensif .\nA une faible c
block.surge-wall-large.description = Le plus puissant bloc défensif .\nA une faible chance de créer des éclairs vers les ennemis .\nFait du 2 sur 2. block.surge-wall-large.description = Le plus puissant bloc défensif .\nA une faible chance de créer des éclairs vers les ennemis .\nFait du 2 sur 2.
block.door.description = Une petite porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers. block.door.description = Une petite porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers.
block.door-large.description = Une large porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers.\nFait du 2 sur 2. block.door-large.description = Une large porte pouvant être ouverte et fermée en appuyant dessus.\nSi elle est ouverte les ennemis peuvent tirer et passer à travers.\nFait du 2 sur 2.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Soigne périodiquement les batiments autour de lui. block.mend-projector.description = Soigne périodiquement les batiments autour de lui.
block.overdrive-projector.description = Accélère les batiments autour de lui, notamment les foreuses et les convoyeurs. block.overdrive-projector.description = Accélère les batiments autour de lui, notamment les foreuses et les convoyeurs.
block.force-projector.description = Crée un champ de force hexagonal autour de lui qui protège les batiments et les unités à l'intérieur de prendre des dégâts à cause des balles. block.force-projector.description = Crée un champ de force hexagonal autour de lui qui protège les batiments et les unités à l'intérieur de prendre des dégâts à cause des balles.
block.shock-mine.description = Blesse les ennemis qui marchent dessus. Quasiment invisble pour l'ennemi. block.shock-mine.description = Blesse les ennemis qui marchent dessus. Quasiment invisble pour l'ennemi.
block.duo.description = une petite tourelle avec un coût faible .
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = une petite tourelle tirant des arcs électrques vers les ennemis.
block.hail.description = une petite tourelle d'artillerie.
block.lancer.description = une tourelle de taille moyenne tirant des rayons chargés en électricité.
block.wave.description = une tourelle de taille moyenne tirant rapidement des bulles de liquide .
block.salvo.description = une tourelle de taille moyenne qui tire par salves.
block.swarmer.description = une tourelle de taille moyenne qui tire des missiles qui se dispersent.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs tirs simultanément.
block.cyclone.description = Une grande tourelle tirant rapidement ... très rapidement .
block.fuse.description = Une grande tourelle qui tire de puissants rayons lasers avec une faible portée.
block.spectre.description = Une grande tourelle qui tire deux puissantes balles simultanément.
block.meltdown.description = Une grande tourelle tirant de puissants rayons lasers avec une grande portée.
block.conveyor.description = Convoyeur basique servant à transporter des objets. Les objets déplacés en avant sont automatiquement déposés dans les tourelles ou les batiments. Peut être tourné. block.conveyor.description = Convoyeur basique servant à transporter des objets. Les objets déplacés en avant sont automatiquement déposés dans les tourelles ou les batiments. Peut être tourné.
block.titanium-conveyor.description = Convoyeur avancé . Déplace les objets plus rapidement que les convoyeurs standards. block.titanium-conveyor.description = Convoyeur avancé . Déplace les objets plus rapidement que les convoyeurs standards.
block.phase-conveyor.description = convoyeur très avancé . Utilise de l'énergie pour téléporter des objets à un convoyeur phasé connecté jusqu'à une longue distance .
block.junction.description = Agit comme un pont pour deux ligne de convoyeurs se croisant. Utile lorsque deux différents convoyeurs déplacent différents matériaux à différents endroits. block.junction.description = Agit comme un pont pour deux ligne de convoyeurs se croisant. Utile lorsque deux différents convoyeurs déplacent différents matériaux à différents endroits.
block.bridge-conveyor.description = bloc de transport avancé permettant de traverser jusqu'à 3 blocs de n'importe quel terrain ou batiment.
block.phase-conveyor.description = convoyeur très avancé . Utilise de l'énergie pour téléporter des objets à un convoyeur phasé connecté jusqu'à une longue distance .
block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.router.description = Accepte les objets depuis une ou plus directions et le renvoie dans n'importe quelle direction. Utile pour séparer une chaîne de convoyeurs en plusieurs.[accent]Le seul et l'Unique[]
block.distributor.description = Un routeur avancé qui sépare les objets jusqu'à 7 autres directions équitablement.
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.mass-driver.description = Batiment de transport d'objet [accent]ultime[]. Collecte un grand nombre d'objets puis les tire à un autre transporteur de masse sur une très longue distance. block.mass-driver.description = Batiment de transport d'objet [accent]ultime[]. Collecte un grand nombre d'objets puis les tire à un autre transporteur de masse sur une très longue distance.
block.silicon-smelter.description = Utilise du sable, du charbon et de l'énergie afin de produire du silicone. block.mechanical-pump.description = Une pompe de faible prix pompant lentement, mais ne consomme pas d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane. block.rotary-pump.description = Une pompe avancée qui double sa vitesse en utilisant de l'énergie.
block.phase-weaver.description = Produit du tissu phasé à partir de thorium et de grandes quantités de sable. block.thermal-pump.description = La pompe ultime . Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.alloy-smelter.description = Produit un alliage superchargé à l'aide de titane de plomb de silicone et de cuivre. block.conduit.description = tuyau basique permettant le transport de liquide . Marche comme un convoyeur mais avec les liquides. Utile si utilisé avec des extracteurs, des pompes ou d'autres conduits.
block.pulverizer.description = Écrase la pierre pour en faire du sable. Utile quand il y a un manque de sable naturel. block.pulse-conduit.description = tuyau avancé permettant le transport de liquide . Transporte les liquides plus rapidement et en stocke plus que les tuyaux standards.
block.pyratite-mixer.description = Mélange charbon, plomb et sable en l'hautement inflammable pyratite. block.liquid-router.description = Accepte les liquide en une direction et les rejete de tout les côtés équitablement. Peut aussi stocker une certaine quantité de liquide. Utile pour envoyer un liquide à plusieurs endroits.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un mélange explosif moins inflammable mais plus explosif que la pyratite. block.liquid-tank.description = Stocke une grande quantité de liquides . Utile pour réguler la sortie quand la demande est inconstante ou comme sécurité pour refroidir des batiments important.
block.cryofluidmixer.description = Combine de l'eau et du titane en un liquide cryogénique bien plus efficace pour refroidir. block.liquid-junction.description = Agit comme une intersection pour deux conduits se croisant.Utile si deux conduits amènent différents liquides à différents endroits.
block.melter.description = chauffe de la pierre à de très hautes températures pour obtenir de la lave. block.bridge-conduit.description = bloc de transport de liquide avancé . Permet le transport de liquides jusqu'à 3 blocs de n'importe quel terrain ou batiment .
block.incinerator.description = Permet de se débarasser de n'importe quel objet ou liquide en exces . block.phase-conduit.description = tuyau très avancé permettant le transport de liquide. Utilise de l'énergie pour téléporter les liquides à un autre tuyau phasé sur une longue distance.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expose la pierre à de l'eau sous pression afin d'obtenir différents minéraux contenus dansla pierre.
block.power-node.description = Transmet l'énergie aux transmetteurs énergétiques connectés . Jusqu'à quatre sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. Le transmetteur recevra de l'énergie ou le transmettra à n'importe quel batiment adjacent. block.power-node.description = Transmet l'énergie aux transmetteurs énergétiques connectés . Jusqu'à quatre sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. Le transmetteur recevra de l'énergie ou le transmettra à n'importe quel batiment adjacent.
block.power-node-large.description = A un plus grand rayon que le transmetteur énergétique standard et jusqu'à six sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. block.power-node-large.description = A un plus grand rayon que le transmetteur énergétique standard et jusqu'à six sources d'énergie, consommateurs ou transmetteurs peuvent être connectés.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stocke l'énergie quand elle est en abondance et le distribue si il y a trop peu d'énergie tant qu'il lui reste de l'énergie. block.battery.description = Stocke l'énergie quand elle est en abondance et le distribue si il y a trop peu d'énergie tant qu'il lui reste de l'énergie.
block.battery-large.description = Stocke bien plus d'énergie qu'une batterie normale. block.battery-large.description = Stocke bien plus d'énergie qu'une batterie normale.
block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables. block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables.
block.turbine-generator.description = Plus efficace qu'un générateur à combustion, mais requiert de l'eau .
block.thermal-generator.description = Génère une grande quantité d'énergie à partir de lave . block.thermal-generator.description = Génère une grande quantité d'énergie à partir de lave .
block.turbine-generator.description = Plus efficace qu'un générateur à combustion, mais requiert de l'eau .
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Un générateur thermo-électrique à radioisotope qui ne demande pas de refroidissement mais produit moins d'énergie qu'un réacteur à Thorium.
block.solar-panel.description = Génère une faible quantité d'énergie . block.solar-panel.description = Génère une faible quantité d'énergie .
block.solar-panel-large.description = Génère bien plus d'énergie qu'un panneau solaire standard, Mais est aussi bien plus cher à construire. block.solar-panel-large.description = Génère bien plus d'énergie qu'un panneau solaire standard, Mais est aussi bien plus cher à construire.
block.thorium-reactor.description = Génère énormément d'énergie à l'aide de la radioactivité du thorium. Requiert néanmoins un refroidissement constant. Explosera violemment en cas de surchauffe. block.thorium-reactor.description = Génère énormément d'énergie à l'aide de la radioactivité du thorium. Requiert néanmoins un refroidissement constant. Explosera violemment en cas de surchauffe.
block.rtg-generator.description = Un générateur thermo-électrique à radioisotope qui ne demande pas de refroidissement mais produit moins d'énergie qu'un réacteur à Thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Décharge des objets depuis des conteneurs, coffres-forts ou de la base sur un convoyeur ou directement dans un bloc adjacent . Le type d'objet peut être changé en appuyant sur le déchargeur.
block.container.description = Stocke un petit nombre d'objet . Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le conteneur.
block.vault.description = Stocke un grand nombre d'objets. Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le coffre-fort.
block.mechanical-drill.description = Une foreuse de faible coût. Si elle est placée sur à un endroit approprié, produit des matériaux lentement à l'infini. block.mechanical-drill.description = Une foreuse de faible coût. Si elle est placée sur à un endroit approprié, produit des matériaux lentement à l'infini.
block.pneumatic-drill.description = Une foreuse amélioré plus rapide et capable de forer des matériaux plus dur grâce à l'usage de vérins à air comprimé. block.pneumatic-drill.description = Une foreuse amélioré plus rapide et capable de forer des matériaux plus dur grâce à l'usage de vérins à air comprimé.
block.laser-drill.description = Permet de forer bien plus vite grâce à la technologie laser, cela demande néanmoins de l'énergie . Additionnellement, le thorium, un matériau radioactif, peut-être récupéré avec cette foreuse. block.laser-drill.description = Permet de forer bien plus vite grâce à la technologie laser, cela demande néanmoins de l'énergie . Additionnellement, le thorium, un matériau radioactif, peut-être récupéré avec cette foreuse.
@@ -909,39 +982,43 @@ block.blast-drill.description = La Foreuse ultime . Demande une grande quantité
block.water-extractor.description = Extrait l'eau des nappes phréatiques. Utile quand il n'y a pas d'eau à proximité. block.water-extractor.description = Extrait l'eau des nappes phréatiques. Utile quand il n'y a pas d'eau à proximité.
block.cultivator.description = Cultive le sol avec de l'eau afin d'obtenir de la biomasse. block.cultivator.description = Cultive le sol avec de l'eau afin d'obtenir de la biomasse.
block.oil-extractor.description = Utilise une grande quantité d'énergie afin d'extraire du pétrole du sable . Utile quand il n'y a pas de lacs de pétrole à proximité. block.oil-extractor.description = Utilise une grande quantité d'énergie afin d'extraire du pétrole du sable . Utile quand il n'y a pas de lacs de pétrole à proximité.
block.trident-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un bombardier lourd raisonnablement cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un intercepteur rapide et puissant avec des armes électriques.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un large vaisseau cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha de support qui peut soigner les batiments et unités alliées.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.vault.description = Stocke un grand nombre d'objets. Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le coffre-fort.
block.delta-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha rapide mais peu résistant fait pour les stratégies de harcèlement.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.container.description = Stocke un petit nombre d'objet . Utile pour réguler le flux d'objet quand la demande de matériaux est inconstante.un [LIGHT_GRAY] déchargeur[] peut être utilisé pour récupérer des objets depuis le conteneur.
block.omega-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha cuirassé et large, fait pour les assauts frontaux .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus. block.unloader.description = Décharge des objets depuis des conteneurs, coffres-forts ou de la base sur un convoyeur ou directement dans un bloc adjacent . Le type d'objet peut être changé en appuyant sur le déchargeur.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = une petite tourelle avec un coût faible .
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = une petite tourelle d'artillerie.
block.wave.description = une tourelle de taille moyenne tirant rapidement des bulles de liquide .
block.lancer.description = une tourelle de taille moyenne tirant des rayons chargés en électricité.
block.arc.description = une petite tourelle tirant des arcs électrques vers les ennemis.
block.swarmer.description = une tourelle de taille moyenne qui tire des missiles qui se dispersent.
block.salvo.description = une tourelle de taille moyenne qui tire par salves.
block.fuse.description = Une grande tourelle qui tire de puissants rayons lasers avec une faible portée.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs tirs simultanément.
block.cyclone.description = Une grande tourelle tirant rapidement ... très rapidement .
block.spectre.description = Une grande tourelle qui tire deux puissantes balles simultanément.
block.meltdown.description = Une grande tourelle tirant de puissants rayons lasers avec une grande portée.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produit des petits drones qui réparent les batiments et minent des matériaux. block.spirit-factory.description = Produit des petits drones qui réparent les batiments et minent des matériaux.
block.phantom-factory.description = Produit des drones avancés qui sont bien plus efficaces que les drones spirituels. block.phantom-factory.description = Produit des drones avancés qui sont bien plus efficaces que les drones spirituels.
block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi. block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi.
block.ghoul-factory.description = Produit des bombardiers lourds. block.ghoul-factory.description = Produit des bombardiers lourds.
block.revenant-factory.description = Produit des unités terrestres lourdes avec des lasers.
block.dagger-factory.description = Produit des unités terrestres basiques. block.dagger-factory.description = Produit des unités terrestres basiques.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produit des unités terrestres avancées et cuirassées. block.titan-factory.description = Produit des unités terrestres avancées et cuirassées.
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde . block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde .
block.revenant-factory.description = Produit des unités terrestres lourdes avec des lasers.
block.repair-point.description = Soigne en continu l'unité blessée la plus proche tant qu'elle est à sa portée. block.repair-point.description = Soigne en continu l'unité blessée la plus proche tant qu'elle est à sa portée.
block.conduit.description = tuyau basique permettant le transport de liquide . Marche comme un convoyeur mais avec les liquides. Utile si utilisé avec des extracteurs, des pompes ou d'autres conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = tuyau avancé permettant le transport de liquide . Transporte les liquides plus rapidement et en stocke plus que les tuyaux standards. block.delta-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha rapide mais peu résistant fait pour les stratégies de harcèlement.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.phase-conduit.description = tuyau très avancé permettant le transport de liquide. Utilise de l'énergie pour téléporter les liquides à un autre tuyau phasé sur une longue distance. block.tau-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha de support qui peut soigner les batiments et unités alliées.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.liquid-router.description = Accepte les liquide en une direction et les rejete de tout les côtés équitablement. Peut aussi stocker une certaine quantité de liquide. Utile pour envoyer un liquide à plusieurs endroits. block.omega-mech-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un mécha cuirassé et large, fait pour les assauts frontaux .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.liquid-tank.description = Stocke une grande quantité de liquides . Utile pour réguler la sortie quand la demande est inconstante ou comme sécurité pour refroidir des batiments important. block.javelin-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un intercepteur rapide et puissant avec des armes électriques.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.liquid-junction.description = Agit comme une intersection pour deux conduits se croisant.Utile si deux conduits amènent différents liquides à différents endroits. block.trident-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un bombardier lourd raisonnablement cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.bridge-conduit.description = bloc de transport de liquide avancé . Permet le transport de liquides jusqu'à 3 blocs de n'importe quel terrain ou batiment . block.glaive-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un large vaisseau cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.mechanical-pump.description = Une pompe de faible prix pompant lentement, mais ne consomme pas d'énergie.
block.rotary-pump.description = Une pompe avancée qui double sa vitesse en utilisant de l'énergie.
block.thermal-pump.description = La pompe ultime . Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.router.description = Accepte les objets depuis une ou plus directions et le renvoie dans n'importe quelle direction. Utile pour séparer une chaîne de convoyeurs en plusieurs.[accent]Le seul et l'Unique[]
block.distributor.description = Un routeur avancé qui sépare les objets jusqu'à 7 autres directions équitablement.
block.bridge-conveyor.description = bloc de transport avancé permettant de traverser jusqu'à 3 blocs de n'importe quel terrain ou batiment.
block.item-source.description = Produit des objets à l'infini. Bac à sable uniquement .
block.liquid-source.description = Source de liquide infinie . Bac à sable uniquement.
block.item-void.description = Désintègre n'importe quel objet qui va à l'intérieur sans utiliser d'énergie. Bac à sable uniquement.
