Compare commits

..

301 Commits
v83 ... v92

Author SHA1 Message Date
Anuken
a0016f001c Updated bundles 2019-08-31 13:08:06 -04:00
Prosta4okua
ca532f271f [WIP] Ukr&Rus Translation (#607)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Обновление и корректировка строк с 253 по 321 - "WorldEditor Update"

Обновление и корректировка строк с 253 по 321, а так же предыдущих.
- Разобраться с 297 строкой ("filter.option.percentile").
- Разобраться с местами применения 322 строки.

* озарение в переводе ;D

* Fixed "В"

* Unfinished Ukrainian language.

* Small fixes.

* Обновление и корректировка строк с 322 по 377 - "Campaign Update"

Обновление и корректировка строк с 322 по 377, а так же предыдущих.
- По прежнему нужно разобраться с 297 строкой ("filter.option.percentile"). Добавил метку для отличия функционала. Проверю и уберу к следующей сборке.

* Мелкие правки

* From additional improvements.
2019-08-31 13:07:02 -04:00
Anuken
89402fd097 removeCommand() 2019-08-31 13:00:34 -04:00
ichthyosaurus
75451743aa Update bundle_de.properties (#620) 2019-08-31 12:12:07 -04:00
AmateurPotion
b4d9a6a507 Update bundle_ko.properties (#618)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-31 12:11:01 -04:00
VizardAlpha
335afa56a1 bundle_fr_BE.properties (#617)
* bundle_fr_BE.properties

* Small fix

https://fr.m.wikipedia.org/wiki/Flou_lumineux
2019-08-31 12:10:54 -04:00
laohuaji233
485592bdac Update bundle_zh_CN.properties (#612)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-08-31 12:05:49 -04:00
FranLamark
ee9289fc24 Update bundle_es.propierties (Spanish trasnlation to the game) (#611)
* Update bundle_es.propierties

Translated mostly (i hope every) stuff in english, and edit some spanish stuff too. Gaven specially to some ores more descriptive names, and bring specially translation in spanish to newer things like draugs factories, information about this one, and related newer things.

* Update bundle_es.properties
2019-08-31 12:05:42 -04:00
Spico (Spirit Guy)
a0c281a0a9 Update to Turkish Translation (#610)
Updated lines between 1 to 100.
Some tutorial messages are missing, going to translate them later on.
2019-08-31 12:05:08 -04:00
Dominik
ad0b0858f6 Update bundle_pl.properties (#608)
* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-31 12:05:00 -04:00
itskatt
c2191872ac [READY TO MERGE] French translation (#594)
* first step

* More progress

* Translate zones

* More translating

* Remove redundant part

* Translate ~100 lines

* Update bundle_fr.properties

* Update bundle_fr.properties

* More translating

* Translate over 1k lines, start translating the tutorial

* Rearange the french bundle like the original one

* Translate more lines from the tutorial

* Finish translating the tutorial + few adjustments

* Start translating the item descriptions

* More item description translating

* few parts that i've missed

* sync files + few changes

* not much

* Apply suggestions from AzariasB's code review

Co-Authored-By: Azarias Boutin <AzariasB@users.noreply.github.com>

* Few changes + add AzariasB to the contributors

* Translate new additions

* small fixes

* More small fixes
2019-08-31 12:04:52 -04:00
Anuken
5f361413bb /sync command 2019-08-31 10:14:26 -04:00
Anuken
3414026828 Crash fix 2019-08-31 09:50:05 -04:00
Anuken
7089fae0d5 Map fixes 2019-08-31 09:45:27 -04:00
Anuken
80bdf1e19c Bugfix 2019-08-31 08:47:53 -04:00
Anuken
e0c1f2a31a Minor save fixes 2019-08-30 23:39:29 -04:00
Anuken
92cfa2b033 1x deconstruction speed 2019-08-30 22:16:18 -04:00
Anuken
877cd5968c Tweaks 2019-08-30 21:37:10 -04:00
Anuken
b39464a7d1 Merged save previews 2019-08-30 20:13:03 -04:00
Anuken
52332e5821 Bugfixes 2019-08-30 20:11:48 -04:00
Anuken
3b9d3fd233 Platform cleanup 2019-08-30 17:32:49 -04:00
Anuken
6d9a59c60b More cleanup 2019-08-30 16:37:04 -04:00
Anuken
39e0977231 Entity cleanup 2019-08-30 16:00:09 -04:00
Anuken
f8f140090f Fixed #623 2019-08-30 15:52:55 -04:00
Anuken
f063f7b2d3 Minor tweaks 2019-08-30 15:17:05 -04:00
Anuken
60306f146f Campaign slot preview 2019-08-30 15:08:43 -04:00
Anuken
3b873b7cb2 Merge branches 'master' and 'save-preview' of https://github.com/Anuken/Mindustry into save-preview 2019-08-30 15:01:48 -04:00
Anuken
26d44ea030 Save slot previews 2019-08-30 15:01:38 -04:00
Anuken
b369751a75 Bugfixes 2019-08-30 13:56:33 -04:00
Anuken
6e2cd81c9f Save previews 2019-08-30 13:53:19 -04:00
Anuken
e953bd40eb PR build fix 2019-08-30 12:41:43 -04:00
Anuken
233ae99d3f Added teamchat 2019-08-29 23:22:47 -04:00
Anuken
ddca5ef25a Data export/import 2019-08-29 22:04:01 -04:00
Anuken
ae88f286a6 Merge remote-tracking branch 'origin/master' 2019-08-29 19:07:05 -04:00
Anuken
25af0c4302 Added bleeding edge info 2019-08-29 19:07:00 -04:00
Poussinou
96b398867b Update README.md (#622) 2019-08-29 18:57:54 -04:00
Anuken
97d1c49a3c ... 2019-08-29 18:53:46 -04:00
Anuken
e83dfd3d5a ... 2019-08-29 18:45:03 -04:00
Anuken
1142af853d ... 2019-08-29 18:37:27 -04:00
Anuken
4d502fe073 Updated travis.yml 2019-08-29 18:31:55 -04:00
Anuken
b022333df1 sadness 2019-08-29 18:27:42 -04:00
Anuken
725b2188aa Updated travis.yml 2019-08-29 18:09:03 -04:00
Anuken
1f20d19aea Updated travis.yml 2019-08-29 18:04:39 -04:00
Anuken
ec9f91519d Updated travis.yml 2019-08-29 17:23:50 -04:00
Anuken
ae4e3e2d33 Updated travis.yml 2019-08-29 17:07:58 -04:00
Anuken
b931493d2f Updated travis.yml 2019-08-29 17:04:05 -04:00
Anuken
7b0c07533b Updated travis.yml 2019-08-29 16:52:52 -04:00
Anuken
33f0d64971 Update .travis.yml 2019-08-29 16:49:07 -04:00
Anuken
d10592a397 Testing builds 2019-08-29 10:01:01 -04:00
Anuken
641937f952 Automatic custom game saves 2019-08-29 08:53:41 -04:00
Anuken
b5ed309405 Page fix 2019-08-28 22:44:19 -04:00
Anuken
9bfbd7c953 Typo fix 2019-08-28 22:34:55 -04:00
Anuken
57924afa3f Moved plugin files 2019-08-28 22:12:25 -04:00
Anuken
76f11099b7 Merge branch 'plugins' of https://github.com/Anuken/Mindustry 2019-08-28 22:07:31 -04:00
Anuken
efcf802682 JITPack fixes 2019-08-28 22:07:08 -04:00
Anuken
b095840dc8 Votekick 2019-08-28 21:57:09 -04:00
Anuken
5f9370da9a Server plugins + clientside commands 2019-08-28 20:38:12 -04:00
Anuken
7a6eb08e53 Updated descriptions on GP 2019-08-28 18:26:36 -04:00
Anuken
865c3f28d5 Server plugins branch 2019-08-28 18:23:43 -04:00
Anuken
d5916f3bc3 hmmm 2019-08-28 16:18:53 -04:00
Anuken
3ce870fb19 Building fix 2019-08-28 16:17:04 -04:00
Anuken
a575284bfe Fixed unit tests 2019-08-28 14:12:11 -04:00
Anuken
89d79fdc65 Merge remote-tracking branch 'origin/master' 2019-08-28 13:18:31 -04:00
Anuken
05c0fd2f40 Bugfixes 2019-08-28 13:18:27 -04:00
Anuken
bc3c2c46a8 iOS crash fix 2019-08-28 13:08:28 -04:00
Anuken
3d69e9c763 Fixed incorrect asset loading 2019-08-27 22:53:24 -04:00
Anuken
9f5a0ca4e9 Fixed crash on load 2019-08-27 21:11:39 -04:00
Anuken
43245681fe Merge branches 'asset-manager' and 'master' of https://github.com/Anuken/Mindustry 2019-08-27 19:40:13 -04:00
Anuken
9d214a77d7 Test fixes 2019-08-27 19:37:13 -04:00
Anuken
5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken
40405332ec Additional improvements 2019-08-27 18:34:38 -04:00
Anuken
8d61f3b479 Fixed some crashes 2019-08-27 18:25:38 -04:00
Anuken
bd15287420 Better loading screen / Fixed unit tests 2019-08-27 17:44:25 -04:00
Anuken
5dfc3fd576 Functional loading 2019-08-27 16:32:22 -04:00
Anuken
1e80bdf19f Functional loading 2019-08-27 09:27:09 -04:00
Anuken
76cd7ba8d1 non-functional loading screen 2019-08-26 22:53:11 -04:00
Anuken
1dfa0d08de Testing out Github Actions workflow 2019-08-26 16:55:22 -04:00
Anuken
1fc9c82aaf Attempts to improve the loading system 2019-08-26 13:15:53 -04:00
Anuken
600a2b5ad7 Fixed mend projector place offset 2019-08-26 12:24:42 -04:00
Anuken
cb60556ac0 Disabled structure mirroring 2019-08-26 12:23:09 -04:00
Anuken
62f683b871 Game load time breakdown 2019-08-26 08:10:27 -04:00
Anuken
f22d32c15e more balance 2019-08-25 22:12:11 -04:00
Anuken
a3d8586199 Improvements to version scripts 2019-08-25 22:02:00 -04:00
Anuken
0a471441cc Balance 2019-08-25 14:23:43 -04:00
Anuken
73149123b4 Fullscreen key / Bugfixes 2019-08-25 12:02:51 -04:00
Anuken
5c6f2171f4 Fixed black tile issue 2019-08-25 11:16:38 -04:00
Anuken
fd973038bb mnet was a mistake 2019-08-24 18:29:21 -04:00
Anuken
b7dff91d01 Merge remote-tracking branch 'origin/master' 2019-08-24 15:39:22 -04:00
Anuken
e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Spico (Spirit Guy)
3938c199f6 Request to Reseting the Turkish Translation File (#609)
There were some conflicting duplicated lines and someone put the file onto google translate, so some of the coloured lines were broken, and since (I think) Im the only one who edits this file (My brother didnt started translating yet) It would be easier for me to start from scratch.
2019-08-24 14:41:59 -04:00
Anuken
962eef4a1d or not 2019-08-24 13:06:39 -04:00
Anuken
97443a86cb fixed a crash that shouldn't even happen 2019-08-24 11:52:14 -04:00
Anuken
7137616224 Merge remote-tracking branch 'origin/master' 2019-08-24 10:45:36 -04:00
Anuken
444825a5c1 Bugfix 2019-08-24 10:45:25 -04:00
Anuken
986deaa6c7 Various fixes 2019-08-24 10:32:29 -04:00
Anuken
7b27903de2 Fixed some static library issues 2019-08-24 10:00:04 -04:00
Anuken
8b9be6eafe Removed arcnet as dependency 2019-08-23 18:18:14 -04:00
Anuken
da336ea412 Updated bundle texts 2019-08-23 18:14:27 -04:00
Anuken
f1cf95d412 Merge remote-tracking branch 'origin/master' 2019-08-23 18:13:30 -04:00
Anuken
6642a3e9ad Added temp changelog to ignore 2019-08-23 18:13:26 -04:00
Dominik
49db7773e8 Update bundle_pl.properties (#586)
* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-23 18:13:00 -04:00
AmateurPotion
9372819fb8 Update bundle_ko.properties (#588)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-23 18:12:53 -04:00
VizardAlpha
9d07d81551 bundle_fr_BE.properties (#595)
* bundle_fr_BE.properties

* bundle_fr_BE.properties

* bundle_fr_BE.properties
2019-08-23 18:12:45 -04:00
JasonD157
3c9bcf05e2 Update bundle_nl_BE.properties (#596) 2019-08-23 18:12:38 -04:00
Prosta4okua
3338da2a91 Patch 1 (#597)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Обновление и корректировка строк с 253 по 321 - "WorldEditor Update"

Обновление и корректировка строк с 253 по 321, а так же предыдущих.
- Разобраться с 297 строкой ("filter.option.percentile").
- Разобраться с местами применения 322 строки.

* озарение в переводе ;D
2019-08-23 18:12:30 -04:00
Daniel-Chin
b31858a64f Update bundle_zh_CN.properties (#598)
Improved some word choice.  
Changed some translations to fit the English counterpart.  
In the weapon descriptions, the Chinese text misses some info. I added them according to the current English descriptions.
2019-08-23 18:11:10 -04:00
Kylof61034
8f2a8dc9ba Add my name to contributors (#602) 2019-08-23 18:10:58 -04:00
Kylof61034
44e54cd4df German translations (#600)
* german translation update 1

* german translation update 2

* german translation update 3

* german translation update 4

* german translation update 5

* german translation update 6

* fixed some little mistakes
2019-08-23 18:10:50 -04:00
Spico (Spirit Guy)
36c41557ea 1 change on the names (#605)
Changed CrazyBearTR onto Spico The Spirit Guy
CrazyBearTR was my old username and I dont use it anymore, so i dont think it needs to be there
2019-08-23 18:10:33 -04:00
Anuken
d0d72101ab Fixed game6.ogg ending abruptly 2019-08-23 18:05:06 -04:00
Anuken
7b41d65fa6 Fixed issues with multithreaded serializer access 2019-08-23 16:13:46 -04:00
Anuken
5f9000db92 MNet cleanup 2019-08-23 15:04:31 -04:00
Anuken
de031b1ddb Merge branches 'master' and 'mnet' of https://github.com/Anuken/Mindustry 2019-08-23 14:29:53 -04:00
Anuken
58f46bb75f Merge remote-tracking branch 'origin/master' 2019-08-23 14:17:01 -04:00
Anuken
d1e07ec0a2 Fixed OpenAL not loading correctly 2019-08-23 17:17:45 -06:00
Anuken
0d4716f3b4 Fallback shield shader 2019-08-23 14:16:51 -04:00
Anuken
1880c32f90 Experimental MNet-2 backend 2019-08-22 22:49:22 -04:00
Anuken
6d72c08d63 ignore some files 2019-08-22 21:52:51 -04:00
Anuken
95ac1b2c21 Merge remote-tracking branch 'origin/master' 2019-08-22 21:52:06 -04:00
Anuken
a33fd45136 bugfixes 2019-08-22 21:51:56 -04:00
Anuken
a1ea393f35 Update MirrorFilter.java 2019-08-22 15:45:14 -04:00
Anuken
14c943adfe fix of uninteresting variety 2019-08-21 19:04:26 -04:00
Anuken
fb84b4b7c1 Added fastlane integration 2019-08-21 18:46:46 -04:00
Anuken
4089ee424c Removed pointless platform-specific dists 2019-08-21 15:50:58 -04:00
Anuken
9bf010e222 Removed lwjgl3 desktop module, sdl promoted to main module 2019-08-21 15:41:38 -04:00
Anuken
0553fb6b79 Finalized build scripts 2019-08-21 15:34:01 -04:00
Anuken
4bb6a25055 Added deployment scripts 2019-08-21 14:46:36 -04:00
Anuken
66ff7b1592 Fixed minimization 2019-08-20 20:47:28 -04:00
Anuken
be32810608 on second thought, no 2019-08-20 19:57:42 -04:00
Anuken
88f48599a0 Names updated 2019-08-20 19:52:08 -04:00
Anuken
014e2ac8b8 Bugfixes 2019-08-20 19:42:39 -04:00
Anuken
bae88ec416 iPhone X splash images 2019-08-20 19:14:30 -04:00
Anuken
46230ad307 nothing 2019-08-20 18:31:56 -04:00
Anuken
963a207194 New power node link system 2019-08-20 10:52:06 -04:00
Anuken
59419e13d9 Networking fixes 2019-08-20 10:23:22 -04:00
Anuken
b370e04035 UI fix 2019-08-19 22:21:22 -04:00
Anuken
dfd6e7a07b Merge remote-tracking branch 'origin/master' 2019-08-19 22:16:51 -04:00
Anuken
a873560d4e Multiplayer: Smooth building + rotation / Disabled UDP / Cleanup 2019-08-19 22:16:43 -04:00
Anuken
c6777bd219 Update bundle.properties 2019-08-19 18:03:21 -04:00
Anuken
8eb4d25638 Fixed error on exiting with custom map on server 2019-08-19 09:42:45 -04:00
Anuken
191c6e9016 crash fix 2019-08-19 09:23:16 -04:00
Anuken
52af0b1db9 Merge remote-tracking branch 'origin/master' 2019-08-18 22:52:50 -04:00
Anuken
492cb49805 bugfixes 2019-08-18 22:52:46 -04:00
Anuken
b2e70a44be Update TRANSLATING.md 2019-08-18 12:31:54 -04:00
Anuken
452a8aaa0c Fixed dialog scrolling 2019-08-18 10:16:31 -04:00
Anuken
c3f392a01c Merge remote-tracking branch 'origin/master' 2019-08-17 20:26:30 -04:00
Anuken
7d9b6a41fc Actual prediction fix 2019-08-17 20:26:17 -04:00
Samuele Esposito
f4f4cf3947 Possibly a small typo? (#592) 2019-08-17 17:00:20 -04:00
Anuken
28e930eb4b Merge remote-tracking branch 'origin/master' 2019-08-17 15:39:45 -04:00
Anuken
301387fb32 Fixed low rank on attack map completion 2019-08-17 15:39:41 -04:00
Anuken
5955387bdd map tweaks 2019-08-17 14:08:13 -04:00
Anuken
150491ff2c bugfixes 2019-08-17 12:09:18 -04:00
Anuken
ddef78c7d8 Merge remote-tracking branch 'origin/master' 2019-08-16 14:50:04 -04:00
Anuken
dc435d88f4 Fixed massive music files on iOS, now using MP3 2019-08-16 14:49:35 -04:00
Anuken
84aff0112d small map fix 2019-08-16 14:17:23 -04:00
Anuken
a13f8ed05f more frequent music 2019-08-16 12:53:18 -04:00
Anuken
0429abbb28 Balance 2019-08-16 12:31:44 -04:00
AmateurPotion
562d3e6528 Update bundle_ko.properties (#585) 2019-08-16 12:08:42 -04:00
Anuken
ac27b484fa Updated Mac icon 2019-08-16 12:05:00 -04:00
Anuken
3c57c3e492 Merge remote-tracking branch 'origin/master' 2019-08-16 11:14:22 -04:00
Anuken
83f9f5d34a zipzip 2019-08-16 11:14:18 -04:00
Prosta4okua
c659e4f0aa Fixes (#584)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1
2019-08-16 11:13:52 -04:00
AmateurPotion
723ee3c647 Update bundle_ko.properties (#579)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-16 11:10:38 -04:00
Kylof61034
32baa279e2 added some german translations (#582) 2019-08-16 11:10:27 -04:00
Anuken
17b17979ab Release preparations 2019-08-16 11:00:15 -04:00
Anuken
c94ab5b05a Merge remote-tracking branch 'origin/master' 2019-08-16 09:58:34 -04:00
Anuken
625a0125cb Various tweaks 2019-08-16 09:58:25 -04:00
Anuken
9f8c1b3d20 ios landscape fix 2019-08-16 09:01:28 -04:00
Anuken
cc6ed88878 aaaaaaAAAAAAAAAAAa 2019-08-16 00:00:49 -04:00
Anuken
73523a96fa Merge remote-tracking branch 'origin/master' 2019-08-15 22:58:52 -04:00
Anuken
62e3bc86eb hhh 2019-08-15 22:58:48 -04:00
Anuken
a12af852ab more iOS mess-fixing 2019-08-15 22:44:37 -04:00
Anuken
6f2fc00045 Icons/splash screen updated for iOS 2019-08-15 22:25:08 -04:00
Anuken
9e0de644c4 more iOS fixes 2019-08-15 20:59:45 -04:00
Anuken
393bdfccaf iOS map export 2019-08-15 20:45:30 -04:00
Anuken
56c39799c8 things 2019-08-15 20:02:35 -04:00
Anuken
7f2a1374e4 Fixed truncated sounds 2019-08-15 14:16:41 -04:00
Anuken
6fa0ac56ac files 2019-08-15 13:33:23 -04:00
Anuken
89ee04c942 Machine ambient sounds 2019-08-15 13:32:36 -04:00
Anuken
c058163ab4 no 2019-08-15 00:12:06 -04:00
Anuken
2832dc69ef Random shoot sound pitch 2019-08-14 23:27:24 -04:00
Anuken
cb2e2ab9b2 OpenAL cleanup+refactor 2019-08-14 23:01:51 -04:00
Anuken
f342c38c62 openal stuff 2019-08-14 21:48:36 -04:00
Anuken
811e456f8f OpenAL audio backend for SDL 2019-08-14 20:50:26 -04:00
Anuken
000503d674 Update build.gradle 2019-08-14 13:53:23 -04:00
Anuken
d0bd29cfa0 fixed unnecessary asset copying 2019-08-14 13:47:16 -04:00
Anuken
d56565990e Fixed iOS audio issues 2019-08-14 13:10:29 -04:00
Anuken
b68734d679 iOS-specific format loading 2019-08-14 11:03:36 -04:00
Anuken
bf21c94bd7 Bugfixes 2019-08-14 10:27:10 -04:00
Anuken
b6b9685d57 wiki build script update 2019-08-13 23:53:22 -04:00
Anuken
f8adbda9c5 updated roboVM to 2.3.7 2019-08-13 23:26:25 -04:00
Anuken
c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00
Anuken
84786c12d8 Bugfixes 2019-08-13 18:15:40 -04:00
Anuken
335b6ae0cc bundle 2019-08-13 17:48:19 -04:00
Anuken
9bde68a86f Merge remote-tracking branch 'origin/master' 2019-08-13 16:51:10 -04:00
Anuken
c3201178ae typo 2019-08-13 16:51:03 -04:00
Teamblur
366636ef7d Create bundle_et.properties (#498)
* Create bundle_et.properties

* Update bundle_et.properties

lisasin mõne tõlke eest poolt

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties
2019-08-13 16:49:10 -04:00
Dominik
47112e233e Update bundle_pl.properties (#566)
* Update bundle_pl.properties

Updated names of blocks in editor and some more

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-13 16:48:02 -04:00
laohuaji233
88f005be0c Update bundle_zh_CN.properties (#568)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-08-13 16:47:48 -04:00
Prosta4okua
f454cd3291 Patch 1 (#569)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1
2019-08-13 16:46:12 -04:00
AmateurPotion
23038dc6f7 Update bundle_ko.properties (#577)
* Update bundle_ko.properties

Update!

* Update bundle_ko.properties

error xd

* Update bundle_ko.properties

third edit...

* Update bundle_ko.properties

one change

* Update bundle_ko.properties
2019-08-13 16:36:19 -04:00
Anuken
58b4f64125 Tutorial fixes 2019-08-13 16:26:02 -04:00
Anuken
974ab59fd2 Classic data backup dialog 2019-08-13 15:14:03 -04:00
Anuken
f2f6dc89a2 fire 2019-08-13 12:04:09 -04:00
Anuken
bff9d89232 more sounds 2019-08-13 11:42:01 -04:00
Anuken
a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken
a1269c05c5 Updated discord presence 2019-08-12 13:50:09 -04:00
Anuken
d0ff0307f5 New icon 2019-08-12 13:29:02 -04:00
Anuken
c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken
85fd2ad804 Various things 2019-08-11 18:01:32 -04:00
Anuken
0770574f17 Sound things 2019-08-11 16:55:32 -04:00
Anuken
6314bf51df audio cleanup 2019-08-11 13:46:14 -04:00
Anuken
4c08c98f8c Work on sound effects 2019-08-11 10:47:22 -04:00
Anuken
2341da995e Random in-game music, untested 2019-08-10 18:56:20 -04:00
Anuken
4ef60af4a8 Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
Anuken
16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken
59e53eb672 mandatory hosting/joining info 2019-08-09 14:01:25 -04:00
Anuken
c7724e9122 Converted sounds to ogg 2019-08-09 13:51:24 -04:00
Anuken
2c4379acd1 Tutorial improvements 2019-08-09 12:18:08 -04:00
Anuken
69e7b442e2 made pause/tutorial panes not touchable 2019-08-08 21:57:13 -04:00
Anuken
70a4c2f3ed slightly less of a mess 2019-08-08 21:45:55 -04:00
Anuken
83c86b3883 more tutorial 2019-08-08 21:26:50 -04:00
Anuken
9924796ad9 A somewhat complete tutorial 2019-08-08 20:50:15 -04:00
Anuken
b587b6bb4d More tutorial 2019-08-08 17:26:20 -04:00
Anuken
4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken
0a07c62b63 Merge branch 'master' of https://github.com/Anuken/Mindustry into tutorial 2019-08-08 11:26:29 -04:00
Anuken
c1ff370923 Fixed scaling / Improved power node visuals / Balancing 2019-08-08 10:48:35 -04:00
Anuken
e55575f093 Editor music updated 2019-08-07 19:21:50 -04:00
Anuken
703f034054 Bugfixes 2019-08-07 18:16:51 -04:00
Anuken
2d504521b1 Bugfixes 2019-08-07 08:39:59 -04:00
Anuken
8359789d4f Bugfixes 2019-08-06 19:10:32 -04:00
Anuken
8162e13f04 Balancing, fixes, general improvements 2019-08-06 18:05:17 -04:00
Anuken
282aab5939 Zone improvements 2019-08-06 13:01:54 -04:00
Anuken
5c6bcbf9cd Renamed layout/Unit to UnitScl to prevent name conflicts 2019-08-06 11:04:58 -04:00
Anuken
8ef1d54a16 Bugfixes 2019-08-06 09:17:26 -04:00
Anuken
e8bbc2bf4c Sound re-organized 2019-08-05 20:39:16 -04:00
Anuken
b02053a70c Added support for Alt keys 2019-08-05 16:54:42 -04:00
Anuken
99f2b8f536 Deploy music 2019-08-05 14:49:37 -04:00
Anuken
8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken
3a841c6c0f stuff and things 2019-08-04 20:02:07 -04:00
Anuken
ecd30094b1 Cursor antialiasing 2019-08-04 09:41:25 -04:00
Anuken
81909bd1a9 Moved launch controls to wave button 2019-08-04 08:58:51 -04:00
Anuken
1cb01af77b Structure 2019-08-04 08:13:16 -04:00
Anuken
a65592d511 Added Tutorial class 2019-08-03 19:47:57 -04:00
Anuken
4ee6f60531 Merge branches 'master' and 'tutorial' of https://github.com/Anuken/Mindustry into tutorial 2019-08-03 19:38:26 -04:00
Anuken
319d65f9a3 New re-balanced attack map 2019-08-03 11:29:37 -04:00
Anuken
bc8c99df15 Tech tree balance 2019-08-03 09:54:56 -04:00
Anuken
aef3a719fe merge 2019-08-03 00:21:16 -04:00
Anuken
2726ebe191 Re-balanced starting item amount 2019-08-03 00:04:33 -04:00
Anuken
85767d4946 Improved drill item selection 2019-08-02 23:48:39 -04:00
Anuken
86a78b206a autolink 2 2019-08-02 23:40:08 -04:00
Anuken
4e308d6600 autolink 2 2019-08-02 23:23:04 -04:00
Anuken
7f2cc59b3c autolink 2019-08-02 20:48:26 -04:00
Anuken
878901d05d more ores 2019-08-02 20:30:15 -04:00
Anuken
d1304abb9e Increased node limit 2019-08-02 20:18:42 -04:00
Anuken
4ae39e851d Optional core spawn mech support 2019-08-02 20:03:04 -04:00
Anuken
06c5c92d2c Updated previews 2019-08-02 19:46:18 -04:00
Anuken
fc6e529049 mixer. 2019-08-02 18:37:06 -04:00
Anuken
438f128e2e New map ore balancing / Reduced item burn rate 2019-08-02 18:32:33 -04:00
Anuken
878af1ea28 1/2 cost rebalance 2019-08-02 13:22:45 -04:00
Anuken
8e84e7284e Added ore median filter 2019-08-02 12:56:21 -04:00
Anuken
77d4b0972d Balancing 2019-08-02 12:39:21 -04:00
Anuken
2a518fa7c9 Merge remote-tracking branch 'origin/master' 2019-08-02 10:10:48 -04:00
Anuken
04c8ecf4af New team colors 2019-08-02 10:10:37 -04:00
AmateurPotion
67743dded5 add my nickname (#571)
I'm Korean translater& r-e server owner. May I be added here?
2019-08-02 08:23:18 -04:00
Anuken
5acda423d8 UI polish 2019-08-01 22:40:15 -04:00
Anuken
8b3995686f Misc. in-game UI polish 2019-08-01 20:49:03 -04:00
Anuken
f388ca298e Better carried item display 2019-08-01 17:49:10 -04:00
Anuken
636b92205b Implemented sound volume 2019-08-01 16:54:36 -04:00
Anuken
26d26b5e7a Drill output/speed display 2019-08-01 13:32:38 -04:00
Anuken
01efb59d25 Fixed high sound memory usage / Basic drill output speed display 2019-08-01 13:08:50 -04:00
Anuken
b1980a17ac Fixed editor not showing after second view 2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2 Display current ammo type in turret info 2019-08-01 11:03:20 -04:00
Anuken
5573031d07 Created tutorial branch 2019-08-01 10:43:41 -04:00
Anuken
b812fcddf8 Merge branch 'sound' of https://github.com/Anuken/Mindustry 2019-08-01 10:38:16 -04:00
Anuken
8393639735 Moved music control 2019-08-01 10:37:04 -04:00
Anuken
dafbba0907 Fixed more things 2019-07-31 22:49:41 -04:00
Anuken
28ab2b3917 Fixed crashes not saving or displaying 2019-08-01 02:28:01 -06:00
Anuken
2be3cc2f1e a mess 2019-07-31 18:59:28 -04:00
Anuken
d8085d88a8 Re-added classic sound effects for testing 2019-07-31 16:25:25 -04:00
Anuken
d6b023709d Initial menu music test 2019-07-30 22:50:15 -04:00
Anuken
2459fb23ae cleanup 2019-07-30 22:06:21 -04:00
Anuken
4bd3f415a9 Smooth menu fade 2019-07-30 20:04:25 -04:00
Anuken
4414ee6d38 Fade-in effect / Fixed mobile scaling 2019-07-30 19:48:06 -04:00
Anuken
fdd84066f5 format 2019-07-30 16:00:32 -04:00
Anuken
4ebf39449e . 2019-07-30 15:52:20 -04:00
Anuken
d4f26e0340 Fixed sound crackle 2019-07-30 14:15:10 -04:00
Anuken
a00a208ff8 Annotation processor for sound asset generation 2019-07-30 12:05:59 -04:00
Anuken
bc77fd619d Spatial sound / Minor refactoring 2019-07-30 11:38:02 -04:00
Anuken
5eadd6608d Updated bundles 2019-07-30 10:23:29 -04:00
Anuken
1340b8d4d8 Better consumption display 2019-07-30 10:20:49 -04:00
Anuken
9db86f212f Typos 2019-07-30 10:12:58 -04:00
Anuken
697894274f Fixed editor restoring incorrect orientation 2019-07-30 01:02:08 -04:00
Anuken
7292479d9c Added turret ammo deficiency display 2019-07-30 00:44:41 -04:00
Anuken
301c11c208 possible oregen fix 2019-07-29 22:12:39 -04:00
Anuken
71b218ad62 just in case 2019-07-29 22:11:59 -04:00
Anuken
ec2f21b944 Fixed crash on loading some older maps 2019-07-29 22:07:25 -04:00
Anuken
c65b3f3aca Sound. 2019-07-29 21:59:59 -04:00
Anuken
43280ee077 Fixed numerical rules resetting on Android 2019-07-29 17:19:17 -04:00
Anuken
c7e4fb8021 Audio progress 2019-07-29 17:01:55 -04:00
Anuken
132d058098 SDL input fixes 2019-07-29 15:17:10 -04:00
486 changed files with 17340 additions and 10835 deletions

17
.github/workflows/gradle.yml vendored Normal file
View File

@@ -0,0 +1,17 @@
name: Java CI
on: [push]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Run unit tests with gradle
run: ./gradlew test

6
.gitignore vendored
View File

@@ -10,6 +10,7 @@ logs/
/desktop/mindustry-maps/ /desktop/mindustry-maps/
/desktop/gifexport/ /desktop/gifexport/
/core/lib/ /core/lib/
/ios/assets/
/core/assets-raw/sprites/generated/ /core/assets-raw/sprites/generated/
/core/assets-raw/sprites_out/ /core/assets-raw/sprites_out/
/annotations/build/ /annotations/build/
@@ -18,10 +19,9 @@ logs/
/tools/build/ /tools/build/
/tests/build/ /tests/build/
/server/build/ /server/build/
changelog
/test_files/ /test_files/
/annotations/build/ /annotations/build/
/desktop-sdl/build/
desktop-sdl/build/
/android/assets/mindustry-maps/ /android/assets/mindustry-maps/
/android/assets/mindustry-saves/ /android/assets/mindustry-saves/
/core/assets/gifexport/ /core/assets/gifexport/
@@ -32,7 +32,9 @@ desktop-sdl/build/
ios/robovm.properties ios/robovm.properties
packr-out/ packr-out/
config/ config/
changelog
*.gif *.gif
/core/assets/saves/
version.properties version.properties

View File

@@ -1,11 +1,25 @@
jdk: jdk:
- openjdk8 - openjdk8
dist: trusty
android:
components:
- android-29
- build-tools-29.0.2
script: script:
- git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
- cd ../MindustryBuilds
- echo ${TRAVIS_BUILD_NUMBER} > version.txt
- git add .
- git commit -m "Updating to build ${TRAVIS_BUILD_NUMBER}"
- git tag ${TRAVIS_BUILD_NUMBER}
- git config --global user.name "Build Uploader"
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds ${TRAVIS_BUILD_NUMBER}; fi
- cd ../Mindustry
- git clone --depth=1 --branch=master https://github.com/Anuken/Arc ../Arc - git clone --depth=1 --branch=master https://github.com/Anuken/Arc ../Arc
- "./gradlew test" - "./gradlew test"
- "./gradlew desktop:dist -Pbuildversion=${TRAVIS_TAG:1}" - "./gradlew desktop:dist -Pbuildversion=${TRAVIS_TAG:1}"
- "./gradlew server:dist -Pbuildversion=${TRAVIS_TAG:1}" - "./gradlew server:dist -Pbuildversion=${TRAVIS_TAG:1}"
deploy: deploy:
- provider: releases - provider: releases
skip_cleanup: true skip_cleanup: true
@@ -13,7 +27,7 @@ deploy:
api_key: api_key:
secure: Cv5wFtWt62/A24EvSEQvMow7gKPbZ3oATEFPuSghhB2TQz1dA40Zee3Qvk4LFlpLrhYo4K0ZSczCZRGpR+hCd8+Dpww52bheYEvWuh3ZQfvu/fXtEx2j5PwP1qMpmIgSxETV/gkD7l9FImdh0VzktYiAvQfmi0bEocG9/D4QwjFpNat7iwBdcMiw1MvAygpdIWRsjiw0RKlB2mWarmoHhQ7Gu7qlU3j50uaEvcrtmU0pBUPggNQwQRv32i9NPvNFxrqqlUjDLIS8JFea99zCkp8BwYqbEvBIMzd+Qip1/stLJJA3+cDUClbsDtg8rAVetzpOrdLEEBmqShFe5MDl2yEHcsgpN9CFsyTaUfvB3P3rVjizvycMm42IsUkXQiarm5xTQ/TIA8Rd8AHiSKuweNCg1Fd5SFaRtKy8JVLXuxyfUccmyje6hhz2L4lS2Wfj3mAG7sqZUCXhWP79EKdGkiPOjKv4CwXEKmuH3BMVqPlNUZJr9Eg3sV1FG0h2l+MVOOnR635qdUbb49sYojYxVruMLX0BH1c4ZCu230m8CUoWA1Em1QNI75ya7+9Y5T6AsgWDVpBvdUo9fWNbdp+VQ0GskFQsJD5wtnxbcbHeFiERAgGBm7z6qt9u9LrQpBH+dsW52ADvYsu3L4nQEa+sdMHwTTwmGY+iUvsxu0DqxGg= secure: Cv5wFtWt62/A24EvSEQvMow7gKPbZ3oATEFPuSghhB2TQz1dA40Zee3Qvk4LFlpLrhYo4K0ZSczCZRGpR+hCd8+Dpww52bheYEvWuh3ZQfvu/fXtEx2j5PwP1qMpmIgSxETV/gkD7l9FImdh0VzktYiAvQfmi0bEocG9/D4QwjFpNat7iwBdcMiw1MvAygpdIWRsjiw0RKlB2mWarmoHhQ7Gu7qlU3j50uaEvcrtmU0pBUPggNQwQRv32i9NPvNFxrqqlUjDLIS8JFea99zCkp8BwYqbEvBIMzd+Qip1/stLJJA3+cDUClbsDtg8rAVetzpOrdLEEBmqShFe5MDl2yEHcsgpN9CFsyTaUfvB3P3rVjizvycMm42IsUkXQiarm5xTQ/TIA8Rd8AHiSKuweNCg1Fd5SFaRtKy8JVLXuxyfUccmyje6hhz2L4lS2Wfj3mAG7sqZUCXhWP79EKdGkiPOjKv4CwXEKmuH3BMVqPlNUZJr9Eg3sV1FG0h2l+MVOOnR635qdUbb49sYojYxVruMLX0BH1c4ZCu230m8CUoWA1Em1QNI75ya7+9Y5T6AsgWDVpBvdUo9fWNbdp+VQ0GskFQsJD5wtnxbcbHeFiERAgGBm7z6qt9u9LrQpBH+dsW52ADvYsu3L4nQEa+sdMHwTTwmGY+iUvsxu0DqxGg=
file: file:
- desktop/build/libs/desktop-release.jar - desktop/build/libs/Mindustry.jar
- server/build/libs/server-release.jar - server/build/libs/server-release.jar
on: on:
repo: Anuken/Mindustry repo: Anuken/Mindustry
@@ -25,4 +39,5 @@ deploy:
tags: true tags: true
env: env:
global: global:
secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8= - secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
- secure: VEskj/0TVX2o7iUVXuVPysj/VSWmPhDl57SrT7/nBNN/P/8N5jFAvx8PMzG7qT0S5FzKxuV20psE4WylUGRKdeRtK7/QNBV7T3YqYYM6BUB1VeRpxe5hLxTeuBK3izglFO8DkdDqjUtzQSjzkoYT75ilROjhBrBUPhVek7UlbBHbaklPWYFXHnJmYS1FpZTdzqIj+Y0Gd1PSL2MzK4X74aAHl0qaDgsTwYwtKs7IAz+kFaTZBRpi9VjQHAFhDlkDR3jo9wQjH8/F6x0lCgV/FulSc37Okdb40sLFG98xcEA6gWh1NPMkz8CulUdVE7mj7SJNxLbNvoMNrWOVRjmEsn59p/9LiNC1F9ncFz9vjQjAmi7rMFFGHGxe5nn8cIAkpTvHQQkZoWHAA9SNJTDMMf09m2pRy/vvzx+a6NVxyC9iNrhLlnBg4gxAqRh0S6NU0uL+fuygKixn7rqlnb7KMT7bAbfcuV+dng6c8V7hYKDCh7sJbH8iJump1xkwoM7ecnU8fxJF/oKOr/fbk0Bfxu+Q9qYLrV1+DEdm93Vl2Thq+DBKmI66jRGSva6HeCLFo81PEiEjP1nLv75+kvVfOqVqJrZD1BrvoG2eWT/3hVLrN2kEIWWlpvQVC7FL11yWmYtAuOBh/vfhI76zKr+YTS6ccG9rqW4XeYjJytshe8M=

View File

@@ -36,10 +36,18 @@ If the terminal returns `Permission denied` or `Command not found` on Mac/Linux,
--- ---
Gradle may take up to several minutes to download files. Be patient. <br> Gradle may take up to several minutes to download files. Be patient. <br>
After building, the output .JAR file should be in `/desktop/build/libs/desktop-release.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds. After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds.
### Downloads ### Downloads
<a href="https://anuke.itch.io/mindustry"><img src="https://static.itch.io/images/badge.svg" width="auto" height="75"></a> [<img src="https://static.itch.io/images/badge.svg"
alt="Get it on Itch.io"
height="60">](https://anuke.itch.io/mindustry)
<a href="https://play.google.com/store/apps/details?id=io.anuke.mindustry&hl=en"><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/c/cd/Get_it_on_Google_play.svg/1280px-Get_it_on_Google_play.svg.png" width="auto" height="75"></a> [<img src="https://play.google.com/intl/en_us/badges/images/generic/en-play-badge.png"
alt="Get it on Google Play"
height="80">](https://play.google.com/store/apps/details?id=io.anuke.mindustry)
[<img src="https://fdroid.gitlab.io/artwork/badge/get-it-on.png"
alt="Get it on F-Droid"
height="80">](https://f-droid.org/packages/io.anuke.mindustry/)

View File

@@ -1,8 +1,5 @@
## Translating for Mindustry ## Translating for Mindustry
**DISCLAIMER:** *Currently, 4.0 is far from done, which means that things such as block names, descriptions, and core text will be changing often. If you begin translating now, you might have to re-do large chunks of the bundle before final release.*
To begin, log in to your GitHub account, or if you don't have one yet, create it [here](https://github.com/). To begin, log in to your GitHub account, or if you don't have one yet, create it [here](https://github.com/).
Consult [this list](https://www.science.co.il/language/Locale-codes.php) to find the locale code for your language. Once you've found it, Consult [this list](https://www.science.co.il/language/Locale-codes.php) to find the locale code for your language. Once you've found it,

View File

@@ -46,12 +46,12 @@ task deploy(type: Copy){
from "build/outputs/apk/release/android-release.apk" from "build/outputs/apk/release/android-release.apk"
into "../deploy/" into "../deploy/"
rename("android-release.apk", appName + "-android-" + getVersionString() + ".apk") rename("android-release.apk", "${generateDeployName('android')}.apk")
} }
android{ android{
buildToolsVersion '28.0.3' buildToolsVersion '29.0.2'
compileSdkVersion 28 compileSdkVersion 29
sourceSets{ sourceSets{
main{ main{
manifest.srcFile 'AndroidManifest.xml' manifest.srcFile 'AndroidManifest.xml'
@@ -70,27 +70,15 @@ android{
} }
defaultConfig{ defaultConfig{
def vfile = file('../core/assets/version.properties') Integer vcode = new Properties().with{p -> p.load(new FileInputStream(file('../core/assets/version.properties'))); return p }['androidBuildCode']?.toInteger() ?: 1
def versionNameResult = "$versionNumber-$versionType-${getBuildVersion().replace(" ", "-")}"
def code = 0
def versionNameResult = "unknown"
if(vfile.exists()){
def props = new Properties()
props.load(new FileInputStream(vfile))
code = (props['androidBuildCode'] == null ? 0 : props['androidBuildCode']).toInteger() + 1
props['androidBuildCode'] = code.toString()
props.store(vfile.newWriter(), "Autogenerated file. Do not modify.")
versionNameResult = "$versionNumber-$versionType-${props['build'].replace(" ", "-")}"
}
applicationId "io.anuke.mindustry" applicationId "io.anuke.mindustry"
minSdkVersion 14 minSdkVersion 14
targetSdkVersion 28 targetSdkVersion 29
versionCode code
versionName versionNameResult versionName versionNameResult
versionCode vcode
} }
compileOptions{ compileOptions{

Binary file not shown.

Before

Width:  |  Height:  |  Size: 76 KiB

After

Width:  |  Height:  |  Size: 87 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

After

Width:  |  Height:  |  Size: 45 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

After

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.5 KiB

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.1 KiB

After

Width:  |  Height:  |  Size: 5.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.4 KiB

After

Width:  |  Height:  |  Size: 8.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.6 KiB

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.2 KiB

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 4.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.8 KiB

After

Width:  |  Height:  |  Size: 9.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.8 KiB

After

Width:  |  Height:  |  Size: 7.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

After

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 27 KiB

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

After

Width:  |  Height:  |  Size: 29 KiB

View File

@@ -1,32 +1,28 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import android.Manifest; import android.*;
import android.content.Context; import android.content.*;
import android.content.Intent; import android.content.pm.*;
import android.content.pm.ActivityInfo; import android.net.*;
import android.content.pm.PackageManager; import android.os.*;
import android.net.Uri; import android.provider.Settings.*;
import android.os.Build; import android.telephony.*;
import android.os.Bundle; import io.anuke.arc.*;
import android.provider.Settings.Secure; import io.anuke.arc.backends.android.surfaceview.*;
import android.telephony.TelephonyManager; import io.anuke.arc.files.*;
import io.anuke.arc.Core; import io.anuke.arc.function.*;
import io.anuke.arc.backends.android.surfaceview.AndroidApplication; import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.backends.android.surfaceview.AndroidApplicationConfiguration; import io.anuke.arc.util.*;
import io.anuke.arc.files.FileHandle; import io.anuke.arc.util.serialization.*;
import io.anuke.arc.function.Consumer; import io.anuke.mindustry.game.Saves.*;
import io.anuke.arc.function.Predicate; import io.anuke.mindustry.io.*;
import io.anuke.arc.scene.ui.layout.Unit; import io.anuke.mindustry.net.Net;
import io.anuke.arc.util.Strings;
import io.anuke.arc.util.serialization.Base64Coder;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.game.Saves.SaveSlot;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.net.*; import io.anuke.mindustry.net.*;
import io.anuke.mindustry.ui.dialogs.FileChooser; import io.anuke.mindustry.ui.dialogs.*;
import java.io.*; import java.io.*;
import java.util.ArrayList; import java.lang.System;
import java.util.*;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.*;
@@ -34,6 +30,7 @@ public class AndroidLauncher extends AndroidApplication{
public static final int PERMISSION_REQUEST_CODE = 1; public static final int PERMISSION_REQUEST_CODE = 1;
boolean doubleScaleTablets = true; boolean doubleScaleTablets = true;
FileChooser chooser; FileChooser chooser;
Runnable permCallback;
@Override @Override
protected void onCreate(Bundle savedInstanceState){ protected void onCreate(Bundle savedInstanceState){
@@ -41,7 +38,14 @@ public class AndroidLauncher extends AndroidApplication{
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
config.useImmersiveMode = true; config.useImmersiveMode = true;
config.depth = 0; config.depth = 0;
Platform.instance = new Platform(){ if(doubleScaleTablets && isTablet(this.getContext())){
UnitScl.dp.addition = 0.5f;
}
config.hideStatusBar = true;
Net.setClientProvider(new ArcNetClient());
Net.setServerProvider(new ArcNetServer());
initialize(new ClientLauncher(){
@Override @Override
public void hide(){ public void hide(){
@@ -66,6 +70,24 @@ public class AndroidLauncher extends AndroidApplication{
} }
} }
@Override
public void requestExternalPerms(Runnable callback){
if(Build.VERSION.SDK_INT < Build.VERSION_CODES.M || (checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED &&
checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){
callback.run();
}else{
permCallback = callback;
ArrayList<String> perms = new ArrayList<>();
if(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.WRITE_EXTERNAL_STORAGE);
}
if(checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.READ_EXTERNAL_STORAGE);
}
requestPermissions(perms.toArray(new String[0]), PERMISSION_REQUEST_CODE);
}
}
@Override @Override
public void shareFile(FileHandle file){ public void shareFile(FileHandle file){
} }
@@ -96,23 +118,14 @@ public class AndroidLauncher extends AndroidApplication{
@Override @Override
public void endForceLandscape(){ public void endForceLandscape(){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR); setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER);
} }
@Override @Override
public boolean canDonate(){ public boolean canDonate(){
return true; return true;
} }
}; }, config);
if(doubleScaleTablets && isTablet(this.getContext())){
Unit.dp.addition = 0.5f;
}
config.hideStatusBar = true;
Net.setClientProvider(new ArcNetClient());
Net.setServerProvider(new ArcNetServer());
initialize(new Mindustry(), config);
checkFiles(getIntent()); checkFiles(getIntent());
} }
@@ -123,7 +136,11 @@ public class AndroidLauncher extends AndroidApplication{
if(i != PackageManager.PERMISSION_GRANTED) return; if(i != PackageManager.PERMISSION_GRANTED) return;
} }
if(chooser != null){ if(chooser != null){
chooser.show(); Core.app.post(chooser::show);
}
if(permCallback != null){
Core.app.post(permCallback);
permCallback = null;
} }
} }
} }

View File

@@ -25,7 +25,7 @@ public class Annotations{
} }
/** Indicates that a method return or field cannot be null.*/ /** Indicates that a method return or field cannot be null.*/
@Target({ElementType.METHOD, ElementType.FIELD}) @Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE) @Retention(RetentionPolicy.SOURCE)
public @interface NonNull{ public @interface NonNull{

View File

@@ -0,0 +1,110 @@
package io.anuke.annotations;
import com.squareup.javapoet.*;
import javax.annotation.processing.AbstractProcessor;
import javax.annotation.processing.ProcessingEnvironment;
import javax.annotation.processing.RoundEnvironment;
import javax.annotation.processing.SupportedSourceVersion;
import javax.lang.model.SourceVersion;
import javax.lang.model.element.Modifier;
import javax.lang.model.element.TypeElement;
import javax.tools.Diagnostic.Kind;
import javax.tools.StandardLocation;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
public class AssetsAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private int round;
@Override
public synchronized void init(ProcessingEnvironment processingEnv){
super.init(processingEnv);
//put all relevant utils into utils class
Utils.typeUtils = processingEnv.getTypeUtils();
Utils.elementUtils = processingEnv.getElementUtils();
Utils.filer = processingEnv.getFiler();
Utils.messager = processingEnv.getMessager();
}
@Override
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv){
if(round++ != 0) return false; //only process 1 round
try{
String path = Paths.get(Utils.filer.createResource(StandardLocation.CLASS_OUTPUT, "no", "no")
.toUri().toURL().toString().substring(System.getProperty("os.name").contains("Windows") ? 6 : "file:".length()))
.getParent().getParent().getParent().getParent().getParent().getParent().toString();
process("Sounds", path + "/assets/sounds", "io.anuke.arc.audio.Sound", "newSound");
process("Musics", path + "/assets/music", "io.anuke.arc.audio.Music", "newMusic");
return true;
}catch(Exception e){
e.printStackTrace();
throw new RuntimeException(e);
}
}
@Override
public Set<String> getSupportedAnnotationTypes() {
return Collections.singleton("*");
}
void process(String classname, String path, String rtype, String loadMethod) throws Exception{
TypeSpec.Builder type = TypeSpec.classBuilder(classname).addModifiers(Modifier.PUBLIC);
//MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder dispose = MethodSpec.methodBuilder("dispose").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder loadBegin = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
HashSet<String> names = new HashSet<>();
Files.list(Paths.get(path)).forEach(p -> {
String fname = p.getFileName().toString();
String name = p.getFileName().toString();
name = name.substring(0, name.indexOf("."));
if(names.contains(name)){
Utils.messager.printMessage(Kind.ERROR, "Duplicate file name: " + p.toString() + "!");
}else{
names.add(name);
}
if(SourceVersion.isKeyword(name)){
name = name + "s";
}
String filepath = path.substring(path.lastIndexOf("/") + 1) + "/" + fname;
//load.addStatement(name + " = io.anuke.arc.Core.audio."+loadMethod+"(io.anuke.arc.Core.files.internal(io.anuke.arc.Core.app.getType() != io.anuke.arc.Application.ApplicationType.iOS ? $S : $S))",
//filepath, filepath.replace(".ogg", ".mp3"));
loadBegin.addStatement("io.anuke.arc.Core.assets.load(io.anuke.arc.Core.app.getType() != io.anuke.arc.Application.ApplicationType.iOS ? $S : $S, "+rtype+".class, " +
"new io.anuke.arc.assets.loaders."+classname.substring(0, classname.length()-1)+"Loader."+classname.substring(0, classname.length()-1)+"Parameter((m, name, type) -> " + name + " = m.get(\"" + filepath + "\")))",
filepath, filepath.replace(".ogg", ".mp3"));
dispose.addStatement(name + ".dispose()");
dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
//cons.consume(type, fname, name);
});
if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
}
//type.addMethod(load.build());
type.addMethod(loadBegin.build());
type.addMethod(dispose.build());
JavaFile.builder(packageName, type.build()).build().writeTo(Utils.filer);
}
}

View File

@@ -2,3 +2,4 @@ io.anuke.annotations.RemoteMethodAnnotationProcessor
io.anuke.annotations.SerializeAnnotationProcessor io.anuke.annotations.SerializeAnnotationProcessor
io.anuke.annotations.StructAnnotationProcessor io.anuke.annotations.StructAnnotationProcessor
io.anuke.annotations.CallSuperAnnotationProcessor io.anuke.annotations.CallSuperAnnotationProcessor
io.anuke.annotations.AssetsAnnotationProcessor

View File

@@ -8,7 +8,7 @@ buildscript{
} }
dependencies{ dependencies{
classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.6' classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.7'
classpath "com.badlogicgames.gdx:gdx-tools:1.9.10" classpath "com.badlogicgames.gdx:gdx-tools:1.9.10"
classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT" classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT"
} }
@@ -16,14 +16,16 @@ buildscript{
allprojects{ allprojects{
version = 'release' version = 'release'
apply plugin: 'maven'
group = 'com.github.Anuken'
ext{ ext{
versionNumber = '4' versionNumber = '4'
versionModifier = 'beta' versionModifier = 'release'
if(!project.hasProperty("versionType")) versionType = 'official' if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry' appName = 'Mindustry'
gdxVersion = '1.9.10' gdxVersion = '1.9.10'
roboVMVersion = '2.3.6' roboVMVersion = '2.3.7'
arcHash = null arcHash = null
debugged = { debugged = {
@@ -57,11 +59,36 @@ allprojects{
} }
} }
generateDeployName = { String platform ->
if(platform == "windows"){
platform += "64"
}
platform = platform.capitalize()
if(platform.endsWith("64") || platform.endsWith("32")){
platform = "${platform.substring(0, platform.length() - 2)}-${platform.substring(platform.length() - 2)}bit"
}
return "[${platform}]${getModifierString()}[${getNeatVersionString()}]${appName}"
}
getVersionString = { getVersionString = {
String buildVersion = getBuildVersion() String buildVersion = getBuildVersion()
return "$versionNumber-$versionModifier-$buildVersion" return "$versionNumber-$versionModifier-$buildVersion"
} }
getNeatVersionString = {
String buildVersion = getBuildVersion()
return "v$buildVersion"
}
getModifierString = {
if(versionModifier != "release"){
return "[${versionModifier.toUpperCase()}]"
}
return ""
}
getBuildVersion = { getBuildVersion = {
if(!project.hasProperty("buildversion")) return "custom build" if(!project.hasProperty("buildversion")) return "custom build"
return project.getProperties()["buildversion"] return project.getProperties()["buildversion"]
@@ -94,6 +121,7 @@ allprojects{
props.load(new FileInputStream(pfile)) props.load(new FileInputStream(pfile))
String buildid = getBuildVersion() String buildid = getBuildVersion()
println("Compiling with build: '$buildid'")
props["type"] = versionType props["type"] = versionType
props["number"] = versionNumber props["number"] = versionNumber
@@ -120,23 +148,6 @@ allprojects{
project(":desktop"){ project(":desktop"){
apply plugin: "java" apply plugin: "java"
dependencies{
compile project(":core")
compile project(":net")
if(debugged()) compile project(":debug")
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile arcModule("backends:backend-lwjgl3")
compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.2'
}
}
project(":desktop-sdl"){
apply plugin: "java"
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile project(":net") compile project(":net")
@@ -191,6 +202,7 @@ project(":core"){
task preGen{ task preGen{
generateLocales() generateLocales()
writeVersion()
} }
dependencies{ dependencies{
@@ -221,6 +233,7 @@ project(":core"){
compileJava.dependsOn(preGen) compileJava.dependsOn(preGen)
compile "org.lz4:lz4-java:1.4.1"
compile arcModule("arc-core") compile arcModule("arc-core")
compile arcModule("extensions:freetype") compile arcModule("extensions:freetype")
compile arcModule("extensions:arcnet") compile arcModule("extensions:arcnet")
@@ -286,7 +299,26 @@ project(":net"){
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile "org.lz4:lz4-java:1.4.1"
compile 'com.github.Anuken:WaifUPnP:05eb46bc577fd7674596946ba288c96c0cedd893'
} }
} }
task deployAll{
task cleanDeployOutput{
doFirst{
if("${getBuildVersion()}" == "custom build" || "${getBuildVersion()}" == "") throw new IllegalArgumentException("----\n\nSET A BUILD NUMBER FIRST!\n\n----")
if(!project.hasProperty("release")) throw new IllegalArgumentException("----\n\nSET THE RELEASE PROJECT PROPERTY FIRST!\n\n----")
delete{
delete "deploy/"
}
}
}
dependsOn cleanDeployOutput
dependsOn "desktop:packrLinux64"
dependsOn "desktop:packrWindows64"
dependsOn "desktop:packrWindows32"
dependsOn "desktop:packrMacOS"
dependsOn "server:deploy"
dependsOn "android:deploy"
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.8 KiB

After

Width:  |  Height:  |  Size: 4.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.3 KiB

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.8 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 206 B

After

Width:  |  Height:  |  Size: 3.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.9 KiB

After

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 109 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 95 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 104 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 94 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 165 B

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 297 B

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 517 B

After

Width:  |  Height:  |  Size: 6.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 38 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 33 KiB

View File

@@ -0,0 +1,8 @@
{
duplicatePadding: true,
combineSubdirectories: true,
flattenPaths: true,
maxWidth: 2048,
maxHeight: 2048,
fast: true
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

View File

@@ -17,6 +17,12 @@ gameover = Game Over
gameover.pvp = The[accent] {0}[] team is victorious! gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]New highscore! highscore = [accent]New highscore!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Waves Defeated:[accent] {0} stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0} stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0} stat.built = Buildings Built:[accent] {0}
@@ -25,9 +31,6 @@ stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched: stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0} stat.rank = Final Rank: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\n\n[scarlet]DO IT.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\n\n[scarlet]DO IT.
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
map.delete = Are you sure you want to delete the map "[accent]{0}[]"? map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
level.highscore = High Score: [accent]{0} level.highscore = High Score: [accent]{0}
@@ -46,6 +49,7 @@ newgame = New Game
none = <none> none = <none>
minimap = Minimap minimap = Minimap
close = Close close = Close
website = Website
quit = Quit quit = Quit
maps = Maps maps = Maps
continue = Continue continue = Continue
@@ -65,18 +69,21 @@ players.single = {0} player online
server.closing = [accent]Closing server... server.closing = [accent]Closing server...
server.kicked.kick = You have been kicked from the server! server.kicked.kick = You have been kicked from the server!
server.kicked.serverClose = Server closed. server.kicked.serverClose = Server closed.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Outdated client! Update your game! server.kicked.clientOutdated = Outdated client! Update your game!
server.kicked.serverOutdated = Outdated server! Ask the host to update! server.kicked.serverOutdated = Outdated server! Ask the host to update!
server.kicked.banned = You are banned on this server. server.kicked.banned = You are banned on this server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again. server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server. server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.nameEmpty = Your chosen name is invalid. server.kicked.nameEmpty = Your chosen name is invalid.
server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
server.kicked.customClient = This server does not support custom builds. Download an official version. server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Game hostserver = Host Multiplayer Game
hostserver.mobile = Host\nGame hostserver.mobile = Host\nGame
host = Host host = Host
hosting = [accent]Opening server... hosting = [accent]Opening server...
@@ -123,7 +130,7 @@ save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot? save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite overwrite = Overwrite
save.none = No saves found! save.none = No saves found!
saveload = [accent]Saving... saveload = Saving...
savefail = Failed to save game! savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save? save.delete.confirm = Are you sure you want to delete this save?
save.delete = Delete save.delete = Delete
@@ -157,7 +164,15 @@ cancel = Cancel
openlink = Open Link openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
@@ -174,8 +189,8 @@ custom = Custom
builtin = Built-In builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor. map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor. map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file. map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush editor.brush = Brush
@@ -216,7 +231,7 @@ editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt. editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Update editor.update = Update
editor.randomize = Randomize editor.randomize = Randomize
editor.apply = Apply editor.apply = Apply
@@ -268,6 +283,7 @@ filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend filter.blend = Blend
filter.defaultores = Default Ores filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
@@ -308,6 +324,7 @@ ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect. language.restart = Please restart your game for the language settings to take effect.
settings = Settings settings = Settings
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Map Editor mapeditor = Map Editor
donate = Donate donate = Donate
@@ -322,8 +339,9 @@ bestwave = [lightgray]Best Wave: {0}
launch = < LAUNCH > launch = < LAUNCH >
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [lightgray]next opportunity at wave {0} launch.next = [lightgray]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [lightgray]Unlock configuring loadout: Wave {0}. configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
@@ -361,22 +379,25 @@ zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078 zone.impact0078.name = Impact 0078
zone.crags.name = Crags zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on. zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contains them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders. zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed. zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing. zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills. zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology. zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units. zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost. zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible. zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks. zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers. zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here> zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here> zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.data = Game Data
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
settings.rebind = Rebind settings.rebind = Rebind
settings.controls = Controls settings.controls = Controls
@@ -429,6 +450,7 @@ blocks.shots = Shots
blocks.reload = Shots/Second blocks.reload = Shots/Second
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s bar.powerbalance = Power: {0}/s
@@ -505,13 +527,15 @@ setting.lasers.name = Show Power Lasers
setting.pixelate.name = Pixelate[lightgray] (disables animations) setting.pixelate.name = Pixelate[lightgray] (disables animations)
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume setting.musicvol.name = Music Volume
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Mute Music setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings... uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Cancel & Exit uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
@@ -529,6 +553,7 @@ keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move x
keybind.move_y.name = Move y keybind.move_y.name = Move y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block keybind.pick.name = Pick Block
@@ -795,6 +820,7 @@ block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor block.oil-extractor.name = Oil Extractor
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Repair Drone Factory block.spirit-factory.name = Spirit Repair Drone Factory
block.phantom-factory.name = Phantom Builder Drone Factory block.phantom-factory.name = Phantom Builder Drone Factory
@@ -836,9 +862,10 @@ block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Repair Drone unit.spirit.name = Spirit Repair Drone
@@ -856,27 +883,27 @@ unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[lightgray] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nClick the drill tab in the bottom right.\nSelect the[accent] mechanical drill[]. Place it on a copper vein by clicking.\n[accent]Right-click[] to stop building.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.turret = Defensive structures must be built to repel the[lightgray] enemy[].\nBuild a duo turret near your base. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.unpause = Now press space again to unpause.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.unpause.mobile = Now press it again to unpause.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.battle = The[lightgray] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
item.copper.description = The most basic structural material. Used extensively in all types of blocks. item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
@@ -897,7 +924,7 @@ item.pyratite.description = An extremely flammable substance used in incendiary
liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing. liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon. liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon. liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high head capacity. Extensively used as a coolant. liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
mech.alpha-mech.description = The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship. mech.alpha-mech.description = The standard control mech. Based on a Dagger unit, with upgraded armor and building capabilities. Has more damage output than a Dart ship.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons. mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability. mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
@@ -914,13 +941,9 @@ unit.crawler.description = A ground unit consisting of a stripped-down frame wit
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers. unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.
unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units. unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire. unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.chaos-array.description =
unit.eradicator.description =
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators. unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critital infrastructure. unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
unit.revenant.description = A heavy, hovering missile array. unit.revenant.description = A heavy, hovering missile array.
unit.lich.description =
unit.reaper.description =
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite. block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently. block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon. block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.
@@ -928,7 +951,7 @@ block.kiln.description = Smelts sand and lead into the compound known as metagla
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function. block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function.
block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy. block.alloy-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy.
block.cryofluidmixer.description = Mixes water and fine titanium titanium powder into cryofluid. Essential for thorium reactor usage. block.cryofluidmixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage.
block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound. block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets. block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets.
@@ -957,7 +980,7 @@ block.door-large.description = A large door. Can be opened and closed by tapping
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency. block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency. block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency. block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally requires coolant to prevent overheating. Phase fabric can be used to increase shield size. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
@@ -965,7 +988,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building. block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles. block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right. block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets. block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked. block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
@@ -979,7 +1002,7 @@ block.liquid-tank.description = Stores a large amount of liquids. Use for creati
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range and more connections. block.power-node-large.description = An advanced power node with greater range and more connections.
block.surge-tower.description = An extremely long-range power node with fewer available connections. block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit. block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
@@ -987,13 +1010,13 @@ block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning flammable materials, such as coal. block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam. block.turbine-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam.
block.differential-generator.description = Generates large amount of energy. Utilizes the temperature difference between cryofluid and burning pyratite. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate. block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = A significantly more efficient version of the standard solar panel. block.solar-panel-large.description = A significantly more efficient version of the standard solar panel.
block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining copper, lead and coal. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill. block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power. block.blast-drill.description = The ultimate drill. Requires large amounts of power.
@@ -1014,14 +1037,15 @@ block.scorch.description = Burns any ground enemies close to it. Highly effectiv
block.hail.description = A small, long-range artillery turret. block.hail.description = A small, long-range artillery turret.
block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water. block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy. block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy.
block.arc.description = A small close-range electrict turret. Fires arcs of electricity at enemies. block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies.
block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles. block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles.
block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy. block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy.
block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies. block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies.
block.ripple.description = An extremely poweful artillery turret. Shoots clusters of shells at enemies over long distances. block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances.
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units. block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets. block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a presistent laser beam at nearby enemies. Requires coolant to operate. block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones. block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces Spirit structural repair drones. block.spirit-factory.description = Produces Spirit structural repair drones.
block.phantom-factory.description = Produces advanced construction drones. block.phantom-factory.description = Produces advanced construction drones.

