Compare commits

...

1742 Commits
v107 ... v121

Author SHA1 Message Date
Anuken
18b19e964a Merge pull request #3773 from Diegator04/patch-2
Complete bundle_it
2020-12-06 09:32:24 -05:00
Anuken
bf1ace4791 Merge pull request #3747 from VitLogArx/patch-1
Update bundle_be.properties
2020-12-06 09:31:52 -05:00
Anuken
dcd56a2d87 Merge pull request #3751 from Angel-24/patch-3
Update bundle_es.properties
2020-12-06 09:31:41 -05:00
Anuken
67c1db0fcc Merge pull request #3765 from YellOw139/patch-2
[Bundle][RO][Ready-for-Stable] Translation Update
2020-12-06 09:31:24 -05:00
Anuken
6027fff543 Merge pull request #3811 from Prosta4okua/patch-2
[Bundle][Uk_ua]Update translation
2020-12-06 09:31:04 -05:00
Anuken
0c3c9fce2a Merge pull request #3815 from sharlotte-mobile/patch-2
Update bundle_ko.properties
2020-12-06 09:30:50 -05:00
Anuken
78c2f82adf Merge pull request #3817 from Quick-korkc/patch-16
more id translate
2020-12-06 09:28:50 -05:00
Quick-Korc
2d3b33bd9c more id translate 2020-12-06 14:33:57 +07:00
Sharlotte
304bfb5a40 Update bundle_ko.properties
translated new hint value.
removed over-translated value.
checked some values and fix.
and do unification of some terms, reinforce poor translation etc
2020-12-06 15:18:57 +09:00
Anuken
29fe5dab06 Allow client research 2020-12-05 21:24:27 -05:00
Anuken
f9024e5500 Consider sectors with bases unlocked 2020-12-05 21:14:10 -05:00
Anuken
25b77d1430 Merge remote-tracking branch 'origin/master' 2020-12-05 20:49:03 -05:00
Anuken
f9cfc8a2b8 Fixed #3812 / Fixed #3813 2020-12-05 20:48:56 -05:00
Anuken
8e74870857 Merge pull request #3804 from King-BR/patch-1
Brazillian servers V6
2020-12-05 19:20:29 -05:00
Prosta4okua
b32e4005dd Update description.txt 2020-12-06 02:17:57 +02:00
Prosta4okua
7094f3c848 Update description.txt 2020-12-06 02:16:47 +02:00
Prosta4okua
c8adfbce96 Update description.txt 2020-12-06 02:12:23 +02:00
Prosta4okua
ff94dd4d75 Виправлено досягнення у звʼязку з виходом 6.0 2020-12-06 01:34:00 +02:00
Anuken
d61bb66418 Fixed capture wave being set to 0 in some situations 2020-12-05 18:03:21 -05:00
Anuken
b0f62f25e6 No suggested mods 2020-12-05 17:53:49 -05:00
Anuken
bdbc9b865b Fixed distort artifacts 2020-12-05 17:50:29 -05:00
Prosta4okua
21c97571e0 Update bundle_uk_UA.properties 2020-12-06 00:45:30 +02:00
Prosta4okua
8e92be9037 Update bundle_uk_UA.properties 2020-12-06 00:42:18 +02:00
Anuken
f6428b8857 Fixed #3808 2020-12-05 16:40:54 -05:00
Anuken
cb3b43cc48 Disabled cursor scaling 2020-12-05 14:23:29 -05:00
Anuken
587c63fc92 Merge remote-tracking branch 'origin/master' 2020-12-05 14:16:06 -05:00
Anuken
97fa8057ba Fixed #3805 2020-12-05 14:16:02 -05:00
Fernando
d792956056 Brazillian servers V6
get in, we are going to Brazil
2020-12-05 15:46:55 -03:00
Anuken
6a2bb7b01f Merge pull request #3794 from sharlotte-mobile/patch-1
ko hotfix
2020-12-05 11:05:55 -05:00
Anuken
edbced6642 Fixed #3798 2020-12-05 10:58:30 -05:00
Anuken
8c0477f6bd Fixed #3795 2020-12-05 10:30:46 -05:00
Angel_24
4e00c4b015 Update bundle_es.properties 2020-12-05 14:06:20 +01:00
Sharlotte
42f0364319 ko hotfix
translate all missing values
removed over-translated values
and do Uniform some terms, correction of typos.
2020-12-05 20:10:03 +09:00
Anuken
6570d23512 Fixed #3786 2020-12-04 19:24:09 -05:00
Anuken
7ec3ab5a17 Fixed #3784 2020-12-04 18:55:37 -05:00
Anuken
6af015cc05 Round maxProduction up 2020-12-04 15:22:59 -05:00
Anuken
7938e02e78 Fixed maxProduction stat being perSecond 2020-12-04 15:21:43 -05:00
Anuken
bac4bb8c8f Heighten export cap when production is negative 2020-12-04 15:20:15 -05:00
YellOw139
5ac1c32652 coreIncinerate 2020-12-04 22:19:56 +02:00
Anuken
dec5a2aaaf Minor campaign tweaks 2020-12-04 15:07:35 -05:00
Anuken
7b1c60c24f Testing tests 2020-12-04 12:23:02 -05:00
Anuken
8b8d990852 Testing tests 2020-12-04 12:16:47 -05:00
Anuken
6583cc0b5d Testing tests 2020-12-04 11:38:43 -05:00
Anuken
5c3ae425ae Display locked sectors / Core incinerate hint 2020-12-04 11:31:27 -05:00
Anuken
744b1b2037 Looking into test failure 2020-12-04 10:56:47 -05:00
Anuken
a313ca8a26 Checking if tests fail 2020-12-04 10:44:39 -05:00
Anuken
87204df3ee Merge remote-tracking branch 'origin/master' 2020-12-04 10:25:51 -05:00
Anuken
bc70c08820 Fixed #3756 2020-12-04 10:25:41 -05:00
Anuken
2c2828617f Create ISSUES.md 2020-12-04 10:03:54 -05:00
Diegator04
70c6cd2e87 Complete bundle_it
I compared the **@GioIacca9's bundle** with mine so I was able to notice **mistakes** and **missing translations** which I corrected. We worked together and we discussed about a suitable words and phrases in italian. Furthermore I added the **first version** of _unit's names_, we'll improve them in the future.
2020-12-04 13:55:22 +01:00
Angel_24
a8a629c5ef Update bundle_es.properties 2020-12-04 11:24:25 +01:00
Angel_24
8e6dd98a5a Update bundle_es.properties 2020-12-04 10:44:15 +01:00
YellOw139
39b8627a60 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit 48c8357ff7
- Abilities should now be clear enough. Less of a mess.
- Typo fixes & various other improvements
2020-12-04 09:32:35 +02:00
Anuken
a451ad895c Slight sei buff 2020-12-03 20:29:58 -05:00
Anuken
d13b69c36f Sort community servers by ping 2020-12-03 16:49:30 -05:00
Angel_24
2af988d71f Update bundle_es.properties
Just one more little tweak
2020-12-03 19:51:51 +01:00
Angel_24
63318f9b67 Update bundle_es.properties
Minnor changes
2020-12-03 19:47:00 +01:00
Angel_24
7f032edd6f Update bundle_es.properties
added servers disclaimer
2020-12-03 19:37:12 +01:00
Angel_24
aff5b8bed6 Update bundle_es.properties
New hints translated
2020-12-03 19:28:01 +01:00
VitLogArx
22a50eec60 Update bundle_be.properties
Partially updated belarusian translation. Fixed some mistakes.
2020-12-03 21:00:41 +03:00
Anuken
d64f603e08 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-12-03 12:08:35 -05:00
Anuken
3d2c094056 arc 2020-12-03 12:08:31 -05:00
Anuken
64e99f613e Update bug_report.md 2020-12-03 11:08:00 -05:00
Anuken
51b4078288 Clean tests before running 2020-12-03 11:05:02 -05:00
Anuken
db8d099fcc arc 2020-12-03 10:29:19 -05:00
Anuken
002be46915 Updated miniaudio version 2020-12-03 10:28:57 -05:00
Anuken
9fa2691b02 Fixed campaign idle boss spoofing 2020-12-03 10:05:52 -05:00
Anuken
6686584003 Merge remote-tracking branch 'origin/master' 2020-12-02 18:01:49 -05:00
Anuken
78c8c57649 Made water unlocked again 2020-12-02 18:01:46 -05:00
Anuken
ca65fd31e5 Merge pull request #3728 from Vortetty/patch-2
Update surrealment to v6
2020-12-02 17:23:09 -05:00
Vortetty
e2109f2f56 Update servers_be.json 2020-12-02 14:20:55 -08:00
Vortetty
6b63cd7a46 Update servers_v6.json 2020-12-02 14:19:54 -08:00
Anuken
e19c857d74 Possible crash fix 2020-12-02 16:08:53 -05:00
Anuken
b18f418c61 Reduced easy sector difficulty 2020-12-02 14:48:42 -05:00
Anuken
12ee38476c Minor build fix 2020-12-02 14:35:03 -05:00
Anuken
48c8357ff7 Added community server disclaimer 2020-12-02 14:32:51 -05:00
Anuken
a0702559f3 Fixed #3725 2020-12-02 14:14:42 -05:00
Anuken
55db91e53e Cleanup 2020-12-02 13:53:49 -05:00
Anuken
a333fa3722 Added more hints 2020-12-02 13:40:49 -05:00
Anuken
5284750c6a Merge remote-tracking branch 'origin/master' 2020-12-02 13:02:35 -05:00
Anuken
9c616fd03b Possible fix for notched insets 2020-12-02 13:02:27 -05:00
Anuken
d4bee41103 Merge pull request #3722 from Quezler/patch-77
Fast forward boulder deconstruction
2020-12-02 12:58:58 -05:00
Patrick 'Quezler' Mounier
2e586c4403 Update ConstructBlock.java 2020-12-02 18:54:46 +01:00
Patrick 'Quezler' Mounier
129f21e3a9 Update Boulder.java 2020-12-02 18:01:40 +01:00
Patrick 'Quezler' Mounier
435f15a450 Update ConstructBlock.java 2020-12-02 18:00:50 +01:00
Patrick 'Quezler' Mounier
3eac8cb6ad Update Boulder.java 2020-12-02 17:59:20 +01:00
Patrick 'Quezler' Mounier
ea96bf2675 Update Block.java 2020-12-02 17:58:58 +01:00
Patrick 'Quezler' Mounier
e4c3664cc6 Update ConstructBlock.java 2020-12-02 16:36:07 +01:00
Patrick 'Quezler' Mounier
664cd6a3a0 Update ConstructBlock.java 2020-12-02 16:26:22 +01:00
Anuken
c26a9bd123 Merge pull request #3715 from Quezler/patch-75
Keep items inside reconstructor when construction booped
2020-12-02 10:05:51 -05:00
Anuken
5008573aa5 Merge pull request #3714 from Recessive/patch-7
Update servers_v6.json
2020-12-02 09:58:15 -05:00
Anuken
395f7193ea Merge remote-tracking branch 'origin/master' 2020-12-02 09:56:06 -05:00
Anuken
775e17a726 Fixed #3709 2020-12-02 09:56:02 -05:00
Anuken
900ec8db6a Merge pull request #3717 from Quezler/patch-76
Fixes massdriver typo
2020-12-02 09:54:37 -05:00
Anuken
e23a7c213c Merge pull request #3710 from joshuaptfan/master
Spellcheck English Steam achievements
2020-12-02 09:53:46 -05:00
Anuken
96513e4967 Merge pull request #3712 from MEEPofFaith/patch-1
Why is this protected in the first place?
2020-12-02 09:52:31 -05:00
Patrick 'Quezler' Mounier
b64df565a4 Update MassDriver.java 2020-12-02 14:09:19 +01:00
Patrick 'Quezler' Mounier
382e27e1e4 Populate prevBuild when deconstructting 2020-12-02 12:02:49 +01:00
Patrick 'Quezler' Mounier
0dd95e736d Add items back to reconstructor if it overwrote itself 2020-12-02 12:01:21 +01:00
Recessive
0ae6a33971 Update servers_v6.json
Add {AA} Hub and Campaign servers
2020-12-02 21:56:47 +11:00
MEEP of Faith
380c9ab113 Why is this protected in the first place? 2020-12-01 22:17:32 -08:00
joshuaptfan
1028ade80d Fix Poly unit description 2020-12-01 21:07:44 -08:00
joshuaptfan
a8e34381ef Spellcheck Steam store description 2020-12-01 20:37:00 -08:00
joshuaptfan
5f5987cef2 Spellcheck English Steam achievements 2020-12-01 20:20:37 -08:00
Anuken
430538ea7e Possible fix for "unsupported combination of formats" error 2020-12-01 18:17:57 -05:00
Anuken
ee966d1198 Removed requirements for optional inputs of blocks 2020-12-01 18:02:20 -05:00
Anuken
076363ac87 Merge pull request #3651 from Prosta4okua/patch-1
[Bundle][uk_UA]Update translation
2020-12-01 16:53:47 -05:00
Anuken
327442f6fe Merge pull request #3676 from Quezler/patch-74
Fix BlockForge progress bar & recenter payload
2020-12-01 16:53:13 -05:00
Anuken
c03400ccbc Merge pull request #3622 from genNAowl/distributors-come-on
Allow Distributors to Replace Conveyors
2020-12-01 16:46:09 -05:00
Anuken
a5ad45ff30 Fixed #3706 2020-12-01 15:57:20 -05:00
Anuken
3161e23285 Merge remote-tracking branch 'origin/master' 2020-12-01 15:36:53 -05:00
Anuken
e82ee227a5 1-bit stencil buffer, possible green line fix 2020-12-01 15:36:50 -05:00
Anuken
f8a859620d Merge pull request #3669 from Quezler/patch-73
per anuke's request
2020-12-01 14:02:03 -05:00
Anuken
30107db81e Fixed #3702 2020-12-01 13:01:38 -05:00
Anuken
05f7a15115 Merge remote-tracking branch 'origin/master' 2020-12-01 12:48:30 -05:00
Anuken
305e2642ba Minor bugfixes 2020-12-01 12:48:26 -05:00
Anuken
cb95059c3e Merge pull request #3699 from Somka000/patch-10
Update servers_v6.json
2020-12-01 11:40:00 -05:00
Somka000
20aa2384ea Update servers_v6.json
Sorry for second PR but domain is broke
2020-12-01 17:13:16 +01:00
Anuken
c5574d3ae0 Merge pull request #3683 from Recessive/patch-6
Update servers_v6.json
2020-12-01 10:26:57 -05:00
Recessive
45b43e7772 Update servers_v6.json
Added assimilation to {AA} server listing
2020-12-02 02:20:04 +11:00
Anuken
a461c184be Merge pull request #3691 from FruityPear/patch-4
Update server to v6
2020-12-01 09:48:46 -05:00
FruityPear
00e1cf7e9d Update server to v6
Also renaming domain from attack.pearkin.net
2020-12-01 09:46:18 -05:00
Anuken
86887f2ec1 Merge pull request #3689 from Somka000/patch-9
Update servers_v6.json
2020-12-01 09:44:28 -05:00
Somka000
bff0c2e6f3 Update servers_v6.json
New .pl server
2020-12-01 15:42:48 +01:00
Anuken
fcaf1e49cb Merge remote-tracking branch 'origin/master' 2020-12-01 09:39:34 -05:00
Anuken
448fef980b Community server fetch logging 2020-12-01 09:39:30 -05:00
Anuken
7832b6cafd Merge pull request #3688 from fuzzbuck/patch-5
mindustry.io from servers.json -> servers_v6.json
2020-12-01 09:31:05 -05:00
fuzzbuck
3a259d0001 Update servers_v6.json 2020-12-01 15:26:14 +01:00
Anuken
11168efffa Merge pull request #3524 from NgLamVN/master
Vietnamese translations
2020-12-01 09:24:22 -05:00
fuzzbuck
367da94e34 Update servers.json
no longer uses v5
2020-12-01 15:24:11 +01:00
Anuken
f8bce3cea0 Merge pull request #3687 from AmateurPotion/patch-13
Korean Translate Typo fix
2020-12-01 09:24:06 -05:00
EzLam
daed19e79b . 2020-12-01 21:12:35 +07:00
EzLam
0e565f00ff Merge branch 'master' of https://github.com/NgLamVN/Mindustry 2020-12-01 21:12:16 +07:00
EzLam
d4ab674b1c Whyy ?? 2020-12-01 21:11:19 +07:00
Ngọc Lam
884abb54e6 Nooooooo
NOOOOOOOOOOO
2020-12-01 20:57:59 +07:00
EzLam
026d3ef9ab Fix some typos 2020-12-01 20:53:25 +07:00
EzLam
0abf333168 Done. 2020-12-01 20:50:29 +07:00
EzLam
a124c2a2b4 rEaLdY fOr rEvIeW... 2020-12-01 20:46:54 +07:00
AmateurPotion
a43957a1fa Update bundle_ko.properties
Sorry. I think my mind ran away from home.
2020-12-01 22:44:03 +09:00
AmateurPotion
d0f3e413c6 Update bundle_ko.properties 2020-12-01 22:42:07 +09:00
AmateurPotion
469d5945b2 Typo 2020-12-01 22:40:41 +09:00
Anuken
c00228f960 Merge remote-tracking branch 'origin/master' 2020-12-01 08:39:21 -05:00
Anuken
ee28f4564b Final bugfixes 2020-12-01 08:39:16 -05:00
EzLam
5a8d0071df Yep. 2020-12-01 20:19:35 +07:00
Anuken
4c7b86196c Merge pull request #3681 from PetrGasparik/v118
[Bundle][cs] Czech translation - finishing touches for v6
2020-12-01 08:10:06 -05:00
Anuken
b946fd6a3b Merge pull request #3682 from GioIacca9/patch-13
fixes
2020-12-01 08:09:49 -05:00
EzLam
6f139641da 85% complete. 2020-12-01 17:12:58 +07:00
Ngọc Lam
c413be3ce0 Thanks for your help @JINODK
Update from lines 1286 to 1490
2020-12-01 17:02:35 +07:00
Ngọc Lam
19a804db91 Update bundle_vi.properties 2020-12-01 17:01:24 +07:00
JINODK
f6d35822fb Update from lines 1286 to 1490
"How to break your hand in 3 hours" in a nutshell 🥴
2020-12-01 16:56:29 +07:00
EzLam
8f1f015f3d Update contributors 2020-12-01 16:43:39 +07:00
EzLam
ed1b3ba608 Block.name.lol 2020-12-01 16:40:35 +07:00
Recessive
f3831eb9c5 Update servers_v6.json
Add {AA} V6 Plague to the server listing
2020-12-01 19:39:42 +11:00
Patrick 'Quezler' Mounier
1ed2b2eb2e Update core/src/mindustry/world/blocks/experimental/BlockForge.java 2020-12-01 09:28:22 +01:00
GioIacca9
039f5ef8db fixes 2020-12-01 08:27:39 +01:00
EzLam
be6b294087 Bruh. 2020-12-01 14:02:31 +07:00
Petr Gašparík
0ab593b7a5 Czech translation - finishing touches for v6 2020-12-01 08:00:26 +01:00
EzLam
67c35e12ae We dont need to translate this. 2020-12-01 13:36:18 +07:00
Ngọc Lam
7acc5e0858 72% complete 2020-12-01 13:16:45 +07:00
Prosta4okua
0553cafbe9 Update bundle_uk_UA.properties 2020-12-01 03:04:30 +02:00
Prosta4okua
9d78459d7d Підготовка до виходу 6.0 ч.1 2020-12-01 02:31:46 +02:00
Anuken
c0c5257ed8 пропустит
ь
2020-11-30 19:14:03 -05:00
Anuken
a476e3cf19 Merge remote-tracking branch 'origin/master' 2020-11-30 18:58:25 -05:00
Anuken
4c777fba5c Achievement fixes 2020-11-30 18:58:20 -05:00
Anuken
fe4497a4da Merge pull request #3541 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-11-30 18:50:03 -05:00
Felix Corvus
8843e49ac8 6 changed lines (@Prosta4okua)
- hint.desktopMove
- hint.respawn.mobile
- hint.placeDrill
- hint.placeDrill.mobile
- hint.placeConveyor
- hint.placeTurret
2020-12-01 02:34:27 +03:00
Anuken
a232839cfd Merge pull request #3616 from AmateurPotion/patch-12
Korean translation bundle
2020-11-30 18:30:56 -05:00
Anuken
5c483400e0 Merge pull request #3660 from Xasmedy/patch-1
Update servers_v6.json
2020-11-30 18:18:15 -05:00
Anuken
3a05a2b0ef Merge pull request #3631 from Quick-korkc/patch-13
Update Contributors
2020-11-30 18:14:56 -05:00
Anuken
26e90c99d3 Merge branch 'master' into patch-13 2020-11-30 18:14:51 -05:00
Anuken
fe59031fce Merge pull request #3674 from GioIacca9/patch-12
v6 Italian bundle
2020-11-30 18:13:16 -05:00
Anuken
56e326ab1b Merge pull request #3671 from Nikolass1000/patch-2
Polish complete translation.
2020-11-30 18:12:44 -05:00
Anuken
1a3af01b24 Merge pull request #3642 from laohuaji233/patch-42
Update bundle_zh_CN.properties[Unfinished]
2020-11-30 18:11:50 -05:00
Anuken
7954d7e4e9 Merge pull request #3618 from L0615T1C5-216AC-9437/patch-2
Add CN pvp Server to Community Server List
2020-11-30 18:11:43 -05:00
Anuken
7a0bac95a5 Merge pull request #3615 from Catchears/german-v6
Final v6 german translation
2020-11-30 18:11:24 -05:00
Anuken
625486ade9 Merge pull request #3584 from Lapis256/master
update bundle_ja.properties
2020-11-30 18:11:06 -05:00
Anuken
6a33f41fb4 Merge pull request #3554 from Nikolass1000/patch-3
Update contributors
2020-11-30 18:10:40 -05:00
Anuken
38f722e0b6 Merge branch 'master' into patch-3 2020-11-30 18:10:28 -05:00
Anuken
9c773f48ee Merge pull request #3548 from simba-fs/master
modify zh-TW translation
2020-11-30 18:10:07 -05:00
Anuken
d142777fca Merge pull request #3547 from PetrGasparik/v117
[Bundle][cs] Czech translation ready for 6.0
2020-11-30 18:09:57 -05:00
Anuken
2332595f2d Merge pull request #3545 from YellOw139/patch-1
[Bundle][RO] Translation Update
2020-11-30 18:09:36 -05:00
Anuken
cdb1003133 Merge pull request #3443 from DaGamerFiles/patch-4
[Bundle][ID] Updated translation
2020-11-30 18:09:14 -05:00
Vanguard
ca2dabe769 КОММИТ МНЕ В РОУТЕР 2020-12-01 02:07:36 +03:00
Felix Corvus
0c1817eb12 2 changed lines; 9 translated lines
Changed:

- hint.placeTurret
- hint.breaking.mobile

Translated:

- hint.research
- hint.research.mobile
- hint.unitControl
- hint.unitControl.mobile
- hint.launch
- hint.launch.mobile
- hint.schematicSelect
- hint.conveyorPathfind
- hint.conveyorPathfind.mobile
2020-12-01 01:50:10 +03:00
Anuken
c0c8235e3d Merge remote-tracking branch 'origin/master' 2020-11-30 17:49:24 -05:00
Anuken
d868ff81bf Dependency resolution fix 2020-11-30 17:49:20 -05:00
Anuken
16f64a90a8 Merge pull request #3675 from Remint32/patch-4
typo
2020-11-30 17:32:08 -05:00
Felix Corvus
8dae9babab not typo 2020-12-01 01:27:34 +03:00
Anuken
d33cea6003 Merge remote-tracking branch 'origin/master' 2020-11-30 17:12:33 -05:00
Anuken
9870098457 Updated Steam meta / Fixed #3673 2020-11-30 17:12:29 -05:00
Patrick 'Quezler' Mounier
4102c380d2 Update BlockForge.java 2020-11-30 22:47:26 +01:00
Felix Corvus
44204db2bb typo 2020-12-01 00:30:52 +03:00
GioIacca9
a87e58db93 v6 Italian bundle 2020-11-30 22:16:13 +01:00
Petr Gašparík
082a43da35 Czech translation up to date with final beta 2020-11-30 21:35:14 +01:00
Petr Gašparík
ca35b113f0 Merge branch 'master' of https://github.com/Anuken/Mindustry into v117 2020-11-30 21:29:13 +01:00
Nikolass1000
f23e63decf Polish complete translation. 2020-11-30 19:44:51 +01:00
Anuken
c09b1e0d6e Merge pull request #3562 from skykatik/patch-10
[Typo] comiting changes
2020-11-30 12:58:55 -05:00
Anuken
3b9f775f82 Merge pull request #3535 from Nikolass1000/patch-2
Update bundle_pl.properties
2020-11-30 12:56:59 -05:00
Anuken
af122a76a4 Merge remote-tracking branch 'origin/master' 2020-11-30 12:52:15 -05:00
Anuken
5c89fa2d2b Achievement cleanup 2020-11-30 12:52:10 -05:00
Patrick 'Quezler' Mounier
bbee3ae9cd Update BuildingComp.java 2020-11-30 18:36:57 +01:00
Anuken
e76dee8cbe Merge pull request #3665 from Quezler/patch-72
Fix configuring buildings with blocks
2020-11-30 12:32:46 -05:00
AmateurPotion
dd4b130c7a Update bundle_ko.properties 2020-12-01 01:41:21 +09:00
Anuken
639702ae1a Fixed unit tests 2020-11-30 11:12:09 -05:00
Patrick 'Quezler' Mounier
9df4eac2f8 Update BuildingComp.java 2020-11-30 16:36:10 +01:00
Anuken
18b0cd4e99 Merge remote-tracking branch 'origin/master' 2020-11-30 10:15:58 -05:00
Anuken
371a14af87 Inlined Time.time 2020-11-30 10:15:22 -05:00
Anuken
fc85aae500 Merge pull request #3662 from Quezler/patch-71
Fixes #3661
2020-11-30 09:44:01 -05:00
AmateurPotion
051a3a07c3 Update bundle_ko.properties
Real Final
2020-11-30 22:59:38 +09:00
AmateurPotion
a4a8470064 Update bundle_ko.properties 2020-11-30 22:42:08 +09:00
Patrick 'Quezler' Mounier
5ba99ecb42 Fixed #3661 2020-11-30 14:21:18 +01:00
EzLam
f67f09934e Description. 2020-11-30 18:50:16 +07:00
EzLam
149ce3bccf "Game Over": It doesnt mean you lose the game. 2020-11-30 17:20:05 +07:00
YellOw139
fb580326b2 Easier reading for the monolingual 2020-11-30 11:53:52 +02:00
EzLam
00a25f31b8 Description ... 2020-11-30 16:48:23 +07:00
Ngọc Lam
e535f94832 Update. 2020-11-30 15:58:43 +07:00
Xasmedy
04169f6bcb Update servers_v6.json
Adding mindustry.ddns.net servers.
2020-11-30 09:33:17 +01:00
老滑稽
4f3e353b75 Update bundle_zh_CN.properties 2020-11-30 12:45:27 +08:00
Anuken
c41dfa46aa Fixed #3657 2020-11-29 19:41:10 -05:00
Anuken
ba9bc472e8 Merge remote-tracking branch 'origin/master' 2020-11-29 16:34:35 -05:00
Anuken
a7c18fc598 Fixed #3656 2020-11-29 16:34:31 -05:00
Anuken
67169a2ffc Merge pull request #3655 from Quezler/patch-70
display the repair field healed effect at the healed unit(s)
2020-11-29 13:59:57 -05:00
Anuken
2a9f362e15 Fixed #3654 2020-11-29 13:59:09 -05:00
Patrick 'Quezler' Mounier
80f027471c Update RepairFieldAbility.java 2020-11-29 19:35:49 +01:00
Anuken
682c1692df Compilation fix 2020-11-29 12:15:22 -05:00
lapis256
da97d1e1eb update bundle_ja.properties 2020-11-30 02:14:53 +09:00
Anuken
979e39f588 Added unit to BlockBuildBeginEvent 2020-11-29 12:14:46 -05:00
lapis256
4fb97b60a9 update bundle_ja.properties 2020-11-30 01:54:43 +09:00
Anuken
bc114dfefc Version is "release" for real now 2020-11-29 11:37:02 -05:00
Anuken
29be8176c1 Fixed some crashes 2020-11-29 11:08:12 -05:00
老滑稽
d322de8686 Update bundle_zh_CN.properties 2020-11-29 23:55:37 +08:00
Anuken
67c6e0179f Merge remote-tracking branch 'origin/master' 2020-11-29 10:37:11 -05:00
Anuken
e3f2966db3 Nevermind, reverting to beta for last pre-release 2020-11-29 10:37:07 -05:00
Anuken
9e53b3b7e6 Update bug_report.md 2020-11-29 10:33:51 -05:00
Anuken
8f186a16b3 Build beginPlace+Break access tracking / Instant rotation 2020-11-29 10:12:24 -05:00
老滑稽
532aa88dca Update bundle_zh_CN.properties 2020-11-29 23:00:45 +08:00
Anuken
9a3b21d77a Fixed #3650 2020-11-29 09:54:52 -05:00
老滑稽
b488cd8dff Update bundle_zh_CN.properties 2020-11-29 22:48:14 +08:00
Prosta4okua
06faa368cc Update bundle_uk_UA.properties 2020-11-29 14:06:41 +02:00
AmateurPotion
118b438519 Update bundle_ko.properties 2020-11-29 19:10:50 +09:00
AmateurPotion
a7a3b94caf Update bundle_ko.properties 2020-11-29 19:07:39 +09:00
AmateurPotion
a1c26a610c Update bundle_ko.properties 2020-11-29 18:57:34 +09:00
EzLam
8f58f40b1a Ready for review ? 2020-11-29 16:53:22 +07:00
AmateurPotion
856a8c11aa Update bundle_ko.properties 2020-11-29 18:40:04 +09:00
EzLam
7bab4d67e1 vietnamese is harder. 2020-11-29 16:30:38 +07:00
EzLam
3a2514e937 That why English is HARD. 2020-11-29 16:18:33 +07:00
Anuken
23fc86fac1 Updated wiki links 2020-11-28 23:59:56 -05:00
Anuken
3d6fd8a351 De-abstracted weather 2020-11-28 23:23:39 -05:00
Ngọc Lam
66b540988b happy birthday to me :) 2020-11-29 11:02:00 +07:00
Anuken
3c51d82a1a Fixed #3648 2020-11-28 22:45:36 -05:00
老滑稽
d6c5eb121c Update bundle_zh_CN.properties 2020-11-29 11:03:36 +08:00
Anuken
b63501b1c7 Core overfill bugfix 2020-11-28 21:51:26 -05:00
老滑稽
25015a61ae Update bundle_zh_CN.properties 2020-11-29 10:36:28 +08:00
EzLam
c2d808b921 happy birthday to me ._. 2020-11-29 08:51:55 +07:00
Anuken
810238d0f9 Cleanup 2020-11-28 20:30:43 -05:00
Anuken
bb16d1c613 Removed Abstract block classes for better code inspection 2020-11-28 19:12:27 -05:00
Anuken
b8cb17c0c5 Campaign production fixes 2020-11-28 15:08:53 -05:00
YellOw139
f4c6870ee9 And so ability.unitspawn works thanks new wiki 2020-11-28 21:18:00 +02:00
Anuken
9ca3cd49b8 Merge remote-tracking branch 'origin/master' 2020-11-28 13:57:23 -05:00
Anuken
e6544b73db Switching modifier from beta to release 2020-11-28 13:57:19 -05:00
Anuken
2e30cd31c2 Merge pull request #3646 from Slava0135/unit-payload
Unit Payload spawning units on block removing/destruction
2020-11-28 13:56:45 -05:00
slava0135
e6078bd4f6 oopsie x4 2020-11-28 21:49:59 +03:00
YellOw139
340efc3298 Typo 2020-11-28 20:49:33 +02:00
slava0135
b0477394e6 oopsie x3 2020-11-28 21:45:42 +03:00
slava0135
699750762f removing unnecessary stuff 2020-11-28 21:38:50 +03:00
slava0135
ee3348d160 oopsie x2 2020-11-28 21:10:12 +03:00
slava0135
6dc2486ce0 oopsie 2020-11-28 21:06:20 +03:00
slava0135
724a0018b8 unit payload improvements 2020-11-28 20:39:09 +03:00
老滑稽
19e03e665e Update bundle_zh_CN.properties 2020-11-29 00:59:15 +08:00
slava0135
3b20c68a6f Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-28 19:53:04 +03:00
老滑稽
3712a90f90 Update bundle_zh_CN.properties 2020-11-29 00:35:50 +08:00
Anuken
98206446e6 Merge remote-tracking branch 'origin/master' 2020-11-28 11:31:14 -05:00
Anuken
6e62859d0e Fixed #3644 2020-11-28 11:31:07 -05:00
Felix Corvus
1e8f49e45a 1 line changed (@Prosta4okua)
indev.campaign
2020-11-28 19:09:21 +03:00
Felix Corvus
c188e23d06 7 translated lines
- hint.placeDrill
- hint.placeDrill.mobile
- hint.placeConveyor
- hint.placeConveyor.mobile
- hint.placeTurret
- hint.breaking
- hint.breaking.mobile
2020-11-28 19:07:02 +03:00
老滑稽
8b5acefdfe Update bundle_zh_CN.properties 2020-11-29 00:05:24 +08:00
Catchears
cff957feaf Merge branch 'master' into german-v6 2020-11-28 16:53:33 +01:00
Wiki Updater
4deb8fd626 resolve merge conflict 2020-11-28 16:49:24 +01:00
Anuken
1f1701f1d6 Update README.md 2020-11-28 10:44:14 -05:00
Anuken
e6c99e0c6d Update README.md 2020-11-28 10:42:50 -05:00
Anuken
e6c15b526a Merge pull request #3620 from AydenRennaker/patch-8
Update servers_v6.json
2020-11-28 09:50:22 -05:00
Anuken
4de516b527 Merge pull request #3639 from LeoSko/patch-2
Update servers_v6.json
2020-11-28 09:50:02 -05:00
slava0135
815a483d2c typo in Fires:
/** Start a fire on the tile. If there already is a file there, refreshes its lifetime. */
2020-11-28 17:49:39 +03:00
Anuken
2816aeb6e9 Merge pull request #3451 from Angel-24/patch-2
[Bundle][ES] Translation update
2020-11-28 09:46:30 -05:00
Anuken
f40e523764 Merge pull request #3567 from CPXMC/patch-6
Update bundle_zh_CN.properties
2020-11-28 09:46:23 -05:00
Anuken
8a424111f0 Fixed #3633 2020-11-28 09:43:35 -05:00
Felix Corvus
efeb29f47a 4 changed lines
- unit.nova.description
- unit.pulsar.description
- unit.quasar.description
- unit.vela.description
2020-11-28 17:13:59 +03:00
Wiki Updater
7a81fde64e changes from Shawak 2020-11-28 14:36:55 +01:00
Leonid Skorospelov
47922834f9 Update servers_v6.json
Ranked 1v1 gradually moving to v6
2020-11-28 14:16:30 +02:00
Nikolass1000
2d66790aab Complete 2020-11-28 12:18:13 +01:00
AmateurPotion
b7b4dc8f43 Update bundle_ko.properties
2
2020-11-28 19:54:37 +09:00
EzLam
69960017d3 wwwhat ? 2020-11-28 17:28:31 +07:00
EzLam
b1a4d51210 That why english is hard. 2020-11-28 17:07:00 +07:00
Wiki Updater
1d8fbf7aa9 final changes 2020-11-28 10:50:35 +01:00
YellOw139
2c0884ed46 Fixes 2020-11-28 11:21:46 +02:00
Leonwang4234
4cda52caf7 size >= other.size 2020-11-27 21:15:33 -08:00
EzLam
9c54792341 bruh 2020-11-28 12:10:33 +07:00
NgLamVN
56b947fb9e ... 2020-11-28 11:30:35 +07:00
Quick-Korc
eb21ce24b6 Update Contributors
Already ask Anuke about this
2020-11-28 06:29:22 +07:00
Anuken
2a6b0fd0ce Fixed vaults not counting withdrawn items 2020-11-27 18:09:47 -05:00
Anuken
47e622dee3 (more) Campaign balancing 2020-11-27 18:07:10 -05:00
Anuken
99125e9218 Merge remote-tracking branch 'origin/master' 2020-11-27 17:37:28 -05:00
Anuken
66918f0322 Campaign balancing 2020-11-27 17:37:22 -05:00
Wiki Updater
6634e6f8a5 ...
I think that it would be fair to add me into the list of translators and contributors as I've somehow editied over 800 lines of the german translation. If you don't think I should be added to the list, say that in a comment.
2020-11-27 23:19:56 +01:00
Wiki Updater
525643cb17 unit descriptions 2020-11-27 23:10:58 +01:00
Anuken
b8a2c609cb Merge pull request #3629 from Catchears/typo
typo
2020-11-27 16:19:16 -05:00
Wiki Updater
968277477a typo 2020-11-27 22:18:08 +01:00
Wiki Updater
4fbfb50380 more translations 2020-11-27 21:43:58 +01:00
Anuken
d06b32c20b Added boss to sector damage calculations 2020-11-27 14:18:09 -05:00
Felix Corvus
805412f812 1 new line; 1 line changed
New:

- hint.guardian

Changed:

- hint.command
2020-11-27 21:17:23 +03:00
Felix Corvus
de4b88013d 3 new lines
- sector.extractionOutpost.description
- sector.impact0078.description
- sector.planetaryTerminal.description
2020-11-27 21:13:08 +03:00
Anuken
525dc0cd7e Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
Anuken
8b6fc7f3ac Fixed #3628 2020-11-27 12:27:56 -05:00
Anuken
8dd66fb942 Campaign tweaks 2020-11-27 11:56:01 -05:00
Angel_24
7e5c69a107 Update bundle_es.properties 2020-11-27 13:07:38 +01:00
Lapis
c8357c7b84 Merge pull request #1 from Lapis256/Lapis256-patch-1
Update bundle_ja.properties
2020-11-27 20:56:32 +09:00
EzLam
f7170dc39a Fix some typos. 2020-11-27 17:41:49 +07:00
Angel_24
e4a95ab4c4 Merge pull request #2 from Angel-24/master
Master
2020-11-27 10:21:25 +01:00
Angel_24
40dd3d5677 Update bundle_es.properties 2020-11-27 10:07:38 +01:00
NgLamVN
3aabfaf14b 60% Complete. 2020-11-27 15:28:21 +07:00
EzLam
2cc0ae3d81 What "unit" mean ?? 2020-11-27 15:24:55 +07:00
Leonwang4234
ab8a381ad9 Lol how did it compile without the @Override 2020-11-26 23:33:18 -08:00
Leonwang4234
ced6369b25 Update Router.java 2020-11-26 23:28:05 -08:00
Thomas Widyantoko
c545e03852 legacy research discard fix 2020-11-27 11:47:05 +07:00
Thomas Widyantoko
cf16983b34 another new lines and fixes
legacy research, Guardian = Penjaga, Purpose = Kegunaan, reconnecting, etc.
2020-11-27 11:34:53 +07:00
Lapis
0d4c28daf2 Update bundle_ja.properties 2020-11-27 13:27:09 +09:00
Anuken
e39eceee28 Allow research even if sector was attacked after capture 2020-11-26 21:48:45 -05:00
AydenRennaker
ca29909bec Update servers_v6.json
Add Atanner Gaming server back to list. 

Updates are looking good :)
2020-11-26 18:32:31 -08:00
Anuken
869c329fbf Fixed Nuclear Complex gen / Increased damage simulation harshness 2020-11-26 21:29:22 -05:00
Anuken
c8b425116e Fixed Impact0078 ore gen / Misc campaign fixes 2020-11-26 20:46:17 -05:00
Felix Corvus
fe2daa9327 2 changed lines
- sector.biomassFacility.description
- sector.windsweptIslands.description
2020-11-27 04:25:09 +03:00
Felix Corvus
aeaeb87fbb 2 new lines
- sector.biomassFacility.description
- sector.windsweptIslands.description
2020-11-27 04:21:22 +03:00
Anuken
0a290d2e10 Auto-rebuilding of broken attack sector blocks on restart 2020-11-26 20:19:13 -05:00
Anuken
9863cbc991 Disabled unit explosion team damage 2020-11-26 19:30:49 -05:00
Anuken
91c50ae126 Disabled explosion fires for item flammability <= 1
coming soon: spore bombing?
2020-11-26 19:25:26 -05:00
Felix Corvus
ef62bb49bc 5 new lines; 1 line changed; 1 line removed
New:

- available
- research.legacy
- research.load
- research.discard
- reconnecting

Changed:

- indev.campaign

Removed:

- indev.popup
2020-11-27 03:13:28 +03:00
Anuken
dae46ceb6d Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
Anuken
6b3919e8f7 Added Call#setItem 2020-11-26 16:49:01 -05:00
Wiki Updater
ed89a70cbc hints + sector descriptions in german 2020-11-26 21:39:14 +01:00
Anuken
20637fa358 Merge remote-tracking branch 'origin/master' 2020-11-26 15:32:01 -05:00
Anuken
1d8ec9abd9 Campaign bugfixes 2020-11-26 15:31:58 -05:00
Anuken
d3f58c0e83 Campaign bugfixes 2020-11-26 15:31:19 -05:00
Anuken
84474040c0 Fungal Pass map fixes 2020-11-26 14:24:35 -05:00
L0615T1C5-216AC-9437
18d7f8ddfb Add CN pvp Server to Community Server List 2020-11-26 14:21:52 -05:00
YellOw139
ef63c5073a Legacy prompts 2020-11-26 21:11:55 +02:00
Anuken
3fe4ae38b6 Misc cleanup 2020-11-26 12:53:19 -05:00
Petr Gašparík
0b515395e8 Merge branch 'master' of https://github.com/Anuken/Mindustry into v117 2020-11-26 17:48:24 +01:00
AmateurPotion
22116314c5 1st translation bundle
Please do not merge yet. Not all translated.
2020-11-27 01:32:31 +09:00
Wiki Updater
35da950986 german translation 2020-11-26 16:41:46 +01:00
Anuken
465219540c Added prompt for loading legacy research data 2020-11-26 10:22:01 -05:00
Angel_24
0e354dbf23 Merge pull request #1 from Angel-24/patch-2
Patch 2
2020-11-26 10:46:59 +01:00
Angel_24
d1563ee55e Merge branch 'master' into patch-2 2020-11-26 10:43:13 +01:00
EzLam
49f4b1fd67 Merge branch 'master' of https://github.com/NgLamVN/Mindustry 2020-11-26 15:47:55 +07:00
EzLam
ba6d40cc22 to be continued ... 2020-11-26 15:47:30 +07:00
NgLamVN
dc15c9a7e4 To be continued ... 2020-11-26 15:42:27 +07:00
EzLam
27e22a84d3 to be continued ... 2020-11-26 15:40:35 +07:00
Petr Gašparík
33c3d587dd Merge branch 'master' of https://github.com/Anuken/Mindustry into v117 2020-11-26 09:11:09 +01:00
Angel_24
fa3a19d766 Update bundle_es.properties 2020-11-26 08:52:46 +01:00
Angel_24
0d4add667f Update bundle_es.properties 2020-11-26 08:49:44 +01:00
Angel_24
7f214f1343 Update bundle_es.properties 2020-11-26 08:47:11 +01:00
Anuken
e1ddf115e0 Merged turret types 2020-11-25 20:41:38 -05:00
Anuken
56f1d0548e Merge remote-tracking branch 'origin/master' 2020-11-25 20:23:24 -05:00
Anuken
38471d68d7 Fixed Salt Flats being deadlocked 2020-11-25 20:23:17 -05:00
Anuken
17a571f22a Merge pull request #3604 from sk7725/patch-30
[KO]Quick Fix
2020-11-25 20:06:10 -05:00
Sunny Kim
dd9c3fc8d6 Update bundle_ko.properties 2020-11-26 10:01:15 +09:00
Sunny Kim
a70e29127b [KO]quick patch 2020-11-26 09:59:07 +09:00
Anuken
6be2b6021b Merge pull request #3603 from skykatik/patch-12
Some typos
2020-11-25 18:28:30 -05:00
Skat
488147759a Some typos 2020-11-26 02:04:08 +03:00
Anuken
9a7d359626 Merge pull request #3579 from Quezler/patch-68
Remove stray newline
2020-11-25 17:49:40 -05:00
Anuken
0437d50a5c Merge pull request #3598 from summetdev/patch-8
Remove unused imports
2020-11-25 17:49:24 -05:00
Anuken
f49f151901 Merge pull request #3601 from genNAowl/projector-block-group
Add Projectors Blockgroup
2020-11-25 17:27:56 -05:00
Angel_24
245e5d515a Update contributors 2020-11-25 23:22:17 +01:00
Leonwang4234
2b8c11c451 projectors blockgroup 2020-11-25 14:19:56 -08:00
Anuken
11d864f2b5 Merge remote-tracking branch 'origin/master' 2020-11-25 16:25:43 -05:00
Anuken
977b55bf32 Testing BE builds 2020-11-25 16:25:39 -05:00
Anuken
b06be81f1e Merge pull request #3600 from summetdev/patch-10
GitHub Actions: Manual Triggers
2020-11-25 16:24:33 -05:00
Anuken
93313664f0 Testing BE builds 2020-11-25 16:14:39 -05:00
Antsiferov Andrew
25cb2b0abf Add workflow_dispatch event 2020-11-26 00:09:17 +03:00
Anuken
b841af3a48 Testing BE builds 2020-11-25 16:09:11 -05:00
Anuken
709f43b83c Testing BE builds 2020-11-25 16:00:35 -05:00
Anuken
aabc094dd9 Testing BE builds 2020-11-25 15:47:44 -05:00
Anuken
58acc0a970 Merge remote-tracking branch 'origin/master' 2020-11-25 15:42:56 -05:00
Anuken
c874089f27 Bugfixes 2020-11-25 15:42:51 -05:00
YellOw139
91b05e4789 Reconnecting 2020-11-25 22:29:32 +02:00
Angel_24
1cc73a4077 Finished Spanish Translation, for now... 2020-11-25 21:26:24 +01:00
Antsiferov Andrew
4ac26d86f5 Remove unused imports 2020-11-25 20:04:32 +00:00
Angel_24
a693289867 Update bundle_es.properties 2020-11-25 20:57:32 +01:00
Anuken
010e5341dc Merge pull request #3596 from Catchears/ai
Fix ai schematics with power weapons and steam gens
2020-11-25 14:14:28 -05:00
Wiki Updater
51790e0bf9 fix ai schematics with power weapons and steam gens 2020-11-25 19:52:36 +01:00
Petr Gašparík
fd80cbcae5 Update up to b002d8b 2020-11-25 18:42:20 +01:00
Petr Gašparík
45bb6fa2ee Merge branch 'master' of https://github.com/Anuken/Mindustry into v117 2020-11-25 18:20:42 +01:00
Anuken
40b67349d9 Fixed quotes 2020-11-25 11:56:10 -05:00
Anuken
735cb74483 Merge remote-tracking branch 'origin/master' 2020-11-25 11:15:50 -05:00
Anuken
bc55e43def Fixed #3591 2020-11-25 11:15:46 -05:00
Anuken
084d7e8355 Merge pull request #3583 from Quezler/patch-69
automatic reconnect
2020-11-25 11:14:04 -05:00
Anuken
22e60612ac Merge remote-tracking branch 'origin/master' 2020-11-25 11:09:33 -05:00
Anuken
b271c4be32 Fixed deploy CI, again 2020-11-25 11:09:29 -05:00
Patrick 'Quezler' Mounier
f26b3358ef Update core/src/mindustry/ui/dialogs/JoinDialog.java
Co-authored-by: Anuken <arnukren@gmail.com>
2020-11-25 17:08:03 +01:00
Patrick 'Quezler' Mounier
3d6390a76a Set the ping to null when canceling manually as well 2020-11-25 16:51:57 +01:00
Patrick 'Quezler' Mounier
ff20928bec Anukify reconnect logic 2020-11-25 16:49:36 +01:00
Anuken
59387389a4 Merge pull request #3563 from skykatik/patch-11
Deleted unnecessary DateTimeFormatter declaration
2020-11-25 10:33:46 -05:00
Anuken
fb200c6d11 arc 2020-11-25 10:16:40 -05:00
Anuken
8418770bbf Merge remote-tracking branch 'origin/master' 2020-11-25 10:15:22 -05:00
Anuken
eaa7b04c3d Fixed CI / Fixed exponentially increasing broken blocks 2020-11-25 10:15:14 -05:00
Anuken
6131ef23fc Merge pull request #3578 from Quezler/patch-67
Remove unused import
2020-11-25 09:36:41 -05:00
Angel_24
1467a3a7fd Update bundle_es.properties 2020-11-25 14:59:07 +01:00
EzLam
f5023aa846 Update bundle_vi.properties 2020-11-25 19:22:28 +07:00
EzLam
d10fd8e738 fix typos. 2020-11-25 17:46:38 +07:00
lapis256
8ca833f753 update bundle_ja.properties 2020-11-25 18:50:44 +09:00
Patrick 'Quezler' Mounier
b002d8b446 Update bundle.properties 2020-11-25 10:42:13 +01:00
Patrick 'Quezler' Mounier
f5e06cca54 Update NetClient.java 2020-11-25 10:41:41 +01:00
Patrick 'Quezler' Mounier
642b877ab0 Update JoinDialog.java 2020-11-25 10:40:42 +01:00
Angel_24
2a618a6600 Update bundle_es.properties 2020-11-25 10:36:48 +01:00
Angel_24
fa48f1b2e0 Merge branch 'master' into patch-2 2020-11-25 10:26:11 +01:00
Angel_24
69063e9dc5 Update contributors 2020-11-25 10:23:07 +01:00
NgLamVN
c2bedc0210 Update 2020-11-25 16:09:41 +07:00
EzLam
103f5a65b6 LOL I forgot to do that :v 2020-11-25 15:42:30 +07:00
YellOw139
e0f2c2f46f Sector descriptions: additions and revisions
Romanian is gonna hit stable soon.
2020-11-25 10:40:02 +02:00
Patrick 'Quezler' Mounier
8ee3f2b2e6 Remove stray newline 2020-11-25 09:38:04 +01:00
EzLam
7697a21003 ... 2020-11-25 15:36:45 +07:00
Patrick 'Quezler' Mounier
40bf0741f0 Remove unused import 2020-11-25 09:36:12 +01:00
Thomas Widyantoko
d13c407846 Merge pull request #11 from Quick-korkc/patch-12
New hint translate and other
2020-11-25 15:33:37 +07:00
Quick-Korc
43fea03996 New hint translate and other 2020-11-25 15:24:35 +07:00
Nikolass1000
87da58df69 Update bundle_pl.properties 2020-11-25 09:19:35 +01:00
EzLam
72a453654e ... 2020-11-25 14:56:15 +07:00
EzLam
25c31c5250 Update to lastest main bundle. 2020-11-25 14:30:53 +07:00
Thomas Widyantoko
fac1bccda1 various fixes 2020-11-25 14:16:00 +07:00
Thomas Widyantoko
2f465493f0 Merge pull request from Quick-korkc
New Sector description Translation
2020-11-25 13:56:01 +07:00
Anuken
6633b07fb2 Merge pull request #3561 from Volas171/patch-2
Update contributors
2020-11-24 18:55:00 -05:00
Quick-Korc
b285165818 New Sector description Translation 2020-11-25 06:31:16 +07:00
Volas171
e65971db47 h 2020-11-24 18:30:59 -05:00
Anuken
5fd66d38bb Fixed #3573 2020-11-24 18:15:40 -05:00
Anuken
15f33b45c7 Salt Flats should probably require additive reconstructors 2020-11-24 18:12:45 -05:00
Anuken
17e66f1008 Final campaign tweaks 2020-11-24 17:17:55 -05:00
Anuken
bcaf5e4c3d Campaign balance / Smarter power node placement 2020-11-24 16:33:36 -05:00
YellOw139
ea653bf5c3 Finished (for now) 2020-11-24 20:48:40 +02:00
Anuken
6fd36d97f0 Balancing 2020-11-24 12:53:55 -05:00
Anuken
61bec243dc Campaign balance 2020-11-24 12:35:04 -05:00
Anuken
7d43856735 Bugfixes 2020-11-24 10:23:28 -05:00
CPXMC
9f8e1b93f1 Update bundle_zh_CN.properties
单位,方块,物品的简介翻译交给你们了(滑稽
2020-11-24 22:02:28 +08:00
Anuken
058b2ddfce Fixed #3565 2020-11-24 09:00:34 -05:00
YellOw139
7a59c7bc24 translation checkpoint 2020-11-24 13:22:42 +02:00
Skat
1637360952 Deleted unnecessary DateTimeFormatter declaration 2020-11-24 13:00:08 +03:00
Angel_24
38f4154d18 Update bundle_es.properties 2020-11-24 10:47:35 +01:00
Angel_24
7ffbb93ba7 Update contributors 2020-11-24 10:30:33 +01:00
Angel_24
8004b6ce1d Update bundle_es.properties 2020-11-24 09:39:08 +01:00
EzLam
77ba760a94 Update to lastest main bundle :) 2020-11-24 15:36:37 +07:00
Skat
12d045c631 [Typo] comiting changes* 2020-11-24 09:34:29 +03:00
Volas171
97254a6672 Update contributors 2020-11-23 22:27:08 -05:00
Thomas Widyantoko
8e7382b0c0 Merge pull request from Quick-korkc
Hint translate
2020-11-24 09:25:51 +07:00
Anuken
2282cb89b1 Fixed sector damage calculations / Campaign balance 2020-11-23 18:09:20 -05:00
Anuken
06929ee8f3 Fixed boss hint not disappearing 2020-11-23 15:47:15 -05:00
Anuken
ec19381c4e Fixed campaign bases having ridiculous wall tiers 2020-11-23 15:41:10 -05:00
Felix Corvus
2144ac57c4 1 line changed
sectors.survives
2020-11-23 22:58:24 +03:00
Angel_24
7c79ee469e Update contributors 2020-11-23 20:11:27 +01:00
Angel_24
741e6b55b0 Update contributors 2020-11-23 20:09:33 +01:00
Angel_24
6f75116197 Update bundle_es.properties 2020-11-23 20:06:37 +01:00
Anuken
4a52392ce9 Added hint about guards & armor 2020-11-23 13:09:42 -05:00
Nikolass1000
45b355508d Update contributors 2020-11-23 18:56:06 +01:00
simba-fs
1cfa5db611 modify zh-TW translation 2020-11-23 23:48:37 +08:00
Anuken
dcbe06229c Campaign fixes & balance 2020-11-23 10:36:41 -05:00
Petr Gašparík
ab66247f8a Merge branch 'master' of https://github.com/Anuken/Mindustry into v117 2020-11-23 15:39:39 +01:00
Felix Corvus
6c87035a72 9 translated lines
- hint.skip
- hint.desktopMove
- hint.zoom
- hint.mine
- hint.desktopShoot
- hint.depositItems
- hint.respawn
- hint.respawn.mobile
- hint.desktopPause
2020-11-23 17:37:03 +03:00
Anuken
075be1a862 Fixed #3540 / Fixed #3544 / Fixed #3542 2020-11-23 09:12:36 -05:00
Petr Gašparík
370fd149cd Czech translation for future v117 2020-11-23 14:47:08 +01:00
Quick-Korc
849dd7e2eb Hint translate 2020-11-23 20:32:22 +07:00
Angel_24
143be734c5 Update bundle_es.properties 2020-11-23 14:13:23 +01:00
YellOw139
23c33d87c1 Update bundle_ro.properties
This is not ready, hence will be a draft. ea377c6f16 still unfinished. Do not merge as-is. It is unfinished and untested.

This is a rushed submission. I did not want to lose my progress; don't have time to finish it right now.
2020-11-23 14:56:18 +02:00
Thomas Widyantoko
01a68c210c rearranging 2020-11-23 19:31:01 +07:00
EzLam
fe01282421 re-trans 2020-11-23 18:06:06 +07:00
EzLam
226ff9aa03 re trans 2020-11-23 17:33:18 +07:00
Angel_24
ad6a3bf150 Update bundle_es.properties 2020-11-23 11:29:07 +01:00
Felix Corvus
bb3f97b976 Merge branch 'master' into master 2020-11-23 13:06:40 +03:00
Felix Corvus
2093031333 4 new lines; 1 line changed; 7 removed lines
New:

- sectors.go
- keybind.research.name
- block.basalt-boulder.name
- hint.generator

Changed:

- setting.coreitems.name

Removed:

- zone.unlocked
- zone.requirement.complete
- zone.resources
- zone.objective
- zone.objective.survival
- zone.objective.attack
- setting.blockselecttimeout.name
2020-11-23 12:51:10 +03:00
Nikolass1000
bf60505584 Update bundle_pl.properties 2020-11-23 10:22:45 +01:00
Petr Gašparík
27eca77f96 Merge branch 'master' of https://github.com/Anuken/Mindustry into v116 2020-11-23 09:40:59 +01:00
NgLamVN
5d92b4dd2e I hate to do this in my phone 2020-11-23 13:44:07 +07:00
Thomas Widyantoko
fa04314db2 Merge pull request from Quick-korkc
Better turret desc
2020-11-23 10:18:11 +07:00
Anuken
8d91a9b014 Fixed sectors not auto-unlocking 2020-11-22 22:03:23 -05:00
Anuken
ecea8eab01 Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
Nikolass1000
dc00870c2a Update bundle_pl.properties 2020-11-23 01:30:57 +01:00
Anuken
3db2fea32b CI fix 2020-11-22 17:34:49 -05:00
Anuken
335e7489ce Fixed colors appearing in server logs 2020-11-22 17:33:10 -05:00
Anuken
ad71007a0a Campaign balance 2020-11-22 17:20:20 -05:00
Anuken
b595f7b175 Cleanup 2020-11-22 17:03:49 -05:00
Anuken
e783ad8893 Merge pull request #3526 from feu-follet/patch-5
Update bundle_fr_BE.properties
2020-11-22 17:00:36 -05:00
Anuken
0ac54aba83 Merge pull request #3516 from Quezler/patch-65
Remove stray newline
2020-11-22 17:00:28 -05:00
Anuken
fc47e1cf16 Merge pull request #3510 from Nikolass1000/patch-1
Polish language update.
2020-11-22 17:00:21 -05:00
Anuken
37246becc2 Merge pull request #3474 from PetrGasparik/v116
Czech translation for v116
2020-11-22 16:59:20 -05:00
Anuken
58e45aa22d Merge pull request #3462 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-11-22 16:59:09 -05:00
Anuken
5952785199 Merge pull request #3350 from YellOw139/patch-1
[Bundle][RO] Translation Update
2020-11-22 16:58:36 -05:00
Anuken
ea377c6f16 Bugfixes 2020-11-22 16:53:50 -05:00
YellOw139
0da32c969c Removed block select timeout 2020-11-22 23:07:27 +02:00
Anuken
b42e5c3b66 Merge remote-tracking branch 'origin/master' 2020-11-22 14:45:47 -05:00
Anuken
455e3188c4 More concentrated enemy bases 2020-11-22 14:45:43 -05:00
Nikolass1000
fa150eb5f1 Rest od desc. 2020-11-22 20:27:09 +01:00
Anuken
704b53a02e Merge pull request #3532 from Quezler/patch-66
unitBuildSpeedMultiplier | UnitSpawnAbility.java
2020-11-22 14:24:50 -05:00
Anuken
bf31a8c06b Merge remote-tracking branch 'origin/master' 2020-11-22 12:00:02 -05:00
Anuken
909dff7608 Bugfixes 2020-11-22 11:59:53 -05:00
Anuken
a8c22c1a99 Update bug_report.md 2020-11-22 11:38:38 -05:00
Patrick 'Quezler' Mounier
ebf7cf859e Update UnitSpawnAbility.java 2020-11-22 17:37:53 +01:00
Patrick 'Quezler' Mounier
3ef2c585a5 Update UnitSpawnAbility.java 2020-11-22 17:33:50 +01:00
feu-follet
84765f696b Update bundle_fr_BE.properties
Some fixes and new translations
2020-11-22 16:27:26 +01:00
YellOw139
925cc7318b Sector display polishes + Hints 2020-11-22 17:10:03 +02:00
NgLamVN
3271020e7c merge commit from main repository 2020-11-22 21:17:41 +07:00
EzLam
daf96241e1 re-trans 2020-11-22 21:12:11 +07:00
Anuken
9dba2389bb Merge pull request #3522 from YellOw136/master
Missing Vietnamese characters bugfix
2020-11-22 08:58:25 -05:00
EzLam
ef7d814049 Re-Trans 2020-11-22 20:14:08 +07:00
YellOw136
b707ef10f1 Add fixed font.woff 2020-11-22 12:59:42 +02:00
YellOw136
8f1d05b3e3 Delete font.woff 2020-11-22 12:59:12 +02:00
Felix Corvus
a84eb58d86 5 changed lines (@skykatik)
- sector.tarFields.description
- item.scrap.details
- block.resupply-point.description
- block.mass-driver.description
- block.mechanical-drill.description
2020-11-22 13:32:53 +03:00
Vanguard
b6b550fc04 1 changed line
map.multiplayer
2020-11-22 13:18:53 +03:00
Felix Corvus
df7d856aae 17 new lines; 7 changed lines; 21 removed lines
New:

- sectors.enemybase
- sectors.vulnerable
- sectors.underattack
- sectors.survives
- sector.curlost
- keybind.planet_map.name
- hint.schematicSelect
- hint.conveyorPathfind
- hint.conveyorPathfind.mobile
- hint.boost
- hint.command
- hint.command.mobile
- hint.payloadPickup
- hint.payloadPickup.mobile
- hint.payloadDrop
- hint.payloadDrop.mobile
- hint.waveFire

Changed:

- sector.overgrowth.description
- hint.mine
- hint.respawn.mobile
- hint.placeDrill.mobile
- hint.breaking.mobile
- hint.launch
- hint.launch.mobile

Removed:

