Compare commits

...

3154 Commits
v43 ... v95

Author SHA1 Message Date
ねらひかだ
5aa574bc71 Better Japanese Translations (#686)
* Sync with original bundle

* ja translation part-1

* ja translation part-2

* Done tutorial translation

* Almost complete...

* zone description is difficult...

* OMG!!! IT IS NOT SPACE!!!

* a little change
2019-09-24 20:44:40 -04:00
firda
99c0291b0e Czech tranlastion corrections - bundle_cs (#669) 2019-09-24 20:35:50 -04:00
laohuaji233
89c195d96b Update bundle_zh_CN.properties[finished] (#674)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-09-24 20:20:28 -04:00
nightmare3832
86f3fffa91 translations (#677) 2019-09-24 19:49:19 -04:00
PlayerBrasil13
e191362c4f Update bundle_pt_BR.properties (#678)
* Update bundle_pt_BR.properties

* Update bundle_pt_BR.properties
2019-09-24 19:49:00 -04:00
Prosta4okua
8c0cff0c65 Steam (╯°□°)╯︵ ┻━┻ (#683)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Обновление и корректировка строк с 253 по 321 - "WorldEditor Update"

Обновление и корректировка строк с 253 по 321, а так же предыдущих.
- Разобраться с 297 строкой ("filter.option.percentile").
- Разобраться с местами применения 322 строки.

* озарение в переводе ;D

* Fixed "В"

* Unfinished Ukrainian language.

* Small fixes.

* Обновление и корректировка строк с 322 по 377 - "Campaign Update"

Обновление и корректировка строк с 322 по 377, а так же предыдущих.
- По прежнему нужно разобраться с 297 строкой ("filter.option.percentile"). Добавил метку для отличия функционала. Проверю и уберу к следующей сборке.

* Мелкие правки

* From additional improvements.

* hmmm

* hm

* 123

* Небольшие правки "КАК СОЗДАТЬ СЕРВЕР С ДРУГОМ Update"

* Рефакторинг и добавление новых строк с 1 по 136

- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла

* Рефакторинг и добавление новых строк с 137 по 380

- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Мелкие правки

* Second pack of changes by Vanguard.

* ru_ri

* Небольшие правки

* 313131

* Рефакторинг, корректировка и добавление новых строк с 381 по 600

Рефакторинг, корректировка и добавление новых строк с 381 по 600
- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Корректировка существующих строк

* Перші сто рядків українського перекладу відредаговано.

* 121

* 212122

* правки в редакторе

* ещё правки в редакторе

* мелкие правки

* правка

* Рефакторинг, корректировка и добавление новых строк с 601 по 800

Рефакторинг, корректировка и добавление новых строк с 601 по 800
- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Корректировка существующих строк

* Рефакторинг, корректировка и добавление новых строк с 801 по 912

Рефакторинг, корректировка и добавление новых строк с 801 по 912
- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Корректировка существующих строк

* мелкие правки

* Виправив декілька помилок

* 3123

* Мелкие правки и дополнения

* Перевод новых строк

* niiiice

* oh no

* oh no 😱

* 😱 oh no 😱

* just another yet translator

* Some contributors

The changes made by **Vanguard** were commited by @Prosta4okua and @Remint32 (Felix
Corvus).
Therefore he is not present in authors of commits on github.

* Мелкие правки из TODO

* Новые строки и новые правки

DAFAK?
-> 3f293190cf (diff-daade3141498d8856d75ec34b88bbb19)

* Добавление строк блока с сообщением

* Корректировка правок

* Правки правок

* Правки 🚚

* Крамниця
2019-09-24 19:47:35 -04:00
T1NT4
db31238b00 Update bundle_pt_BR.properties (#687) 2019-09-24 19:45:01 -04:00
Maxwelllondon92
c18b730d7c Update Italian translations (#696)
* Update bundle_it.properties

Minor translation corrections and mistypes.
Fixed doubled name for lancer tower (had the same name as wave tower)
Changed infinite source and void block translations (now translate as "Infinite Source (item/liquid/energy)" and "Bin (item/energy)".
Change force projector translation. Now translates as "Force field generator".
Changed Launch pad name (now translate as space elevator and advanced space elevator)
Changed spore pod name (translation was "spore platform")
Changed mech/ship pads translation (translation was "block of {x} mech/ship")

* Update bundle_it.properties

* Update bundle_it.properties

* Update bundle_it.properties

* Update bundle_it.properties

* Update bundle_it.properties

* Update bundle_it.properties

* Update bundle_it.properties
2019-09-24 19:44:44 -04:00
itskatt
7ad85f6ffb Update the French translation (#697)
* translate newest additions

* few changes + correct mistake

* merge

* translate armored conveyors
2019-09-24 19:44:27 -04:00
Markus Kollotzek
45a79624b1 Provide updated translations for German tutorial (#703)
* Provide German translation for the tutorial. (#640)

* Apply improvements to German translation #641

* Fix typos in German translation
2019-09-24 19:43:29 -04:00
Anuken
65dde8bc97 Merge remote-tracking branch 'origin/master' 2019-09-24 19:16:18 -04:00
Anuken
83dce4d8d2 Bugfixes 2019-09-24 19:16:12 -04:00
Anuken
6680326392 Update TRANSLATING.md 2019-09-24 17:56:23 -04:00
Anuken
cc222034cb Update TRANSLATING.md 2019-09-24 17:56:12 -04:00
Anuken
5b0250ee74 Merge remote-tracking branch 'origin/master' 2019-09-24 17:50:16 -04:00
Anuken
eb52f3b902 Added steam metadata 2019-09-24 17:49:49 -04:00
Anuken
9add64ae8d Update feature_request.md 2019-09-24 17:35:50 -04:00
Anuken
20c5aadefe Update feature_request.md 2019-09-24 17:35:38 -04:00
Anuken
34896a805e Update bug_report.md 2019-09-24 17:35:10 -04:00
Letter N
722b488795 Adds templates (#701)
* Create feature_request.md

* Create bug_report.md
2019-09-24 17:34:02 -04:00
Anuken
ecd73dcc2c Various bugfixes / Added new blocks to tech tree 2019-09-24 17:02:34 -04:00
Anuken
b6e97c4261 Added armored conveyors 2019-09-22 15:12:15 -04:00
Anuken
a2750c8aff Default linear filtering on desktop 2019-09-22 12:35:53 -04:00
Anuken
2c0372f680 Power graph capacity display 2019-09-22 11:38:13 -04:00
Anuken
2dceb8927c Votekick after being offline / Votekick button 2019-09-22 11:28:32 -04:00
Anuken
e5cf2161d4 spaghetti eradicated 2019-09-22 01:37:50 -04:00
Anuken
b2bae64215 extreme confusion 2019-09-22 00:01:48 -04:00
Anuken
552dc254da spgashfetiti 2019-09-21 23:41:56 -04:00
Anuken
dc51afdc60 Fixed sprites 2019-09-21 20:24:07 -04:00
Anuken
3f293190cf Merge branch 'master' of https://github.com/Anuken/Mindustry into messages
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites5.png
2019-09-21 18:59:49 -04:00
Synray
7f299869c5 Add ability to rotate each block in a line (#688)
* Add ability to rotate each block in a line

* New behavior only when placing straight lines

* Code style
2019-09-21 18:03:05 -04:00
Anuken
c45805e703 no 2019-09-21 17:51:44 -04:00
Anuken
d062d8081a Bugfixes 2019-09-21 16:44:47 -04:00
Anuken
5955ecefd3 Bugfixes 2019-09-21 15:54:34 -04:00
Anuken
0d25d83651 Better Android keyboard support 2019-09-21 15:35:59 -04:00
Anuken
1957b6aa12 Removed unused rally point block 2019-09-21 13:06:09 -04:00
Anuken
4fa173f0f5 Don't auto-increment build version 2019-09-21 11:04:35 -04:00
Anuken
fed3bcd79d Cleanup 2019-09-20 23:21:43 -04:00
Anuken
dda1f18f67 Unit enemy spawnpoint camping 2019-09-20 23:09:11 -04:00
Anuken
025386af53 New pathfinding implementation on separate thread 2019-09-20 22:01:27 -04:00
Anuken
bd1ea41c0d Merge remote-tracking branch 'origin/master' 2019-09-19 23:46:34 -04:00
Anuken
5d729c1e8d Bugfixes 2019-09-19 23:46:27 -04:00
Anuken
1fac4c59a3 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/io/anuke/mindustry/editor/MapEditorDialog.java
2019-09-19 23:00:42 -04:00
Anuken
0e9296913c Fixed iOS build issues 2019-09-19 22:59:44 -04:00
Anuken
50d379d94d Merge remote-tracking branch 'origin/master' 2019-09-19 19:02:05 -04:00
Anuken
d6a4149175 Testing iOS file chooser 2019-09-19 19:01:48 -04:00
Anuken
5a0669d437 SAF is terrible 2019-09-18 19:24:49 -04:00
Anuken
0d29d94800 Bugfixes 2019-09-18 15:18:59 -04:00
Anuken
1e667946b3 Bugfixes 2019-09-18 12:46:11 -04:00
Anuken
c6a4bf69ee Fixed turret cooling 2019-09-18 08:49:48 -04:00
Anuken
5d0cfc3599 Workshop tweaks 2019-09-17 22:39:58 -04:00
Anuken
2424afa1fb Workshop implementation progress 2019-09-17 21:55:57 -04:00
Anuken
69944a2b63 Crash fixes 2019-09-17 19:29:38 -04:00
Anuken
0ceb58a105 Bugfixes 2019-09-17 19:25:37 -04:00
Anuken
5e8da856e7 Conclusively fixed status effect null issue 2019-09-17 18:54:30 -04:00
Anuken
ee412e1994 passbackback 2019-09-17 17:39:20 -04:00
Anuken
02736524bd Update Tutorial.java 2019-09-17 12:27:18 -04:00
Anuken
c357b97b3b Update Control.java 2019-09-17 11:00:57 -04:00
Anuken
dbe7251c6b Update Statuses.java 2019-09-17 10:59:40 -04:00
Anuken
7ae90f655c Merge remote-tracking branch 'origin/master' 2019-09-16 23:25:14 -04:00
Anuken
669ce6dfbb launch pad fix 2019-09-16 23:25:09 -04:00
David Held
4dc55e5594 Fixes bug which let phase conveyor operate with any non-zero power; now requires full power to work (#672)
* Fixes bug which let phase conveyor operate with any non-zero power; now requires full power to work

* Fixed normal bridge, deprecated method
2019-09-16 19:00:06 -04:00
Anuken
4b824f7a4c Crash fixes 2019-09-16 17:26:39 -04:00
Anuken
3435132e87 Status nullcheck 2019-09-16 08:38:49 -04:00
Anuken
d49b15b2a0 Fixed some things 2019-09-16 08:24:10 -04:00
Anuken
0c59553b3d Fixed dialog padding 2019-09-15 21:57:19 -04:00
Anuken
4a50192937 Docs 2019-09-15 21:30:42 -04:00
Anuken
f65ab00250 Merge remote-tracking branch 'origin/master' 2019-09-15 21:03:45 -04:00
Anuken
f71c3af2e1 Plugin config file creation 2019-09-15 21:03:41 -04:00
JopoJP
77fb9e3d3e Fixed translation (#627)
The translation stated that storage is combined if placed beside each other but that isn't true.
2019-09-15 20:40:34 -04:00
osoitz
c1d6674797 Create bundle_eu.properties (#629)
Basque translation
2019-09-15 20:40:20 -04:00
itskatt
659aaba0b9 Update the French translation (#631)
* sync bundle and translate newest additions

* translate a few things

* Respect Capitalisaton & further the translation effort.

* Apply suggestions from code review

Apply review.

Co-Authored-By: itskatt <48765398+itskatt@users.noreply.github.com>

* Apply suggestions from code review

Revert changes to English version

Co-Authored-By: itskatt <48765398+itskatt@users.noreply.github.com>

* Add amrsoll to the contributors

* Update bundle_fr.properties.

* Add message.

* Sync with bundle.properties

* sync

* Translate newest additions
2019-09-15 20:39:59 -04:00
DeltaRays
a3816f6355 Completed the Italian (it) translation (#632)
Completed the Italian (it) translation, edited some partially incorrect translations (thanks Militare11). If you find any more incorrect translations make sure to tell us in the translations channel 😉
2019-09-15 20:39:50 -04:00
laohuaji233
4829f040c2 Update bundle_zh_CN.properties (#642)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-09-15 20:37:55 -04:00
VizardAlpha
59826f5189 Updates bundle_fr_BE.properties (#644)
* Updates bundle_fr_BE.properties

* Update bundle_fr_BE.properties
2019-09-15 20:37:45 -04:00
Prosta4okua
a6fac9e56a Translation (#645)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Обновление и корректировка строк с 253 по 321 - "WorldEditor Update"

Обновление и корректировка строк с 253 по 321, а так же предыдущих.
- Разобраться с 297 строкой ("filter.option.percentile").
- Разобраться с местами применения 322 строки.

* озарение в переводе ;D

* Fixed "В"

* Unfinished Ukrainian language.

* Small fixes.

* Обновление и корректировка строк с 322 по 377 - "Campaign Update"

Обновление и корректировка строк с 322 по 377, а так же предыдущих.
- По прежнему нужно разобраться с 297 строкой ("filter.option.percentile"). Добавил метку для отличия функционала. Проверю и уберу к следующей сборке.

* Мелкие правки

* From additional improvements.

* hmmm

* hm

* 123

* Небольшие правки "КАК СОЗДАТЬ СЕРВЕР С ДРУГОМ Update"

* Рефакторинг и добавление новых строк с 1 по 136

- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла

* Рефакторинг и добавление новых строк с 137 по 380

- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Мелкие правки

* Second pack of changes by Vanguard.

* ru_ri

* Небольшие правки

* 313131

* Рефакторинг, корректировка и добавление новых строк с 381 по 600

Рефакторинг, корректировка и добавление новых строк с 381 по 600
- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Корректировка существующих строк

* Перші сто рядків українського перекладу відредаговано.

* 121

* 212122

* правки в редакторе

* ещё правки в редакторе

* мелкие правки

* правка

* Рефакторинг, корректировка и добавление новых строк с 601 по 800

Рефакторинг, корректировка и добавление новых строк с 601 по 800
- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Корректировка существующих строк

* Рефакторинг, корректировка и добавление новых строк с 801 по 912

Рефакторинг, корректировка и добавление новых строк с 801 по 912
- Приведение положения строк в бандле в соответствии с референсным файлом
- Добавление и перевод новых (отсутствующих) строк из референсного файла
- Корректировка существующих строк

* мелкие правки
2019-09-15 20:37:38 -04:00
AmateurPotion
68f0ef1bd2 Update bundle_ko.properties (#650)
* Update bundle_ko.properties

* Update bundle_ko.properties
2019-09-15 20:35:07 -04:00
east
d53882a086 Update bundle_tr.properties (#657)
Translated some still-English parts (will continue) and added some missing lines.
2019-09-15 20:33:34 -04:00
CinExPL
7c7306d37b Update bundle_pl.properties (#659)
Merge https://github.com/Anuken/Mindustry/pull/633 as first.
This file contains @Dr4coDragon's edits with some changes.
+ improvements based on comparison with original bundle file.
2019-09-15 20:32:40 -04:00
Draco
d5a9938354 Updated Polish translation (done) (#633)
* Updated polish translation

Added some of the missing translations for map descriptions, tutorial and few others

* Fixed typos and added more translations

* Added most of remaining translations (almost done)

There's only a few untranslated strings left which i'm not sure about proper translation or meaning

* Last few changes and translations added (done)

Translation update is ready
2019-09-15 20:30:54 -04:00
Anuken
3fad378b69 List fix 2019-09-15 18:24:18 -04:00
Anuken
afb47344c6 Arc update trigger 2019-09-15 17:55:33 -04:00
Anuken
5ba7e1d08b fixed #665 2019-09-15 16:54:58 -04:00
Anuken
681347e933 Mobile scrolling fix 2019-09-15 15:47:42 -04:00
Anuken
f1bf8a0f1a Equality comparison fix 2019-09-15 14:38:00 -04:00
Anuken
874b41cb46 Fixed disconnect not triggering 2019-09-15 14:24:00 -04:00
Anuken
d3876b6376 Fixed lobby joining 2019-09-15 14:01:27 -04:00
Anuken
f72f2bdf5d Fixed servers not discovering 2019-09-15 13:52:56 -04:00
Anuken
af91e17b13 2 2019-09-15 13:13:21 -04:00
Anuken
69bfd8f54d Static steam names 2019-09-15 13:03:29 -04:00
Anuken
369c3b569c Bugfixes, game startup connection 2019-09-15 12:44:30 -04:00
Anuken
8480e656b9 More steam stuff 2019-09-15 10:38:36 -04:00
Anuken
fb29324905 Steam stuff 2019-09-15 09:27:31 -04:00
Anuken
ed88633712 More bugfixes 2019-09-14 21:36:32 -04:00
Anuken
cd456f80a4 Bugfixes 2019-09-14 20:57:10 -04:00
Anuken
6d61515e28 Compile fix 2019-09-14 20:30:26 -04:00
Anuken
38af936e3f Bugfix 2019-09-14 19:14:22 -04:00
Anuken
d59f5ddc59 Achievement work, cleanup 2019-09-14 19:01:27 -04:00
Anuken
6c07c5006a Added client implementation for 50 achievemenets 2019-09-13 22:02:13 -04:00
Anuken
d4d060a500 'then' 2019-09-13 14:01:31 -04:00
Anuken
55e43761e9 Auto-tag Arc commits at release time 2019-09-13 13:53:15 -04:00
Anuken
b1edaa1408 Testing arc hash script 4 2019-09-13 13:12:34 -04:00
Anuken
d8d9762998 Testing arc hash script 3 2019-09-13 13:08:21 -04:00
Anuken
dd93284062 Merge remote-tracking branch 'origin/master' 2019-09-13 13:04:20 -04:00
Anuken
19c76fc741 Testing arc hash script 2019-09-13 13:03:02 -04:00
Anuken
1013455b0f Update ItemBridge.java 2019-09-13 08:56:53 -04:00
Anuken
066e4380e1 Crash fix 2019-09-13 08:17:47 -04:00
Anuken
55da9df2a1 Fixed #655 2019-09-13 08:13:40 -04:00
Anuken
4b26c57a20 Added direct core-vault chaining 2019-09-12 21:14:09 -04:00
Anuken
d0491dd68a 8 2019-09-12 19:00:31 -04:00
Anuken
cd8cc34c31 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	.travis.yml
2019-09-12 18:56:30 -04:00
Anuken
0249ebf718 7 2019-09-12 18:56:03 -04:00
Anuken
7fb4eeb998 Update .travis.yml 2019-09-12 18:29:10 -04:00
Anuken
0cd7313523 5 2019-09-12 17:48:41 -04:00
Anuken
5c3fc2a6ba 4 2019-09-12 17:45:53 -04:00
Anuken
19f888061f 3 2019-09-12 17:39:45 -04:00
Anuken
4e8a02be7d 2 2019-09-12 17:33:15 -04:00
Anuken
2231062c19 Travis testing 2019-09-12 17:19:01 -04:00
Anuken
fb4faa15bb Merge remote-tracking branch 'origin/master' 2019-09-12 13:03:49 -04:00
Anuken
e6d05926dd Bugfix 2019-09-12 13:02:48 -04:00
Anuken
ca9f18325c Fixed #583 2019-09-12 12:40:52 -04:00
Anuken
bd96ae5a48 Nestable array iterators + unit tests 2019-09-12 12:17:28 -04:00
east
cf1cc2ca49 Typo fix (#653)
Corrected "Prepating"
2019-09-12 10:41:22 -04:00
Anuken
bbaaa91575 Fixed black styles on game reload (Android) 2019-09-12 09:06:25 -04:00
Anuken
41b21c81a0 Fixed mass driver deadlock 2019-09-12 08:42:19 -04:00
Anuken
44842d3221 Deploy animation 2019-09-11 16:54:18 -04:00
Anuken
d9c7665aca Events 2019-09-11 12:37:58 -04:00
Anuken
565b79d1b2 Events, triggers 2019-09-10 22:50:00 -04:00
Anuken
f30dc7dcd9 Cleanup 2019-09-10 21:20:28 -04:00
Anuken
e4cdf515c9 More workshop implementation 2019-09-10 20:53:31 -04:00
Anuken
ad3463cbc4 Merge remote-tracking branch 'origin/master' 2019-09-10 15:05:06 -04:00
Anuken
db733bced6 Stats 2019-09-10 15:05:02 -04:00
Anuken
7aa71a7201 Steam workshop publishing 2019-09-10 14:25:34 -04:00
Anuken
6fe55661ed Bugfixes / Fixed #639 2019-09-09 19:06:11 -04:00
Anuken
af89efcfc4 Update links to match Steam policy 2019-09-09 17:05:36 -04:00
Anuken
82493c596d Merge remote-tracking branch 'origin/master' 2019-09-09 16:22:40 -04:00
Anuken
5a3fbf33df Made all color names lowercase for consistent style 2019-09-09 16:22:29 -04:00
Anuken
5bed0f3bcc Update LoadDialog.java 2019-09-09 00:03:55 -04:00
Anuken
87f6ff7be6 Update IOSLauncher.java 2019-09-09 00:01:48 -04:00
Anuken
fa56996e10 Update AndroidLauncher.java 2019-09-09 00:01:07 -04:00
Anuken
b867cdb8b9 Map fix 2019-09-08 23:33:21 -04:00
Anuken
3bac32e04a Dialog fix 2019-09-08 23:30:15 -04:00
Anuken
c4c0f45228 cleaning up what remains 2019-09-08 22:55:36 -04:00
Anuken
d981bb95b9 it is gone 2019-09-08 22:32:47 -04:00
Anuken
c9f0a59339 time for a crusade against dialogs 2019-09-08 15:08:55 -04:00
Anuken
ec58e868fd Update bundle.properties 2019-09-08 11:35:38 -04:00
Ulysses2
aa5152ac70 Update Router.java (#643) 2019-09-08 09:31:49 -04:00
Anuken
2cc627e7d0 Merged net module 2019-09-07 16:55:09 -04:00
Anuken
8653e7bbb1 Cleanup 2019-09-07 16:03:20 -04:00
Anuken
4fb7430fb7 More cleanup, removed connection IDs 2019-09-07 15:23:13 -04:00
Anuken
e90c8c4d3e Extensive network refactor 2019-09-07 14:11:50 -04:00
Anuken
06e6deae42 More cleanup 2019-09-07 12:10:26 -04:00
Anuken
38fe99f10e Android cleanup 2019-09-07 12:04:28 -04:00
Anuken
05ab62f038 merge 2019-09-06 22:51:35 -04:00
Anuken
168011586b More file chooser fixes 2019-09-06 22:09:54 -04:00
Anuken
b5f1e566b2 New Android file chooser implementation 2019-09-06 21:21:30 -04:00
Anuken
9b6fb2f382 cleanup 2019-09-06 15:20:30 -04:00
Anuken
24bb2428e7 Bugfixes 2019-09-06 14:05:13 -04:00
Anuken
75ba33abc0 Compile fix 2019-09-06 14:02:42 -04:00
Anuken
ff54629550 Merge 2019-09-06 13:58:32 -04:00
Anuken
b492c7ae27 Bugfixes 2019-09-05 21:44:49 -04:00
Anuken
5d04f93a88 Merge remote-tracking branch 'origin/master' 2019-09-05 19:23:25 -04:00
Anuken
5651d1b023 Support for built-in servers 2019-09-05 19:23:17 -04:00
Axel Soll
6822e3f5b8 Add French app description for the Play Store. (#635)
* Add French app description for the Play Store.

* Add "Features include" line

* Update full_description.txt
2019-09-05 10:01:25 -04:00
Anuken
3cbb02f9fb Merge remote-tracking branch 'origin/master' 2019-09-04 23:16:33 -04:00
Anuken
0f79298c28 Many various fixes 2019-09-04 23:16:26 -04:00
Anuken
8f4bd09635 Update Blocks.java 2019-09-04 10:00:16 -04:00
Anuken
0a9cad2ea6 net fix 2019-09-03 22:59:10 -04:00
Anuken
dc21adfda5 Better spawn animations 2019-09-03 22:55:46 -04:00
Anuken
a7bfe18f4a Player limit / Server mode display / Crash fixes / More save info 2019-09-03 19:14:33 -04:00
Anuken
209f0902c9 message blocks 2019-09-03 16:11:01 -04:00
Anuken
9cc76a148b Utility methods 2019-09-03 08:36:59 -04:00
Anuken
1d95a255bc Bugfixes 2019-09-03 08:21:23 -04:00
Anuken
3f8d412d1c Merge remote-tracking branch 'origin/master' 2019-09-02 21:07:45 -04:00
Anuken
b2c35d45c3 merge 2 2019-09-02 21:07:40 -04:00
Anuken
35ab90e445 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/io/anuke/mindustry/core/NetServer.java
2019-09-02 21:07:15 -04:00
Anuken
9bfb5216f9 Merge remote-tracking branch 'origin/master' 2019-09-02 20:59:44 -04:00
Anuken
b10656294e Merge 2019-09-02 20:59:35 -04:00
Anuken
316f4d471f Fixed iOS crash 2019-09-02 20:58:15 -04:00
J-VdS
ef0b56eb22 Extra events (#630)
* eventype player join

* playerjoin event

* player leave

* player leave event

* typo

* remove

* leave fix
2019-09-02 19:37:38 -04:00
Anuken
e640042e5d Update build.gradle 2019-09-02 12:40:52 -04:00
Anuken
2c0d2c5e22 Update NetServer.java 2019-09-02 12:37:25 -04:00
Anuken
9eed39c2ae Update NetServer.java 2019-09-02 12:34:15 -04:00
Anuken
e8d89b6c43 Bugfixes 2019-09-01 15:52:07 -04:00
Anuken
494c3ffbc4 💥 2019-09-01 13:34:20 -04:00
Anuken
40d27c787c Fixed drones not finding blocked ores 2019-09-01 13:21:20 -04:00
Anuken
2fe5b44698 Java 8+ plugin load fix 2019-09-01 11:01:04 -04:00
Anuken
5cc32b9001 Fixed map loading bugs 2019-09-01 10:46:44 -04:00
Anuken
d481af43c7 Fixed "disconnected" bug / Updated menu music 2019-09-01 10:19:13 -04:00
Anuken
1cd43f938f Bugfixes 2019-09-01 00:45:54 -04:00
Anuken
528f5295c2 Slightly more informative D/C messages 2019-09-01 00:39:08 -04:00
Anuken
aaedeea870 console 2019-08-31 20:08:48 -04:00
Anuken
c684c32abe Merge branch 'master' of https://github.com/Anuken/Mindustry into steam 2019-08-31 17:04:23 -04:00
Anuken
34df9cca2c Fixed Java 8+ compatibility 2019-08-31 16:54:29 -04:00
Anuken
c678b53d3f Merge remote-tracking branch 'origin/master' 2019-08-31 14:49:33 -04:00
Anuken
ea30cc7d19 Renamed folder to use correct locale 2019-08-31 14:49:29 -04:00
DeltaRays
a2772d09f3 Update bundle_it.properties (#626) 2019-08-31 13:59:52 -04:00
Anuken
a0016f001c Updated bundles 2019-08-31 13:08:06 -04:00
Prosta4okua
ca532f271f [WIP] Ukr&Rus Translation (#607)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Обновление и корректировка строк с 253 по 321 - "WorldEditor Update"

Обновление и корректировка строк с 253 по 321, а так же предыдущих.
- Разобраться с 297 строкой ("filter.option.percentile").
- Разобраться с местами применения 322 строки.

* озарение в переводе ;D

* Fixed "В"

* Unfinished Ukrainian language.

* Small fixes.

* Обновление и корректировка строк с 322 по 377 - "Campaign Update"

Обновление и корректировка строк с 322 по 377, а так же предыдущих.
- По прежнему нужно разобраться с 297 строкой ("filter.option.percentile"). Добавил метку для отличия функционала. Проверю и уберу к следующей сборке.

* Мелкие правки

* From additional improvements.
2019-08-31 13:07:02 -04:00
Anuken
89402fd097 removeCommand() 2019-08-31 13:00:34 -04:00
ichthyosaurus
75451743aa Update bundle_de.properties (#620) 2019-08-31 12:12:07 -04:00
AmateurPotion
b4d9a6a507 Update bundle_ko.properties (#618)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-31 12:11:01 -04:00
VizardAlpha
335afa56a1 bundle_fr_BE.properties (#617)
* bundle_fr_BE.properties

* Small fix

https://fr.m.wikipedia.org/wiki/Flou_lumineux
2019-08-31 12:10:54 -04:00
laohuaji233
485592bdac Update bundle_zh_CN.properties (#612)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-08-31 12:05:49 -04:00
FranLamark
ee9289fc24 Update bundle_es.propierties (Spanish trasnlation to the game) (#611)
* Update bundle_es.propierties

Translated mostly (i hope every) stuff in english, and edit some spanish stuff too. Gaven specially to some ores more descriptive names, and bring specially translation in spanish to newer things like draugs factories, information about this one, and related newer things.

* Update bundle_es.properties
2019-08-31 12:05:42 -04:00
Spico (Spirit Guy)
a0c281a0a9 Update to Turkish Translation (#610)
Updated lines between 1 to 100.
Some tutorial messages are missing, going to translate them later on.
2019-08-31 12:05:08 -04:00
Dominik
ad0b0858f6 Update bundle_pl.properties (#608)
* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-31 12:05:00 -04:00
itskatt
c2191872ac [READY TO MERGE] French translation (#594)
* first step

* More progress

* Translate zones

* More translating

* Remove redundant part

* Translate ~100 lines

* Update bundle_fr.properties

* Update bundle_fr.properties

* More translating

* Translate over 1k lines, start translating the tutorial

* Rearange the french bundle like the original one

* Translate more lines from the tutorial

* Finish translating the tutorial + few adjustments

* Start translating the item descriptions

* More item description translating

* few parts that i've missed

* sync files + few changes

* not much

* Apply suggestions from AzariasB's code review

Co-Authored-By: Azarias Boutin <AzariasB@users.noreply.github.com>

* Few changes + add AzariasB to the contributors

* Translate new additions

* small fixes

* More small fixes
2019-08-31 12:04:52 -04:00
Anuken
5f361413bb /sync command 2019-08-31 10:14:26 -04:00
Anuken
3414026828 Crash fix 2019-08-31 09:50:05 -04:00
Anuken
7089fae0d5 Map fixes 2019-08-31 09:45:27 -04:00
Anuken
80bdf1e19c Bugfix 2019-08-31 08:47:53 -04:00
Anuken
e0c1f2a31a Minor save fixes 2019-08-30 23:39:29 -04:00
Anuken
92cfa2b033 1x deconstruction speed 2019-08-30 22:16:18 -04:00
Anuken
877cd5968c Tweaks 2019-08-30 21:37:10 -04:00
Anuken
b39464a7d1 Merged save previews 2019-08-30 20:13:03 -04:00
Anuken
52332e5821 Bugfixes 2019-08-30 20:11:48 -04:00
Anuken
7f2c7685b4 Lobby prefs 2019-08-30 19:49:36 -04:00
Anuken
7e80a60e65 More cleanup 2019-08-30 17:44:28 -04:00
Anuken
44544020ec Platform cleanup 2019-08-30 17:35:26 -04:00
Anuken
3b9d3fd233 Platform cleanup 2019-08-30 17:32:49 -04:00
Anuken
4e2d2ee378 Steam cleanup 2019-08-30 17:25:37 -04:00
Anuken
7aafa8b150 Merge 2019-08-30 16:39:40 -04:00
Anuken
6d9a59c60b More cleanup 2019-08-30 16:37:04 -04:00
Anuken
39e0977231 Entity cleanup 2019-08-30 16:00:09 -04:00
Anuken
f8f140090f Fixed #623 2019-08-30 15:52:55 -04:00
Anuken
f063f7b2d3 Minor tweaks 2019-08-30 15:17:05 -04:00
Anuken
60306f146f Campaign slot preview 2019-08-30 15:08:43 -04:00
Anuken
3b873b7cb2 Merge branches 'master' and 'save-preview' of https://github.com/Anuken/Mindustry into save-preview 2019-08-30 15:01:48 -04:00
Anuken
26d44ea030 Save slot previews 2019-08-30 15:01:38 -04:00
Anuken
b369751a75 Bugfixes 2019-08-30 13:56:33 -04:00
Anuken
6e2cd81c9f Save previews 2019-08-30 13:53:19 -04:00
Anuken
e953bd40eb PR build fix 2019-08-30 12:41:43 -04:00
Anuken
233ae99d3f Added teamchat 2019-08-29 23:22:47 -04:00
Anuken
ddca5ef25a Data export/import 2019-08-29 22:04:01 -04:00
Anuken
ae88f286a6 Merge remote-tracking branch 'origin/master' 2019-08-29 19:07:05 -04:00
Anuken
25af0c4302 Added bleeding edge info 2019-08-29 19:07:00 -04:00
Poussinou
96b398867b Update README.md (#622) 2019-08-29 18:57:54 -04:00
Anuken
97d1c49a3c ... 2019-08-29 18:53:46 -04:00
Anuken
e83dfd3d5a ... 2019-08-29 18:45:03 -04:00
Anuken
1142af853d ... 2019-08-29 18:37:27 -04:00
Anuken
4d502fe073 Updated travis.yml 2019-08-29 18:31:55 -04:00
Anuken
b022333df1 sadness 2019-08-29 18:27:42 -04:00
Anuken
725b2188aa Updated travis.yml 2019-08-29 18:09:03 -04:00
Anuken
1f20d19aea Updated travis.yml 2019-08-29 18:04:39 -04:00
Anuken
ec9f91519d Updated travis.yml 2019-08-29 17:23:50 -04:00
Anuken
ae4e3e2d33 Updated travis.yml 2019-08-29 17:07:58 -04:00
Anuken
b931493d2f Updated travis.yml 2019-08-29 17:04:05 -04:00
Anuken
7b0c07533b Updated travis.yml 2019-08-29 16:52:52 -04:00
Anuken
33f0d64971 Update .travis.yml 2019-08-29 16:49:07 -04:00
Anuken
d10592a397 Testing builds 2019-08-29 10:01:01 -04:00
Anuken
641937f952 Automatic custom game saves 2019-08-29 08:53:41 -04:00
Anuken
b5ed309405 Page fix 2019-08-28 22:44:19 -04:00
Anuken
9bfbd7c953 Typo fix 2019-08-28 22:34:55 -04:00
Anuken
57924afa3f Moved plugin files 2019-08-28 22:12:25 -04:00
Anuken
76f11099b7 Merge branch 'plugins' of https://github.com/Anuken/Mindustry 2019-08-28 22:07:31 -04:00
Anuken
efcf802682 JITPack fixes 2019-08-28 22:07:08 -04:00
Anuken
b095840dc8 Votekick 2019-08-28 21:57:09 -04:00
Anuken
5f9370da9a Server plugins + clientside commands 2019-08-28 20:38:12 -04:00
Anuken
7a6eb08e53 Updated descriptions on GP 2019-08-28 18:26:36 -04:00
Anuken
865c3f28d5 Server plugins branch 2019-08-28 18:23:43 -04:00
Anuken
d5916f3bc3 hmmm 2019-08-28 16:18:53 -04:00
Anuken
3ce870fb19 Building fix 2019-08-28 16:17:04 -04:00
Anuken
a575284bfe Fixed unit tests 2019-08-28 14:12:11 -04:00
Anuken
89d79fdc65 Merge remote-tracking branch 'origin/master' 2019-08-28 13:18:31 -04:00
Anuken
05c0fd2f40 Bugfixes 2019-08-28 13:18:27 -04:00
Anuken
bc3c2c46a8 iOS crash fix 2019-08-28 13:08:28 -04:00
Anuken
3d69e9c763 Fixed incorrect asset loading 2019-08-27 22:53:24 -04:00
Anuken
9f5a0ca4e9 Fixed crash on load 2019-08-27 21:11:39 -04:00
Anuken
43245681fe Merge branches 'asset-manager' and 'master' of https://github.com/Anuken/Mindustry 2019-08-27 19:40:13 -04:00
Anuken
9d214a77d7 Test fixes 2019-08-27 19:37:13 -04:00
Anuken
5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken
40405332ec Additional improvements 2019-08-27 18:34:38 -04:00
Anuken
8d61f3b479 Fixed some crashes 2019-08-27 18:25:38 -04:00
Anuken
bd15287420 Better loading screen / Fixed unit tests 2019-08-27 17:44:25 -04:00
Anuken
5dfc3fd576 Functional loading 2019-08-27 16:32:22 -04:00
Anuken
1e80bdf19f Functional loading 2019-08-27 09:27:09 -04:00
Anuken
76cd7ba8d1 non-functional loading screen 2019-08-26 22:53:11 -04:00
Anuken
1dfa0d08de Testing out Github Actions workflow 2019-08-26 16:55:22 -04:00
Anuken
1fc9c82aaf Attempts to improve the loading system 2019-08-26 13:15:53 -04:00
Anuken
600a2b5ad7 Fixed mend projector place offset 2019-08-26 12:24:42 -04:00
Anuken
cb60556ac0 Disabled structure mirroring 2019-08-26 12:23:09 -04:00
Anuken
62f683b871 Game load time breakdown 2019-08-26 08:10:27 -04:00
Anuken
f22d32c15e more balance 2019-08-25 22:12:11 -04:00
Anuken
a3d8586199 Improvements to version scripts 2019-08-25 22:02:00 -04:00
Anuken
0a471441cc Balance 2019-08-25 14:23:43 -04:00
Anuken
73149123b4 Fullscreen key / Bugfixes 2019-08-25 12:02:51 -04:00
Anuken
5c6f2171f4 Fixed black tile issue 2019-08-25 11:16:38 -04:00
Anuken
fd973038bb mnet was a mistake 2019-08-24 18:29:21 -04:00
Anuken
b7dff91d01 Merge remote-tracking branch 'origin/master' 2019-08-24 15:39:22 -04:00
Anuken
e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Spico (Spirit Guy)
3938c199f6 Request to Reseting the Turkish Translation File (#609)
There were some conflicting duplicated lines and someone put the file onto google translate, so some of the coloured lines were broken, and since (I think) Im the only one who edits this file (My brother didnt started translating yet) It would be easier for me to start from scratch.
2019-08-24 14:41:59 -04:00
Anuken
962eef4a1d or not 2019-08-24 13:06:39 -04:00
Anuken
97443a86cb fixed a crash that shouldn't even happen 2019-08-24 11:52:14 -04:00
Anuken
7137616224 Merge remote-tracking branch 'origin/master' 2019-08-24 10:45:36 -04:00
Anuken
444825a5c1 Bugfix 2019-08-24 10:45:25 -04:00
Anuken
986deaa6c7 Various fixes 2019-08-24 10:32:29 -04:00
Anuken
7b27903de2 Fixed some static library issues 2019-08-24 10:00:04 -04:00
Anuken
bbadf6795e . 2019-08-23 19:16:43 -04:00
Anuken
8b9be6eafe Removed arcnet as dependency 2019-08-23 18:18:14 -04:00
Anuken
da336ea412 Updated bundle texts 2019-08-23 18:14:27 -04:00
Anuken
f1cf95d412 Merge remote-tracking branch 'origin/master' 2019-08-23 18:13:30 -04:00
Anuken
6642a3e9ad Added temp changelog to ignore 2019-08-23 18:13:26 -04:00
Dominik
49db7773e8 Update bundle_pl.properties (#586)
* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-23 18:13:00 -04:00
AmateurPotion
9372819fb8 Update bundle_ko.properties (#588)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-23 18:12:53 -04:00
VizardAlpha
9d07d81551 bundle_fr_BE.properties (#595)
* bundle_fr_BE.properties

* bundle_fr_BE.properties

* bundle_fr_BE.properties
2019-08-23 18:12:45 -04:00
JasonD157
3c9bcf05e2 Update bundle_nl_BE.properties (#596) 2019-08-23 18:12:38 -04:00
Prosta4okua
3338da2a91 Patch 1 (#597)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1

* gmmm

/-/-/-/

* idk what i changed

* Обновление и корректировка строк с 1 по 90

* router

* Обновление и корректировка строк с 87 по 252

Обновление и корректировка строк с 87 по 252, а так же правка предыдущих.
- 35 строку лучше привести в соответствии с оригинальным текстом, без дополнений и пояснений.
- 103 строка не переводится в соответствии с https://semver.org/lang/ru/ , хотя это не жёсткое правило, поскольку не влияет непосредственно на алгоритм работы с версиями.
- 187 Предлагаю эту строку перевести как 'Настройки карты', не смотря на оригинальный текст (соответственно и 230, 231).

* router

* Обновление и корректировка строк с 253 по 321 - "WorldEditor Update"

Обновление и корректировка строк с 253 по 321, а так же предыдущих.
- Разобраться с 297 строкой ("filter.option.percentile").
- Разобраться с местами применения 322 строки.

* озарение в переводе ;D
2019-08-23 18:12:30 -04:00
Daniel-Chin
b31858a64f Update bundle_zh_CN.properties (#598)
Improved some word choice.  
Changed some translations to fit the English counterpart.  
In the weapon descriptions, the Chinese text misses some info. I added them according to the current English descriptions.
2019-08-23 18:11:10 -04:00
Kylof61034
8f2a8dc9ba Add my name to contributors (#602) 2019-08-23 18:10:58 -04:00
Kylof61034
44e54cd4df German translations (#600)
* german translation update 1

* german translation update 2

* german translation update 3

* german translation update 4

* german translation update 5

* german translation update 6

* fixed some little mistakes
2019-08-23 18:10:50 -04:00
Spico (Spirit Guy)
36c41557ea 1 change on the names (#605)
Changed CrazyBearTR onto Spico The Spirit Guy
CrazyBearTR was my old username and I dont use it anymore, so i dont think it needs to be there
2019-08-23 18:10:33 -04:00
Anuken
d0d72101ab Fixed game6.ogg ending abruptly 2019-08-23 18:05:06 -04:00
Anuken
7b41d65fa6 Fixed issues with multithreaded serializer access 2019-08-23 16:13:46 -04:00
Anuken
5f9000db92 MNet cleanup 2019-08-23 15:04:31 -04:00
Anuken
de031b1ddb Merge branches 'master' and 'mnet' of https://github.com/Anuken/Mindustry 2019-08-23 14:29:53 -04:00
Anuken
58f46bb75f Merge remote-tracking branch 'origin/master' 2019-08-23 14:17:01 -04:00
Anuken
d1e07ec0a2 Fixed OpenAL not loading correctly 2019-08-23 17:17:45 -06:00
Anuken
0d4716f3b4 Fallback shield shader 2019-08-23 14:16:51 -04:00
Anuken
9ddfd650dd . 2019-08-23 14:16:25 -04:00
Anuken
cf9cda4936 Merge branch 'master' of https://github.com/Anuken/Mindustry into steam 2019-08-23 14:05:46 -04:00
Anuken
1880c32f90 Experimental MNet-2 backend 2019-08-22 22:49:22 -04:00
Anuken
6d72c08d63 ignore some files 2019-08-22 21:52:51 -04:00
Anuken
95ac1b2c21 Merge remote-tracking branch 'origin/master' 2019-08-22 21:52:06 -04:00
Anuken
a33fd45136 bugfixes 2019-08-22 21:51:56 -04:00
Anuken
4e43d2a96b . 2019-08-22 21:09:33 -04:00
Anuken
d68c8fe72c Merge remote-tracking branch 'origin/steam' into steam
# Conflicts:
#	desktop/src/io/anuke/mindustry/desktop/steam/SteamNetImpl.java
2019-08-22 21:08:58 -04:00
Anuken
c9d0619289 . 2019-08-22 21:08:44 -04:00
Anuken
8ea33946c4 proper discovery 2019-08-22 21:08:01 -04:00
Anuken
bef7394004 Merge remote-tracking branch 'origin/steam' into steam
# Conflicts:
#	desktop/src/io/anuke/mindustry/desktop/DesktopPlatform.java
2019-08-22 20:50:43 -04:00
Anuken
4042bf042e . 2019-08-22 20:50:16 -04:00
Anuken
643b698c30 discovery 2019-08-22 20:49:27 -04:00
Anuken
aba3e3985a . 2019-08-22 19:53:44 -04:00
Anuken
91f679f762 disconnection 2019-08-22 19:49:29 -04:00
Anuken
3eeed507cc Merge remote-tracking branch 'origin/steam' into steam 2019-08-22 17:38:04 -04:00
Anuken
988e1d6e30 . 2019-08-22 17:38:00 -04:00
Anuken
04b4aabcf6 . 2019-08-22 17:37:16 -04:00
Anuken
d97fe47206 . 2019-08-22 17:16:13 -04:00
Anuken
0d8748a6ce autoclip 2019-08-22 17:02:41 -04:00
Anuken
b360a39fcf debug 2019-08-22 16:59:39 -04:00
Anuken
70b071fa26 fixes 2019-08-22 16:51:26 -04:00
Anuken
64badb2cb7 Cleanup 2019-08-22 16:44:32 -04:00
Anuken
3da6634242 things 2019-08-22 16:19:29 -04:00
Anuken
4b8d072854 testing 2019-08-22 16:13:39 -04:00
Anuken
a1ea393f35 Update MirrorFilter.java 2019-08-22 15:45:14 -04:00
Anuken
32abd991e7 steam debugging 2019-08-22 09:27:59 -04:00
Anuken
3294f800be Steam things 2019-08-21 21:20:44 -04:00
Anuken
74e3dc2d7d ? 2019-08-21 20:12:00 -04:00
Anuken
a7a49a823b Merge 2019-08-21 20:10:54 -04:00
Anuken
14c943adfe fix of uninteresting variety 2019-08-21 19:04:26 -04:00
Anuken
fb84b4b7c1 Added fastlane integration 2019-08-21 18:46:46 -04:00
Anuken
4089ee424c Removed pointless platform-specific dists 2019-08-21 15:50:58 -04:00
Anuken
9bf010e222 Removed lwjgl3 desktop module, sdl promoted to main module 2019-08-21 15:41:38 -04:00
Anuken
0553fb6b79 Finalized build scripts 2019-08-21 15:34:01 -04:00
Anuken
4bb6a25055 Added deployment scripts 2019-08-21 14:46:36 -04:00
Anuken
66ff7b1592 Fixed minimization 2019-08-20 20:47:28 -04:00
Anuken
be32810608 on second thought, no 2019-08-20 19:57:42 -04:00
Anuken
88f48599a0 Names updated 2019-08-20 19:52:08 -04:00
Anuken
014e2ac8b8 Bugfixes 2019-08-20 19:42:39 -04:00
Anuken
bae88ec416 iPhone X splash images 2019-08-20 19:14:30 -04:00
Anuken
46230ad307 nothing 2019-08-20 18:31:56 -04:00
Anuken
963a207194 New power node link system 2019-08-20 10:52:06 -04:00
Anuken
59419e13d9 Networking fixes 2019-08-20 10:23:22 -04:00
Anuken
82f43a362f merge 2019-08-19 22:36:28 -04:00
Anuken
b370e04035 UI fix 2019-08-19 22:21:22 -04:00
Anuken
dfd6e7a07b Merge remote-tracking branch 'origin/master' 2019-08-19 22:16:51 -04:00
Anuken
a873560d4e Multiplayer: Smooth building + rotation / Disabled UDP / Cleanup 2019-08-19 22:16:43 -04:00
Anuken
f7eea51066 further progress 2019-08-19 21:32:33 -04:00
Anuken
c6777bd219 Update bundle.properties 2019-08-19 18:03:21 -04:00
Anuken
8eb4d25638 Fixed error on exiting with custom map on server 2019-08-19 09:42:45 -04:00
Anuken
98c35c5291 steam init 2019-08-19 09:40:59 -04:00
Anuken
191c6e9016 crash fix 2019-08-19 09:23:16 -04:00
Anuken
33c1579e9c Progress 2019-08-19 08:39:38 -04:00
Anuken
52af0b1db9 Merge remote-tracking branch 'origin/master' 2019-08-18 22:52:50 -04:00
Anuken
492cb49805 bugfixes 2019-08-18 22:52:46 -04:00
Anuken
e482c2c318 Steam client init 2019-08-18 15:26:06 -04:00
Anuken
5b387e7e17 Merge branches 'master' and 'steam' of https://github.com/Anuken/Mindustry into steam 2019-08-18 13:34:04 -04:00
Anuken
b2e70a44be Update TRANSLATING.md 2019-08-18 12:31:54 -04:00
Anuken
452a8aaa0c Fixed dialog scrolling 2019-08-18 10:16:31 -04:00
Anuken
c3f392a01c Merge remote-tracking branch 'origin/master' 2019-08-17 20:26:30 -04:00
Anuken
7d9b6a41fc Actual prediction fix 2019-08-17 20:26:17 -04:00
Samuele Esposito
f4f4cf3947 Possibly a small typo? (#592) 2019-08-17 17:00:20 -04:00
Anuken
28e930eb4b Merge remote-tracking branch 'origin/master' 2019-08-17 15:39:45 -04:00
Anuken
301387fb32 Fixed low rank on attack map completion 2019-08-17 15:39:41 -04:00
Anuken
5955387bdd map tweaks 2019-08-17 14:08:13 -04:00
Anuken
150491ff2c bugfixes 2019-08-17 12:09:18 -04:00
Anuken
c7d735bf56 Fixed moving unit target prediction 2019-08-17 11:23:49 -04:00
Anuken
1f4dbd0024 fixed #587 2019-08-16 23:11:14 -04:00
Anuken
ddef78c7d8 Merge remote-tracking branch 'origin/master' 2019-08-16 14:50:04 -04:00
Anuken
dc435d88f4 Fixed massive music files on iOS, now using MP3 2019-08-16 14:49:35 -04:00
Anuken
84aff0112d small map fix 2019-08-16 14:17:23 -04:00
Anuken
a13f8ed05f more frequent music 2019-08-16 12:53:18 -04:00
Anuken
0429abbb28 Balance 2019-08-16 12:31:44 -04:00
AmateurPotion
562d3e6528 Update bundle_ko.properties (#585) 2019-08-16 12:08:42 -04:00
Anuken
ac27b484fa Updated Mac icon 2019-08-16 12:05:00 -04:00
Anuken
3c57c3e492 Merge remote-tracking branch 'origin/master' 2019-08-16 11:14:22 -04:00
Anuken
83f9f5d34a zipzip 2019-08-16 11:14:18 -04:00
Prosta4okua
c659e4f0aa Fixes (#584)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1

* 1

* WATER

WATER

* [[]]

* 1
2019-08-16 11:13:52 -04:00
AmateurPotion
723ee3c647 Update bundle_ko.properties (#579)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-08-16 11:10:38 -04:00
Kylof61034
32baa279e2 added some german translations (#582) 2019-08-16 11:10:27 -04:00
Anuken
17b17979ab Release preparations 2019-08-16 11:00:15 -04:00
Anuken
c94ab5b05a Merge remote-tracking branch 'origin/master' 2019-08-16 09:58:34 -04:00
Anuken
625a0125cb Various tweaks 2019-08-16 09:58:25 -04:00
Anuken
9f8c1b3d20 ios landscape fix 2019-08-16 09:01:28 -04:00
Anuken
cc6ed88878 aaaaaaAAAAAAAAAAAa 2019-08-16 00:00:49 -04:00
Anuken
73523a96fa Merge remote-tracking branch 'origin/master' 2019-08-15 22:58:52 -04:00
Anuken
62e3bc86eb hhh 2019-08-15 22:58:48 -04:00
Anuken
a12af852ab more iOS mess-fixing 2019-08-15 22:44:37 -04:00
Anuken
6f2fc00045 Icons/splash screen updated for iOS 2019-08-15 22:25:08 -04:00
Anuken
9e0de644c4 more iOS fixes 2019-08-15 20:59:45 -04:00
Anuken
393bdfccaf iOS map export 2019-08-15 20:45:30 -04:00
Anuken
56c39799c8 things 2019-08-15 20:02:35 -04:00
Anuken
7f2a1374e4 Fixed truncated sounds 2019-08-15 14:16:41 -04:00
Anuken
6fa0ac56ac files 2019-08-15 13:33:23 -04:00
Anuken
89ee04c942 Machine ambient sounds 2019-08-15 13:32:36 -04:00
Anuken
c058163ab4 no 2019-08-15 00:12:06 -04:00
Anuken
2832dc69ef Random shoot sound pitch 2019-08-14 23:27:24 -04:00
Anuken
cb2e2ab9b2 OpenAL cleanup+refactor 2019-08-14 23:01:51 -04:00
Anuken
f342c38c62 openal stuff 2019-08-14 21:48:36 -04:00
Anuken
811e456f8f OpenAL audio backend for SDL 2019-08-14 20:50:26 -04:00
Anuken
000503d674 Update build.gradle 2019-08-14 13:53:23 -04:00
Anuken
d0bd29cfa0 fixed unnecessary asset copying 2019-08-14 13:47:16 -04:00
Anuken
d56565990e Fixed iOS audio issues 2019-08-14 13:10:29 -04:00
Anuken
b68734d679 iOS-specific format loading 2019-08-14 11:03:36 -04:00
Anuken
bf21c94bd7 Bugfixes 2019-08-14 10:27:10 -04:00
Anuken
b6b9685d57 wiki build script update 2019-08-13 23:53:22 -04:00
Anuken
f8adbda9c5 updated roboVM to 2.3.7 2019-08-13 23:26:25 -04:00
Anuken
c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00
Anuken
84786c12d8 Bugfixes 2019-08-13 18:15:40 -04:00
Anuken
335b6ae0cc bundle 2019-08-13 17:48:19 -04:00
Anuken
9bde68a86f Merge remote-tracking branch 'origin/master' 2019-08-13 16:51:10 -04:00
Anuken
c3201178ae typo 2019-08-13 16:51:03 -04:00
Teamblur
366636ef7d Create bundle_et.properties (#498)
* Create bundle_et.properties

* Update bundle_et.properties

lisasin mõne tõlke eest poolt

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties

* Update bundle_et.properties
2019-08-13 16:49:10 -04:00
Dominik
47112e233e Update bundle_pl.properties (#566)
* Update bundle_pl.properties

Updated names of blocks in editor and some more

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties

* Update bundle_pl.properties
2019-08-13 16:48:02 -04:00
laohuaji233
88f005be0c Update bundle_zh_CN.properties (#568)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-08-13 16:47:48 -04:00
Prosta4okua
f454cd3291 Patch 1 (#569)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description

* Oof

* ЈҮУКЕНГШҺЗХҸЖДЛОРПАВЫӘЧСМИТҒБӨ

* dada

* Translate new descriptions

* й

* Ukrainian finished. Fixed some errors.