block.power-source.description = Produit de l'énergie à l'infini. Bac à sable uniquement.
block.power-void.description = Supprime toute l'énergie allant à l'intérieur.Bac à sable uniquement
liquid.water.description = Couramment utilisé pour le refroidissement et le traitement des déchets.
liquid.oil.description = Peut être brûlé, utilisé comme explosif ou comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -4,6 +4,7 @@ contributors = Traducteurs et contributeurs
discord = Rejoignez le discord de Mindustry ! discord = Rejoignez le discord de Mindustry !
link.discord.description = Le discord officiel de Mindustry link.discord.description = Le discord officiel de Mindustry
link.github.description = Code source du jeu link.github.description = Code source du jeu
link.changelog.description = List of update changes
link.dev-builds.description = Versions instables de développement link.dev-builds.description = Versions instables de développement
link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées. link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées.
link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web
@@ -32,7 +33,6 @@ level.mode = Mode de jeu:
showagain = Ne plus montrer la prochaine fois. showagain = Ne plus montrer la prochaine fois.
coreattack = <Le base subis une attaque> coreattack = <Le base subis une attaque>
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
outofbounds = [[ HORS LIMITES ]\n[]auto-destruction dans {0}
database = Base de données database = Base de données
savegame = Sauvegarder la partie savegame = Sauvegarder la partie
loadgame = Charger la partie loadgame = Charger la partie
@@ -95,7 +95,6 @@ server.admins = Administrateurs
server.admins.none = Aucun administrateurs trouvé ! server.admins.none = Aucun administrateurs trouvé !
server.add = Ajouter un serveur server.add = Ajouter un serveur
server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ? server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ?
server.hostname = Hôte: {0}
server.edit = Modifier le serveur server.edit = Modifier le serveur
server.outdated = [crimson]Serveur obsolète ![] server.outdated = [crimson]Serveur obsolète ![]
server.outdated.client = [crimson]Client obsolète ![] server.outdated.client = [crimson]Client obsolète ![]
@@ -156,13 +155,6 @@ openlink = Ouvrir le lien
copylink = Copier le lien copylink = Copier le lien
back = Retour back = Retour
quit.confirm = Êtes-vous sûr de vouloir quitter? quit.confirm = Êtes-vous sûr de vouloir quitter?
changelog.title = Notes de mise à jour
changelog.loading = Récupération des notes de mise à jour...
changelog.error.android = [accent]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures!\nCeci est dû à un bug interne à Android.
changelog.error.ios = [accent]Les notes de mise à jour ne sont actuellement pas supportée sur IOS.
changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
changelog.current = [yellow][[Version actuelle]
changelog.latest = [accent][[Dernière version]
loading = [accent]Chargement... loading = [accent]Chargement...
saving = [accent]Sauvegarde... saving = [accent]Sauvegarde...
wave = [accent]Vague {0} wave = [accent]Vague {0}
@@ -192,7 +184,9 @@ editor.author = Auteur:
editor.description = Description: editor.description = Description:
editor.waves = Vagues: editor.waves = Vagues:
editor.rules = Règles: editor.rules = Règles:
editor.generation = Generation:
editor.ingame = Modifier en jeu editor.ingame = Modifier en jeu
editor.newmap = New Map
waves.title = Vagues waves.title = Vagues
waves.remove = Retirer waves.remove = Retirer
waves.never = <jamais> waves.never = <jamais>
@@ -207,13 +201,13 @@ waves.copy = Copier dans le Presse-papiers
waves.load = Coller depuis le Presse-papiers waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers. waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées. waves.copied = Vagues copiées.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Par défaut> editor.default = [LIGHT_GRAY]<Par défaut>
edit = Modifier... edit = Modifier...
editor.name = Nom: editor.name = Nom:
editor.spawn = Ajouter une unité editor.spawn = Ajouter une unité
editor.removeunit = Retirer l'unité editor.removeunit = Retirer l'unité
editor.teams = Équipes editor.teams = Équipes
editor.elevation = Élévation
editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0} editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0} editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorimage = C'est une image, pas une carte. Ne changez pas les extensions en espérant que cela fonctionne.\n\nSi vous souhaitez importer une carte, utilisez le bouton "importer une carte" dans l'éditeur. editor.errorimage = C'est une image, pas une carte. Ne changez pas les extensions en espérant que cela fonctionne.\n\nSi vous souhaitez importer une carte, utilisez le bouton "importer une carte" dans l'éditeur.
@@ -251,11 +245,31 @@ editor.mapname = Nom de la carte:
editor.overwrite = [accent]Attention!\nCela écrasera une carte existante. editor.overwrite = [accent]Attention!\nCela écrasera une carte existante.
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.selectmap = Sélectionnez une carte à charger: editor.selectmap = Sélectionnez une carte à charger:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation filter.distort = Déformation
filter.noise = Bruit filter.noise = Bruit
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerai filter.ore = Minerai
filter.rivernoise = Bruit des rivières filter.rivernoise = Bruit des rivières
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersement filter.scatter = Dispersement
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Échelle filter.option.scale = Échelle
@@ -265,8 +279,10 @@ filter.option.threshold = Seuil
filter.option.circle-scale = Échelle du cercle filter.option.circle-scale = Échelle du cercle
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Diminution filter.option.falloff = Diminution
filter.option.angle = Angle
filter.option.block = Bloc filter.option.block = Bloc
filter.option.floor = Sol filter.option.floor = Sol
filter.option.flooronto = Target Floor
filter.option.wall = Mur filter.option.wall = Mur
filter.option.ore = Minerai filter.option.ore = Minerai
filter.option.floor2 = Sol secondaire filter.option.floor2 = Sol secondaire
@@ -277,6 +293,7 @@ width = Largeur:
height = Hauteur: height = Hauteur:
menu = Menu menu = Menu
play = Jouer play = Jouer
campaign = Campaign
load = Charger load = Charger
save = Sauvegarder save = Sauvegarder
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée. zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
zone.resources = Ressources détectées: zone.resources = Ressources détectées:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Ajouter... add = Ajouter...
boss.health = Vie du BOSS boss.health = Vie du BOSS
connectfail = [crimson]Échec de la connexion au serveur: [accent]{0} connectfail = [crimson]Échec de la connexion au serveur: [accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Déjà connecté.
error.mapnotfound = Fichier de carte introuvable ! error.mapnotfound = Fichier de carte introuvable !
error.io = Network I/O error. error.io = Network I/O error.
error.any = Erreur réseau inconnue. error.any = Erreur réseau inconnue.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Première Bataille zone.groundZero.name = Première Bataille
zone.desertWastes.name = Déchets du désert zone.desertWastes.name = Déchets du désert
zone.craters.name = Les Cratères zone.craters.name = Les Cratères
@@ -328,6 +349,22 @@ zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Surcroissance zone.overgrowth.name = Surcroissance
zone.tarFields.name = Champs de goudron zone.tarFields.name = Champs de goudron
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Langage settings.language = Langage
settings.reset = Valeur par défaut. settings.reset = Valeur par défaut.
settings.rebind = Réatttribuer settings.rebind = Réatttribuer
@@ -346,12 +383,14 @@ no = Non
info.title = Info info.title = Info
error.title = [crimson]Une erreur s'est produite error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite error.crashtitle = Une erreur s'est produite
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Ressource(s) requise(s) blocks.input = Ressource(s) requise(s)
blocks.output = Ressource(s) produite(s) blocks.output = Ressource(s) produite(s)
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]Inconnu block.unknown = [LIGHT_GRAY]Inconnu
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
blocks.damage = Damage
blocks.targetsair = Cible les unités aériennes blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Cible les unités terrestres blocks.targetsground = Cible les unités terrestres
blocks.itemsmoved = Vitesse de déplacement blocks.itemsmoved = Vitesse de déplacement
@@ -427,9 +466,11 @@ setting.animatedshields.name = Boucliers Animés
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[] setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs d'alliés setting.indicators.name = Indicateurs d'alliés
setting.autotarget.name = Visée automatique setting.autotarget.name = Visée automatique
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = Vide setting.fpscap.none = Vide
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal
setting.difficulty.training = Entraînement setting.difficulty.training = Entraînement
setting.difficulty.easy = Facile setting.difficulty.easy = Facile
@@ -456,7 +497,11 @@ setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer des rapports d'incident anonymement. setting.crashreport.name = Envoyer des rapports d'incident anonymement.
setting.chatopacity.name = Opacité du tchat setting.chatopacity.name = Opacité du tchat
setting.playerchat.name = Afficher le tchat en jeu setting.playerchat.name = Afficher le tchat en jeu
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Paramétrer les touches keybind.title = Paramétrer les touches
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Général category.general.name = Général
category.view.name = Voir category.view.name = Voir
category.multiplayer.name = Multijoueur category.multiplayer.name = Multijoueur
@@ -505,6 +550,7 @@ mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies rules.infiniteresources = Ressources infinies
rules.wavetimer = Temps de vague rules.wavetimer = Temps de vague
rules.waves = Vague rules.waves = Vague
rules.attack = Attack Mode
rules.enemyCheat = Ressources infinies pour l'IA rules.enemyCheat = Ressources infinies pour l'IA
rules.unitdrops = Uniter Drops rules.unitdrops = Uniter Drops
rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités
@@ -533,36 +579,21 @@ content.unit.name = Unités
content.block.name = Blocs content.block.name = Blocs
content.mech.name = Mécha content.mech.name = Mécha
item.copper.name = Cuivre item.copper.name = Cuivre
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.name = Plomb item.lead.name = Plomb
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.coal.name = Charbon item.coal.name = Charbon
item.coal.description = Un carburant commun et facile à obtenir.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titane item.titanium.name = Titane
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.silicon.name = Silicone item.silicon.name = Silicone
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.name = Alliage superchargé item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.name = Bulbe sporifère item.spore-pod.name = Bulbe sporifère
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.sand.name = Sable item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif item.blast-compound.name = Mélange explosif
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
item.metaglass.name = Métaverre item.metaglass.name = Métaverre
item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
item.scrap.name = Ferraille item.scrap.name = Ferraille
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
liquid.water.name = Eau liquid.water.name = Eau
liquid.slag.name = Scorie liquid.slag.name = Scorie
liquid.oil.name = Pétrole liquid.oil.name = Pétrole
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Liquide Cryogénique
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Fusil automatique mech.alpha-mech.weapon = Fusil automatique
mech.alpha-mech.ability = Essaim de drone mech.alpha-mech.ability = Essaim de drone
mech.alpha-mech.description = Le mécha standard. A une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour des faire des dégâts supplémentaires.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc électrique mech.delta-mech.weapon = Arc électrique
mech.delta-mech.ability = Décharge mech.delta-mech.ability = Décharge
mech.delta-mech.description = Un mécha rapide avec une armure légère fait pour des tactiques de harcèlements. Il fait par contre peu de dégâts au structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restructurant mech.tau-mech.weapon = Laser restructurant
mech.tau-mech.ability = Explosion réparante mech.tau-mech.ability = Explosion réparante
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.name = Oméga mech.omega-mech.name = Oméga
mech.omega-mech.weapon = Essaim de missiles auto-guidés mech.omega-mech.weapon = Essaim de missiles auto-guidés
mech.omega-mech.ability = Armure mech.omega-mech.ability = Armure
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.name = Dard mech.dart-ship.name = Dard
mech.dart-ship.weapon = Pistolet automatique mech.dart-ship.weapon = Pistolet automatique
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger, il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Un vaisseau qui bien que lent au départ peut accélerer pour atteindre de très grandes vitesses et voler jusqu'au avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.javelin-ship.weapon = Missiles explosifs autoguidés mech.javelin-ship.weapon = Missiles explosifs autoguidés
mech.javelin-ship.ability = Décharge de propulseur mech.javelin-ship.ability = Décharge de propulseur
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé
mech.trident-ship.weapon = Largage de bombe mech.trident-ship.weapon = Largage de bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
item.explosiveness = [LIGHT_GRAY]Explosivité: {0} item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
item.flammability = [LIGHT_GRAY]Inflammabilité: {0} item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0} liquid.temperature = [LIGHT_GRAY]Température: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Herbe block.grass.name = Herbe
block.salt.name = Sel block.salt.name = Sel
block.saltrocks.name = Roches de sel block.saltrocks.name = Roches de sel
@@ -621,6 +645,7 @@ block.spore-pine.name = Pin sporifère
block.sporerocks.name = Roche sporifère block.sporerocks.name = Roche sporifère
block.rock.name = Roche block.rock.name = Roche
block.snowrock.name = Roche enneigée block.snowrock.name = Roche enneigée
block.snow-pine.name = Snow Pine
block.shale.name = Schiste block.shale.name = Schiste
block.shale-boulder.name = Rocher de schiste block.shale-boulder.name = Rocher de schiste
block.moss.name = Mousse block.moss.name = Mousse
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Enorme mur de ferraille
block.scrap-wall-gigantic.name = Gigantesque mur de ferraille block.scrap-wall-gigantic.name = Gigantesque mur de ferraille
block.thruster.name = Propulseur block.thruster.name = Propulseur
block.kiln.name = Four a métaverre block.kiln.name = Four a métaverre
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.graphite-press.name = Presse à graphite block.graphite-press.name = Presse à graphite
block.multi-press.name = Multi-Presse block.multi-press.name = Multi-Presse
block.constructing = {0}\n[LIGHT_GRAY](En construction) block.constructing = {0}\n[LIGHT_GRAY](En construction)
@@ -702,9 +726,7 @@ block.junction.name = Junction
block.router.name = Routeur block.router.name = Routeur
block.distributor.name = [accent]Distributeur[] block.distributor.name = [accent]Distributeur[]
block.sorter.name = Trieur block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de silicone block.silicon-smelter.name = Fonderie de silicone
block.phase-weaver.name = Tisseur à phase block.phase-weaver.name = Tisseur à phase
block.pulverizer.name = Pulvérisateur block.pulverizer.name = Pulvérisateur
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mixeur à explosion
block.solar-panel.name = Panneau solaire block.solar-panel.name = Panneau solaire
block.solar-panel-large.name = Grand panneau solaire block.solar-panel-large.name = Grand panneau solaire
block.oil-extractor.name = Extracteur de pétrol block.oil-extractor.name = Extracteur de pétrol
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Usine de "Drones spirituels" block.spirit-factory.name = Usine de "Drones spirituels"
block.phantom-factory.name = Usine de "Drones fantômes" block.phantom-factory.name = Usine de "Drones fantômes"
block.wraith-factory.name = Usine de "Combattants spectraux" block.wraith-factory.name = Usine de "Combattants spectraux"
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Conteneur block.container.name = Conteneur
block.launch-pad.name = Rampe de lancement block.launch-pad.name = Rampe de lancement
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.name = Grande rampe de lancement block.launch-pad-large.name = Grande rampe de lancement
team.blue.name = Bleu team.blue.name = Bleu
team.red.name = Rouge team.red.name = Rouge
@@ -803,20 +825,14 @@ team.none.name = Gris
team.green.name = Vert team.green.name = Vert
team.purple.name = Violet team.purple.name = Violet
unit.spirit.name = Drone spirituel unit.spirit.name = Drone spirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Fantôme unit.phantom.name = Drone Fantôme
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.name = Poignard unit.dagger.name = Poignard
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.name = Chenille unit.crawler.name = Chenille
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.ghoul.name = Bombardier goule unit.ghoul.name = Bombardier goule
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.wraith.name = Combattant spectral unit.wraith.name = Combattant spectral
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.fortress.name = Forteresse unit.fortress.name = Forteresse
unit.fortress.description = Une unité terrestre d'artillerie lourde.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recom
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base.\nDétruisez la avec votre unité et des méchas "Poignard". tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base.\nDétruisez la avec votre unité et des méchas "Poignard".
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.coal.description = Un carburant commun et facile à obtenir.
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.
mech.alpha-mech.description = Le mécha standard. A une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour des faire des dégâts supplémentaires.
mech.delta-mech.description = Un mécha rapide avec une armure légère fait pour des tactiques de harcèlements. Il fait par contre peu de dégâts au structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger, il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.description = Un vaisseau qui bien que lent au départ peut accélerer pour atteindre de très grandes vitesses et voler jusqu'au avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.fortress.description = Une unité terrestre d'artillerie lourde.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF)
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable.
block.alloy-smelter.description = Produit un alliage de surtension à partir de titane, plomb, silicium et cuivre.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif.
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.spore-press.description = Comprime les gousses de spores en huile.
block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque de sable naturel.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues. block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles. block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis. block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.
block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles. block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles.
block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes. block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes.