- tutorial.next
- tutorial.intro
- tutorial.intro.mobile
- tutorial.drill
- tutorial.drill.mobile
- tutorial.blockinfo
- tutorial.conveyor
- tutorial.conveyor.mobile
- tutorial.turret
- tutorial.drillturret
- tutorial.pause
- tutorial.pause.mobile
- tutorial.unpause
- tutorial.unpause.mobile 
- tutorial.breaking
- tutorial.breaking.mobile
- tutorial.withdraw
- tutorial.deposit
- tutorial.waves
- tutorial.waves.mobile
- tutorial.launch
2020-11-22 13:15:07 +03:00
Anuken
19638da99d arc 2020-11-21 17:17:20 -05:00
Anuken
e4266d22f5 Added more hints 2020-11-21 17:17:03 -05:00
Nikolass1000
22bd64508c Small Omura fix 2020-11-21 22:15:44 +01:00
Anuken
b09dc47aad Bugfixes / Tutorial cleanup 2020-11-21 15:50:44 -05:00
Anuken
96b55c6b1c Merge pull request #3508 from DeltaNedas/extend
unified extend and extendContent to work for any class
2020-11-21 15:22:44 -05:00
Anuken
ac4a96eefb Merge pull request #3513 from Quezler/patch-64
Sync construction blocks
2020-11-21 15:22:25 -05:00
Felix Corvus
1b0d2dcdc0 23 new lines
- map.multiplayer
- hint.skip
- hint.desktopMove
- hint.zoom
- hint.mine
- hint.desktopShoot
- hint.depositItems
- hint.respawn
- hint.respawn.mobile
- hint.desktopPause
- hint.placeDrill
- hint.placeDrill.mobile
- hint.placeConveyor
- hint.placeConveyor.mobile
- hint.placeTurret
- hint.breaking
- hint.breaking.mobile
- hint.research
- hint.research.mobile
- hint.unitControl
- hint.unitControl.mobile
- hint.launch
- hint.launch.mobile
2020-11-21 22:32:16 +03:00
Nikolass1000
cd7c90f1f6 Polish unit descriptions 2020-11-21 20:30:18 +01:00
Anuken
3b991952b1 Merge remote-tracking branch 'origin/master' 2020-11-21 14:06:06 -05:00
Anuken
6fba84959c New hint tutorial system (unfinished!) 2020-11-21 14:05:58 -05:00
YellOw139
0662fd8427 Sector not found 2020-11-21 20:55:53 +02:00
Patrick 'Quezler' Mounier
55a929010e Remove stray newline 2020-11-21 18:51:50 +01:00
Patrick 'Quezler' Mounier
c6657109b1 Sync construction blocks 2020-11-21 16:59:09 +01:00
Nikolass1000
0422cf79b2 Polish language update. 2020-11-21 15:33:21 +01:00
Anuken
3ce6a6dea4 Merge pull request #3502 from skykatik/patch-8
[Typo] communitycommunity servers
2020-11-21 08:59:30 -05:00
DeltaNedas
09eed078cd unified extend and extendContent to work for any class 2020-11-21 13:04:17 +00:00
Skat
2b22170318 [Typo] communitycommunity servers 2020-11-21 10:31:10 +03:00
Quick-Korc
410c609785 Better turret desc 2020-11-21 13:23:07 +07:00
Thomas Widyantoko
f82b08e91d Merge pull request from Quick-korkc
New entity translate and minor change
2020-11-21 06:29:52 +07:00
Felix Corvus
589971a8c3 1 new line
sector.curlost
2020-11-21 02:09:15 +03:00
Anuken
522a7f4728 Fixed #3493 but for point defense turrets 2020-11-20 12:53:51 -05:00
Anuken
06921b53be Fixed #3493 2020-11-20 12:53:09 -05:00
Anuken
1372fc4079 Fixed sector gameover ghost bug 2020-11-20 12:38:16 -05:00
Angel_24
07b12890e8 Update bundle_es.properties 2020-11-20 18:14:55 +01:00
Angel_24
c014f86f2b Update bundle_es.properties
"Titanium" conveyor duplicated on "Plastanium"
2020-11-20 17:39:52 +01:00
Anuken
aa2783a885 Testing higher build numbers 2020-11-20 11:26:49 -05:00
Anuken
dbc0e6751b Merge remote-tracking branch 'origin/master' 2020-11-20 11:23:35 -05:00
Anuken
814065bf8e Removed Rules#tutorial 2020-11-20 11:23:30 -05:00
Anuken
3e5d5e4064 Merge pull request #3483 from skykatik/patch-7
Added missed log argument
2020-11-20 10:31:35 -05:00
Anuken
139fa329d4 Merge remote-tracking branch 'origin/master' 2020-11-20 09:13:40 -05:00
Anuken
abdccbb1bd Fixed #3487 / Fixed #3484 2020-11-20 09:13:36 -05:00
Anuken
0e4ec86f34 Merge pull request #3482 from Quezler/patch-59
Remove double whiteline from under package
2020-11-20 09:05:07 -05:00
Petr Gašparík
a634ca4858 Merge branch 'master' of https://github.com/Anuken/Mindustry into v116 2020-11-20 12:27:58 +01:00
Skat
67dcc28312 Update ServerControl.java 2020-11-20 12:58:46 +03:00
Patrick 'Quezler' Mounier
2d06495472 Remove double whiteline from under package 2020-11-20 10:55:01 +01:00
YellOw139
88535665e8 revert 2020-11-20 07:36:11 +02:00
YellOw139
75744256f9 Brief test 2020-11-20 07:31:50 +02:00
Anuken
a0f1f52a8b CI cleanup 2020-11-19 19:44:49 -05:00
Anuken
b1ace4a7c9 CI cleanup 2020-11-19 19:39:40 -05:00
Anuken
8214188215 CI cleanup 2020-11-19 19:32:27 -05:00
Anuken
07ddf806ac CI cleanup 2020-11-19 19:27:21 -05:00
Anuken
8bd2b9b45c CI cleanup 2020-11-19 19:26:10 -05:00
Anuken
4e9b07d8e2 CI cleanup 2020-11-19 18:54:28 -05:00
Anuken
a7aad1a1f9 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	.github/workflows/gradle.yml
2020-11-19 18:53:15 -05:00
Anuken
f71b726877 Testing Github Actions CI 2020-11-19 18:53:02 -05:00
Petr Gašparík
e700ef179e Czech translation up to commit 72d5a8a.
Hell of a work.
2020-11-20 00:33:13 +01:00
Anuken
ffcda6d246 Merge pull request #3470 from Quezler/patch-58
Allow for plugins to trigger the same alerts as sectors and guardians
2020-11-19 16:17:04 -05:00
Anuken
4d113a6aac Merge pull request #3472 from DeltaNedas/buildpr
upload pr jar
2020-11-19 15:13:58 -05:00
Patrick 'Quezler' Mounier
a6d1ac0b86 Use icon font in favor of def 2020-11-19 21:08:07 +01:00
Patrick 'Quezler' Mounier
637cca2e66 Probably one more 2020-11-19 20:50:14 +01:00
Patrick 'Quezler' Mounier
72136ebea3 Or is it? 2020-11-19 20:36:58 +01:00
Patrick 'Quezler' Mounier
ce045a470a Update NetClient.java 2020-11-19 20:34:49 +01:00
DeltaNedas
647911725b compile the jar first 2020-11-19 19:34:16 +00:00
DeltaNedas
61582fed3a upload pr jar 2020-11-19 19:15:23 +00:00
Patrick 'Quezler' Mounier
07893eee9c Allow for plugins to trigger the same alerts as sectors and guardians 2020-11-19 19:50:30 +01:00
Anuken
15ef32447c Merge remote-tracking branch 'origin/master' 2020-11-19 13:31:03 -05:00
Anuken
aef6ac4335 Made RepairAI only move toward ally buildings 2020-11-19 13:30:59 -05:00
Angel_24
ef2ff385b8 Añadido el "cada" de nuevo
Sabía que se me olvidaba algo, pero no tuve tiempo de revisarlo.
2020-11-19 19:21:40 +01:00
Anuken
d63efb1ff0 Merge pull request #3467 from Quezler/patch-57
Give some techtree brackets a new line
2020-11-19 12:45:05 -05:00
Anuken
f4c69372c9 Merge pull request #3468 from skykatik/patch-6
Remove space in ban message & added @ for argument
2020-11-19 12:44:52 -05:00
Skat
16adbd667d Update ServerControl.java 2020-11-19 20:40:00 +03:00
Patrick 'Quezler' Mounier
dd9b85f79b Give some techtree brackets a new line 2020-11-19 18:32:03 +01:00
Anuken
c468bdef6d Merge remote-tracking branch 'origin/master' 2020-11-19 12:31:31 -05:00
Anuken
97c3d36bae Re-added preloading of ground enemy path / Core unit casing FX 2020-11-19 12:31:27 -05:00
Anuken
9033683e15 Merge pull request #3466 from Quezler/patch-55
Remove leading space from console kick message
2020-11-19 12:22:49 -05:00
Patrick 'Quezler' Mounier
1c48bc786b Remove leading space from console kick message 2020-11-19 18:21:17 +01:00
Anuken
7612a22480 Implemented legacy (V5) research loading 2020-11-19 11:55:46 -05:00
Felix Corvus
f07a108410 1 line changed
block.interplanetary-accelerator.description
2020-11-19 19:08:25 +03:00
Anuken
bbc8c05f93 Merge pull request #3354 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-11-19 10:39:15 -05:00
Anuken
bfbb082fd8 Merge pull request #3393 from Prosta4okua/patch-8
Ukrainian translation
2020-11-19 10:37:05 -05:00
Anuken
89ef2ac4d3 Naval research requirements for final sector 2020-11-19 10:23:46 -05:00
Anuken
506175212c Merge remote-tracking branch 'origin/master' 2020-11-19 10:14:49 -05:00
Anuken
b57b1966a7 Switched to ALSA Soloud backend / Fixed sound muffling at start 2020-11-19 10:14:44 -05:00
Anuken
08a50edb23 Merge pull request #3456 from DeltaNedas/mapsize
add @mapx/y to logic processor
2020-11-19 10:12:32 -05:00
Anuken
95c242a2e1 Fixed final sector missing waves / Fixed audio not working on Android 2020-11-19 09:43:15 -05:00
Felix Corvus
49a1a0b768 5 new lines; 1 line changed
New:

- indev.campaign
- launch.from
- sector.planetaryTerminal.name
- block.interplanetary-accelerator.name
- block.interplanetary-accelerator.description

Changed:

- sector.extractionOutpost.name
2020-11-19 17:43:08 +03:00
Angel_24
31d401340c Update bundle_es.properties 2020-11-19 14:57:16 +01:00
Angel_24
c3df430a4e Update bundle_es.properties 2020-11-19 14:56:12 +01:00
YellOw139
babb6616ef Interplanetary strings 2020-11-19 10:02:32 +02:00
DeltaNedas
a44ef1f063 wh 2020-11-19 07:10:51 +00:00
Quick-Korc
7515d1aca7 New entity translate and minor change 2020-11-19 13:32:21 +07:00
Thomas Widyantoko
224cd7bb44 changed boss.health and new lines addition
"Darah Bos" to "Darah Guardian"
indev.campaign and interplanetary-accelerator
planetaryTerminal sector
2020-11-19 08:50:31 +07:00
Anuken
72d5a8a768 Added "Launching From" info 2020-11-18 20:05:45 -05:00
Anuken
8692639e62 Fixed foreshadow coolant stat roundoff error 2020-11-18 19:08:26 -05:00
Anuken
1ef264d560 Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
Anuken
63d4428527 Fixed #3453 2020-11-18 18:29:31 -05:00
DeltaNedas
4beca5e07d add @mapx/y to logic processor 2020-11-18 23:22:11 +00:00
Angel_24
071d98dbfa Update bundle_es.properties 2020-11-18 20:48:12 +01:00
Anuken
2758e65e19 Fixed typo 2020-11-18 13:30:35 -05:00
Anuken
129d76ad7e Fixed #3449 2020-11-18 13:20:23 -05:00
Anuken
f4a7288633 Fixed #3447 2020-11-18 09:26:31 -05:00
Felix Corvus
1684c04e52 RU L10n Android changelog 29713 2020-11-18 14:04:44 +03:00
Félix Córvus
ece615e764 RU L10n Android short description 2020-11-18 13:49:28 +03:00
Felix Corvus
8b48ef4f92 3 changed lines
- stats
- sector.curcapture
- sector.fungalPass.description
2020-11-18 13:15:08 +03:00
YellOw139
9fe01eec38 Translation Allowed + few commit bumps 2020-11-18 10:55:41 +02:00
Felix Corvus
0ee8c2362f 18 new lines; 2 changed lines; 3 removed lines
New:

- gameover.disconnect
- gameover.waiting
- stats
- showui
- wave.enemycores
- wave.enemycore
- requirement.produce
- sectors.export
- sectors.time
- sectors.threat
- sectors.wave
- sector.curcapture
- sector.attacked
- sector.lost
- sector.captured
- planets
- sector.extractionOutpost.name
- block.resupply-point.description

Changed:

- indev.popup
- item.scrap.description

Removed:

- bestwave
- sector.crags.name
Various notes & todos
2020-11-18 11:51:13 +03:00
Thomas Widyantoko
8a3c4b4ddd [Bundle][ID] Updated translation
Sector names are reverted back to previous translation name along with the updated new sectors, Foreshadow block description, sector captured/attacked/lost popup, threats, stats, and other fixes.
2020-11-18 14:13:28 +07:00
Anuken
adc7b30eab Limited all logic strings/symbols to 30 characters 2020-11-17 21:01:25 -05:00
Anuken
527be41e32 Merged Unit & Builder components / Cleanup 2020-11-17 19:40:18 -05:00
Anuken
8280166485 Cleanup 2020-11-17 16:06:02 -05:00
Anuken
e453c6033a Cleanup 2020-11-17 15:05:24 -05:00
Prosta4okua
949ad79ade Update bundle_uk_UA.properties 2020-11-17 20:48:01 +02:00
Prosta4okua
daabdf486f Update bundle_uk_UA.properties 2020-11-17 20:40:27 +02:00
Prosta4okua
8b50bb68e7 Update bundle_uk_UA.properties 2020-11-17 20:33:05 +02:00
Prosta4okua
bd654fda76 Update bundle_uk_UA.properties 2020-11-17 20:29:26 +02:00
Anuken
40ae2e64c8 Merge remote-tracking branch 'origin/master' 2020-11-17 11:23:54 -05:00
Anuken
78ae6dde4f Fixed deconstruction area not being queued [Mobile] 2020-11-17 11:23:50 -05:00
Anuken
2071bad22d Merge pull request #3426 from MEEPofFaith/continuous-weapon-recoil
Begin reloading continuous weapons  after the bullet finishes.
2020-11-17 11:05:17 -05:00
Anuken
054f0b2128 Fixed server not compiling 2020-11-17 10:26:50 -05:00
Anuken
1e2b593152 Added more validaiton for sector capture events 2020-11-17 10:20:57 -05:00
Anuken
b46676014b Fixed #3431 / Fixed #3432 / Fixed #3429 / Fixed #3435 / Fixed #3434 2020-11-17 10:18:08 -05:00
Anuken
3c36749990 Implemented automatic co-op sector change sync 2020-11-17 09:39:28 -05:00
YellOw139
73955611d1 sector stuff 2020-11-17 11:22:04 +02:00
Anuken
280e345faf Cleanup 2020-11-16 19:50:15 -05:00
Anuken
f296d23cfa Bugfixes 2020-11-16 19:43:56 -05:00
MEEP of Faith
c72a9166a6 ;) 2020-11-16 16:22:38 -08:00
MEEP of Faith
ffca824474 Begin reloading continuous weapons after the bullet finishes. 2020-11-16 16:11:36 -08:00
Anuken
3b609f698a Fixed #3422 2020-11-16 17:41:42 -05:00
Anuken
242109f34e Mobile font border fix 2020-11-16 17:00:14 -05:00
Anuken
4b733fe244 Merge remote-tracking branch 'origin/master' 2020-11-16 16:32:10 -05:00
Anuken
74f083b897 Better sector icons 2020-11-16 16:31:55 -05:00
Anuken
f9580c7864 Merge pull request #3421 from MEEPofFaith/fix-absorbing-lasers
Lasers cannot and should not collide with anything.
2020-11-16 15:41:36 -05:00
MEEP of Faith
361ed26907 Lasers cannot and should not collide with anything. 2020-11-16 12:24:36 -08:00
Anuken
80130c69e4 arc 2020-11-16 14:21:44 -05:00
Anuken
3b47cb03bc Merge remote-tracking branch 'origin/master' 2020-11-16 14:21:39 -05:00
Anuken
8577eb9484 New sector display UI 2020-11-16 14:21:30 -05:00
Anuken
272a7af1ae Merge pull request #2575 from Voz-Duh/team-colors-for-payload-distributions
Team Colors For Payload Conveyor and Router
2020-11-16 12:35:27 -05:00
Anuken
33e8489f42 Bugfixes 2020-11-16 09:18:53 -05:00
YellOw139
f56c944329 translation forbidden 2020-11-16 07:55:48 +02:00
Anuken
bdee65e925 Sector preset display 2020-11-15 23:09:40 -05:00
Anuken
b7b6ddf69a arc 2020-11-15 21:03:18 -05:00
Anuken
bf79e1a3d7 Map fixes 2020-11-15 20:34:02 -05:00
Anuken
bedf93f0e0 Cleanup 2020-11-15 20:20:37 -05:00
Anuken
a172c12e5d Auto-destruction of enemies after attack sector capture 2020-11-15 18:59:23 -05:00
Anuken
7bd05ad9ad New campaign map / Fixed #3414 2020-11-15 17:11:52 -05:00
YellOw139
7affde5a2e oh no no ui 2020-11-15 23:49:30 +02:00
YellOw139
4a46baecae Updated indev and scrap 2020-11-15 22:46:13 +02:00
Anuken
9928b0f788 #3412 but not broken 2020-11-15 15:29:31 -05:00
Anuken
c95872e992 #3413 but better 2020-11-15 15:05:34 -05:00
Anuken
c0786b31be Merge remote-tracking branch 'origin/master' 2020-11-15 12:52:33 -05:00
Anuken
d53b074760 Tutorial removed / Logic block group 2020-11-15 12:52:29 -05:00
Anuken
18cb0eeec6 Merge pull request #3323 from DeltaNedas/files
add file picker interface for mods
2020-11-15 11:51:50 -05:00
Anuken
1959ada854 Merge remote-tracking branch 'origin/master' 2020-11-15 11:40:20 -05:00
Anuken
fca1cacb30 Fixed #3411 / Fixed unit tests 2020-11-15 11:40:17 -05:00
YellOw139
e9f7ba5f41 Enemy Cores in Sectors 2020-11-15 18:16:58 +02:00
Anuken
3870c64b60 Merge pull request #3388 from younggam/patch-5
protected->public for mod supports
2020-11-15 11:07:48 -05:00
Anuken
aebd3f959f Fixed #3402 / Fixed #3403 / Fixed #3401 / Fixed #3404 / Disabled derelict updates 2020-11-15 10:54:09 -05:00
Anuken
49e4aaa49b Bugfixes 2020-11-14 19:49:11 -05:00
Prosta4okua
dc35e61c3f Merge pull request #25 from summetdev/patch-8
content.sector.name
2020-11-15 02:39:07 +02:00
Anuken
135c780f35 Fixed #3400 2020-11-14 19:06:21 -05:00
Anuken
6c2541491f More campaign water 2020-11-14 17:34:35 -05:00
Antsiferov Andrew
d94765f470 content.sector.name 2020-11-15 01:09:34 +03:00
Anuken
4975def352 Cleanup 2020-11-14 17:00:12 -05:00
YellOw139
775b3592a3 reqs typos/improvements 2020-11-14 22:14:13 +02:00
YellOw139
59a7b584fb req.produce 2020-11-14 22:10:24 +02:00
Anuken
0c050a3ef4 Merge remote-tracking branch 'origin/master' 2020-11-14 15:02:51 -05:00
Anuken
bd4badc274 More campaign tweaks 2020-11-14 15:02:47 -05:00
Anuken
21b1a0aedf Merge pull request #3387 from MEEPofFaith/patch-1
Remove extra Omura cannon image.
2020-11-14 14:28:54 -05:00
Anuken
87050b6c56 Merge pull request #3396 from DeltaNedas/master
add mining/mineX/mineY sensors
2020-11-14 13:37:47 -05:00
Anuken
c96f4609d0 Research system changes, unfinished 2020-11-14 13:36:43 -05:00
DeltaNedas
9bde0dc18a multiple inheritance h 2020-11-14 18:18:52 +00:00
DeltaNedas
b66294b50a add mining/mineX/mineY sensors 2020-11-14 18:09:46 +00:00
Prosta4okua
4a25063a29 Update bundle_uk_UA.properties 2020-11-14 15:50:53 +02:00
Prosta4okua
6b2ba8b432 Update bundle_uk_UA.properties 2020-11-14 15:48:59 +02:00
Prosta4okua
6753ab7c6e Update bundle_uk_UA.properties 2020-11-14 15:33:53 +02:00
Felix Corvus
dbc446f400 11 new lines
New:
threat.low
threat.medium
threat.high
threat.extreme
threat.eradication
sector.biomassFacility.name
sector.windsweptIslands.name
stat.weapons
stat.bullet
bullet.sapping
bullet.healpercent
2020-11-14 12:20:28 +03:00
YellOw139
3055485e17 Good stuff I can't even translate 2020-11-14 10:22:59 +02:00
younggam
bfc2b08bcc ammo protectd->public 2020-11-14 14:56:47 +09:00
younggam
4d66d63da2 requirements protected->public 2020-11-14 14:55:59 +09:00
younggam
4ee4e39518 constructor protected->public 2020-11-14 14:54:22 +09:00
MEEP of Faith
659be11b7d Remove extra omura cannon image.
It has the `-heat` prefix, so the game is using this instead of its actual heat sprite to draw heat.
2020-11-13 19:00:21 -08:00
Anuken
7559996227 Bugfixes / New campaign map 2020-11-13 19:03:27 -05:00
Anuken
04c465c8f0 Bugfixes 2020-11-13 17:33:32 -05:00
YellOw139
bd992b4612 Unit stats look threatening 2020-11-14 00:01:17 +02:00
Prosta4okua
ea41e38706 Оновлення
Залишилось перевіти десь зо 30 рядків
2020-11-13 23:59:24 +02:00
Anuken
cf71356bdb Merge branch 'genNAowl-unit-stats' 2020-11-13 14:42:58 -05:00
Anuken
a9756aefad Cleanup of weapon stats 2020-11-13 14:42:46 -05:00
Anuken
e0b4eb7f8f Merge branch 'unit-stats' of git://github.com/genNAowl/Mndstry into genNAowl-unit-stats 2020-11-13 14:14:38 -05:00
Anuken
ad620971d9 Cleanup 2020-11-13 14:14:29 -05:00
Anuken
648150df65 Fixed #3380 2020-11-13 12:57:49 -05:00
Anuken
3b3b1520f9 Apparently every base part had a base tier of 0 this whole time 2020-11-13 12:40:23 -05:00
Anuken
0d015a4dfc arc 2020-11-13 11:33:50 -05:00
Anuken
75df515234 Merge remote-tracking branch 'origin/master' 2020-11-13 11:33:45 -05:00
Anuken
0908176079 Campaign changes 2020-11-13 11:33:31 -05:00
Anuken
b435c83fb6 Merge pull request #3377 from Bohaska/patch-1
Knockback for Spectre
2020-11-13 10:47:36 -05:00
Anuken
1da52d2e42 Merge pull request #3374 from BasedUser/patch-6
Formation of the CAMS
2020-11-13 10:34:49 -05:00
Bohaska
eaf76b5513 Knockback for Spectre
just made knockback for spectre on par with water.
2020-11-13 19:52:34 +08:00
Bohaska
bda5393a74 Knockback for Spectre
Suggested in https://github.com/Anuken/Mindustry-Suggestions/issues/1170
2020-11-13 19:10:34 +08:00
BasedUser
388374aa24 Update servers_v6.json 2020-11-13 10:13:47 +03:00
BasedUser
8eedb5f610 Formation of CAMS 2020-11-13 10:11:55 +03:00
DeltaNedas
e9bcf9e8b8 Merge branch 'master' into files 2020-11-13 07:10:39 +00:00
Anuken
4e7d6e9a9d Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-12 18:46:24 -05:00
Anuken
6eaec7d505 Bugfixes + Binary and 2020-11-12 18:46:20 -05:00
Anuken
d9d4360b49 Merge pull request #3372 from L0615T1C5-216AC-9437/patch-2
Add Chaotic Neutral's name and new attack server
2020-11-12 18:28:49 -05:00
DeltaNedas
6da6c9426d add file picker interface for mods 2020-11-12 23:21:49 +00:00
Anuken
d1d3ef0c67 Sound framework improvements 2020-11-12 18:07:26 -05:00
L0615T1C5-216AC-9437
addcf350b2 Add Chaotic Neutral's name and new attack server 2020-11-12 14:55:36 -05:00
Vanguard
4a1300f789 1 changed line
mods.reloadexit
2020-11-12 21:48:39 +03:00
Leonwang4234
636fffc750 scaling(Scaling.fit)
Untested
2020-11-12 08:37:38 -08:00
Anuken
d163cacb6a Merge remote-tracking branch 'origin/master' 2020-11-12 09:41:54 -05:00
Anuken
e847a74a25 Fixed #3362 2020-11-12 09:41:49 -05:00
Anuken
c2aa655d87 Merge pull request #3365 from younggam/patch-4
little java mod support
2020-11-12 09:35:52 -05:00
younggam
f03c022db8 Update Pump.java 2020-11-12 20:52:23 +09:00
genNAowl
21a8a39344 Merge branch 'master' into unit-stats 2020-11-11 16:50:37 -08:00
Leonwang4234
14ee997a76 Merge remote-tracking branch 'upstream/master' into unit-stats 2020-11-11 16:49:29 -08:00
Anuken
b1b84fe380 Minor sound changes 2020-11-11 18:11:38 -05:00
Anuken
536a8f6085 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-11 17:13:26 -05:00
Anuken
6cb22dd190 arc 2020-11-11 17:13:19 -05:00
Anuken
538f1d7330 Fixed #3352 / Fixed #3355 / Quad sounds 2020-11-11 17:12:42 -05:00
Leonwang4234
4d3c6879b5 Fix many things 2020-11-11 13:27:03 -08:00
Anuken
9ef57c0366 Merge pull request #3345 from DeltaNedas/nothing
nothing
2020-11-11 15:01:36 -05:00
Prosta4okua
c263a1e52f Добридень 2020-11-11 21:58:39 +02:00
Anuken
cf4f912cef Cleanup 2020-11-11 14:55:16 -05:00
YellOw139
56fece1a30 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit ddc2cc7098
- Typo fixes & various other improvements
2020-11-11 21:51:00 +02:00
Anuken
988fdb0c9b Fixed impact0078 missing wave 2020-11-11 14:08:57 -05:00
Anuken
f86984b5fc Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-11 13:42:35 -05:00
Anuken
0f61e8cfd9 arc 2020-11-11 13:42:30 -05:00
DeltaNedas
a3d4c239d1 nothing 2020-11-11 18:28:42 +00:00
Anuken
a0e2fc3a67 Updated servers to new format 2020-11-11 13:27:27 -05:00
Anuken
112b91469b arc 2020-11-11 13:19:57 -05:00
Vanguard
8c99a5cce0 1 changed line
sector.impact0078.name
2020-11-11 21:09:04 +03:00
Anuken
529bae8972 Fixed #3344 2020-11-11 12:45:30 -05:00
Anuken
d909683f1d Fixed #3342 2020-11-11 11:45:50 -05:00
Anuken
eba559d0ff But does the iOS version need MP3s now? 2020-11-11 11:22:41 -05:00
Anuken
f5ffee54ac arc 2020-11-11 10:57:36 -05:00
Anuken
d266227827 Merge remote-tracking branch 'origin/master' 2020-11-11 10:55:32 -05:00
Anuken
a4f5c1c55f Back to OGG 2020-11-11 10:55:19 -05:00
Anuken
2990972130 Merge pull request #3271 from DaGamerFiles/patch-3
Update bundle_in_ID.properties
2020-11-11 09:48:13 -05:00
Anuken
ec956ae5f3 Merge pull request #3332 from jimmy927/master
Better and more complete swedish translations.
2020-11-11 09:42:15 -05:00
Anuken
da3572a900 Merge pull request #3315 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-11-11 09:42:03 -05:00
Anuken
e48dc2ea5e Merge pull request #3259 from YellOw139/patch-1
[Bundle][RO] Translation Update
2020-11-11 09:41:24 -05:00
Anuken
4f4f8f08bb arc 2020-11-11 09:28:28 -05:00
Anuken
d1d793b16c Merge remote-tracking branch 'origin/master' 2020-11-11 09:28:28 -05:00
Anuken
12843af977 Cleanup 2020-11-11 09:28:17 -05:00
Anuken
d10960817d Merge pull request #3335 from DeltaNedas/error
add more info to schematic errors
2020-11-10 18:47:37 -05:00
DeltaNedas
6ba0bfe06a h 2020-11-10 23:33:53 +00:00
Anuken
887ce28fc2 Fix for render mocking 2020-11-10 18:16:18 -05:00
Anuken
ac4f2cac32 Merge remote-tracking branch 'origin/master' 2020-11-10 18:13:53 -05:00
Anuken
f089f2c2ff Bugfixes 2020-11-10 18:13:49 -05:00
DeltaNedas
71ae9e1274 add more info to schematic errors 2020-11-10 22:46:57 +00:00
Anuken
9822b6c67a Merge pull request #3334 from buthed010203/patch-2
Small grammar fix
2020-11-10 17:37:34 -05:00
buthed010203
ed374509b2 Small grammar fix
Its bothering me ok
2020-11-10 17:20:24 -05:00
Anuken
dbd677efed Merge pull request #3333 from buthed010203/patch-1
Fix bleeding edge updater
2020-11-10 17:04:33 -05:00
buthed010203
c9670abff7 Fix bleeding edge updater
The updater previously didn't update the original jar that was launched due to the use of the wrong function lol
2020-11-10 16:19:07 -05:00
Thomas Widyantoko
0ec8bcc778 Merge pull request from Quick-korkc
Item and building details translate
2020-11-11 04:02:38 +07:00
Jimmy Engelbrecht
89788d1fa8 Better and more complete swedish translations. 2020-11-10 21:13:07 +01:00
Anuken
8d3df82f81 arc 2020-11-10 14:54:49 -05:00
Anuken
002265f911 arc 2020-11-10 14:54:46 -05:00
Anuken
2d7562255a More sector overview visual changes 2020-11-10 14:54:07 -05:00
Anuken
e68eda3e58 Merge remote-tracking branch 'origin/master' 2020-11-10 13:48:05 -05:00
Anuken
ddc2cc7098 New preset / Indication of vulnerable sectors 2020-11-10 13:47:55 -05:00
Anuken
26d8fe0a56 Update gradle.yml 2020-11-10 09:47:49 -05:00
Anuken
f0c4ebfd31 Removed LCategory 2020-11-10 08:57:30 -05:00
Vanguard
a723edb2e1 4 new lines; 3 line changed; 1 line removed
New:
servers.showhidden
server.shown
server.hidden
ability.movelightning

Changed:
boss.health
block.overflow-gate.description
block.underflow-gate.description