View File

@@ -4,6 +4,7 @@ contributors = Překladatelé a Sponzoři
discord = Připoj se k Mindustry na Discordu! discord = Připoj se k Mindustry na Discordu!
link.discord.description = Oficiální Mindustry chatroom na Discordu! link.discord.description = Oficiální Mindustry chatroom na Discordu!
link.github.description = Zdrojový kód hry link.github.description = Zdrojový kód hry
link.changelog.description = List of update changes
link.dev-builds.description = Nestabilní verze vývoje hry link.dev-builds.description = Nestabilní verze vývoje hry
link.trello.description = Oficiální Trello board pro plánované funkce link.trello.description = Oficiální Trello board pro plánované funkce
link.itch.io.description = itch.io stránka pro stažení PC nebo webové verze link.itch.io.description = itch.io stránka pro stažení PC nebo webové verze
@@ -15,6 +16,11 @@ screenshot.invalid = Map too large, potentially not enough memory for screenshot
gameover = Konec hry gameover = Konec hry
gameover.pvp = [accent] {0}[] Tým Vyhrál! gameover.pvp = [accent] {0}[] Tým Vyhrál!
highscore = [accent]Nový Rekord! highscore = [accent]Nový Rekord!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Waves Defeated:[accent] {0} stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0} stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0} stat.built = Buildings Built:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched: stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0} stat.rank = Final Rank: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
map.delete = Jsi si jistý že chceš smazat mapu "[accent]{0}[]"? map.delete = Jsi si jistý že chceš smazat mapu "[accent]{0}[]"?
level.highscore = Nejvyšší skóre: [accent]{0} level.highscore = Nejvyšší skóre: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Herní mód:
showagain = Znovu neukazovat ! showagain = Znovu neukazovat !
coreattack = < Jádro je pod útokem! > coreattack = < Jádro je pod útokem! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Uložit hru savegame = Uložit hru
loadgame = Načíst hru loadgame = Načíst hru
@@ -43,6 +46,7 @@ newgame = New Game
none = <none> none = <none>
minimap = Minimap minimap = Minimap
close = Zavřít close = Zavřít
website = Website
quit = Ukončit quit = Ukončit
maps = Mapy maps = Mapy
continue = Pokračovat continue = Pokračovat
@@ -62,15 +66,18 @@ players.single = {0} hráč online
server.closing = [accent]Zavírám server... server.closing = [accent]Zavírám server...
server.kicked.kick = Byl jsi vykopnut ze serveru! server.kicked.kick = Byl jsi vykopnut ze serveru!
server.kicked.serverClose = Server je zavřený. server.kicked.serverClose = Server je zavřený.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Zastaralý klient hry! Aktualizuj si hru! server.kicked.clientOutdated = Zastaralý klient hry! Aktualizuj si hru!
server.kicked.serverOutdated = Zastaralý server! Řekni hostiteli o aktualizaci! server.kicked.serverOutdated = Zastaralý server! Řekni hostiteli o aktualizaci!
server.kicked.banned = Jsi zabanován na tomto serveru. server.kicked.banned = Jsi zabanován na tomto serveru.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Před nedávnem jsi byl vykopnut.\nPočkej než se znovu připojíš. server.kicked.recentKick = Před nedávnem jsi byl vykopnut.\nPočkej než se znovu připojíš.
server.kicked.nameInUse = Někdo se stejným jménem\nje aktuálně na serveru. server.kicked.nameInUse = Někdo se stejným jménem\nje aktuálně na serveru.
server.kicked.nameEmpty = Tvé jméno je neplatné. server.kicked.nameEmpty = Tvé jméno je neplatné.
server.kicked.idInUse = Již jsi na tomhle serveru připojen! Připojování se dvěma účty není povoleno. server.kicked.idInUse = Již jsi na tomhle serveru připojen! Připojování se dvěma účty není povoleno.
server.kicked.customClient = Tento server nepodporuje vlastní verze hry. Stáhni si oficiální verzi. server.kicked.customClient = Tento server nepodporuje vlastní verze hry. Stáhni si oficiální verzi.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = [accent]hostitel[] hostuje server na portu [scarlet]6567[]. \nKdokoliv na stejné [LIGHT_GRAY]wifi nebo místní síti[] by měl vidět server ve svém listu serverů.\n\nJestli chcete aby se uživatelé připojovali odkudkoliv pomocí IP, [accent]přesměrování portů[] je nutné.\n\n[LIGHT_GRAY]Poznámka: Jestli někdo má problém s připojením ke své LAN hře, ujistěte se že má Mindustry povolený přístup k místní síti v nastavení Firewallu. host.info = [accent]hostitel[] hostuje server na portu [scarlet]6567[]. \nKdokoliv na stejné [LIGHT_GRAY]wifi nebo místní síti[] by měl vidět server ve svém listu serverů.\n\nJestli chcete aby se uživatelé připojovali odkudkoliv pomocí IP, [accent]přesměrování portů[] je nutné.\n\n[LIGHT_GRAY]Poznámka: Jestli někdo má problém s připojením ke své LAN hře, ujistěte se že má Mindustry povolený přístup k místní síti v nastavení Firewallu.
join.info = Tady můžeš vložit [accent]IP serveru[] ke kterému se chceš připojit, nebo objevit [accent]Servery Místní sítě[] ke kterým se chceš připojit.\nLAN i Multiplayer jsou podporovány.\n\n[LIGHT_GRAY]Poznámka: Není žádný globální seznam serverů; Pokud se budeš chtít připojit k někomu pomocí IP, budeš jí muset znát od hostitele. join.info = Tady můžeš vložit [accent]IP serveru[] ke kterému se chceš připojit, nebo objevit [accent]Servery Místní sítě[] ke kterým se chceš připojit.\nLAN i Multiplayer jsou podporovány.\n\n[LIGHT_GRAY]Poznámka: Není žádný globální seznam serverů; Pokud se budeš chtít připojit k někomu pomocí IP, budeš jí muset znát od hostitele.
hostserver = Hostovat hru hostserver = Hostovat hru
@@ -95,7 +102,6 @@ server.admins = Admini
server.admins.none = Žádní admini nebyli nalezeni. server.admins.none = Žádní admini nebyli nalezeni.
server.add = Přidat server server.add = Přidat server
server.delete = Jsi si jistý že chceš smazat tento server? server.delete = Jsi si jistý že chceš smazat tento server?
server.hostname = Hostitel: {0}
server.edit = Upravit server server.edit = Upravit server
server.outdated = [crimson]Zastaralý server![] server.outdated = [crimson]Zastaralý server![]
server.outdated.client = [crimson]Zastaralý klient![] server.outdated.client = [crimson]Zastaralý klient![]
@@ -155,14 +161,15 @@ cancel = Zrušit
openlink = Otevřít Odkaz openlink = Otevřít Odkaz
copylink = Zkopírovat Odkaz copylink = Zkopírovat Odkaz
back = Zpět back = Zpět
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Jsi si jistý že chceš ukončit ? quit.confirm = Jsi si jistý že chceš ukončit ?
changelog.title = Záznam změn quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Načítání záznamu změn...
changelog.error.android = [accent]Berte v potaz že záznam změn někdy nefunguje na Android 4.4 a níž!\nJe to kvůli interní chybě v systému Android.
changelog.error.ios = [accent]Záznam změn nění aktuálně podporován v systému IOS.
changelog.error = [scarlet]Chyba v načítání záznamu změn!\nZkontrolujte své připojení k internetu.
changelog.current = [yellow][[Aktuální verze]
changelog.latest = [accent][[nejnovější verze]
loading = [accent]Načítám... loading = [accent]Načítám...
saving = [accent]Ukládám... saving = [accent]Ukládám...
wave = [accent]Vlna {0} wave = [accent]Vlna {0}
@@ -192,7 +199,9 @@ editor.author = Autor:
editor.description = Popis: editor.description = Popis:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +216,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Jméno: editor.name = Jméno:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Týmy editor.teams = Týmy
editor.elevation = Výška
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +260,32 @@ editor.mapname = Jméno mapy:
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu. editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.
editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat? editor.overwrite.confirm = [scarlet]Varování![] Mapa s tímto jménem již existuje. Jsi si jistý že ji chceš přepsat?
editor.selectmap = Vyber mapu k načtení: editor.selectmap = Vyber mapu k načtení:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +295,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +309,7 @@ width = Šířka:
height = Výška: height = Výška:
menu = Hlavní menu menu = Hlavní menu
play = Hrát play = Hrát
campaign = Campaign
load = Načíst load = Načíst
save = Uložit save = Uložit
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Odezva: {0}ms
language.restart = Prosím restartuj hru aby se provedla změna jazyka! language.restart = Prosím restartuj hru aby se provedla změna jazyka!
settings = Nastavení settings = Nastavení
tutorial = Tutoriál tutorial = Tutoriál
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Editor map mapeditor = Editor map
donate = Darovat donate = Darovat
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch launch = Launch
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout. configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0} connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Již připojeno.
error.mapnotfound = Soubor mapy nebyl nalezen! error.mapnotfound = Soubor mapy nebyl nalezen!
error.io = Network I/O error. error.io = Network I/O error.
error.any = neznámá chyba sítě. error.any = neznámá chyba sítě.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,7 +367,26 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Jazyk settings.language = Jazyk
settings.data = Game Data
settings.reset = nastavit výchozí settings.reset = nastavit výchozí
settings.rebind = Přenastavit settings.rebind = Přenastavit
settings.controls = Ovládání settings.controls = Ovládání
@@ -346,12 +404,14 @@ no = Ne
info.title = Informace info.title = Informace
error.title = [crimson]Objevila se chyba error.title = [crimson]Objevila se chyba
error.crashtitle = Objevila se chyba error.crashtitle = Objevila se chyba
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapacita energie blocks.powercapacity = Kapacita energie
blocks.powershot = Energie na výstřel blocks.powershot = Energie na výstřel
blocks.damage = Damage
blocks.targetsair = Zaměřuje vzdušné jednotky blocks.targetsair = Zaměřuje vzdušné jednotky
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -378,6 +438,7 @@ blocks.inaccuracy = Nepřesnost/výchylka
blocks.shots = Střely blocks.shots = Střely
blocks.reload = Střely za sekundu blocks.reload = Střely za sekundu
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0} bar.powerbalance = Power: {0}
@@ -427,9 +488,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Indikátor pro spojence setting.indicators.name = Indikátor pro spojence
setting.autotarget.name = Automaticky zaměřuje setting.autotarget.name = Automaticky zaměřuje
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = žádný setting.fpscap.none = žádný
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Trénink setting.difficulty.training = Trénink
setting.difficulty.easy = lehká setting.difficulty.easy = lehká
@@ -450,13 +513,19 @@ setting.lasers.name = Ukázat laser energie
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.minimap.name = Ukázat minimapu setting.minimap.name = Ukázat minimapu
setting.musicvol.name = Hlasitost hudby setting.musicvol.name = Hlasitost hudby
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Ztišit hudbu setting.mutemusic.name = Ztišit hudbu
setting.sfxvol.name = SFX hlasitost setting.sfxvol.name = SFX hlasitost
setting.mutesound.name = Ztišit zvuky setting.mutesound.name = Ztišit zvuky
setting.crashreport.name = Poslat anonymní spis o zhroucení hry setting.crashreport.name = Poslat anonymní spis o zhroucení hry
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Přenastavit klávesy keybind.title = Přenastavit klávesy
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Všeobecné category.general.name = Všeobecné
category.view.name = Pohled category.view.name = Pohled
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -470,6 +539,7 @@ keybind.press.axis = Stiskni osu nebo klávesu...
keybind.screenshot.name = Sníměk mapy keybind.screenshot.name = Sníměk mapy
keybind.move_x.name = Pohyb na X keybind.move_x.name = Pohyb na X
keybind.move_y.name = Pohyb na Y keybind.move_y.name = Pohyb na Y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Vybrat/Střílet keybind.select.name = Vybrat/Střílet
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block keybind.pick.name = Pick Block
@@ -505,6 +575,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +604,21 @@ content.unit.name = jednotky
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechy content.mech.name = Mechy
item.copper.name = Měď item.copper.name = Měď
item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků.
item.lead.name = Olovo item.lead.name = Olovo
item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin.
item.coal.name = Uhlí item.coal.name = Uhlí
item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titánium item.titanium.name = Titánium
item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo.
item.silicon.name = Křemík item.silicon.name = Křemík
item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexní elektronice.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo.
item.phase-fabric.name = Fázová tkanina item.phase-fabric.name = Fázová tkanina
item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.name = Impulzní slitina item.surge-alloy.name = Impulzní slitina
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Písek item.sand.name = Písek
item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
item.blast-compound.name = Výbušná směs item.blast-compound.name = Výbušná směs
item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Voda liquid.water.name = Voda
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Ropa liquid.oil.name = Ropa
@@ -570,31 +626,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Těžký Opakovač mech.alpha-mech.weapon = Těžký Opakovač
mech.alpha-mech.ability = Roj dronů mech.alpha-mech.ability = Roj dronů
mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Obloukový generátor mech.delta-mech.weapon = Obloukový generátor
mech.delta-mech.ability = Průtok mech.delta-mech.ability = Průtok
mech.delta-mech.description = Rychlý, Lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruktní Laser mech.tau-mech.weapon = Restruktní Laser
mech.tau-mech.ability = Opravná dávka mech.tau-mech.ability = Opravná dávka
mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Rojové střely mech.omega-mech.weapon = Rojové střely
mech.omega-mech.ability = Obrněná Konfigurace mech.omega-mech.ability = Obrněná Konfigurace
mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození.
mech.dart-ship.name = Šipka mech.dart-ship.name = Šipka
mech.dart-ship.weapon = Opakovač mech.dart-ship.weapon = Opakovač
mech.dart-ship.description = Standartní loď. Poměrně rychlý a lehký, má malou ofenzívu a pomalou rychlost těžení.
mech.javelin-ship.name = Oštěp mech.javelin-ship.name = Oštěp
mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami.
mech.javelin-ship.weapon = Dávka Raket mech.javelin-ship.weapon = Dávka Raket
mech.javelin-ship.ability = Výbojový Posilovač mech.javelin-ship.ability = Výbojový Posilovač
mech.trident-ship.name = Trojzubec mech.trident-ship.name = Trojzubec
mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný.
mech.trident-ship.weapon = Bombová zátoka mech.trident-ship.weapon = Bombová zátoka
mech.glaive-ship.name = Glaiva mech.glaive-ship.name = Glaiva
mech.glaive-ship.description = Obrovská, Dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost.
mech.glaive-ship.weapon = Plamenný Opakovač mech.glaive-ship.weapon = Plamenný Opakovač
item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}% item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}%
item.flammability = [LIGHT_GRAY]Zápalnost: {0}% item.flammability = [LIGHT_GRAY]Zápalnost: {0}%
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0} liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0}
liquid.viscosity = [LIGHT_GRAY]Viskozita: {0} liquid.viscosity = [LIGHT_GRAY]Viskozita: {0}
liquid.temperature = [LIGHT_GRAY]Teplota: {0} liquid.temperature = [LIGHT_GRAY]Teplota: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +670,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +751,7 @@ block.junction.name = Křižovatka
block.router.name = Směrovač block.router.name = Směrovač
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Dělička block.sorter.name = Dělička
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.overflow-gate.name = Brána přetečení block.overflow-gate.name = Brána přetečení
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Tkalcovna pro fázovou tkaninu block.phase-weaver.name = Tkalcovna pro fázovou tkaninu
block.pulverizer.name = Rozmělňovač block.pulverizer.name = Rozmělňovač
@@ -756,6 +803,8 @@ block.blast-mixer.name = Výbušninový mixér
block.solar-panel.name = Solární panel block.solar-panel.name = Solární panel
block.solar-panel-large.name = Velký solární panel block.solar-panel-large.name = Velký solární panel
block.oil-extractor.name = Ropný Extraktor block.oil-extractor.name = Ropný Extraktor
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Továrna na Spirit Drony block.spirit-factory.name = Továrna na Spirit Drony
block.phantom-factory.name = Továrna na Fantom Drony block.phantom-factory.name = Továrna na Fantom Drony
block.wraith-factory.name = Továrna na Wraithy block.wraith-factory.name = Továrna na Wraithy
@@ -794,58 +843,113 @@ block.spectre.name = Spektr
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Kontejnér block.container.name = Kontejnér
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = modrá team.blue.name = modrá
team.red.name = červená team.crux.name = red
team.sharded.name = orange
team.orange.name = oranžová team.orange.name = oranžová
team.none.name = šedá team.derelict.name = derelict
team.green.name = zelená team.green.name = zelená
team.purple.name = fialová team.purple.name = fialová
unit.spirit.name = Spirit Dron unit.spirit.name = Spirit Dron
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby. unit.draug.name = Draug Miner Drone
unit.phantom.name = Fantom Dron unit.phantom.name = Fantom Dron
unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titán unit.titan.name = Titán
unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky.
unit.ghoul.name = Ghůl Bombardér unit.ghoul.name = Ghůl Bombardér
unit.ghoul.description = Těžký, kobercový bombardér.
unit.wraith.name = Bojovník Wraith unit.wraith.name = Bojovník Wraith
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.fortress.name = Pevnost unit.fortress.name = Pevnost
unit.fortress.description = Težká, pozemní artilérní jednotka.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Tvá mise tady je vyhladit [LIGHT_GRAY] nepřítele[].\n\nZačneš tím že[accent] budeš těžit měd[]. Klikni na měděnou rudu poblíž tvého jádra pro těžbu. tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Manuální zěžba je neefektivní.\n[accent]Vrty []budou těžit automaticky.\npolož jeden na měděnou rudu. tutorial.drill = Manuální zěžba je neefektivní.\n[accent]Vrty []budou těžit automaticky.\npolož jeden na měděnou rudu.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Dopravníky[] jsou zapotřebí k dopravě materiálu k jádru.\nVytvoř řadu dopravníku od vrtu až k jádru. tutorial.conveyor = [accent]Dopravníky[] jsou zapotřebí k dopravě materiálu k jádru.\nVytvoř řadu dopravníku od vrtu až k jádru.
tutorial.morecopper = Je za potřebí více mědi.\n\nBuď ho můžeš natěžit manuáně nebo polož více vrtů. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Defenzivní stavby musí být postaveny za účelem obrany vůči[LIGHT_GRAY] nepříteli[].\nPostav střílnu Duo blízko svého jádra. tutorial.turret = Defenzivní stavby musí být postaveny za účelem obrany vůči[LIGHT_GRAY] nepříteli[].\nPostav střílnu Duo blízko svého jádra.
tutorial.drillturret = Duo střílny požadují[accent] měd jako střelivo []ke střelbě.\nPolož vrt blízko střílny pro zásobování mědí. tutorial.drillturret = Duo střílny požadují[accent] měd jako střelivo []ke střelbě.\nPolož vrt blízko střílny pro zásobování mědí.
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = [LIGHT_GRAY] nepřítel[] je přibližuje.\n\nBraň své jádro po dobu dvou vln, postav více střílen. tutorial.waves = [LIGHT_GRAY] nepřítel[] je přibližuje.\n\nBraň své jádro po dobu dvou vln, postav více střílen.
tutorial.lead = Více rud je zde dostupných. Najdi a těž[accent] Olovo[].\n\nPřetáhni od tvojí jednotky k jádru pro přesun materiálu. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = Měd a olovo jsou slabé materiály.\nLepší[accent] hustá slitina[] může být vytvořena v peci.\n\npostav si jednu pec. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = Pec teď bude produkovat slitinu.\nVyráběj si ji.\nZvyš počet produkce pokud je nutno. item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků.
tutorial.siliconsmelter = Jádro teď vytvoří[accent] spirit drona[] pro těžení a opravu bloků.\n\nTovárny pro ostatní jednotky mohou být vytvořeny za pomocí [accent] Křemíku.\nPostav Křemíkovou pec. item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin.
tutorial.silicondrill = Křemík vyžaduje[accent] uhlí[] a[accent] písek[].\nZačni tím že položíš pár vrtů. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
tutorial.generator = Tato technologie vyžaduje energii k provozu.\nVytvoř[accent] spalovací generátor[]k produkci energie. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = Spalovací generátory vyžadujou palivo.\nZásobuj ho uhlím z vrtu. item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
tutorial.node = Energie vyžaduje přenos.\nVytvoř[accent] energetický uzel[] vedle svého generátoru pro přenos energie. item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy.
tutorial.nodelink = Energie může být přenášena zkrz kontakt s energetickými bloky a generátory, nebo propojením zkrze energetické uzly.\n\nPropoj energii kliknutím na uzel a následným výběrem generátoru a křemíkovou pecí. item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech.
tutorial.silicon = Křemík se teď produkuje. Vyráběj si.\n\nJe doporučeno zvýšit produkci. item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo.
tutorial.daggerfactory = Postav[accent] Továrnu na Dagger mechy.[]\n\nToto bude využito pro konstrukci útočné síly. item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
tutorial.router = Továrny potřebujou k provozu materiál.\nPolož na dopravník směrovač pro oddělení části nákladu k továrně. item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexelektronice.
tutorial.dagger = Propoj energetické uzly s továrnou.\nJakmile jsou požadavky splněny, Mechy se začnou stavět.\n\nPokládej vrty, generátory a dopravníky dle libosti. item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo.
tutorial.battle = [LIGHT_GRAY] Nepřítel[] prozradil lokaci svého jádra.\nZnič ho svými bojovými jednotkami. item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje.
item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.
mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost.
mech.delta-mech.description = Rychlý, Lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi
mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení.
mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození.
mech.dart-ship.description = Standartní loď. Poměrně rychlý a lehký, má malou ofenzívu a pomalou rychlost těžení.
mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami.
mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný.
mech.glaive-ship.description = Obrovská, Dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby.
unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron.
unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky.
unit.fortress.description = Težká, pozemní artilérní jednotka.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = Rychlý, udeř a uteč stíhací letoun.
unit.ghoul.description = Těžký, kobercový bombardér.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku.
block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi.
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Zbaví tě přebytku předmětů.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel. block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.
block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí. block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům. block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům.
block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí. block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí.
block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné. block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné.
@@ -854,54 +958,45 @@ block.surge-wall.description = Nejsilnější defenzivní blok.\nMá malou šanc
block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí. block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí.
block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz. block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.
block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí. block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Kontinuálně léčí bloky ve poli svého působení. block.mend-projector.description = Kontinuálně léčí bloky ve poli svého působení.
block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky. block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky.
block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám. block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám.
block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli. block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli.
block.duo.description = Malá, levná střílna.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách.
block.hail.description = Malá artilérní střílna.
block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky.
block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny.
block.salvo.description = Středně velká střílna, která střílí v salvách.
block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách.
block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou.
block.cyclone.description = Velká rychle pálící střílna.
block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu.
block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz.
block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu.
block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů. block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů.
block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standartní dopravníky. block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standartní dopravníky.
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa. block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti. block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku. block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje nergii k provozu.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy. block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku. block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou.
block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi. block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím.
block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek. block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí.
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu. block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi. block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení. block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu. block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy.
block.incinerator.description = Zbaví tě přebytku předmětů. block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky. block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky.
block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly. block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita. block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita.
block.battery-large.description = Uloží více energie než standartní baterie. block.battery-large.description = Uloží více energie než standartní baterie.
block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů. block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů.
block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody.
block.thermal-generator.description = Generuje obrovské množství energie z lávy. block.thermal-generator.description = Generuje obrovské množství energie z lávy.
block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor.
block.solar-panel.description = Poskytuje malé množství energie ze slunce. block.solar-panel.description = Poskytuje malé množství energie ze slunce.
block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standartní solární panel, za to je mnohem nákladnější na stavbu. block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standartní solární panel, za to je mnohem nákladnější na stavbu.
block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě. block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě.
block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze měti kliknutím na odbavovač.
block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lze použít pro odbavení předmětů z kontejnéru.
block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lže použít pro odbavení předmětů z trezoru.
block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen. block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen.
block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat trdší materiály za pomocí tlaku. block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat trdší materiály za pomocí tlaku.
block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria. block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria.
@@ -909,39 +1004,44 @@ block.blast-drill.description = Ultimátní vrt, vyžaduje velké množství ene
block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody. block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody.
block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty. block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty.
block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy. block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy.
block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nPoužíj ho poklikáním když se nacházíš nad ním. block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lže použít pro odbavení předmětů z trezoru.
block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nPoužíj ho poklikáním když se nacházíš nad ním. block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY] Odbavovač[] lze použít pro odbavení předmětů z kontejnéru.
block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na objemného dobře obrněného mecha, určeného pro útok v přední linii.\nPoužíj ho poklikáním když se nacházíš nad ním. block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze měti kliknutím na odbavovač.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Malá, levná střílna.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Malá artilérní střílna.
block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny.
block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky.
block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách.
block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách.
block.salvo.description = Středně velká střílna, která střílí v salvách.
block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu.
block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou.
block.cyclone.description = Velká rychle pálící střílna.
block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz.
block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy
block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni. block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni.
block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače. block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače.
block.ghoul-factory.description = Produkuje těžké kobercové bombardéry. block.ghoul-factory.description = Produkuje těžké kobercové bombardéry.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.dagger-factory.description = Produkuje standartní pozemní jednotky. block.dagger-factory.description = Produkuje standartní pozemní jednotky.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky. block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky.
block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky. block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky. block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky.
block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí. block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí. block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a změn ho na objemného dobře obrněného mecha, určeného pro útok v přední linii.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory. block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa. block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy. block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje nergii k provozu.
block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie.
block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou.
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -4,6 +4,7 @@ contributors = Traducteurs et contributeurs
discord = Rejoignez le discord de Mindustry ! discord = Rejoignez le discord de Mindustry !
link.discord.description = Le discord officiel de Mindustry link.discord.description = Le discord officiel de Mindustry
link.github.description = Code source du jeu link.github.description = Code source du jeu
link.changelog.description = Liste des modifications de mise à jour
link.dev-builds.description = Versions instables de développement link.dev-builds.description = Versions instables de développement
link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées. link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées.
link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web
@@ -15,6 +16,11 @@ screenshot.invalid = Carte trop grande, potentiellement pas assez de mémoire po
gameover = Le base a été détruite. gameover = Le base a été détruite.
gameover.pvp = L'équipe[accent] {0}[] a gagnée ! gameover.pvp = L'équipe[accent] {0}[] a gagnée !
highscore = [accent]Nouveau meilleur score ! highscore = [accent]Nouveau meilleur score !
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Vagues vaincues:[accent] {0} stat.wave = Vagues vaincues:[accent] {0}
stat.enemiesDestroyed = Ennemies détruits:[accent] {0} stat.enemiesDestroyed = Ennemies détruits:[accent] {0}
stat.built = Bâtiments construits:[accent] {0} stat.built = Bâtiments construits:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Bâtiments détruits:[accent] {0}
stat.deconstructed = Bâtiments déconstruits:[accent] {0} stat.deconstructed = Bâtiments déconstruits:[accent] {0}
stat.delivered = Ressources transférées: stat.delivered = Ressources transférées:
stat.rank = FRang Final: [accent]{0} stat.rank = FRang Final: [accent]{0}
placeline = Tu as sélectionné un bloc.\nTu peux les[accent] placer en rangée[] en[accent] maintenant ton doigt sur l'écran pendant quelque secondes[] et en le glissant vers n'importe qu'elle direction.\nEssaye!
removearea = Tu as sélectionné le mode de suppression.\nTu peux[accent] supprimer les blocs en rectangle[] en[accent] maintenant ton doigt sur l'écran pendant quelques secondes[] et en le glissant.\nEssaye!
launcheditems = [accent]Ressources transférées launcheditems = [accent]Ressources transférées
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"? map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0} level.highscore = Meilleur score: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Mode de jeu:
showagain = Ne plus montrer la prochaine fois. showagain = Ne plus montrer la prochaine fois.
coreattack = <Le base subis une attaque> coreattack = <Le base subis une attaque>
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
outofbounds = [[ HORS LIMITES ]\n[]auto-destruction dans {0}
database = Base de données database = Base de données
savegame = Sauvegarder la partie savegame = Sauvegarder la partie
loadgame = Charger la partie loadgame = Charger la partie
@@ -43,6 +46,7 @@ newgame = Nouvelle partie
none = <Vide> none = <Vide>
minimap = Minimap minimap = Minimap
close = Fermer close = Fermer
website = Website
quit = Quitter quit = Quitter
maps = Cartes maps = Cartes
continue = Continue continue = Continue
@@ -62,15 +66,18 @@ players.single = {0} joueur en ligne
server.closing = [accent]Fermeture du serveur ... server.closing = [accent]Fermeture du serveur ...
server.kicked.kick = Vous avez été expulsé du serveur ! server.kicked.kick = Vous avez été expulsé du serveur !
server.kicked.serverClose = Serveur fermé. server.kicked.serverClose = Serveur fermé.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu ! server.kicked.clientOutdated = Client dépassé! Mettez à jour votre jeu !
server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour ! server.kicked.serverOutdated = Serveur dépassé! Demandez à l'hôte de le mettre à jour !
server.kicked.banned = Vous êtes banni de ce serveur. server.kicked.banned = Vous êtes banni de ce serveur.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau. server.kicked.recentKick = Vous avez été expulsé récemment.\nAttendez avant de vous connecter à nouveau.
server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur. server.kicked.nameInUse = Il y a déjà quelqu'un avec ce nom\nsur ce serveur.
server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre. server.kicked.nameEmpty = Votre nom doit contenir au moins une lettre ou un chiffre.
server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis ! server.kicked.idInUse = Vous êtes déjà sur ce serveur ! Se connecter avec deux comptes n'est pas permis !
server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle. server.kicked.customClient = Ce serveur ne supporte pas les versions personnalisées (Custom builds). Télécharger une version officielle.
server.kicked.gameover = Vous avez perdu ! server.kicked.gameover = Vous avez perdu !
server.versions = Votre version:[accent] {0}[]\nVersion du serveur:[accent] {1}[]
host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu. host.info = Le bouton [accent]héberger[] héberge un serveur sur les ports [scarlet]6567[] et [scarlet]6568.[]\nN'importe qui sur le même [LIGHT_GRAY]réseau wifi ou local[] devrait pouvoir voir votre serveur dans sa liste de serveurs.\n\nSi vous voulez que les gens puissent se connecter de n'importe où grâce à l'IP, [accent]rediriger les ports[] est requis.\n\n[LIGHT_GRAY]Note:Si quelqu'un éprouve des difficultés à se connecter à votre partie LAN, assurez-vous que vous avez autorisé Mindustry à accéder à votre réseau local dans les paramètres de votre pare-feu.
join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note: Aucune liste globale des serveurs n'est génerée automatiquement: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur. join.info = Ici, vous pouvez entrer l' [accent]IP d'un serveur[] pour s'y connecter, ou découvrir les serveurs[accent]sur votre réseau local[] pour s'y connecter.\nLes parties multijoueur LAN et WAN sont toutes deux supportées.\n\n[LIGHT_GRAY]Note: Aucune liste globale des serveurs n'est génerée automatiquement: si vous voulez vous connecter à un serveur par IP, vous devrez demander l'IP à l'hébergeur.
hostserver = Héberger un serveur hostserver = Héberger un serveur
@@ -95,7 +102,6 @@ server.admins = Administrateurs
server.admins.none = Aucun administrateurs trouvé ! server.admins.none = Aucun administrateurs trouvé !
server.add = Ajouter un serveur server.add = Ajouter un serveur
server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ? server.delete = Êtes-vous sûr de vouloir supprimer ce serveur ?
server.hostname = Hôte: {0}
server.edit = Modifier le serveur server.edit = Modifier le serveur
server.outdated = [crimson]Serveur obsolète ![] server.outdated = [crimson]Serveur obsolète ![]
server.outdated.client = [crimson]Client obsolète ![] server.outdated.client = [crimson]Client obsolète ![]
@@ -155,14 +161,15 @@ cancel = Annuler
openlink = Ouvrir le lien openlink = Ouvrir le lien
copylink = Copier le lien copylink = Copier le lien
back = Retour back = Retour
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Êtes-vous sûr de vouloir quitter? quit.confirm = Êtes-vous sûr de vouloir quitter?
changelog.title = Notes de mise à jour quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Récupération des notes de mise à jour...
changelog.error.android = [accent]Notez que les notes de mise à jour ne marchent pas, certaines fois, sur Android 4.4 et versions antérieures!\nCeci est dû à un bug interne à Android.
changelog.error.ios = [accent]Les notes de mise à jour ne sont actuellement pas supportée sur IOS.
changelog.error = [scarlet]Erreur lors de la récupération des notes de mises à jour!\nVérifiez votre connexion internet.
changelog.current = [yellow][[Version actuelle]
changelog.latest = [accent][[Dernière version]
loading = [accent]Chargement... loading = [accent]Chargement...
saving = [accent]Sauvegarde... saving = [accent]Sauvegarde...
wave = [accent]Vague {0} wave = [accent]Vague {0}
@@ -192,7 +199,9 @@ editor.author = Auteur:
editor.description = Description: editor.description = Description:
editor.waves = Vagues: editor.waves = Vagues:
editor.rules = Règles: editor.rules = Règles:
editor.generation = Generation:
editor.ingame = Modifier en jeu editor.ingame = Modifier en jeu
editor.newmap = Nouvelle carte
waves.title = Vagues waves.title = Vagues
waves.remove = Retirer waves.remove = Retirer
waves.never = <jamais> waves.never = <jamais>
@@ -207,13 +216,13 @@ waves.copy = Copier dans le Presse-papiers
waves.load = Coller depuis le Presse-papiers waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers. waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées. waves.copied = Vagues copiées.
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
editor.default = [LIGHT_GRAY]<Par défaut> editor.default = [LIGHT_GRAY]<Par défaut>
edit = Modifier... edit = Modifier...
editor.name = Nom: editor.name = Nom:
editor.spawn = Ajouter une unité editor.spawn = Ajouter une unité
editor.removeunit = Retirer l'unité editor.removeunit = Retirer l'unité
editor.teams = Équipes editor.teams = Équipes
editor.elevation = Élévation
editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0} editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0} editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorimage = C'est une image, pas une carte. Ne changez pas les extensions en espérant que cela fonctionne.\n\nSi vous souhaitez importer une carte, utilisez le bouton "importer une carte" dans l'éditeur. editor.errorimage = C'est une image, pas une carte. Ne changez pas les extensions en espérant que cela fonctionne.\n\nSi vous souhaitez importer une carte, utilisez le bouton "importer une carte" dans l'éditeur.
@@ -251,11 +260,32 @@ editor.mapname = Nom de la carte:
editor.overwrite = [accent]Attention!\nCela écrasera une carte existante. editor.overwrite = [accent]Attention!\nCela écrasera une carte existante.
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire? editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.selectmap = Sélectionnez une carte à charger: editor.selectmap = Sélectionnez une carte à charger:
toolmode.replace = Remplacer
toolmode.replace.description = Dessine uniquement sur des blocs pleins.
toolmode.replaceall = Remplacer tout
toolmode.replaceall.description = Remplacez tous les blocs de la carte.
toolmode.orthogonal = Orthogonale
toolmode.orthogonal.description = Dessine uniquement des lignes orthogonales.
toolmode.square = Carré
toolmode.square.description = Pinceau carré.
toolmode.eraseores = Effacer les minerais
toolmode.eraseores.description = N'effacez que les minerais.
toolmode.fillteams = Remplir les équipes
toolmode.fillteams.description = Remplissez les équipes au lieu de blocs.
toolmode.drawteams = Tirage au sort des équipes
toolmode.drawteams.description = Dessinez des équipes au lieu de blocs.
filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous. filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation filter.distort = Déformation
filter.noise = Bruit filter.noise = Bruit
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Mélange
filter.defaultores = Minerais par défaut
filter.ore = Minerai filter.ore = Minerai
filter.rivernoise = Bruit des rivières filter.rivernoise = Bruit des rivières
filter.mirror = Miroir
filter.clear = Nettoyer
filter.option.ignore = Ignorer
filter.scatter = Dispersement filter.scatter = Dispersement
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Échelle filter.option.scale = Échelle
@@ -265,8 +295,10 @@ filter.option.threshold = Seuil
filter.option.circle-scale = Échelle du cercle filter.option.circle-scale = Échelle du cercle
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Diminution filter.option.falloff = Diminution
filter.option.angle = Angle
filter.option.block = Bloc filter.option.block = Bloc
filter.option.floor = Sol filter.option.floor = Sol
filter.option.flooronto = Sible au sol
filter.option.wall = Mur filter.option.wall = Mur
filter.option.ore = Minerai filter.option.ore = Minerai
filter.option.floor2 = Sol secondaire filter.option.floor2 = Sol secondaire
@@ -277,6 +309,7 @@ width = Largeur:
height = Hauteur: height = Hauteur:
menu = Menu menu = Menu
play = Jouer play = Jouer
campaign = Campagne
load = Charger load = Charger
save = Sauvegarder save = Sauvegarder
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet. language.restart = Veuillez redémarrez votre jeu pour le changement de langage prenne effet.
settings = Paramètres settings = Paramètres
tutorial = Tutoriel tutorial = Tutoriel
tutorial.retake = Re-Take Tutorial
editor = Éditeur editor = Éditeur
mapeditor = Éditeur de carte mapeditor = Éditeur de carte
donate = Faire un\ndon donate = Faire un\ndon
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Meilleur: {0}
launch = Lancement launch = Lancement
launch.title = Lancement réussi launch.title = Lancement réussi
launch.next = [LIGHT_GRAY]Prochaine opportunité à la vague {0} launch.next = [LIGHT_GRAY]Prochaine opportunité à la vague {0}
launch.unable = [scarlet]Impossible d'effectuer le lancement.[] Ennemis. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = Cela lancera toutes les ressources dans votre noyau.\nVous ne pourrez pas revenir à cette base. launch.confirm = Cela lancera toutes les ressources dans votre noyau.\nVous ne pourrez pas revenir à cette base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Découvrir uncover = Découvrir
configure = Configurer le transfert des ressources. configure = Configurer le transfert des ressources.
configure.locked = [LIGHT_GRAY]Atteigner la vague {0}\npour configurer le transfert des ressources. configure.locked = [LIGHT_GRAY]Atteigner la vague {0}\npour configurer le transfert des ressources.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée. zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
zone.resources = Ressources détectées: zone.resources = Ressources détectées:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Détruire la base ennemi
add = Ajouter... add = Ajouter...
boss.health = Vie du BOSS boss.health = Vie du BOSS
connectfail = [crimson]Échec de la connexion au serveur: [accent]{0} connectfail = [crimson]Échec de la connexion au serveur: [accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Déjà connecté.
error.mapnotfound = Fichier de carte introuvable ! error.mapnotfound = Fichier de carte introuvable !
error.io = Network I/O error. error.io = Network I/O error.
error.any = Erreur réseau inconnue. error.any = Erreur réseau inconnue.
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
zone.groundZero.name = Première Bataille zone.groundZero.name = Première Bataille
zone.desertWastes.name = Déchets du désert zone.desertWastes.name = Déchets du désert
zone.craters.name = Les Cratères zone.craters.name = Les Cratères
@@ -328,7 +367,26 @@ zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Surcroissance zone.overgrowth.name = Surcroissance
zone.tarFields.name = Champs de goudron zone.tarFields.name = Champs de goudron
zone.saltFlats.name = Salière
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = L'emplacement optimal pour recommencer. Faible menace ennemie. Peu de ressources.\nRassemblez autant de plomb et de cuivre que possible.\nAllons-y
zone.frozenForest.description = Même ici, plus près des montagnes, les spores se sont propagées. Les températures glaciales ne peuvent pas les contenir pour toujours.\n\nCommencez l'aventure au pouvoir. Construire des générateurs de combustion. Apprenez à utiliser les réparations.
zone.desertWastes.description = Ces déchets sont vastes, imprévisibles, et sillonné de structures du secteur désaffectés.\nLe charbon est présent dans la région. Brulez-le pour obtenir de l'énergie ou synthétisez du graphite.\n\n[lightgray]Ce lieu d'atterrissage ne peut être garanti.
zone.saltFlats.description = Aux abords du désert se trouvent les marais salants. Peu de ressources peuvent être trouvées à cet endroit.\n\nL'ennemi a érigé un complexe de stockage de ressources ici. Éradiquer leur base. Ne laisser rien debout.
zone.craters.description = L'eau s'est accumulée dans ce cratère, vestige des guerres anciennes. Récupérer la zone. Recueillir du sable. Créé du Métaverre. Pomper de l'eau pour refroidir les tourelles et les perceuses.
zone.ruinousShores.description = Passé les déchets, c'est le rivage. Une fois, cet endroit a abrité un réseau de défense côtière. Il n'en reste pas beaucoup. Seules les structures de défense les plus élémentaires restent indemnes, tout le reste étant réduit à néant.\nContinuer l'expansion vers l'extérieur. Redécouvrez la technologie.
zone.stainedMountains.description = Plus à l'intérieur des terres se trouvent les montagnes, non polluées par les spores.\nExtraire le titane abondant dans cette zone. Et apprennez comment l'utiliser.\n\nLa présence de l'ennemi est plus grande ici. Ne leur donnez pas le temps d'envoyer leurs unités les plus fortes.
zone.overgrowth.description = Cette zone est envahie par la végétation, plus proche de la source des spores.\nL'ennemi a établi un avant-poste ici. Construire des unités de poignard. Detruis-le. Et repprennez ce qui a été perdu !
zone.tarFields.description = La périphérie d'une zone de production de pétrole, entre les montagnes et le désert. Une des rares zones avec des réserves de goudron utilisables.\nBien qu'abandonnée, cette zone a des forces ennemies dangereuses à proximité. Ne les sous-estimez pas.\n\n[lightgray]Rechercher la technologie de traitement de pétrole si possible.
zone.desolateRift.description = Une zone extrêmement dangereuse. Ressources abondantes, mais peu d'espace. Risque élevé de destruction. Pars le plus vite possible.\nNe vous laissez pas berner par le long espacement entre les attaques ennemies.
zone.nuclearComplex.description = Une ancienne installation de production et de traitement de thorium, réduite à néant.\n[lightgray]Recherche sur le thorium et ses nombreuses utilisations.\n\nL'ennemi est présent ici en grand nombre, recherchant constamment des assaillants.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insérer la description ici>
zone.crags.description = <insérer la description ici>
settings.language = Langage settings.language = Langage
settings.data = Game Data
settings.reset = Valeur par défaut. settings.reset = Valeur par défaut.
settings.rebind = Réatttribuer settings.rebind = Réatttribuer
settings.controls = Contrôles settings.controls = Contrôles
@@ -346,12 +404,14 @@ no = Non
info.title = Info info.title = Info
error.title = [crimson]Une erreur s'est produite error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite error.crashtitle = Une erreur s'est produite
attackpvponly = [scarlet]Uniquement disponible dans les modes Attaque/PvP
blocks.input = Ressource(s) requise(s) blocks.input = Ressource(s) requise(s)
blocks.output = Ressource(s) produite(s) blocks.output = Ressource(s) produite(s)
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]Inconnu block.unknown = [LIGHT_GRAY]Inconnu
blocks.powercapacity = Capacité d'énergie blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir blocks.powershot = Énergie/Tir
blocks.damage = Damage
blocks.targetsair = Cible les unités aériennes blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Cible les unités terrestres blocks.targetsground = Cible les unités terrestres
blocks.itemsmoved = Vitesse de déplacement blocks.itemsmoved = Vitesse de déplacement
@@ -378,6 +438,7 @@ blocks.inaccuracy = Précision
blocks.shots = Tirs blocks.shots = Tirs
blocks.reload = Tirs/Seconde blocks.reload = Tirs/Seconde
blocks.ammo = Munition blocks.ammo = Munition
bar.drilltierreq = Better Drill Required
bar.drillspeed = Vitesse de forage: {0}/s bar.drillspeed = Vitesse de forage: {0}/s
bar.efficiency = Efficacité: {0}% bar.efficiency = Efficacité: {0}%
bar.powerbalance = Énergie: {0} bar.powerbalance = Énergie: {0}
@@ -397,7 +458,7 @@ bullet.shock = [stat]choc
bullet.frag = [stat]frag bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray]recul bullet.knockback = [stat]{0}[lightgray]recul
bullet.freezing = [stat]gel bullet.freezing = [stat]gel
bullet.tarred = [stat]tarred bullet.tarred = [stat]goudronné
bullet.multiplier = [stat]{0}[lightgray]x multiplicateur de munitions bullet.multiplier = [stat]{0}[lightgray]x multiplicateur de munitions
bullet.reload = [stat]{0}[lightgray]x vitesse de rechargement bullet.reload = [stat]{0}[lightgray]x vitesse de rechargement
unit.blocks = Blocs unit.blocks = Blocs
@@ -427,9 +488,11 @@ setting.animatedshields.name = Boucliers Animés
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[] setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs d'alliés setting.indicators.name = Indicateurs d'alliés
setting.autotarget.name = Visée automatique setting.autotarget.name = Visée automatique
setting.keyboard.name = Contrôles Souris + Clavier
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = Vide setting.fpscap.none = Vide
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = Mise à l'échelle de l'interface[lightgray] (nécessite un redémarrage)[]
setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal
setting.difficulty.training = Entraînement setting.difficulty.training = Entraînement
setting.difficulty.easy = Facile setting.difficulty.easy = Facile
@@ -450,13 +513,19 @@ setting.lasers.name = Afficher les rayons des lasers
setting.pixelate.name = Pixélisé [LIGHT_GRAY](peut diminuer les performances)[] setting.pixelate.name = Pixélisé [LIGHT_GRAY](peut diminuer les performances)[]
setting.minimap.name = Montrer la minimap setting.minimap.name = Montrer la minimap
setting.musicvol.name = Volume de la musique setting.musicvol.name = Volume de la musique
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Couper la musique setting.mutemusic.name = Couper la musique
setting.sfxvol.name = Volume des SFX setting.sfxvol.name = Volume des SFX
setting.mutesound.name = Couper les SFX setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer des rapports d'incident anonymement. setting.crashreport.name = Envoyer des rapports d'incident anonymement.
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Opacité du tchat setting.chatopacity.name = Opacité du tchat
setting.playerchat.name = Afficher le tchat en jeu setting.playerchat.name = Afficher le tchat en jeu
uiscale.reset = L'échelle de l'interface a été modifiée.\nAppuyez sur "OK" pour confirmer cette échelle.\n[scarlet]Revenir et sortir en[accent] {0}[] réglages...
uiscale.cancel = Annuler et quitter
setting.bloom.name = Flou lumineux
keybind.title = Paramétrer les touches keybind.title = Paramétrer les touches
keybinds.mobile = [scarlet]La plupart des raccourcis clavier ne sont pas fonctionnelles sur les appareils mobiles. Seul le mouvement de base est pris en charge.
category.general.name = Général category.general.name = Général
category.view.name = Voir category.view.name = Voir
category.multiplayer.name = Multijoueur category.multiplayer.name = Multijoueur
@@ -470,6 +539,7 @@ keybind.press.axis = Appuyez sur un axe ou une touche...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Mouvement X keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y keybind.move_y.name = Mouvement Y
keybind.fullscreen.name = Basculer en plein écran
keybind.select.name = Sélectionner/Tirer keybind.select.name = Sélectionner/Tirer
keybind.diagonal_placement.name = Placement en diagonal keybind.diagonal_placement.name = Placement en diagonal
keybind.pick.name = Choisir un bloc keybind.pick.name = Choisir un bloc
@@ -505,6 +575,7 @@ mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies rules.infiniteresources = Ressources infinies
rules.wavetimer = Temps de vague rules.wavetimer = Temps de vague
rules.waves = Vague rules.waves = Vague
rules.attack = Mode attaque
rules.enemyCheat = Ressources infinies pour l'IA rules.enemyCheat = Ressources infinies pour l'IA
rules.unitdrops = Uniter Drops rules.unitdrops = Uniter Drops
rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités
@@ -533,36 +604,21 @@ content.unit.name = Unités
content.block.name = Blocs content.block.name = Blocs
content.mech.name = Mécha content.mech.name = Mécha
item.copper.name = Cuivre item.copper.name = Cuivre
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
item.lead.name = Plomb item.lead.name = Plomb
item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
item.coal.name = Charbon item.coal.name = Charbon
item.coal.description = Un carburant commun et facile à obtenir.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titane item.titanium.name = Titane
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.silicon.name = Silicone item.silicon.name = Silicone
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.name = Alliage superchargé item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.name = Bulbe sporifère item.spore-pod.name = Bulbe sporifère
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.sand.name = Sable item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif item.blast-compound.name = Mélange explosif
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
item.metaglass.name = Métaverre item.metaglass.name = Métaverre
item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
item.scrap.name = Ferraille item.scrap.name = Ferraille
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
liquid.water.name = Eau liquid.water.name = Eau
liquid.slag.name = Scorie liquid.slag.name = Scorie
liquid.oil.name = Pétrole liquid.oil.name = Pétrole
@@ -570,31 +626,23 @@ liquid.cryofluid.name = Liquide Cryogénique
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Fusil automatique mech.alpha-mech.weapon = Fusil automatique
mech.alpha-mech.ability = Essaim de drone mech.alpha-mech.ability = Essaim de drone
mech.alpha-mech.description = Le mécha standard. A une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour des faire des dégâts supplémentaires.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc électrique mech.delta-mech.weapon = Arc électrique
mech.delta-mech.ability = Décharge mech.delta-mech.ability = Décharge
mech.delta-mech.description = Un mécha rapide avec une armure légère fait pour des tactiques de harcèlements. Il fait par contre peu de dégâts au structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restructurant mech.tau-mech.weapon = Laser restructurant
mech.tau-mech.ability = Explosion réparante mech.tau-mech.ability = Explosion réparante
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.name = Oméga mech.omega-mech.name = Oméga
mech.omega-mech.weapon = Essaim de missiles auto-guidés mech.omega-mech.weapon = Essaim de missiles auto-guidés
mech.omega-mech.ability = Armure mech.omega-mech.ability = Armure
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.name = Dard mech.dart-ship.name = Dard
mech.dart-ship.weapon = Pistolet automatique mech.dart-ship.weapon = Pistolet automatique
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger, il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Un vaisseau qui bien que lent au départ peut accélerer pour atteindre de très grandes vitesses et voler jusqu'au avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.javelin-ship.weapon = Missiles explosifs autoguidés mech.javelin-ship.weapon = Missiles explosifs autoguidés
mech.javelin-ship.ability = Décharge de propulseur mech.javelin-ship.ability = Décharge de propulseur
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé
mech.trident-ship.weapon = Largage de bombe mech.trident-ship.weapon = Largage de bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
mech.glaive-ship.weapon = Fusil automatique incendiaire mech.glaive-ship.weapon = Fusil automatique incendiaire
item.explosiveness = [LIGHT_GRAY]Explosivité: {0} item.explosiveness = [LIGHT_GRAY]Explosivité: {0}
item.flammability = [LIGHT_GRAY]Inflammabilité: {0} item.flammability = [LIGHT_GRAY]Inflammabilité: {0}
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0} liquid.temperature = [LIGHT_GRAY]Température: {0}
block.sand-boulder.name = Sable rocheux
block.grass.name = Herbe block.grass.name = Herbe
block.salt.name = Sel block.salt.name = Sel
block.saltrocks.name = Roches de sel block.saltrocks.name = Roches de sel
@@ -621,6 +670,7 @@ block.spore-pine.name = Pin sporifère
block.sporerocks.name = Roche sporifère block.sporerocks.name = Roche sporifère
block.rock.name = Roche block.rock.name = Roche
block.snowrock.name = Roche enneigée block.snowrock.name = Roche enneigée
block.snow-pine.name = Snow Pine
block.shale.name = Schiste block.shale.name = Schiste
block.shale-boulder.name = Rocher de schiste block.shale-boulder.name = Rocher de schiste
block.moss.name = Mousse block.moss.name = Mousse
@@ -633,13 +683,12 @@ block.scrap-wall-huge.name = Enorme mur de ferraille
block.scrap-wall-gigantic.name = Gigantesque mur de ferraille block.scrap-wall-gigantic.name = Gigantesque mur de ferraille
block.thruster.name = Propulseur block.thruster.name = Propulseur
block.kiln.name = Four a métaverre block.kiln.name = Four a métaverre
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.graphite-press.name = Presse à graphite block.graphite-press.name = Presse à graphite
block.multi-press.name = Multi-Presse block.multi-press.name = Multi-Presse
block.constructing = {0}\n[LIGHT_GRAY](En construction) block.constructing = {0}\n[LIGHT_GRAY](En construction)
block.spawn.name = Générateur d'ennemi block.spawn.name = Générateur d'ennemi
block.core-shard.name = Core: Shard block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation block.core-foundation.name = Core: Fondation
block.core-nucleus.name = Core: Nucleus block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Eau profonde block.deepwater.name = Eau profonde
block.water.name = Eau block.water.name = Eau
@@ -702,9 +751,7 @@ block.junction.name = Junction
block.router.name = Routeur block.router.name = Routeur
block.distributor.name = [accent]Distributeur[] block.distributor.name = [accent]Distributeur[]
block.sorter.name = Trieur block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de silicone block.silicon-smelter.name = Fonderie de silicone
block.phase-weaver.name = Tisseur à phase block.phase-weaver.name = Tisseur à phase
block.pulverizer.name = Pulvérisateur block.pulverizer.name = Pulvérisateur
@@ -722,7 +769,7 @@ block.battery-large.name = Batterie large
block.combustion-generator.name = Générateur à combustion block.combustion-generator.name = Générateur à combustion
block.turbine-generator.name = Générateur à turbine block.turbine-generator.name = Générateur à turbine
block.differential-generator.name = Générateur différentiel block.differential-generator.name = Générateur différentiel
block.impact-reactor.name = Impact Reactor block.impact-reactor.name = Réacteur à impact
block.mechanical-drill.name = Foreuse mécanique block.mechanical-drill.name = Foreuse mécanique
block.pneumatic-drill.name = Foreuse à vérin block.pneumatic-drill.name = Foreuse à vérin
block.laser-drill.name = Foreuse Laser block.laser-drill.name = Foreuse Laser
@@ -756,6 +803,8 @@ block.blast-mixer.name = Mixeur à explosion
block.solar-panel.name = Panneau solaire block.solar-panel.name = Panneau solaire
block.solar-panel-large.name = Grand panneau solaire block.solar-panel-large.name = Grand panneau solaire
block.oil-extractor.name = Extracteur de pétrol block.oil-extractor.name = Extracteur de pétrol
block.command-center.name = Centre de commandement
block.draug-factory.name = Usine de "Drones draug miner"
block.spirit-factory.name = Usine de "Drones spirituels" block.spirit-factory.name = Usine de "Drones spirituels"
block.phantom-factory.name = Usine de "Drones fantômes" block.phantom-factory.name = Usine de "Drones fantômes"
block.wraith-factory.name = Usine de "Combattants spectraux" block.wraith-factory.name = Usine de "Combattants spectraux"
@@ -794,114 +843,160 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Conteneur block.container.name = Conteneur
block.launch-pad.name = Rampe de lancement block.launch-pad.name = Rampe de lancement
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.name = Grande rampe de lancement block.launch-pad-large.name = Grande rampe de lancement
team.blue.name = Bleu team.blue.name = Bleu
team.red.name = Rouge team.crux.name = red
team.sharded.name = orange
team.orange.name = Orange team.orange.name = Orange
team.none.name = Gris team.derelict.name = derelict
team.green.name = Vert team.green.name = Vert
team.purple.name = Violet team.purple.name = Violet
unit.spirit.name = Drone spirituel unit.spirit.name = Drone spirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. unit.draug.name = Drone draug miner
unit.phantom.name = Drone Fantôme unit.phantom.name = Drone Fantôme
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.name = Poignard unit.dagger.name = Poignard
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.name = Chenille unit.crawler.name = Chenille
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.ghoul.name = Bombardier goule unit.ghoul.name = Bombardier goule
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.wraith.name = Combattant spectral unit.wraith.name = Combattant spectral
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.fortress.name = Forteresse unit.fortress.name = Forteresse
unit.fortress.description = Une unité terrestre d'artillerie lourde.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Votre mission, si vous l'acceptez est de détruire [LIGHT_GRAY]l'ennemi[].\n\nCommencez par [accent] miner du cuivre[]. Appuyer sur un filon de cuivre proche de votre base pour faire ceci. tutorial.next = [lightgray]<Appuyez pour continuer>
tutorial.intro = Vous êtes entré dans le[scarlet] Tutoriel de Mindustry.[]\nCommencez par[accent] miner du cuivre[]. Appuyez ou cliquez sur une veine de minerai de cuivre près de votre base pour commencer à miner.\n\n[accent]{0}/{1} cuivre
tutorial.drill = Le minage manuel est inefficace.\n[accent]Des foreuses[]peuvent miner automatiquement.\nPlacez-en une sur un filon de cuivre. tutorial.drill = Le minage manuel est inefficace.\n[accent]Des foreuses[]peuvent miner automatiquement.\nPlacez-en une sur un filon de cuivre.
tutorial.conveyor = [accent]Les Tapis roulants[] sont utilisés pour transporter des objets jusqu'à la base.\nFaites une ligne de tapis roulants de la foreuse à la base . tutorial.drill.mobile = Le minage manuel est inefficace.\n[accent]Des foreuses[]peuvent miner automatiquement.\nAppuyez sur l'onglet de forage en bas à droite.\nSélectionnez la[accent] perceuse mécanique[].\nPlacez-la sur une veine de cuivre, puis appuyez sur la[accent] coche(V)[] ci-dessous pour confirmer votre sélection.\nAppuyez sur le [accent] bouton X[]pour annuler le placement.
tutorial.morecopper = Plus de cuivre est demandé .\n\nRécupérez le soit manuellement soit construisez plus de foreuses. tutorial.blockinfo = Chaque bloc a des statistiques différentes. Chaque foreuse ne peut extraire que certains minerais.\nPour vérifier les informations et les statistiques d'un bloc,[accent] tapez sur le "?" tout en le sélectionnant dans le menu de compilation.[]\n\n[accent]Accédez aux statistiques de la foreuse mécanique maintenant.[]
tutorial.conveyor = [accent]Les tapis roulants[] sont utilisés pour transporter des objets jusqu'à la base.\nFaites une ligne de tapis roulants de la foreuse à la base.
tutorial.conveyor.mobile = [accent]Les tapis roulants[] sont utilisés pour transporter des objets jusqu'à la base.\nFaites une ligne de tapis roulants de la foreuse à la base.\n[accent]Placez en ligne en maintenant votre doigt enfoncé pendant quelques secondes[] et glisser dans une direction.\n\n[accent]{0}/{1} convoyeurs placés en ligne\n[accent]0/1 articles livrés
tutorial.turret = Des constructions défensives doivent être construites pour repousser [LIGHT_GRAY]les ennemis[].Construisez une tourelle "duo" près de votre base. tutorial.turret = Des constructions défensives doivent être construites pour repousser [LIGHT_GRAY]les ennemis[].Construisez une tourelle "duo" près de votre base.
tutorial.drillturret = Les tourelles "Duo" ont besoin de [accent]munitions en cuivre[] pour tirer.\nPlacez une foreuse à côté de la tourelle pour l'approvisionner avec du cuivre. tutorial.drillturret = Les tourelles "Duo" ont besoin de [accent]munitions en cuivre[] pour tirer.\nPlacez une foreuse à côté de la tourelle pour l'approvisionner avec du cuivre.
tutorial.waves = Les [LIGHT_GRAY]ennemies[] approchent.\n\nDéfendez votre base pour 2 vagues. Construisez plus de tourelles. tutorial.pause = Pendant le combat, vous pouvez[accent] mettre le jeu en pause.[]\nVous pouvez construire des bâtiments pendant que le jeu est en pause.\n\n[accent]Appuyez sur espace pour mettre le jeu en pause.
tutorial.lead = Plus de minerais sont forables. Explorez et minez du[accent] Plomb[].\n\nRamenez votre unité à la base pour transférer les ressources. tutorial.pause.mobile = Pendant le combat, vous pouvez[accent] mettre le jeu en pause.[]\nVous pouvez construire des bâtiments pendant que le jeu est en pause.\n\n[accent]Appuyez sur le bouton en haut à gauche pour mettre le jeu en pause.
tutorial.smelter = Le cuivre et le plomb sont des métaux fragiles.\nUn alliage de qualité supérieure peut être créé dans une fonderie, l'[accent] alliage lourd [].\n\n Construisez-en un. tutorial.unpause = Appuyez de nouveau sur espace pour reprendre le cour du jeu
tutorial.densealloy = La fonderie va maintenant produire de l'alliage lourd.\nObtenez-en .\nVous pouvez aussi améliorer la production si nécessaire . tutorial.unpause.mobile = Appuyez de nouveau sur cette touche pour reprendre le cour du jeu
tutorial.siliconsmelter = La base va maintenant créer un[accent] drone spirituel[] pour miner et réparer les blocs.\n\nDes usines pour faire d'autres unités peuvent être faites avec du [accent] silicone.\nFaites une fonderie de silicone . tutorial.breaking = Les blocs doivent souvent être détruits.\n[accent]Maintenez le bouton droit de la souris enfoncé.[] pour détruire tous les blocs sélectionnés.[]\n\n[accent]Détruisez tous les blocs de ferraille à gauche de votre base à l'aide de la sélection de zone.
tutorial.silicondrill = Faire du silicone demande [accent] du charbon[] et[accent] du sable [].\nCommencez par construire des foreuses . tutorial.breaking.mobile = Les blocs doivent souvent être détruits.\n[accent]Sélectionnez le mode de déconstruction[], puis appuyez sur un bloc pour commencer à le casser.\nDétruisez une zone en maintenant votre doigt enfoncé pendant quelques secondes[] et glisser dans une direction.\nAppuyez sur la coche(V) pour confirmer.\n\n[accent]Détruisez tous les blocs de ferraille à gauche de votre base à l'aide de la sélection de zone.
tutorial.generator = Cette technologie requiert de l'énergie pour fonctionner.\nFaites un [accent]générateur à combustion[] pour en produire. tutorial.withdraw = Dans certaines situations, il est nécessaire de prendre des articles directement des blocs..\nPour faire ça, [accent]tapez sur un bloc[] avec des articles à l'intérieur, alors [accent]appuyez sur l'élément[] dans l'inventaire.\nPlusieurs éléments peuvent être retirés en [accent]tapotant et en maintenant enfoncée la touche[].\n\n[accent]Retirez un peu de cuivre de votre base.[]
tutorial.generatordrill = Les générateurs à combustion ont besoin de carburant.\n Donnez-lui du charbon comme carburant avec une foreuse. tutorial.deposit = Déposez les éléments dans des blocs en les faisant glisser de votre vaisseau vers un module de stockage.\n\n[accent]Déposez votre cuivre dans la base.[]
tutorial.node = L'énergie doit être transportée .\nCréez un [accent] Transmetteur energétique[] à côté de votre générateur à combustion pour transférer son énergie. tutorial.waves = Les [LIGHT_GRAY]ennemies[] approchent.\n\nDéfendez votre base durant 2 vagues.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre.
tutorial.nodelink = L'énergie peut être transféré à l'aide de blocs utilisant de l'énergie ou des générateurs, ou encore par des Transmetteurs énergétiques reliés.\n\nReliez des transmetteurs en appuyant dessus puis en sélectionnant le générateur et la fonderie de silicone. tutorial.waves.mobile = [lightgray]Les ennemies approchent[].\n\nDéfendez votre base durant 2 vagues. Votre vaisseau tirera automatiquement sur les ennemis.\nConstruisez plus de tourelles et de foreuses. Minez plus de cuivre.
tutorial.silicon = Du silicone est maintenant produit. Obtenez-en.\n\nAugmenter la production est recommandé. tutorial.launch = Une fois que vous atteignez une vague spécifique, vous êtes en mesure de[accent] lancer votre base[], laissant vos défenses derrière vous et[accent] en obtenant toutes les ressources de votre base.[]\nCes ressources peuvent ensuite servir à la recherche de nouvelles technologies.\n\n[accent]Appuyez sur le bouton de lancement.
tutorial.daggerfactory = Construire [accent]une usine de "Poignards" []est recommandé .\n\nElle sera utilisée pour produire des unités d'attaque. item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
tutorial.router = Les usines ont besoin de ressources pour fonctionner.\nCréez un routeur pour séparer les objets. item.lead.description = Un matériau de départ. Utilisé intensivement en électronique et pour le transport de blocs.
tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois que les conditions seront remplies , un mécha sera créé.\nConstruisez autant de foreuses, de générateurs et de tapis roulants que nécessaire. item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base.\nDétruisez la avec votre unité et des méchas "Poignard". item.graphite.description = Carbone minéralisé, utilisé pour les munitions et lisolation électrique.
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.coal.description = Un carburant commun et facile à obtenir.
item.titanium.description = Un métal rare super-léger largement utilisé dans le transport de liquides et d'objets ainsi que dans les foreuses de haut-niveau et l'aviation
item.thorium.description = Un métal dense, et radioactif utilisé comme support structurel et comme carburant nucléaire.
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
item.silicon.description = Un matériau semi-conducteur extrêmement utile, avec des utilisations dans les panneaux solaires et beaucoup d'autre composants électroniques complexes.
item.plastanium.description = Un matériau léger et docile utilisé dans l'aviation avancée et dans les munitions à fragmentation.
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.slag.description = Différents types de métaux en fusion mélangés. Peut être séparé en ses minéraux constitutifs ou pulvérisé sur les unités ennemies comme une arme.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.
mech.alpha-mech.description = Le mécha standard. A une vitesse et des dégâts décents; Il peut aussi créer jusqu'à 3 drones pour des faire des dégâts supplémentaires.
mech.delta-mech.description = Un mécha rapide avec une armure légère fait pour des tactiques de harcèlements. Il fait par contre peu de dégâts au structures, néanmoins il peut tuer de grand groupes d'ennemis très rapidement avec ses arcs électriques.
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
mech.dart-ship.description = Le vaisseau standard. Raisonnablement rapide et léger, il a néanmoins peu d'attaque et une faible vitesse de minage.
mech.javelin-ship.description = Un vaisseau qui bien que lent au départ peut accélerer pour atteindre de très grandes vitesses et voler jusqu'au avant-postes ennemis, faisant d'énormes dégâts avec ses arc électriques obtenus à vitesse maximum et ses missiles.
mech.trident-ship.description = Un bombardier lourd raisonnablement cuirassé
mech.glaive-ship.description = Un grand vaisseau de combat cuirassé. Equipé avec un fusil automatique à munitions incendiaires. Il a aussi une bonne accéleration ainsi qu'une bonne vitesse maximale.
unit.draug.description = Un drone minier primitif. Pas cher à produire. Consommable. Extraction automatique de cuivre et de plomb dans les environs. Fournit les ressources minées à la base la plus proche.