* Translated everything. Maybe.

* /

* 1

* Added tutorial. Thank to Slava0135 and ymomfe.

* 1
2019-08-13 16:46:12 -04:00
AmateurPotion
23038dc6f7 Update bundle_ko.properties (#577)
* Update bundle_ko.properties

Update!

* Update bundle_ko.properties

error xd

* Update bundle_ko.properties

third edit...

* Update bundle_ko.properties

one change

* Update bundle_ko.properties
2019-08-13 16:36:19 -04:00
Anuken
58b4f64125 Tutorial fixes 2019-08-13 16:26:02 -04:00
Anuken
974ab59fd2 Classic data backup dialog 2019-08-13 15:14:03 -04:00
Anuken
f2f6dc89a2 fire 2019-08-13 12:04:09 -04:00
Anuken
bff9d89232 more sounds 2019-08-13 11:42:01 -04:00
Anuken
a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken
a1269c05c5 Updated discord presence 2019-08-12 13:50:09 -04:00
Anuken
d0ff0307f5 New icon 2019-08-12 13:29:02 -04:00
Anuken
c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken
85fd2ad804 Various things 2019-08-11 18:01:32 -04:00
Anuken
0770574f17 Sound things 2019-08-11 16:55:32 -04:00
Anuken
6314bf51df audio cleanup 2019-08-11 13:46:14 -04:00
Anuken
4c08c98f8c Work on sound effects 2019-08-11 10:47:22 -04:00
Anuken
2341da995e Random in-game music, untested 2019-08-10 18:56:20 -04:00
Anuken
4ef60af4a8 Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
Anuken
16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken
59e53eb672 mandatory hosting/joining info 2019-08-09 14:01:25 -04:00
Anuken
c7724e9122 Converted sounds to ogg 2019-08-09 13:51:24 -04:00
Anuken
2c4379acd1 Tutorial improvements 2019-08-09 12:18:08 -04:00
Anuken
69e7b442e2 made pause/tutorial panes not touchable 2019-08-08 21:57:13 -04:00
Anuken
70a4c2f3ed slightly less of a mess 2019-08-08 21:45:55 -04:00
Anuken
83c86b3883 more tutorial 2019-08-08 21:26:50 -04:00
Anuken
9924796ad9 A somewhat complete tutorial 2019-08-08 20:50:15 -04:00
Anuken
b587b6bb4d More tutorial 2019-08-08 17:26:20 -04:00
Anuken
4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken
0a07c62b63 Merge branch 'master' of https://github.com/Anuken/Mindustry into tutorial 2019-08-08 11:26:29 -04:00
Anuken
c1ff370923 Fixed scaling / Improved power node visuals / Balancing 2019-08-08 10:48:35 -04:00
Anuken
e55575f093 Editor music updated 2019-08-07 19:21:50 -04:00
Anuken
703f034054 Bugfixes 2019-08-07 18:16:51 -04:00
Anuken
2d504521b1 Bugfixes 2019-08-07 08:39:59 -04:00
Anuken
8359789d4f Bugfixes 2019-08-06 19:10:32 -04:00
Anuken
8162e13f04 Balancing, fixes, general improvements 2019-08-06 18:05:17 -04:00
Anuken
282aab5939 Zone improvements 2019-08-06 13:01:54 -04:00
Anuken
5c6bcbf9cd Renamed layout/Unit to UnitScl to prevent name conflicts 2019-08-06 11:04:58 -04:00
Anuken
8ef1d54a16 Bugfixes 2019-08-06 09:17:26 -04:00
Anuken
e8bbc2bf4c Sound re-organized 2019-08-05 20:39:16 -04:00
Anuken
b02053a70c Added support for Alt keys 2019-08-05 16:54:42 -04:00
Anuken
99f2b8f536 Deploy music 2019-08-05 14:49:37 -04:00
Anuken
8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken
3a841c6c0f stuff and things 2019-08-04 20:02:07 -04:00
Anuken
ecd30094b1 Cursor antialiasing 2019-08-04 09:41:25 -04:00
Anuken
81909bd1a9 Moved launch controls to wave button 2019-08-04 08:58:51 -04:00
Anuken
1cb01af77b Structure 2019-08-04 08:13:16 -04:00
Anuken
a65592d511 Added Tutorial class 2019-08-03 19:47:57 -04:00
Anuken
4ee6f60531 Merge branches 'master' and 'tutorial' of https://github.com/Anuken/Mindustry into tutorial 2019-08-03 19:38:26 -04:00
Anuken
319d65f9a3 New re-balanced attack map 2019-08-03 11:29:37 -04:00
Anuken
bc8c99df15 Tech tree balance 2019-08-03 09:54:56 -04:00
Anuken
aef3a719fe merge 2019-08-03 00:21:16 -04:00
Anuken
2726ebe191 Re-balanced starting item amount 2019-08-03 00:04:33 -04:00
Anuken
85767d4946 Improved drill item selection 2019-08-02 23:48:39 -04:00
Anuken
86a78b206a autolink 2 2019-08-02 23:40:08 -04:00
Anuken
4e308d6600 autolink 2 2019-08-02 23:23:04 -04:00
Anuken
7f2cc59b3c autolink 2019-08-02 20:48:26 -04:00
Anuken
878901d05d more ores 2019-08-02 20:30:15 -04:00
Anuken
d1304abb9e Increased node limit 2019-08-02 20:18:42 -04:00
Anuken
4ae39e851d Optional core spawn mech support 2019-08-02 20:03:04 -04:00
Anuken
06c5c92d2c Updated previews 2019-08-02 19:46:18 -04:00
Anuken
fc6e529049 mixer. 2019-08-02 18:37:06 -04:00
Anuken
438f128e2e New map ore balancing / Reduced item burn rate 2019-08-02 18:32:33 -04:00
Anuken
878af1ea28 1/2 cost rebalance 2019-08-02 13:22:45 -04:00
Anuken
8e84e7284e Added ore median filter 2019-08-02 12:56:21 -04:00
Anuken
77d4b0972d Balancing 2019-08-02 12:39:21 -04:00
Anuken
2a518fa7c9 Merge remote-tracking branch 'origin/master' 2019-08-02 10:10:48 -04:00
Anuken
04c8ecf4af New team colors 2019-08-02 10:10:37 -04:00
AmateurPotion
67743dded5 add my nickname (#571)
I'm Korean translater& r-e server owner. May I be added here?
2019-08-02 08:23:18 -04:00
Anuken
5acda423d8 UI polish 2019-08-01 22:40:15 -04:00
Anuken
8b3995686f Misc. in-game UI polish 2019-08-01 20:49:03 -04:00
Anuken
f388ca298e Better carried item display 2019-08-01 17:49:10 -04:00
Anuken
636b92205b Implemented sound volume 2019-08-01 16:54:36 -04:00
Anuken
26d26b5e7a Drill output/speed display 2019-08-01 13:32:38 -04:00
Anuken
01efb59d25 Fixed high sound memory usage / Basic drill output speed display 2019-08-01 13:08:50 -04:00
Anuken
b1980a17ac Fixed editor not showing after second view 2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2 Display current ammo type in turret info 2019-08-01 11:03:20 -04:00
Anuken
5573031d07 Created tutorial branch 2019-08-01 10:43:41 -04:00
Anuken
b812fcddf8 Merge branch 'sound' of https://github.com/Anuken/Mindustry 2019-08-01 10:38:16 -04:00
Anuken
8393639735 Moved music control 2019-08-01 10:37:04 -04:00
Anuken
dafbba0907 Fixed more things 2019-07-31 22:49:41 -04:00
Anuken
28ab2b3917 Fixed crashes not saving or displaying 2019-08-01 02:28:01 -06:00
Anuken
2be3cc2f1e a mess 2019-07-31 18:59:28 -04:00
Anuken
d8085d88a8 Re-added classic sound effects for testing 2019-07-31 16:25:25 -04:00
Anuken
d6b023709d Initial menu music test 2019-07-30 22:50:15 -04:00
Anuken
2459fb23ae cleanup 2019-07-30 22:06:21 -04:00
Anuken
4bd3f415a9 Smooth menu fade 2019-07-30 20:04:25 -04:00
Anuken
4414ee6d38 Fade-in effect / Fixed mobile scaling 2019-07-30 19:48:06 -04:00
Anuken
fdd84066f5 format 2019-07-30 16:00:32 -04:00
Anuken
4ebf39449e . 2019-07-30 15:52:20 -04:00
Anuken
d4f26e0340 Fixed sound crackle 2019-07-30 14:15:10 -04:00
Anuken
a00a208ff8 Annotation processor for sound asset generation 2019-07-30 12:05:59 -04:00
Anuken
bc77fd619d Spatial sound / Minor refactoring 2019-07-30 11:38:02 -04:00
Anuken
5eadd6608d Updated bundles 2019-07-30 10:23:29 -04:00
Anuken
1340b8d4d8 Better consumption display 2019-07-30 10:20:49 -04:00
Anuken
9db86f212f Typos 2019-07-30 10:12:58 -04:00
Anuken
697894274f Fixed editor restoring incorrect orientation 2019-07-30 01:02:08 -04:00
Anuken
7292479d9c Added turret ammo deficiency display 2019-07-30 00:44:41 -04:00
Anuken
301c11c208 possible oregen fix 2019-07-29 22:12:39 -04:00
Anuken
71b218ad62 just in case 2019-07-29 22:11:59 -04:00
Anuken
ec2f21b944 Fixed crash on loading some older maps 2019-07-29 22:07:25 -04:00
Anuken
c65b3f3aca Sound. 2019-07-29 21:59:59 -04:00
Anuken
43280ee077 Fixed numerical rules resetting on Android 2019-07-29 17:19:17 -04:00
Anuken
c7e4fb8021 Audio progress 2019-07-29 17:01:55 -04:00
Anuken
132d058098 SDL input fixes 2019-07-29 15:17:10 -04:00
AmateurPotion
c678a5502d Update bundle_ko.properties (#563)
* Update bundle_ko.properties

현수님 보시면 빨리 공식 업데이트 하시기 전에 이전 버전으로 돌리시고 괜찮다 싶은 것만 번역 업데이트 해주세요

* Second mistranslation correction

One more mistranslation correction remaining.
2019-07-29 10:51:36 -06:00
laohuaji233
0ee35721b0 Update bundle_zh_CN.properties (#556)
Many minor modifications
2019-07-29 10:51:15 -06:00
Prosta4okua
1932f9a9c3 Fixes (#554)
* Fixes

* Капіталізація це зло.

* Update bundle_ru.properties

* Update bundle_uk_UA.properties

* .-.

* Gm

Description
2019-07-29 10:50:52 -06:00
Anuken
8e85b71669 Fixed mobile layout 2019-07-29 12:49:09 -04:00
Anuken
f439afae9e Descriptions for nearly everything 2019-07-29 12:33:11 -04:00
Anuken
fdd749be18 Pre-description change 2019-07-29 10:15:44 -04:00
Anuken
666e3e51a3 Bugfixes 2019-07-28 10:53:26 -04:00
Anuken
b930d5a1f9 might as well merge bloom 2019-07-27 16:16:22 -04:00
Anuken
5c10a2662d Moved clear color 2019-07-27 16:12:51 -04:00
Anuken
214f451cc1 Tweak 2019-07-27 16:10:17 -04:00
Anuken
67b4fa6f68 Map tweaks 2019-07-27 12:21:32 -04:00
Anuken
aa3e7a8ef5 Finalized map number 2019-07-27 10:52:46 -04:00
Anuken
7bf6099528 Added 2 new maps 2019-07-27 09:27:03 -04:00
Anuken
e90a4eb71d SDL tools 2019-07-26 21:24:07 -04:00
Anuken
7b83406ee4 Blend filter parameters / New map 2019-07-26 20:46:06 -04:00
Anuken
c4157d2ec8 New map / Better filters / Sand boulders 2019-07-26 18:59:33 -04:00
Anuken
2bdfaef2d9 Fixed ores generating over spawnpoints 2019-07-26 00:11:31 -04:00
Anuken
2b0fbd9904 """better""" map generation dialog 2019-07-26 00:04:36 -04:00
Anuken
0ffa0351b5 Removed ores from existing built-in maps / Default oregen 2019-07-25 23:24:12 -04:00
Anuken
951cbf3d16 Fixed some generation issues 2019-07-25 22:18:45 -04:00
Anuken
69454048ad ??? 2019-07-25 21:27:34 -04:00
Anuken
c4ceb89240 Implemented random map load filters 2019-07-25 21:27:16 -04:00
Anuken
4a638cba79 Merge remote-tracking branch 'origin/master' 2019-07-25 19:18:14 -04:00
Anuken
c209528271 Cleaned up generation filter code 2019-07-25 19:18:04 -04:00
Anuken
0d1f590937 Update CrashSender.java 2019-07-25 17:44:33 -04:00
Anuken
b59b839029 OpenGL 2.1 -> 2.0 2019-07-25 13:55:57 -04:00
Anuken
513243ba0f Fixed version not parsing on crash 2019-07-25 13:21:55 -04:00
Anuken
795e774119 Canyon map 2019-07-25 13:08:07 -04:00
Anuken
d02d419729 Fixed SDL crash 2019-07-25 12:46:31 -04:00
Anuken
518bffe644 SDL backend / Valid mode sprites / Better layout 2019-07-25 11:45:49 -04:00
Anuken
88d1b31aff SDL module 1 2019-07-25 10:14:01 -04:00
Anuken
4db2dbff44 Merge remote-tracking branch 'origin/master' 2019-07-25 10:09:25 -04:00
Anuken
32ad577f6d Added IKVM-specific dist command 2019-07-25 10:09:21 -04:00
Anuken
3310f49f68 steamed generators 2019-07-25 00:22:33 -04:00
Anuken
bf7803d554 Implemented gamemode validation 2019-07-24 23:05:16 -04:00
Anuken
c9bd253960 Fixed drones being idiots / Added another PvP map 2019-07-24 21:25:33 -04:00
Anuken
859591cea5 Added pvp/attack map 2019-07-24 16:23:56 -04:00
Anuken
b99b13a6e4 Added mirror tool for attack/PvP maps 2019-07-24 12:07:12 -04:00
Anuken
c80be4940f Fixed unit tests / Fixed some major tile loading flaws 2019-07-23 23:29:48 -04:00
Anuken
52374ce06d Zone changes 2019-07-23 11:45:46 -04:00
Anuken
5a594f7d9a Bugfixes / unfinished new zones 2019-07-22 18:47:23 -04:00
Anuken
aff87a26ce Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-07-22 17:01:55 -04:00
Anuken
18aae0cfa5 Zones 2019-07-22 16:09:50 -04:00
Anuken
6f0bc2ecf8 Minor build fixes 2019-07-22 12:42:42 -04:00
Anuken
8d2a637bd8 Fixed build errors 2019-07-22 00:56:00 -04:00
Anuken
54180c4768 Menu fix 2019-07-22 00:45:09 -04:00
Anuken
4e22384ed1 Merge branches 'master' and 'uiscale' of https://github.com/Anuken/Mindustry 2019-07-17 21:19:16 -04:00
Anuken
029f801159 Added UI scale slider 2019-07-17 17:20:21 -04:00
L5474
fd53671430 Removed duplicate of my name (#558)
just saw #557 and got reminded of this file and checked it out. Why is my name on here twice lol.
2019-07-14 15:25:42 -06:00
Anuken
7b09548261 Merge remote-tracking branch 'origin/master' 2019-07-14 15:25:38 -04:00
Anuken
63e1311656 Bugfixes / Incomplete zone description field 2019-07-14 15:25:30 -04:00
Arkanic
36a303a86f I meekly request (#557) 2019-07-14 12:19:35 -06:00
Anuken
61f903dcf1 Update InputHandler.java 2019-07-14 12:54:24 -04:00
Anuken
2a10562e9e Merge remote-tracking branch 'origin/master' 2019-07-13 14:04:06 -04:00
Anuken
d64796f32a Clamping of tree views 2019-07-13 14:04:01 -04:00
Franciszek Zaranowicz
f2d67d0a5d Loadout for non-zones maps (#535)
* Loadout for non-zones maps

* Requested Changes

* Fixed Import

* Requested Changes #2
2019-07-13 10:28:04 -06:00
Anuken
ad39a51fe8 nothing 2019-07-12 23:52:31 -04:00
Anuken
14d0927fb6 Basic deploy background 2019-07-12 01:03:01 -04:00
Anuken
1697465d0d Core balancing 2019-07-11 23:30:11 -04:00
Anuken
e52965d039 Bugfixes 2019-07-10 09:55:31 -04:00
Anuken
a8d957bf7d Update OverdriveProjector.java 2019-07-10 09:05:47 -04:00
Anuken
b6b5343e04 Cleanup 2019-07-09 15:43:11 -04:00
Anuken
d4c318438d Removed buggy limited respawns 2019-07-09 12:12:43 -04:00
Anuken
d8d04f2ac3 Moved block icons to UI atlas 2019-07-08 15:49:47 -04:00
Anuken
1c38e73290 a warning 2019-07-08 11:07:45 -04:00
Anuken
7fc6b9b940 Removed quit button on iOS as per guidelines 2019-07-08 10:54:02 -04:00
Prosta4okua
ed50ed8550 Update bundle.properties (#553)
* Update bundle.properties

* Update bundle.properties

* Update bundle.properties

* Update bundle.properties
2019-07-08 07:20:08 -06:00
Anuken
fb4c65dae0 Update AboutDialog.java 2019-07-08 08:58:31 -04:00
Anuken
fc9543baa7 Updated sprites/UI colors 2019-07-07 14:11:57 -04:00
Anuken
b0eaca091a Merge pull request #541 from CinExPL/patch-8
Update bundle_pl.properties
2019-07-06 17:13:12 -06:00
Anuken
aab13a5582 Merge branch 'master' into patch-8 2019-07-06 17:13:06 -06:00
Anuken
f852ba02d8 Merge pull request #546 from Natchuz/polish-translation
Updated bundle_pl.properties
2019-07-06 17:12:35 -06:00
Anuken
4aa074b9fc Merge pull request #547 from etaoinshrdlcumwfgypbvkjxqz/zh-TW
Update Chinese (Taiwan) translation
2019-07-06 17:12:19 -06:00
Anuken
2f7503c752 Merge pull request #548 from Prosta4okua/patch-3
Update bundle_uk_UA.properties
2019-07-06 17:12:03 -06:00
Anuken
d754593c2b Merge pull request #549 from Prosta4okua/patch-4
Update bundle_ru.properties
2019-07-06 17:11:43 -06:00
Anuken
07ea938885 Mobile fix / Readme updated 2019-07-06 19:08:16 -04:00
Anuken
ac87930672 Balancing 2019-07-06 19:02:28 -04:00
Anuken
3dfef06bba Bugfixes 2019-07-06 18:42:05 -04:00
Prosta4okua
120faf3806 Update bundle_ru.properties 2019-07-06 21:31:01 +03:00
Prosta4okua
f51f04d170 Update bundle_uk_UA.properties 2019-07-06 21:30:38 +03:00
Anuken
ec7bb78ee4 Basic UI improvements 2019-07-06 14:08:43 -04:00
Anuken
5ae1e59b5c UI 2019-07-06 12:22:10 -04:00
Anuken
e3956ebcf2 Regression fixes 2019-07-06 11:02:55 -04:00
Anuken
bb75e8f2e0 Removed loading screen 2019-07-06 10:15:21 -04:00
Anuken
a77b1416e5 Merge branches 'master' and 'new-ui' of https://github.com/Anuken/Mindustry 2019-07-06 10:13:11 -04:00
Anuken
121e0a433b Final tweaks before merge 2019-07-06 10:12:22 -04:00
Anuken
988aee3078 Fixed editor saving incorrect map size 2019-07-05 23:34:04 -04:00
William So
2bb99bb100 Update Chinese (Taiwan) translation 2019-07-06 10:55:14 +08:00
Anuken
4e7ddc7e71 Fill tool fix 2019-07-05 14:39:45 -04:00
Anuken
174caef7ca Added turret damage / Removed changelog dialog 2019-07-05 14:01:54 -04:00
Anuken
d2bb3800e3 Added version display, info dialog back 2019-07-05 13:41:22 -04:00
Anuken
f0959ab356 More UI and layout changes 2019-07-05 12:02:02 -04:00
Anuken
2c5546c6fb Slight cleanup 2019-07-04 23:40:19 -04:00
Anuken
a7a565b93e Hacky pad fix 2019-07-04 17:29:31 -04:00
Anuken
ed074bd08b UI stuff 2019-07-04 17:11:30 -04:00
Anuken
d938b22729 Fixed incorrect blend/median previews on mobile 2019-07-04 09:22:13 -04:00
Natchuz
bd88a2378f Updated bundle_pl.properties 2019-07-04 13:21:44 +02:00
Anuken
0371126ccf Various menu fixes 2019-07-04 00:51:42 -04:00
Anuken
ab36b6a2e1 Random flyers 2019-07-03 23:46:55 -04:00
Anuken
d43d4a1773 Cleanup, main menu progress 2019-07-03 23:36:51 -04:00
Anuken
0837c476a1 T 2019-07-03 20:24:11 -04:00
Anuken
77a41b1783 Actually fixed FPS cap 2019-07-03 19:11:22 -04:00
Anuken
0d39400f8b Fixed performance regression / Removed useless fallback sprites 2019-07-03 17:07:22 -04:00
Anuken
d3c8678f80 Splitting UI atlas 2019-07-03 15:59:50 -04:00
Anuken
b7008072f8 Rendering cleanup 2019-07-03 15:35:10 -04:00
Anuken
15737810f0 Fixed unit tests 2019-07-03 13:06:18 -04:00
Anuken
5036c57372 Fixed incorrect fps cap 2019-07-03 13:00:57 -04:00
Anuken
5799e6f567 Laser optimization 2019-07-03 10:41:16 -04:00
Anuken
310e8afc25 Fixed loading of older saves 2019-07-03 10:11:22 -04:00
Anuken
78215363dc Work on fixing entity ID mapping 2019-07-03 09:50:33 -04:00
Anuken
4e873f8bf3 oh no it's broken 2019-07-02 22:44:55 -04:00
Anuken
79dc116e6a Nothing interesting 2019-07-02 22:38:25 -04:00
Anuken
a7480ae656 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-07-02 18:53:43 -04:00
Anuken
62e310a776 Updated gradle to 5.5 2019-07-02 18:53:27 -04:00
Anuken
bb398a2f1e Crash fixes 2019-07-02 18:52:04 -04:00
Anuken
79ab2d122d Changed layout structure 2019-07-02 18:40:39 -04:00
Anuken
3a2f73a176 Merge branches 'master' and 'new-ui' of https://github.com/Anuken/Mindustry into new-ui 2019-07-02 18:40:14 -04:00
Anuken
217237b57e New menu background, unfinished 2019-07-02 14:42:24 -04:00
Anuken
cb7b6eb3f8 More menu 2019-07-02 10:01:34 -04:00
Anuken
6e21d7f560 menu 2019-07-01 14:30:46 -04:00
CinExPL
09d905b96f Update bundle_pl.properties
few changes ;)
2019-07-01 17:55:16 +02:00
Anuken
8f29d4871d Moved version info 2019-07-01 10:27:56 -04:00
Anuken
94f175e2cd Moved map dialog 2019-07-01 09:31:39 -04:00
Anuken
5e15c5574a menu stuff 2019-06-30 16:52:34 -04:00
Anuken
1c530a6c7a Merge + update 2019-06-30 14:13:13 -04:00
Anuken
8fc0872b90 Merge pull request #540 from xslendix/master
Fixed gradlew
2019-06-30 12:17:46 -04:00
Anuken
3021cc29da Fixed tops of some generator blocks 2019-06-30 11:25:39 -04:00
Anuken
c77f51b7ae Bugfixes 2019-06-30 10:09:20 -04:00
xSlendiX
aa39d36663 Merge pull request #1 from xslendix/xslendix-patch-1
Update gradlew
2019-06-30 13:14:58 +03:00
xSlendiX
40907db32d Update gradlew 2019-06-30 13:13:05 +03:00
Anuken
12bff75586 Various fixes 2019-06-30 00:07:04 -04:00
Anuken
8bc59fb67c Fixed startup logo not fitting on screen 2019-06-29 13:50:59 -04:00
Anuken
ab5319f3d1 Merge pull request #515 from Kieaer/patch-6
Update bundle_ko.properties
2019-06-29 13:31:49 -04:00
Anuken
6128df0062 Merge pull request #517 from DVanatic/patch-1
Request Update (bundle.in_ID.properties)
2019-06-29 13:31:40 -04:00
Anuken
142938cdca Merge pull request #521 from Prosta4okua/patch-1
Patch 1. Fight!
2019-06-29 13:31:24 -04:00
Anuken
b32efe129e Merge pull request #523 from Predator127/patch-8
Update bundle_pt_BR.properties
2019-06-29 13:31:14 -04:00
Anuken
2b20272a61 Merge pull request #525 from VizardAlpha/patch-22
Updates bundle_fr_BE.properties
2019-06-29 13:31:01 -04:00
Anuken
d9ef79a7b5 Regression fix / Slightly better server dialog 2019-06-29 13:19:53 -04:00
Anuken
576f0be4ab Fixed incorrect game-overs on zone attack maps 2019-06-29 11:02:27 -04:00
Anuken
89a4e6506f Bloom option 2019-06-29 10:40:52 -04:00
키에르
47099a8a9b Update bundle_ko.properties 2019-06-29 15:00:06 +09:00
Anuken
04dfda0c55 Some minor map tweaks and fixes 2019-06-28 23:47:43 -04:00
Anuken
22656a40b2 Bloom fix 2019-06-28 23:31:34 -04:00
Anuken
b6df916700 Map updates 2019-06-28 23:16:26 -04:00
Anuken
6fa9abd896 discard 2019-06-28 23:04:43 -04:00
Prosta4ok_ua
e239406199 Нові переклади 2019-06-25 23:16:07 +03:00
Anuken
b7a0ebad17 Merge branch 'master' of https://github.com/Anuken/Mindustry into bloom 2019-06-24 19:45:13 -04:00
Anuken
266744b1dd Fixed salvo range 2019-06-24 19:44:57 -04:00
Anuken
f8526e1ac7 Bloom 2019-06-24 19:39:57 -04:00
Anuken
ab716e96e2 Bugfixes 2019-06-24 16:54:50 -04:00
Anuken
649d527dcf Temporary loading screen 2019-06-23 14:09:29 -04:00
Anuken
c5e7ddaf7a Added option to set TextField length for showTextInput() (#534)
* Add files via upload

* Added option to set TextField length for showTextInput()

the character length default was 12, and unchangeable afaik, so I added an option to change the character length, as well as suggesting a new character length for save file's name.
(I actually have no idea if this PR can be delivered correctly, wish me luck.)

* Rename UI.java to core\src\io\anuke\mindustry\ui/UI.java

* Rename SaveDialog.java to core\src\io\anuke\mindustry\ui\dialogs\SaveDialog.java

* Delete UI.java

* Added option to set TextField length for showTextInput()

the character length default was 12, and unchangeable afaik, so I added an option to change the character length, as well as suggesting a new character length for save file's name. (I actually have no idea if this PR can be delivered correctly, wish me luck.)

* Delete UI.java

* Delete SaveDialog.java

* Add files via upload

* Add files via upload

* Delete UI.java

* Delete SaveDialog.java

* Delete core\src\io\anuke\mindustry\ui\dialogs\SaveDialog.java

* Delete Mindustry-64.zip
2019-06-23 12:45:37 -04:00
Anuken
b2a4cb42cf Sprite updates 2019-06-23 12:36:13 -04:00
Anuken
3fc5941f54 Wiki whitespace fix 2019-06-23 11:16:11 -04:00
Anuken
741360022b Typo 2019-06-23 11:03:05 -04:00
Anuken
86e2f62aed Fixed locales not generating 2019-06-23 10:52:03 -04:00
Anuken
e552915637 Test 2 2019-06-23 10:33:25 -04:00
Anuken
98a51c1f61 Testing improved deployment script 2019-06-23 10:29:22 -04:00
(G_H)
aa84eefa8f Merge branch 'master' into GH-v80 2019-06-23 21:07:06 +08:00
(G_H)
22e12ce3e5 Delete Mindustry-64.zip 2019-06-23 20:22:22 +08:00
(G_H)
f4a82b5c01 Delete core\src\io\anuke\mindustry\ui\dialogs\SaveDialog.java 2019-06-23 20:22:13 +08:00
(G_H)
60520ea855 Delete SaveDialog.java 2019-06-23 17:59:36 +08:00
(G_H)
b70a0869cd Delete UI.java 2019-06-23 17:59:24 +08:00
(G_H)
7bdd21bb75 Add files via upload 2019-06-23 17:59:14 +08:00
(G_H)
0dd3736f2a Add files via upload 2019-06-23 17:58:42 +08:00
(G_H)
deb2d30706 Delete SaveDialog.java 2019-06-23 17:57:30 +08:00
(G_H)
c416e1546d Delete UI.java 2019-06-23 17:57:16 +08:00
(G_H)
6d3a67ae59 Added option to set TextField length for showTextInput()
the character length default was 12, and unchangeable afaik, so I added an option to change the character length, as well as suggesting a new character length for save file's name. (I actually have no idea if this PR can be delivered correctly, wish me luck.)
2019-06-23 17:55:12 +08:00
(G_H)
6b60147152 Delete UI.java 2019-06-23 17:52:45 +08:00
Anuken
8c91aca838 New maps / New generation filter(s) and tweaks 2019-06-22 20:40:53 -04:00
Anuken
b47e282747 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-06-21 16:16:28 -04:00
(G_H)
134d0e7e4a Rename SaveDialog.java to core\src\io\anuke\mindustry\ui\dialogs\SaveDialog.java 2019-06-22 00:50:46 +08:00
(G_H)
26b596760b Rename UI.java to core\src\io\anuke\mindustry\ui/UI.java 2019-06-22 00:49:39 +08:00
(G_H)
8a5e15e82d Added option to set TextField length for showTextInput()
the character length default was 12, and unchangeable afaik, so I added an option to change the character length, as well as suggesting a new character length for save file's name.
(I actually have no idea if this PR can be delivered correctly, wish me luck.)
2019-06-22 00:32:17 +08:00
Anuken
ffb5eee62a Update BuilderTrait.java 2019-06-21 09:11:17 -04:00
Anuken
387d9b39da Icon fixes 2019-06-20 22:20:25 -04:00
Anuken
43b5cb62bb Fixed #530 / Better icons / Server list ordering 2019-06-20 22:12:17 -04:00
Anuken
580923a646 Render tests 2019-06-20 16:27:57 -04:00
Anuken
06444f497b Internal tool changes 2019-06-20 15:34:48 -04:00
Anuken
1676ad5f1b Bugfixes 2019-06-20 09:14:47 -04:00
Anuken
478d86677d Fixed boulder sprites 2019-06-20 00:16:22 -04:00
Anuken
c5e0db8de9 Why are these synced? 2019-06-19 22:59:28 -04:00
Anuken
228690b400 Fixed net disconnect error 2019-06-19 22:20:45 -04:00
Anuken
1fe30bc466 Branch created 2019-06-19 22:20:17 -04:00
Anuken
8e95be0ac2 Crash fix + drill balance 2019-06-19 21:41:49 -04:00
Anuken
47b1e700ea Fixed travis syntax error 2019-06-19 18:11:08 -04:00
Anuken
3ad1949727 Minor tweaks before release 2019-06-19 18:04:31 -04:00
Anuken
441680861e Player spawning bugfix 2019-06-19 13:32:38 -04:00
키에르
5e848ecbb3 Update bundle_ko.properties 2019-06-19 19:38:55 +09:00
Anuken
c9520e607f Implemented craters map, again / Disabled unit editing 2019-06-18 20:45:21 -04:00
Anuken
40a8c52ba1 Testing travis build again 2019-06-18 18:41:03 -04:00
Anuken
cb6ffd7810 Testing travis wiki building 2019-06-18 18:30:43 -04:00
Anuken
185a7bb7d8 Bugfixes / Sprite update / Multiplayer in-game editor / Drone tweaks 2019-06-17 21:35:19 -04:00
Anuken
bc3405d11d Bugfixes 2019-06-17 15:45:10 -04:00
Anuken
2804361436 Bugfix 2019-06-17 12:18:10 -04:00
Anuken
4f40f3c4b2 More sprite updates 2019-06-17 10:08:24 -04:00
Anuken
897c55c410 Bugfixes 2019-06-16 23:38:50 -04:00
Anuken
9e97b5851e Where did that go? 2019-06-16 19:11:41 -04:00
Anuken
625fbdb2d7 Auto-rebuilding enemy drones / GC improvements 2019-06-16 18:50:51 -04:00
키에르
0f32d3f619 Update bundle_ko.properties 2019-06-16 13:31:16 +09:00
Anuken
273c74b275 Many things 2019-06-15 23:26:43 -04:00
Anuken
2500d0a930 Fixed maps getting rejected even with cores 2019-06-14 23:03:19 -04:00
Anuken
25bf3be009 Merge remote-tracking branch 'origin/master' 2019-06-14 21:07:10 -04:00
Anuken
910dab1896 More drone changes 2019-06-14 21:06:58 -04:00
Arkanic
6198ad557a English bundle graphite description (#528)
* added graphite description

graphite now has a description
Yay. my fist commit

* fixed grammar

thanks @anuken
2019-06-14 18:40:05 -04:00
Anuken
89b3d3b670 Removed difficulty 2019-06-14 15:53:09 -04:00
Anuken
122f43ddb9 Fixed unit tests 2019-06-14 15:07:39 -04:00
Anuken
50104d2532 Fixed door toggle 2019-06-14 13:29:40 -04:00
Prosta4ok_ua
f5f30d6026 Add new strings 2019-06-14 14:35:15 +03:00
Anuken
114cd48521 Actually functional builder drones 2019-06-13 22:34:24 -04:00
Anuken
548da3ea5f Further drone splitting / Even drone player distribution 2019-06-13 22:22:25 -04:00
Anuken
2a8b8d040b Fixed deconstruction exploit 2019-06-13 20:17:48 -04:00
Nathan R
0dc2d4445b Fixed download image (#526) 2019-06-13 19:00:52 -04:00
Anuken
8ac497354a Miner drone / Editor bugfixes 2019-06-12 22:09:24 -04:00
Anuken
0cbbcc00a5 Zone rules moved to maps 2019-06-12 19:25:22 -04:00
Anuken
5cfab33ada Fixed unit tests / Fixed zones having incorrect waves 2019-06-12 18:42:12 -04:00
Anuken
18328320c1 Fixed black blocks/units after quit / Fixed intense wave spawn lag 2019-06-12 18:07:19 -04:00
Anuken
73c48afc99 Save loading regression tests 2019-06-12 15:52:47 -04:00
Anuken
62bd0442df Testing loading of old saves 2019-06-12 15:29:41 -04:00
Anuken
0aee75c1c1 Splitting of building+mining into separate traits 2019-06-12 14:03:50 -04:00
Anuken
dc3c27297f Team drawing 2019-06-12 10:28:38 -04:00
Anuken
9363946874 Fixed terminology 2019-06-11 23:39:01 -04:00
Anuken
df78412896 Desktop/mobile descriptive tool modes 2019-06-11 23:31:57 -04:00
Anuken
16190aa878 Better server discovery 2019-06-11 13:01:28 -04:00
VizardAlpha
e6e5b95adc Update bundle_fr_BE.properties 2019-06-11 16:34:08 +02:00
VizardAlpha
990adcd3b3 Updates bundle_fr_BE.properties 2019-06-11 16:23:50 +02:00
Anuken
75a5bbdbb1 Start on multicast 2019-06-11 10:05:35 -04:00
Anuken
af1746932f Fixed incorrect scaling 2019-06-11 08:47:16 -04:00
Predator127
56ff5689f4 Update bundle_pt_BR.properties
Revised translation with a better vocabulary
2019-06-10 22:02:15 -03:00
Anuken
0dd15f3141 Fixed build errors 2019-06-10 18:51:06 -04:00
Anuken
72fb7b9df7 Net refactor 2019-06-10 18:46:58 -04:00
Anuken
d7e1297cce Tweaks 2019-06-10 15:14:57 -04:00
Anuken
3c9d4ee38f Merge remote-tracking branch 'origin/master' 2019-06-10 13:55:40 -04:00
Anuken
828e6bb1b7 New changes, possible fixes to UI layout bugs 2019-06-10 13:55:18 -04:00
Zachary
6e42d59716 Update README.md (#522)
fixed the google play store image L0L uWu
2019-06-10 11:29:05 -04:00
Prosta4ok_ua
6f589b5c84 Hello everyone 2019-06-10 18:20:08 +03:00
Anuken
6d1b8b81fa Bugfixes 2019-06-10 10:11:28 -04:00
키에르
cddd7e0e94 Update bundle_ko.properties 2019-06-10 19:42:12 +09:00
Anuken
340bc5f2f7 Ground zero map updated 2019-06-09 23:29:10 -04:00
DVanatic
ecd117cd58 Request Update (bundle.in_ID.properties)
I have read the guides and yes, i know the consequence of translating all lines despite it going to change soon-ish. i've been a diehard fan of this game since i saw it and really interested in following and working with this game's development!
2019-06-10 08:39:00 +07:00
Anuken
ea0788f56c Better wave timer / Sprite tweaks / Core wave spawns 2019-06-09 21:09:29 -04:00
Anuken
4199702b9b Updated turret sprites 2019-06-09 14:46:48 -04:00
Anuken
5946aaa31f Merge remote-tracking branch 'origin/master' 2019-06-09 12:04:49 -04:00
Anuken
444b5dbd97 Turret balance / Bugfixes 2019-06-09 12:04:45 -04:00
키에르
695ccfcc4d Update bundle_ko.properties 2019-06-09 18:34:45 +09:00
Fenr1r
a6d5bdd001 Fix some mistyping and refactoring (#503)
* remove unused import

* fix mixtyping (duplicated ;)

* remove redundant type casting
detail: item's type is defined as short.

* Revert "remove redundant type casting"

This reverts commit 39bf91d9ff.
2019-06-08 23:20:47 -04:00
Anuken
bd4d8efd78 Fixed invisible ship bug 2019-06-08 22:20:30 -04:00
Anuken
53baad766f More balancing and cleanup 2019-06-08 17:34:29 -04:00
Anuken
8ac746188b Unit pad balance 2019-06-08 17:22:46 -04:00
Prosta4okua
62dbce089f Update bundle_ru.properties 2019-06-08 22:42:36 +03:00
Anuken
fd5d0b2cbb Fixed PvP core assignment 2019-06-08 14:41:35 -04:00
Anuken
6226e0c5a3 Fixed old pathfinding targets not resetting on death 2019-06-08 13:04:26 -04:00
Anuken
01a9be835f what 2019-06-08 12:29:27 -04:00
Anuken
97eb66b0a5 Bundle update 2019-06-08 12:11:32 -04:00
Anuken
048c5e68f1 Crash fix 2019-06-08 11:28:33 -04:00
Anuken
8f39def993 Changed wiki link to point to unfinished 4.0 wiki 2019-06-08 10:56:47 -04:00
Anuken
0be674d7af Changed back overflow gate speed 2019-06-08 10:48:32 -04:00
Anuken
e6499f7e5a Bugfixes 2019-06-08 10:41:22 -04:00
Anuken
10bd1d1969 Fixed #509 2019-06-08 10:05:08 -04:00
Anuken
ec94267b8e Update ServerControl.java 2019-06-08 09:23:15 -04:00
Anuken
d3ad113bf5 Update ServerControl.java
;
2019-06-08 09:18:39 -04:00
Anuken
8d7242a1ef Update ServerControl.java 2019-06-08 09:08:49 -04:00
Anuken
13879dd374 Fixed #513 2019-06-07 18:58:07 -04:00
Anuken
0f519fd358 Bugfixes for 78.1 2019-06-07 17:34:46 -04:00
Anuken
e7fb128499 Fixed sorter loading 2019-06-07 16:13:48 -04:00
Anuken
c2d619cb7f Save IO fixes 2019-06-07 16:06:23 -04:00
Anuken
78176cca90 unused -> unchecked 2019-06-07 15:06:17 -04:00
Anuken
dbc49649c0 Merge remote-tracking branch 'origin/master' 2019-06-07 15:04:43 -04:00
Anuken
49ee821029 More stuff fixed / Contributor list 2019-06-07 15:03:01 -04:00
Anuken
e1499330bc Merge pull request #508 from VizardAlpha/patch-21
Updates bundle_fr_BE.properties
2019-06-07 14:19:21 -04:00
Anuken
222175e005 Merge pull request #497 from ZacBytes/patch-5
Update bundle_zh_CN.properties
2019-06-07 14:18:40 -04:00
Anuken
388927715e Merge branch 'master' into patch-5 2019-06-07 14:18:33 -04:00
Anuken
ac9e1febfb Merge pull request #492 from MrPickles14/patch-2
Update bundle_fr.properties
2019-06-07 14:16:08 -04:00
Anuken
e47836cc64 Merge branch 'master' into patch-2 2019-06-07 14:16:00 -04:00
Anuken
f8f48f1c88 Merge pull request #491 from MrPickles14/patch-1
Update bundle_fr.properties
2019-06-07 14:14:29 -04:00
Anuken
95e8a603a5 Merge pull request #489 from Kieaer/patch-5
bundle_ko
2019-06-07 14:14:03 -04:00
Anuken
c400fd88f3 Merge pull request #487 from beito123/master
Update Japanese translations
2019-06-07 14:13:06 -04:00
Anuken
095d90fd22 Merge pull request #484 from Deyvid67/patch-2
Update bundle_pt_BR.properties
2019-06-07 14:11:47 -04:00
Anuken
797be92ddd Merge pull request #482 from laohuaji233/patch-7
Update bundle_zh_CN.properties
2019-06-07 14:11:32 -04:00
Anuken
7f23bd694c Merge pull request #480 from Prosta4okua/patch-1
Update bundle_uk_UA.properties
2019-06-07 14:11:15 -04:00
Anuken
1cbf8b960a Added clarifying mode descriptions 2019-06-07 14:10:23 -04:00
Anuken
c8ce195522 Reverted buffers / Added Dexapnow's fixed zone maps [untested] 2019-06-07 14:07:32 -04:00
Anuken
4458ae042e hhh 2019-06-07 11:18:06 -04:00
Anuken
1c3d7c1c73 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-06-07 10:25:14 -04:00
Anuken
cb3bbd169f Map temporarily removed 2019-06-07 08:57:51 -04:00
Anuken
ab107bfc0d Additional default wave tweaks 2019-06-07 08:49:41 -04:00
Anuken
d0b5b49bf8 Fixed many various bugs 2019-06-06 23:29:21 -04:00
Anuken
1b4b1d5c9f Maps updated / 100 starting copper in custom maps 2019-06-06 22:45:25 -04:00
Anuken
aee800ab7a Changed turret outlines / Wall block tweaks 2019-06-06 21:18:54 -04:00
Anuken
895b46307a Sprite tweaks 2019-06-06 18:47:53 -04:00
Anuken
d300d45f22 Fixed unit factory sprites 2019-06-06 15:38:19 -04:00
Anuken
dd05f5278c Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-06-06 12:05:46 -04:00
Anuken
1897008c72 Pump sprites 2019-06-06 10:27:11 -04:00
VizardAlpha
328cdac60f Update bundle_fr_BE.properties 2019-06-06 15:38:24 +02:00
Anuken
3942c6cd55 Even more sprites cleaned up 2019-06-06 00:28:09 -04:00
Anuken
f0f7b5aaf7 Updated sprites 2019-06-05 21:29:34 -04:00
키에르
3ad9e44891 Update bundle_ko.properties 2019-06-05 23:05:01 +09:00
Anuken
80bdaa1edc Cleanup 2019-06-04 23:30:07 -04:00
Anuken
39acb224d1 Merged replacement sprites. Scaling is now disabled by default. 2019-06-04 22:54:01 -04:00
Anuken
f51d565db8 Darker decals / map tweaks 2019-06-04 22:06:17 -04:00
Anuken
d608cf6536 Fixed player respawning at editor location 2019-06-04 20:52:58 -04:00
Anuken
0b49bd1985 Pathfinding tweak / Doors now update pathfinding 2019-06-04 17:10:45 -04:00
Anuken
fce69005a9 Islands map 2019-06-03 22:09:43 -04:00
Anuken
b73420b156 Added map assets 2019-06-02 23:15:36 -04:00
Anuken
fb863cb39b Editor bugfixes / Median filter 2019-06-02 17:45:44 -04:00
Anuken
8247ff15ed Fixed invalid phase weaver shader 2019-06-02 10:42:44 -04:00
Anuken
af8db9062c Balance 2019-06-01 23:16:59 -04:00
VizardAlpha
9039d52817 Updates bundle_fr_BE.properties 2019-06-01 23:12:52 +02:00
Anuken
88d5e1cca8 Fixed low-FPS pad orbiting 2019-06-01 15:16:10 -04:00
Anuken
57544e615f Removed event inheritance 2019-06-01 14:24:52 -04:00
Anuken
61a92d55ae Balance / UUID logging in d/c messages 2019-05-31 19:55:09 -04:00
Anuken
940965f03d .mmap file importing / Better exception parsing 2019-05-31 10:24:51 -04:00
Anuken
30a254e9be decoupling editor/MapEditor from editor/OperationStack (#504) 2019-05-31 09:11:16 -04:00
Anuken
581782af28 Mass driver power fix / Bugfixes 2019-05-31 09:10:37 -04:00
Anuken
72cad1409f Bugfixes / Balance of fuse 2019-05-30 23:05:15 -04:00
Anuken
e7e4985761 Fixed maps converting improperly / Minor balancing 2019-05-30 20:47:47 -04:00
Prosta4okua
cdb3d29767 Update bundle_uk_UA.properties 2019-05-30 09:56:57 +03:00
Prosta4okua
90fe5329e3 Update bundle_uk_UA.properties 2019-05-30 09:53:37 +03:00
Prosta4okua
22e20cb2da Update bundle_ru.properties 2019-05-30 09:51:54 +03:00
Anuken
a3454e50d7 Merge 2019-05-30 00:27:05 -04:00
Anuken
75b8f5e543 Properly rounded sprites for 'source/sorter' blocks 2019-05-29 23:42:03 -04:00
Anuken
1a0b22ef15 Overflow gate delay 2019-05-29 22:57:32 -04:00
Anuken
bc78d1a561 Balancing 2019-05-29 22:29:49 -04:00
Anuken
00b953a04e Spawnpoint repultion 2019-05-29 21:41:56 -04:00
Doyoung Gwak
aa0ef529f5 decoupling editor/MapEditor from editor/OperationStack 2019-05-29 00:04:42 +09:00
Anuken
bd134bf9c9 Cleanup 2019-05-28 09:24:13 -04:00
Anuken
752267c521 Fixed many various map bugs 2019-05-26 16:46:44 -04:00
Anuken
34635e3460 Fixed fire not syncing 2019-05-26 11:03:49 -04:00
Anuken
ba0b4513f1 New tile transitions 2019-05-25 23:56:21 -04:00
Anuken
4764808450 Merge remote-tracking branch 'origin/master' 2019-05-25 21:10:47 -04:00
Anuken
c66fd67510 Fixed #500 / Fixed units not appearing in edited maps 2019-05-25 21:10:42 -04:00
Fenr1r
3997ca6454 Minor fix - rename some variable on editor. (#495)
- editor/EditorTool.java
- editor/MapInfoDialog.java
- editor/MapRenderer.java
2019-05-25 12:08:00 -04:00
Anuken
4242100c53 More descriptive entity load errors 2019-05-25 12:01:55 -04:00
Anuken
32adcc3676 Merge remote-tracking branch 'origin/master' 2019-05-22 21:07:13 -04:00
Anuken
80c26606f0 Fixed unit duplication 2019-05-22 21:07:08 -04:00
Fenr1r
a7852098f1 Remove code duplication and rename set/get method on editor/DrawOperation.java (#496)
- remove code duplication in undo and redo method
- rename set/get method to setTile/getTile
2019-05-22 10:06:43 -04:00
Anuken
72638fc215 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-05-21 13:19:27 -04:00
Zachary
65418529cd Update bundle_zh_CN.properties
Skrttt Skrrtt Vroom Vroom