Removed:
block.launch-pad-large.description
2020-11-10 15:56:56 +03:00
YellOw139
a209933307 new (humming) strings 2020-11-10 12:50:30 +02:00
Leonwang4234
3a27e6e94e Merge remote-tracking branch 'upstream/master' into unit-stats 2020-11-09 21:52:42 -08:00
Anuken
ebdced5c6c Merge remote-tracking branch 'origin/master' 2020-11-09 19:15:51 -05:00
Anuken
5eb4d25fe9 Fixed #3320 2020-11-09 19:15:37 -05:00
Anuken
eeb540409a Merge pull request #3319 from MEEPofFaith/patch-1
Add Movement Lightning to bundle
2020-11-09 18:51:15 -05:00
MEEP of Faith
742cac3e75 Add Movement Lightning to bundle 2020-11-09 15:50:01 -08:00
Anuken
e1541b8c06 Merge pull request #3275 from PAP6/patch-1
New 6.0 server(Now with DDNS)
2020-11-09 18:44:23 -05:00
Anuken
89589c3258 Converted music to mp3 / New tracks / Minor cleanup 2020-11-09 17:02:36 -05:00
Anuken
29c6d7fe6c arc 2020-11-09 14:41:35 -05:00
Anuken
fe27ac6aec Testing mp3 sounds + hiding servers 2020-11-09 14:33:28 -05:00
Vanguard
74ba9ca04f 1 line reverted (I don't remember this change)
schematic.exportfile
2020-11-09 21:54:59 +03:00
Anuken
43e6da0fed Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-09 12:45:34 -05:00
Anuken
2ae9be6335 Merge pull request #3284 from skykatik/cleanup-2
Cleanup
2020-11-09 12:38:02 -05:00
Anuken
548dc79fb0 Beginning work on grouped servers 2020-11-09 12:34:34 -05:00
Skat
f84e780f3b Merge branch 'master' into cleanup-2 2020-11-09 20:21:01 +04:00
Anuken
acb14a0986 Bugfixes 2020-11-09 10:40:02 -05:00
Quick-Korc
bd0f155f75 Item and building details translate
Note : details is not description
2020-11-09 19:06:38 +07:00
Thomas Widyantoko
dfc5923ca4 unnecessary "-mu" 2020-11-09 18:18:37 +07:00
Thomas Widyantoko
ea22c5cc12 Kepingan (Scrap) -> Rongsokan 2020-11-09 18:17:01 +07:00
YellOw139
eebc39668c Engmanian fixes/improvements 2020-11-09 10:47:39 +02:00
Anuken
2d4f4015b1 Fixed mono presence "corrupting" older saves 2020-11-08 20:24:31 -05:00
Leonwang4234
e9c00d8a9f remove unused imports 2020-11-08 17:23:05 -08:00
Anuken
23403d0c51 Fixed #3300 2020-11-08 19:54:27 -05:00
Anuken
ccfc1f57cc Unit prefRotation / Class unification (monos will vanish) 2020-11-08 18:52:09 -05:00
Leonwang4234
490beb242a Merge remote-tracking branch 'upstream/master' into unit-stats 2020-11-08 15:21:27 -08:00
Anuken
84c4e0d74c Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-08 17:50:30 -05:00
Anuken
cbfb703cfb prefRotation for units 2020-11-08 17:50:27 -05:00
Anuken
58c3af4291 Merge pull request #3286 from DeltaNedas/fast
type.speed -> speed()
2020-11-08 17:50:04 -05:00
Leonwang4234
82348d4fff update sprite generation + update bullet stats 2020-11-08 14:35:06 -08:00
Anuken
a35f62d181 Merge remote-tracking branch 'origin/master' 2020-11-08 16:40:36 -05:00
Anuken
28dfe2b1f7 More sound fixes 2020-11-08 16:40:32 -05:00
Anuken
b40c39b4e2 Merge pull request #3299 from summetdev/patch-8
[readme] Better Discord Badge.
2020-11-08 16:28:47 -05:00
Antsiferov Andrew
42661fea8a Better Discord Badge 2020-11-09 00:15:48 +03:00
Anuken
7bb23c3384 Some new sounds 2020-11-08 15:58:23 -05:00
DeltaNedas
17b09fbd51 h 2020-11-08 20:51:14 +00:00
Anuken
99d32b9903 arc 2020-11-08 13:55:27 -05:00
Anuken
a211fceab4 SFX changes 2020-11-08 13:55:09 -05:00
Anuken
0a67576133 Fixed #3291 2020-11-08 08:49:49 -05:00
DeltaNedas
8c2307eb83 sleep 2020-11-08 13:13:28 +00:00
YellOw139
629f2c988c Mono 2020-11-08 14:51:28 +02:00
Leonwang4234
d133709423 update sprites 2020-11-07 18:31:47 -08:00
Anuken
e636059ddf Corvus shoot SFX 2020-11-07 21:14:41 -05:00
Anuken
8910a9d537 Basic weather sounds, other tweaks 2020-11-07 20:57:49 -05:00
Leonwang4234
b448b90999 bundles 2020-11-07 17:21:16 -08:00
Leonwang4234
1555e77348 Create WeaponListValue.java 2020-11-07 17:21:03 -08:00
Leonwang4234
f9954ea4c7 initial implementation 2020-11-07 17:20:58 -08:00
Anuken
ae1965a5c7 Sound echo fixes + minor tweaks 2020-11-07 19:19:16 -05:00
Anuken
2ab897ef69 arc 2020-11-07 14:23:04 -05:00
Anuken
846f3a29eb Sound fixes 2020-11-07 14:13:35 -05:00
Anuken
65990ad817 max sound fix 2020-11-07 12:12:13 -05:00
Anuken
d11a03e7d8 Merge pull request #3163 from summetdev/logic-bounded
"Controlled" property for logic
2020-11-07 12:04:43 -05:00
Anuken
de7a99aee4 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-07 11:48:14 -05:00
Anuken
94dd1416ee Testing filters + new natives 2020-11-07 11:48:04 -05:00
Skat
9f979cba0d Rollback 2020-11-07 19:46:37 +03:00
DeltaNedas
7ec50fb800 type.speed -> speed() 2020-11-07 11:59:37 +00:00
Skat
f8914d0543 Old style 2020-11-07 13:01:24 +03:00
Skat
ed36390f3c Great cleanup 2020-11-07 11:37:46 +03:00
PAP6
dc160d9e91 Comma 2020-11-07 15:37:51 +10:00
Anuken
29b8db0a85 Merge pull request #3282 from DeltaNedas/master
use realSpeed in input stuff
2020-11-06 21:35:40 -05:00
Anuken
78af4e2120 Fixed iOS sharing 2020-11-06 21:02:08 -05:00
Anuken
c51fcd3839 Export last log with crashes 2020-11-06 20:36:04 -05:00
DeltaNedas
7af8327650 use realSpeed in input stuff 2020-11-07 01:25:01 +00:00
Anuken
7e45d9b5b4 revert 2020-11-06 20:04:03 -05:00
Anuken
8c3577c55a ??? 2020-11-06 19:45:56 -05:00
Anuken
325800caab arc 2020-11-06 18:17:12 -05:00
Anuken
7c228f6c10 rc 2020-11-06 18:10:51 -05:00
Anuken
0f31eb7d23 Changed arc sound backend 2020-11-06 18:09:08 -05:00
Anuken
fda2ed8b41 Cleanup 2020-11-06 13:34:57 -05:00
Anuken
e7d7be2f57 Merge pull request #3277 from MEEPofFaith/patch-1
Tractor Beam Status Effects
2020-11-06 13:25:58 -05:00
MEEP of Faith
a621aa7eab Tractor Beam Status Effects 2020-11-06 09:50:55 -08:00
Anuken
bfb3cf32f6 Merge pull request #3265 from summetdev/editor/blocks-searchbar
[editor] Searchable Blocks Implementation
2020-11-06 09:54:35 -05:00
Summet-V
255d1c511e Optimization tweaks 2020-11-06 17:45:35 +03:00
Vanguard
b0054af5d4 2 new lines; 1 changed line
New:
stat.canboost
stat.flying

Changed:
editor.exportimage.description
2020-11-06 15:47:03 +03:00
Summet-V
275395b553 Cleanup & Padding changes 2020-11-06 14:28:08 +03:00
YellOw139
e3818398ba Consistency, fixes, typos, improvements 2020-11-06 11:26:03 +02:00
YellOw139
cc418c6fc1 Improperly gendered item descriptions 2020-11-06 11:10:25 +02:00
PAP6
28a7310d5a New 6.0 server(Now with DDNS)
Previous pull request was closed, so I make a new one but with DDNS.
2020-11-06 16:21:20 +10:00
Thomas Widyantoko
18bd731b3c host-only research line replacement 2020-11-06 12:37:47 +07:00
Thomas Widyantoko
f44af4b4bb removes duplicated lines 2020-11-06 12:32:27 +07:00
Thomas Widyantoko
87e3ccef3e Merge pull request from Quick-korkc/patch-5
Unit Desc translation and retranslate sectors
2020-11-06 12:14:23 +07:00
Anuken
ad3ce9fb14 Icon cleanup 2020-11-05 22:05:32 -05:00
Vanguard
68ee91a65b 77 new lines; 111 changed lines
New:
crash.export
crash.none
crash.exported
memory
memory2
stat.description
category.purpose
block.block-forge.name
block.block-loader.name
block.block-unloader.name
item.copper.details
item.lead.details
item.coal.details
item.scrap.details
item.spore-pod.details
block.router.details
block.cultivator.details
block.core-shard.details
block.core-foundation.details
block.core-nucleus.details
block.foreshadow.description
block.parallax.description
block.tsunami.description
block.silicon-crucible.description
block.disassembler.description
block.overdrive-dome.description
block.payload-conveyor.description
block.payload-router.description
block.command-center.description
block.ground-factory.description
block.air-factory.description
block.naval-factory.description
block.additive-reconstructor.description
block.multiplicative-reconstructor.description
block.exponential-reconstructor.description
block.tetrative-reconstructor.description
block.switch.description
block.micro-processor.description
block.logic-processor.description
block.hyper-processor.description
block.memory-cell.description
block.memory-bank.description
block.logic-display.description
block.large-logic-display.description
unit.dagger.description
unit.mace.description
unit.fortress.description
unit.scepter.description
unit.reign.description
unit.nova.description
unit.pulsar.description
unit.quasar.description
unit.vela.description
unit.corvus.description
unit.crawler.description
unit.atrax.description
unit.spiroct.description
unit.arkyid.description
unit.toxopid.description
unit.flare.description
unit.horizon.description
unit.zenith.description
unit.antumbra.description
unit.eclipse.description
unit.mono.description
unit.poly.description
unit.mega.description
unit.quad.description
unit.oct.description
unit.risso.description
unit.minke.description
unit.bryde.description
unit.sei.description
unit.omura.description
unit.alpha.description
unit.beta.description
unit.gamma.description

Changed:
block.armored-conveyor.description
block.illuminator.description
item.copper.description
item.lead.description
item.metaglass.description
item.graphite.description
item.sand.description
item.coal.description
item.titanium.description
item.thorium.description
item.scrap.description
item.silicon.description
item.plastanium.description
item.phase-fabric.description
item.surge-alloy.description
item.spore-pod.description
item.blast-compound.description
item.pyratite.description
liquid.water.description
liquid.slag.description
liquid.oil.description
liquid.cryofluid.description
block.message.description
block.graphite-press.description
block.multi-press.description
block.silicon-smelter.description
block.kiln.description
block.phase-weaver.description
block.alloy-smelter.description
block.cryofluid-mixer.description
block.blast-mixer.description
block.pyratite-mixer.description
block.melter.description
block.separator.description
block.spore-press.description
block.coal-centrifuge.description
block.incinerator.description
block.copper-wall.description
block.copper-wall-large.description
block.titanium-wall.description
block.titanium-wall-large.description
block.plastanium-wall.description
block.plastanium-wall-large.description
block.thorium-wall.description
block.thorium-wall-large.description
block.phase-wall.description
block.phase-wall-large.description
block.surge-wall.description
block.surge-wall-large.description
block.door.description
block.door-large.description
block.mender.description
block.mend-projector.description
block.force-projector.description
block.shock-mine.description
block.conveyor.description
block.titanium-conveyor.description
block.plastanium-conveyor.description
block.junction.description
block.bridge-conveyor.description
block.phase-conveyor.description
block.sorter.description
block.inverted-sorter.description
block.router.description
block.distributor.description
block.mass-driver.description
block.mechanical-pump.description
block.rotary-pump.description
block.thermal-pump.description
block.conduit.description
block.pulse-conduit.description
block.plated-conduit.description
block.liquid-router.description
block.liquid-tank.description
block.liquid-junction.description
block.bridge-conduit.description
block.phase-conduit.description
block.surge-tower.description
block.diode.description
block.battery.description
block.battery-large.description
block.combustion-generator.description
block.thermal-generator.description
block.steam-generator.description
block.differential-generator.description
block.rtg-generator.description
block.solar-panel-large.description
block.thorium-reactor.description
block.impact-reactor.description
block.mechanical-drill.description
block.cultivator.description
block.core-shard.description
block.core-foundation.description
block.core-nucleus.description
block.vault.description
block.container.description
block.unloader.description
block.duo.description
block.scatter.description
block.hail.description
block.wave.description
block.lancer.description
block.arc.description
block.swarmer.description
block.salvo.description
block.fuse.description
block.ripple.description
block.cyclone.description
block.spectre.description
block.meltdown.description
block.repair-point.description
2020-11-06 04:21:56 +03:00
Anuken
83bc5bbc60 Merge remote-tracking branch 'origin/master' 2020-11-05 20:21:41 -05:00
Anuken
a18ae3ccf9 Icon refactoring 2020-11-05 20:21:30 -05:00
Anuken
18408e221f Merge pull request #3273 from skykatik/cleanup-1
Log cleanup
2020-11-05 14:57:42 -05:00
Anuken
fab282e8be Unlock core units on respawn 2020-11-05 14:02:10 -05:00
Skat
7d0da558ef Static import 2020-11-05 21:19:46 +03:00
YellOw139
d803d82ef1 Cleaned up force projector desc 2020-11-05 16:21:09 +02:00
Anuken
479cad3d0c Un-protected IORunner 2020-11-05 09:16:54 -05:00
Anuken
df7b8e78e9 Merge remote-tracking branch 'origin/master' 2020-11-05 09:09:27 -05:00
Anuken
47b123c219 Cleanup 2020-11-05 09:09:19 -05:00
Anuken
cfdc30ab7e Merge pull request #3269 from YellOw139/patch-3
[Bundle] Power void is sandbox only
2020-11-05 08:43:07 -05:00
Anuken
3db2d6d62e Merge pull request #3268 from QmelZ/patch-1
delete repeated line
2020-11-05 08:42:42 -05:00
Quick-Korc
a724e2c349 Unit Desc translation and retranslate sectors 2020-11-05 19:42:28 +07:00
Thomas Widyantoko
00a2892a7e Update bundle_in_ID.properties
fixes and stuff, incomplete
2020-11-05 18:26:34 +07:00
YellOw139
99999498cc Opted for singular 2020-11-05 12:05:36 +02:00
YellOw139
ae504eb11c [Bundle] Power void is sandbox only
I assumed this must have been a mistake.

Either that or power voids coming to campaign confirmed.
2020-11-05 08:16:51 +02:00
QmelZ
db265e3471 delete repeated line
delete repeated line from foreshadow
2020-11-05 05:04:31 +03:00
Anuken
70db073054 Higher PvP map core radius / Unit type balancing 2020-11-04 15:09:12 -05:00
Anuken
6bdde8b964 Packet spam, rate limit fix / Flying unit command limit nerf 2020-11-04 14:41:19 -05:00
Summet-V
c3a57a744c Cleanup 2020-11-04 22:09:46 +03:00
Summet-V
fce5f23a49 [editor] Searchbar <none> label 2020-11-04 21:46:50 +03:00
Anuken
e8a5e35f50 More achievement cleanup 2020-11-04 12:45:51 -05:00
Summet-V
ec61734f5d [editor] Searchable blocks 2020-11-04 19:10:25 +03:00
Summet-V
b9b69c899b Unused import 2020-11-04 17:54:49 +03:00
Summet-V
6b90bbe421 Controlled property for blocks 2020-11-04 17:53:33 +03:00
Anuken
caec96615f More achievement cleanup 2020-11-03 22:19:50 -05:00
Anuken
23da62e374 Merge branch 'younggam-master' 2020-11-03 17:20:47 -05:00
Anuken
696ad92b59 Merged changes 2020-11-03 17:20:43 -05:00
Anuken
df81ac2129 Merge remote-tracking branch 'origin/master' 2020-11-03 17:19:04 -05:00
Anuken
775327ebcb Minor achievement cleanup 2020-11-03 17:19:00 -05:00
Anuken
5597765232 Merge pull request #3260 from summetdev/editor/blocks-tooltips
Tooltips for Editor Blocks.
2020-11-03 14:57:06 -05:00
YellOw139
c7ef48acf8 Not quite completely unfinished eh 2020-11-03 21:38:39 +02:00
Summet-V
7985df9afa Tooltips for editor blocks 2020-11-03 22:25:47 +03:00
Anuken
dc3e376be5 arc 2020-11-03 13:39:01 -05:00
Anuken
2751ca90b4 Removed dynamic terrain 2020-11-03 13:38:53 -05:00
YellOw139
fd4fd30e7a Misc and experimental stuff for Apple 2020-11-03 19:15:57 +02:00
YellOw139
8eebdc2ad2 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit 8f53d44278
- Improved & new descriptions, as expected. 
- Completely ditched the term ”boost”. While used in Romanian gaming, we've got some good national alternatives.
- Typo fixes & various other improvements
2020-11-03 19:08:56 +02:00
Anuken
c4925b8c5a Merge remote-tracking branch 'origin/master' 2020-11-03 10:59:20 -05:00
Anuken
797d6eaa4a Attempt at fixing mediump precision issues 2020-11-03 10:59:16 -05:00
Anuken
e3c6c179a9 Merge pull request #3251 from skykatik/patch-5
Removed 6.0 server from 5.0 serverlist
2020-11-03 09:24:56 -05:00
Anuken
6cde363d77 Fixed #3250 2020-11-03 09:12:51 -05:00
Anuken
4a79f2fb4d arc 2020-11-02 22:43:12 -05:00
Skat
6bf23a9056 Server is now only 6.0 2020-11-03 06:12:16 +03:00
Anuken
5d2e705923 asfehioafuhioaghuoytgfctyr 2020-11-02 20:54:39 -05:00
Anuken
65ab869468 Added button to export crash logs 2020-11-02 19:45:45 -05:00
Anuken
8ecbb46303 changelog 2020-11-02 18:35:28 -05:00
Anuken
8f417ef2d7 Merge pull request #3241 from Alstin112/patch-3
Update bundle_pt_BR.properties
2020-11-02 18:10:21 -05:00
Anuken
8b4014876e Merge pull request #3229 from skykatik/patch-4
Cleanup and code formatting
2020-11-02 17:59:49 -05:00
Anuken
75d8d4f407 Merge pull request #3226 from Virtox/patch-1
Some fixes and additions for NL language file
2020-11-02 17:58:31 -05:00
Anuken
5aef551bd2 Merge pull request #3195 from QmelZ/master
Turkish translation and some fixes
2020-11-02 17:58:14 -05:00
Anuken
efcd84735d Merge pull request #3190 from TheJaaju/patch-5
Update bundle_fi.properties
2020-11-02 17:58:00 -05:00
Anuken
edef90da58 Merge pull request #3177 from PetrGasparik/v112
Czech translation for latest version
2020-11-02 17:57:46 -05:00
Anuken
534cfcfdaf Merge pull request #3134 from L0615T1C5-216AC-9437/patch-1
Add Chaotic Neutral to the V6 Server list
2020-11-02 17:55:55 -05:00
Anuken
fa42dc9e17 Merge pull request #3113 from YellOw139/patch-2
[Bundle][RO] Translation Update
2020-11-02 17:54:54 -05:00
Anuken
9779478fe7 Merge pull request #3111 from laohuaji233/patch-40
Update bundle_zh_CN.properties
2020-11-02 17:54:41 -05:00
Anuken
3a4e939dee Merge pull request #3110 from Catchears/german-v6
Improve german translation for v6
2020-11-02 17:54:30 -05:00
Anuken
006e27b61f Merge pull request #3109 from Prosta4okua/patch-7
[Bundle][Uk_ua] Update Ukrainian bundle.
2020-11-02 17:53:55 -05:00
Anuken
544678009a Merge pull request #3092 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-11-02 17:53:42 -05:00
Anuken
aa81805f19 Merge pull request #3103 from MEEPofFaith/patch-1
[Modding] Custom Base Support
2020-11-02 17:53:14 -05:00
Anuken
51fa2bf30c blast should be after pyratite 2020-11-02 16:50:50 -05:00
Anuken
d035a3925b arc 2020-11-02 16:49:46 -05:00
Anuken
304f5b62b3 Sprites repacked 2020-11-02 16:49:24 -05:00
Anuken
e853ed6419 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/mindustry/logic/LCanvas.java
2020-11-02 16:47:33 -05:00
Anuken
8f53d44278 Various fixes 2020-11-02 16:46:11 -05:00
Anuken
075b7d7dc6 Merge pull request #3225 from Voz-Duh/new-texture-for-blast-mixer
New Texture For Blast Mixer
2020-11-02 15:31:43 -05:00
Voz-Duh
cda8a9b3e9 Texture Fix 2020-11-02 23:02:56 +03:00
Voz-Duh
6e2f097803 Texture Fix 2020-11-02 22:16:46 +03:00
Alstin112
4f46486a14 Update bundle_pt_BR.properties 2020-11-01 22:17:18 -03:00
Anuken
f44cad4c08 Merge pull request #3230 from Quentinchampenois/translation/fr_keys
Translates few keys in french
2020-11-01 20:11:41 -05:00
Anuken
9adb3af430 Merge pull request #3239 from DeltaNedas/logicerr
properly log logic build errors
2020-11-01 19:16:41 -05:00
DeltaNedas
fc94d68e10 remove redundant stack trace 2020-11-01 23:16:41 +00:00
DeltaNedas
47844e0204 properly log logic build errors 2020-11-01 23:01:18 +00:00
Anuken
082d157c86 Merge pull request #3236 from DeltaNedas/publiclogic
make logic stuff public and clean up
2020-11-01 15:18:36 -05:00
DeltaNedas
1f9ed90cc0 remove unused DataType.java 2020-11-01 19:35:46 +00:00
DeltaNedas
cda6a6973d make logic stuff public, cleanup 2020-11-01 19:35:22 +00:00
Anuken
a13f7f633e Fixed serverside error 2020-11-01 10:42:16 -05:00
Anuken
d786c8668e Fixed logic config() called in clients / JSON-compatible effects 2020-11-01 10:30:30 -05:00
Anuken
187cb79265 Fixed #3222 / Fixed #3218 / Fixed #3228 / Fixed #3217 2020-11-01 09:28:03 -05:00
quentinchampenois
692c4733e8 light translations from english to french keys 2020-11-01 14:11:09 +01:00
Skat
ab604ec1c0 Update BaseProcessor.java 2020-11-01 16:04:30 +03:00
Skat
801251e1a6 Cleanup and code formatting 2020-11-01 15:59:43 +03:00
Voz-Duh
e8cfd63bc4 Texture Fix 2020-11-01 14:12:52 +03:00
Stijn van der Linden
e778f1ab5d Update bundle_nl.properties 2020-11-01 11:45:13 +01:00
Stijn van der Linden
5f1d048eea Update bundle_nl.properties
Fixed some typo's, added couple more translated lines.
2020-11-01 11:37:11 +01:00
Voz-Duh
3e03c3e49b New Texture For Blast Mixer 2020-11-01 13:27:09 +03:00
Anuken
54ba4b31a1 Fixed casing eject effects 2020-10-31 20:19:24 -04:00
Anuken
b5e2812d0b Bugfixes 2020-10-31 16:25:50 -04:00
Anuken
95c444a004 Merge remote-tracking branch 'origin/master' 2020-10-31 16:11:54 -04:00
Anuken
b1b03a7503 Extra legacy block substitution / iOS fixes 2020-10-31 16:11:51 -04:00
Anuken
440c035367 Merge pull request #3215 from summetdev/groups/unit-factory
[QoL] Add Unit Factories to the Common Block Group.
2020-10-31 16:11:28 -04:00
summetdev
e6f60505e6 Add group to UnitBlock 2020-10-31 23:03:25 +03:00
summetdev
afe3b0d111 Group for unit factory 2020-10-31 22:30:37 +03:00
Anuken
05dcd7622b Campaign tweaks 2020-10-31 14:52:03 -04:00
YellOw139
ae595b4564 [stat] where [stat] is needed 2020-10-31 20:47:36 +02:00
Anuken
9c54fcee2e Sector damage calculation fix 2020-10-31 13:42:43 -04:00
Anuken
4d34f16fcd Merge remote-tracking branch 'origin/master' 2020-10-31 13:03:22 -04:00
Anuken
2079cfaece Fixed #3208 2020-10-31 13:03:19 -04:00
Anuken
df54fb0534 Merge pull request #3209 from summetdev/database-button
Show Core Database Button in Custom Game.
2020-10-31 12:57:45 -04:00
summetdev
51e490e667 Core database button 2020-10-31 19:26:50 +03:00
Anuken
04fcf06ad5 Merge remote-tracking branch 'origin/master' 2020-10-31 12:03:38 -04:00
Anuken
9af8b64046 #3191 2020-10-31 12:03:35 -04:00
Anuken
dc1c132e03 Merge pull request #3207 from DeltaNedas/bullet
fix modded bullets
2020-10-31 11:56:35 -04:00
DeltaNedas
865beac7fb fix modded bullets 2020-10-31 15:35:45 +00:00
Anuken
13334451bf arc 2020-10-31 11:01:49 -04:00
Anuken
d68ef73407 Fixed bloom resizing improperly 2020-10-31 11:01:39 -04:00
Anuken
8d6ea6b197 Correct team display on maps 2020-10-31 10:35:21 -04:00
Anuken
2c29a06eb5 Fixed #3206 2020-10-31 10:07:01 -04:00
Anuken
b75a03aed8 Fixed #3204 2020-10-31 09:56:35 -04:00
Anuken
583e286ada Merge remote-tracking branch 'origin/master' 2020-10-31 09:01:10 -04:00
Anuken
42b8ece85a Fixed #3200 / Fixed #3196 / Fixed #3198 2020-10-31 09:01:06 -04:00
Anuken
82ee71013e Merge pull request #3202 from TheEvilSkeleton/master
Make the Downloads section a bit more pretty
2020-10-31 08:55:03 -04:00
Proprietary Chrome-chan
38fad6e15f Update README.md 2020-10-31 08:43:55 -04:00
Prosta4okua
ab947c4fe7 Update bundle_uk_UA.properties 2020-10-31 02:25:38 +02:00
Anuken
4ec8e24bd8 Cleanup of merged PR 2020-10-30 19:03:05 -04:00
Anuken
e02458122b Merge pull request #2970 from genNAowl/ground-support-heal
Allow Ground Support Units to Heal Blocks
2020-10-30 18:52:04 -04:00
QmelZ
d837879bd8 translation 2020-10-31 00:51:34 +03:00
Anuken
181ad1016c Reduced tech costs / Added missing blocks to fungal pass 2020-10-30 16:05:40 -04:00
Anuken
466183ffd0 Possibly more accurate wave linear regressions 2020-10-30 15:39:49 -04:00
genNAowl
60f2c67bde Merge branch 'master' into ground-support-heal 2020-10-30 12:37:33 -07:00
Anuken
28240f730f Don't show guardian warning when above win wave 2020-10-30 14:57:34 -04:00
Anuken
ed93fa45d3 Preset tweaks 2020-10-30 13:16:59 -04:00
Anuken
a12583eb4d Campaign survival wave display tweaks 2020-10-30 12:54:24 -04:00
Leonwang4234
de483990ef formatting
Why do I always make these mistakes?