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.description = Unité au sol composée dun cadre dépouillé sur lequel sont fixés des explosifs puissants. Pas particulièrement durable. Explose au contact des ennemis.
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.fortress.description = Une unité terrestre d'artillerie lourde.
unit.eruptor.description = Un mech lourd conçu pour abattre des structures. Tire un flot de scories sur les fortifications ennemies, les fait fondre et met en feu les volatiles.
unit.wraith.description = Une unité volante rapide harcelant les ennemis. Utilise du plomb comme munitions.
unit.ghoul.description = Un bombardier lourd. Utilise de la pyratite ou des explosifs comme munitions.
unit.revenant.description = Un arsenal de missiles lourd et planant.
block.graphite-press.description = Compresse des morceaux de charbon en feuilles de graphite.
block.multi-press.description = Une version améliorée de la presse à graphite. Utilise de l'eau et de l'électricité pour traiter le charbon rapidement et efficacement.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF)
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable.
block.alloy-smelter.description = Produit un alliage de surtension à partir de titane, plomb, silicium et cuivre.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif.
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.spore-press.description = Comprime les gousses de spores en huile.
block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque de sable naturel.
block.coal-centrifuge.description = Solidifie le pétrole en morceaux de charbon.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues. block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles. block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles.
block.titanium-wall.description = Un bloc défensif modérément fort.\nFournit une protection modérée contre les ennemis.
block.titanium-wall-large.description = Un bloc défensif modérément fort.\nFournit une protection modérée contre les ennemis.\nS'étend sur plusieurs tuiles.
block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis. block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.
block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles. block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles.
block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes. block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes.
block.phase-wall-large.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes.\nS'étend sur plusieurs tuiles. block.phase-wall-large.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes.\nS'étend sur plusieurs tuiles.
block.surge-wall.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant. block.surge-wall.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.
block.surge-wall-large.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.\nS'étend sur plusieurs tuiles. block.surge-wall-large.description = Le bloc défensif le plus puissant.\nPeu de chances de déclencher des éclairs en direction de l'attaquant.\nS'étend sur plusieurs tuiles.
block.door.description = Une petite porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer. block.door.description = Une petite porte qui peut être ouverte et fermée en cliquant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.
block.door-large.description = Une grande porte qui peut être ouverte et fermée en tapotant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.\nS'étend sur plusieurs tuiles. block.door-large.description = Une grande porte qui peut être ouverte et fermée en cliquant dessus.\nSi elle est ouverte, les ennemis peuvent tirer et se déplacer.\nS'étend sur plusieurs tuiles.
block.mender.description = Répare périodiquement des blocs à proximité. Garder les défenses réparées entre les vagues.\nUtilise éventuellement du silicium pour augmenter la portée et l'efficacité.
block.mend-projector.description = Guérit périodiquement les bâtiments situés à proximité. block.mend-projector.description = Guérit périodiquement les bâtiments situés à proximité.
block.overdrive-projector.description = Augmente la vitesse des bâtiments à proximité, comme les foreuses et les convoyeurs. block.overdrive-projector.description = Augmente la vitesse des bâtiments à proximité, comme les foreuses et les convoyeurs.
block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles. block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles.
block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi. block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.hail.description = Une petite tourelle d'artillerie.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
block.wave.description = Une tourelle de taille moyenne à tir rapide qui tire des bulles de liquide.
block.salvo.description = Une tourelle de taille moyenne qui tire des coups de salves.
block.swarmer.description = Une tourelle de taille moyenne qui tire des missiles éclatés.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs coups simultanément.
block.cyclone.description = Une grande tourelle à tir rapide.
block.fuse.description = Une grande tourelle qui tire de puissants faisceaux à courte portée.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.conveyor.description = Bloc de transport d'articles standard.\nDéplace les objets et les déposes automatiquement dans des tourelles ou des usines. Rotatif. block.conveyor.description = Bloc de transport d'articles standard.\nDéplace les objets et les déposes automatiquement dans des tourelles ou des usines. Rotatif.
block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDéplace les articles plus rapidement que les convoyeurs standard. block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDéplace les articles plus rapidement que les convoyeurs standard.
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents. block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents.
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance. block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF) block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane. block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable. block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.alloy-smelter.description = Produit un alliage de surtension à partir de titane, plomb, silicium et cuivre. block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits.
block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque de sable naturel. block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard.
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable. block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif. block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement. block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave. block.bridge-conduit.description = Bloc de transport de liquide avancé. Permet de transporter des liquides jusqu'à 3 tuiles de n'importe quel terrain ou bâtiment.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès. block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux.
block.spore-press.description = Comprime les gousses de spores en huile.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents. block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents.
block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum. block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum.
block.surge-tower.description = Un nœud d'alimentation extrêmement longue portée avec moins de connexions disponibles.
block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité. block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité.
block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire. block.battery-large.description = Stocke beaucoup plus d'énergie qu'une batterie ordinaire.
block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables. block.combustion-generator.description = Génère de l'énergie en brûlant du pétrole ou des matériaux inflammables.
block.turbine-generator.description = Plus efficace qu'un générateur de combustion, mais nécessite de l'eau supplémentaire.
block.thermal-generator.description = Génère une grande quantité d'énergie grâce à la lave. block.thermal-generator.description = Génère une grande quantité d'énergie grâce à la lave.
block.turbine-generator.description = Plus efficace qu'un générateur de combustion, mais nécessite de l'eau supplémentaire.
block.differential-generator.description = Génère de grandes quantités d'énergie. Utilise la différence de température entre le cryofluide et la pyratite en combustion.
block.rtg-generator.description = Générateur thermoélectrique à radio-isotopes ne nécessitant pas de refroidissement mais fournissant moins d'énergie qu'un réacteur à thorium.
block.solar-panel.description = Fournit une petite quantité d'énergie grâce au soleil. block.solar-panel.description = Fournit une petite quantité d'énergie grâce au soleil.
block.solar-panel-large.description = Fournit une bien meilleure alimentation qu'un panneau solaire standard, mais coûte également beaucoup plus cher à construire. block.solar-panel-large.description = Fournit une bien meilleure alimentation qu'un panneau solaire standard, mais coûte également beaucoup plus cher à construire.
block.thorium-reactor.description = Génère d'énormes quantités d'énergie à partir de thorium hautement radioactif. Nécessite un refroidissement constant.\nExplose violemment si des quantités insuffisantes de liquide de refroidissement ne sont pas fournies. block.thorium-reactor.description = Génère d'énormes quantités d'énergie à partir de thorium hautement radioactif. Nécessite un refroidissement constant.\nExplose violemment si des quantités insuffisantes de liquide de refroidissement ne sont pas fournies.
block.rtg-generator.description = Générateur thermoélectrique à radio-isotopes ne nécessitant pas de refroidissement mais fournissant moins d'énergie qu'un réacteur à thorium. block.impact-reactor.description = Un groupe électrogène avancé, capable de générer dénormes quantités dénergie avec une efficacité maximale.\nNécessite une entrée de puissance significative pour relancer le processus.
block.unloader.description = Décharge des articles d'un conteneur, d'une chambre forte ou d'un noyau sur un convoyeur ou directement dans un bloc adjacent.\nLe type d'élément à décharger peut être modifié en tapotant sur le déchargeur.
block.container.description = Stocke une petite quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du conteneur.
block.vault.description = Stocke une grande quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du coffre-fort.
block.mechanical-drill.description = Un extracteur bon marché. Lorsqu'il est placé sur des carreaux appropriés, les objets sortent à un rythme lent et indéfiniment. block.mechanical-drill.description = Un extracteur bon marché. Lorsqu'il est placé sur des carreaux appropriés, les objets sortent à un rythme lent et indéfiniment.
block.pneumatic-drill.description = Un extracteur améliorée, plus rapide et capable de traiter des matériaux plus durs en utilisant la pression atmosphérique. block.pneumatic-drill.description = Un extracteur améliorée, plus rapide et capable de traiter des matériaux plus durs en utilisant la pression atmosphérique.
block.laser-drill.description = Permet de forer encore plus rapidement grâce à la technologie laser, mais nécessite de l'énergie. De plus, le thorium radioactif peut être récupéré avec cet extracteur. block.laser-drill.description = Permet de forer encore plus rapidement grâce à la technologie laser, mais nécessite de l'énergie. De plus, le thorium radioactif peut être récupéré avec cet extracteur.
@@ -909,39 +1004,44 @@ block.blast-drill.description = L'extracteur ultime. Nécessite de grandes quant
block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité. block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité.
block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter. block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter.
block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité. block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité.
block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-shard.description = La première version de la base centrale. Une fois détruit, tout contact avec la région est perdu. Ne laissez pas cela arriver.
block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-foundation.description = La deuxième version de la base centrale. Mieux blindé. Stocke plus de ressources.
block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus. block.core-nucleus.description = La troisième et dernière version de la base centrale. Extrêmement bien blindé. Stocke des quantités massives de ressources.
block.tau-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un centre de support capable de soigner les bâtiments et unités amis.\nUtilisez la plate-forme en tapotant deux fois dessus. block.vault.description = Stocke une grande quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du coffre-fort.
block.delta-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un méchant rapide, légèrement blindé, conçu pour les attaques à la volée.\nUtilisez la plate-forme en tapotant deux fois dessus. block.container.description = Stocke une petite quantité d'objets. Utilisez-le pour créer des tampons lorsqu'il existe une demande non constante de matériaux. [LIGHT_GRAY]Un déchargeur[] peut être utilisé pour récupérer des éléments du conteneur.
block.omega-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un mech encombrant et bien blindé, conçu pour les assauts de première ligne.\nUtilisez la plate-forme en tapotant deux fois dessus. block.unloader.description = Décharge des articles d'un conteneur, d'une chambre forte ou d'un noyau sur un convoyeur ou directement dans un bloc adjacent.\nLe type d'élément à décharger peut être modifié en tapotant sur le déchargeur.
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.description = Une version améliorée de la rampe de lancement. Stocke plus d'articles. Lancements plus fréquemment.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.scorch.description = Brûle les ennemis au sol les plus proches. Très efficace à courte portée.
block.hail.description = Une petite tourelle d'artillerie.
block.wave.description = Une tourelle de taille moyenne à tir rapide qui tire des bulles de liquide.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.swarmer.description = Une tourelle de taille moyenne qui tire des missiles éclatés.
block.salvo.description = Une tourelle de taille moyenne qui tire des coups de salves.
block.fuse.description = Une grande tourelle qui tire de puissants faisceaux à courte portée.
block.ripple.description = Une grande tourelle d'artillerie qui tire plusieurs coups simultanément.
block.cyclone.description = Une grande tourelle à tir rapide.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.command-center.description = Donne des ordres aux unités alliées sur la carte.\nPermet aux unités de patrouiller, dattaquer un noyau ennemi ou de se retirer dans le noyau/lusine. En l'absence de base ennemi, les unités patrouillent par défaut autour du centre de commandement.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produit des drones légers qui extraient du minerai et réparent des blocs. block.spirit-factory.description = Produit des drones légers qui extraient du minerai et réparent des blocs.
block.phantom-factory.description = Produit des unités de drones avancées qui sont nettement plus efficaces qu'un drone spirituel. block.phantom-factory.description = Produit des drones avancés qui sont bien plus efficaces que les drones spirituels.
block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi. block.wraith-factory.description = Produit des intercepteurs rapides qui harcèlent l'ennemi.
block.ghoul-factory.description = Produit des tapis de bombardiers lourds. block.ghoul-factory.description = Produit des bombardiers lourds.
block.dagger-factory.description = Produit des unités terrestres de base. block.revenant-factory.description = Produit des unités terrestres lourdes avec des lasers.
block.dagger-factory.description = Produit des unités terrestres basiques.
block.crawler-factory.description = Produit des unités autodestructrices rapides.
block.titan-factory.description = Produit des unités terrestres avancées et blindées. block.titan-factory.description = Produit des unités terrestres avancées et blindées.
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde. block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde.
block.revenant-factory.description = Produit des unités terrestres laser lourdes.
block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité. block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité.
block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits. block.dart-mech-pad.description = Fournit la transformation en un mech d'attaque de base.\nUtilisez en cliquant deux fois dessus.
block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard. block.delta-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un méchant rapide, légèrement blindé, conçu pour les attaques à la volée.\nUtilisez la plate-forme en cliquant deux fois dessus.
block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux. block.tau-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un centre de support capable de soigner les bâtiments et unités amis.\nUtilisez la plate-forme en cliquant deux fois dessus.
block.liquid-router.description = Accepte les liquides d'une direction et les envoie dans 3 autres directions de manière égale. Peut également stocker une certaine quantité de liquide. Utile pour séparer les liquides d'une source à plusieurs cibles. block.omega-mech-pad.description = Quittez votre vaisseau actuel et changez-vous en un mech encombrant et bien blindé, conçu pour les assauts de première ligne.\nUtilisez la plate-forme en cliquant deux fois dessus.
block.liquid-tank.description = Stocke une grande quantité de liquides. Utilisez-le pour créer des tampons en cas de demande non constante de matériaux ou comme protection pour le refroidissement des blocs vitaux. block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en cliquant deux fois dessus.
block.liquid-junction.description = Agit comme un pont pour deux conduits de croisement. Utile dans les situations avec deux conduits différents transportant des liquides différents à des endroits différents. block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en cliquant deux fois dessus.
block.bridge-conduit.description = Bloc de transport de liquide avancé. Permet de transporter des liquides jusqu'à 3 tuiles de n'importe quel terrain ou bâtiment. block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en cliquant deux fois dessus.
block.mechanical-pump.description = Une pompe bon marché avec un débit lent, mais aucune consommation d'énergie.
block.rotary-pump.description = Une pompe avancée qui double la vitesse en utilisant lénergie.
block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une pompe mécanique et la seule pompe capable de récupérer de la lave.
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -4,6 +4,7 @@ contributors = Translator dan Kontributor
discord = Bergabung di Discord Mindustry! discord = Bergabung di Discord Mindustry!
link.discord.description = Discord Mindustry resmi link.discord.description = Discord Mindustry resmi
link.github.description = Sumber kode permainan link.github.description = Sumber kode permainan
link.changelog.description = List of update changes
link.dev-builds.description = Bentuk pengembangan (kurang stabil) link.dev-builds.description = Bentuk pengembangan (kurang stabil)
link.trello.description = Papan Trello resmi untuk fitur terencana link.trello.description = Papan Trello resmi untuk fitur terencana
link.itch.io.description = Halaman itch.io dengan PC download dan versi web link.itch.io.description = Halaman itch.io dengan PC download dan versi web
@@ -15,7 +16,11 @@ screenshot.invalid = Peta terlalu besar, tidak cukp memori untuk menangkap layar
gameover = Permainan Habis gameover = Permainan Habis
gameover.pvp = Tim[accent] {0}[] menang! gameover.pvp = Tim[accent] {0}[] menang!
highscore = [accent]Rekor Baru! highscore = [accent]Rekor Baru!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Gelombang Terkalahkan:[accent] {0} stat.wave = Gelombang Terkalahkan:[accent] {0}
stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0} stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0}
stat.built = Jumlah Blok yang Dibangun:[accent] {0} stat.built = Jumlah Blok yang Dibangun:[accent] {0}
@@ -23,10 +28,6 @@ stat.destroyed = Jumlah Blok Dihancurkan Musuh:[accent] {0}
stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0} stat.deconstructed = Jumlah Blok Dihancurkan Pemain:[accent] {0}
stat.delivered = Sumber Daya yang Diluncurkan: stat.delivered = Sumber Daya yang Diluncurkan:
stat.rank = Nilai Akhir: [accent]{0} stat.rank = Nilai Akhir: [accent]{0}
placeline = Anda telah memilih sebuah blok.\nAnda bisa[accent] menaruhnya berjejeran[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu ke arah yang dituju.\n\n[scarlet]Cobalah.
removearea = Anda telah memilih mode penghancuran.\nAnda bisa[accent] menghancurkan blok dalam sebuah kotak[] dengan[accent] menekan layar beberapa saat[] dan menarik jarimu sampai membentuk sebuah area.\n\n[scarlet]Cobalah.
launcheditems = [accent]Sumber Daya launcheditems = [accent]Sumber Daya
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"? map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
level.highscore = Nilai Tertinggi: [accent]{0} level.highscore = Nilai Tertinggi: [accent]{0}
@@ -35,7 +36,6 @@ level.mode = Mode Permainan:
showagain = Jangkan tampilkan lagi di sesi berikutnya showagain = Jangkan tampilkan lagi di sesi berikutnya
coreattack = < Inti sedang diserang! > coreattack = < Inti sedang diserang! >
nearpoint = [[ [scarlet]TINGGALKAN TITIK JATUH SEGERA[] ]\npenghancuran akan terjadi nearpoint = [[ [scarlet]TINGGALKAN TITIK JATUH SEGERA[] ]\npenghancuran akan terjadi
outofbounds = [[ MELEBIHI BATAS ]\n[]penghancuran diri di {0}
database = Basis Data Inti database = Basis Data Inti
savegame = Simpan Permainan savegame = Simpan Permainan
loadgame = Muat Permainan loadgame = Muat Permainan
@@ -46,7 +46,9 @@ newgame = Permainan Baru
none = <kosong> none = <kosong>
minimap = Peta Kecil minimap = Peta Kecil
close = Tutup close = Tutup
website = Website
quit = Keluar quit = Keluar
maps = Maps
continue = Lanjutkan continue = Lanjutkan
maps.none = [LIGHT_GRAY]Tidak ketemu peta! maps.none = [LIGHT_GRAY]Tidak ketemu peta!
about.button = Tentang about.button = Tentang
@@ -55,6 +57,7 @@ noname = Pilih[accent] nama pemain[] dahulu.
filename = Nama File: filename = Nama File:
unlocked = Konten baru terbuka! unlocked = Konten baru terbuka!
completed = [accent]Terselesaikan completed = [accent]Terselesaikan
techtree = Tech Tree
research.list = [LIGHT_GRAY]Penelitian: research.list = [LIGHT_GRAY]Penelitian:
research = Penelitian research = Penelitian
researched = [LIGHT_GRAY]{0} telah diteliti. researched = [LIGHT_GRAY]{0} telah diteliti.
@@ -63,15 +66,18 @@ players.single = {0} pemain aktif
server.closing = [accent]Menutup server... server.closing = [accent]Menutup server...
server.kicked.kick = Anda telah dikeluarkan dari server! server.kicked.kick = Anda telah dikeluarkan dari server!
server.kicked.serverClose = Server ditutup. server.kicked.serverClose = Server ditutup.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Client kadaluarsa! perbarui permainan Anda! server.kicked.clientOutdated = Client kadaluarsa! perbarui permainan Anda!
server.kicked.serverOutdated = Server kadaluarsa! Tanya host untuk diperbarui! server.kicked.serverOutdated = Server kadaluarsa! Tanya host untuk diperbarui!
server.kicked.banned = Anda telah dilarang untuk memasuki server ini. server.kicked.banned = Anda telah dilarang untuk memasuki server ini.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Anda baru saja dikeluarkan dari server ini.\nTunggu sebelum masuk lagi. server.kicked.recentKick = Anda baru saja dikeluarkan dari server ini.\nTunggu sebelum masuk lagi.
server.kicked.nameInUse = Sudah ada pemain dengan nama itu \ndi server ini. server.kicked.nameInUse = Sudah ada pemain dengan nama itu \ndi server ini.
server.kicked.nameEmpty = Nama yang dipilih tidak valid. server.kicked.nameEmpty = Nama yang dipilih tidak valid.
server.kicked.idInUse = Anda telah berada di server ini! Memasuki dengan dua akun tidak diizinkan. server.kicked.idInUse = Anda telah berada di server ini! Memasuki dengan dua akun tidak diizinkan.
server.kicked.customClient = Server ini tidak mendukung versi modifikasi. Download versi resmi. server.kicked.customClient = Server ini tidak mendukung versi modifikasi. Download versi resmi.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Tombol [accent]host[] akan membuat server sementara di port [scarlet]6567[]. \nSemua orang yang memiliki [LIGHT_GRAY]Wi-Fi atau jaringan lokal[] akan bisa melihat server anda di daftar server mereka.\n\nJika Anda ingin pemain dari mana saja memasuki servermu dengan IP, [accent]port forwarding[] dibutuhkan.\n\n[LIGHT_GRAY]Diingat: Jika seseorang mengalami masalah memasuki permainan LAN mu, pastikan Anda telah mengizinkan Mindustry akses ke jaringan lokalmu di pengaturan firewall. host.info = Tombol [accent]host[] akan membuat server sementara di port [scarlet]6567[]. \nSemua orang yang memiliki [LIGHT_GRAY]Wi-Fi atau jaringan lokal[] akan bisa melihat server anda di daftar server mereka.\n\nJika Anda ingin pemain dari mana saja memasuki servermu dengan IP, [accent]port forwarding[] dibutuhkan.\n\n[LIGHT_GRAY]Diingat: Jika seseorang mengalami masalah memasuki permainan LAN mu, pastikan Anda telah mengizinkan Mindustry akses ke jaringan lokalmu di pengaturan firewall.
join.info = Disini, Anda bisa memasuki [accent]server IP[], atau menemukan [accent]server lokal[] untuk bermain bersama.\nLAN dan WAN mendukung permainan bersama.\n\n[LIGHT_GRAY]Diingat: Tidak ada daftar server global; jika anda ingin bergabung dengan seseorang memakai IP, Anda perlu menanyakan host tentang IP mereka. join.info = Disini, Anda bisa memasuki [accent]server IP[], atau menemukan [accent]server lokal[] untuk bermain bersama.\nLAN dan WAN mendukung permainan bersama.\n\n[LIGHT_GRAY]Diingat: Tidak ada daftar server global; jika anda ingin bergabung dengan seseorang memakai IP, Anda perlu menanyakan host tentang IP mereka.
hostserver = Host Permainan hostserver = Host Permainan
@@ -96,7 +102,6 @@ server.admins = Admin
server.admins.none = Tidak ada admin! server.admins.none = Tidak ada admin!
server.add = Tambahkan Server server.add = Tambahkan Server
server.delete = Anda yakin ingin menghapus server ini? server.delete = Anda yakin ingin menghapus server ini?
server.hostname = Host: {0}
server.edit = Sunting Server server.edit = Sunting Server
server.outdated = [crimson]Server Kadaluarsa![] server.outdated = [crimson]Server Kadaluarsa![]
server.outdated.client = [crimson]Client Kadaluarsa![] server.outdated.client = [crimson]Client Kadaluarsa![]
@@ -156,14 +161,15 @@ cancel = Batal
openlink = Buka Tautan openlink = Buka Tautan
copylink = Salin Tautan copylink = Salin Tautan
back = Kembali back = Kembali
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Apakah Anda yakin ingin keluar? quit.confirm = Apakah Anda yakin ingin keluar?
changelog.title = Changelog quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Mendapatkan changelog...
changelog.error.android = [accent]Perlu diingat bahwa terkadang changelog tidak bekerja di Android 4.4 dan kebawah!\nDikarenakan Internal Android bug.
changelog.error.ios = [accent]Changelog saat ini tidak didukung iOS.
changelog.error = [scarlet]Error mendapatkan changelog!\nCek koneksi internetmu.
changelog.current = [yellow][[Versi Sekarang]
changelog.latest = [accent][[Versi Terbaru]
loading = [accent]Memuat... loading = [accent]Memuat...
saving = [accent]Menyimpan... saving = [accent]Menyimpan...
wave = [accent]Gelombang {0} wave = [accent]Gelombang {0}
@@ -193,7 +199,9 @@ editor.author = Pencipta:
editor.description = Deskripsi: editor.description = Deskripsi:
editor.waves = Gelombang: editor.waves = Gelombang:
editor.rules = Peraturan: editor.rules = Peraturan:
editor.generation = Generation:
editor.ingame = Sunting Dalam Permainan editor.ingame = Sunting Dalam Permainan
editor.newmap = New Map
waves.title = Gelombang waves.title = Gelombang
waves.remove = Hapus waves.remove = Hapus
waves.never = <tidak pernah> waves.never = <tidak pernah>
@@ -208,13 +216,13 @@ waves.copy = Salin ke Papan klip
waves.load = Tempel dari Papan klip waves.load = Tempel dari Papan klip
waves.invalid = Gelombang tidak valid di papan klip. waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin. waves.copied = Gelombang tersalin.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Standar> editor.default = [LIGHT_GRAY]<Standar>
edit = Sunting... edit = Sunting...
editor.name = Nama: editor.name = Nama:
editor.spawn = Munculkan Unit editor.spawn = Munculkan Unit
editor.removeunit = Hapus Unit editor.removeunit = Hapus Unit
editor.teams = Tim editor.teams = Tim
editor.elevation = Ketinggian
editor.errorload = Error memuat file:\n[accent]{0} editor.errorload = Error memuat file:\n[accent]{0}
editor.errorsave = Error menyimpan file:\n[accent]{0} editor.errorsave = Error menyimpan file:\n[accent]{0}
editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting. editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting.
@@ -252,11 +260,32 @@ editor.mapname = Nama Peta:
editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada. editor.overwrite = [accent]Peringatan!\nIni menindih peta yang telah ada.
editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya? editor.overwrite.confirm = [scarlet]Peringatan![] Peta dengan nama ini sudah ada. Yakin ingin menindihnya?
editor.selectmap = Pilih peta untuk dimuat: editor.selectmap = Pilih peta untuk dimuat:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah. filters.empty = [LIGHT_GRAY]Tidak ada filter! Tambahkan dengan tombol dibawah.
filter.distort = Rusakkan filter.distort = Rusakkan
filter.noise = Kebisingan filter.noise = Kebisingan
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Sumber Daya filter.ore = Sumber Daya
filter.rivernoise = Kebisingan Sugnai filter.rivernoise = Kebisingan Sugnai
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Penebaran filter.scatter = Penebaran
filter.terrain = Lahan filter.terrain = Lahan
filter.option.scale = Ukuran filter.option.scale = Ukuran
@@ -266,8 +295,10 @@ filter.option.threshold = Ambang
filter.option.circle-scale = Ukuran Lingkaran filter.option.circle-scale = Ukuran Lingkaran
filter.option.octaves = Oktaf filter.option.octaves = Oktaf
filter.option.falloff = Kemerosotan filter.option.falloff = Kemerosotan
filter.option.angle = Angle
filter.option.block = Blok filter.option.block = Blok
filter.option.floor = Lantai filter.option.floor = Lantai
filter.option.flooronto = Target Floor
filter.option.wall = Dinding filter.option.wall = Dinding
filter.option.ore = Sumber Daya filter.option.ore = Sumber Daya
filter.option.floor2 = Lantai Sekunder filter.option.floor2 = Lantai Sekunder
@@ -278,6 +309,7 @@ width = Lebar:
height = Tinggi: height = Tinggi:
menu = Menu menu = Menu
play = Bermain play = Bermain
campaign = Campaign
load = Memuat load = Memuat
save = Simpan save = Simpan
fps = FPS: {0} fps = FPS: {0}
@@ -286,10 +318,10 @@ ping = Ping: {0}ms
language.restart = Silahkan mengulang kembali permainan agar pengaturan bahasa berpengaruh. language.restart = Silahkan mengulang kembali permainan agar pengaturan bahasa berpengaruh.
settings = Pengaturan settings = Pengaturan
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Penyunting editor = Penyunting
mapeditor = Penyunting Peta mapeditor = Penyunting Peta
donate = Donasi donate = Donasi
abandon = Tinggalkan abandon = Tinggalkan
abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh. abandon.text = Zona ini dan semua sumber daya didalamnya akan berada di tangan musuh.
locked = Dikunci locked = Dikunci
@@ -300,8 +332,9 @@ bestwave = [LIGHT_GRAY]Gelombang Terbaik: {0}
launch = < MELUNCUR > launch = < MELUNCUR >
launch.title = Berhasil Meluncur launch.title = Berhasil Meluncur
launch.next = [LIGHT_GRAY]kesempatan berikutnya di gelombang {0} launch.next = [LIGHT_GRAY]kesempatan berikutnya di gelombang {0}
launch.unable = [scarlet]Tidak bisa MELUNCUR.[] {0} Musuh. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = Ini akan meluncurkan semua sumber daya di inti.\nAnta tidak bisa kembali lagi ke base ini. launch.confirm = Ini akan meluncurkan semua sumber daya di inti.\nAnta tidak bisa kembali lagi ke base ini.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Buka uncover = Buka
configure = Konfigurasi Muatan configure = Konfigurasi Muatan
configure.locked = [LIGHT_GRAY]Buka konfigurasi muatan: Gelombang {0}. configure.locked = [LIGHT_GRAY]Buka konfigurasi muatan: Gelombang {0}.
@@ -309,9 +342,11 @@ zone.unlocked = [LIGHT_GRAY]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai. zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka. zone.config.complete = Gelombang {0} terselesaikan:\nkonfigurasi muatan terbuka.
zone.resources = Sumber Daya Terdeteksi: zone.resources = Sumber Daya Terdeteksi:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Menambahkan... add = Menambahkan...
boss.health = Darah Boss boss.health = Darah Boss
connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0} connectfail = [crimson]Gagal menyambung ke server:\n\n[accent]{0}
error.unreachable = Server tak terjangkau.\nApakah alamatnya benar? error.unreachable = Server tak terjangkau.\nApakah alamatnya benar?
error.invalidaddress = Alamat tidak valid. error.invalidaddress = Alamat tidak valid.
@@ -321,7 +356,7 @@ error.alreadyconnected = Sudah tersambung.
error.mapnotfound = File peta tidak ditemaukan! error.mapnotfound = File peta tidak ditemaukan!
error.io = Error jaringan I/O. error.io = Error jaringan I/O.
error.any = Jaringan error tidak diketahui. error.any = Jaringan error tidak diketahui.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Titik Nol zone.groundZero.name = Titik Nol
zone.desertWastes.name = Gurun Gersang zone.desertWastes.name = Gurun Gersang
zone.craters.name = Kawah zone.craters.name = Kawah
@@ -332,8 +367,26 @@ zone.desolateRift.name = Retakan Terpencil
zone.nuclearComplex.name = Kompleks Produksi Nuklir zone.nuclearComplex.name = Kompleks Produksi Nuklir
zone.overgrowth.name = Pertumbuhan zone.overgrowth.name = Pertumbuhan
zone.tarFields.name = Lahan Ter zone.tarFields.name = Lahan Ter
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Bahasa settings.language = Bahasa
settings.data = Game Data
settings.reset = Atur ulang ke Default (standar) settings.reset = Atur ulang ke Default (standar)
settings.rebind = Rebind settings.rebind = Rebind
settings.controls = Kontrol settings.controls = Kontrol
@@ -351,12 +404,14 @@ no = Tidak
info.title = Info info.title = Info
error.title = [crimson]Sebuah error telah terjadi error.title = [crimson]Sebuah error telah terjadi
error.crashtitle = Sebuah error telah terjadi error.crashtitle = Sebuah error telah terjadi
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Masukan blocks.input = Masukan
blocks.output = Pengeluaran blocks.output = Pengeluaran
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapasitas Tenaga blocks.powercapacity = Kapasitas Tenaga
blocks.powershot = Tenaga/Tembakan blocks.powershot = Tenaga/Tembakan
blocks.damage = Damage
blocks.targetsair = Menargetkan Udara blocks.targetsair = Menargetkan Udara
blocks.targetsground = Menargetkan Darat blocks.targetsground = Menargetkan Darat
blocks.itemsmoved = Kecepatan Gerak blocks.itemsmoved = Kecepatan Gerak
@@ -383,7 +438,7 @@ blocks.inaccuracy = Jarak Melenceng
blocks.shots = Tembakan blocks.shots = Tembakan
blocks.reload = Tembakan/Detik blocks.reload = Tembakan/Detik
blocks.ammo = Amunisi blocks.ammo = Amunisi
bar.drilltierreq = Better Drill Required
bar.drillspeed = Kecepatan Bor: {0}/s bar.drillspeed = Kecepatan Bor: {0}/s
bar.efficiency = Daya Guna: {0}% bar.efficiency = Daya Guna: {0}%
bar.powerbalance = Tenaga: {0}/s bar.powerbalance = Tenaga: {0}/s
@@ -395,7 +450,6 @@ bar.heat = Panas
bar.power = Tenaga bar.power = Tenaga
bar.progress = Perkembangan Pembangunan bar.progress = Perkembangan Pembangunan
bar.spawned = Unit: {0}/{1} bar.spawned = Unit: {0}/{1}
bullet.damage = [stat]{0}[lightgray] kekuatan (dmg) bullet.damage = [stat]{0}[lightgray] kekuatan (dmg)
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] kotak
bullet.incendiary = [stat]pembakar bullet.incendiary = [stat]pembakar
@@ -407,7 +461,6 @@ bullet.freezing = [stat]membeku
bullet.tarred = [stat]tar bullet.tarred = [stat]tar
bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi bullet.multiplier = [stat]{0}[lightgray]x multiplikasi amunisi
bullet.reload = [stat]{0}[lightgray]x rasio menembak bullet.reload = [stat]{0}[lightgray]x rasio menembak
unit.blocks = blok unit.blocks = blok
unit.powersecond = unit tenaga/detik unit.powersecond = unit tenaga/detik
unit.liquidsecond = unit zat cair/detik unit.liquidsecond = unit zat cair/detik
@@ -435,9 +488,11 @@ setting.animatedshields.name = Animasi Lindungan
setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[] setting.antialias.name = Antialiasi[LIGHT_GRAY] (membutuhkan restart)[]
setting.indicators.name = Indikasi Musuh/Teman Lain setting.indicators.name = Indikasi Musuh/Teman Lain
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Maks FPS setting.fpscap.name = Maks FPS
setting.fpscap.none = Tidak Ada setting.fpscap.none = Tidak Ada
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Selalu Penaruhan Diagonal setting.swapdiagonal.name = Selalu Penaruhan Diagonal
setting.difficulty.training = Latihan setting.difficulty.training = Latihan
setting.difficulty.easy = Mudah setting.difficulty.easy = Mudah
@@ -458,13 +513,19 @@ setting.lasers.name = Tunjukkan Laser
setting.pixelate.name = Mode Pixel[LIGHT_GRAY] (menonaktifkan animasi) setting.pixelate.name = Mode Pixel[LIGHT_GRAY] (menonaktifkan animasi)
setting.minimap.name = Tunjukkan Peta kecil setting.minimap.name = Tunjukkan Peta kecil
setting.musicvol.name = Volume Musik setting.musicvol.name = Volume Musik
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Diamkan Musik setting.mutemusic.name = Diamkan Musik
setting.sfxvol.name = Volume SFX setting.sfxvol.name = Volume SFX
setting.mutesound.name = Diamkan Suara setting.mutesound.name = Diamkan Suara
setting.crashreport.name = Laporkan Masalah setting.crashreport.name = Laporkan Masalah
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Jelas-Beningnya Chat setting.chatopacity.name = Jelas-Beningnya Chat
setting.playerchat.name = Tunjukkan Chat dalam Permainan setting.playerchat.name = Tunjukkan Chat dalam Permainan
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Kunci keybind.title = Rebind Kunci
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Umum category.general.name = Umum
category.view.name = Melihat category.view.name = Melihat
category.multiplayer.name = Bermain Bersama category.multiplayer.name = Bermain Bersama
@@ -478,6 +539,7 @@ keybind.press.axis = Tekan sumbu atau kunci...
keybind.screenshot.name = Tangkapan Layar Peta keybind.screenshot.name = Tangkapan Layar Peta
keybind.move_x.name = Pindah x keybind.move_x.name = Pindah x
keybind.move_y.name = Pindah y keybind.move_y.name = Pindah y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Pilih/Tembak keybind.select.name = Pilih/Tembak
keybind.diagonal_placement.name = Penaruhan Diagonal keybind.diagonal_placement.name = Penaruhan Diagonal
keybind.pick.name = Memilih Blok keybind.pick.name = Memilih Blok
@@ -513,6 +575,7 @@ mode.custom = Pengaturan Modifikasi
rules.infiniteresources = Sumber Daya Tak Terbatas rules.infiniteresources = Sumber Daya Tak Terbatas
rules.wavetimer = Pengaturan Waktu Gelombang rules.wavetimer = Pengaturan Waktu Gelombang
rules.waves = Gelombang rules.waves = Gelombang
rules.attack = Attack Mode
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
rules.unitdrops = Munculnya Unit rules.unitdrops = Munculnya Unit
rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit
@@ -541,36 +604,21 @@ content.unit.name = Unit
content.block.name = Blok content.block.name = Blok
content.mech.name = Robot content.mech.name = Robot
item.copper.name = Tembaga item.copper.name = Tembaga
item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok.
item.lead.name = Timah item.lead.name = Timah
item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair.
item.coal.name = Batu Bara item.coal.name = Batu Bara
item.coal.description = Bahan Bakar umum.
item.graphite.name = Grafit item.graphite.name = Grafit
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = Logam langka yang super-ringan digunakan di transportasi zat cair, bor dan pesawat terbang.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = Logam yang padat dan radioaktif, sebagai bantuan struktur ban bahan bakar nuklir.
item.silicon.name = Silikon item.silicon.name = Silikon
item.silicon.description = Semikonduktor yang sangat berguna, penerapan di panel surya dan banyak benda electronik.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = Bahan yang ringan dan elastis, digunakan di pesawat terbang canggih dan amunisi kepingan.
item.phase-fabric.name = Kain Phase item.phase-fabric.name = Kain Phase
item.phase-fabric.description = Zat yang hampir tidak ada bobot ini digunakan di elektronik canggih dan teknologi reparasi.
item.surge-alloy.name = Paduan Surge item.surge-alloy.name = Paduan Surge
item.surge-alloy.description = Paduan canggih dengan properti listrik yang unik.
item.spore-pod.name = Spora Polong item.spore-pod.name = Spora Polong
item.spore-pod.description = Digunakan untuk produksi oli, bahan peledak dan bahan bakar.
item.sand.name = Pasir item.sand.name = Pasir
item.sand.description = Bahan umum yang digunakan di berbagai peleburan
item.blast-compound.name = Senyawa Peledak item.blast-compound.name = Senyawa Peledak
item.blast-compound.description = Senyawa yang digunakan di bom dan peledak lainnya. Bisa dipakai untuk bahan bakar, tetapi tidak disarankan.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Zat yang mudah dibakar ini digunakan di senjata pembakar.
item.metaglass.name = Kaca Meta item.metaglass.name = Kaca Meta
item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan.
item.scrap.name = Kepingan item.scrap.name = Kepingan
item.scrap.description = Peninggalan bangunan dan unit tua. mengandung beberapa zat logam.
liquid.water.name = Air liquid.water.name = Air
liquid.slag.name = Ampas liquid.slag.name = Ampas
liquid.oil.name = Oli liquid.oil.name = Oli
@@ -578,31 +626,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Repeater Berat mech.alpha-mech.weapon = Repeater Berat
mech.alpha-mech.ability = Regenerasi mech.alpha-mech.ability = Regenerasi
mech.alpha-mech.description = Robot standar. Mempunyai kecepatan dan kekuatan yang sedang.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generator Arca mech.delta-mech.weapon = Generator Arca
mech.delta-mech.ability = Kekuatan Listrik mech.delta-mech.ability = Kekuatan Listrik
mech.delta-mech.description = Robot baja yang cepat dan ringan, dibuat untuk serangan tabrak-lari. Tidak kuat melawan bangunan, tapi bisa membunuh grup musuh dengan cepat memakai senjata petirnya.
mech.tau-mech.name = Tao mech.tau-mech.name = Tao
mech.tau-mech.weapon = Laser Pemulih mech.tau-mech.weapon = Laser Pemulih
mech.tau-mech.ability = Perbaikan Konstan mech.tau-mech.ability = Perbaikan Konstan
mech.tau-mech.description = Robot support. Menyembuhkan blok teman dengan menembaknya. Bisa menyembuhkan teman di sekitarnya.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Misil Berkelompok mech.omega-mech.weapon = Misil Berkelompok
mech.omega-mech.ability = Konfigurasi Berbaja mech.omega-mech.ability = Konfigurasi Berbaja
mech.omega-mech.description = Robot yang besar dan berbaja, Dibuat untuk serangan baris depan. Kekuatan bajanya bisa memantulkan 90% pukulan lawan.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Bertubi-Tubi mech.dart-ship.weapon = Bertubi-Tubi
mech.dart-ship.description = Pesawat starndar. cpeat dan ringan, tetapi mempunyai sedikit tenaga dan penambang yang pelan.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Pesawat tabrak-lari. Walaupun pelan, bisa dipercepat sekencang kilat, memiliki kekuatan yang besar dengan kemampuan listrik dan misilnya.
mech.javelin-ship.weapon = Misil Bertubi-tubi mech.javelin-ship.weapon = Misil Bertubi-tubi
mech.javelin-ship.ability = Booster Listrik mech.javelin-ship.ability = Booster Listrik
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Pengebom kelas berat. Berbaja kuat.
mech.trident-ship.weapon = Lahan Bom mech.trident-ship.weapon = Lahan Bom
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Pesawat tempur yang besar nan kuat. Memiliki senjata pembakar. Kecepatan yang bagus.
mech.glaive-ship.weapon = Repeater Api mech.glaive-ship.weapon = Repeater Api
item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}% item.explosiveness = [LIGHT_GRAY]Tingkat Keledakan: {0}%
item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}% item.flammability = [LIGHT_GRAY]Tingkat Kebakaran: {0}%
@@ -619,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Kecepatan Membangun: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0} liquid.heatcapacity = [LIGHT_GRAY]Kapasitas Panas: {0}
liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0} liquid.viscosity = [LIGHT_GRAY]Kelekatan: {0}
liquid.temperature = [LIGHT_GRAY]Suhu: {0} liquid.temperature = [LIGHT_GRAY]Suhu: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Rumput block.grass.name = Rumput
block.salt.name = Garam block.salt.name = Garam
block.saltrocks.name = Batu Garam block.saltrocks.name = Batu Garam
@@ -629,6 +670,7 @@ block.spore-pine.name = Cemara Spora
block.sporerocks.name = Batu Spora block.sporerocks.name = Batu Spora
block.rock.name = Batu block.rock.name = Batu
block.snowrock.name = Batu Salju block.snowrock.name = Batu Salju
block.snow-pine.name = Snow Pine
block.shale.name = Serpihan block.shale.name = Serpihan
block.shale-boulder.name = Serpihan Batu Besar block.shale-boulder.name = Serpihan Batu Besar
block.moss.name = Lumut block.moss.name = Lumut
@@ -641,7 +683,6 @@ block.scrap-wall-huge.name = Dinding Kepingan Besar 2
block.scrap-wall-gigantic.name = Dinding Kepingan Besar 3 block.scrap-wall-gigantic.name = Dinding Kepingan Besar 3
block.thruster.name = Pendorong block.thruster.name = Pendorong
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Membakar pasir dan timah menjadi kaca meta. Membutuhkan Listrik.
block.graphite-press.name = Pencetak Grafit block.graphite-press.name = Pencetak Grafit
block.multi-press.name = Multi-Cetak block.multi-press.name = Multi-Cetak
block.constructing = {0} [LIGHT_GRAY](Konstruksi) block.constructing = {0} [LIGHT_GRAY](Konstruksi)
@@ -710,9 +751,7 @@ block.junction.name = Simpangan
block.router.name = Pengarah block.router.name = Pengarah
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Penyortir block.sorter.name = Penyortir
block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan.
block.overflow-gate.name = Gerbang Meluap block.overflow-gate.name = Gerbang Meluap
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.silicon-smelter.name = Pelebur Silikon block.silicon-smelter.name = Pelebur Silikon
block.phase-weaver.name = Pengrajut Phase block.phase-weaver.name = Pengrajut Phase
block.pulverizer.name = Penyemprot block.pulverizer.name = Penyemprot
@@ -764,6 +803,8 @@ block.blast-mixer.name = Mixer Peledak
block.solar-panel.name = Panel Surya block.solar-panel.name = Panel Surya
block.solar-panel-large.name = Panel Surya Besar block.solar-panel-large.name = Panel Surya Besar
block.oil-extractor.name = Pegekstrak Oli block.oil-extractor.name = Pegekstrak Oli
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Pabrik Drone Spirit block.spirit-factory.name = Pabrik Drone Spirit
block.phantom-factory.name = Pabrik Drone Phantom block.phantom-factory.name = Pabrik Drone Phantom
block.wraith-factory.name = Pabrik Penyerang Wraith block.wraith-factory.name = Pabrik Penyerang Wraith
@@ -802,58 +843,113 @@ block.spectre.name = Iblis
block.meltdown.name = Pelampiasan block.meltdown.name = Pelampiasan
block.container.name = Kontainer block.container.name = Kontainer
block.launch-pad.name = Pad Peluncur block.launch-pad.name = Pad Peluncur
block.launch-pad.description = Meluncurkan beberapa item tanpa meninggalkan base.
block.launch-pad-large.name = Pad Peluncur Besar block.launch-pad-large.name = Pad Peluncur Besar
team.blue.name = biru team.blue.name = biru
team.red.name = merah team.crux.name = red
team.sharded.name = orange
team.orange.name = jingga team.orange.name = jingga
team.none.name = abu-abu team.derelict.name = derelict
team.green.name = hijau team.green.name = hijau
team.purple.name = ungu team.purple.name = ungu
unit.spirit.name = Drone Spirit unit.spirit.name = Drone Spirit
unit.spirit.description = unit pemulaan. muncul di inti secara standar. Menambang sumber daya dan memperbaiki blok. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Phantom unit.phantom.name = Drone Phantom
unit.phantom.description = unit canggih. Menambang sumber daya dan memperbaiki blok. Lebih efektif dari drone spirit.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Unit darat dasar. Berguna di kelompok.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Unit darat berbaja yang canggih ini menyerang target darat dan udara.
unit.ghoul.name = Pengebom Ghoul unit.ghoul.name = Pengebom Ghoul
unit.ghoul.description = Pengebom kelas berat.
unit.wraith.name = Penyerang Wraith unit.wraith.name = Penyerang Wraith
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = Unit meriam darat kelas berat.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Peletus unit.eruptor.name = Peletus
unit.chaos-array.name = Satuan Kekacauan unit.chaos-array.name = Satuan Kekacauan
unit.eradicator.name = Pemusnah unit.eradicator.name = Pemusnah
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Maut unit.reaper.name = Maut
tutorial.begin = Misi Anda untuk memusnahkan[LIGHT_GRAY] musuh[].\n\nMulai dengan[accent] menambang tembaga[]. Ketuk sekumpulan tembaga didekat inti untuk melakukannya. tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Menambang manual tidak efisien.\n[accent]Bor []bisa menambang otomatis.\nTaruh satu di sekumpulan tembaga. tutorial.drill = Menambang manual tidak efisien.\n[accent]Bor []bisa menambang otomatis.\nTaruh satu di sekumpulan tembaga.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Pengantar[] digunakan untuk transportasi item ke inti.\nJejerlah pengantar dari bor ke inti. tutorial.conveyor = [accent]Pengantar[] digunakan untuk transportasi item ke inti.\nJejerlah pengantar dari bor ke inti.
tutorial.morecopper = Butuh lebih banyak tembaga.\n\nBisa menambang dengan manual, atau menambah banyaknya bor. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Struktur Pertahanan harus dibuat untuk menangkal [LIGHT_GRAY] musuh[].\nBangun menara "duo" dekat basemu. tutorial.turret = Struktur Pertahanan harus dibuat untuk menangkal [LIGHT_GRAY] musuh[].\nBangun menara "duo" dekat basemu.
tutorial.drillturret = Menara "duo" membutuhkan[accent] amunisi tembaga []untuk menembak.\nTaruh bor didekat menara untuk mengisinya dengan tembaga. tutorial.drillturret = Menara "duo" membutuhkan[accent] amunisi tembaga []untuk menembak.\nTaruh bor didekat menara untuk mengisinya dengan tembaga.
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = [LIGHT_GRAY] Musuh[] mendatang.\n\nLindungi intimu selama 2 gelombang. Bangun lebih banyak menara. tutorial.waves = [LIGHT_GRAY] Musuh[] mendatang.\n\nLindungi intimu selama 2 gelombang. Bangun lebih banyak menara.
tutorial.lead = Banyak Sumber daya yang telah terbuka. Jelajah dan tambang[accent] timah[].\n\nTarik dari unitmu ke inti untuk mengirim sumber daya. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = Tambang dan timah adalah logam lemah.\n[accent] Paduan padat[] yang lebih unggul dibuat di peleburan.\n\nBangun satu. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = Peleburan sekarang akan menghasilkan paduan.\nTingkatkan Produktivitas jika dibutuhkan. item.copper.description = Bahan struktur yang berguna. Digunakan di semua tipe blok.
tutorial.siliconsmelter = inti sekarang akan membuat[accent] drone spirit[] untuk menambang dan memperbaiki blok.\n\nPabrik untuk unit lain bisa dibuat dengan [accent] silikon.\nbuatlah pelebur silikon. item.lead.description = Bahan dasar di awal permainan. Digunakan di elektronik dan blok transportasi zat cair.
tutorial.silicondrill = Silikon membutuhkan[accent] batu bara[] dan[accent] pasir[].\nMulai dengan membuat bor. item.metaglass.description = Kaca yang super-kuat. Digunakan untuk distribusi zar cair dan penyimpanan.
tutorial.generator = Teknologi ini membutuhkan tenaga (listrik).\nBuatlah [accent] generator pembakar[] untuk itu. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = Generator pembahan membutuhkan bahan bakar.\nIsi dengan batu bara dari bor. item.sand.description = Bahan umum yang digunakan di berbagai peleburan
tutorial.node = listrik membutuhkan transportasi.\nBuatlah[accent] tiang listrik[] disebelah generator pembakarmu untuk mentransfer listrik. item.coal.description = Bahan Bakar umum.
tutorial.nodelink = Listrik bisa ditransfer melewati blok kondusif dan generators, atau disambungkan dengan tiang listrik.\n\nSambung listrik dengan menekan salah satu tiang listrik dan menekan generator serta pelebur silikon. item.titanium.description = Logam langka yang super-ringan digunakan di transportasi zat cair, bor dan pesawat terbang.
tutorial.silicon = Silikon diproduksi.\n\nDisarankan Meningkatkan produktivitas. item.thorium.description = Logam yang padat dan radioaktif, sebagai bantuan struktur ban bahan bakar nuklir.
tutorial.daggerfactory = Bangun[accent] pabrik robot "dagger".[]\n\nIni akan berguna untuk membuat robot penyerang. item.scrap.description = Peninggalan bangunan dan unit tua. mengandung beberapa zat logam.
tutorial.router = Pabrik butuh sumber daya untuk berfungsi.\nBuatlah pengalih untuk mengalihkan pengantar sumber daya. item.silicon.description = Semikonduktor yang sangat berguna, penerapan di panel surya dan banyak benda electronik.
tutorial.dagger = Sambungkan tiang listrik ke pabrik.\nSaat kebutuhan dicapai, robot akan diciptakan.\n\nBuatlah bor, generator dan pengantar secukupnya. item.plastanium.description = Bahan yang ringan dan elastis, digunakan di pesawat terbang canggih dan amunisi kepingan.
tutorial.battle = [LIGHT_GRAY] musuh[] telah mengungkapkan inti mereka.\nHancurkan dengan unitmu dan robot dagger. item.phase-fabric.description = Zat yang hampir tidak ada bobot ini digunakan di elektronik canggih dan teknologi reparasi.
item.surge-alloy.description = Paduan canggih dengan properti listrik yang unik.
item.spore-pod.description = Digunakan untuk produksi oli, bahan peledak dan bahan bakar.
item.blast-compound.description = Senyawa yang digunakan di bom dan peledak lainnya. Bisa dipakai untuk bahan bakar, tetapi tidak disarankan.
item.pyratite.description = Zat yang mudah dibakar ini digunakan di senjata pembakar.
liquid.water.description = Umumnya digunakan untuk mendinginkan mesin-mesin dan pendaur ulang.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Bisa dibakar, diledakkan atau sebagai pendigin.
liquid.cryofluid.description = Zat cair paling efisien untuk mendinginkan hal-hal.
mech.alpha-mech.description = Robot standar. Mempunyai kecepatan dan kekuatan yang sedang.
mech.delta-mech.description = Robot baja yang cepat dan ringan, dibuat untuk serangan tabrak-lari. Tidak kuat melawan bangunan, tapi bisa membunuh grup musuh dengan cepat memakai senjata petirnya.
mech.tau-mech.description = Robot support. Menyembuhkan blok teman dengan menembaknya. Bisa menyembuhkan teman di sekitarnya.
mech.omega-mech.description = Robot yang besar dan berbaja, Dibuat untuk serangan baris depan. Kekuatan bajanya bisa memantulkan 90% pukulan lawan.
mech.dart-ship.description = Pesawat starndar. cpeat dan ringan, tetapi mempunyai sedikit tenaga dan penambang yang pelan.
mech.javelin-ship.description = Pesawat tabrak-lari. Walaupun pelan, bisa dipercepat sekencang kilat, memiliki kekuatan yang besar dengan kemampuan listrik dan misilnya.
mech.trident-ship.description = Pengebom kelas berat. Berbaja kuat.
mech.glaive-ship.description = Pesawat tempur yang besar nan kuat. Memiliki senjata pembakar. Kecepatan yang bagus.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = unit pemulaan. muncul di inti secara standar. Menambang sumber daya dan memperbaiki blok.
unit.phantom.description = unit canggih. Menambang sumber daya dan memperbaiki blok. Lebih efektif dari drone spirit.
unit.dagger.description = Unit darat dasar. Berguna di kelompok.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Unit darat berbaja yang canggih ini menyerang target darat dan udara.
unit.fortress.description = Unit meriam darat kelas berat.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = Unit tabrak-lari yang cepat.
unit.ghoul.description = Pengebom kelas berat.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon.
block.kiln.description = Membakar pasir dan timah menjadi kaca meta. Membutuhkan Listrik.
block.plastanium-compressor.description = Memproduksi plastanium dari oli dan titanium.
block.phase-weaver.description = Memproduksi kain phase dari thorium dan banyak pasir.
block.alloy-smelter.description = Memproduksi paduan surge dari titanium, timah, silikon dan tembaga.
block.cryofluidmixer.description = Mencampur air dan titanium menjadi cryofluid yang lebih efisien untuk pendingin.
block.blast-mixer.description = Menggunakan oli untuk membentuk pyratite menjadi senyawa peledak yang kurang mudah terbakar tetapi lebih eksplosif.
block.pyratite-mixer.description = Mencampur batu bara, timah dan pasir menjadi pyratite yang sangat mudah terbakar.
block.melter.description = Melelehkan kepingan menjadi terak untuk proses selanjutnya atau digunakan menara.
block.separator.description = Mengekstrak logam-logam berguna dari terak.
block.spore-press.description = Menekan pod spora menjadi oli.
block.pulverizer.description = Menghancurkan kepingan menjadi pasir. Berguna jika tidak ada pasir disekitar.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Menghancurkan item atau zat cair sisa.
block.power-void.description = Menghilangkan semua tenaga yang masuk kedalamnya. Sandbox eksklusif.
block.power-source.description = Menghasilkan tenaga tak terbatas. Sandbox eksklusif.
block.item-source.description = Mengeluarkan item tak terhingga. Sandbox eksklusif.
block.item-void.description = Menghancurkan item apa saja tanpa penggunaan tenaga. Sandbox eksklusif.
block.liquid-source.description = Mengeluarkan zat cair tak terhingga. Sandbox eksklusif.
block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal. block.copper-wall.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.
block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok. block.copper-wall-large.description = Blok pelindung murah.\nBerguna untuk melindungi inti dan menara di beberapa gelombang awal.\nSebesar 4 blok.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh. block.thorium-wall.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.
block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok. block.thorium-wall-large.description = Blok pelindung yang kuat.\npelindung bagus dari musuh.\nSebesar 4 blok.
block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat. block.phase-wall.description = Tidak sekuat dinding thorium tetapi akan memantulkan peluru senjata jika tidak terlalu kuat.
@@ -862,54 +958,45 @@ block.surge-wall.description = Blok pelindung terkuat.\nMempunyai kemungkinan un
block.surge-wall-large.description = Blok pelindung terkuat.\nMempunyai kemungkinan untuk menyetrum penyerang. \nSebesar 4 blok. block.surge-wall-large.description = Blok pelindung terkuat.\nMempunyai kemungkinan untuk menyetrum penyerang. \nSebesar 4 blok.
block.door.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak. block.door.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.
block.door-large.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.\nSebesar 4 blok. block.door-large.description = Pintu kecil yang bisa dibuka-tutup dengan menekannya.\nJika dibuka, musuh bisa masuk dan menembak.\nSebesar 4 blok.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = menyembuhkan blok di sekelilingnya secara berkala. block.mend-projector.description = menyembuhkan blok di sekelilingnya secara berkala.
block.overdrive-projector.description = Menambah kecepatan bangunan sekitar, seperti bor dan pengantar. block.overdrive-projector.description = Menambah kecepatan bangunan sekitar, seperti bor dan pengantar.
block.force-projector.description = Membentuk medan gaya berbentuk segi enam disekitar, melindungi bangunan dan unit didalamnya dari tembakan. block.force-projector.description = Membentuk medan gaya berbentuk segi enam disekitar, melindungi bangunan dan unit didalamnya dari tembakan.
block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh. block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh.
block.duo.description = menara yang murah nan kecil. Berguna melawan unit darat.
block.scatter.description = Menara Anti-Udara berukuran sedang. Melempar gumpalan timah atau kepingan ke unit musuh.
block.arc.description = Menara kecil jarak dekat ini menembak listrik secara acak ke arah musuh.
block.hail.description = Menara meriam kecil.
block.lancer.description = Menara ukuran sedang yang menembak sinar listrik.
block.wave.description = Menara penembak beruntun ukuran sedang yang menembak gelembung air.
block.salvo.description = Menara ukuran sedang yang menembak pelurunya secara serentak.
block.swarmer.description = Menara ukuran sedang yang menembak misil bertubi-tubi.
block.ripple.description = Menara meriam besar yang menembak beberapa peluru sekaligus.
block.cyclone.description = Menara Penembak Beruntun Besar.
block.fuse.description = Menara besar ini menembak sinar pendek yang kuat.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus\.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.conveyor.description = Blok transportasi dasar. Memindahkan item ke menara ataupun pabrik. Bisa Diputar. block.conveyor.description = Blok transportasi dasar. Memindahkan item ke menara ataupun pabrik. Bisa Diputar.
block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa. block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda. block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda.
block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
block.sorter.description = Memilah Item. Jika item cocok dengan seleksi, itemnya diperbolehkan lewat. Jika Tidak, item akan dikeluarkan dari kiri dan/atau kanan.
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.overflow-gate.description = Kombinasi antara pemisah dan penyortir yang hanya mengeluarkan item ke kiri dan/atau ke kanan jika bagian depan tertutup.
block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh. block.mass-driver.description = Blok item transportasi tercanggih. Membawa beberapa item dan menembaknya ke driver massal lainnya dari arah yang jauh.
block.silicon-smelter.description = Mengubah pasir dengan batu bara untuk memproduksi silikon. block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.plastanium-compressor.description = Memproduksi plastanium dari oli dan titanium. block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.
block.phase-weaver.description = Memproduksi kain phase dari thorium dan banyak pasir. block.thermal-pump.description = Pompa Tercanggih.
block.alloy-smelter.description = Memproduksi paduan surge dari titanium, timah, silikon dan tembaga. block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair.
block.pulverizer.description = Menghancurkan kepingan menjadi pasir. Berguna jika tidak ada pasir disekitar. block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa.
block.pyratite-mixer.description = Mencampur batu bara, timah dan pasir menjadi pyratite yang sangat mudah terbakar. block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak.
block.blast-mixer.description = Menggunakan oli untuk membentuk pyratite menjadi senyawa peledak yang kurang mudah terbakar tetapi lebih eksplosif. block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital.
block.cryofluidmixer.description = Mencampur air dan titanium menjadi cryofluid yang lebih efisien untuk pendingin. block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda.
block.melter.description = Melelehkan kepingan menjadi terak untuk proses selanjutnya atau digunakan menara. block.bridge-conduit.description = Blok Transportasi Zat Cair Canggih. bisa memindahkan zat cair hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.incinerator.description = Menghancurkan item atau zat cair sisa. block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunakan listrik untuk teleportasi zat zair ke saluran phase yang terhubung dari jarak jauh.
block.spore-press.description = Menekan pod spora menjadi oli.
block.separator.description = Mengekstrak logam-logam berguna dari terak.
block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung. block.power-node.description = Membawa tenaga ke tiang tersambung. hingga empat sumber listrik, sambungan atau tiang lainnya yang bisa disambung. Tiang akan mendapatkan atau memberi tenaga ke/dari blok yang disambung.
block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya. block.power-node-large.description = Mempunyai radius lebih besar dari tiang listrik biasa dan bisa menyambung hingga enam to up to six sumber listrik, sambungan atau tiang lainnya.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa. block.battery.description = Menyimpan tenaga jika ada kelimpahan dan memberikan tenaga jika ada kekurangan, asalkan ada kapasitas tersisa.
block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa. block.battery-large.description = Menyimpan lebih banyak tenaga daripada baterai biasa.
block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar. block.combustion-generator.description = Menghasilkan tenaga dengan membakar oli atau pembakar.
block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air.
block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas. block.thermal-generator.description = Menghasilkan tenaga disaat ditaruh di lokasi yang panas.
block.turbine-generator.description = Lebih efisien daripada generator pembakar, tetapi membutuhkan tambahan air.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium.
block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari. block.solar-panel.description = Menghasilkan jumlah tenaga kecil dari matahari.
block.solar-panel-large.description = Menghasilkan lebih banyak tenaga dari panel surya biasa, tapi lebih mahal untuk dibangun. block.solar-panel-large.description = Menghasilkan lebih banyak tenaga dari panel surya biasa, tapi lebih mahal untuk dibangun.
block.thorium-reactor.description = Menghasilkan tenaga yang besar dari konsumsi thorium. Membutuhkan pendinginan konstan. Akan meledak jika tidak cukup pendingin . Pengeluaran tenaga tergantung kepenuhan. block.thorium-reactor.description = Menghasilkan tenaga yang besar dari konsumsi thorium. Membutuhkan pendinginan konstan. Akan meledak jika tidak cukup pendingin . Pengeluaran tenaga tergantung kepenuhan.
block.rtg-generator.description = Generator yang tidak membutuhkan pendiginan tetapi lebih memberi sedikit tenaga daripada reaktor thorium. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Mengeluarkan item dari kontainer, vault atau inti kedalam pengantar atau langsung ke blok yang dituju. Tipe item yang dimuat bisa diganti dengan mengetuk pembongkar muatan.
block.container.description = Menyimpan semua tipe item. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari kontainer.
block.vault.description = Menyimpan semua tipe item berkuantitas besar. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari vault.
block.mechanical-drill.description = Bor murah. Saat ditaruh ditempat yang sesuai, mengeluarkan item dengan pelan tanpa batas. block.mechanical-drill.description = Bor murah. Saat ditaruh ditempat yang sesuai, mengeluarkan item dengan pelan tanpa batas.
block.pneumatic-drill.description = Bor lebih cepat dari bor mekanik dan bisa memproses bahan lebih keras dengan menggunakan tekanan udara. block.pneumatic-drill.description = Bor lebih cepat dari bor mekanik dan bisa memproses bahan lebih keras dengan menggunakan tekanan udara.
block.laser-drill.description = Mengebor lebih cepat lewat teknologi laser, tapi membutuhkan tenaga. Bisa menambang thorium dengan bor ini. block.laser-drill.description = Mengebor lebih cepat lewat teknologi laser, tapi membutuhkan tenaga. Bisa menambang thorium dengan bor ini.
@@ -917,39 +1004,44 @@ block.blast-drill.description = Bor Tercanggih. Membutuhkan banyak tenaga.
block.water-extractor.description = Mengekstrak air dari tanah. Gunakan jika tidak ada sumber air disekitar. block.water-extractor.description = Mengekstrak air dari tanah. Gunakan jika tidak ada sumber air disekitar.
block.cultivator.description = Membudidaya spora kecil menjadi pod siap diolah. block.cultivator.description = Membudidaya spora kecil menjadi pod siap diolah.
block.oil-extractor.description = Menggunakan tenaga cukup besar untuk mengekstrak oli dari pasir. Gunakan jika tidak ada sumber oli disekitar. block.oil-extractor.description = Menggunakan tenaga cukup besar untuk mengekstrak oli dari pasir. Gunakan jika tidak ada sumber oli disekitar.
block.trident-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi pengebom kelas berat.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pencegat yang kuat dan cepat dengan kekuatan listrik.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pesawat tempur berbaja.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot pemulih yang bisa memulihkan bangunan dan unit.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.vault.description = Menyimpan semua tipe item berkuantitas besar. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari vault.
block.delta-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot cepat untuk serangan tabrak-lari.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.container.description = Menyimpan semua tipe item. [LIGHT_GRAY] pembongkar muatan[] bisa digunakan untuk mengeluarkan item dari kontainer.
block.omega-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot besar dan berbaja, digunakan untuk serangan baris depan.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya. block.unloader.description = Mengeluarkan item dari kontainer, vault atau inti kedalam pengantar atau langsung ke blok yang dituju. Tipe item yang dimuat bisa diganti dengan mengetuk pembongkar muatan.
block.launch-pad.description = Meluncurkan beberapa item tanpa meninggalkan base.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = menara yang murah nan kecil. Berguna melawan unit darat.
block.scatter.description = Menara Anti-Udara berukuran sedang. Melempar gumpalan timah atau kepingan ke unit musuh.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Menara meriam kecil.
block.wave.description = Menara penembak beruntun ukuran sedang yang menembak gelembung air.
block.lancer.description = Menara ukuran sedang yang menembak sinar listrik.
block.arc.description = Menara kecil jarak dekat ini menembak listrik secara acak ke arah musuh.
block.swarmer.description = Menara ukuran sedang yang menembak misil bertubi-tubi.
block.salvo.description = Menara ukuran sedang yang menembak pelurunya secara serentak.
block.fuse.description = Menara besar ini menembak sinar pendek yang kuat.
block.ripple.description = Menara meriam besar yang menembak beberapa peluru sekaligus.
block.cyclone.description = Menara Penembak Beruntun Besar.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Memproduksi drone ringan yang menambang sumber daya dan memulih blok. block.spirit-factory.description = Memproduksi drone ringan yang menambang sumber daya dan memulih blok.
block.phantom-factory.description = Memproduksi drone canggih yang lebih efektif dibandingkan drone spirit. block.phantom-factory.description = Memproduksi drone canggih yang lebih efektif dibandingkan drone spirit.
block.wraith-factory.description = Memproduksi unit tabrak-lari yang cepat. block.wraith-factory.description = Memproduksi unit tabrak-lari yang cepat.
block.ghoul-factory.description = Memproduksi pengebom kelas berat. block.ghoul-factory.description = Memproduksi pengebom kelas berat.
block.revenant-factory.description = Memproduksi unit laser udara kelas berat.
block.dagger-factory.description = Memproduksi unit darat dasar. block.dagger-factory.description = Memproduksi unit darat dasar.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Memproduksi unit darat canggih. block.titan-factory.description = Memproduksi unit darat canggih.
block.fortress-factory.description = Memproduksi unit meriam darat kelas berat. block.fortress-factory.description = Memproduksi unit meriam darat kelas berat.
block.revenant-factory.description = Memproduksi unit laser udara kelas berat.
block.repair-point.description = Terus menerus memulihkan unit terluka disekitar. block.repair-point.description = Terus menerus memulihkan unit terluka disekitar.
block.conduit.description = Blok Transportasi Zat Cair Umum. Bekerja Seperti Pengantar, tetapi untuk zat cair. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Blok Transportasi Zat Cair Canggih. Memindahkan dan menyimpan zat cair lebih cepat dan banyak daripada saluran biasa. block.delta-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot cepat untuk serangan tabrak-lari.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.phase-conduit.description = Blok Transportasi Zat Cair Canggih. Menggunakan listrik untuk teleportasi zat zair ke saluran phase yang terhubung dari jarak jauh. block.tau-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot pemulih yang bisa memulihkan bangunan dan unit.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-router.description = Menerima zat cair dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah zat cair. Berguna untuk memisahkan zat cair dari satu sumber ke target yang banyak. block.omega-mech-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi robot besar dan berbaja, digunakan untuk serangan baris depan.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-tank.description = Menyimpan jumlah zat cair yang banyak. Gunakan sebagai penyangga ketika kebutuhan zat cair tidak konstan atau sebagai penjaga untuk mendinginkan blok yang vital. block.javelin-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pencegat yang kuat dan cepat dengan kekuatan listrik.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.liquid-junction.description = Berguna seperti jembatan untuk dua saluran yang bersimpangan. Berguna di situasi dimana dua saluran berbeda membawa zat cair berbeda ke lokasi yang berbeda. block.trident-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi pengebom kelas berat.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.bridge-conduit.description = Blok Transportasi Zat Cair Canggih. bisa memindahkan zat cair hingga 3 blok panjang melewati apapun lapangan atau bangunan. block.glaive-ship-pad.description = Tinggalkan kapalmu sekarang dan berubah menjadi Pesawat tempur berbaja.\nGunakan pad dengan menekan dua kali sambil berdiri didalamnya.
block.mechanical-pump.description = Pompa murah dengan pengeluaran yang pelan, tetapi tidak mengkonsumsi tenaga.
block.rotary-pump.description = Pompa canggih yang kecepatannya dua kali lipat jika menggunakan tenaga.
block.thermal-pump.description = Pompa Tercanggih.
block.router.description = Menerima bahan dari satu arah dan mengeluarkannya ke 3 arah yang sama. Bisa juga menyimpan sejumlah bahan. Berguna untuk memisahkan bahan dari satu sumber ke target yang banyak.
block.distributor.description = Pemisah canggih yang memisah item ke 7 arah berbeda bersamaan.
block.bridge-conveyor.description = Blok Transportasi Item Canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.item-source.description = Mengeluarkan item tak terhingga. Sandbox eksklusif.
block.liquid-source.description = Mengeluarkan zat cair tak terhingga. Sandbox eksklusif.
block.item-void.description = Menghancurkan item apa saja tanpa penggunaan tenaga. Sandbox eksklusif.
block.power-source.description = Menghasilkan tenaga tak terbatas. Sandbox eksklusif.
block.power-void.description = Menghilangkan semua tenaga yang masuk kedalamnya. Sandbox eksklusif.
liquid.water.description = Umumnya digunakan untuk mendinginkan mesin-mesin dan pendaur ulang.
liquid.oil.description = Bisa dibakar, diledakkan atau sebagai pendigin.
liquid.cryofluid.description = Zat cair paling efisien untuk mendinginkan hal-hal.