Translated some new stuff
2019-05-21 23:00:01 +08:00
Prosta4ok_ua
ceea0d1730 Hmmmm
Hmmmm
2019-05-20 21:25:16 +03:00
키에르
764ea699b1 Update bundle_ko.properties 2019-05-20 13:14:59 +09:00
Anuken
bdb7f522fb Balancing / Item tweaks 2019-05-19 17:50:11 -04:00
Anuken
2461331e32 Fixed wave turret being sporadic / Fixed unnecessary fluid usage 2019-05-19 09:09:22 -04:00
Anuken
3464f40da3 Fixed unit pads, rule selection, gameover state 2019-05-18 10:02:36 -04:00
Anuken
3b2b79d539 Buffed impact reactor 2019-05-17 18:10:03 -04:00
Anuken
8616fc6b05 Made invalid legacy maps be properly discarded 2019-05-16 17:15:22 -04:00
Anuken
9e9c001422 Cleanup 2019-05-16 15:16:17 -04:00
Anuken
93bbd34055 ...except overflow gates 2019-05-16 11:44:02 -04:00
Anuken
cac953e812 Buffers for everything 2019-05-16 11:43:02 -04:00
Anuken
aeb3662414 Bugfixes 2019-05-15 17:40:31 -04:00
Prosta4ok_ua
1687ce3182 Added new translations 2019-05-14 23:59:24 +03:00
Anuken
2888e87bb8 Map conversion fix 2019-05-14 16:38:49 -04:00
Anuken
094ebb8020 Removed some TODOs 2019-05-14 13:18:05 -04:00
Anuken
54ad52edc2 Merging of map saves 2019-05-14 11:54:22 -04:00
Anuken
0e869f3cb5 Fixed rules not saving / Memory usage reduction 2019-05-14 11:48:14 -04:00
Anuken
4d40af6ac0 More helpful in-game edit button 2019-05-13 11:47:38 -04:00
Anuken
79a2f31056 Fixed unit tests 2019-05-13 11:32:57 -04:00
Anuken
b2341bf75c Added map default rule editing 2019-05-13 11:31:25 -04:00
Anuken
c4c4b473e5 Server cleanup 2019-05-13 00:43:06 -04:00
Anuken
6e26ccf25d Removed unnecessary inheritance 2019-05-12 23:50:33 -04:00
Anuken
83bfad3546 Fixed server compilation 2019-05-12 20:01:59 -04:00
Anuken
90f6fff1ae Layout fixes 2019-05-12 19:55:26 -04:00
Anuken
52f2b52990 Somewhat functional rule selection 2019-05-12 19:43:23 -04:00
Anuken
48ed4b0e49 Fixed startup crash / Fixed editor rule issue 2019-05-12 12:51:25 -04:00
Anuken
c3c609e7b9 Fixed invisible enemies 2019-05-12 12:38:40 -04:00
Anuken
6cd8fa6b0c Removed unused support library dependency 2019-05-12 12:16:46 -04:00
Anuken
ffb6d398d7 Layout fixes 2019-05-12 12:00:19 -04:00
Anuken
52674b4668 Mobile diagonal toggle / Cancel button moved 2019-05-12 11:19:31 -04:00
Anuken
4ae2370137 New WIP custom map selection 2019-05-12 10:32:08 -04:00
키에르
cee55afa5c Update bundle_ko.properties 2019-05-12 15:46:03 +09:00
키에르
f998bbbe4c Update bundle_ko.properties 2019-05-12 14:45:25 +09:00
Anuken
e5d19a9819 Entity placement/removal 2019-05-11 21:42:06 -04:00
Anuken
dd75d88d2f Unit creation, team switch 2019-05-11 12:32:13 -04:00
Anuken
65ea01218a Fixed core-less editor gameover, respawning 2019-05-11 00:58:13 -04:00
Anuken
7a2234cd25 Tweaks to improve in-game editing 2019-05-11 00:37:29 -04:00
Anuken
11ede2756e Functional in-game map edits and loading 2019-05-10 20:25:09 -04:00
Anuken
3e51fab387 In-game editing (broken) 2019-05-10 19:13:55 -04:00
Anuken
962f413421 Cleanup 2019-05-10 16:16:21 -04:00
Anuken
ae6c938abb Merge remote-tracking branch 'origin/master' 2019-05-10 16:02:15 -04:00
Anuken
68faae69c5 Fixed compilation errors / Re-added basic trace dialog 2019-05-10 16:02:05 -04:00
MrPickles14
08edce7906 Update core/assets/bundles/bundle_fr.properties
Co-Authored-By: Math2128 <math2128@gmail.com>
2019-05-10 14:32:24 -04:00
MrPickles14
55eb493d1f Update bundle_fr.properties
J'ai changé 2 ou 3 trucs et ajouté des traductions qui n'étaient pas faites
2019-05-10 14:30:38 -04:00
Anuken
d6be07f1b8 Fixed crash 2019-05-10 13:42:04 -04:00
Anuken
064a012b25 Map previews functional 2019-05-10 12:57:45 -04:00
MrPickles14
df26148e7c Update bundle_fr.properties 2019-05-10 12:23:21 -04:00
Anuken
d26f533111 Basic non-in-game editor functionality 2019-05-10 00:01:48 -04:00
Anuken
69575dbab3 Fixed multiblocks not drawing 2019-05-09 18:10:12 -04:00
Anuken
9f4a430412 Fixed tests 2019-05-09 14:39:52 -04:00
Anuken
23843be981 More bugfix stuff 2019-05-09 12:57:00 -04:00
Anuken
486e3ffc0a Actual map conversion, loading of saves 2019-05-09 10:53:52 -04:00
Anuken
8127e5a66f Made save format actually functional, many things still broken 2019-05-08 23:16:08 -04:00
Anuken
53167a3b52 Map conversion code 2019-05-07 17:30:37 -04:00
Anuken
1b77247c40 wow it builds 2019-05-07 11:56:17 -04:00
Leone25
24374cf7e3 Update bundle_it.properties (#490)
please merge as soon as possible
2019-05-07 09:34:42 -04:00
Anuken
88de54ec90 Further unfinished map tweaks 2019-05-06 18:32:18 -04:00
Anuken
3035d569cc Editor<->world data merging 2019-05-06 17:03:53 -04:00
Anuken
51f9ad5a2c many things 2019-05-06 14:34:21 -04:00
키에르
bb322f1bff Update bundle_ko.properties 2019-05-06 16:20:54 +09:00
키에르
72843e9c92 Update bundle_ko.properties 2019-05-06 16:19:20 +09:00
Anuken
20fbe2fbbe even less broken 2019-05-05 22:09:02 -04:00
Anuken
bf073a84c8 a bit less broken but still broken 2019-05-05 19:05:46 -04:00
Anuken
35b158dba7 everything is borked 2019-05-05 14:16:34 -04:00
Anuken
465c0e7dc3 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-05-05 12:50:04 -04:00
Anuken
eb4f6f2e9f Merge branch 'master' of https://github.com/Anuken/Mindustry into save-rewrite 2019-05-05 12:39:38 -04:00
Anuken
0ff56e3a68 Fixed meltdown not firing when cheating 2019-05-05 12:36:30 -04:00
Anuken
4ddc59589c Error display 2019-05-05 12:19:32 -04:00
Anuken
1e15d7a33e Fixed some power/save/pathfinding bugs 2019-05-05 12:14:42 -04:00
Prosta4ok_ua
e4e2b6ab00 Hmmmmmm 2019-05-05 18:37:24 +03:00
Anuken
af67690e75 WIP save refactoring 2019-05-05 11:36:38 -04:00
beito123
b37ae484c0 Update Japanese translations 2019-05-05 23:39:15 +09:00
Anuken
13969bdd29 Fixed shields not working / Fixed player text not fading 2019-05-04 22:33:08 -04:00
Anuken
a3f5583326 Fixed tar fields 2019-05-04 22:17:17 -04:00
Anuken
f137c11c6c Harder default waves 2019-05-04 17:14:47 -04:00
Anuken
8d6afbd80d Trim console output even more 2019-05-04 14:22:13 -04:00
Anuken
c46fa206f6 Removed unnecessary logging 2019-05-04 14:01:06 -04:00
Anuken
e8da206389 Enable heap dump on server crash 2019-05-04 13:17:31 -04:00
beito123
18f1b5f9d2 Update Japanese translations 2019-05-05 01:52:35 +09:00
Anuken
b2b8cf2357 Server local command handling from sockets 2019-05-04 12:36:24 -04:00
Anuken
a4fd88a440 Bugfixes 2019-05-04 10:44:21 -04:00
beito123
96a92fd85f Update Japanese translations 2019-05-04 18:42:05 +09:00
beito123
e5175d6309 Update Japanese translations 2019-05-04 18:37:44 +09:00
beito123
b5ceee3336 Merge remote-tracking branch 'upstream/master' 2019-05-04 16:42:48 +09:00
Anuken
a1624f61ae Minor turret balancing 2019-05-03 22:58:06 -04:00
Anuken
5ee26fc3f4 Fixed power tests 2019-05-03 22:26:37 -04:00
Anuken
93ffb66e59 Fixed all known issues with power system 2019-05-03 21:19:41 -04:00
Anuken
4b9bcfb014 Crash fix 2019-05-03 10:26:56 -04:00
Anuken
a161c09441 Switched default mech to dart / Bugfixes 2019-05-03 09:21:45 -04:00
Anuken
0c396f76b2 Fixed impact reactor warming up without satisfied power 2019-05-03 00:13:37 -04:00
Anuken
b2408b1a7c New block stats / Junction bugfixes 2019-05-02 23:10:41 -04:00
Deyvid67
c97826ed29 Update bundle_pt_BR.properties 2019-05-02 14:33:29 -03:00
Anuken
9c653a46bc Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/io/anuke/mindustry/game/Version.java
2019-05-02 12:59:05 -04:00
Anuken
eaa2ad4f05 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle.properties
2019-05-02 08:57:09 -04:00
Anuken
88ce7837a6 Partial power usage / Drill ID priority / Liquid source deselect 2019-05-02 08:56:29 -04:00
beito123
9f5a183793 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	core/assets/bundles/bundle_ja.properties
2019-05-02 20:08:10 +09:00
Anuken
c2a6690d24 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-05-01 20:52:02 -04:00
Anuken
5e5b719704 Added version toggle 2019-05-01 20:51:44 -04:00
L5474
4054c7d12d fix #481 + capitalization (#483)
hope you're happy based
2019-05-01 15:40:37 -04:00
laohuaji233
bb5e454b91 Update bundle_zh_CN.properties
Most of them have been translated into Chinese, but there are still some uncertainties.
2019-05-01 23:19:27 +08:00
Prosta4okua
ffb12f9c0b Update bundle_ru.properties 2019-05-01 18:18:01 +03:00
Prosta4okua
a89786d079 Update bundle_uk_UA.properties 2019-05-01 18:17:35 +03:00
Anuken
2d3fd513d8 1 2019-05-01 11:12:27 -04:00
Prosta4ok_ua
271d01dc9d Tar fields, Overgrowth, Dart Mech Pad 2019-05-01 13:16:12 +03:00
Prosta4okua
d3ffaea042 Update bundle_uk_UA.properties 2019-05-01 11:36:13 +03:00
Anuken
404b593ab8 Merge remote-tracking branch 'origin/master' 2019-04-30 23:58:51 -04:00
Anuken
b9f1dea914 Removed gen tweaks 2019-04-30 23:57:56 -04:00
Anuken
f3385e6453 Pruned bundles 2019-04-30 23:34:41 -04:00
Anuken
a2e55f7861 Removed creeptree for now 2019-04-30 13:09:40 -04:00
Anuken
761e0114a5 Apparent typo fix 2019-04-30 12:56:57 -04:00
laohuaji233
dcae128d06 Update bundle_zh_CN.properties (#475)
more translations
2019-04-30 12:49:39 -04:00
J-VdS
a891a8badc NL_BE bundle progress (Fishbuilder) (#474)
* Create bundle_nl_BE.properties

work in progress, just to save the file

* tot 148
2019-04-30 12:47:54 -04:00
Zachary
f3ec5b533e Update bundle_ja.properties (#473)
Translated like one name lmao
2019-04-30 12:47:42 -04:00
Zachary
d50397edf1 Update bundle_zh_CN.properties (#472)
Translated more block names.
2019-04-30 12:47:32 -04:00
Deyvid67
49986f22c8 Update bundle_pt_BR.properties (#469) 2019-04-30 12:47:26 -04:00
Predator127
70f279d978 Update bundle_pt_BR.properties (#467)
This is an updated version of the Brazillian translation, Made by Hanko
2019-04-30 12:46:01 -04:00
VizardAlpha
84c5a75b6c Updates bundle_fr_BE.properties (#462)
* Updates bundle_fr_BE.properties

* Update bundle_fr_BE.properties

* Update bundle_fr_BE.properties
2019-04-30 12:45:38 -04:00
Paul T
97663e87a6 Update bundle_de.properties (#452)
* Update bundle_de.properties

* Update bundle_de.properties
2019-04-30 12:45:06 -04:00
laohuaji233
5956edcb8e Update bundle_zh_CN.properties (#453)
More translations
2019-04-30 12:44:57 -04:00
Prosta4okua
7e975f2134 Update bundle_uk_UA.properties and bundle_ru.properties (#454)
* Update bundle_uk_UA.properties

Виправив помилку, переклав Slag.

* Update bundle_uk_UA.properties

Додав переклад дьогтю

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_ru.properties

Commit from Github Desktop

* Update bundle_ru.properties

* New translations was added

Salt Rocks and Pebbles

* Update bundle_ru.properties

* Update bundle_ru.properties

* New text

* Fix error

* Update bundle_ru.properties

* Add new translations

* Add Solonchaki :D

* 1
2019-04-30 12:44:41 -04:00
키에르
40de13f9c7 Update bundle_ko.properties (#457)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

*  Apr 22, 2019

* fix typo

* Update bundle_ko.properties
2019-04-30 12:44:08 -04:00
Dominik
70946539e3 Update bundle_pl.properties (#458)
Translated: wave info, generate, ammo info, drill, power efficency
2019-04-30 12:43:20 -04:00
CinExPL
996c594dfc Update bundle_pl.properties (#460)
Improvements based on comparison with original bundle file.
2019-04-30 12:39:00 -04:00
Anuken
d8eeb79b63 Un-debugged content 2019-04-30 12:29:19 -04:00
Anuken
cf61dd0704 Removed antialiasing due to bugs / Improved default waves 2019-04-30 12:05:01 -04:00
Anuken
6fd5f1563a Fixed incorrect power source sprite 2019-04-30 00:07:38 -04:00
Anuken
3c643c917a Map bugfixes / Sprite tweak / Zone loadout moved to dialog 2019-04-29 23:58:16 -04:00
Anuken
378be0ef86 Better Discord presence 2019-04-29 13:34:27 -04:00
Anuken
29e90969eb Removed UIUtils 2019-04-29 11:50:49 -04:00
Anuken
fb724514f3 Fixed portrait custom game dialog 2019-04-29 11:27:15 -04:00
Anuken
1f11da75d2 Push test 2019-04-29 08:34:40 -04:00
beito123
a2fa65330d Update Japanese translations 2019-04-29 17:40:03 +09:00
beito123
d3af66b7ed Merge remote-tracking branch 'upstream/master' 2019-04-29 17:18:16 +09:00
Anuken
fcc433fe17 Zone balancing 2019-04-28 22:03:26 -04:00
Anuken
617bdf9910 New zone maps / Dark map border / Tweaks 2019-04-28 20:25:41 -04:00
Anuken
3b2aa92eb7 Visual server respawning fix 2019-04-28 10:51:14 -04:00
Anuken
4c17b56e28 Less messy respawning / Standard starter mech / Bugfixes 2019-04-28 10:34:53 -04:00
Anuken
ad13c83f93 Fixed gen copying for earlier versions of IntelliJ 2019-04-27 09:58:14 -04:00
Anuken
768d67a8ae Updated desolate rift / Spawning fixes 2019-04-26 23:23:45 -04:00
Anuken
d827cda395 Fixed dispose() causing crash 2019-04-26 11:32:38 -04:00
Anuken
106e6c98a3 Disabled liquid ore placement 2019-04-26 11:31:55 -04:00
Anuken
e7ad797d4e Fixed unit tests 2019-04-26 11:23:41 -04:00
Anuken
6e1fb71194 Bugfixes 2019-04-25 21:53:17 -04:00
Anuken
9f5dc7f091 Fixed obscure zone test bug 2019-04-25 12:25:45 -04:00
Anuken
57b273639c Entity cleanup 2019-04-25 12:01:14 -04:00
Anuken
278d690a6b Even better avoidance 2019-04-24 23:16:18 -04:00
Anuken
c91c0f7b47 "Fixed" unit collisions 2019-04-24 22:47:49 -04:00
Anuken
6a406f4d45 Removed SolidTrait#movable 2019-04-24 22:18:00 -04:00
Anuken
eecaa850e0 Fixed minimap zoom not resetting after map load 2019-04-24 09:12:33 -04:00
Anuken
f332332eaa Removed unused variables 2019-04-23 21:59:44 -04:00
Anuken
79b0e76be0 Bugfixes / Unit test fix 2019-04-23 11:59:07 -04:00
Anuken
30650efd98 Added unfinished zone map 2019-04-22 23:56:46 -04:00
Anuken
b7759c8151 Better shared crash handling 2019-04-22 12:00:47 -04:00
Anuken
0382c35ac0 Settings menu layout improved / Rule dialog improvements 2019-04-21 22:39:56 -04:00
Anuken
819262c93f Removed GameMode requirements 2019-04-21 16:34:02 -04:00
Anuken
db60f4bb1c Updated to Gradle 5.4 2019-04-20 23:09:28 -04:00
Anuken
7785ca55c2 New unstable mass driver code 2019-04-20 21:10:52 -04:00
Anuken
75dcceff43 Zone requirement changes / Bugfixes 2019-04-20 19:57:20 -04:00
Franciszek Zaranowicz
af91979d4c New custom games and custom rules screen (#464)
* New waves and limited respawning option.

Added ability to manipulate number of respawns per wave. Added option to hold counting for next wave until all enemies are destroyed

* Critical bug fixed

Fixed frozen wave timer when rules.waitForWaveToEnd was enabled

* Requested changes

* Missed Import

* New custom game and custom rules screen

RulePreset is now a Gamemode (because each of them has a different goal).
New button under Gamemode selection which opens a dialog to modify rules of gamemode.
Now without any mutually exclusive options

* Requested changes

* Applied some text sugestions

* Wrong waveInProgress message displaying fixed

* Unwanted text

* Text changes

* I broke git

* Fixed chrash

* More fixes

New rule : manyCores; needed for sanbox mode

* Visual fix

* Requested changes #1 : small oversights

* Moved respawning logic to Player

and another imports cleanup

* manyCores in now attackMode

* UI changes

* Given back waves to sandbox and integer input in custom rules

* Renamed functions in CustomRulesScreen

* SPACES... Actually one space...
2019-04-20 14:19:17 -04:00
Anuken
52cd4a77dd MechPad deselect / Flyer patrol tweak 2019-04-20 14:14:34 -04:00
Anuken
8a1da3c0ed Added mobile camera clamping / Mech pad tap power validation 2019-04-19 23:32:46 -04:00
Anuken
9d67c36c32 Cleanup, bugfixes 2019-04-19 23:07:21 -04:00
Anuken
f283709e62 Removed NumberUtils 2019-04-19 11:39:47 -04:00
Anuken
5035559b08 Net cleanup 2019-04-17 23:45:42 -04:00
Anuken
01e1438382 Switched to ArcNet networking extension 2019-04-17 21:59:26 -04:00
Anuken
4eee472043 Blend fix 2019-04-16 20:31:40 -04:00
Anuken
5f89a1b9ca Sprite updates 2019-04-16 20:30:47 -04:00
Anuken
b9db5ad662 Added block cracks 2019-04-16 12:15:06 -04:00
beito123
4a7960d64b Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	core/assets/bundles/bundle_ja.properties
2019-04-16 19:10:18 +09:00
Anuken
5b8084e1fa Solid bush block 2019-04-16 00:49:14 -04:00
Anuken
ab67b67e4c Updated environmental sprites 2019-04-15 22:52:44 -04:00
Anuken
f825931f92 Consistent output timer 2019-04-15 18:53:31 -04:00
Anuken
6113edf2ce Made fortress mechs keep walking when attacking 2019-04-15 18:40:10 -04:00
Anuken
8413443c26 Tech tree usability improvements / Bugfixes 2019-04-15 18:32:32 -04:00
Anuken
f67fb31bc5 Updated craters map 2019-04-14 21:44:01 -04:00
Anuken
d321ec5ed1 Fixed impact reactor not requiring blast compound 2019-04-14 10:37:15 -04:00
Anuken
084ae184f9 Fixed core inventory persistence bug 2019-04-14 10:18:18 -04:00
Anuken
d1ec652f7b More blasting 2019-04-13 19:55:06 -04:00
Anuken
7a2a6586be Fixed nuclear reactor not exploding properly 2019-04-13 17:45:53 -04:00
Anuken
392dcf3092 Made frozen forest less constricted / Tree block fix / Server crash fix 2019-04-13 17:32:49 -04:00
Anuken
8a983c784d Added missing jcenter repository 2019-04-13 14:57:26 -04:00
Anuken
a443263439 Updated Discord RPC 2019-04-13 14:41:56 -04:00
Anuken
3e766b9f54 Merge branch 'remove-link-byte' of https://github.com/Anuken/Mindustry 2019-04-13 11:04:43 -04:00
Anuken
89b9501f35 Fixed tree color 2019-04-13 11:04:36 -04:00
Anuken
816ae84005 Overlay testing 2019-04-12 23:03:34 -04:00
Anuken
c0e425cf46 Fixed drones being useless 2019-04-12 16:05:30 -04:00
Anuken
9ebb4c7d12 Removed link byte, replaced with rotation 2019-04-12 15:30:34 -04:00
Anuken
46c3b35028 Generic overlay tiles 2019-04-12 15:10:10 -04:00
Anuken
ef2b8be726 Cleaned up some sprites 2019-04-11 22:52:29 -04:00
Anuken
df51078858 New generation 2019-04-11 16:41:46 -04:00
Anuken
5783b61631 Bugfixes 2019-04-10 17:47:22 -04:00
Anuken
98a53381fb Testing more procedural generation 2019-04-09 23:40:29 -04:00
Anuken
daccfa5fe3 Procedural zone generation 2019-04-09 22:52:38 -04:00
Anuken
d82c24616f Fixed tests 2019-04-09 13:45:38 -04:00
Anuken
905ca3dcfc Balance 2019-04-09 13:19:55 -04:00
Anuken
b4fb687c4f Coal centrifuge / In-game chat / Player health rule / Bugfixes 2019-04-09 12:44:07 -04:00
Anuken
39fb2ae5ab Net fixes 2019-04-08 18:33:22 -04:00
Anuken
b40beb0d1d Source reformat 2019-04-08 09:03:18 -04:00
Anuken
4a96b9bb00 Force projector allocation fix 2019-04-08 08:38:36 -04:00
Anuken
f83a178982 Removed useless net logging 2019-04-08 08:37:13 -04:00
Anuken
986b4276e1 Less snapshots per second 2019-04-07 18:19:38 -04:00
Anuken
6f6f418ec9 Fixed save/multiplayer sync bugs 2019-04-07 17:36:28 -04:00
Anuken
1463571cd7 Input fix 2019-04-07 16:58:22 -04:00
Anuken
7dfb0a81e3 Test fixes 2019-04-07 14:53:53 -04:00
Anuken
9699d9467a New tests / Bugfixes 2019-04-07 14:09:34 -04:00
Anuken
08a2872527 Bugfixes 2019-04-07 11:25:08 -04:00
Anuken
7c81a807ea Generator fixes 2019-04-06 10:04:00 -04:00
Anuken
3bf7031e6a Fixed cryofluid mixer 2019-04-05 20:48:13 -04:00
Anuken
503fc980f4 Bugfixes 2019-04-05 14:10:01 -04:00
Anuken
efed11eb97 stuff 2019-04-05 09:26:31 -04:00
Anuken
330820062f Fixed multiblock exploit 2019-04-04 23:53:51 -04:00
Anuken
45d157fe3f Minimap fixes 2019-04-04 23:34:09 -04:00
Anuken
812dea385c more bugfixes 2019-04-04 22:05:12 -04:00
키에르
c582bdea46 Update bundle_ko.properties (#439)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* match orignal bundle

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-04-04 19:59:09 -06:00
laohuaji233
e6c6a9381b Update bundle_zh_CN.properties (#440)
* Update bundle_zh_CN.properties

More translations and fixed some wrong words

* Update bundle_zh_CN.properties
2019-04-04 19:58:05 -06:00
VXF
4b4c0755c6 Update bundle_zh_CN.properties (#441) 2019-04-04 19:53:34 -06:00
Prosta4okua
aeb0539c91 Russian bundle (#443)
* Go build communism

* Update bundle_ru.properties

Last commit: minimap

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2019-04-04 19:53:02 -06:00
Prosta4okua
9feafa45f5 Ukrainian bundle (#444)
* No. Routernism is better.

Last commit: bugfixes

* Update bundle_uk_UA.properties

Last commit: minimap

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2019-04-04 19:52:09 -06:00
Math2128
927df391f3 Update bundle_fr.properties (#447)
* Update bundle_fr.properties

Haven't done much. If I have more time, I will work on it. If anyone else wants to contribute, make sure not to do the same as me ! :p

* Update bundle_fr.properties

* Update bundle_fr.properties

* Update bundle_fr.properties

Add a bit more. If anyone knows where to find all the filters in the game, please tell me. It'll help me get the word in context

* Update bundle_fr.properties

* Update bundle_fr.properties

* Update bundle_fr.properties

* Update bundle_fr.properties

* Update bundle_fr.properties
2019-04-04 19:50:59 -06:00
Anuken
cbef6adeb1 Crafter bugfixes 2019-04-04 21:49:45 -04:00
Anuken
2dee221861 Crash fix 2019-04-04 20:39:04 -04:00
Anuken
0b175cb25d Fixed release script using wrong folder 2019-04-04 19:36:15 -04:00
Anuken
0820338b55 Moved FPS counter once more / Pulverizer sprite fix 2019-04-04 19:31:17 -04:00
Anuken
a2b46eee6f Improved pixel zoom / Possible player duplicate glitch 2019-04-04 18:58:48 -04:00
Anuken
09a435320a Impact reactor display bugfix 2019-04-04 15:14:45 -04:00
Anuken
bf56200c06 Power amount message for buffered blocks 2019-04-04 15:06:27 -04:00
Anuken
2d18df2011 Multiplayer bugfixes / Balancing 2019-04-04 14:46:41 -04:00
Anuken
bab87c0da8 Default spawn limit bumped to 4 2019-04-04 00:05:59 -04:00
Anuken
148f272500 New rule modifiers 2019-04-04 00:03:19 -04:00
Anuken
6de4af727b JSON read/write generation 2019-04-03 22:24:14 -04:00
Anuken
75946b9d14 Explosion propagation 2019-04-03 09:39:11 -04:00
Anuken
1c63ee6743 Clean pixel zoom 2019-04-02 23:30:40 -04:00
Anuken
efdaf0d986 Balancing, tweaks and bugfixes 2019-04-02 22:43:20 -04:00
Anuken
3f6aeac33d Cleanup of new graphical options 2019-04-02 17:18:55 -04:00
Anuken
d9692004cc Shield optimization 2019-04-02 17:08:22 -04:00
Anuken
67a12eecad Bugfixes 2019-04-02 15:52:44 -04:00
Anuken
37999e0870 Risky building changes 2019-04-02 14:26:23 -04:00
Anuken
66dc1e94f5 Slight entity optimizations / Turret sprite fixes 2019-04-02 13:58:44 -04:00
Anuken
ebcce194a0 Turret coolant use balancing 2019-04-02 11:26:02 -04:00
Anuken
95eab94c80 Fixed liquid blocks not accepting liquids 2019-04-02 10:51:52 -04:00
Anuken
41a6dbe06c Basic minimap 2019-04-01 21:16:22 -04:00
Anuken
fa22b0ec12 Removed dead donations code 2019-04-01 18:51:49 -04:00
Anuken
be60a367e8 Removed donations library and Android support libraries 2019-04-01 18:46:11 -04:00
Anuken
608de34205 Updated bundles 2019-04-01 13:32:49 -04:00
Anuken
0a8f2edb05 Block update unit tests 2019-04-01 11:57:43 -04:00
Anuken
41b08f38c5 Fixed tests 2019-04-01 11:34:10 -04:00
Anuken
a83c0b2e9a "fixes" 2019-03-31 22:27:11 -04:00
Anuken
8f853c8f18 Back button cleanup 2019-03-31 18:26:52 -04:00
Anuken
b4071f6dcb Merge 2019-03-31 18:24:25 -04:00
Anuken
6b70418861 Cleanup 2019-03-31 18:20:38 -04:00
Anuken
de0235ad94 Sweeping rework 2019-03-31 17:49:15 -04:00
Anuken
c278c632b3 Back button quitting 2019-03-31 13:16:43 -04:00
Anuken
6392330e70 Optimizations / Very broken changes 2019-03-31 13:11:12 -04:00
Anuken
160ae4e244 Fixed startup crashing 2019-03-31 10:37:52 -04:00
Anuken
a6c9bd3182 Class cleanup 2019-03-30 23:23:57 -04:00
Anuken
801eadd8a8 Bugfixes 2019-03-30 19:10:06 -04:00
Anuken
211dab1297 Compilation cleanup 2019-03-30 18:48:54 -04:00
Anuken
0c3b39ffdc Merge branches 'avoidance-optimization' and 'master' of https://github.com/Anuken/Mindustry 2019-03-30 13:52:46 -04:00
Anuken
c31f88a318 Fixes 2019-03-30 13:01:55 -04:00
Anuken
e9eb981782 More optimization / Flying avoidance 2019-03-30 12:54:29 -04:00
Anuken
83bde8a781 Improved avoidance 2019-03-30 12:33:01 -04:00
Anuken
52f352bf94 Fixed nondeterministic drill item sorting 2019-03-30 10:16:48 -04:00
Anuken
b419a96d69 Mech balance / Re-added map screenshot 2019-03-30 00:17:29 -04:00
Anuken
eb3d5b62f5 Tweaks 2019-03-29 22:48:04 -04:00
Anuken
1c5f578d88 Initial implementation 2019-03-29 18:48:03 -04:00
Anuken
db3aae1388 Merge remote-tracking branch 'origin/master' 2019-03-29 18:15:31 -04:00
Anuken
0b08eb72a6 Bugfixes 2019-03-29 18:15:22 -04:00
Skybbles // L5474
cbc81376be pulverizer pulverises scrap not stone (#442) 2019-03-29 13:55:45 -06:00
Anuken
27e9901d05 Removed unused shadow methods; minor tweaks 2019-03-29 09:07:46 -04:00
Anuken
532c36677c Map preview block shadows 2019-03-28 22:23:59 -04:00
Anuken
0c20c6ecb7 Removed greek bundle temporarily, as font does not support it 2019-03-28 20:48:34 -04:00
Anuken
fbb3240ebb Hid 0-damage stat to prevent confusion 2019-03-28 19:20:09 -04:00
Anuken
bffae90022 Crash fixes 2019-03-28 17:41:57 -04:00
Anuken
61f6368591 Bundle update 2019-03-28 17:31:22 -04:00
Valen. H
1027ca2a85 Greek (#394)
Made in 2018, might be a bit out of date but seems functional. (4-alpha-63)
**Not complete**
2019-03-28 15:29:11 -06:00
Prosta4okua
5acc42f739 @router & @xzimur Create a PR for the Russian language (#437)
Останній комміт — Code cleanup (97f5bf3cc4 (diff-daade3141498d8856d75ec34b88bbb19))
2019-03-28 15:26:14 -06:00
laohuaji233
1edeaeb94e Update bundle_zh_CN.properties (#436)
more translations
2019-03-28 15:26:08 -06:00
키에르
879acc6077 Update bundle_ko.properties (#435)
* Update bundle_ko.properties

* Oops

* Oops 2

* Update bundle_ko.properties

* Update bundle_ko.properties
2019-03-28 15:25:35 -06:00
Anuken
4e5d87104c Unit AI fixes / Other general fixes 2019-03-28 17:12:49 -04:00
Anuken
e6a24b8ba1 Balancing / Bugfixes / Decreased build duration slightly 2019-03-28 14:38:00 -04:00
Anuken
fd190c7770 UI layout fixes 2019-03-28 12:50:22 -04:00
Anuken
d56869aefa Unit shadows 2019-03-28 12:42:04 -04:00
Anuken
c8a15bb7e4 Shadow optimization: 30 -> 60 FPS on phone tested 2019-03-28 12:19:54 -04:00
Anuken
07c28c3f6d Minor fixes 2019-03-28 11:00:34 -04:00
Anuken
855957b099 Broke all crafting 2019-03-27 23:24:07 -04:00
Anuken
50959317e9 New launch pad / Tech tree tweaks 2019-03-27 22:13:40 -04:00
Anuken
20a681a71f Zone unlocking tweak 2019-03-27 19:21:15 -04:00
Anuken
4e2d558b36 Merge remote-tracking branch 'origin/master' 2019-03-27 09:31:12 -04:00
Anuken
0430b908f4 New requirements for zone unlock, currently broken 2019-03-27 09:31:07 -04:00
Anuken
a84e9f2aaa Updated RoboVM plugin 2019-03-26 20:35:29 -04:00
Anuken
7ce571e59c New tentative edge style / Zone tweaks 2019-03-26 20:10:01 -04:00
Anuken
545a64f7dc Merge remote-tracking branch 'origin/master' 2019-03-26 11:05:55 -04:00
Anuken
10c999a4a2 Bugfixes / Mender block / Extra stats / Balancing 2019-03-26 11:05:47 -04:00
Anuken
d0e026d597 Bugfixes 2019-03-25 13:12:55 -04:00
Anuken
0b1e2bf19b Compile fixes 2019-03-24 21:54:01 -04:00
Anuken
71c2c7ad05 More code cleanup 2019-03-24 21:10:59 -04:00
Anuken
97f5bf3cc4 Code cleanup 2019-03-24 19:58:51 -04:00
Anuken
bb9573b85a Build cost/speed rules 2019-03-24 18:33:07 -04:00
Anuken
e1f53dfc67 Added bundle entries 2019-03-24 17:58:59 -04:00
Anuken
87481e0a4d Ammo stats 2019-03-24 17:55:41 -04:00
Anuken
f7aa58e385 Many small tweaks / Custom rules / Server run files / Balance 2019-03-24 16:29:25 -04:00
Anuken
ea5c78f814 UI scaling fixes 2019-03-23 22:00:41 -04:00
Anuken
c93c016e9c more icons 2019-03-23 19:06:50 -04:00
Anuken
4bb6664c7e Merge remote-tracking branch 'origin/master' 2019-03-23 18:48:00 -04:00
Anuken
9578068a02 another menu attempt 2019-03-23 18:47:57 -04:00
Anuken
30e5f2b17d iOS building fix 2019-03-23 18:33:33 -04:00
Anuken
f959760c07 More iOS icon stuff 2019-03-23 15:05:22 -04:00
Anuken
e7db2350bc Merge remote-tracking branch 'origin/master' 2019-03-23 14:39:08 -04:00
Anuken
0585dabf7a iOS icons 2019-03-23 14:39:04 -04:00
William So
a3c6e3f1df Update 'bundle_zh_TW.properties' (#433)
* Match 'bundle_zh_TW.properties' with 'bundle.properties'

* Update 'bundle_zh_TW.properties'
2019-03-23 11:48:55 -06:00
Prosta4okua
9f57278644 Update bundle_uk_UA.properties (#430)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* deleted Ыы

* Update bundle_uk_UA.properties
2019-03-23 11:48:50 -06:00
ScriptHosT12
afc35cf623 Update bundle_pt_BR.properties (#432) 2019-03-23 11:48:37 -06:00
Prosta4okua
6d8523054b Update bundle_ru.properties (#429)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2019-03-23 11:48:31 -06:00
Anuken
fdecd55278 Updated build files 2019-03-23 13:40:13 -04:00
Anuken
7e7f95916b Moved launch button to top right 2019-03-23 11:49:48 -04:00
Anuken
ab52c65dcf Updated bundles 2019-03-23 11:08:46 -04:00
Anuken
ed4d0eb5d0 Shadows setting / Server map text limit / Fallback spritesheet 2019-03-23 11:02:59 -04:00
Anuken
4bc9143306 New icon / Windows deployment fixes / Map fixes / Menu fix 2019-03-22 22:30:26 -04:00
Anuken
a4f558c77a Code cleanup / Tainted water 2019-03-22 19:16:15 -04:00
Anuken
e4f226a9c5 more menu table fighting 2019-03-22 13:58:51 -04:00
Anuken
c7d34049fa Crash fix / Input tweak 2019-03-22 00:16:09 -04:00
Anuken
ee06e620c6 Zone wave bugfix / New tests / More "encouragement" 2019-03-21 19:19:12 -04:00
Anuken
b48110db3b Fixed #431 [item spacing not taken into account] 2019-03-21 17:13:46 -04:00
Anuken
8413046dd8 Crash/visual fixes 2019-03-21 15:37:36 -04:00
Anuken
83a5a82e18 Fixed server map find bug 2019-03-21 11:22:10 -04:00
Anuken
771c5fbe3d Better packr minimization 2019-03-21 11:15:03 -04:00
Anuken
74f16d0137 Reduced drone factory cost 2019-03-21 10:43:04 -04:00
Anuken
5d5d354f7d Balancing 2019-03-21 10:36:33 -04:00
Anuken
8f5f27755d Bugfixes / Allow placing blocks in shallow liquids 2019-03-21 10:16:37 -04:00
Anuken
4cb92cdb06 Fixed some deployment issues 2019-03-21 00:58:06 -04:00
Anuken
9e067ebdd6 Merge remote-tracking branch 'origin/master' 2019-03-21 00:19:10 -04:00
Anuken
fd5fcc9928 Wave editor bugfixes 2019-03-21 00:19:06 -04:00
Prosta4okua
c0b2abb5fd Update bundle_uk_UA.properties (#423)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2019-03-20 21:04:20 -06:00
Anuken
2c8620a75c Added missing sprites 2019-03-20 22:42:33 -04:00
Anuken
62f6ed0878 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_ru.properties
2019-03-20 22:41:24 -04:00
Anuken
886b62bbad Too many things to list in a single line commit log 2019-03-20 22:40:47 -04:00
Prosta4okua
4bd58589fc Update bundle_ru.properties (#422)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2019-03-20 17:37:46 -06:00
키에르
0ce4144767 Update bundle_ko.properties (#425)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

91741ec29c

* Update bundle_ko.properties

783f453da3 (diff-daade3141498d8856d75ec34b88bbb19)
2019-03-20 17:16:21 -06:00
bei2
cde945f40e Update Japanese translations (#428)
* Add new japanese translation

It translated on commit 66810c8.
so it don't apply changes from commit 17e0489.

* Update Japanese translation

Applies commit 7a51693. and small changes.

* Upadte Japanese translations

* Update Japanese

* Update Japanese

* Update Japanese translations

Improve and update for new changes

* Update Japanese

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translation

* Update Japanese translations

* Update Japanese translations

* Oops!

* Update Japanese translations

* Update Japanese

* Update Japanese

* Update Japanese translations
2019-03-20 17:14:03 -06:00
Anuken
c5226c9e59 Merge branch 'master' into master 2019-03-20 17:13:48 -06:00
Anuken
e2126a2693 Mandatory line placement tutorial 2019-03-20 19:12:14 -04:00
Anuken
c9f6d92bef committing from a phone is hard 2019-03-20 09:58:54 -04:00
beito123
3bad95b389 Update Japanese translations 2019-03-20 15:29:36 +09:00
beito123
54ef7760b9 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	core/assets/bundles/bundle_ja.properties
2019-03-20 13:11:49 +09:00
Anuken
fbf4c411c1 Map editor fixes / Zone environment changes 2019-03-19 23:51:52 -04:00
Anuken
ce5218db58 Wave editor clipboard save+load / Bugfixes / Balancing 2019-03-19 19:25:48 -04:00
Anuken
e2ea7f9b87 Bundle update 2019-03-19 15:27:19 -04:00
Anuken
94d9f04814 Toggleable diagonals 2019-03-19 15:26:30 -04:00
Anuken
c86dbac04a no snek 2019-03-19 14:01:00 -04:00
Anuken
f36eed32b9 Bugfixes / Balancing 2019-03-19 12:47:09 -04:00
Anuken
cd752209ad Snake cleanup 2019-03-19 11:46:00 -04:00
Anuken
fe37d619b9 Mobile snake 2019-03-19 10:30:13 -04:00
beito123
2ed5d34192 Update Japanese 2019-03-19 21:20:29 +09:00
Anuken
043f4688ef snakes 2019-03-18 23:09:03 -04:00
Anuken
949f171579 Fixed ores not spawning in certain maps 2019-03-18 09:29:27 -04:00
Anuken
87d586a30e More boulders 2019-03-17 18:35:33 -04:00
Anuken
783f453da3 Generate tool bugfixes / Map edits / New blocks 2019-03-17 18:30:33 -04:00
Anuken
6dcf889ffe Map tweaks 2019-03-17 14:04:55 -04:00
Anuken
8d44879cc6 Power/wave dialog fixes 2019-03-17 12:03:48 -04:00
beito123
9336a2b4c5 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	core/assets/bundles/bundle_ja.properties
2019-03-17 17:56:40 +09:00
beito123
eb92ca8cd7 Update Japanese 2019-03-17 16:44:51 +09:00
Anuken
e7b813962d Bugfixes 2019-03-16 22:59:50 -04:00
Anuken
22fadab3b3 Fixed units patrolling too quickly / Editor bugfixes 2019-03-16 13:25:50 -04:00
Anuken
91741ec29c Enemy indicators 2019-03-16 12:44:45 -04:00
Anuken
8269d842ce Removed redundant zone waves / Fixed wave dialog float issue 2019-03-16 10:13:49 -04:00
Anuken
d038bdb6ce Better filter layout 2019-03-15 20:32:08 -04:00
Anuken
6cef301b94 Filter localization / Ore filter / Pick tool ore compatibility 2019-03-15 20:19:09 -04:00
Anuken
e7ffbd817c Improved generation tool 2019-03-15 15:06:55 -04:00
Anuken
97067a6ee2 heck 2019-03-15 10:25:27 -04:00
Anuken
7d1a8f5404 Unfinished generation tool 2019-03-15 00:13:54 -04:00
Anuken
43bcf0cf3b Fixed unit icons / New scatter AA turret 2019-03-14 16:37:07 -04:00
Anuken
71751ee18d Fixed build error / Minor wave info dialog correction / Bugfix 2019-03-14 14:12:08 -04:00
Anuken
ed105b102d Custom wave patterns / Fixed checkbox sprite / Bugfixes 2019-03-14 14:01:22 -04:00
Anuken
f2662045ed New item bars / Map bugfixes / Stub wave editing 2019-03-13 21:26:53 -04:00
Anuken
ecb77b0283 Fortress builtin map / Attributes / Efficiency stat / Bugfixes 2019-03-12 23:39:39 -04:00
Anuken
4d4869842e Bugfixes 2019-03-12 16:37:32 -04:00
BLucky-gh
47300b42b0 Add instructions to change permissions (#415) 2019-03-12 13:09:06 -06:00
Andreas Heiskanen
609565af5f Tests: Add tests for addDarkness() in World.java (#412)
* Tests: Add tests for addDarkness() in World.java

Add Junit tests for the addDarkness found in core/src/io/anuke/mindustry/core/World.java

* Refactor: Remove code duplication

Remove code duplication in WorldTests. Invoke launchApplication directly from ApplicationTests.

* BugFix: Assign Tiles[][] tiles used for testing. 

Add assignment of Tiles[][] tiles separately when invoking ApplicationTests.launchApplication.
2019-03-12 13:08:35 -06:00
Anuken
0c75f920de Fixed editor placing blocks at 0 health 2019-03-12 14:57:10 -04:00
Anuken
e7b51f313b Merge branches 'master' and 'new-map-format' of https://github.com/Anuken/Mindustry 2019-03-12 13:50:48 -04:00
Anuken
e8204fc983 Fixed misc compile errors 2019-03-12 13:46:40 -04:00
Anuken
aa69af64fb Fixed some ores not loading in correctly / Conflict check 2019-03-12 13:42:20 -04:00
Anuken
41f734b04d Fixed legacy maps loading with no team 2019-03-12 13:35:25 -04:00
Anuken
8ad6f3abcc New ore system / Multiblock fixes 2019-03-12 13:28:00 -04:00
Anuken
e4875903f1 More fixes 2019-03-12 11:31:14 -04:00
Anuken
0a04de04f1 Format bugfixes 2019-03-12 11:07:02 -04:00
Anuken
20427fdffa Implemented correct map loading, legacy format support 2019-03-12 10:36:04 -04:00
Anuken
0fd0abc6c0 Fixed compile errors / New non-crappy undo system 2019-03-11 23:06:41 -04:00
Anuken
70f7fc29d4 Cleanup 2019-03-11 17:18:37 -04:00
Anuken
b0c1aff783 Heal bullet effect fix / Spawned ID sync / Crash fix 2019-03-11 14:54:15 -04:00
Anuken
4909c28ed9 Better low-FPS predict 2019-03-11 14:33:39 -04:00
Anuken
9e6745f691 Fixed polluted water 2019-03-11 13:34:15 -04:00
Anuken
6c3ccb259f Some errors fixed 2019-03-11 13:27:15 -04:00
Anuken
6c8d80777c Removed useless name mapping / Cleanup 2019-03-11 11:43:23 -04:00
Anuken
2db61f93ac Balance 2019-03-11 09:28:50 -04:00
Anuken
ad059cbc38 Unfinished RLE 2019-03-11 09:26:35 -04:00
Anuken
87e7e04c5e Balance 2019-03-11 08:29:18 -04:00
Anuken
c083d059c9 Progress 2019-03-11 08:25:03 -04:00
Anuken
ebd44d3b60 Merge 2019-03-10 22:51:04 -04:00
Anuken
51f5d04889 Work on map format upgrade 2019-03-10 22:47:09 -04:00
Anuken
0f4d574115 New unfinished environment blocks / Bugfixes / Tech tree tweak 2019-03-10 22:38:53 -04:00
Anuken
1feb4a5e6d Tar shader / Spritesheet split / Font cleanup 2019-03-10 11:11:16 -04:00
키에르
f861b75c7d Fix fonts (#424)
* Fix fonts

* Add more fonts & bundle update

* Increase font size
2019-03-10 08:03:54 -06:00
Anuken
3530ca8989 Fixed more tests 2019-03-10 00:21:21 -05:00
Anuken
6b074ed4b2 Fixed some tests failing 2019-03-10 00:10:33 -05:00
Anuken
671823b4fa Tentative travis build fix 2019-03-09 23:55:01 -05:00
Anuken
8ceebf1546 More UDP 2019-03-09 23:10:47 -05:00
Anuken
376495836a ok 2019-03-09 23:06:55 -05:00
Anuken
98212df076 Water shader 2019-03-09 22:53:16 -05:00
Anuken
1316c9235a Made inventory hide on second tap / Mobile rotation arrow 2019-03-09 19:43:33 -05:00
Anuken
a0905d5695 Faster, smaller server / Bundle check cleanup 2019-03-09 19:12:54 -05:00
Anuken
2a35e22dd2 Merge remote-tracking branch 'origin/master' 2019-03-09 16:47:12 -05:00
Anuken
f86a07daee Removed awt use / Sand recolor / Bugfixes / Link fix 2019-03-09 16:47:08 -05:00
키에르
997628622a bundle upgrade for beta version (#421)
* Update bundle_ko.properties

* Update bundle_ko.properties
2019-03-09 09:19:17 -07:00
Anuken
563e015c92 Fixed power bug 2019-03-09 09:51:12 -05:00
Anuken
64533de597 Bugfixes / Font changed / Zone tweaks 2019-03-08 19:07:23 -05:00
Anuken
3776b99c39 nothing 2019-03-06 17:36:47 -05:00
(G_H)
d3922905c9 Add files via upload 2019-03-06 20:56:15 +08:00
beito123
f5866d7f72 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	core/assets/bundles/bundle_ja.properties
2019-03-06 14:59:38 +09:00
beito123
dbbc72d00f Update Japanese translations 2019-03-06 14:49:12 +09:00
Anuken
a5d1350815 Removed map screenshot key / Basic zone guide 2019-03-05 16:07:48 -05:00
Anuken
82e44397ff Bundle update / Minor tweaks 2019-03-05 13:50:28 -05:00
Anuken
335c880af2 Bundle update / Unit factory active stats 2019-03-05 11:36:55 -05:00
Anuken
966efa0669 Bugfixes / Sprite tweak 2019-03-05 09:53:37 -05:00
Anuken
526a61381d Merge remote-tracking branch 'origin/master' 2019-03-04 17:06:11 -05:00
Anuken
d01f68f731 something may have been fixed 2019-03-04 17:06:07 -05:00
Anuken
1235b41172 Update bundle.properties 2019-03-04 13:19:41 -05:00
Anuken
21f3a053ed Impact map balance / Block balance / Editor block sorting 2019-03-03 19:54:20 -05:00
Anuken
9e960d461b Balancing 2019-03-03 19:27:31 -05:00
Anuken
02fad0a9cc Consumer fixes / Removed unit factory target tag / Rank tweak 2019-03-03 10:55:56 -05:00
Anuken
627b78043b Atlas updated 2019-03-02 23:09:50 -05:00
Anuken
89b439c3c8 Bugfixes 2019-03-02 23:06:14 -05:00
Anuken
4a4a9f267b Switched impact blocks to blue 2019-03-01 23:18:00 -05:00
Anuken
f605aabaa9 Updated packed sprites for last commit 2019-03-01 23:03:09 -05:00
Anuken
d82d0ae923 Waveskip / Stat fixes / 3x3 thermalpump / Removed liquid tiers 2019-03-01 23:01:12 -05:00
Anuken
1e111d29d9 More map balance / Fixed 'oh no' on 5x5+ block destruction 2019-03-01 17:18:08 -05:00
Anuken
110def97d9 Sprite fixes 2019-02-28 22:59:48 -05:00
Anuken
5bacdfa951 Turret stat fix 2019-02-28 22:46:55 -05:00
Anuken
914f1b38f8 Zone tweaks 2019-02-28 12:03:24 -05:00
Anuken
2aff73a958 Added drill output rate bar 2019-02-28 09:45:03 -05:00
Anuken
13c2eae1f4 Frozen forest rework / Reduced starter copper / Auto-deselect 2019-02-27 19:48:00 -05:00
Anuken
8f4258b119 Build shader swap 2019-02-26 16:02:06 -05:00
Anuken
4eba89603e Shader tests 2019-02-26 15:13:05 -05:00
Anuken
61f75d7331 Removed unused shader 2019-02-26 14:48:23 -05:00
Anuken
cd387c5c3a Merge remote-tracking branch 'origin/master' 2019-02-26 14:47:08 -05:00
Anuken
2fa32e5099 Nuclear reactor fixes / Additional info bars 2019-02-26 14:47:05 -05:00
Damlon
f12da57720 Update bundle_ko.properties (#417)
* Update bundle_ko.properties

Javelin : 자비린->재블린
https://www.korean.go.kr/front/onlineQna/onlineQnaView.do;front=2D3014620660AD4C0DA36360CA63518C?mn_id=61&qna_seq=144359&pageIndex=11

Dagger : 디거->대거
노코멘트.

Combustion Generator : 석탄 발전기->화력 발전기
석탄 이외에 여러 재료들을 불태워 발전하는 방식이기 때문

* Update bundle_ko.properties

대거->디거.. 는 되있넹?
Frozen Forest:겨울 정글->얼어붙은 숲
Forest는 숲의 의미가 강함

differential generator:미분 발전기->차동 발전기.
differential 이 발전기 출력 제한시키는 발전기 안정장치밖에 안나옴. 일단은 가장 적절한 차동 발전기로.

Graphite press:흑연 프레스->흑연 압축기
Multi press:멀티 프레스->다중 압축기
석탄 압축해서 흑연 만드는 공장임. Press(압축)

*Crags 는 울퉁불퉁한 돌들. 정도의 뜻이 있으나 깔쌈한 번역 안떠올라서 패스.

* Update bundle_ko.properties
2019-02-26 11:12:46 -07:00
Anuken
964d1a0d87 Shader cleanup 2019-02-26 13:11:49 -05:00
Anuken
0cb14461ba Improved antialiasing / Improved outlines 2019-02-26 10:42:20 -05:00
Anuken
d05f9c5540 Bundle pruning 2019-02-25 22:38:01 -05:00
Prosta4okua
690580c57d Update bundle_ru.properties (#363)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* From PL Beryllium

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

RIP

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2019-02-25 20:36:55 -07:00
Prosta4okua
5039763a52 Update bundle_uk_UA.properties (#392)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2019-02-25 20:33:12 -07:00
Anuken
2cc54ffa5b Merge remote-tracking branch 'origin/master' 2019-02-25 22:26:55 -05:00
Anuken
0a9b78f013 Bugfixes / Renamed biomatter / Cleaned up conveyor sprites 2019-02-25 22:26:51 -05:00
키에르
e42fa7ad20 Update bundle_ko.properties (#416)
Hotfix
2019-02-25 08:02:53 -07:00
Anuken
9c179e559b Cleaned up team assignment 2019-02-24 22:55:53 -05:00
Anuken
6dd10b74d5 Merge remote-tracking branch 'origin/master' 2019-02-24 21:44:38 -05:00
Anuken
a073b0ab18 bugfixes etc etc etc 2019-02-24 21:44:35 -05:00
Kenny
4f253999ac Added Translations and misc. (#410)
* Added Translations and misc.

Added many translations(maybe it is the newer things?) and did some misc. grammar change.