And I saw that I did the same thing in my incendiary-fire PR too...
2020-10-30 09:04:44 -07:00
Anuken
76ff55d7f1 Campaign tweaks 2020-10-30 11:50:38 -04:00
Anuken
784a280bef Merge remote-tracking branch 'origin/master' 2020-10-30 10:36:11 -04:00
Anuken
14869041b8 Cleanup 2020-10-30 10:36:07 -04:00
Anuken
17fd3d0bc1 Merge pull request #3099 from skykatik/patch-2
Removing spaces at start and end of a message (trim)
2020-10-30 10:29:42 -04:00
Anuken
968d94904a Merge pull request #3058 from MEEPofFaith/speed-lightning
v5 Javelin Movement Lightning Ability
2020-10-30 09:40:21 -04:00
Anuken
c8e5994b2f Merge pull request #3174 from genNAowl/alternate-recalculation
Change "Alternate" calculation in Turret.java
2020-10-30 09:30:59 -04:00
Anuken
d48f02ff4a Merge pull request #3156 from summetdev/formatting
Lots Of Cleanup
2020-10-30 09:26:56 -04:00
Anuken
73035b9211 Merge branch 'master' into formatting 2020-10-30 09:26:51 -04:00
Anuken
513ccfe581 Merge remote-tracking branch 'origin/master' 2020-10-30 09:24:09 -04:00
Anuken
782307374f Fixed #3189 / Fixed #3187 2020-10-30 09:24:05 -04:00
Anuken
c0d1ff0f08 Merge pull request #3192 from Voz-Duh/full-unit-in-menu
Full Unit In Menu
2020-10-30 09:21:58 -04:00
Anuken
7cac70010e Merge pull request #3188 from sk7725/patch-26
Field for LiquidTurrets that do not care about the fires around it
2020-10-30 09:17:40 -04:00
Voz-Duh
36fdf4afbc Full Unit In Menu 2020-10-30 14:21:13 +03:00
YellOw139
790a802236 Indev pop-up slip-by fix 2020-10-30 12:33:40 +02:00
TheJaaju
b45e7cd8f3 Update bundle_fi.properties
More translations
2020-10-30 11:17:58 +02:00
Sunny Kim
ecaa0a4eaa Some liquid turrets are not caring enough 2020-10-30 16:44:54 +09:00
Anuken
a9f5aa9220 suffering 2020-10-29 19:58:10 -04:00
Anuken
150343b5f9 suffering 2020-10-29 19:33:07 -04:00
Anuken
ae35b2ff7e arc 2020-10-29 19:04:37 -04:00
Anuken
1663497e6c Better save validation 2020-10-29 19:03:58 -04:00
YellOw139
fca8d6741c Yet another typo 2020-10-29 23:27:15 +02:00
YellOw139
97e9cdc1fd Fixed real confusing entry 2020-10-29 23:25:44 +02:00
Anuken
cd6516786b suffering 2020-10-29 16:07:01 -04:00
YellOw139
e9089aae68 Update bundle_ro.properties 2020-10-29 21:53:18 +02:00
Anuken
c899cb6a93 suffering 2020-10-29 15:44:06 -04:00
Anuken
acc9a5aa9e Merge remote-tracking branch 'origin/master' 2020-10-29 15:10:17 -04:00
Anuken
d7cdfbb02d suffering 2020-10-29 15:10:09 -04:00
Anuken
afed4c4239 Merge pull request #3184 from MEEPofFaith/any-layer-effects
Any Layer Effects
2020-10-29 13:58:55 -04:00
Anuken
3eb655402f Merge pull request #2978 from Volas171/patch-1
Update bundle_es.properties
2020-10-29 13:39:11 -04:00
Anuken
fc7887399f suffering 2020-10-29 13:29:54 -04:00
Anuken
0c1c41efc0 Libs 2020-10-29 13:03:48 -04:00
Anuken
43937037db Libs 2020-10-29 12:30:39 -04:00
Anuken
0c418d1a09 Libs 2020-10-29 11:51:17 -04:00
Anuken
2ad14cc884 Merge remote-tracking branch 'origin/master' 2020-10-29 10:26:35 -04:00
Anuken
77e6030c59 Fixed #3173 2020-10-29 10:26:32 -04:00
Anuken
79624ff7cd Merge pull request #3181 from sk7725/patch-23
Make LiquidTurret not need to have water as an ammo(bugfix)
2020-10-29 10:22:26 -04:00
Sunny Kim
f2b5553f54 bug squish 2020-10-29 19:04:38 +09:00
Petr Gašparík
bced413810 Czech translation for latest version
up to commit 44286ce
2020-10-29 09:08:14 +01:00
MEEP of Faith
a14ae1bdf8 Lightning chance fix. 2020-10-28 21:00:24 -07:00
MEEP of Faith
1e3b498671 Any Layer Effects 2020-10-28 20:46:50 -07:00
Leonwang4234
19bc6f6e48 Update Turret.java 2020-10-28 20:09:45 -07:00
Anuken
3dae157a5e Extra validation 2020-10-28 19:35:15 -04:00
Anuken
55a7089a3d Merge remote-tracking branch 'origin/master' 2020-10-28 18:51:49 -04:00
Anuken
44286cee59 Wave versions 2020-10-28 18:51:42 -04:00
Anuken
89c35db811 Merge pull request #3168 from Yakuzet/patch-3
Update bundle_tr.properties
2020-10-28 16:40:10 -04:00
Anuken
68ab48a1d3 Fixed #3170 2020-10-28 14:05:09 -04:00
老滑稽
e4a8d2cb33 Update bundle_zh_CN.properties 2020-10-28 23:43:57 +08:00
Anuken
e92d26b9e8 arc 2020-10-28 10:29:45 -04:00
Anuken
d77f1b4fc0 Merge remote-tracking branch 'origin/master' 2020-10-28 10:29:40 -04:00
Anuken
e1fefd1664 Updated RoboVM version 2020-10-28 10:29:32 -04:00
Anuken
9e15434904 Merge pull request #3165 from summetdev/payload-group
Add transportation group to payload conveyors.
2020-10-28 09:53:02 -04:00
Anuken
d539bc0b43 Merge pull request #3118 from summetdev/patch-7
Make run_server.sh executable.
2020-10-28 09:51:10 -04:00
Anuken
4940c277f6 Fixed #3166 2020-10-28 09:42:41 -04:00
Yakuzet
fc317939e2 Update bundle_tr.properties
I fixed all googled things
2020-10-28 16:36:22 +03:00
Volas171
53e655698b Update bundle_es.properties 2020-10-28 08:32:23 -05:00
Anuken
63e4bca098 Partial fix of editor multiblock undo/redo 2020-10-28 09:22:27 -04:00
summetdev
c830db65d7 bounded -> controlled 2020-10-28 13:52:28 +03:00
summetdev
a7d1f98f7e PayloadConveyor with transportation group 2020-10-28 13:50:32 +03:00
summetdev
042bbffe77 Bounded logic property 2020-10-28 10:19:51 +03:00
Volas171
d91dd2548d Merge branch 'master' into patch-1 2020-10-27 15:05:36 -05:00
Prosta4okua
a644b64c1c Update bundle_uk_UA.properties 2020-10-27 21:55:22 +02:00
summetdev
2918a0ea86 Newlines 2020-10-27 22:08:53 +03:00
summetdev
a3abadd8c2 Revert "Newlines"
This reverts commit a78faa57
2020-10-27 21:55:40 +03:00
summetdev
9a7e0fb45e Removed spaces in brackets 2020-10-27 21:54:48 +03:00
summetdev
a78faa57f3 Newlines 2020-10-27 21:36:02 +03:00
Anuken
024f64678c Merge remote-tracking branch 'origin/master' 2020-10-27 14:29:19 -04:00
Anuken
a31e182905 Fixed nodes not connecting to batteries when placed 2020-10-27 14:29:15 -04:00
summetdev
a4f54a890a Add spaces to operations 2020-10-27 21:13:36 +03:00
Wiki Updater
7fa9902ee7 änderungen von Ansraer 2020-10-27 19:05:37 +01:00
Prosta4okua
d84f2e1993 27.10.2020 2020-10-27 19:54:50 +02:00
summetdev
41f79b995d Removed repeating patterns 2020-10-27 20:50:48 +03:00
Anuken
c122aa85bf Merge pull request #3155 from summetdev/processor-units
Hovering over a processor will show the unit it's controlling.
2020-10-27 13:42:37 -04:00
summetdev
76124c1b19 Show controlled units on processor hover 2020-10-27 20:30:41 +03:00
Anuken
5582a8bf1b Fixed #3153 / Fixed #3152 2020-10-27 13:13:54 -04:00
summetdev
8cffab46e0 Drawf.square with rotation 2020-10-27 18:52:23 +03:00
老滑稽
624f004800 Update bundle_zh_CN.properties 2020-10-27 23:35:38 +08:00
Anuken
6eab4ebd1c Fixed #3145 / Fixed #3144 2020-10-27 10:27:57 -04:00
老滑稽
c32c500ad2 Update bundle_zh_CN.properties 2020-10-27 12:48:11 +08:00
Anuken
c0d0edfc89 Bugfixes & cleanup 2020-10-26 23:09:51 -04:00
Anuken
8d7f96bf00 Fixed #3140 2020-10-26 16:54:47 -04:00
Anuken
909da9de3c Bugfixes 2020-10-26 16:06:50 -04:00
Summet
899f4fe994 use user's env 2020-10-26 21:54:51 +03:00
Anuken
73ca6eeb74 Fixed #3136 2020-10-26 13:38:27 -04:00
Anuken
8770bb2422 Fixed #3133 (probably) / Logic icon draw command 2020-10-26 13:31:32 -04:00
LOGISTICAL NIGHTMARE
308320b4e7 Add Chaotic Neutral to the V6 Server list 2020-10-26 12:11:42 -04:00
Vanguard
928a831bc4 1 line changed
editor.exportimage
2020-10-26 19:09:13 +03:00
Anuken
a2181fec48 Merge remote-tracking branch 'origin/master' 2020-10-26 11:52:37 -04:00
Anuken
db5298e40c Headless cleanup 2020-10-26 11:52:33 -04:00
Anuken
0b7c8bdcd8 Merge pull request #3129 from DeltaNedas/patch-12
minor serverside optimisation in roomba
2020-10-26 11:19:22 -04:00
Anuken
f814fa861c Merge remote-tracking branch 'origin/master' 2020-10-26 10:07:38 -04:00
Anuken
7370e398cc #3125 2020-10-26 10:07:33 -04:00
Anuken
ca572163d4 Merge pull request #3115 from YellOw139/patch-5
Add Vietnamese characters to font.woff
2020-10-26 10:00:41 -04:00
Anuken
78afbb3e95 Merge remote-tracking branch 'origin/master' 2020-10-26 09:57:04 -04:00
Anuken
23b9556105 #3121 2020-10-26 09:56:56 -04:00
Anuken
ad080036c2 Merge pull request #3120 from genNAowl/source/void-replacements
Give Sources/Voids BlockGroups
2020-10-26 09:51:09 -04:00
DeltaNedas
1e12faaf65 h
h is for headless, which i am
2020-10-26 13:37:53 +00:00
DeltaNedas
6c7428a1fb minor serverside optimisation 2020-10-26 13:32:50 +00:00
Felix Corvus
0ab06392c1 Update bundle_ru.properties 2020-10-26 14:54:35 +03:00
Leonwang4234
2a8a00afab source/void replacement 2020-10-25 17:28:11 -07:00
Anuken
526b1add26 Unused bullet cleanup 2020-10-25 20:04:14 -04:00
Anuken
514aa26054 Minor rendering & AI tweaks 2020-10-25 18:34:12 -04:00
Anuken
baf6bdf6a5 Increased sector damage calculation radius 2020-10-25 17:21:34 -04:00
Summet
5e9c64391e Add shebang 2020-10-25 23:17:41 +03:00
Anuken
889fd64656 arc 2020-10-25 15:55:34 -04:00
Anuken
59b5d809db Balance 2020-10-25 15:55:23 -04:00
Anuken
6c3372e71c Slightly more reasonable waves 2020-10-25 15:07:51 -04:00
Anuken
1cdea49383 Merge remote-tracking branch 'origin/master' 2020-10-25 12:35:52 -04:00
Anuken
a6307039b0 Fixed some nullability issues 2020-10-25 12:35:48 -04:00
Anuken
aaacf244d2 Merge pull request #3096 from azureblue/placement-direction
make ending direction follow the path
2020-10-25 12:28:41 -04:00
Anuken
2a0af620be Sector land announcement 2020-10-25 12:00:57 -04:00
Anuken
b801093597 Merge remote-tracking branch 'origin/master' 2020-10-25 11:22:19 -04:00
Anuken
81dae580a4 Bugfixes / Removed tile unit multi-mining 2020-10-25 11:22:10 -04:00
YellOw139
1d54e939cb Add new font.woff 2020-10-25 17:02:04 +02:00
YellOw139
a40c49a915 Delete font.woff 2020-10-25 17:01:29 +02:00
Anuken
03f58a1b02 Merge pull request #2972 from sk7725/patch-20
Add colors to StatusEffects
2020-10-25 10:35:42 -04:00
YellOw139
103e408cb7 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit 41d388aa7f
- Typo fixes & various other improvements
2020-10-25 15:45:57 +02:00
Anuken
b2b0082c7d Fixed #3108 / Fixed #3112 2020-10-25 09:23:13 -04:00
Wiki Updater
1d4da170ef änderungen von shawak 2020-10-25 14:22:36 +01:00
老滑稽
3b75527e4c Update bundle_zh_CN.properties 2020-10-25 19:24:57 +08:00
老滑稽
83d4825bf2 Update bundle_zh_CN.properties 2020-10-25 18:57:57 +08:00
Prosta4okua
3d47389a39 Update bundle_uk_UA.properties 2020-10-25 11:19:09 +02:00
MEEP of Faith
2c03516998 I thought this failed. I guess not.. 2020-10-24 17:27:01 -07:00
MEEP of Faith
062b319ab3 ok, then try this? 2020-10-24 17:16:56 -07:00
MEEP of Faith
8ad4349d18 test this 2020-10-24 17:12:44 -07:00
Anuken
1d85495f7a Merge remote-tracking branch 'origin/master' 2020-10-24 19:06:09 -04:00
Anuken
41d388aa7f Item sprite cleanup 2020-10-24 19:06:05 -04:00
MEEP of Faith
2ec3eee138 Custom Base Support 2020-10-24 15:02:36 -07:00
Anuken
e88921c77e Merge pull request #3100 from MEEPofFaith/patch-1
"diable"
2020-10-24 16:56:49 -04:00
MEEP of Faith
705728f16a "diable"
oh no
2020-10-24 13:49:30 -07:00
Skat
6b94cbd089 Oh 2020-10-24 23:44:16 +03:00
Skat
7b8a9ff15e Update ChatFragment.java
This will avoid exceeding the message length limit if player send a message with spaces in end/start message
2020-10-24 23:34:18 +03:00
azureblue
a7c24d4bfd fixing formatting 2020-10-24 22:10:02 +02:00
Anuken
79ace277ed Merge remote-tracking branch 'origin/master' 2020-10-24 15:55:25 -04:00
Anuken
bc035f9490 Fixed #3095 2020-10-24 15:55:20 -04:00
azureblue
73a5af2e5e make ending direction follow the path 2020-10-24 21:34:47 +02:00
Anuken
ee7bdbf44e Merge pull request #3081 from genNAowl/standardize-liquid-stats
Remove timePeriod in LiquidBaseValue
2020-10-24 15:18:47 -04:00
Anuken
b611726c3e Merge remote-tracking branch 'origin/master' 2020-10-24 15:11:31 -04:00
Anuken
819686e812 Unit factory production list 2020-10-24 15:11:27 -04:00
Anuken
94e40a32b9 Merge pull request #3093 from DeltaNedas/patch-11
add more info to print object
2020-10-24 15:09:50 -04:00
DeltaNedas
3b2669fa21 pattern variables? 2020-10-24 17:23:54 +00:00
DeltaNedas
801ff1701e silly 2020-10-24 17:19:50 +00:00
Vanguard
b4deb6caca 1 line changed
unit.nobuild
2020-10-24 20:06:02 +03:00
DeltaNedas
364a2b43c2 add Content fallback 2020-10-24 17:04:58 +00:00
DeltaNedas
279d898d68 add more info to print object 2020-10-24 16:37:55 +00:00
Felix Corvus
ba7645e531 Update bundle_ru.properties 2020-10-24 19:14:18 +03:00
Anuken
a930b34c3e Merge pull request #3090 from QmelZ/master
Turkish Translation
2020-10-24 11:58:21 -04:00
QmelZ
232a3dfe87 one last little fix 2020-10-24 17:28:10 +03:00
Anuken
ddbca62f92 Merge remote-tracking branch 'origin/master' 2020-10-24 10:22:04 -04:00
Anuken
646b022d38 Bugfixes 2020-10-24 10:21:57 -04:00
QmelZ
19ef414e5c even more fixes 2020-10-24 17:18:56 +03:00
QmelZ
f46eb24615 some other fixes 2020-10-24 17:07:52 +03:00
Anuken
4e6faf3bac Merge pull request #3083 from genNAowl/titanium-ammo-fuse
Switch places of titanium and thorium ammo in `Blocks.java`
2020-10-24 09:47:21 -04:00
Anuken
48f5007306 Merge pull request #2990 from driver1748/patch-5
Update bundle_zh_CN.properties
2020-10-24 09:46:09 -04:00
Anuken
56acbcecfd Merge branch 'master' into patch-5 2020-10-24 09:46:02 -04:00
QmelZ
7d0952d858 small fix 2020-10-24 15:59:28 +03:00
QmelZ
ef40a2e78e Update bundle_tr.properties 2020-10-24 15:56:51 +03:00
Wiki Updater
280f0d6e21 Improve german translation for v6 2020-10-24 09:20:57 +02:00
QmelZ
b4abd3b23d Merge pull request #1 from SilentOwl476/patch-1
Update bundle_tr.properties
2020-10-24 09:10:32 +03:00
Leonwang4234
f2a984f3e7 Lets hope this compiles because I don't have time to test it 2020-10-23 19:53:21 -07:00
Anuken
1ffa3f21f0 (2) 2020-10-23 20:41:32 -04:00
Anuken
7e323f1ebf Logic locate fix 2020-10-23 20:38:33 -04:00
SilentOwl476
bff79d7c27 Update bundle_tr.properties 2020-10-24 01:46:02 +03:00
Anuken
117f002545 Fixed #3082 2020-10-23 18:24:18 -04:00
Anuken
953c1889b5 Fixed #3080 2020-10-23 17:18:49 -04:00
Leonwang4234
cc024a0bac remove timePeriod in LiquidBaseValue 2020-10-23 13:34:07 -07:00
Anuken
42bfab6e40 Fixed #3079 2020-10-23 16:12:36 -04:00
Anuken
c8ef7ebafb Fixed #3078 + action listeners for player control events 2020-10-23 15:59:52 -04:00
Anuken
5512c1817d Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
Anuken
f5888a7c56 Android crash fixes 2020-10-23 13:42:28 -04:00
Anuken
754aba9013 Merge remote-tracking branch 'origin/master' 2020-10-23 13:31:58 -04:00
Anuken
cf3f540df4 New map 2020-10-23 13:31:55 -04:00
Anuken
f2f805e140 Merge pull request #2969 from rodrigolitzius/patch-1
S
2020-10-23 12:01:43 -04:00
Anuken
84171a8619 Slightly better terrain filter 2020-10-23 12:00:06 -04:00
Anuken
92d573bdcb Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_ro.properties
2020-10-23 11:52:27 -04:00
Anuken
f81f4ded03 Updated bundles 2020-10-23 11:52:01 -04:00
Anuken
c3e0a8efd7 Merge pull request #3075 from YellOw139/patch-1
[Bundle][RO] Translation Update
2020-10-23 11:50:57 -04:00
YellOw139
92327bfd1d [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit <need to check number>
- Typo fixes & various other improvements
2020-10-23 18:49:48 +03:00
Anuken
7d194094ff Merge remote-tracking branch 'origin/master' 2020-10-23 11:48:56 -04:00
Anuken
d8798b5a0d function 2020-10-23 11:48:53 -04:00
Anuken
6d846cc3a5 Merge pull request #2934 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-10-23 11:48:35 -04:00
Anuken
4dfb743273 Merged translations 2020-10-23 11:42:12 -04:00
Anuken
2b5ee5c463 Merge remote-tracking branch 'origin/master' 2020-10-23 10:39:05 -04:00
Anuken
bf1268bb6e Shooting -> Function category / Dialog cleanup 2020-10-23 10:39:01 -04:00
Felix Corvus
9cb601c569 Update bundle_ru.properties 2020-10-23 17:11:51 +03:00
Felix Corvus
bf8ab8e34e Update bundle_ru.properties 2020-10-23 16:49:43 +03:00
Anuken
4de1b8fe11 Merge pull request #2948 from xXextremeduro69420Xx/patch-2
Update bundle_pt_BR.properties
2020-10-23 09:47:28 -04:00
Anuken
9db4d287dd Merge branch 'master' into patch-2 2020-10-23 09:47:22 -04:00
Anuken
4ca3909220 Merge pull request #3024 from DaGamerFiles/patch-2
Update bundle_in_ID.properties
2020-10-23 09:38:24 -04:00
Anuken
6983577b20 Merge pull request #3006 from Kieaer/patch-5
Update bundle_ko.properties
2020-10-23 09:38:10 -04:00
Anuken
7812d92915 Merge pull request #2944 from Prosta4okua/patch-7
Ukrainian bundle
2020-10-23 09:35:19 -04:00
Anuken
3d46ed580e Merge branch 'master' into patch-7 2020-10-23 09:35:13 -04:00
Anuken
d7e5828347 Merge pull request #2942 from YellOw139/patch-5
[Bundle][RO] Translation Update
2020-10-23 09:34:40 -04:00
Anuken
fb29817a45 Merge pull request #2940 from PetrGasparik/v107
Czech translation for v110
2020-10-23 09:34:09 -04:00
Anuken
2dfb9830a3 Merge branch 'master' into v107 2020-10-23 09:34:04 -04:00
Anuken
f8957b20c9 Merge pull request #2860 from BasedUser/patch-4
Update servers_be.json
2020-10-23 09:31:03 -04:00
Anuken
aad91cce03 Merge pull request #2826 from ActualWina/patch-7
Updates to bundle_es.properties
2020-10-23 09:30:27 -04:00
Anuken
a1de6e5288 Merge branch 'master' into patch-7 2020-10-23 09:30:23 -04:00
Anuken
b181eda196 Merge pull request #2822 from cinnx/patch-15
Update bundle_pl.properties
2020-10-23 09:28:51 -04:00
Anuken
a16b9240d6 Merge branch 'master' into patch-15 2020-10-23 09:28:47 -04:00
Anuken
e163a80ba7 Merge pull request #2748 from ballgamer56/patch-2
Update Thai translation
2020-10-23 09:25:05 -04:00
Anuken
a0f55861fe Merge pull request #3028 from GlennFolker/master
allow mods to easily load icon region
2020-10-23 09:21:43 -04:00
Anuken
d66cf13ac6 Added buttons to clear campaign saves & research 2020-10-23 09:08:17 -04:00
Anuken
436a020c3e Fixed attack mode gamover check 2020-10-22 20:44:18 -04:00
Anuken
23673f0b11 typo 2020-10-22 20:34:02 -04:00
Anuken
bd659d2c97 Don't clear legacy unlocks after read 2020-10-22 20:33:26 -04:00
Anuken
514e2503fa Editor generation cleanup 2020-10-22 19:26:55 -04:00
MEEP of Faith
5203d17910 Comment stuff 2020-10-22 15:18:12 -07:00
Anuken
4f21ea7799 Fixed archipelago map / filters messing with block data 2020-10-22 18:11:12 -04:00
Anuken
a773edd838 (slightly) fewer polys in campaign 2020-10-22 17:12:38 -04:00
Anuken
ace9aebf2b Fixed #3068 2020-10-22 16:28:08 -04:00
Anuken
a2e75df096 Map editor tweaks & fixes / New map 2020-10-22 15:27:30 -04:00
Anuken
c2ff5a69ef Buffered map-load filter support / Spawn path filter 2020-10-22 12:27:22 -04:00
YellOw139
f4fcb8daa6 Update bundle_ro.properties 2020-10-22 19:14:48 +03:00
Anuken
46b2f4cccb Minor bugfixes & wave tweaks 2020-10-22 11:54:27 -04:00
Felix Corvus
c63b98150f Merge branch 'master' into master 2020-10-22 18:21:52 +03:00
Vanguard
91164f659b smol breyn 2020-10-22 18:02:39 +03:00
Vanguard
70750920fa anuke shenanigans
a lot of them
2020-10-22 17:14:41 +03:00
Anuken
a732237005 Allowed enemy spawns on water 2020-10-22 09:43:21 -04:00
YellOw139
76d2fc0f54 Typo 2020-10-22 16:23:21 +03:00
Anuken
f2dd5ba113 Fixed #3062 / Fixed #3064 2020-10-22 09:11:48 -04:00
YellOw139
4d28b5083c Quezler Status Fielded my mind 2020-10-22 14:27:56 +03:00
MEEP of Faith
da3c11a201 Comments 2020-10-21 23:14:54 -07:00
YellOw139
dabdf514d6 Space 2020-10-22 07:50:35 +03:00
MEEP of Faith
e7b6013d8d doot 2020-10-21 21:39:55 -07:00
MEEP of Faith
ed2825b0d9 doot 2020-10-21 21:37:52 -07:00
MEEP of Faith
50410be90a Define color instead of based on team 2020-10-21 21:33:57 -07:00
MEEP of Faith
0bd07866d8 m hm 2020-10-21 19:51:32 -07:00
MEEP of Faith
2dd234d960 oopeth 2020-10-21 19:32:29 -07:00
MEEP of Faith
43d1f363e5 Lightning Ability 2020-10-21 19:12:24 -07:00
Anuken
6c13250705 Merge remote-tracking branch 'origin/master' 2020-10-21 20:32:40 -04:00
Anuken
f0d74e2705 New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
Anuken
1d65d54d9a Merge pull request #3055 from summetdev/patch-6
[typo] Keybinds and keybinds.
2020-10-21 19:05:50 -04:00
Anuken
b71ae99301 Merge pull request #3054 from Catchears/cleanup
change surgealloy to surgeAlloy and phasefabric to phaseFabric
2020-10-21 16:34:40 -04:00
Summet
80bd1daea4 typo 2020-10-21 23:34:38 +03:00
YellOw139
21022436e8 Stats are finally consistent and up to date 2020-10-21 22:02:24 +03:00
Anuken
a80d0cc457 Fixed #3053 2020-10-21 14:10:28 -04:00
Wiki Updater
4d575364f4 change surgeAlloy and phaseFabric 2020-10-21 20:04:41 +02:00
Volas171
dec9e8d4aa Merge branch 'master' into patch-1 2020-10-21 10:53:20 -05:00
Anuken
87dda1ba4b Merge remote-tracking branch 'origin/master' 2020-10-21 11:37:48 -04:00
Anuken
1cbcb742e9 Fixed #3052 2020-10-21 11:37:44 -04:00
Anuken
48f5be6623 Merge pull request #3051 from skykatik/patch-1
var -> let
2020-10-21 10:48:22 -04:00
Anuken
ee8f18796e Merge remote-tracking branch 'origin/master' 2020-10-21 10:37:07 -04:00
Anuken
3517da8214 Fixed #3049 2020-10-21 10:37:03 -04:00
Skat
aba001f499 var deprecated, use let or const 2020-10-21 16:05:36 +03:00
Thomas Widyantoko
b82ede8140 Merge pull request #4 from Quick-korkc/patch-4
Zone description and typo fixed
2020-10-21 18:21:44 +07:00
키에르
f3f5872159 Merge branch 'master' into patch-5 2020-10-21 20:14:40 +09:00
YellOw139
eba9578a0d More conflict changes. Should be ok now. 2020-10-21 07:30:18 +03:00
YellOw139
b95bf1595b Fog 2020-10-21 07:28:27 +03:00
YellOw139
92b8981988 Merge branch 'master' into patch-5 2020-10-21 07:22:51 +03:00
YellOw139
83c53a541a Wall stats (WIP) 2020-10-21 07:10:48 +03:00
Anuken
0878becb33 Merge pull request #3013 from genNAowl/wall-stats
Add Wall Stats
2020-10-20 19:04:54 -04:00
Leonwang4234
54fd2e03b4 resolve conflicts 2020-10-20 15:57:48 -07:00
Leonwang4234
df37ce3cef Merge remote-tracking branch 'upstream/master' into wall-stats 2020-10-20 15:49:46 -07:00
Anuken
18e6a43a87 Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
Anuken
8f58228317 More base parts 2020-10-20 15:43:06 -04:00
Anuken
30abfc0619 Fixed #3045 2020-10-20 14:02:10 -04:00
Anuken
82fe66b931 Titanium fuse ammo 2020-10-20 12:14:53 -04:00
Anuken
9a9b1d1a90 Fixed log level code 2020-10-20 11:41:54 -04:00
Anuken
03707ea6cf arc 2020-10-20 11:41:34 -04:00
Anuken
7731cee219 arc 2020-10-20 11:24:41 -04:00
Anuken
03c60a93f0 Merge remote-tracking branch 'origin/master' 2020-10-20 11:21:54 -04:00
Anuken
9ab272a01f Better server colors 2020-10-20 11:21:47 -04:00
ballgamer56
f0c5c98633 Merge branch 'master' into patch-2 2020-10-20 20:23:15 +07:00
Anuken
e68d28ef51 Merge pull request #3041 from summetdev/admin-chat
Admin chat.
2020-10-20 09:10:18 -04:00
Anuken
9060a9518a Fixed #3037 2020-10-20 09:05:41 -04:00
ballgamer56
8e164269cc Formated to the newest update
Updated to commit 2ff749bd17
2020-10-20 20:02:41 +07:00
Summet
ffb94576ac Better colors
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2020-10-20 15:04:03 +03:00
Quick-Korc
a1a2007b3e Zone description and typo fixed 2020-10-20 19:00:13 +07:00
summetdev
0c1c0f9557 Admin -> A 2020-10-20 13:56:53 +03:00
summetdev
9f95aa035d Indents 2020-10-20 13:56:09 +03:00
summetdev
89fca49b91 Put admin color to Pal 2020-10-20 13:51:21 +03:00
summetdev
d3e26c7c16 Admin chat command 2020-10-20 13:33:28 +03:00
WinterUnderTheSnow
877999dd1e Update bundle_zh_CN.properties 2020-10-20 07:13:10 +08:00
Thomas Widyantoko
0ba653ddd0 Merge branch 'master' into patch-2 2020-10-20 05:55:02 +07:00
Anuken
c27251cfb0 Fog 2020-10-19 18:28:37 -04:00
Anuken
d5fb0e924a Merge remote-tracking branch 'origin/master' 2020-10-19 16:26:03 -04:00
Anuken
6e8732387b Better weather classes 2020-10-19 16:25:59 -04:00
Anuken
ef0376371d Merge pull request #3030 from sk7725/patch-21
remove final from item.color (and liquid too)
2020-10-19 12:20:14 -04:00
Sunny Kim
3c2e12621e rainbow liquid 2020-10-20 01:01:45 +09:00
Sunny Kim
efb42296cf remove final 2020-10-20 00:57:08 +09:00
Anuken
cab08de1f7 Merge remote-tracking branch 'origin/master' 2020-10-19 11:34:59 -04:00
Anuken
2ff749bd17 Unified stat system 2020-10-19 11:34:52 -04:00
Anuken
073b82b70f Merge pull request #3029 from abomb4/patch-mod-environment
Json in Mod should be able to define OreBlock type
2020-10-19 10:43:53 -04:00
abomb4
9e79ed8a26 Json in Mod should be able to define OreBlock type
That in mindustry.world.blocks.environment package
2020-10-19 22:34:52 +08:00
Anuken
59e1fd1eb6 typo 2020-10-19 10:04:30 -04:00
Anuken
d1d674cfc9 Merge remote-tracking branch 'origin/master' 2020-10-19 10:04:13 -04:00
Anuken
80f801db36 Fixed #3023 / Fixed #3020 2020-10-19 10:04:10 -04:00
Anuken
400d36609a Merge pull request #3022 from Ilya246/patch-1
armor defined twice in mega
2020-10-19 09:41:06 -04:00
GlennFolker
cae66a1e6d allow mods to easily load icon region 2020-10-19 19:13:06 +07:00
Thomas Widyantoko
e88a2f8437 Space block name changed 2020-10-19 14:50:56 +07:00
Thomas Widyantoko
4b4cde288b Update bundle_in_ID.properties
Improved translation, new lines and a slight text color format fix.
2020-10-19 13:43:59 +07:00
Ilya246
ad5d3581f6 armor defined twice in mega 2020-10-19 10:09:39 +04:00
Petr Gašparík
538c198113 Czecg translation up to commit 46ec457 2020-10-19 07:48:57 +02:00
Petr Gašparík
8f4ac642d1 Merge branch 'master' of https://github.com/Anuken/Mindustry into v107 2020-10-19 07:34:10 +02:00
Anuken
7f21d61078 Crash fix 2020-10-18 19:54:52 -04:00
Anuken
c7622198fd Cleanup 2020-10-18 19:21:59 -04:00
Anuken
3a52fb2afe Merge branch 'router' 2020-10-18 19:03:13 -04:00
Anuken
e63bbe6ac9 Merge remote-tracking branch 'origin/master' 2020-10-18 18:34:24 -04:00
Anuken
dac236b0e9 Better launch selection 2020-10-18 18:34:19 -04:00
Leonwang4234
1e0545c1ec Merge branch 'wall-stats' of https://github.com/genNAowl/Mndstry into wall-stats 2020-10-18 14:29:18 -07:00
Leonwang4234
cff2799c72 remove changes in description 2020-10-18 14:29:15 -07:00
genNAowl
7a7fa74e65 Update core/src/mindustry/world/blocks/defense/Wall.java
Co-authored-by: Summet <summet.dev@gmail.com>
2020-10-18 14:26:48 -07:00
Anuken
fcbad69b46 Merge pull request #3014 from summetdev/patch-6
:)
2020-10-18 17:20:25 -04:00
Summet
8ceb155e38 :) 2020-10-19 00:14:40 +03:00
Leonwang4234
db3db47ca1 Add wall stats + other changes 2020-10-18 13:35:20 -07:00
Anuken
97fd9abd8c Merge remote-tracking branch 'origin/master' 2020-10-18 15:46:24 -04:00
Anuken
00d6997b5a Hex/bin logic number support 2020-10-18 15:46:20 -04:00
Anuken
58ff6c60aa Merge pull request #3012 from summetdev/typo
Grammatical fix
2020-10-18 14:57:26 -04:00
Anuken
7fc2d6be18 Merge pull request #3010 from summetdev/units-payload
Units payload.
2020-10-18 14:43:23 -04:00
summetdev
bd6aebb961 fixed a typo in comment 2020-10-18 21:38:01 +03:00
summetdev
801eca5ca3 prevent sending extra packets 2020-10-18 21:26:32 +03:00
summetdev
96996f8079 merge 2020-10-18 20:28:29 +03:00
summetdev
12e35b643c sync fix 2020-10-18 20:24:09 +03:00
Summet
2e0c1cd613 code style
Co-authored-by: Anuken <arnukren@gmail.com>
2020-10-18 20:07:46 +03:00
Anuken
563e99aded Fixed #3009 2020-10-18 13:02:55 -04:00
summetdev
8625ef09cc Units payload 2020-10-18 19:54:10 +03:00
Anuken
ce6292cc53 Recipe display for reconstructors 2020-10-18 11:53:36 -04:00
Anuken
ef58111cc3 Merge remote-tracking branch 'origin/master' 2020-10-18 09:29:53 -04:00
Anuken
14c42c5652 Removed issue workaround from README 2020-10-18 09:29:49 -04:00
Anuken
4cd9c0194a Merge pull request #3008 from abomb4/master
Try fix 'Cannot attach to current VM' problem in IDEA
2020-10-18 09:28:33 -04:00
abomb4
7f708a3f6c Try fix 'Cannot attach current VM' problem in IDEA
Seems add a 'fork' option to core module solves this problem
2020-10-18 21:15:30 +08:00
Anuken
e6606ca17e Update bug_report.md 2020-10-18 09:11:15 -04:00
Anuken
c1c41a19c8 Cleanup 2020-10-18 09:08:47 -04:00
키에르
48885a814c Update bundle_ko.properties 2020-10-18 13:56:55 +09:00
YellOw139
2ff6630e23 Bumped up a couple of commits 2020-10-18 05:39:38 +03:00
Anuken
521d44714d Disabled spawnpoints during ongoing attack maps 2020-10-17 19:49:13 -04:00
Anuken
4ab0c8a1ca Merge remote-tracking branch 'origin/master' 2020-10-17 18:37:57 -04:00
Anuken
7349af4753 Various small tweaks 2020-10-17 18:37:54 -04:00
Anuken
55a8ae083b Merge pull request #2992 from DeltaNedas/planetdraw
allow modded planets to customize drawing
2020-10-17 17:56:12 -04:00
Anuken
e9131b4631 Minor payload acceptor fixes 2020-10-17 17:05:34 -04:00
Felix Corvus
6ab7496a9d Update bundle_ru.properties 2020-10-18 00:04:01 +03:00
Anuken
5d9beb4c28 Fixed #2582 2020-10-17 14:37:51 -04:00
Anuken
a47432c20b Merge remote-tracking branch 'origin/master' 2020-10-17 13:03:03 -04:00
Anuken
8043c09e2b Breaking logic change: Coordinates are now tile-based 2020-10-17 13:02:57 -04:00
DeltaNedas
091593c84d Merge branch 'master' into planetdraw 2020-10-17 16:59:28 +00:00
Anuken
1324e75eea Merge pull request #2996 from DeltaNedas/universe
add universe draw events
2020-10-17 12:52:26 -04:00
Volas171
f364892fce Merge branch 'master' into patch-1 2020-10-17 10:50:53 -05:00
Anuken
c99873c823 Added bool to enable editor cliff button 2020-10-17 11:02:48 -04:00
DeltaNedas
ef2bf2e129 add universeDraw event 2020-10-17 15:38:12 +01:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
DeltaNedas
35a86a1aac add universe draw events 2020-10-17 15:34:00 +01:00
Anuken
3a7ee50db3 Merge remote-tracking branch 'origin/master' 2020-10-17 10:10:34 -04:00
Anuken
be394c4b33 Checks to prevent uncaptureable sectors 2020-10-17 10:10:29 -04:00
Anuken
e05ba886e8 Update README.md 2020-10-17 09:37:09 -04:00
Anuken
41dcf7a6f2 Merge pull request #2817 from ThePythonGuy3/patch-7
Some typo fixes and various stuff for spanish bundle.
2020-10-17 09:19:05 -04:00
Anuken
c3d0819cc1 Fixed #2988 2020-10-17 09:17:16 -04:00
DeltaNedas
8e0c5023c9 hh 2020-10-17 12:28:46 +01:00
DeltaNedas
54b0d308be h 2020-10-17 12:16:47 +01:00
DeltaNedas
05b77d787e hide orbits of hidden planets 2020-10-17 12:10:52 +01:00
WinterUnderTheSnow
699f2ca5a2 Update bundle_zh_CN.properties
Confirmed units,name this may be the final version of translation by main translating team for v108
2020-10-17 17:38:12 +08:00
Anuken
962d0729d6 Merge remote-tracking branch 'origin/master' 2020-10-16 20:09:55 -04:00
Anuken
fc1b03f322 Various tweaks 2020-10-16 20:09:48 -04:00
Anuken
91b4fb1c97 Merge pull request #2979 from DeltaNedas/planet
PlanetGrid stuff
2020-10-16 19:46:05 -04:00
DeltaNedas
0fa947bfaa make calc stuff pkg private again 2020-10-16 23:22:39 +01:00
DeltaNedas
060152fc29 make calc stuff pkg private again 2020-10-16 23:06:46 +01:00
DeltaNedas
97b0461d7f allow modded planets to customize drawing 2020-10-16 23:00:06 +01:00
DeltaNedas
fd54c66726 make ptile/edge/corner mutable 2020-10-16 22:26:50 +01:00
Felix Corvus
db28e82faf Update bundle_ru.properties 2020-10-16 22:50:01 +03:00
Anuken
e00daffe6d Bugfixes 2020-10-16 15:27:30 -04:00
DeltaNedas
bddcdc0aa2 make planet stuff public, constructor protected 2020-10-16 19:57:13 +01:00
Anuken
1fbced0433 Corrected loadout placement function 2020-10-16 14:09:29 -04:00
Volas171
df0bb9583b Update bundle_es.properties
Added 6.0 new block translation and fixed some misspells/english missed words
2020-10-16 13:08:40 -05:00
Anuken
d6c5d2bc10 Merge remote-tracking branch 'origin/master' 2020-10-16 12:56:51 -04:00
Anuken
b0ea725142 Sector tweaks 2020-10-16 12:56:48 -04:00
Anuken
8be6eabec9 Merge pull request #2974 from abomb4/patch-homing-delay
New feature request: bullet homing delay
2020-10-16 12:44:51 -04:00
Sunny Kim
89f04ed3e9 oh no 2020-10-17 01:22:07 +09:00
Anuken
f391e7a5ac Sector production bugfixes 2020-10-16 12:16:00 -04:00
abomb4
83756a6ea0 New feature: bullet homing delay 2020-10-17 00:05:19 +08:00
Prosta4okua
a8f45b464c Update bundle_uk_UA.properties 2020-10-16 18:57:13 +03:00
Leonwang4234
9b95b97568 (Should) prevent vela from setting fires to friendly tiles 2020-10-16 08:54:29 -07:00
Leonwang4234
69b7d15beb Merge remote-tracking branch 'upstream/master' into ground-support-heal 2020-10-16 08:49:55 -07:00
Felix Corvus
e31d293bab Update bundle_ru.properties 2020-10-16 18:34:29 +03:00
Anuken
f5decdaa1c Disabled spawner radius/warning when waves off 2020-10-16 11:27:17 -04:00
Anuken
2f54edf34f Sector refactoring, invasions and cleanup 2020-10-16 11:02:24 -04:00
Sunny Kim
956840b50b oops 2020-10-16 20:59:40 +09:00
Sunny Kim
b79e0373f4 Add colors to StatusEffects 2020-10-16 20:12:54 +09:00
Felix Corvus
421fcd5705 Update bundle_ru.properties 2020-10-16 04:55:31 +03:00
Leonwang4234
ba77f8e2aa implement content 2020-10-15 17:59:03 -07:00
Rodrigo
685fd51b6f S
completely useless "S"
2020-10-15 21:43:06 -03:00
Anuken
5ee4101ba4 Moved some static regions 2020-10-15 16:33:51 -04:00
Anuken
d177c8b875 arc 2020-10-15 15:45:19 -04:00
Anuken
45b87ec615 fixed some sector things, broke more things 2020-10-15 15:41:09 -04:00
Anuken
988e1add82 Merge remote-tracking branch 'origin/master' 2020-10-15 13:44:29 -04:00
Anuken
86c2fe8805 too many things to list 2020-10-15 13:44:20 -04:00
Anuken
6806c09760 Merge pull request #2960 from sharlotte-mobile/patch-1
changed private -> public of checkRadius method
2020-10-15 09:49:08 -04:00
Sharlotte
fa2cdb752a changed private -> public of checkRadius method
when i try to change color of forceField by using draw method , the Mindustry is crashed because of that private method.
2020-10-15 20:46:29 +09:00
xXextremeduro69420Xx
17725ddfe8 Update bundle_pt_BR.properties
Small changes and fixed some typos.
2020-10-14 11:32:37 -03:00
Anuken
fb0179da95 Attempting jitpack Java 14 workaround 2020-10-14 09:15:47 -04:00
Anuken
2b435c2600 UnitType serializer set 2020-10-14 09:13:29 -04:00
Anuken
d630110396 JITPack version check 2020-10-14 09:08:03 -04:00
Anuken
f96552a1a1 Merge remote-tracking branch 'origin/master' 2020-10-14 08:49:09 -04:00
Anuken
6b4a7d025b Fixed #2938 / Fixed #2936 2020-10-14 08:49:05 -04:00
Prosta4okua
592708811b Update bundle_uk_UA.properties 2020-10-14 14:54:21 +03:00
YellOw139
99b3a224d0 Typo fix 2020-10-14 11:49:13 +03:00
YellOw139
80bf157752 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit 1554fd0394
- Typo fixes & various other improvements
2020-10-14 11:45:09 +03:00
Petr Gašparík
a85a20b346 Czech translation up to commit 1554fd0 2020-10-14 08:00:43 +02:00
Anuken
bb655100ee Merge pull request #2865 from sk7725/patch-18
Update bundle_ko.properties
2020-10-13 19:38:18 -04:00
Anuken
bea9deb386 Removed planet switch debug code 2020-10-13 19:37:45 -04:00
Felix Corvus
4b0c34c5c9 Перевод небесных тел 2020-10-14 02:03:10 +03:00
Anuken
1554fd0394 Planet selection for mods 2020-10-13 18:50:18 -04:00
Anuken
3bd3dcf03b Merge pull request #2924 from summetdev/groovy-imports
Cleanup some groovy's imports
2020-10-13 18:14:19 -04:00
Anuken
6bfae1c34f Merge pull request #2932 from Prosta4okua/master
Update bundle_ru.properties
2020-10-13 18:09:59 -04:00
Anuken
cce8b5a530 Merge remote-tracking branch 'origin/master' 2020-10-13 18:09:49 -04:00
Anuken
a8b55c27e8 x 2020-10-13 18:09:46 -04:00
Anuken
41c08a64e2 Merge pull request #2724 from Prosta4okua/patch-6
Ukrainian localisation
2020-10-13 18:07:35 -04:00
Felix Corvus
f846125e78 Update bundle_ru.properties 2020-10-14 01:07:32 +03:00
Anuken
caab6c1fa3 Merge pull request #2720 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-10-13 18:06:45 -04:00
Anuken
7a770d8aed Merge pull request #2696 from YellOw139/patch-4
[Bundle][RO] Translation Update
2020-10-13 18:06:31 -04:00
Anuken
77458e1e4d Merge pull request #2694 from PetrGasparik/v106-alpha
[v107-alpha] Czech translation - update
2020-10-13 18:06:16 -04:00
Anuken
64cae7d877 Merge pull request #2693 from laohuaji233/patch-38
Update bundle_zh_CN.properties(finished)
2020-10-13 18:06:07 -04:00
Anuken
0e544825f9 Merge pull request #2481 from Pietro303HD/patch-2
some small changes, and also removed a typo
2020-10-13 18:03:56 -04:00
Anuken
3bf80e6732 Merge pull request #2420 from DaGamerFiles/patch-1
Indonesian translation
2020-10-13 18:03:47 -04:00
Felix Corvus
e612213969 Update bundle_ru.properties 2020-10-14 00:44:10 +03:00
Anuken
37bb48076d Fixed #2931 2020-10-13 17:41:47 -04:00
Felix Corvus
6bfb10a84b Бета
Уже бета
2020-10-13 23:36:24 +03:00
Summet
37cafe5081 Бета 2020-10-13 23:31:41 +03:00
Anuken
4bf2b3b43e Now in beta 2020-10-13 16:18:11 -04:00
Anuken
b1acc90739 Cleanup 2020-10-13 16:13:18 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
ca875876cd arc 2020-10-13 11:18:30 -04:00
Anuken
c05f40af4a Merge remote-tracking branch 'origin/master' 2020-10-13 10:53:50 -04:00
Anuken
b2c236fe7b Difficulty settings for sector presets 2020-10-13 10:53:40 -04:00
Anuken
d4c72b2a9c Merge pull request #2915 from genNAowl/pierce-cap-info
Add `pierceCap` Info
2020-10-13 10:53:17 -04:00
Anuken
b40bbdad0e Merge pull request #2927 from sk7725/patch-19
Let buildTable accept `closeSelect`
2020-10-13 10:44:57 -04:00
Sunny Kim
4364851cf4 let buildTable accept closeSelect 2020-10-13 22:29:55 +09:00
Leonwang4234
24d295a924 add infinitepierce + bugfixes 2020-10-12 17:57:00 -07:00
BasedUser
56ca782cae Merge branch 'master' into patch-4 2020-10-13 00:58:31 +03:00
Anuken
cf27b0f10a Merge pull request #2899 from FruityPear/patch-1
Add Pearkin Attack Server to servers.json
2020-10-12 16:23:52 -04:00
Anuken
565892b39a Merge branch 'master' into patch-1 2020-10-12 16:23:46 -04:00
Anuken
59223fb7aa Merge pull request #2464 from way-zer/patch-1
Update servers_be.json
2020-10-12 16:22:13 -04:00
Anuken
0b11185f39 Merge branch 'master' into patch-1 2020-10-12 16:22:09 -04:00
Anuken
259d611c2c Merge pull request #2523 from Recessive/patch-3
Update servers.json
2020-10-12 16:20:18 -04:00
Anuken
65f1d027a1 Merge branch 'master' into patch-3 2020-10-12 16:20:13 -04:00
Anuken
f1123e51a3 Merge pull request #2820 from LeoSko/patch-1
Update servers.json
2020-10-12 16:17:45 -04:00
Anuken
06877b457e Rule selection fixes 2020-10-12 15:59:22 -04:00
Felix Corvus
7564f93445 Merge branch 'master' into master 2020-10-12 22:11:18 +03:00
Anuken
fde1881fd5 Merge remote-tracking branch 'origin/master' 2020-10-12 14:33:29 -04:00
Anuken
876534bd26 Wave balancing & AI tweaks 2020-10-12 14:33:22 -04:00
summetdev
334c8616b0 Fixed 2020-10-12 21:26:01 +03:00
summetdev
966ee53cb9 Imports 2020-10-12 21:13:28 +03:00
Anuken
fbda1fb7cf Merge pull request #2863 from MEEPofFaith/patch-2
If units can have `chargeSound`, why not `chargeTurret`s too?
2020-10-12 10:40:50 -04:00
Anuken
a1f222b76d Merge pull request #2908 from Somka000/patch-8
Update servers_be.json
2020-10-12 10:40:10 -04:00
Vanguard
e2403b96e6 3 changed lines
indev.popup
block.silicon-smelter.description
block.alloy-smelter.description
2020-10-12 17:38:56 +03:00
Summet
2a1ce6109e Дацитовый валун (#23) 2020-10-12 17:25:13 +03:00
Vanguard
eec7408b0e 3 lines added; 1 line changed
Added:
wave.guardianwarn
wave.guardianwarn.one
lastaccessed