View File

@@ -4,6 +4,7 @@ contributors = Translators and Contributors
discord = Unisciti sul server discord di mindustry! discord = Unisciti sul server discord di mindustry!
link.discord.description = la chatroom ufficiale del server discord di Mindustry link.discord.description = la chatroom ufficiale del server discord di Mindustry
link.github.description = Codice sorgente del gioco link.github.description = Codice sorgente del gioco
link.changelog.description = List of update changes
link.dev-builds.description = Build di sviluppo versioni instabili link.dev-builds.description = Build di sviluppo versioni instabili
link.trello.description = Scheda ufficiale trello per funzionalità pianificate link.trello.description = Scheda ufficiale trello per funzionalità pianificate
link.itch.io.description = pagina di itch.io con download per PC e versione web link.itch.io.description = pagina di itch.io con download per PC e versione web
@@ -15,6 +16,11 @@ screenshot.invalid = Mappa troppo grossa, probabilmente non c'è abbastanza memo
gameover = Il nucleo è stato distrutto. gameover = Il nucleo è stato distrutto.
gameover.pvp = La squadra [accent] {0}[] ha vinto! gameover.pvp = La squadra [accent] {0}[] ha vinto!
highscore = [YELLOW]Nuovo record! highscore = [YELLOW]Nuovo record!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Ondate sconfitte:[accent] {0} stat.wave = Ondate sconfitte:[accent] {0}
stat.enemiesDestroyed = Nemici distrutti:[accent] {0} stat.enemiesDestroyed = Nemici distrutti:[accent] {0}
stat.built = Costruzioni erette:[accent] {0} stat.built = Costruzioni erette:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Costruzioni distrutte:[accent] {0}
stat.deconstructed = Costruzioni smontate:[accent] {0} stat.deconstructed = Costruzioni smontate:[accent] {0}
stat.delivered = Riorse lanciate: stat.delivered = Riorse lanciate:
stat.rank = Livello finale: [accent]{0} stat.rank = Livello finale: [accent]{0}
placeline = Hai appena selezionato un blocco.\nOra puoi[accent] piazzarne una linea[] eseguendo[accent] una lunga pressione[] e poi trascinando in ogni direzione.\nProva!
removearea = Hai appena selezionato la modalità distruzione.\nOra puoi[accent] rimuovere blocchi in una certa zona [] eseguendo[accent] una lunga pressione[] e poi trascinando in ogni direzione.\nProva!
launcheditems = [accent]Oggetti lanciati launcheditems = [accent]Oggetti lanciati
map.delete = Sei sicuro di voler eliminare questa mappa"[accent]{0}[]"? map.delete = Sei sicuro di voler eliminare questa mappa"[accent]{0}[]"?
level.highscore = Miglior punteggio: [accent]{0} level.highscore = Miglior punteggio: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Modalità di gioco:
showagain = non mostrare più showagain = non mostrare più
coreattack = < Il nucleo è sotto attacco! > coreattack = < Il nucleo è sotto attacco! >
nearpoint = [[ [scarlet]LACIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente nearpoint = [[ [scarlet]LACIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente
outofbounds = [[ SEI FUORI DAL MONDO ]\n[]Auto-distruzione in {0}
database = Database nucleo database = Database nucleo
savegame = Salva savegame = Salva
loadgame = Carica loadgame = Carica
@@ -43,6 +46,7 @@ newgame = Nuova partita
none = <Niente . . . > none = <Niente . . . >
minimap = Minimapa minimap = Minimapa
close = Chiuso close = Chiuso
website = Website
quit = Esci quit = Esci
maps = Mappe maps = Mappe
continue = Continua continue = Continua
@@ -62,15 +66,18 @@ players.single = {0} giocatori online
server.closing = [accent]Chiusura server ... server.closing = [accent]Chiusura server ...
server.kicked.kick = Sei stato cacciato dal server! server.kicked.kick = Sei stato cacciato dal server!
server.kicked.serverClose = Server chiuso. server.kicked.serverClose = Server chiuso.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Versione del client obsoleta! Aggiorna il tuo gioco! server.kicked.clientOutdated = Versione del client obsoleta! Aggiorna il tuo gioco!
server.kicked.serverOutdated = Server obsoleto! Chiedi all'host di aggiornare! server.kicked.serverOutdated = Server obsoleto! Chiedi all'host di aggiornare!
server.kicked.banned = Sei bannato da questo server. server.kicked.banned = Sei bannato da questo server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Sei stato cacciato di recente.\nAspetta prima di riconnetterti. server.kicked.recentKick = Sei stato cacciato di recente.\nAspetta prima di riconnetterti.
server.kicked.nameInUse = C'è già qualcuno con il tuo nome\nsu questo server. server.kicked.nameInUse = C'è già qualcuno con il tuo nome\nsu questo server.
server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere. server.kicked.nameEmpty = Il tuo nome deve contenere almeno un carattere.
server.kicked.idInUse = Sei già su questo server! Non è permesso connettersi con due account. server.kicked.idInUse = Sei già su questo server! Non è permesso connettersi con due account.
server.kicked.customClient = Questo server non supporta le build personalizzate. Scarica la versione ufficiale dal sito. server.kicked.customClient = Questo server non supporta le build personalizzate. Scarica la versione ufficiale dal sito.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall. host.info = Il pulsante [accent]hos [] ospita un server sulle porte [scarlet]6567[] e [scarlet]656.[] Chiunque sulla stessa [LIGHT_GRAY]connessione wifi o rete locale[] dovrebbe essere in grado di vedere il proprio server nel proprio elenco server.\n\n Se vuoi che le persone siano in grado di connettersi ovunque tramite IP, è richiesto il [accent]port forwarding[]. \n\n[LIGHT_GRAY]Nota: se qualcuno sta riscontrando problemi durante la connessione al gioco LAN, assicurati di aver consentito a Mindustry di accedere alla rete locale nelle impostazioni del firewall.
join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accento]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP. join.info = Qui è possibile inserire un [accent]IP del server[] a cui connettersi, o scoprire [accento]un server sulla rete locale[] disponibile.\n Sono supportati sia il multiplayer LAN che WAN. \n\n[LIGHT_GRAY]Nota: non esiste un elenco di server globali automatici; se si desidera connettersi a qualcuno tramite IP, è necessario chiedere all'host il proprio IP.
hostserver = Host Server hostserver = Host Server
@@ -95,7 +102,6 @@ server.admins = Amministratori
server.admins.none = Nessun amministratore trovato! server.admins.none = Nessun amministratore trovato!
server.add = Aggiungi server server.add = Aggiungi server
server.delete = Sei sicuro di voler eliminare questo server? server.delete = Sei sicuro di voler eliminare questo server?
server.hostname = Host: {0}
server.edit = Modifica server server.edit = Modifica server
server.outdated = [crimson]Server obsoleto![] server.outdated = [crimson]Server obsoleto![]
server.outdated.client = [crimson]Client obsoleto![] server.outdated.client = [crimson]Client obsoleto![]
@@ -155,14 +161,15 @@ cancel = Annulla
openlink = Apri Link openlink = Apri Link
copylink = Copia link copylink = Copia link
back = Indietro back = Indietro
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Sei sicuro di voler uscire? quit.confirm = Sei sicuro di voler uscire?
changelog.title = Registro modifiche quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Ottenendo il registro delle modifiche ...
changelog.error.android = [accent]Nota che il registro delle modifiche non funziona su Android 4.4 e versioni precedenti! Ciò è dovuto a un bug interno di Android.
changelog.error.ios = [accent]Il registro delle modifiche non è ancora supportato su IoS
changelog.error = [scarlet]Errore durante il recupero del registro delle modifiche! Controlla la tua connessione Internet.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Caricamento in corso ... loading = [accent]Caricamento in corso ...
saving = [accent]Salvando . . . saving = [accent]Salvando . . .
wave = [accent]Ondata {0} wave = [accent]Ondata {0}
@@ -192,7 +199,9 @@ editor.author = Autore:
editor.description = Descrizione: editor.description = Descrizione:
editor.waves = Ondate: editor.waves = Ondate:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Ondate waves.title = Ondate
waves.remove = Rimuovi waves.remove = Rimuovi
waves.never = <mai> waves.never = <mai>
@@ -207,13 +216,13 @@ waves.copy = Copia negli appunti
waves.load = Caica dagli appunti waves.load = Caica dagli appunti
waves.invalid = Onde dagli appunti non valide. waves.invalid = Onde dagli appunti non valide.
waves.copied = Onde copiate. waves.copied = Onde copiate.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Predefinito> editor.default = [LIGHT_GRAY]<Predefinito>
edit = Modifica... edit = Modifica...
editor.name = Nome: editor.name = Nome:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Squadre editor.teams = Squadre
editor.elevation = Elevazione
editor.errorload = Errore nel caricamento di:\n[accent]{0} editor.errorload = Errore nel caricamento di:\n[accent]{0}
editor.errorsave = Errore nel salvataggio di:\n[accent]{0} editor.errorsave = Errore nel salvataggio di:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +260,32 @@ editor.mapname = Nome Mappa:
editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente. editor.overwrite = [Accent]Attenzione!\nQuesto sovrascrive una mappa esistente.
editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere? editor.overwrite.confirm = [scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere?
editor.selectmap = Seleziona una mappa da caricare: editor.selectmap = Seleziona una mappa da caricare:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Modifica filter.distort = Modifica
filter.noise = Interferenza filter.noise = Interferenza
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minerali filter.ore = Minerali
filter.rivernoise = Interferenze a fiume filter.rivernoise = Interferenze a fiume
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersione filter.scatter = Dispersione
filter.terrain = Terreno filter.terrain = Terreno
filter.option.scale = Scala filter.option.scale = Scala
@@ -265,8 +295,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +309,7 @@ width = Larghezza:
height = Altezza: height = Altezza:
menu = Menu menu = Menu
play = Gioca play = Gioca
campaign = Campaign
load = Carica load = Carica
save = Salva save = Salva
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Riavvia il gioco affinché il cambiamento della lingua abbia effetto. language.restart = Riavvia il gioco affinché il cambiamento della lingua abbia effetto.
settings = Impostazioni settings = Impostazioni
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Editor Mappe mapeditor = Editor Mappe
donate = Dona donate = Dona
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch launch = Launch
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout. configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson] Impossibile connettersi al server: [accent] {0} connectfail = [crimson] Impossibile connettersi al server: [accent] {0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unkown network error. error.any = Unkown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,7 +367,26 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Lingua settings.language = Lingua
settings.data = Game Data
settings.reset = Resetta Alle Impostazioni Predefinite settings.reset = Resetta Alle Impostazioni Predefinite
settings.rebind = Reimposta settings.rebind = Reimposta
settings.controls = Controlli settings.controls = Controlli
@@ -346,12 +404,14 @@ no = No
info.title = [accent] Info info.title = [accent] Info
error.title = [crimson]Si è verificato un errore error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore error.crashtitle = Si è verificato un errore
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacità Energetica blocks.powercapacity = Capacità Energetica
blocks.powershot = Danno/Colpo blocks.powershot = Danno/Colpo
blocks.damage = Damage
blocks.targetsair = Attacca nemici aerei blocks.targetsair = Attacca nemici aerei
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -378,6 +438,7 @@ blocks.inaccuracy = Inaccuratezza
blocks.shots = Colpi blocks.shots = Colpi
blocks.reload = Ricarica blocks.reload = Ricarica
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0} bar.powerbalance = Power: {0}
@@ -427,9 +488,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Limite FPS setting.fpscap.name = Limite FPS
setting.fpscap.none = Niente setting.fpscap.none = Niente
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = facile setting.difficulty.easy = facile
@@ -450,13 +513,19 @@ setting.lasers.name = Mostra Laser Energetici
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.minimap.name = Mostra minimappa setting.minimap.name = Mostra minimappa
setting.musicvol.name = Volume Musica setting.musicvol.name = Volume Musica
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Silenzia musica setting.mutemusic.name = Silenzia musica
setting.sfxvol.name = Volume SFX setting.sfxvol.name = Volume SFX
setting.mutesound.name = Togli suoni setting.mutesound.name = Togli suoni
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Configurazione Tasti keybind.title = Configurazione Tasti
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Generale category.general.name = Generale
category.view.name = Visualizzazione category.view.name = Visualizzazione
category.multiplayer.name = Multigiocatore category.multiplayer.name = Multigiocatore
@@ -470,6 +539,7 @@ keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Sposta_x keybind.move_x.name = Sposta_x
keybind.move_y.name = Sposta_y keybind.move_y.name = Sposta_y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = seleziona keybind.select.name = seleziona
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block keybind.pick.name = Pick Block
@@ -505,6 +575,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +604,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mech content.mech.name = Mech
item.copper.name = Rame item.copper.name = Rame
item.copper.description = Una utile materiale styrutturale. Molto usato in tutti i blocchi.
item.lead.name = Piombo item.lead.name = Piombo
item.lead.description = Un materiale base, molto usato nei blocchi di trasporto.
item.coal.name = carbone item.coal.name = carbone
item.coal.description = Un carburante comune e facilmente ottenibile.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = titanio item.titanium.name = titanio
item.titanium.description = Un raro metallo super leggero usato ampiamente nel trasporto di liquidi, trapani e navi.
item.thorium.name = Torio item.thorium.name = Torio
item.thorium.description = Un materiale denso e radioattivo, utilizzato nella costruzione di strutture e come carburante del reattore nucleare.
item.silicon.name = Silicio item.silicon.name = Silicio
item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
item.plastanium.name = Plastaniu item.plastanium.name = Plastaniu
item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = sabbia item.sand.name = sabbia
item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
item.blast-compound.name = Polvere esplosiva item.blast-compound.name = Polvere esplosiva
item.blast-compound.description = Un composto altamente volatile, utilizzato nella produzione di bombe ed esplosivi. Può essere utilizzato come combustibile anche se non è consigliato.
item.pyratite.name = Pirite item.pyratite.name = Pirite
item.pyratite.description = Una sostanza molto infiammabile che viene utilizzata nelle armi a fuoco.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = acqua liquid.water.name = acqua
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = petrolio liquid.oil.name = petrolio
@@ -570,31 +626,23 @@ liquid.cryofluid.name = criogenium
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Ripetitore pesante mech.alpha-mech.weapon = Ripetitore pesante
mech.alpha-mech.ability = Orda di droni mech.alpha-mech.ability = Orda di droni
mech.alpha-mech.description = Il mech standard. È abbastanza veloce e produce abbastanza danni; può anche generare 3 droni per aumentare il suo danno complessivo.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generatore di fulmini mech.delta-mech.weapon = Generatore di fulmini
mech.delta-mech.ability = Scarica mech.delta-mech.ability = Scarica
mech.delta-mech.description = Un veloce, poco armato mech fatto per giocare a tocca e fuga con il nemico. Fa poco danno alle strutture, ma può uccidere un gran nummero di nemici grazie alle sue armi ad alto voltaggio.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser ricostruttore mech.tau-mech.weapon = Laser ricostruttore
mech.tau-mech.ability = Ripara esplosioni mech.tau-mech.ability = Ripara esplosioni
mech.tau-mech.description = Un mach di supporto. Cura i blocchi danneggiati sparandogli contro. Può spegnere fuochi e curare i compagni di squadra.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = SCiame di missili mech.omega-mech.weapon = SCiame di missili
mech.omega-mech.ability = Configurazione armata mech.omega-mech.ability = Configurazione armata
mech.omega-mech.description = Un ingombrante e ben armato mech, fatto per stare in prima linea. La sue difese possono bloccare fino al 90% dei danni.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Ripetitore mech.dart-ship.weapon = Ripetitore
mech.dart-ship.description = Una navicella standard. Molto veloce e leggera, ma può minare pochi blocchi e ha scarse potenzialità nella difesa.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Una navetta da tocca e fuga. Anche se inizialmente lenta, può accellerare ad alte velocità e voloare sopra gli avamposti dei nemici, può provocare molti danni ai nemici tramite l'utilizzo di fulmini o missili.
mech.javelin-ship.weapon = Missili esplosivi mech.javelin-ship.weapon = Missili esplosivi
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Tridente mech.trident-ship.name = Tridente
mech.trident-ship.description = Un bombardiere pesante. Giùstamente ben protetto.
mech.trident-ship.weapon = Valle delle bombe mech.trident-ship.weapon = Valle delle bombe
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
mech.glaive-ship.weapon = Ripetitore di fiamma mech.glaive-ship.weapon = Ripetitore di fiamma
item.explosiveness = [LIGHT_GRAY]Esplosività: {0} item.explosiveness = [LIGHT_GRAY]Esplosività: {0}
item.flammability = [LIGHT_GRAY]Infiammabilità: {0} item.flammability = [LIGHT_GRAY]Infiammabilità: {0}
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosità: {0} liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +670,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -702,9 +751,7 @@ block.junction.name = Incrocio
block.router.name = router block.router.name = router
block.distributor.name = Mega router block.distributor.name = Mega router
block.sorter.name = Filtro block.sorter.name = Filtro
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.overflow-gate.name = splitter per eccesso block.overflow-gate.name = splitter per eccesso
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.silicon-smelter.name = Fonderia per silicio block.silicon-smelter.name = Fonderia per silicio
block.phase-weaver.name = Tessitore di fase block.phase-weaver.name = Tessitore di fase
block.pulverizer.name = Polverizzatore block.pulverizer.name = Polverizzatore
@@ -756,6 +803,8 @@ block.blast-mixer.name = Mixer poleri
block.solar-panel.name = Pannello solare block.solar-panel.name = Pannello solare
block.solar-panel-large.name = Pannrllo solare 3x3 block.solar-panel-large.name = Pannrllo solare 3x3
block.oil-extractor.name = Estrattore petrolio block.oil-extractor.name = Estrattore petrolio
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,58 +843,113 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.name = Pericolo unit.dagger.name = Pericolo
unit.dagger.description = Un unità terrena base, molto più efficiente se in branco.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titano unit.titan.name = Titano
unit.titan.description = Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. item.copper.description = Una utile materiale styrutturale. Molto usato in tutti i blocchi.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. item.lead.description = Un materiale base, molto usato nei blocchi di trasporto.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. item.coal.description = Un carburante comune e facilmente ottenibile.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. item.titanium.description = Un raro metallo super leggero usato ampiamente nel trasporto di liquidi, trapani e navi.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. item.thorium.description = Un materiale denso e radioattivo, utilizzato nella costruzione di strutture e come carburante del reattore nucleare.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. item.silicon.description = Un semiconduttore molto utile che viene utilizzato nei pannelli solari e nei macchinari elettronici.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. item.plastanium.description = Un materiale leggero e duttile, utilizzato nelle navi avanzete e come munizione.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Un composto altamente volatile, utilizzato nella produzione di bombe ed esplosivi. Può essere utilizzato come combustibile anche se non è consigliato.
item.pyratite.description = Una sostanza molto infiammabile che viene utilizzata nelle armi a fuoco.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = Il mech standard. È abbastanza veloce e produce abbastanza danni; può anche generare 3 droni per aumentare il suo danno complessivo.
mech.delta-mech.description = Un veloce, poco armato mech fatto per giocare a tocca e fuga con il nemico. Fa poco danno alle strutture, ma può uccidere un gran nummero di nemici grazie alle sue armi ad alto voltaggio.
mech.tau-mech.description = Un mach di supporto. Cura i blocchi danneggiati sparandogli contro. Può spegnere fuochi e curare i compagni di squadra.
mech.omega-mech.description = Un ingombrante e ben armato mech, fatto per stare in prima linea. La sue difese possono bloccare fino al 90% dei danni.
mech.dart-ship.description = Una navicella standard. Molto veloce e leggera, ma può minare pochi blocchi e ha scarse potenzialità nella difesa.
mech.javelin-ship.description = Una navetta da tocca e fuga. Anche se inizialmente lenta, può accellerare ad alte velocità e voloare sopra gli avamposti dei nemici, può provocare molti danni ai nemici tramite l'utilizzo di fulmini o missili.
mech.trident-ship.description = Un bombardiere pesante. Giùstamente ben protetto.
mech.glaive-ship.description = Una grande e ben armata macchina da guerra. Equipaggiato con ripetitore di fiamma e con alta accellerazione e velocità massima.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.description = Un unità terrena base, molto più efficiente se in branco.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +958,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals buildings in its vicinity. block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Heats up stone to very high temperatures to obtain lava. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava. block.thermal-generator.description = Generates a large amount of power from lava.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +1004,44 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser ground units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = 翻訳や協力してくださった方々
discord = DiscordのMindustryに参加! discord = DiscordのMindustryに参加!
link.discord.description = Mindustryの公式Discordグループ link.discord.description = Mindustryの公式Discordグループ
link.github.description = このゲームのソースコード link.github.description = このゲームのソースコード
link.changelog.description = List of update changes
link.dev-builds.description = 不安定な開発版 link.dev-builds.description = 不安定な開発版
link.trello.description = 公式 Trelloボード で実装予定の機能をチェック link.trello.description = 公式 Trelloボード で実装予定の機能をチェック
link.itch.io.description = itch.io でPC版のダウンロードやweb版で遊ぼう link.itch.io.description = itch.io でPC版のダウンロードやweb版で遊ぼう
@@ -15,6 +16,11 @@ screenshot.invalid = マップが広すぎます。スクリーンショット
gameover = ゲームオーバー gameover = ゲームオーバー
gameover.pvp = [accent] {0}[] チームの勝利! gameover.pvp = [accent] {0}[] チームの勝利!
highscore = [accent]ハイスコアを記録! highscore = [accent]ハイスコアを記録!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = 防衛したウェーブ:[accent] {0} stat.wave = 防衛したウェーブ:[accent] {0}
stat.enemiesDestroyed = 敵による破壊数:[accent] {0} stat.enemiesDestroyed = 敵による破壊数:[accent] {0}
stat.built = 建設した建造物数:[accent] {0} stat.built = 建設した建造物数:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = 破壊した建造物数:[accent] {0}
stat.deconstructed = 解体した建造物数:[accent] {0} stat.deconstructed = 解体した建造物数:[accent] {0}
stat.delivered = 獲得した資源: stat.delivered = 獲得した資源:
stat.rank = 最終ランク: [accent]{0} stat.rank = 最終ランク: [accent]{0}
placeline = ブロックを選択しました。\n[accent]少し長押し[]して、好きな方向にドラッグすると[accent]一直線上にブロックを設置[]することができます。\nやってみよう。
removearea = 撤去モードが選択されました。\n[accent]少し長押し[]して、ドラッグすると[accent]範囲内のブロックを撤去[]することができます。\nやってみよう。
launcheditems = [accent]回収したアイテム launcheditems = [accent]回収したアイテム
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか? map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
level.highscore = ハイスコア: [accent]{0} level.highscore = ハイスコア: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = ゲームモード:
showagain = 次回以降表示しない showagain = 次回以降表示しない
coreattack = < コアが攻撃を受けています! > coreattack = < コアが攻撃を受けています! >
nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます
outofbounds = [[ 区域外 ]\n[]自爆まであと {0} 秒
database = コアデーターベース database = コアデーターベース
savegame = 保存 savegame = 保存
loadgame = 読み込む loadgame = 読み込む
@@ -43,6 +46,7 @@ newgame = 新しく始める
none = <なし> none = <なし>
minimap = ミニマップ minimap = ミニマップ
close = 閉じる close = 閉じる
website = Website
quit = 終了 quit = 終了
maps = マップ maps = マップ
continue = 続ける continue = 続ける
@@ -62,15 +66,18 @@ players.single = {0} 人がオンライン
server.closing = [accent]サーバーを閉じています... server.closing = [accent]サーバーを閉じています...
server.kicked.kick = サーバからキックされました! server.kicked.kick = サーバからキックされました!
server.kicked.serverClose = サーバーが閉じられました。 server.kicked.serverClose = サーバーが閉じられました。
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = 古いクライアントです! ゲームをアップデートしてください! server.kicked.clientOutdated = 古いクライアントです! ゲームをアップデートしてください!
server.kicked.serverOutdated = 古いサーバーです! ホストに更新してもらってください! server.kicked.serverOutdated = 古いサーバーです! ホストに更新してもらってください!
server.kicked.banned = サーバーからブロックされています。 server.kicked.banned = サーバーからブロックされています。
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = 直前にキックされています。\nもう一度接続できるまでお待ちください。 server.kicked.recentKick = 直前にキックされています。\nもう一度接続できるまでお待ちください。
server.kicked.nameInUse = このサーバーでは、\nすでに同じ名前が使用されています。 server.kicked.nameInUse = このサーバーでは、\nすでに同じ名前が使用されています。
server.kicked.nameEmpty = 無効な名前です。 server.kicked.nameEmpty = 無効な名前です。
server.kicked.idInUse = すでにサーバーに参加しています! 二つのアカウントでの同時接続は許可されていません。 server.kicked.idInUse = すでにサーバーに参加しています! 二つのアカウントでの同時接続は許可されていません。
server.kicked.customClient = このサーバーはカスタムビルドをサポートしていません。公式版をダウンロードしてください。 server.kicked.customClient = このサーバーはカスタムビルドをサポートしていません。公式版をダウンロードしてください。
server.kicked.gameover = ゲームオーバー! server.kicked.gameover = ゲームオーバー!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = [accent]ホスト[]をすると、ポート[scarlet]6567[]でサーバーが開かれまます。\n同じ[LIGHT_GRAY]WiFiやローカル上のネットワークなど[]ではサーバーリストに表示されるようになります。\n\nIPアドレスで他のところからも接続できるようにするには、[accent]ポート開放[]が必要です。\n\n注意: もしLAN上のゲームに参加できない場合、Mindustryがファイアーウォールの設定でローカルネットワークへの接続が許可されているかを確認してください。 host.info = [accent]ホスト[]をすると、ポート[scarlet]6567[]でサーバーが開かれまます。\n同じ[LIGHT_GRAY]WiFiやローカル上のネットワークなど[]ではサーバーリストに表示されるようになります。\n\nIPアドレスで他のところからも接続できるようにするには、[accent]ポート開放[]が必要です。\n\n注意: もしLAN上のゲームに参加できない場合、Mindustryがファイアーウォールの設定でローカルネットワークへの接続が許可されているかを確認してください。
join.info = ここでは、[accent]サーバーのIPアドレス[]から接続したり、[accent]ローカル上[]のサーバーを探したりすることができます。\nLANやWAN上の両方のマルチプレイに対応しています。\n\n[LIGHT_GRAY]注意: 世界中のサーバーの一覧ではありません。他人のサーバーにIPアドレスで接続したい場合は、あらかじめホスト側にIPアドレスをお尋ねください。 join.info = ここでは、[accent]サーバーのIPアドレス[]から接続したり、[accent]ローカル上[]のサーバーを探したりすることができます。\nLANやWAN上の両方のマルチプレイに対応しています。\n\n[LIGHT_GRAY]注意: 世界中のサーバーの一覧ではありません。他人のサーバーにIPアドレスで接続したい場合は、あらかじめホスト側にIPアドレスをお尋ねください。
hostserver = ホスト hostserver = ホスト
@@ -95,7 +102,6 @@ server.admins = 管理者
server.admins.none = 管理者はいません! server.admins.none = 管理者はいません!
server.add = サーバーを追加 server.add = サーバーを追加
server.delete = サーバーを削除してもよろしいですか? server.delete = サーバーを削除してもよろしいですか?
server.hostname = ホスト: {0}
server.edit = サーバーを編集 server.edit = サーバーを編集
server.outdated = [crimson]古いサーバーです![] server.outdated = [crimson]古いサーバーです![]
server.outdated.client = [crimson]古いクライアントです![] server.outdated.client = [crimson]古いクライアントです![]
@@ -155,14 +161,15 @@ cancel = キャンセル
openlink = リンクを開く openlink = リンクを開く
copylink = リンクをコピー copylink = リンクをコピー
back = 戻る back = 戻る
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = 終了してもよろしいですか? quit.confirm = 終了してもよろしいですか?
changelog.title = 変更履歴 quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = 変更履歴を取得中...
changelog.error.android = [accent]変更履歴はAndroid4.4または、それ以下では動作しない場合があります!\nこれはAndroidの内部バグによるものです。
changelog.error.ios = [accent]変更履歴はiOSに対応していません。
changelog.error = [scarlet]変更履歴を取得できませんでした!\nインターネット接続を確認してください。
changelog.current = [yellow][[現在のバージョン]
changelog.latest = [accent][[最新版]
loading = [accent]読み込み中... loading = [accent]読み込み中...
saving = [accent]保存中... saving = [accent]保存中...
wave = [accent]ウェーブ {0} wave = [accent]ウェーブ {0}
@@ -192,7 +199,9 @@ editor.author = 作者:
editor.description = 説明: editor.description = 説明:
editor.waves = ウェーブ: editor.waves = ウェーブ:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = ウェーブ waves.title = ウェーブ
waves.remove = 削除 waves.remove = 削除
waves.never = <永久> waves.never = <永久>
@@ -207,13 +216,13 @@ waves.copy = クリップボードにコピー
waves.load = クリップボードから読み込む waves.load = クリップボードから読み込む
waves.invalid = クリップボードのウェーブは無効なウェーブです。 waves.invalid = クリップボードのウェーブは無効なウェーブです。
waves.copied = ウェーブをコピーしました。 waves.copied = ウェーブをコピーしました。
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<デフォルト> editor.default = [LIGHT_GRAY]<デフォルト>
edit = 編集... edit = 編集...
editor.name = 名前: editor.name = 名前:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = チーム editor.teams = チーム
editor.elevation = 標高
editor.errorload = ファイルの読み込みエラー:\n[accent]{0} editor.errorload = ファイルの読み込みエラー:\n[accent]{0}
editor.errorsave = ファイルの保存エラー:\n[accent]{0} editor.errorsave = ファイルの保存エラー:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +260,32 @@ editor.mapname = マップ名:
editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。 editor.overwrite = [accent]警告!\nすでに存在するマップを上書きします。
editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか? editor.overwrite.confirm = [scarlet]警告![] すでに同じ名前のマップが存在します。上書きしてもよろしいですか?
editor.selectmap = 読み込むマップを選択: editor.selectmap = 読み込むマップを選択:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]フィルターが設定されていません! 下のボタンからフィルターを追加してください。 filters.empty = [LIGHT_GRAY]フィルターが設定されていません! 下のボタンからフィルターを追加してください。
filter.distort = ゆがみ filter.distort = ゆがみ
filter.noise = ノイズ filter.noise = ノイズ
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = 鉱石 filter.ore = 鉱石
filter.rivernoise = リバーノイズ filter.rivernoise = リバーノイズ
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = 分散 filter.scatter = 分散
filter.terrain = 地形 filter.terrain = 地形
filter.option.scale = スケール filter.option.scale = スケール
@@ -265,8 +295,10 @@ filter.option.threshold = スレッシュホールド
filter.option.circle-scale = サークルスケール filter.option.circle-scale = サークルスケール
filter.option.octaves = オクターブ filter.option.octaves = オクターブ
filter.option.falloff = フォールオフ filter.option.falloff = フォールオフ
filter.option.angle = Angle
filter.option.block = ブロック filter.option.block = ブロック
filter.option.floor = 地面 filter.option.floor = 地面
filter.option.flooronto = Target Floor
filter.option.wall = filter.option.wall =
filter.option.ore = 鉱石 filter.option.ore = 鉱石
filter.option.floor2 = 2番目の地面 filter.option.floor2 = 2番目の地面
@@ -277,6 +309,7 @@ width = 幅:
height = 高さ: height = 高さ:
menu = メニュー menu = メニュー
play = プレイ play = プレイ
campaign = Campaign
load = 読み込む load = 読み込む
save = 保存 save = 保存
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = ゲームを再起動後、言語設定が有効になります。 language.restart = ゲームを再起動後、言語設定が有効になります。
settings = 設定 settings = 設定
tutorial = チュートリアル tutorial = チュートリアル
tutorial.retake = Re-Take Tutorial
editor = エディター editor = エディター
mapeditor = マップエディター mapeditor = マップエディター
donate = 寄附 donate = 寄附
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]最高ウェーブ: {0}
launch = 発射 launch = 発射
launch.title = 発射成功 launch.title = 発射成功
launch.next = [LIGHT_GRAY]次の発射は ウェーブ {0} launch.next = [LIGHT_GRAY]次の発射は ウェーブ {0}
launch.unable = [scarlet]発射できません[] 敵によって妨害されています。 launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = すべての資源がコアに搬入されます。\nもうこの基地には戻ってくることはできません。 launch.confirm = すべての資源がコアに搬入されます。\nもうこの基地には戻ってくることはできません。
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = 開放 uncover = 開放
configure = 積荷の設定 configure = 積荷の設定
configure.locked = [LIGHT_GRAY]ウェーブ {0} を達成すると積荷を設定できるようになります。 configure.locked = [LIGHT_GRAY]ウェーブ {0} を達成すると積荷を設定できるようになります。
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} がアンロックされました.
zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。 zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。
zone.config.complete = ウェーブ {0} を達成:\n積荷の設定が解除されました。 zone.config.complete = ウェーブ {0} を達成:\n積荷の設定が解除されました。
zone.resources = 発見した資源: zone.resources = 発見した資源:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = 追加... add = 追加...
boss.health = ボスのHP boss.health = ボスのHP
connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0} connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = すでに接続されています。
error.mapnotfound = マップファイルが見つかりません! error.mapnotfound = マップファイルが見つかりません!
error.io = ネットワークエラーです。 error.io = ネットワークエラーです。
error.any = 不明なネットワークエラーです。 error.any = 不明なネットワークエラーです。
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = グラウンド · ゼロ zone.groundZero.name = グラウンド · ゼロ
zone.desertWastes.name = デザート · ウェーツ zone.desertWastes.name = デザート · ウェーツ
zone.craters.name = ザ · クレーター zone.craters.name = ザ · クレーター
@@ -328,7 +367,26 @@ zone.desolateRift.name = ディサレット · リフト
zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス
zone.overgrowth.name = オーバーグロウス zone.overgrowth.name = オーバーグロウス
zone.tarFields.name = ター · フィールズ zone.tarFields.name = ター · フィールズ
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = 言語 settings.language = 言語
settings.data = Game Data
settings.reset = デフォルトにリセット settings.reset = デフォルトにリセット
settings.rebind = 再設定 settings.rebind = 再設定
settings.controls = コントロール settings.controls = コントロール
@@ -346,12 +404,14 @@ no = いいえ
info.title = 情報 info.title = 情報
error.title = [crimson]エラーが発生しました error.title = [crimson]エラーが発生しました
error.crashtitle = エラーが発生しました error.crashtitle = エラーが発生しました
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = 搬入 blocks.input = 搬入
blocks.output = 搬出 blocks.output = 搬出
blocks.booster = ブースト blocks.booster = ブースト
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = 電力容量 blocks.powercapacity = 電力容量
blocks.powershot = 電力/ショット blocks.powershot = 電力/ショット
blocks.damage = Damage
blocks.targetsair = 対空攻撃 blocks.targetsair = 対空攻撃
blocks.targetsground = 対地攻撃 blocks.targetsground = 対地攻撃
blocks.itemsmoved = 輸送速度 blocks.itemsmoved = 輸送速度
@@ -378,6 +438,7 @@ blocks.inaccuracy = 精度のずれ
blocks.shots = ショット blocks.shots = ショット
blocks.reload = ショット/秒 blocks.reload = ショット/秒
blocks.ammo = 弾薬 blocks.ammo = 弾薬
bar.drilltierreq = Better Drill Required
bar.drillspeed = 採掘速度: {0}/秒 bar.drillspeed = 採掘速度: {0}/秒
bar.efficiency = 効率: {0}% bar.efficiency = 効率: {0}%
bar.powerbalance = 電力: {0}/秒 bar.powerbalance = 電力: {0}/秒
@@ -427,9 +488,11 @@ setting.animatedshields.name = シールドのアニメーション
setting.antialias.name = アンチエイリアス[LIGHT_GRAY] (再起動が必要)[] setting.antialias.name = アンチエイリアス[LIGHT_GRAY] (再起動が必要)[]
setting.indicators.name = 敵/味方の方角表示 setting.indicators.name = 敵/味方の方角表示
setting.autotarget.name = オートターゲット setting.autotarget.name = オートターゲット
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = 最大FPS setting.fpscap.name = 最大FPS
setting.fpscap.none = なし setting.fpscap.none = なし
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = 常に斜め設置 setting.swapdiagonal.name = 常に斜め設置
setting.difficulty.training = トレーニング setting.difficulty.training = トレーニング
setting.difficulty.easy = イージー setting.difficulty.easy = イージー
@@ -450,13 +513,19 @@ setting.lasers.name = 電力線を表示
setting.pixelate.name = ピクセル化 [LIGHT_GRAY](パフォーマンスが低下する可能性があります) setting.pixelate.name = ピクセル化 [LIGHT_GRAY](パフォーマンスが低下する可能性があります)
setting.minimap.name = ミニマップを表示 setting.minimap.name = ミニマップを表示
setting.musicvol.name = 音楽 音量 setting.musicvol.name = 音楽 音量
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = 音楽をミュート setting.mutemusic.name = 音楽をミュート
setting.sfxvol.name = 効果音 音量 setting.sfxvol.name = 効果音 音量
setting.mutesound.name = 効果音をミュート setting.mutesound.name = 効果音をミュート
setting.crashreport.name = 匿名でクラッシュレポートを送信する setting.crashreport.name = 匿名でクラッシュレポートを送信する
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = チャットの透明度 setting.chatopacity.name = チャットの透明度
setting.playerchat.name = ゲーム内にチャットを表示 setting.playerchat.name = ゲーム内にチャットを表示
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = キーバインドを再設定 keybind.title = キーバインドを再設定
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = 一般 category.general.name = 一般
category.view.name = 表示 category.view.name = 表示
category.multiplayer.name = マルチプレイ category.multiplayer.name = マルチプレイ
@@ -470,6 +539,7 @@ keybind.press.axis = 軸またはキーを押してください...
keybind.screenshot.name = スクリーンショット keybind.screenshot.name = スクリーンショット
keybind.move_x.name = 左右移動 keybind.move_x.name = 左右移動
keybind.move_y.name = 上下移動 keybind.move_y.name = 上下移動
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = 選択/ショット keybind.select.name = 選択/ショット
keybind.diagonal_placement.name = 斜め設置 keybind.diagonal_placement.name = 斜め設置
keybind.pick.name = ブロックの選択 keybind.pick.name = ブロックの選択
@@ -505,6 +575,7 @@ mode.custom = カスタムルール
rules.infiniteresources = 資源の無限化 rules.infiniteresources = 資源の無限化
rules.wavetimer = ウェーブの自動進行 rules.wavetimer = ウェーブの自動進行
rules.waves = ウェーブ rules.waves = ウェーブ
rules.attack = Attack Mode
rules.enemyCheat = 敵の資源の無限化 rules.enemyCheat = 敵の資源の無限化
rules.unitdrops = ユニットの戦利品 rules.unitdrops = ユニットの戦利品
rules.unitbuildspeedmultiplier = ユニットの製造速度倍率 rules.unitbuildspeedmultiplier = ユニットの製造速度倍率
@@ -533,36 +604,21 @@ content.unit.name = ユニット
content.block.name = ブロック content.block.name = ブロック
content.mech.name = 機体 content.mech.name = 機体
item.copper.name = item.copper.name =
item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています。
item.lead.name = item.lead.name =
item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます。
item.coal.name = 石炭 item.coal.name = 石炭
item.coal.description = 一般的で有用な燃料です。
item.graphite.name = 黒鉛 item.graphite.name = 黒鉛
item.titanium.name = チタン item.titanium.name = チタン
item.titanium.description = 希少で非常に軽量な金属です。液体輸送やドリル、航空機などで使われます。
item.thorium.name = トリウム item.thorium.name = トリウム
item.thorium.description = 放射性を持つ高密度な金属です。建造物の支えや核燃料として使われます。
item.silicon.name = シリコン item.silicon.name = シリコン
item.silicon.description = 非常に有用な半導体でソーラーパネルや多くの複雑な機械に応用できます。
item.plastanium.name = プラスタニウム item.plastanium.name = プラスタニウム
item.plastanium.description = 軽量で伸縮性のある材料です。高度な航空機や分散型の弾薬として使用されます。
item.phase-fabric.name = フェーズファイバー item.phase-fabric.name = フェーズファイバー
item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます。
item.surge-alloy.name = サージ合金 item.surge-alloy.name = サージ合金
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.spore-pod.name = 胞子ポッド item.spore-pod.name = 胞子ポッド
item.spore-pod.description = 石油や爆薬、燃料への転換として使用されます。
item.sand.name = item.sand.name =
item.sand.description = 合金や融剤など広く使用されている一般的な材料です。
item.blast-compound.name = 爆発性化合物 item.blast-compound.name = 爆発性化合物
item.blast-compound.description = 爆弾や爆発物に使われる揮発性の化合物です。燃料として燃やすこともできますが、お勧めしません。
item.pyratite.name = ピラタイト item.pyratite.name = ピラタイト
item.pyratite.description = 焼夷兵器などに使われる非常に燃えやすい物質です。
item.metaglass.name = メタガラス item.metaglass.name = メタガラス
item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています。
item.scrap.name = スクラップ item.scrap.name = スクラップ
item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
liquid.water.name = liquid.water.name =
liquid.slag.name = スラグ liquid.slag.name = スラグ
liquid.oil.name = 石油 liquid.oil.name = 石油
@@ -570,31 +626,23 @@ liquid.cryofluid.name = 冷却水
mech.alpha-mech.name = アルファ mech.alpha-mech.name = アルファ
mech.alpha-mech.weapon = 重機関砲 mech.alpha-mech.weapon = 重機関砲
mech.alpha-mech.ability = 再生 mech.alpha-mech.ability = 再生
mech.alpha-mech.description = 一般的な機体です。十分な速度と攻撃性能です。
mech.delta-mech.name = デルタ mech.delta-mech.name = デルタ
mech.delta-mech.weapon = 電撃砲 mech.delta-mech.weapon = 電撃砲
mech.delta-mech.ability = 放電 mech.delta-mech.ability = 放電
mech.delta-mech.description = 突撃攻撃が可能な素早く軽量化された機体です。建造物にはダメージをほとんど与えられませんが、電撃によって多くの敵に攻撃することができます。
mech.tau-mech.name = タウ mech.tau-mech.name = タウ
mech.tau-mech.weapon = 再構築レーザー mech.tau-mech.weapon = 再構築レーザー
mech.tau-mech.ability = リペアバースト mech.tau-mech.ability = リペアバースト
mech.tau-mech.description = 支援型機体です。攻撃を受けた味方のブロックを修復します。修復能力によって周辺の味方を修復します。
mech.omega-mech.name = オメガ mech.omega-mech.name = オメガ
mech.omega-mech.weapon = ロケット弾 mech.omega-mech.weapon = ロケット弾
mech.omega-mech.ability = 特殊装甲 mech.omega-mech.ability = 特殊装甲
mech.omega-mech.description = 最前線での攻撃向けに作られた大型機体です。特殊装甲によってダメージの90%を防ぐことができます。
mech.dart-ship.name = ダーツ mech.dart-ship.name = ダーツ
mech.dart-ship.weapon = 機関砲 mech.dart-ship.weapon = 機関砲
mech.dart-ship.description = 一般的な機体です。軽く高速で使いやすいですが、攻撃能力はほとんどなく採掘速度も遅いのが難点です。
mech.javelin-ship.name = ジャベリン mech.javelin-ship.name = ジャベリン
mech.javelin-ship.description = 突撃攻撃型の機体です。最初の速度は遅いですが、敵基地が近づくと飛行能力が飛躍的に高まり、電撃やミサイルで大きなダメージを与えることができます。
mech.javelin-ship.weapon = バーストミサイル mech.javelin-ship.weapon = バーストミサイル
mech.javelin-ship.ability = 放電ブースター mech.javelin-ship.ability = 放電ブースター
mech.trident-ship.name = トライデント mech.trident-ship.name = トライデント
mech.trident-ship.description = 強力な爆撃機です。強固な装甲を有しています。
mech.trident-ship.weapon = 爆弾 mech.trident-ship.weapon = 爆弾
mech.glaive-ship.name = グライブ mech.glaive-ship.name = グライブ
mech.glaive-ship.description = 重武装された大型攻撃機です。焼夷弾が装備され、機体の中でも優れた加速と最高速度を有しています。
mech.glaive-ship.weapon = 焼夷弾 mech.glaive-ship.weapon = 焼夷弾
item.explosiveness = [LIGHT_GRAY]爆発性: {0}% item.explosiveness = [LIGHT_GRAY]爆発性: {0}%
item.flammability = [LIGHT_GRAY]可燃性: {0}% item.flammability = [LIGHT_GRAY]可燃性: {0}%
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]建設速度: {0}%
liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0} liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
liquid.viscosity = [LIGHT_GRAY]粘度: {0} liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0} liquid.temperature = [LIGHT_GRAY]温度: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = block.grass.name =
block.salt.name = 岩塩氷河 block.salt.name = 岩塩氷河
block.saltrocks.name = 岩塩 block.saltrocks.name = 岩塩
@@ -621,6 +670,7 @@ block.spore-pine.name = 胞子の松の木
block.sporerocks.name = 胞子の岩 block.sporerocks.name = 胞子の岩
block.rock.name = block.rock.name =
block.snowrock.name = 雪の積もった岩 block.snowrock.name = 雪の積もった岩
block.snow-pine.name = Snow Pine
block.shale.name = 泥板岩 block.shale.name = 泥板岩
block.shale-boulder.name = 泥板岩の丸石 block.shale-boulder.name = 泥板岩の丸石
block.moss.name = コケ block.moss.name = コケ
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = とても大きなスクラップの壁
block.scrap-wall-gigantic.name = 巨大なスクラップの壁 block.scrap-wall-gigantic.name = 巨大なスクラップの壁
block.thruster.name = スラスター block.thruster.name = スラスター
block.kiln.name = 溶解炉 block.kiln.name = 溶解炉
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.graphite-press.name = 黒鉛圧縮機 block.graphite-press.name = 黒鉛圧縮機
block.multi-press.name = マルチ圧縮機 block.multi-press.name = マルチ圧縮機
block.constructing = {0}\n[LIGHT_GRAY](建設中) block.constructing = {0}\n[LIGHT_GRAY](建設中)
@@ -702,9 +751,7 @@ block.junction.name = ジャンクション
block.router.name = ルーター block.router.name = ルーター
block.distributor.name = ディストリビューター block.distributor.name = ディストリビューター
block.sorter.name = ソーター block.sorter.name = ソーター
block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。
block.overflow-gate.name = オーバーフローゲート block.overflow-gate.name = オーバーフローゲート
block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。
block.silicon-smelter.name = シリコン溶鉱炉 block.silicon-smelter.name = シリコン溶鉱炉
block.phase-weaver.name = フェーズ織機 block.phase-weaver.name = フェーズ織機
block.pulverizer.name = 粉砕機 block.pulverizer.name = 粉砕機
@@ -756,6 +803,8 @@ block.blast-mixer.name = 化合物ミキサー
block.solar-panel.name = ソーラーパネル block.solar-panel.name = ソーラーパネル
block.solar-panel-large.name = 大型ソーラーパネル block.solar-panel-large.name = 大型ソーラーパネル
block.oil-extractor.name = 石油抽出機 block.oil-extractor.name = 石油抽出機
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = スピリットドローン製造機 block.spirit-factory.name = スピリットドローン製造機
block.phantom-factory.name = ファントムドローン製造機 block.phantom-factory.name = ファントムドローン製造機
block.wraith-factory.name = レースファイター製造機 block.wraith-factory.name = レースファイター製造機
@@ -794,58 +843,113 @@ block.spectre.name = スペクター
block.meltdown.name = メルトダウン block.meltdown.name = メルトダウン
block.container.name = コンテナー block.container.name = コンテナー
block.launch-pad.name = 発射台 block.launch-pad.name = 発射台
block.launch-pad.description = コアを発射することなく、沢山のアイテムを発射します。まだ未完成だよ。
block.launch-pad-large.name = 大型発射台 block.launch-pad-large.name = 大型発射台
team.blue.name = ブルー team.blue.name = ブルー
team.red.name = レッド team.crux.name = red
team.sharded.name = orange
team.orange.name = オレンジ team.orange.name = オレンジ
team.none.name = グレー team.derelict.name = derelict
team.green.name = グリーン team.green.name = グリーン
team.purple.name = パープル team.purple.name = パープル
unit.spirit.name = スピリットドローン unit.spirit.name = スピリットドローン
unit.spirit.description = 手軽なドローンユニットです。最初からコアに出現します。鉱石の採掘やブロックの修理を自動で行います。 unit.draug.name = Draug Miner Drone
unit.phantom.name = ファントムドローン unit.phantom.name = ファントムドローン
unit.phantom.description = 高度な小型ドローンユニットです。自動で鉱石の採掘やブロックの修理をします。スピリットドローンを遥かに凌ぐ性能を誇ります。
unit.dagger.name = ダガー unit.dagger.name = ダガー
unit.dagger.description = 基本的な地上ユニットです。集団になると便利に使えます。
unit.crawler.name = クローラー unit.crawler.name = クローラー
unit.titan.name = タイタン unit.titan.name = タイタン
unit.titan.description = 高度な武装地上ユニットです。空と地上の両方の敵に攻撃を行います。
unit.ghoul.name = グール爆撃機 unit.ghoul.name = グール爆撃機
unit.ghoul.description = 重爆撃機です。
unit.wraith.name = レースファイター unit.wraith.name = レースファイター
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.fortress.name = フォートレス unit.fortress.name = フォートレス
unit.fortress.description = 砲撃型の地上ユニットです。
unit.revenant.name = レベナント unit.revenant.name = レベナント
unit.eruptor.name = ユーロター unit.eruptor.name = ユーロター
unit.chaos-array.name = ケアスアレー unit.chaos-array.name = ケアスアレー
unit.eradicator.name = エラディケーター unit.eradicator.name = エラディケーター
unit.lich.name = リッチ unit.lich.name = リッチ
unit.reaper.name = リーパー unit.reaper.name = リーパー
tutorial.begin = ここでのミッションは[LIGHT_GRAY]敵[]を倒すことです。\n\nまずは、[accent]銅の採掘[]から始めましょう。コアの近くの銅鉱石の鉱脈をタップしましょう。 tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = 手動で採掘するのは非効率的です。\n[accent]ドリル[]を使えば自動で採掘できます。\n銅鉱石の鉱脈の上に1つ置いてみましょう。 tutorial.drill = 手動で採掘するのは非効率的です。\n[accent]ドリル[]を使えば自動で採掘できます。\n銅鉱石の鉱脈の上に1つ置いてみましょう。
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]コンベアー[]はコアにアイテムを輸送することができます。\nドリルからコアまでコンベアー作りましょう。 tutorial.conveyor = [accent]コンベアー[]はコアにアイテムを輸送することができます。\nドリルからコアまでコンベアー作りましょう。
tutorial.morecopper = まだまだ銅が必要です。\n\n手動で採掘するか、ドリルをもっと設置しましょう。 tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = [LIGHT_GRAY]敵[]を撃退するために防衛体制を作らなければなりません。\n基地の近くにターレットのデュオを設置しましょう。 tutorial.turret = [LIGHT_GRAY]敵[]を撃退するために防衛体制を作らなければなりません。\n基地の近くにターレットのデュオを設置しましょう。
tutorial.drillturret = デュオには弾として[accent]銅の弾薬[]が必要です。\nデュオの横にドリルを置き、採掘した銅を供給しましょう。 tutorial.drillturret = デュオには弾として[accent]銅の弾薬[]が必要です。\nデュオの横にドリルを置き、採掘した銅を供給しましょう。
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = [LIGHT_GRAY]敵[]が近づいてきます。\n\n2ウェーブの間、コアを守ってください。ターレットをもっと設置しましょう。 tutorial.waves = [LIGHT_GRAY]敵[]が近づいてきます。\n\n2ウェーブの間、コアを守ってください。ターレットをもっと設置しましょう。
tutorial.lead = 他の鉱石も使ってみましょう。[accent]鉛[]を見つけて、採掘しましょう。\n\nユニットからコアにドラッグして、資源を転送できます。 tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = 銅を鉛はやわらかい金属です。\nより硬い[accent]高密度合金[]を溶鉱炉で作りましょう。 tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = 溶鉱炉で作った合金を回収しましょう。\n\nまた、必要に応じて効率化しましょう item.copper.description = 便利な鉱石です。様々なブロックの材料として幅広く使われています
tutorial.siliconsmelter = コアは、採掘やブロックの修復のために[accent]スピリットドローン[]を作成しています。\n\n他のユニットを作るには[accent]シリコン[]が必要です。\nシリコン溶鉱炉を作りましょう item.lead.description = 一般的で手軽な鉱石です。機械や液体輸送ブロックなどに使われます
tutorial.silicondrill = シリコンには[accent]石炭[]と[accent]砂[]が必要です。\nまず、ドリルを作りましょう item.metaglass.description = とても頑丈な強化ガラスです。液体の輸送やタンクとして幅広く使われています
tutorial.generator = この技術には電力が必要です。\n[accent]火力発電機[]を作りましょう。 item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = 火力発電機には燃料が必要です。\nドリルから石炭を補給しましょう item.sand.description = 合金や融剤など広く使用されている一般的な材料です
tutorial.node = 電力を送電する必要があります。\n火力発電機の隣に[accent]電源ノード[]を作って、電力を供給しましょう item.coal.description = 一般的で有用な燃料です
tutorial.nodelink = 電力は隣接している電力ブロックや発電機、接続された状態の電源ノードを使って送電することができます。\n\nードをタップしてから、発電機とシリコン溶鉱炉を選択して電力を繋げましょう item.titanium.description = 希少で非常に軽量な金属です。液体輸送やドリル、航空機などで使われます
tutorial.silicon = シリコン溶鉱炉で製造したシリコンを回収しましょう。\n\nまた、効率化をすることをお勧めします。 item.thorium.description = 放射性を持つ高密度な金属です。建造物の支えや核燃料として使われます。
tutorial.daggerfactory = [accent]ダガーユニット製造機[]を作りましょう。\n\nこれを使うと攻撃ユニットを作ってくれます。 item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
tutorial.router = 生産機には電力が必要です。\nコンベアーから資源を分けるためにルーターを作りましょう item.silicon.description = 非常に有用な半導体でソーラーパネルや多くの複雑な機械に応用できます
tutorial.dagger = 電源ノードを生産機に接続しましょう。\n要件が揃うと、ユニットを作り始めます。\n\n必要に応じて、ドリルや発電機、コンベアーを増やしましょう item.plastanium.description = 軽量で伸縮性のある材料です。高度な航空機や分散型の弾薬として使用されます
tutorial.battle = [LIGHT_GRAY]敵[]のコアが見つかりました。\nユニットやダガー機で敵の基地を破壊しましょう item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.spore-pod.description = 石油や爆薬、燃料への転換として使用されます。
item.blast-compound.description = 爆弾や爆発物に使われる揮発性の化合物です。燃料として燃やすこともできますが、お勧めしません。
item.pyratite.description = 焼夷兵器などに使われる非常に燃えやすい物質です。
liquid.water.description = 機械の冷却や廃棄物の処理など幅広く使われている液体です。
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使用される液体です。
liquid.cryofluid.description = 冷却に特化した液体です。
mech.alpha-mech.description = 一般的な機体です。十分な速度と攻撃性能です。
mech.delta-mech.description = 突撃攻撃が可能な素早く軽量化された機体です。建造物にはダメージをほとんど与えられませんが、電撃によって多くの敵に攻撃することができます。
mech.tau-mech.description = 支援型機体です。攻撃を受けた味方のブロックを修復します。修復能力によって周辺の味方を修復します。
mech.omega-mech.description = 最前線での攻撃向けに作られた大型機体です。特殊装甲によってダメージの90%を防ぐことができます。
mech.dart-ship.description = 一般的な機体です。軽く高速で使いやすいですが、攻撃能力はほとんどなく採掘速度も遅いのが難点です。
mech.javelin-ship.description = 突撃攻撃型の機体です。最初の速度は遅いですが、敵基地が近づくと飛行能力が飛躍的に高まり、電撃やミサイルで大きなダメージを与えることができます。
mech.trident-ship.description = 強力な爆撃機です。強固な装甲を有しています。
mech.glaive-ship.description = 重武装された大型攻撃機です。焼夷弾が装備され、機体の中でも優れた加速と最高速度を有しています。
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = 手軽なドローンユニットです。最初からコアに出現します。鉱石の採掘やブロックの修理を自動で行います。
unit.phantom.description = 高度な小型ドローンユニットです。自動で鉱石の採掘やブロックの修理をします。スピリットドローンを遥かに凌ぐ性能を誇ります。
unit.dagger.description = 基本的な地上ユニットです。集団になると便利に使えます。
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = 高度な武装地上ユニットです。空と地上の両方の敵に攻撃を行います。
unit.fortress.description = 砲撃型の地上ユニットです。
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = 高速で突撃攻撃が可能な迎撃ユニットです。
unit.ghoul.description = 重爆撃機です。
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを製造します。
block.alloy-smelter.description = チタンや鉛、シリコン、銅からサージ合金を製造します。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。
block.melter.description = 石を熱で溶かして溶岩を生成します。
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.spore-press.description = 胞子ポッドを石油に圧縮します。
block.pulverizer.description = 石を砕いて砂にします。自然の砂がない場合に有用です。
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = 不要なアイテムや液体を焼却します。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を出力します。サンドボックスのみ。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力を必要とせずにアイテムを廃棄します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。
block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。 block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに有用です。
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。
block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。 block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。
block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。 block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。
@@ -854,54 +958,45 @@ block.surge-wall.description = 最も硬い防壁ブロックです。\nたま
block.surge-wall-large.description = 最も硬い大型防壁ブロックです。\nたまに攻撃されると敵に電撃を与えます。 block.surge-wall-large.description = 最も硬い大型防壁ブロックです。\nたまに攻撃されると敵に電撃を与えます。
block.door.description = 小さなドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。 block.door.description = 小さなドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。
block.door-large.description = 大型のドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。 block.door-large.description = 大型のドアブロックです。タップすることで開閉することができます。\nただし、ドアが開いている場合、弾や敵も通過できます。
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = 定期的に周辺のブロックを修復します。 block.mend-projector.description = 定期的に周辺のブロックを修復します。
block.overdrive-projector.description = ドリルやコンベアなど、近くの施設の効率を向上させます。 block.overdrive-projector.description = ドリルやコンベアなど、近くの施設の効率を向上させます。
block.force-projector.description = 周囲に六角形の力場を作り出し、内部の建造物やユニットなどを守ります。 block.force-projector.description = 周囲に六角形の力場を作り出し、内部の建造物やユニットなどを守ります。
block.shock-mine.description = 踏んだ敵にダメージを与えます。敵に見えることはありません。 block.shock-mine.description = 踏んだ敵にダメージを与えます。敵に見えることはありません。
block.duo.description = 小さく安価なターレットです。
block.scatter.description = 中規模の対空型ターレットです。敵に鉛またはスクラップの塊を分散するように発射させます。
block.arc.description = 小型の電撃型ターレットです。敵に向かってランダムな半円状に電撃を放ちます。
block.hail.description = 小型の砲撃型ターレットです。
block.lancer.description = チャージビームを放つ中型のターレットです。
block.wave.description = バブルの連射攻撃をする中型のターレットです。
block.salvo.description = 一斉に攻撃を行う中型のターレットです。
block.swarmer.description = バーストミサイルで攻撃する中型ターレットです。
block.ripple.description = 同時に複数ショットを発射する大型ターレットです。
block.cyclone.description = 大型の連射型ターレットです。
block.fuse.description = 短距離攻撃が得意な大型のターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.conveyor.description = 一般的なアイテム輸送ブロックです。アイテムを前方に移動し、自動的にターレットや機械などに搬入します。回転させることができます。 block.conveyor.description = 一般的なアイテム輸送ブロックです。アイテムを前方に移動し、自動的にターレットや機械などに搬入します。回転させることができます。
block.titanium-conveyor.description = 改良されたアイテム輸送ブロックです。通常のコンベアーよりも速くアイテムを輸送します。 block.titanium-conveyor.description = 改良されたアイテム輸送ブロックです。通常のコンベアーよりも速くアイテムを輸送します。
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。 block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.sorter.description = アイテムを分別して搬出します。設定したアイテムは通過させます。他のアイテムが搬入されると側面にアイテムを搬出します。
block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。
block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。
block.overflow-gate.description = 搬出先にアイテムを搬入する空きがない場合に左右にアイテムを搬出します。
block.mass-driver.description = 長距離の輸送が可能な上位アイテム輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。 block.mass-driver.description = 長距離の輸送が可能な上位アイテム輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。 block.mechanical-pump.description = 安価なポンプです。搬出速度は遅いですが、電力を使わず使用できます。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。 block.rotary-pump.description = 高度なポンプです。電力を使用して2倍速く搬出することができます。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを製造します。 block.thermal-pump.description = 最高性能のポンプです。
block.alloy-smelter.description = チタンや鉛、シリコン、銅からサージ合金を製造します。 block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。
block.pulverizer.description = 石を砕いて砂にします。自然の砂がない場合に有用です。 block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。 block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。 block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。 block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。
block.melter.description = 石を熱で溶かして溶岩を生成します。 block.bridge-conduit.description = 高度な液体輸送ブロックです。地形や建物を超えて、3ブロック離れた場所に液体を輸送することができます。
block.incinerator.description = 不要なアイテムや液体を焼却します。 block.phase-conduit.description = 高度な液体輸送ブロックです。電力を使用して、液体を他の離れたフェーズパイプに転送することができます。
block.spore-press.description = 胞子ポッドを石油に圧縮します。
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。 block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。
block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。 block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。 block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。
block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。 block.battery-large.description = 通常のバッテリーよりもたくさんの電力を溜めておくことができます。
block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。 block.combustion-generator.description = 石油や可燃性の物質を燃やして発電します。
block.turbine-generator.description = 水を使って火力発電機より効率的に発電します。
block.thermal-generator.description = 溶岩から大量の電力を発電します。 block.thermal-generator.description = 溶岩から大量の電力を発電します。
block.turbine-generator.description = 水を使って火力発電機より効率的に発電します。
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = トリウムリアクターよりも発電量は少ないですが、冷却を必要としない放射性同位体熱発電機(RTG)です。
block.solar-panel.description = 太陽光から少量の電力を発電します。 block.solar-panel.description = 太陽光から少量の電力を発電します。
block.solar-panel-large.description = 高価な建設費と引き換えに、通常のソーラーパネルより大量の電力を発電することができます。 block.solar-panel-large.description = 高価な建設費と引き換えに、通常のソーラーパネルより大量の電力を発電することができます。
block.thorium-reactor.description = 高い放射性を持ったトリウムから大量の電力を発電します。これには一定の冷却が必要です。冷却が不十分な場合、大きな爆発が発生します。 block.thorium-reactor.description = 高い放射性を持ったトリウムから大量の電力を発電します。これには一定の冷却が必要です。冷却が不十分な場合、大きな爆発が発生します。
block.rtg-generator.description = トリウムリアクターよりも発電量は少ないですが、冷却を必要としない放射性同位体熱発電機(RTG)です。 block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [LIGHT_GRAY]搬出機[]を使って、コンテナーからアイテムを搬出できます。
block.vault.description = 各種類のアイテムを大量に保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。[LIGHT_GRAY]搬出機[]を使って、ボールトからアイテムを搬出できます。
block.mechanical-drill.description = 安価なドリルです。採掘可能な鉱脈に設置すると、アイテムを採掘して搬出します。 block.mechanical-drill.description = 安価なドリルです。採掘可能な鉱脈に設置すると、アイテムを採掘して搬出します。
block.pneumatic-drill.description = より速く採掘できるように改良されたドリルです。また、より硬い鉱石も採掘することができます。 block.pneumatic-drill.description = より速く採掘できるように改良されたドリルです。また、より硬い鉱石も採掘することができます。
block.laser-drill.description = 電力を使用したレーザー技術でより速く採掘することができます。また、放射性のトリウムを回収することができます。 block.laser-drill.description = 電力を使用したレーザー技術でより速く採掘することができます。また、放射性のトリウムを回収することができます。
@@ -909,39 +1004,44 @@ block.blast-drill.description = 上位のドリルです。大量の電力が必
block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に有用です。 block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に有用です。
block.cultivator.description = 胞子の小さな集まりを工業用ポッドに培養します。 block.cultivator.description = 胞子の小さな集まりを工業用ポッドに培養します。
block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に有用です。 block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に有用です。
block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.vault.description = 各種類のアイテムを大量に保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。[LIGHT_GRAY]搬出機[]を使って、ボールトからアイテムを搬出できます。
block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.container.description = 各種類のアイテムを少量ずつ保管します。隣接するコンテナーやボール卜、コアは一つのストレージユニットとして扱われます。 [LIGHT_GRAY]搬出機[]を使って、コンテナーからアイテムを搬出できます。
block.omega-mech-pad.description = 機体を最前線での戦闘に向いた重装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。 block.unloader.description = コンテナやボールト、コアからアイテムをコンベアーか隣接するブロックに搬出します。搬出機をタップして搬出するアイテムを変更することができます。
block.launch-pad.description = コアを発射することなく、沢山のアイテムを発射します。まだ未完成だよ。
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = 小さく安価なターレットです。
block.scatter.description = 中規模の対空型ターレットです。敵に鉛またはスクラップの塊を分散するように発射させます。
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = 小型の砲撃型ターレットです。
block.wave.description = バブルの連射攻撃をする中型のターレットです。
block.lancer.description = チャージビームを放つ中型のターレットです。
block.arc.description = 小型の電撃型ターレットです。敵に向かってランダムな半円状に電撃を放ちます。
block.swarmer.description = バーストミサイルで攻撃する中型ターレットです。
block.salvo.description = 一斉に攻撃を行う中型のターレットです。
block.fuse.description = 短距離攻撃が得意な大型のターレットです。
block.ripple.description = 同時に複数ショットを発射する大型ターレットです。
block.cyclone.description = 大型の連射型ターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = 鉱石の採掘やブロックの修復を行う小型のドローンユニットのスピリットを製造します。 block.spirit-factory.description = 鉱石の採掘やブロックの修復を行う小型のドローンユニットのスピリットを製造します。
block.phantom-factory.description = スピリットドローンの性能を遥かに凌ぐ上位のドローンユニットのファントムドローンを製造します。 block.phantom-factory.description = スピリットドローンの性能を遥かに凌ぐ上位のドローンユニットのファントムドローンを製造します。
block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニットのレースファイターを製造します。 block.wraith-factory.description = 高速で突撃攻撃が可能な迎撃ユニットのレースファイターを製造します。
block.ghoul-factory.description = 大型爆撃機のグールを製造します。 block.ghoul-factory.description = 大型爆撃機のグールを製造します。
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。 block.dagger-factory.description = 基本的な地上ユニットのダガーを製造します。
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = 高度な武装地上ユニットのタイタンを製造します。 block.titan-factory.description = 高度な武装地上ユニットのタイタンを製造します。
block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。 block.fortress-factory.description = 大型の砲撃地上ユニットのフォートレスを製造します。
block.revenant-factory.description = 大型のレーザー航空ユニットのレベナントを製造します。
block.repair-point.description = 近くの負傷したユニットを修復します。 block.repair-point.description = 近くの負傷したユニットを修復します。
block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。 block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = 高度な液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。 block.delta-mech-pad.description = 機体を高速で突撃攻撃に向いた軽装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.phase-conduit.description = 高度な液体輸送ブロックです。電力を使用して、液体を他の離れたフェーズパイプに転送することができます。 block.tau-mech-pad.description = 機体を味方の建造物やユニットの修復が可能な支援型機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-router.description = 搬入したアイテムをほかの3方向に均等に搬出します。液体の漏れを防ぐことができます。一つの資源から複数に分ける際などに使われます。 block.omega-mech-pad.description = 機体を最前線での戦闘に向いた重装備の機体に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-tank.description = 大量の液体を保管しておくことができます。需要が不安定な製造設備や重要な施設の冷却水の予備などとして使用されます。 block.javelin-ship-pad.description = 機体を高速で強力な電撃砲を搭載した迎撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.liquid-junction.description = パイプを他のパイプと交差できるようにします。それぞれ搬入した液体を前方に搬出します。パイプで複雑な構造を組み立てるときなどに使われます。 block.trident-ship-pad.description = 機体を重装備の爆撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.bridge-conduit.description = 高度な液体輸送ブロックです。地形や建物を超えて、3ブロック離れた場所に液体を輸送することができます。 block.glaive-ship-pad.description = 機体を重装備の大型攻撃機に乗り換えます。\n整備台に乗ってダブルタップすることで使用することができます。
block.mechanical-pump.description = 安価なポンプです。搬出速度は遅いですが、電力を使わず使用できます。
block.rotary-pump.description = 高度なポンプです。電力を使用して2倍速く搬出することができます。
block.thermal-pump.description = 最高性能のポンプです。
block.router.description = 搬入したアイテムをほかの3方向に均等に搬出します。一つの資源から複数に分ける際などに使われます。
block.distributor.description = 高度なルーターです。搬入したアイテムをほかの7方向に均等に分けて搬出します。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力を必要とせずにアイテムを廃棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を出力します。サンドボックスのみ。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
liquid.water.description = 機械の冷却や廃棄物の処理など幅広く使われている液体です。
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使用される液体です。
liquid.cryofluid.description = 冷却に特化した液体です。