@@ -854,54 +936,45 @@ block.surge-wall.description = Le bloc défensif le plus puissant.\nPeu de chanc
block.surge-wall-large.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.\nS'étend sur plusieurs tuiles. block.surge-wall-large.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.\nS'étend sur plusieurs tuiles.
block.door.description = Une petite porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer. block.door.description = Une petite porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.
block.door-large.description = Une grande porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.\nS'étend sur plusieurs tuiles. block.door-large.description = Une grande porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.\nS'étend sur plusieurs tuiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Guérit périodiquement les bâtiments situés à proximité. block.mend-projector.description = Guérit périodiquement les bâtiments situés à proximité.
block.overdrive-projector.description = Augmente la vitesse des bâtiments à proximité, comme les foreuses et les convoyeurs. block.overdrive-projector.description = Augmente la vitesse des bâtiments à proximité, comme les foreuses et les convoyeurs.
block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles. block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles.
block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi. block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.hail.description = Une petite tourelle d'artillerie.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
block.wave.description = Une tourelle de taille moyenne à tir rapide qui tire des bulles de liquide.
block.salvo.description = Une tourelle de taille moyenne qui tire des coups de salves.
block.swarmer.description = Une tourelle de taille moyenne qui tire des missiles éclatés.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs coups simultanément.
block.cyclone.description = Une grande tourelle à tir rapide.
block.fuse.description = Une grande tourelle qui tire de puissants faisceaux à courte portée.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.conveyor.description = Bloc de transport d'articles standard.\nDéplace les objets et les déposes automatiquement dans des tourelles ou des usines. Rotatif. block.conveyor.description = Bloc de transport d'articles standard.\nDéplace les objets et les déposes automatiquement dans des tourelles ou des usines. Rotatif.
block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDéplace les articles plus rapidement que les convoyeurs standard. block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDéplace les articles plus rapidement que les convoyeurs standard.
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents. block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents.
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance. block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF) block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane. block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable. block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.alloy-smelter.description = Produit un alliage de surtension à partir de titane, plomb, silicium et cuivre. block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits.
block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque de sable naturel. block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard.
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable. block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif. block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement. block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave. block.bridge-conduit.description = Bloc de transport de liquide avancé. Permet de transporter des liquides jusqu'à 3 tuiles de n'importe quel terrain ou bâtiment.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès. block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux.
block.spore-press.description = Comprime les gousses de spores en huile.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents. block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents.
block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum. block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité. block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité.
block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire. block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire.
block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables. block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables.
block.turbine-generator.description = Plus efficace qu'un générateur de combustion, mais nécessite de l'eau supplémentaire.
block.thermal-generator.description = Génère une grande quantité d'énergie grâce à la lave. block.thermal-generator.description = Génère une grande quantité d'énergie grâce à la lave.
block.turbine-generator.description = Plus efficace qu'un générateur de combustion, mais nécessite de l'eau supplémentaire.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Générateur thermoélectrique à radio-isotopes ne nécessitant pas de refroidissement mais fournissant moins d'énergie qu'un réacteur à thorium.
block.solar-panel.description = Fournit une petite quantité d'énergie grâce au soleil. block.solar-panel.description = Fournit une petite quantité d'énergie grâce au soleil.
block.solar-panel-large.description = Fournit une bien meilleure alimentation qu'un panneau solaire standard, mais coûte également beaucoup plus cher à construire. block.solar-panel-large.description = Fournit une bien meilleure alimentation qu'un panneau solaire standard, mais coûte également beaucoup plus cher à construire.
block.thorium-reactor.description = Génère d'énormes quantités d'énergie à partir de thorium hautement radioactif. Nécessite un refroidissement constant.\nExplose violemment si des quantités insuffisantes de liquide de refroidissement ne sont pas fournies. block.thorium-reactor.description = Génère d'énormes quantités d'énergie à partir de thorium hautement radioactif. Nécessite un refroidissement constant.\nExplose violemment si des quantités insuffisantes de liquide de refroidissement ne sont pas fournies.
block.rtg-generator.description = Générateur thermoélectrique à radio-isotopes ne nécessitant pas de refroidissement mais fournissant moins d'énergie qu'un réacteur à thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Décharge des articles d'un conteneur, d'une chambre forte ou d'un noyau sur un convoyeur ou directement dans un bloc adjacent.\nLe type d'élément à décharger peut être modifié en tapotant sur le déchargeur.
block.container.description = Stocke une petite quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du conteneur.
block.vault.description = Stocke une grande quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du coffre-fort.
block.mechanical-drill.description = Un extracteur bon marché. Lorsqu'il est placé sur des carreaux appropriés, les objets sortent à un rythme lent et indéfiniment. block.mechanical-drill.description = Un extracteur bon marché. Lorsqu'il est placé sur des carreaux appropriés, les objets sortent à un rythme lent et indéfiniment.
block.pneumatic-drill.description = Un extracteur améliorée, plus rapide et capable de traiter des matériaux plus durs en utilisant la pression atmosphérique. block.pneumatic-drill.description = Un extracteur améliorée, plus rapide et capable de traiter des matériaux plus durs en utilisant la pression atmosphérique.
block.laser-drill.description = Permet de forer encore plus rapidement grâce à la technologie laser, mais nécessite de l'énergie. De plus, le thorium radioactif peut être récupéré avec cet extracteur. block.laser-drill.description = Permet de forer encore plus rapidement grâce à la technologie laser, mais nécessite de l'énergie. De plus, le thorium radioactif peut être récupéré avec cet extracteur.
@@ -909,39 +982,43 @@ block.blast-drill.description = L'extracteur ultime. Nécessite de grandes quant
block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité. block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité.
block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter. block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter.
block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité. block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité.
block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un centre de support capable de soigner les bâtiments et unités amis.\nUtilisez la plate-forme en tapotant deux fois dessus. block.vault.description = Stocke une grande quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du coffre-fort.
block.delta-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un méchant rapide, légèrement blindé, conçu pour les attaques à la volée.\nUtilisez la plate-forme en tapotant deux fois dessus. block.container.description = Stocke une petite quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du conteneur.
block.omega-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un mech encombrant et bien blindé, conçu pour les assauts de première ligne.\nUtilisez la plate-forme en tapotant deux fois dessus. block.unloader.description = Décharge des articles d'un conteneur, d'une chambre forte ou d'un noyau sur un convoyeur ou directement dans un bloc adjacent.\nLe type d'élément à décharger peut être modifié en tapotant sur le déchargeur.
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Une petite tourelle d'artillerie.
block.wave.description = Une tourelle de taille moyenne à tir rapide qui tire des bulles de liquide.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.swarmer.description = Une tourelle de taille moyenne qui tire des missiles éclatés.
block.salvo.description = Une tourelle de taille moyenne qui tire des coups de salves.
block.fuse.description = Une grande tourelle qui tire de puissants faisceaux à courte portée.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs coups simultanément.
block.cyclone.description = Une grande tourelle à tir rapide.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produit des drones légers qui extraient du minerai et réparent des blocs. block.spirit-factory.description = Produit des drones légers qui extraient du minerai et réparent des blocs.
block.phantom-factory.description = Produit des unités de drones avancées qui sont nettement plus efficaces qu'un drone spirituel. block.phantom-factory.description = Produit des unités de drones avancées qui sont nettement plus efficaces qu'un drone spirituel.
block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi. block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi.
block.ghoul-factory.description = Produit des tapis de bombardiers lourds. block.ghoul-factory.description = Produit des tapis de bombardiers lourds.
block.revenant-factory.description = Produit des unités terrestres laser lourdes.
block.dagger-factory.description = Produit des unités terrestres de base. block.dagger-factory.description = Produit des unités terrestres de base.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produit des unités terrestres avancées et blindées. block.titan-factory.description = Produit des unités terrestres avancées et blindées.
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde. block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde.
block.revenant-factory.description = Produit des unités terrestres laser lourdes.
block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité. block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité.
block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard. block.delta-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un méchant rapide, légèrement blindé, conçu pour les attaques à la volée.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux. block.tau-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un centre de support capable de soigner les bâtiments et unités amis.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles. block.omega-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un mech encombrant et bien blindé, conçu pour les assauts de première ligne.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux. block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents. block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.bridge-conduit.description = Bloc de transport de liquide avancé. Permet de transporter des liquides jusqu'à 3 tuiles de n'importe quel terrain ou bâtiment. block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.
block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -4,6 +4,7 @@ contributors = Translator dan Kontributor
discord = Bergabung di Discord Mindustry! discord = Bergabung di Discord Mindustry!
link.discord.description = Discord Mindustry resmi link.discord.description = Discord Mindustry resmi
link.github.description = Sumber kode permainan link.github.description = Sumber kode permainan
link.changelog.description = List of update changes
link.dev-builds.description = Bentuk pengembangan (kurang stabil) link.dev-builds.description = Bentuk pengembangan (kurang stabil)
link.trello.description = Papan Trello resmi untuk fitur terencana link.trello.description = Papan Trello resmi untuk fitur terencana
link.itch.io.description = Halaman itch.io dengan PC download dan versi web link.itch.io.description = Halaman itch.io dengan PC download dan versi web
@@ -15,7 +16,6 @@ screenshot.invalid = Peta terlalu besar, tidak cukp memori untuk menangkap layar
gameover = Permainan Habis gameover = Permainan Habis
gameover.pvp = Tim[accent] {0}[] menang! gameover.pvp = Tim[accent] {0}[] menang!
highscore = [accent]Rekor Baru! highscore = [accent]Rekor Baru!
stat.wave = Gelombang Terkalahkan:[accent] {0} stat.wave = Gelombang Terkalahkan:[accent] {0}
stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0} stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0}
stat.built = Jumlah Blok yang Dibangun:[accent] {0} stat.built = Jumlah Blok yang Dibangun:[accent] {0}
@@ -23,10 +23,8 @@ stat.destroyed = Jumlah Blok Dihancurkan Musuh:[accent] {0}
stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0} stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0}
stat.delivered = Sumber Daya yang Diluncurkan: stat.delivered = Sumber Daya yang Diluncurkan:
stat.rank = Nilai Akhir: [accent]{0} stat.rank = Nilai Akhir: [accent]{0}
placeline = Anda telah memilih sebuah blok.\nAnda bisa[accent] menaruhnya berjejeran[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu ke arah yang dituju.\n\n[scarlet]Cobalah. placeline = Anda telah memilih sebuah blok.\nAnda bisa[accent] menaruhnya berjejeran[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu ke arah yang dituju.\n\n[scarlet]Cobalah.
removearea = Anda telah memilih mode penghancuran.\nAnda bisa[accent] menghancurkan blok dalam sebuah kotak[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu sampai membentuk sebuah area.\n\n[scarlet]Cobalah. removearea = Anda telah memilih mode penghancuran.\nAnda bisa[accent] menghancurkan blok dalam sebuah kotak[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu sampai membentuk sebuah area.\n\n[scarlet]Cobalah.
launcheditems = [accent]Sumber Daya launcheditems = [accent]Sumber Daya
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"? map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
level.highscore = Nilai Tertinggi: [accent]{0} level.highscore = Nilai Tertinggi: [accent]{0}
@@ -35,7 +33,6 @@ level.mode = Mode Permainan:
showagain = Jangkan tampilkan lagi di sesi berikutnya showagain = Jangkan tampilkan lagi di sesi berikutnya
coreattack = < Inti sedang diserang! > coreattack = < Inti sedang diserang! >
nearpoint = [[ [scarlet]TINGGALKAN TITIK JATUH SEGERA[] ]\npenghancuran akan terjadi nearpoint = [[ [scarlet]TINGGALKAN TITIK JATUH SEGERA[] ]\npenghancuran akan terjadi
outofbounds = [[ MELEBIHI BATAS ]\n[]penghancuran diri di {0}
database = Basis Data Inti database = Basis Data Inti
savegame = Simpan Permainan savegame = Simpan Permainan
loadgame = Muat Permainan loadgame = Muat Permainan
@@ -47,6 +44,7 @@ none = <kosong>
minimap = Peta Kecil minimap = Peta Kecil
close = Tutup close = Tutup
quit = Keluar quit = Keluar
maps = Maps
continue = Lanjutkan continue = Lanjutkan
maps.none = [LIGHT_GRAY]Tidak ketemu peta! maps.none = [LIGHT_GRAY]Tidak ketemu peta!
about.button = Tentang about.button = Tentang
@@ -55,6 +53,7 @@ noname = Pilih[accent] nama pemain[] dahulu.
filename = Nama File: filename = Nama File:
unlocked = Konten baru terbuka! unlocked = Konten baru terbuka!
completed = [accent]Terselesaikan completed = [accent]Terselesaikan
techtree = Tech Tree
research.list = [LIGHT_GRAY]Penelitian: research.list = [LIGHT_GRAY]Penelitian:
research = Penelitian research = Penelitian
researched = [LIGHT_GRAY]{0} telah diteliti. researched = [LIGHT_GRAY]{0} telah diteliti.
@@ -96,7 +95,6 @@ server.admins = Admin
server.admins.none = Tidak ada admin! server.admins.none = Tidak ada admin!
server.add = Tambahkan Server server.add = Tambahkan Server
server.delete = Anda yakin ingin menghapus server ini? server.delete = Anda yakin ingin menghapus server ini?
server.hostname = Host: {0}
server.edit = Sunting Server server.edit = Sunting Server
server.outdated = [crimson]Server Kadaluarsa![] server.outdated = [crimson]Server Kadaluarsa![]
server.outdated.client = [crimson]Client Kadaluarsa![] server.outdated.client = [crimson]Client Kadaluarsa![]
@@ -157,13 +155,6 @@ openlink = Buka Tautan
copylink = Salin Tautan copylink = Salin Tautan
back = Kembali back = Kembali
quit.confirm = Apakah Anda yakin ingin keluar? quit.confirm = Apakah Anda yakin ingin keluar?
changelog.title = Changelog
changelog.loading = Mendapatkan changelog...
changelog.error.android = [accent]Perlu diingat bahwa terkadang changelog tidak bekerja di Android 4.4 dan kebawah!\nDikarenakan Internal Android bug.
changelog.error.ios = [accent]Changelog saat ini tidak didukung iOS.
changelog.error = [scarlet]Error mendapatkan changelog!\nCek koneksi internetmu.
changelog.current = [yellow][[Versi Sekarang]
changelog.latest = [accent][[Versi Terbaru]
loading = [accent]Memuat... loading = [accent]Memuat...
saving = [accent]Menyimpan... saving = [accent]Menyimpan...
wave = [accent]Gelombang {0} wave = [accent]Gelombang {0}
@@ -193,7 +184,9 @@ editor.author = Pencipta:
editor.description = Deskripsi: editor.description = Deskripsi:
editor.waves = Gelombang: editor.waves = Gelombang:
editor.rules = Peraturan: editor.rules = Peraturan:
editor.generation = Generation:
editor.ingame = Sunting Dalam Permainan editor.ingame = Sunting Dalam Permainan
editor.newmap = New Map
waves.title = Gelombang waves.title = Gelombang
waves.remove = Hapus waves.remove = Hapus
waves.never = <tidak pernah> waves.never = <tidak pernah>
@@ -208,13 +201,13 @@ waves.copy = Salin ke Papan klip
waves.load = Tempel dari Papan klip waves.load = Tempel dari Papan klip
waves.invalid = Gelombang tidak valid di papan klip. waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin. waves.copied = Gelombang tersalin.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Standar> editor.default = [LIGHT_GRAY]<Standar>
edit = Sunting... edit = Sunting...
editor.name = Nama: editor.name = Nama:
editor.spawn = Munculkan Unit editor.spawn = Munculkan Unit
editor.removeunit = Hapus Unit editor.removeunit = Hapus Unit
editor.teams = Tim editor.teams = Tim
editor.elevation = Ketinggian
editor.errorload = Error memuat file:\n[accent]{0} editor.errorload = Error memuat file:\n[accent]{0}
editor.errorsave = Error menyimpan file:\n[accent]{0} editor.errorsave = Error menyimpan file:\n[accent]{0}
editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting. editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting.
@@ -252,11 +245,31 @@ editor.mapname = Nama Peta:
editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada. editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada.
editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya? editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya?
editor.selectmap = Pilih peta untuk dimuat: editor.selectmap = Pilih peta untuk dimuat:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah. filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah.
filter.distort = Rusakkan filter.distort = Rusakkan
filter.noise = Kebisingan filter.noise = Kebisingan
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Sumber Daya filter.ore = Sumber Daya
filter.rivernoise = Kebisingan Sugnai filter.rivernoise = Kebisingan Sugnai
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Penebaran filter.scatter = Penebaran
filter.terrain = Lahan filter.terrain = Lahan
filter.option.scale = Ukuran filter.option.scale = Ukuran
@@ -266,8 +279,10 @@ filter.option.threshold = Ambang
filter.option.circle-scale = Ukuran Lingkaran filter.option.circle-scale = Ukuran Lingkaran
filter.option.octaves = Oktaf filter.option.octaves = Oktaf
filter.option.falloff = Kemerosotan filter.option.falloff = Kemerosotan
filter.option.angle = Angle
filter.option.block = Blok filter.option.block = Blok
filter.option.floor = Lantai filter.option.floor = Lantai
filter.option.flooronto = Target Floor
filter.option.wall = Dinding filter.option.wall = Dinding
filter.option.ore = Sumber Daya filter.option.ore = Sumber Daya
filter.option.floor2 = Lantai Sekunder filter.option.floor2 = Lantai Sekunder
@@ -278,6 +293,7 @@ width = Lebar:
height = Tinggi: height = Tinggi:
menu = Menu menu = Menu
play = Bermain play = Bermain
campaign = Campaign
load = Memuat load = Memuat
save = Simpan save = Simpan
fps = FPS: {0} fps = FPS: {0}
@@ -289,7 +305,6 @@ tutorial = Tutorial
editor = Penyunting editor = Penyunting
mapeditor = Penyunting Peta mapeditor = Penyunting Peta
donate = Donasi donate = Donasi
abandon = Tinggalkan abandon = Tinggalkan
abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh. abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh.
locked = Dikunci locked = Dikunci
@@ -309,9 +324,11 @@ zone.unlocked = [LIGHT_GRAY]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai. zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka. zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka.
zone.resources = Sumber Daya Terdeteksi: zone.resources = Sumber Daya Terdeteksi:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Menambahkan... add = Menambahkan...
boss.health = Darah Boss boss.health = Darah Boss
connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0} connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0}
error.unreachable = Server tak terjangkau.\nApakah alamatnya benar? error.unreachable = Server tak terjangkau.\nApakah alamatnya benar?
error.invalidaddress = Alamat tidak valid. error.invalidaddress = Alamat tidak valid.