Changed:
block.silicon-smelter.description
2020-10-12 17:08:57 +03:00
Anuken
f10c5c1ca8 Merge remote-tracking branch 'origin/master' 2020-10-12 10:06:41 -04:00
Anuken
378e81cd90 Fixed #2917 2020-10-12 10:06:34 -04:00
Anuken
0ddc34a51d Merge pull request #2920 from Catchears/dacite-boulder
Add bundle entry for dacite boulder
2020-10-12 10:03:30 -04:00
Wiki Updater
08629bb7f7 add bundle entry for dacit boulder 2020-10-12 10:49:41 +02:00
Leonwang4234
7f5561f037 add... 2020-10-11 17:03:48 -07:00
Anuken
9edec3c7ab Update .travis.yml 2020-10-11 19:14:16 -04:00
Anuken
66ecf96be2 Merge pull request #2904 from Quezler/patch-52
Make deconstructing scrap walls return scrap
2020-10-11 19:11:52 -04:00
Anuken
6807b589a3 Logic unit control tweaks 2020-10-11 19:10:33 -04:00
MEEP of Faith
7662174dc4 oki doki 2020-10-11 12:58:50 -07:00
Anuken
ee50995dde Removed "sector attacked" message 2020-10-11 14:54:05 -04:00
Anuken
2f6f205dc7 Better builder detection for ConstructBlock 2020-10-11 14:20:53 -04:00
Anuken
f1ec26f82b Correct logic control position rendering 2020-10-11 14:10:55 -04:00
Anuken
7df575e76a Merge remote-tracking branch 'origin/master' 2020-10-11 14:05:19 -04:00
Anuken
af54de894c Balancing / LogicAI sync 2020-10-11 14:05:16 -04:00
YellOw139
8ed6f1e3a8 Updates until commit 3fe79531a6 2020-10-11 21:01:37 +03:00
Anuken
4473d1d674 Merge pull request #2911 from summetdev/patch-5
Fix Vars.loops declaration
2020-10-11 13:56:59 -04:00
Summet
4f258b54c5 Fix Vars.loops declaration 2020-10-11 20:47:04 +03:00
Anuken
ad2bda8ec1 Better sector gen 2020-10-11 13:33:02 -04:00
Felix Corvus
6d436ce680 избегаем потенциальных проблем 2020-10-11 19:18:28 +03:00
Summet
504d29ca54 Подключения узлов
* Подключения узлов 

* Подключения -> Подключений
2020-10-11 19:10:02 +03:00
Anuken
f12379ee07 Fixed #2910 2020-10-11 11:55:45 -04:00
Anuken
3fe79531a6 Added message for last accessed player of block 2020-10-11 11:47:22 -04:00
Anuken
e11a8565d0 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/mindustry/ui/dialogs/PausedDialog.java
2020-10-11 10:51:46 -04:00
Anuken
3d99e38f10 Sector simplification 2020-10-11 10:51:33 -04:00
Somka000
5bcc37d061 Update servers_be.json
I created PvP server on BE, because players don't have PvP BE server and on BE version are new turrets, better logic etc.
2020-10-11 16:49:27 +02:00
Anuken
cc051dd787 Merge pull request #2905 from DeltaNedas/uinames
add names to lots of ui elements
2020-10-11 10:36:18 -04:00
DeltaNedas
0f2c38b0c0 oh no 2020-10-11 15:28:50 +01:00
Anuken
d9aa1f765d Merge pull request #2906 from Quezler/patch-53
Visualize maximum amount of power node wires
2020-10-11 10:19:58 -04:00
Anuken
62baf5cab2 Update core/src/mindustry/world/blocks/power/PowerNode.java
Co-authored-by: Patrick 'Quezler' Mounier <patrick@queztech.net>
2020-10-11 09:24:27 -04:00
Anuken
65d9978fa1 Fixed #2901 / Fixed #2903 2020-10-11 09:02:20 -04:00
Patrick 'Quezler' Mounier
6d632fc532 Update bundle.properties 2020-10-11 14:59:44 +02:00
Patrick 'Quezler' Mounier
a975da543b Add a connections bar to powernodes
Bundle entry in next commit.
2020-10-11 14:58:53 +02:00
Vanguard
ec8708067b 1 new line
editor.center
2020-10-11 14:59:05 +03:00
DeltaNedas
5eb8a87528 h 2020-10-11 12:59:00 +01:00
DeltaNedas
1539d86846 add names to some major dialog elements 2020-10-11 12:57:18 +01:00
DeltaNedas
a60ae3a060 add names to major fragment elements 2020-10-11 12:56:55 +01:00
Patrick 'Quezler' Mounier
eaf7a86bce Make deconstructing scrap walls return scrap 2020-10-11 13:54:28 +02:00
MEEP of Faith
5600f96a37 Make the sound pitch not random. 2020-10-10 18:03:53 -07:00
Anuken
bcb248907c Campaign core item incineration + better idle gen 2020-10-10 19:02:47 -04:00
Anuken
ab772d4901 fewer destruction turns 2020-10-10 17:31:16 -04:00
Anuken
7bcecea539 Merge remote-tracking branch 'origin/master' 2020-10-10 17:09:22 -04:00
Anuken
4d889cd8d1 Weather fixes 2020-10-10 17:09:19 -04:00
Anuken
a3e42b28bd Merge pull request #2821 from summetdev/schems-description
Descriptions for schematics.
2020-10-10 16:22:00 -04:00
Anuken
c2202a0173 Bugfixes 2020-10-10 15:50:03 -04:00
Pear
31617b906b Add Pearkin Attack Server to server.json
We're a new community starting out with Mindustry.
Its a chill and relax attack server with RTV, stats, and Discord moderation setup.
2020-10-10 15:19:24 -04:00
Anuken
316e6e298c Fixed #2896 2020-10-10 14:55:21 -04:00
Anuken
8482221c83 . 2020-10-10 14:47:59 -04:00
summetdev
d94fdfa50f don't show desc at schem save 2020-10-10 20:28:43 +03:00
Anuken
2079a91ac6 Merge remote-tracking branch 'origin/master' 2020-10-10 13:16:03 -04:00
Anuken
d61ad8d2ef Fixed #2895 2020-10-10 13:15:59 -04:00
Anuken
dbdd1bd87f Merge pull request #2894 from Quezler/patch-51
Who needs two pairs of legs?
2020-10-10 12:50:33 -04:00
Patrick 'Quezler' Mounier
f2bd4bf38c Who needs two pairs of legs? 2020-10-10 18:35:00 +02:00
Anuken
837a8cecb3 Wave balancing & other tweaks 2020-10-10 12:26:57 -04:00
Anuken
3f74c61c0a Map center button 2020-10-10 12:05:11 -04:00
Anuken
63bf066cff Merge remote-tracking branch 'origin/master' 2020-10-10 11:38:05 -04:00
Anuken
fb831e8fef Better cliff sprites 2020-10-10 11:37:58 -04:00
Anuken
a4306431f0 Merge pull request #2892 from DeltaNedas/storage
make storageblock instantiable
2020-10-10 11:19:05 -04:00
Pietro303HD
2e4cbdcc05 Update bundle_pt_BR.properties 2020-10-10 09:51:23 -03:00
DeltaNedas
4b9659d4fa thank you quezler 2020-10-10 12:23:08 +01:00
DeltaNedas
fd71e159d3 make storageblock instantiable 2020-10-10 11:16:04 +01:00
Anuken
5a31d419fc Bugfixes 2020-10-09 19:10:16 -04:00
Anuken
5455ef4361 CI 2020-10-09 18:49:46 -04:00
Anuken
2a7987d916 CI 2020-10-09 18:35:54 -04:00
Summet
be1cc21ff5 Протекает меньше -> Не протекает (#21) 2020-10-10 01:04:31 +03:00
Anuken
e4c8366a70 CI 2020-10-09 17:50:23 -04:00
Anuken
e4bf46ab6a CI 2020-10-09 17:31:53 -04:00
Anuken
03a47baec3 CI 2020-10-09 17:08:58 -04:00
Anuken
4e1b46dda7 CI 2020-10-09 17:08:15 -04:00
Anuken
d21e321c80 CI 2020-10-09 17:03:32 -04:00
Anuken
9f28750063 CI 2020-10-09 16:42:00 -04:00
Anuken
532263b417 Different Android version code system 2020-10-09 16:19:58 -04:00
Anuken
8d738c31e7 arc 2020-10-09 16:17:23 -04:00
Anuken
36463f920d Signed Android releases, maybe 2020-10-09 15:58:55 -04:00
Anuken
7639f8102f Bugfixes 2020-10-09 15:34:25 -04:00
Anuken
7da400608c Bugfixes 2020-10-09 15:18:13 -04:00
Anuken
81633dace4 Merge remote-tracking branch 'origin/master' 2020-10-09 13:52:15 -04:00
Anuken
c78088ab5f Harder default waves 2020-10-09 13:52:07 -04:00
Anuken
d75be3fcd6 Merge pull request #2888 from Quezler/patch-50
Update leak behaviour in plated conduit description
2020-10-09 13:18:11 -04:00
Patrick 'Quezler' Mounier
d776744905 Update leak behaviour in plated conduit description 2020-10-09 19:11:56 +02:00
Anuken
96656bac6b Bugfixes 2020-10-09 12:59:59 -04:00
Anuken
99539bbab0 Merge remote-tracking branch 'origin/master' 2020-10-09 10:02:12 -04:00
Anuken
22f1c3b2d1 Bugfixes 2020-10-09 10:02:08 -04:00
Anuken
1d34b8474b Merge pull request #2877 from genNAowl/pierce-cap
Adds a Pierce Cap Variable
2020-10-09 09:59:53 -04:00
Anuken
ecd152a114 Merge pull request #2882 from Quezler/patch-49
Prevent plated conduits from leaking
2020-10-09 09:57:47 -04:00
Anuken
c59263037b Merge pull request #2879 from Quezler/patch-47
Console yes command
2020-10-09 09:46:16 -04:00
Patrick 'Quezler' Mounier
ae9093bfd6 Update ArmoredConduit.java 2020-10-09 10:10:50 +02:00
Patrick 'Quezler' Mounier
f3473e78b4 Update Conduit.java 2020-10-09 10:10:34 +02:00
Patrick 'Quezler' Mounier
1672c70c99 Update BuildingComp.java 2020-10-09 10:07:56 +02:00
Patrick 'Quezler' Mounier
637317f3a5 Add a yes command to the server console 2020-10-09 09:29:37 +02:00
Sunny Kim
30a5c6631b consistency 2020-10-09 15:50:27 +09:00
Leonwang4234
e73a813d69 prevent from breaking other things 2020-10-08 19:27:01 -07:00
Leonwang4234
af5fd4551c true it is 2020-10-08 19:18:53 -07:00
Leonwang4234
0eb0f34908 add pierceCap 2020-10-08 19:14:05 -07:00
Anuken
e2b58528d0 New waves for sectors, quite possibly broken 2020-10-08 19:33:54 -04:00
Anuken
68f11df55d arc 2020-10-08 19:11:34 -04:00
Anuken
0a0af9c291 Random derelicts in sectors 2020-10-08 19:11:20 -04:00
Felix Corvus
fcb027f3e5 Космос 2020-10-09 00:56:42 +03:00
Anuken
2d70e00193 getChild -> remove 2020-10-08 15:15:47 -04:00
Anuken
c7f1204119 space 2020-10-08 15:14:28 -04:00
Anuken
2c905cdbf1 Merge branch 'space' 2020-10-08 14:47:41 -04:00
Anuken
f14d631ff9 Internal changes for surface-less floors 2020-10-08 14:44:02 -04:00
Anuken
6aa1144429 Hot rock + basalt generation for sectors 2020-10-08 14:37:51 -04:00
Anuken
d06449f311 space 2020-10-08 14:06:07 -04:00
Anuken
e05ac5ae41 Cleanup 2020-10-08 13:08:49 -04:00
Anuken
eb0ab3b3e5 Fixed #2870 2020-10-08 12:59:57 -04:00
Anuken
ac496a60b7 More tests 2020-10-08 09:22:42 -04:00
Anuken
3ec243a49b Fixed #2866 2020-10-08 09:15:33 -04:00
Sunny Kim
a698258b67 Update bundle_ko.properties
some stuff, unit shield(방어막) vs force field(보호막) distinction and more
2020-10-08 19:17:30 +09:00
MEEP of Faith
f93b80dd36 thx 2020-10-07 21:24:32 -07:00
MEEP of Faith
4317cad110 Since my Gradle is broken or something, I'll be relying on Travis until I get it fixed. 2020-10-07 19:07:01 -07:00
MEEP of Faith
3d4ace6ca8 If units can have chargeSound, why not chargeTurrets too? 2020-10-07 18:24:30 -07:00
BasedUser
a7bbea5d3a Update servers_be.json
additional flexibility
2020-10-08 01:25:32 +03:00
Anuken
29ccc5010a Removed debug log 2020-10-07 17:24:48 -04:00
Anuken
a97f7eeef8 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-10-07 17:24:25 -04:00
Anuken
903b62be98 IO fixes 2020-10-07 17:21:48 -04:00
Anuken
773e4c7053 Unified command 2020-10-07 16:37:48 -04:00
Anuken
4acb2ecfa6 Update bug_report.md 2020-10-07 16:05:16 -04:00
Anuken
261c1b1611 (2) 2020-10-07 14:20:23 -04:00
Anuken
8ba4458a1a Select effect 2020-10-07 14:20:09 -04:00
Anuken
30f5340a22 Mobile manual aiming / Mobile control changes [UNSTABLE] 2020-10-07 14:19:08 -04:00
Anuken
583a12a47b Fixed #2856 2020-10-07 11:13:11 -04:00
Anuken
be66a15287 Extra mod field parsing (untested) 2020-10-07 11:00:02 -04:00
Petr Gašparík
0ae23b637f Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-10-07 09:50:58 +02:00
Anuken
d4513fab19 IO schema files for previous commit 2020-10-06 17:08:28 -04:00
Anuken
b23dc62c86 Save unit flags 2020-10-06 17:07:10 -04:00
Anuken
79bd9f1f81 More logic commands 2020-10-06 16:27:02 -04:00
Anuken
2d539565c3 More logic commands 2020-10-06 14:03:21 -04:00
Anuken
9182b48b85 Various unit logic additions 2020-10-06 11:26:25 -04:00
Thomas Widyantoko
4fb5e01324 Minor update from TheMrAlbert 2020-10-06 20:12:14 +07:00
Anuken
06925e70c8 Merge pull request #2841 from genNAowl/healbullets-bullets
Merge `HealBulletType` with `BulletType`
2020-10-06 09:09:18 -04:00
Vanguard
f81a88feca 2 new lines; 1 changed line
New:
rules.enemyLights
units.processorcontrol

Changed:
item.titanium.description
2020-10-06 13:54:01 +03:00
Petr Gašparík
4b6289d957 Czech translation for Steam, up to date 2020-10-06 10:26:56 +02:00
Petr Gašparík
38ef46aa41 Czech translation - update for commit 7088ae8 2020-10-06 10:09:24 +02:00
Petr Gašparík
91875ec45f Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-10-06 10:06:06 +02:00
Leonwang4234
d8a06da79a Should Compile Now 2020-10-05 19:08:23 -07:00
Anuken
c87f0c27b3 Logic tweaks 2020-10-05 19:59:15 -04:00
genNAowl
cba2fd4351 Merge branch 'master' into healbullets-bullets 2020-10-05 16:04:29 -07:00
Anuken
5cc6ac0216 Small tweaks 2020-10-05 17:44:06 -04:00
Anuken
e8e9c14ec9 Merge remote-tracking branch 'origin/master' 2020-10-05 17:09:30 -04:00
Anuken
efbc871967 Pathfind command 2020-10-05 17:09:27 -04:00
Anuken
93e21c6bf9 Merge pull request #2806 from genNAowl/burning-affects-tiles
Incendiary Bullets Make Fires When Hitting Tiles
2020-10-05 16:35:13 -04:00
genNAowl
7722d697c6 Update core/src/mindustry/entities/bullet/BulletType.java
Co-authored-by: Anuken <arnukren@gmail.com>
2020-10-05 13:10:52 -07:00
genNAowl
68e67ae0f2 Update core/src/mindustry/entities/bullet/BulletType.java
Co-authored-by: Anuken <arnukren@gmail.com>
2020-10-05 13:10:46 -07:00
Anuken
c24112e405 arc 2020-10-05 15:42:55 -04:00
Anuken
fb4498d2fb Merge remote-tracking branch 'origin/master' 2020-10-05 15:42:48 -04:00
Anuken
7088ae89b3 Logic unit control 2020-10-05 15:42:37 -04:00
Leonwang4234
f9d6ef8e91 Sublime Text is messing with whitespace 2020-10-05 11:58:35 -07:00
Leonwang4234
28ea336966 whitespace 2020-10-05 11:57:19 -07:00
Leonwang4234
e17f28b636 merge healbullets with bullettype 2020-10-05 11:49:12 -07:00
Anuken
dda77dad4c Merge pull request #2572 from Recessive/patch-5
Update servers.json
2020-10-05 11:12:33 -04:00
Petr Gašparík
bf4b01e46c name change 2020-10-05 12:05:53 +02:00
Petr Gašparík
cbb1058dc7 Merge branch 'v106-alpha' of https://github.com/PetrGasparik/Mindustry into v106-alpha 2020-10-05 12:04:38 +02:00
Petr Gašparík
26f6bcccb7 Czech - up to date for commit 14156c1 2020-10-05 12:04:35 +02:00
Petr Gašparík
81e4fb3759 Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-10-05 11:56:55 +02:00
Petr Gašparík
55be1fd969 Apply suggestions from code review
Co-authored-by: Roman Plášil <me@rplasil.name>
2020-10-05 11:55:01 +02:00
Anuken
8e49d73765 Nullable region arrays 2020-10-04 15:22:41 -04:00
Anuken
d0d0f5a26f Fixed #2834 2020-10-04 15:06:13 -04:00
Anuken
9d454f208c Merge remote-tracking branch 'origin/master' 2020-10-04 12:48:37 -04:00
Anuken
702ba0ae84 Bugfixes 2020-10-04 12:48:33 -04:00
Anuken
b02a3de117 hhh 2020-10-04 12:32:38 -04:00
Anuken
22debcc95a hhh 2020-10-04 12:32:37 -04:00
Anuken
4156ae4692 hhh 2020-10-04 12:32:27 -04:00
Anuken
46ab9e77e1 Update bug_report.md 2020-10-04 11:03:57 -04:00
Anuken
dd9ca10c7f Update bug_report.md 2020-10-04 11:03:16 -04:00
Anuken
605a370679 Fixed turrets firing without power as players 2020-10-04 09:58:53 -04:00
Anuken
c4fb84c359 Weapon charge sound 2020-10-04 09:42:49 -04:00
Anuken
55feb38cb7 Merge remote-tracking branch 'origin/master' 2020-10-04 09:11:42 -04:00
Anuken
3ad5167dc9 Fixed #2827 2020-10-04 09:11:38 -04:00
Anuken
0653d38075 Merge pull request #2825 from Gdeft/patch-3
Fix spelling in CrashSender.java
2020-10-04 09:09:52 -04:00
summetdev
bdc69249bb fix newline 2020-10-04 16:03:48 +03:00
summetdev
eedb90ed16 bigger description area 2020-10-04 15:27:05 +03:00
TheMrAlbert
c1be33cf2f Minor update
These are the minor translations, please review this translation before merging.
Also, block.consecutive (line 611) are left untranslated to allow other translator who are capable to translate it well.
2020-10-04 12:45:08 +07:00
grimsoul10
5d2c36f186 Small changes (#1)
* Small changes
* Capitalizations
2020-10-04 10:48:48 +07:00
Thomas Widyantoko
3e49c68ec2 Updated for missing lines 2020-10-04 10:08:42 +07:00
Wina
903424654d Updates to bundle_es.properties 2020-10-03 22:39:33 -03:00
Gdeft
08dfded0c2 Fix spelling 2020-10-04 07:15:27 +07:00
Anuken
b561b38b56 Fixed #2824 2020-10-03 19:07:16 -04:00
cinnx
6b36b65ac0 Update bundle_pl.properties
fixed some translations; compared, fixed and added few lines from original bundle file
2020-10-03 23:14:11 +02:00
summetdev
5ffff9c151 description for schematics 2020-10-03 22:43:52 +03:00
Anuken
187c98b830 Merge remote-tracking branch 'origin/master' 2020-10-03 15:35:29 -04:00
Anuken
06f9aa5f84 things 2020-10-03 15:35:26 -04:00
Leonid Skorospelov
f30a3392d5 Update servers.json 2020-10-03 19:54:25 +03:00
ThePythonGuy
50491755d1 typo and stuff 2020-10-03 16:59:39 +02:00
Anuken
9a92e0246e Merge pull request #2807 from MEEPofFaith/patch-1
Define payload capacity of payload conveyors on the conveyor itself.
2020-10-03 10:37:41 -04:00
Anuken
58a62ad19c implicit nullable types 2020-10-03 10:19:00 -04:00
Leonwang4234
60d5048140 Update BulletType.java 2020-10-02 21:25:05 -07:00
MEEP of Faith
8d4dff2481 Change the comment. 2020-10-02 21:22:11 -07:00
MEEP of Faith
f6d805638c Then apply flexibility to the Payload Conveyor
Modding :D
2020-10-02 21:19:53 -07:00
MEEP of Faith
8f1869672d Variable fits limit. 2020-10-02 21:16:45 -07:00
Anuken
7a307bbe9c cleanup 2020-10-02 23:15:52 -04:00
Anuken
99bc330ce4 arc 2020-10-02 23:11:35 -04:00
Anuken
35af71c613 Moved Nullable to utils package 2020-10-02 23:11:26 -04:00
Leonwang4234
e53a1d0472 Update BulletType.java 2020-10-02 19:47:47 -07:00
Leonwang4234
74c0d0d0fd Update BulletType.java 2020-10-02 19:33:11 -07:00
Leonwang4234
ca70b9c705 fix
(again)
2020-10-02 18:28:36 -07:00
Leonwang4234
5aa0ce97b8 fix 2020-10-02 18:27:33 -07:00
Leonwang4234
39e956c934 Update BulletType.java 2020-10-02 18:26:17 -07:00
Leonwang4234
88639fffc5 fix 2020-10-02 18:17:51 -07:00
Leonwang4234
e17ad7a429 Merge remote-tracking branch 'upstream/master' into burning-affects-tiles 2020-10-02 17:47:11 -07:00
Anuken
ae2a4ea2d6 Merge remote-tracking branch 'origin/master' 2020-10-02 20:23:46 -04:00
Anuken
43936b536e Cleanup 2020-10-02 20:23:37 -04:00
Anuken
b73660eb4f Merge pull request #2803 from SkinH/patch-2
Update servers.json
2020-10-02 20:03:16 -04:00
Skin
6da0f7a8a4 Update servers.json 2020-10-03 02:58:00 +03:00
Anuken
5861fe61b2 Cleanup 2020-10-02 19:51:30 -04:00
Mayonez-bat
1f0e70ce9c Update servers.json
Add new Russian server
2020-10-03 00:55:21 +03:00
Anuken
10dd2b4b33 Fixed javadoc errors 2020-10-02 12:06:16 -04:00
Anuken
a3224b7082 Improved replacement system 2020-10-02 11:14:18 -04:00
Anuken
138434d029 Fixed #2799 / Fixed #2797 2020-10-02 09:54:08 -04:00
老滑稽
04b03b0749 Update bundle_zh_CN.properties 2020-10-02 08:19:31 +08:00
Anuken
215cfaa42f Fixed #2793 2020-10-01 16:03:13 -04:00
Anuken
68c41774e4 More contrast for specific colors 2020-10-01 14:22:48 -04:00
Anuken
4074a241d2 Cleanup 2020-10-01 14:07:33 -04:00
Anuken
c1970b4da5 Merge branch 'campaign'
# Conflicts:
#	core/src/mindustry/world/consumers/ConsumeItemFilter.java
2020-10-01 13:37:25 -04:00
Anuken
1170880127 Merge remote-tracking branch 'origin/master' 2020-10-01 13:33:55 -04:00
Anuken
199be4d13d Implicit non-nullability for fields 2020-10-01 13:33:43 -04:00
Anuken
085bc2ee9c campaign progress 2020-10-01 11:19:42 -04:00
老滑稽
b7b2da6bbd Update bundle_zh_CN.properties 2020-10-01 21:01:30 +08:00
Anuken
2604a2d649 Merge pull request #2783 from Quezler/patch-45
Move cryofluid mixer emoji back to the old number
2020-10-01 08:56:28 -04:00
Anuken
6f4f0eef57 Merge pull request #2786 from Quezler/patch-46
Clarify stack conveyor recharge property
2020-10-01 08:42:11 -04:00
Vanguard
65a0bd9a63 2 lines changed; 1 line added
Changed:
unit.vela.name
block.foreshadow.name