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2019-02-24 17:59:58 -07:00
키에르
9108a7bae6 Update bundle_ko.properties (#411)
* Update bundle_ko.properties

* Update bundle_ko.properties
2019-02-24 17:59:37 -07:00
AceEllysium
6ba88323fe Create bundle_nl.properties (#413)
* Create bundle_nl.properties

* Update bundle_nl.properties

* Update bundle_nl.properties

* Update bundle_nl.properties

* Update bundle_nl.properties

* Update bundle_nl.properties
2019-02-24 17:59:20 -07:00
Anuken
e112e3f949 Removed most units from tech tree / Bugfixes / Balancing 2019-02-24 10:39:59 -05:00
Anuken
1ed4e9f5bb Internal loadout system / Starting drills / Bugfixes 2019-02-23 22:31:38 -05:00
Anuken
b6c5f202e4 Bugfixes / Pathfinding 'improvements' 2019-02-23 20:16:32 -05:00
Anuken
976b39414f Fixed: missing spawns / incorrect ranks / jittery movement / tests 2019-02-23 15:08:07 -05:00
Anuken
d74887eaa1 More bugfixes 2019-02-22 23:16:50 -05:00
Anuken
7fb72bf0e2 Removed unnecessary uncertainty 2019-02-21 19:12:07 -05:00
Anuken
b0126206e1 Bridge sprite cleanup 2019-02-21 17:16:42 -05:00
Anuken
9c240850b8 Fixed pad shader/disconnect bugs 2019-02-21 14:08:42 -05:00
Anuken
5b7b50f555 Boss waves, health bars / Better lasers / Bugfixes 2019-02-21 13:11:28 -05:00
Anuken
f591403b7d Zone wave correctness checks 2019-02-20 17:54:23 -05:00
Anuken
4b028b3435 Re-added core database in game menus 2019-02-20 09:14:51 -05:00
Anuken
cbcf237d80 Bugfixes 2019-02-19 13:43:15 -05:00
Anuken
a815c564fb Wave balancing / Fixed wave not extinguishing fire 2019-02-19 09:28:27 -05:00
Anuken
cb12501d5b Untested loadout config / Better filter display / Bugfixes 2019-02-18 22:51:31 -05:00
Anuken
86aeabc911 Fixed item display being too close to top left of screen 2019-02-17 11:36:54 -05:00
Anuken
5e2a455045 a 2019-02-17 01:36:46 -05:00
Anuken
86dddd0253 Minor tweaks 2019-02-16 11:15:10 -05:00
Anuken
4677de80c1 Destructible grey blocks / Content cleanup / Wave fixes / Impact balance 2019-02-16 11:10:01 -05:00
Anuken
fbcbca6f24 crashfix 2019-02-15 18:59:19 -05:00
Anuken
7024273a02 Better team interaction 2019-02-15 12:32:01 -05:00
Anuken
070bb4d2d1 Removed battery balance from displayed balance 2019-02-15 09:15:00 -05:00
beito123
2b4bcf0b0a Oops! 2019-02-15 12:17:43 +09:00
Anuken
f33e924cdf Fixed power balance display being influenced by delta 2019-02-14 19:17:08 -05:00
Anuken
18fcc6e596 Bugfixes / Requirement display 2019-02-14 15:20:08 -05:00
Anuken
59e909ae3a Better 'unknown' map names / Recipe fixes 2019-02-14 12:11:20 -05:00
Anuken
66766b43c7 Bugfixes 2019-02-14 10:00:17 -05:00
Anuken
8c6c4c2630 Power balance info 2019-02-13 22:37:12 -05:00
Anuken
ea2ed7d776 Fixed ranks being flipped 2019-02-13 19:32:37 -05:00
Anuken
a708c8b7ea Untested rank system / 'Fixed' junction speed / Balancing 2019-02-13 18:28:36 -05:00
Anuken
12ca4cda91 Recipe tweaks 2019-02-13 16:24:18 -05:00
Anuken
85f73fee02 Bundle fixes 2019-02-13 16:23:41 -05:00
Anuken
1b5b6d424b Keybind changes 2019-02-13 13:48:18 -05:00
Anuken
126a764918 Zone balancing 2019-02-13 13:35:41 -05:00
Anuken
f796a24956 Default patrol behavior for units 2019-02-13 13:14:12 -05:00
Anuken
e815cff291 Bugfixes 2019-02-13 12:40:00 -05:00
beito123
0851f2d0e2 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	core/assets/bundles/bundle_ja.properties
2019-02-13 12:23:26 +09:00
DinoWattz
0ad89ebc04 Update bundle_pt_BR.properties (#401) 2019-02-12 12:05:32 -05:00
CinExPL
a4b9579d25 Update bundle_pl.properties (#406)
improving some spelling errors
2019-02-12 12:05:13 -05:00
Anuken
e65b6670ec Incomplete production meta system 2019-02-12 10:49:13 -05:00
Anuken
1665e75068 Improved block bar config 2019-02-12 00:06:08 -05:00
Anuken
6d01d893f7 Fixed unit tests 2019-02-11 23:31:50 -05:00
Anuken
cb9616a381 Fixed waves not spawning in custom maps 2019-02-11 22:44:51 -05:00
Anuken
d218fb926a Bugfixes 2019-02-11 17:32:44 -05:00
Anuken
39276b4b03 Default wave tweaks / Zone reseach requirements changed 2019-02-11 13:50:56 -05:00
Anuken
51ba999ee1 Bugfixes 2019-02-11 09:02:28 -05:00
Anuken
52593252c5 Wave balancing / Smoother conveyor items 2019-02-10 20:23:20 -05:00
Anuken
718f56172e Enlarged laser/blast drills / Removed ground zero copper cost 2019-02-10 17:32:22 -05:00
Anuken
34b7961814 Improved placement visuals 2019-02-10 12:32:33 -05:00
Anuken
897b90f044 Possible save fix / Place arrow de-mushroomified / Fixed descriptions 2019-02-10 11:46:18 -05:00
Anuken
a9778e6e68 Bugfixes / Map tweaks 2019-02-10 10:20:26 -05:00
Anuken
ccaf888e8b Merge remote-tracking branch 'origin/master' 2019-02-09 23:20:24 -05:00
Anuken
29821003fe Tweaked sector dialog / Item icons fixed / Bugfixes 2019-02-09 23:20:20 -05:00
Sonnicon
3f7ba23dff Update bundle_pl.properties (#404) 2019-02-09 14:54:14 -05:00
Anuken
6fd243522d Merge pull request #403 from ZacBytes/patch-1
Update bundle_zh_CN.properties
2019-02-09 11:09:32 -05:00
Anuken
368bf2258f Merge pull request #402 from BLucky-gh/patch-1
Added some details to README.md
2019-02-09 11:09:12 -05:00
Anuken
533ddb874e Fixed various mobile bugs / Automatic map folder creation 2019-02-09 11:07:51 -05:00
Zachary
baaf126c15 Update bundle_zh_CN.properties 2019-02-09 21:27:33 +08:00
BLucky-gh
5b2bfe10bc Added some details to README.md 2019-02-09 12:38:30 +04:00
Anuken
17b24c3389 Bugfixes (again) 2019-02-08 21:29:32 -05:00
Anuken
55b3e8639f ? 2019-02-08 17:52:19 -05:00
Anuken
22dad88ff7 Fixed shore world borders / Core size tweaks 2019-02-08 17:25:17 -05:00
Anuken
ce3b0f2d8f Actually fixed tests 2019-02-08 17:11:31 -05:00
Anuken
a87e2a56d2 Bugfixes / Possibly fixed unit tests 2019-02-08 17:05:09 -05:00
Anuken
bb0ee26e4f Merge remote-tracking branch 'origin/master' 2019-02-08 16:29:31 -05:00
Anuken
adf5189541 TODO cleanup / Test fixes 2019-02-08 16:29:10 -05:00
Anuken
82077936bb Merge pull request #395 from etaoinshrdlcumwfgypbvkjxqz/zh-TW
Update 'bundle_zh_TW.properties'
2019-02-08 12:04:51 -05:00
Anuken
5094a6fc49 Merge branch 'master' into zh-TW 2019-02-08 12:04:43 -05:00
Anuken
274ef166ef Merge pull request #399 from Prosta4okua/patch-49
Update bundle.properties
2019-02-08 12:00:24 -05:00
Anuken
66c27fab13 Bugfixes 2019-02-08 08:44:20 -05:00
Anuken
56bcabedf7 Balancing / Bugfixes / Badly antialiased turret outlines 2019-02-07 23:06:43 -05:00
Anuken
79a9541394 Turret, power generator and bullet balancing sweep 2019-02-07 15:55:31 -05:00
Anuken
7e35de3c33 Balancing / Renamed palettes file 2019-02-07 15:33:56 -05:00
Anuken
7b90044544 Build/break queue shuffling 2019-02-07 11:21:03 -05:00
Anuken
5a7e5450dc Wall fix 2019-02-07 10:45:49 -05:00
Anuken
ec2ec59be0 Import fix 2019-02-07 10:41:48 -05:00
Anuken
beb25bd595 Fixed legacy color mapping 2019-02-07 10:40:29 -05:00
Anuken
c2919f7e7a Fixed turrets saving ammo / Duo buff / Ammo display / Map saves break 2019-02-07 10:11:16 -05:00
Anuken
cee9d86835 Bugfixes 2019-02-07 09:36:39 -05:00
Anuken
9dbedc6e5d Bugfixes 2019-02-06 17:37:39 -05:00
Anuken
53310ed80a Merge remote-tracking branch 'origin/master' 2019-02-06 17:14:54 -05:00
Anuken
9251c55be2 Crater fixes 2019-02-06 17:14:51 -05:00
Anuken
25658f2a0a Fixed build shader / Server now displays map directory 2019-02-06 13:59:10 -05:00
Anuken
4f9e64588f Hid irrelevant entries in placement menu 2019-02-06 13:20:15 -05:00
Prosta4okua
afeb4d033b Update bundle.properties 2019-02-06 17:30:08 +02:00
Anuken
2569b2139d Crash fix 2019-02-06 09:04:19 -05:00
Anuken
d88923bb71 Balancing 2019-02-06 08:58:53 -05:00
Anuken
d0c6d9a489 Launch confirm dialog 2019-02-06 08:52:30 -05:00
Anuken
1bdea1b8d8 Arc balancing / Bundle update / Changed turret colors 2019-02-05 22:36:20 -05:00
Anuken
6ea90ea828 Fixed lighting not rendering / Fixed engine colors 2019-02-05 22:11:02 -05:00
Anuken
6217ae78e3 Unit gun tweaks 2019-02-05 19:05:41 -05:00
Anuken
20529d3ebc Various mobile bugfixes 2019-02-05 13:49:43 -05:00
Anuken
c8fa116a24 Fixed magic turret items / Ground zero map tweaks 2019-02-05 11:50:55 -05:00
Anuken
2904bc69d9 Bugfixes 2019-02-05 00:34:05 -05:00
Anuken
38b3ad07b7 Balancing 2019-02-05 00:22:55 -05:00
Anuken
fe765e5a5b Fixed infinite copper bug 2019-02-04 22:04:00 -05:00
Anuken
6e7514491c Balancing 2019-02-04 21:24:12 -05:00
Anuken
eb5b50b3e9 Added pick keybind / Minor visual tweaks 2019-02-04 13:23:41 -05:00
Anuken
82b908f0ab Unit balancing 2019-02-04 09:09:47 -05:00
Anuken
336256fc71 Bundle/tech tree fixes 2019-02-03 23:08:48 -05:00
Anuken
49a7da6393 Finalized unit type definitions 2019-02-03 22:48:27 -05:00
Anuken
a8c645f00d Weapon refactor / New units with edgy names / Spritesheet cleanup 2019-02-03 21:11:26 -05:00
Anuken
62d8cb0b25 Impact reactor 2019-02-03 11:22:53 -05:00
Anuken
f5028a4937 Multipress sprite / Shields re-added 2019-02-02 22:33:12 -05:00
Anuken
203612853b Better block hover info / Liquids source crash fix / Generator fix 2019-02-02 18:03:52 -05:00
Anuken
8e8e95cd2d Merged alpha and dart mech pads / Differential gen / Fixed optional display 2019-02-02 17:39:46 -05:00
Anuken
696e6cb84b Pad respawning 2019-02-02 16:10:29 -05:00
Anuken
67940476af Fixed refactoring errors 2019-02-02 15:59:07 -05:00
Anuken
0dd9d2b460 Moved entity package from Arc / Entity code cleanup 2019-02-02 15:53:35 -05:00
Anuken
6b2f2d0664 Preparing to refactor entity module 2019-02-02 14:42:47 -05:00
Anuken
636bfdb530 Unit factory limit / Removed overdrive block effects / BlockFlag cleanup 2019-02-02 14:33:13 -05:00
Anuken
c0d6618808 Final map 2019-02-02 12:35:36 -05:00
Anuken
e21a3347ac Misc bugfixes / New zone 2019-02-02 10:14:16 -05:00
Anuken
59a68ee981 Spritesheet cleanup / Heat blocks / Editor bugfix 2019-02-01 21:47:44 -05:00
Anuken
7a072746d9 Fixed map colors / Cultivator tweak / Color gen 2019-02-01 19:01:08 -05:00
Anuken
a6799dd29b Kiln texture fix / New map resize dialog 2019-02-01 18:08:09 -05:00
Anuken
163ecb160a Added new unit type / Made reactor use cryo only / Balancing 2019-02-01 15:55:11 -05:00
Anuken
f00d1f9505 Added missing tech tree blocks / Zone improvements 2019-02-01 13:14:42 -05:00
Anuken
87b489a541 Tile cleanup 2019-02-01 09:22:08 -05:00
Anuken
f670ade2ee Work on new maps continues 2019-02-01 00:04:21 -05:00
Anuken
b5508c1152 New power node type / Bugfixes / Random item caches 2019-01-31 15:57:21 -05:00
Anuken
564c258c86 Core tiers 2019-01-31 15:33:07 -05:00
Anuken
745ff1a270 Map implemented / Editor pick key / Crash fix 2019-01-31 12:45:11 -05:00
Anuken
e727ee6d4a Even more blocks / Map generator config / Editor fixes 2019-01-31 10:58:26 -05:00
Anuken
e6a39a8255 Shader crash fix / More blocks / Kiln / Removed (unused) flux 2019-01-30 22:51:24 -05:00
Anuken
43bff5c34d Removed camera clamp / Self-destruct timer / More blend tweaks 2019-01-30 19:48:41 -05:00
Anuken
c046a1b474 New blocks / Floor edge fixes 2019-01-30 18:39:10 -05:00
Anuken
209e3f03c1 Implemented shore map / New blocks / Bugfixes 2019-01-30 13:34:38 -05:00
Anuken
dbf05a1419 New basic water sprite 2019-01-29 22:26:02 -05:00
Anuken
5af35b6771 Zone balancing 2019-01-29 14:33:41 -05:00
Anuken
00abba11ae Removed carrying 2019-01-29 14:13:29 -05:00
Anuken
d268d94f76 Edge cleanup / Spawn warn / Bugfixes 2019-01-29 11:51:41 -05:00
Anuken
76af3e3077 Customizable edge stencil / Reduced redundant sprites 2019-01-28 23:30:11 -05:00
Anuken
54bade668e New tile edge algorithms / Struct value type generation 2019-01-28 22:11:23 -05:00
Anuken
5a3ec8f407 Fixed server crash / Struct annotation begins 2019-01-28 15:43:33 -05:00
Anuken
c043664ad6 2 2019-01-28 09:04:59 -05:00
Anuken
7e9ca6fbb6 Compile fix 2019-01-28 09:04:28 -05:00
Anuken
e9a82652a0 New blocks 2019-01-27 23:26:07 -05:00
Anuken
db2e6b6973 Better launch / Better spawns / Tweaks 2019-01-27 18:09:59 -05:00
Anuken
da9278ad8d Added recorder module 2019-01-27 12:31:14 -05:00
Anuken
5a9307e9a7 Smooth block shadows / Large procedural blocks 2019-01-27 12:09:01 -05:00
Anuken
f31fd622dd Fixed #396 2019-01-27 09:19:23 -05:00
Anuken
6723157ca5 Power tweaks 2019-01-26 17:33:20 -05:00
Anuken
956448a1a5 Fixed tests again, locally 2019-01-26 13:20:07 -05:00
Anuken
4be675f977 Thermal generator now based on floor / Power restructuring 2019-01-26 12:48:15 -05:00
Anuken
7924051c0d Graphite press balancing 2019-01-26 11:32:39 -05:00
Anuken
83b5f6ef2d Custom game loading 2019-01-26 10:52:16 -05:00
Anuken
0f26d62a0a Bundle update / Custom game button / Join button 2019-01-26 10:37:04 -05:00
Anuken
a9f11256cd Unfinished graphite press block 2019-01-25 23:15:30 -05:00
Anuken
ead0547d59 Tree-based zone layout 2019-01-25 21:48:03 -05:00
Anuken
89e29bce62 Incomplete zone layout 2019-01-25 14:09:08 -05:00
Anuken
058db5d5d0 Sprite cleanup 2019-01-24 20:00:35 -05:00
Anuken
76aa409f89 Changed unnecessary server output to 'debug' log level 2019-01-24 16:36:48 -05:00
Anuken
923d0497e6 Added sprites 2019-01-24 13:11:41 -05:00
Anuken
dd4f4b83fc Editor variant display / Visual changes 2019-01-24 13:11:22 -05:00
William So
c2bed82db5 Update 'bundle_zh_TW.properties' 2019-01-24 20:07:59 +08:00
Anuken
9a444da343 Unfinished block / Bugfixes 2019-01-23 23:43:31 -05:00
Anuken
9dd6a77c76 Various blocks added / Crater map updated / Fixed status effect bugs 2019-01-23 20:08:28 -05:00
Anuken
895725df64 Removed ores near enemy spawns 2019-01-23 16:55:35 -05:00
Anuken
6f07576748 Merge branches 'master' and 'new-map-format' of https://github.com/Anuken/Mindustry into new-map-format
# Conflicts:
#	core/src/io/anuke/mindustry/editor/MapEditorDialog.java
#	core/src/io/anuke/mindustry/io/MapIO.java
#	core/src/io/anuke/mindustry/maps/MapTileData.java
2019-01-23 13:52:36 -05:00
Anuken
550a11962e Fixed compile errors in MapIO 2019-01-23 09:23:34 -05:00
Anuken
c3883cdad0 Slight improvements to editor rendering / Renamed blockpart -> part 2019-01-23 08:51:21 -05:00
Anuken
e9e2cd614d Basic crater map / Spray tool / Crater floor / canProduce() 2019-01-22 23:02:04 -05:00
Anuken
55e1759b47 Block optimizations 2019-01-22 19:35:00 -05:00
Anuken
33f5215e6d Finished ground zero map layout 2019-01-22 17:58:43 -05:00
Anuken
5459a646b3 In-game block team display / Editor bugfix 2019-01-22 15:46:22 -05:00
Anuken
6229f99a2e Fixed tests / Various build tools updated 2019-01-22 15:01:30 -05:00
Anuken
0e5b95e3aa Added health bars to block info / Fixed block info refresh bug 2019-01-22 13:46:10 -05:00
Anuken
72d7c1ba54 Fixed 'unlocks' dialog entries 2019-01-21 22:29:50 -05:00
Anuken
ee9a2ee03d Deploy dialog requirements done 2019-01-21 19:37:02 -05:00
Anuken
6bfbcc4aa9 Added zone requirement display 2019-01-21 16:04:50 -05:00
Anuken
a9d7ed50b7 Re-added all recipes to blocks 2019-01-20 21:11:58 -05:00
Anuken
bc77ebc10c Automatic tech node cost generation 2019-01-20 15:44:54 -05:00
Anuken
cbdce79d7d Misc. cleanup 2019-01-20 15:21:46 -05:00
Anuken
46dfa064d0 Removed recipe definitions 2019-01-20 13:50:56 -05:00
Anuken
0478af2564 Recipe class removed completely 2019-01-20 13:49:53 -05:00
Anuken
750388a425 Defined first 12 zones 2019-01-20 11:49:17 -05:00
Anuken
ea9155b903 Further UI cleanup 2019-01-19 23:13:46 -05:00
Anuken
d34f228d2f Functional tech tree 2019-01-19 22:16:28 -05:00
Anuken
093043750b UI cleanup 2019-01-19 17:45:33 -05:00
Anuken
4fb0c246db Tech tree filled out 2019-01-19 14:58:29 -05:00
Anuken
5e951f27c9 Block icon rework / Dynamic icon generation / Tech tree tweaks 2019-01-19 12:42:02 -05:00
Anuken
49253964d8 Tech tree rendering + layout 2019-01-19 00:26:39 -05:00
Anuken
4ff1d0c2e1 Render fix 2019-01-18 15:41:49 -05:00
Anuken
2385011f96 Better build request display / Fixed incorrect rotation axes 2019-01-18 11:30:15 -05:00
Anuken
7527f9326c Fixed units not rotating to target 2019-01-18 09:23:39 -05:00
Anuken
9c7b80f066 Scrap ore / Player shadows 2019-01-18 09:19:42 -05:00
Anuken
48facc0978 Launch button 2019-01-17 23:17:17 -05:00
Anuken
22a6c4e8af Glass 2019-01-17 19:28:25 -05:00
Anuken
bd6cfa6461 Removed UnitCommand / Disabled mechs flying over env. blocks 2019-01-17 19:00:18 -05:00
Anuken
c63dca1c0d Map distortion / Multi-spawns 2019-01-17 16:28:42 -05:00
Anuken
c6af151bf3 Sprite cleanup / Stats / More balancing / New events 2019-01-17 15:30:50 -05:00
Anuken
ccc20a9716 Balancing 2019-01-17 13:03:06 -05:00
Anuken
47605583d1 Saving fix 2019-01-16 23:48:21 -05:00
Anuken
58e83c11f0 Saves / Paused dialog cleanup / Zone rule save 2019-01-16 23:25:43 -05:00
Anuken
836a4eb892 Antialiasing 2019-01-16 22:45:51 -05:00
Anuken
6d50a747e3 Basic map shading 2019-01-16 20:37:43 -05:00
Anuken
4344af1f02 Added unlock messages for all content 2019-01-16 19:52:58 -05:00
Anuken
6510d83524 Starting items / No editor unlocks / Fixed Block#synthetic() 2019-01-16 19:36:30 -05:00
Anuken
6d01193e1e Tweaks 2019-01-15 23:04:27 -05:00
Anuken
8c3d6d05ab broken stuff 2019-01-15 22:16:02 -05:00
Anuken
733a064c79 NetworkIO cleanup 2019-01-15 21:33:08 -05:00
Anuken
8715f6a301 Removed zone init() 2019-01-15 21:26:45 -05:00
Anuken
b51725633e Merge remote-tracking branch 'origin/master' 2019-01-15 21:21:32 -05:00
Anuken
5ec11c61bd Added map-specific generator 2019-01-15 21:21:28 -05:00
Anuken
ab038a4d46 Merge pull request #390 from VizardAlpha/patch-19
Update bundle_fr_BE.properties
2019-01-15 20:29:39 -05:00
Anuken
a976a7affb Merge branch 'master' into patch-19 2019-01-15 20:29:34 -05:00
Anuken
2f76684113 Cheaper arc 2019-01-14 18:38:32 -05:00
Anuken
1ad7f12e2d Updated README 2019-01-13 20:10:43 -05:00
Anuken
017b83d375 push time 2019-01-13 14:20:25 -05:00
Anuken
650b443fd0 Starting items / Zone balancing 2019-01-12 18:51:21 -05:00
Anuken
8aa1509f47 Gamemodes removed 2019-01-12 16:55:24 -05:00
VizardAlpha
b21bf2d544 Updates bundle_fr_BE.properties 2019-01-12 14:56:51 +01:00
Anuken
777bd60f88 Added basic ore generator 2019-01-11 20:29:50 -05:00
Anuken
7889db43a8 Zone generator requirement 2019-01-11 09:46:49 -05:00
Anuken
ae3aa20508 elevation is gone but this time I'm not doing the crab rave meme 2019-01-10 21:45:18 -05:00
Anuken
84e754dd10 Added zone class / Dialog method inline 2019-01-09 18:50:10 -05:00
Anuken
b9618d66f2 Removed 'text.*' prefix 2019-01-09 16:58:06 -05:00
Anuken
daa7b20e4a World generation launch pad preset 2019-01-09 16:37:14 -05:00
Anuken
48a7254aa3 Code generation fix 2019-01-09 11:52:45 -05:00
Anuken
2bc63b37e4 Bugfixes 2019-01-09 11:49:28 -05:00
Anuken
33afab7294 Launchpad block 2019-01-09 11:44:33 -05:00
VizardAlpha
8010a82776 Update bundle_fr_BE.properties 2019-01-09 16:49:25 +01:00
Anuken
048b7bd32f Global inventory / 'Deploying' / Removed command center 2019-01-09 09:07:48 -05:00
Anuken
28fa0b070d Merge branch 'unsector'
# Conflicts:
#	core/src/io/anuke/mindustry/maps/SectorPresets.java
#	core/src/io/anuke/mindustry/maps/Sectors.java
#	core/src/io/anuke/mindustry/maps/TutorialSector.java
#	core/src/io/anuke/mindustry/maps/generation/FortressGenerator.java
#	core/src/io/anuke/mindustry/maps/missions/MissionWithStartingCore.java
#	core/src/io/anuke/mindustry/world/blocks/storage/CoreBlock.java
2019-01-08 22:28:13 -05:00
Anuken
dc0be93b25 Status effect cleanup 2019-01-08 20:32:22 -05:00
Anuken
5e49d2d8d6 Cleanup 2019-01-08 18:02:25 -05:00
Anuken
1d8efe5f9d Packer reorganization 2019-01-08 17:41:51 -05:00
Anuken
8b791b68d3 Removed exe scaling 2019-01-08 17:24:01 -05:00
Anuken
521174f911 Removed autogenerated liquid sprites 2019-01-08 09:56:42 -05:00
Anuken
a6f7bd9099 Cleanup 2019-01-07 21:22:06 -05:00
Anuken
fed964e0f7 a rather large merge 2019-01-07 21:10:57 -05:00
Anuken
77b4f3e930 Merge branch 'crafting-rework' 2019-01-07 18:49:28 -05:00
Anuken
351b8c2469 Fixed content class errors 2019-01-07 18:48:55 -05:00
Anuken
ee9f65d4a3 Block class merge 2019-01-07 18:39:06 -05:00
Anuken
a1a69f62e1 🦀 FX classes are gone 🦀 2019-01-07 17:11:53 -05:00
Anuken
ff52fec663 Cleanup: all bullet definitions moved into one class 2019-01-07 16:53:04 -05:00
Anuken
5743d30851 Removed AmmoType class completely 2019-01-07 16:01:27 -05:00
Anuken
de02061b5e Removed dependency on old BulletEntity/BaseBulletType classes 2019-01-07 12:25:54 -05:00
Anuken
b64c38809e Removed unused upload build script 2019-01-07 10:50:31 -05:00
Anuken
a163db485b Merge branch 'master' into crafting-rework 2019-01-07 10:40:22 -05:00
Anuken
47f7507af3 Merge branch 'master' into unsector 2019-01-07 10:38:07 -05:00
Anuken
568e55e373 Crash fix 2019-01-07 10:37:58 -05:00
Anuken
79e722b5ff Ignored annotation out folder 2019-01-06 15:57:39 -05:00
Anuken
415252a5b2 Merge branches 'master' and 'unsector' of https://github.com/Anuken/Mindustry into unsector 2019-01-06 10:21:15 -05:00
Anuken
307bb7aeec Merge branch 'master' of https://github.com/Anuken/Mindustry into crafting-rework
# Conflicts:
#	core/src/io/anuke/mindustry/content/Recipes.java
2019-01-06 09:45:11 -05:00
Anuken
397da91ab4 Fixed all code generation errors 2019-01-06 09:42:08 -05:00
Anuken
fdd0c25a25 Removed core drone 2019-01-06 09:27:56 -05:00
Anuken
d691e9f39d it is commit o'clock 2019-01-05 23:00:58 -05:00
Anuken
a5cbe19d23 Merge branches 'crafting-rework' and 'master' of https://github.com/Anuken/Mindustry into crafting-rework
# Conflicts:
#	core/src/io/anuke/mindustry/content/blocks/CraftingBlocks.java
#	core/src/io/anuke/mindustry/content/blocks/TurretBlocks.java
#	core/src/io/anuke/mindustry/core/Renderer.java
#	core/src/io/anuke/mindustry/world/blocks/power/ItemGenerator.java
2019-01-04 16:15:23 -05:00
Anuken
5661124d86 Merge branches 'master' and 'unsector' of https://github.com/Anuken/Mindustry into unsector 2019-01-04 16:11:30 -05:00
Anuken
1346e163e9 Merge branch 'master' of https://github.com/Anuken/Mindustry 2019-01-04 15:27:39 -05:00
Anuken
d5626bfe52 Updated to next version of kryonet 2019-01-04 15:12:34 -05:00
Anuken
0900c13fa1 Cleanup 2019-01-04 15:11:58 -05:00
Anuken
5019f200b7 Large world size optimizations 2019-01-04 13:55:06 -05:00
Anuken
3b41ded045 More zoom fixes 2019-01-04 12:18:26 -05:00
Anuken
9f84b84819 Removed all extra floor rendering for larger worlds 2019-01-04 12:17:42 -05:00
Anuken
f61f3af687 Zoom fixes 2019-01-04 11:39:49 -05:00
Anuken
0a6f7ac817 Functional play button 2019-01-03 20:42:34 -05:00
Anuken
153e6c5f1b Re-structuring 2019-01-03 19:46:25 -05:00
Anuken
e24d96da6f Note 2019-01-03 18:35:48 -05:00
Anuken
59e5099ed6 Merge remote-tracking branch 'origin/master' 2019-01-03 18:22:26 -05:00
Anuken
b8e6e5df61 Power PR merged / Various bugfixes
Closes #288
2019-01-03 18:22:13 -05:00
Anuken
16851a457e Further recipe tweaks 2019-01-03 12:30:25 -05:00
Anuken
1c5bb605c3 Removed recipe dependencies 2019-01-03 12:26:49 -05:00
Anuken
dc12d58054 Standardized item capacity across blocks 2019-01-03 12:00:14 -05:00
Anuken
120e0f6971 Changed several more resources 2019-01-02 18:49:04 -05:00
Anuken
b9136e4e98 Merge pull request #364 from Prosta4okua/patch-43
(Complete) Close before 64 build
2019-01-02 21:00:15 -02:00
Prosta4okua
197b97d0db Update bundle_uk_UA.properties 2019-01-02 13:26:36 +02:00
Anuken
912136d174 Merge remote-tracking branch 'origin/master' 2019-01-01 18:41:07 -05:00
Anuken
653c85c58d Manually implemented #376 2019-01-01 18:41:00 -05:00
Anuken
638c99981d Merge pull request #389 from Prosta4okua/patch-47
Create strings.xml
2019-01-01 21:35:24 -02:00
Anuken
71e61abcd6 Merge pull request #356 from DaGamerFiles/patch-1
Update bundle_in_ID.properties [INCOMPLETE]
2019-01-01 21:33:57 -02:00
Anuken
fa1d440bb0 Merge pull request #355 from JustYanns/patch-2
Update bundle_fr.properties [Incomplete]
2019-01-01 21:32:16 -02:00
Prosta4okua
f0064e35bc Create strings.xml 2019-01-02 01:29:06 +02:00
Anuken
88d208268a Merge pull request #387 from CinExPL/patch-4
Update bundle_pl.properties
2019-01-01 21:13:28 -02:00
Anuken
6aa90a44f7 Merge branch 'master' into patch-4 2019-01-01 21:13:20 -02:00
Anuken
3c9322ee08 Update strings.xml (#383) 2019-01-01 21:09:55 -02:00
키에르
b2f47e6b70 Update bundle and fix error (+orignal bundle) (#382)
* Update bundle_ko.properties

* Update bundle.properties

* Duplicate
2019-01-01 21:09:45 -02:00
VizardAlpha
c905a870e0 Update bundle_fr_BE.properties (#381)
* Update bundle_fr_BE.properties

* Update bundle_fr_BE.properties
2019-01-01 21:09:34 -02:00
William So
b2360e42c6 Update bundle_zh_TW.properties (#379) 2019-01-01 21:09:25 -02:00
Ignacy
0da621745a Update bundle_pl.properties (#386) 2019-01-01 17:17:02 -02:00
SkeptiC
d8fc3851a7 Create bundle_cs.properties (#388)
Finished translation to czech
2019-01-01 17:15:45 -02:00
Anuken
edd3fb3440 Graphite, scrap 2019-01-01 14:04:17 -05:00
Anuken
a105c017d5 Tile cost tweak 2019-01-01 13:48:20 -05:00
Anuken
dd1034e37b Merge 2018-12-31 19:03:51 -05:00
Anuken
41f16a54de Logo downscale 2018-12-30 12:54:03 -05:00
Anuken
b91510efb3 Input fixes 2018-12-30 11:41:06 -05:00
Anuken
745d8122f5 Removed GH API calls 2018-12-30 10:27:37 -05:00
Anuken
98e4f7409b Removed main arc dependency 2018-12-30 10:11:54 -05:00
Anuken
cdb3971b8d Update build.gradle 2018-12-30 09:21:16 -05:00
Anuken
d01b8c7ad1 Improved snapshot netcode 2018-12-29 22:46:46 -05:00
Anuken
7c35b6e95a Minor build file fixes 2018-12-29 15:58:11 -05:00
Anuken
86b35fc43d Various graphical fixes 2018-12-29 13:06:17 -05:00
Anuken
5b2c8ac337 Removed '-snapshot' based dependencies 2018-12-29 12:22:41 -05:00
Anuken
734d4a912b Fixed failing tests 2018-12-29 12:05:29 -05:00
Anuken
4386d3169a JITPack-based dependencies 2018-12-29 11:59:43 -05:00
Anuken
35348f1150 Re-implemented block shadows / Removed alpha drones 2018-12-29 09:12:37 -05:00
Anuken
36b27458b6 Merged 4x graphics 2018-12-28 23:46:09 -05:00
Anuken
bbb2153112 Merge branch 'arc-port' of https://github.com/Anuken/Mindustry 2018-12-28 22:22:08 -05:00
Anuken
9ec1d8f16b Vars cleanup 2018-12-28 22:18:58 -05:00
Anuken
e1858df645 Clamping fix 2018-12-28 22:03:34 -05:00
Anuken
3b1066e16f Removed block bars / Fixed some input issues 2018-12-28 16:54:19 -05:00
Anuken
75709a7812 Fixed android version / Smooth zoom 2018-12-28 16:05:49 -05:00
Anuken
81c68e90cb Fixed shadow rendering 2018-12-28 13:22:44 -05:00
Anuken
bc9110b344 Fixed most world rendering 2018-12-28 13:01:35 -05:00
CinExPL
89d5618232 Update bundle_pl.properties 2018-12-28 14:36:06 +01:00
Anuken
1e8b844eac Debugging, cleanup 2018-12-27 20:26:18 -05:00
Anuken
3fc278c7b7 Fixed most main menu bugs 2018-12-27 17:14:07 -05:00
Anuken
db546412f1 Arc compatibility update 2018-12-27 15:47:17 -05:00
Anuken
3b42b604e1 Successful desktop compilation 2018-12-26 17:38:40 -05:00
Prosta4okua
f22caed088 Update bundle_uk_UA.properties 2018-12-26 22:49:18 +02:00
Prosta4okua
1f4e611629 Update bundle_uk_UA.properties 2018-12-26 22:45:13 +02:00
Anuken
8879593381 hhhhhhh 2018-12-26 13:22:31 -05:00
Anuken
22b7086bea Additional fixes 2018-12-23 23:58:24 -05:00
Anuken
c097841d78 Fixed #385 2018-12-23 17:11:19 -05:00
Anuken
44e4ffbe62 Fixed most things besides drawing 2018-12-22 22:17:28 -05:00
Prosta4okua
84f60f63b8 Update bundle_uk_UA.properties 2018-12-22 17:11:52 +02:00
Prosta4okua
572f358bda Update bundle_uk_UA.properties 2018-12-22 16:47:57 +02:00
Prosta4okua
46df7726c3 Update bundle_uk_UA.properties 2018-12-22 11:38:01 +02:00
Anuken
3abfaf1bca ctrl-shift-f 2018-12-21 21:33:05 -05:00
Prosta4okua
f119afe436 Update strings.xml 2018-12-21 20:17:35 +02:00
Anuken
94908bc599 🔥🔥🔥🔥🔥🔥maximum breakage 2018-12-20 12:38:27 -05:00
Anuken
cabcfc7136 Initial creation of Arc port 2018-12-20 11:49:32 -05:00
Anuken
d2c6305548 Merge remote-tracking branch 'origin/master' 2018-12-17 05:09:41 -02:00
Anuken
414af6a5d5 Minor button optimizations 2018-12-17 05:09:17 -02:00
beito
ecab13af57 Update Japanese translations (#378)
* Add new japanese translation

It translated on commit 66810c8.
so it don't apply changes from commit 17e0489.

* Update Japanese translation

Applies commit 7a51693. and small changes.

* Upadte Japanese translations

* Update Japanese

* Update Japanese

* Update Japanese translations

Improve and update for new changes

* Update Japanese

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translations

* Update Japanese translation

* Update Japanese translations

* Update Japanese translations
2018-12-17 02:50:01 -02:00
beito123
ea9ed841ee Update Japanese translations 2018-12-16 21:54:32 +09:00
Baltazár Radics
47f9aece38 Merge pull request #16 from Timmeey86/baltitenger
More efficient way of retrieving ConsumePower subclasses
2018-12-16 10:45:39 +01:00
Anuken
6dc64cf2f6 Cleanup 2018-12-15 21:00:03 -05:00
Anuken
832582caa9 Cleanup 2018-12-15 20:59:28 -05:00
Timmeey86
828661e9de More efficient way of retrieving ConsumePower subclasses 2018-12-15 23:49:46 +01:00
beito123
567f3fd3cd Update Japanese translations 2018-12-15 17:26:26 +09:00
Baltazár Radics
52f78ee4ed Merge pull request #15 from Timmeey86/baltitenger
Baltitenger
2018-12-15 09:11:14 +01:00
beito123
9dcd8dc419 Merge remote-tracking branch 'fork_master/master' 2018-12-15 15:48:39 +09:00
Anuken
6029b6d67f Updated smooth UI 2018-12-14 22:07:43 -05:00
Anuken
9d744580a1 Merge 2018-12-14 21:48:34 -05:00
Anuken
b295f51c29 Merge branch 'master' of https://github.com/Anuken/Mindustry into crafting-rework 2018-12-14 19:11:50 -05:00
Anuken
5c6aea0d50 Merge remote-tracking branch 'origin/master' 2018-12-14 19:11:05 -05:00
Anuken
99bf50ee52 Core recipe tweak 2018-12-14 19:10:58 -05:00
Timmeey86
f48a19a3bc Merged master into branch 2018-12-15 00:49:38 +01:00
Timmeey86
fed11db92e Buffered consumers now fill instantly 2018-12-15 00:47:47 +01:00
Timmeey86
23fb15fe78 Buffered consumers will no longer have their buffer reset when being unlinked 2018-12-14 21:14:19 +01:00
Prosta4okua
7a533f6053 Update bundle_uk_UA.properties 2018-12-14 18:28:40 +02:00
Prosta4okua
a292ff4287 Update bundle_uk_UA.properties 2018-12-14 18:24:06 +02:00
BasedUser
29329383e4 Update bundle_ru.properties (#377)
* Update bundle_ru.properties

* Update bundle_ru.properties
2018-12-14 11:14:30 -05:00
Anuken
fefdad5335 Minimap switched to container 2018-12-14 10:27:23 -05:00
Anuken
982f9ce8fb Padding fix 2018-12-14 00:12:08 -05:00
Anuken
5c6d4b9ac2 Fixed extremely strange join dialog server padding 2018-12-14 00:09:44 -05:00
Anuken
49954f5c07 Merge remote-tracking branch 'origin/master' 2018-12-13 18:02:05 -05:00
Anuken
0b837925a2 Build script reformatting / 'Fixed' all unchecked warnings 2018-12-13 18:01:51 -05:00
Clarence "Sparr" Risher
54dd67a435 Center sectors map on most recently saved (played and not abandoned) sector (#375) 2018-12-13 17:35:24 -05:00
Anuken
18ddc040d1 Merge remote-tracking branch 'origin/master' 2018-12-13 16:46:50 -05:00
Anuken
aeb28f67e4 Overlapping icon button casings will bother me no more 2018-12-13 16:46:45 -05:00
CrazyBearTR
54b892cd29 Incomplete update for turkish translation (#272)
Its incomplete. Still needed to work on it.
2018-12-13 15:58:06 -05:00
Anuken
2e28525c4b Typo fix 2018-12-13 08:37:05 -05:00
Anuken
8aa8de570f Fixed editor UI bug 2018-12-12 22:19:46 -05:00
Anuken
6723479c32 Removed sound config 2018-12-12 20:13:21 -05:00
Anuken
e318b6a113 Fixed #374 (temporary workaround) 2018-12-12 13:17:11 -05:00
Anuken
df44f82198 Drownable tar and lava 2018-12-12 10:10:15 -05:00
Anuken
97d54868e9 Grid mode tweak 2018-12-11 17:48:55 -05:00
Anuken
65e65ba308 Formatting cleanup / Bugfix 2018-12-11 17:29:13 -05:00
Anuken
2056d5e350 Merge branch 'master' of https://github.com/Anuken/Mindustry 2018-12-11 17:24:14 -05:00
indielm
8b3b72243f Gridmode and eyedropper select (#372)
* Gridmode

Adds keybindings to category and block selection

* bugfixes and comments

* more keybind

* Update PlacementFragment.java

* Update PlacementFragment.java

* eyedropper crashfix

* formatted with default.xml
2018-12-11 17:24:05 -05:00
Baltazár Radics
814146f227 Merge pull request #13 from Timmeey86/baltitenger
Merged master changes and fixed conflicts
2018-12-11 06:56:49 +01:00
Timmeey86
511983e1ea Merge branch 'master' of https://github.com/Anuken/Mindustry into baltitenger 2018-12-11 00:17:15 +01:00
Anuken
13e5df62c9 Removed fog classes 2018-12-10 14:12:50 -05:00
Anuken
8debf8caf8 Message cleanup / Player target reset 2018-12-10 14:10:54 -05:00
William So
eab90cac05 [Completed] Translate the rest of bundle_zh_TW.properties (#370)
* Translate unit strings

* Translate tutorial strings

* Translate walls', projecters', and turrents' strings

* Translate recently added strings

* Translate strings to the part before power

* Translate strings to the part before containers

* Translate containers', drills', and mechs' strings

* Translate factories' strings

* Translate everything else untranslated
2018-12-10 10:47:40 -05:00
VizardAlpha
ce401b01b6 Updates bundle_fr_BE.properties (#373) 2018-12-10 10:39:14 -05:00
Anuken
271dcd46bc Bugfixes 2018-12-10 10:38:09 -05:00
beito123
e19bd9d434 Update Japanese translation 2018-12-10 23:10:57 +09:00
Anuken
c1a7b452e0 Misc cleanup 2018-12-09 23:28:36 -05:00
Timmeey86
e50ff6b0a5 Merged current master and fixed conflicts 2018-12-09 22:40:33 +01:00
Anuken
34ddb92e4d Merge remote-tracking branch 'origin/master' 2018-12-09 14:42:25 -05:00
Anuken
35b16c7292 New placement unit tests / Placing bugfix 2018-12-09 14:42:22 -05:00
Anuken
931fc93b4b Merge branch 'master' of https://github.com/Anuken/Mindustry into crafting-rework 2018-12-09 11:16:39 -05:00
beito123
35ecd26634 Update Japanese translations 2018-12-10 00:37:00 +09:00
beito123
ac3bb37c36 Update Japanese translations 2018-12-09 19:36:29 +09:00
beito123
17b8b285a3 Update Japanese translations 2018-12-09 19:10:41 +09:00
beito123
788bf383aa Update Japanese translations 2018-12-09 19:07:40 +09:00
beito123
8d0b889f3c Update Japanese translations 2018-12-09 15:09:37 +09:00
beito123
d250fb655d Merge remote-tracking branch 'fork_master/master' 2018-12-09 14:26:55 +09:00
BasedUser
aacd9dc62c Update bundle_ru.properties (#369) 2018-12-09 00:05:09 -05:00
Anuken
061c55614b Balancing / Tau mech mobile block repair 2018-12-08 20:11:15 -05:00
Timmeey86
41c6887f33 Merge branch 'master' of https://github.com/Anuken/Mindustry into baltitenger 2018-12-08 20:07:45 +01:00
Anuken
b427185fac 'Added' attack mode / Core inventory sharing 2018-12-07 19:32:44 -05:00
Anuken
6fa14accfe Added proper core blocks / Murdered snek 2018-12-07 15:19:14 -05:00
Baltazár Radics
1b8933cd84 Merge pull request #12 from Timmeey86/baltitenger
More power changes
2018-12-07 19:42:27 +01:00
Timmeey86
e6261a6bf8 Merge branch 'master' of https://github.com/Anuken/Mindustry into baltitenger 2018-12-07 19:40:10 +01:00
Timmeey86
0a76647175 ForceProjector should now work properly 2018-12-07 19:38:14 +01:00
Timmeey86
787706b1f7 Set default minimum power to 50% and set four blocks to 100% 2018-12-07 19:37:51 +01:00
Anuken
94665e8055 Formatting / Removed mobile map screenshots due to crashes 2018-12-07 13:10:25 -05:00
Anuken
b24770629e Merge remote-tracking branch 'origin/master' 2018-12-07 12:12:09 -05:00
Anuken
a09bd09a0e Removed tank chaining 2018-12-07 12:11:58 -05:00
beito123
74eb79de17 Merge remote-tracking branch 'fork_master/master' 2018-12-08 00:44:59 +09:00
Prosta4okua
988df8742c Update bundle_uk_UA.properties 2018-12-07 10:27:11 +02:00
Prosta4okua
10c41bf443 Update bundle_uk_UA.properties 2018-12-07 10:16:21 +02:00
Prosta4okua
bb30876557 From Ber and 2018-12-07 10:13:22 +02:00
Anuken
81c24b3de1 Fixed file chooser style / Fixed sector save invisibility 2018-12-06 22:27:39 -05:00
Anuken
4e1f734af7 Merge remote-tracking branch 'origin/master' 2018-12-06 19:57:31 -05:00
Anuken
2f726cf7f2 (2) 2018-12-06 19:57:26 -05:00
Timmeey86
e726d16094 Removed power bars from direct consumers 2018-12-06 19:49:49 +01:00
Timmeey86
5bda5124e6 Merged current master to branch 2018-12-06 19:48:01 +01:00
Anuken
1a66b7c4c3 Graphical fix 2018-12-06 11:41:05 -05:00
Anuken
da86dee981 Freezing armor multiplier 2018-12-06 09:30:41 -05:00
Anuken
6caf0fc1cc Merge remote-tracking branch 'origin/master' 2018-12-05 19:00:18 -05:00
Anuken
8d28976b0d Misc cleanup 2018-12-05 19:00:10 -05:00
Prosta4okua
26e972314e Update bundle_uk_UA.properties 2018-12-05 22:44:03 +02:00
iczero
8a582f8872 Check client version type against server version type (#367) 2018-12-05 15:43:13 -05:00
Anuken
ca04504573 Renamed internal 'noWaves' mode / Fixed text encoding issues 2018-12-05 15:38:32 -05:00
Anuken
80360214df Bar re-scaling 2018-12-05 13:33:03 -05:00
Baltazár Radics
c69eae486e Merge pull request #11 from Timmeey86/baltitenger
Fixes requested by Anuke
2018-12-05 19:09:14 +01:00
Timmeey86
57bebd3fb6 Removed file which was not supposed to be commited 2018-12-05 18:57:52 +01:00
Timmeey86
329dac77ee Consumers only draw power when all other required inputs are valid 2018-12-05 18:56:07 +01:00
Timmeey86
e5dabc63c2 Removed power bars from producers 2018-12-05 18:03:50 +01:00
Anuken
f652135e19 Merge remote-tracking branch 'origin/master' 2018-12-04 18:31:02 -05:00
Anuken
6bf7d8b111 ok desktop 2018-12-04 18:30:55 -05:00
Predator127
004ad0eb8c PT-BR updated (#365) 2018-12-03 12:46:48 -05:00
Skybbles // L5474
989034c799 Made Unloader have the same "memory" as the sorter (#366)
I implemented the same 'memory' feature as the sorter's, introduced in b62. It's sort of under the 'sorter' category in terms of features, so I thought it would be logical to do so.
2018-12-03 12:46:31 -05:00
Baltazár Radics
c2334ce80a Merge pull request #10 from Timmeey86/baltitenger
Continued work on Power Generators
2018-12-03 18:46:06 +01:00
Anuken
6d59fe3080 Bugfixes 2018-12-03 10:33:50 -05:00
Anuken
9c01256029 Output cleanup 2018-12-02 17:04:55 -05:00
Anuken
e33c863162 Bugfixes 2018-12-02 16:56:44 -05:00
Prosta4okua
787a9c0083 Update bundle_uk_UA.properties 2018-12-02 22:12:39 +02:00
Prosta4okua
c75c22955c Update bundle_uk_UA.properties 2018-12-02 22:01:42 +02:00
Anuken
5afb5d24d8 Wave preset changes 2018-12-02 13:57:13 -05:00
Anuken
134cc34d74 Merge remote-tracking branch 'origin/master' 2018-12-02 12:03:41 -05:00
Anuken
3397d6c907 Misc bug/crash fixes 2018-12-02 12:03:18 -05:00
Timmeey86
f8cf185db9 Fixed display of solar panel power generation 2018-12-02 12:43:18 +01:00
Anuken
735935c0c4 Merge branch 'remove-tile-pack' of https://github.com/Anuken/Mindustry 2018-12-01 17:36:16 -05:00
Anuken
fd3beaf2b9 Removed silicon coal requirement 2018-12-01 14:48:55 -05:00
Timmeey86
034fab480d Most direct consumers now operate slower when not supplied with full power 2018-12-01 18:32:17 +01:00
VizardAlpha
17432d1f94 Update bundle_fr_BE.properties (#361)
* Update bundle_fr_BE.properties

* Updates bundle_fr_BE.properties
2018-12-01 11:22:28 -05:00
Timmeey86
62c6d8e42d Fixed Arcs not firing 2018-12-01 16:49:30 +01:00
Timmeey86
14e057cf05 - Resolved all remaining TODOs 2018-12-01 16:13:03 +01:00
Timmeey86
982c9bf964 - Fixed double power production
- Buffered consumers no longer request power when full
2018-12-01 14:31:01 +01:00
Timmeey86
b4aba3d263 All power blocks now produce power as stated in v63 tool tips 2018-12-01 13:41:14 +01:00
beito123
e2eabfc141 Merge remote-tracking branch 'fork_master/master' 2018-12-01 17:08:54 +09:00
Anuken
9f9d57b9a9 Merge remote-tracking branch 'origin/master' 2018-11-30 23:12:52 -05:00
Anuken
236e3c7e61 Added wet shocking 2018-11-30 23:12:48 -05:00
Anuken
2160844ad0 Merge remote-tracking branch 'origin/master' 2018-11-30 17:48:19 -05:00
Anuken
51475d600c iOS fix 2018-11-30 17:48:09 -05:00
Timmeey86
149f7a1d9d Merged current master into branch (with manual changes) 2018-11-30 21:33:09 +01:00
elmenda452
56ef7ae60c Update bundle_es.properties (#360)
It was strangely hard to find the (Constructing) translation... (for block.constructing), but anyway I finally found it
2018-11-30 15:16:54 -05:00
Anuken
7ec6586c4a Line power nodes 2018-11-30 15:14:27 -05:00
Timmeey86
074a6bfa87 Reverted accidental file push 2018-11-30 21:10:31 +01:00
Timmeey86
965fec5927 Continued work on power generators 2018-11-30 21:08:33 +01:00
Anuken
58b87aa999 Additional crash fixes 2018-11-30 13:49:43 -05:00
Anuken
b0b16b52ee Merge remote-tracking branch 'origin/master' 2018-11-30 13:20:39 -05:00
Anuken
9ab3f7e5aa Crash fix 2018-11-30 13:20:15 -05:00
Timmeey86
61210955bd Optimized power distribution implementation for buffered consumers 2018-11-30 18:45:40 +01:00
Timmeey86
28f73d0a76 Merged ItemGenerator, LiquidGenerator and ItemLiquidGenerator into a single class.
Unit tests now test the ItemsOnly, LiquidsOnly and LiquidsAndItems cases
2018-11-30 18:37:51 +01:00
Anuken
99fb1a4c5f Implemented null-items for sorters and item sources 2018-11-30 10:28:27 -05:00
Baltazár Radics
42cf80106f Merge pull request #9 from Timmeey86/baltitenger
Resolved more TODOs
2018-11-30 05:46:35 +01:00
Timmeey86
bcb9cfd2fe Synchronized Item/Liquid generator code 2018-11-30 00:03:53 +01:00
Timmeey86
1d57568322 All power distributors now update power graph
Replaced manual power graph update by base implementation call so future changes in base class get applied to all subclasses automatically. Added the call where missing.
2018-11-29 23:35:56 +01:00
Anuken
d56c041c4a Fixed ground units always spawning in (-1, -1) 2018-11-29 16:58:11 -05:00
Anuken
be48ed5589 Fixed another boring layout issue 2018-11-29 16:37:22 -05:00
Anuken
897c296fbe Fixed server crash 2018-11-29 16:30:41 -05:00
Anuken
d25fe028b8 Fixed mobile recipe switching 2018-11-29 16:23:11 -05:00
Anuken
d9ade96fad Compile fix 2018-11-29 14:47:39 -05:00
Anuken
7fd05b7ca6 Added mobile copy/paste 2018-11-29 13:04:34 -05:00
Anuken
0eec5383ed UI fixes / Better ghost connection fix 2018-11-29 12:07:43 -05:00
Anuken
f474d2c834 Fixed ghost connections 2018-11-29 09:32:36 -05:00
Anuken
e40e5e6a99 UI fix 2018-11-29 09:22:39 -05:00
Baltazár Radics
82d20efa8d Merge pull request #8 from Timmeey86/baltitenger
Fixed test names / Continued work on generators
2018-11-29 08:47:11 +01:00
Anuken
8c7716428d Logo update 2018-11-28 22:38:01 -05:00
Anuken
9ac8a4211e Merge 2018-11-28 22:37:49 -05:00
Anuken
23750bab55 Layout fixes 2018-11-28 22:05:34 -05:00
Anuken
22aeddc655 Fixed screenshot key firing when chat open 2018-11-28 20:30:34 -05:00
Anuken
ab69cd8027 Initial crafting rework changes 2018-11-28 19:00:59 -05:00
Anuken
f3d35e9537 Crash fixes 2018-11-28 18:43:35 -05:00
Timmeey86
4cb72c1998 Resolved some of the power-related TODOs 2018-11-29 00:38:53 +01:00
Timmeey86
12ccc10e83 Restored SolarGenerator and adapted to new power system. 2018-11-28 23:56:11 +01:00
Timmeey86
ec631f3499 Changed test naming conventions as requested by Anuke 2018-11-28 23:54:26 +01:00
Anuken
75d2ea1519 Added build revision 2018-11-28 17:42:12 -05:00
Anuken
14e9a94061 Merge remote-tracking branch 'origin/master' 2018-11-28 17:24:26 -05:00
Anuken
d3284ab9f6 Chained block inventory scaling 2018-11-28 17:24:21 -05:00
Anuken
775df43470 Merge remote-tracking branch 'origin/master' 2018-11-28 14:00:57 -05:00
Anuken
e2e6024e8f Pan tweak 2018-11-28 14:00:51 -05:00
elmenda452
d89b51f17d Update bundle_es.properties (#359)
Just making another revision.
2018-11-28 13:22:36 -05:00
Anuken
aa626947ed HUD cleanup 2018-11-28 13:14:54 -05:00
Baltazár Radics
630693d64e Merge pull request #7 from Timmeey86/baltitenger
Adapted ItemLiquidGenerator to new power system
2018-11-28 17:14:19 +01:00
Anuken
f2be23274e Crash fixes 2018-11-28 08:53:03 -05:00
Timmeey86
2972780bed Initial Efficiency is now zero. Blocks display efficiency. 2018-11-28 13:19:52 +01:00
Timmeey86
cf3d2c3def Fixed handling of item duration 2018-11-28 11:59:58 +01:00
Timmeey86
1f8751054c Tested/fixed delta calculations
Tests now use a fixed delta of 0.5 to make sure calculations work with deltas different from 1.0
2018-11-28 11:04:08 +01:00
Anuken
cc90e6d479 b a l a n c i n g 2018-11-27 21:07:29 -05:00
Anuken
76dd3c86f2 Removed redundant sector mission display 2018-11-27 20:36:23 -05:00
Anuken
91468fa2f9 Style changes 2018-11-27 20:12:49 -05:00
Timmeey86
739219c57b Finished first draft of ItemLiquidGenerator through TDD 2018-11-27 22:28:41 +01:00
Timmeey86
f56e1933a6 Fixed occassional crashes of Power Tests and continued TDD 2018-11-27 21:27:35 +01:00
Anuken
8e4aec9c4d Merge remote-tracking branch 'origin/master' 2018-11-27 13:19:48 -05:00
Anuken
e6e29aaf1e Team button layout fix 2018-11-27 13:19:44 -05:00
Prosta4okua
1ac5f54e9e [СOMPLETE]Update Uk_ua bundle (#328)
* [WIP]Update Uk_ua bundle

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2018-11-27 13:10:51 -05:00
Prosta4okua
bf983658c8 [COMPLETE]Close before 62 build (#345)
* [wip]Some changes from Xzimur

* Update bundle_ru.properties

Mine

* Update bundle_ru.properties

New UI / 8c437eb815

* Update bundle_ru.properties

* Update bundle_ru.properties

Разблокированные->разблоки\nрованные

* Update bundle_ru.properties

* Update bundle_ru.properties

Присоеди\nниться

* Update bundle_ru.properties

владелец

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2018-11-27 13:08:07 -05:00
Anuken
e17286eb9f Player list fixes with teams 2018-11-27 13:00:34 -05:00
Anuken
19c17e96de Mobile UI fixes 2018-11-27 12:31:45 -05:00
Anuken
b45368342d Block config UI fixes 2018-11-27 09:29:28 -05:00
Timmeey86
11e071289b Reorganized power tests ...
... and changed creation of fake tiles so update() implementations have all required dependencies
2018-11-27 08:51:19 +01:00
Anuken
dcea8ae64f New UI 2018-11-26 22:47:54 -05:00
Baltazár Radics
c9480ef17d Merge pull request #6 from Timmeey86/baltitenger
Merged most recent Anuken master into branch and fixed conflicts
2018-11-26 23:28:52 +01:00
Timmeey86
a9517096f9 Merged current Anuke master into branch 2018-11-26 23:25:24 +01:00
Timmeey86
fc3f03425e Merge branch 'master' of https://github.com/baltitenger/Mindustry into baltitenger 2018-11-26 23:12:55 +01:00
Baltazár Radics
8d43046f13 Merge pull request #5 from Timmeey86/baltitenger
Fixed batteries / Added Tests / Fixed delta
2018-11-26 22:18:29 +01:00
Timmeey86
cd6880aff4 Merge branch 'master' of https://github.com/baltitenger/Mindustry into baltitenger 2018-11-26 21:59:25 +01:00
Anuken
ccefa45fb0 Atlas update 2018-11-26 13:23:56 -05:00
Anuken
b721d7a10f Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/src/io/anuke/mindustry/core/Renderer.java
#	core/src/io/anuke/mindustry/entities/units/types/Drone.java
#	core/src/io/anuke/mindustry/graphics/CacheLayer.java
#	core/src/io/anuke/mindustry/world/blocks/Floor.java
2018-11-26 13:23:38 -05:00
Anuken
ef85d1d83e Merge remote-tracking branch 'origin/master' 2018-11-26 12:40:28 -05:00
Anuken
d03ceb2a23 Bugfixes / Sorter item memory 2018-11-26 12:40:24 -05:00
VizardAlpha
90198be1cb Updates bundle_fr_BE.properties (#358)
* Updates bundle_fr_BE.properties

* Updates bundle_fr_BE.properties

* Update bundle_fr_BE.properties

* Update bundle_fr_BE.properties

* Update bundle_fr_BE.properties
2018-11-26 12:34:01 -05:00
Timmeey86
f640494c1f PowerGraph now handles delta
Also power bars are displayed for non-buffered consumers as well
2018-11-26 10:26:49 +01:00
Timmeey86
77b9feb765 More Tests and fixes
- Batteries will now get charged with no consumers
- Fixed stat display of power generators
2018-11-26 09:24:08 +01:00
Timmeey86
99139dfcca Added unit tests for batteries...
...and fixed battery distribution until all tests passed
2018-11-26 08:58:16 +01:00
Anuken
a241f63ddc Merge remote-tracking branch 'origin/master' 2018-11-25 22:55:18 -05:00
Anuken
70507258ae Cleanup 2018-11-25 22:55:13 -05:00
beito
51a8144f49 Update Japanese translations (#357)
* Add new japanese translation

It translated on commit 66810c8.
so it don't apply changes from commit 17e0489.