@@ -321,7 +338,7 @@ error.alreadyconnected = Sudah tersambung.
error.mapnotfound = File peta tidak ditemaukan! error.mapnotfound = File peta tidak ditemaukan!
error.io = Error jaringan I/O. error.io = Error jaringan I/O.
error.any = Jaringan error tidak diketahui. error.any = Jaringan error tidak diketahui.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Titik Nol zone.groundZero.name = Titik Nol
zone.desertWastes.name = Gurun Gersang zone.desertWastes.name = Gurun Gersang
zone.craters.name = Kawah zone.craters.name = Kawah
@@ -332,7 +349,22 @@ zone.desolateRift.name = Retakan Terpencil
zone.nuclearComplex.name = Kompleks Produksi Nuklir zone.nuclearComplex.name = Kompleks Produksi Nuklir
zone.overgrowth.name = Pertumbuhan zone.overgrowth.name = Pertumbuhan
zone.tarFields.name = Lahan Ter zone.tarFields.name = Lahan Ter
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Bahasa settings.language = Bahasa
settings.reset = Atur ulang ke Default (standar) settings.reset = Atur ulang ke Default (standar)
settings.rebind = Rebind settings.rebind = Rebind
@@ -351,12 +383,14 @@ no = Tidak
info.title = Info info.title = Info
error.title = [crimson]Sebuah error telah terjadi error.title = [crimson]Sebuah error telah terjadi
error.crashtitle = Sebuah error telah terjadi error.crashtitle = Sebuah error telah terjadi
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Masukan blocks.input = Masukan
blocks.output = Pengeluaran blocks.output = Pengeluaran
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapasitas Tenaga blocks.powercapacity = Kapasitas Tenaga
blocks.powershot = Tenaga/Tembakan blocks.powershot = Tenaga/Tembakan
blocks.damage = Damage
blocks.targetsair = Menargetkan Udara blocks.targetsair = Menargetkan Udara
blocks.targetsground = Menargetkan Darat blocks.targetsground = Menargetkan Darat
blocks.itemsmoved = Kecepatan Gerak blocks.itemsmoved = Kecepatan Gerak
@@ -383,7 +417,6 @@ blocks.inaccuracy = Jarak Melenceng
blocks.shots = Tembakan blocks.shots = Tembakan
blocks.reload = Tembakan/Detik blocks.reload = Tembakan/Detik
blocks.ammo = Amunisi blocks.ammo = Amunisi
bar.drillspeed = Kecepatan Bor: {0}/s bar.drillspeed = Kecepatan Bor: {0}/s
bar.efficiency = Daya Guna: {0}% bar.efficiency = Daya Guna: {0}%
bar.powerbalance = Tenaga: {0}/s bar.powerbalance = Tenaga: {0}/s
@@ -395,7 +428,6 @@ bar.heat = Panas
bar.power = Tenaga bar.power = Tenaga
bar.progress = Perkembangan Pembangunan bar.progress = Perkembangan Pembangunan
bar.spawned = Unit: {0}/{1} bar.spawned = Unit: {0}/{1}
bullet.damage = [stat]{0}[lightgray] kekuatan (dmg) bullet.damage = [stat]{0}[lightgray] kekuatan (dmg)
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak
bullet.incendiary = [stat]pembakar bullet.incendiary = [stat]pembakar
@@ -407,7 +439,6 @@ bullet.freezing = [stat]membeku
bullet.tarred = [stat]tar bullet.tarred = [stat]tar
bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi
bullet.reload = [stat]{0}[lightgray]x rasio menembak bullet.reload = [stat]{0}[lightgray]x rasio menembak
unit.blocks = blok unit.blocks = blok
unit.powersecond = unit tenaga/detik unit.powersecond = unit tenaga/detik
unit.liquidsecond = unit zat cair/detik unit.liquidsecond = unit zat cair/detik
@@ -435,9 +466,11 @@ setting.animatedshields.name = Animasi Lindungan
setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[] setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[]
setting.indicators.name = Indikasi Musuh/Teman Lain setting.indicators.name = Indikasi Musuh/Teman Lain
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Maks FPS setting.fpscap.name = Maks FPS
setting.fpscap.none = Tidak Ada setting.fpscap.none = Tidak Ada
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Selalu Penaruhan Diagonal setting.swapdiagonal.name = Selalu Penaruhan Diagonal
setting.difficulty.training = Latihan setting.difficulty.training = Latihan
setting.difficulty.easy = Mudah setting.difficulty.easy = Mudah
@@ -464,7 +497,11 @@ setting.mutesound.name = Diamkan Suara
setting.crashreport.name = Laporkan Masalah setting.crashreport.name = Laporkan Masalah
setting.chatopacity.name = Jelas-Beningnya Chat setting.chatopacity.name = Jelas-Beningnya Chat
setting.playerchat.name = Tunjukkan Chat dalam Permainan setting.playerchat.name = Tunjukkan Chat dalam Permainan
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Kunci keybind.title = Rebind Kunci
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Umum category.general.name = Umum
category.view.name = Melihat category.view.name = Melihat
category.multiplayer.name = Bermain Bersama category.multiplayer.name = Bermain Bersama
@@ -513,6 +550,7 @@ mode.custom = Pengaturan Modifikasi
rules.infiniteresources = Sumber Daya Tak Terbatas rules.infiniteresources = Sumber Daya Tak Terbatas
rules.wavetimer = Pengaturan Waktu Gelombang rules.wavetimer = Pengaturan Waktu Gelombang
rules.waves = Gelombang rules.waves = Gelombang
rules.attack = Attack Mode
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
rules.unitdrops = Munculnya Unit rules.unitdrops = Munculnya Unit
rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit
@@ -541,36 +579,21 @@ content.unit.name = Unit
content.block.name = Blok content.block.name = Blok
content.mech.name = Robot content.mech.name = Robot
item.copper.name = Tembaga item.copper.name = Tembaga
item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok.
item.lead.name = Timah item.lead.name = Timah
item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair.
item.coal.name = Batu Bara item.coal.name = Batu Bara
item.coal.description = Bahan Bakar umum.
item.graphite.name = Grafit item.graphite.name = Grafit
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = Logam langka yang super-ringan digunakan di transportasi zat cair, bor dan pesawat terbang.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Logam yang padat dan radioaktif, sebagai bantuan struktur ban bahan bakar nuklir.
item.silicon.name = Silikon item.silicon.name = Silikon
item.silicon.description = Semikonduktor yang sangat berguna, penerapan di panel surya dan banyak benda electronik.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Bahan yang ringan dan elastis, digunakan di pesawat terbang canggih dan amunisi kepingan.
item.phase-fabric.name = Kain Phase item.phase-fabric.name = Kain Phase
item.phase-fabric.description = Zat yang hampir tidak ada bobot ini digunakan di elektronik canggih dan teknologi reparasi.
item.surge-alloy.name = Paduan Surge item.surge-alloy.name = Paduan Surge
item.surge-alloy.description = Paduan canggih dengan properti listrik yang unik.
item.spore-pod.name = Spora Polong item.spore-pod.name = Spora Polong
item.spore-pod.description = Digunakan untuk produksi oli, bahan peledak dan bahan bakar.
item.sand.name = Pasir item.sand.name = Pasir
item.sand.description = Bahan umum yang digunakan di berbagai peleburan
item.blast-compound.name = Senyawa Peledak item.blast-compound.name = Senyawa Peledak
item.blast-compound.description = Senyawa yang digunakan di bom dan peledak lainnya. Bisa dipakai untuk bahan bakar, tetapi tidak disarankan.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Zat yang mudah dibakar ini digunakan di senjata pembakar.
item.metaglass.name = Kaca Meta item.metaglass.name = Kaca Meta
item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan.
item.scrap.name = Kepingan item.scrap.name = Kepingan
item.scrap.description = Peninggalan bangunan dan unit tua. mengandung beberapa zat logam.
liquid.water.name = Air liquid.water.name = Air
liquid.slag.name = Ampas liquid.slag.name = Ampas
liquid.oil.name = Oli liquid.oil.name = Oli
@@ -578,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Repeater Berat mech.alpha-mech.weapon = Repeater Berat
mech.alpha-mech.ability = Regenerasi mech.alpha-mech.ability = Regenerasi
mech.alpha-mech.description = Robot standar. Mempunyai kecepatan dan kekuatan yang sedang.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generator Arca mech.delta-mech.weapon = Generator Arca
mech.delta-mech.ability = Kekuatan Listrik mech.delta-mech.ability = Kekuatan Listrik
mech.delta-mech.description = Robot baja yang cepat dan ringan, dibuat untuk serangan tabrak-lari. Tidak kuat melawan bangunan, tapi bisa membunuh grup musuh dengan cepat memakai senjata petirnya.
mech.tau-mech.name = Tao mech.tau-mech.name = Tao
mech.tau-mech.weapon = Laser Pemulih mech.tau-mech.weapon = Laser Pemulih
mech.tau-mech.ability = Perbaikan Konstan mech.tau-mech.ability = Perbaikan Konstan
mech.tau-mech.description = Robot support. Menyembuhkan blok teman dengan menembaknya. Bisa menyembuhkan teman di sekitarnya.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Misil Berkelompok mech.omega-mech.weapon = Misil Berkelompok
mech.omega-mech.ability = Konfigurasi Berbaja mech.omega-mech.ability = Konfigurasi Berbaja
mech.omega-mech.description = Robot yang besar dan berbaja, Dibuat untuk serangan baris depan. Kekuatan bajanya bisa memantulkan 90% pukulan lawan.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Bertubi-Tubi mech.dart-ship.weapon = Bertubi-Tubi
mech.dart-ship.description = Pesawat starndar. cpeat dan ringan, tetapi mempunyai sedikit tenaga dan penambang yang pelan.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Pesawat tabrak-lari. Walaupun pelan, bisa dipercepat sekencang kilat, memiliki kekuatan yang besar dengan kemampuan listrik dan misilnya.
mech.javelin-ship.weapon = Misil Bertubi-tubi mech.javelin-ship.weapon = Misil Bertubi-tubi
mech.javelin-ship.ability = Booster Listrik mech.javelin-ship.ability = Booster Listrik
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Pengebom kelas berat. Berbaja kuat.
mech.trident-ship.weapon = Lahan Bom mech.trident-ship.weapon = Lahan Bom
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Pesawat tempur yang besar nan kuat. Memiliki senjata pembakar. Kecepatan yang bagus.
mech.glaive-ship.weapon = Repeater Api mech.glaive-ship.weapon = Repeater Api
item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}% item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}%
item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}% item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}%
@@ -619,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Kecepatan Membangun: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0} liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0}
liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0} liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0}
liquid.temperature = [LIGHT_GRAY]Suhu: {0} liquid.temperature = [LIGHT_GRAY]Suhu: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Rumput block.grass.name = Rumput
block.salt.name = Garam block.salt.name = Garam
block.saltrocks.name = Batu Garam block.saltrocks.name = Batu Garam
@@ -629,6 +645,7 @@ block.spore-pine.name = Cemara Spora
block.sporerocks.name = Batu Spora block.sporerocks.name = Batu Spora
block.rock.name = Batu block.rock.name = Batu
block.snowrock.name = Batu Salju block.snowrock.name = Batu Salju
block.snow-pine.name = Snow Pine
block.shale.name = Serpihan block.shale.name = Serpihan
block.shale-boulder.name = Serpihan Batu Besar block.shale-boulder.name = Serpihan Batu Besar
block.moss.name = Lumut block.moss.name = Lumut
@@ -641,7 +658,6 @@ block.scrap-wall-huge.name = Dinding Kepingan Besar 2
block.scrap-wall-gigantic.name = Dinding Kepingan Besar 3 block.scrap-wall-gigantic.name = Dinding Kepingan Besar 3
block.thruster.name = Pendorong block.thruster.name = Pendorong
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Membakar pasir dan timah menjadi kaca meta. Membutuhkan Listrik.
block.graphite-press.name = Pencetak Grafit block.graphite-press.name = Pencetak Grafit
block.multi-press.name = Multi-Cetak block.multi-press.name = Multi-Cetak
block.constructing = {0} [LIGHT_GRAY](Konstruksi) block.constructing = {0} [LIGHT_GRAY](Konstruksi)
@@ -710,9 +726,7 @@ block.junction.name = Simpangan
block.router.name = Pengarah block.router.name = Pengarah
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Penyortir block.sorter.name = Penyortir
block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan.
block.overflow-gate.name = Gerbang Meluap block.overflow-gate.name = Gerbang Meluap
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.silicon-smelter.name = Pelebur Silikon block.silicon-smelter.name = Pelebur Silikon
block.phase-weaver.name = Pengrajut Phase block.phase-weaver.name = Pengrajut Phase
block.pulverizer.name = Penyemprot block.pulverizer.name = Penyemprot
@@ -764,6 +778,7 @@ block.blast-mixer.name = Mixer Peledak
block.solar-panel.name = Panel Surya block.solar-panel.name = Panel Surya
block.solar-panel-large.name = Panel Surya Besar block.solar-panel-large.name = Panel Surya Besar
block.oil-extractor.name = Pegekstrak Oli block.oil-extractor.name = Pegekstrak Oli
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Pabrik Drone Spirit block.spirit-factory.name = Pabrik Drone Spirit
block.phantom-factory.name = Pabrik Drone Phantom block.phantom-factory.name = Pabrik Drone Phantom
block.wraith-factory.name = Pabrik Penyerang Wraith block.wraith-factory.name = Pabrik Penyerang Wraith
@@ -802,7 +817,6 @@ block.spectre.name = Iblis
block.meltdown.name = Pelampiasan block.meltdown.name = Pelampiasan
block.container.name = Kontainer block.container.name = Kontainer
block.launch-pad.name = Pad Peluncur block.launch-pad.name = Pad Peluncur
block.launch-pad.description = Meluncurkan beberapa item tanpa meninggalkan base.
block.launch-pad-large.name = Pad Peluncur Besar block.launch-pad-large.name = Pad Peluncur Besar
team.blue.name = biru team.blue.name = biru
team.red.name = merah team.red.name = merah
@@ -811,20 +825,14 @@ team.none.name = abu-abu
team.green.name = hijau team.green.name = hijau
team.purple.name = ungu team.purple.name = ungu
unit.spirit.name = Drone Spirit unit.spirit.name = Drone Spirit
unit.spirit.description = unit pemulaan. muncul di inti secara standar. Menambang sumber daya dan memperbaiki blok. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Phantom unit.phantom.name = Drone Phantom
unit.phantom.description = unit canggih. Menambang sumber daya dan memperbaiki blok. Lebih efektif dari drone spirit.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Unit darat dasar. Berguna di kelompok.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Unit darat berbaja yang canggih ini menyerang target darat dan udara.
unit.ghoul.name = Pengebom Ghoul unit.ghoul.name = Pengebom Ghoul
unit.ghoul.description = Pengebom kelas berat.
unit.wraith.name = Penyerang Wraith unit.wraith.name = Penyerang Wraith
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Unit meriam darat kelas berat.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Peletus unit.eruptor.name = Peletus
unit.chaos-array.name = Satuan Kekacauan unit.chaos-array.name = Satuan Kekacauan
@@ -852,8 +860,74 @@ tutorial.daggerfactory = Bangun[accent] pabrik robot "dagger".[]\n\nIni akan ber
tutorial.router = Pabrik butuh sumber daya untuk berfungsi.\nBuatlah pengalih untuk mengalihkan pengantar sumber daya. tutorial.router = Pabrik butuh sumber daya untuk berfungsi.\nBuatlah pengalih untuk mengalihkan pengantar sumber daya.
tutorial.dagger = Sambungkan tiang listrik ke pabrik.\nSaat kebutuhan dicapai, robot akan diciptakan.\n\nBuatlah bor, generator dan pengantar secukupnya. tutorial.dagger = Sambungkan tiang listrik ke pabrik.\nSaat kebutuhan dicapai, robot akan diciptakan.\n\nBuatlah bor, generator dan pengantar secukupnya.