View File

@@ -4,6 +4,7 @@ contributors = 번역 및 기여자들
discord = Mindustry Discord 에 참여 해 보세요! discord = Mindustry Discord 에 참여 해 보세요!
link.discord.description = 공식 Mindustry Discord 채팅방 link.discord.description = 공식 Mindustry Discord 채팅방
link.github.description = 게임 소스코드 link.github.description = 게임 소스코드
link.changelog.description = 새로 추가된 것들
link.dev-builds.description = 불안정한 개발 빌드들 link.dev-builds.description = 불안정한 개발 빌드들
link.trello.description = 다음 출시될 기능들을 게시한 공식 Trello 보드 link.trello.description = 다음 출시될 기능들을 게시한 공식 Trello 보드
link.itch.io.description = PC 버전 다운로드와 HTML5 버전이 있는 itch.io 사이트 link.itch.io.description = PC 버전 다운로드와 HTML5 버전이 있는 itch.io 사이트
@@ -15,6 +16,11 @@ screenshot.invalid = 맵이 너무 커서 스크린샷을 찍을 메모리가
gameover = 게임 오버 gameover = 게임 오버
gameover.pvp = [accent]{0}[] 팀이 승리했습니다! gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
highscore = [accent]최고점수 달성! highscore = [accent]최고점수 달성!
load.sound = 소리
load.map =
load.image = 사진
load.content = Content
load.system = 시스템
stat.wave = 웨이브 성공:[accent]{0} stat.wave = 웨이브 성공:[accent]{0}
stat.enemiesDestroyed = 파괴한 적 수:[accent]{0} stat.enemiesDestroyed = 파괴한 적 수:[accent]{0}
stat.built = 건설한 건물 수:[accent]{0} stat.built = 건설한 건물 수:[accent]{0}
@@ -22,16 +28,14 @@ stat.destroyed = 파괴된 건물 수:[accent]{0}
stat.deconstructed = 파괴한 건물 수:[accent]{0} stat.deconstructed = 파괴한 건물 수:[accent]{0}
stat.delivered = 획득한 자원: stat.delivered = 획득한 자원:
stat.rank = 최종 기록: [accent]{0} stat.rank = 최종 기록: [accent]{0}
placeline = 블록을 선택하셨습니다.\n][accent]몇초간 설치 시작지점을 누르고[] 원하는 방향을 향해 드래그 하면 [accent]일렬로[] 설치할 수 있습니다.\n한번 해 보세요.
removearea = 블록 제거모드를 선택하셨습니다.\n[accent]몇초간 제거 시작지점을 누르고[] 원하는 구역 끝을 향해 드래그 하면 [accent]직사각형[] 안에 있는 모든 건물을 제거할 수 있습니다.\n한번 해 보세요.
launcheditems = [accent]창고 launcheditems = [accent]창고
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?\n map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?
level.highscore = 최고 점수: [accent]{0} level.highscore = 최고 점수: [accent]{0}
level.select = 맵 선택 level.select = 맵 선택
level.mode = 게임 모드 : level.mode = 게임 모드 :
showagain = 다음 세션에서 이 메세지를 표시하지 않습니다 showagain = 다음 세션에서 이 메세지를 표시하지 않습니다
coreattack = < 코어가 공격받고 있습니다! > coreattack = < 코어가 공격받고 있습니다! >
nearpoint = [[ [scarlet]적 생성 구역에서 나가세요[] ]\n적 생성시 건물 및 유닛 파괴 nearpoint = [[ [scarlet]적 생성 구역에서 나가세요[] ]\n적 생성시 구역 내 건물 및 유닛 파괴
database = 코어 기록보관소 database = 코어 기록보관소
savegame = 게임 저장 savegame = 게임 저장
loadgame = 게임 불러오기 loadgame = 게임 불러오기
@@ -42,6 +46,7 @@ newgame = 새 게임
none = <없음> none = <없음>
minimap = 미니맵 minimap = 미니맵
close = 닫기 close = 닫기
website = 웹사이트
quit = 나가기 quit = 나가기
maps = maps =
continue = 계속하기 continue = 계속하기
@@ -61,17 +66,20 @@ players.single = 현재 {0}명만 있음.
server.closing = [accent]서버 닫는중... server.closing = [accent]서버 닫는중...
server.kicked.kick = 서버에서 추방되었습니다! server.kicked.kick = 서버에서 추방되었습니다!
server.kicked.serverClose = 서버 종료됨. server.kicked.serverClose = 서버 종료됨.
server.kicked.vote = 당신은 투표로 추방되었습니다. 그러니 좀 적당히 하지 그랬어요?
server.kicked.clientOutdated = 오래된 버전의 게임입니다! 게임을 업데이트 하세요! server.kicked.clientOutdated = 오래된 버전의 게임입니다! 게임을 업데이트 하세요!
server.kicked.serverOutdated = 오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요! server.kicked.serverOutdated = 오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요!
server.kicked.banned = 서버 규칙 위반으로 인해, 이제 당신은 영원히 이 서버를 플레이 하실 수 없습니다. server.kicked.banned = 서버 규칙 위반으로 인해, 이제 당신은 영원히 이 서버를 플레이 하실 수 없습니다.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = 방금 추방처리 되었습니다.\n잠시 기다린 후에 접속 해 주세요. server.kicked.recentKick = 방금 추방처리 되었습니다.\n잠시 기다린 후에 접속 해 주세요.
server.kicked.nameInUse = 이 닉네임이 이미 서버에서 사용중입니다. server.kicked.nameInUse = 이 닉네임이 이미 서버에서 사용중입니다.
server.kicked.nameEmpty = 닉네임에는 반드시 알파벳 또는 숫자가 있어야 합니다. server.kicked.nameEmpty = 당신의 닉네임이 비어있습니다.
server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다. server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다.
server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요. server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요.
server.kicked.gameover = 코어가 파괴되었습니다... server.kicked.gameover = 코어가 파괴되었습니다...
server.versions = 클라이언트 버전 : [accent] {0}[]\n서버 버전 : [accent] {1}[]
host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHT_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 하시거나 Vpn을 사용하셔야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인 해 주세요. host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHT_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 하시거나 Vpn을 사용하셔야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인 해 주세요.
join.info = 여기서 [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원됩니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속할려면 서버장에게 IP를 요청해야 합니다. join.info = 여기서 [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원됩니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속할려면 직접 서버 주소를 찾아서 적으셔야합니다.[]\n\n[ROYAL]한국의 서버로는 mindustry.kr[accent](포트없음)[],6568과 server1.mindustry.r-e.kr의 8000,8001,8002,8004포트가 있습니다.\n서버 주소 입력방법은 < 주소:포트 >의 형식입니다.
hostserver = 서버 열기 hostserver = 서버 열기
hostserver.mobile = 서버\n열기 hostserver.mobile = 서버\n열기
host = 서버 열기 host = 서버 열기
@@ -94,7 +102,6 @@ server.admins = 관리자
server.admins.none = 관리자가 없습니다! server.admins.none = 관리자가 없습니다!
server.add = 서버 추가 server.add = 서버 추가
server.delete = 이 서버를 삭제 하시겠습니까? server.delete = 이 서버를 삭제 하시겠습니까?
server.hostname = 호스트: {0}
server.edit = 서버 수정 server.edit = 서버 수정
server.outdated = [crimson]서버 버전이 낮습니다![] server.outdated = [crimson]서버 버전이 낮습니다![]
server.outdated.client = [crimson]클라이언트 버전이 낮습니다![] server.outdated.client = [crimson]클라이언트 버전이 낮습니다![]
@@ -154,14 +161,15 @@ cancel = 취소
openlink = 링크 열기 openlink = 링크 열기
copylink = 링크 복사 copylink = 링크 복사
back = 뒤로가기 back = 뒤로가기
data.export = 데이터 내보내기
data.import = 데이터 불러오기
data.exported = 데이터를 내보냈습니다.
data.invalid = 유효한 게임 데이터가 아닙니다.
data.import.confirm = 외부 게임 데이터를 불러옵니다...\n[accent]이 작업시 현재 게임 데이터는 삭제되고, 외부의 게임 데이터를 불러오니 주의하세요. 실행 취소가 불가능하며, 작업 후 게임이 바로 꺼집니다.
classic.export = 클래식 데이터 추출
classic.export.text = Mindustry 클래식 (v3.5 build 40)의 세이브파일 또는 맵 데이터가 발견되었습니다. 이 것들을 Mindustry 클래식 앱에서 사용하기 위해 홈 폴더로 추출할까요?
quit.confirm = 정말로 종료하시겠습니까? quit.confirm = 정말로 종료하시겠습니까?
changelog.title = 변경사항 quit.confirm.tutorial = 튜토리얼을 종료하시겠습니까?\n튜토리얼은 [accent]설정 -> 게임 -> 튜토리얼[]에서 다시 해보실 수 있습니다.
changelog.loading = 변경사항 가져오는중...
changelog.error.android = [accent]게임 변경사항은 가끔 Android 4.4 이하에서 작동하지 않습니다. 이것은 내부 Android 버그 때문입니다.
changelog.error.ios = [accent]현재 iOS에서는 변경 사항을 지원하지 않습니다.
changelog.error = [scarlet]게임 변경사항을 가져오는 중 오류가 발생했습니다!\n인터넷 연결을 확인하십시오.
changelog.current = [yellow][[현재 버전]
changelog.latest = [accent][[최신 버전]
loading = [accent]불러오는중... loading = [accent]불러오는중...
saving = [accent]저장중... saving = [accent]저장중...
wave = [accent]웨이브 {0} wave = [accent]웨이브 {0}
@@ -178,9 +186,9 @@ custom = 사용자 정의
builtin = 기본맵 builtin = 기본맵
map.delete.confirm = 이 맵을 삭제하시겠습니까? 이 명령은 취소할 수 없습니다! map.delete.confirm = 이 맵을 삭제하시겠습니까? 이 명령은 취소할 수 없습니다!
map.random = [accent]랜덤 맵 map.random = [accent]랜덤 맵
map.nospawn = 이 맵에 플레이어가 생성될 코어가 없습니다! 맵 편집기에서 [ROYAL]파란색 팀[]코어를 맵에 추가하세요. map.nospawn = 이 맵에 플레이어가 생성될 코어가 없습니다! 맵 편집기에서 [ROYAL]노랑색 팀[]코어를 맵에 추가하세요.
map.nospawn.pvp = 이 맵에는 적팀 코어가 없습니다! 에디터에서 [SCARLET]파란색 팀이 아닌[] 코어를 추가하세요. map.nospawn.pvp = 이 맵에는 적팀 코어가 없습니다! 에디터에서 [ROYAL]노랑색 팀이 아닌[] 코어를 추가하세요.
map.nospawn.attack = 이 맵에는 플레이어가 공격할 수 있는 적의 코어가 없습니다! 에디터에서 [SCARLET] 빨강색 팀[] 코어를 맵에 추가하세요. map.nospawn.attack = 이 맵에는 플레이어가 공격할 수 있는 적의 코어가 없습니다! 에디터에서 [ROYAL] 빨강색 팀[] 코어를 맵에 추가하세요.
map.invalid = 파일이 잘못되었거나 손상되어 맵을 열 수 없습니다. map.invalid = 파일이 잘못되었거나 손상되어 맵을 열 수 없습니다.
editor.brush = 브러쉬 editor.brush = 브러쉬
editor.openin = 편집기 열기 editor.openin = 편집기 열기
@@ -191,7 +199,9 @@ editor.author = 만든이:
editor.description = 설명: editor.description = 설명:
editor.waves = 웨이브: editor.waves = 웨이브:
editor.rules = 규칙: editor.rules = 규칙:
editor.generation = 맵 생성 설정:
editor.ingame = 인게임 편집 editor.ingame = 인게임 편집
editor.newmap = 신규 맵
waves.title = 웨이브 waves.title = 웨이브
waves.remove = 삭제 waves.remove = 삭제
waves.never = 여기까지 유닛생성 waves.never = 여기까지 유닛생성
@@ -206,17 +216,16 @@ waves.copy = 클립보드로 복사
waves.load = 클립보드에서 불러오기 waves.load = 클립보드에서 불러오기
waves.invalid = 클립보드의 잘못된 웨이브 데이터 waves.invalid = 클립보드의 잘못된 웨이브 데이터
waves.copied = 웨이브 복사됨 waves.copied = 웨이브 복사됨
wave.none = 설정되지 않음.\n빈 웨이브 설정값은 자동으로 기본 웨이브 설정값으로 바뀝니다. waves.none = 웨이브가 설정되지 않았습니다.\n비어있을 시 자동으로 기본 웨이브 설정니다.
editor.default = [LIGHT_GRAY]<기본값> editor.default = [LIGHT_GRAY]<기본값>
edit = 편집 edit = 편집
editor.name = 이름: editor.name = 이름:
editor.spawn = 유닛 생성 editor.spawn = 유닛 생성
editor.removeunit = 유닛 삭제 editor.removeunit = 유닛 삭제
editor.teams = editor.teams =
editor.elevation = 지형 높이
editor.errorload = [accent]{0} 파일을 불러오는데 실패했습니다. editor.errorload = [accent]{0} 파일을 불러오는데 실패했습니다.
editor.errorsave = [accent]{0} 파일을 저장하는데 실패했습니다. editor.errorsave = [accent]{0} 파일을 저장하는데 실패했습니다.
editor.errorimage = 이것은 맵이 아니라 사진입니다. 확장자를 바꿔서 시도할 생각하지 마세요.\n\n예전 맵을 가져올려면 편집기의 '예전 맵 가져오기' 버튼을 사용하세요. editor.errorimage = 이것은 맵이 아니라 사진입니다.\n\n예전 맵을 가져올려면 편집기의 '예전 맵 가져오기' 버튼을 사용하세요.
editor.errorlegacy = 이 맵은 너무 오래되어, 더이상 지원하지 않는 맵 형식을 사용합니다. editor.errorlegacy = 이 맵은 너무 오래되어, 더이상 지원하지 않는 맵 형식을 사용합니다.
editor.errorheader = 이 맵 파일은 유효하지 않거나 손상되었습니다. editor.errorheader = 이 맵 파일은 유효하지 않거나 손상되었습니다.
editor.errorname = 맵에 이름이 지정되어 있지 않습니다. editor.errorname = 맵에 이름이 지정되어 있지 않습니다.
@@ -267,10 +276,17 @@ toolmode.drawteams = 팀 그리기
toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다. toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다.
filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요. filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요.
filter.distort = 왜곡 filter.distort = 왜곡
filter.noise = 노이즈 filter.noise = 맵 전체에 타일 혹은 블럭 뿌리기
filter.median = 중앙값
filter.oremedian = 자원 중앙값
filter.blend = 벽 주위에 타일 설치
filter.defaultores = 기본 자원값 추가
filter.ore = 자원 filter.ore = 자원
filter.rivernoise = 협곡 노이즈 filter.rivernoise = 협곡
filter.scatter = 뿌리기 filter.mirror = 반사형 맵 설정
filter.clear = 블럭 전부 지우기
filter.option.ignore = 무시하는타일
filter.scatter = 타일에 타일혹은 블럭 뿌리기
filter.terrain = 지형 filter.terrain = 지형
filter.option.scale = 스케일 filter.option.scale = 스케일
filter.option.chance = 배치 횟수 filter.option.chance = 배치 횟수
@@ -279,8 +295,10 @@ filter.option.threshold = 한계점
filter.option.circle-scale = 둥근 크기 filter.option.circle-scale = 둥근 크기
filter.option.octaves = 옥타보스 filter.option.octaves = 옥타보스
filter.option.falloff = 경사 filter.option.falloff = 경사
filter.option.angle = 각도
filter.option.block = 블록 filter.option.block = 블록
filter.option.floor = 바닥 filter.option.floor = 바닥
filter.option.flooronto = 대상이 되는 바닥
filter.option.wall = filter.option.wall =
filter.option.ore = 자원 filter.option.ore = 자원
filter.option.floor2 = 2번째 바닥 filter.option.floor2 = 2번째 바닥
@@ -291,6 +309,7 @@ width = 넓이:
height = 높이: height = 높이:
menu = 메뉴 menu = 메뉴
play = 플레이 play = 플레이
campaign = 캠페인
load = 불러오기 load = 불러오기
save = 저장 save = 저장
fps = FPS: {0} fps = FPS: {0}
@@ -299,6 +318,7 @@ ping = Ping: {0}ms
language.restart = 언어를 변경하려면 게임을 다시시작 해 주세요. language.restart = 언어를 변경하려면 게임을 다시시작 해 주세요.
settings = 설정 settings = 설정
tutorial = 게임 방법 tutorial = 게임 방법
tutorial.retake = 튜토리얼
editor = 편집기 editor = 편집기
mapeditor = 맵 편집기 mapeditor = 맵 편집기
donate = 기부 donate = 기부
@@ -312,8 +332,9 @@ bestwave = [LIGHT_GRAY]최고 점수: {0}
launch = < 출격 > launch = < 출격 >
launch.title = 출격 성공 launch.title = 출격 성공
launch.next = [LIGHT_GRAY]다음 출격기회는 {0} 단계에서 나타납니다. launch.next = [LIGHT_GRAY]다음 출격기회는 {0} 단계에서 나타납니다.
launch.unable = [scarlet]출격할 수 없습니다.[] {0}마리 남음. launch.unable2 = [scarlet]출격할 수 없습니다.[]
launch.confirm = 출격하게 되면 모든 자원이 코어로 들어갑니다.\n또한 성공하기 전까지 기지로 돌아갈 수 없습니다. launch.confirm = 출격하게 되면 모든 자원이 코어로 들어갑니다.\n또한 성공하기 전까지 기지로 돌아갈 수 없습니다.
launch.skip.confirm = 만약 지금 출격하시지 않고 스킵하신다면, 다음 출격 웨이브까지 기다려야 합니다.
uncover = 구역 개방 uncover = 구역 개방
configure = 코어 시작자원 설정 configure = 코어 시작자원 설정
configure.locked = {0} 단계에서 시작자원 설정 잠금이 해제됩니다. configure.locked = {0} 단계에서 시작자원 설정 잠금이 해제됩니다.
@@ -321,7 +342,10 @@ zone.unlocked = [LIGHT_GRAY] 잠금 해제되었습니다!
zone.requirement.complete = 웨이브 {0} 달성:\n{1} 지역 요구사항이 충족되었습니다! zone.requirement.complete = 웨이브 {0} 달성:\n{1} 지역 요구사항이 충족되었습니다!
zone.config.complete = 웨이브 {0} 달성:\n시작자원 설정 기능이 해금되었습니다! zone.config.complete = 웨이브 {0} 달성:\n시작자원 설정 기능이 해금되었습니다!
zone.resources = 자원이 감지되었습니다 : zone.resources = 자원이 감지되었습니다 :
add = 추가 zone.objective = [lightgray]게임 모드: [accent]{0}
zone.objective.survival = 생존
zone.objective.attack = 적 코어 파괴
add = 추가...
boss.health = 보스 체력 boss.health = 보스 체력
connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[] connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[]
error.unreachable = 서버에 연결하지 못했습니다.\n서버 주소가 정확히 입력되었나요? error.unreachable = 서버에 연결하지 못했습니다.\n서버 주소가 정확히 입력되었나요?
@@ -332,18 +356,37 @@ error.alreadyconnected = 이미 접속중입니다.
error.mapnotfound = 맵 파일을 찾을 수 없습니다! error.mapnotfound = 맵 파일을 찾을 수 없습니다!
error.io = 네트워크 I/O 오류. error.io = 네트워크 I/O 오류.
error.any = 알 수 없는 네트워크 오류. error.any = 알 수 없는 네트워크 오류.
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
zone.groundZero.name = 전초기지 zone.groundZero.name = 전초기지
zone.desertWastes.name = 쓰레기 사막 zone.desertWastes.name = 쓰레기 사막
zone.craters.name = 분화구 zone.craters.name = 크레이터
zone.frozenForest.name = 얼어붙은 숲 zone.frozenForest.name = 얼어붙은 숲
zone.ruinousShores.name = 파괴된 해안가 zone.ruinousShores.name = 파괴된 해안가
zone.stainedMountains.name = 더럽혀진 산맥 zone.stainedMountains.name = 얼룩진 산맥
zone.desolateRift.name = 황폐한 급류 지역 zone.desolateRift.name = 황폐한 협곡
zone.nuclearComplex.name = 핵 생산 단지 zone.nuclearComplex.name = 핵 생산 단지
zone.overgrowth.name = 과성장 지대 zone.overgrowth.name = 과성장 지대
zone.tarFields.name = 타르 벌판 zone.tarFields.name = 타르 벌판
zone.saltFlats.name = 소금 갯벌 zone.saltFlats.name = 소금 사막
zone.impact0078.name = Impact 0078
zone.crags.name = 협곡
zone.fungalPass.name = 포자 지대
zone.groundZero.description = 이 장소는 다시 시작하기에 최적의 환경을 지닌 장소입니다. 적은 수준의 위협이 있으며 자원의 양은 적습니다.\n가능한 한 많은 양의 구리와 납을 수집하십시오.\n출격합시다!
zone.frozenForest.description = 이 지역도 산과 가까운 지역입니다 포자들이 흩뿌려져 있으며 극한의 추위도 포자룰 막을 수 있을거 같지 않습니다.\n전력을 통해서 모험을 시작하십시오 화력 발전소를 짓고 수리드론을 사용하는 법을 배우십시오.
zone.desertWastes.description = 이 황무지는 끝을 알수 없을 정도로 광활합니다 그리고 십자가 형태의 버려진 구조물이 존재합니다.\n석탄이 존재하며 이를 화력발전에 쓰거나 흑연정제에 쓰십시오.\n\n[lightgray]이 지역에서의 착륙장소는 확실하지 않습니다.
zone.saltFlats.description = 이 소금 사막은 매우 척박하여 자원이 거의 없습니다.\n하지만 자원이 희소한 이곳에서도 적들의 요새가 발견되었습니다.그들을 사막의 모래로 만들어버리십시오.
zone.craters.description = 물이 가득한 이 크레이터에는 옛 전쟁의 유물들이 쌓여있습니다.\n이곳을 다시 점령해 강화유리를 제작하고 물을 끌어올려 포탑과 드릴에 공급하여 더 좋은 효율로 방어선을 강화하십시오.
zone.ruinousShores.description = 이 지역은 과거 해안방어기지로 사용되었습니다.\n그러나 지금은 기본구조물만 남아있으니 이 지역을 어서 신속히 수리하여 외부로 세력을 확장한뒤 잃어버린 기술을 다시 회수하십시오.
zone.stainedMountains.description = 더 안쪽에는 포자에 오염된 산맥이 있지만, 이 곳은 포자에 오염되지 않았습니다.\n이 지역에서 티타늄을 채굴하고 이 것을 어떻게 사용하는지 배우십시오.\n\n적들은 이 곳에서 더 강력합니다. 더 강한 유닛들이 나올 때까지 시간을 낭비하지 마십시오.
zone.overgrowth.description = 이 곳은 포자들의 근원과 가까이에 있는 과성장 지대입니다. 적이 이 곳에 전초기지를 설립했습니다. 디거를 생산해 적의 코어를 박살내 우리가 잃어버린 것들을 되돌려받으십시오!
zone.tarFields.description = 산지와 사막 사이에 위치한 석유 생산지의 외곽 지역이며, 사용 가능한 타르가 매장되어 있는 희귀한 지역 중 하나입니다. 버려진 지역이기는 하나 이곳에는 위험한 적군들이 있습니다. 그들을 과소평가하지 마십시오.\n\n[lightgray]석유 생산기술을 익히는 것이 도움이 될 것입니다.
zone.desolateRift.description = 극도로 위험한 지역입니다. 자원은 풍부하지만 사용 가능한 공간은 거의 없습니다. 코어 파괴의 위험성이 높으니 가능한 빨리 떠나십시오. 또한 적의 공격 딜레이가 길다고 안심하지 마십시오.
zone.nuclearComplex.description = 과거 토륨의 생산, 연구와 처리를 위해 운영되었던 시설입니다. 금은 축소되어 폐허로 전락했으며, 다수의 적이 배치되어 있는 지역입니다. 그들은 끊임없이 당신을 공격할 것입니다.\n\n[lightgray]토륨의 다양한 사용법을 연구하고 익히십시오.
zone.fungalPass.description = 고산지대과 포자지대 사이의 지역입니다. 소규모의 적 정찰기지가 있으니 디거와 크롤러를 이용해 적의 코어를 파괴하십시오.
zone.impact0078.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다.
zone.crags.description = [ROYAL]죄송합니다. 아직 설명이 준비되지 않았습니다.
settings.language = 언어 settings.language = 언어
settings.data = 게임 데이터
settings.reset = 설정 초기화 settings.reset = 설정 초기화
settings.rebind = 키 재설정 settings.rebind = 키 재설정
settings.controls = 조작 settings.controls = 조작
@@ -361,12 +404,14 @@ no = 아니오
info.title = [accent]정보 info.title = [accent]정보
error.title = [crimson]오류가 발생했습니다. error.title = [crimson]오류가 발생했습니다.
error.crashtitle = 오류가 발생했습니다. error.crashtitle = 오류가 발생했습니다.
attackpvponly = [scarlet]오직 Pvp/공격 모드에서만 사용가능합니다.
blocks.input = 입력 blocks.input = 입력
blocks.output = 출력 blocks.output = 출력
blocks.booster = 가속 blocks.booster = 가속
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = 전력 용량 blocks.powercapacity = 전력 용량
blocks.powershot = 1발당 전력 소모량 blocks.powershot = 1발당 전력 소모량
blocks.damage = Damage
blocks.targetsair = 공중공격 가능 blocks.targetsair = 공중공격 가능
blocks.targetsground = 지상공격 가능 blocks.targetsground = 지상공격 가능
blocks.itemsmoved = 이동 속도 blocks.itemsmoved = 이동 속도
@@ -393,7 +438,8 @@ blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수 blocks.shots = 발포 횟수
blocks.reload = 재장전 blocks.reload = 재장전
blocks.ammo = 탄약 blocks.ammo = 탄약
bar.drillspeed = Drill Speed: {0}/s bar.drilltierreq = 드릴이 요구됨
bar.drillspeed = 채광 속도 : {0}/s
bar.efficiency = 효율성 : {0}% bar.efficiency = 효율성 : {0}%
bar.powerbalance = 전력 : {0}/s bar.powerbalance = 전력 : {0}/s
bar.poweramount = 전력 : {0} bar.poweramount = 전력 : {0}
@@ -408,7 +454,7 @@ bullet.damage = [stat]{0}[lightgray] 데미지
bullet.splashdamage = [stat]{0}[lightgray] 범위 데미지 ~[stat] {1}[lightgray] 타일 bullet.splashdamage = [stat]{0}[lightgray] 범위 데미지 ~[stat] {1}[lightgray] 타일
bullet.incendiary = [stat]방화 bullet.incendiary = [stat]방화
bullet.homing = [stat]유도탄 bullet.homing = [stat]유도탄
bullet.shock = [stat]충격탄 bullet.shock = [stat]
bullet.frag = [stat]파편 bullet.frag = [stat]파편
bullet.knockback = [stat]{0}[lightgray] 넉백 bullet.knockback = [stat]{0}[lightgray] 넉백
bullet.freezing = [stat]동결 bullet.freezing = [stat]동결
@@ -442,9 +488,11 @@ setting.animatedshields.name = 움직이는 보호막
setting.antialias.name = 안티 에일리어싱[LIGHT_GRAY] (재시작 필요)[] setting.antialias.name = 안티 에일리어싱[LIGHT_GRAY] (재시작 필요)[]
setting.indicators.name = 아군/적 인디게이터 표시 setting.indicators.name = 아군/적 인디게이터 표시
setting.autotarget.name = 자동 조준 setting.autotarget.name = 자동 조준
setting.keyboard.name = 마우스+키보드 조작
setting.fpscap.name = 최대 FPS setting.fpscap.name = 최대 FPS
setting.fpscap.none = 없음 setting.fpscap.none = 없음
setting.fpscap.text = {0}FPS setting.fpscap.text = {0}FPS
setting.uiscale.name = UI 스케일링[lightgray] (재시작 요구됨)[]
setting.swapdiagonal.name = 항상 대각선 설치 setting.swapdiagonal.name = 항상 대각선 설치
setting.difficulty.training = 훈련 setting.difficulty.training = 훈련
setting.difficulty.easy = 쉬움 setting.difficulty.easy = 쉬움
@@ -465,13 +513,19 @@ setting.lasers.name = 전력 노드 레이저 표시
setting.pixelate.name = 픽셀화[LIGHT_GRAY] (애니메이션 효과가 꺼집니다) setting.pixelate.name = 픽셀화[LIGHT_GRAY] (애니메이션 효과가 꺼집니다)
setting.minimap.name = 미니맵 보기 setting.minimap.name = 미니맵 보기
setting.musicvol.name = 음악 크기 setting.musicvol.name = 음악 크기
setting.ambientvol.name = 배경음 크기
setting.mutemusic.name = 음소거 setting.mutemusic.name = 음소거
setting.sfxvol.name = 효과음 크기 setting.sfxvol.name = 효과음 크기
setting.mutesound.name = 소리 끄기 setting.mutesound.name = 소리 끄기
setting.crashreport.name = 오류 보고서 보내기 setting.crashreport.name = 오류 보고서 보내기
setting.savecreate.name = 자동 저장 활성화
setting.chatopacity.name = 채팅 투명도 setting.chatopacity.name = 채팅 투명도
setting.playerchat.name = 인게임 채팅 표시 setting.playerchat.name = 인게임 채팅 표시
uiscale.reset = UI 스케일이 변경되었습니다.\n"확인"버튼을 눌러 스케일을 확인하세요.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = 취소 & 나가기
setting.bloom.name = 발광 효과
keybind.title = 조작키 설정 keybind.title = 조작키 설정
keybinds.mobile = [scarlet]여기 대부분의 키들은 모바일에서 작동하지 않습니다. 기본적인 것들만 지원됩니다.
category.general.name = 일반 category.general.name = 일반
category.view.name = 보기 category.view.name = 보기
category.multiplayer.name = 멀티플레이 category.multiplayer.name = 멀티플레이
@@ -485,6 +539,7 @@ keybind.press.axis = 축 또는 키를 누르세요.
keybind.screenshot.name = 맵 스크린샷 keybind.screenshot.name = 맵 스크린샷
keybind.move_x.name = 오른쪽/왼쪽 이동 keybind.move_x.name = 오른쪽/왼쪽 이동
keybind.move_y.name = 위 / 아래 중간 keybind.move_y.name = 위 / 아래 중간
keybind.fullscreen.name = 전체 화면
keybind.select.name = 선택 keybind.select.name = 선택
keybind.diagonal_placement.name = 대각선 설치 keybind.diagonal_placement.name = 대각선 설치
keybind.pick.name = 블록 선택 keybind.pick.name = 블록 선택
@@ -549,37 +604,21 @@ content.unit.name = 유닛
content.block.name = 블록 content.block.name = 블록
content.mech.name = 기체 content.mech.name = 기체
item.copper.name = 구리 item.copper.name = 구리
item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다.
item.lead.name = item.lead.name =
item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
item.coal.name = 석탄 item.coal.name = 석탄
item.coal.description = 흔하고 쉽게 구할 수 있는 연료.
item.graphite.name = 흑연 item.graphite.name = 흑연
item.graphite.description = 탄약 및 전기 절연에 사용되는 광물질화 탄소.
item.titanium.name = 티타늄 item.titanium.name = 티타늄
item.titanium.description = 파이프 재료나 고급 드릴, 비행기/기체 등에서 재료로 사용되는 자원입니다.
item.thorium.name = 토륨 item.thorium.name = 토륨
item.thorium.description = 건물의 재료, 터렛의 탄약 또는 핵연료로 사용되는 방사성 금속입니다.
item.silicon.name = 실리콘 item.silicon.name = 실리콘
item.silicon.description = 매우 유용한 반도체로, 기체를 만들거나 태양 전지판 등 전자 건물에 사용할 수 있습니다. item.plastanium.name = 플라스터늄
item.plastanium.name = 플라스틱 item.phase-fabric.name = 메타
item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료.
item.phase-fabric.name = 현상 구조체
item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.
item.surge-alloy.name = 서지 합금 item.surge-alloy.name = 서지 합금
item.surge-alloy.description = 순간적으로 전압이 증가하는 전기 특성을 가진 고급 합금입니다.
item.spore-pod.name = 포자 포드 item.spore-pod.name = 포자 포드
item.spore-pod.description = 석유를 만들거나 탄약과 합성해 연료로 전환하는데 사용됩니다.
item.sand.name = 모래 item.sand.name = 모래
item.sand.description = 고밀도 합금을 제작할 때 사용되는 일반적인 재료입니다. item.blast-compound.name = 폭발물
item.blast-compound.name = 폭발 화합물
item.blast-compound.description = 터렛 및 건설의 재료로 사용되는 휘발성 폭발물.\n연료로도 사용할 수 있지만, 별로 추천하지는 않습니다.
item.pyratite.name = 파이라타이트 item.pyratite.name = 파이라타이트
item.pyratite.description = 인화성을 가진 재료로, 주로 터렛의 탄약으로 사용됩니다.
item.metaglass.name = 강화유리 item.metaglass.name = 강화유리
item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.
item.scrap.name = 고철 item.scrap.name = 고철
item.scrap.description = 오래된 건물과 유닛의 남은 잔해. 미량의 많은 금속이 포함되어 있습니다.
liquid.water.name = liquid.water.name =
liquid.slag.name = 광재 liquid.slag.name = 광재
liquid.oil.name = 타르 liquid.oil.name = 타르
@@ -587,31 +626,23 @@ liquid.cryofluid.name = 냉각수
mech.alpha-mech.name = 알파 mech.alpha-mech.name = 알파
mech.alpha-mech.weapon = 중무장 소총 mech.alpha-mech.weapon = 중무장 소총
mech.alpha-mech.ability = 회복 mech.alpha-mech.ability = 회복
mech.alpha-mech.description = 표준 기체.\n적절한 속도와 공격력을 갖추고 있습니다.
mech.delta-mech.name = 델타 mech.delta-mech.name = 델타
mech.delta-mech.weapon = 전격 생산 mech.delta-mech.weapon = 전격 충전
mech.delta-mech.ability = 충전 mech.delta-mech.ability = 충전
mech.delta-mech.description = 빠르게 이동하는 적을 처치하기 위한 가벼운 기체.\n구조물에는 거의 피해를 주지 않지만, 전격 무기를 사용하여 많은 적군을 매우 빠르게 죽일 수 있습니다.
mech.tau-mech.name = 타우 mech.tau-mech.name = 타우
mech.tau-mech.weapon = 건물 수리총 mech.tau-mech.weapon = 건물 수리총
mech.tau-mech.ability = 유닛 치료 mech.tau-mech.ability = 유닛 치료 파동
mech.tau-mech.description = 지원형 기체.\n총을 발사하여 건물을 치료하고 회복 능력 사용으로 화재를 진압하거나, 반경 내 아군을 치유시킵니다.
mech.omega-mech.name = 오메가 mech.omega-mech.name = 오메가
mech.omega-mech.weapon = 전방 유도미사일 mech.omega-mech.weapon = 전방 유도미사일
mech.omega-mech.ability = 방어모드 mech.omega-mech.ability = 방어모드
mech.omega-mech.description = 지상 기체 최종판이자 건물 파괴용으로 적합한 부피가 크고 튼튼한 기체.\n방어 모드는 최대 90% 의 피해를 줄일 수 있습니다.
mech.dart-ship.name = 다트 mech.dart-ship.name = 다트
mech.dart-ship.weapon = 소총 mech.dart-ship.weapon = 소총
mech.dart-ship.description = 표준 비행선.\n빠르고 가볍지만 공격력이 거의 없고 채광 속도가 느립니다.
mech.javelin-ship.name = 재블린 mech.javelin-ship.name = 재블린
mech.javelin-ship.description = 치고 빠지는 공격을 위한 비행선.\n처음에는 느리지만, 가속도가 붙어 엄청난 속도로 미사일 피해를 입힐 수 있으며, 전격 능력을 사용할 수 있습니다.
mech.javelin-ship.weapon = 유도 미사일 mech.javelin-ship.weapon = 유도 미사일
mech.javelin-ship.ability = 가속 전격 생성기 mech.javelin-ship.ability = 가속 전격 생성기
mech.trident-ship.name = 삼지창 mech.trident-ship.name = 삼지창
mech.trident-ship.description = 대형 공중 폭격능력과 빠른 건설능력을 가진 폭격기.\n당연하게도 엄청 단단합니다.
mech.trident-ship.weapon = 폭탄 저장고 mech.trident-ship.weapon = 폭탄 저장고
mech.glaive-ship.name = 글레브 mech.glaive-ship.name = 글레브
mech.glaive-ship.description = 크고 잘 무장된 총을 가진 비행선.\n방화용 리피터가 장착되어 있으며, 가속도와 최대속도가 높습니다.
mech.glaive-ship.weapon = 방화총 mech.glaive-ship.weapon = 방화총
item.explosiveness = [LIGHT_GRAY]폭발성: {0} item.explosiveness = [LIGHT_GRAY]폭발성: {0}
item.flammability = [LIGHT_GRAY]인화성: {0} item.flammability = [LIGHT_GRAY]인화성: {0}
@@ -628,16 +659,18 @@ mech.buildspeed = [LIGHT_GRAY]건설 속도: {0}%
liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0} liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0}
liquid.viscosity = [LIGHT_GRAY]점도: {0} liquid.viscosity = [LIGHT_GRAY]점도: {0}
liquid.temperature = [LIGHT_GRAY]온도: {0} liquid.temperature = [LIGHT_GRAY]온도: {0}
block.sand-boulder.name = 사암
block.grass.name = 잔디 block.grass.name = 잔디
block.salt.name = 소금 block.salt.name = 소금
block.saltrocks.name = 소금 바위 block.saltrocks.name = 소금 바위
block.pebbles.name = 조약돌 block.pebbles.name = 조약돌
block.tendrils.name = 덩굴 block.tendrils.name = 덩굴
block.sandrocks.name = 모래 바위 block.sandrocks.name = 모래 바위
block.spore-pine.name = 포자 소나무 block.spore-pine.name = 포자 덮인 소나무
block.sporerocks.name = 포자 바위 block.sporerocks.name = 포자 바위
block.rock.name = 바위 block.rock.name =
block.snowrock.name = 바위 block.snowrock.name = 덩이
block.snow-pine.name = 눈 덮인 소나무
block.shale.name = 이판암 block.shale.name = 이판암
block.shale-boulder.name = 둥근 이판암 block.shale-boulder.name = 둥근 이판암
block.moss.name = 이끼 block.moss.name = 이끼
@@ -648,9 +681,8 @@ block.scrap-wall.name = 조각벽
block.scrap-wall-large.name = 큰 조각벽 block.scrap-wall-large.name = 큰 조각벽
block.scrap-wall-huge.name = 거대한 조각 벽 block.scrap-wall-huge.name = 거대한 조각 벽
block.scrap-wall-gigantic.name = 엄청나게 큰 조각 벽 block.scrap-wall-gigantic.name = 엄청나게 큰 조각 벽
block.thruster.name = 반동 추진 엔진 block.thruster.name = 쓰러스터
block.kiln.name = 가마 block.kiln.name = 가마
block.kiln.description = 모래를 녹여서 메타유리로 만듭니다. 소량의 전력이 필요합니다.
block.graphite-press.name = 흑연 압축기 block.graphite-press.name = 흑연 압축기
block.multi-press.name = 다중 압축기 block.multi-press.name = 다중 압축기
block.constructing = {0} [LIGHT_GRAY](만드는중) block.constructing = {0} [LIGHT_GRAY](만드는중)
@@ -663,7 +695,7 @@ block.water.name = 물
block.tainted-water.name = 오염된 물 block.tainted-water.name = 오염된 물
block.darksand-tainted-water.name = 오염된 젖은 검은 모래 block.darksand-tainted-water.name = 오염된 젖은 검은 모래
block.tar.name = 석유 block.tar.name = 석유
block.stone.name = block.stone.name = 바위
block.sand.name = 모래 block.sand.name = 모래
block.darksand.name = 검은 모래 block.darksand.name = 검은 모래
block.ice.name = 얼음 block.ice.name = 얼음
@@ -696,14 +728,14 @@ block.dark-panel-6.name = 어두운 패널 6
block.dark-metal.name = 어두운 금속제 block.dark-metal.name = 어두운 금속제
block.ignarock.name = 얼은 바위 block.ignarock.name = 얼은 바위
block.hotrock.name = 뜨거운 바위 block.hotrock.name = 뜨거운 바위
block.magmarock.name = 마그마 바위 block.magmarock.name = 용암 바위
block.cliffs.name = 절벽 block.cliffs.name = 절벽
block.copper-wall.name = 구리 벽 block.copper-wall.name = 구리 벽
block.copper-wall-large.name = 구리벽 block.copper-wall-large.name = 대형 구리
block.titanium-wall.name = 티타늄 벽 block.titanium-wall.name = 티타늄 벽
block.titanium-wall-large.name = 대형 티타늄 벽 block.titanium-wall-large.name = 대형 티타늄 벽
block.phase-wall.name = 상직물 block.phase-wall.name = 메타
block.phase-wall-large.name = 큰 상직물 block.phase-wall-large.name = 대형 메타
block.thorium-wall.name = 토륨 벽 block.thorium-wall.name = 토륨 벽
block.thorium-wall-large.name = 대형 토륨 벽 block.thorium-wall-large.name = 대형 토륨 벽
block.door.name = block.door.name =
@@ -719,11 +751,9 @@ block.junction.name = 교차기
block.router.name = 분배기 block.router.name = 분배기
block.distributor.name = 대형 분배기 block.distributor.name = 대형 분배기
block.sorter.name = 필터 block.sorter.name = 필터
block.sorter.description = 아이템을 넣어서 필터에 설정된 아이템일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 통과합니다.
block.overflow-gate.name = 오버플로 게이트 block.overflow-gate.name = 오버플로 게이트
block.overflow-gate.description = 정면으로 가는 자원이 막히면 옆으로 출력하고, 그렇지 않으면 계속 정면으로 출력합니다.
block.silicon-smelter.name = 실리콘 제련소 block.silicon-smelter.name = 실리콘 제련소
block.phase-weaver.name = 상직물 합성기 block.phase-weaver.name = 메타 합성기
block.pulverizer.name = 분쇄기 block.pulverizer.name = 분쇄기
block.cryofluidmixer.name = 냉각수 제조기 block.cryofluidmixer.name = 냉각수 제조기
block.melter.name = 융해기 block.melter.name = 융해기
@@ -765,27 +795,28 @@ block.wave.name = 파도
block.swarmer.name = 스웜 block.swarmer.name = 스웜
block.salvo.name = 살보 block.salvo.name = 살보
block.ripple.name = 립플 block.ripple.name = 립플
block.phase-conveyor.name = 위상 컨베이어 block.phase-conveyor.name = 메타 컨베이어
block.bridge-conveyor.name = 터널 컨베이어 block.bridge-conveyor.name = 터널 컨베이어
block.plastanium-compressor.name = 플라스 압축기 block.plastanium-compressor.name = 플라스터늄 압축기
block.pyratite-mixer.name = 파이라타이트 혼합기 block.pyratite-mixer.name = 파이라타이트 혼합기
block.blast-mixer.name = 폭발물 혼합기 block.blast-mixer.name = 폭발물 혼합기
block.solar-panel.name = 태양 전지판 block.solar-panel.name = 태양 전지판
block.solar-panel-large.name = 대형 태양 전지판 block.solar-panel-large.name = 대형 태양 전지판
block.oil-extractor.name = 석유 추출기 block.oil-extractor.name = 석유 추출기
block.draug-factory.name = 영혼 광부 드론 공장 block.command-center.name = 유닛 명령
block.spirit-factory.name = 정령 수리 드론 공장 block.draug-factory.name = 광부 드론 공장
block.phantom-factory.name = 환영 건설 드론 공장 block.spirit-factory.name = 수리 드론 공장
block.phantom-factory.name = 건설 드론 공장
block.wraith-factory.name = 유령 전투기 공장 block.wraith-factory.name = 유령 전투기 공장
block.ghoul-factory.name = 구울 폭격기 공장 block.ghoul-factory.name = 구울 폭격기 공장
block.dagger-factory.name = 디거 기체 공장 block.dagger-factory.name = 디거 기체 공장
block.crawler-factory.name = 자폭자 기체 공장 block.crawler-factory.name = 크롤러 기체 공장
block.titan-factory.name = 타이탄 기체 공장 block.titan-factory.name = 타이탄 기체 공장