* Update Japanese translation

Applies commit 7a51693. and small changes.

* Upadte Japanese translations

* Update Japanese

* Update Japanese

* Update Japanese translations

Improve and update for new changes

* Update Japanese

* Update Japanese translations
2018-11-25 22:54:46 -05:00
Anuken
54ad9ba243 Added fullscreen map screenshot 2018-11-25 20:43:45 -05:00
Anuken
a7f7a09418 Drone repair cleanup / Percentage-based repair 2018-11-25 16:34:31 -05:00
Anuken
44897fb371 Mobile chat fix / Turret balance / UI disable variable 2018-11-25 13:58:19 -05:00
Anuken
bb6a748167 Various bugfixes 2018-11-25 10:29:38 -05:00
beito123
a3ee43b31c Update Japanese translations 2018-11-25 23:49:40 +09:00
beito123
12dd16d4bf Update Japanese 2018-11-25 23:40:33 +09:00
beito123
a5b9e57576 Update Japanese translations
Improve and update for new changes
2018-11-25 23:33:00 +09:00
beito123
6c194d257c merge from master 2018-11-25 22:39:04 +09:00
DaGamerFiles
21f61d46da Update bundle_in_ID.properties [INCOMPLETE]
Some fixes and translations from line 2 to line 130.
2018-11-25 17:47:22 +07:00
JustYanns
6ac8a9d440 Update bundle_fr.properties
Some improvement on the text (capital letters, plurals, ...)
More later !
2018-11-25 10:29:12 +01:00
Anuken
c321402414 Various bugfixes 2018-11-24 20:04:20 -05:00
Anuken
ec80fc9f3f Android build update 2018-11-24 19:39:35 -05:00
Anuken
6bfd57097f Cleanup of TODOs 2018-11-24 08:21:22 -05:00
Anuken
6f5df6a671 Added list of contributors to credits 2018-11-23 14:30:58 -05:00
Anuken
1baf3190cd Host dialog name selection 2018-11-23 13:35:16 -05:00
Anuken
66c29c49e5 Wave spawner moved / Bundle tweaks / Blank name 2018-11-23 13:32:17 -05:00
Anuken
e5d6740555 Additional tests, inventory fixes 2018-11-23 12:40:36 -05:00
Anuken
30b5dd63e4 Build tag fix 2018-11-23 10:21:47 -05:00
Anuken
f0aa8d73ea Merge remote-tracking branch 'origin/master' 2018-11-23 09:23:48 -05:00
Anuken
8a0761cad8 Bugfixes 2018-11-23 09:23:42 -05:00
키에르
322d76b713 Update bundle_ko.properties (#354)
* Update bundle_ko.properties

* Update bundle_ko.properties
2018-11-23 08:41:55 -05:00
Anuken
4f56bf3c3e Consume icon fix / Liquid mixer fix 2018-11-23 08:32:56 -05:00
Anuken
942eed402a uCore update 2018-11-22 23:38:59 -05:00
Anuken
24c72650fb Bundles update 2018-11-22 19:10:31 -05:00
Anuken
f5959c8829 Optional display section 2018-11-22 19:09:51 -05:00
Baltazár Radics
4a8299d9dc Merge pull request #4 from Timmeey86/baltitenger
Baltitenger
2018-11-22 23:59:15 +01:00
Timmeey86
560d388df4 Added Tests, fixed detected bugs and updated JUnit 2018-11-22 23:30:49 +01:00
Anuken
7621ebed42 Merge remote-tracking branch 'origin/master' 2018-11-22 08:39:15 -05:00
Anuken
5447c71790 Removed junction item voiding 2018-11-22 08:39:05 -05:00
Anuken
c5241eaaf6 Encoding tests 2018-11-21 23:12:27 -05:00
Anuken
9266b55ddf Fixed charset issues 2018-11-21 23:05:33 -05:00
VizardAlpha
1bc1f66613 Updates bundle_fr_BE.properties (#351)
I had not seen the last line to translate.
2018-11-21 22:02:28 -05:00
Anuken
7795a690ed Fixed fillitems command 2018-11-21 21:17:45 -05:00
Anuken
d498ac89f2 Mining bugfix 2018-11-21 21:13:30 -05:00
Timmeey86
7683e86d8b Added two unit tests for bounds checking 2018-11-21 23:57:24 +01:00
Baltazár Radics
ebb763db03 Merge pull request #3 from Timmeey86/baltitenger
Implemented the new power system with Consumers
2018-11-21 23:42:47 +01:00
Timmeey86
920491ddb2 MassDriver now properly displays the power per shot 2018-11-21 23:38:28 +01:00
Timmeey86
761728ac43 Fixed the ConsumePower constructors which got mixed up at some point 2018-11-21 23:04:18 +01:00
Timmeey86
d8ddb9dc82 Merged the three ConsumePower classes into a single one 2018-11-21 22:55:53 +01:00
Timmeey86
405f153439 Reverted/Adapted blocks to new Consume interfaces 2018-11-21 21:54:43 +01:00
Timmeey86
f789a35901 Readded buffered and direct consumers as three classes 2018-11-21 20:07:05 +01:00
Anuken
2842018c2f Ignored robovm.properties 2018-11-21 11:01:16 -05:00
Anuken
51641cc704 Merge remote-tracking branch 'origin/master' 2018-11-21 11:00:58 -05:00
Anuken
729f5ed5e4 New version format / Updated bundles / ConnectPacket encoding fix 2018-11-21 11:00:50 -05:00
Anuken
46c6b2168c Added automatic build incrementing 2018-11-21 10:04:38 -05:00
Anuken
1f955904a4 Merge 2018-11-21 10:04:17 -05:00
VizardAlpha
03ff33acaf Updates bundle_fr_BE.properties (#350) 2018-11-21 10:00:19 -05:00
Anuken
46035e76cc Build increment 2018-11-21 09:59:56 -05:00
Anuken
7c073f76ae Added automatic build incrementing 2018-11-20 19:28:26 -05:00
Timmeey86
558c89cc30 Finished first unit test (equal power input and output) and fixed bugs detected by it 2018-11-21 00:04:26 +01:00
Timmeey86
222d41c84a Added Test stub 2018-11-20 22:58:13 +01:00
Baltazár Radics
12a62f4607 Merge pull request #2 from Timmeey86/baltitenger
Branch now compiles again (but won't work yet)
2018-11-20 22:39:47 +01:00
Timmeey86
f561768c67 Handled compiler errors by either resolving them or commenting & adding a TODO 2018-11-20 22:33:36 +01:00
Anuken
5ced5ce253 Fixed some bugs/crashes 2018-11-20 10:00:13 -05:00
Anuken
55781e911e Merge remote-tracking branch 'origin/master' 2018-11-20 00:26:18 -05:00
Anuken
ee3c4a4124 Mass driver buff 2018-11-20 00:26:14 -05:00
키에르
6815e56e57 Update bundle_ko.properties (#346) 2018-11-19 22:56:14 -05:00
Anuken
6c744443fb Item list value fix 2018-11-19 20:52:31 -05:00
Anuken
3c37047afb Misc bugfixes 2018-11-19 17:56:26 -05:00
Anuken
f31f09d77a Visual fix 2018-11-19 16:40:33 -05:00
Baltazár Radics
c1bb05c0a4 Merge pull request #1 from Timmeey86/baltitenger
Fixed compiler errors/typos in PowerGraph
2018-11-19 22:17:06 +01:00
Timmeey86
f5b8d8a60c Fixed compiler errors/typos in PowerGraph 2018-11-19 22:11:11 +01:00
Baltazár Radics
8218cfc72c cleaned up PowerGraph 2018-11-19 22:00:45 +01:00
Anuken
de508ee68f "Legacy" unlock loading 2018-11-19 15:08:18 -05:00
Anuken
a932111040 Removed ContentUnlockSet 2018-11-19 14:38:46 -05:00
Anuken
8c437eb815 New UI 2018-11-19 14:30:40 -05:00
Anuken
1ad4815983 Added all placement controls 2018-11-19 14:20:57 -05:00
LQ
00706daae5 editor MapRenderer block icon scaling (#344) 2018-11-19 12:33:50 -05:00
Anuken
c75cdc6d28 Placement toggle support 2018-11-19 12:27:42 -05:00
Anuken
b9fae7fb7d Bundle update 2018-11-19 10:47:18 -05:00
Anuken
e74a3da5cd Merge remote-tracking branch 'origin/master' 2018-11-19 10:20:46 -05:00
Anuken
08cf986cae Fixed destruction of broken blocks leading to neutral team block 2018-11-19 10:20:41 -05:00
Anuken
ba01ed0153 Flipped place menu 2018-11-18 23:19:39 -05:00
Anuken
19ac8bd9b2 Info menu 2018-11-18 20:50:12 -05:00
Anuken
ab79ccb02b Implemented unlocks for placement 2018-11-18 20:04:15 -05:00
Baltazár Radics
6ba8a6a600 Added support for buffered power consumers 2018-11-18 23:47:03 +01:00
Baltazár Radics
377fb2329c Merge branch 'master' of github.com:Anuken/Mindustry 2018-11-18 23:26:10 +01:00
Baltazár Radics
285ee665ee rewritten PowerGraph 2018-11-18 23:12:54 +01:00
Anuken
d862498516 Replaced tooltips with names 2018-11-18 15:17:19 -05:00
Prosta4okua
b09b03a427 [COMPLETE]Update bundle_ru.properties (#313)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2018-11-18 14:12:44 -05:00
Sonnicon
4ef2ede4cf Important comment repair. (#343) 2018-11-18 14:10:35 -05:00
Anuken
0efaa11553 2 new categories, less space used 2018-11-18 14:10:02 -05:00
LQ
ea87b958ef update zh_CN translations (#342)
* Update bundle_zh_CN.properties

Add descriptions translate for zh_CN

* Update bundle_zh_CN.properties
2018-11-18 09:46:13 -05:00
Anuken
ff62f075d0 New place menu 2018-11-18 00:07:25 -05:00
Anuken
348744086d Broken BlocksFragment 2018-11-17 18:30:13 -05:00
Anuken
d1d4f79973 Fixed ores appearing as 'air' 2018-11-17 18:01:08 -05:00
Anuken
2a3f7f8cb3 Bundle update 2018-11-17 17:08:31 -05:00
Anuken
7eaef11a84 Improved hover block system 2018-11-17 17:04:16 -05:00
Anuken
efe93d0117 Added tile selection view 2018-11-17 14:45:29 -05:00
Anuken
7d12e18b98 Merge remote-tracking branch 'origin/master' 2018-11-17 13:04:39 -05:00
Anuken
de6bca424f Re-added hacky power graph fix 2018-11-17 13:04:34 -05:00
Milinai
03268a5575 Update ServerControl.java (#339)
* Update ServerControl.java

Hopefully made core fill for teams.

* Fixed compile errors and incorrect team handling
2018-11-17 12:57:10 -05:00
Sonnicon
1251680a1c Fixed BlocksFragment categories row limit (#340) 2018-11-17 12:56:59 -05:00
Anuken
f8d55ba837 Better scaling algorithm 2018-11-17 12:51:06 -05:00
William So
cd0e49914b Complete most of the Chinese translations (#338)
* Update some Chinese translations

* Translate control guides

* Translate mission text, server text, and others

* Translate generic text

* Translate a lot of short strings

* Translate a bunch of mech strings

* Translate rest of the strings except mainly the descriptions

The descriptions will probably take 3 more days to translate. I will stop here now.

I will translate the rest later.
2018-11-17 12:36:31 -05:00
beito
700e845727 Update Japanese translations (#337)
* Add new japanese translation

It translated on commit 66810c8.
so it don't apply changes from commit 17e0489.

* Update Japanese translation

Applies commit 7a51693. and small changes.

* Upadte Japanese translations

* Update Japanese

* Update Japanese
2018-11-17 12:26:57 -05:00
Anuken
bab8120814 Crash reporting fixes 2018-11-17 12:25:38 -05:00
Anuken
c6f1f19866 Removed shadow sprites 2018-11-17 11:33:56 -05:00
Anuken
745592f507 Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations 2018-11-17 11:24:37 -05:00
Anuken
afec65eb56 New mobile text dialog / Cleanup / Minimap fix / Collision optimization 2018-11-17 11:13:59 -05:00
Anuken
d6661da0a7 Syncing enemy display 2018-11-17 00:04:11 -05:00
Anuken
dcc4732748 Updated to libGDX 1.9.9 2018-11-16 23:36:11 -05:00
Anuken
6a5bf08d55 Implemented local server configs 2018-11-16 22:28:27 -05:00
Anuken
d52f5e6e03 Shadow tweaks 2018-11-16 21:33:10 -05:00
Anuken
eb62356313 Merge remote-tracking branch 'origin/rendering-optimizations' into rendering-optimizations 2018-11-16 21:20:08 -05:00
Anuken
919dc248e3 Less terrible shadows 2018-11-16 21:20:03 -05:00
Anuken
ca5db2bff8 Fixed bugs with waiting for players, world border 2018-11-16 18:17:24 -05:00
Anuken
658698ed2f Merge remote-tracking branch 'origin/master' 2018-11-16 17:28:47 -05:00
Anuken
7f391dacbd Fixed low-FPS movement getting broken 2018-11-16 17:28:42 -05:00
beito123
09598e0ced Update Japanese 2018-11-16 19:39:16 +09:00
beito123
6af2696f6a Update Japanese 2018-11-16 19:01:05 +09:00
beito123
69dac77932 Merge remote-tracking branch 'fork_master/master' 2018-11-16 18:44:14 +09:00
Timmeey86
90e0bf95d1 Negative power values will be fixed by reloading the map (#335) 2018-11-15 19:02:17 -05:00
Anuken
930bfb26f4 Merge remote-tracking branch 'origin/master' 2018-11-15 12:40:29 -05:00
Anuken
7e788f212a Additional fixes 2018-11-15 12:38:36 -05:00
Anuken
8f99530795 Fix for off-screen players and laggy interpolation 2018-11-15 12:37:07 -05:00
VizardAlpha
434af4b998 Updates bundle_fr_BE.properties (#333)
* Updates bundle_fr_BE.properties

* Updates

* last update
2018-11-15 10:50:21 -05:00
Anuken
a011728cc9 Build shader update 2018-11-15 10:01:03 -05:00
Anuken
e584139b6d Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations 2018-11-15 09:56:09 -05:00
Anuken
a7c8526f3e Merge remote-tracking branch 'origin/master' 2018-11-14 23:46:37 -05:00
Anuken
459256e83a Slower unloader 2018-11-14 23:46:33 -05:00
Anuken
21f3f52c7b Fixed minimap / Improved ore shadows 2018-11-14 18:15:47 -05:00
Anuken
568e43cf3d Script fixes, padding improvements 2018-11-14 17:14:22 -05:00
Anuken
e004e540d7 Correct tile edges 2018-11-14 17:05:51 -05:00
Anuken
cac6172344 Incomplete point shaders 2018-11-14 16:28:59 -05:00
beito
8dbfb87246 Add Japanese translations (#332)
* Add new japanese translation

It translated on commit 66810c8.
so it don't apply changes from commit 17e0489.

* Update Japanese translation

Applies commit 7a51693. and small changes.

* Upadte Japanese translations
2018-11-14 14:12:41 -05:00
beito123
2764e0e5fa Upadte Japanese translations 2018-11-15 01:42:11 +09:00
beito123
fa5cdc3afa Update Japanese translation
Applies commit 7a51693. and small changes.
2018-11-15 01:07:39 +09:00
Anuken
d8cbc7ddd8 "point shader" 2018-11-14 10:39:43 -05:00
beito123
8dae5ec47a Add new japanese translation
It translated on commit 66810c8.
so it don't apply changes from commit 17e0489.
2018-11-15 00:39:37 +09:00
Anuken
bdf3a2dfe8 Merge remote-tracking branch 'origin/rendering-optimizations' into rendering-optimizations 2018-11-14 10:12:12 -05:00
Anuken
693b82e47d Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations 2018-11-14 10:12:12 -05:00
Anuken
888be0fd5e Completely cleaned FloorRenderer class 2018-11-14 10:12:03 -05:00
Anuken
9f97ed331b Various bugfixes / Updated uCore 2018-11-14 09:55:54 -05:00
LQ
e8ea2af298 add drawRequest for mobile input (#330) 2018-11-14 09:49:27 -05:00
Anuken
785c2e36c6 Fixed some things 2018-11-13 23:24:59 -05:00
Anuken
ee043e67a4 Probable crash fix 2018-11-13 22:43:10 -05:00
Anuken
d824b41bbb Added replacement sprites 2018-11-13 22:11:29 -05:00
Anuken
a9df64f861 Semi-usable sprites 2018-11-13 22:10:41 -05:00
Anuken
6c3b449f74 Merge remote-tracking branch 'origin/master' 2018-11-13 18:51:38 -05:00
Anuken
536c6a7b2c Various bugfixes 2018-11-13 18:51:34 -05:00
Baramos666
e90e0fc615 update descriptions (#325) 2018-11-13 18:15:20 -05:00
VizardAlpha
b704121dcb Minor Update bundle_fr_BE.properties (#326) 2018-11-13 18:14:31 -05:00
Anuken
5e0886d744 Compile fix 2018-11-13 15:53:01 -05:00
Anuken
f819e4829b Writing of player nick bytes 2018-11-13 15:27:50 -05:00
Anuken
8873948e9e String encoding fix 2018-11-13 15:18:50 -05:00
Anuken
a25ea14436 Removed ancient comment 2018-11-13 14:49:58 -05:00
Anuken
1a922f05c1 Fixed sectors carrying over to multiplayer 2018-11-13 12:54:33 -05:00
elmenda452
e8268b1dab Update bundle_es.properties (#327)
There wasn't much to translate, this is just a second check.
2018-11-13 11:07:32 -05:00
Anuken
4cb78f55d1 Fixed edge scale 2018-11-13 09:30:21 -05:00
Anuken
7a516930b1 Bugfixes of various kinds 2018-11-13 09:13:53 -05:00
Baltazár Radics
8091bec6bf added buffered power consumer 2018-11-13 08:40:32 +01:00
Anuken
7baf42b138 New scaling pipelines 2018-11-12 19:03:24 -05:00
Anuken
ab9835b896 New scaling system 2018-11-12 17:37:26 -05:00
Anuken
9d142c5607 Removed shadow/world padding 2018-11-12 13:17:43 -05:00
Anuken
92b68bdb8f Merge branch 'remove-multithreading' of https://github.com/Anuken/Mindustry 2018-11-12 11:00:09 -05:00
Anuken
a86bb9f6e6 Merge branch 'master' of https://github.com/Anuken/Mindustry 2018-11-12 10:59:19 -05:00
Anuken
09db6dc424 4x 2018-11-11 23:31:59 -05:00
Anuken
3b62526267 Re-added shadows 2018-11-11 16:53:03 -05:00
Anuken
5d80031a40 Various rendering improvements 2018-11-11 15:57:23 -05:00
Timmeey86
c9777af91c Added Unlocks menu button to Escape menu on desktop (#324) 2018-11-11 13:03:15 -05:00
Anuken
656e4d529c Utterly broken 60fps rendering 2018-11-11 12:25:02 -05:00
Baltazár Radics
a894873d6b reset my fork, started work on using power consumers 2018-11-11 17:34:32 +01:00
Anuken
2d1a97e042 Removed unnecessary synchronized() blocks 2018-11-11 11:12:54 -05:00
Anuken
ece3f96867 Fixed net errors not being displayed properly 2018-11-11 10:50:33 -05:00
Anuken
65a48b324d Removed multithreading 2018-11-11 10:32:00 -05:00
Anuken
53bf622065 Merge remote-tracking branch 'origin/master' 2018-11-10 21:26:17 -05:00
Anuken
075be18123 Fixed wave button layout 2018-11-10 21:26:11 -05:00
Timmeey86
044390b4b4 Sector -2 0 fix (#322)
* Added a battle mission to Sector (-2,0) as otherwise no core would be spawned

* Fixed a crash which occurred during test execution...

... and could maybe occur during any startup with bad timing

* Added a new class for sector tests ...

... and added a test which makes sure that any predefined sector defines
a spawn point

* Added fix after applying test driven bugfixing
2018-11-10 21:19:27 -05:00
Anuken
37d03aaebe iOS build update 2018-11-09 13:12:04 -05:00
Anuken
51a51833d4 iOS build fix 2018-11-09 10:18:53 -05:00
Anuken
a8cfc1ef7a Mobile input tweak 2018-11-09 08:49:23 -05:00
Anuken
1d238c8315 Crash fix 2018-11-09 08:33:43 -05:00
Anuken
4f96744ff2 Shield shader simplification 2018-11-08 23:50:03 -05:00
Anuken
e9783ecccc Possible minimap fix 2018-11-08 23:19:47 -05:00
Anuken
6342cc41ac Better lake generation 2018-11-08 22:18:34 -05:00
Anuken
c554390de5 Crash fix 2018-11-08 18:48:19 -05:00
Anuken
4d8bbe3023 ita -> it 2018-11-08 17:40:50 -05:00
Anuken
969076f1ef Fixed sector data carry-over 2018-11-08 17:38:51 -05:00
Anuken
20032def7e Fixed player turning white before drowning on multiplayer 2018-11-08 16:30:56 -05:00
Anuken
94706460c0 Merge remote-tracking branch 'origin/master' 2018-11-08 14:53:43 -05:00
Anuken
b7506229f8 Minor bugfixes 2018-11-08 14:53:18 -05:00
elmenda452
58c6df3537 Update bundle_es.properties (#317)
Translated the description of nearly everything which wasn't translated and made some changes. I don't really mind if someday these get reset.
2018-11-08 14:46:39 -05:00
Timmeey86
235a1f36ec Prepared/Fixed translation files for crash reported in #translations (#318) 2018-11-08 14:46:12 -05:00
키에르
b53821976e Update bundle_ko.properties (#316)
* Update bundle_ko.properties

* Fix typo
2018-11-08 10:20:30 -05:00
Anuken
4355881fb2 Fixed save files not working 2018-11-08 09:03:42 -05:00
Anuken
cf50d558ba Fixed many various things 2018-11-07 22:37:34 -05:00
Anuken
7488dc3ebb Fixed access violation crash 2018-11-07 21:49:26 -05:00
Anuken
b449847ad1 Reverted to power system that wasn't broken 2018-11-07 20:30:02 -05:00
Anuken
9785745384 Fixed many multiplayer bugs 2018-11-07 20:24:38 -05:00
Anuken
56ffa7905e Fixed instant-win wave missions / Fixed units clipping off screen 2018-11-07 19:58:53 -05:00
Anuken
216433aa2d New alpha drone mechanics 2018-11-07 19:34:31 -05:00
Anuken
122fbbed22 Added a 'tutorial' / Bugfixes 2018-11-07 19:23:40 -05:00
Anuken
042c671bd4 Difficulty balance / Better map display / UI fixes 2018-11-07 18:51:27 -05:00
Timmeey86
38fdc11917 Adjustable core position (#307)
* Made starting core position configurable and fixed tutorial sector core position

* Refactored classes to use a public int interface and a GridPoint2 as internal storage

* Battle missions now spawn the core at 50, 50 again

* Default player cores are now created at the first spawnpoint

* Manually fixed formatting which was not caught by auto formatter
2018-11-07 18:14:01 -05:00
Timmeey86
2f4730a9c6 Fixed unit/second translations since (#315) 2018-11-07 18:12:01 -05:00
Anuken
3759d32c89 Improved map previews 2018-11-07 16:56:47 -05:00
Timmeey86
93c2ca8df1 Reworked and extended german translation (#314)
* Reworked existing german translation

* Translated all block descriptions

* Replaced orange by accent highlighting
2018-11-07 16:45:57 -05:00
Anuken
832aac0e6e Fixed potential spawner issues 2018-11-07 16:41:33 -05:00
Anuken
6967d4e762 Branch created 2018-11-07 16:32:28 -05:00
Anuken
3c70681537 Merge remote-tracking branch 'origin/master' 2018-11-07 15:30:58 -05:00
Anuken
0ce08319e7 Removed desktop top menu / Rebound pause back to space 2018-11-07 15:30:42 -05:00
Timmeey86
17e0489164 Improved descriptions of Container, Vault and Mend Projector (#312) 2018-11-07 14:09:26 -05:00
Anuken
7953cc416b Fixed item bridge input / Fixed sandbox map name/desc 2018-11-07 13:50:39 -05:00
Valentin Sonin
a670ac0aea upd bundle_ru.properties (#310)
add lines 768, 769,770
2018-11-07 12:41:30 -05:00
elmenda452
ef30018008 Update bundle_es.properties (#311)
Translated the entire tutorial, and a few more things.
2018-11-07 12:41:19 -05:00
elmenda452
66810c8b75 Update bundle_es.properties (#309)
Just translating a few things.
2018-11-07 00:11:53 -05:00
Anuken
2bba55ebd5 Clearer nuclear reactor output 2018-11-07 00:07:41 -05:00
Anuken
b977ae4d3b Updated bundles / Unbroke wave table 2018-11-06 23:56:11 -05:00
Anuken
d4f5e854c5 Misc. cleanup of UI / Removed 'font scale' var / Removed [orange] 2018-11-06 23:47:23 -05:00
Anuken
837f621633 Merge branch 'freetype' of https://github.com/Anuken/Mindustry 2018-11-06 21:01:21 -05:00
Anuken
a781b4a387 Updated uCore 2018-11-06 21:00:51 -05:00
Anuken
a73a75a7f8 Cyrillic, chinese, korean fonts 2018-11-06 20:55:18 -05:00
Anuken
17d1db913f Removed extra fonts in preparation for ttf conversion 2018-11-06 15:52:31 -05:00
Anuken
a924509e92 New font file 2018-11-06 13:09:39 -05:00
Anuken
04b4321ea1 New font 2018-11-06 12:55:13 -05:00
키에르
1f9ebc7295 Update bundle_ko.properties (#308) 2018-11-06 11:11:56 -05:00
Anuken
6d88111dfc Unbroke pathfinding 2018-11-05 21:43:26 -05:00
Anuken
184e52b4ec Removed waterlogged sectors 2018-11-05 21:04:04 -05:00
Anuken
2a3cc3d88c Fixed units moving faster at high FPS 2018-11-05 16:56:35 -05:00
Anuken
ffa1aae27c Removed shadow/world padding 2018-11-05 13:49:31 -05:00
Anuken
7cd842df19 Disabled tutorial until further notice 2018-11-05 13:09:04 -05:00
Anuken
e399e4960c Broke tutorial 2018-11-05 10:28:18 -05:00
Anuken
5c193a47eb Item image fix / Overflow/router reload fix 2018-11-05 09:02:45 -05:00
Anuken
b63c02cb10 New UI palette 2018-11-04 19:42:18 -05:00
Anuken
09418f1a5d Lakes / Fixed water placement 2018-11-04 18:52:51 -05:00
Anuken
fa4491340a More avoidance 2018-11-04 17:10:09 -05:00
Anuken
192814650d less (less) terrible physics 2018-11-04 15:49:23 -05:00
Anuken
5f1addc54d Local crash saving 2018-11-04 09:57:12 -05:00
Anuken
9ffc8c6800 Merge remote-tracking branch 'origin/master' 2018-11-04 09:32:47 -05:00
Anuken
64cd8084ea Fixed some sector bugs 2018-11-04 09:32:43 -05:00
키에르
2e6c9d408c Update (#304)
* Update bundle_ko.properties

* remove text.unit.none
2018-11-04 09:25:10 -05:00
키에르
f3bea49f61 'Unkown' (#302) 2018-11-04 09:22:39 -05:00
Timmeey86
48fdae754e Fixed a bug where sector buttons would not be updated after abandoning it (#301) 2018-11-04 09:22:15 -05:00
Anuken
64f2ee67b2 New sector dialog done 2018-11-04 00:09:25 -04:00
Anuken
19d34779a0 New sector dialog done 2018-11-04 00:08:06 -04:00
Anuken
76a6a0cf75 Fixed crash when trying to open non-existent map 2018-11-03 09:39:59 -04:00
Anuken
da47d97cd0 Removed unused descriptions / Re-ordered all files 2018-11-03 09:28:47 -04:00
Anuken
f59441005e New sorted update script 2018-11-03 09:17:03 -04:00
Anuken
e30347a11f Fixed world data not loading on mobile servers 2018-11-03 09:00:21 -04:00
Anuken
8ac079fb72 Fixed local servers sometimes not showing up 2018-11-03 08:53:59 -04:00
Anuken
4295f08a84 Fixed linked tiles sometimes being null 2018-11-02 21:40:19 -04:00
Anuken
bd8eb97d46 Merge remote-tracking branch 'origin/master' 2018-11-02 20:57:17 -04:00
Anuken
329f656c40 Input fix 2018-11-02 20:57:13 -04:00
Anuken
f2c7a26ce0 Sector edges 2018-11-02 20:53:28 -04:00
Anuken
930e25e64a Sector edges 2018-11-02 20:53:08 -04:00
Timmeey86
963269a685 Added descriptions for all unlockables which didn't have them (#297)
* Added english descriptions for walls and doors

* Added english descriptions for walls and doors

* Added descriptions for projectors, mine and turrets

* Added descriptions for transport blocks and two smelters

* Added descriptions for crafters

* Added descriptions for power-related items and containers

* Added descriptions for drills and extractors

* Added descriptions for ship/mech pads

* Added/updated unit/factory descriptions

* Added english descriptions for walls and doors

* Added descriptions for projectors, mine and turrets

* Added descriptions for transport blocks and two smelters

* Added descriptions for crafters

* Added descriptions for power-related items and containers

* Added descriptions for drills and extractors

* Added descriptions for ship/mech pads

* Added/updated unit/factory descriptions

* Added descriptions for liquids and related blocks.

* Updated descriptions based on discord discussion.

* Updated descriptions as requested by Anuken

* Updated shock mine description
2018-11-02 19:49:56 -04:00
Anuken
de23ef5d35 Fixed crash 2018-11-02 19:46:56 -04:00
Anuken
208ae6183c Merge 2018-11-02 19:45:31 -04:00
Anuken
761ae4b816 Mission icons 2018-11-02 19:38:08 -04:00
Anuken
ff308641e1 Command center label style cleanup 2018-11-02 17:50:58 -04:00
Sonnicon
a2094ddf75 Command Center mode label. (#296) 2018-11-02 17:47:42 -04:00
Anuken
0391ed3e63 Icons of missions 2018-11-02 10:35:29 -04:00
Timmeey86
b6b3997498 Fixed false friend translation (#295) 2018-11-02 10:30:59 -04:00
Anuken
9f77c0c9b7 Added Graphics.begin/endClip() 2018-11-02 09:19:51 -04:00
키에르
dc4812a86e Update bundle_ko.properties (#294) 2018-11-02 08:46:43 -04:00
Baramos666
fc83b0d95b Update bundle_fr.properties (#293) 2018-11-01 20:12:41 -04:00
Sonnicon
8e70568e32 Made placement of pumps consistent across different placements. (#292) 2018-11-01 19:49:05 -04:00
Anuken
f0e3a3a30c Crash fix 2018-11-01 19:47:40 -04:00
Anuken
cf44efa02e Global drone repair / Fixed item bridge 2018-11-01 19:45:13 -04:00
Anuken
ddc59dfb97 Merge remote-tracking branch 'origin/master' 2018-11-01 17:56:47 -04:00
Anuken
ef0a3396d7 Automatic consume fragment view 2018-11-01 17:56:42 -04:00
Anuken
8bf68aa020 Cleanup 2018-11-01 09:09:12 -04:00
Timmeey86
02a90856ff Info Pages will now display tool tips for any item icons (#289)
* All block info dialogs will now display tool tips for the liquids and items which are required

* Reverted accidental dependency addition

* Drills will now display tool tips as well (except cultivator)
2018-10-31 21:29:15 -04:00
Timmeey86
8716695d4e Fixed a crash which could occur when unconstructing environment (#290) 2018-10-31 21:13:51 -04:00
Anuken
9a1bb69cd8 Cleaned up pause menu mess / Added sector links 2018-10-31 17:10:00 -04:00
Anuken
6caad0daf6 Merge remote-tracking branch 'origin/master' 2018-10-31 13:53:22 -04:00
Anuken
6508f1541b Added server logs / Kick messages / Ban messages 2018-10-31 13:51:45 -04:00
Anuken
6809b38821 Possible empty sectors 2018-10-31 10:31:07 -04:00
LQ
7f9a3efa24 powergraph update with battery (#276) 2018-10-31 09:36:59 -04:00
Anuken
8ecea9792b Slightly more fleshed out sector selection 2018-10-30 23:05:35 -04:00
Anuken
7c85a03b42 Merge branch 'master' of https://github.com/Anuken/Mindustry into new-sectors 2018-10-30 22:18:07 -04:00
Anuken
d4d71b90eb Thread cleanup / Puddle fix 2018-10-30 22:13:01 -04:00
Anuken
fbf614a8df Removed html module 2018-10-30 19:15:12 -04:00
Anuken
c02329e4b1 Integrated thread implementation / Crash fix 2018-10-30 12:58:25 -04:00
Anuken
5aba065413 Bugfixes 2018-10-30 09:24:43 -04:00
Anuken
6e65096bb4 Improved power grid sprites / Bugfixes 2018-10-29 20:43:30 -04:00
Anuken
b39f25ed51 Fixed build error 2018-10-29 16:02:09 -04:00
Anuken
3925d5ec27 Removed useless power modules methods 2018-10-29 15:41:13 -04:00
Anuken
381b59acd4 Fixed irregularly scaled maps causing various bugs 2018-10-29 10:03:41 -04:00
Anuken
5b01d923d3 Full error localization 2018-10-28 23:50:30 -04:00
Anuken
108e5a2f5e Non-blocking connect / Localized connect error messages 2018-10-28 23:47:28 -04:00
Anuken
e21d17a482 Merge remote-tracking branch 'origin/master' 2018-10-28 22:29:29 -04:00
Anuken
d4ea8c56c3 Added TileEntity.read/writeConfig() 2018-10-28 22:29:23 -04:00
Skybbles // L5474
783ad64353 Updated README (#284)
Proper formatting (md:h4)
Syntactic update, '.bat' no longer needs to come after 'gradlew' for Windows building
Server build instructions
2018-10-28 20:05:20 -04:00
Anuken
ac918c1a81 Warning fix 2018-10-28 18:34:18 -04:00
Anuken
0f00074f77 Consistent yellow text 2018-10-28 18:22:14 -04:00
Anuken
eb20ec1556 Removed useless content logging, > 2018-10-28 18:17:46 -04:00
Anuken
32f9da0724 Merge remote-tracking branch 'origin/master' 2018-10-28 18:04:15 -04:00
Anuken
968be8eb8f Fixed server run error 2018-10-28 18:04:07 -04:00
Skybbles // L5474
d7e05cde42 Added timestamps and output type labels (#283)
* Added timestamps and output type labels

* Corrected initial 'build version, client checking' warning, which is why warn exists in the first place.
2018-10-28 18:01:51 -04:00
Anuken
557b86a7a9 Comment fix 2018-10-28 16:31:57 -04:00
Anuken
f144dda8b5 Fixed errors 2018-10-28 16:30:15 -04:00
Anuken
80aed31135 Broke and cleaned up server commands 2018-10-28 14:26:58 -04:00
Anuken
2a21e7c2cb Merge remote-tracking branch 'origin/master' 2018-10-28 00:31:32 -04:00
Anuken
d281277797 Balancing, bugfixes 2018-10-28 00:31:28 -04:00
키에르
fb807bcde4 Update bundle_ko.properties (#278) 2018-10-27 21:26:32 -04:00
Anuken
ebf6f6782f Merge remote-tracking branch 'origin/master' 2018-10-26 22:53:23 -04:00
Anuken
008df649f0 Configurable string charset 2018-10-26 22:53:19 -04:00
Anuken
a810e704ad Renamed ""oil"" / Increased phase fabric boost 2018-10-26 16:06:47 -04:00
Anuken
d0b3167956 Merge remote-tracking branch 'origin/master' 2018-10-26 15:30:58 -04:00
Anuken
a726ecbdd8 Fixed invalid map state not being reset 2018-10-26 15:30:08 -04:00
MMG
da6a8f806d Adds a few translations (#273) 2018-10-26 10:55:15 -04:00
키에르
b47f44cacd Add texts in font (#275)
* Add texts in font

* Update bundle_ko.properties

POEditor is break word spacing..
2018-10-26 10:54:42 -04:00
Anuken
0cc59adad7 Fixed crash / Made power nodes no longer link when adjacent 2018-10-26 09:54:55 -04:00
Anuken
6c076863db "silcion" 2018-10-26 00:11:58 -04:00
Anuken
ddb6e74955 Fixed revenant never shooting 2018-10-26 00:09:09 -04:00
Anuken
2094bc3d80 Renamed phase matter to reduce conflicts / Item balancing 2018-10-26 00:00:25 -04:00
Anuken
c922007d21 Removed unnecessary manual font specification 2018-10-25 23:22:37 -04:00
Anuken
b1435c1264 Merge remote-tracking branch 'origin/master' 2018-10-25 23:21:31 -04:00
Anuken
be5e1648e0 Removed font line height tweak 2018-10-25 23:21:27 -04:00
Anuken
a270feb1eb Removed extra sector border 2018-10-25 23:08:19 -04:00
VizardAlpha
103b8cd13a Rename bundle_fr_be.properties to bundle_fr_BE.properties (#271)
Update Bundle
2018-10-25 12:16:04 -04:00
Anuken
e6dd36283d Misc. bugfixes 2018-10-24 20:21:48 -04:00
Anuken
aae2d0a5dc Broke sector dialog 2018-10-24 19:32:07 -04:00
Anuken
fda1d4cc2b Merge remote-tracking branch 'origin/master' 2018-10-24 18:53:09 -04:00
Anuken
5be92460c1 Fixed crash 2018-10-24 18:53:05 -04:00
xgamezs
15ce31ea3a Adding a new string (#270)
* Update bundle_ru.properties (POEditor.com)

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_TW.properties (POEditor.com)

* Update bundle_fr.properties (POEditor.com)

* Create bundle_fr_be.properties

* Delete bundle_fr_be.properties

* Create bundle_fr_be.properties

* Update bundle_fr_be.properties (POEditor.com)

* Update bundle_de.properties (POEditor.com)

* Update bundle_in_ID.properties (POEditor.com)

* Update bundle_ita.properties (POEditor.com)

* Update bundle_ko.properties (POEditor.com)

* Update bundle_pl.properties (POEditor.com)

* Update bundle_pt_BR.properties (POEditor.com)

* Update bundle_es.properties (POEditor.com)

* Update bundle_tk.properties (POEditor.com)

* Create bundle_tr.properties

* Update bundle_tr.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_TW.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_fr.properties (POEditor.com)

* Update bundle_fr_be.properties (POEditor.com)

* Update bundle_de.properties (POEditor.com)

* Update bundle_in_ID.properties (POEditor.com)

* Update bundle_ita.properties (POEditor.com)

* Update bundle_ko.properties (POEditor.com)

* Update bundle_pl.properties (POEditor.com)

* Update bundle_pt_BR.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_es.properties (POEditor.com)

* Update bundle_tk.properties (POEditor.com)

* Update bundle_tr.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_TW.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_fr.properties (POEditor.com)

* Update bundle_fr_be.properties (POEditor.com)

* Update bundle_de.properties (POEditor.com)

* Update bundle_in_ID.properties (POEditor.com)

* Update bundle_ita.properties (POEditor.com)

* Update bundle_ko.properties (POEditor.com)

* Update bundle_pl.properties (POEditor.com)

* Update bundle_pt_BR.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_es.properties (POEditor.com)

* Update bundle_tk.properties (POEditor.com)

* Update bundle_tr.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_uk_UA.properties

* Update bundle_ru.properties

* Update bundle.properties

* Update bundle_uk_UA.properties (POEditor.com)
2018-10-24 18:38:51 -04:00
Anuken
35e5a669a0 Fixed mobile mining/targeting conflict 2018-10-24 14:03:48 -04:00
Anuken
8b8c74cf93 Added filename entry (again) 2018-10-24 13:26:32 -04:00
xgamezs
cc43524b4c Update and standardize translations (POEditor.com) (#258)
* Update bundle_ru.properties (POEditor.com)

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_TW.properties (POEditor.com)

* Update bundle_fr.properties (POEditor.com)

* Create bundle_fr_be.properties

* Delete bundle_fr_be.properties

* Create bundle_fr_be.properties

* Update bundle_fr_be.properties (POEditor.com)

* Update bundle_de.properties (POEditor.com)

* Update bundle_in_ID.properties (POEditor.com)

* Update bundle_ita.properties (POEditor.com)

* Update bundle_ko.properties (POEditor.com)

* Update bundle_pl.properties (POEditor.com)

* Update bundle_pt_BR.properties (POEditor.com)

* Update bundle_es.properties (POEditor.com)

* Update bundle_tk.properties (POEditor.com)

* Create bundle_tr.properties

* Update bundle_tr.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_TW.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_fr.properties (POEditor.com)

* Update bundle_fr_be.properties (POEditor.com)

* Update bundle_de.properties (POEditor.com)

* Update bundle_in_ID.properties (POEditor.com)

* Update bundle_ita.properties (POEditor.com)

* Update bundle_ko.properties (POEditor.com)

* Update bundle_pl.properties (POEditor.com)

* Update bundle_pt_BR.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_es.properties (POEditor.com)

* Update bundle_tk.properties (POEditor.com)

* Update bundle_tr.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_zh_CN.properties (POEditor.com)

* Update bundle_zh_TW.properties (POEditor.com)

* Update bundle.properties (POEditor.com)

* Update bundle_fr.properties (POEditor.com)

* Update bundle_fr_be.properties (POEditor.com)

* Update bundle_de.properties (POEditor.com)

* Update bundle_in_ID.properties (POEditor.com)

* Update bundle_ita.properties (POEditor.com)

* Update bundle_ko.properties (POEditor.com)

* Update bundle_pl.properties (POEditor.com)

* Update bundle_pt_BR.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)

* Update bundle_es.properties (POEditor.com)

* Update bundle_tk.properties (POEditor.com)

* Update bundle_tr.properties (POEditor.com)

* Update bundle_uk_UA.properties (POEditor.com)

* Update bundle_ru.properties (POEditor.com)
2018-10-24 13:22:18 -04:00
Anuken
f87d297155 Added filename entry 2018-10-24 13:09:42 -04:00
Anuken
605d50166a Made android module load only when SDK defined 2018-10-24 13:07:51 -04:00
Anuken
de6681d00a Added special case for unit.none 2018-10-24 10:31:23 -04:00
Anuken
7632e33975 Merge remote-tracking branch 'origin/master' 2018-10-23 22:45:41 -04:00
Anuken
5993a596e8 Made bundle generator add spaces between = 2018-10-23 22:45:36 -04:00
키에르
2294b6babb Add more texts with Cyrillic (#262) 2018-10-23 09:23:19 -04:00
VizardAlpha
c38f866363 Updates bundle_fr_be.properties (#260)
Replacing the new translations. Translation finish
2018-10-23 09:01:46 -04:00
CinExPL
511b112ac7 Update bundle_pl.properties (#257) 2018-10-23 09:01:04 -04:00
Anuken
8cd0618e85 Fixed crash 2018-10-23 08:41:52 -04:00
Anuken
b4b589bfc2 Removed unnecessary synchronization 2018-10-22 22:48:15 -04:00
Baltazár Radics
cb69eb7c0f Simplified power logic (#261)
* Simplified power logic

* Made the requested changes
2018-10-22 22:47:44 -04:00
Anuken
7d83cd89f2 Fixed breaking with multiblock being offseted 2018-10-22 22:21:22 -04:00
Anuken
b2dca0a34f Merge branch 'optimizations' of https://github.com/Anuken/Mindustry 2018-10-21 21:50:14 -04:00
Anuken
3bd73961d7 Merged inventory saving/loading, item-based capacity 2018-10-21 21:46:12 -04:00
Anuken
67f574b5d8 Storage graph inventory sharing 2018-10-21 19:49:32 -04:00
Anuken
f9b70a37aa Correct storage graphs 2018-10-21 17:20:08 -04:00
Anuken
d4047e1413 Fixed crash 2018-10-21 17:03:51 -04:00
Anuken
80f5b4c3b7 Crashy storage graph implementation 2018-10-21 17:02:37 -04:00
Anuken
4668a6d8c0 Implemented sector state network sync 2018-10-20 18:41:05 -04:00
Anuken
e6f076306f Merge branch 'rework-sectors' of https://github.com/Anuken/Mindustry 2018-10-20 17:36:56 -04:00
Anuken
b73dc127a3 Fixed enemy base generation 2018-10-20 17:36:07 -04:00
Anuken
8c8a2311d6 Fixed sector clear not resetting 0,0 2018-10-20 16:04:13 -04:00
Anuken
0555fb22ca Fixed pump crash 2018-10-20 14:09:00 -04:00
Anuken
85cde62039 Fixed phase weaver blink / Fixed item image offset (again) 2018-10-20 13:53:25 -04:00
Anuken
46a2648d15 Merge branch 'master' of https://github.com/Anuken/Mindustry into rework-sectors 2018-10-20 13:50:30 -04:00
Anuken
e55f6ecd6b Fixes to power system 2018-10-20 13:49:58 -04:00
Anuken
c71fee3fed Merge branch 'master' of https://github.com/Anuken/Mindustry into rework-sectors 2018-10-20 13:21:05 -04:00
Anuken
4d6c25c9d3 Fixed flying units blocking construction 2018-10-20 13:20:35 -04:00
Anuken
6ed4e2d946 Improved random recipe selection 2018-10-20 13:19:47 -04:00
Anuken
6b4242478f Merge branch 'master' of https://github.com/Anuken/Mindustry into rework-sectors 2018-10-20 11:52:02 -04:00
Anuken
ef5478279b Fixed 2 crashes 2018-10-20 11:48:59 -04:00
Anuken
62bb8bce1c Added missing imports 2018-10-20 11:44:19 -04:00
Anuken
83a5c3af8a Updated uCore with new threading changes 2018-10-20 11:41:10 -04:00
Anuken
f78abd61d4 Merge remote-tracking branch 'origin/master' 2018-10-20 11:39:05 -04:00
Anuken
209c6fa1c1 Merged in better multithreading 2018-10-20 11:39:00 -04:00
Anuken
6e3c600a49 Crash fix 2018-10-20 11:36:05 -04:00
Anuken
b1cda57174 Massively improved thread safety 2018-10-20 11:25:58 -04:00
키에르
412d92e782 Update bundle_ko.properties (#255) 2018-10-20 09:33:43 -04:00
Niko
c0703a6a5e Add german translations (#256)
* Replace some English Text with german translations in bundle_de

* Replace some English Text with german translations in bundle_de, renamed map to karte

* Replace some English Text about Units and Fluids with german translations in bundle_de

* Replace some English Text with german translations in bundle_de, renamed map to karte

* Replace some mech and drone definitions with german translations in bundle_de

* Replace almost all definitions with german translations in bundle_de

* Merge branch 'master' into add_german_translations

# Conflicts:
#	core/assets/bundles/bundle_de.properties

* fix some typos in bundle_de
2018-10-20 09:33:35 -04:00
Anuken
64bd306c6d Fixed crash 2018-10-20 09:02:29 -04:00
Anuken
6be49f898c Removed onFirstBegin() 2018-10-19 23:20:04 -04:00
Anuken
59bc73656f Save file refactor / Changed sector size 2018-10-19 22:46:53 -04:00
Anuken
bed22f51b4 Updated sector unlocking 2018-10-19 16:23:01 -04:00
Anuken
c1362a02f3 Removed all references to size 2018-10-19 13:48:08 -04:00
Anuken
859a3cbe6e Fixed Java 10-related crash 2018-10-19 12:58:53 -04:00
Anuken
a6d82f44b3 Initial (broken) commit 2018-10-19 12:57:24 -04:00
키에르
e66e17a41a Fix font height (#253) 2018-10-19 10:01:09 -04:00
Anuken
cfa6d7080c Fixed font 2018-10-19 09:56:50 -04:00
Anuken
01ceedccd5 Updated bundles / Decreased water extractor power usage 2018-10-19 09:32:23 -04:00
Anuken
ed28af7c73 Changed 'max power' to 'base power', re-scaled display stats of fuel 2018-10-19 09:31:33 -04:00
Anuken
74cf91f99e Fixed increased router storage / Fixed instant building after reload 2018-10-19 08:47:19 -04:00
Anuken
44479930df Fixed mobile mechs configuration / Block selection / Crash 2018-10-19 08:30:37 -04:00
Anuken
cb1f54aac4 Removed wiki link 2018-10-18 23:00:18 -04:00
Anuken
d68d2e9f30 Moved paused text details into bundle 2018-10-18 22:33:11 -04:00
Anuken
948c48ea23 Merge remote-tracking branch 'origin/master' 2018-10-18 21:57:19 -04:00
Anuken
a9ccf6ca42 Updated travis config / Fixed flying mech land effect 2018-10-18 21:57:13 -04:00
Baramos666
fd7b829e70 Update bundle_fr.properties (#249) 2018-10-18 21:56:44 -04:00
LQ
87a7cc6289 add liquid out speed display (#250) 2018-10-18 21:56:35 -04:00
VizardAlpha
2f8b5e53bb Updates bundle_fr_be.properties (#251)
Recast of the French translation (Belgium)
2018-10-18 21:56:09 -04:00
Prosta4okua
8b7fa3b646 [WIP]Update bundle_ru.properties (#243)
* Update bundle_ru.properties