tutorial.battle = [LIGHT_GRAY] musuh[] telah mengungkapkan inti mereka.\nHancurkan dengan unitmu dan robot dagger. tutorial.battle = [LIGHT_GRAY] musuh[] telah mengungkapkan inti mereka.\nHancurkan dengan unitmu dan robot dagger.
item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok.
item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair.
item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Bahan umum yang digunakan di berbagai peleburan
item.coal.description = Bahan Bakar umum.
item.titanium.description = Logam langka yang super-ringan digunakan di transportasi zat cair, bor dan pesawat terbang.
item.thorium.description = Logam yang padat dan radioaktif, sebagai bantuan struktur ban bahan bakar nuklir.
item.scrap.description = Peninggalan bangunan dan unit tua. mengandung beberapa zat logam.
item.silicon.description = Semikonduktor yang sangat berguna, penerapan di panel surya dan banyak benda electronik.
item.plastanium.description = Bahan yang ringan dan elastis, digunakan di pesawat terbang canggih dan amunisi kepingan.
item.phase-fabric.description = Zat yang hampir tidak ada bobot ini digunakan di elektronik canggih dan teknologi reparasi.
item.surge-alloy.description = Paduan canggih dengan properti listrik yang unik.
item.spore-pod.description = Digunakan untuk produksi oli, bahan peledak dan bahan bakar.
item.blast-compound.description = Senyawa yang digunakan di bom dan peledak lainnya. Bisa dipakai untuk bahan bakar, tetapi tidak disarankan.
item.pyratite.description = Zat yang mudah dibakar ini digunakan di senjata pembakar.
liquid.water.description = Umumnya digunakan untuk mendinginkan mesin-mesin dan pendaur ulang.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Bisa dibakar, diledakkan atau sebagai pendigin.
liquid.cryofluid.description = Zat cair paling efisien untuk mendinginkan hal-hal.
mech.alpha-mech.description = Robot standar. Mempunyai kecepatan dan kekuatan yang sedang.
mech.delta-mech.description = Robot baja yang cepat dan ringan, dibuat untuk serangan tabrak-lari. Tidak kuat melawan bangunan, tapi bisa membunuh grup musuh dengan cepat memakai senjata petirnya.
mech.tau-mech.description = Robot support. Menyembuhkan blok teman dengan menembaknya. Bisa menyembuhkan teman di sekitarnya.
mech.omega-mech.description = Robot yang besar dan berbaja, Dibuat untuk serangan baris depan. Kekuatan bajanya bisa memantulkan 90% pukulan lawan.
mech.dart-ship.description = Pesawat starndar. cpeat dan ringan, tetapi mempunyai sedikit tenaga dan penambang yang pelan.
mech.javelin-ship.description = Pesawat tabrak-lari. Walaupun pelan, bisa dipercepat sekencang kilat, memiliki kekuatan yang besar dengan kemampuan listrik dan misilnya.
mech.trident-ship.description = Pengebom kelas berat. Berbaja kuat.
mech.glaive-ship.description = Pesawat tempur yang besar nan kuat. Memiliki senjata pembakar. Kecepatan yang bagus.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = unit pemulaan. muncul di inti secara standar. Menambang sumber daya dan memperbaiki blok.
unit.phantom.description = unit canggih. Menambang sumber daya dan memperbaiki blok. Lebih efektif dari drone spirit.
unit.dagger.description = Unit darat dasar. Berguna di kelompok.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Unit darat berbaja yang canggih ini menyerang target darat dan udara.
unit.fortress.description = Unit meriam darat kelas berat.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.ghoul.description = Pengebom kelas berat.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon.
block.kiln.description = Membakar pasir dan timah menjadi kaca meta. Membutuhkan Listrik.
block.plastanium-compressor.description = Memproduksi plastanium dari oli dan titanium.
block.phase-weaver.description = Memproduksi kain phase dari thorium dan banyak pasir.
block.alloy-smelter.description = Memproduksi paduan surge dari titanium, timah, silikon dan tembaga.
block.cryofluidmixer.description = Mencampur air dan titanium menjadi cryofluid yang lebih efisien untuk pendingin.
block.blast-mixer.description = Menggunakan oli untuk membentuk pyratite menjadi senyawa peledak yang kurang mudah terbakar tetapi lebih eksplosif.
block.pyratite-mixer.description = Mencampur batu bara, timah dan pasir menjadi pyratite yang sangat mudah terbakar.
block.melter.description = Melelehkan kepingan menjadi terak untuk proses selanjutnya atau digunakan menara.
block.separator.description = Mengekstrak logam-logam berguna dari terak.
block.spore-press.description = Menekan pod spora menjadi oli.
block.pulverizer.description = Menghancurkan kepingan menjadi pasir. Berguna jika tidak ada pasir disekitar.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Menghancurkan item atau zat cair sisa.
block.power-void.description = Menghilangkan semua tenaga yang masuk kedalamnya. Sandbox eksklusif.
block.power-source.description = Menghasilkan tenaga tak terbatas. Sandbox eksklusif.
block.item-source.description = Mengeluarkan item tak terhingga. Sandbox eksklusif.
block.item-void.description = Menghancurkan item apa saja tanpa penggunaan tenaga. Sandbox eksklusif.
block.liquid-source.description = Mengeluarkan zat cair tak terhingga. Sandbox eksklusif.
block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal. block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.
block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok. block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh. block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.
block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok. block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok.
block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat. block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat.
@@ -862,54 +936,45 @@ block.surge-wall.description = Blok pelindung terkuat.\nMempunyai kemungkinan un
block.surge-wall-large.description = Blok pelindung terkuat.\nMempunyai kemungkinan untuk menyetrum penyerang. \nSebesar 4 blok. block.surge-wall-large.description = Blok pelindung terkuat.\nMempunyai kemungkinan untuk menyetrum penyerang. \nSebesar 4 blok.
block.door.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak. block.door.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.
block.door-large.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.\nSebesar 4 blok. block.door-large.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.\nSebesar 4 blok.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = menyembuhkan blok di sekelilingnya secara berkala. block.mend-projector.description = menyembuhkan blok di sekelilingnya secara berkala.
block.overdrive-projector.description = Menambah kecepatan bangunan sekitar, seperti bor dan pengantar. block.overdrive-projector.description = Menambah kecepatan bangunan sekitar, seperti bor dan pengantar.
block.force-projector.description = Membentuk medan gaya berbentuk segi enam disekitar, melindungi bangunan dan unit didalamnya dari tembakan. block.force-projector.description = Membentuk medan gaya berbentuk segi enam disekitar, melindungi bangunan dan unit didalamnya dari tembakan.
block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh. block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh.
block.duo.description = menara yang murah nan kecil. Berguna melawan unit darat.
block.scatter.description = Menara Anti-Udara berukuran sedang. Melempar gumpalan timah atau kepingan ke unit musuh.
block.arc.description = Menara kecil jarak dekat ini menembak listrik secara acak ke arah musuh.
block.hail.description = Menara meriam kecil.
block.lancer.description = Menara ukuran sedang yang menembak sinar listrik.
block.wave.description = Menara penembak beruntun ukuran sedang yang menembak gelembung air.
block.salvo.description = Menara ukuran sedang yang menembak pelurunya secara serentak.
block.swarmer.description = Menara ukuran sedang yang menembak misil bertubi-tubi.
block.ripple.description = Menara meriam besar yang menembak beberapa peluru sekaligus.
block.cyclone.description = Menara Penembak Beruntun Besar.
block.fuse.description = Menara besar ini menembak sinar pendek yang kuat.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus\.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.conveyor.description = Blok transportasi dasar. Memindahkan item ke menara ataupun pabrik. Bisa Diputar. block.conveyor.description = Blok transportasi dasar. Memindahkan item ke menara ataupun pabrik. Bisa Diputar.
block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa. block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda. block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda.
block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan.
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh. block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon. block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.plastanium-compressor.description = Memproduksi plastanium dari oli dan titanium. block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.
block.phase-weaver.description = Memproduksi kain phase dari thorium dan banyak pasir. block.thermal-pump.description = Pompa Tercanggih.
block.alloy-smelter.description = Memproduksi paduan surge dari titanium, timah, silikon dan tembaga. block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair.
block.pulverizer.description = Menghancurkan kepingan menjadi pasir. Berguna jika tidak ada pasir disekitar. block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa.
block.pyratite-mixer.description = Mencampur batu bara, timah dan pasir menjadi pyratite yang sangat mudah terbakar. block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak.
block.blast-mixer.description = Menggunakan oli untuk membentuk pyratite menjadi senyawa peledak yang kurang mudah terbakar tetapi lebih eksplosif. block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital.
block.cryofluidmixer.description = Mencampur air dan titanium menjadi cryofluid yang lebih efisien untuk pendingin. block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda.
block.melter.description = Melelehkan kepingan menjadi terak untuk proses selanjutnya atau digunakan menara. block.bridge-conduit.description = Blok Transportasi Zat Cair Canggih. bisa memindahkan zat cair hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.incinerator.description = Menghancurkan item atau zat cair sisa. block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunakan listrik untuk teleportasi zat zair ke saluran phase yang terhubung dari jarak jauh.
block.spore-press.description = Menekan pod spora menjadi oli.
block.separator.description = Mengekstrak logam-logam berguna dari terak.
block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung. block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung.
block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya. block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa. block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa.
block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa. block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa.
block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar. block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar.
block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air.
block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas. block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas.
block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium.
block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari. block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari.
block.solar-panel-large.description = Menghasilkan lebih banyak tenaga dari panel surya biasa, tapi lebih mahal untuk dibangun. block.solar-panel-large.description = Menghasilkan lebih banyak tenaga dari panel surya biasa, tapi lebih mahal untuk dibangun.
block.thorium-reactor.description = Menghasilkan tenaga yang besar dari konsumsi thorium. Membutuhkan pendinginan konstan. Akan meledak jika tidak cukup pendingin . Pengeluaran tenaga tergantung kepenuhan. block.thorium-reactor.description = Menghasilkan tenaga yang besar dari konsumsi thorium. Membutuhkan pendinginan konstan. Akan meledak jika tidak cukup pendingin . Pengeluaran tenaga tergantung kepenuhan.
block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Mengeluarkan item dari kontainer, vault atau inti kedalam pengantar atau langsung ke blok yang dituju. Tipe item yang dimuat bisa diganti dengan mengetuk pembongkar muatan.
block.container.description = Menyimpan semua tipe item. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari kontainer.
block.vault.description = Menyimpan semua tipe item berkuantitas besar. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari vault.
block.mechanical-drill.description = Bor murah. Saat ditaruh ditempat yang sesuai, mengeluarkan item dengan pelan tanpa batas. block.mechanical-drill.description = Bor murah. Saat ditaruh ditempat yang sesuai, mengeluarkan item dengan pelan tanpa batas.
block.pneumatic-drill.description = Bor lebih cepat dari bor mekanik dan bisa memproses bahan lebih keras dengan menggunakan tekanan udara. block.pneumatic-drill.description = Bor lebih cepat dari bor mekanik dan bisa memproses bahan lebih keras dengan menggunakan tekanan udara.
block.laser-drill.description = Mengebor lebih cepat lewat teknologi laser, tapi membutuhkan tenaga. Bisa menambang thorium dengan bor ini. block.laser-drill.description = Mengebor lebih cepat lewat teknologi laser, tapi membutuhkan tenaga. Bisa menambang thorium dengan bor ini.
@@ -917,39 +982,43 @@ block.blast-drill.description = Bor Tercanggih. Membutuhkan banyak tenaga.
block.water-extractor.description = Mengekstrak air dari tanah. Gunakan jika tidak ada sumber air disekitar. block.water-extractor.description = Mengekstrak air dari tanah. Gunakan jika tidak ada sumber air disekitar.
block.cultivator.description = Membudidaya spora kecil menjadi pod siap diolah. block.cultivator.description = Membudidaya spora kecil menjadi pod siap diolah.
block.oil-extractor.description = Menggunakan tenaga cukup besar untuk mengekstrak oli dari pasir. Gunakan jika tidak ada sumber oli disekitar. block.oil-extractor.description = Menggunakan tenaga cukup besar untuk mengekstrak oli dari pasir. Gunakan jika tidak ada sumber oli disekitar.
block.trident-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi pengebom kelas berat.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pencegat yang kuat dan cepat dengan kekuatan listrik.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pesawat tempur berbaja.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot pemulih yang bisa memulihkan bangunan dan unit.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.vault.description = Menyimpan semua tipe item berkuantitas besar. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari vault.
block.delta-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot cepat untuk serangan tabrak-lari.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.container.description = Menyimpan semua tipe item. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari kontainer.
block.omega-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot besar dan berbaja, digunakan untuk serangan baris depan.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.unloader.description = Mengeluarkan item dari kontainer, vault atau inti kedalam pengantar atau langsung ke blok yang dituju. Tipe item yang dimuat bisa diganti dengan mengetuk pembongkar muatan.
block.launch-pad.description = Meluncurkan beberapa item tanpa meninggalkan base.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = menara yang murah nan kecil. Berguna melawan unit darat.
block.scatter.description = Menara Anti-Udara berukuran sedang. Melempar gumpalan timah atau kepingan ke unit musuh.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Menara meriam kecil.
block.wave.description = Menara penembak beruntun ukuran sedang yang menembak gelembung air.
block.lancer.description = Menara ukuran sedang yang menembak sinar listrik.
block.arc.description = Menara kecil jarak dekat ini menembak listrik secara acak ke arah musuh.
block.swarmer.description = Menara ukuran sedang yang menembak misil bertubi-tubi.
block.salvo.description = Menara ukuran sedang yang menembak pelurunya secara serentak.
block.fuse.description = Menara besar ini menembak sinar pendek yang kuat.
block.ripple.description = Menara meriam besar yang menembak beberapa peluru sekaligus.
block.cyclone.description = Menara Penembak Beruntun Besar.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Memproduksi drone ringan yang menambang sumber daya dan memulih blok. block.spirit-factory.description = Memproduksi drone ringan yang menambang sumber daya dan memulih blok.
block.phantom-factory.description = Memproduksi drone canggih yang lebih efektif dibandingkan drone spirit. block.phantom-factory.description = Memproduksi drone canggih yang lebih efektif dibandingkan drone spirit.
block.wraith-factory.description = Memproduksi unit tabrak-lari yang cepat. block.wraith-factory.description = Memproduksi unit tabrak-lari yang cepat.
block.ghoul-factory.description = Memproduksi pengebom kelas berat. block.ghoul-factory.description = Memproduksi pengebom kelas berat.
block.revenant-factory.description = Memproduksi unit laser udara kelas berat.
block.dagger-factory.description = Memproduksi unit darat dasar. block.dagger-factory.description = Memproduksi unit darat dasar.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Memproduksi unit darat canggih. block.titan-factory.description = Memproduksi unit darat canggih.
block.fortress-factory.description = Memproduksi unit meriam darat kelas berat. block.fortress-factory.description = Memproduksi unit meriam darat kelas berat.
block.revenant-factory.description = Memproduksi unit laser udara kelas berat.
block.repair-point.description = Terus menerus memulihkan unit terluka disekitar. block.repair-point.description = Terus menerus memulihkan unit terluka disekitar.
block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa. block.delta-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot cepat untuk serangan tabrak-lari.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunakan listrik untuk teleportasi zat zair ke saluran phase yang terhubung dari jarak jauh. block.tau-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot pemulih yang bisa memulihkan bangunan dan unit.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak. block.omega-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot besar dan berbaja, digunakan untuk serangan baris depan.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital. block.javelin-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pencegat yang kuat dan cepat dengan kekuatan listrik.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda. block.trident-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi pengebom kelas berat.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.bridge-conduit.description = Blok Transportasi Zat Cair Canggih. bisa memindahkan zat cair hingga 3 blok panjang melewati apapun lapangan atau bangunan. block.glaive-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pesawat tempur berbaja.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.
block.thermal-pump.description = Pompa Tercanggih.
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.item-source.description = Mengeluarkan item tak terhingga. Sandbox eksklusif.
block.liquid-source.description = Mengeluarkan zat cair tak terhingga. Sandbox eksklusif.
block.item-void.description = Menghancurkan item apa saja tanpa penggunaan tenaga. Sandbox eksklusif.
block.power-source.description = Menghasilkan tenaga tak terbatas. Sandbox eksklusif.
block.power-void.description = Menghilangkan semua tenaga yang masuk kedalamnya. Sandbox eksklusif.
liquid.water.description = Umumnya digunakan untuk mendinginkan mesin-mesin dan pendaur ulang.
liquid.oil.description = Bisa dibakar, diledakkan atau sebagai pendigin.
liquid.cryofluid.description = Zat cair paling efisien untuk mendinginkan hal-hal.