block.fortress-factory.name = 포트리스 기체 공장 block.fortress-factory.name = 포트리스 기체 공장
block.revenant-factory.name = 망령 전함 공장 block.revenant-factory.name = 망령 전함 공장
block.repair-point.name = 수리 지점 block.repair-point.name = 수리 지점
block.pulse-conduit.name = 퓨즈 파이프 block.pulse-conduit.name = 퓨즈 파이프
block.phase-conduit.name = 위상 파이프 block.phase-conduit.name = 메타 파이프
block.liquid-router.name = 액체 분배기 block.liquid-router.name = 액체 분배기
block.liquid-tank.name = 물탱크 block.liquid-tank.name = 물탱크
block.liquid-junction.name = 액체 교차기 block.liquid-junction.name = 액체 교차기
@@ -808,167 +839,209 @@ block.overdrive-projector.name = 오버드라이브 프로젝터
block.force-projector.name = 보호막 프로젝터 block.force-projector.name = 보호막 프로젝터
block.arc.name = 아크 block.arc.name = 아크
block.rtg-generator.name = RTG 발전기 block.rtg-generator.name = RTG 발전기
block.spectre.name = 스펙트레 block.spectre.name = 스펙
block.meltdown.name = 멜트다운 block.meltdown.name = 멜트다운
block.container.name = 컨테이너 block.container.name = 컨테이너
block.launch-pad.name = 발사대 block.launch-pad.name = 발사대
block.launch-pad.description = 출격할 필요 없이 아이템을 수송시킵시다.
block.launch-pad-large.name = 큰 출격 패드 block.launch-pad-large.name = 큰 출격 패드
team.blue.name = 파랑색 팀 team.blue.name = 파랑색 팀
team.red.name = 빨강색 팀 team.crux.name = 빨강색 팀
team.sharded.name = 주황색 팀
team.orange.name = 주황색 팀 team.orange.name = 주황색 팀
team.none.name = 회색 team.derelict.name = 버려진
team.green.name = 초록색 팀 team.green.name = 초록색 팀
team.purple.name = 보라색 팀 team.purple.name = 보라색 팀
unit.spirit.name = 정령 수리 드론 unit.spirit.name = 스피릿 수리 드론
unit.spirit.description = 블록을 자동으로 수리합니다. unit.draug.name = 드라우그 채광 드론
unit.phantom.name = 환영 건설 드론 unit.phantom.name = 팬텀 건설 드론
unit.phantom.description = 첨단 드론 유닛. 플레이어의 건설을 도와줍니다.
unit.dagger.name = 디거 unit.dagger.name = 디거
unit.dagger.description = 기본 지상 유닛입니다.\n플레이어 기체처럼 드론을 소환하지는 않습니다.
unit.crawler.name = 자폭자 unit.crawler.name = 자폭자
unit.crawler.description = 지상 유닛. 적이 가까이에 있으면 폭발합니다.
unit.titan.name = 타이탄 unit.titan.name = 타이탄
unit.titan.description = 고급 지상 유닛입니다.\n원거리 총 대신에 근접 화염 방사기를 가지고 있으며, 지상과 공중 둘다 공격할 수 있습니다.
unit.ghoul.name = 구울 폭격기 unit.ghoul.name = 구울 폭격기
unit.ghoul.description = 무겁고 튼튼한 지상 폭격기 입니다.\n주로 적 건물로 이동하여 엄청난 폭격을 가합니다.
unit.wraith.name = 유령 전투기 unit.wraith.name = 유령 전투기
unit.wraith.description = 적 핵심 건물 및 유닛을 집중적으로 공격하는 방식을 사용하는 전투기 입니다.
unit.fortress.name = 포트리스 unit.fortress.name = 포트리스
unit.fortress.description = 중포 지상 유닛.\n높은 공격력을 가진 총과 높은 체력을 가지고 있습니다.
unit.revenant.name = 망령 전함 unit.revenant.name = 망령 전함
unit.revenant.description = 플래이어가 생산가능한 최종 공중 전투기. 폭발물을 쓰는 스웜 포탑과 같은 무기를 사용합니다.
unit.eruptor.name = 분화자 unit.eruptor.name = 분화자
unit.eruptor.description = 지상 유닛. 광재를 넣은 파도와 같은 무기를 장착했습니다.
unit.chaos-array.name = 혼돈 배열 unit.chaos-array.name = 혼돈 배열
unit.chaos-array.description = 지상 중간보스 유닛. 설금을 넣은 사이클론과 같은 무기를 장착했습니다.
unit.eradicator.name = 박멸 unit.eradicator.name = 박멸
unit.eradicator.description = 지상 최종보스 유닛. 토륨을 넣은 스펙트레와 같은 무기를 장착했습니다.
unit.lich.name = 리치 unit.lich.name = 리치
unit.lich.description = 공중 중간보스 유닛. 리치와 같은 무기를 장착했으나 공격속도가 좀 더 빠릅니다.
unit.reaper.name = 사신 unit.reaper.name = 사신
unit.reaper.description = 최종보스 유닛. 박멸과 같은 무기를 장착했고, 공격속도가 좀 더 빠르며, 매우 단단합니다. tutorial.next = [lightgray]< 이 곳을 터치해 진행하세요. >
tutorial.begin = 플레이어의 주요 목표는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n이 게임은 [accent]구리를 채광[]하는 것으로 시작합니다.\n이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광누르세요. tutorial.intro = Mindustry 튜토리얼을 시작하겠습니다. 튜토리얼은 [accent]모바일은 뒤로가기, 데스크탑은 esc버튼[]을 누르고 [accent]나가기 버튼[]을 눌러 종료가 가능합니다.\n[accent]구리[]를 18개 채광하세요. 코어 주위에 있는 주황색의 구리 광터치함으로써 구리를 채광할 수 있습니다.\n\n[accent]현재 모은 구리의 개수 : {0}/{1} 개[]
tutorial.drill = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 채광 작업을 합니다.\n구리 광맥에 표시된 영역에 드릴을 하나를 놓으세요. tutorial.drill = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 드릴 바로아래에 있는 광물들을 채광합니다.\n드릴 카테고리의 기계식 드릴을 선택하여 구리 광맥설치하세요.\n마우스 오른쪽 버튼으로 취소가 가능합니다.
tutorial.conveyor = [accent]컨베이어[]를 사용하여 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요. tutorial.drill.mobile = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 드릴 바로아래에 있는 광물들을 채광합니다.\n드릴 카테고리의 기계식 드릴을 선택하여 구리 광맥위에 설치하세요.\n취소 버튼을 눌러 건축하기 전의 설계를 취소할 수 있습니다.
tutorial.morecopper = 더 많은 구리가 필요합니다.\n\n수동으로 채광하거나, 드릴을 더 설치하세요. tutorial.blockinfo = 블록들은 각각 능력이 다르며, 하위 티어의 드릴은 채광할 수 있는 광물의 종류가 적습니다.\n블럭의 정보를 확인하기 위해서는,[accent] 카테고리의 블럭을 누른 후, "?"버튼을 클릭하여 블럭의 정보를 확인하세요.[]\n[royal]궁금한 블럭의 정보를 아무거나 한 번 확인해보세요.
tutorial.turret = 방어 구조물은 [LIGHT_GRAY]적[]을 물리치기 위해 반드시 필요합니다.\n기지 근처에 듀오 터렛을 설치하세요. tutorial.conveyor = [accent]컨베이어[]는 붙어 있는 곳에서 받는 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요.\n[accent]컨베이어를 클릭 후 건설을 시작하려는 지점을 마우스 왼쪽 버튼으로 꾸욱 누른 뒤[] 드래그하여 설계하세요.\n\n컨베이어 건설 수[accent]{0}/{1}\n[accent]광물을 코어로 운반하세요.
tutorial.drillturret = 듀오 터렛이 작동하기 위해서는[accent] 구리 탄약 []을 필요로 합니다.\n터렛 옆에 드릴을 설치하여 구리를 공급하세요. tutorial.conveyor.mobile = [accent]컨베이어[]는 붙어 있는 곳에서 받는 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요.\n[accent]컨베이어를 화면에 1초정도 클릭하여 작은 노란색 원이 잠깐 나타났다 사라질 때까지 기다리신 후[] 드래그하여 설계하세요.\n\n컨베이어 건설 수[accent]{0}/{1}\n[accent]광물을 코어로 운반하세요.
tutorial.waves = [LIGHT_GRAY]적[]이 접근합니다.\n\n2단계 동안 코어를 보호하고 더 많은 터렛을 만드세요. tutorial.turret = 방어 구조물은 [LIGHT_GRAY]적[]을 물리치기 위해 반드시 필요합니다.\n포탑 카테고리의 듀오 포탑을 선택하신 후, 기지 근처에 듀오 포탑을 설치하세요.
tutorial.lead = 더 많은 광석을 이용할 수 있습니다. [accent]납[]을 찾아 탐색하세요.\n\n아이템을 코어로 전송할려면 플레이어 기체 또는 비행기에서 코어로 드래그 하세요. tutorial.drillturret = 듀오 포탑이 공격하기 위해서는[accent] 구리 탄약[]을 필요로 합니다.\n포탑 근처의 구리 광맥에 드릴을 설치하고 컨베이어로 포탑과 이어서 포탑에 구리를 공급하세요.\n또는 직접 코어에서 광물을 꺼내 포탑에 넣을 수 도 있습니다.
tutorial.smelter = 구리와 납은 약한 금속입니다.\n[accent]고밀도 합금[]은 제련소에서 만들 수 있습니다.\n\n하나 만드세요. tutorial.pause = 싱글 플래이에서는 게임을 [accent]일시정지[]할 수 있습니다.\n일시정지하면 교전과 더불어 건설까지 일시정지됩니다.\n\n[accent]스페이스 버튼[]을 눌러 일시정지하세요.
tutorial.densealloy = 이 제련소는 이제 고밀도 합금을 생산할 것입니다.\n몇개 더 생산하세요.\n필요한 경우 더 만드세요. tutorial.pause.mobile = 싱글 플래이에서는 게임을 [accent]일시정지[]할 수 있습니다.\n일시정지하면 교전과 더불어 건설까지 일시정지됩니다.\n\n[accent]일시정지 버튼[]을 눌러 일시정지하세요.
tutorial.siliconsmelter = 이제 이코어는 채굴과 수리하기 위[accent] 스피릿 드론[]을 생성 할 것 입니다.\n\n[accent]실리콘[]을 사용해 다른 유닛을 생성하기 위한 공장을 만들 수 있습니다.\n실리콘 제련기를 제작하세요! tutorial.unpause = 게임을 진행하기 위[accent]스페이스 버튼[]을 다시 누르세요.
tutorial.silicondrill = 실리콘을 제작하려면[accent] 석탄[] 과[accent] 모래[]가 필요합니다.\n드릴을 먼저 건설해보는건 어떤가요? tutorial.unpause.mobile = 게임을 진행하기 위해 같은 위치의 버튼을 다시 누르세요.
tutorial.generator = 이 건물은 [LIGHT_YELLOW]전력[]이 필요합니다.\n[accent] 석탄 발전기[]를 건설하세요. tutorial.breaking = 설계를 방해하는 블록을 제거하기 위해서 [accent]첫 번째 지점을 마우스 오른쪽 버튼[]으로 누른 뒤 드래그하여 범위를 지정해서 제거하세요.[]\n\n[accent]코어 근처의 조각 블럭 3개[]를 제거하세요.
tutorial.generatordrill = [accent] 석탄 발전기[]는 연료가 필요합니다.\n[accent] 석탄[]을 드릴로 채굴해서 연료를 체워주세요. tutorial.breaking.mobile = 설계를 방해하는 블록을 제거하기 위해서 [accent]망치 버튼을 눌러 제거모드[]로 변경하신 후, 첫번째 지점을 누른 후 드래그하여 범위를 지정한뒤 V버튼을 클릭해 블럭을 제거하세요.\n\n[accent]코어 근처의 조각 블럭 3개[]를 제거하세요.
tutorial.node = 전력은 송신해줄 노드가 필요합니다.\n[accent] 전력 노드[]를 석탄 등등 발전기 옆에 설치해서 생산된 전기를 다른곳으로 송신합시다. tutorial.withdraw = [accent]코어나 창고,공장[]같은 자원을 넣을 수 있는 일부 블럭에서는 직접 자원을 빼낼 수도 있습니다.\n[accent]코어를 클릭 후 자원을 눌러서 자원을 빼내세요.
tutorial.nodelink = 전력은 전력 블록과 발전기에 연결하거나, 연결된 전력 노드를 통해 전송이 가능합니다. \n\n전력 노드를 누르고 발전기와 실리콘 제련기를 선택하여 원을 연결합시다. tutorial.deposit = 자원을 다시 블록에 넣을수도 있습니다.\n\n[accent]당신의 기체에서 코어로 드래그[]하여 원을 되돌려 넣으세요.
tutorial.silicon = 실리콘이 생산되고 있습니다.\n\n생산 시스템의 개선을 권고 드립니다. tutorial.waves = [LIGHT_GRAY]적[]이 접근합니다.\n당신의 기체는 적을 향해 클릭하여 공격할 수 있습니다. 또한, 구리를 더 캐내고 포탑을 더 지어서 방어를 강화하세요.\n\n[accent]2단계 동안 코어를 보호하세요.[]
tutorial.daggerfactory = 이[accent] 디거 기체 공장[]은\n\n공격하는 기체를 생산하기 위해 사용됩니다. tutorial.waves.mobile = [LIGHT_GRAY]적[]이 접근합니다.\n당신의 기체는 적을 자동조준하지만, 원하는 적을 클릭하여 공격하고 싶은 대상을 바꿀 수 있습니다.\n구리를 더 캐내고 포탑을 더 지어서 방어를 강화하세요.\n\n[accent]2단계동안 코어를 방어하세요.[]
tutorial.router = 공장을 작동시키기 위해 자원이 필요합니다.\n컨베이어에 운반되고 있는 자원을 분할할 분배기를 만드세요. tutorial.launch = 특정 단계에 도달하면 [accent]출격[]이 가능합니다.\n[accent]출격[]을 하게되면 해당 지역의 코어에 들어있는 자원캠페인의 자원 창고로 보내지만, 해당 지역의 [accent]모든 것들[]은 날라가게 되니 주의하세요.
tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사항이 충족되면 기체 생산을 시작합니다.\n\n필요에 따라 드릴 및 발전기, 컨베이어를 더 많이 만들 수 있습니다. item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다.
tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요. item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
block.copper-wall.description = 싸구려 방어블록.\n처음에 몇번 웨이브에서 건물과 터렛을 보호하는 데 유용함. item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.\n\n[royal]빨리 생산할수록 게임이 편해집니다.
block.copper-wall-large.description = 싸구려 방어블록.\n처음에 몇번 웨이브에서 건물과 터렛을 보호하는 데 유용함.\n4개를 합친 블록입니다. item.graphite.description = 탄약 및 전기 절연에 사용되는 광물질화 탄소.
block.thorium-wall.description = 강력한 방어블록.\n적 공격으로부터 좋은 보호를 할 수 있습니다. item.sand.description = 고티어 합금을 제작할 때 사용되는 일반적인 재료입니다.
block.thorium-wall-large.description = 강력한 방어블록.\n적 공격으로부터 좋은 보호를 할 수 있습니다.\n4개를 합친 블록입니다. item.coal.description = 흔하고 쉽게 구할 수 있는 연료.
block.phase-wall.description = 토륨 벽만큼 강하지 않지만 벽을 향해 날아오는 총알이 너무 강력하지 않으면 총알을 튕겨냅니다. item.titanium.description = 파이프 재료나 고급 드릴, 비행기/기체 등에서 재료로 사용되는 자원입니다.
block.phase-wall-large.description = 토륨 벽만큼 강하지 않지만 벽을 향해 날아오는 총알이 너무 강력하지 않으면 총알을 튕겨냅니다.\n4개를 합친 블록입니다. item.thorium.description = 건물의 재료, 터렛의 탄약 또는 핵연료로 사용되는 방사성 금속입니다.
block.surge-wall.description = 최강 방어블록.\n공격을 받으면 낮은 확률로 공격자에게 전격 공격을 합니다. item.scrap.description = 오래된 건물과 유닛의 남은 잔해. 미량의 다양한 금속들이 포함되어 있습니다.
block.surge-wall-large.description = 최강 방어블록.\n공격을 받으면 낮은 확률로 공격자에게 전격 공격을 합니다.\n4개를 합친 블록입니다. item.silicon.description = 매우 유용한 물질로, 기체를 만들거나 태양 전지판 등 전자 건물에 사용할 수 있습니다.\n\n[royal]이 것이 생산되면 발전속도가 급속도로 빨라집니다.
block.door.description = 눌러서 열고 닫을 수 있는 작은 문.\n만약 문이 열리면, 적들은 총을 쏘며 문을 통과할 수 있습니다. item.plastanium.description = 고급 항공기 및 분열 탄약에 사용되는 가벼운 연성 재료.
block.door-large.description = 누르는 것으로 여닫을 수 있는 큰 문.\n만약 문이 열리면, 적들은 총을 쏘며 문을 통과할 수 있습니다.\n4개를 합친 블록입니다. item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.\n\n[royal]발전기 근처에 있는 오버드라이브에 함부로 이 것을 넣지마세요.
block.mend-projector.description = 주변 건물을 주기적으로 치료합니다. item.surge-alloy.description = 순간적으로 전압이 증가하는 전기 특성을 가진 고급 합금입니다.
block.overdrive-projector.description = 드릴과 컨베이어와 같은 인근 건물의 속도를 높여줍니다. item.spore-pod.description = 석유를 만들거나 탄약과 합성해 연료로 전환하는데 사용됩니다.
block.force-projector.description = 총알에게서 내부의 건물과 유닛을 보호하면서 그 주위에 육각형 보호막을 만듭니다. item.blast-compound.description = 터렛 및 건설의 재료로 사용되는 휘발성 폭발물.\n연료로도 사용할 수 있지만, 별로 추천하지는 않습니다.
block.shock-mine.description = 지뢰를 밟는 적에게 피해를 줍니다. 적에게는 거의 보이지 않습니다. 일단 설치 완료된 후에는 적 유닛이 공격하지 않습니다. 그러나 지뢰가 있는 곳은 피해가니 주의하세요. item.pyratite.description = 인화성을 가진 재료로, 주로 터렛의 탄약으로 사용됩니다.
block.duo.description = 작고 싼 터렛. liquid.water.description = 여러 포탑을 가속하는데에 사용할 수 있고, 파도와 멜트다운의 탄약으로도 사용되며 여러 공장에서도 사용되는 무구한 가능성을 가진 액체입니다.
block.scorch.description = 화염방사터렛. 무엇 때문인지 지상유닛 상대로는 최고의 공격력을 보여줍니다. liquid.slag.description = 다양한 종류의 금속들이 함께 섞여 녹아있습니다. 셉터를 이용해 다른 광물들로 분리하거나 탄약으로 사용해 적 부대를 향해 살포할 수 있습니다.
block.scatter.description = 중형 대공 터렛. 납이나 고철 덩어리를 적에게 쏩니다.
block.arc.description = 적을 향해 무작위 각도로 전기를 쏘는 작은 터렛.
block.hail.description = 작은 포병 터렛.
block.lancer.description = 충전된 전기빔을 쏘는 중형 터렛.
block.wave.description = 액체를 뿜는 중간 크기의 속화 터렛.
block.salvo.description = 일제히 사격을 하는 중형 터렛.
block.swarmer.description = 유도 미사일을 발사하는 중형 터렛.
block.ripple.description = 여러 발의 사격을 동시에 하는 대형 포대.
block.cyclone.description = 대형 초고속 사격 터렛.
block.fuse.description = 강력한 단거리 빔을 쏘는 대형 터렛.
block.spectre.description = 한 번에 두 발의 강력한 총알을 쏘는 대형 터렛.
block.meltdown.description = 강력한 장거리 빔을 쏘는 대형 터렛.
block.conveyor.description = 기본 아이템 수송 블록. 아이템을 앞으로 이동시켜 자동으로 터렛이나 건물에 넣어줍니다. 회전식.
block.titanium-conveyor.description = 고급 아이템 운송 블록. 표준 컨베이어보다 아이템을 더 빨리 이동시킨다.
block.phase-conveyor.description = 고급품 수송 블록. 여러 타일을 통해 아이템을 연결된 위상 컨베이어로 텔레포트하기 위해 전력을 사용합니다.
block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다리 역할을 합니다. 서로 다른 재료를 다른 장소로 운반하는 두 개의 다른 컨베이어의 상황에서 유용합니다.
block.mass-driver.description = 최강 아이템 수송 블록. 몇 가지 아이템을 모아 장거리에서 또 다른 매스 드라이버에게 발사합니다.
block.silicon-smelter.description = 고순도 석탄으로 모래를 줄여 실리콘을 생산합니다.
block.plastanium-compressor.description = 석유와 티타늄으로 플라스타늄을 생산합니다.
block.phase-weaver.description = 방사능 토륨과 많은 량의 모래에서 상직물을 생산합니다.
block.alloy-smelter.description = 티타늄, 납, 실리콘, 구리로부터 서지 합금을 생산합니다.
block.pulverizer.description = 모래로 을 부숩니다. 천연 모래가 부족할 때 유용합니다.
block.pyratite-mixer.description = 석탄, 납, 모래를 가연성이 높은 피라타이트로 만듭니다.
block.blast-mixer.description = 기름을 사용하여 피라타이트를 인화성은 떨어지지만 폭발성은 높은 폭발성 화합물로 변환시킵니다.
block.cryofluidmixer.description = 물과 티타늄을 냉각에 훨씬 더 효과적인 냉동액으로 결합시킵니다.
block.melter.description = 고철을 녹여 더 많은 처리나 터렛의 사용을 위해 광재에 녹입니다.
block.incinerator.description = 불필요한 아이템을 소각시켜 줄 수 있는 건물입니다.
block.spore-press.description = 포자 포드를 석유로 바꿔줍니다.
block.separator.description = 돌을 분해하여 각종 자원으로 재활용 할 수 있게 해 주는 건물입니다.
block.power-node.description = 전원을 연결된 노드로 전송합니다. 최대 4개의 동력원, 싱크 또는 노드를 연결할 수 있습니다. 노드는 인접한 블록으로부터 전원을 공급하거나 공급받을 수 있습니다.
block.power-node-large.description = 생성된 전력를 다른 건물로 전달하기 위한 건물이며, 일반 노드보다 더 많은 전력을 이동시킬 수 있습니다.
block.battery.description = 전력 생산량에 여유가 있을경우, 생산된 잉여 전력을 여기에 저장합니다.
block.battery-large.description = 일반 배터리보다 훨씬 많은 량의 전력을 저장합니다.
block.combustion-generator.description = 기름이나 인화성 물질을 태워 전력을 발생시킵니다.
block.turbine-generator.description = 화력 발전기보다 효율적이지만, 추가 액체가 필요합니다.
block.thermal-generator.description = 뜨거운 위치에 건설하면 전력을 생산합니다.
block.solar-panel.description = 태양으로부터 소량의 전력을 공급합니다.
block.solar-panel-large.description = 일반 태양 전지판보다 훨씬 나은 전력을 공급하지만, 건축비도 훨씬 비쌉니다.
block.thorium-reactor.description = 고방사능 토륨으로부터 막대한 양의 전력을 발생시킵니다. 지속적인 냉각이 필요하며 냉각제의 양이 부족하면 크게 폭발합니다. 전력 출력은 최대 용량에서 기본 전력을 발생시키는 완전성에 따라 결정됩니다.
block.rtg-generator.description = 냉각은 필요 없지만 토륨 원자로에 비해 전력을 적게 공급하는 방사성 동위원소 열전 발생기.
block.unloader.description = 컨테이너, 금고 또는 코어에서 인접한 블록으로 아이템을 출하합니다. 출하시킬 아이템의 종류는 언로더를 눌러 지정할 수 있습니다.
block.container.description = 각종 소량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 컨테이너에서 물건을 회수할 수 있습니다.
block.vault.description = 각종 대량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 금고에서 물건을 회수할 수 있습니다.
block.mechanical-drill.description = 싸구려 드릴. 적절한 타일 위에 놓였을때 매우 느린 속도로 계속 출력합니다.
block.pneumatic-drill.description = 기압을 이용하여 보다 빠르고 단단한 물질을 채광할 수 있는 향상된 드릴.
block.laser-drill.description = 토륨을 채광할 수 있는 최고급 드릴입니다. 전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다.
block.blast-drill.description = 최상위 드릴입니다. 많은량의 전력이 필요합니다.
block.water-extractor.description = 땅에서 물을 추출합니다. 근처에 호수가 없을 때 사용하세요.
block.cultivator.description = 소량의 포자를 산업용으로 준비된 포자로 배양하는 건물입니다.
block.oil-extractor.description = 모래에서 기름을 추출하기 위해 대량을 전력을 사용합니다. 근처에 직접적인 석유 공급원이 없을때 사용하세요.
block.trident-ship-pad.description = 지금 타고있는 배를 떠나 잘 무장된 중폭격기로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.javelin-ship-pad.description = 지금 타고있는 배를 떠나 전격 무기와 강력하고 빠른 요격체로 변신합니다.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.glaive-ship-pad.description = 지금 타고있는 배를 떠나 크고 잘 무장된 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.tau-mech-pad.description = 지금 타고있는 배를 떠나 아군 건물이나 유닛을 치료할 수 있는 지원형 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.delta-mech-pad.description = 지금 타고있는 배를 떠나 뺑소니 공격을 위해 만들어진 빠르고 가벼운 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.omega-mech-pad.description = 지금 타고있는 배를 떠나 최전방 공격을 위해 만든 부피가 크고 잘 무장된 기체로 갈아타세요.\n누르거나 클릭하여 이 기체로 바꿉니다.
block.draug-factory.description = 구리와 납을 캐는 영혼 광부 드론을 생산합니다.
block.spirit-factory.description = 블록을 수리하는 정령 수리 드론을 생산합니다.
block.phantom-factory.description = 건설을 도와주는 환영 빌더 드론을 생산합니다.
block.wraith-factory.description = 빠른 뺑소니 요격기 유닛을 생산합니다.
block.ghoul-factory.description = 중탄두 폭격기를 생산합니다.
block.dagger-factory.description = 기본 지상 유닛을 생산합니다.
block.titan-factory.description = 첨단 장갑 지상부대를 생산합니다.
block.fortress-factory.description = 중대포 지상부대를 생산합니다.
block.revenant-factory.description = 중량의 레이저 포대를 가진 공중부대를 생산합니다.
block.repair-point.description = 주변에서 가장 가까운 손상된 유닛을 지속적으로 치료합니다.
block.conduit.description = 일반 파이프.\n액체가 지나갈 수 있도록 해 줍니다.
block.pulse-conduit.description = 고급 액체 수송블록. 일반 파이프보다 액체 운송 속도가 빠릅니다.
block.phase-conduit.description = 고급 액체 수송블록. 물을 먼거리로 순간이동 시켜 주는 장치입니다.
block.liquid-router.description = 물펌프를 다른 방향으로 분배할 수 있게 하는 블럭입니다.
block.liquid-tank.description = 액체 종류를 저장할 수 있는 물탱크 입니다.
block.liquid-junction.description = 물펌프와 다른 물펌프를 서로 교차시키게 할 수 있는 블럭입니다.
block.bridge-conduit.description = 다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n주로 다리 사이에 지나갈 수 없는 장애물이 있을 때 사용합니다.
block.mechanical-pump.description = 느린 속도로 물을 퍼올리는 펌프입니다. 대신 전력이 필요없습니다.
block.rotary-pump.description = 일반 물 펌프보다 더 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다.
block.thermal-pump.description = 최고의 펌프.
block.router.description = 한 방향에서 아이템을 널은 후 최대 3개의 다른 방향으로 균등하게 출력합니다. 재료를 한곳에서 여러 개의 목표로 분할하는 데 유용합니다.
block.distributor.description = 아이템을 최대 7개의 다른 방향으로 똑같이 분할하는 고급 분배기.
block.bridge-conveyor.description = 고급 자원 수송 블록.\n지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
block.item-source.description = 자원을 선택하면 그 자원이 무한하게 생성되는 블록입니다. 샌드박스 전용.
block.liquid-source.description = 무한한 액체를 출력해냅니다. 샌드박스 전용.
block.item-void.description = 아이템을 사라지게 만듭니다. 샌드박스 전용.
block.power-source.description = 무한한 전력을 공급해주는 블록입니다. 샌드박스 전용.
block.power-void.description = 설정된 아이템을 계속해서 출력하는 블록입니다.
liquid.water.description = 일반적으로 냉각기와 폐기물 처리에 사용된다.
liquid.oil.description = 연소, 폭발 또는 냉각제로 사용될 수 있다. liquid.oil.description = 연소, 폭발 또는 냉각제로 사용될 수 있다.
liquid.cryofluid.description = 건물을 냉각시키는데 가장 효과적인 액체. liquid.cryofluid.description = 건물을 냉각시키는데 가장 효과적인 액체.
mech.alpha-mech.description = 표준 기체.\n적절한 속도와 공격력을 갖추고 있습니다.
mech.delta-mech.description = 빠르게 이동하는 적을 처치하기 위한 가벼운 기체.\n구조물에는 거의 피해를 주지 않지만, 전격 무기를 사용하여 많은 적군을 매우 빠르게 죽일 수 있습니다.
mech.tau-mech.description = 지원형 기체.\n총을 발사하여 건물을 치료하고 회복 능력 사용으로 화재를 진압하거나, 반경 내 아군을 치유시킵니다.
mech.omega-mech.description = 지상 기체 최종판이자 건물 파괴용으로 적합한 부피가 크고 튼튼한 기체.\n방어 모드는 최대 90% 의 피해를 줄일 수 있습니다.
mech.dart-ship.description = 표준 비행선.\n빠르고 가볍지만 공격력이 거의 없고 채광 속도가 느립니다.
mech.javelin-ship.description = 치고 빠지는 공격을 위한 비행선.\n처음에는 느리지만, 가속도가 붙어 엄청난 속도로 미사일 피해를 입힐 수 있으며, 전격 능력을 사용할 수 있습니다.\n\n[royal]보호막을 제거하기에 가장 좋습니다.
mech.trident-ship.description = 대형 공중 폭격능력과 빠른 건설능력을 가진 폭격기.\n당연하게도 엄청 단단합니다.
mech.glaive-ship.description = 크고 잘 무장된 총을 가진 비행선.\n방화용 리피터가 장착되어 있으며, 가속도와 최대속도가 높습니다.
unit.draug.description = 가장 기본적인 채굴 드론입니다 저렴하게 생산 가능하며 자동으로 구리와 납을 캐내 가까운 코어에 저장합니다.
unit.spirit.description = 블록을 자동으로 수리합니다.
unit.phantom.description = 첨단 드론 유닛. 플레이어의 건설을 도와줍니다.
unit.dagger.description = 기본 지상 유닛입니다.\n플레이어 기체처럼 드론을 소환하지는 않습니다.
unit.crawler.description = 지상 유닛. 적이 가까이에 있으면 폭발합니다.
unit.titan.description = 고급 지상 유닛입니다.\n원거리 총 대신에 근접 화염 방사기를 가지고 있으며, 지상과 공중 둘다 공격할 수 있습니다.
unit.fortress.description = 중포 지상 유닛.\n높은 공격력을 가진 총과 높은 체력을 가지고 있습니다.
unit.eruptor.description = 지상 유닛. 광재를 넣은 파도와 같은 무기를 장착했습니다.
unit.wraith.description = 적 핵심 건물 및 유닛을 집중적으로 공격하는 방식을 사용하는 전투기 입니다.
unit.ghoul.description = 무겁고 튼튼한 지상 폭격기 입니다.\n주로 적 건물로 이동하여 엄청난 폭격을 가합니다.
unit.revenant.description = 플래이어가 생산가능한 최종 공중 전투기. 폭발물을 쓰는 스웜 포탑과 같은 무기를 사용합니다.
block.graphite-press.description = 석탄 덩어리를 흑연으로 압축합니다.
block.multi-press.description = 흑연 압축기의 상향 버전입니다. 물과 전력을 이용해 석탄을 빠르고 효율적으로 압축합니다.
block.silicon-smelter.description = 석탄과 모래를 사용해 실리콘을 생산합니다.
block.kiln.description = 모래와 납을 사용해 강화유리를 만듭니다. 소량의 전력이 필요합니다.
block.plastanium-compressor.description = 석유와 티타늄으로 플라스터늄을 생산합니다.
block.phase-weaver.description = 토륨과 많은 량의 모래로 메타를 합성합니다.
block.alloy-smelter.description = 티타늄, 납, 실리콘, 구리로부터 서지 합금을 생산합니다.
block.cryofluidmixer.description = 물과 티타늄을 냉각에 훨씬 더 효과적인 냉동액으로 결합시킵니다.
block.blast-mixer.description = 포자를 사용하여 파이라타이트를 폭발성 화합물로 변환시킵니다.
block.pyratite-mixer.description = 석탄, 납, 모래를 가연성이 높은 파이라타이트로 만듭니다.
block.melter.description = 고철을 녹여 파도의 탄약 혹은 원심 분리기에 사용할 수 있는 액체인 광재로 만듭니다.
block.separator.description = 광재룰 각종 자원으로 재활용 할 수 있게 해 주는 건물입니다.
block.spore-press.description = 포자를 압축해 기름을 추출합니다.
block.pulverizer.description = 고철을 갈아 모래로 만듭니다.맵에 모래가 부족할 때 유용합니다.
block.coal-centrifuge.description = 석유로 석탄을 만듭니다.
block.incinerator.description = 불필요한 자원을 전기를 사용해 소각시킬 수 있는 건물입니다.
block.power-void.description = 이어져있는 건물의 전기를 모두 없앱니다.\n샌드박스에서만 건설가능.
block.power-source.description = 무한한 전력을 공급해주는 블록입니다.\n샌드박스에서만 건설가능.
block.item-source.description = 자원을 선택하면 그 자원이 무한하게 생성되는 블록입니다.\n샌드박스에서만 건설가능.
block.item-void.description = 자원을 사라지게 만듭니다.\n샌드박스에서만 건설가능.
block.liquid-source.description = 무한한 액체를 출력해냅니다.\n샌드박스에서만 건설가능.
block.copper-wall.description = 게임 시작 초기에 방어용으로 적합합니다.
block.copper-wall-large.description = 구리 벽 4개를 뭉친 블럭입니다.
block.titanium-wall.description = 흑연이 생산될 즈음에 사용하기 적합합니다.
block.titanium-wall-large.description = 티타늄 벽 4개를 뭉친 블럭입니다.
block.thorium-wall.description = 쉬운 생산이 가능한 마지막 방어벽입니다.
block.thorium-wall-large.description = 토륨 벽 4개를 뭉친 블럭입니다.
block.phase-wall.description = 토륨 벽만큼 강하지 않지만 벽을 향해 날아오는 총알이 너무 강력하지 않으면 총알을 튕겨냅니다.
block.phase-wall-large.description = 메타 벽 4개를 뭉친 블럭입니다.
block.surge-wall.description = 공격을 받으면 낮은 확률로 공격자에게 전격 공격을 합니다.
block.surge-wall-large.description = 설금 벽 4개를 뭉친 블럭입니다.
block.door.description = 눌러서 열고 닫을 수 있는 문.\n만약 문이 열리면, 적들은 총을 쏘며 문을 통과할 수 있습니다.
block.door-large.description = 문 4개를 뭉친 블럭입니다.
block.mender.description = 주변 블록들을 주기적으로 치료합니다.
block.mend-projector.description = 주변 블록들을 수리기보다 더 넓은 범위, 더 많은 회복량, 더 빠른 속도로 수리합니다.
block.overdrive-projector.description = 드릴과 컨베이어와 같은 인근 건물의 속도를 높여줍니다.
block.force-projector.description = 육각형 보호막을 만들고, 내구도가 다 닳기 전까지 보호막 내로 들어오는 모든 공격을 방어합니다.
block.shock-mine.description = 지뢰를 밟는 적에게 피해를 줍니다. 적에게는 거의 보이지 않습니다. 일단 설치 완료된 후에는 적 유닛이 공격하지 않습니다. 그러나 지뢰가 있는 곳은 피해가니 주의하세요.
block.conveyor.description = 기본 자원 수송 레일. 자원을 배치된 방향을 따라 이동시켜 자동으로 건물에 넣어줍니다.
block.titanium-conveyor.description = 고급 자원 수송 레일. 기본 컨베이어보다 자원을 더 빨리 이동시킵니다.
block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다리 역할을 합니다. 서로 다른 재료를 다른 장소로 운반하는 두 개의 다른 컨베이어의 상황에서 유용합니다.
block.bridge-conveyor.description = 자원 수송 블록.\n지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
block.phase-conveyor.description = 고급 자원 수송 블록.\n지형이나 건물을 넘어 최대 11개 타일을 건너뛰고 자원을 운송할 수 있습니다. 전기를 사용하고, 기본 터널 컨베이어보다 빠릅니다.
block.sorter.description = 자원을 넣어서 필터에 설정된 자원일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 이동시킵니다.
block.router.description = 한 방향에서 자원을 넣을 시 최대 3개의 방향으로 균등하게 내보냅니다. 자원을 한곳에서 여러 방향으로 분배하는 데 유용합니다.
block.distributor.description = 자원을 최대 7개의 다른 방향으로 균등하게 분베하는 고급 분배기.
block.overflow-gate.description = 평소에는 자원의 들어온 방향으로 자원을 통과시키지만, 정면이 자원이 꽉차거나 다른 사유로 막힐 시 옆으로 자원을 내보냅니다.
block.mass-driver.description = 자원 수송 포탑\n자원을 모아 전기를 사용하여 또 다른 매스 드라이버로 발사합니다.\n[ROYAL]받을 때도 전기를 사용합니다.
block.mechanical-pump.description = 느린 속도로 물을 퍼올리나 전기를 사용하지 않는 펌프입니다.
block.rotary-pump.description = 전기를 사용해 빠른 속도로 물을 끌어올릴 수 있는 펌프입니다.\n\n[ROYAL]타일당 물을 퍼올리는 속도가 가장 빠릅니다.
block.thermal-pump.description = 3x3범위의 액체타일에서 액체를 빠르게 퍼올리나 타일당 퍼올리는 속도는 동력 펌프보다 느립니다.
block.conduit.description = 기본 파이프\n액체를 배치된 방향으로 느리게 운송합니다.
block.pulse-conduit.description = 고급 파이프\n기본 파이프보다 액체 운송 속도가 빠릅니다.
block.liquid-router.description = 액체를 다른 방향으로 분배할 수 있게 하는 블럭입니다.
block.liquid-tank.description = 액체를 저장할 수 있는 물탱크 입니다.
block.liquid-junction.description = 교차기와 같은 기능을 하나 자원 대신에 액체를 교차시킵니다.
block.bridge-conduit.description = 액체 수송블록\n다리와 다리 사이를 연결하여 액체가 지나갈 수 있게 해 줍니다.\n\n주로 중간에 파이프 설치를 막는 장애물이 있을 때 사용합니다.
block.phase-conduit.description = 고급 액체 수송블록\n전기를 사용하여 같은 줄의 먼 거리에 있는 다른 위상 파이프로 액체를 전달합니다.
block.power-node.description = 전기을 연결된 대상과 연동시킵니다.\n최대 20개의 대상을 연결할 수 있습니다. 노드는 붙어있는 블록으로부터 전기가 연동됩니다.
block.power-node-large.description = 전기를 연결된 대상과 연동시킵니다.\n최대 30개의 대상을 연결시킬 수 있고, 범위도 더 넓습니다.
block.surge-tower.description = 전기를 연결된 대상과 연동시킵니다.\n2개의 대상만 연결시킬 수 있지만 대신에 범위가 매우 넓습니다.
block.battery.description = 전력 생산량에 여유가 있을경우, 생산된 잉여 전력을 여기에 저장합니다.\n\n[ROYAL]이것을 이용해 한순간에 많은 전력을 사용하는 포탑들을 보조가능합니다.
block.battery-large.description = 일반 배터리보다 훨씬 많은 량의 전력을 저장합니다.\n\n[ROYAL]임시 전력을 만들어서 냉각기에 전기가 부족해 원자로 폭발이 일어나는 것을 막아보는 것은 어떨까요?
block.combustion-generator.description = 인화성 물질을 태워 소량의 전력을 생산합니다.
block.thermal-generator.description = 건설가능한 열이 있는 타일 위에 건설하면 전력을 생산합니다.\n\n[ROYAL]용암 웅덩이 혹은 열기지대에서 무한정 열을 발산합니다.
block.turbine-generator.description = 화력 발전기보다 효율적이지만, 액체가 추가적으로 필요합니다.\n\n[ROYAL]일반 타일에서 물추출기 1개로 2개가 가동가능합니다.
block.differential-generator.description = 냉각수와 파이라타이트의 온도 차를 이용해 안정적으로 원자로에 버금가는 양의 전기를 생산합니다.
block.rtg-generator.description = 방사성동위원소 열전기 발전기\n토륨또는 현상 구조체를 사용하며, 냉각이 필요없는 발전을 하지만 토륨 원자로에 비해 발전량이 매우 적습니다.
block.solar-panel.description = 태양광으로 극소량의 전기을 생산합니다.
block.solar-panel-large.description = 일반 태양 전지판보다 훨씬 발전량이 많지만, 건축비도 훨씬 비쌉니다.
block.thorium-reactor.description = 토륨을 이용해 막대한 양의 전기를 생산합니다. 지속적인 냉각이 필요하며 냉각제의 양이 부족하면 크게 폭발합니다.\n\n[royal]폭발로 인한 피해를 버틸 수 있는 건물은 없습니다.
block.impact-reactor.description = 최첨단 발전기\n폭발물과 냉각수를 이용해 최고의 효율로 매우 많은 양의 전기를 생산할 수 있습니다. 발전을 시작하는데 전기가 필요하며 발전기를 가동하는데 시간이 많이 걸립니다.\n[royal]오버드라이브 프로젝터로 10000이상의 전기를 생산할 수 있으며, 가동중에 전기가 끊기면 가동을 다시 해야되기 때문에 창고,물탱크,배터리 등을 주위에 설치하고 나서 가동하는 것을 추천합니다.
block.mechanical-drill.description = 싸구려 드릴. 적절한 타일 위에 놓였을때 매우 느린 속도로 채광합니다.\n\n[ROYAL]구리와 납은 광부 드론으로 대체가 가능합니다.
block.pneumatic-drill.description = 기압을 이용하여 보다 빠르게 단단한 물질을 채광할 수 있는 향상된 드릴.\n\n[ROYAL]전기를 사용하지 않는 드릴이라도 물과 오버드라이브를 이용하여 가속할 수 있습니다.
block.laser-drill.description = 토륨을 채광할 수 있는 고급 드릴입니다. 전력과 물을 공급하여 빠른 속도로 채광할 수 있습니다.\n\n[ROYAL]드릴아래에 배치된 광물타일의 비율에 따라 채광량이 달라집니다.
block.blast-drill.description = 최상위 드릴입니다. 많은량의 전력이 필요합니다.\n\n[ROYAL]물추출기 하나면 충분합니다.
block.water-extractor.description = 땅에서 물을 추출합니다. 근처에 호수가 없을 때 사용하세요.\n\n[ROYAL]물추출기의 효율이 달라지는 타일이 있습니다.
block.cultivator.description = 소량의 포자를 산업용으로 사용가능한 포자로 배양하는 건물입니다.
block.oil-extractor.description = 대량의 전력과 물을 사용하여 모래에서 기름을 추출합니다. 근처에 직접적인 석유 공급원이 없을때 사용하세요.\n\n[royal]모래 또는 고철을 이용하여 창조경제가 가능합니다.
block.core-shard.description = 코어의 1단계 형태입니다.\n이것이 파괴되면 플레이하고 있는 지역과의 연결이 끊어지니 적의 공격에 파괴되지 않도록 주의하세요.\n[ROYAL]연결이 끊긴다는 말은 게임오버와 일맥상통합니다.
block.core-foundation.description = 코어의 2단계 형태입니다.\n첫 번째 코어보다 더 튼튼하고 더 많은 자원을 저장할 수 있습니다.\n\n[ROYAL]크기도 좀 더 큽니다.
block.core-nucleus.description = 코어의 3단계이자 마지막 형태입니다.\n최고로 튼튼하며 막대한 양의 자원들을 저장할 수 있습니다.
block.vault.description = 각종 대량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 창고에서 물건을 회수할 수 있습니다.\n\n[royal]포탑의 탄약, ☆핵융합로의 폭발물☆, 원자로 냉각수의 티타늄등 여러 자원들의 여분을 미리 저장하여 혹시모를 사태를 예방하세요.
block.container.description = 각종 소량의 자원을 저장할 수 있습니다.[LIGHT_GRAY]언로더[]를 사용하여 컨테이너에서 자원을 회수할 수 있습니다.\n\n[royal]또는 컨테이너를 클릭하고 자원을 눌러 자원을 강탈해갈수도 있습니다.
block.unloader.description = 컨테이너, 창고 또는 코어에서 인접한 블록으로 자원을 출하합니다. 출하시킬 자원의 종류는 언로더를 눌러 지정할 수 있습니다.
block.launch-pad.description = 출격할 필요 없이 자원을 수송시킵시다.\n\n[royal]제발 멀티에서 이거 설치하고 잠수좀 타지마세요. 하는 것도 없이 자원만 빼가는 건 너무 민폐입니다.
block.launch-pad-large.description = 출격 패드의 강화버전\n더 많은 자원을 더 자주 출격시킵니다.\n\n[ROYAL]크기도 더 크다죠
block.duo.description = 소형 포탑입니다.\n가장 기본적인 포탑으로 약한 탄환을 발사합니다.
block.scatter.description = 중형 대공 포탑입니다.\n납이나 고철 덩어리를 적에게 쏩니다.
block.scorch.description = 소형 포탑입니다.\n지상의 적을 매우 강력한 화염으로 지져버립니다. 사거리가 짧고 지상만 공격 가능한 것 때문인지 지상유닛 상대로는 최고의 공격력을 보여줍니다.\n\n[royal]너무 빨리 모든 것을 태우다보니 건물에는 불이 안 붙더군요.
block.hail.description = 소형 포탑입니다.\n장거리로 포탄을 발사합니다.
block.wave.description = 중형 포탑입니다. 대상에게 포탑에 공급된 액체를 발사합니다. 물또는 냉각수가 공급되면 자동으로 불을 끕니다.
block.lancer.description = 중형 포탑입니다.\n적을 레이저로 관통합니다.
block.arc.description = 소형 포탑입니다.\n적을 전기로 지집니다.
block.swarmer.description = 중형 포탑입니다.\n지상과 공중 적 모두를 공격하는 유도 미사일 포탑입니다.
block.salvo.description = 중형 포탑입니다.\n3연발 탄환을 발사합니다.
block.fuse.description = 대형 포탑입니다.\n강력한 단거리 빔을 쏩니다.
block.ripple.description = 대형 포탑입니다.\n여러 발의 사격을 동시에 합니다.
block.cyclone.description = 대형 포탑입니다.\n초고속으로 사격합니다.
block.spectre.description = 초대형 포탑입니다.\n한 번에 두 발의 강력한 총알을 쏩니다.
block.meltdown.description = 초대형 포탑.\n장거리의 강력한 열광선을 발사합니다.
block.command-center.description = 아군 유닛에게 이동 명령을 내릴 수 있는 건물입니다.\n명령의 종류는 순찰/공격/후퇴가 있으며, 순찰은 유닛이 맵 주위를 돌아다니게, 공격은 유닛들을 적 코어를 향해 공격하도록, 후퇴는 유닛들을 아군 코어 또는 공장으로 돌아오게 합니다.\n\n[royal]이제 공중유닛도 모아서 보낼 수 있습니다!
block.draug-factory.description = 구리와 납을 캐는 채광 드론을 생산합니다.\n\n[ROYAL]이 드론은 영혼을 가지고 있습니다.
block.spirit-factory.description = 블록을 수리하는 수리 드론을 생산합니다.\n\n[ROYAL]드론에도 정령이 있다죠.
block.phantom-factory.description = 건설을 도와주는 빌더 드론을 생산합니다.\n\n[ROYAL]당신의 환영입니다.
block.wraith-factory.description = 빠른 뺑소니 요격기 유닛을 생산합니다.\n\n[ROYAL]?:저거 안죽어요??\n??:님 인터넷을 확인해보셈\n?:아 왠지 기체가 이상한 곳을 조준하더라..
block.ghoul-factory.description = 중탄두 폭격기를 생산합니다.\n\n[ROYAL]적 위를 유령처럼 맴돕니다.
block.revenant-factory.description = 중량의 폭발물 스웜 포대를 가진 전함을 생산합니다.\n\n[ROYAL]캠페인과 사용자 정의 게임에서 ai가 다른 대표적인 유닛이라죠.
block.dagger-factory.description = 기본 지상 유닛을 생산합니다.\n\n[ROYAL]원래대로라면 대거라 읽어야 되지만 총을 쏜다는 것이 이상하기도 해서 한국 커뮤니티에서는 그냥 디거라 부른다죠. 그게 좀 더 입에 붙잖아요?
block.crawler-factory.description = 자폭하는 지상 유닛을 생산합니다.\n\n[ROYAL]가까이 가기만 해도 죽는 섬세한 친구랍니다.
block.titan-factory.description = 화염방사기를 장착한 지상유닛를 생산합니다.\n\n[ROYAL]최강이 될 수도, 최약이 될 수도 있습니다.
block.fortress-factory.description = 중대포 지상유닛를 생산합니다.
block.repair-point.description = 주변에서 가장 가까운 손상된 유닛을 지속적으로 치료합니다.\n\n[ROYAL]이 것으로 플래이어는 지속적인 교전이 가능해집니다.
block.dart-mech-pad.description = 기본적인 공격용 지상 기체로 전환할 수 있습니다.\n눌러서 변신하세요.\n\n[ROYAL]한 번 더 눌러서 기본 공중 기체로 전환가능합니다.
block.delta-mech-pad.description = 전격 무기와 천둥의 특수능력을 가진 기체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]공중으로 날았다가 착지하는 것으로 특수능력의 발현이 가능합니다.
block.tau-mech-pad.description = 수리의 능력을 가진 지원형 기체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]주변에 피해를 입은 유닛이 있다면 수리의 파동을 발산합니다.
block.omega-mech-pad.description = 포탑과의 전투가 용이하고 기체중에서 가장 단단한 기체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]교전시에 지상에 착지한 상태라면 방어모드에 진입해 90퍼센트의 피해를 흡수합니다.
block.javelin-ship-pad.description = 전격 무기와 강력하고 번개의 특수능력을 가진 빠른 요격체로 전환할 수 있습니다.\n눌러서 전환하세요.\n\n[ROYAL]최고 속도에 도달하면 주변을 번개로 지져버립니다.
block.trident-ship-pad.description = 잘 무장된 중폭격기로 전환이 가능합니다.\n눌러서 전환하세요.\n\n[ROYAL]적들의 위에서 폭격하기 때문에 비전투 건물이나 실드를 파괴할 때 용이합니다. 더해서 건물 건설 속도가 가장 빠릅니다.
block.glaive-ship-pad.description = 방화기를 장착한 전투기로 전환이 가능합니다.\n누르거나 클릭하여 이 기체로 바꿉니다.\n\n[ROYAL]컨트롤하기 가장 적합한 기체입니다.