* Update bundle_ru.properties
2018-10-18 21:56:00 -04:00
Anuken
dd2c71fe61 Removed sandbox from shuffle list / duplicate maps / mobile mech pickup 2018-10-18 18:20:07 -04:00
Anuken
3b58d57e5c Fixed unlocks not clearing / Fixed map editor not updating 2018-10-18 16:58:57 -04:00
Anuken
cecf32e52e Fixed RTG generator not using items 2018-10-18 16:33:39 -04:00
Anuken
91a2dfab36 Fixed build block repair / Sectors in random maps / Editor unlocks 2018-10-18 16:31:15 -04:00
Anuken
5e5838a8c1 let me make this PAINFULLY CLEAR 2018-10-18 16:04:40 -04:00
Skybbles // L5474
0fffbc06dd Spelling correction (#252)
*maybe you mean CLI board.*
2018-10-18 14:35:33 -04:00
Anuken
4d360bfb73 Bugfixes 2018-10-18 09:19:29 -04:00
Anuken
e3001b614e Fixed pathfinding through liquids / Switched overlay render layer 2018-10-18 00:02:12 -04:00
Anuken
6ecdef02ab Block break visual cleanup 2018-10-17 22:10:56 -04:00
Anuken
36903eb749 Fixed mission onBegin() being called many times 2018-10-17 17:35:33 -04:00
Anuken
f530c9514f Changed placement controls / Fixed complete sectors not resetting 2018-10-17 17:28:24 -04:00
Anuken
fdffa77bc5 Fixed mobile targeting / Removed 'transfer speed' / Buffed large nodes 2018-10-17 17:09:26 -04:00
Anuken
245dd39a60 Potentially fixed targeting issues 2018-10-17 14:01:18 -04:00
Anuken
4614aacc02 Fixed chat not clearing 2018-10-17 13:54:34 -04:00
Anuken
64ccdab90c Removed extra trace info (for now) 2018-10-17 13:41:25 -04:00
Anuken
02286b0c4e Fixed player build indicators, power void 2018-10-17 10:31:59 -04:00
Anuken
8e952a550b Fixed: map mirror / crashes / mech pads / player list / mobile placement 2018-10-17 10:20:58 -04:00
Anuken
a29f95194d Various fixes / Placement visual improvements 2018-10-17 00:36:43 -04:00
Anuken
0e5db49b93 Fixed missing blocks causing invalid map data error 2018-10-16 20:03:35 -04:00
Anuken
a2c29c0937 Removed tutorial ore post-generation / Updated uCore 2018-10-16 19:31:06 -04:00
Anuken
c318f05cfd Minor lightning visual change / Hid PvP mode on web 2018-10-16 17:46:44 -04:00
Anuken
789d200c24 Fixed typo in tutorial missions 2018-10-16 16:58:18 -04:00
Anuken
2dc4a9e044 Fixed abandoning sector not updating texture 2018-10-16 16:35:43 -04:00
Anuken
82577b91d5 2-column sector button layout 2018-10-16 13:10:06 -04:00
Anuken
8fd08a1574 Fixed infinite graph traversal for power blocks 2018-10-16 11:52:17 -04:00
LQ
7a41fc8ec8 update pad mission (#247)
add MechMission as same as the UpgradeBlocks type
2018-10-16 09:08:53 -04:00
Anuken
798ca929d6 Improved sector mission display 2018-10-15 23:20:47 -03:00
Anuken
7e4e58fb78 Updated android build tools version 2018-10-15 16:31:01 -04:00
Anuken
28b9975c75 Merge remote-tracking branch 'origin/master' 2018-10-15 16:20:44 -04:00
Anuken
5536ade389 Updated gradle to 4.10.2 2018-10-15 16:20:26 -04:00
LQ
21bc195213 make sure new sector include target sector (#244)
if shiftx, shifty calc from total width,height, the result sector did not include the target sector
2018-10-15 10:17:52 -04:00
Anuken
b6beacf053 Input cleanup 2018-10-15 02:05:25 -03:00
Anuken
94b6c133f4 Various resprites 2018-10-14 18:39:24 -04:00
Anuken
949d7bed89 Fixed item images having incorrect underlines 2018-10-14 16:05:39 -04:00
Anuken
81ce12a38c Added random PvP/Waves map generation 2018-10-14 13:24:32 -04:00
Anuken
eba65b2934 Fixed units pathfinding to nonexistent cores 2018-10-14 11:57:37 -04:00
Anuken
c7f5b7fca1 Minified gamemode table 2018-10-14 10:41:17 -04:00
Anuken
f670d522bf PvP merge 2018-10-14 10:01:50 -04:00
Anuken
a02f7f46c3 Merge remote-tracking branch 'origin/master' 2018-10-14 09:57:31 -04:00
Anuken
4b7f254e17 Added 2x2 container storage block 2018-10-14 09:57:28 -04:00
Anuken
9b42be560d Fixed bugs with team assignment 2018-10-14 09:41:19 -04:00
VizardAlpha
31b39231a2 Updates bundle_fr_be.properties (#242) 2018-10-13 23:32:08 -04:00
Anuken
4eb2c1f646 PvP autohost 2018-10-13 23:30:05 -04:00
Anuken
5f89d8588d Added 'abandon sector' button 2018-10-13 23:07:57 -04:00
Anuken
404cbf9b4a Removed menu setting 2018-10-13 22:52:58 -04:00
Anuken
0aabc09b82 Made game-overs remote events 2018-10-13 21:58:17 -04:00
Anuken
a5ebeadd95 Merge remote-tracking branch 'origin/master' 2018-10-13 17:48:04 -04:00
Anuken
9e188aaf03 Fixed place area being deselected near map edges 2018-10-13 17:47:58 -04:00
Anuken
870f5caca9 PvP game over condition 2018-10-13 17:33:23 -04:00
Anuken
28b4ddfc72 PvP game over condition and message 2018-10-13 17:31:38 -04:00
Prosta4okua
13a4a26e97 Update bundle_ru.properties (#241) 2018-10-13 17:29:09 -04:00
Anuken
81c7e63994 Added 'waiting for players' message 2018-10-13 16:03:21 -04:00
Gureumi
7f234ab5bc Fix font (#240) 2018-10-13 15:53:42 -04:00
Anuken
f8d0682810 Added warnings for missing enemy cores 2018-10-13 15:49:18 -04:00
Anuken
175d6b1fc5 Improved difficulty balance 2018-10-13 12:39:07 -04:00
Anuken
1cd8e8a097 Improved server discovery 2018-10-13 12:21:11 -04:00
Anuken
ed95e38257 Fixed breakable cores / Fixed sector sandbox / Fixed ship warp speed 2018-10-13 11:33:49 -04:00
Anuken
cab585225d Removed unused 'pad' recipe modifier 2018-10-13 10:54:05 -04:00
Anuken
3688dde5e5 Merged mobile mechs 2018-10-13 10:52:48 -04:00
Anuken
ae6a5b2512 Made PvP a selectable mode 2018-10-13 10:50:22 -04:00
LQ
6f87611d67 keep the saved width and height of sector (#236)
* keep the saved width and height of sector

width,height changed after expandSector mission, It will reset to original value in initSector()

* keep x,y of sector

sector X and Y may be shifted after loading as well.
2018-10-13 10:44:07 -04:00
Anuken
6a5e31c908 Crash fix 2018-10-13 09:43:31 -04:00
Anuken
8bda5e16cd Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_fr.properties
2018-10-13 08:59:15 -04:00
Anuken
d70d3d95f0 Bundles updated 2018-10-13 08:58:41 -04:00
Baramos666
554b7d2ec4 Update bundle_fr.properties (#239) 2018-10-13 08:58:04 -04:00
LQ
ebc4031922 set charset (#238)
default file charset is not utf8 when run from win10
2018-10-13 08:57:31 -04:00
Anuken
c526997aba Fixed coal in core / Fixed build events not triggering 2018-10-13 08:49:54 -04:00
Anuken
c0e3a1f3ef Fixed minor TPS display / block breakage bugs 2018-10-12 22:41:48 -04:00
Anuken
7dc0a7a5c3 Sector generation fix 2018-10-12 17:01:20 -04:00
Anuken
2943b6ed04 Fixed HUD errors 2018-10-12 12:40:30 -04:00
Anuken
5feb212df7 Merge remote-tracking branch 'origin/master' 2018-10-12 09:57:48 -04:00
Anuken
327edcd347 Fixed map crash 2018-10-12 09:57:44 -04:00
LQ
94cbf4cddf fix displayString for CommandMission (#235) 2018-10-12 09:48:39 -04:00
Anuken
08cc87affb nothing again 2018-10-11 23:14:59 -04:00
Baramos666
18020d64cc Update bundle_fr.properties (#234) 2018-10-11 22:58:05 -04:00
Anuken
48b7ceac06 Small rendering fix 2018-10-11 18:46:45 -04:00
Anuken
dbcce9663c Improved base generation 2018-10-11 12:18:23 -04:00
Anuken
6ee7dd56fe Fixed wave spawn crash 2018-10-11 10:01:59 -04:00
Anuken
22328772ca "Fixed" some bugs 2018-10-11 10:01:19 -04:00
Anuken
99418e6b88 Mass driver power fix 2018-10-10 23:51:48 -04:00
Anuken
52bd079c0a Multithreading cleanup 2018-10-10 23:43:48 -04:00
Anuken
67db5e9dfc Nothing 2018-10-10 17:34:36 -04:00
Anuken
5f1bc6c6c2 Custom spawn locations 2018-10-10 13:02:00 -04:00
Anuken
05201d7012 Physics, pathfinding improvements 2018-10-10 11:29:34 -04:00
Anuken
6b4983537e Fixed puddles not appearing / Oil extractors not working 2018-10-10 08:57:07 -04:00
Anuken
87c8293c78 Various bugfixes 2018-10-10 08:39:25 -04:00
Anuken
54488564f3 Added sector complete event / Patched up server sector completion 2018-10-09 23:24:27 -04:00
Anuken
f2ac9ed385 Disabled core recipe 2018-10-09 23:10:04 -04:00
Anuken
38f2f1e30a Added legacy map importer 2018-10-09 22:52:28 -04:00
Anuken
02004011ec Update order swap 2018-10-09 20:50:49 -04:00
Anuken
60bb982450 Updated uCore 2018-10-09 20:13:31 -04:00
Anuken
67389c0bac Arc balancing 2018-10-09 19:52:36 -04:00
Anuken
faa1fee1c0 New lightning mechanics 2018-10-09 19:49:46 -04:00
Anuken
0bae421fbc it begins 2018-10-09 18:26:40 -04:00
Anuken
b29d81bf0f Improved lightning effects 2018-10-09 14:02:25 -04:00
Anuken
4792828da1 Missions now displayed as number / Improved mission gen 2018-10-09 09:22:06 -04:00
Anuken
6171e887a8 Sector growth 2018-10-08 23:56:47 -03:00
Anuken
f28fa93f40 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/io/anuke/mindustry/core/Renderer.java
2018-10-08 19:55:51 -04:00
Anuken
940ad84493 Random sector sizes / Cleanup 2018-10-08 19:55:10 -04:00
Anuken
0b168376ed Fixed build errors 2018-10-08 17:02:16 -04:00
Anuken
f7bd376499 More public modules 2018-10-08 16:09:31 -04:00
VizardAlpha
9566155bdb Created bundle_fr_be.properties (#233)
For Belgian player
2018-10-08 14:14:16 -04:00
Anuken
9994ddb31b Implemented public submodules 2018-10-08 09:41:01 -04:00
Anuken
fadfdaa673 Fixed missing ores 2018-10-08 09:31:47 -04:00
Anuken
4ca546f44a Test cleanup / Artillery fixes 2018-10-07 23:22:54 -04:00
Anuken
8af30c9256 Updated travis Android components 2018-10-07 19:31:19 -03:00
Anuken
42adc38720 Merge remote-tracking branch 'origin/master' 2018-10-07 19:22:18 -03:00
Anuken
c1d9dee46c Added content mission / Working implementation of preset sectors 2018-10-07 19:21:53 -03:00
Anuken
69a7104286 Updated Android tool versions 2018-10-07 11:14:54 -04:00
Anuken
aba5afe32c Updated uCore 2018-10-06 22:54:00 -04:00
Anuken
c1ccf4fceb Fixed sector pref clearing 2018-10-06 22:53:12 -04:00
Anuken
916a4cfc73 Added dialog for graphics startup errors 2018-10-06 17:23:43 -04:00
Anuken
fd107ab5b8 Code cleanup 2018-10-06 11:56:39 -04:00
Anuken
5fa6fccf7b Automatic boost 2018-10-05 23:10:04 -04:00
Anuken
0ce226d0c9 Fixed crash 2018-10-05 23:04:34 -04:00
Anuken
14e0b471d3 Mobile mechs implemented 2018-10-05 22:58:46 -04:00
Anuken
ed0df64cf9 Fixed compile errors / Refactored sector presets 2018-10-05 22:16:40 -04:00
Anuken
35bc2c9803 Sector preset class / New missions 2018-10-05 16:36:50 -04:00
Anuken
a771dc8787 Sector tint / Sector preset system 2018-10-04 20:59:58 -04:00
Anuken
244eb91dfb Added new test 2018-10-04 17:59:16 -04:00
Anuken
7488a6d42b Usage of ExtendedPreferences 2018-10-04 12:19:05 -04:00
Anuken
696a59f1b9 Updated revenant factory sprite 2018-10-04 09:31:52 -04:00
Anuken
ee5a3269f2 Failure confirmed working 2018-10-03 21:17:36 -04:00
Anuken
f89bf027f7 Testing test failure 2018-10-03 21:12:27 -04:00
Anuken
4db432b0a9 Updated travis with tests 2018-10-03 21:00:37 -04:00
Anuken
c82fd9ead5 Added unit tests 2018-10-03 20:58:35 -04:00
Anuken
34715b1e06 Fixed compile errors 2018-10-03 17:17:12 -04:00
Anuken
f0870b3236 Created test module 2018-10-03 15:53:33 -04:00
Anuken
9a286800d6 Ammo type for revenants 2018-10-03 13:44:18 -04:00
Anuken
59832b1777 Added revenant factory sprites 2018-10-03 10:26:37 -04:00
Anuken
561f566506 Merge branch 'circle-physics' of https://github.com/Anuken/Mindustry
# Conflicts:
#	core/src/io/anuke/mindustry/content/UnitTypes.java
2018-10-02 23:35:56 -04:00
Anuken
f0cacf6bd5 Final physics edit, ready to merge 2018-10-02 23:33:43 -04:00
Anuken
ce4031af74 Additional bugfixes 2018-10-02 21:44:32 -04:00
Anuken
dd7f91b8c2 Fixed many various physics bugs 2018-10-02 20:45:28 -04:00
Anuken
8523e5bf6b Rectangles 2018-10-02 18:47:23 -04:00
Anuken
860727d27a Revenant laser 2018-10-02 12:49:27 -04:00
Anuken
f175bf2c82 circles were a mistake 2018-10-01 22:49:53 -04:00
Anuken
40008f44ac Circle collision initial commit 2018-10-01 13:28:35 -04:00
Anuken
3f93b5c63b Revenant stat changes 2018-10-01 12:45:24 -04:00
Anuken
d2ce051c4a Implemented Fortress unit / Made artillery ignore air 2018-10-01 09:51:12 -04:00
Anuken
d5d90bde9a Removed mech ability key 2018-09-30 19:22:19 -04:00
Anuken
fc8d9febf6 Mass driver fixes 2018-09-29 22:53:24 -04:00
Anuken
b43c542213 Auto-target configuration 2018-09-29 20:49:19 -04:00
Anuken
e7533232c0 Fixed custom game waves / Fixed Windows appdata being incorrect 2018-09-29 14:25:29 -11:00
Anuken
5e1aaf11a7 Fixed copper/water not getting unlocked immediately 2018-09-29 10:31:17 -11:00
Anuken
d062dffc13 Cleanup / Fixed unlock system in custom games 2018-09-29 02:50:21 -07:00
Anuken
4810bbbbd9 Fixed loading / Freebuild unlocks 2018-09-28 14:23:56 -04:00
Anuken
967998273f Partially implemented specific unlock databases 2018-09-28 14:17:44 -04:00
Jae
24decf8abc Update bundle_zh_CN.properties (#230)
* Added translations

* Update bundle_fr.properties

* Update bundle_fr.properties

* Added zh_CN translations

* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2018-09-27 17:46:17 -04:00
Anuken
3bc605894e Fixed android text input truncating text 2018-09-27 17:44:47 -04:00
Anuken
b74ae302ec Ground unit retreat attacking / Patrol attacking 2018-09-27 17:40:08 -04:00
DinoWattz
db3dac261a Update bundle_pt_BR.properties (#231)
Fixed some words and translated some words
2018-09-27 13:09:09 -04:00
Anuken
87b47b3042 Even less wall hugging 2018-09-26 18:15:16 -04:00
Jae
720e1a038e French translations added (#228)
* Added translations

* Update bundle_fr.properties

* Update bundle_fr.properties
2018-09-26 13:42:20 -04:00
Baramos666
1753c54e88 Update bundle_fr.properties (#229) 2018-09-26 13:28:18 -04:00
Anuken
2d42de83de Slightly less wall hugging 2018-09-26 13:22:30 -04:00
Anuken
c4e6af455d Wall-hugging ground patrol / Core storage changed to set 2018-09-26 10:23:06 -04:00
Anuken
51d619449b Added discord badge to README 2018-09-25 23:31:45 -04:00
Anuken
1160a14f56 Fixed web errors / Fixed IPv4 crash 2018-09-25 23:27:19 -04:00
Anuken
57fce0ddbc Flying unit patrol 2018-09-25 19:44:10 -04:00
Anuken
b9eb8a750b Removed useless hitbox rects 2018-09-25 17:37:01 -04:00
Anuken
3ce16e0ed1 Changed annotations retention / Mobile block bugfix 2018-09-25 17:18:50 -04:00
Anuken
554d9b4047 Updated bundles 2018-09-25 16:41:18 -04:00
Prosta4okua
02d565ce58 [COMPLETE]Rare update bundle_ru.properties (#223)
* Update bundle_ru.properties

Added the same thing as in bundle.properties. Also added 9 descriptions. Because of this PL, a PL from xga is old.

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2018-09-25 16:39:52 -04:00
Anuken
795bc1276b Cleanup 2018-09-25 12:45:04 -04:00
Anuken
499b7b2e67 Crash fix 2018-09-25 08:41:40 -04:00
Anuken
b6c0fe8bf7 Build fix / Improved map contour 2018-09-24 23:12:13 -04:00
Anuken
d5bb1b72b9 Merge branch 'continuous-sectors' of https://github.com/Anuken/Mindustry
# Conflicts:
#	core/assets/bundles/bundle.properties
2018-09-24 22:57:49 -04:00
Anuken
af86564adc Final tutorial fixes 2018-09-24 22:56:48 -04:00
Anuken
5354e02b6f Finally a somewhat functional tutorial / Many bugfixes 2018-09-24 20:24:51 -04:00
Prosta4okua
4ee17a656f Update bundle.properties (#226) 2018-09-24 14:14:23 -04:00
Anuken
32c59b66f6 Changed tutorial ore gen 2018-09-24 10:19:27 -04:00
Anuken
20732f04ff Block position starting missions 2018-09-23 23:45:35 -04:00
Anuken
06763b34c3 Bugfixes / Better topological map 2018-09-23 18:41:08 -04:00
Anuken
6bab6c57f2 Fixed waves not appearing / Fixed ore tile blending 2018-09-23 12:45:22 -04:00
Anuken
4eab89d73e Per-sector ore gen 2018-09-23 10:10:05 -04:00
Anuken
8d20c46228 Basic tutorial text 2018-09-22 16:41:55 -04:00
Anuken
f5c4586bb7 Merge remote-tracking branch 'origin/master' 2018-09-22 12:29:30 -04:00
Anuken
bc6bbdbbe0 Fixed not being able to move units on conveyors 2018-09-22 12:29:27 -04:00
Anuken
b77caed0ba Added sample tutorial text / Refactoring 2018-09-22 12:20:04 -04:00
Baramos666
df976f1212 Update bundle_fr.properties (#225) 2018-09-22 11:17:07 -04:00
Anuken
999dd5eb6f Better mission display / Improved tutorial item amounts 2018-09-21 23:29:17 -04:00
Anuken
a1a6a3ab81 Tutorial sector prototype / New mission display 2018-09-21 23:14:26 -04:00
Anuken
d067bbfa65 New mission classes 2018-09-21 19:36:19 -04:00
Anuken
3bd40eeb27 Merge remote-tracking branch 'origin/continuous-sectors' into continuous-sectors
# Conflicts:
#	core/src/io/anuke/mindustry/maps/Sectors.java
2018-09-21 16:33:00 -04:00
Anuken
b124d54055 Merge 2018-09-21 16:32:38 -04:00
Anuken
90691de457 Fog persistence in sector expansion 2018-09-21 16:11:40 -04:00
Anuken
bee83a3a3e Sector expansion functional 2018-09-21 14:01:00 -04:00
Anuken
fd8f2438fa New world generation methods 2018-09-21 13:50:39 -04:00
Anuken
7937d99a73 Fixed buggy mobile zoom 2018-09-21 09:02:25 -04:00
Anuken
569afb5535 expandSector implementation 2018-09-21 08:49:35 -04:00
Anuken
fc5a45e113 Merge remote-tracking branch 'origin/continuous-sectors' into continuous-sectors 2018-09-21 08:47:41 -04:00
Anuken
950f4a9f1a Added expandSector method 2018-09-21 08:47:37 -04:00
Anuken
6a6e80b6d8 Fixed multiblock erase bug 2018-09-20 18:25:55 -04:00
Anuken
083c9792a6 Fixes to conveyor transmission visuals 2018-09-20 18:22:29 -04:00
Anuken
893bfce767 Incorrect conveyor movement transitions 2018-09-20 17:14:03 -04:00
Anuken
f61f3df732 Build fix 2018-09-20 12:32:12 -04:00
Anuken
a3be5e332e Fill.polyTri replaced 2018-09-20 12:31:53 -04:00
Anuken
33d65a8593 Fixed unit drop crash 2018-09-20 11:18:57 -04:00
Anuken
ebbf01c6e5 Synchronization 2018-09-20 09:29:16 -04:00
Anuken
acb8496352 Fixed node connection bug 2018-09-20 09:24:31 -04:00
Anuken
ecad5772d2 Fixed power debug blocks not working / Moved debug recipes 2018-09-20 08:47:58 -04:00
Anuken
6e6f5714dd Merge remote-tracking branch 'origin/master' 2018-09-20 08:34:07 -04:00
Anuken
50ae15aa4f Power crash fix 2018-09-20 08:33:57 -04:00
iczero
4e2c3049a0 Don't add unit drops to core if the core is full (#222) 2018-09-19 22:47:32 -04:00
Anuken
3a785c166e Removed NodeEntity 2018-09-19 22:39:43 -04:00
Anuken
5248a4eb9c Name refactor / Fixed crash / Power transfer fix 2018-09-19 22:17:58 -04:00
Anuken
c9a53aed7b Fixed crash, transmission bug 2018-09-19 17:36:58 -04:00
Anuken
bafe5dc784 Fixed block break crash 2018-09-19 12:41:33 -04:00
Anuken
5325488099 Changed enum to two booleans 2018-09-19 10:32:06 -04:00
Anuken
737ad5c8b7 Implemented node linking, graph reflow 2018-09-19 10:26:27 -04:00
Anuken
17cea4e274 Added PowerType enum 2018-09-19 10:07:33 -04:00
Anuken
af5b579a2f Power graph loading / merging 2018-09-19 09:41:30 -04:00
Anuken
c87eaaa928 Graph removal 2018-09-18 20:48:48 -04:00
Anuken
33418397f8 Power graph removal 2018-09-18 17:04:43 -04:00
Anuken
8c7258e839 Merge 2018-09-18 17:04:24 -04:00
Anuken
98fff9b81d Sector width/height 2018-09-18 11:54:08 -04:00
Anuken
0c63b27eea Removed old korean font / Fixed targeting going through UI 2018-09-18 09:17:50 -04:00
Anuken
0968981aef Removed unused graph classes 2018-09-17 21:43:19 -04:00
Anuken
8db4abdf43 Comment removed 2018-09-17 10:13:15 -04:00
Anuken
9aa4219bf0 Fixed core deconstruction crash 2018-09-17 09:57:58 -04:00
Anuken
6c32ab4711 Fixed visual glitch 2018-09-17 09:09:48 -04:00
Anuken
a80c5a1efa Fixed artillery bullet not respecting range properly 2018-09-16 22:30:06 -04:00
Anuken
4ba46bff69 Smoother map preview 2018-09-16 22:28:42 -04:00
Anuken
6a7c97277f Fixed meltdown not setting blocks on fire 2018-09-16 22:13:44 -04:00
Anuken
cc70ff9732 Branch created 2018-09-16 22:05:29 -04:00
Anuken
2d25948c57 Revenant factory definition / Crash fix 2018-09-16 21:57:37 -04:00
Anuken
8946af4831 Mass renaming of blocks and units 2018-09-16 19:48:15 -04:00
Anuken
5e7ca0374c Direct core item drops 2018-09-16 14:39:30 -04:00
Anuken
21f8e89ba4 ItemDrop class removed 2018-09-16 14:29:08 -04:00
Anuken
f0aca90de2 Bundle update 2018-09-16 14:19:56 -04:00
Anuken
097228066a Revenant sprite / Training mode / Mine transfer range / Drone heal buff 2018-09-16 14:05:43 -04:00
Anuken
7d8782f3dc Crash fix 2018-09-15 22:06:24 -04:00
Anuken
e4ea9d561e Lightning shield absorption 2018-09-15 16:37:28 -04:00
Anuken
e284d9de8e Balancing / Fixed editor/map bugs 2018-09-15 11:10:07 -04:00
Anuken
df6382a1ca Balancing 2018-09-14 15:16:25 -04:00
Anuken
c1c1a3318c Meltdown 2018-09-14 12:59:52 -04:00
Anuken
796df1cec5 Merge remote-tracking branch 'origin/master' 2018-09-14 10:53:27 -04:00
Anuken
28980293c5 Corrected spectre/meltdown recipes 2018-09-14 10:53:12 -04:00
Anuken
d878ad2e7e Meltdown prototype 2018-09-14 10:29:34 -04:00
Anuken
1290d1e9d4 Balancing / Wall renaming 2018-09-13 23:04:43 -04:00
Anuken
f229f1e9fe Added LaserTurret class / Updated bundles 2018-09-13 22:33:03 -04:00
Anuken
0776951018 Improved turret accuracy 2018-09-13 16:53:05 -04:00
Anuken
6d47b449b9 Spectre improvements 2018-09-13 14:43:52 -04:00
Anuken
594c975c70 Spectre WIP 2018-09-13 09:33:09 -04:00
Anuken
bf57318307 Compile error fix / Additional power transfer implementation 2018-09-13 08:32:55 -04:00
Anuken
abd87793e4 Power graph initial commit 2018-09-12 18:35:29 -04:00
Anuken
7b4e6128ce Server build fix 2018-09-12 11:01:20 -04:00
Anuken
2ae65acc28 Wave unit pads 2018-09-12 10:28:45 -04:00
Anuken
2ee87ad078 Crash fix 2018-09-12 10:18:45 -04:00
Anuken
d65beea179 Removed debug menu / Crash fix / Ship speed warp fix / String locale fix 2018-09-12 10:07:10 -04:00
Anuken
b19f3ff8cf Removed core bullet shield / Drill ore-count 2018-09-11 22:24:14 -04:00
Anuken
75fae9454d Fixed core crash / Fixed error texture on shoot 2018-09-11 18:12:11 -04:00
Anuken
5d309c39cf Added core recipe, made core destructible 2018-09-11 17:09:42 -04:00
Anuken
649fc5a0e6 Bundles updated 2018-09-11 16:34:31 -04:00
Anuken
67cfa5d42f Made blocks no longer unlock in custom games 2018-09-11 16:27:45 -04:00
Anuken
5dcacdeea1 Merge remote-tracking branch 'origin/master' 2018-09-11 09:22:59 -04:00
Anuken
2f7073bbe4 Removed NetEvents class / Added unused patrol command 2018-09-11 09:22:54 -04:00
Prosta4okua
e8df6ed3be Nice Update bundle_uk_UA.properties. :) (#220)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2018-09-11 09:22:16 -04:00
Anuken
d9eb4c1296 Server build fix / Debug hook 2018-09-10 19:33:12 -04:00
Anuken
4af0fbf553 Removed debug mode / Added source blocks to sandbox 2018-09-10 17:46:32 -04:00
Anuken
2da0862cb2 Fill.polyTri replaced 2018-09-10 13:14:43 -04:00
Anuken
66fcf84688 Removed Fill.poly() references 2018-09-10 10:59:27 -04:00
Anuken
5740d40d57 Merge remote-tracking branch 'origin/master' 2018-09-09 21:52:54 -04:00
Anuken
6ef2256bf2 Removed all reflection 2018-09-09 21:44:10 -04:00
Anuken
65f911909b Pools replace with Pooling / Removed all core reflection 2018-09-09 17:44:10 -04:00
Anuken
2cb6e454c8 Auto-generated serialization code 2018-09-09 16:19:53 -04:00
iczero
abfaa47db2 Add version type/number/modifier to crash reports (#221) 2018-09-09 14:38:29 -04:00
Prosta4okua
e06970eebb Create strings.xml (#217) 2018-09-09 11:30:26 -04:00
Anuken
dadc83800b Merge remote-tracking branch 'origin/master' 2018-09-09 11:27:06 -04:00
Anuken
62f2c67321 Fixed some multithreading bugs / No more drift 2018-09-09 11:26:15 -04:00
Anuken
1651844b4f Crash fix 2018-09-09 10:09:00 -04:00
xgamezs
fb9f42ff93 Update bundle_uk_UA.properties (#219) 2018-09-08 23:02:49 -04:00
Anuken
9c29b982dd absolutely incredible performance improvements 2018-09-08 23:00:17 -04:00
Anuken
f52c4964b3 Changed arc recipe 2018-09-08 20:59:39 -04:00
Anuken
46a8edb781 LZ4 compression 2018-09-08 17:07:25 -04:00
Anuken
8dbdbe6d6c Removed delta compression / Removed client snapshot packet 2018-09-08 16:29:09 -04:00
Anuken
778069c15d New artillery turret bullet patterns 2018-09-08 13:43:25 -04:00
Anuken
e98457c540 Fixed server build error 2018-09-08 11:57:57 -04:00
Anuken
7a3a76065c Added RTG generator 2018-09-08 11:48:27 -04:00
Anuken
c73c97dc7b Added arc turret 2018-09-08 11:35:29 -04:00
Anuken
1b0dd279ae Phase matter shield boost 2018-09-08 09:38:22 -04:00
Anuken
7dd487ccc5 Force projector implementation 2018-09-07 23:24:55 -04:00
Anuken
d046591512 Overdrive system 2018-09-07 17:16:38 -04:00
Anuken
e4ce115abf Fixed (another) crash 2018-09-07 13:46:07 -04:00
Anuken
aedcac5820 Fixed a crash 2018-09-07 12:01:36 -04:00
Anuken
9f4430ad92 Fixed save loader failing to load status effects 2018-09-07 09:40:13 -04:00
Anuken
2ad8f1c112 Bundles updated / Crash fix 2018-09-07 09:18:58 -04:00
Anuken
f0d884e114 Force projector sprite 2018-09-06 22:08:22 -04:00
Anuken
b618f5be80 Merge remote-tracking branch 'origin/master' 2018-09-06 21:47:00 -04:00
Anuken
7b63eac3eb Save fixes / Implemented overdrive projector 2018-09-06 21:46:50 -04:00
Prosta4okua
df3f2ea9c1 [Complete]Russian bundle. (#208)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2018-09-06 19:53:31 -04:00
Gureumi
30c6280ed1 smail translate (#216) 2018-09-06 19:51:12 -04:00
Anuken
1960b59629 Packer compile fix / Mapping fix 2018-09-06 19:38:19 -04:00
Anuken
6e6edf8322 Fixed trail length bug / Base projector classes 2018-09-06 12:25:38 -04:00
Anuken
f47fb01614 Minor bugfixes 2018-09-06 09:08:54 -04:00
Anuken
ae30bdd599 Bugfixes 2018-09-05 21:30:03 -04:00
Anuken
2c8962cf5f pain and suffering of various kinds 2018-09-05 20:25:50 -04:00
Anuken
eb3e507a11 Content mapping, part 1 2018-09-05 16:02:30 -04:00
Anuken
be3147465d Added unlock menu in-game 2018-09-05 13:22:04 -04:00
Anuken
484721fece Fixed game data clearing 2018-09-05 13:00:15 -04:00
Anuken
9c36026991 Data clearing / Bugfixes 2018-09-05 10:24:47 -04:00
Anuken
bf5055f944 Fixed random bullet pierce 2018-09-05 09:44:26 -04:00
Anuken
389034bf1a Fixed PvP matches not ending / Removed PvP core shield 2018-09-05 09:36:25 -04:00
Anuken
3f07102f2a Crash fixes 2018-09-05 09:05:15 -04:00
Anuken
d4ccfa31b5 Balancing 2018-09-04 22:16:23 -04:00
Anuken
5814b2a4b8 Merge remote-tracking branch 'origin/master' 2018-09-04 22:08:08 -04:00
Anuken
d3f61af493 Added shock mines 2018-09-04 22:08:05 -04:00
xgamezs
233ea7bb4a Update bundle_ru.properties (#214) 2018-09-04 21:23:08 -04:00
Anuken
6893a30ffb Removed camera clamping for custom maps 2018-09-04 19:55:39 -04:00
Anuken
ae6d2fb363 Minor optimization / Fixed bullets piercing shield randomly 2018-09-04 19:45:41 -04:00
Anuken
baa7cb3a10 Flux speed buff / Server drowning / Delta buff 2018-09-04 19:02:40 -04:00
Anuken
7b90544d91 Fixed player mech icon clip / Added kick confirmation 2018-09-04 17:42:56 -04:00
Anuken
9a5495d8b2 Crash fix / New pump/conduit placement restrictions 2018-09-04 16:43:15 -04:00
Anuken
1fa769b3e7 Merge remote-tracking branch 'origin/master' 2018-09-04 15:15:43 -04:00
Anuken
96766ece4e Made wave extinguish fires / Buffed fire 2018-09-04 15:15:25 -04:00
xgamezs
add525396f Update bundle_ru.properties (#213) 2018-09-04 14:43:35 -04:00
Anuken
26ae4edd63 Added version type 2018-09-04 12:10:48 -04:00
Anuken
063893adee Crash fixes 2018-09-04 09:00:37 -04:00
Anuken
ff37e99d71 Save load crash fix / Minor name refactor 2018-09-03 22:37:46 -04:00
Anuken
3d0b02ee23 Cleaned up enemy base walls 2018-09-03 22:12:46 -04:00
Anuken
d7cfbfe6c8 Merge remote-tracking branch 'origin/master' 2018-09-03 21:51:18 -04:00
Anuken
dc00e22f13 Fixed unit pads hiding in PvP / Fixed recipes not deselecting in menu 2018-09-03 21:51:13 -04:00
CrazyBearTR
bcde481304 Update of the Turkish Translation Bundle (#212)
* Update of the Turkish Translation Bundle

Some words were wrong. Fixed in this version.

* Update bundle_tr.properties
2018-09-03 19:38:01 -04:00
Prosta4okua
5b1341e488 [Complete]Update bundle_uk_UA.properties (#211)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2018-09-03 19:37:55 -04:00
Anuken
6ad70ceee3 Typo fix 2018-09-03 17:17:32 -04:00
Anuken
9c4d2f5490 Merge remote-tracking branch 'origin/master' 2018-09-03 17:04:16 -04:00
Anuken
6c5eff1143 Crash fix / Cleanup 2018-09-03 17:04:11 -04:00
Anuken
a893767d0f Merge remote-tracking branch 'origin/master' 2018-09-03 16:22:29 -04:00
Anuken
a4f240edc8 Fixed some high-FPS bugs 2018-09-03 16:22:24 -04:00
Anuken
e0a94f694b Shader fix / Hail buff / Tau nerf / Turkish lower case fix 2018-09-03 15:57:06 -04:00
Anuken
8654f25a4f Bugfixes for GWT 2018-09-03 13:48:16 -04:00
Anuken
e877310d85 Mech balancing / Less glitchy menu shader 2018-09-03 13:33:40 -04:00
Anuken
bb59f45ba6 Crash fix 2018-09-03 10:29:44 -04:00
Anuken
3d4c2a2c20 Merge remote-tracking branch 'origin/master' 2018-09-03 09:56:18 -04:00
Anuken
e36667cd08 Bugfixes 2018-09-03 09:56:14 -04:00
CrazyBearTR
cebaa6949e Turkish language request (#210) 2018-09-03 09:55:04 -04:00
Anuken
019e22aff2 Fixed missile shield pierce 2018-09-03 09:07:59 -04:00
Anuken
5129e2ea73 Crash fixes 2018-09-03 09:02:16 -04:00
Anuken
3b63f60462 Fixed some junction issues / Improved server crash reporting 2018-09-02 22:40:23 -04:00
Anuken
5e29115c2e Fixed ship flight targeting / Fixed unit weapon sprite offset 2018-09-02 16:23:39 -04:00
Anuken
0b4b30286d Fixed bridge infinite capacity / Fixed crash 2018-09-02 15:19:54 -04:00
Anuken
a01f64080d Fixed unit pads / Added chat log 2018-09-02 14:16:14 -04:00
Anuken
d031351bc8 Merge remote-tracking branch 'origin/master' 2018-09-02 13:49:42 -04:00
Anuken
1d21d36253 Fixed font line height / Bundles updated / Changelog date 2018-09-02 13:49:38 -04:00
iczero
8d4cd72b41 Remove duplicate roundrobin properties in weapons (#207) 2018-09-02 13:34:24 -04:00
Anuken
46ab6d3476 Minor fix 2018-09-02 13:33:43 -04:00
Anuken
3fcf3cbf93 Merge remote-tracking branch 'origin/master' 2018-09-02 13:20:58 -04:00
Anuken
ada912c69b Made group error message more specific 2018-09-02 13:20:51 -04:00
Prosta4okua
e204b89eaf Update bundle_ru.properties (#206)
* Update bundle_ru.properties

* Update bundle_ru.properties
2018-09-02 13:20:40 -04:00
Anuken
e903798fc2 Crash report fixes / Mobile mech fixes / Multiplayer fixes 2018-09-02 13:12:45 -04:00
Anuken
54497c43b6 Fixed mobile menu shader / Added 'old save' message for sectors 2018-09-02 11:46:47 -04:00
Anuken
99e54cc214 Fixed server connect crash 2018-09-02 11:22:05 -04:00
Anuken
56ae47cd8d Fixed server build error / Possible crash fix 2018-09-02 11:00:14 -04:00
Anuken
0fb336cf7b Balancing / Fixed bridge contamination 2018-09-02 10:46:24 -04:00
Anuken
469b3c0a94 Balance tweaks / Changed block liquid place-ability 2018-09-01 22:29:25 -04:00
Anuken
d90d88c68b Menu shader / Sprite fixes 2018-09-01 20:16:49 -04:00
Anuken
dcc061af3e New seed-based AI bases 2018-09-01 14:44:06 -04:00
Anuken
a2960f5c50 Pathfind updates / Less reflection / Platform cleanup 2018-08-31 23:19:36 -04:00
Anuken
565f8a2b4d Merge branch 'reflectionless' of https://github.com/Anuken/Mindustry 2018-08-31 16:15:43 -04:00
Anuken
5cb50d57ec Reduced reflection usage / Improved event system 2018-08-31 16:14:14 -04:00
Anuken
522e19d4bf Updated discord URL 2018-08-31 15:40:32 -04:00
Anuken
0db7a78889 Merge remote-tracking branch 'origin/master' 2018-08-31 10:15:12 -04:00
Anuken
1ce3b40b4e Basic pathfinding implementations 2018-08-31 10:15:08 -04:00
Leone25
e633528a7a Update bundle_ita.properties (#205) 2018-08-31 09:24:26 -04:00
Anuken
6570b411d1 Merge remote-tracking branch 'origin/master' 2018-08-31 00:02:42 -04:00
Anuken
ac9e774795 Added basic turret blob structures 2018-08-31 00:02:38 -04:00
Prosta4okua
8791747453 [Complete]Update bundle_ru.properties (#202)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2018-08-30 23:52:41 -04:00
Anuken
dda3afe9fa now with waifus 2018-08-30 21:39:27 -04:00
Anuken
d4435f980c Fixed ability input conflicts 2018-08-30 18:30:05 -04:00
Anuken
f29673a6e3 Made desktop selection rebindable 2018-08-30 16:46:41 -04:00
Anuken
9816bab151 Fixed build error 2018-08-30 09:58:18 -04:00
Anuken
5884c0bcb3 Merge branch 'crash-report-server' of https://github.com/Anuken/Mindustry 2018-08-30 09:23:10 -04:00
Anuken
96dc00beac Fixed carrying bug 2018-08-30 09:22:16 -04:00
Anuken
febc1e53b6 Added dedicated server crash reports 2018-08-30 09:05:15 -04:00
Anuken
3e18fb3ca0 Final crash report system for desktop 2018-08-29 23:46:04 -04:00
Anuken
28b9de2e7a Moved reporting system to CoreBot; JSON-base reports 2018-08-29 22:54:15 -04:00
Anuken
9a41399178 Initial proof-of-concept for crash report server 2018-08-29 22:09:55 -04:00
Anuken
db47b9a877 Minor tweaks 2018-08-29 16:19:34 -04:00
Anuken
7cdd7a3487 Merge remote-tracking branch 'origin/master' 2018-08-29 10:07:38 -04:00
Anuken
833f646903 Start of groundwork for dynamic bases 2018-08-29 10:07:34 -04:00
Senventise
35a85860b1 Add Simplified Chinese font and update translations (#204)
* update translation

* add simplified chinese font

* delete outdated font

* Update uiskin.json
2018-08-29 09:38:10 -04:00
Anuken
00f24dfb79 Balancing 2018-08-28 20:10:43 -04:00
Anuken
8c6ae2576d Fuse shot implemented 2018-08-28 19:00:29 -04:00
Anuken
5416ad33bd Basic fuse implementation 2018-08-28 13:10:49 -04:00
Anuken
1e25ba2d8e Implemented ammo types for cyclone 2018-08-28 12:12:08 -04:00
Anuken
8d08d25f5b Updated uCore 2018-08-28 09:02:38 -04:00
Anuken
802e7b12d0 Surge uses / Fixes, optimizations / Turret implementation base 2018-08-27 23:50:23 -04:00
Anuken
9b57550f3d Worldgen changes 2018-08-27 16:04:55 -04:00
Anuken
28c13c8e52 Fixed dropping items into enemy blocks 2018-08-27 13:56:20 -04:00
Anuken
d8f9059989 Player bufixes / Balancing 2018-08-27 13:46:33 -04:00
Anuken
ac9d37d038 Core player shield / Bundles updated 2018-08-27 13:30:34 -04:00
Anuken
6323c13704 Mech descriptions / Balancing / Crash fix / Physics fix 2018-08-27 09:52:33 -04:00
Anuken
2f7f16daff Added mend projector 2018-08-26 23:03:02 -04:00
Anuken
9059238aee Fixed lancer turning incorrectly / Buffed lancer 2018-08-26 20:02:29 -04:00
Anuken
2677c0e752 Merge remote-tracking branch 'origin/master' 2018-08-26 17:39:37 -04:00
Anuken
ba80770564 Disabled snapshot debug 2018-08-26 17:39:32 -04:00
Anuken
06ad35d934 Fixed jittery snapshots / Fixed misaligned unit bullets 2018-08-26 17:38:22 -04:00
Anuken
864c4f6bc3 Added custom port support 2018-08-26 10:25:23 -04:00
iczero
f5f0f02abe Fix UUID generation on desktop (#203) 2018-08-26 09:12:16 -04:00
Anuken
19979dec55 Fixed multiplayer crash 2018-08-25 23:25:04 -04:00
Anuken
926e61b7cc Initial test 2018-08-25 20:43:36 -04:00
Anuken
15378d3267 Removed incorrect health values 2018-08-25 20:25:09 -04:00
Anuken
33fcfda1a0 Added alloy smelter 2018-08-25 16:50:42 -04:00
Anuken
74d7b43d0f Fixed game-over state / Recipe balance 2018-08-25 15:35:35 -04:00
Anuken
e392c8f0e6 All reconstructors implemented / Balancing 2018-08-25 14:52:46 -04:00
Anuken
f60ba8587f Balancing / Reconstructors require power 2018-08-25 10:37:05 -04:00
Anuken
86a7f837cd Implemented halberd 2018-08-25 09:55:08 -04:00
Anuken
9465497481 Implemented trident 2018-08-24 23:32:08 -04:00
Anuken
8c3f3ac304 Javelin abilities 2018-08-24 17:53:54 -04:00
Anuken
88ba8f6f55 Ignored gif recorder images 2018-08-24 15:52:51 -04:00
Anuken
c64459dbf4 Fixed alpha drones dying on load 2018-08-24 15:52:05 -04:00
Anuken
8b0bbffe27 Merge remote-tracking branch 'origin/mechs-balance-altfire' into mechs-balance-altfire
# Conflicts:
#	core/src/io/anuke/mindustry/content/Mechs.java
2018-08-24 13:58:32 -04:00
Anuken
94805259d7 Added alpha drone swarm ability 2018-08-24 13:54:53 -04:00
Anuken
e796d44f92 Tau idle regen / Fixed non-synced alts / Fixed units not retreating 2018-08-24 10:19:56 -04:00
Anuken
5e8686db77 Removed Upgrade class / Buffed units / Bugfixes 2018-08-24 09:39:02 -04:00
Anuken
ee835f6514 Merge branch 'master' of https://github.com/Anuken/Mindustry into mechs-balance-altfire
# Conflicts:
#	core/src/io/anuke/mindustry/world/blocks/storage/CoreBlock.java
2018-08-24 08:57:19 -04:00
Anuken
5de61aaed3 Unlockable mechs 2018-08-24 08:55:19 -04:00
Anuken
6613e4ec42 Generaor changes 2018-08-23 23:26:45 -04:00
Anuken
206314f4f4 Implemented lightning tile damage 2018-08-23 09:09:54 -04:00
Anuken
8f12c3f1a8 Fixed lightning / Implemented delta ability and gun 2018-08-23 09:02:09 -04:00
Anuken
4c224d0b9c Balancing, keybinds 2018-08-22 23:45:01 -04:00
Anuken
30dd089c8b Tau mech implemented 2018-08-22 23:29:14 -04:00
Anuken
8d9ec206bf Fixed mech hovering 2018-08-22 17:48:44 -04:00
Anuken
8319288776 Omega mech ability / Rendering fix 2018-08-22 16:13:26 -04:00
Anuken
60bf36613f Merge remote-tracking branch 'origin/master' 2018-08-22 12:42:30 -04:00
Anuken
a75994cbbf Updates to iOS build 2018-08-22 12:42:19 -04:00
Anuken
e1f7c7b03d Omega mech implementation 2018-08-21 22:40:39 -04:00
Anuken
bb7e2c7cee Commit #2000 2018-08-21 19:01:35 -04:00
Anuken
69eb6469f9 Merge branch 'continuous-servers' of https://github.com/Anuken/Mindustry 2018-08-21 18:56:32 -04:00
Anuken
d2eb3be7f8 Merge remote-tracking branch 'origin/master' 2018-08-21 18:54:15 -04:00
Anuken
5aa76639d1 Changed noise octaves with non-detailed worldgen 2018-08-21 18:54:11 -04:00
Anuken
3bf72a1af6 Forced hovering while on block 2018-08-21 17:28:35 -04:00
Anuken
b745d88299 Player State reset / Improved messages / Round end time 2018-08-21 17:23:17 -04:00
Anuken
3aedc07ad0 Initial continuous server implementation 2018-08-21 16:37:57 -04:00
Anuken
dbb164f4be Increased mech damage 2018-08-21 14:21:00 -04:00
Prosta4okua
b0103d1ce3 [Complete]Update bundle_ru.properties (#199)
* Update bundle_ru.properties

* Update bundle_ru.properties

* Update bundle_ru.properties
2018-08-21 13:27:20 -04:00
Prosta4okua
9c532047d3 [Complete]Update bundle_uk_UA.properties (#201)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2018-08-21 13:27:09 -04:00
Anuken
0003a58210 Added land effect / Cleanup 2018-08-21 13:25:04 -04:00
Anuken
34f2704dc7 Added ground mech flight 2018-08-21 12:22:49 -04:00
Anuken
0ddee379ca Added mode-specific respawn time 2018-08-21 10:56:06 -04:00
Anuken
6dcbe4fabb Added phase walls 2018-08-21 10:36:42 -04:00
Anuken
5dbb9fdf3f Final tweaks, ready to merge 2018-08-21 09:45:54 -04:00
Anuken
914fa3079d Per-mode no-build radius 2018-08-20 23:47:56 -04:00
Anuken
2e958d8d8f New team system / Prototype dedicated PvP gamemode 2018-08-20 23:45:27 -04:00
Anuken
7a5e61fd2e Fixed off-color stone floor blocks 2018-08-20 22:17:34 -04:00
Anuken
6a031d8f53 Nerfed wall health 25% 2018-08-20 22:13:29 -04:00
Anuken
dc6f01c0d3 Merge branch 'resource-rework' of https://github.com/Anuken/Mindustry 2018-08-20 22:09:57 -04:00
Anuken
1cc8cbe8a8 Bundles updated / Updated mechanical drill sprite 2018-08-20 22:09:15 -04:00
Anuken
01ae8bec85 Turret sprite fixes 2018-08-20 21:30:37 -04:00
Anuken
258ab87f6b Palette swap / Blocks changed and renamed 2018-08-20 21:04:03 -04:00
Anuken
8ba2db6c58 Dense alloy / Compile errors fixed 2018-08-20 17:43:56 -04:00
Anuken
a7599e85dc Merge remote-tracking branch 'origin/master' 2018-08-20 10:21:56 -04:00
Anuken
28389d698e Fixed editor fill freeze 2018-08-20 10:21:51 -04:00
Gureumi
c47a220721 Update bundle_ko.properties (#198) 2018-08-20 09:21:13 -04:00
Anuken
69f7296baa Merge remote-tracking branch 'origin/master' 2018-08-19 22:49:39 -04:00
Anuken
855f56bb45 Crash fix 2018-08-19 22:49:35 -04:00
Anuken
a79d072aaf More copper 2018-08-19 22:47:46 -04:00
iczero
467047a011 Fix typo (#197) 2018-08-19 22:46:41 -04:00
Leone25
0288daa39d Update bundle_ita.properties (#195) 2018-08-19 18:40:53 -04:00
Prosta4okua
3f075068a9 Update bundle_ru.properties (#196) 2018-08-19 18:40:43 -04:00
Anuken
278e7027f2 Bundles updated 2018-08-19 13:35:35 -04:00
Anuken
9d654c1f18 Copper added, carbide removed 2018-08-19 13:34:36 -04:00
JustYanns
279187d13b Update bundle_fr.properties [Complete] (#146)
* Update bundle_fr.properties

Few things translated in french.
I'll do more soon !!

* Update bundle_fr.properties V2

Update with comment of Math2128

* Update bundle_fr.properties V3

Few translations fixed

* Update bundle_fr.properties V4

•1 Thorium is the same in french and in english. 
•2 Carbide and cryofluid are not translatable !!
•3 Phase matter = "matière de Phase" doesn't sound good, I think we have to let the english word.
•4 Pyratite can be translated as "pyrrhotite" is it a good idea ?

* Update bundle_fr V5

Few translations fixed

* Update bundle_fr.properties V6 [Almost complete]

The french translation is almost finished, I will release the final translation soon.

* Update bundle_fr.properties [pre-release1]

Translation almost finished,
I just have 2 problems (see in the conversation)

* Update bundle_fr.properties  [pre-release2]

Translation almost finished
I just have 2 problems (see in the conversation)

* Update bundle_fr.properties [pre-release3]

Thank you to Math2128, for having helping me ;)

* Update bundle_fr.properties  [pre-release4]

Translations of Math2128's commit added
2018-08-19 13:34:17 -04:00
Anuken
360494f971 Fixed connect/disconnect message color tags 2018-08-19 10:31:25 -04:00
Anuken
81931eb536 Removed unnecessary tungsten references 2018-08-19 10:30:12 -04:00
Gureumi
a2ef11eb0f Fix 'has connected' message + Add chat font (#194)
* Fix 'has connected' message

* Add chat font
2018-08-19 10:29:40 -04:00
Anuken
b872252771 Removed unnecessary tungsten references 2018-08-18 23:02:10 -04:00
Leone25
b2c388276f Update bundle_ita.properties (#192) 2018-08-18 18:33:49 -04:00
Prosta4okua
178928f866 [Complete]Update bundle_uk_UA.properties (#188)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2018-08-18 13:10:57 -04:00
Prosta4okua
7e548f9969 Update bundle_ru.properties (#191)
* Update bundle_ru.properties

* Update bundle_ru.properties
2018-08-18 13:10:43 -04:00
Anuken
a60ce3c54c Merge branch 'master' of https://github.com/Anuken/Mindustry into resource-rework 2018-08-18 13:10:22 -04:00
Anuken
0f173bcc5a Increased blink frequency 2018-08-18 13:10:01 -04:00
Anuken
64dbe8312e Fixed merge issues 2018-08-18 13:07:54 -04:00
Anuken
7f443c71ae Merge remote-tracking branch 'origin/master' 2018-08-18 13:06:59 -04:00
Anuken
27276c025c Merge branch 'remove-ammo' of https://github.com/Anuken/Mindustry 2018-08-18 13:06:54 -04:00
Anuken
e9d03c179c init() test 2018-08-18 12:19:20 -04:00
Uriel
dec01c23a9 [Completed] Remaking spanish translation bundle (#187)
* started translating all the stuff

* translated more of the original english file

* translated more parts

* almost half of the file!

* MOREgit add .!