View File

@@ -4,6 +4,7 @@ contributors = Translators and Contributors
discord = Unisciti sul server discord di mindustry! discord = Unisciti sul server discord di mindustry!
link.discord.description = la chatroom ufficiale del server discord di Mindustry link.discord.description = la chatroom ufficiale del server discord di Mindustry
link.github.description = Codice sorgente del gioco link.github.description = Codice sorgente del gioco
link.changelog.description = List of update changes
link.dev-builds.description = Build di sviluppo versioni instabili link.dev-builds.description = Build di sviluppo versioni instabili
link.trello.description = Scheda ufficiale trello per funzionalità pianificate link.trello.description = Scheda ufficiale trello per funzionalità pianificate
link.itch.io.description = pagina di itch.io con download per PC e versione web link.itch.io.description = pagina di itch.io con download per PC e versione web
@@ -32,7 +33,6 @@ level.mode = Modalità di gioco:
showagain = non mostrare più showagain = non mostrare più
coreattack = < Il nucleo è sotto attacco! > coreattack = < Il nucleo è sotto attacco! >
nearpoint = [[ [scarlet]LACIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente nearpoint = [[ [scarlet]LACIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente
outofbounds = [[ SEI FUORI DAL MONDO ]\n[]Auto-distruzione in {0}
database = Database nucleo database = Database nucleo
savegame = Salva savegame = Salva
loadgame = Carica loadgame = Carica
@@ -95,7 +95,6 @@ server.admins = Amministratori
server.admins.none = Nessun amministratore trovato! server.admins.none = Nessun amministratore trovato!
server.add = Aggiungi server server.add = Aggiungi server
server.delete = Sei sicuro di voler eliminare questo server? server.delete = Sei sicuro di voler eliminare questo server?
server.hostname = Host: {0}
server.edit = Modifica server server.edit = Modifica server
server.outdated = [crimson]Server obsoleto![] server.outdated = [crimson]Server obsoleto![]
server.outdated.client = [crimson]Client obsoleto![] server.outdated.client = [crimson]Client obsoleto![]
@@ -156,13 +155,6 @@ openlink = Apri Link
copylink = Copia link copylink = Copia link
back = Indietro back = Indietro
quit.confirm = Sei sicuro di voler uscire? quit.confirm = Sei sicuro di voler uscire?
changelog.title = Registro modifiche
changelog.loading = Ottenendo il registro delle modifiche ...
changelog.error.android = [accent]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti! Ciò è dovuto a un bug interno di Android.
changelog.error.ios = [accent]Il registro delle modifiche non è ancora supportato su IoS
changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche! Controlla la tua connessione Internet.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Caricamento in corso ... loading = [accent]Caricamento in corso ...
saving = [accent]Salvando . . . saving = [accent]Salvando . . .
wave = [accent]Ondata {0} wave = [accent]Ondata {0}
@@ -192,7 +184,9 @@ editor.author = Autore:
editor.description = Descrizione: editor.description = Descrizione:
editor.waves = Ondate: editor.waves = Ondate:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Ondate waves.title = Ondate
waves.remove = Rimuovi waves.remove = Rimuovi
waves.never = <mai> waves.never = <mai>
@@ -207,13 +201,13 @@ waves.copy = Copia negli appunti
waves.load = Caica dagli appunti waves.load = Caica dagli appunti
waves.invalid = Onde dagli appunti non valide. waves.invalid = Onde dagli appunti non valide.
waves.copied = Onde copiate. waves.copied = Onde copiate.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Predefinito> editor.default = [LIGHT_GRAY]<Predefinito>
edit = Modifica... edit = Modifica...
editor.name = Nome: editor.name = Nome:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Squadre editor.teams = Squadre
editor.elevation = Elevazione
editor.errorload = Errore nel caricamento di:\n[accent]{0} editor.errorload = Errore nel caricamento di:\n[accent]{0}
editor.errorsave = Errore nel salvataggio di:\n[accent]{0} editor.errorsave = Errore nel salvataggio di:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Nome Mappa:
editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente. editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente.
editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere? editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere?
editor.selectmap = Seleziona una mappa da caricare: editor.selectmap = Seleziona una mappa da caricare:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Modifica filter.distort = Modifica
filter.noise = Interferenza filter.noise = Interferenza
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerali filter.ore = Minerali
filter.rivernoise = Interferenze a fiume filter.rivernoise = Interferenze a fiume
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersione filter.scatter = Dispersione
filter.terrain = Terreno filter.terrain = Terreno
filter.option.scale = Scala filter.option.scale = Scala
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Larghezza:
height = Altezza: height = Altezza:
menu = Menu menu = Menu
play = Gioca play = Gioca
campaign = Campaign
load = Carica load = Carica
save = Salva save = Salva
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson] Impossibile connettersi al server: [accent] {0} connectfail = [crimson] Impossibile connettersi al server: [accent] {0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unkown network error. error.any = Unkown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Lingua settings.language = Lingua
settings.reset = Resetta Alle Impostazioni Predefinite settings.reset = Resetta Alle Impostazioni Predefinite
settings.rebind = Reimposta settings.rebind = Reimposta
@@ -346,12 +383,14 @@ no = No
info.title = [accent] Info info.title = [accent] Info
error.title = [crimson]Si è verificato un errore error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore error.crashtitle = Si è verificato un errore
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacità Energetica blocks.powercapacity = Capacità Energetica
blocks.powershot = Danno/Colpo blocks.powershot = Danno/Colpo
blocks.damage = Damage
blocks.targetsair = Attacca nemici aerei blocks.targetsair = Attacca nemici aerei
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Limite FPS setting.fpscap.name = Limite FPS
setting.fpscap.none = Niente setting.fpscap.none = Niente
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = facile setting.difficulty.easy = facile
@@ -456,7 +497,11 @@ setting.mutesound.name = Togli suoni
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Configurazione Tasti keybind.title = Configurazione Tasti
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Generale category.general.name = Generale
category.view.name = Visualizzazione category.view.name = Visualizzazione
category.multiplayer.name = Multigiocatore category.multiplayer.name = Multigiocatore
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mech content.mech.name = Mech
item.copper.name = Rame item.copper.name = Rame
item.copper.description = Una utile materiale styrutturale. Molto usato in tutti i blocchi.
item.lead.name = Piombo item.lead.name = Piombo
item.lead.description = Un materiale base, molto usato nei blocchi di trasporto.
item.coal.name = carbone item.coal.name = carbone
item.coal.description = Un carburante comune e facilmente ottenibile.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = titanio item.titanium.name = titanio
item.titanium.description = Un raro metallo super leggero usato ampiamente nel trasporto di liquidi, trapani e navi.
item.thorium.name = Torio item.thorium.name = Torio
item.thorium.description = Un materiale denso e radioattivo, utilizzato nella costruzione di strutture e come carburante del reattore nucleare.
item.silicon.name = Silicio item.silicon.name = Silicio
item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
item.plastanium.name = Plastaniu item.plastanium.name = Plastaniu
item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = sabbia item.sand.name = sabbia
item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
item.blast-compound.name = Polvere esplosiva item.blast-compound.name = Polvere esplosiva
item.blast-compound.description = Un composto altamente volatile, utilizzato nella produzione di bombe ed esplosivi. Può essere utilizzato come combustibile anche se non è consigliato.
item.pyratite.name = Pirite item.pyratite.name = Pirite
item.pyratite.description = Una sostanza molto infiammabile che viene utilizzata nelle armi a fuoco.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = acqua liquid.water.name = acqua
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = petrolio liquid.oil.name = petrolio
@@ -570,31 +601,23 @@ liquid.cryofluid.name = criogenium
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Ripetitore pesante mech.alpha-mech.weapon = Ripetitore pesante
mech.alpha-mech.ability = Orda di droni mech.alpha-mech.ability = Orda di droni
mech.alpha-mech.description = Il mech standard. È abbastanza veloce e produce abbastanza danni; può anche generare 3 droni per aumentare il suo danno complessivo.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generatore di fulmini mech.delta-mech.weapon = Generatore di fulmini
mech.delta-mech.ability = Scarica mech.delta-mech.ability = Scarica
mech.delta-mech.description = Un veloce, poco armato mech fatto per giocare a tocca e fuga con il nemico. Fa poco danno alle strutture, ma può uccidere un gran nummero di nemici grazie alle sue armi ad alto voltaggio.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser ricostruttore mech.tau-mech.weapon = Laser ricostruttore
mech.tau-mech.ability = Ripara esplosioni mech.tau-mech.ability = Ripara esplosioni
mech.tau-mech.description = Un mach di supporto. Cura i blocchi danneggiati sparandogli contro. Può spegnere fuochi e curare i compagni di squadra.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = SCiame di missili mech.omega-mech.weapon = SCiame di missili
mech.omega-mech.ability = Configurazione armata mech.omega-mech.ability = Configurazione armata
mech.omega-mech.description = Un ingombrante e ben armato mech, fatto per stare in prima linea. La sue difese possono bloccare fino al 90% dei danni.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Ripetitore mech.dart-ship.weapon = Ripetitore
mech.dart-ship.description = Una navicella standard. Molto veloce e leggera, ma può minare pochi blocchi e ha scarse potenzialità nella difesa.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Una navetta da tocca e fuga. Anche se inizialmente lenta, può accellerare ad alte velocità e voloare sopra gli avamposti dei nemici, può provocare molti danni ai nemici tramite l'utilizzo di fulmini o missili.
mech.javelin-ship.weapon = Missili esplosivi mech.javelin-ship.weapon = Missili esplosivi
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Tridente mech.trident-ship.name = Tridente
mech.trident-ship.description = Un bombardiere pesante. Giùstamente ben protetto.
mech.trident-ship.weapon = Valle delle bombe mech.trident-ship.weapon = Valle delle bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
mech.glaive-ship.weapon = Ripetitore di fiamma mech.glaive-ship.weapon = Ripetitore di fiamma
item.explosiveness = [LIGHT_GRAY]Esplosività: {0} item.explosiveness = [LIGHT_GRAY]Esplosività: {0}
item.flammability = [LIGHT_GRAY]Infiammabilità: {0} item.flammability = [LIGHT_GRAY]Infiammabilità: {0}
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosità: {0} liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Incrocio
block.router.name = router block.router.name = router
block.distributor.name = Mega router block.distributor.name = Mega router
block.sorter.name = Filtro block.sorter.name = Filtro
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.overflow-gate.name = splitter per eccesso block.overflow-gate.name = splitter per eccesso
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.silicon-smelter.name = Fonderia per silicio block.silicon-smelter.name = Fonderia per silicio
block.phase-weaver.name = Tessitore di fase block.phase-weaver.name = Tessitore di fase
block.pulverizer.name = Polverizzatore block.pulverizer.name = Polverizzatore
@@ -756,6 +778,7 @@ block.blast-mixer.name = Mixer poleri
block.solar-panel.name = Pannello solare block.solar-panel.name = Pannello solare
block.solar-panel-large.name = Pannrllo solare 3x3 block.solar-panel-large.name = Pannrllo solare 3x3
block.oil-extractor.name = Estrattore petrolio block.oil-extractor.name = Estrattore petrolio
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.red.name = red
@@ -803,20 +825,14 @@ team.none.name = gray
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.name = Pericolo unit.dagger.name = Pericolo
unit.dagger.description = Un unità terrena base, molto più efficiente se in branco.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titano unit.titan.name = Titano
unit.titan.description = Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = Una utile materiale styrutturale. Molto usato in tutti i blocchi.
item.lead.description = Un materiale base, molto usato nei blocchi di trasporto.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
item.coal.description = Un carburante comune e facilmente ottenibile.
item.titanium.description = Un raro metallo super leggero usato ampiamente nel trasporto di liquidi, trapani e navi.
item.thorium.description = Un materiale denso e radioattivo, utilizzato nella costruzione di strutture e come carburante del reattore nucleare.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un composto altamente volatile, utilizzato nella produzione di bombe ed esplosivi. Può essere utilizzato come combustibile anche se non è consigliato.
item.pyratite.description = Una sostanza molto infiammabile che viene utilizzata nelle armi a fuoco.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = Il mech standard. È abbastanza veloce e produce abbastanza danni; può anche generare 3 droni per aumentare il suo danno complessivo.
mech.delta-mech.description = Un veloce, poco armato mech fatto per giocare a tocca e fuga con il nemico. Fa poco danno alle strutture, ma può uccidere un gran nummero di nemici grazie alle sue armi ad alto voltaggio.
mech.tau-mech.description = Un mach di supporto. Cura i blocchi danneggiati sparandogli contro. Può spegnere fuochi e curare i compagni di squadra.
mech.omega-mech.description = Un ingombrante e ben armato mech, fatto per stare in prima linea. La sue difese possono bloccare fino al 90% dei danni.
mech.dart-ship.description = Una navicella standard. Molto veloce e leggera, ma può minare pochi blocchi e ha scarse potenzialità nella difesa.
mech.javelin-ship.description = Una navetta da tocca e fuga. Anche se inizialmente lenta, può accellerare ad alte velocità e voloare sopra gli avamposti dei nemici, può provocare molti danni ai nemici tramite l'utilizzo di fulmini o missili.
mech.trident-ship.description = Un bombardiere pesante. Giùstamente ben protetto.
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.description = Un unità terrena base, molto più efficiente se in branco.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +936,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals buildings in its vicinity. block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Heats up stone to very high temperatures to obtain lava. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava. block.thermal-generator.description = Generates a large amount of power from lava.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +982,43 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser ground units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = 翻訳や協力してくださった方々
discord = DiscordのMindustryに参加! discord = DiscordのMindustryに参加!
link.discord.description = Mindustryの公式Discordグループ link.discord.description = Mindustryの公式Discordグループ
link.github.description = このゲームのソースコード link.github.description = このゲームのソースコード
link.changelog.description = List of update changes
link.dev-builds.description = 不安定な開発版 link.dev-builds.description = 不安定な開発版
link.trello.description = 公式 Trelloボード で実装予定の機能をチェック link.trello.description = 公式 Trelloボード で実装予定の機能をチェック
link.itch.io.description = itch.io でPC版のダウンロードやweb版で遊ぼう link.itch.io.description = itch.io でPC版のダウンロードやweb版で遊ぼう
@@ -32,7 +33,6 @@ level.mode = ゲームモード:
showagain = 次回以降表示しない showagain = 次回以降表示しない
coreattack = < コアが攻撃を受けています! > coreattack = < コアが攻撃を受けています! >
nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます
outofbounds = [[ 区域外 ]\n[]自爆まであと {0} 秒
database = コアデーターベース database = コアデーターベース
savegame = 保存 savegame = 保存
loadgame = 読み込む loadgame = 読み込む
@@ -95,7 +95,6 @@ server.admins = 管理者
server.admins.none = 管理者はいません! server.admins.none = 管理者はいません!
server.add = サーバーを追加 server.add = サーバーを追加
server.delete = サーバーを削除してもよろしいですか? server.delete = サーバーを削除してもよろしいですか?
server.hostname = ホスト: {0}
server.edit = サーバーを編集 server.edit = サーバーを編集
server.outdated = [crimson]古いサーバーです![] server.outdated = [crimson]古いサーバーです![]
server.outdated.client = [crimson]古いクライアントです![] server.outdated.client = [crimson]古いクライアントです![]
@@ -156,13 +155,6 @@ openlink = リンクを開く
copylink = リンクをコピー copylink = リンクをコピー
back = 戻る back = 戻る
quit.confirm = 終了してもよろしいですか? quit.confirm = 終了してもよろしいですか?
changelog.title = 変更履歴
changelog.loading = 変更履歴を取得中...
changelog.error.android = [accent]変更履歴はAndroid4.4または、それ以下では動作しない場合があります!\nこれはAndroidの内部バグによるものです。
changelog.error.ios = [accent]変更履歴はiOSに対応していません。
changelog.error = [scarlet]変更履歴を取得できませんでした!\nインターネット接続を確認してください。
changelog.current = [yellow][[現在のバージョン]
changelog.latest = [accent][[最新版]
loading = [accent]読み込み中... loading = [accent]読み込み中...
saving = [accent]保存中... saving = [accent]保存中...
wave = [accent]ウェーブ {0} wave = [accent]ウェーブ {0}
@@ -192,7 +184,9 @@ editor.author = 作者:
editor.description = 説明: editor.description = 説明:
editor.waves = ウェーブ: editor.waves = ウェーブ:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = ウェーブ waves.title = ウェーブ
waves.remove = 削除 waves.remove = 削除
waves.never = <永久> waves.never = <永久>
@@ -207,13 +201,13 @@ waves.copy = クリップボードにコピー
waves.load = クリップボードから読み込む waves.load = クリップボードから読み込む
waves.invalid = クリップボードのウェーブは無効なウェーブです。 waves.invalid = クリップボードのウェーブは無効なウェーブです。
waves.copied = ウェーブをコピーしました。 waves.copied = ウェーブをコピーしました。
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<デフォルト> editor.default = [LIGHT_GRAY]<デフォルト>
edit = 編集... edit = 編集...
editor.name = 名前: editor.name = 名前:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = チーム editor.teams = チーム
editor.elevation = 標高
editor.errorload = ファイルの読み込みエラー:\n[accent]{0} editor.errorload = ファイルの読み込みエラー:\n[accent]{0}
editor.errorsave = ファイルの保存エラー:\n[accent]{0} editor.errorsave = ファイルの保存エラー:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = マップ名:
editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。 editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。
editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか? editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか?
