* double newline fix
hint.guardian
* 13 changed lines
mod.enabled
mod.disabled
status.burning.name
status.freezing.name
status.wet.name
status.melting.name
status.sapped.name
status.spore-slowed.name
status.tarred.name
status.overclock.name
status.shocked.name
status.blasted.name
status.unmoving.name
* yon't
* x'nt
* Update bundle_ru.properties
* 1 new, 1 changed
New:
stat.healing
Changed:
bullet.healpercent
* Inverse trig logic functions
See 00ca247d0f
* new v7 stuff, long list
New:
schematic.tags
schematic.edittags
schematic.addtag
schematic.texttag
schematic.icontag
schematic.renametag
schematic.tagdelconfirm
schematic.tagexists
tps
guardian
sector.changeicon
status.electrified.name
unsupported.environment
stat.repairspeed
ability.energyfield
bar.strength
rules.corecapture
block.rhyolite.name
block.repair-turret.name
hint.blockInfo
lenum.config
laccess.progress
unit.retusa.name
unit.oxynoe.name
unit.cyerce.name
unit.aegires.name
unit.navanax.name
block.duct.name
block.duct-router.name
block.duct-bridge.name
block.payload-propulsion-tower.name
block.payload-void.name
block.payload-source.name
filter.option.rotate
Changed:
stat.repairtime
bullet.pierce
team.crux.name
team.sharded.name
item.titanium.description
Deleted:
quit.confirm.tutorial
boss.health
team.orange.name
lenum.configure
* Update bundle_ru.properties
* 1 line changed
unit.oxynoe.name
* роутер-marshrutizator
ibglish
* 2 lines changed
block.surge-wall.name
block.surge-wall-large.name
* 3 new, 2 changed
New:
stat.showinmap
block.metal-floor-4.name
block.metal-floor-5.name
Changed:
stat.affinities
stat.opposites
* undone the dumb
* 1 new line
filter.option.replacement
* 1 new, 1 changed
New:
rules.polygoncoreprotection
Changed:
hint.respawn
Co-authored-by: Vanguard <55051135+XEN0PHIL@users.noreply.github.com>
A sandbox tower defense game written in Java.
Contributing
See CONTRIBUTING.
Building
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 16 installed. Other JDK versions will not work. Open a terminal in the Mindustry directory and run the following commands:
Windows
Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack
Linux/Mac OS
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.
Android
- Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
- Set the
ANDROID_HOMEenvironment variable to point to your unzipped Android SDK directory. - Run
gradlew android:assembleDebug(or./gradlewif on linux/mac). This will create an unsigned APK inandroid/build/outputs/apk.
To debug the application on a connected phone, run gradlew android:installDebug android:run.
Troubleshooting
Permission Denied
If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.
Feature Requests
Post feature requests and feedback here.
Downloads
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