* Update bundle_es.properties

* completed

* forgot about these ones...
2018-08-18 08:57:42 -04:00
Anuken
e0eb227ce5 Recipe init() method added 2018-08-17 22:49:45 -04:00
Anuken
20021c5b31 Fixed 1-character names being valid / Fixed collideLine with tiles 2018-08-17 20:21:49 -04:00
Anuken
f8d6797fc2 Fixed android module being necessary to compile 2018-08-17 18:05:28 -04:00
Anuken
25051980ce Fixed category bundle properties missing 2018-08-17 14:51:18 -04:00
Anuken
fb8becca99 Minor ban fix 2018-08-17 14:09:31 -04:00
Anuken
25bd8a7eaa Fixed sector name not being displayed in saves 2018-08-17 13:02:53 -04:00
Anuken
bbd2424a3f Merge remote-tracking branch 'origin/master' 2018-08-17 12:55:18 -04:00
Anuken
83eeeed319 Discord rich presence improvements 2018-08-17 12:55:06 -04:00
Anuken
c92e8161a1 Merge pull request #190 from Prosta4okua/patch-21
[Complete] bundle_ru.properties
2018-08-17 11:33:29 -04:00
Anuken
258555c990 Merge remote-tracking branch 'origin/master' 2018-08-17 11:32:19 -04:00
Anuken
0f7799422e Crashes fixed 2018-08-17 11:32:12 -04:00
Anuken
177b565d7c Merge pull request #173 from Gab351/patch-1
Translate l227 to l239
2018-08-17 10:38:24 -04:00
Prosta4okua
a62b336b6c Update bundle_ru.properties 2018-08-17 12:59:51 +03:00
Prosta4okua
3ea61c8b3a Update bundle_ru.properties 2018-08-17 12:02:44 +03:00
Prosta4okua
4c57f9f902 Update bundle_ru.properties 2018-08-17 10:48:29 +03:00
Anuken
6d7941fba4 iOS portrait mode support 2018-08-16 18:38:43 -04:00
Anuken
020c6388c2 Block renaming 2018-08-16 18:38:04 -04:00
Anuken
53d35e8c77 Bundles updated / Fixed some localization bugs 2018-08-16 17:43:43 -04:00
Anuken
01f205d352 Merge pull request #189 from Leone25/patch-1
last update bundle_ita.properties
2018-08-16 17:38:44 -04:00
Anuken
a786167b04 Reduced health flash 2018-08-16 17:38:16 -04:00
Anuken
1699ab48e8 Added alternate health bar on all units 2018-08-16 17:07:20 -04:00
Leone25
b15c04a532 Update bundle_ita.properties 2018-08-16 21:10:04 +02:00
Anuken
20d3740e75 Branch created 2018-08-16 11:46:34 -04:00
Anuken
80d57f8c0c Comma fix 2018-08-16 11:25:27 -04:00
Anuken
1de367e89c Full chat revert / Crash fixes 2018-08-16 10:09:22 -04:00
Anuken
8850a89e30 Fixed game-over sector algorithm 2018-08-15 21:25:07 -04:00
Anuken
4f72011cf7 Fixed markup crash / setsector command fixed / Drone crash fixed 2018-08-15 21:00:40 -04:00
Anuken
c569232e74 Fixed multiblocks not accepting items 2018-08-15 19:38:13 -04:00
Anuken
14c526d0c4 Power distribution fix 2018-08-15 18:41:21 -04:00
Anuken
5c4ac6b702 Fixed major issue with Vector2.ZERO mutation 2018-08-15 18:37:20 -04:00
Anuken
d58cc18136 Fixed block targeting bug 2018-08-15 18:18:57 -04:00
Anuken
36c01fde94 Updated uCore / Minor server tweak 2018-08-15 17:46:33 -04:00
Anuken
d4d9d59fe4 Server sector commands / World data compression / Snapshot sent w/ world 2018-08-15 17:25:19 -04:00
Anuken
8dbd0a6130 Fixed drones repairing incorrect blocks 2018-08-15 16:28:00 -04:00
Anuken
3746344cba Crash fixes 2018-08-15 16:26:08 -04:00
Anuken
d07fd1bbfe Improved build sync 2018-08-15 15:16:56 -04:00
Anuken
02f95c0ed4 Merge remote-tracking branch 'origin/master' 2018-08-15 14:16:42 -04:00
Anuken
c98fcbd795 Turrets target blocks / Added core no-build radius 2018-08-15 14:13:50 -04:00
Anuken
d071877963 Merge pull request #186 from Leone25/patch-1
Big update for italian bundle
2018-08-15 13:12:18 -04:00
Anuken
0267cb4006 Conduit sprites improved / Fixed incorrect proximity update 2018-08-15 13:11:55 -04:00
Leone25
bf571e595c Update bundle_ita.properties 2018-08-15 19:05:18 +02:00
Anuken
c0cad70212 Merge remote-tracking branch 'origin/master' 2018-08-15 10:49:05 -04:00
Anuken
7bd6dbb4b4 Partial korean font PR revert / Crash fixes 2018-08-15 10:48:19 -04:00
Anuken
6d932e3d04 Merge pull request #185 from Prosta4okua/patch-19
Update bundle_ru.properties
2018-08-15 09:20:41 -04:00
Prosta4okua
e154b5179d Update bundle_ru.properties 2018-08-15 08:27:26 +03:00
Anuken
52110d6008 ok 2018-08-14 19:30:05 -04:00
Anuken
103b08fd1d Added build progress sync 2018-08-14 18:56:42 -04:00
Anuken
cb09d10e7f Merge remote-tracking branch 'origin/master' 2018-08-14 18:51:13 -04:00
Anuken
a041c1e60d Synced whole place queue / Fixed player flash desync 2018-08-14 18:51:06 -04:00
Anuken
586b4cf4bd Merge pull request #183 from cloud9350/master
Add korean chat fonts + fix typos
2018-08-14 18:32:52 -04:00
Leone25
d0ff149cca Update bundle_ita.properties 2018-08-14 21:07:39 +02:00
Anuken
f8ddc8325c Fixed puddle/IO crash / crafter storage / player NaN position / red tint 2018-08-14 12:24:04 -04:00
Anuken
59ec09e82c Crash fixes / Resource-steal fixed / No-build while shooting fixed 2018-08-14 12:16:21 -04:00
Anuken
2ae5c96690 Merge remote-tracking branch 'origin/master' 2018-08-14 10:42:09 -04:00
Anuken
fda9e6bb9c Various crashes fixed 2018-08-14 10:41:54 -04:00
Anuken
29bcb8e07c Removed bars 2018-08-14 10:29:45 -04:00
Leone25
b70de81c2d Update bundle_ita.properties 2018-08-14 14:41:38 +02:00
Gureumi
5e89b2568f Add korean chat fonts + fix typos 2018-08-14 15:59:07 +09:00
Anuken
ac1d8215ff Merge pull request #182 from Prosta4okua/patch-18
[COMPLETE]Update bundle_ru.properties
2018-08-13 22:21:06 -04:00
Leone25
fefc734bfa Update bundle_ita.properties 2018-08-12 22:24:10 +02:00
Prosta4okua
7f8735842c Update bundle_ru.properties 2018-08-12 22:28:23 +03:00
Prosta4okua
a226983470 Update bundle_ru.properties 2018-08-12 19:19:07 +03:00
Prosta4okua
28526d0a12 Update bundle_ru.properties 2018-08-12 18:54:51 +03:00
Prosta4okua
913e005bae Update bundle_ru.properties 2018-08-12 10:44:56 +03:00
Prosta4okua
7bd9fd5bae Update bundle_ru.properties 2018-08-12 00:12:55 +03:00
Anuken
8986b89d67 Removed unit ammo 2018-08-10 10:45:37 -04:00
Anuken
ef936214f0 Merge pull request #180 from Prosta4okua/patch-17
[Complete]Update bundle_uk_UA.properties
2018-08-10 10:20:43 -04:00
Anuken
18fce6b3e3 Merge pull request #179 from cloud9350/master
Change items name texts and update font
2018-08-10 09:12:52 -04:00
Prosta4okua
ecda4d74ab Update bundle_uk_UA.properties 2018-08-10 16:12:44 +03:00
Prosta4okua
31124037b5 Update bundle_uk_UA.properties 2018-08-10 16:07:46 +03:00
Prosta4okua
aaf95e0756 Update bundle_uk_UA.properties 2018-08-10 16:06:01 +03:00
Gureumi
804e311875 Update 2018-08-10 19:21:46 +09:00
Anuken
61ad9bc47d Merge remote-tracking branch 'origin/master' 2018-08-09 22:20:52 -04:00
Anuken
2b23b7876a Minor bugfix 2018-08-09 22:20:46 -04:00
Anuken
547d334f43 Merge pull request #178 from Leone25/patch-1
update italian boundle_ita
2018-08-09 19:29:34 -04:00
Leone25
7432dc115e Update bundle_ita.properties 2018-08-10 00:48:20 +02:00
Anuken
905defe8ce Merge pull request #177 from Prosta4okua/patch-15
Update bundle_ru.properties
2018-08-09 18:35:44 -04:00
Prosta4okua
0a8ff0cde7 Update bundle_ru.properties 2018-08-10 00:59:27 +03:00
Prosta4okua
bd5f44030e Update bundle_ru.properties 2018-08-10 00:53:41 +03:00
Anuken
79abb86262 Merge remote-tracking branch 'origin/master' 2018-08-09 17:45:09 -04:00
Anuken
fe6f98ec5a Minor bugfixes / Added block names to bundle/ Autogen ore names 2018-08-09 17:44:52 -04:00
Anuken
e39a856e54 Update TRANSLATING.md 2018-08-09 09:47:15 -04:00
Anuken
64e5f8155d Merge pull request #176 from cloud9350/patch-1
Update language ko file
2018-08-09 09:20:10 -04:00
Gureumi
8328b11f6b Update. 2018-08-09 19:54:09 +09:00
Anuken
15778b2ca5 Server hotfix 2018-08-08 22:37:52 -04:00
Anuken
b7842014c1 Fixed minor autotile bug 2018-08-08 22:29:56 -04:00
Anuken
a804053904 Typo fix / Biomatter compressor buffed 2018-08-08 21:10:57 -04:00
Anuken
2aee72b47b Improved host command 2018-08-08 20:57:24 -04:00
Anuken
0cb8c600b7 Merge remote-tracking branch 'origin/master' 2018-08-08 20:53:02 -04:00
Anuken
aa5348f37e Auto-play server sectors / Difficulty decrease / Improved d/c messages 2018-08-08 20:52:51 -04:00
Anuken
0736574a57 Merge pull request #174 from Prosta4okua/patch-13
[Сomlete]Update bundle_ru.properties
2018-08-08 20:07:23 -04:00
Anuken
d56365ce63 Merge pull request #175 from CinExPL/patch-1
Update bundle_pl.properties
2018-08-08 20:07:14 -04:00
Prosta4okua
c82d2f856a Update bundle_ru.properties 2018-08-09 00:02:22 +03:00
Prosta4okua
8432677826 Update bundle_ru.properties 2018-08-08 23:58:41 +03:00
Prosta4okua
0c0c6e5470 Update bundle_ru.properties 2018-08-08 23:56:42 +03:00
Anuken
57019b6e20 Fixed oil extractor desync / Buffed thermal genenerator / Typo fix 2018-08-08 16:00:33 -04:00
CinExPL
12ab2249b4 Update bundle_pl.properties 2018-08-08 21:10:42 +02:00
Anuken
22d0992d38 Merge remote-tracking branch 'origin/master' 2018-08-08 15:04:04 -04:00
Anuken
f8def04653 Overall difficulty decrease / Crash fix / Server fillitems command 2018-08-08 15:02:51 -04:00
Anuken
6349530fc5 Updated build.gradle 2018-08-08 14:42:10 -04:00
Anuken
ad83a7dcc3 Merge remote-tracking branch 'origin/master' 2018-08-08 12:37:46 -04:00
Anuken
cfc2239733 Minor iso changes 2018-08-08 12:37:29 -04:00
Anuken
91552a3a2b Various bugfixes 2018-08-08 12:22:47 -04:00
Anuken
4e3204bc6d All known crashes fixed 2018-08-08 11:18:30 -04:00
Anuken
a94998bd02 Merge remote-tracking branch 'origin/master' 2018-08-08 10:43:09 -04:00
Anuken
81c78eafa6 Biomass compressor fix / Crash fix / Removed spawners in waves 2018-08-08 10:43:03 -04:00
Prosta4okua
273523480f Update bundle_ru.properties 2018-08-08 08:34:44 +03:00
Anuken
b27fefae88 Misc fixes 2018-08-08 01:09:57 -04:00
Anuken
aa00a1b8d1 Minor save-time fix 2018-08-07 20:16:50 -04:00
Anuken
ba62e0eefc Fixed playtime not resetting on save exit 2018-08-07 19:46:05 -04:00
Anuken
cb16c75e11 Minor bundle fixes / Web build fixed 2018-08-07 19:36:56 -04:00
Anuken
3efed0ace3 Added sector loc display 2018-08-07 19:04:58 -04:00
Anuken
879fb8194f Further nerfed AI 2018-08-07 19:01:23 -04:00
Anuken
049dd89470 Fixed drone spam 2018-08-07 18:49:43 -04:00
Anuken
1f59d4354a Fixed retreat command, more pathfinding 2018-08-07 18:26:16 -04:00
Anuken
8dea45d9d5 More pathfinding fixes 2018-08-07 18:19:02 -04:00
Anuken
21ba6e257c Added indicator when core is under attack 2018-08-07 17:01:17 -04:00
Anuken
18ebda01a4 Drill balancing / More starting resources 2018-08-07 16:13:37 -04:00
Leone25
3acb843109 Update bundle_ita.properties 2018-08-07 21:48:42 +02:00
Leone25
1768aea66f Update bundle_ita.properties 2018-08-07 20:54:40 +02:00
Anuken
4b61f273d5 Targeting fixes / command center fixes 2018-08-07 11:59:16 -04:00
Anuken
a1dbbbdafc Crash fixes / 2x2 drills 2018-08-07 11:40:25 -04:00
Anuken
dcb840f290 Many bugfixes / Dagger unit buffed / Build times increased 2018-08-07 11:17:32 -04:00
Anuken
e6c4c66199 All drill costs decreased / Fixed specific sector save errors 2018-08-06 23:32:43 -04:00
Anuken
b76cd558aa Added difficulty grace period scaling 2018-08-06 22:58:22 -04:00
Anuken
85b077b5c5 Additional recipe balancing 2018-08-06 22:03:25 -04:00
Anuken
c34d6e6606 Improved targeting / Balancing / Monsoon nerf 2018-08-06 19:17:42 -04:00
Anuken
a5fd0aebe6 Fixed armageddon / Removed idle command / Balancing 2018-08-06 19:04:07 -04:00
Anuken
aaec04d04a Balancing / Made pads spawn infinite units 2018-08-06 16:58:44 -04:00
Leone25
b4272e0387 Update bundle_ita.properties 2018-08-06 20:44:09 +02:00
Anuken
77f9d6cb1d Grace period increased / Even more starting resources / Pulverizer buff 2018-08-06 12:52:29 -04:00
Anuken
aaa82b34e4 Difficulty display / More starting resources / Recipe tweaks 2018-08-06 12:42:34 -04:00
Anuken
7a6b1129d9 Merge remote-tracking branch 'origin/master' 2018-08-06 12:23:12 -04:00
Anuken
1f8918c773 Added starter items based on difficulty 2018-08-06 12:22:55 -04:00
Anuken
e9fe724e59 Merge pull request #172 from Prosta4okua/patch-11
(Complete)Update bundle_ru.properties
2018-08-06 11:21:41 -04:00
Anuken
80001246ef Added sector wave difficulty / ita bundle updated 2018-08-06 11:19:44 -04:00
Anuken
50461bb7c8 Merge pull request #164 from Leone25/patch-2 2018-08-06 11:17:29 -04:00
Anuken
c7c7cfde74 Merge branch 'master' into patch-2 2018-08-06 11:17:20 -04:00
Anuken
dcc29c0c48 Fixed extremely suicidal enemies / Conveyor tile fixes 2018-08-06 10:54:56 -04:00
Anuken
635e299464 Tweaked spawn times / Liquid bridge fixes 2018-08-06 10:31:50 -04:00
Gab_351
502c4e51ae Translate l227 to l239 2018-08-06 15:16:39 +03:00
Prosta4okua
382fdcbb40 Update bundle_ru.properties 2018-08-06 15:03:23 +03:00
Anuken
468e092422 Pad ammo autofill / Per-mission waves / Better core resource selection 2018-08-05 23:19:11 -04:00
Anuken
6904d4693f Merge remote-tracking branch 'origin/master' 2018-08-05 19:19:55 -04:00
Anuken
3ef7ec3be5 Bundles updated 2018-08-05 19:19:50 -04:00
Anuken
70257cbbfa Merge pull request #170 from Prosta4okua/patch-10
[Complete] Update bundle_ru.properties
2018-08-05 19:18:25 -04:00
Anuken
6ef31d0ec1 Added spawner grace period 2018-08-05 19:17:46 -04:00
Prosta4okua
d3077bec58 Update bundle_ru.properties 2018-08-06 00:12:50 +03:00
Prosta4okua
a1095353fc Update bundle_ru.properties 2018-08-06 00:11:19 +03:00
Anuken
66fab1b3df Added thermal generator / Enemy bases with spawning 2018-08-05 17:00:26 -04:00
Prosta4okua
569d6d4272 Update bundle_ru.properties 2018-08-05 19:09:01 +03:00
Anuken
07c19ce085 Added thermal pump / Better conveyor autotile 2018-08-05 10:14:18 -04:00
Anuken
d86dd4f80b Fixed terrible spawn generation 2018-08-04 23:19:10 -04:00
Anuken
f0f89f0894 New non-clipped 8x8 turret sprites 2018-08-04 20:19:04 -04:00
Anuken
47af2e83f7 Improved structure generation 2018-08-04 16:58:31 -04:00
Anuken
8ec87872c8 Added outpost schematic system 2018-08-04 14:51:33 -04:00
Anuken
f30ea80b42 Made units self-destruct after spawner removal 2018-08-03 20:22:33 -04:00
Anuken
1dd6e66167 Added basic enemy outposts 2018-08-03 16:39:12 -04:00
Anuken
4e681b2dd1 Merge remote-tracking branch 'origin/master' 2018-08-03 12:13:39 -04:00
Anuken
58be00b3ce Exploit fixes 2018-08-03 12:13:17 -04:00
Anuken
5604ac6b6a Merge pull request #169 from Prosta4okua/patch-9
[COMPLETE]Update bundle_ru.properties
2018-08-03 10:53:52 -04:00
Anuken
effdaefdf3 Added built-in sandbox map 2018-08-02 13:58:02 -04:00
Anuken
5775fad030 Fixed core generation 2018-08-02 12:00:29 -04:00
Prosta4okua
eabc6d79c3 Update bundle_ru.properties 2018-08-02 12:44:35 +03:00
Prosta4okua
5f4ca6e383 Update bundle_ru.properties 2018-08-02 11:57:11 +03:00
Anuken
c05020e28e Fixed no-wave FPS display / Fixed unit pad inventories 2018-08-01 22:14:43 -04:00
Anuken
5206079e23 Implemented sandbox mode 2018-08-01 20:13:57 -04:00
Anuken
9b01140882 Fixed merge conflicts 2018-08-01 18:44:53 -04:00
Anuken
4dae27da98 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_ru.properties
2018-08-01 18:44:25 -04:00
Anuken
f0cab65a6d Bundles updated 2018-08-01 18:38:48 -04:00
Anuken
699a47351b Merge pull request #168 from Prosta4okua/patch-8
[COMPLETE]Update bundle_ru.properties
2018-08-01 18:37:51 -04:00
Anuken
af004da699 Added mission completion dialog / Bundle fixes 2018-08-01 18:31:44 -04:00
Prosta4okua
b5ad885237 Update bundle_ru.properties 2018-08-01 23:45:08 +03:00
Prosta4okua
07bd0fec70 Update bundle_ru.properties 2018-08-01 23:44:25 +03:00
Prosta4okua
318e51d736 Update bundle_ru.properties 2018-08-01 23:43:18 +03:00
Anuken
ae90db50fe Added monsoon pad / Renamed factories to pads 2018-08-01 16:18:13 -04:00
Prosta4okua
64772c195e Update bundle_ru.properties 2018-08-01 21:17:23 +03:00
Prosta4okua
05ead63bdc Update bundle_ru.properties 2018-08-01 21:16:55 +03:00
Prosta4okua
6f5c64420d Update bundle_ru.properties 2018-08-01 20:59:45 +03:00
Prosta4okua
d9d9a00a24 Update bundle_ru.properties 2018-08-01 20:53:01 +03:00
Anuken
c1de67032c Nerfed monsoon bomber 2018-08-01 13:09:46 -04:00
Anuken
890d49fdd7 Merge remote-tracking branch 'origin/master' 2018-08-01 12:46:54 -04:00
Anuken
ba96ea5a0c Gamemode-specfic missions / Red-enabled location verification 2018-08-01 12:19:17 -04:00
Anuken
b481b784bb Merge pull request #166 from Predator127/patch-4
Fixed PT-BR
2018-07-31 21:56:58 -04:00
Anuken
53b6e68a85 Merge remote-tracking branch 'origin/master' 2018-07-31 21:55:22 -04:00
Anuken
e3d16418a0 Added island around core generation 2018-07-31 21:53:40 -04:00
Predator127
e41f560ecd Fixed PT-BR
Small fixes.
2018-07-31 17:49:14 -03:00
Anuken
d394d9a529 Merge pull request #165 from bdjnk/patch-1
fix english translation bundle link, fix spelling
2018-07-31 15:55:14 -04:00
Michael Plotke
a73015fa6e fix english translation bundle link, fix spelling 2018-07-31 14:37:54 -04:00
Anuken
87846864cc Merge remote-tracking branch 'origin/master' 2018-07-31 12:57:48 -04:00
Anuken
f3b976bdd1 All web version bugs fixed 2018-07-31 12:57:34 -04:00
Anuken
3a06e319b0 Merge pull request #163 from toushangyouxiang/master
Add bundle_zh_CN.properties
2018-07-31 07:02:25 -07:00
Anuken
fe31c404ff Merge pull request #162 from Predator127/patch-3
Huehue
2018-07-31 07:02:16 -07:00
Anuken
cc23378758 Updated gradle version 2018-07-31 09:48:33 -04:00
toushangyouxiang
5cac949ea8 fix translation 2018-07-31 21:02:25 +08:00
toushangyouxiang
a35e897194 translate fix 2018-07-31 21:01:29 +08:00
toushangyouxiang
8e92edeae1 add bundle_zh_CN.properties 2018-07-31 14:25:32 +08:00
toushangyouxiang
f289a0a9a8 fix name 2018-07-31 14:20:20 +08:00
toushangyouxiang
65a7e89a8c add bundle_zh_CN.properties 2018-07-31 14:17:01 +08:00
Anuken
43be3259c9 Removed all websocket code 2018-07-30 23:43:11 -04:00
Anuken
54a4c95a1b Minor UI fixes 2018-07-30 23:32:43 -04:00
Anuken
ddac5cbfbc Added unit type descriptions / Changed blast drill sprite 2018-07-30 21:20:00 -04:00
Anuken
22342d01a5 Added blast drill 2018-07-30 19:40:44 -04:00
Predator127
7cffaeb193 Huehue
small changes
2018-07-30 19:34:55 -03:00
Anuken
2534496543 Merge remote-tracking branch 'origin/master' 2018-07-30 17:00:24 -04:00
Anuken
fe9b11e771 Fully implemented mass driver 2018-07-30 17:00:18 -04:00
Anuken
032347840f Merge pull request #161 from Prosta4okua/patch-6
[COMPLETE] Upt8te bundle_ru.properties
2018-07-30 10:50:24 -07:00
Prosta4okua
2978bc6ac5 Update bundle_ru.properties 2018-07-30 19:24:06 +03:00
Prosta4okua
a3b0bb323f Update bundle_ru.properties 2018-07-30 19:23:06 +03:00
Prosta4okua
a6246d27d9 [INCOMPLETE]Upt8te bundle_ru.properties 2018-07-30 19:11:25 +03:00
Anuken
884b649b53 Merge pull request #160 from Predator127/patch-2
Update bundle_pt_BR.properties
2018-07-29 16:29:31 -07:00
Predator127
92a2f770b4 Update bundle_pt_BR.properties 2018-07-29 20:02:54 -03:00
Anuken
e88ce078df Fixed place distance not being respected 2018-07-29 19:00:29 -04:00
Anuken
77f0dfb9b1 Added system to query block outputs / Editor bugfixes 2018-07-29 17:41:27 -04:00
Anuken
78d1accf07 Added resource mission 2018-07-29 12:26:48 -04:00
Anuken
2ec68a7f07 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_pt_BR.properties
2018-07-29 12:01:52 -04:00
Anuken
bbaa2a2c92 Updated bundles, removed unused text 2018-07-29 12:01:25 -04:00
Anuken
341bb67ef4 Merge pull request #159 from TriggeredBoi/patch-1
Update bundle_pt_BR.properties
2018-07-29 09:00:43 -07:00
Anuken
e377cb423b Merge remote-tracking branch 'origin/master' 2018-07-29 11:57:56 -04:00
Anuken
81e954c258 Implemented multi-mission sectors / Various bugfixes 2018-07-29 11:57:46 -04:00
Trigg
79d41ba7ac Update bundle_pt_BR.properties
fixed some stuff for now, I guess

(Don't want to be rude, but a good chunk of Predator's translation seems to have been made by fucken google translate )
2018-07-29 12:20:30 -03:00
Anuken
e740e4da87 Merge pull request #158 from Predator127/patch-1
Update bundle_pt_BR.properties
2018-07-29 06:51:58 -07:00
Predator127
b476c47194 Update bundle_pt_BR.properties 2018-07-28 23:33:56 -03:00
Anuken
b2d61a93d9 Added sector mission display and generation 2018-07-28 22:06:01 -04:00
Anuken
a045ec9d46 Fixed sector dialog UI scaling 2018-07-28 12:59:52 -04:00
Anuken
1daf8d2743 cleanup of cleanup 2018-07-28 12:52:02 -04:00
Anuken
295824f440 Minor cleanup 2018-07-28 12:50:11 -04:00
Anuken
22b59e0cf6 Merge pull request #157 from Ameb/libgdx-miui-fix
Introduce workaround for libgdx issue by @codegist
2018-07-28 08:49:52 -07:00
Ameb
ecabdb82e6 Introduce workaround for libgdx issue by @codegist
libgdx/libgdx#3861 libgdx/libgdx#4626 libgdx/libgdx#5312
2018-07-28 17:24:20 +02:00
Anuken
924b1c1a67 Fixed #156 2018-07-28 10:06:28 -04:00
Anuken
0454c4c25a Added skin aliases 2018-07-28 09:44:38 -04:00
Anuken
3a3b81941b Fixed server fog not being cleared by blocks 2018-07-27 20:18:04 -04:00
Anuken
0875c29da5 Implemented fog saving 2018-07-27 17:26:12 -04:00
Anuken
0d4cf9f6c4 Mac crash fix 2018-07-27 14:26:34 -04:00
Anuken
6a525dcf59 Mac crash fix 2018-07-27 14:25:06 -04:00
Anuken
01f6904f82 Tile field encapsulation 2018-07-27 10:52:14 -04:00
Anuken
23bd9a989b Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_ru.properties
2018-07-27 09:15:24 -04:00
Anuken
acfa02475b Updated bundles 2018-07-27 09:10:39 -04:00
Anuken
9dba304011 Merge pull request #151 from Prosta4okua/patch-5
[COMPLETE]Update bundle_ru.properties
2018-07-27 09:09:37 -04:00
Prosta4okua
69b0020d15 Update bundle_ru.properties 2018-07-27 10:03:52 +03:00
Anuken
ce2896cb38 Command center name added / Regression fix 2018-07-26 23:04:37 -04:00
Anuken
68fd09c222 Improved unit commands 2018-07-26 19:20:47 -04:00
Anuken
c832a7b93f Full command center implementation 2018-07-26 17:51:25 -04:00
Anuken
49e19ab34d Removed 'in' class 2018-07-26 15:40:35 -04:00
Anuken
c1c82b451d Removed multi-class call generation 2018-07-26 15:24:48 -04:00
Anuken
ea6f88b7f6 Added basic command center logic 2018-07-26 15:17:23 -04:00
Anuken
2a6ee6d65b Bundle cleanup 2018-07-26 14:19:58 -04:00
Anuken
583342b430 Merge remote-tracking branch 'origin/master' 2018-07-26 13:34:25 -04:00
Anuken
7289c1080c Cleaned up custom game dialog / Disabled saving in sectors 2018-07-26 13:34:20 -04:00
Prosta4okua
9ed4f2b7a3 Update bundle_ru.properties 2018-07-26 19:40:51 +03:00
Prosta4okua
7396f91a5e Update bundle_ru.properties 2018-07-26 19:39:48 +03:00
Prosta4okua
ccc926d812 Update bundle_ru.properties 2018-07-26 19:36:26 +03:00
Prosta4okua
bd39255ead Update bundle_ru.properties 2018-07-26 19:31:21 +03:00
Prosta4okua
add7b1a7d9 Update bundle_ru.properties 2018-07-26 19:29:19 +03:00
Prosta4okua
8e471f9939 Update bundle_ru.properties 2018-07-26 19:24:08 +03:00
Prosta4okua
c61568ef98 Update bundle_ru.properties 2018-07-26 19:13:47 +03:00
Prosta4okua
3260e45e71 Update bundle_ru.properties 2018-07-26 19:11:48 +03:00
Prosta4okua
ea61b560b8 Update bundle_ru.properties 2018-07-26 19:03:58 +03:00
Prosta4okua
f8ad7d485b [INCOMPLETE]Update bundle_ru.properties 2018-07-26 18:58:24 +03:00
Anuken
229e624434 Merge pull request #150 from Prosta4okua/patch-4
Update bundle_ru.properties
2018-07-26 11:19:31 -04:00
Anuken
7a3fb9c759 Sector size increased / Cores moved / Fixed desktop recipes appearing 2018-07-26 10:47:46 -04:00
Prosta4okua
9a7ea0d28c Update bundle_ru.properties 2018-07-26 17:40:38 +03:00
Anuken
ee5e655668 Made splitter faster when unchained 2018-07-25 17:29:43 -04:00
Anuken
58be055f57 Added interceptor factory / Sector-specific ore gen 2018-07-24 21:57:09 -04:00
Leone25
38e1944503 Update bundle_ita.properties 2018-07-24 16:34:52 +02:00
Anuken
992b402e9c Merge remote-tracking branch 'origin/master' 2018-07-24 10:15:31 -04:00
Anuken
81bf28e4ed Fixed build error / Added per-type drone mine config 2018-07-24 10:15:25 -04:00
Anuken
f10734b083 Merge pull request #149 from Prosta4okua/patch-3
[Сomplete]Upd8te bundle_ru.properties
2018-07-24 10:00:35 -04:00
Anuken
bf8f565631 Fixed ore-cliff blending 2018-07-24 09:18:04 -04:00
Anuken
9bc1ff8fa2 Added unit type unlocking / Fixed viewing of enemy block stats 2018-07-24 09:08:35 -04:00
Prosta4okua
56239b6bbf Up8te bundle_ru.properties
It's all?!
2018-07-24 13:44:30 +03:00
Leone25
cedd2bfe57 Update bundle_ita.properties 2018-07-24 10:42:09 +02:00
Anuken
7e187a57d8 Volcanic terrain now more frequent 2018-07-23 22:58:56 -04:00
Anuken
572a30a2c5 Improved worldgen 2018-07-23 22:36:39 -04:00
Anuken
f3235ef7e8 Merge remote-tracking branch 'origin/master' 2018-07-23 20:44:42 -04:00
Anuken
7448eb32cc Added battle misson / Team block colors / Mission worldgen 2018-07-23 20:44:33 -04:00
Anuken
33e8cc4711 Merge pull request #148 from Prosta4okua/patch-2
[WIP] Update bundle_ru.properties
2018-07-23 17:53:27 -04:00
Prosta4okua
6cdb016c2c [WIP] Update bundle_ru.properties 2018-07-23 23:45:43 +03:00
Leone25
ababb7f5ab Update bundle_ita.properties 2018-07-23 21:24:23 +02:00
Leone25
9f2b66e09d Update bundle_ita.properties 2018-07-23 20:56:38 +02:00
Leone25
8de267f6a9 Update bundle_ita.properties 2018-07-23 19:20:58 +02:00
Anuken
ecf9a3cbc9 Added FPS cap setting / Bugfixes 2018-07-23 11:09:51 -04:00
Anuken
01300b97e2 Changed game over menu for sectors 2018-07-22 19:06:52 -04:00
Leone25
787163fb06 Flew changes at the bottom 2018-07-22 22:18:51 +02:00
Anuken
3701a3c3d9 Updated italian bundle 2018-07-22 15:55:36 -04:00
Anuken
68c51bb1bc More generation improvements 2018-07-22 13:29:01 -04:00
Anuken
df147c700c Merge remote-tracking branch 'origin/master' 2018-07-21 22:05:10 -04:00
Anuken
f5fc4d99dd Improved generation 2018-07-21 22:04:10 -04:00
Anuken
2a4aa9e550 Merge pull request #145 from theshadowknight/patch-2
PL update
2018-07-21 17:38:12 -04:00
theshadowknight
0a489f1117 . 2018-07-21 18:16:33 +02:00
theshadowknight
9cc7c061a3 FINAL 2018-07-21 18:10:38 +02:00
theshadowknight
a1e7274ec3 I think it is final
*think*
2018-07-21 17:59:44 +02:00
theshadowknight
51d516a39e . 2018-07-21 17:49:32 +02:00
theshadowknight
de7c38231c look 2018-07-21 17:46:48 +02:00
theshadowknight
c352ef9382 PL update
YAY! *Some easter eggs here*
2018-07-21 17:15:14 +02:00
Anuken
e36b5551e9 Added translation testing info, useful information 2018-07-21 11:13:21 -04:00
Anuken
57856c38d6 Merge remote-tracking branch 'origin/master' 2018-07-21 10:07:01 -04:00
Anuken
2a8e02339b Added disclaimer 2018-07-21 10:06:20 -04:00
Anuken
57f94ca6a2 Merge pull request #144 from theshadowknight/patch-1
PL translation update
2018-07-21 10:03:17 -04:00
theshadowknight
0eaca8b80a PL translation update
I finished at 458
2018-07-21 13:00:56 +02:00
Anuken
d2dbab57dc Updated translation guide 2018-07-21 00:47:31 -04:00
Anuken
cb448a3494 Ignored locales.json 2018-07-21 00:45:11 -04:00
Anuken
3fa6eae05b Removed locales.json 2018-07-21 00:44:49 -04:00
Anuken
52cc7d699a Added translation guide / Added locale list autogen 2018-07-21 00:44:13 -04:00
Anuken
ec4eac3a7d Moved locale declaration to json file 2018-07-20 23:48:42 -04:00
Anuken
fbcfb23676 fixBundles -> updateBundles 2018-07-20 20:35:53 -04:00
Anuken
dbb2371801 Re-added block shadows / Block optimization 2018-07-20 18:41:08 -04:00
Anuken
4d6dc9546f Fixed cliffs not blending properly 2018-07-20 16:52:42 -04:00
Anuken
06b9d328f4 Added auto-generated cliffs for floor blocks 2018-07-20 16:06:26 -04:00
Anuken
48c7daa4ab iOS fixes 2018-07-20 13:59:00 -04:00
Anuken
3c83b88127 Multi-threaded generation previews 2018-07-20 09:26:41 -04:00
Anuken
3a63fa5475 Generation minor improvements / Added debug map view 2018-07-19 20:46:30 -04:00
Anuken
882790d133 Sleeping system changes 2018-07-19 18:10:29 -04:00
Anuken
bcf72b894d Fixed conveyor entities not sleeping 2018-07-19 17:58:16 -04:00
Anuken
9f723c39ef Bundles updated / Fixed player name color changing join/leave text 2018-07-19 14:20:51 -04:00
Anuken
56fc40a64d Removed sound assets / Fixed text wrap / Proper screen clear 2018-07-19 11:06:10 -04:00
Anuken
091f591ffb Added sector-specific spawns 2018-07-19 09:58:19 -04:00
Anuken
4d88a8206a Fixed unnecessary disconnect messages / Fixed player ban crash 2018-07-19 09:30:58 -04:00
Anuken
363bf7c552 Removed sector camera clamp / Added map edge padding / Turret sprite fix 2018-07-18 22:43:35 -04:00
Anuken
7ff4e5879d Implemented multi-cell sectors 2018-07-18 13:23:54 -04:00
Anuken
0b7decbfdd Removed static block layer / Minor bugfixes 2018-07-18 10:40:31 -04:00
Anuken
be9ea33aa4 Improved floodfill / Fixed resource use bug / Fixed editor turret draw 2018-07-17 23:20:05 -04:00
Anuken
d4b2cad94e Merge remote-tracking branch 'origin/master' 2018-07-17 19:19:55 -04:00
Anuken
ac039ce7cd Fixed sector world gen / Added sector goal unlocks 2018-07-17 19:12:44 -04:00
Anuken
946e60937d iOS fixes 2018-07-17 14:15:43 -04:00
Anuken
6f6601d270 Improved sector dialog look / Made mobile versions show play select 2018-07-17 13:19:20 -04:00
Anuken
71016f0d7c Updated uCore / Added hidden sector saves 2018-07-17 12:47:11 -04:00
Anuken
c2c2551607 Implemented save time recording 2018-07-17 10:42:44 -04:00
Anuken
d7812ec030 New save slot system / Buffed smelter / Fixed flying shadow glitches 2018-07-17 09:18:19 -04:00
Anuken
f184b0700f Fixed conveyor/conduit crash / Improved conveyor movement 2018-07-16 21:44:15 -04:00
Anuken
07f0be8d8d Updated uCore / Sector deploying support 2018-07-16 20:53:35 -04:00
Anuken
dd45b43d7f Classes moved / Fixed autotile bugs / Added sector display 2018-07-16 18:42:29 -04:00
Anuken
9b505106e3 Fixed ugly oversized shadows in corner autotiles 2018-07-16 09:42:13 -04:00
Anuken
d552f37daf Added conveyor autotiling / Fixed autotile update bug 2018-07-15 22:33:14 -04:00
Anuken
6a7ff13859 Added basic sector classes / Changed play menu dialog 2018-07-15 17:19:33 -04:00
Anuken
9e3af13efc Added build version warning for servers 2018-07-15 14:51:03 -04:00
Anuken
92a968217c Fixed power being set to NaN / Set splitter sprite to router 2018-07-15 11:50:06 -04:00
Anuken
37b9df3202 Removed all UI builders / Updated uCore and functional interfaces 2018-07-14 22:06:03 -04:00
Anuken
7dc33111fc Changed default world size back 2018-07-14 20:04:27 -04:00
Anuken
ab2f260a52 Fixed some crashes 2018-07-14 17:16:13 -04:00
Anuken
1aa4b8cb88 Fixed crash report displaying location incorrectly 2018-07-14 17:00:33 -04:00
Anuken
dfed36748c Fixed saves not loading / Increased biomatter compressor output 2018-07-14 16:06:38 -04:00
Anuken
d35f736548 Updated traditional chinese bundle / Fixed korean bundle 2018-07-14 12:14:22 -04:00
Anuken
cfecdae970 Class package refactoring 2018-07-14 12:11:48 -04:00
Anuken
59ade6cf09 Vault optimizations / Removed unloader 2018-07-14 10:47:18 -04:00
Anuken
642842888a Removed Waffle.io links 2018-07-14 09:34:19 -04:00
Anuken
3ae51edf3a Merge branch '4.0' of https://github.com/Anuken/Mindustry
# Conflicts:
#	core/assets/bundles/bundle_ko.properties
#	core/src/io/anuke/mindustry/Vars.java
#	core/src/io/anuke/mindustry/core/UI.java
2018-07-14 09:32:55 -04:00
Anuken
d8ccb81015 Merge remote-tracking branch 'origin/4.0' into 4.0 2018-07-14 09:26:43 -04:00
Anuken
0db6020231 Increased bridge range / Bugfixes 2018-07-14 09:26:34 -04:00
Anuken
738c0a5c9c Merge pull request #143 from player20033/patch-1
#142 Solution
2018-07-13 22:12:51 -04:00
player20033
a2f7d3e241 #142 Solution 2018-07-14 10:02:13 +08:00
Anuken
9b86ded164 Merge pull request #141 from cloud9350/patch-4
Update bundle_ko.properties
2018-07-13 20:00:34 -04:00
Gureumi
6cbb645b10 Update bundle_ko.properties 2018-07-14 08:54:55 +09:00
Anuken
066a1d7591 Merge remote-tracking branch 'origin/4.0' into 4.0
# Conflicts:
#	core/src/io/anuke/mindustry/Vars.java
2018-07-13 19:54:20 -04:00
Anuken
5f82d575ee iOS fixes 2018-07-13 19:50:18 -04:00
Anuken
302ae0a83c Merge remote-tracking branch 'origin/4.0' into 4.0
# Conflicts:
#	core/assets/bundles/bundle_ko.properties
2018-07-13 13:48:52 -04:00
Anuken
82c4c791cc Added message for loading broken saves 2018-07-13 13:43:37 -04:00
Anuken
3c0310120d Merge pull request #140 from cloud9350/patch-4
Update bundle_ko.properties
2018-07-13 13:24:05 -04:00
Anuken
21c106e9d5 Updated splitter description 2018-07-13 12:53:40 -04:00
Anuken
2c8cd2f8dc Fixed autosave not triggering 2018-07-13 12:50:45 -04:00
Anuken
380d9908b4 Fixed chat stopping velocity / Fixed drone repair not being synced 2018-07-13 11:46:16 -04:00
Anuken
6abef7d645 Fixed item bridge crash 2018-07-13 11:09:33 -04:00
Anuken
98ac25ac29 Fixed distributor 2018-07-13 10:21:17 -04:00
Anuken
93bec04c92 Fixed overflow gate, splitter 2018-07-13 10:11:42 -04:00
Gureumi
136559cddd Update bundle_ko.properties 2018-07-13 22:34:41 +09:00
Gureumi
3f63a6ed70 Update bundle_ko.properties 2018-07-13 22:24:00 +09:00
Anuken
2fcb3c4420 Bugfixes 2018-07-12 21:13:08 -04:00
Anuken
baaeb229cf Formatting 2018-07-12 20:37:15 -04:00
Anuken
a3bda3a941 Changed crash report location 2018-07-12 19:00:02 -04:00
Anuken
3d536aa28d Fixed player names not displaying 2018-07-12 18:58:02 -04:00
Anuken
454267455b Fixed mobile consume frag / Added ability for ship to mine 2018-07-12 15:44:05 -04:00
Anuken
8e9adeb4b4 Fixed web version bugs 2018-07-12 14:06:50 -04:00
Anuken
1f18e7beed Improved glitchy interpolation / Updated uCore 2018-07-12 11:38:09 -04:00
Anuken
b5e8e54107 Added build tools to travis 2018-07-12 10:24:56 -04:00
Anuken
f41e426b69 Reactor balancing / Fixed generators / Fixed pump crash / Travis update 2018-07-12 10:20:38 -04:00
Anuken
6375862a71 Fixed deadlock / Crafter fixes / Autotile fixes / Low FPS ship fixes 2018-07-12 09:11:28 -04:00
Anuken
be2a745d78 Increased ore generation amount 2018-07-11 19:58:49 -04:00
Anuken
d89feb2c75 Bugfixes, minor optimizations 2018-07-11 19:57:27 -04:00
Anuken
b4a20c8fcb Fixed fog glitching around during screenshake 2018-07-11 12:30:07 -04:00
Anuken
73087a92f4 Fixed build error 2018-07-11 12:21:46 -04:00
Anuken
2b58bd5bd8 Optimizations 2018-07-11 12:19:21 -04:00
Anuken
bce0101278 Fixed some multiplayer crashes 2018-07-10 21:04:14 -04:00
Anuken
bba418c79d Added consumers for repair/resupply points 2018-07-10 18:57:50 -04:00
Anuken
cb58eb82fc Added requirement display / Text fixes / Better crash reports 2018-07-10 16:53:35 -04:00
Anuken
3aafffabc1 Added BlockConsumeFragment 2018-07-10 11:41:51 -04:00
Anuken
66b9cdf64c Conduit autotiling / Added Block.onProximityUpdate() 2018-07-10 10:14:10 -04:00
Anuken
d31fbf3b6f Added flyer shadows / Fixed block inventory rebuild spawn / Distributor 2018-07-09 20:18:50 -04:00
Anuken
dbee30a412 Updated uCore / Made splitter distribute properly 2018-07-09 18:14:55 -04:00
Anuken
f3cc881930 Status bar cleanup / Fixed power distribution / Fixed adjacency updates 2018-07-09 14:25:52 -04:00
Anuken
3d9c9e639d Automatic external bundle loading 2018-07-09 11:24:24 -04:00
Anuken
d6969d2c74 Removed unused bundle keys 2018-07-09 11:06:15 -04:00
Anuken
b7e28a73ba Bugfixes / Added tool to re-format bundles with missing text 2018-07-09 11:02:30 -04:00
Anuken
1e8206757d Various bugfixes / Fixed persistent inventory, block crashes 2018-07-08 23:59:02 -04:00
Anuken
a0e94577fc Fixed infinite red square, glitchy shadows 2018-07-08 17:04:32 -04:00
Anuken
a2a0c2f791 Fixed startup error 2018-07-08 16:50:52 -04:00
Anuken
63a0fde121 Offload optimizations / Compile errors fixed / Massive refactor 2018-07-08 16:38:29 -04:00
Anuken
c06152de07 Consumption system more or less complete 2018-07-08 00:04:41 -04:00
Anuken
0b3ccbda20 Merge pull request #136 from JaiunL/patch-1
Translated a few parts
2018-07-07 21:00:03 -04:00
Anuken
97b7eb0768 Bugfixes / Compile error fixes / Removed routers 2018-07-07 13:48:20 -04:00
Jaiun Lee
b712301804 Revised 2018-07-07 13:29:11 +09:00
Jaiun Lee
76ebe3ff41 Translated a few parts
Mostly focused on grammatical errors and inconsistency in styling. Still need multiple revisions on a full spectrum. Discord: Reaper#7917
2018-07-07 13:24:00 +09:00
Anuken
d988bb1821 Massive amount of bugfixes / Multi-liquid support / Broken build 2018-07-06 23:24:14 -04:00
Anuken
64f1fbe400 Fixed many various crashes 2018-07-06 12:04:33 -04:00
Anuken
c2c837329c Fixed block construction / Added build version to crash 2018-07-06 10:54:20 -04:00
Anuken
b6531efe08 Merge remote-tracking branch 'origin/4.0' into 4.0 2018-07-06 09:52:26 -04:00
Anuken
2c97a4aefe Fixed importing saves / File chooser bad size 2018-07-06 09:52:18 -04:00
Anuken
f0ffebd58c Delete vcs.xml 2018-07-05 18:56:48 -04:00
Anuken
05e407f064 Delete github_settings.xml 2018-07-05 18:56:33 -04:00
Anuken
6dd2eec1b6 Merge pull request #131 from Lorex/master
Add Traditional Chinese support
2018-07-05 18:56:12 -04:00
Anuken
df13436688 Merge pull request #135 from cloud9350/patch-1
Update language file for game beta version
2018-07-05 18:54:27 -04:00
Anuken
fa0d89b6df Fixed crash 2018-07-05 17:37:24 -04:00
Anuken
ab0f8defa4 Merge branch '4.0' of https://github.com/Anuken/Mindustry into 4.0 2018-07-05 17:11:27 -04:00
Anuken
6b3329845b Fixed onConstructFinish() not syncing rotation 2018-07-05 16:49:29 -04:00
Anuken
fc07c5efa6 Fixed carry entity chain reaction 2018-07-05 16:01:12 -04:00
Anuken
23188df276 Fixed slowdown when FPS got lower than TPS 2018-07-05 15:40:31 -04:00
Anuken
5e66dfcc36 Minor optimization 2018-07-05 15:23:20 -04:00
Anuken
bc36c57f9f Improved enemy drop tables 2018-07-05 14:09:46 -04:00
Anuken
5efa7d551e Fixed enemies dropping duplicate items 2018-07-05 14:05:11 -04:00
Anuken
8c6cda0d97 Fixed pathfinding using water / Fixed mech factories moving too fast 2018-07-05 13:38:42 -04:00
Anuken
4fa165bc6a Updated uCore 2018-07-05 13:23:31 -04:00
Anuken
da6695ceee Decreased flyer speed, damage, moved start wave / Wave time increase 2018-07-05 13:20:54 -04:00
Anuken
1043a5bb0d Fixed ghosts appearing in player list 2018-07-05 12:30:29 -04:00
Anuken
c7625278b5 Fixed autosave not triggering, offset player resource bars 2018-07-05 12:19:57 -04:00
Anuken
b9ef88951e Massive amount of bugfixes, too many to list in commit log 2018-07-05 12:05:53 -04:00
Gureumi
14fe35bba0 Update bundle_ko.properties 2018-07-05 22:21:12 +09:00
Anuken
4a32706c5a Misc bugfixes / Unified build/break block system 2018-07-04 23:52:21 -04:00
Anuken
cc92edfa58 Fixed item drop duplicates, invincible players 2018-07-04 15:22:59 -04:00
Anuken
071d0fbbf7 Fixed player names not displaying 2018-07-04 15:01:29 -04:00
Anuken
6ff44fddd0 Fixed plastanium compressor 2018-07-04 13:42:15 -04:00
Anuken
8760e99c43 Fixed dedicated server crash 2018-07-04 13:18:50 -04:00
Anuken
423f5f16bb Fixed extremely glitchy player pickup 2018-07-04 12:31:09 -04:00
Anuken
1c8c702afd Made flying units appear later in waves 2018-07-04 11:58:41 -04:00
Anuken
d2a739262d Added admin wave sending / Admin system fixes / Build fix 2018-07-04 11:57:04 -04:00
Anuken
76d0285e3f Added freebuild / Power system fix / Net packet pool fix / Crash fixes 2018-07-04 11:38:59 -04:00
Anuken
cb9d3414f2 Merge branch '4.0' of https://github.com/Anuken/Mindustry into 4.0 2018-07-03 20:07:15 -04:00
Anuken
677526cb16 Fixed iOS NullPtr 2018-07-03 19:03:53 -04:00
Anuken
08690b9d9e Merge pull request #133 from cloud9350/patch-4
fix fatal language translate (bundle ko)
2018-06-18 23:10:07 -04:00
Gureumi
d3eb9c9d99 Update bundle_ko.properties 2018-06-19 10:18:32 +09:00
Gureumi
a0ef3a0e44 fix fatal language translate (bundle ko)
fix no show server version + host user name on list
2018-06-19 10:13:07 +09:00
Lorex
87c5ad79f4 IC-2018.1.4 <Lorex@DESKTOP-8V15HFB Merge branch 'master' 2018-06-09 16:33:18 +08:00
Lorex
2e210e7adc Add Traditional Chinese support 2018-06-09 16:15:17 +08:00
Lorex
c56f4783c0 IC-2018.1.4 <Lorex@DESKTOP-8V15HFB Create vcs.xml, github_settings.xml 2018-06-09 16:13:55 +08:00
Lorex
a1d351aa37 IC-2018.1.4 <Lorex@DESKTOP-8V15HFB Overwrite remote https://github.com/Lorex/Mindustry.git to local 2018-06-09 16:02:39 +08:00
2022 changed files with 94238 additions and 53168 deletions

12
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
View File

@@ -0,0 +1,12 @@
---
name: Bug report
about: Create a report to help fix an issue.
---
[Platform]: # (Android/iOS/Mac/Windows/Linux/Web)
[Build]: # (The build number under the title in the main menu. Required.)
[Issue]: # (Explain your issue in detail, possibly including the steps to reproduce it.)
[Notes]: # (Other notes.)

View File

@@ -0,0 +1,7 @@
---
name: Feature request
about: Suggest an idea for this project
---
Do not make a new issue for feature requests. Instead, post it in #545.