editor.selectmap = 読み込むマップを選択: editor.selectmap = 読み込むマップを選択:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]フィルターが設定されていません! 下のボタンからフィルターを追加してください。 filters.empty = [LIGHT_GRAY]フィルターが設定されていません! 下のボタンからフィルターを追加してください。
filter.distort = ゆがみ filter.distort = ゆがみ
filter.noise = ノイズ filter.noise = ノイズ
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = 鉱石 filter.ore = 鉱石
filter.rivernoise = リバーノイズ filter.rivernoise = リバーノイズ
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = 分散 filter.scatter = 分散
filter.terrain = 地形 filter.terrain = 地形
filter.option.scale = スケール filter.option.scale = スケール
@@ -265,8 +279,10 @@ filter.option.threshold = スレッシュホールド
filter.option.circle-scale = サークルスケール filter.option.circle-scale = サークルスケール
filter.option.octaves = オクターブ filter.option.octaves = オクターブ
filter.option.falloff = フォールオフ filter.option.falloff = フォールオフ
filter.option.angle = Angle
filter.option.block = ブロック filter.option.block = ブロック
filter.option.floor = 地面 filter.option.floor = 地面
filter.option.flooronto = Target Floor
filter.option.wall = filter.option.wall =
filter.option.ore = 鉱石 filter.option.ore = 鉱石
filter.option.floor2 = 2番目の地面 filter.option.floor2 = 2番目の地面
@@ -277,6 +293,7 @@ width = 幅:
height = 高さ: height = 高さ:
menu = メニュー menu = メニュー
play = プレイ play = プレイ
campaign = Campaign
load = 読み込む load = 読み込む
save = 保存 save = 保存
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} がアンロックされました.
zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。 zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。
zone.config.complete = ウェーブ {0} を達成:\n積荷の設定が解除されました。 zone.config.complete = ウェーブ {0} を達成:\n積荷の設定が解除されました。
zone.resources = 発見した資源: zone.resources = 発見した資源:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = 追加... add = 追加...
boss.health = ボスのHP boss.health = ボスのHP
connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0} connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = すでに接続されています。
error.mapnotfound = マップファイルが見つかりません! error.mapnotfound = マップファイルが見つかりません!
error.io = ネットワークエラーです。 error.io = ネットワークエラーです。
error.any = 不明なネットワークエラーです。 error.any = 不明なネットワークエラーです。
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = グラウンド · ゼロ zone.groundZero.name = グラウンド · ゼロ
zone.desertWastes.name = デザート · ウェーツ zone.desertWastes.name = デザート · ウェーツ
zone.craters.name = ザ · クレーター zone.craters.name = ザ · クレーター
@@ -328,6 +349,22 @@ zone.desolateRift.name = ディサレット · リフト
zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス
zone.overgrowth.name = オーバーグロウス zone.overgrowth.name = オーバーグロウス
zone.tarFields.name = ター · フィールズ zone.tarFields.name = ター · フィールズ
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = 言語 settings.language = 言語
settings.reset = デフォルトにリセット settings.reset = デフォルトにリセット
settings.rebind = 再設定 settings.rebind = 再設定
@@ -346,12 +383,14 @@ no = いいえ
info.title = 情報 info.title = 情報
error.title = [crimson]エラーが発生しました error.title = [crimson]エラーが発生しました
error.crashtitle = エラーが発生しました error.crashtitle = エラーが発生しました
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = 搬入 blocks.input = 搬入
blocks.output = 搬出 blocks.output = 搬出
blocks.booster = ブースト blocks.booster = ブースト
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = 電力容量 blocks.powercapacity = 電力容量
blocks.powershot = 電力/ショット blocks.powershot = 電力/ショット
blocks.damage = Damage
blocks.targetsair = 対空攻撃 blocks.targetsair = 対空攻撃
blocks.targetsground = 対地攻撃 blocks.targetsground = 対地攻撃
blocks.itemsmoved = 輸送速度 blocks.itemsmoved = 輸送速度
@@ -427,9 +466,11 @@ setting.animatedshields.name = シールドのアニメーション
setting.antialias.name = アンチエイリアス[LIGHT_GRAY] (再起動が必要)[] setting.antialias.name = アンチエイリアス[LIGHT_GRAY] (再起動が必要)[]
setting.indicators.name = 敵/味方の方角表示 setting.indicators.name = 敵/味方の方角表示
setting.autotarget.name = オートターゲット setting.autotarget.name = オートターゲット
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = 最大FPS setting.fpscap.name = 最大FPS
setting.fpscap.none = なし setting.fpscap.none = なし
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = 常に斜め設置 setting.swapdiagonal.name = 常に斜め設置
setting.difficulty.training = トレーニング setting.difficulty.training = トレーニング
setting.difficulty.easy = イージー setting.difficulty.easy = イージー
@@ -456,7 +497,11 @@ setting.mutesound.name = 効果音をミュート
setting.crashreport.name = 匿名でクラッシュレポートを送信する setting.crashreport.name = 匿名でクラッシュレポートを送信する
setting.chatopacity.name = チャットの透明度 setting.chatopacity.name = チャットの透明度
setting.playerchat.name = ゲーム内にチャットを表示 setting.playerchat.name = ゲーム内にチャットを表示
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = キーバインドを再設定 keybind.title = キーバインドを再設定
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = 一般 category.general.name = 一般
category.view.name = 表示 category.view.name = 表示
category.multiplayer.name = マルチプレイ category.multiplayer.name = マルチプレイ
@@ -505,6 +550,7 @@ mode.custom = カスタムルール
rules.infiniteresources = 資源の無限化 rules.infiniteresources = 資源の無限化
rules.wavetimer = ウェーブの自動進行 rules.wavetimer = ウェーブの自動進行
rules.waves = ウェーブ rules.waves = ウェーブ
rules.attack = Attack Mode
rules.enemyCheat = 敵の資源の無限化 rules.enemyCheat = 敵の資源の無限化
rules.unitdrops = ユニットの戦利品 rules.unitdrops = ユニットの戦利品
rules.unitbuildspeedmultiplier = ユニットの製造速度倍率 rules.unitbuildspeedmultiplier = ユニットの製造速度倍率
@@ -533,36 +579,21 @@ content.unit.name = ユニット
content.block.name = ブロック content.block.name = ブロック
content.mech.name = 機体 content.mech.name = 機体
item.copper.name = item.copper.name =
item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。
item.lead.name = item.lead.name =
item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます。
item.coal.name = 石炭 item.coal.name = 石炭
item.coal.description = 一般的で有用な燃料です。
item.graphite.name = 黒鉛 item.graphite.name = 黒鉛
item.titanium.name = チタン item.titanium.name = チタン
item.titanium.description = 希少で非常に軽量な金属です。液体輸送やドリル、航空機などで使われます。
item.thorium.name = トリウム item.thorium.name = トリウム
item.thorium.description = 放射性を持つ高密度な金属です。建造物の支えや核燃料として使われます。
item.silicon.name = シリコン item.silicon.name = シリコン
item.silicon.description = 非常に有用な半導体でソーラーパネルや多くの複雑な機械に応用できます。
item.plastanium.name = プラスタニウム item.plastanium.name = プラスタニウム
item.plastanium.description = 軽量で伸縮性のある材料です。高度な航空機や分散型の弾薬として使用されます。
item.phase-fabric.name = フェーズファイバー item.phase-fabric.name = フェーズファイバー
item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます。
item.surge-alloy.name = サージ合金 item.surge-alloy.name = サージ合金
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.spore-pod.name = 胞子ポッド item.spore-pod.name = 胞子ポッド
item.spore-pod.description = 石油や爆薬、燃料への転換として使用されます。
item.sand.name = item.sand.name =
item.sand.description = 合金や融剤など広く使用されている一般的な材料です。
item.blast-compound.name = 爆発性化合物 item.blast-compound.name = 爆発性化合物
item.blast-compound.description = 爆弾や爆発物に使われる揮発性の化合物です。燃料として燃やすこともできますが、お勧めしません。
item.pyratite.name = ピラタイト item.pyratite.name = ピラタイト
item.pyratite.description = 焼夷兵器などに使われる非常に燃えやすい物質です。
item.metaglass.name = メタガラス item.metaglass.name = メタガラス
item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています。
item.scrap.name = スクラップ item.scrap.name = スクラップ
item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
liquid.water.name = liquid.water.name =
liquid.slag.name = スラグ liquid.slag.name = スラグ
liquid.oil.name = 石油 liquid.oil.name = 石油
@@ -570,31 +601,23 @@ liquid.cryofluid.name = 冷却水
mech.alpha-mech.name = アルファ mech.alpha-mech.name = アルファ
mech.alpha-mech.weapon = 重機関砲 mech.alpha-mech.weapon = 重機関砲
mech.alpha-mech.ability = 再生 mech.alpha-mech.ability = 再生
mech.alpha-mech.description = 一般的な機体です。十分な速度と攻撃性能です。
mech.delta-mech.name = デルタ mech.delta-mech.name = デルタ
mech.delta-mech.weapon = 電撃砲 mech.delta-mech.weapon = 電撃砲
mech.delta-mech.ability = 放電 mech.delta-mech.ability = 放電
mech.delta-mech.description = 突撃攻撃が可能な素早く軽量化された機体です。建造物にはダメージをほとんど与えられませんが、電撃によって多くの敵に攻撃することができます。
mech.tau-mech.name = タウ mech.tau-mech.name = タウ
mech.tau-mech.weapon = 再構築レーザー mech.tau-mech.weapon = 再構築レーザー
mech.tau-mech.ability = リペアバースト mech.tau-mech.ability = リペアバースト
mech.tau-mech.description = 支援型機体です。攻撃を受けた味方のブロックを修復します。修復能力によって周辺の味方を修復します。
mech.omega-mech.name = オメガ mech.omega-mech.name = オメガ
mech.omega-mech.weapon = ロケット弾 mech.omega-mech.weapon = ロケット弾
mech.omega-mech.ability = 特殊装甲 mech.omega-mech.ability = 特殊装甲
mech.omega-mech.description = 最前線での攻撃向けに作られた大型機体です。特殊装甲によってダメージの90%を防ぐことができます。
mech.dart-ship.name = ダーツ mech.dart-ship.name = ダーツ
mech.dart-ship.weapon = 機関砲 mech.dart-ship.weapon = 機関砲
mech.dart-ship.description = 一般的な機体です。軽く高速で使いやすいですが、攻撃能力はほとんどなく採掘速度も遅いのが難点です。
mech.javelin-ship.name = ジャベリン mech.javelin-ship.name = ジャベリン
mech.javelin-ship.description = 突撃攻撃型の機体です。最初の速度は遅いですが、敵基地が近づくと飛行能力が飛躍的に高まり、電撃やミサイルで大きなダメージを与えることができます。
mech.javelin-ship.weapon = バーストミサイル mech.javelin-ship.weapon = バーストミサイル
mech.javelin-ship.ability = 放電ブースター mech.javelin-ship.ability = 放電ブースター
mech.trident-ship.name = トライデント mech.trident-ship.name = トライデント
mech.trident-ship.description = 強力な爆撃機です。強固な装甲を有しています。
mech.trident-ship.weapon = 爆弾 mech.trident-ship.weapon = 爆弾
mech.glaive-ship.name = グライブ mech.glaive-ship.name = グライブ
mech.glaive-ship.description = 重武装された大型攻撃機です。焼夷弾が装備され、機体の中でも優れた加速と最高速度を有しています。
mech.glaive-ship.weapon = 焼夷弾 mech.glaive-ship.weapon = 焼夷弾
item.explosiveness = [LIGHT_GRAY]爆発性: {0}% item.explosiveness = [LIGHT_GRAY]爆発性: {0}%
item.flammability = [LIGHT_GRAY]可燃性: {0}% item.flammability = [LIGHT_GRAY]可燃性: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]建設速度: {0}%
liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0} liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
liquid.viscosity = [LIGHT_GRAY]粘度: {0} liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0} liquid.temperature = [LIGHT_GRAY]温度: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = block.grass.name =
block.salt.name = 岩塩氷河 block.salt.name = 岩塩氷河
block.saltrocks.name = 岩塩 block.saltrocks.name = 岩塩
@@ -621,6 +645,7 @@ block.spore-pine.name = 胞子の松の木
block.sporerocks.name = 胞子の岩 block.sporerocks.name = 胞子の岩
block.rock.name = block.rock.name =
block.snowrock.name = 雪の積もった岩 block.snowrock.name = 雪の積もった岩
block.snow-pine.name = Snow Pine
block.shale.name = 泥板岩 block.shale.name = 泥板岩
block.shale-boulder.name = 泥板岩の丸石 block.shale-boulder.name = 泥板岩の丸石
block.moss.name = コケ block.moss.name = コケ
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = とても大きなスクラップの壁
block.scrap-wall-gigantic.name = 巨大なスクラップの壁 block.scrap-wall-gigantic.name = 巨大なスクラップの壁
block.thruster.name = スラスター block.thruster.name = スラスター
block.kiln.name = 溶解炉 block.kiln.name = 溶解炉
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.graphite-press.name = 黒鉛圧縮機 block.graphite-press.name = 黒鉛圧縮機
block.multi-press.name = マルチ圧縮機 block.multi-press.name = マルチ圧縮機
block.constructing = {0}\n[LIGHT_GRAY](建設中) block.constructing = {0}\n[LIGHT_GRAY](建設中)
@@ -702,9 +726,7 @@ block.junction.name = ジャンクション
block.router.name = ルーター block.router.name = ルーター
block.distributor.name = ディストリビューター block.distributor.name = ディストリビューター
block.sorter.name = ソーター block.sorter.name = ソーター
block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。
block.overflow-gate.name = オーバーフローゲート block.overflow-gate.name = オーバーフローゲート
block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。
block.silicon-smelter.name = シリコン溶鉱炉 block.silicon-smelter.name = シリコン溶鉱炉
block.phase-weaver.name = フェーズ織機 block.phase-weaver.name = フェーズ織機
block.pulverizer.name = 粉砕機 block.pulverizer.name = 粉砕機
@@ -756,6 +778,7 @@ block.blast-mixer.name = 化合物ミキサー
block.solar-panel.name = ソーラーパネル block.solar-panel.name = ソーラーパネル
block.solar-panel-large.name = 大型ソーラーパネル block.solar-panel-large.name = 大型ソーラーパネル
block.oil-extractor.name = 石油抽出機 block.oil-extractor.name = 石油抽出機
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = スピリットドローン製造機 block.spirit-factory.name = スピリットドローン製造機
block.phantom-factory.name = ファントムドローン製造機 block.phantom-factory.name = ファントムドローン製造機
block.wraith-factory.name = レースファイター製造機 block.wraith-factory.name = レースファイター製造機
@@ -794,7 +817,6 @@ block.spectre.name = スペクター
block.meltdown.name = メルトダウン block.meltdown.name = メルトダウン
block.container.name = コンテナー block.container.name = コンテナー
block.launch-pad.name = 発射台 block.launch-pad.name = 発射台
block.launch-pad.description = コアを発射することなく、沢山のアイテムを発射します。まだ未完成だよ。
block.launch-pad-large.name = 大型発射台 block.launch-pad-large.name = 大型発射台
team.blue.name = ブルー team.blue.name = ブルー
team.red.name = レッド team.red.name = レッド
@@ -803,20 +825,14 @@ team.none.name = グレー
team.green.name = グリーン team.green.name = グリーン
team.purple.name = パープル team.purple.name = パープル
unit.spirit.name = スピリットドローン unit.spirit.name = スピリットドローン
unit.spirit.description = 手軽なドローンユニットです。最初からコアに出現します。鉱石の採掘やブロックの修理を自動で行います。 unit.draug.name = Draug Miner Drone
unit.phantom.name = ファントムドローン unit.phantom.name = ファントムドローン
unit.phantom.description = 高度な小型ドローンユニットです。自動で鉱石の採掘やブロックの修理をします。スピリットドローンを遥かに凌ぐ性能を誇ります。
unit.dagger.name = ダガー unit.dagger.name = ダガー
unit.dagger.description = 基本的な地上ユニットです。集団になると便利に使えます。
unit.crawler.name = クローラー unit.crawler.name = クローラー
unit.titan.name = タイタン unit.titan.name = タイタン
unit.titan.description = 高度な武装地上ユニットです。空と地上の両方の敵に攻撃を行います。
unit.ghoul.name = グール爆撃機 unit.ghoul.name = グール爆撃機
unit.ghoul.description = 重爆撃機です。
unit.wraith.name = レースファイター unit.wraith.name = レースファイター
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.fortress.name = フォートレス unit.fortress.name = フォートレス
unit.fortress.description = 砲撃型の地上ユニットです。
unit.revenant.name = レベナント unit.revenant.name = レベナント
unit.eruptor.name = ユーロター unit.eruptor.name = ユーロター
unit.chaos-array.name = ケアスアレー unit.chaos-array.name = ケアスアレー
@@ -844,8 +860,74 @@ tutorial.daggerfactory = [accent]ダガーユニット製造機[]を作りまし
tutorial.router = 生産機には電力が必要です。\nコンベアーから資源を分けるためにルーターを作りましょう。 tutorial.router = 生産機には電力が必要です。\nコンベアーから資源を分けるためにルーターを作りましょう。
tutorial.dagger = 電源ノードを生産機に接続しましょう。\n要件が揃うと、ユニットを作り始めます。\n\n必要に応じて、ドリルや発電機、コンベアーを増やしましょう。 tutorial.dagger = 電源ノードを生産機に接続しましょう。\n要件が揃うと、ユニットを作り始めます。\n\n必要に応じて、ドリルや発電機、コンベアーを増やしましょう。
tutorial.battle = [LIGHT_GRAY]敵[]のコアが見つかりました。\nユニットやダガー機で敵の基地を破壊しましょう。 tutorial.battle = [LIGHT_GRAY]敵[]のコアが見つかりました。\nユニットやダガー機で敵の基地を破壊しましょう。
item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。
item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます。
item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています。
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = 合金や融剤など広く使用されている一般的な材料です。
item.coal.description = 一般的で有用な燃料です。
item.titanium.description = 希少で非常に軽量な金属です。液体輸送やドリル、航空機などで使われます。
item.thorium.description = 放射性を持つ高密度な金属です。建造物の支えや核燃料として使われます。
item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
item.silicon.description = 非常に有用な半導体でソーラーパネルや多くの複雑な機械に応用できます。
item.plastanium.description = 軽量で伸縮性のある材料です。高度な航空機や分散型の弾薬として使用されます。
item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます。
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.spore-pod.description = 石油や爆薬、燃料への転換として使用されます。
item.blast-compound.description = 爆弾や爆発物に使われる揮発性の化合物です。燃料として燃やすこともできますが、お勧めしません。
item.pyratite.description = 焼夷兵器などに使われる非常に燃えやすい物質です。
liquid.water.description = 機械の冷却や廃棄物の処理など幅広く使われている液体です。
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使用される液体です。
liquid.cryofluid.description = 冷却に特化した液体です。
mech.alpha-mech.description = 一般的な機体です。十分な速度と攻撃性能です。
mech.delta-mech.description = 突撃攻撃が可能な素早く軽量化された機体です。建造物にはダメージをほとんど与えられませんが、電撃によって多くの敵に攻撃することができます。
mech.tau-mech.description = 支援型機体です。攻撃を受けた味方のブロックを修復します。修復能力によって周辺の味方を修復します。
mech.omega-mech.description = 最前線での攻撃向けに作られた大型機体です。特殊装甲によってダメージの90%を防ぐことができます。
mech.dart-ship.description = 一般的な機体です。軽く高速で使いやすいですが、攻撃能力はほとんどなく採掘速度も遅いのが難点です。
mech.javelin-ship.description = 突撃攻撃型の機体です。最初の速度は遅いですが、敵基地が近づくと飛行能力が飛躍的に高まり、電撃やミサイルで大きなダメージを与えることができます。
mech.trident-ship.description = 強力な爆撃機です。強固な装甲を有しています。
mech.glaive-ship.description = 重武装された大型攻撃機です。焼夷弾が装備され、機体の中でも優れた加速と最高速度を有しています。