View File

@@ -4,6 +4,7 @@ contributors = Vertalers en Medewerkers
discord = Word lid van de Mindustry Discord! discord = Word lid van de Mindustry Discord!
link.discord.description = De officiële Mindustry discord chatroom link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Game broncode link.github.description = Game broncode
link.changelog.description = List of update changes
link.dev-builds.description = Onstabiele ontwikkeling builds link.dev-builds.description = Onstabiele ontwikkeling builds
link.trello.description = Officiële trello-bord voor geplande functies link.trello.description = Officiële trello-bord voor geplande functies
link.itch.io.description = itch.io pagina met pc-downloads en webversie link.itch.io.description = itch.io pagina met pc-downloads en webversie
@@ -15,6 +16,11 @@ screenshot.invalid = Map too large, potentially not enough memory for screenshot
gameover = Game Over gameover = Game Over
gameover.pvp = het[accent] {0}[] team heeft gewonnen! gameover.pvp = het[accent] {0}[] team heeft gewonnen!
highscore = [accent]Nieuw topscore! highscore = [accent]Nieuw topscore!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Waves Verslagen:[accent] {0} stat.wave = Waves Verslagen:[accent] {0}
stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0} stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0}
stat.built = Gebouwen Gebouwd:[accent] {0} stat.built = Gebouwen Gebouwd:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Gebouwen Vernietigd:[accent] {0}
stat.deconstructed = Gebouwen Gesloopt:[accent] {0} stat.deconstructed = Gebouwen Gesloopt:[accent] {0}
stat.delivered = Middelen Gelanceerd: stat.delivered = Middelen Gelanceerd:
stat.rank = Eindrang: [accent]{0} stat.rank = Eindrang: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"? map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
level.highscore = Topscore: [accent]{0} level.highscore = Topscore: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Spelmodus:
showagain = Don't show again next session showagain = Don't show again next session
coreattack = < Core is under attack! > coreattack = < Core is under attack! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Save Game savegame = Save Game
loadgame = Load Game loadgame = Load Game
@@ -43,6 +46,7 @@ newgame = New Game
none = <none> none = <none>
minimap = Minimap minimap = Minimap
close = Close close = Close
website = Website
quit = Quit quit = Quit
maps = Maps maps = Maps
continue = Continue continue = Continue
@@ -62,15 +66,18 @@ players.single = {0} player online
server.closing = [accent]Closing server... server.closing = [accent]Closing server...
server.kicked.kick = You have been kicked from the server! server.kicked.kick = You have been kicked from the server!
server.kicked.serverClose = Server closed. server.kicked.serverClose = Server closed.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Outdated client! Update your game! server.kicked.clientOutdated = Outdated client! Update your game!
server.kicked.serverOutdated = Outdated server! Ask the host to update! server.kicked.serverOutdated = Outdated server! Ask the host to update!
server.kicked.banned = You are banned on this server. server.kicked.banned = You are banned on this server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again. server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server. server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.nameEmpty = Your chosen name is invalid. server.kicked.nameEmpty = Your chosen name is invalid.
server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted. server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
server.kicked.customClient = This server does not support custom builds. Download an official version. server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP. join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Game hostserver = Host Game
@@ -95,7 +102,6 @@ server.admins = Admins
server.admins.none = No admins found! server.admins.none = No admins found!
server.add = Add Server server.add = Add Server
server.delete = Are you sure you want to delete this server? server.delete = Are you sure you want to delete this server?
server.hostname = Host: {0}
server.edit = Edit Server server.edit = Edit Server
server.outdated = [crimson]Outdated Server![] server.outdated = [crimson]Outdated Server![]
server.outdated.client = [crimson]Outdated Client![] server.outdated.client = [crimson]Outdated Client![]
@@ -155,14 +161,15 @@ cancel = Cancel
openlink = Open Link openlink = Open Link
copylink = Copy Link copylink = Copy Link
back = Back back = Back
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Are you sure you want to quit? quit.confirm = Are you sure you want to quit?
changelog.title = Changelog quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading... loading = [accent]Loading...
saving = [accent]Saving... saving = [accent]Saving...
wave = [accent]Wave {0} wave = [accent]Wave {0}
@@ -192,7 +199,9 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +216,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +260,32 @@ editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load: editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +295,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +309,7 @@ width = Width:
height = Height: height = Height:
menu = Menu menu = Menu
play = Play play = Play
campaign = Campaign
load = Load load = Load
save = Save save = Save
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect. language.restart = Please restart your game for the language settings to take effect.
settings = Settings settings = Settings
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Map Editor mapeditor = Map Editor
donate = Donate donate = Donate
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH > launch = < LAUNCH >
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}. configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,7 +367,26 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.data = Game Data
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
settings.rebind = Rebind settings.rebind = Rebind
settings.controls = Controls settings.controls = Controls
@@ -346,12 +404,14 @@ no = No
info.title = Info info.title = Info
error.title = [crimson]An error has occured error.title = [crimson]An error has occured
error.crashtitle = An error has occured error.crashtitle = An error has occured
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage
blocks.targetsair = Targets Air blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -378,6 +438,7 @@ blocks.inaccuracy = Inaccuracy
blocks.shots = Shots blocks.shots = Shots
blocks.reload = Shots/Second blocks.reload = Shots/Second
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0} bar.powerbalance = Power: {0}
@@ -427,9 +488,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = easy setting.difficulty.easy = easy
@@ -450,13 +513,19 @@ setting.lasers.name = Show Power Lasers
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume setting.musicvol.name = Music Volume
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Mute Music setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -470,6 +539,7 @@ keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move x
keybind.move_y.name = Move y keybind.move_y.name = Move y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block keybind.pick.name = Pick Block
@@ -505,6 +575,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +604,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -570,31 +626,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Drone Swarm mech.alpha-mech.ability = Drone Swarm
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}%
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +670,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +751,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -756,6 +803,8 @@ block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor block.oil-extractor.name = Oil Extractor
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,58 +843,113 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. item.copper.description = A useful structure material. Used extensively in all types of blocks.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. item.coal.description = A common and readily available fuel.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.separator.description = Extracts useful minerals from slag.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +958,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +1004,44 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates spores with water in order to obtain biomatter. block.cultivator.description = Cultivates spores with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = Vertalers en medewerkers
discord = Sluit je aan bij de Mindustry discord server! discord = Sluit je aan bij de Mindustry discord server!
link.discord.description = De officiële Mindustry discord chatroom link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Broncode link.github.description = Broncode
link.changelog.description = Lijst met updatewijzigingen
link.dev-builds.description = Onstabiele versies link.dev-builds.description = Onstabiele versies
link.trello.description = Officiële Trello voor geplande toevoegingen. link.trello.description = Officiële Trello voor geplande toevoegingen.
link.itch.io.description = Itch.io pagina met de PC downloads en online versie link.itch.io.description = Itch.io pagina met de PC downloads en online versie
@@ -15,6 +16,11 @@ screenshot.invalid = Kaart te groot, mogelijks te weinig geheugen voor een scree
gameover = Game Over gameover = Game Over
gameover.pvp = Het[accent] {0}[] team heeft gewonnen! gameover.pvp = Het[accent] {0}[] team heeft gewonnen!
highscore = [accent]Nieuw record! highscore = [accent]Nieuw record!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Je overleefde tot aanvalsgolf: [accent]{0}[]. stat.wave = Je overleefde tot aanvalsgolf: [accent]{0}[].
stat.enemiesDestroyed = Vijanden vernietigd:[accent] {0} stat.enemiesDestroyed = Vijanden vernietigd:[accent] {0}
stat.built = Gebouwen gebouwd:[accent] {0} stat.built = Gebouwen gebouwd:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Gebouwen vernietigd:[accent] {0}
stat.deconstructed = Gebouwen afgebroken:[accent] {0} stat.deconstructed = Gebouwen afgebroken:[accent] {0}
stat.delivered = Gronstoffen meegenomen: stat.delivered = Gronstoffen meegenomen:
stat.rank = Eindresultaat: [accent]{0} stat.rank = Eindresultaat: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\n\n[scarlet]DO IT.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\n\n[scarlet]DO IT.
launcheditems = [accent]Meegenomen grondstoffen launcheditems = [accent]Meegenomen grondstoffen
map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen? map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
level.highscore = Beste score: [accent]{0} level.highscore = Beste score: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Speelmode:
showagain = Toon dit volgende keer niet meer. showagain = Toon dit volgende keer niet meer.
coreattack = < Kern wordt aangevallen! > coreattack = < Kern wordt aangevallen! >
nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging... nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
outofbounds = [[ BUITEN HET SPEELBAAR GEBIED]\n[]Zelfvernietiging in {0}
database = Kern Database database = Kern Database
savegame = opslaan savegame = opslaan
loadgame = openen loadgame = openen
@@ -43,6 +46,7 @@ newgame = Nieuw spel
none = <geen> none = <geen>
minimap = Kaartje minimap = Kaartje
close = Sluit close = Sluit
website = Website
quit = Verlaat quit = Verlaat
maps = Kaarten maps = Kaarten
continue = Ga verder continue = Ga verder
@@ -62,15 +66,18 @@ players.single = {0} speler online
server.closing = [accent]Server wordt gesloten... server.closing = [accent]Server wordt gesloten...
server.kicked.kick = Je bent uit de server gegooid! server.kicked.kick = Je bent uit de server gegooid!
server.kicked.serverClose = Server gesloten. server.kicked.serverClose = Server gesloten.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Verouderde versie! Update Mindustry! server.kicked.clientOutdated = Verouderde versie! Update Mindustry!
server.kicked.serverOutdated = Verouderde server! Vraag de eigenaar van de server om de server te updaten! server.kicked.serverOutdated = Verouderde server! Vraag de eigenaar van de server om de server te updaten!
server.kicked.banned = Je bent verbannen van deze server. server.kicked.banned = Je bent verbannen van deze server.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Je bent daarnet van de server gegooid.\nWacht even voor je weer verbindt server.kicked.recentKick = Je bent daarnet van de server gegooid.\nWacht even voor je weer verbindt
server.kicked.nameInUse = Er is al iemand met dezelfde naam op de server. server.kicked.nameInUse = Er is al iemand met dezelfde naam op de server.
server.kicked.nameEmpty = Je gekozen naam is ongeldig. server.kicked.nameEmpty = Je gekozen naam is ongeldig.
server.kicked.idInUse = Je bent al verbonden met de server! Verbinden met 2 clients tegelijk is verboden. server.kicked.idInUse = Je bent al verbonden met de server! Verbinden met 2 clients tegelijk is verboden.
server.kicked.customClient = Deze server ondersteunt geen aangepaste versies (mods). Download een officiële versie. server.kicked.customClient = Deze server ondersteunt geen aangepaste versies (mods). Download een officiële versie.
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Ook De [accent]host[] knop hosts een server op poort [scarlet]6567[]. \nIedereen die verbonden is met dezelfde [LIGHT_GRAY]wifi of lokaal netwerk[] zou je server moeten zien in zijn server lijst.\n\nAls je wil dat personen kunnen verbinden met je server van ergens anders via IP. Dan is [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Nota: Als iemand problemen heeft met het verbinden tot je LAN spel, zorg dan dat mindustry toestemming heeft tot je lokale netwerk in de Firewall instellingen. host.info = Ook De [accent]host[] knop hosts een server op poort [scarlet]6567[]. \nIedereen die verbonden is met dezelfde [LIGHT_GRAY]wifi of lokaal netwerk[] zou je server moeten zien in zijn server lijst.\n\nAls je wil dat personen kunnen verbinden met je server van ergens anders via IP. Dan is [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Nota: Als iemand problemen heeft met het verbinden tot je LAN spel, zorg dan dat mindustry toestemming heeft tot je lokale netwerk in de Firewall instellingen.
join.info = Hier kan je een [accent]server IP[] invullen waarmee je wil verbinden. Je kan hier ook verbinden met servers op je [accent]lokale netwerk[]. LAN en WAN multiplayer wordt ondersteund.\n\n[LIGHT_GRAY]Belangrijk: er is geen automatische globale server lijst; als je met iemand wil verbinden via een IP adres moet je zijn/haar IP adres vragen. join.info = Hier kan je een [accent]server IP[] invullen waarmee je wil verbinden. Je kan hier ook verbinden met servers op je [accent]lokale netwerk[]. LAN en WAN multiplayer wordt ondersteund.\n\n[LIGHT_GRAY]Belangrijk: er is geen automatische globale server lijst; als je met iemand wil verbinden via een IP adres moet je zijn/haar IP adres vragen.
hostserver = Host Game hostserver = Host Game
@@ -95,7 +102,6 @@ server.admins = Administrators
server.admins.none = Geen Administrators gevonden! server.admins.none = Geen Administrators gevonden!
server.add = Voeg server toe server.add = Voeg server toe
server.delete = Ben je zeker dat je deze sever wil verwijderen? server.delete = Ben je zeker dat je deze sever wil verwijderen?
server.hostname = Host: {0}
server.edit = Bewerk Server server.edit = Bewerk Server
server.outdated = [crimson]Verouderde Server![] server.outdated = [crimson]Verouderde Server![]
server.outdated.client = [crimson]Verouderde Client![] server.outdated.client = [crimson]Verouderde Client![]
@@ -137,47 +143,48 @@ selectslot = Selecteer een save.
slot = [accent]Slot {0} slot = [accent]Slot {0}
save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug. save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
empty = <empty> empty = <empty>
on = On on = Aan
off = Off off = Uit
save.autosave = Autosave: {0} save.autosave = Autosave: {0}
save.map = Map: {0} save.map = Map: {0}
save.wave = Wave {0} save.wave = Golf {0}
save.difficulty = Difficulty: {0} save.difficulty = Moeilijkheid: {0}
save.date = Last Saved: {0} save.date = Last Saved: {0}
save.playtime = Playtime: {0} save.playtime = Playtime: {0}
warning = Warning. warning = Waarschuwing.
confirm = Confirm confirm = Bevestig
delete = Delete delete = Verwijder
ok = OK ok = OK
open = Open open = Open
customize = Customize customize = Pas aan
cancel = Cancel cancel = Annuleer
openlink = Open Link openlink = Open Link
copylink = Copy Link copylink = Kopiëer Link
back = Back back = Terug
quit.confirm = Are you sure you want to quit? data.export = Export Data
changelog.title = Changelog data.import = Import Data
changelog.loading = Getting changelog... data.exported = Data exported.
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug. data.invalid = This isn't valid game data.
changelog.error.ios = [accent]The changelog is currently not supported in iOS. data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection. classic.export = Export Classic Data
changelog.current = [yellow][[Current version] classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
changelog.latest = [accent][[Latest version] quit.confirm = Weet je zeker dat je wilt stoppen?
loading = [accent]Loading... quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
saving = [accent]Saving... loading = [accent]Aan het laden...
wave = [accent]Wave {0} saving = [accent]Aan het opslaan...
wave.waiting = [LIGHT_GRAY]Wave in {0} wave = [accent]Golf {0}
wave.waiting = [LIGHT_GRAY]Golf in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]Waiting... waiting = [LIGHT_GRAY]Waiting...
waiting.players = Waiting for players... waiting.players = Aan het wachten voor spelers...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining wave.enemies = [LIGHT_GRAY]{0} Vijanden Over
wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining wave.enemy = [LIGHT_GRAY]{0} Vijand Over
loadimage = Load Image loadimage = Laad Afbeelding
saveimage = Save Image saveimage = Sla Afbeelding Op
unknown = Unknown unknown = Onbekend
custom = Custom custom = Custom
builtin = Built-In builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone! map.delete.confirm = Weet je zeker dat je deze kaart wilt verwijderen? Deze actie kan niet ongedaan gemaakt worden!
map.random = [accent]Random Map map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor. map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor. map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
@@ -192,7 +199,9 @@ editor.author = Author:
editor.description = Description: editor.description = Description:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +216,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = Name: editor.name = Name:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Teams editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +260,32 @@ editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map. editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it? editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load: editor.selectmap = Select a map to load:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +295,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +309,7 @@ width = Width:
height = Height: height = Height:
menu = Menu menu = Menu
play = Play play = Play
campaign = Campaign
load = Load load = Load
save = Save save = Save
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect. language.restart = Please restart your game for the language settings to take effect.
settings = Settings settings = Settings
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Map Editor mapeditor = Map Editor
donate = Donate donate = Donate
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH > launch = < LAUNCH >
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}. configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0} connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unknown network error. error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,7 +367,26 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Language settings.language = Language
settings.data = Game Data
settings.reset = Reset to Defaults settings.reset = Reset to Defaults
settings.rebind = Rebind settings.rebind = Rebind
settings.controls = Controls settings.controls = Controls
@@ -346,12 +404,14 @@ no = No
info.title = Info info.title = Info
error.title = [crimson]An error has occured error.title = [crimson]An error has occured
error.crashtitle = An error has occured error.crashtitle = An error has occured
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot blocks.powershot = Power/Shot
blocks.damage = Damage
blocks.targetsair = Targets Air blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -378,6 +438,7 @@ blocks.inaccuracy = Inaccuracy
blocks.shots = Shots blocks.shots = Shots
blocks.reload = Shots/Second blocks.reload = Shots/Second
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s bar.powerbalance = Power: {0}/s
@@ -427,9 +488,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = None setting.fpscap.none = None
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = easy setting.difficulty.easy = easy
@@ -450,13 +513,19 @@ setting.lasers.name = Show Power Lasers
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance, disables animations) setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance, disables animations)
setting.minimap.name = Show Minimap setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume setting.musicvol.name = Music Volume
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Mute Music setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = View category.view.name = View
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -470,6 +539,7 @@ keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move x
keybind.move_y.name = Move y keybind.move_y.name = Move y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block keybind.pick.name = Pick Block
@@ -505,6 +575,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI (Red Team) Resources rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +604,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Copper item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanium item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water liquid.water.name = Water
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Oil liquid.oil.name = Oil
@@ -570,31 +626,23 @@ liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}% item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}% item.flammability = [LIGHT_GRAY]Flammability: {0}%
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +670,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing) block.constructing = {0} [LIGHT_GRAY](Constructing)
@@ -702,9 +751,7 @@ block.junction.name = Junction
block.router.name = Router block.router.name = Router
block.distributor.name = Distributor block.distributor.name = Distributor
block.sorter.name = Sorter block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer block.pulverizer.name = Pulverizer
@@ -756,6 +803,8 @@ block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor block.oil-extractor.name = Oil Extractor
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,58 +843,113 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.drill = Handmatig delven is inefficiënt.\n[accent]Boren []kunnen automatisch delven.\nPlaats er een op een koperader.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.conveyor = [accent]Transportbanden[] worden gebruikt om artikelen naar de kern te transporteren.\nMaak een lijn van transportbanden van de boor tot de kern.
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.turret = Er moeten verdedigingsstructuren worden gebouwd om de[LIGHT_GRAY] vijand[]af te weren.\nBouw een duo geschutstoren in de buurt van je basis.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.drillturret = Duo geschutstorens hebben[accent] koper ammunitie []nodig om te schieten.\nPlaats een boor naast de geschutstoren om het van gedolven koper te voorzien.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.unpause = Now press space again to unpause.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.unpause.mobile = Now press it again to unpause.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.waves = De [LIGHT_GRAY] vijand[] nadert.\n\nVerdedig jouw kern voor 2 golven. Bouw meer geschutstorens.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = A common and readily available fuel.
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.separator.description = Extracts useful minerals from slag.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +958,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations. block.thermal-generator.description = Generates power when placed in hot locations.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +1004,44 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods. block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -4,6 +4,7 @@ contributors = Tłumacze i pomocnicy
discord = Odwiedź nasz serwer Discord! discord = Odwiedź nasz serwer Discord!
link.discord.description = Oficjalny serwer Discord Mindustry link.discord.description = Oficjalny serwer Discord Mindustry
link.github.description = Kod Gry link.github.description = Kod Gry
link.changelog.description = List of update changes
link.dev-builds.description = Niestabilne wersje gry link.dev-builds.description = Niestabilne wersje gry
link.trello.description = Oficjalna tablica Trello z planowanym funkcjami link.trello.description = Oficjalna tablica Trello z planowanym funkcjami
link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania link.itch.io.description = Strona itch.io z oficjanymi wersjami do pobrania
@@ -15,6 +16,11 @@ screenshot.invalid = Zrzut ekranu jest zbyt duży. Najprawdopodobniej brakuje mi
gameover = Rdzeń został zniszczony. gameover = Rdzeń został zniszczony.
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]! gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
highscore = [YELLOW] Nowy rekord! highscore = [YELLOW] Nowy rekord!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Fale powstrzymane:[accent] {0} stat.wave = Fale powstrzymane:[accent] {0}
stat.enemiesDestroyed = Przeciwnicy zniszczeni:[accent] {0} stat.enemiesDestroyed = Przeciwnicy zniszczeni:[accent] {0}
stat.built = Budynki zbudowane:[accent] {0} stat.built = Budynki zbudowane:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Budynki zniszczone:[accent] {0}
stat.deconstructed = Budynki zrekonstruowane:[accent] {0} stat.deconstructed = Budynki zrekonstruowane:[accent] {0}
stat.delivered = Surowce wystrzelone: stat.delivered = Surowce wystrzelone:
stat.rank = Ocena: [accent]{0} stat.rank = Ocena: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
launcheditems = [accent]Wystrzelone przedmioty launcheditems = [accent]Wystrzelone przedmioty
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"? map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
level.highscore = Rekord: [accent]{0} level.highscore = Rekord: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Tryb gry:
showagain = Nie pokazuj tego więcej showagain = Nie pokazuj tego więcej
coreattack = < Rdzeń jest atakowany! > coreattack = < Rdzeń jest atakowany! >
nearpoint = [[ [scarlet]OPUŚĆ PUNKT ZRZUTU NATYCHMIAST[] ]\nunicestwienie nadchodzi nearpoint = [[ [scarlet]OPUŚĆ PUNKT ZRZUTU NATYCHMIAST[] ]\nunicestwienie nadchodzi
outofbounds = [[ POZA GRANICAMI ]\n[]samozniszcenie za {0} sekund
database = Centralna baza danych database = Centralna baza danych
savegame = Zapisz Grę savegame = Zapisz Grę
loadgame = Wczytaj grę loadgame = Wczytaj grę
@@ -43,6 +46,7 @@ newgame = Nowa Gra
none = <none> none = <none>
minimap = Minimapa minimap = Minimapa
close = Zamknij close = Zamknij
website = Website
quit = Wyjdź quit = Wyjdź
maps = Mapy maps = Mapy
continue = Kontynuuj continue = Kontynuuj
@@ -62,15 +66,18 @@ players.single = {0} gracz online
server.closing = [accent] Zamykanie serwera... server.closing = [accent] Zamykanie serwera...
server.kicked.kick = Zostałeś wyrzucony z serwera! server.kicked.kick = Zostałeś wyrzucony z serwera!
server.kicked.serverClose = Serwer został zamknięty. server.kicked.serverClose = Serwer został zamknięty.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Nieaktualna gra! Zaktualizują ją! server.kicked.clientOutdated = Nieaktualna gra! Zaktualizują ją!
server.kicked.serverOutdated = Nieaktualny serwer! Poproś hosta o jego aktualizację. server.kicked.serverOutdated = Nieaktualny serwer! Poproś hosta o jego aktualizację.
server.kicked.banned = Zostałeś zbanowany na tym serwerze. server.kicked.banned = Zostałeś zbanowany na tym serwerze.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Zostałeś niedawno wyrzucony.\nPoczekaj chwilę przed ponownym połączniem. server.kicked.recentKick = Zostałeś niedawno wyrzucony.\nPoczekaj chwilę przed ponownym połączniem.
server.kicked.nameInUse = Ta nazwa jest już zajęta na tym serwerze. server.kicked.nameInUse = Ta nazwa jest już zajęta na tym serwerze.
server.kicked.nameEmpty = Wybrana przez Ciebie nazwa jest nieprawidłowa. server.kicked.nameEmpty = Wybrana przez Ciebie nazwa jest nieprawidłowa.
server.kicked.idInUse = Jesteś już na serwerze! Używanie tego samego konta na 2 urządzeniach jest zabronione. server.kicked.idInUse = Jesteś już na serwerze! Używanie tego samego konta na 2 urządzeniach jest zabronione.
server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oficjalną wersję. server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oficjalną wersję.
server.kicked.gameover = Koniec gry! server.kicked.gameover = Koniec gry!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci. host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci.
join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery w lokalnej sieci[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP. join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery w lokalnej sieci[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP.
hostserver = Stwórz Serwer hostserver = Stwórz Serwer
@@ -95,7 +102,6 @@ server.admins = Admini
server.admins.none = Nie znaleziono adminów! server.admins.none = Nie znaleziono adminów!
server.add = Dodaj serwer server.add = Dodaj serwer
server.delete = Czy na pewno chcesz usunąć ten serwer? server.delete = Czy na pewno chcesz usunąć ten serwer?
server.hostname = Host: {0}
server.edit = Edytuj serwer server.edit = Edytuj serwer
server.outdated = [crimson]Przestarzały serwer![] server.outdated = [crimson]Przestarzały serwer![]
server.outdated.client = [crimson]Przestarzały klient![] server.outdated.client = [crimson]Przestarzały klient![]
@@ -155,14 +161,15 @@ cancel = Anuluj
openlink = Otwórz link openlink = Otwórz link
copylink = Kopiuj link copylink = Kopiuj link
back = Wróć back = Wróć
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Czy na pewno chcesz wyjść? quit.confirm = Czy na pewno chcesz wyjść?
changelog.title = Lista Zmian quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Pobieranie listy zmian...
changelog.error.android = [accent]Notka: lista zmian czasami nie działa na Androidzie 4.4 i w dół!\nJest to spowodowane przez błąd Androida.
changelog.error.ios = [accent]Lista zmian nie jest wspierana przez IOS.
changelog.error = [scarlet]Błąd podczas pobierania listy zmian!\nSprawdź połączenie z internetem.
changelog.current = [yellow][[Twoja wersja]
changelog.latest = [accent][[Najnowsza wersja]
loading = [accent]Ładowanie... loading = [accent]Ładowanie...
saving = [accent]Zapisywanie... saving = [accent]Zapisywanie...
wave = [accent]Fala {0} wave = [accent]Fala {0}
@@ -192,7 +199,9 @@ editor.author = Autor:
editor.description = Opis: editor.description = Opis:
editor.waves = Fale: editor.waves = Fale:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edytuj w grze editor.ingame = Edytuj w grze
editor.newmap = New Map
waves.title = Fale waves.title = Fale
waves.remove = Usuń waves.remove = Usuń
waves.never = <nigdy> waves.never = <nigdy>
@@ -205,21 +214,20 @@ waves.preview = Preview
waves.edit = Edytuj... waves.edit = Edytuj...
waves.copy = Kopiuj do schowka waves.copy = Kopiuj do schowka
waves.load = Załaduj ze schowka waves.load = Załaduj ze schowka
waves.invalid = Invalid waves in clipboard. waves.invalid = Nieprawidłowe fale w schowku.
waves.copied = Fale zostały skopiowane. waves.copied = Fale zostały skopiowane.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout. waves.none = Brak zdefiniowanych wrogów.\nPamiętaj, że puste układy fal zostaną automatycznie zastąpione układem domyślnym.
editor.default = [LIGHT_GRAY]<Domyślne> editor.default = [LIGHT_GRAY]<Domyślne>
edit = Edytuj... edit = Edytuj...
editor.name = Nazwa: editor.name = Nazwa:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Drużyny editor.teams = Drużyny
editor.elevation = Poziom terenu
editor.errorload = Błąd podczas ładowania pliku:\n[accent]{0} editor.errorload = Błąd podczas ładowania pliku:\n[accent]{0}
editor.errorsave = Błąd podczas zapisywania pliku:\n[accent]{0} editor.errorsave = Błąd podczas zapisywania pliku:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = To obraz, nie mapa. Nie zmieniaj rozszeżenia spodziewając sie że to coś zmieni.\n\nJeśli chcesz zaimportować starszą mapę, użyj przycisku „importuj starszą mapę” w edytorze.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported. editor.errorlegacy = Ta mapa jest zbyt stara i używa starszego formatu mapy, który nie jest już obsługiwany.
editor.errorheader = This map file is either not valid or corrupt. editor.errorheader = Ten plik mapy jest nieprawidłowy lub uszkodzony.
editor.errorname = Mapa nie zawiera nazwy. editor.errorname = Mapa nie zawiera nazwy.
editor.update = Aktualizuj editor.update = Aktualizuj
editor.randomize = Losuj editor.randomize = Losuj
@@ -252,26 +260,32 @@ editor.mapname = Nazwa mapy:
editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy. editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy.
editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać? editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać?
editor.selectmap = Wybierz mapę do załadowania: editor.selectmap = Wybierz mapę do załadowania:
toolmode.replace = Zastąp
toolmode.replace = Replace toolmode.replace.description = Rysuje tylko na stałych blokach.
toolmode.replace.description = Draws only on solid blocks. toolmode.replaceall = Zastąp wszystko
toolmode.replaceall = Replace All toolmode.replaceall.description = Zastąp wszystkie bloki na mapie.
toolmode.replaceall.description = Replace all blocks in map. toolmode.orthogonal = Prostokątny
toolmode.orthogonal = Orthogonal toolmode.orthogonal.description = Rysuje tylko prostopadłe linie.
toolmode.orthogonal.description = Draws only orthogonal lines. toolmode.square = Kwadrat
toolmode.square = Square
toolmode.square.description = Square brush. toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores toolmode.eraseores = Wymaż Rudy
toolmode.eraseores.description = Erase only ores. toolmode.eraseores.description = Usuń tylko rudy.
toolmode.fillteams = Fill Teams toolmode.fillteams = Wypełń Drużyny
toolmode.fillteams.description = Fill teams instead of blocks. toolmode.fillteams.description = Wypełniaj drużyny zamiast bloków.
toolmode.drawteams = Draw Teams toolmode.drawteams = Rysuj Drużyny
toolmode.drawteams.description = Draw teams instead of blocks. toolmode.drawteams.description = Rysuj drużyny zamiast bloków.
filters.empty = [LIGHT_GRAY]Brak filtrów! Dodaj jeden za pomocą przycisku poniżej. filters.empty = [LIGHT_GRAY]Brak filtrów! Dodaj jeden za pomocą przycisku poniżej.
filter.distort = Distort filter.distort = Zniekształcanie
filter.noise = Szum filter.noise = Szum
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Domyślne rudy
filter.ore = Ruda filter.ore = Ruda
filter.rivernoise = Szum rzeki filter.rivernoise = Szum rzeki
filter.mirror = Lustro
filter.clear = Oczyść
filter.option.ignore = Ignore
filter.scatter = Zozprosz filter.scatter = Zozprosz
filter.terrain = Teren filter.terrain = Teren
filter.option.scale = Skala filter.option.scale = Skala
@@ -280,20 +294,22 @@ filter.option.mag = Magnituda
filter.option.threshold = Próg filter.option.threshold = Próg
filter.option.circle-scale = Skala koła filter.option.circle-scale = Skala koła
filter.option.octaves = Oktawy filter.option.octaves = Oktawy
filter.option.falloff = Falloff filter.option.falloff = Spadek
filter.option.angle = Kąt
filter.option.block = Blok filter.option.block = Blok
filter.option.floor = Podłoga filter.option.floor = Podłoga
filter.option.flooronto = Podłoga Docelowa
filter.option.wall = Ściana filter.option.wall = Ściana
filter.option.ore = Ruda filter.option.ore = Ruda
filter.option.floor2 = Druga podłoga filter.option.floor2 = Druga podłoga
filter.option.threshold2 = Secondary Threshold filter.option.threshold2 = Secondary Threshold
filter.option.radius = Zasięg filter.option.radius = Zasięg
filter.option.percentile = Percentile filter.option.percentile = Percentyl
width = Szerokość: width = Szerokość:
height = Wysokość: height = Wysokość:
menu = Menu menu = Menu
play = Graj play = Graj
campaign = Campaign
load = Wczytaj load = Wczytaj
save = Zapisz save = Zapisz
fps = FPS: {0} fps = FPS: {0}
@@ -302,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Uruchom grę ponownie, aby ustawiony język zaczął funkcjonować. language.restart = Uruchom grę ponownie, aby ustawiony język zaczął funkcjonować.
settings = Ustawienia settings = Ustawienia
tutorial = Poradnik tutorial = Poradnik
tutorial.retake = Re-Take Tutorial
editor = Edytor editor = Edytor
mapeditor = Edytor map mapeditor = Edytor map
donate = Wspomóż nas donate = Wspomóż nas
@@ -315,8 +332,9 @@ bestwave = [LIGHT_GRAY]Najwyższa fala: {0}
launch = < WYSTRZEL > launch = < WYSTRZEL >
launch.title = Wystrzelenie Udane launch.title = Wystrzelenie Udane
launch.next = [LIGHT_GRAY]Następna okazja przy fali {0} launch.next = [LIGHT_GRAY]Następna okazja przy fali {0}
launch.unable = [scarlet]Nie można wystrzelić![] Wykryto {0} przeciwników. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = Spowoduje to wystrzelenie wszystkich surowców w rdzeniu.\nNie będziesz mógł wrócić do tej bazy. launch.confirm = Spowoduje to wystrzelenie wszystkich surowców w rdzeniu.\nNie będziesz mógł wrócić do tej bazy.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Odkryj uncover = Odkryj
configure = Skonfiguruj ładunek configure = Skonfiguruj ładunek
configure.locked = [LIGHT_GRAY]Dotrzyj do fali {0}\nAby skonfigurować ładunek. configure.locked = [LIGHT_GRAY]Dotrzyj do fali {0}\nAby skonfigurować ładunek.
@@ -324,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]Strefa {0} odblokowana.
zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione. zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione.
zone.config.complete = Fala {0} osiągnięta:\nKonfiguracja ładunku odblokowana. zone.config.complete = Fala {0} osiągnięta:\nKonfiguracja ładunku odblokowana.
zone.resources = Wykryte Zasoby: zone.resources = Wykryte Zasoby:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Przeżyj
zone.objective.attack = Zniszcz Rdzeń Wroga
add = Dodaj... add = Dodaj...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Nie można połączyć się z serwerem:\n\n[accent]{0} connectfail = [crimson]Nie można połączyć się z serwerem:\n\n[accent]{0}
@@ -335,18 +356,37 @@ error.alreadyconnected = Jesteś już połączony.
error.mapnotfound = Plik mapy nie został znaleziony! error.mapnotfound = Plik mapy nie został znaleziony!
error.io = Błąd siecowy I/O. error.io = Błąd siecowy I/O.
error.any = Nieznany błąd sieci. error.any = Nieznany błąd sieci.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Wybuch Lądowy zone.groundZero.name = Wybuch Lądowy
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Pustynne Pustkowia
zone.craters.name = Kratery zone.craters.name = Kratery
zone.frozenForest.name = Zamrożony Las zone.frozenForest.name = Zamrożony Las
zone.ruinousShores.name = Zniszczone Przybrzerza zone.ruinousShores.name = Zniszczone Przybrzerza
zone.stainedMountains.name = Zabarwione Góry zone.stainedMountains.name = Zabarwione Góry
zone.desolateRift.name = Ponura Szczelina zone.desolateRift.name = Ponura Szczelina
zone.nuclearComplex.name = Centrum Wyrobu Jądrowego zone.nuclearComplex.name = Centrum Wyrobu Jądrowego
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Przerośnięty Las
zone.tarFields.name = Tar Fields zone.tarFields.name = Pola Smołowe
zone.saltFlats.name = Salt Flats [scarlet][[WIP] zone.saltFlats.name = Salt Flats
zone.impact0078.name = Uderzenie 0078
zone.crags.name = Urwisko
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = Optymalna lokalizacja, aby rozpocząć jeszcze raz. Niskie zagrożenie. Niewiele zasobów.\nZbierz jak najwięcej miedzi i ołowiu, tyle ile jest możliwe.\nPrzejdź do następnej strefy jak najszybciej.
zone.frozenForest.description = Nawet tutaj, bliżej gór, zarodniki rozprzestrzeniły się. Niskie temperatury nie mogą ich zatrzymać na zawsze.\n\nRozpocznij przedsięwzięcie od władzy. Buduj generatory spalinowe. Naucz się korzystać z naprawiaczy.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = W głębi lądu leżą góry, jeszcze nieskażone przez zarodniki.\nWydobądź obfity tytan w tym obszarze. Dowiedz się, jak z niego korzystać.\n\nObecność wroga jest tutaj większa. Nie daj im czasu na wysłanie swoich najsilniejszych jednostek.
zone.overgrowth.description = Obszar ten jest zarośnięty, bliżej źródła zarodników.\nWróg założył tu placówkę. Zbuduj jednostki Nóż. Zniszcz to. Odzyskaj to, co nam odebrano.
zone.tarFields.description = Obrzeża strefy produkcji ropy, między górami a pustynią. Jeden z niewielu obszarów z rezerwami użytecznej smoły.\nMimo że ta strefa jest opuszczona, w pobliżu znajdują się niebezpieczne siły wroga. Nie lekceważ ich.\n\n[lightgray]Jeśli to możliwe, zbadaj technologię przetwarzania oleju.
zone.desolateRift.description = Strefa wyjątkowo niebezpieczna. Opfita w zasoby ale mało miejsca. Wysokie ryzyko zniszczenia. Opuść tę strefe jak najszybciej. Nie daj się zwieść długiemu odstępowi między atakami wroga.
zone.nuclearComplex.description = Dawny zakład produkcji i przetwarzania toru, zredukowny do ruin.\n[lightgray]Zbadaj tor i jego zastosowania.\n\nWróg jest tutaj obecny w dużej ilości, nieustannie poszukuje napastników.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Język settings.language = Język
settings.data = Game Data
settings.reset = Przywróć domyślne settings.reset = Przywróć domyślne
settings.rebind = Zmień settings.rebind = Zmień
settings.controls = Sterowanie settings.controls = Sterowanie
@@ -364,12 +404,14 @@ no = Nie ma mowy!
info.title = Informacje info.title = Informacje
error.title = [crimson]Wystąpił błąd error.title = [crimson]Wystąpił błąd
error.crashtitle = Wystąpił błąd error.crashtitle = Wystąpił błąd
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Wejście blocks.input = Wejście
blocks.output = Wyjście blocks.output = Wyjście
blocks.booster = Wzmacniacz blocks.booster = Wzmacniacz
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Pojemność mocy blocks.powercapacity = Pojemność mocy
blocks.powershot = moc/strzał blocks.powershot = moc/strzał
blocks.damage = Damage
blocks.targetsair = Namierzanie wrogów powietrznych blocks.targetsair = Namierzanie wrogów powietrznych
blocks.targetsground = Namierzanie wrogów lądowych blocks.targetsground = Namierzanie wrogów lądowych
blocks.itemsmoved = Prędkość poruszania się blocks.itemsmoved = Prędkość poruszania się
@@ -396,6 +438,7 @@ blocks.inaccuracy = Niedokładność
blocks.shots = Strzały blocks.shots = Strzały
blocks.reload = Strzałów/sekundę blocks.reload = Strzałów/sekundę
blocks.ammo = Amunicja blocks.ammo = Amunicja
bar.drilltierreq = Better Drill Required
bar.drillspeed = Prędkość wiertła: {0}/s bar.drillspeed = Prędkość wiertła: {0}/s
bar.efficiency = Efektywność: {0}% bar.efficiency = Efektywność: {0}%
bar.powerbalance = Moc: {0} bar.powerbalance = Moc: {0}
@@ -411,13 +454,13 @@ bullet.damage = [stat]{0}[lightgray] Obrażenia
bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[lightgray] kratki bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[lightgray] kratki
bullet.incendiary = [stat]zapalający bullet.incendiary = [stat]zapalający
bullet.homing = [stat]naprowadzający bullet.homing = [stat]naprowadzający
bullet.shock = [stat]piorunoey bullet.shock = [stat]piorunowy
bullet.frag = [stat]fragmentacyjny bullet.frag = [stat]fragmentacyjny
bullet.knockback = [stat]{0}[lightgray] odrzut bullet.knockback = [stat]{0}[lightgray] odrzut
bullet.freezing = [stat]zamrażający bullet.freezing = [stat]zamrażający
bullet.tarred = [stat]smolny bullet.tarred = [stat]smolny
bullet.multiplier = [stat]{0}[lightgray]x mnożnik amunicji bullet.multiplier = [stat]{0}[lightgray]x mnożnik amunicji
bullet.reload = [stat]{0}[lightgray]x fire rate bullet.reload = [stat]{0}[lightgray]x szybkość ataku
unit.blocks = Klocki unit.blocks = Klocki
unit.powersecond = jednostek prądu na sekundę unit.powersecond = jednostek prądu na sekundę
unit.liquidsecond = jednostek płynów na sekundę unit.liquidsecond = jednostek płynów na sekundę
@@ -445,21 +488,23 @@ setting.animatedshields.name = Animowana Tarcza
setting.antialias.name = Antialias[LIGHT_GRAY] (wymaga restartu)[] setting.antialias.name = Antialias[LIGHT_GRAY] (wymaga restartu)[]
setting.indicators.name = Wskaźniki Przyjaciół setting.indicators.name = Wskaźniki Przyjaciół
setting.autotarget.name = Automatyczne Celowanie setting.autotarget.name = Automatyczne Celowanie
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Maksymalny FPS setting.fpscap.name = Maksymalny FPS
setting.fpscap.none = Nieograniczone setting.fpscap.none = Nieograniczone
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Pozwala na ukośne stawianie setting.swapdiagonal.name = Pozwala na ukośne stawianie
setting.difficulty.training = trening setting.difficulty.training = trening
setting.difficulty.easy = łatwy setting.difficulty.easy = Łatwy
setting.difficulty.normal = normalny setting.difficulty.normal = Normalny
setting.difficulty.hard = trudny setting.difficulty.hard = Trudny
setting.difficulty.insane = szalony setting.difficulty.insane = Szalony
setting.difficulty.name = Poziom trudności setting.difficulty.name = Poziom trudności
setting.screenshake.name = Trzęsienie się ekranu setting.screenshake.name = Trzęsienie się ekranu
setting.effects.name = Wyświetlanie efektów setting.effects.name = Wyświetlanie efektów
setting.sensitivity.name = Czułość kontrolera setting.sensitivity.name = Czułość kontrolera
setting.saveinterval.name = Interwał automatycznego zapisywania setting.saveinterval.name = Interwał automatycznego zapisywania
setting.seconds = Sekundy setting.seconds = {0} Sekundy
setting.fullscreen.name = Pełny ekran setting.fullscreen.name = Pełny ekran
setting.borderlesswindow.name = Bezramkowe okno[LIGHT_GRAY] (może wymagać restartu) setting.borderlesswindow.name = Bezramkowe okno[LIGHT_GRAY] (może wymagać restartu)
setting.fps.name = Pokazuj FPS setting.fps.name = Pokazuj FPS
@@ -468,13 +513,19 @@ setting.lasers.name = Pokaż lasery zasilające
setting.pixelate.name = Pikselacja [LIGHT_GRAY](wyłącza animacje) setting.pixelate.name = Pikselacja [LIGHT_GRAY](wyłącza animacje)
setting.minimap.name = Pokaż Minimapę setting.minimap.name = Pokaż Minimapę
setting.musicvol.name = Głośność muzyki setting.musicvol.name = Głośność muzyki
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Wycisz muzykę setting.mutemusic.name = Wycisz muzykę
setting.sfxvol.name = Głośność dźwięków setting.sfxvol.name = Głośność dźwięków
setting.mutesound.name = Wycisz dźwięki setting.mutesound.name = Wycisz dźwięki
setting.crashreport.name = Wysyłaj anonimowo dane o crashu gry setting.crashreport.name = Wysyłaj anonimowo dane o crashu gry
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Przezroczystość czatu setting.chatopacity.name = Przezroczystość czatu
setting.playerchat.name = Wyświetlaj czat w grze setting.playerchat.name = Wyświetlaj czat w grze
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Zmień keybind.title = Zmień
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Ogólne category.general.name = Ogólne
category.view.name = Wyświetl category.view.name = Wyświetl
category.multiplayer.name = Multiplayer category.multiplayer.name = Multiplayer
@@ -488,6 +539,7 @@ keybind.press.axis = Naciśnij oś lub klawisz...
keybind.screenshot.name = Zrzut ekranu mapy keybind.screenshot.name = Zrzut ekranu mapy
keybind.move_x.name = Poruszanie w poziomie keybind.move_x.name = Poruszanie w poziomie
keybind.move_y.name = Poruszanie w pionie keybind.move_y.name = Poruszanie w pionie
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Zaznacz keybind.select.name = Zaznacz
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Wybierz Blok keybind.pick.name = Wybierz Blok
@@ -523,6 +575,7 @@ mode.custom = Własny tryb
rules.infiniteresources = Nieskończone zasoby rules.infiniteresources = Nieskończone zasoby
rules.wavetimer = Zegar fal rules.wavetimer = Zegar fal
rules.waves = Fale rules.waves = Fale
rules.attack = Attack Mode
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu) rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Mnożnik Prędkości Tworzenia Jednostek rules.unitbuildspeedmultiplier = Mnożnik Prędkości Tworzenia Jednostek
@@ -551,69 +604,45 @@ content.unit.name = Jednostki
content.block.name = Klocki content.block.name = Klocki
content.mech.name = Mechs content.mech.name = Mechs
item.copper.name = Miedź item.copper.name = Miedź
item.copper.description = Przydatny materiał budowlany. Szeroko używany w prawie każdej konstrukcji.
item.lead.name = Ołów item.lead.name = Ołów
item.lead.description = Podstawowy matriał. Używany w przesyle przemiotów i płynów. Nie jest on przypadkiem szkodliwy?
item.coal.name = Węgiel item.coal.name = Węgiel
item.coal.description = Zwykły i łatwo dostępny materiał energetyczny.
item.graphite.name = Grafit item.graphite.name = Grafit
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.titanium.name = Tytan item.titanium.name = Tytan
item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan! item.thorium.name = Tor
item.thorium.name = Uran
item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach!
item.silicon.name = Krzem item.silicon.name = Krzem
item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu.
item.plastanium.name = Plastan item.plastanium.name = Plastan
item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w klockach LEGO (dlatego są niezniszczalne)!
item.phase-fabric.name = Włókno Fazowe item.phase-fabric.name = Włókno Fazowe
item.phase-fabric.description = Niewiarygodnie lekkie włókno używane w zaawansowanej elektronice i technologii samo-naprawiającej się. item.surge-alloy.name = Elektrum
item.surge-alloy.name = Energetyczny Stop item.spore-pod.name = Zarodnia
item.surge-alloy.description = Zaawansowany materiał z niesłychanymi wartościami energetycznymi.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Piasek item.sand.name = Piasek
item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne.
item.blast-compound.name = Wybuchowy związek item.blast-compound.name = Wybuchowy związek
item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam. BOOOM!
item.pyratite.name = Piratian item.pyratite.name = Piratian
item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach.
item.metaglass.name = Metaszkło item.metaglass.name = Metaszkło
item.metaglass.description = Niesamowite silne szkło. Szeroko używane w transporcie i przechowywaniu płynów. item.scrap.name = Złom
item.scrap.name = Resztki
item.scrap.description = Pozostałości starych budynków i jednostek. Składa się z małej ilości wszystkiego.
liquid.water.name = Woda liquid.water.name = Woda
liquid.slag.name = Slag liquid.slag.name = Żużel
liquid.oil.name = Ropa liquid.oil.name = Ropa
liquid.cryofluid.name = Lodociecz liquid.cryofluid.name = Lodociecz
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Ciężki Karabin mech.alpha-mech.weapon = Ciężki Karabin
mech.alpha-mech.ability = Chmara Dronòw mech.alpha-mech.ability = Regeneracja
mech.alpha-mech.description = Standardowy mech. Średnia broń i prędkość, leć potrafi stworzyć trzy małe drony do walki.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Generator Piorunów mech.delta-mech.weapon = Generator Piorunów
mech.delta-mech.ability = Rozładunek mech.delta-mech.ability = Wyładowanie
mech.delta-mech.description = Szybki i wrażliwy mech stworzony do szybkih ataków i ucieczki. Budynką robi prawie nic, leć jest wstanie szybko rozwalić grupę wrogich jednostek piorunami.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser Odbudowy mech.tau-mech.weapon = Laser Odbudowy
mech.tau-mech.ability = Wybuch Naprawy mech.tau-mech.ability = Pole Naprawy
mech.tau-mech.description = Mech pomocny. Naprawia budynki drużyny, strzelając w nie. Potrafi wygasić niedalekie pożary i uleczyć bliskich przyjaciół.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Rakiety Chmarowe mech.omega-mech.weapon = Rakiety Chmarowe
mech.omega-mech.ability = Układ Obronny mech.omega-mech.ability = Układ Obronny
mech.omega-mech.description = Duży i silny mech, zaprojektowany na ataki. Jego zdolność pozwala mu na zablokowanie do 90% zagrożeń.
mech.dart-ship.name = Strzałka mech.dart-ship.name = Strzałka
mech.dart-ship.weapon = Karabin mech.dart-ship.weapon = Karabin
mech.dart-ship.description = Standardowy statek. Lekki i szybki, ale jest kiepski jak chodzi o walkę i kopanie.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Statek do ataku i szybkiej ucieczki. Zaczyna powoli, ale przyspiesza do wielkiej prędkości. Przy tej prędkości, może przelecieć koło wrogiej bazy i atakować piorunami czy rakietami.
mech.javelin-ship.weapon = Seria Rakiet mech.javelin-ship.weapon = Seria Rakiet
mech.javelin-ship.ability = Dopalacze Prądowe mech.javelin-ship.ability = Wyładowania Dopalacza
mech.trident-ship.name = Trójząb mech.trident-ship.name = Trójząb
mech.trident-ship.description = Ciężki bombowiec. Dobrze uzbrojony.
mech.trident-ship.weapon = Wnęka bombowa mech.trident-ship.weapon = Wnęka bombowa
mech.glaive-ship.name = Glewia mech.glaive-ship.name = Glewia
mech.glaive-ship.description = Duży, uzbrojony statek. Dobra prędkość i przyspieszenie. Ma ognisty karabin.
mech.glaive-ship.weapon = Zapalający Karabin mech.glaive-ship.weapon = Zapalający Karabin
item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0} item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0}
item.flammability = [LIGHT_GRAY]Palność: {0} item.flammability = [LIGHT_GRAY]Palność: {0}
@@ -630,29 +659,30 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0} liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0} liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Trawa block.grass.name = Trawa
block.salt.name = Sól block.salt.name = Sól
block.saltrocks.name = Skały Solne block.saltrocks.name = Skały Solne
block.pebbles.name = Pebbles block.pebbles.name = Kamyczki
block.tendrils.name = Tendrils block.tendrils.name = Wić
block.sandrocks.name = Skały Piaskowe block.sandrocks.name = Skały Piaskowe
block.spore-pine.name = Spore Pine block.spore-pine.name = Sosna Zarodkowa
block.sporerocks.name = Spore Rocks block.sporerocks.name = Skała z Zarodkami
block.rock.name = Skały block.rock.name = Skały
block.snowrock.name = Skały śnieżne block.snowrock.name = Skały śnieżne
block.shale.name = Shale block.snow-pine.name = Snow Pine
block.shale-boulder.name = Shale Boulder block.shale.name = Łupek
block.shale-boulder.name = Głaz Łupkowy
block.moss.name = Mech block.moss.name = Mech
block.shrubs.name = Shrubs block.shrubs.name = Krzewy
block.spore-moss.name = Spore Moss block.spore-moss.name = Mech z Zarodkami
block.shalerocks.name = Shale Rocks block.shalerocks.name = Skały Łupkowe
block.scrap-wall.name = Scrap Wall block.scrap-wall.name = Ściana z Złomu
block.scrap-wall-large.name = Large Scrap Wall block.scrap-wall-large.name = Duża Ściana z Złomu
block.scrap-wall-huge.name = Huge Scrap Wall block.scrap-wall-huge.name = Ogromna Ściana z Złomu
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantyczna Ściana z Złomu
block.thruster.name = Thruster block.thruster.name = Silnik
block.kiln.name = Wypalarka block.kiln.name = Wypalarka
block.kiln.description = Stapia ołów i piasek na metaszkło. Wymaga małej ilości energii.
block.graphite-press.name = Grafitowa Prasa block.graphite-press.name = Grafitowa Prasa
block.multi-press.name = Multi-Prasa block.multi-press.name = Multi-Prasa
block.constructing = {0} [LIGHT_GRAY](Budowa) block.constructing = {0} [LIGHT_GRAY](Budowa)
@@ -662,8 +692,8 @@ block.core-foundation.name = Rdzeń: Podstawa
block.core-nucleus.name = Rdzeń: Jądro block.core-nucleus.name = Rdzeń: Jądro
block.deepwater.name = Głęboka Woda block.deepwater.name = Głęboka Woda
block.water.name = Woda block.water.name = Woda
block.tainted-water.name = Tainted Water block.tainted-water.name = Skażona Woda
block.darksand-tainted-water.name = Dark Sand Tainted Water block.darksand-tainted-water.name = Skażona Woda z Ciemnym Piaskiem
block.tar.name = Smoła block.tar.name = Smoła
block.stone.name = Kamień block.stone.name = Kamień
block.sand.name = Piasek block.sand.name = Piasek
@@ -671,8 +701,8 @@ block.darksand.name = Czarny piasek
block.ice.name = Lód block.ice.name = Lód
block.snow.name = Śnieg block.snow.name = Śnieg
block.craters.name = Kratery block.craters.name = Kratery
block.sand-water.name = Sand water block.sand-water.name = Woda z Piaskiem
block.darksand-water.name = Dark Sand Water block.darksand-water.name = Woda z Ciemnym Piaskiem
block.char.name = Char block.char.name = Char
block.holostone.name = Holo stone block.holostone.name = Holo stone
block.ice-snow.name = Lodowy Śnieg block.ice-snow.name = Lodowy Śnieg
@@ -680,26 +710,26 @@ block.rocks.name = Skały
block.icerocks.name = Lodowe skały block.icerocks.name = Lodowe skały
block.snowrocks.name = Śnieżne Skały block.snowrocks.name = Śnieżne Skały
block.dunerocks.name = Dune Rocks block.dunerocks.name = Dune Rocks
block.pine.name = Pine block.pine.name = Sosna
block.white-tree-dead.name = White Tree Dead block.white-tree-dead.name = Białe Drzewo Martwe
block.white-tree.name = White Tree block.white-tree.name = Białe Drzewo
block.spore-cluster.name = Spore Cluster block.spore-cluster.name = Grono Zarodków
block.metal-floor.name = Metalowa Podłoga block.metal-floor.name = Metalowa Podłoga
block.metal-floor-2.name = Metalowa Podłoga 2 block.metal-floor-2.name = Metalowa Podłoga 2
block.metal-floor-3.name = Metalowa Podłoga 3 block.metal-floor-3.name = Metalowa Podłoga 3
block.metal-floor-5.name = Metalowa Podłoga 5 block.metal-floor-5.name = Metalowa Podłoga 5
block.metal-floor-damaged.name = Uszkodzona Metalowa Podłoga block.metal-floor-damaged.name = Uszkodzona Metalowa Podłoga
block.dark-panel-1.name = Dark Panel 1 block.dark-panel-1.name = Ciemny Panel 1
block.dark-panel-2.name = Dark Panel 2 block.dark-panel-2.name = Ciemny Panel 2
block.dark-panel-3.name = Dark Panel 3 block.dark-panel-3.name = Ciemny Panel 3
block.dark-panel-4.name = Dark Panel 4 block.dark-panel-4.name = Ciemny Panel 4
block.dark-panel-5.name = Dark Panel 5 block.dark-panel-5.name = Ciemny Panel 5
block.dark-panel-6.name = Dark Panel 6 block.dark-panel-6.name = Ciemny Panel 6
block.dark-metal.name = Dark Metal block.dark-metal.name = Ciemny Metal
block.ignarock.name = Igna Rock block.ignarock.name = Skała Wulkaniczna
block.hotrock.name = Hot Rock block.hotrock.name = Gorący Kamień
block.magmarock.name = Magma Rock block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs block.cliffs.name = Klify
block.copper-wall.name = Miedziana Ściana block.copper-wall.name = Miedziana Ściana
block.copper-wall-large.name = Duża miedziana ściana block.copper-wall-large.name = Duża miedziana ściana
block.titanium-wall.name = Tytanowa Ściana block.titanium-wall.name = Tytanowa Ściana
@@ -721,16 +751,14 @@ block.junction.name = Węzeł
block.router.name = Rozdzielacz block.router.name = Rozdzielacz
block.distributor.name = Dystrybutor block.distributor.name = Dystrybutor
block.sorter.name = Sortownik block.sorter.name = Sortownik
block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki.
block.overflow-gate.name = Brama Przeciwprzepełnieniowa block.overflow-gate.name = Brama Przeciwprzepełnieniowa
block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona
block.silicon-smelter.name = Huta Krzemu block.silicon-smelter.name = Huta Krzemu
block.phase-weaver.name = Fazowa Fabryka block.phase-weaver.name = Fazowa Fabryka
block.pulverizer.name = Rozkruszacz block.pulverizer.name = Rozkruszacz
block.cryofluidmixer.name = Mieszacz Cryofluidu block.cryofluidmixer.name = Mieszacz Lodocieczy
block.melter.name = Przetapiacz block.melter.name = Przetapiacz
block.incinerator.name = Spalacz block.incinerator.name = Spalacz
block.spore-press.name = Spore Press block.spore-press.name = Prasa Zarodni
block.separator.name = Rozdzielacz block.separator.name = Rozdzielacz
block.coal-centrifuge.name = Coal Centrifuge block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Węzeł Prądu block.power-node.name = Węzeł Prądu
@@ -739,15 +767,15 @@ block.surge-tower.name = Wieża Energetyczna
block.battery.name = Bateria block.battery.name = Bateria
block.battery-large.name = Duża Bateria block.battery-large.name = Duża Bateria
block.combustion-generator.name = Generator Spalinowy block.combustion-generator.name = Generator Spalinowy
block.turbine-generator.name = Generator Turbinowy block.turbine-generator.name = Generator Parowy
block.differential-generator.name = Generator Różnicowy block.differential-generator.name = Generator Różnicowy
block.impact-reactor.name = Reaktor Uderzeniowy block.impact-reactor.name = Reaktor Uderzeniowy
block.mechanical-drill.name = Wiertło Mechaniczne block.mechanical-drill.name = Wiertło Mechaniczne
block.pneumatic-drill.name = Wiertło Pneumatyczne block.pneumatic-drill.name = Wiertło Pneumatyczne
block.laser-drill.name = Wiertło Laserowe block.laser-drill.name = Wiertło Laserowe
block.water-extractor.name = Ekstraktor Wody block.water-extractor.name = Ekstraktor Wody
block.cultivator.name = Spluchniacz block.cultivator.name = Spulchniacz
block.dart-mech-pad.name = Dart Mech Pad block.dart-mech-pad.name = Lądowisko Mecha Alpha
block.delta-mech-pad.name = Lądowisko Mecha Delta block.delta-mech-pad.name = Lądowisko Mecha Delta
block.javelin-ship-pad.name = Lądowisko Statku Oszczep block.javelin-ship-pad.name = Lądowisko Statku Oszczep
block.trident-ship-pad.name = Lądowisko Statku Trójząb block.trident-ship-pad.name = Lądowisko Statku Trójząb
@@ -761,9 +789,9 @@ block.item-void.name = Próżnia przedmiotów
block.liquid-source.name = Źródło płynów block.liquid-source.name = Źródło płynów
block.power-void.name = Próżnia prądu block.power-void.name = Próżnia prądu
block.power-source.name = Nieskończony Prąd block.power-source.name = Nieskończony Prąd
block.unloader.name = Wyciągacz block.unloader.name = Ekstraktor
block.vault.name = Magazyn block.vault.name = Magazyn
block.wave.name = Działo Płynowe block.wave.name = Wave
block.swarmer.name = Działo Rojowe block.swarmer.name = Działo Rojowe
block.salvo.name = Działo Salwowe block.salvo.name = Działo Salwowe
block.ripple.name = Działo falowe block.ripple.name = Działo falowe
@@ -775,16 +803,17 @@ block.blast-mixer.name = Wybuchowy Mieszacz
block.solar-panel.name = Panel Słoneczny block.solar-panel.name = Panel Słoneczny
block.solar-panel-large.name = Duży Panel Słoneczny block.solar-panel-large.name = Duży Panel Słoneczny
block.oil-extractor.name = Ekstraktor Ropy block.oil-extractor.name = Ekstraktor Ropy
block.draug-factory.name = Draug Miner Drone Factory block.command-center.name = Centrum Dowodzenia
block.draug-factory.name = Fabryka Dronów Draug
block.spirit-factory.name = Fabryka Dronów Duch block.spirit-factory.name = Fabryka Dronów Duch
block.phantom-factory.name = Fabryka Dronów Widmo block.phantom-factory.name = Fabryka Dronów Widmo
block.wraith-factory.name = Fabryka Wojowników Zjawa block.wraith-factory.name = Fabryka Wojowników Widmo
block.ghoul-factory.name = Fabryka Bombowców Upiór block.ghoul-factory.name = Fabryka Bombowców Upiór
block.dagger-factory.name = Fabryka Mechów Nóż block.dagger-factory.name = Fabryka Mechów Nóż
block.crawler-factory.name = Fabryka Mechów Crawler block.crawler-factory.name = Fabryka Mechów Pełzacz
block.titan-factory.name = Fabryka Mechów Tytan block.titan-factory.name = Fabryka Mechów Tytan
block.fortress-factory.name = Fabryka Mechów Fortreca block.fortress-factory.name = Fabryka Mechów Fortreca
block.revenant-factory.name = Fabryka Wojowników Potwór block.revenant-factory.name = Fabryka Wojowników Zjawa
block.repair-point.name = Punkt Napraw block.repair-point.name = Punkt Napraw
block.pulse-conduit.name = Rura Pulsacyjna block.pulse-conduit.name = Rura Pulsacyjna
block.phase-conduit.name = Rura Fazowa block.phase-conduit.name = Rura Fazowa
@@ -799,10 +828,10 @@ block.blast-drill.name = Wiertło Wybuchowe
block.thermal-pump.name = Pompa Termalna block.thermal-pump.name = Pompa Termalna
block.thermal-generator.name = Generator Termalny block.thermal-generator.name = Generator Termalny
block.alloy-smelter.name = Piec Mieszający block.alloy-smelter.name = Piec Mieszający
block.mender.name = Mender block.mender.name = Naprawiacz
block.mend-projector.name = Projektor Napraw block.mend-projector.name = Projektor Napraw
block.surge-wall.name = Ściana Stopu Energetycznego block.surge-wall.name = Ściana Elektronu
block.surge-wall-large.name = Duża Ściana Stopu Energetycznego block.surge-wall-large.name = Duża Ściana Elektronu
block.cyclone.name = Cyklon block.cyclone.name = Cyklon
block.fuse.name = Lont block.fuse.name = Lont
block.shock-mine.name = Mina block.shock-mine.name = Mina
@@ -811,158 +840,208 @@ block.force-projector.name = Projektor Pola Siłowego
block.arc.name = Piorun block.arc.name = Piorun
block.rtg-generator.name = Generator RTG block.rtg-generator.name = Generator RTG
block.spectre.name = Huragan block.spectre.name = Huragan
block.meltdown.name = Meltdown block.meltdown.name = Rozpad
block.container.name = Kontener block.container.name = Kontener
block.launch-pad.name = Skocznia block.launch-pad.name = Wyrzutnia
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished. block.launch-pad-large.name = Duża Wyrzutnia
block.launch-pad-large.name = Duża skocznia
team.blue.name = niebieski team.blue.name = niebieski
team.red.name = czerwony team.crux.name = czerwony
team.orange.name = pomarańczowy team.sharded.name = pomarańczowy
team.none.name = szary team.orange.name = orange
team.derelict.name = szary
team.green.name = zielony team.green.name = zielony
team.purple.name = fioletowy team.purple.name = fioletowy
unit.spirit.name = Duch unit.spirit.name = Duch
unit.draug.name = Draug Miner Drone unit.draug.name = Draug
unit.spirit.description = Początkowy dron. Rdzeń zawsze tworzy jeden. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie.
unit.phantom.name = Widmo unit.phantom.name = Widmo
unit.phantom.description = Zaawansowany dron. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie szybciej niż dron Duch.
unit.dagger.name = Nóż unit.dagger.name = Nóż
unit.dagger.description = Podstawowy mech lądowy. Sam jest słaby, lecz przydatny w dużych ilościach.
unit.crawler.name = Pełzak unit.crawler.name = Pełzak
unit.titan.name = Tytan unit.titan.name = Tytan
unit.titan.description = Bardziej zaawansowany mech lądowy. Atakuje cele lądowe i niebne.
unit.ghoul.name = Upiór unit.ghoul.name = Upiór
unit.ghoul.description = Ciężki bombowiec. unit.wraith.name = Widmo
unit.wraith.name = Zjawa unit.fortress.name = Forteca
unit.wraith.description = Szybka jednostka do ataku i ucieczki. unit.revenant.name = Zjawa
unit.fortress.name = Fortreca unit.eruptor.name = Roztapiacz
unit.fortress.description = Wielka jednostka artyleryjna lądowa.
unit.revenant.name = Potwór
unit.eruptor.name = Wysadzać
unit.chaos-array.name = Kolejka Chaosu unit.chaos-array.name = Kolejka Chaosu
unit.eradicator.name = Niszczyciel unit.eradicator.name = Niszczyciel
unit.lich.name = Obudzony unit.lich.name = Obudzony
unit.reaper.name = Żeniec unit.reaper.name = Żeniec
tutorial.begin = Twoją misją jest zniszczenie[LIGHT_GRAY] wrogów[].\n\nZacznij od[accent] wydobycia miedzi[]. Kliknij na rudę miedzi w pobliżu swojego rdzenia, aby to zrobić. tutorial.next = [lightgray]<Kliknij, aby kontynuować>
tutorial.drill = Kopanie ręcznie nie jest efektywne.\n[accent]Wiertła []mogą kopać automatycznie.\nPostaw je na rudzie miedzi. tutorial.intro = Wszedłeś do[scarlet] Samouczka Mindustry.[]\nZacznij od[accent] wydobycia miedzi[]. Aby to zrobić, dotknij żyły rudy miedzi w pobliżu rdzenia.\n\n[accent]{0}/{1} miedź
tutorial.conveyor = [accent]Transportery[] są używane do przenoszenia przedmiotów do rdzenia.\nZrób linię z transporterów z wiertła do rdzenia. tutorial.drill = Wydobywanie ręczne jest nieefektywne.\n[accent]Wiertła []mogą kopać automatycznie.\nKliknij zakładkę wiertła w prawym dolnym rogu.\nWybierz[accent] wiertło mechaniczne[]. Umieść go na złożu miedzi, klikając.\n[accent]Kliknij prawym przyciskiem myszy[], aby przestać budować.
tutorial.morecopper = Potrzebne jest więcej miedzi!\n\Kop ręcznie, albo postaw więcej wierteł. tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.turret = Struktury obronne muszą być wybudowane, aby odpychać [LIGHT_GRAY] wrogów[].\nZbuduj podwójne działko niedaleko swojej bazy. tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.drillturret = Podwójne działko wymaga[accent] miedzi []jako amunicji, aby strzelać.\nPostaw wiertło obok działka, aby zaopatrzyć je w miedź. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent]Hold down the mouse to place in a line.[]\nHold[accent] CTRL[] while selecting a line to place diagonally.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.waves = The[LIGHT_GRAY] Wrogowie[] nadciągają.\n\nObroń swój rdzeń przez dwie fale. Wybuduj więcej działek. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.lead = Dostępne jest więcej rud - eksploruj i wydobądź[accent] ołów[].\n\nPrzeciągnij ze swojej jednostki do rdzenia, aby przenieść zasoby. tutorial.turret = Once an item enters your core, it can be used for building.\nKeep in mind that not all items can be used for building.\nItems that are not used for building, such as[accent] coal[] or[accent] scrap[], cannot be put into the core.\nDefensive structures must be built to repel the[lightgray] enemy[].\nBuild a[accent] duo turret[] near your base.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill near the turret.\nLead conveyors into the turret to supply it with copper.\n\n[accent]Ammo delivered: 0/1
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. tutorial.unpause = Now press space again to unpause.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. tutorial.unpause.mobile = Now press it again to unpause.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. item.copper.description = Przydatny materiał budowlany. Szeroko używany w prawie każdej konstrukcji.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. item.lead.description = Podstawowy matriał. Używany w przesyle przemiotów i płynów. Nie jest on przypadkiem szkodliwy?
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. item.metaglass.description = Niesamowite silne szkło. Szeroko używane w transporcie i przechowywaniu płynów.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. item.graphite.description = Zmineralizowany węgiel, wykorzystywany do amunicji i izolacji elektrycznej.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. item.coal.description = Zwykły i łatwo dostępny materiał energetyczny.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles. item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan!
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker. item.thorium.description = Zwarty i radioaktywny materiał używany w struktucrach i paliwie nuklearnym. Nie trzymaj go w rękach!
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. item.scrap.description = Pozostałości starych budynków i jednostek. Składa się z małej ilości wszystkiego.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w klockach LEGO (dlatego są niezniszczalne)!
item.phase-fabric.description = Niewiarygodnie lekkie włókno używane w zaawansowanej elektronice i technologii samo-naprawiającej się.
item.surge-alloy.description = Zaawansowany materiał z niesłychanymi wartościami energetycznymi.
item.spore-pod.description = Używany do wyrobu oleju, materiałów wybuchowych i paliwa.
item.blast-compound.description = Lotny związek używany w pirotechnice. Może być używany jako materiał energetyczny, ale nie polecam, ale i tak warto spróbować.
item.pyratite.description = Niesamowicie palny związek używany w zbrojeniu. Nielegalny w 9 państwach.
liquid.water.description = Powszechnie używana do schładzania budowli i przetwarzania odpadów.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Może się palić, eksplodować lub być używana do schładzania.
liquid.cryofluid.description = Najefektywniejsza ciecz do schładzania budowli.
mech.alpha-mech.description = Standardowy mech. Średnia broń i prędkość, leć potrafi stworzyć trzy małe drony do walki.
mech.delta-mech.description = Szybki i wrażliwy mech stworzony do szybkih ataków i ucieczki. Budynką robi prawie nic, lec jest wstanie szybko rozwalić grupę wrogich jednostek piorunami.
mech.tau-mech.description = Mech pomocny. Naprawia budynki drużyny, strzelając w nie. Potrafi wygasić niedalekie pożary i uleczyć bliskich przyjaciół.
mech.omega-mech.description = Duży i silny mech, zaprojektowany na ataki. Jego zdolność pozwala mu na zablokowanie do 90% obrażeń.
mech.dart-ship.description = Standardowy statek. Lekki i szybki, ale jest kiepski jak chodzi o walkę i kopanie.
mech.javelin-ship.description = Statek do ataku i szybkiej ucieczki. Zaczyna powoli, ale przyspiesza do wielkiej prędkości. Przy tej prędkości, może przelecieć koło wrogiej bazy i atakować piorunami czy rakietami.
mech.trident-ship.description = Ciężki bombowiec, zbudowany do budowy i niszczenia fortyfikacji wroga. Dość dobrze opancerzony.
mech.glaive-ship.description = Duży, uzbrojony statek. Dobra prędkość i przyspieszenie. Wyposażony w karabin zapalający.
unit.draug.description = Prymitywny dron górniczy. Tani w produkcji. Przeznaczony na stracenie. Automatycznie wydobywa miedź i ołów w pobliżu. Dostarcza wydobyte zasoby do najbliższego rdzenia.
unit.spirit.description = Zmodyfikowany dron draug, zaprojektowany do naprawy zamiast do wydobywania. Automatycznie naprawia wszelkie uszkodzone bloki w obszarze.
unit.phantom.description = Zaawansowana jednostka dronów. Podąża za użytkownikiem. Pomaga w budowie bloków.
unit.dagger.description = Podstawowy mech lądowy. Sam jest słaby, lecz przydatny w dużych ilościach.
unit.crawler.description = Jednostka naziemna składająca się z rozebranej ramy z przypiętymi na górze materiałami wybuchowymi. Niezbyt trwały. Wybucha przy kontakcie z wrogami. Chodzi na czterech nogach jak pies.
unit.titan.description = Zaawansowana, opancerzona jednostka naziemna. Atakuje zarówno cele naziemne, jak i powietrzne. Wyposażony w dwa miniaturowe miotacze ognia typu Płomień.
unit.fortress.description = Ciężki mech artyleryjski. Wyposażony w dwa zmodyfikowane działa typu gradowego do ataku na dalekie odległości na konstrukcje i jednostki wroga.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = Szybka jednostka, stosuje taktyke uderz-uciekaj Namierza jakiekolwiek źródło prądu.
unit.ghoul.description = Ciężki bombowiec dywanowy. Rozdziera struktury wroga, atakując krytyczną infrastrukturę.
unit.revenant.description = Ciężka, unosząca sie platforma z rakietami.
block.graphite-press.description = Kompresuje kawałki węgla w czyste blaszki grafitu.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Redukuje piasek za pomocą wysoce czystego węgla w celu wytworzenia krzemu.
block.kiln.description = Stapia ołów i piasek na metaszkło. Wymaga małej ilości energii.
block.plastanium-compressor.description = Wytwarza plastan z oleju i tytanu.
block.phase-weaver.description = Produkuje Włókna Fazowe z radioaktywnego toru i dużych ilości piasku.
block.alloy-smelter.description = Produkuje stop Elektrum z tytanu, ołowiu, krzemu i miedzi.
block.cryofluidmixer.description = Łączy wodę i tytan w lodociecz, który jest znacznie bardziej wydajny w chłodzeniu niż woda.
block.blast-mixer.description = Kruszy i miesza skupiska zarodników z piratytem, tworząc związek wybuchowy.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Przetapia złom na żużel do dalszego przetwarzania lub użycia w wieżyczkach
block.separator.description = Oddziel użyteczne materiały z mieszaniny jaką jest żużel.
block.spore-press.description = Kompresuje kapsułki zarodników w olej.
block.pulverizer.description = Mieli złom w drobny piasek. Przydatne, gdy brakuje naturalnego piasku.
block.coal-centrifuge.description = Zestala olej w kawałki węgla.
block.incinerator.description = Pozbywa się nadmiaru przedmiotów lub płynu
block.power-void.description = Niszczy całą energię wprowadzoną do tego bloku. Dostępny tylko w trybie sandbox.
block.power-source.description = Wydziela prąd w nieskończoność. Dostępny tylko w trybie sandbox.
block.item-source.description = Wydziela przedmioty w nieskończoność. Dostępny tylko w trybie sandbox.
block.item-void.description = Niszczy wszystkie przedmioty, które idą do tego bloku, który nie wymaga prądu. Dostępny tylko w trybie sandbox.
block.liquid-source.description = Wydziela ciecz w nieskończoność. Dostępny tylko w trybie sandbox.
block.copper-wall.description = Tani blok obronny.\nPrzydatny do ochrony rdzenia i wieżyczek w pierwszych kilku falach.
block.copper-wall-large.description = Tani blok obronny.\nPrzydatny do ochrony rdzenia i wieżyczek w pierwszych kilku falach.\nObejmuje wiele kratek.
block.titanium-wall.description = Umiarkowanie silny blok obronny.\nZapewnia umiarkowaną ochronę przed wrogami.
block.titanium-wall-large.description = Umiarkowanie silny blok obronny.\nZapewnia umiarkowaną ochronę przed wrogami.\nObejmuje wiele kratek.
block.thorium-wall.description = Silny blok obronny.\nDobra ochrona przed wrogami.
block.thorium-wall-large.description = Silny blok obronny.\nDobra ochrona przed wrogami.\nObejmuje wiele kratek.
block.phase-wall.description = Nie tak silny jak ściana toru, ale odbije pociski, chyba że będą zbyt potężne.
block.phase-wall-large.description = Nie tak silny jak ściana toru, ale odbije pociski, chyba że będą zbyt potężne.\nObejmuje wiele kratek.
block.surge-wall.description = Najsilniejszy blok obronny.\nMa niewielką szansę na wywołanie błyskawicy w kierunku atakującego.
block.surge-wall-large.description = Najsilniejszy blok obronny.\nMa niewielką szansę na wywołanie błyskawicy w kierunku atakującego.\nObejmuje wiele kratek.
block.door.description = Małe drzwi, które można otwierać i zamykać, klikając na nie.\nJeśli są otwarte, wrogowie mogą strzelać i się przemieszczać przez nie.
block.door-large.description = Duże drzwi, które można otwierać i zamykać, klikając na nie.\nJeśli są otwarte, wrogowie mogą strzelać i się przemieszczać przez nie.\nObejmuje wiele kratek.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals blocks in its vicinity. block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Zaawansowany blok transportujący. Pozwala na przenoszenie przedmiotów nawet do 3 bloków na każdym terenie, przez każdy budynek.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki.
block.router.description = Akceptuje przedmioty z jednego miejsca i rozdziela je do trzech innych kierunków. Przydatne w rozdzielaniu materiałów z jednego źródła do wielu celów.
block.distributor.description = Zaawansowany rozdzielacz, rozdzielający przedmioty do 7 innych kierunków.
block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon. block.mechanical-pump.description = Tania pompa o niskiej przepustowości. Nie wymaga prądu.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = Zaawansowana pompa, dwukrotnie większa przepustowość od mechanicznej pompy. Wymaga prądu.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = Najlepsza pompa. Trzy razy szybsza od mechanicznej pompy i jedyna, która może wypompować lawę.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Bez przerw ulecza najbliższą zniszczoną jednostkę w jego zasięgu.
block.conduit.description = Podstawowy blok do przenoszenia cieczy. Działa jak transporter, ale na ciecze. Najlepiej używać z ekstraktorami wody, pompami lub innymi rurami. block.conduit.description = Podstawowy blok do przenoszenia cieczy. Działa jak transporter, ale na ciecze. Najlepiej używać z ekstraktorami wody, pompami lub innymi rurami.
block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transportuje je szybciej i magazynuje więcej niż standardowe rury. block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transportuje je szybciej i magazynuje więcej niż standardowe rury.
block.phase-conduit.description = Zaawansowany blok do przenoszenia cieczy. Używa prądu, aby przenieść ciecz do połączonego transportera fazowego przez kilka bloków.
block.liquid-router.description = Akceptuje płyny z jednego kierunku i wyprowadza je do trzech innych kierunków jednakowo. Może również przechowywać pewną ilość płynu. Przydatne do dzielenia płynów z jednego źródła na wiele celów. block.liquid-router.description = Akceptuje płyny z jednego kierunku i wyprowadza je do trzech innych kierunków jednakowo. Może również przechowywać pewną ilość płynu. Przydatne do dzielenia płynów z jednego źródła na wiele celów.
block.liquid-tank.description = Magazynuje ogromne ilości cieczy. Użyj go do stworzenia buforu, gdy występuje różne zapotrzebowanie na materiały lub jako zabezpieczenie dla chłodzenia ważnych bloków. block.liquid-tank.description = Magazynuje ogromne ilości cieczy. Użyj go do stworzenia buforu, gdy występuje różne zapotrzebowanie na materiały lub jako zabezpieczenie dla chłodzenia ważnych bloków.
block.liquid-junction.description = Działa jak most dla dwóch krzyżujących się rur. Przydatne w sytuacjach, kiedy dwie rury mają różne ciecze do różnych lokacji. block.liquid-junction.description = Działa jak most dla dwóch krzyżujących się rur. Przydatne w sytuacjach, kiedy dwie rury mają różne ciecze do różnych lokacji.
block.bridge-conduit.description = Zaawansowany blok przenoszący ciecze. Pozwala na przenoszenie cieczy nawet do 3 bloków na każdym terenie, przez każdy budynek. block.bridge-conduit.description = Zaawansowany blok przenoszący ciecze. Pozwala na przenoszenie cieczy nawet do 3 bloków na każdym terenie, przez każdy budynek.
block.mechanical-pump.description = Tania pompa o niskiej przepustowości. Nie wymaga prądu. block.phase-conduit.description = Zaawansowany blok do przenoszenia cieczy. Używa prądu, aby przenieść ciecz do połączonego transportera fazowego przez kilka bloków.
block.rotary-pump.description = Zaawansowana pompa, dwukrotnie większa przepustowość od mechanicznej pompy. Wymaga prądu. block.power-node.description = Przesyła moc do połączonych węzłów. Można podłączyć do czterech źródeł zasilania, zlewów lub węzłów. Zasila też bloki które go dotykają.
block.thermal-pump.description = Najlepsza pompa. Trzy razy szybsza od mechanicznej pompy i jedyna, która może wypompować lawę. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.router.description = Akceptuje przedmioty z jednego miejsca i rozdziela je do trzech innych kierunków. Przydatne w rozdzielaniu materiałów z jednego źródła do wielu celów. block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.distributor.description = Zaawansowany rozdzielacz, rozdzielający przedmioty do 7 innych kierunków. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.bridge-conveyor.description = Zaawansowany blok transportujący. Pozwala na przenoszenie przedmiotów nawet do 3 bloków na każdym terenie, przez każdy budynek. block.battery-large.description = Stores much more power than a regular battery.
block.item-source.description = Wydziela przedmioty w nieskończoność. Dostępny tylko w trybie sandbox. block.combustion-generator.description = Wytwarza energię poprzez spalanie łatwopalnych materiałów.
block.liquid-source.description = Wydziela ciecz w nieskończoność. Dostępny tylko w trybie sandbox. block.thermal-generator.description = Generates power when placed in hot locations.
block.item-void.description = Niszczy wszystkie przedmioty, które idą do tego bloku, który nie wymaga prądu. Dostępny tylko w trybie sandbox. block.turbine-generator.description = Bardziej wydajny niż generator spalania, ale wymaga dodatkowej wody.
block.power-source.description = Wydziela prąd w nieskończoność. Dostępny tylko w trybie sandbox. block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.power-void.description = Niszczy całą energię wprowadzoną do tego bloku. Dostępny tylko w trybie sandbox. block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
liquid.water.description = Powszechnie używana do schładzania budowli i przetwarzania odpadów. block.solar-panel.description = Provides a small amount of power from the sun.
liquid.oil.description = Może się palić, eksplodować lub być używana do schładzania. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
liquid.cryofluid.description = Najefektywniejsza ciecz do schładzania budowli. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = Tanie wiertło. Kiedy położnone na odpowiednich polach, wysyła przedmioty w wolnym tempie.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Wydobywa wodę z ziemi. Użyj go, gdy w pobliżu nie ma jeziora.
block.cultivator.description = Uprawia małe skupiska zarodników w gotowe do użytku kapsułki.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Mała, tania wieża. Przydatny przeciwko jednostkom naziemnym.
block.scatter.description = Średniej wielkości wieża przeciwlotnicza. Rozsiewa śruty z ołowiu lub strzępy złomu na jednostki wroga.
block.scorch.description = Spala wszystkich wrogów naziemnych w pobliżu. Bardzo skuteczny z bliskiej odległości.
block.hail.description = Mała wieża artyleryjska, bardzo przydatna, atakuje tylko jednostki naziemne.
block.wave.description = Średniej wielkości szybkostrzelna wieżyczka, która wystrzeliwuje płynne bąbelki. Gasi ogień jeżeli jest w niej woda lub lodociecz
block.lancer.description = Średniej wielkości wieżyczka, która strzela naładowanymi wiązkami elektryczności.
block.arc.description = Mała wieża bliskiego zasięgu, która wystrzeliwuje elektryczność losowym łukiem w kierunku wroga.
block.swarmer.description = Średniej wielkości wieżyczka, która strzela rakietami wybuchowymi.
block.salvo.description = Średniej wielkości wieża strzelająca salwami.
block.fuse.description = Duża wieża, która strzela potężnymi wiązkami krótkiego zasięgu.
block.ripple.description = Duża wieża artyleryjska, która strzela jednocześnie kilkoma strzałami.
block.cyclone.description = Duża szybkostrzelna wieża.
block.spectre.description = Duża wieża, która strzela dwoma potężnymi pociskami jednocześnie.
block.meltdown.description = Duża wieża, która strzela potężnymi wiązkami dalekiego zasięgu.
block.command-center.description = Wydaje polecenia ruchu sojuszniczym jednostkom na całej mapie.\nPowoduje patrolowanie jednostek, atakowanie wrogiego rdzenia lub wycofanie się do rdzenia / fabryki. Gdy nie ma rdzenia wroga, jednostki będą domyślnie patrolować pod dowództwem ataku.
block.draug-factory.description = Produkuje drony wydobywcze Draug.
block.spirit-factory.description = Produkuje lekkie drony, które naprawiają bloki.
block.phantom-factory.description = Produkuje zaawansowane drony które pomgają przy budowie.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser air units.
block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.repair-point.description = Bez przerw ulecza najbliższą zniszczoną jednostkę w jego zasięgu.
block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.