Added:
block.tsunami.name
2020-10-01 14:47:56 +03:00
Patrick 'Quezler' Mounier
ce463d225f Clarify stack conveyor recharge property
(also, should be minimum & multiple of 1)
2020-10-01 11:54:58 +02:00
Patrick 'Quezler' Mounier
8e4d00d594 Move cryofluid mixer emoji back to the old number 2020-10-01 11:03:59 +02:00
Anuken
4264b960cd Merge branch 'master' of https://github.com/Anuken/Mindustry into campaign 2020-09-30 22:46:33 -04:00
Anuken
b15cdfef46 sprites repacked 2020-09-30 22:37:32 -04:00
Anuken
d3441f4ac9 Merge pull request #2781 from genNAowl/cryofluidmixer-cryofluid-mixer
change "cryofluidmixer" to "cryofluid-mixer"
2020-09-30 22:35:10 -04:00
Anuken
54c991e611 Removed outOfTime pause 2020-09-30 22:25:28 -04:00
Leonwang4234
87b21c052f Update SaveFileReader.java
fix
2020-09-30 18:29:58 -07:00
Leonwang4234
9601c81045 change sprite name 2020-09-30 18:05:43 -07:00
Leonwang4234
14156c1ce7 "cryofluidmixer" to "cryofluid-mixer"fl 2020-09-30 17:54:50 -07:00
Anuken
f3c642d0d7 Fixed #2779 2020-09-30 19:55:22 -04:00
Anuken
a0394e4382 Balance 2020-09-30 18:56:37 -04:00
Anuken
7eb0da82de Added enemy lights setting 2020-09-30 17:44:13 -04:00
Anuken
326640d32a Cleanup 2020-09-30 17:21:05 -04:00
Anuken
781d9b3c38 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-09-30 16:42:10 -04:00
Anuken
1697fec311 Tsunami balancing 2020-09-30 16:40:45 -04:00
Anuken
0b2c2c49b0 Anuken/Mindustry-Suggestions/issues/653 2020-09-30 15:12:38 -04:00
Anuken
27089f1057 Merge remote-tracking branch 'origin/master' 2020-09-30 15:01:50 -04:00
Anuken
d07c74b60f Re-added tap event for servers 2020-09-30 15:01:46 -04:00
Anuken
8dc610a091 Update CONTRIBUTING.md 2020-09-30 14:53:56 -04:00
Anuken
059c729a2c Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-09-30 14:50:09 -04:00
Anuken
03d676403f Cleanup 2020-09-30 14:50:05 -04:00
slava0135
feb8202b73 better stats... 2020-09-30 21:17:44 +03:00
slava0135
65607ba6bf better stats 2020-09-30 21:13:14 +03:00
slava0135
a806d7c019 Fun fact: 1.0 is smaller than 10 2020-09-30 20:41:56 +03:00
slava0135
aa5b3aa756 balancing 2020-09-30 20:30:04 +03:00
Anuken
6645e3a473 Merge pull request #2772 from LeoDog896/pathfinder
Remove nearGround in favor of !nearLiquid
2020-09-30 12:59:55 -04:00
LeoDog896
f2fd23dced can be nearGround AND nearLiquid 2020-09-30 12:56:59 -04:00
LeoDog896
49db761730 Revert "remove nearGround in favor of !nearLiquid"
This reverts commit 8751e77876.
2020-09-30 12:56:43 -04:00
Anuken
d2728c2bf0 Fixed #2774 2020-09-30 12:45:01 -04:00
YellOw139
09934d9e12 Foreshadow 2020-09-30 19:15:52 +03:00
slava0135
48da4933fc comma 2020-09-30 18:52:59 +03:00
slava0135
07cdbfa423 New turret sprite by EyeOfDarkness 2020-09-30 18:47:56 +03:00
Anuken
f5e5f82d47 Merge remote-tracking branch 'origin/master' 2020-09-30 11:19:46 -04:00
Anuken
0963de4022 Cleanup 2020-09-30 11:19:38 -04:00
LeoDog896
8751e77876 remove nearGround in favor of !nearLiquid 2020-09-30 11:15:11 -04:00
Anuken
b35fa21c79 Update gradle.yml 2020-09-30 11:13:17 -04:00
Anuken
b38e7f66ad Merge pull request #2770 from LeoDog896/autotiler
Autotiler docs and cleanup
2020-09-30 10:49:42 -04:00
Anuken
ba53d76d8d Merge pull request #2769 from Voz-Duh/packed-liquid-drawer
Packed Liquid Drawer
2020-09-30 10:46:45 -04:00
slava0135
58ff3f2ef7 Merge branch 'master' of https://github.com/Anuken/Mindustry into tsunami 2020-09-30 17:18:20 +03:00
LeoDog896
6db2376835 Revert to if-statement 2020-09-30 09:47:03 -04:00
LeoDog896
2b04ebb14d Enum follows camelCase rules 2020-09-30 09:46:33 -04:00
Anuken
957e06470d Merge pull request #2768 from LeoDog896/master
Remove unused package
2020-09-30 09:43:12 -04:00
LeoDog896
fbb317aa11 Update contributors 2020-09-30 09:30:12 -04:00
LeoDog896
1c04653ffd Autotiler cleanup and documentation 2020-09-30 09:29:57 -04:00
Voz-Duh
91274ae104 Fix 2020-09-30 16:19:32 +03:00
Voz-Duh
adf0f60abb Fix 2020-09-30 16:08:32 +03:00
Voz-Duh
20e56ed3d3 Packed Liquid Drawer 2020-09-30 15:58:11 +03:00
LeoDog896
177aa934b6 Merge remote-tracking branch 'upstream/master' 2020-09-30 08:43:08 -04:00
Felix Corvus
aeaa5ac6e2 some trick 2020-09-30 15:42:07 +03:00
LeoDog896
a8c6c30382 Remove unused package 2020-09-30 08:41:33 -04:00
Felix Corvus
54d4f733ef Update bundle_ru.properties 2020-09-30 14:35:52 +03:00
Felix Corvus
75d8f93dd9 Update bundle_ru.properties 2020-09-30 14:07:06 +03:00
Felix Corvus
3660f22d96 *Предвестник*
А потом из ру комьюнити приходят люди и спрашивают, почему **переводчики** испортили игру
2020-09-30 13:52:09 +03:00
slava0135
d4402ee3bb Merge branch 'master' of https://github.com/Anuken/Mindustry into tsunami
 Conflicts:
	core/assets/icons/icons.properties
	core/assets/sprites/block_colors.png
	core/assets/sprites/fallback/sprites.atlas
	core/assets/sprites/fallback/sprites3.png
	core/assets/sprites/fallback/sprites4.png
	core/assets/sprites/fallback/sprites5.png
	core/assets/sprites/fallback/sprites7.png
	core/assets/sprites/fallback/sprites8.png
	core/assets/sprites/sprites.atlas
	core/assets/sprites/sprites.png
	core/assets/sprites/sprites2.png
	core/assets/sprites/sprites4.png
	core/assets/sprites/sprites5.png
	core/src/mindustry/content/Blocks.java
2020-09-30 09:48:18 +03:00
Anuken
3c3c15dcf4 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-09-29 23:55:59 -04:00
Anuken
2b2a12267a Long-range 4x4 turret (wip) / Java 14 language upgrade 2020-09-29 23:55:55 -04:00
Thomas Widyantoko
d86813bbb3 Merge branch 'master' into patch-1 2020-09-30 07:12:28 +07:00
Anuken
0e2f62f8b4 Merge pull request #2765 from summetdev/file-chooser-default
Save last FileChooser's directory to settings.
2020-09-29 17:29:34 -04:00
summetdev
111e50c3c6 Safe last fileChooser's directory to settings 2020-09-29 22:04:27 +03:00
slava0135
fb53abe593 Final? design 2020-09-29 21:27:41 +03:00
slava0135
83a20810f7 recolor 2020-09-29 21:02:29 +03:00
slava0135
e5dc481d00 new texture 2020-09-29 20:40:09 +03:00
Anuken
c3274622b2 Fixed #2763 2020-09-29 11:53:45 -04:00
slava0135
d4441711a7 balance and size 2020-09-29 18:35:34 +03:00
slava0135
cbc2205347 Merge branch 'master' of https://github.com/Anuken/Mindustry into tsunami
 Conflicts:
	core/assets/sprites/block_colors.png
	core/assets/sprites/fallback/sprites.atlas
	core/assets/sprites/fallback/sprites.png
	core/assets/sprites/fallback/sprites2.png
	core/assets/sprites/fallback/sprites3.png
	core/assets/sprites/fallback/sprites4.png
	core/assets/sprites/fallback/sprites5.png
	core/assets/sprites/fallback/sprites7.png
	core/assets/sprites/fallback/sprites8.png
	core/assets/sprites/sprites.atlas
	core/assets/sprites/sprites.png
	core/assets/sprites/sprites2.png
	core/assets/sprites/sprites4.png
	core/assets/sprites/sprites5.png
2020-09-29 18:31:42 +03:00
Petr Gašparík
1d0d06164b Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-29 17:28:26 +02:00
Anuken
521ca1aea4 Fixed mechs not having animations on multiplayer 2020-09-29 10:57:06 -04:00
Petr Gašparík
de459df26b Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-29 13:43:13 +02:00
ballgamer56
49df949967 Update bundle_th.properties 2020-09-28 16:33:34 +07:00
Petr Gašparík
250150a30c Czech cleanup 2020-09-28 10:24:50 +02:00
Petr Gašparík
27b1954fbf Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-28 10:20:58 +02:00
ballgamer56
6d163e45ac Update bundle_th.properties 2020-09-28 14:11:15 +07:00
ballgamer56
ced29f3d7b Update bundle_th.properties 2020-09-28 07:28:22 +07:00
Petr Gašparík
8ce6520fca Czech translation . update up to commit 9e0b29b 2020-09-28 00:03:51 +02:00
Petr Gašparík
53b556941c Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-27 23:50:48 +02:00
ballgamer56
6f36724280 [WIP] Update Thai translation 2020-09-27 21:02:22 +07:00
slava0135
79f4608e81 Merge remote-tracking branch 'origin/tsunami' into tsunami 2020-09-25 14:22:13 +03:00
slava0135
9050cac19c added to tech tree 2020-09-25 14:21:52 +03:00
Prosta4okua
52a610a957 Update bundle_uk_UA.properties 2020-09-25 14:13:06 +03:00
Prosta4okua
13ff69cbca Update bundle_uk_UA.properties 2020-09-25 14:10:55 +03:00
Slava0135
79ac9894b3 Update core/src/mindustry/content/Blocks.java
s p a c e

Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2020-09-25 12:58:28 +03:00
slava0135
3e81d194cb New liquid turret - Tsunami 2020-09-25 11:49:04 +03:00
YellOw139
08e6b4f2d7 Multiplayer note and the latest cleanup 2020-09-25 10:48:52 +03:00
老滑稽
8132cd9ba7 Update bundle_zh_CN.properties 2020-09-25 12:29:37 +08:00
Felix Corvus
54ce446a7f nothing 2020-09-25 03:17:32 +03:00
Felix Corvus
38718ddc1d Update bundle_ru.properties 2020-09-25 03:12:59 +03:00
老滑稽
1607a96a6a Update bundle_zh_CN.properties 2020-09-25 00:17:43 +08:00
老滑稽
f5c8d0bf52 Update bundle_zh_CN.properties 2020-09-25 00:12:45 +08:00
老滑稽
f95f6d8c7b Update bundle_zh_CN.properties 2020-09-25 00:07:24 +08:00
老滑稽
db558672cb Update bundle_zh_CN.properties 2020-09-24 23:54:52 +08:00
YellOw139
0b4caec004 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:
- Changes up until commit 35460f0b5f
- Typo fixes & various other improvements
2020-09-24 11:43:16 +03:00
Petr Gašparík
c08875498f Czech update upto commit 35460f0 2020-09-24 07:38:26 +02:00
老滑稽
c2348f9019 Update bundle_zh_CN.properties 2020-09-24 13:10:06 +08:00
Voz-Duh
6145b1c95c Team Colors For Payload Conveyor and Router 2020-09-17 16:34:34 +03:00
Recessive
ca3c1a2be8 Update servers.json
Add {AA} Campaign to the global server listing
2020-09-17 20:01:30 +10:00
Thomas Widyantoko
ef65f4e8d4 Delete .gitignore 2020-09-16 13:43:24 +07:00
Thomas Widyantoko
71dae6fa78 in_ID Google Play Store translations
files added
2020-09-16 13:42:49 +07:00
Thomas Widyantoko
22c2d8b010 Update bundle_in_ID.properties to match with v6
with fixes from PR #2513, completed(?)
2020-09-16 13:14:11 +07:00
Thomas Widyantoko
eafbe3d02d in_ID Google Play Store translation 2020-09-16 12:46:10 +07:00
Anuken
c3222f59c5 router 2020-09-14 17:10:32 -04:00
Recessive
55ed739372 Update servers.json
Add {AA} Plague to the server listing
2020-09-09 14:27:26 +10:00
Pietro303HD
acb849b536 Update bundle_pt_BR.properties 2020-09-03 09:35:04 -03:00
Pietro303HD
6509a6cd7a some small changes, and also removed a typo 2020-09-03 08:29:46 -03:00
way-zer
ca823be813 Update servers_be.json
one bleeding-edge server of China
2020-08-29 20:31:35 +08:00
Thomas Widyantoko
d9c124a820 New lines from main bundle and fixes
Still hasn't done yet
2020-08-25 23:06:51 +07:00
Leonwang4234
d2bc2b07a9 the statud effect burning affects tiles 2020-08-02 13:31:16 -07:00
1112 changed files with 43023 additions and 26455 deletions

View File

@@ -7,11 +7,9 @@ assignees: ''
--- ---
**Note**: Do not report any new bugs directly relating to the v6 campaign. They will not be fixed or considered at this time.
**Platform**: *Android/iOS/Mac/Windows/Linux* **Platform**: *Android/iOS/Mac/Windows/Linux*
**Build**: *The build number under the title in the main menu. Required.* **Build**: *The build number under the title in the main menu. Required. "LATEST" IS NOT A VERSION, I NEED THE EXACT BUILD NUMBER OF YOUR GAME.*
**Issue**: *Explain your issue in detail.* **Issue**: *Explain your issue in detail.*
@@ -19,11 +17,14 @@ assignees: ''
**Link(s) to mod(s) used**: *The mod repositories or zip files that are related to the issue, if applicable.* **Link(s) to mod(s) used**: *The mod repositories or zip files that are related to the issue, if applicable.*
**Save file**: *The save file you were playing on when the bug happened. REQUIRED for any issue that happens in-game.* **Save file**: *The (zipped) save file you were playing on when the bug happened. THIS IS REQUIRED FOR ANY ISSUE HAPPENING IN-GAME OR IN MULTIPLAYER, REGARDLESS OF WHETHER YOU THINK IT HAPPENS EVERYWHERE. DO NOT DELETE OR OMIT THIS LINE UNLESS YOU ARE SURE THAT THE ISSUE DOES NOT HAPPEN IN-GAME.*
**Crash report**: *The contents of relevant crash report files. REQUIRED if you are reporting a crash.* If you remove the line above without reading it properly and understanding what it means, I will reap your soul. Even if you're playing on someone's server, you can still save the game to a slot.
**(Crash) logs**: *Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.*
--- ---
*Place an X (no spaces) between the brackets to confirm that you have read the line below.* *Place an X (no spaces) between the brackets to confirm that you have read the line below.*
- [ ] **I have updated to the latest release (https://github.com/Anuken/Mindustry/releases) to make sure my issue has not been fixed.**
- [ ] **I have searched the closed and open issues to make sure that this problem has not already been reported.** - [ ] **I have searched the closed and open issues to make sure that this problem has not already been reported.**

63
.github/workflows/deployment.yml vendored Normal file
View File

@@ -0,0 +1,63 @@
name: Deployment
on:
push:
tags:
- 'v*'
jobs:
buildJava14:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 14
uses: actions/setup-java@v1
with:
java-version: 14
- name: Set env
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Create artifacts
run: |
./gradlew desktop:dist server:dist core:javadoc -Pbuildversion=${RELEASE_VERSION:1}
- name: Update docs
run: |
cd ../
git config --global user.email "cli@github.com"
git config --global user.name "Github Actions"
git clone --depth=1 https://github.com/MindustryGame/docs.git
cp -a Mindustry/core/build/docs/javadoc/. docs/
cd docs
git add .
git commit -m "Update ${RELEASE_VERSION:1}"
git push https://Anuken:${{ secrets.API_TOKEN_GITHUB }}@github.com/MindustryGame/docs
cd ../Mindustry
- name: Add Arc release
run: |
git clone --depth=1 --branch=master https://github.com/Anuken/Arc ../Arc
cd ../Arc
git tag ${RELEASE_VERSION}
git push https://Anuken:${{ secrets.API_TOKEN_GITHUB }}@github.com/Anuken/Arc ${RELEASE_VERSION};
cd ../Mindustry
- name: Update F-Droid build string
run: |
git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
cd ../MindustryBuilds
echo "Updating version to ${RELEASE_VERSION:1}"
echo versionName=6-fdroid-${RELEASE_VERSION:1}$'\n'versionCode=${RELEASE_VERSION:1} > version_fdroid.txt
git add .
git commit -m "Updating to build ${RELEASE_VERSION:1}"
cd ../Mindustry
- name: Upload client artifacts
uses: svenstaro/upload-release-action@v2
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: desktop/build/libs/Mindustry.jar
tag: ${{ github.ref }}
- name: Upload server artifacts
uses: svenstaro/upload-release-action@v2
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: server/build/libs/server-release.jar
tag: ${{ github.ref }}

View File

@@ -1,28 +0,0 @@
name: Java CI
on: [push]
jobs:
buildJava8:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 8
uses: actions/setup-java@v1
with:
java-version: 8
- name: Run unit tests with gradle and Java 8
run: ./gradlew compileJava
buildJava14:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 14
uses: actions/setup-java@v1
with:
java-version: 14
- name: Run unit tests with gradle and Java 14
run: ./gradlew compileJava

21
.github/workflows/pr.yml vendored Normal file
View File

@@ -0,0 +1,21 @@
name: Pull Request Tests
on: [pull_request]
jobs:
buildJava14:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 14
uses: actions/setup-java@v1
with:
java-version: 14
- name: Run unit tests and build JAR
run: ./gradlew test desktop:dist
- name: Upload desktop JAR for testing
uses: actions/upload-artifact@v2
with:
name: Desktop JAR (zipped)
path: desktop/build/libs/Mindustry.jar

25
.github/workflows/push.yml vendored Normal file
View File

@@ -0,0 +1,25 @@
name: Tests
on: [push, workflow_dispatch]
jobs:
buildJava14:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 14
uses: actions/setup-java@v1
with:
java-version: 14
- name: Run unit tests
run: ./gradlew clean cleanTest test
- name: Trigger BE build
if: ${{ github.repository == 'Anuken/Mindustry' }}
run: |
git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
cd ../MindustryBuilds
BNUM=$(($GITHUB_RUN_NUMBER + 20000))
git tag ${BNUM}
git config --global user.name "Build Uploader"
git push https://Anuken:${{ secrets.API_TOKEN_GITHUB }}@github.com/Anuken/MindustryBuilds ${BNUM}

11
.gitignore vendored
View File

@@ -19,12 +19,13 @@ logs/
/annotations/out/ /annotations/out/
/net/build/ /net/build/
/tools/build/ /tools/build/
/core/build/
/tests/build/ /tests/build/
/server/build/ /server/build/
changelog changelog
saves/ saves/
/core/assets-raw/fontgen/out/ /core/assets-raw/fontgen/out/
/core/assets-raw/fontgen/icons/
/core/assets-raw/fontgen/icon_parts/
core/assets/saves/ core/assets/saves/
/core/assets/saves/ /core/assets/saves/
steam_appid.txt steam_appid.txt
@@ -35,6 +36,7 @@ steam_appid.txt
/annotations/src/main/resources/META-INF/services /annotations/src/main/resources/META-INF/services
/core/assets/version.properties /core/assets/version.properties
/core/assets/locales /core/assets/locales
/core/assets/cache/
/ios/src/mindustry/gen/ /ios/src/mindustry/gen/
/core/src/mindustry/gen/ /core/src/mindustry/gen/
ios/robovm.properties ios/robovm.properties
@@ -143,13 +145,6 @@ nb-configuration.xml
/local.properties /local.properties
.gradle/ .gradle/
gradle-app.setting gradle-app.setting
/build/
/android/build/
/core/build/
/desktop/build/
/html/build/
/ios/build/
/ios-moe/build/
## OS Specific ## OS Specific
.DS_Store .DS_Store

View File

@@ -1,50 +0,0 @@
jdk:
- openjdk14
dist: xenial
android:
components:
- android-29
- build-tools-29.0.3
script:
- git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
- cd ../MindustryBuilds
- echo ${TRAVIS_TAG}
- if [ -n "$TRAVIS_TAG" ]; then echo versionName=5-fdroid-${TRAVIS_TAG:1}$'\n'versionCode=${TRAVIS_TAG:1} > version_fdroid.txt; git add .; git commit -m "Updating to build ${TRAVIS_TAG}"; fi
- git tag ${TRAVIS_BUILD_NUMBER}
- git config --global user.name "Build Uploader"
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds ${TRAVIS_BUILD_NUMBER}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds; fi
- cd ../Mindustry
- git clone --depth=1 --branch=master https://github.com/Anuken/Arc ../Arc
- if [ -n "$TRAVIS_TAG" ]; then cd ../Arc; git tag ${TRAVIS_TAG}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/Arc ${TRAVIS_TAG}; cd ../Mindustry; fi
- "./gradlew test"
- "./gradlew desktop:dist -Pbuildversion=${TRAVIS_TAG:1}"
- "./gradlew server:dist -Pbuildversion=${TRAVIS_TAG:1}"
- "./gradlew core:javadoc"
- cd ../
- git clone --depth=1 https://github.com/MindustryGame/docs.git
- cp -a Mindustry/core/build/docs/javadoc/. docs/
- cd docs
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
- cd ../Mindustry
deploy:
- provider: releases
skip_cleanup: true
draft: false
api_key:
secure: Cv5wFtWt62/A24EvSEQvMow7gKPbZ3oATEFPuSghhB2TQz1dA40Zee3Qvk4LFlpLrhYo4K0ZSczCZRGpR+hCd8+Dpww52bheYEvWuh3ZQfvu/fXtEx2j5PwP1qMpmIgSxETV/gkD7l9FImdh0VzktYiAvQfmi0bEocG9/D4QwjFpNat7iwBdcMiw1MvAygpdIWRsjiw0RKlB2mWarmoHhQ7Gu7qlU3j50uaEvcrtmU0pBUPggNQwQRv32i9NPvNFxrqqlUjDLIS8JFea99zCkp8BwYqbEvBIMzd+Qip1/stLJJA3+cDUClbsDtg8rAVetzpOrdLEEBmqShFe5MDl2yEHcsgpN9CFsyTaUfvB3P3rVjizvycMm42IsUkXQiarm5xTQ/TIA8Rd8AHiSKuweNCg1Fd5SFaRtKy8JVLXuxyfUccmyje6hhz2L4lS2Wfj3mAG7sqZUCXhWP79EKdGkiPOjKv4CwXEKmuH3BMVqPlNUZJr9Eg3sV1FG0h2l+MVOOnR635qdUbb49sYojYxVruMLX0BH1c4ZCu230m8CUoWA1Em1QNI75ya7+9Y5T6AsgWDVpBvdUo9fWNbdp+VQ0GskFQsJD5wtnxbcbHeFiERAgGBm7z6qt9u9LrQpBH+dsW52ADvYsu3L4nQEa+sdMHwTTwmGY+iUvsxu0DqxGg=
file:
- desktop/build/libs/Mindustry.jar
- server/build/libs/server-release.jar
on:
repo: Anuken/Mindustry
tags: true
#- provider: script
# script: bash update_wiki.sh
# on:
# repo: Anuken/Mindustry
# tags: true
env:
global:
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
- secure: VEskj/0TVX2o7iUVXuVPysj/VSWmPhDl57SrT7/nBNN/P/8N5jFAvx8PMzG7qT0S5FzKxuV20psE4WylUGRKdeRtK7/QNBV7T3YqYYM6BUB1VeRpxe5hLxTeuBK3izglFO8DkdDqjUtzQSjzkoYT75ilROjhBrBUPhVek7UlbBHbaklPWYFXHnJmYS1FpZTdzqIj+Y0Gd1PSL2MzK4X74aAHl0qaDgsTwYwtKs7IAz+kFaTZBRpi9VjQHAFhDlkDR3jo9wQjH8/F6x0lCgV/FulSc37Okdb40sLFG98xcEA6gWh1NPMkz8CulUdVE7mj7SJNxLbNvoMNrWOVRjmEsn59p/9LiNC1F9ncFz9vjQjAmi7rMFFGHGxe5nn8cIAkpTvHQQkZoWHAA9SNJTDMMf09m2pRy/vvzx+a6NVxyC9iNrhLlnBg4gxAqRh0S6NU0uL+fuygKixn7rqlnb7KMT7bAbfcuV+dng6c8V7hYKDCh7sJbH8iJump1xkwoM7ecnU8fxJF/oKOr/fbk0Bfxu+Q9qYLrV1+DEdm93Vl2Thq+DBKmI66jRGSva6HeCLFo81PEiEjP1nLv75+kvVfOqVqJrZD1BrvoG2eWT/3hVLrN2kEIWWlpvQVC7FL11yWmYtAuOBh/vfhI76zKr+YTS6ccG9rqW4XeYjJytshe8M=