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = 手軽なドローンユニットです。最初からコアに出現します。鉱石の採掘やブロックの修理を自動で行います。
unit.phantom.description = 高度な小型ドローンユニットです。自動で鉱石の採掘やブロックの修理をします。スピリットドローンを遥かに凌ぐ性能を誇ります。
unit.dagger.description = 基本的な地上ユニットです。集団になると便利に使えます。
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = 高度な武装地上ユニットです。空と地上の両方の敵に攻撃を行います。
unit.fortress.description = 砲撃型の地上ユニットです。
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.ghoul.description = 重爆撃機です。
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを製造します。
block.alloy-smelter.description = チタンや鉛、シリコン、銅からサージ合金を製造します。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。
block.melter.description = 石を熱で溶かして溶岩を生成します。
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.spore-press.description = 胞子ポッドを石油に圧縮します。
block.pulverizer.description = 石を砕いて砂にします。自然の砂がない場合に有用です。
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = 不要なアイテムや液体を焼却します。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を出力します。サンドボックスのみ。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力を必要とせずにアイテムを廃棄します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。
block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。
block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。
block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。 block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。
@@ -854,54 +936,45 @@ block.surge-wall.description = 最も硬い防壁ブロックです。\nたま
block.surge-wall-large.description = 最も硬い大型防壁ブロックです。\nたまに攻撃されると敵に電撃を与えます。 block.surge-wall-large.description = 最も硬い大型防壁ブロックです。\nたまに攻撃されると敵に電撃を与えます。
block.door.description = 小さなドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。 block.door.description = 小さなドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。
block.door-large.description = 大型のドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。 block.door-large.description = 大型のドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = 定期的に周辺のブロックを修復します。 block.mend-projector.description = 定期的に周辺のブロックを修復します。
block.overdrive-projector.description = ドリルやコンベアなど、近くの施設の効率を向上させます。 block.overdrive-projector.description = ドリルやコンベアなど、近くの施設の効率を向上させます。
block.force-projector.description = 周囲に六角形の力場を作り出し、内部の建造物やユニットなどを守ります。 block.force-projector.description = 周囲に六角形の力場を作り出し、内部の建造物やユニットなどを守ります。
block.shock-mine.description = 踏んだ敵にダメージを与えます。敵に見えることはありません。 block.shock-mine.description = 踏んだ敵にダメージを与えます。敵に見えることはありません。
block.duo.description = 小さく安価なターレットです。
block.scatter.description = 中規模の対空型ターレットです。敵に鉛またはスクラップの塊を分散するように発射させます。
block.arc.description = 小型の電撃型ターレットです。敵に向かってランダムな半円状に電撃を放ちます。
block.hail.description = 小型の砲撃型ターレットです。
block.lancer.description = チャージビームを放つ中型のターレットです。
block.wave.description = バブルの連射攻撃をする中型のターレットです。
block.salvo.description = 一斉に攻撃を行う中型のターレットです。
block.swarmer.description = バーストミサイルで攻撃する中型ターレットです。
block.ripple.description = 同時に複数ショットを発射する大型ターレットです。
block.cyclone.description = 大型の連射型ターレットです。
block.fuse.description = 短距離攻撃が得意な大型のターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.conveyor.description = 一般的なアイテム輸送ブロックです。アイテムを前方に移動し、自動的にターレットや機械などに搬入します。回転させることができます。 block.conveyor.description = 一般的なアイテム輸送ブロックです。アイテムを前方に移動し、自動的にターレットや機械などに搬入します。回転させることができます。
block.titanium-conveyor.description = 改良されたアイテム輸送ブロックです。通常のコンベアーよりも速くアイテムを輸送します。 block.titanium-conveyor.description = 改良されたアイテム輸送ブロックです。通常のコンベアーよりも速くアイテムを輸送します。
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。 block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。
block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。
block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。
block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。
block.mass-driver.description = 長距離の輸送が可能な上位アイテム輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。 block.mass-driver.description = 長距離の輸送が可能な上位アイテム輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。 block.mechanical-pump.description = 安価なポンプです。搬出速度は遅いですが、電力を使わず使用できます。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。 block.rotary-pump.description = 高度なポンプです。電力を使用して2倍速く搬出することができます。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを製造します。 block.thermal-pump.description = 最高性能のポンプです。
block.alloy-smelter.description = チタンや鉛、シリコン、銅からサージ合金を製造します。 block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。
block.pulverizer.description = 石を砕いて砂にします。自然の砂がない場合に有用です。 block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。 block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。 block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。 block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。
block.melter.description = 石を熱で溶かして溶岩を生成します。 block.bridge-conduit.description = 高度な液体輸送ブロックです。地形や建物を超えて、3ブロック離れた場所に液体を輸送することができます。
block.incinerator.description = 不要なアイテムや液体を焼却します。 block.phase-conduit.description = 高度な液体輸送ブロックです。電力を使用して、液体を他の離れたフェーズパイプに転送することができます。
block.spore-press.description = 胞子ポッドを石油に圧縮します。
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。 block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。
block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。 block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。 block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。
block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。 block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。
block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。 block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。
block.turbine-generator.description = 水を使って火力発電機より効率的に発電します。
block.thermal-generator.description = 溶岩から大量の電力を発電します。 block.thermal-generator.description = 溶岩から大量の電力を発電します。
block.turbine-generator.description = 水を使って火力発電機より効率的に発電します。
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = トリウムリアクターよりも発電量は少ないですが、冷却を必要としない放射性同位体熱発電機(RTG)です。
block.solar-panel.description = 太陽光から少量の電力を発電します。 block.solar-panel.description = 太陽光から少量の電力を発電します。
block.solar-panel-large.description = 高価な建設費と引き換えに、通常のソーラーパネルより大量の電力を発電することができます。 block.solar-panel-large.description = 高価な建設費と引き換えに、通常のソーラーパネルより大量の電力を発電することができます。
block.thorium-reactor.description = 高い放射性を持ったトリウムから大量の電力を発電します。これには一定の冷却が必要です。冷却が不十分な場合、大きな爆発が発生します。 block.thorium-reactor.description = 高い放射性を持ったトリウムから大量の電力を発電します。これには一定の冷却が必要です。冷却が不十分な場合、大きな爆発が発生します。
block.rtg-generator.description = トリウムリアクターよりも発電量は少ないですが、冷却を必要としない放射性同位体熱発電機(RTG)です。 block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [LIGHT_GRAY]搬出機[]を使って、コンテナーからアイテムを搬出できます。
block.vault.description = 各種類のアイテムを大量に保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。[LIGHT_GRAY]搬出機[]を使って、ボールトからアイテムを搬出できます。
block.mechanical-drill.description = 安価なドリルです。採掘可能な鉱脈に設置すると、アイテムを採掘して搬出します。 block.mechanical-drill.description = 安価なドリルです。採掘可能な鉱脈に設置すると、アイテムを採掘して搬出します。
block.pneumatic-drill.description = より速く採掘できるように改良されたドリルです。また、より硬い鉱石も採掘することができます。 block.pneumatic-drill.description = より速く採掘できるように改良されたドリルです。また、より硬い鉱石も採掘することができます。
block.laser-drill.description = 電力を使用したレーザー技術でより速く採掘することができます。また、放射性のトリウムを回収することができます。 block.laser-drill.description = 電力を使用したレーザー技術でより速く採掘することができます。また、放射性のトリウムを回収することができます。
@@ -909,39 +982,43 @@ block.blast-drill.description = 上位のドリルです。大量の電力が必
block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に有用です。 block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に有用です。
block.cultivator.description = 胞子の小さな集まりを工業用ポッドに培養します。 block.cultivator.description = 胞子の小さな集まりを工業用ポッドに培養します。
block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に有用です。 block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に有用です。
block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.vault.description = 各種類のアイテムを大量に保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。[LIGHT_GRAY]搬出機[]を使って、ボールトからアイテムを搬出できます。
block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [LIGHT_GRAY]搬出機[]を使って、コンテナーからアイテムを搬出できます。
block.omega-mech-pad.description = 機体を最前線での戦闘に向いた重装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
block.launch-pad.description = コアを発射することなく、沢山のアイテムを発射します。まだ未完成だよ。
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = 小さく安価なターレットです。
block.scatter.description = 中規模の対空型ターレットです。敵に鉛またはスクラップの塊を分散するように発射させます。
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = 小型の砲撃型ターレットです。
block.wave.description = バブルの連射攻撃をする中型のターレットです。
block.lancer.description = チャージビームを放つ中型のターレットです。
block.arc.description = 小型の電撃型ターレットです。敵に向かってランダムな半円状に電撃を放ちます。
block.swarmer.description = バーストミサイルで攻撃する中型ターレットです。
block.salvo.description = 一斉に攻撃を行う中型のターレットです。
block.fuse.description = 短距離攻撃が得意な大型のターレットです。
block.ripple.description = 同時に複数ショットを発射する大型ターレットです。
block.cyclone.description = 大型の連射型ターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = 鉱石の採掘やブロックの修復を行う小型のドローンユニットのスピリットを製造します。 block.spirit-factory.description = 鉱石の採掘やブロックの修復を行う小型のドローンユニットのスピリットを製造します。
block.phantom-factory.description = スピリットドローンの性能を遥かに凌ぐ上位のドローンユニットのファントムドローンを製造します。 block.phantom-factory.description = スピリットドローンの性能を遥かに凌ぐ上位のドローンユニットのファントムドローンを製造します。
block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニットのレースファイターを製造します。 block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニットのレースファイターを製造します。
block.ghoul-factory.description = 大型爆撃機のグールを製造します。 block.ghoul-factory.description = 大型爆撃機のグールを製造します。
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。 block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = 高度な武装地上ユニットのタイタンを製造します。 block.titan-factory.description = 高度な武装地上ユニットのタイタンを製造します。
block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。 block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
block.repair-point.description = 近くの負傷したユニットを修復します。 block.repair-point.description = 近くの負傷したユニットを修復します。
block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。 block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。 block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.phase-conduit.description = 高度な液体輸送ブロックです。電力を使用して、液体を他の離れたフェーズパイプに転送することができます。 block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。 block.omega-mech-pad.description = 機体を最前線での戦闘に向いた重装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。 block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。 block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.bridge-conduit.description = 高度な液体輸送ブロックです。地形や建物を超えて、3ブロック離れた場所に液体を輸送することができます。 block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.mechanical-pump.description = 安価なポンプです。搬出速度は遅いですが、電力を使わず使用できます。
block.rotary-pump.description = 高度なポンプです。電力を使用して2倍速く搬出することができます。
block.thermal-pump.description = 最高性能のポンプです。
block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。
block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力を必要とせずにアイテムを廃棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を出力します。サンドボックスのみ。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
liquid.water.description = 機械の冷却や廃棄物の処理など幅広く使われている液体です。
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使用される液体です。
liquid.cryofluid.description = 冷却に特化した液体です。

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@@ -4,6 +4,7 @@ contributors = Vertalers en Medewerkers
discord = Word lid van de Mindustry Discord! discord = Word lid van de Mindustry Discord!
link.discord.description = De officiële Mindustry discord chatroom link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Game broncode link.github.description = Game broncode
link.changelog.description = List of update changes
link.dev-builds.description = Onstabiele ontwikkeling builds link.dev-builds.description = Onstabiele ontwikkeling builds
link.trello.description = Officiële trello-bord voor geplande functies link.trello.description = Officiële trello-bord voor geplande functies
link.itch.io.description = itch.io pagina met pc-downloads en webversie link.itch.io.description = itch.io pagina met pc-downloads en webversie
@@ -32,7 +33,6 @@ level.mode = Spelmodus:
showagain = Don't show again next session showagain = Don't show again next session
coreattack = < Core is under attack! > coreattack = < Core is under attack! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Save Game savegame = Save Game
loadgame = Load Game loadgame = Load Game
@@ -95,7 +95,6 @@ server.admins = Admins
server.admins.none = No admins found! server.admins.none = No admins found!
server.add = Add Server server.add = Add Server
server.delete = Are you sure you want to delete this server? server.delete = Are you sure you want to delete this server?
server.hostname = Host: {0}
server.edit = Edit Server server.edit = Edit Server
server.outdated = [crimson]Outdated Server![] server.outdated = [crimson]Outdated Server![]
server.outdated.client = [crimson]Outdated Client![] server.outdated.client = [crimson]Outdated Client![]
@@ -156,13 +155,6 @@ openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
changelog.title = Changelog
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
@@ -192,7 +184,9 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +201,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +245,31 @@ editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load: editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +279,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +293,7 @@ width = Width:
height = Height: height = Height:
menu = Menu menu = Menu
play = Play play = Play
campaign = Campaign
load = Load load = Load
save = Save save = Save
fps = FPS: {0} fps = FPS: {0}
@@ -307,6 +324,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
@@ -318,6 +338,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,6 +349,22 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
settings.rebind = Rebind settings.rebind = Rebind
@@ -346,12 +383,14 @@ no = No
info.title = Info info.title = Info
error.title = [crimson]An error has occured error.title = [crimson]An error has occured
error.crashtitle = An error has occured error.crashtitle = An error has occured
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage
blocks.targetsair = Targets Air blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -427,9 +466,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = easy setting.difficulty.easy = easy
@@ -456,7 +497,11 @@ setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -505,6 +550,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +579,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -570,31 +601,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Drone Swarm mech.alpha-mech.ability = Drone Swarm
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}%
@@ -611,6 +634,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +645,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +658,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +726,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -756,6 +778,7 @@ block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor block.oil-extractor.name = Oil Extractor
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,7 +817,6 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.red.name = red
@@ -803,20 +825,14 @@ team.none.name = gray
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
@@ -844,8 +860,74 @@ tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = A common and readily available fuel.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.separator.description = Extracts useful minerals from slag.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +936,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +982,43 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates spores with water in order to obtain biomatter. block.cultivator.description = Cultivates spores with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

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