View File

@@ -4,6 +4,7 @@ contributors = Tradutores e contribuidores
discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês) discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês)
link.discord.description = O discord oficial do Mindustry link.discord.description = O discord oficial do Mindustry
link.github.description = Codigo fonte do jogo. link.github.description = Codigo fonte do jogo.
link.changelog.description = List of update changes
link.dev-builds.description = Desenvolvimentos Instaveis link.dev-builds.description = Desenvolvimentos Instaveis
link.trello.description = Trello Oficial para Updates Planejados link.trello.description = Trello Oficial para Updates Planejados
link.itch.io.description = Pagina da Itch.io com os Downloads link.itch.io.description = Pagina da Itch.io com os Downloads
@@ -15,6 +16,11 @@ screenshot.invalid = Mapa grande demais, Potencialmente sem memoria suficiente p
gameover = O núcleo foi destruído. gameover = O núcleo foi destruído.
gameover.pvp = O time[accent] {0}[] É vitorioso! gameover.pvp = O time[accent] {0}[] É vitorioso!
highscore = [YELLOW]Novo recorde! highscore = [YELLOW]Novo recorde!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Hordas derrotadas:[accent] {0} stat.wave = Hordas derrotadas:[accent] {0}
stat.enemiesDestroyed = Enimigos Destruídos:[accent] {0} stat.enemiesDestroyed = Enimigos Destruídos:[accent] {0}
stat.built = Construções construídas:[accent] {0} stat.built = Construções construídas:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Construções destruídas:[accent] {0}
stat.deconstructed = Construções desconstruídas:[accent] {0} stat.deconstructed = Construções desconstruídas:[accent] {0}
stat.delivered = Recursos lançados: stat.delivered = Recursos lançados:
stat.rank = Rank Final: [accent]{0} stat.rank = Rank Final: [accent]{0}
placeline = Você selecionou um bloco.\nVocê pode[accent] colocar uma linha[] por[accent] carregar o seu dedo por alguns segundos[] e arrastar em uma direção.\nTente.
removearea = Você selecionou o modo de remoção.\nVocê pode[accent] remover blocos dentro de um retângulo[] por[accent] carregar o seu dedo por alguns segundos[] e arrastar.\nTente.
launcheditems = [accent]Itens lançados launcheditems = [accent]Itens lançados
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"? map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
level.highscore = Melhor\npontuação: [accent] {0} level.highscore = Melhor\npontuação: [accent] {0}
@@ -32,7 +36,6 @@ level.mode = Modo de Jogo:
showagain = Não mostrar na proxima sessão showagain = Não mostrar na proxima sessão
coreattack = < O núcleo está sobre ataque! > coreattack = < O núcleo está sobre ataque! >
nearpoint = [[ [scarlet]SAIA DO PONTO DE SPAWN IMEDIATAMENTE[] ]\nANIQUILAÇÃO IMINENTE nearpoint = [[ [scarlet]SAIA DO PONTO DE SPAWN IMEDIATAMENTE[] ]\nANIQUILAÇÃO IMINENTE
outofbounds = [[ OUT OF BOUNDS ]\n[]auto destruição em {0}
database = banco do núcleo database = banco do núcleo
savegame = Salvar Jogo savegame = Salvar Jogo
loadgame = Carregar Jogo loadgame = Carregar Jogo
@@ -43,6 +46,7 @@ newgame = Novo Jogo
none = <nenhum> none = <nenhum>
minimap = Mini-Mapa minimap = Mini-Mapa
close = Fechar close = Fechar
website = Website
quit = Sair quit = Sair
maps = Mapas maps = Mapas
continue = Continuar continue = Continuar
@@ -62,15 +66,18 @@ players.single = {0} Jogador Ativo
server.closing = [accent]Fechando servidor... server.closing = [accent]Fechando servidor...
server.kicked.kick = Voce foi expulso do servidor! server.kicked.kick = Voce foi expulso do servidor!
server.kicked.serverClose = Servidor Fechado. server.kicked.serverClose = Servidor Fechado.
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Cliente desatualizado! Atualize seu jogo! server.kicked.clientOutdated = Cliente desatualizado! Atualize seu jogo!
server.kicked.serverOutdated = Servidor desatualiado! Peca ao dono para atualizar! server.kicked.serverOutdated = Servidor desatualiado! Peca ao dono para atualizar!
server.kicked.banned = Voce foi banido do servidor. server.kicked.banned = Voce foi banido do servidor.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo. server.kicked.recentKick = Voce foi banido recentemente.\nEspere para conectar de novo.
server.kicked.nameInUse = Este nome ja esta sendo usado\nneste servidor. server.kicked.nameInUse = Este nome ja esta sendo usado\nneste servidor.
server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou numero. server.kicked.nameEmpty = Voce deve ter pelo menos uma letra ou numero.
server.kicked.idInUse = Voce ja esta neste servidor! Conectar com duas contas não é permitido. server.kicked.idInUse = Voce ja esta neste servidor! Conectar com duas contas não é permitido.
server.kicked.customClient = Este servidor não suporta construções customizadas. Baixe a versão original. server.kicked.customClient = Este servidor não suporta construções customizadas. Baixe a versão original.
server.kicked.gameover = Fim de jogo! server.kicked.gameover = Fim de jogo!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall host.info = The [accent]Hospedar[]Botão Hopeda um servidor no Host[scarlet]6567[] e [scarlet]6568.[]\nQualquer um no [LIGHT_GRAY]Wi-fi Ou Internet local[] Pode ver este servidor na lista de servidores.\n\nSe voce quer poder entrar em qualquer servidor em seu ip, [accent]port forwarding[] é requerido.\n\n[LIGHT_GRAY]Note: Se alguem esta com problemas em conectar no seu servidor lan, Tenha certeza que deixou mindustry Acessar sua internet local nas configurações de firewall
join.info = Aqui, Você pode entar em um [accent]IP De servidor[] Para conectar, Ou descobrir [accent]Servidores[] Da rede local.\nAmbos os servidores LAN e WAN São suportados.\n\n[LIGHT_GRAY]Note: Não tem uma lista de servidores automaticos; Se você quer conectar ao IP de alguem, Você precisa pedir o IP Ao Rosteador. join.info = Aqui, Você pode entar em um [accent]IP De servidor[] Para conectar, Ou descobrir [accent]Servidores[] Da rede local.\nAmbos os servidores LAN e WAN São suportados.\n\n[LIGHT_GRAY]Note: Não tem uma lista de servidores automaticos; Se você quer conectar ao IP de alguem, Você precisa pedir o IP Ao Rosteador.
hostserver = Hospedar servidor hostserver = Hospedar servidor
@@ -95,7 +102,6 @@ server.admins = Administradores
server.admins.none = Nenhum administrador encontrado! server.admins.none = Nenhum administrador encontrado!
server.add = Adicionar servidor server.add = Adicionar servidor
server.delete = Certeza que quer deletar o servidor? server.delete = Certeza que quer deletar o servidor?
server.hostname = Hospedar: {0}
server.edit = Editar servidor server.edit = Editar servidor
server.outdated = [crimson]Servidor desatualizado![] server.outdated = [crimson]Servidor desatualizado![]
server.outdated.client = [crimson]Cliente desatualizado![] server.outdated.client = [crimson]Cliente desatualizado![]
@@ -155,14 +161,15 @@ cancel = Cancelar
openlink = Abrir Link openlink = Abrir Link
copylink = Copiar link copylink = Copiar link
back = Voltar back = Voltar
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Você tem certeza que quer sair? quit.confirm = Você tem certeza que quer sair?
changelog.title = registro de Mudanças quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Coletando o registro...
changelog.error.android = [accent]Note que o registro as vezes Funciona no android 4.4 e abaixo!\nIsso é por causa de um erro interno no sistema android.
changelog.error.ios = [accent]A registro não é suportada no IOS.
changelog.error = [scarlet]Erro ao coletar o registro!\nCheque a Conexão com a internet.
changelog.current = [yellow][[Primeira versão]
changelog.latest = [accent][[Ultima versão]
loading = [accent]Carregando... loading = [accent]Carregando...
saving = [accent]Salvando... saving = [accent]Salvando...
wave = [accent]Horda {0} wave = [accent]Horda {0}
@@ -192,7 +199,9 @@ editor.author = Autor:
editor.description = Descrição: editor.description = Descrição:
editor.waves = Ondas: editor.waves = Ondas:
editor.rules = Regras: editor.rules = Regras:
editor.generation = Generation:
editor.ingame = Editar em-jogo editor.ingame = Editar em-jogo
editor.newmap = New Map
waves.title = Hordas waves.title = Hordas
waves.remove = Remover waves.remove = Remover
waves.never = <nunca> waves.never = <nunca>
@@ -207,13 +216,13 @@ waves.copy = Copiar para área de transferência
waves.load = carregar da área de transferência waves.load = carregar da área de transferência
waves.invalid = Ondas inválidas na área de transferência. waves.invalid = Ondas inválidas na área de transferência.
waves.copied = Ondas copiadas. waves.copied = Ondas copiadas.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<padrão> editor.default = [LIGHT_GRAY]<padrão>
edit = Editar... edit = Editar...
editor.name = Nome: editor.name = Nome:
editor.spawn = Criar unidade editor.spawn = Criar unidade
editor.removeunit = Remover unidade editor.removeunit = Remover unidade
editor.teams = Time editor.teams = Time
editor.elevation = Elevação
editor.errorload = Erro carregando arquivo:\n[accent]{0} editor.errorload = Erro carregando arquivo:\n[accent]{0}
editor.errorsave = Erro salvando arquivo:\n[accent]{0} editor.errorsave = Erro salvando arquivo:\n[accent]{0}
editor.errorimage = Isso é uma imagem, Não um mapa. Não vá por aí mudando extensões esperando que funcione.\n\nSe você quer importar um mapa legacy, Use o botão 'Importar mapa legacy'no editor. editor.errorimage = Isso é uma imagem, Não um mapa. Não vá por aí mudando extensões esperando que funcione.\n\nSe você quer importar um mapa legacy, Use o botão 'Importar mapa legacy'no editor.
@@ -251,11 +260,32 @@ editor.mapname = Nome do Mapa:
editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente. editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente.
editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir? editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir?
editor.selectmap = Selecione uma mapa para carregar: editor.selectmap = Selecione uma mapa para carregar:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]Sem filtro! Adicione um usando o botão abaixo. filters.empty = [LIGHT_GRAY]Sem filtro! Adicione um usando o botão abaixo.
filter.distort = Distorcedor filter.distort = Distorcedor
filter.noise = Ruído filter.noise = Ruído
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Minério filter.ore = Minério
filter.rivernoise = Ruído para rios filter.rivernoise = Ruído para rios
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Dispersão filter.scatter = Dispersão
filter.terrain = Terreno filter.terrain = Terreno
filter.option.scale = Escala filter.option.scale = Escala
@@ -265,8 +295,10 @@ filter.option.threshold = Margem
filter.option.circle-scale = Escala de círculo filter.option.circle-scale = Escala de círculo
filter.option.octaves = Oitavas filter.option.octaves = Oitavas
filter.option.falloff = Caída filter.option.falloff = Caída
filter.option.angle = Angle
filter.option.block = Bloco filter.option.block = Bloco
filter.option.floor = Chão filter.option.floor = Chão
filter.option.flooronto = Target Floor
filter.option.wall = Parede filter.option.wall = Parede
filter.option.ore = Minério filter.option.ore = Minério
filter.option.floor2 = Chão secundário filter.option.floor2 = Chão secundário
@@ -277,6 +309,7 @@ width = Largura:
height = Altura: height = Altura:
menu = Menu menu = Menu
play = Jogar play = Jogar
campaign = Campaign
load = Carregar load = Carregar
save = Salvar save = Salvar
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Por favor Reinicie seu jogo para a tradução tomar efeito. language.restart = Por favor Reinicie seu jogo para a tradução tomar efeito.
settings = Configurações settings = Configurações
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Editor de mapa mapeditor = Editor de mapa
donate = Doar donate = Doar
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Melhor: {0}
launch = Lançar launch = Lançar
launch.title = Lançamento feito com sucesso launch.title = Lançamento feito com sucesso
launch.next = [LIGHT_GRAY]próxima oportunidade na onda {0} launch.next = [LIGHT_GRAY]próxima oportunidade na onda {0}
launch.unable = [scarlet]Incapaz de LANÇAR.[] Enimigos. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = Isto vai lançar todos os seus recursos no seu núcleo.\nVoce não será capaz de retornar para esta base. launch.confirm = Isto vai lançar todos os seus recursos no seu núcleo.\nVoce não será capaz de retornar para esta base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Descobrir uncover = Descobrir
configure = Configurar carregamento configure = Configurar carregamento
configure.locked = [LIGHT_GRAY]Alcançe a onda {0}\npara Configurar o Loadout. configure.locked = [LIGHT_GRAY]Alcançe a onda {0}\npara Configurar o Loadout.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} Desbloqueado.
zone.requirement.complete = Onda {0} alcançada:\n{1} Requerimentos da zona alcançada. zone.requirement.complete = Onda {0} alcançada:\n{1} Requerimentos da zona alcançada.
zone.config.complete = Onda {0} Alcançada:\nLoadout config desbloqueado. zone.config.complete = Onda {0} Alcançada:\nLoadout config desbloqueado.
zone.resources = Recursos detectados: zone.resources = Recursos detectados:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Adicionar... add = Adicionar...
boss.health = Saúde do chefe boss.health = Saúde do chefe
connectfail = [crimson]Falha ao entrar no servidor: [accent]{0} connectfail = [crimson]Falha ao entrar no servidor: [accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Já conectado.
error.mapnotfound = Arquivo de mapa não encontrado! error.mapnotfound = Arquivo de mapa não encontrado!
error.io = Erro I/O de internet. error.io = Erro I/O de internet.
error.any = Erro de rede desconhecido. error.any = Erro de rede desconhecido.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Marco zero zone.groundZero.name = Marco zero
zone.desertWastes.name = Perdas do Deserto zone.desertWastes.name = Perdas do Deserto
zone.craters.name = As crateras zone.craters.name = As crateras
@@ -328,7 +367,26 @@ zone.desolateRift.name = Fenda desolada
zone.nuclearComplex.name = Complexo de construção nuclear zone.nuclearComplex.name = Complexo de construção nuclear
zone.overgrowth.name = SobreCrescido zone.overgrowth.name = SobreCrescido
zone.tarFields.name = Campos de Tar zone.tarFields.name = Campos de Tar
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Linguagem settings.language = Linguagem
settings.data = Game Data
settings.reset = Restaurar Padrões settings.reset = Restaurar Padrões
settings.rebind = Religar settings.rebind = Religar
settings.controls = Controles settings.controls = Controles
@@ -346,12 +404,14 @@ no = Não
info.title = [accent]Informação info.title = [accent]Informação
error.title = [crimson]Ocorreu um Erro. error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro error.crashtitle = Ocorreu um Erro
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Entrada blocks.input = Entrada
blocks.output = Saida blocks.output = Saida
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidade de Energia blocks.powercapacity = Capacidade de Energia
blocks.powershot = Energia/tiro blocks.powershot = Energia/tiro
blocks.damage = Damage
blocks.targetsair = Mirar no ar blocks.targetsair = Mirar no ar
blocks.targetsground = Mirar no chão blocks.targetsground = Mirar no chão
blocks.itemsmoved = Velocidade de movimento blocks.itemsmoved = Velocidade de movimento
@@ -378,6 +438,7 @@ blocks.inaccuracy = Imprecisão
blocks.shots = Tiros blocks.shots = Tiros
blocks.reload = Recarregar blocks.reload = Recarregar
blocks.ammo = Munição blocks.ammo = Munição
bar.drilltierreq = Better Drill Required
bar.drillspeed = Velocidade da furadeira: {0}/s bar.drillspeed = Velocidade da furadeira: {0}/s
bar.efficiency = Eficiencia: {0}% bar.efficiency = Eficiencia: {0}%
bar.powerbalance = Energia: {0} bar.powerbalance = Energia: {0}
@@ -427,9 +488,11 @@ setting.animatedshields.name = Escudos animados
setting.antialias.name = Antialias[LIGHT_GRAY] (Requer recomeço)[] setting.antialias.name = Antialias[LIGHT_GRAY] (Requer recomeço)[]
setting.indicators.name = Indicador de aliados setting.indicators.name = Indicador de aliados
setting.autotarget.name = Alvo automatico setting.autotarget.name = Alvo automatico
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = FPS Maximo setting.fpscap.name = FPS Maximo
setting.fpscap.none = Nenhum setting.fpscap.none = Nenhum
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Sempre colocação diagnoal setting.swapdiagonal.name = Sempre colocação diagnoal
setting.difficulty.training = Treinamento setting.difficulty.training = Treinamento
setting.difficulty.easy = Fácil setting.difficulty.easy = Fácil
@@ -450,13 +513,19 @@ setting.lasers.name = Mostrar lasers
setting.pixelate.name = Pixelizado [LIGHT_GRAY](Pode diminuir a performace) setting.pixelate.name = Pixelizado [LIGHT_GRAY](Pode diminuir a performace)
setting.minimap.name = Mostrar minimapa setting.minimap.name = Mostrar minimapa
setting.musicvol.name = Volume da Música setting.musicvol.name = Volume da Música
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Desligar Música setting.mutemusic.name = Desligar Música
setting.sfxvol.name = Volume de Efeitos setting.sfxvol.name = Volume de Efeitos
setting.mutesound.name = Desligar Som setting.mutesound.name = Desligar Som
setting.crashreport.name = Enviar denuncias de crash anonimas setting.crashreport.name = Enviar denuncias de crash anonimas
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Opacidade do chat setting.chatopacity.name = Opacidade do chat
setting.playerchat.name = Mostrar chat em-jogo setting.playerchat.name = Mostrar chat em-jogo
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Refazer teclas keybind.title = Refazer teclas
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = Geral category.general.name = Geral
category.view.name = Ver category.view.name = Ver
category.multiplayer.name = Multijogador category.multiplayer.name = Multijogador
@@ -470,6 +539,7 @@ keybind.press.axis = Pressione uma Axis ou tecla...
keybind.screenshot.name = Captura do mapa keybind.screenshot.name = Captura do mapa
keybind.move_x.name = mover_x keybind.move_x.name = mover_x
keybind.move_y.name = mover_y keybind.move_y.name = mover_y
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = selecionar keybind.select.name = selecionar
keybind.diagonal_placement.name = Colocação diagonal keybind.diagonal_placement.name = Colocação diagonal
keybind.pick.name = Pegar bloco keybind.pick.name = Pegar bloco
@@ -505,6 +575,7 @@ mode.custom = Regras personalizadas
rules.infiniteresources = Recursos infinitos rules.infiniteresources = Recursos infinitos
rules.wavetimer = Tempo de horda rules.wavetimer = Tempo de horda
rules.waves = Hordas rules.waves = Hordas
rules.attack = Attack Mode
rules.enemyCheat = Recursos de IA Infinitos rules.enemyCheat = Recursos de IA Infinitos
rules.unitdrops = Unidade solta rules.unitdrops = Unidade solta
rules.unitbuildspeedmultiplier = Multiplicador de velocidade de criação de unidade rules.unitbuildspeedmultiplier = Multiplicador de velocidade de criação de unidade
@@ -533,36 +604,21 @@ content.unit.name = Unidades
content.block.name = Blocos content.block.name = Blocos
content.mech.name = Mecas content.mech.name = Mecas
item.copper.name = Cobre item.copper.name = Cobre
item.copper.description = Um material de estrutura util. Usado extensivamente em Maioria dos blocos.
item.lead.name = Chumbo item.lead.name = Chumbo
item.lead.description = Material de começo basico. usado intensivamente em Blocos de transporte de liquidos e eletronicos.
item.coal.name = Carvão item.coal.name = Carvão
item.coal.description = Combustivel pronto.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titânio item.titanium.name = Titânio
item.titanium.description = Um Material raro super leve, metal usado intensivamente na transportação de líquidos, Brocas e Aeronaves.
item.thorium.name = Urânio item.thorium.name = Urânio
item.thorium.description = Um metal denso e radioativo, Usado como suporte material e combustivel nuclear.
item.silicon.name = Sílicio item.silicon.name = Sílicio
item.silicon.description = Condutor extremamente importante,Com aplicação em paneis solares e dispositivos complexos.
item.plastanium.name = Plastanio item.plastanium.name = Plastanio
item.plastanium.description = Leve, Material dutil Usado em aeronaves Avançadas E munição de fragmentação.
item.phase-fabric.name = Fabrica fase item.phase-fabric.name = Fabrica fase
item.phase-fabric.description = Uma substancia quase sem peso Usado em eletronica avançada E tecnologia de auto-reparo.
item.surge-alloy.name = Liga de surto item.surge-alloy.name = Liga de surto
item.surge-alloy.description = Uma liga com propriedades unicas eletricas.
item.spore-pod.name = Pod de esporos item.spore-pod.name = Pod de esporos
item.spore-pod.description = Usado em conversão para oleo, Combustivel e explosivos.
item.sand.name = Areia item.sand.name = Areia
item.sand.description = Um material comum Que é usado intensivamente em derretimento, Tanto em ligas como fluxo.
item.blast-compound.name = Composto de explosão item.blast-compound.name = Composto de explosão
item.blast-compound.description = Um composto volatil usado em bombas em bombas em explosivos. Enquanto pode ser queimado como combustivel, Isso não é recomendado.
item.pyratite.name = piratita item.pyratite.name = piratita
item.pyratite.description = Substancia extremamente inflamavel usado em armas incendiarias.
item.metaglass.name = Metavidro item.metaglass.name = Metavidro
item.metaglass.description = Composto de vidro super-Resistente. Extensivamente usado Para distribuição de líquido e armazem.
item.scrap.name = Sucata item.scrap.name = Sucata
item.scrap.description = Pedaços remanescentes de estruturas e unidades destruidas.. Contem traços de diferentes metais.
liquid.water.name = Água liquid.water.name = Água
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Petróleo liquid.oil.name = Petróleo
@@ -570,31 +626,23 @@ liquid.cryofluid.name = Crio Fluido
mech.alpha-mech.name = Alfa mech.alpha-mech.name = Alfa
mech.alpha-mech.weapon = Repetidor pesado mech.alpha-mech.weapon = Repetidor pesado
mech.alpha-mech.ability = Onda de drones mech.alpha-mech.ability = Onda de drones
mech.alpha-mech.description = O meca padrão. Tem uma saida de dano e velocidade decente; Pode criar até 3 drones Para capacidades ofensivas aumentadas.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Gerador Arc mech.delta-mech.weapon = Gerador Arc
mech.delta-mech.ability = Descarga mech.delta-mech.ability = Descarga
mech.delta-mech.description = Um meca rapido, De baixa armadura Feito for para ataques rapidos. Da pouco dano as estruturas, Mas pode matar grandes grupos de unidades inimigas muito rapidamente Com sua arma ARC.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restruturador mech.tau-mech.weapon = Laser restruturador
mech.tau-mech.ability = Tiro reparador mech.tau-mech.ability = Tiro reparador
mech.tau-mech.description = O meca de suporte. Conserta blocos aliados Atirando neles. Pode extinguir o fogo e consertar aliados em uma distancia Com sua habilidade de consertar.
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Onda de missies mech.omega-mech.weapon = Onda de missies
mech.omega-mech.ability = Configuração Armadurada mech.omega-mech.ability = Configuração Armadurada
mech.omega-mech.description = Um meca volumoso e bem armadurado, Feito para assaltos da primeira linha. Sua habilidade de armadura Pode bloquear 90% de dano.
mech.dart-ship.name = Dardo mech.dart-ship.name = Dardo
mech.dart-ship.weapon = Repetidor mech.dart-ship.weapon = Repetidor
mech.dart-ship.description = Nave padrão. Consideravelmente leve e rapido, Tem pouca capacidade ofensiva E baixa velocidade de mineração.
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = Uma nave de espinhos de atacar e correr. Quando inicialmente lento, pode acelerar a altas velocidades e voar até bases inimigas, Dando altas quantidades de dano Com seus raios e habilidades.
mech.javelin-ship.weapon = Ondas de misseis mech.javelin-ship.weapon = Ondas de misseis
mech.javelin-ship.ability = Acelerador de explosão mech.javelin-ship.ability = Acelerador de explosão
mech.trident-ship.name = Tridente mech.trident-ship.name = Tridente
mech.trident-ship.description = Um bombardeiro pesado. Consideravelmente bem armadurado.
mech.trident-ship.weapon = Carga de bombas mech.trident-ship.weapon = Carga de bombas
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Uma nave armada, bem armadurada. Com um repetidor incendario equipado. Boa aceleração e maxima velocidade.
mech.glaive-ship.weapon = Repetidor de fogo mech.glaive-ship.weapon = Repetidor de fogo
item.explosiveness = [LIGHT_GRAY]Explosividade: {0} item.explosiveness = [LIGHT_GRAY]Explosividade: {0}
item.flammability = [LIGHT_GRAY]Inflamabilidade: {0} item.flammability = [LIGHT_GRAY]Inflamabilidade: {0}
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Velocidade de construção: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0} liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grama block.grass.name = Grama
block.salt.name = Sal block.salt.name = Sal
block.saltrocks.name = Pedras De Sal block.saltrocks.name = Pedras De Sal
@@ -621,6 +670,7 @@ block.spore-pine.name = Pinheiro de esporo
block.sporerocks.name = Pedras de esporo block.sporerocks.name = Pedras de esporo
block.rock.name = Pedra block.rock.name = Pedra
block.snowrock.name = Pedra de gelo block.snowrock.name = Pedra de gelo
block.snow-pine.name = Snow Pine
block.shale.name = Xisto block.shale.name = Xisto
block.shale-boulder.name = Pedra de xisto block.shale-boulder.name = Pedra de xisto
block.moss.name = Musgo block.moss.name = Musgo
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = Parede de sucata Maior
block.scrap-wall-gigantic.name = Muro de sucata gigante block.scrap-wall-gigantic.name = Muro de sucata gigante
block.thruster.name = Propulsor block.thruster.name = Propulsor
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Derrete chumbo e areia em Metavidro. Requer pequenas quantidades de energia.
block.graphite-press.name = Prensa de grafite block.graphite-press.name = Prensa de grafite
block.multi-press.name = Multi-Prensa block.multi-press.name = Multi-Prensa
block.constructing = {0}\n[LIGHT_GRAY](Construindo) block.constructing = {0}\n[LIGHT_GRAY](Construindo)
@@ -702,9 +751,7 @@ block.junction.name = Junção
block.router.name = Roteador block.router.name = Roteador
block.distributor.name = Distribuidor block.distributor.name = Distribuidor
block.sorter.name = Ordenador block.sorter.name = Ordenador
block.sorter.description = [interact]Aperte no bloco para configurar[]
block.overflow-gate.name = Portão Sobrecarregado block.overflow-gate.name = Portão Sobrecarregado
block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada.
block.silicon-smelter.name = Fundidora de silicio block.silicon-smelter.name = Fundidora de silicio
block.phase-weaver.name = Palheta de fase block.phase-weaver.name = Palheta de fase
block.pulverizer.name = Pulverizador block.pulverizer.name = Pulverizador
@@ -756,6 +803,8 @@ block.blast-mixer.name = Misturador de Explosão
block.solar-panel.name = Painel Solar block.solar-panel.name = Painel Solar
block.solar-panel-large.name = Painel Solar Grande block.solar-panel-large.name = Painel Solar Grande
block.oil-extractor.name = Extrator de Óleo block.oil-extractor.name = Extrator de Óleo
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Fabrica de Drone Spirit block.spirit-factory.name = Fabrica de Drone Spirit
block.phantom-factory.name = Fabrica de Drone Phantom block.phantom-factory.name = Fabrica de Drone Phantom
block.wraith-factory.name = Fabrica de Drone Wraith block.wraith-factory.name = Fabrica de Drone Wraith
@@ -794,58 +843,113 @@ block.spectre.name = Espectra
block.meltdown.name = Derreter block.meltdown.name = Derreter
block.container.name = Container block.container.name = Container
block.launch-pad.name = Plataforma de lançamento block.launch-pad.name = Plataforma de lançamento
block.launch-pad.description = Lança montes de itens sem qualquer necessidade de um lançamento de nucleo. Não completo.
block.launch-pad-large.name = Plataforma de lançamento grande block.launch-pad-large.name = Plataforma de lançamento grande
team.blue.name = Azul team.blue.name = Azul
team.red.name = Vermelho team.crux.name = red
team.sharded.name = orange
team.orange.name = Laranja team.orange.name = Laranja
team.none.name = Cinza team.derelict.name = derelict
team.green.name = Verde team.green.name = Verde
team.purple.name = Roxo team.purple.name = Roxo
unit.spirit.name = Drone Spirit unit.spirit.name = Drone Spirit
unit.spirit.description = A unidade de drone inicial. Ele nasce no core por padrão. Minera minérios automaticamente, Coleta itens e repara blocos. unit.draug.name = Draug Miner Drone
unit.phantom.name = Drone Phantom unit.phantom.name = Drone Phantom
unit.phantom.description = Uma unidade de drone avançada. Minera minérios automaticamente, Coleta itens e repara blocos automaticamente. Significantemente mais efetiva.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = Unidade terrestre basica, Forte em grupos.
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = Uma unidade armadurada terreste avancada. Usa carbide como munição. Ataca ambas as unidades de Aereas e terrestres.
unit.ghoul.name = Bombardeiro Ghoul unit.ghoul.name = Bombardeiro Ghoul
unit.ghoul.description = Um bombardeiro pesado. Usa composto de explosão Ou piratite como munição.
unit.wraith.name = Lutador Wraith unit.wraith.name = Lutador Wraith
unit.wraith.description = Uma unidade rapida, Interceptadora de bater e correr.
unit.fortress.name = Fortaleza unit.fortress.name = Fortaleza
unit.fortress.description = Uma unidade pesada de artilharia terrestre.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Arraia do caos unit.chaos-array.name = Arraia do caos
unit.eradicator.name = Erradicador unit.eradicator.name = Erradicador
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Ceifador unit.reaper.name = Ceifador
tutorial.begin = Sua missão aqui é de erradicar[LIGHT_GRAY] Inimigo[].\n\nComeçe por[accent] Minerar cobre[]. Clique numa veia de cobre perto de seu core para fazer isso. tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Minerar manualmente é ineficiente.\n[accent]Mineradoras []podem minerar automaticamente.\nColoque uma numa veia de cobre. tutorial.drill = Minerar manualmente é ineficiente.\n[accent]Mineradoras []podem minerar automaticamente.\nColoque uma numa veia de cobre.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Esteiras[] São usadas para transportar itens até o core.\nFaça uma linha de Esteiras da mineradora até o core. tutorial.conveyor = [accent]Esteiras[] São usadas para transportar itens até o core.\nFaça uma linha de Esteiras da mineradora até o core.
tutorial.morecopper = Mais cobre é preciso.\n\nTanto minere manualmente, Ou coloque mais mineradoras. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Estruturas defensivas devem ser construidas para repelir[LIGHT_GRAY] O inimigo[].\nConstrua uma torre dupla perto de sua base. tutorial.turret = Estruturas defensivas devem ser construidas para repelir[LIGHT_GRAY] O inimigo[].\nConstrua uma torre dupla perto de sua base.
tutorial.drillturret = Torres duplas precisam de[accent] Cobre como munição []Para atirar.\nColoque uma mineradoura Proxima a torre Para carregar ela com cobre minerado. tutorial.drillturret = Torres duplas precisam de[accent] Cobre como munição []Para atirar.\nColoque uma mineradoura Proxima a torre Para carregar ela com cobre minerado.
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = O[LIGHT_GRAY] Inimigo[] se aproxima.\n\nDefenda seu core por 2 ondas. Construa mais torres. tutorial.waves = O[LIGHT_GRAY] Inimigo[] se aproxima.\n\nDefenda seu core por 2 ondas. Construa mais torres.
tutorial.lead = Mais minerios estão disponiveis. Explore e minere[accent] Cobre[].\n\nArraste Da sua unidade até o core para transferir recursos. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = Cobre e chumbo são materiais fracos.\nLiga densa[accent] Superior[] Pode ser feito num fundidor.\n\nConstrua um. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = O fundidor agora vai fazer a liga.\nPegue.\nMelhore a produção se necessario. item.copper.description = Um material de estrutura util. Usado extensivamente em Maioria dos blocos.
tutorial.siliconsmelter = O core agora vai criar[accent] O drone Spirit[] Para minerar e consertar blocos.\n\nFabricas para outras unidades podem ser criadas usando [accent] silicio.\nFaça um fundidor de Silicio. item.lead.description = Material de começo basico. usado intensivamente em Blocos de transporte de liquidos e eletronicos.
tutorial.silicondrill = Silicio requer[accent] carvão[] e[accent] areia[].\nComeçe a fazer mineradouras. item.metaglass.description = Composto de vidro super-Resistente. Extensivamente usado Para distribuição de líquido e armazem.
tutorial.generator = Essa tecnologia requer energia.\nCrie[accent] um gerador a combustão[] para isso. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = Gerador de combustão requer combustivel.\nCarregue com carvão minerado. item.sand.description = Um material comum Que é usado intensivamente em derretimento, Tanto em ligas como fluxo.
tutorial.node = Energia requer transporte.\nCrie um[accent] Nodo de energia[] Proximo do gerador de combustão. item.coal.description = Combustivel pronto.
tutorial.nodelink = Poder pode ser transportado construindo blocos de energia e geradores, Apenas construindo nodos de Energia.\n\nLigue a energia clicando no nodo e selecionando o gerador e o fundidor de silicio. item.titanium.description = Um Material raro super leve, metal usado intensivamente na transportação de líquidos, Brocas e Aeronaves.
tutorial.silicon = Silicio esta sendo feito. Pegue.\n\nMelhorar a produção é recomendado. item.thorium.description = Um metal denso e radioativo, Usado como suporte material e combustivel nuclear.
tutorial.daggerfactory = Construa uma[accent] Fabrica do meca Dagger.[]\n\nIsso vai ser feito para construi mecas de ataque. item.scrap.description = Pedaços remanescentes de estruturas e unidades destruidas.. Contem traços de diferentes metais.
tutorial.router = Fabricas precisam de recursos pra construir\nCrie um roteador para espalhadar recursos da esteira. item.silicon.description = Condutor extremamente importante,Com aplicação em paneis solares e dispositivos complexos.
tutorial.dagger = Ligue os nodos de energia a fabrica.\nQuando os requerimentos forem alcançados, Um meca vai ser criado.\n\nCrie mais mineradoras, geradoras e esteiras se necessario. item.plastanium.description = Leve, Material dutil Usado em aeronaves Avançadas E munição de fragmentação.
tutorial.battle = O[LIGHT_GRAY] Inimigo[] revelou seu core.\nDestrua com sua unidade e Dagger's. item.phase-fabric.description = Uma substancia quase sem peso Usado em eletronica avançada E tecnologia de auto-reparo.
item.surge-alloy.description = Uma liga com propriedades unicas eletricas.
item.spore-pod.description = Usado em conversão para oleo, Combustivel e explosivos.
item.blast-compound.description = Um composto volatil usado em bombas em bombas em explosivos. Enquanto pode ser queimado como combustivel, Isso não é recomendado.
item.pyratite.description = Substancia extremamente inflamavel usado em armas incendiarias.
liquid.water.description = Comumente usado em resfriamento e no processo de perda.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Pode ser queimado, explodido ou usado como resfriador.
liquid.cryofluid.description = A maneira mais eficiente de resfriar qualquer coisa.
mech.alpha-mech.description = O meca padrão. Tem uma saida de dano e velocidade decente; Pode criar até 3 drones Para capacidades ofensivas aumentadas.
mech.delta-mech.description = Um meca rapido, De baixa armadura Feito for para ataques rapidos. Da pouco dano as estruturas, Mas pode matar grandes grupos de unidades inimigas muito rapidamente Com sua arma ARC.
mech.tau-mech.description = O meca de suporte. Conserta blocos aliados Atirando neles. Pode extinguir o fogo e consertar aliados em uma distancia Com sua habilidade de consertar.
mech.omega-mech.description = Um meca volumoso e bem armadurado, Feito para assaltos da primeira linha. Sua habilidade de armadura Pode bloquear 90% de dano.
mech.dart-ship.description = Nave padrão. Consideravelmente leve e rapido, Tem pouca capacidade ofensiva E baixa velocidade de mineração.
mech.javelin-ship.description = Uma nave de espinhos de atacar e correr. Quando inicialmente lento, pode acelerar a altas velocidades e voar até bases inimigas, Dando altas quantidades de dano Com seus raios e habilidades.
mech.trident-ship.description = Um bombardeiro pesado. Consideravelmente bem armadurado.
mech.glaive-ship.description = Uma nave armada, bem armadurada. Com um repetidor incendario equipado. Boa aceleração e maxima velocidade.
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = A unidade de drone inicial. Ele nasce no core por padrão. Minera minérios automaticamente, Coleta itens e repara blocos.
unit.phantom.description = Uma unidade de drone avançada. Minera minérios automaticamente, Coleta itens e repara blocos automaticamente. Significantemente mais efetiva.
unit.dagger.description = Unidade terrestre basica, Forte em grupos.
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = Uma unidade armadurada terreste avancada. Usa carbide como munição. Ataca ambas as unidades de Aereas e terrestres.
unit.fortress.description = Uma unidade pesada de artilharia terrestre.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = Uma unidade rapida, Interceptadora de bater e correr.
unit.ghoul.description = Um bombardeiro pesado. Usa composto de explosão Ou piratite como munição.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduz areia a coque altamente puro Para fazer silicio.
block.kiln.description = Derrete chumbo e areia em Metavidro. Requer pequenas quantidades de energia.
block.plastanium-compressor.description = Produz plastanio para usando oleo e titanio.
block.phase-weaver.description = Produz tecido de fase de torio radioativo e grandes quantidades de areia.
block.alloy-smelter.description = Produz liga de surge de titanio, chumbo, silicio e cobre.
block.cryofluidmixer.description = Combina agua e titanio em cryo fluido que é mais eficiente em esfriar.
block.blast-mixer.description = Usa oleo em Transformar piratite em composto de explosão menos inflamavel mas mais explosivo
block.pyratite-mixer.description = Mistura carvão, Cobre e areia em piratite altamente inflamavel
block.melter.description = Aquece pedra em altas temperaturas para fazer lava.
block.separator.description = Expos pedra em agua em pressão para ter varios mineiras contendo na pedra.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Esmaga pedra em areia. Util quando esta em falta de areia natural.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Se livra de itens em excesso ou liquidos.
block.power-void.description = Destroi qualquer energia que entre dentro. Apenas caixa de areia.
block.power-source.description = Infinitivamente da energia. Apenas caixa de areia.
block.item-source.description = Infinivamente da itens. Apenas caixa de areia.
block.item-void.description = Destroi qualquer item que entre sem requerir energia. Apenas caixa de areia.
block.liquid-source.description = Infinitivamente da Liquidos. Apenas caixa de areia.
block.copper-wall.description = Um bloco defensivo e barato.\nUtil para proteger o core e torres no começo. block.copper-wall.description = Um bloco defensivo e barato.\nUtil para proteger o core e torres no começo.
block.copper-wall-large.description = Um bloco defensivo e barato.\nUtil para proteger o core e torres no começo.\nOcupa multiplos espaços. block.copper-wall-large.description = Um bloco defensivo e barato.\nUtil para proteger o core e torres no começo.\nOcupa multiplos espaços.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nBoa proteção contra inimigos. block.thorium-wall.description = A strong defensive block.\nBoa proteção contra inimigos.
block.thorium-wall-large.description = Um bloco grande e defensivo.\nBoa proteção contra inimigos.\nOcupa multiplos espaços. block.thorium-wall-large.description = Um bloco grande e defensivo.\nBoa proteção contra inimigos.\nOcupa multiplos espaços.
block.phase-wall.description = Não tão forte quanto a parede de torio Mas vai defletir balas a menos que seja muito forte. block.phase-wall.description = Não tão forte quanto a parede de torio Mas vai defletir balas a menos que seja muito forte.
@@ -854,54 +958,45 @@ block.surge-wall.description = O bloco defensivo mais forte.\nQue tem uma pequen
block.surge-wall-large.description = O bloco defensivo mais forte.\nQue tem uma pequena chance de lancar um raio Contra o atacante.\nOcupa multiplos espaços block.surge-wall-large.description = O bloco defensivo mais forte.\nQue tem uma pequena chance de lancar um raio Contra o atacante.\nOcupa multiplos espaços
block.door.description = Uma pequena porta que pode ser aberta o fechada quando voce clica.\nSe aberta, Os inimigos podem atirar e passar. block.door.description = Uma pequena porta que pode ser aberta o fechada quando voce clica.\nSe aberta, Os inimigos podem atirar e passar.
block.door-large.description = Uma grande porta que pode ser aberta o fechada quando voce clica.\nSe aberta, Os inimigos podem atirar e passar..\nOcupa multiplos espaços. block.door-large.description = Uma grande porta que pode ser aberta o fechada quando voce clica.\nSe aberta, Os inimigos podem atirar e passar..\nOcupa multiplos espaços.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodicamente conserta as construções. block.mend-projector.description = Periodicamente conserta as construções.
block.overdrive-projector.description = Aumenta a velocidade de unidades proximas de geradores e esteiras. block.overdrive-projector.description = Aumenta a velocidade de unidades proximas de geradores e esteiras.
block.force-projector.description = Cria um campo de forca hexagonal em volta de si mesmo, Protegendo construções e unidades dentro de dano por balas. block.force-projector.description = Cria um campo de forca hexagonal em volta de si mesmo, Protegendo construções e unidades dentro de dano por balas.
block.shock-mine.description = Danifica inimigos em cima da mina. Quase invisivel ao inimigo. block.shock-mine.description = Danifica inimigos em cima da mina. Quase invisivel ao inimigo.
block.duo.description = Uma torre pequena e barata.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = Uma pequena torre que atira eletricidade em um pequeno arc aleatoriamente no inimigo.
block.hail.description = Uma pequena torre de artilharia.
block.lancer.description = Uma torre de Tamanho-Medio que atira raios de eletricidade.
block.wave.description = Uma torre que Tamanho medio que atira bolhas.
block.salvo.description = Uma torre media que da tiros em salvos.
block.swarmer.description = Uma torre media que atira ondas de misseis.
block.ripple.description = Uma grande torre que atira simultaneamente.
block.cyclone.description = Uma grande torre de tiro rapido.
block.fuse.description = Uma torre grande que atira raios de curta distancia poderosos.
block.spectre.description = Uma grande torre que da dois tiros poderosos ao mesmo tempo.
block.meltdown.description = Uma grande torre que atira dois raios poderosos ao mesmo tempo.
block.conveyor.description = Bloco de transporte de item basico. Move os itens a frente e os deposita automaticamente Em torres ou construtores. Rotacionavel. block.conveyor.description = Bloco de transporte de item basico. Move os itens a frente e os deposita automaticamente Em torres ou construtores. Rotacionavel.
block.titanium-conveyor.description = Bloco de transporte de item avancado. Move itens mais rapidos que esteiras padrões. block.titanium-conveyor.description = Bloco de transporte de item avancado. Move itens mais rapidos que esteiras padrões.
block.phase-conveyor.description = Bloco de transporte de item avançado. Usa energia para teleportar itens a uma esteira de fase sobre uma severa distancia.
block.junction.description = Funciona como uma ponte Para duas esteiras que estejam se cruzando. Util em situações que tenha duas esteiras diferentes carregando materiais diferentes para lugares diferentes. block.junction.description = Funciona como uma ponte Para duas esteiras que estejam se cruzando. Util em situações que tenha duas esteiras diferentes carregando materiais diferentes para lugares diferentes.
block.bridge-conveyor.description = Bloco de transporte de itens avancado. Possibilita o transporte de itens acima de 3 blocos de construção ou paredes.
block.phase-conveyor.description = Bloco de transporte de item avançado. Usa energia para teleportar itens a uma esteira de fase sobre uma severa distancia.
block.sorter.description = [interact]Aperte no bloco para configurar[]
block.router.description = Aceita itens de uma direção e os divide em 3 direções igualmente. Util para espalhar materiais da fonte para multiplos alvos.
block.distributor.description = Um roteador avancada que espalhas os itens em 7 outras direções igualmente.
block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada.
block.mass-driver.description = Bloco de transporte de itens supremo. Coleta itens severos e atira eles em outro mass driver de uma longa distancia. block.mass-driver.description = Bloco de transporte de itens supremo. Coleta itens severos e atira eles em outro mass driver de uma longa distancia.
block.silicon-smelter.description = Reduz areia a coque altamente puro Para fazer silicio. block.mechanical-pump.description = Uma bomba barata mais saida de liquidos lenta, Sem consumo de energia.
block.plastanium-compressor.description = Produz plastanio para usando oleo e titanio. block.rotary-pump.description = Uma bomba avancada que duplica a velocidade da saida de liquida usando energia.
block.phase-weaver.description = Produz tecido de fase de torio radioativo e grandes quantidades de areia. block.thermal-pump.description = A melhor bomba. Trez vezes mais rapida que a bomba mecanica e a unica bomba capaz de pegar lava.
block.alloy-smelter.description = Produz liga de surge de titanio, chumbo, silicio e cobre. block.conduit.description = Bloco de transporte de liquido basico. Funciona como a esteira, Mas com liquidos. Melhor usado com extratores, Bombas ou condutos.
block.pulverizer.description = Esmaga pedra em areia. Util quando esta em falta de areia natural. block.pulse-conduit.description = Bloco avancado de transporte de liquido. Transporta liquidos mais rapido E armazena mais que os condutos padrões.
block.pyratite-mixer.description = Mistura carvão, Cobre e areia em piratite altamente inflamavel block.liquid-router.description = Aceita liquidos de uma direcão e os joga em 3 direções igualmente. Pode armazenar uma certa quantidade de liquido. Util para espalhar liquidosd a fonte para multiplos alvos.
block.blast-mixer.description = Usa oleo em Transformar piratite em composto de explosão menos inflamavel mas mais explosivo block.liquid-tank.description = Armazena grandes quantidades de liquido. Use quando a demanda de materiais não for constante ou para guardar itens para resfriar blocos vitais.
block.cryofluidmixer.description = Combina agua e titanio em cryo fluido que é mais eficiente em esfriar. block.liquid-junction.description = Age como uma ponte para dois canos que se cruzam. Util em situações que tem dois condutos carregando liquidos diferentes até localizações diferentes.
block.melter.description = Aquece pedra em altas temperaturas para fazer lava. block.bridge-conduit.description = Bloco de transporte de liquidos avancados. Possibilita o transporte de liquido sobre 3 blocos acima de construções ou paredes
block.incinerator.description = Se livra de itens em excesso ou liquidos. block.phase-conduit.description = Bloco avancado de transporte de liquido. Usa energia para teleportar liquidos conduto de fase sobre uma distancia severa.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expos pedra em agua em pressão para ter varios mineiras contendo na pedra.
block.power-node.description = Transmite poder em nodos. Maximo de 4 fontes de energia, sinks ou nodos podem ser conectados. Os nodos vão receber energia de ou dar energia para qualquer bloco adjacente. block.power-node.description = Transmite poder em nodos. Maximo de 4 fontes de energia, sinks ou nodos podem ser conectados. Os nodos vão receber energia de ou dar energia para qualquer bloco adjacente.
block.power-node-large.description = Tem um raio maior que o nodo de energia e pode conectar até 6 fontes de energia, sinks ou nodos. block.power-node-large.description = Tem um raio maior que o nodo de energia e pode conectar até 6 fontes de energia, sinks ou nodos.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Guarda energia sempre que tiver em abundancia e da energia sempre que precisar enquanto tiver capacidade. block.battery.description = Guarda energia sempre que tiver em abundancia e da energia sempre que precisar enquanto tiver capacidade.
block.battery-large.description = Guarda muito mais energia que uma beteria comum block.battery-large.description = Guarda muito mais energia que uma beteria comum
block.combustion-generator.description = Gera poder usando combustivel ou oleo. block.combustion-generator.description = Gera poder usando combustivel ou oleo.
block.turbine-generator.description = Mais eficiente que o gerador de Combustão, Mas requer agua adicional.
block.thermal-generator.description = Gera uma quantidade grande de energia usando lava. block.thermal-generator.description = Gera uma quantidade grande de energia usando lava.
block.turbine-generator.description = Mais eficiente que o gerador de Combustão, Mas requer agua adicional.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Um Gerador termoelétrico de radioisótopos Que não precisa de refriamento Mas da muito mais energia que o reator de torio.
block.solar-panel.description = Gera pequenas quantidades de energia do sol. block.solar-panel.description = Gera pequenas quantidades de energia do sol.
block.solar-panel-large.description = Da muito mais energia que o painel solar comum, Mas sua produção é mais cara. block.solar-panel-large.description = Da muito mais energia que o painel solar comum, Mas sua produção é mais cara.
block.thorium-reactor.description = Gera altas quantidades de energia do torio radioativo. Requer resfriamento constante. Vai explodir violentamente Se resfriamento insuficiente for fornecido. block.thorium-reactor.description = Gera altas quantidades de energia do torio radioativo. Requer resfriamento constante. Vai explodir violentamente Se resfriamento insuficiente for fornecido.
block.rtg-generator.description = Um Gerador termoelétrico de radioisótopos Que não precisa de refriamento Mas da muito mais energia que o reator de torio. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Descarrega itens de um container, Descarrega em uma esteira ou diretamente em um bloco adjacente. O tipo de item que pode ser descarregado pode ser mudado clicando no descarregador.
block.container.description = Carrega uma baixa quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[LIGHT_GRAY] Descarregador[] pode ser usado para recuperar esses itens do container.
block.vault.description = Carrega uma alta quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[LIGHT_GRAY] Descarregador[] pode ser usado para recuperar esses itens do container.
block.mechanical-drill.description = Uma mineradoura barata. Quando colocado em blocos apropriados, retira itens em um ritmo lento e indefinitavamente. block.mechanical-drill.description = Uma mineradoura barata. Quando colocado em blocos apropriados, retira itens em um ritmo lento e indefinitavamente.
block.pneumatic-drill.description = Uma mineradora improvisada que é mais rapida e capaz de processar mateirais mais duros usando a pressao do ar block.pneumatic-drill.description = Uma mineradora improvisada que é mais rapida e capaz de processar mateirais mais duros usando a pressao do ar
block.laser-drill.description = Possibilita a mineração ainda mais rapida usando tecnologia a laser, Mas requer poder adcionalmente torio radioativo pode ser recuperado com essa mineradora block.laser-drill.description = Possibilita a mineração ainda mais rapida usando tecnologia a laser, Mas requer poder adcionalmente torio radioativo pode ser recuperado com essa mineradora
@@ -909,39 +1004,44 @@ block.blast-drill.description = A melhor mineradora. Requer muita energia.
block.water-extractor.description = Extrai agua do chão. Use quando não tive nenhum lago proximo block.water-extractor.description = Extrai agua do chão. Use quando não tive nenhum lago proximo
block.cultivator.description = Cultiva o solo com agua para pegar bio materia. block.cultivator.description = Cultiva o solo com agua para pegar bio materia.
block.oil-extractor.description = Usa altas quantidades de energia Para extrair oleo da areia. Use quando não tiver fontes de oleo por perto block.oil-extractor.description = Usa altas quantidades de energia Para extrair oleo da areia. Use quando não tiver fontes de oleo por perto
block.trident-ship-pad.description = Deixe sua atual embarcação e mude para um bombardeiro resionavelmente bem armadurado.\nUse o pad clicando duas vezes em cima enquando fica em cima dele. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Deixe sua atual embarcação e mude para um interceptador forte e rapido com armas de raio.\nUse o pad clicando duas vezes em cima enquando fica em cima dele. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Deixe sua atual embarcação e mude para grande, bem armadurada nave de combate.\nUse o pad clicando duas vezes em cima enquando fica em cima dele. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Deixe sua atual embarcação e mude para o meca de suporte que pode consertar construções aliadas e unidades.\nUse o pad clicando duas vezes em cima enquando fica em cima dele. block.vault.description = Carrega uma alta quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[LIGHT_GRAY] Descarregador[] pode ser usado para recuperar esses itens do container.
block.delta-mech-pad.description = Deixe sua atual embarcação e mude para o rapido, Levemente armadurado meca feito para ataques rapidos.\nUse o pad clicando duas vezes em cima enquando fica em cima dele. block.container.description = Carrega uma baixa quantidade de itens. Usado para criar fontes Quando não tem uma necessidade constante de materiais. Um[LIGHT_GRAY] Descarregador[] pode ser usado para recuperar esses itens do container.
block.omega-mech-pad.description = Deixe sua atual embarcação e mude para o volumoso e bem armadurado meca feito para ataques da primeira linha.\nUse o pad clicando duas vezes em cima enquando fica em cima dele. block.unloader.description = Descarrega itens de um container, Descarrega em uma esteira ou diretamente em um bloco adjacente. O tipo de item que pode ser descarregado pode ser mudado clicando no descarregador.
block.launch-pad.description = Lança montes de itens sem qualquer necessidade de um lançamento de nucleo. Não completo.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = Uma torre pequena e barata.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Uma pequena torre de artilharia.
block.wave.description = Uma torre que Tamanho medio que atira bolhas.
block.lancer.description = Uma torre de Tamanho-Medio que atira raios de eletricidade.
block.arc.description = Uma pequena torre que atira eletricidade em um pequeno arc aleatoriamente no inimigo.
block.swarmer.description = Uma torre media que atira ondas de misseis.
block.salvo.description = Uma torre media que da tiros em salvos.
block.fuse.description = Uma torre grande que atira raios de curta distancia poderosos.
block.ripple.description = Uma grande torre que atira simultaneamente.
block.cyclone.description = Uma grande torre de tiro rapido.
block.spectre.description = Uma grande torre que da dois tiros poderosos ao mesmo tempo.
block.meltdown.description = Uma grande torre que atira dois raios poderosos ao mesmo tempo.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produz drones leves que mineram e reparam blocos. block.spirit-factory.description = Produz drones leves que mineram e reparam blocos.
block.phantom-factory.description = Produz unidades de drone avancadas Que são significativamente mais efetivos que um drone spirit. block.phantom-factory.description = Produz unidades de drone avancadas Que são significativamente mais efetivos que um drone spirit.
block.wraith-factory.description = produz unidades interceptor de ataque rapido. block.wraith-factory.description = produz unidades interceptor de ataque rapido.
block.ghoul-factory.description = Produz bombardeiros pesados. block.ghoul-factory.description = Produz bombardeiros pesados.
block.revenant-factory.description = Produz unidades laser, pesadas e terrestres.
block.dagger-factory.description = Produz unidades terrestres. block.dagger-factory.description = Produz unidades terrestres.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produz unidades avancadas, armaduradas e terrestres. block.titan-factory.description = Produz unidades avancadas, armaduradas e terrestres.
block.fortress-factory.description = Produz unidades terrestres pesadas de artilharia. block.fortress-factory.description = Produz unidades terrestres pesadas de artilharia.
block.revenant-factory.description = Produz unidades laser, pesadas e terrestres.
block.repair-point.description = Continuamente repara a unidade danificada mais proxima. block.repair-point.description = Continuamente repara a unidade danificada mais proxima.
block.conduit.description = Bloco de transporte de liquido basico. Funciona como a esteira, Mas com liquidos. Melhor usado com extratores, Bombas ou condutos. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Bloco avancado de transporte de liquido. Transporta liquidos mais rapido E armazena mais que os condutos padrões. block.delta-mech-pad.description = Deixe sua atual embarcação e mude para o rapido, Levemente armadurado meca feito para ataques rapidos.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.phase-conduit.description = Bloco avancado de transporte de liquido. Usa energia para teleportar liquidos conduto de fase sobre uma distancia severa. block.tau-mech-pad.description = Deixe sua atual embarcação e mude para o meca de suporte que pode consertar construções aliadas e unidades.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.liquid-router.description = Aceita liquidos de uma direcão e os joga em 3 direções igualmente. Pode armazenar uma certa quantidade de liquido. Util para espalhar liquidosd a fonte para multiplos alvos. block.omega-mech-pad.description = Deixe sua atual embarcação e mude para o volumoso e bem armadurado meca feito para ataques da primeira linha.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.liquid-tank.description = Armazena grandes quantidades de liquido. Use quando a demanda de materiais não for constante ou para guardar itens para resfriar blocos vitais. block.javelin-ship-pad.description = Deixe sua atual embarcação e mude para um interceptador forte e rapido com armas de raio.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.liquid-junction.description = Age como uma ponte para dois canos que se cruzam. Util em situações que tem dois condutos carregando liquidos diferentes até localizações diferentes. block.trident-ship-pad.description = Deixe sua atual embarcação e mude para um bombardeiro resionavelmente bem armadurado.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.bridge-conduit.description = Bloco de transporte de liquidos avancados. Possibilita o transporte de liquido sobre 3 blocos acima de construções ou paredes block.glaive-ship-pad.description = Deixe sua atual embarcação e mude para grande, bem armadurada nave de combate.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.mechanical-pump.description = Uma bomba barata mais saida de liquidos lenta, Sem consumo de energia.
block.rotary-pump.description = Uma bomba avancada que duplica a velocidade da saida de liquida usando energia.
block.thermal-pump.description = A melhor bomba. Trez vezes mais rapida que a bomba mecanica e a unica bomba capaz de pegar lava.
block.router.description = Aceita itens de uma direção e os divide em 3 direções igualmente. Util para espalhar materiais da fonte para multiplos alvos.
block.distributor.description = Um roteador avancada que espalhas os itens em 7 outras direções igualmente.
block.bridge-conveyor.description = Bloco de transporte de itens avancado. Possibilita o transporte de itens acima de 3 blocos de construção ou paredes.
block.item-source.description = Infinivamente da itens. Apenas caixa de areia.
block.liquid-source.description = Infinitivamente da Liquidos. Apenas caixa de areia.
block.item-void.description = Destroi qualquer item que entre sem requerir energia. Apenas caixa de areia.
block.power-source.description = Infinitivamente da energia. Apenas caixa de areia.
block.power-void.description = Destroi qualquer energia que entre dentro. Apenas caixa de areia.
liquid.water.description = Comumente usado em resfriamento e no processo de perda.
liquid.oil.description = Pode ser queimado, explodido ou usado como resfriador.
liquid.cryofluid.description = A maneira mais eficiente de resfriar qualquer coisa.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -4,6 +4,7 @@ contributors = Translators and Contributors
discord = Mindustry'in Discord'una katilin! discord = Mindustry'in Discord'una katilin!
link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi link.discord.description = Orjinal Mindustry'in Discord Konusma Odasi
link.github.description = Oyunun Kodu link.github.description = Oyunun Kodu
link.changelog.description = List of update changes
link.dev-builds.description = Bitirilmemis Yapim Surumu link.dev-builds.description = Bitirilmemis Yapim Surumu
link.trello.description = Planlanmis Hersey icin Tablo link.trello.description = Planlanmis Hersey icin Tablo
link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site link.itch.io.description = Bilgisayar ve Site versiyonunun bulundugu Site
@@ -15,6 +16,11 @@ screenshot.invalid = Map too large, potentially not enough memory for screenshot
gameover = Cekirdegin yok edildi. gameover = Cekirdegin yok edildi.
gameover.pvp = The[accent] {0}[] team is victorious! gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]Yeni Yuksek skor! highscore = [accent]Yeni Yuksek skor!
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
load.system = System
stat.wave = Waves Defeated:[accent] {0} stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0} stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0} stat.built = Buildings Built:[accent] {0}
@@ -22,8 +28,6 @@ stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0} stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched: stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0} stat.rank = Final Rank: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
launcheditems = [accent]Launched Items launcheditems = [accent]Launched Items
map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"? map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"?
level.highscore = Yuksek Skor: [accent]{0} level.highscore = Yuksek Skor: [accent]{0}
@@ -32,7 +36,6 @@ level.mode = Oyun Modu:
showagain = Don't show again next session showagain = Don't show again next session
coreattack = < Cekirdek Saldiri altinda! > coreattack = < Cekirdek Saldiri altinda! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database database = Core Database
savegame = Oyunu kaydet savegame = Oyunu kaydet
loadgame = Devam et loadgame = Devam et
@@ -43,6 +46,7 @@ newgame = New Game
none = <none> none = <none>
minimap = Minimap minimap = Minimap
close = Kapat close = Kapat
website = Website
quit = Cik quit = Cik
maps = Haritalar maps = Haritalar
continue = Devam et continue = Devam et
@@ -62,15 +66,18 @@ players.single = {0} oyuncu cevrimici
server.closing = [accent]Oyun kapaniyor. server.closing = [accent]Oyun kapaniyor.
server.kicked.kick = Oyundan cikarildin server.kicked.kick = Oyundan cikarildin
server.kicked.serverClose = Oyun kapandi server.kicked.serverClose = Oyun kapandi
server.kicked.vote = You have been vote-kicked. Goodbye.
server.kicked.clientOutdated = Yeni bir versiyon mevcut! Hemen indir! server.kicked.clientOutdated = Yeni bir versiyon mevcut! Hemen indir!
server.kicked.serverOutdated = Eski oyun! Yapimciya guncellemesini soyle! server.kicked.serverOutdated = Eski oyun! Yapimciya guncellemesini soyle!
server.kicked.banned = Oyundan kalici olarak cikarildin. server.kicked.banned = Oyundan kalici olarak cikarildin.
server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle. server.kicked.recentKick = Oyundan cikarilmistin.\nBaglanmadn once biraz bekle.
server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var. server.kicked.nameInUse = Oyunda bu isimde bir\nkisi zaten var.
server.kicked.nameEmpty = ismin gecerli degil. server.kicked.nameEmpty = ismin gecerli degil.
server.kicked.idInUse = Zaten oyundasin! iki ayri hesapla oyuna katilamazsin! server.kicked.idInUse = Zaten oyundasin! iki ayri hesapla oyuna katilamazsin!
server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene! server.kicked.customClient = Bu oyun ayarlanmis vesiyonlara izin vermiyor. Orijinal bir versiyon dene!
server.kicked.gameover = Game over! server.kicked.gameover = Game over!
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla. host.info = [accent]host[] su linkte bir oyun acti! [scarlet]6567[]. \nSeninle [LIGHT_GRAY]ayni internete[] sahip olan kisiler oyunu gorebilir.\n\neger baska yerlerden kisilerind de gelmesini istiyorsan, [accent]oyun acmak[]zorunludur.\n\n[LIGHT_GRAY]Not: eger baglanmakta gucluk cekiliyorsa, antivirusunun internetine baglanmasini izin vermesini sagla.
join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste. join.info = Buradan,[accent]Oyunun linkini[] kullanarak katilabilir, yada, [accent]internetinle[] baglanacak oyun bulabilirsin\ninternetli ve Linkli oyunlar desteklenir.\n\n[LIGHT_GRAY]Not: Otomatik bir oyun listesi goruntulenemez. Yapimcidan linkini iste.
hostserver = Oyun ac hostserver = Oyun ac
@@ -95,7 +102,6 @@ server.admins = Yetkililer
server.admins.none = Yetkili bulunamadi! server.admins.none = Yetkili bulunamadi!
server.add = Oyun ekle server.add = Oyun ekle
server.delete = Oyunu silmek istedigine emin misin? server.delete = Oyunu silmek istedigine emin misin?
server.hostname = Oyun yarat: {0}
server.edit = Oyunu ayarla server.edit = Oyunu ayarla
server.outdated = [crimson]Eski Oyun![] server.outdated = [crimson]Eski Oyun![]
server.outdated.client = [crimson]eski islemci![] server.outdated.client = [crimson]eski islemci![]
@@ -155,14 +161,15 @@ cancel = iptal
openlink = Linki ac openlink = Linki ac
copylink = Linki kopyala copylink = Linki kopyala
back = Geri don back = Geri don
data.export = Export Data
data.import = Import Data
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
classic.export = Export Classic Data
classic.export.text = [accent]Mindustry[] has just had a major update.\nClassic (v3.5 build 40) save or map data has been detected. Would you like to export these saves to your phone's home folder, for use in the Mindustry Classic app?
quit.confirm = Cikmak istedigine emin misin? quit.confirm = Cikmak istedigine emin misin?
changelog.title = Degisimler quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
changelog.loading = Degisimler yukleniyor...
changelog.error.android = [accent]Not: Degisimler bazen androidde calismaz.\nBu bir degistirilemez sorundan kaynakli.
changelog.error.ios = [accent]Degisimler IOS'da su anda desteklenmiyor.
changelog.error = [scarlet]Degisimler alinamadi.\nInternet baglantini kontrol et
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Yukleniyor... loading = [accent]Yukleniyor...
saving = [accent]Kaydediliyor... saving = [accent]Kaydediliyor...
wave = [accent]Dalga {0} wave = [accent]Dalga {0}
@@ -192,7 +199,9 @@ editor.author = Yapimci:
editor.description = Yorum: editor.description = Yorum:
editor.waves = Waves: editor.waves = Waves:
editor.rules = Rules: editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game editor.ingame = Edit In-Game
editor.newmap = New Map
waves.title = Waves waves.title = Waves
waves.remove = Remove waves.remove = Remove
waves.never = <never> waves.never = <never>
@@ -207,13 +216,13 @@ waves.copy = Copy to Clipboard
waves.load = Load from Clipboard waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard. waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied. waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
editor.default = [LIGHT_GRAY]<Default> editor.default = [LIGHT_GRAY]<Default>
edit = Edit... edit = Edit...
editor.name = isim: editor.name = isim:
editor.spawn = Spawn Unit editor.spawn = Spawn Unit
editor.removeunit = Remove Unit editor.removeunit = Remove Unit
editor.teams = Takimlar editor.teams = Takimlar
editor.elevation = Yukseklik
editor.errorload = Error loading file:\n[accent]{0} editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0} editor.errorsave = Error saving file:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor. editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
@@ -251,11 +260,32 @@ editor.mapname = Harita ismi:
editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek. editor.overwrite = [accent]Dikkat et!\nBu bir haritanin uzerinden cececek.
editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin? editor.overwrite.confirm = [scarlet]uyari![] bu isimde bir harita zaten var. Uzerinden gececek misin?
editor.selectmap = Yukleyecek bir harita sec: editor.selectmap = Yukleyecek bir harita sec:
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below. filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort filter.distort = Distort
filter.noise = Noise filter.noise = Noise
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore filter.ore = Ore
filter.rivernoise = River Noise filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter filter.scatter = Scatter
filter.terrain = Terrain filter.terrain = Terrain
filter.option.scale = Scale filter.option.scale = Scale
@@ -265,8 +295,10 @@ filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves filter.option.octaves = Octaves
filter.option.falloff = Falloff filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.block = Block filter.option.block = Block
filter.option.floor = Floor filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.wall = Wall filter.option.wall = Wall
filter.option.ore = Ore filter.option.ore = Ore
filter.option.floor2 = Secondary Floor filter.option.floor2 = Secondary Floor
@@ -277,6 +309,7 @@ width = Genislik:
height = Yukseklik: height = Yukseklik:
menu = Menu menu = Menu
play = Oyna play = Oyna
campaign = Campaign
load = Yukle load = Yukle
save = Kaydet save = Kaydet
fps = FPS: {0} fps = FPS: {0}
@@ -285,6 +318,7 @@ ping = Ping: {0}ms
language.restart = Lutfen dil degisiminin etkin olmasi icin oyunu yeniden baslatin language.restart = Lutfen dil degisiminin etkin olmasi icin oyunu yeniden baslatin
settings = ayarlar settings = ayarlar
tutorial = Tutorial tutorial = Tutorial
tutorial.retake = Re-Take Tutorial
editor = Editor editor = Editor
mapeditor = Harita yaraticisi mapeditor = Harita yaraticisi
donate = Bagis yap donate = Bagis yap
@@ -298,8 +332,9 @@ bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch launch = Launch
launch.title = Launch Successful launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0} launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies. launch.unable2 = [scarlet]Unable to LAUNCH.[]
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base. launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover uncover = Uncover
configure = Configure Loadout configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout. configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
@@ -307,6 +342,9 @@ zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met. zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked. zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected: zone.resources = Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add... add = Add...
boss.health = Boss Health boss.health = Boss Health
connectfail = [crimson]Su Oyuna baglanilamadi: [accent]{0} connectfail = [crimson]Su Oyuna baglanilamadi: [accent]{0}
@@ -318,6 +356,7 @@ error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found! error.mapnotfound = Map file not found!
error.io = Network I/O error. error.io = Network I/O error.
error.any = Unkown network error. error.any = Unkown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters zone.craters.name = The Craters
@@ -328,7 +367,26 @@ zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields zone.tarFields.name = Tar Fields
zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
zone.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
zone.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
zone.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
zone.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
zone.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build dagger units. Destroy it. Reclaim that which was lost.
zone.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
zone.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
zone.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Dil settings.language = Dil
settings.data = Game Data
settings.reset = ilk ayarlara geri al settings.reset = ilk ayarlara geri al
settings.rebind = Geri al settings.rebind = Geri al
settings.controls = Kontroller settings.controls = Kontroller
@@ -346,12 +404,14 @@ no = Hayir
info.title = [accent]Bilgi info.title = [accent]Bilgi
error.title = [crimson]Bir hata olustu error.title = [crimson]Bir hata olustu
error.crashtitle = Bir hata olustu error.crashtitle = Bir hata olustu
attackpvponly = [scarlet]Only available in Attack/PvP modes
blocks.input = Input blocks.input = Input
blocks.output = Output blocks.output = Output
blocks.booster = Booster blocks.booster = Booster
block.unknown = [LIGHT_GRAY]??? block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Guc kapasitesi blocks.powercapacity = Guc kapasitesi
blocks.powershot = Guc/Saldiri hizi blocks.powershot = Guc/Saldiri hizi
blocks.damage = Damage
blocks.targetsair = Havayi hedef alir mi? blocks.targetsair = Havayi hedef alir mi?
blocks.targetsground = Targets Ground blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed blocks.itemsmoved = Move Speed
@@ -378,6 +438,7 @@ blocks.inaccuracy = sekme
blocks.shots = vuruslar blocks.shots = vuruslar
blocks.reload = Yeniden doldurma blocks.reload = Yeniden doldurma
blocks.ammo = Ammo blocks.ammo = Ammo
bar.drilltierreq = Better Drill Required
bar.drillspeed = Drill Speed: {0}/s bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}% bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0} bar.powerbalance = Power: {0}
@@ -427,9 +488,11 @@ setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[] setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target setting.autotarget.name = Auto-Target
setting.keyboard.name = Mouse+Keyboard Controls
setting.fpscap.name = Max FPS setting.fpscap.name = Max FPS
setting.fpscap.none = Yok setting.fpscap.none = Yok
setting.fpscap.text = {0} FPS setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (require restart)[]
setting.swapdiagonal.name = Always Diagonal Placement setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training setting.difficulty.training = training
setting.difficulty.easy = kolay setting.difficulty.easy = kolay
@@ -450,13 +513,19 @@ setting.lasers.name = Guc lazerlerini goster
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance) setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.minimap.name = Haritayi goster setting.minimap.name = Haritayi goster
setting.musicvol.name = Ses yuksekligi setting.musicvol.name = Ses yuksekligi
setting.ambientvol.name = Ambient Volume
setting.mutemusic.name = Sesi kapat setting.mutemusic.name = Sesi kapat
setting.sfxvol.name = Ses seviyesi setting.sfxvol.name = Ses seviyesi
setting.mutesound.name = Sesi kapat setting.mutesound.name = Sesi kapat
setting.crashreport.name = Send Anonymous Crash Reports setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.chatopacity.name = Chat Opacity setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat setting.playerchat.name = Display In-Game Chat
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Tuslari ayarla keybind.title = Tuslari ayarla
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General category.general.name = General
category.view.name = Goster category.view.name = Goster
category.multiplayer.name = Cok oyunculu category.multiplayer.name = Cok oyunculu
@@ -470,6 +539,7 @@ keybind.press.axis = Bir yone cevir yada tusa bas...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Sol/Sag hareket keybind.move_x.name = Sol/Sag hareket
keybind.move_y.name = Yukari/asagi hareket keybind.move_y.name = Yukari/asagi hareket
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Sec/silahi sik keybind.select.name = Sec/silahi sik
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block keybind.pick.name = Pick Block
@@ -505,6 +575,7 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer rules.wavetimer = Wave Timer
rules.waves = Waves rules.waves = Waves
rules.attack = Attack Mode
rules.enemyCheat = Infinite AI Resources rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
@@ -533,36 +604,21 @@ content.unit.name = Units
content.block.name = Blocks content.block.name = Blocks
content.mech.name = Robotlar content.mech.name = Robotlar
item.copper.name = Bakir item.copper.name = Bakir
item.copper.description = ise yayar bir materyal. Kazma makineleriyle yada tasimayla alinabilir.
item.lead.name = Kursun item.lead.name = Kursun
item.lead.description = Basit bir baslangic materyali. sivi tasimada kullanilabilir.
item.coal.name = Komur item.coal.name = Komur
item.coal.description = Yaygin bir yakit.
item.graphite.name = Graphite item.graphite.name = Graphite
item.titanium.name = Titanyum item.titanium.name = Titanyum
item.titanium.description = Nadir ve hafif bir materyal. Hava araclarinda, Kazma makinelerinde ve sivi tasima tuplerinde kullanilir.
item.thorium.name = Toryum item.thorium.name = Toryum
item.thorium.description = Nukleer yakit olarak kullanilan sert ve nukleer bir materyal.
item.silicon.name = Silikon item.silicon.name = Silikon
item.silicon.description = Gunes panellerinde ve gelismis materallerde kullanilan bir materyal
item.plastanium.name = Plastanyum item.plastanium.name = Plastanyum
item.plastanium.description = hafif bir madde, hava makinelerinde ve silahlara kursun olarak kullanilir.
item.phase-fabric.name = Phase Fabric item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Kabarma karisimi item.surge-alloy.name = Kabarma karisimi
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Kum item.sand.name = Kum
item.sand.description = karistirma maddesi olark kullanilan yaygin bir madde.
item.blast-compound.name = patlama birlesimi item.blast-compound.name = patlama birlesimi
item.blast-compound.description = Bombalar ve patlayicilarda kullanilabilir. Yakit olarak kullanilmasi tavsiye edilmez.
item.pyratite.name = Pyratite item.pyratite.name = Pyratite
item.pyratite.description = Yakici silahlar icin yakici bir madde.
item.metaglass.name = Metaglass item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Su liquid.water.name = Su
liquid.slag.name = Slag liquid.slag.name = Slag
liquid.oil.name = Benzin liquid.oil.name = Benzin
@@ -570,31 +626,23 @@ liquid.cryofluid.name = kriyo sivisi
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Agir plazma silahi mech.alpha-mech.weapon = Agir plazma silahi
mech.alpha-mech.ability = Pervaneli savunma mech.alpha-mech.ability = Pervaneli savunma
mech.alpha-mech.description = Standart Robot. Kendisine yardim etmesi icin 3 adet dron cikartabilir
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc jenaratoru mech.delta-mech.weapon = Arc jenaratoru
mech.delta-mech.ability = Sarz cekici mech.delta-mech.ability = Sarz cekici
mech.delta-mech.description = vur kac icin yapilmis olan hizli bir makine. duvarlara az hasar verir ama gruplari temizlemesiyle bilinir.
mech.tau-mech.name = Tau mech.tau-mech.name = Tau
mech.tau-mech.weapon = Yok edici Lazer mech.tau-mech.weapon = Yok edici Lazer
mech.tau-mech.ability = Tamircinin patlamasi mech.tau-mech.ability = Tamircinin patlamasi
mech.tau-mech.description = Destek bir robot. alaninin icindeki herseyi tamir edebilir
mech.omega-mech.name = Omega mech.omega-mech.name = Omega
mech.omega-mech.weapon = Solucan roketler mech.omega-mech.weapon = Solucan roketler
mech.omega-mech.ability = Zirhli Yok edici mech.omega-mech.ability = Zirhli Yok edici
mech.omega-mech.description = Tank ve hasar vurucu bir robot. Zirhi ona %90 hasari engellemesini saglayan bir kalkan verir.
mech.dart-ship.name = Dart mech.dart-ship.name = Dart
mech.dart-ship.weapon = Tarayici mech.dart-ship.weapon = Tarayici
mech.dart-ship.description = Var olan en hizli robot. guclu bir vurkacci
mech.javelin-ship.name = Javelin mech.javelin-ship.name = Javelin
mech.javelin-ship.description = vur kac tipindeki bir unit. bir anda buyuk bir hasara sebep olabilir
mech.javelin-ship.weapon = Patlayici roketler mech.javelin-ship.weapon = Patlayici roketler
mech.javelin-ship.ability = sarz calici mech.javelin-ship.ability = sarz calici
mech.trident-ship.name = Trident mech.trident-ship.name = Trident
mech.trident-ship.description = Bir bombaci. Guzel bir zirha sahip
mech.trident-ship.weapon = mini atomlar mech.trident-ship.weapon = mini atomlar
mech.glaive-ship.name = Glaive mech.glaive-ship.name = Glaive
mech.glaive-ship.description = Guzel, buyuk bir unit. Hiz limiti ve kapesitesi iyidir
mech.glaive-ship.weapon = Orman yakici mech.glaive-ship.weapon = Orman yakici
item.explosiveness = [LIGHT_GRAY]Patlayicilik: {0} item.explosiveness = [LIGHT_GRAY]Patlayicilik: {0}
item.flammability = [LIGHT_GRAY]Yanbilirlik: {0} item.flammability = [LIGHT_GRAY]Yanbilirlik: {0}
@@ -611,6 +659,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0} liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0}
liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0} liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0}
liquid.temperature = [LIGHT_GRAY]isi: {0} liquid.temperature = [LIGHT_GRAY]isi: {0}
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass block.grass.name = Grass
block.salt.name = Salt block.salt.name = Salt
block.saltrocks.name = Salt Rocks block.saltrocks.name = Salt Rocks
@@ -621,6 +670,7 @@ block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks block.sporerocks.name = Spore Rocks
block.rock.name = Rock block.rock.name = Rock
block.snowrock.name = Snow Rock block.snowrock.name = Snow Rock
block.snow-pine.name = Snow Pine
block.shale.name = Shale block.shale.name = Shale
block.shale-boulder.name = Shale Boulder block.shale-boulder.name = Shale Boulder
block.moss.name = Moss block.moss.name = Moss
@@ -633,7 +683,6 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster block.thruster.name = Thruster
block.kiln.name = Kiln block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing) block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -702,9 +751,7 @@ block.junction.name = ayirici
block.router.name = dagitici block.router.name = dagitici
block.distributor.name = yayici block.distributor.name = yayici
block.sorter.name = secici block.sorter.name = secici
block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder
block.overflow-gate.name = Kapali dagatici block.overflow-gate.name = Kapali dagatici
block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir
block.silicon-smelter.name = Silikon eritici block.silicon-smelter.name = Silikon eritici
block.phase-weaver.name = Dokumaci block.phase-weaver.name = Dokumaci
block.pulverizer.name = pulvarizor block.pulverizer.name = pulvarizor
@@ -756,6 +803,8 @@ block.blast-mixer.name = Patlayici karistiricisi
block.solar-panel.name = gunes paneli block.solar-panel.name = gunes paneli
block.solar-panel-large.name = genis gunes paneli block.solar-panel-large.name = genis gunes paneli
block.oil-extractor.name = benzin ayirici block.oil-extractor.name = benzin ayirici
block.command-center.name = Command Center
block.draug-factory.name = Draug Miner Drone Factory
block.spirit-factory.name = Spirit Drone Factory block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory block.wraith-factory.name = Wraith Fighter Factory
@@ -794,58 +843,113 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown block.meltdown.name = Meltdown
block.container.name = Container block.container.name = Container
block.launch-pad.name = Launch Pad block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue team.blue.name = blue
team.red.name = red team.crux.name = red
team.sharded.name = orange
team.orange.name = orange team.orange.name = orange
team.none.name = gray team.derelict.name = derelict
team.green.name = green team.green.name = green
team.purple.name = purple team.purple.name = purple
unit.spirit.name = Spirit Drone unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks. unit.draug.name = Draug Miner Drone
unit.phantom.name = Phantom Drone unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.name = Dagger unit.dagger.name = Dagger
unit.dagger.description = basit bir zemin uniti
unit.crawler.name = Crawler unit.crawler.name = Crawler
unit.titan.name = Titan unit.titan.name = Titan
unit.titan.description = havaya sikabilen, gelismis bir unit
unit.ghoul.name = Ghoul Bomber unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.wraith.name = Wraith Fighter unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant unit.revenant.name = Revenant
unit.eruptor.name = Eruptor unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator unit.eradicator.name = Eradicator
unit.lich.name = Lich unit.lich.name = Lich
unit.reaper.name = Reaper unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this. tutorial.next = [lightgray]<Tap to continue>
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein. tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.drill.mobile = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nTap the drill tab in the bottom right.\nSelect the[accent] mechanical drill[].\nPlace it on a copper vein by tapping, then press the[accent] checkmark[] below to confirm your selection.\nPress the[accent] X button[] to cancel placement.
tutorial.blockinfo = Each block has different stats. Each drill can only mine certain ores.\nTo check a block's info and stats,[accent] tap the "?" button while selecting it in the build menu.[]\n\n[accent]Access the Mechanical Drill's stats now.[]
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core. tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills. tutorial.conveyor.mobile = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.\n[accent] Place in a line by holding down your finger for a few seconds[] and dragging in a direction.\n\n[accent]{0}/{1} conveyors placed in line\n[accent]0/1 items delivered
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base. tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper. tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.pause = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press space to pause.
tutorial.pause.mobile = During battle, you are able to[accent] pause the game.[]\nYou may queue buildings while paused.\n\n[accent]Press this button in the top left to pause.
tutorial.unpause = Now press space again to unpause.
tutorial.unpause.mobile = Now press it again to unpause.
tutorial.breaking = Blocks frequently need to be destroyed.\n[accent]Hold down right-click[] to destroy all blocks in a selection.[]\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.breaking.mobile = Blocks frequently need to be destroyed.\n[accent]Select deconstruction mode[], then tap a block to begin breaking it.\nDestroy an area by holding down your finger for a few seconds[] and dragging in a direction.\nPress the checkmark button to confirm breaking.\n\n[accent]Destroy all the scrap blocks to the left of your core using area selection.
tutorial.withdraw = In some situations, taking items directly from blocks is necessary.\nTo do this, [accent]tap a block[] with items in it, then [accent]tap the item[] in the inventory.\nMultiple items can be withdrawn by [accent]tapping and holding[].\n\n[accent]Withdraw some copper from the core.[]
tutorial.deposit = Deposit items into blocks by dragging from your ship to the destination block.\n\n[accent]Deposit your copper back into the core.[]
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets. tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources. tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one. tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary. item.copper.description = ise yayar bir materyal. Kazma makineleriyle yada tasimayla alinabilir.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter. item.lead.description = Basit bir baslangic materyali. sivi tasimada kullanilabilir.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills. item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it. item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill. item.sand.description = karistirma maddesi olark kullanilan yaygin bir madde.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power. item.coal.description = Yaygin bir yakit.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter. item.titanium.description = Nadir ve hafif bir materyal. Hava araclarinda, Kazma makinelerinde ve sivi tasima tuplerinde kullanilir.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised. item.thorium.description = Nukleer yakit olarak kullanilan sert ve nukleer bir materyal.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs. item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources. item.silicon.description = Gunes panellerinde ve gelismis materallerde kullanilan bir materyal
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary. item.plastanium.description = hafif bir madde, hava makinelerinde ve silahlara kursun olarak kullanilir.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs. item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.blast-compound.description = Bombalar ve patlayicilarda kullanilabilir. Yakit olarak kullanilmasi tavsiye edilmez.
item.pyratite.description = Yakici silahlar icin yakici bir madde.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.
mech.alpha-mech.description = Standart Robot. Kendisine yardim etmesi icin 3 adet dron cikartabilir
mech.delta-mech.description = vur kac icin yapilmis olan hizli bir makine. duvarlara az hasar verir ama gruplari temizlemesiyle bilinir.
mech.tau-mech.description = Destek bir robot. alaninin icindeki herseyi tamir edebilir
mech.omega-mech.description = Tank ve hasar vurucu bir robot. Zirhi ona %90 hasari engellemesini saglayan bir kalkan verir.
mech.dart-ship.description = Var olan en hizli robot. guclu bir vurkacci
mech.javelin-ship.description = vur kac tipindeki bir unit. bir anda buyuk bir hasara sebep olabilir
mech.trident-ship.description = Bir bombaci. Guzel bir zirha sahip
mech.glaive-ship.description = Guzel, buyuk bir unit. Hiz limiti ve kapesitesi iyidir
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
unit.dagger.description = basit bir zemin uniti
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
unit.titan.description = havaya sikabilen, gelismis bir unit
unit.fortress.description = A heavy artillery ground unit.
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
unit.revenant.description = A heavy, hovering missile array.
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Gets rid of any excess item or liquid.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves. block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles. block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies. block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles. block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful. block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -854,54 +958,45 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles. block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through. block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles. block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Periodically heals buildings in its vicinity. block.mend-projector.description = Periodically heals buildings in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors. block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets. block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy. block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable. block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors. block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations. block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.plastanium-compressor.description = Produces plastanium from oil and titanium. block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand. block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper. block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand. block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite. block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound. block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling. block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.melter.description = Heats up stone to very high temperatures to obtain lava. block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.incinerator.description = Gets rid of any excess item or liquid. block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks. block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes. block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left. block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery. block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials. block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava. block.thermal-generator.description = Generates a large amount of power from lava.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.solar-panel.description = Provides a small amount of power from the sun. block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build. block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor. block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure. block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill. block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
@@ -909,39 +1004,44 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby. block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter. block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby. block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it. block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it. block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it. block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it. block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it. block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it. block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.description = An improved version of the launch pad. Stores more items. Launches more frequently.
block.duo.description = A small, cheap turret.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small artillery turret.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to patrol, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
block.draug-factory.description = Produces Draug mining drones.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks. block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone. block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units. block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers. block.ghoul-factory.description = Produces heavy carpet bombers.
block.revenant-factory.description = Produces heavy laser ground units.
block.dagger-factory.description = Produces basic ground units. block.dagger-factory.description = Produces basic ground units.
block.crawler-factory.description = Produces fast self-destructing swarm units.
block.titan-factory.description = Produces advanced, armored ground units. block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units. block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity. block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits. block.dart-mech-pad.description = Provides transformation into a basic attack mech.\nUse by tapping while standing on it.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits. block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles. block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets. block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks. block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations. block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building. block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

Some files were not shown because too many files have changed in this diff Show More