View File

@@ -4,33 +4,38 @@ This is for code contributions. For translations, see [TRANSLATING](TRANSLATING.
## Basic Guidelines ## Basic Guidelines
#### Use an IDE. ### Use an IDE.
Specifically, IntelliJ IDEA. Download the (free) Community Edition of it [here](https://www.jetbrains.com/idea/download/). Some people use other tools, like VS Code, but I would personally not recommend them for Java development. Specifically, IntelliJ IDEA. Download the (free) Community Edition of it [here](https://www.jetbrains.com/idea/download/). Some people use other tools, like VS Code, but I would personally not recommend them for Java development.
#### Always test your changes. ### Always test your changes.
Do not submit something without at least running the game to see if it compiles. Do not submit something without at least running the game to see if it compiles.
If you are submitting a new block, make sure it has a name and description, and that it works correctly in-game. If you are changing existing block mechanics, test them out first. If you are submitting a new block, make sure it has a name and description, and that it works correctly in-game. If you are changing existing block mechanics, test them out first.
### Do not make large changes before discussing them first.
#### Do not make large changes before discussing them first.
If you are interested in adding a large mechanic/feature or changing large amounts of code, first contact me (Anuken) via [Discord](https://discord.gg/mindustry) (preferred method) or via e-mail (*anukendev@gmail.com*). If you are interested in adding a large mechanic/feature or changing large amounts of code, first contact me (Anuken) via [Discord](https://discord.gg/mindustry) (preferred method) or via e-mail (*anukendev@gmail.com*).
For most changes, this should not be necessary. I just want to know if you're doing something big so I can offer advice and/or make sure you're not wasting your time on it. For most changes, this should not be necessary. I just want to know if you're doing something big so I can offer advice and/or make sure you're not wasting your time on it.
### Do not include packed sprites in your pull request.
When making a pull request that changes or adds new sprites, do not add the modified atlas & `spritesX.png` files to your final pull request. These are a frequent source of conflicts.
## Style Guidelines ## Style Guidelines
#### Follow the formatting guidelines. ### Follow the formatting guidelines.
This means: This means:
- No spaces around parentheses: `if(condition){`, `SomeType s = (SomeType)object` - No spaces around parentheses: `if(condition){`, `SomeType s = (SomeType)object`
- Same-line braces. - Same-line braces.
- 4 spaces indentation - 4 spaces indentation
- `camelCase`, **even for constants or enums**. Why? Because `SCREAMING_CASE` is ugly, annoying to type and does not achieve anything useful. Constants are *less* dangerous than variables, not more. - `camelCase`, **even for constants or enums**. Why? Because `SCREAMING_CASE` is ugly, annoying to type and does not achieve anything useful. Constants are *less* dangerous than variables, not more. Any reasonable IDE should highlight them for you anyway.
- No underscores for anything. (Yes, I know `Bindings` violates this principle, but that's for legacy reasons and really should be cleaned up some day) - No underscores for anything. (Yes, I know `Bindings` violates this principle, but that's for legacy reasons and really should be cleaned up some day)
- Do not use braceless `if/else` statements. `if(x) statement else statement2` should **never** be done. In very specific situations, having braceless if-statements on one line is allowed: `if(cond) return;` would be valid. - Do not use braceless `if/else` statements. `if(x) statement else statement2` should **never** be done. In very specific situations, having braceless if-statements on one line is allowed: `if(cond) return;` would be valid.
- Prefer single-line javadoc `/** @return for example */` instead of multiline javadoc whenver possible
- Short method/variable names (multipleLongWords should be avoided if it's possible to do so reasonably, especially for variables)
- Use wildcard imports - `import some.package.*` - for everything. This makes incorrect class usage more obvious (*e.g. arc.util.Timer vs java.util.Timer*) and leads to cleaner-looking code.
Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to get correct formatting when developing Mindustry. Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to get correct formatting when developing Mindustry.
#### Do not use incompatible Java features (java.util.function, java.awt). ### Do not use incompatible Java features (java.util.function, java.awt).
Android and RoboVM (iOS) do not support many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code. Android and RoboVM (iOS) do not support many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code.
If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes. If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes.
@@ -39,7 +44,7 @@ The same applies to any class *outside* of the standard `java.[n]io` / `java.net
In general, if you are using IntelliJ, you should be warned about platform incompatiblities. In general, if you are using IntelliJ, you should be warned about platform incompatiblities.
#### Use `arc` collections and classes when possible. ### Use `arc` collections and classes when possible.
Instead of using `java.util.List`, `java.util.HashMap`, and other standard Java collections, use `Seq`, `ObjectMap` and other equivalents from `arc.struct`. Instead of using `java.util.List`, `java.util.HashMap`, and other standard Java collections, use `Seq`, `ObjectMap` and other equivalents from `arc.struct`.
Why? Because that's what the rest of the codebase uses, and the standard collections have a lot of cruft and usability issues associated with them. Why? Because that's what the rest of the codebase uses, and the standard collections have a lot of cruft and usability issues associated with them.
In the rare case that concurrency is required, you may use the standard Java classes for that purpose (e.g. `CopyOnWriteArrayList`). In the rare case that concurrency is required, you may use the standard Java classes for that purpose (e.g. `CopyOnWriteArrayList`).
@@ -52,21 +57,21 @@ What you'll usually need to change:
- *Many others* - *Many others*
#### Avoid boxed types (Integer, Boolean) ### Avoid boxed types (Integer, Boolean)
Never create variables or collections with boxed types `Seq<Integer>` or `ObjectMap<Integer, ...>`. Use the collections specialized for this task, e.g. `IntSeq` and `IntMap`. Never create variables or collections with boxed types `Seq<Integer>` or `ObjectMap<Integer, ...>`. Use the collections specialized for this task, e.g. `IntSeq` and `IntMap`.
#### Do not allocate anything if possible. ### Do not allocate anything if possible.
Never allocate `new` objects in the main loop. If you absolutely require new objects, use `Pools` to obtain and free object instances. Never allocate `new` objects in the main loop. If you absolutely require new objects, use `Pools` to obtain and free object instances.
Otherwise, use the `Tmp` variables for things like vector/shape operations, or create `static` variables for re-use. Otherwise, use the `Tmp` variables for things like vector/shape operations, or create `static` variables for re-use.
If using a list, make it a static variable and clear it every time it is used. Re-use as much as possible. If using a list, make it a static variable and clear it every time it is used. Re-use as much as possible.
#### Avoid bloated code and unnecessary getters/setters. ### Avoid bloated code and unnecessary getters/setters.
This is situational, but in essence what it means is to avoid using any sort of getters and setters unless absolutely necessary. Public or protected fields should suffice for most things. This is situational, but in essence what it means is to avoid using any sort of getters and setters unless absolutely necessary. Public or protected fields should suffice for most things.
If something needs to be encapsulated in the future, IntelliJ can handle it with a few clicks. If something needs to be encapsulated in the future, IntelliJ can handle it with a few clicks.
#### Do not create methods unless necessary. ### Do not create methods unless necessary.
Unless a block of code is very large or used in more than 1-2 places, don't split it up into a separate method. Making unnecessary methods only creates confusion, and may slightly decrease performance. Unless a block of code is very large or used in more than 1-2 places, don't split it up into a separate method. Making unnecessary methods only creates confusion, and may slightly decrease performance.
## Other Notes ## Other Notes

52
ISSUES.md Normal file
View File

@@ -0,0 +1,52 @@
# Why was my issue closed?
This document goes over some common causes for issue closures.
## You did not fill in the template
I can't debug the problem unless you provide the information the template asks for.
If you cannot put in the effort to fill out a template, then don't expect me to put in the effort to fix it.
## Your issue was already reported
If the problem in your issue has already been encountered before, it will be closed - especially if your report doesn't provide any new information.
Make sure you search the *closed* issues before making an issue.
I do not link the specific issue(s) that report the same problem, because searching takes time - if you're interested in finding them, you should be able to do so without my help.
To be clear: I do **not** expect users to look at *all* previous issues, or do a comprehensive stack trace analysis to see if their crash was already reported.
## Your issue was already fixed
The problem you reported has been addressed. Note that this does **not** mean that the latest stable version of Mindustry has the fix!
It simply means that I have committed (or am about to commit) a patch that fixes it *on the current development branch*.
## Your issue is missing a crash report or log
If the game crashes without a specific cause, and you don't send me a log, I can't fix it. There is no way for me to know what went wrong.
During a normal crash, the game should tell you where the log is saved. If not, you should still be able to look in the game's crash folder on most operating systems, or export the logs in *Settings -> Game Data -> Export Crash Logs*.
## Your issue is missing saves or screenshots
Even if you think your problem happens everywhere and saves/screenshots are redundant, this is frequently not the case.
If I cannot reproduce the problem on my own saves and you have not linked any of your own, then the problem is likely to be save-specific. If you do not send me any, the problem cannot be investigated further.
## Your issue is related to an external program
If Mindustry causes something else to crash or misbehave, I am very unlikely to fix it. Unless the problem is serious, widespread and/or clearly a bug *in Mindustry*, it is not my responsibility.
Similarly, if you use another (invasive) program to change how Mindustry works, and something goes wrong, that is not my problem. Don't do it.
## Your issue is caused by mods
Crashes and bugs related to installed mods should be reported in the relevant mod repository, not here.
*Note that problems with the Mindustry modding API are a separate problem, and do not apply.*
## I cannot reproduce your issue
If I follow your instructions and am repeatedly unable to reproduce the problem you've reported, then it is very unlikely to be fixed.
Either the problem is device-specific, or there is not enough information given for me to be able to reproduce it.
I may attempt to change some code if I think it will make the issue less likely to occur, but without knowing for sure, the issue cannot be considered truly "fixed".
As I cannot make any further progress on the problem, there is no reason to keep it open. If it is a common bug/crash, other people will come along with information that may shed some light on the issue.

View File

@@ -1,7 +1,7 @@
![Logo](core/assets-raw/sprites/ui/logo.png) ![Logo](core/assets-raw/sprites/ui/logo.png)
[![Build Status](https://travis-ci.org/Anuken/Mindustry.svg?branch=master)](https://travis-ci.org/Anuken/Mindustry) [![Build Status](https://travis-ci.org/Anuken/Mindustry.svg?branch=master)](https://travis-ci.org/Anuken/Mindustry)
[![Discord](https://img.shields.io/discord/391020510269669376.svg)](https://discord.gg/mindustry) [![Discord](https://img.shields.io/discord/391020510269669376.svg?logo=discord&logoColor=white&logoWidth=20&labelColor=7289DA&label=Discord)](https://discord.gg/mindustry)
A sandbox tower defense game written in Java. A sandbox tower defense game written in Java.
@@ -9,34 +9,34 @@ _[Trello Board](https://trello.com/b/aE2tcUwF/mindustry-40-plans)_
_[Wiki](https://mindustrygame.github.io/wiki)_ _[Wiki](https://mindustrygame.github.io/wiki)_
_[Javadoc](https://mindustrygame.github.io/docs/)_ _[Javadoc](https://mindustrygame.github.io/docs/)_
### Contributing ## Contributing
See [CONTRIBUTING](CONTRIBUTING.md). See [CONTRIBUTING](CONTRIBUTING.md).
### Building ## Building
Bleeding-edge builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/MindustryBuilds/releases). Bleeding-edge builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/MindustryBuilds/releases).
If you'd rather compile on your own, follow these instructions. If you'd rather compile on your own, follow these instructions.
First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands: First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands:
#### Windows ### Windows
_Running:_ `gradlew desktop:run` _Running:_ `gradlew desktop:run`
_Building:_ `gradlew desktop:dist` _Building:_ `gradlew desktop:dist`
_Sprite Packing:_ `gradlew tools:pack` _Sprite Packing:_ `gradlew tools:pack`
#### Linux/Mac OS ### Linux/Mac OS
_Running:_ `./gradlew desktop:run` _Running:_ `./gradlew desktop:run`
_Building:_ `./gradlew desktop:dist` _Building:_ `./gradlew desktop:dist`
_Sprite Packing:_ `./gradlew tools:pack` _Sprite Packing:_ `./gradlew tools:pack`
#### Server ### Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`. Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`.
#### Android ### Android
1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required. 1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required.
2. Set the `ANDROID_HOME` environment variable to point to your unzipped Android SDK directory. 2. Set the `ANDROID_HOME` environment variable to point to your unzipped Android SDK directory.
@@ -44,7 +44,9 @@ Server builds are bundled with each released build (in Releases). If you'd rathe
To debug the application on a connected phone, run `gradlew android:installDebug android:run`. To debug the application on a connected phone, run `gradlew android:installDebug android:run`.
##### Troubleshooting ### Troubleshooting
#### Permission Denied
If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.* If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.*
@@ -53,24 +55,11 @@ If the terminal returns `Permission denied` or `Command not found` on Mac/Linux,
Gradle may take up to several minutes to download files. Be patient. <br> Gradle may take up to several minutes to download files. Be patient. <br>
After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds. After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds.
### Feature Requests ## Feature Requests
Post feature requests and feedback [here](https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose). Post feature requests and feedback [here](https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose).
### Downloads ## Downloads
[<img src="https://static.itch.io/images/badge.svg" | [![](https://static.itch.io/images/badge.svg)](https://anuke.itch.io/mindustry) | [![](https://play.google.com/intl/en_us/badges/images/generic/en-play-badge.png)](https://play.google.com/store/apps/details?id=io.anuke.mindustry) | [![](https://fdroid.gitlab.io/artwork/badge/get-it-on.png)](https://f-droid.org/packages/io.anuke.mindustry) | [![](https://flathub.org/assets/badges/flathub-badge-en.svg)](https://flathub.org/apps/details/com.github.Anuken.Mindustry)
alt="Get it on Itch.io" |--- |--- |--- |--- |
height="60">](https://anuke.itch.io/mindustry)
[<img src="https://play.google.com/intl/en_us/badges/images/generic/en-play-badge.png"
alt="Get it on Google Play"
height="80">](https://play.google.com/store/apps/details?id=io.anuke.mindustry)
[<img src="https://fdroid.gitlab.io/artwork/badge/get-it-on.png"
alt="Get it on F-Droid"
height="80">](https://f-droid.org/packages/io.anuke.mindustry/)
[<img src="https://flathub.org/assets/badges/flathub-badge-en.svg"
alt="Download On Flathub"
height="60">](https://flathub.org/apps/details/com.github.Anuken.Mindustry)

View File

@@ -35,7 +35,8 @@ dependencies{
natives "com.github.Anuken.Arc:natives-box2d-android:${getArcHash()}" natives "com.github.Anuken.Arc:natives-box2d-android:${getArcHash()}"
//android dependencies magically disappear during compilation, thanks gradle! //android dependencies magically disappear during compilation, thanks gradle!
if(new File(projectDir.parent, '../Arc').exists()) compileOnly fileTree(dir: '../../Arc/backends/backend-android/libs', include: ['*.jar']) def sdkFile = new File((String)findSdkDir(), "/platforms/android-29/android.jar")
if(sdkFile.exists()) compileOnly files(sdkFile.absolutePath)
} }
task deploy(type: Copy){ task deploy(type: Copy){
@@ -76,7 +77,7 @@ android{
targetSdkVersion 29 targetSdkVersion 29
versionName versionNameResult versionName versionNameResult
versionCode vcode versionCode = (System.getenv("TRAVIS_BUILD_ID") != null ? System.getenv("TRAVIS_BUILD_ID").toInteger() : vcode)
if(project.hasProperty("release")){ if(project.hasProperty("release")){
props['androidBuildCode'] = (vcode + 1).toString() props['androidBuildCode'] = (vcode + 1).toString()
@@ -98,15 +99,20 @@ android{
storePassword RELEASE_STORE_PASSWORD storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD keyPassword RELEASE_KEY_PASSWORD
}else if(System.getenv("CI") == "true"){
storeFile = file("../../bekeystore.jks")
storePassword = System.getenv("keystore_password")
keyAlias = System.getenv("keystore_alias")
keyPassword = System.getenv("keystore_alias_password")
}else{ }else{
println("No keystore property found. Releases will be unsigned.") println("No keystore property found. Releases will be unsigned.")
} }
} }
} }
if(project.hasProperty("RELEASE_STORE_FILE")) { if(project.hasProperty("RELEASE_STORE_FILE") || System.getenv("CI") == "true"){
buildTypes { buildTypes{
release { release{
signingConfig signingConfigs.release signingConfig signingConfigs.release
} }
} }

View File

@@ -27,7 +27,6 @@ import java.util.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
public class AndroidLauncher extends AndroidApplication{ public class AndroidLauncher extends AndroidApplication{
public static final int PERMISSION_REQUEST_CODE = 1; public static final int PERMISSION_REQUEST_CODE = 1;
boolean doubleScaleTablets = true; boolean doubleScaleTablets = true;
@@ -78,11 +77,11 @@ public class AndroidLauncher extends AndroidApplication{
} }
@Override @Override
public void showFileChooser(boolean open, String extension, Cons<Fi> cons){ public void showFileChooser(boolean open, String title, String extension, Cons<Fi> cons){
showFileChooser(open, cons, extension); showFileChooser(open, title, cons, extension);
} }
void showFileChooser(boolean open, Cons<Fi> cons, String... extensions){ void showFileChooser(boolean open, String title, Cons<Fi> cons, String... extensions){
String extension = extensions[0]; String extension = extensions[0];
if(VERSION.SDK_INT >= VERSION_CODES.Q){ if(VERSION.SDK_INT >= VERSION_CODES.Q){
@@ -119,7 +118,7 @@ public class AndroidLauncher extends AndroidApplication{
}); });
}else if(VERSION.SDK_INT >= VERSION_CODES.M && !(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED && }else if(VERSION.SDK_INT >= VERSION_CODES.M && !(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED &&
checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){ checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){
chooser = new FileChooser(open ? "@open" : "@save", file -> Structs.contains(extensions, file.extension().toLowerCase()), open, file -> { chooser = new FileChooser(title, file -> Structs.contains(extensions, file.extension().toLowerCase()), open, file -> {
if(!open){ if(!open){
cons.get(file.parent().child(file.nameWithoutExtension() + "." + extension)); cons.get(file.parent().child(file.nameWithoutExtension() + "." + extension));
}else{ }else{
@@ -137,16 +136,16 @@ public class AndroidLauncher extends AndroidApplication{
requestPermissions(perms.toArray(new String[0]), PERMISSION_REQUEST_CODE); requestPermissions(perms.toArray(new String[0]), PERMISSION_REQUEST_CODE);
}else{ }else{
if(open){ if(open){
new FileChooser("@open", file -> Structs.contains(extensions, file.extension().toLowerCase()), true, cons).show(); new FileChooser(title, file -> Structs.contains(extensions, file.extension().toLowerCase()), true, cons).show();
}else{ }else{
super.showFileChooser(open, extension, cons); super.showFileChooser(open, "@open", extension, cons);
} }
} }
} }
@Override @Override
public void showMultiFileChooser(Cons<Fi> cons, String... extensions){ public void showMultiFileChooser(Cons<Fi> cons, String... extensions){
showFileChooser(true, cons, extensions); showFileChooser(true, "@open", cons, extensions);
} }
@Override @Override
@@ -166,7 +165,7 @@ public class AndroidLauncher extends AndroidApplication{
}}); }});
checkFiles(getIntent()); checkFiles(getIntent());
try{
//new external folder //new external folder
Fi data = Core.files.absolute(getContext().getExternalFilesDir(null).getAbsolutePath()); Fi data = Core.files.absolute(getContext().getExternalFilesDir(null).getAbsolutePath());
Core.settings.setDataDirectory(data); Core.settings.setDataDirectory(data);
@@ -190,6 +189,10 @@ public class AndroidLauncher extends AndroidApplication{
t.printStackTrace(); t.printStackTrace();
} }
} }
}catch(Exception e){
//print log but don't crash
Log.err(e);
}
} }
@Override @Override

View File

@@ -98,6 +98,8 @@ public class Annotations{
boolean serialize() default true; boolean serialize() default true;
/** Whether to generate IO code. This is for advanced usage only. */ /** Whether to generate IO code. This is for advanced usage only. */
boolean genio() default true; boolean genio() default true;
/** Whether I made a massive mistake by merging two different class branches */
boolean legacy() default false;
} }
/** Indicates an internal interface for entity components. */ /** Indicates an internal interface for entity components. */

View File

@@ -115,12 +115,12 @@ public abstract class BaseProcessor extends AbstractProcessor{
return ClassName.get(c).box(); return ClassName.get(c).box();
} }
public static TypeVariableName getTVN(TypeParameterElement element) { public static TypeVariableName getTVN(TypeParameterElement element){
String name = element.getSimpleName().toString(); String name = element.getSimpleName().toString();
List<? extends TypeMirror> boundsMirrors = element.getBounds(); List<? extends TypeMirror> boundsMirrors = element.getBounds();
List<TypeName> boundsTypeNames = new ArrayList<>(); List<TypeName> boundsTypeNames = new ArrayList<>();
for (TypeMirror typeMirror : boundsMirrors) { for(TypeMirror typeMirror : boundsMirrors){
boundsTypeNames.add(TypeName.get(typeMirror)); boundsTypeNames.add(TypeName.get(typeMirror));
} }
@@ -137,11 +137,11 @@ public abstract class BaseProcessor extends AbstractProcessor{
if(imports != null){ if(imports != null){
String rawSource = file.toString(); String rawSource = file.toString();
Seq<String> result = new Seq<>(); Seq<String> result = new Seq<>();
for (String s : rawSource.split("\n", -1)) { for(String s : rawSource.split("\n", -1)){
result.add(s); result.add(s);
if (s.startsWith("package ")) { if (s.startsWith("package ")){
result.add(""); result.add("");
for (String i : imports) { for (String i : imports){
result.add(i); result.add(i);
} }
} }
@@ -204,10 +204,10 @@ public abstract class BaseProcessor extends AbstractProcessor{
context = ((JavacProcessingEnvironment)env).getContext(); context = ((JavacProcessingEnvironment)env).getContext();
maker = TreeMaker.instance(javacProcessingEnv.getContext()); maker = TreeMaker.instance(javacProcessingEnv.getContext());
Log.setLogLevel(LogLevel.info); Log.level = LogLevel.info;
if(System.getProperty("debug") != null){ if(System.getProperty("debug") != null){
Log.setLogLevel(LogLevel.debug); Log.level = LogLevel.debug;
} }
} }
@@ -229,7 +229,7 @@ public abstract class BaseProcessor extends AbstractProcessor{
try{ try{
process(roundEnv); process(roundEnv);
}catch(Throwable e){ }catch(Throwable e){
e.printStackTrace(); Log.err(e);
throw new RuntimeException(e); throw new RuntimeException(e);
} }
return true; return true;

View File

@@ -3,7 +3,6 @@ package mindustry.annotations.entity;
import arc.files.*; import arc.files.*;
import arc.func.*; import arc.func.*;
import arc.struct.*; import arc.struct.*;
import arc.util.ArcAnnotate.*;
import arc.util.*; import arc.util.*;
import arc.util.io.*; import arc.util.io.*;
import arc.util.pooling.Pool.*; import arc.util.pooling.Pool.*;
@@ -77,9 +76,10 @@ public class EntityProcess extends BaseProcessor{
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue; if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
//get all statements in the method, store them //get all statements in the method, store them
methodBlocks.put(elem.descString(), elem.tree().getBody().toString() methodBlocks.put(elem.descString(), elem.tree().getBody().toString()
//replace all self() invocations with this .replaceAll("this\\.<(.*)>self\\(\\)", "this") //fix parameterized self() calls
.replaceAll("this\\.<(.*)>self\\(\\)", "this") .replaceAll("self\\(\\)", "this") //fix self() calls
.replaceAll("self\\(\\)", "this") .replaceAll(" yield ", "") //fix enchanced switch
.replaceAll("\\/\\*missing\\*\\/", "var") //fix vars
); );
} }
} }
@@ -240,7 +240,6 @@ public class EntityProcess extends BaseProcessor{
//look at each definition //look at each definition
for(Selement<?> type : allDefs){ for(Selement<?> type : allDefs){
EntityDef ann = type.annotation(EntityDef.class); EntityDef ann = type.annotation(EntityDef.class);
boolean isFinal = ann.isFinal();
//all component classes (not interfaces) //all component classes (not interfaces)
Seq<Stype> components = allComponents(type); Seq<Stype> components = allComponents(type);
@@ -274,6 +273,10 @@ public class EntityProcess extends BaseProcessor{
name += "Entity"; name += "Entity";
} }
if(ann.legacy()){
name += "Legacy" + Strings.capitalize(type.name());
}
//skip double classes //skip double classes
if(usedNames.containsKey(name)){ if(usedNames.containsKey(name)){
extraNames.get(usedNames.get(name), ObjectSet::new).add(type.name()); extraNames.get(usedNames.get(name), ObjectSet::new).add(type.name());
@@ -378,7 +381,7 @@ public class EntityProcess extends BaseProcessor{
.addModifiers(Modifier.PUBLIC) .addModifiers(Modifier.PUBLIC)
.addStatement("return $S + $L", name + "#", "id").build()); .addStatement("return $S + $L", name + "#", "id").build());
EntityIO io = new EntityIO(type.name(), builder, allFieldSpecs, serializer, rootDirectory.child("annotations/src/main/resources/revisions").child(name)); EntityIO io = new EntityIO(type.name(), builder, allFieldSpecs, serializer, rootDirectory.child("annotations/src/main/resources/revisions").child(type.name()));
//entities with no sync comp and no serialization gen no code //entities with no sync comp and no serialization gen no code
boolean hasIO = ann.genio() && (components.contains(s -> s.name().contains("Sync")) || ann.serialize()); boolean hasIO = ann.genio() && (components.contains(s -> s.name().contains("Sync")) || ann.serialize());

View File

@@ -32,27 +32,40 @@ public class AssetsProcess extends BaseProcessor{
MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC); MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder loadStyles = MethodSpec.methodBuilder("loadStyles").addModifiers(Modifier.PUBLIC, Modifier.STATIC); MethodSpec.Builder loadStyles = MethodSpec.methodBuilder("loadStyles").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder icload = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC); MethodSpec.Builder icload = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
CodeBlock.Builder ichinit = CodeBlock.builder();
String resources = rootDirectory + "/core/assets-raw/sprites/ui"; String resources = rootDirectory + "/core/assets-raw/sprites/ui";
Jval icons = Jval.read(Fi.get(rootDirectory + "/core/assets-raw/fontgen/config.json").readString()); Jval icons = Jval.read(Fi.get(rootDirectory + "/core/assets-raw/fontgen/config.json").readString());
ObjectMap<String, String> texIcons = new OrderedMap<>(); ObjectMap<String, String> texIcons = new OrderedMap<>();
PropertiesUtils.load(texIcons, Fi.get(rootDirectory + "/core/assets/icons/icons.properties").reader()); PropertiesUtils.load(texIcons, Fi.get(rootDirectory + "/core/assets/icons/icons.properties").reader());
StringBuilder iconcAll = new StringBuilder();
texIcons.each((key, val) -> { texIcons.each((key, val) -> {
String[] split = val.split("\\|"); String[] split = val.split("\\|");
String name = Strings.kebabToCamel(split[1]).replace("Medium", "").replace("Icon", ""); String name = Strings.kebabToCamel(split[1]).replace("Medium", "").replace("Icon", "");
if(SourceVersion.isKeyword(name) || name.equals("char")) name = name + "i"; if(SourceVersion.isKeyword(name) || name.equals("char")) name += "i";
ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + key).build()); ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).addJavadoc(String.format("\\u%04x", Integer.parseInt(key))).initializer("'" + ((char)Integer.parseInt(key)) + "'").build());
}); });
ictype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectMap.class, String.class, TextureRegionDrawable.class), ictype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectMap.class, String.class, TextureRegionDrawable.class),
"icons", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectMap<>()").build()); "icons", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectMap<>()").build());
ichtype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectIntMap.class, String.class),
"codes", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectIntMap<>()").build());
ObjectSet<String> used = new ObjectSet<>();
for(Jval val : icons.get("glyphs").asArray()){ for(Jval val : icons.get("glyphs").asArray()){
String name = capitalize(val.getString("css", "")); String name = capitalize(val.getString("css", ""));
if(!val.getBool("selected", true) || !used.add(name)) continue;
int code = val.getInt("code", 0); int code = val.getInt("code", 0);
ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + code).build()); iconcAll.append((char)code);
ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).addJavadoc(String.format("\\u%04x", code)).initializer("'" + ((char)code) + "'").build());
ichinit.addStatement("codes.put($S, $L)", name, code);
ictype.addField(TextureRegionDrawable.class, name + "Small", Modifier.PUBLIC, Modifier.STATIC); ictype.addField(TextureRegionDrawable.class, name + "Small", Modifier.PUBLIC, Modifier.STATIC);
icload.addStatement(name + "Small = mindustry.ui.Fonts.getGlyph(mindustry.ui.Fonts.def, (char)" + code + ")"); icload.addStatement(name + "Small = mindustry.ui.Fonts.getGlyph(mindustry.ui.Fonts.def, (char)" + code + ")");
@@ -64,6 +77,9 @@ public class AssetsProcess extends BaseProcessor{
icload.addStatement("icons.put($S, " + name + "Small)", name + "Small"); icload.addStatement("icons.put($S, " + name + "Small)", name + "Small");
} }
ichtype.addField(FieldSpec.builder(String.class, "all", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("$S", iconcAll.toString()).build());
ichtype.addStaticBlock(ichinit.build());
Fi.get(resources).walk(p -> { Fi.get(resources).walk(p -> {
if(!p.extEquals("png")) return; if(!p.extEquals("png")) return;
@@ -78,7 +94,7 @@ public class AssetsProcess extends BaseProcessor{
if(SourceVersion.isKeyword(varname)) varname += "s"; if(SourceVersion.isKeyword(varname)) varname += "s";
type.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC); type.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC);
load.addStatement(varname + " = ("+dtype+")arc.Core.atlas.drawable($S)", sfilen); load.addStatement(varname + " = (" + dtype + ")arc.Core.atlas.drawable($S)", sfilen);
}); });
for(Element elem : elements){ for(Element elem : elements){
@@ -106,7 +122,6 @@ public class AssetsProcess extends BaseProcessor{
HashSet<String> names = new HashSet<>(); HashSet<String> names = new HashSet<>();
Fi.get(path).walk(p -> { Fi.get(path).walk(p -> {
String fname = p.name();
String name = p.nameWithoutExtension(); String name = p.nameWithoutExtension();
if(names.contains(name)){ if(names.contains(name)){
@@ -115,23 +130,20 @@ public class AssetsProcess extends BaseProcessor{
names.add(name); names.add(name);
} }
if(SourceVersion.isKeyword(name)){ if(SourceVersion.isKeyword(name)) name += "s";
name = name + "s";
}
String filepath = path.substring(path.lastIndexOf("/") + 1) + "/" + fname; String filepath = path.substring(path.lastIndexOf("/") + 1) + p.path().substring(p.path().lastIndexOf(path) + path.length());
String filename = "arc.Core.app.getType() != arc.Application.ApplicationType.iOS ? \"" + filepath + "\" : \"" + filepath.replace(".ogg", ".mp3")+"\""; String filename = "\"" + filepath + "\"";
loadBegin.addStatement("arc.Core.assets.load(" + filename + ", " + rtype + ".class).loaded = a -> " + name + " = (" + rtype + ")a", filepath, filepath.replace(".ogg", ".mp3"));
loadBegin.addStatement("arc.Core.assets.load("+filename +", "+rtype+".class).loaded = a -> " + name + " = ("+rtype+")a", filepath, filepath.replace(".ogg", ".mp3"));
dispose.addStatement("arc.Core.assets.unload(" + filename + ")"); dispose.addStatement("arc.Core.assets.unload(" + filename + ")");
dispose.addStatement(name + " = null"); dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build()); type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.audio." + rtype.substring(rtype.lastIndexOf(".") + 1) + "()").build());
}); });
if(classname.equals("Sounds")){ if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build()); type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.audio." + rtype.substring(rtype.lastIndexOf(".") + 1) + "()").build());
} }
type.addMethod(loadBegin.build()); type.addMethod(loadBegin.build());

View File

@@ -43,9 +43,9 @@ public class LogicStatementProcessor extends BaseProcessor{
String name = c.annotation(RegisterStatement.class).value(); String name = c.annotation(RegisterStatement.class).value();
if(beganWrite){ if(beganWrite){
writer.nextControlFlow("else if(obj instanceof $T)", c.mirror()); writer.nextControlFlow("else if(obj.getClass() == $T.class)", c.mirror());
}else{ }else{
writer.beginControlFlow("if(obj instanceof $T)", c.mirror()); writer.beginControlFlow("if(obj.getClass() == $T.class)", c.mirror());
beganWrite = true; beganWrite = true;
} }
@@ -53,6 +53,7 @@ public class LogicStatementProcessor extends BaseProcessor{
writer.addStatement("out.append($S)", name); writer.addStatement("out.append($S)", name);
Seq<Svar> fields = c.fields(); Seq<Svar> fields = c.fields();
fields.addAll(c.superclass().fields());
String readSt = "if(tokens[0].equals($S))"; String readSt = "if(tokens[0].equals($S))";
if(beganRead){ if(beganRead){

View File

@@ -1,7 +1,7 @@
package mindustry.annotations.util; package mindustry.annotations.util;
import arc.struct.*; import arc.struct.*;
import arc.util.ArcAnnotate.*; import arc.util.*;
import com.squareup.javapoet.*; import com.squareup.javapoet.*;
import com.sun.tools.javac.code.Attribute.*; import com.sun.tools.javac.code.Attribute.*;
import mindustry.annotations.*; import mindustry.annotations.*;
@@ -19,7 +19,8 @@ public class Selement<T extends Element>{
this.e = e; this.e = e;
} }
public @Nullable String doc(){ @Nullable
public String doc(){
return BaseProcessor.elementu.getDocComment(e); return BaseProcessor.elementu.getDocComment(e);
} }

View File

@@ -1,10 +1,13 @@
#Maps entity names to IDs. Autogenerated. #Maps entity names to IDs. Autogenerated.
alpha=0 alpha=0
arkyid=29
atrax=1 atrax=1
beta=30
block=2 block=2
corvus=24 corvus=24
flare=3 flare=3
gamma=31
mace=4 mace=4
mega=5 mega=5
mindustry.entities.comp.BuildingComp=6 mindustry.entities.comp.BuildingComp=6
@@ -14,6 +17,8 @@ mindustry.entities.comp.EffectStateComp=9
mindustry.entities.comp.FireComp=10 mindustry.entities.comp.FireComp=10
mindustry.entities.comp.LaunchCoreComp=11 mindustry.entities.comp.LaunchCoreComp=11
mindustry.entities.comp.PlayerComp=12 mindustry.entities.comp.PlayerComp=12
mindustry.entities.comp.PosTeam=27
mindustry.entities.comp.PosTeamDef=28
mindustry.entities.comp.PuddleComp=13 mindustry.entities.comp.PuddleComp=13
mindustry.type.Weather.WeatherStateComp=14 mindustry.type.Weather.WeatherStateComp=14
mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15 mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
@@ -24,6 +29,8 @@ oct=26
poly=18 poly=18
pulsar=19 pulsar=19
quad=23 quad=23
quasar=32
risso=20 risso=20
spiroct=21 spiroct=21
toxopid=33
vela=25 vela=25

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{fields:[{name:team,type:mindustry.game.Team},{name:x,type:float},{name:y,type:float}]}

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@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -1 +0,0 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:4,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:4,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:4,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:4,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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{version:4,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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{version:3,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

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