17
.github/workflows/gradle.yml vendored Normal file
View File

@@ -0,0 +1,17 @@
name: Java CI
on: [push]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Run unit tests with gradle
run: ./gradlew test

28
.gitignore vendored
View File

@@ -1,25 +1,45 @@
##Packr, build stuff logs/
/core/assets/mindustry-saves/ /core/assets/mindustry-saves/
/core/assets/mindustry-maps/ /core/assets/mindustry-maps/
/core/assets/bundles/output/
/core/assets/.gifimages/
/deploy/ /deploy/
/out/
/desktop/packr-out/ /desktop/packr-out/
/desktop/packr-export/ /desktop/packr-export/
/desktop/mindustry-saves/ /desktop/mindustry-saves/
/desktop/mindustry-maps/ /desktop/mindustry-maps/
/desktop/gifexport/ /desktop/gifexport/
/core/lib/ /core/lib/
/ios/assets/
/core/assets-raw/sprites/generated/ /core/assets-raw/sprites/generated/
/core/assets-raw/sprites_out/
/annotations/build/ /annotations/build/
/kryonet/build/ /annotations/out/
/packer/build/ /net/build/
/tools/build/
/tests/build/
/server/build/ /server/build/
changelog
saves/
core/assets/saves/
/core/assets/saves/
steam_appid.txt
/test_files/
/annotations/build/ /annotations/build/
/android/assets/mindustry-maps/ /android/assets/mindustry-maps/
/android/assets/mindustry-saves/ /android/assets/mindustry-saves/
/core/assets/gifexport/ /core/assets/gifexport/
/core/assets/version.properties /core/assets/version.properties
/core/assets/locales
/ios/src/io/anuke/mindustry/gen/
/core/src/io/anuke/mindustry/gen/
ios/robovm.properties
packr-out/
config/
changelog
*.gif *.gif
/core/assets/saves/
version.properties version.properties

View File

@@ -1,23 +1,43 @@
language: android
jdk: jdk:
- openjdk8 - openjdk8
dist: trusty
android: android:
components: components:
- android-26 - android-29
- build-tools-29.0.2
# Additional components
- extra-google-google_play_services
- extra-google-m2repository
- extra-android-m2repository
- addon-google_apis-google-26
script: script:
- ./gradlew desktop:dist - git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
- cd ../MindustryBuilds
after_success: - echo ${TRAVIS_TAG}
- chmod +x upload-build.sh - if [ -n "$TRAVIS_TAG" ]; then echo versionName=4-fdroid-${TRAVIS_TAG:1}$'\n'versionCode=${TRAVIS_TAG:1} > version_fdroid.txt; git add .; git commit -m "Updating to build ${TRAVIS_TAG}"; fi
- chmod +x cleanup_builds.sh - git tag ${TRAVIS_BUILD_NUMBER}
- ./upload-build.sh - git config --global user.name "Build Uploader"
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds ${TRAVIS_BUILD_NUMBER}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds; fi
- cd ../Mindustry
- git clone --depth=1 --branch=master https://github.com/Anuken/Arc ../Arc
- if [ -n "$TRAVIS_TAG" ]; then cd ../Arc; git tag ${TRAVIS_TAG}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/Arc ${TRAVIS_TAG}; cd ../Mindustry; fi
- "./gradlew test"
- "./gradlew desktop:dist -Pbuildversion=${TRAVIS_TAG:1}"
- "./gradlew server:dist -Pbuildversion=${TRAVIS_TAG:1}"
deploy:
- provider: releases
skip_cleanup: true
draft: false
api_key:
secure: Cv5wFtWt62/A24EvSEQvMow7gKPbZ3oATEFPuSghhB2TQz1dA40Zee3Qvk4LFlpLrhYo4K0ZSczCZRGpR+hCd8+Dpww52bheYEvWuh3ZQfvu/fXtEx2j5PwP1qMpmIgSxETV/gkD7l9FImdh0VzktYiAvQfmi0bEocG9/D4QwjFpNat7iwBdcMiw1MvAygpdIWRsjiw0RKlB2mWarmoHhQ7Gu7qlU3j50uaEvcrtmU0pBUPggNQwQRv32i9NPvNFxrqqlUjDLIS8JFea99zCkp8BwYqbEvBIMzd+Qip1/stLJJA3+cDUClbsDtg8rAVetzpOrdLEEBmqShFe5MDl2yEHcsgpN9CFsyTaUfvB3P3rVjizvycMm42IsUkXQiarm5xTQ/TIA8Rd8AHiSKuweNCg1Fd5SFaRtKy8JVLXuxyfUccmyje6hhz2L4lS2Wfj3mAG7sqZUCXhWP79EKdGkiPOjKv4CwXEKmuH3BMVqPlNUZJr9Eg3sV1FG0h2l+MVOOnR635qdUbb49sYojYxVruMLX0BH1c4ZCu230m8CUoWA1Em1QNI75ya7+9Y5T6AsgWDVpBvdUo9fWNbdp+VQ0GskFQsJD5wtnxbcbHeFiERAgGBm7z6qt9u9LrQpBH+dsW52ADvYsu3L4nQEa+sdMHwTTwmGY+iUvsxu0DqxGg=
file:
- desktop/build/libs/Mindustry.jar
- server/build/libs/server-release.jar
on:
repo: Anuken/Mindustry
tags: true
- provider: script
script: bash update_wiki.sh
on:
repo: Anuken/Mindustry
tags: true
env:
global:
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
- secure: VEskj/0TVX2o7iUVXuVPysj/VSWmPhDl57SrT7/nBNN/P/8N5jFAvx8PMzG7qT0S5FzKxuV20psE4WylUGRKdeRtK7/QNBV7T3YqYYM6BUB1VeRpxe5hLxTeuBK3izglFO8DkdDqjUtzQSjzkoYT75ilROjhBrBUPhVek7UlbBHbaklPWYFXHnJmYS1FpZTdzqIj+Y0Gd1PSL2MzK4X74aAHl0qaDgsTwYwtKs7IAz+kFaTZBRpi9VjQHAFhDlkDR3jo9wQjH8/F6x0lCgV/FulSc37Okdb40sLFG98xcEA6gWh1NPMkz8CulUdVE7mj7SJNxLbNvoMNrWOVRjmEsn59p/9LiNC1F9ncFz9vjQjAmi7rMFFGHGxe5nn8cIAkpTvHQQkZoWHAA9SNJTDMMf09m2pRy/vvzx+a6NVxyC9iNrhLlnBg4gxAqRh0S6NU0uL+fuygKixn7rqlnb7KMT7bAbfcuV+dng6c8V7hYKDCh7sJbH8iJump1xkwoM7ecnU8fxJF/oKOr/fbk0Bfxu+Q9qYLrV1+DEdm93Vl2Thq+DBKmI66jRGSva6HeCLFo81PEiEjP1nLv75+kvVfOqVqJrZD1BrvoG2eWT/3hVLrN2kEIWWlpvQVC7FL11yWmYtAuOBh/vfhI76zKr+YTS6ccG9rqW4XeYjJytshe8M=

View File

@@ -1,41 +1,60 @@
![Imgur](https://i.imgur.com/w4N0yhv.png) ![Logo](core/assets/sprites/logo.png)
[![Build Status](https://travis-ci.org/Anuken/Mindustry.svg?branch=master)](https://travis-ci.org/Anuken/Mindustry) [![Build Status](https://travis-ci.org/Anuken/Mindustry.svg?branch=master)](https://travis-ci.org/Anuken/Mindustry)
[![Waffle.io - Columns and their card count](https://badge.waffle.io/Anuken/Mindustry.svg?columns=all)](https://waffle.io/Anuken/Mindustry) [![Discord](https://img.shields.io/discord/391020510269669376.svg)](https://discord.gg/mindustry)
A pixelated sandbox tower defense game made using [LibGDX](https://libgdx.badlogicgames.com/). Winner of the [GDL Metal Monstrosity Jam](https://itch.io/jam/gdl---metal-monstrosity-jam). A sandbox tower defense game written in Java.
_[Issue tracker](https://waffle.io/Anuken/Mindustry)_
_[Trello Board](https://trello.com/b/aE2tcUwF/mindustry-40-plans)_ _[Trello Board](https://trello.com/b/aE2tcUwF/mindustry-40-plans)_
_[Wiki](http://mindustry.wikia.com/wiki/Mindustry_Wiki)_ _[Wiki](http://mindustry.wikia.com/wiki/Mindustry_Wiki)_
_[Discord](https://discord.gg/r8BkXNd)_
### Building ### Building
Bleeding-edge live builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/Mindustry/wiki). Bleeding-edge live builds are generated automatically for every commit. You can see them [here](https://jenkins.hellomouse.net/job/mindustry/).
If you'd rather compile on your own, follow these instructions. If you'd rather compile on your own, follow these instructions.
First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands: First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands:
#### Windows
**_Windows_** _Running:_ `gradlew desktop:run`
_Building:_ `gradlew desktop:dist`
_Running:_ `gradlew.bat desktop:run` #### Linux/Mac OS
_Building:_ `gradlew.bat desktop:dist`
**_Linux_**
_Running:_ `./gradlew desktop:run` _Running:_ `./gradlew desktop:run`
_Building:_ `./gradlew desktop:dist` _Building:_ `./gradlew desktop:dist`
#### Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`.
#### Android
1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required.
2. Create a file named `local.properties` inside the Mindustry directory, with its contents looking like this: `sdk.dir=<Path to Android SDK you just downloaded, without these bracket>`. For example, if you're on Windows and installed the tools to C:\\tools, your local.properties would contain `sdk.dir=C:\\tools` (*note the double backslashes are required instead of single ones!*).
3. Run `gradlew android:assembleDebug` (or `./gradlew` if on linux/mac). This will create an unsigned APK in `android/build/outputs/apk`.
4. (Optional) To debug the application on a connected phone, do `gradlew android:installDebug android:run`. It is **highly recommended** to use IntelliJ for this instead, however.
##### Troubleshooting
If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.*
--- ---
Gradle may take up to several minutes to download files. Be patient. <br> Gradle may take up to several minutes to download files. Be patient. <br>
After building, the output .JAR file should be in the output JAR file should be in `/desktop/build/libs/desktop-release.jar.` After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds.
### Downloads ### Downloads
<a href="https://anuke.itch.io/mindustry"><img src="https://i.imgur.com/sk26hTV.png" width="auto" height="75"></a> [<img src="https://static.itch.io/images/badge.svg"
alt="Get it on Itch.io"
height="60">](https://anuke.itch.io/mindustry)
<a href="https://play.google.com/store/apps/details?id=io.anuke.mindustry&hl=en"><img src="https://i.imgur.com/8dF6l81.png" width="auto" height="75"></a> [<img src="https://play.google.com/intl/en_us/badges/images/generic/en-play-badge.png"
alt="Get it on Google Play"
height="80">](https://play.google.com/store/apps/details?id=io.anuke.mindustry)
[<img src="https://fdroid.gitlab.io/artwork/badge/get-it-on.png"
alt="Get it on F-Droid"
height="80">](https://f-droid.org/packages/io.anuke.mindustry/)

40
TRANSLATING.md Normal file
View File

@@ -0,0 +1,40 @@
## Translating for Mindustry
To begin, log in to your GitHub account, or if you don't have one yet, create it [here](https://github.com/).
Consult [this list](https://www.science.co.il/language/Locale-codes.php) to find the locale code for your language. Once you've found it,
head over to the translation bundle folder and check the [list of bundles](https://github.com/Anuken/Mindustry/tree/master/core/assets/bundles) that have already been created.
You're looking for a file called "`bundle_`(insert locale code here)`.properties`". If you don't find one, create one manually (more info below).
#### Editing an existing translation
If a translation bundle already exists, that means someone has already started working on a translation. To edit it or translate text, simply click the file and press the edit (pencil) button in the top right. Once you're done editing, press the green "propose file change" button at the bottom, then "create pull request" (twice).
Once this is done, all you need to do is wait for me to approve your changes.
#### Creating a new translation bundle
If a translation bundle for your language *doesn't* exist, you need to create one yourself.
In the folder with all the bundles in it, click the *'create new file'* button, and name it `bundle_(locale code here).properties`.
Then, copy-paste the entire contents of the [English translation bundle](https://raw.githubusercontent.com/Anuken/Mindustry/master/core/assets/bundles/bundle.properties) into the file, and translate all the necessary text to your language.
Once you are done, press the *propose new file* button at the bottom, then 'create pull request' twice.
#### Useful Information
- When you see text surrounded by square brackets, such as `[RED]`, `[]` or `[accent]`, this indicates a color code. Don't translate it.
- `{0}` means an argument that will be replaced when the text is displayed. For example, `Wave: {0}` will replace the `{0}` with whatever wave you are in.
- Empty lines are fine, and it doesn't matter in what order you place the text.
- `\n` means "new line". If you want to split text into multiple lines, use `\n` to do it.
#### Testing your translation bundle
There are two ways to test the translation bundle:
1) Assuming you have the PC version downloaded, download your bundle file, name it `bundle.properties`, then place it in the same folder as the Mindustry desktop executable and run it. *You should get a popup message in-game confirming that you have loaded an external translation.*
2) For advanced users: simply download your fork of mindustry and compile/run the game.
#### Translating for stores (Steam, Google Play)
If you would like to translate the descriptions for Google Play or Steam, see the [Fastlane Metadata folder](https://github.com/Anuken/Mindustry/tree/master/fastlane/metadata) and submit a pull request for files there. On Google Play, you would create or edit the folder with the correct local code; for Steam, I have to update the translations manually, so just name the folder with the language name, and include the same files as the English folder does.
**And that's it.**
*(...of course, that's never really it. Bother me on Discord when something inevitably goes wrong.)*

View File

@@ -3,7 +3,6 @@
package="io.anuke.mindustry"> package="io.anuke.mindustry">
<uses-feature android:glEsVersion="0x00020000" android:required="true"/> <uses-feature android:glEsVersion="0x00020000" android:required="true"/>
<uses-permission android:name="com.android.vending.BILLING" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.INTERNET"/>
@@ -17,25 +16,18 @@
android:appCategory="game" android:appCategory="game"
android:label="@string/app_name" android:label="@string/app_name"
android:theme="@style/GdxTheme" android:fullBackupContent="@xml/backup_rules"> android:theme="@style/GdxTheme" android:fullBackupContent="@xml/backup_rules">
<meta-data android:name="android.max_aspect" android:value="2.1"/>
<activity <activity
android:name="io.anuke.mindustry.AndroidLauncher" android:name="io.anuke.mindustry.AndroidLauncher"
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="sensor" android:screenOrientation="user"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"> android:configChanges="keyboard|keyboardHidden|orientation|screenSize|screenLayout">
<intent-filter> <intent-filter>
<action android:name="android.intent.action.MAIN"/> <action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/> <category android:name="android.intent.category.LAUNCHER"/>
</intent-filter> </intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT"/>
<category android:name="android.intent.category.BROWSABLE"/>
<data android:mimeType="application/octet-stream"/>
<data android:scheme="file" android:host="*" android:pathPattern=".*\\.mmap" />
</intent-filter>
<intent-filter> <intent-filter>
<action android:name="android.intent.action.VIEW"/> <action android:name="android.intent.action.VIEW"/>
<category android:name="android.intent.category.DEFAULT"/> <category android:name="android.intent.category.DEFAULT"/>
@@ -43,27 +35,8 @@
<data android:mimeType="application/octet-stream" /> <data android:mimeType="application/octet-stream" />
<data android:scheme="file" android:host="*" android:pathPattern=".*\\.msav"/> <data android:scheme="file" android:host="*" android:pathPattern=".*\\.msav"/>
</intent-filter> </intent-filter>
<intent-filter android:icon="@mipmap/ic_launcher"
android:label="Mindustry Map"
android:priority="1">
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data android:scheme="file" android:host="*" android:pathPattern=".*\\.mmap" android:mimeType="*/*" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data android:scheme="file" android:host="*" android:pathPattern=".*\\.msav" android:mimeType="*/*" />
</intent-filter>
</activity> </activity>
<activity android:name=".DonationsActivity"
android:theme="@style/GdxTheme" />
</application> </application>
</manifest> </manifest>

View File

@@ -1,3 +1,16 @@
buildscript{
repositories{
mavenLocal()
mavenCentral()
google()
maven{ url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
dependencies{
classpath 'com.android.tools.build:gradle:3.4.1'
}
}
apply plugin: "com.android.application" apply plugin: "com.android.application"
@@ -13,32 +26,31 @@ repositories {
dependencies{ dependencies{
implementation project(":core") implementation project(":core")
implementation project(":kryonet")
implementation 'com.android.support:support-v4:25.3.1'
implementation 'org.sufficientlysecure:donations:2.5'
implementation 'com.google.android.gms:play-services-auth:11.8.0'
implementation "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion" implementation arcModule("backends:backend-android")
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
implementation "com.badlogicgames.gdx:gdx-ai:$aiVersion" natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
implementation "com.badlogicgames.gdx:gdx-controllers-android:$gdxVersion" natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86_64"
} }
task deploy(type: Copy){ task deploy(type: Copy){
dependsOn "assembleRelease" dependsOn "assembleRelease"
from "build/outputs/apk/google/release/android-google-release.apk" from "build/outputs/apk/release/android-release.apk"
into "../deploy/"; into "../deploy/"
rename ("android-google-release.apk", appName + "-android-" + getVersionString() + ".apk"); rename("android-release.apk", "${generateDeployName('android')}.apk")
} }
android{ android{
buildToolsVersion '27.0.3' buildToolsVersion '29.0.2'
compileSdkVersion 27 compileSdkVersion 29
sourceSets{ sourceSets{
main{ main{
manifest.srcFile 'AndroidManifest.xml' manifest.srcFile 'AndroidManifest.xml'
@@ -57,27 +69,21 @@ android {
} }
defaultConfig{ defaultConfig{
def vfile = file('../core/assets/version.properties') Properties props = new Properties().with{p -> p.load(file('../core/assets/version.properties').newReader()); return p }
Integer vcode = props['androidBuildCode']?.toInteger() ?: 1
def code = 0 def versionNameResult = "$versionNumber-$versionType-${getBuildVersion().replace(" ", "-")}"
def versionNameResult = "unknown"
if(vfile.exists()){
def props = new Properties()
props.load(new FileInputStream(vfile))
code = (props['androidBuildCode'] == null ? 0 : props['androidBuildCode']).toInteger() + 1
props['androidBuildCode'] = code.toString()
props.store(vfile.newWriter(), "Autogenerated file. Do not modify.")
versionNameResult = "$versionNumber-$versionType-${props['build'].replace(" ", "-")}"
}
applicationId "io.anuke.mindustry" applicationId "io.anuke.mindustry"
minSdkVersion 14 minSdkVersion 14
targetSdkVersion 27 targetSdkVersion 29
versionCode code
versionName versionNameResult versionName versionNameResult
versionCode vcode
if(project.hasProperty("release")){
props['androidBuildCode'] = (vcode + 1).toString()
}
props.store(file('../core/assets/version.properties').newWriter(), null)
} }
compileOptions{ compileOptions{
@@ -87,12 +93,6 @@ android {
flavorDimensions "google" flavorDimensions "google"
productFlavors {
google {
buildConfigField "boolean", "DONATIONS_GOOGLE", "true"
}
}
signingConfigs{ signingConfigs{
release{ release{
if(project.hasProperty("RELEASE_STORE_FILE")){ if(project.hasProperty("RELEASE_STORE_FILE")){
@@ -101,26 +101,28 @@ android {
keyAlias RELEASE_KEY_ALIAS keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD keyPassword RELEASE_KEY_PASSWORD
}else{ }else{
println("No keystore info property found!"); println("No keystore info property found!")
} }
} }
} }
if(project.hasProperty("RELEASE_STORE_FILE")) {
buildTypes { buildTypes {
release { release {
signingConfig signingConfigs.release signingConfig signingConfigs.release
} }
} }
} }
}
// called every time gradle gets executed, takes the native dependencies of // called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders // the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK. // so they get packed with the APK.
task copyAndroidNatives(){ task copyAndroidNatives(){
file("libs/armeabi/").mkdirs(); file("libs/armeabi/").mkdirs()
file("libs/armeabi-v7a/").mkdirs(); file("libs/armeabi-v7a/").mkdirs()
file("libs/arm64-v8a/").mkdirs(); file("libs/arm64-v8a/").mkdirs()
file("libs/x86_64/").mkdirs(); file("libs/x86_64/").mkdirs()
file("libs/x86/").mkdirs(); file("libs/x86/").mkdirs()
configurations.natives.files.each{ jar -> configurations.natives.files.each{ jar ->
def outputDir = null def outputDir = null
@@ -138,6 +140,7 @@ task copyAndroidNatives() {
} }
} }
} }
task run(type: Exec){ task run(type: Exec){
def path def path
def localProperties = project.file("../local.properties") def localProperties = project.file("../local.properties")
@@ -159,55 +162,3 @@ task run(type: Exec) {
def adb = path + "/platform-tools/adb" def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n', 'io.anuke.mindustry/io.anuke.mindustry.AndroidLauncher' commandLine "$adb", 'shell', 'am', 'start', '-n', 'io.anuke.mindustry/io.anuke.mindustry.AndroidLauncher'
} }
// sets up the Android Eclipse project, using the old Ant based build.
eclipse {
// need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
// ignores any nodes added in classpath.file.withXml
sourceSets {
main {
java.srcDirs "src", 'gen'
}
}
jdt {
sourceCompatibility = 1.7
targetCompatibility = 1.7
}
classpath {
plusConfigurations += [project.configurations.compile]
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
}
project {
name = appName + "-android"
natures 'com.android.ide.eclipse.adt.AndroidNature'
buildCommands.clear();
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
buildCommand "org.eclipse.jdt.core.javabuilder"
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
}
}
// sets up the Android Idea project, using the old Ant based build.
idea {
module {
sourceDirs += file("src");
scopes = [COMPILE: [plus: [project.configurations.compile]]]
iml {
withXml {
def node = it.asNode()
def builder = NodeBuilder.newInstance();
builder.current = node;
builder.component(name: "FacetManager") {
facet(type: "android", name: "Android") {
configuration {
option(name: "UPDATE_PROPERTY_FILES", value: "true")
}
}
}
}
}
}
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

After

Width:  |  Height:  |  Size: 87 KiB

View File

@@ -20,26 +20,10 @@
#} #}
-verbose -verbose
-verbose
-dontwarn android.support.** -ignorewarnings
-dontwarn com.badlogic.gdx.backends.android.AndroidFragmentApplication -keep class io.anuke.mindustry.game.Rules
-dontwarn com.badlogic.gdx.utils.GdxBuild -keep class io.anuke.mindustry.desktop.DesktopLauncher
-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild -keepclasseswithmembers public class * {
-dontwarn com.badlogic.gdx.jnigen.BuildTarget* public static void main(java.lang.String[]);
-dontwarn com.badlogic.gdx.graphics.g2d.freetype.FreetypeBuild
-keep class com.badlogic.gdx.controllers.android.AndroidControllers
-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
<init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
}
-keepclassmembers class com.badlogic.gdx.physics.box2d.World {
boolean contactFilter(long, long);
void beginContact(long);
void endContact(long);
void preSolve(long, long);
void postSolve(long, long);
boolean reportFixture(long);
float reportRayFixture(long, float, float, float, float, float);
} }

View File

@@ -9,6 +9,5 @@
# #
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target. # Project target.
target=android-19 target=android-19

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 911 B

After

Width:  |  Height:  |  Size: 45 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 28 KiB

View File

@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#000">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="top"
android:adjustViewBounds="false"
android:contentDescription="background"
android:cropToPadding="false"
android:scaleType="centerCrop"
android:src="@drawable/background" />
<LinearLayout
android:id="@+id/donations_activity_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
</LinearLayout>
</RelativeLayout>
</LinearLayout>

View File

@@ -1,22 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/layout_root"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:padding="10dp" >
<EditText
android:id="@+id/gdxDialogsEditTextInput"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="text"
android:maxLines="1"
android:maxLength="15"
>
<requestFocus />
</EditText>
</LinearLayout>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 5.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.6 KiB

After

Width:  |  Height:  |  Size: 8.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.1 KiB

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 553 B

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.4 KiB

After

Width:  |  Height:  |  Size: 4.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.4 KiB

After

Width:  |  Height:  |  Size: 9.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 7.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 KiB

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.1 KiB

After

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.0 KiB

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.0 KiB

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.1 KiB

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 17 KiB

After

Width:  |  Height:  |  Size: 29 KiB

View File

@@ -2,14 +2,5 @@
<resources> <resources>
<string name="app_name">Mindustry</string> <string name="app_name">Mindustry</string>
<string-array name="donation_google_catalog_values">
<item>1 Dollar</item>
<item>2 Dollars</item>
<item>5 Dollars</item>
<item>10 Dollars</item>
<item>15 Dollars</item>
<item>25 Dollars</item>
<item>50 Dollars</item>
</string-array>
</resources> </resources>

View File

@@ -1,126 +1,63 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import android.Manifest; import android.*;
import android.content.Context; import android.app.*;
import android.content.Intent; import android.content.*;
import android.content.pm.ActivityInfo; import android.content.pm.*;
import android.content.pm.PackageManager; import android.net.*;
import android.net.Uri; import android.os.Build.*;
import android.os.Build; import android.os.*;
import android.os.Bundle; import android.provider.Settings.*;
import android.provider.Settings.Secure; import android.telephony.*;
import android.telephony.TelephonyManager; import io.anuke.arc.*;
import android.util.Log; import io.anuke.arc.backends.android.surfaceview.*;
import com.badlogic.gdx.Gdx; import io.anuke.arc.files.*;
import com.badlogic.gdx.backends.android.AndroidApplication; import io.anuke.arc.function.*;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import io.anuke.arc.scene.ui.layout.*;
import com.badlogic.gdx.files.FileHandle; import io.anuke.arc.util.*;
import com.badlogic.gdx.utils.Base64Coder; import io.anuke.arc.util.serialization.*;
import com.google.android.gms.common.GoogleApiAvailability; import io.anuke.mindustry.game.Saves.*;
import com.google.android.gms.common.GooglePlayServicesNotAvailableException; import io.anuke.mindustry.io.*;
import com.google.android.gms.common.GooglePlayServicesRepairableException; import io.anuke.mindustry.ui.dialogs.*;
import com.google.android.gms.security.ProviderInstaller;
import io.anuke.kryonet.DefaultThreadImpl;
import io.anuke.kryonet.KryoClient;
import io.anuke.kryonet.KryoServer;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.core.ThreadHandler.ThreadProvider;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.io.Saves.SaveSlot;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.ui.dialogs.FileChooser;
import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.scene.ui.TextField;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Bundles;
import io.anuke.ucore.util.Strings;
import java.io.File; import java.io.*;
import java.io.FileInputStream; import java.lang.System;
import java.io.IOException; import java.util.*;
import java.io.InputStream;
import java.text.DateFormat;
import java.text.NumberFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Date;
import java.util.Locale;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.*;
public class AndroidLauncher extends AndroidApplication{ public class AndroidLauncher extends AndroidApplication{
public static final int PERMISSION_REQUEST_CODE = 1; public static final int PERMISSION_REQUEST_CODE = 1;
boolean doubleScaleTablets = true; boolean doubleScaleTablets = true;
FileChooser chooser; FileChooser chooser;
Runnable permCallback;
@Override @Override
protected void onCreate(Bundle savedInstanceState){ protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState); super.onCreate(savedInstanceState);
if(doubleScaleTablets && isTablet(this.getContext())){
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); Scl.setAddition(0.5f);
config.useImmersiveMode = true;
Platform.instance = new Platform(){
DateFormat format = SimpleDateFormat.getDateTimeInstance();
@Override
public boolean hasDiscord() {
return isPackageInstalled("com.discord");
} }
@Override initialize(new ClientLauncher(){
public String format(Date date){
return format.format(date);
}
@Override @Override
public String format(int number){ public void hide(){
return NumberFormat.getIntegerInstance().format(number); moveTaskToBack(true);
}
@Override
public void addDialog(TextField field, int length){
TextFieldDialogListener.add(field, 0, length);
}
@Override
public String getLocaleName(Locale locale){
return locale.getDisplayName(locale);
}
@Override
public void openDonations() {
showDonations();
}
@Override
public ThreadProvider getThreadProvider() {
return new DefaultThreadImpl();
}
@Override
public boolean isDebug() {
return false;
} }
@Override @Override
public String getUUID(){ public String getUUID(){
try{ try{
String s = Secure.getString(getContext().getContentResolver(), String s = Secure.getString(getContext().getContentResolver(), Secure.ANDROID_ID);
Secure.ANDROID_ID);
int len = s.length(); int len = s.length();
byte[] data = new byte[len / 2]; byte[] data = new byte[len / 2];
for(int i = 0; i < len; i += 2){ for(int i = 0; i < len; i += 2){
data[i / 2] = (byte)((Character.digit(s.charAt(i), 16) << 4) data[i / 2] = (byte)((Character.digit(s.charAt(i), 16) << 4)
+ Character.digit(s.charAt(i + 1), 16)); + Character.digit(s.charAt(i + 1), 16));
} }
String result = new String(Base64Coder.encode(data)); String result = new String(Base64Coder.encode(data));
if(result.equals("AAAAAAAAAOA=")) throw new RuntimeException("Bad UUID."); if(result.equals("AAAAAAAAAOA=")) throw new RuntimeException("Bad UUID.");
return result; return result;
}catch(Exception e){ }catch(Exception e){
return super.getUUID(); return super.getUUID();
@@ -129,80 +66,98 @@ public class AndroidLauncher extends AndroidApplication{
@Override @Override
public void shareFile(FileHandle file){ public void shareFile(FileHandle file){
} }
@Override @Override
public void showFileChooser(String text, String content, Consumer<FileHandle> cons, boolean open, String filetype) { public void showFileChooser(boolean open, String extension, Consumer<FileHandle> cons){
chooser = new FileChooser(text, file -> file.extension().equalsIgnoreCase(filetype), open, cons); if(VERSION.SDK_INT >= VERSION_CODES.Q){
Intent intent = new Intent(open ? Intent.ACTION_OPEN_DOCUMENT : Intent.ACTION_CREATE_DOCUMENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.setType(extension.equals("zip") ? "application/zip" : "*/*");
addResultListener(i -> startActivityForResult(intent, i), (code, in) -> {
if(code == Activity.RESULT_OK && in != null && in.getData() != null){
Uri uri = in.getData();
if(Build.VERSION.SDK_INT < Build.VERSION_CODES.M || (checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED && if(uri.getPath().contains("(invalid)")) return;
Core.app.post(() -> Core.app.post(() -> cons.accept(new FileHandle(uri.getPath()){
@Override
public InputStream read(){
try{
return getContentResolver().openInputStream(uri);
}catch(IOException e){
throw new ArcRuntimeException(e);
}
}
@Override
public OutputStream write(boolean append){
try{
return getContentResolver().openOutputStream(uri);
}catch(IOException e){
throw new ArcRuntimeException(e);
}
}
})));
}
});
}else if(VERSION.SDK_INT >= VERSION_CODES.M && !(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED &&
checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){ checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)){
chooser.show(); chooser = new FileChooser(open ? "$open" : "$save", file -> file.extension().equalsIgnoreCase(extension), open, file -> {
chooser = null; if(!open){
cons.accept(file.parent().child(file.nameWithoutExtension() + "." + extension));
}else{ }else{
ArrayList<String> perms = new ArrayList<>(); cons.accept(file);
}
});
ArrayList<String> perms = new ArrayList<>();
if(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){ if(checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.WRITE_EXTERNAL_STORAGE); perms.add(Manifest.permission.WRITE_EXTERNAL_STORAGE);
} }
if(checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){ if(checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED){
perms.add(Manifest.permission.READ_EXTERNAL_STORAGE); perms.add(Manifest.permission.READ_EXTERNAL_STORAGE);
} }
requestPermissions(perms.toArray(new String[0]), PERMISSION_REQUEST_CODE);
requestPermissions(perms.toArray(new String[perms.size()]), PERMISSION_REQUEST_CODE); }else{
super.showFileChooser(open, extension, cons);
} }
} }
@Override @Override
public void beginForceLandscape(){ public void beginForceLandscape(){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
} }
@Override @Override
public void endForceLandscape(){ public void endForceLandscape(){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR); setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER);
} }
@Override @Override
public boolean canDonate(){ public boolean canDonate(){
return true; return true;
} }
}; }, new AndroidApplicationConfiguration(){{
useImmersiveMode = true;
try { depth = 0;
ProviderInstaller.installIfNeeded(this); hideStatusBar = true;
} catch (GooglePlayServicesRepairableException e) { }});
GoogleApiAvailability apiAvailability = GoogleApiAvailability.getInstance();
apiAvailability.getErrorDialog(this, e.getConnectionStatusCode(), 0).show();
} catch (GooglePlayServicesNotAvailableException e) {
Log.e("SecurityException", "Google Play Services not available.");
}
if(doubleScaleTablets && isTablet(this.getContext())){
Unit.dp.addition = 0.5f;
}
config.hideStatusBar = true;
Net.setClientProvider(new KryoClient());
Net.setServerProvider(new KryoServer());
initialize(new Mindustry(), config);
checkFiles(getIntent()); checkFiles(getIntent());
} }
@Override @Override
public void onRequestPermissionsResult(int requestCode, String permissions[], int[] grantResults) { public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults){
if(requestCode == PERMISSION_REQUEST_CODE){ if(requestCode == PERMISSION_REQUEST_CODE){
for(int i : grantResults){ for(int i : grantResults){
if(i != PackageManager.PERMISSION_GRANTED) return; if(i != PackageManager.PERMISSION_GRANTED) return;
} }
if(chooser != null){ if(chooser != null){
chooser.show(); Core.app.post(chooser::show);
}
if(permCallback != null){
Core.app.post(permCallback);
permCallback = null;
} }
} }
} }
@@ -220,66 +175,46 @@ public class AndroidLauncher extends AndroidApplication{
//error //error
return; return;
} }
boolean save = uri.getPath().endsWith(saveExtension); boolean save = uri.getPath().endsWith(saveExtension);
boolean map = uri.getPath().endsWith(mapExtension); boolean map = uri.getPath().endsWith(mapExtension);
InputStream inStream; InputStream inStream;
if(myFile != null) inStream = new FileInputStream(myFile); if(myFile != null) inStream = new FileInputStream(myFile);
else inStream = getContentResolver().openInputStream(uri); else inStream = getContentResolver().openInputStream(uri);
Core.app.post(() -> Core.app.post(() -> {
Gdx.app.postRunnable(() -> {
if(save){ //open save if(save){ //open save
System.out.println("Opening save."); System.out.println("Opening save.");
FileHandle file = Gdx.files.local("temp-save." + saveExtension); FileHandle file = Core.files.local("temp-save." + saveExtension);
file.write(inStream, false); file.write(inStream, false);
if(SaveIO.isSaveValid(file)){ if(SaveIO.isSaveValid(file)){
try{ try{
SaveSlot slot = control.getSaves().importSave(file); SaveSlot slot = control.saves.importSave(file);
ui.load.runLoadSave(slot); ui.load.runLoadSave(slot);
}catch(IOException e){ }catch(IOException e){
ui.showError(Bundles.format("text.save.import.fail", Strings.parseException(e, false))); ui.showException("$save.import.fail", e);
} }
}else{ }else{
ui.showError("$text.save.import.invalid"); ui.showErrorMessage("$save.import.invalid");
} }
}else if(map){ //open map }else if(map){ //open map
Gdx.app.postRunnable(() -> { FileHandle file = Core.files.local("temp-map." + mapExtension);
file.write(inStream, false);
Core.app.post(() -> {
System.out.println("Opening map."); System.out.println("Opening map.");
if(!ui.editor.isShown()){ if(!ui.editor.isShown()){
ui.editor.show(); ui.editor.show();
} }
ui.editor.beginEditMap(file);
ui.editor.beginEditMap(inStream);
}); });
} }
}); }));
} }
}catch(IOException e){ }catch(IOException e){
e.printStackTrace(); e.printStackTrace();
} }
} }
private boolean isPackageInstalled(String packagename) {
try {
getPackageManager().getPackageInfo(packagename, 0);
return true;
} catch (Exception e) {
return false;
}
}
private boolean isTablet(Context context){ private boolean isTablet(Context context){
TelephonyManager manager = (TelephonyManager)context.getSystemService(Context.TELEPHONY_SERVICE); TelephonyManager manager = (TelephonyManager)context.getSystemService(Context.TELEPHONY_SERVICE);
return manager.getPhoneType() == TelephonyManager.PHONE_TYPE_NONE; return manager != null && manager.getPhoneType() == TelephonyManager.PHONE_TYPE_NONE;
}
private void showDonations(){
Intent intent = new Intent(this, DonationsActivity.class);
startActivity(intent);
} }
} }

View File

@@ -1,118 +0,0 @@
package io.anuke.mindustry;
import android.app.Activity;
import android.app.AlertDialog;
import android.text.InputFilter;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager.LayoutParams;
import android.widget.EditText;
import com.badlogic.gdx.Gdx;
public class AndroidTextFieldDialog{
private Activity activity;
private EditText userInput;
private AlertDialog.Builder builder;
private TextPromptListener listener;
private boolean isBuild;
public AndroidTextFieldDialog() {
this.activity = (Activity)Gdx.app;
load();
}
public AndroidTextFieldDialog show() {
activity.runOnUiThread(() -> {
AlertDialog dialog = builder.create();
dialog.getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);
dialog.show();
});
return this;
}
private AndroidTextFieldDialog load() {
activity.runOnUiThread(() -> {
AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(activity);
LayoutInflater li = LayoutInflater.from(activity);
View promptsView = li.inflate(getResourceId("gdxdialogs_inputtext", "layout"), null);
alertDialogBuilder.setView(promptsView);
userInput = promptsView.findViewById(getResourceId("gdxDialogsEditTextInput", "id"));
alertDialogBuilder.setCancelable(false);
builder = alertDialogBuilder;
isBuild = true;
});
// Wait till TextPrompt is built.
while (!isBuild) {
try {
Thread.sleep(10);
} catch (InterruptedException e) { }
}
return this;
}
public int getResourceId(String pVariableName, String pVariableType) {
try {
return activity.getResources().getIdentifier(pVariableName, pVariableType, activity.getPackageName());
} catch (Exception e) {
Gdx.app.error("Android Dialogs", "Cannot find resouce with name: " + pVariableName
+ " Did you copy the layouts to /res/layouts and /res/layouts_v14 ?");
e.printStackTrace();
return -1;
}
}
public AndroidTextFieldDialog setText(CharSequence value) {
userInput.append(value);
return this;
}
public AndroidTextFieldDialog setCancelButtonLabel(CharSequence label) {
builder.setNegativeButton(label, (dialog, id) -> dialog.cancel());
return this;
}
public AndroidTextFieldDialog setConfirmButtonLabel(CharSequence label) {
builder.setPositiveButton(label, (dialog, id) -> {
if (listener != null && !userInput.getText().toString().isEmpty()) {
listener.confirm(userInput.getText().toString());
}
});
return this;
}
public AndroidTextFieldDialog setTextPromptListener(TextPromptListener listener) {
this.listener = listener;
return this;
}
public AndroidTextFieldDialog setInputType(int type) {
userInput.setInputType(type);
return this;
}
public AndroidTextFieldDialog setMaxLength(int length) {
userInput.setFilters(new InputFilter[] { new InputFilter.LengthFilter(length) });
return this;
}
public interface TextPromptListener{
void confirm(String text);
}
}

View File

@@ -1,79 +0,0 @@
package io.anuke.mindustry;
import android.content.Intent;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.support.v4.app.FragmentActivity;
import android.support.v4.app.FragmentManager;
import android.support.v4.app.FragmentTransaction;
import android.view.View;
import android.widget.Button;
import org.sufficientlysecure.donations.DonationsFragment;
public class DonationsActivity extends FragmentActivity {
DonationsFragment donationsFragment;
/**
* Google
*/
private static final String GOOGLE_PUBKEY = "MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAzG93KhpfBPKTo2jF0yxbWkkmMKwsPNM4SsMj1aDq7vv6n3R+mqJVfprOJxFfJh7JchXTflLIgiaKXFAiU70gJbMTniEWnEaFSxAeF09a7U0RjOwN+7rFwjCG91c2CpYxPanBTQP4zasc1ODPVzq4q6/4ByjhenN71V4WmR08NFIAodcfFPrOkDPil7i8y7cgcd1Ky53U0TS+LLYJttAK3XdTK4s7VE3I5IKoeNa4uwCmIM59R67q2k3cXjLk/nP6MP+y++EzHN/PTiR1sVg4dMP8K31RPw/1QNLPQwJz6Wc872oWwb7xo5gkoXbDc5WPPydsi8F3SyKNaYwzN6CDFQIDAQAB";
private static final String[] GOOGLE_CATALOG = new String[]{
"mindustry.donation.1", "mindustry.donation.2", "mindustry.donation.5",
"mindustry.donation.10", "mindustry.donation.15",
"mindustry.donation.25", "mindustry.donation.50" };
/**
* Called when the activity is first created.
*/
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setTheme(R.style.GdxTheme);
setContentView(R.layout.donations_activity);
FragmentTransaction ft = getSupportFragmentManager().beginTransaction();
if (BuildConfig.DONATIONS_GOOGLE) {
donationsFragment = DonationsFragment.newInstance(BuildConfig.DEBUG, true, GOOGLE_PUBKEY, GOOGLE_CATALOG,
getResources().getStringArray(R.array.donation_google_catalog_values), false, null, null,
null, false, null, null, false, null);
}
ft.replace(R.id.donations_activity_container, donationsFragment, "donationsFragment");
ft.commit();
}
public void onStart(){
super.onStart();
Button b = ((Button)findViewById(org.sufficientlysecure.donations.R.id.donations__google_android_market_donate_button));
b.setOnClickListener(new View.OnClickListener() {
@Override public void onClick(View view) {
donationsFragment.donateGoogleOnClick(donationsFragment.getView());
b.setEnabled(false);
}
});
}
/**
* Needed for Google Play In-app Billing. It uses startIntentSenderForResult(). The result is not propagated to
* the Fragment like in startActivityForResult(). Thus we need to propagate manually to our Fragment.
*/
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
Button b = ((Button)findViewById(org.sufficientlysecure.donations.R.id.donations__google_android_market_donate_button));
b.setEnabled(true);
FragmentManager fragmentManager = getSupportFragmentManager();
Fragment fragment = fragmentManager.findFragmentByTag("donationsFragment");
if (fragment != null) {
fragment.onActivityResult(requestCode, resultCode, data);
//TODO donation event, set settings?
}
}
}

View File

@@ -1,67 +0,0 @@
package io.anuke.mindustry;
import android.text.InputType;
import com.badlogic.gdx.Application.ApplicationType;
import com.badlogic.gdx.Gdx;
import io.anuke.ucore.scene.event.ChangeListener;
import io.anuke.ucore.scene.event.ClickListener;
import io.anuke.ucore.scene.event.InputEvent;
import io.anuke.ucore.scene.event.InputListener;
import io.anuke.ucore.scene.ui.TextField;
public class TextFieldDialogListener extends ClickListener{
private TextField field;
private int type;
private int max;
public static void add(TextField field, int type, int max){
field.addListener(new TextFieldDialogListener(field, type, max));
field.addListener(new InputListener(){
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
Gdx.input.setOnscreenKeyboardVisible(false);
return false;
}
});
}
public static void add(TextField field){
add(field, 0, 16);
}
//type - 0 is text, 1 is numbers, 2 is decimals
public TextFieldDialogListener(TextField field, int type, int max){
this.field = field;
this.type = type;
this.max = max;
}
public void clicked(final InputEvent event, float x, float y){
if(Gdx.app.getType() == ApplicationType.Desktop) return;
AndroidTextFieldDialog dialog = new AndroidTextFieldDialog();
dialog.setTextPromptListener(text -> {
field.clearText();
field.appendText(text);
field.fire(new ChangeListener.ChangeEvent());
Gdx.graphics.requestRendering();
});
if(type == 0){
dialog.setInputType(InputType.TYPE_CLASS_TEXT);
}else if(type == 1){
dialog.setInputType(InputType.TYPE_CLASS_NUMBER);
}else if(type == 2){
dialog.setInputType(InputType.TYPE_NUMBER_FLAG_DECIMAL);
}
dialog.setConfirmButtonLabel("OK").setText(field.getText());
dialog.setCancelButtonLabel("Cancel");
dialog.setMaxLength(max);
dialog.show();
event.cancel();
}
}

View File

@@ -1,4 +1,6 @@
apply plugin: "java" apply plugin: "java"
sourceCompatibility = 1.8 sourceCompatibility = 1.8
sourceSets.main.java.srcDirs = [ "src/" ] sourceSets.main.java.srcDirs = ["src/main/java/"]
sourceSets.main.resources.srcDirs = ["src/main/resources/"]

View File

@@ -1,99 +0,0 @@
package io.anuke.annotations;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Goal: To create a system to send events to the server from the client and vice versa, without creating a new packet type each time.<br>
* These events may optionally also trigger on the caller client/server as well.<br>
*/
public class Annotations {
/**Marks a method as invokable remotely across a server/client connection.*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.CLASS)
public @interface Remote {
/**Specifies the locations from which this method can be invoked.*/
Loc targets() default Loc.server;
/**Specifies which methods are generated. Only affects server-to-client methods.*/
Variant variants() default Variant.all;
/**The local locations where this method is called locally, when invoked.*/
Loc called() default Loc.none;
/**Whether to forward this packet to all other clients upon recieval. Server only.*/
boolean forward() default false;
/**Whether the packet for this method is sent with UDP instead of TCP.
* UDP is faster, but is prone to packet loss and duplication.*/
boolean unreliable() default false;
/**The simple class name where this method is placed.*/
String in() default "Call";
/**Priority of this event.*/
PacketPriority priority() default PacketPriority.normal;
}
/**Specifies that this method will be used to write classes of the type returned by {@link #value()}.<br>
* This method must return void and have two parameters, the first being of type {@link java.nio.ByteBuffer} and the second
* being the type returned by {@link #value()}.*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.CLASS)
public @interface WriteClass {
Class<?> value();
}
/**Specifies that this method will be used to read classes of the type returned by {@link #value()}. <br>
* This method must return the type returned by {@link #value()},
* and have one parameter, being of type {@link java.nio.ByteBuffer}.*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.CLASS)
public @interface ReadClass {
Class<?> value();
}
public enum PacketPriority {
/**Gets put in a queue and processed if not connected.*/
normal,
/**Gets handled immediately, regardless of connection status.*/
high,
/**Does not get handled unless client is connected.*/
low
}
/**A set of two booleans, one specifying server and one specifying client.*/
public enum Loc {
/**Method can only be invoked on the client from the server.*/
server(true, false),
/**Method can only be invoked on the server from the client.*/
client(false, true),
/**Method can be invoked from anywhere*/
both(true, true),
/**Neither server no client.*/
none(false, false);
/**If true, this method can be invoked ON clients FROM servers.*/
public final boolean isServer;
/**If true, this method can be invoked ON servers FROM clients.*/
public final boolean isClient;
Loc(boolean server, boolean client){
this.isServer = server;
this.isClient = client;
}
}
public enum Variant {
/**Method can only be invoked targeting one player.*/
one(true, false),
/**Method can only be invoked targeting all players.*/
all(false, true),
/**Method targets both one player and all players.*/
both(true, true);
public final boolean isOne, isAll;
Variant(boolean isOne, boolean isAll){
this.isOne = isOne;
this.isAll = isAll;
}
}
}

View File

@@ -1,15 +0,0 @@
package io.anuke.annotations;
import java.util.ArrayList;
/**Represents a class witha list method entries to include in it.*/
public class ClassEntry {
/**All methods in this generated class.*/
public final ArrayList<MethodEntry> methods = new ArrayList<>();
/**Simple class name.*/
public final String name;
public ClassEntry(String name) {
this.name = name;
}
}

View File

@@ -0,0 +1,155 @@
package io.anuke.annotations;
import java.lang.annotation.*;
public class Annotations{
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.SOURCE)
public @interface StyleDefaults {
}
/** Indicates that a method should always call its super version. */
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.SOURCE)
public @interface CallSuper{
}
/** Annotation that allows overriding CallSuper annotation. To be used on method that overrides method with CallSuper annotation from parent class.*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.SOURCE)
public @interface OverrideCallSuper {
}
/** Indicates that a method return or field can be null.*/
@Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE)
public @interface Nullable{
}
/** Indicates that a method return or field cannot be null.*/
@Target({ElementType.METHOD, ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE})
@Retention(RetentionPolicy.SOURCE)
public @interface NonNull{
}
/** Marks a class as serializable. */
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.SOURCE)
public @interface Serialize{
}
/** Marks a class as a special value type struct. Class name must end in 'Struct'. */
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.SOURCE)
public @interface Struct{
}
/** Marks a field of a struct. Optional. */
@Target(ElementType.FIELD)
@Retention(RetentionPolicy.SOURCE)
public @interface StructField{
/** Size of a struct field in bits. Not valid on booleans or floating point numbers. */
int value();
}
public enum PacketPriority{
/** Gets put in a queue and processed if not connected. */
normal,
/** Gets handled immediately, regardless of connection status. */
high,
/** Does not get handled unless client is connected. */
low
}
/** A set of two booleans, one specifying server and one specifying client. */
public enum Loc{
/** Method can only be invoked on the client from the server. */
server(true, false),
/** Method can only be invoked on the server from the client. */
client(false, true),
/** Method can be invoked from anywhere */
both(true, true),
/** Neither server nor client. */
none(false, false);
/** If true, this method can be invoked ON clients FROM servers. */
public final boolean isServer;
/** If true, this method can be invoked ON servers FROM clients. */
public final boolean isClient;
Loc(boolean server, boolean client){
this.isServer = server;
this.isClient = client;
}
}
public enum Variant{
/** Method can only be invoked targeting one player. */
one(true, false),
/** Method can only be invoked targeting all players. */
all(false, true),
/** Method targets both one player and all players. */
both(true, true);
public final boolean isOne, isAll;
Variant(boolean isOne, boolean isAll){
this.isOne = isOne;
this.isAll = isAll;
}
}
/** Marks a method as invokable remotely across a server/client connection. */
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.SOURCE)
public @interface Remote{
/** Specifies the locations from which this method can be invoked. */
Loc targets() default Loc.server;
/** Specifies which methods are generated. Only affects server-to-client methods. */
Variant variants() default Variant.all;
/** The local locations where this method is called locally, when invoked. */
Loc called() default Loc.none;
/** Whether to forward this packet to all other clients upon recieval. Client only. */
boolean forward() default false;
/**
* Whether the packet for this method is sent with UDP instead of TCP.
* UDP is faster, but is prone to packet loss and duplication.
*/
boolean unreliable() default false;
/** Priority of this event. */
PacketPriority priority() default PacketPriority.normal;
}
/**
* Specifies that this method will be used to write classes of the type returned by {@link #value()}.<br>
* This method must return void and have two parameters, the first being of type {@link java.nio.ByteBuffer} and the second
* being the type returned by {@link #value()}.
*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.SOURCE)
public @interface WriteClass{
Class<?> value();
}
/**
* Specifies that this method will be used to read classes of the type returned by {@link #value()}. <br>
* This method must return the type returned by {@link #value()},
* and have one parameter, being of type {@link java.nio.ByteBuffer}.
*/
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.SOURCE)
public @interface ReadClass{
Class<?> value();
}
}

View File

@@ -0,0 +1,172 @@
package io.anuke.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.*;
import javax.annotation.processing.*;
import javax.lang.model.*;
import javax.lang.model.element.*;
import javax.tools.Diagnostic.*;
import javax.tools.*;
import java.nio.file.*;
import java.util.*;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes("io.anuke.annotations.Annotations.StyleDefaults")
public class AssetsAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private String path;
private int round;
@Override
public synchronized void init(ProcessingEnvironment processingEnv){
super.init(processingEnv);
//put all relevant utils into utils class
Utils.typeUtils = processingEnv.getTypeUtils();
Utils.elementUtils = processingEnv.getElementUtils();
Utils.filer = processingEnv.getFiler();
Utils.messager = processingEnv.getMessager();
}
@Override
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv){
if(round++ != 0) return false; //only process 1 round
try{
path = Paths.get(Utils.filer.createResource(StandardLocation.CLASS_OUTPUT, "no", "no")
.toUri().toURL().toString().substring(System.getProperty("os.name").contains("Windows") ? 6 : "file:".length()))
.getParent().getParent().getParent().getParent().getParent().getParent().toString();
processSounds("Sounds", path + "/assets/sounds", "io.anuke.arc.audio.Sound");
processSounds("Musics", path + "/assets/music", "io.anuke.arc.audio.Music");
processUI(roundEnv.getElementsAnnotatedWith(StyleDefaults.class));
return true;
}catch(Exception e){
e.printStackTrace();
throw new RuntimeException(e);
}
}
void processUI(Set<? extends Element> elements) throws Exception{
String[] iconSizes = {"small", "smaller", "tiny"};
TypeSpec.Builder type = TypeSpec.classBuilder("Tex").addModifiers(Modifier.PUBLIC);
TypeSpec.Builder ictype = TypeSpec.classBuilder("Icon").addModifiers(Modifier.PUBLIC);
MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder loadStyles = MethodSpec.methodBuilder("loadStyles").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder icload = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
String resources = path + "/assets-raw/sprites/ui";
Files.walk(Paths.get(resources)).forEach(p -> {
if(Files.isDirectory(p) || p.getFileName().toString().equals(".DS_Store")) return;
String filename = p.getFileName().toString();
filename = filename.substring(0, filename.indexOf("."));
ArrayList<String> names = new ArrayList<>();
names.add("");
if(filename.contains("icon")){
names.addAll(Arrays.asList(iconSizes));
}
for(String suffix : names){
suffix = suffix.isEmpty() ? "" : "-" + suffix;
String sfilen = filename + suffix;
String dtype = p.getFileName().toString().endsWith(".9.png") ? "io.anuke.arc.scene.style.NinePatchDrawable" : "io.anuke.arc.scene.style.TextureRegionDrawable";
String varname = capitalize(sfilen);
TypeSpec.Builder ttype = type;
MethodSpec.Builder tload = load;
if(varname.startsWith("icon")){
varname = varname.substring("icon".length());
varname = Character.toLowerCase(varname.charAt(0)) + varname.substring(1);
ttype = ictype;
tload = icload;
if(SourceVersion.isKeyword(varname)) varname += "i";
}
if(SourceVersion.isKeyword(varname)) varname += "s";
ttype.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC);
tload.addStatement(varname + " = ("+dtype+")io.anuke.arc.Core.atlas.drawable($S)", sfilen);
}
});
for(Element elem : elements){
TypeElement t = (TypeElement)elem;
t.getEnclosedElements().stream().filter(e -> e.getKind() == ElementKind.FIELD).forEach(field -> {
String fname = field.getSimpleName().toString();
if(fname.startsWith("default")){
loadStyles.addStatement("io.anuke.arc.Core.scene.addStyle(" + field.asType().toString() + ".class, io.anuke.mindustry.ui.Styles." + fname + ")");
}
});
}
ictype.addMethod(icload.build());
JavaFile.builder(packageName, ictype.build()).build().writeTo(Utils.filer);
type.addMethod(load.build());
type.addMethod(loadStyles.build());
JavaFile.builder(packageName, type.build()).build().writeTo(Utils.filer);
}
void processSounds(String classname, String path, String rtype) throws Exception{
TypeSpec.Builder type = TypeSpec.classBuilder(classname).addModifiers(Modifier.PUBLIC);
MethodSpec.Builder dispose = MethodSpec.methodBuilder("dispose").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
MethodSpec.Builder loadBegin = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
HashSet<String> names = new HashSet<>();
Files.list(Paths.get(path)).forEach(p -> {
String fname = p.getFileName().toString();
String name = p.getFileName().toString();
name = name.substring(0, name.indexOf("."));
if(names.contains(name)){
Utils.messager.printMessage(Kind.ERROR, "Duplicate file name: " + p.toString() + "!");
}else{
names.add(name);
}
if(SourceVersion.isKeyword(name)){
name = name + "s";
}
String filepath = path.substring(path.lastIndexOf("/") + 1) + "/" + fname;
String filename = "io.anuke.arc.Core.app.getType() != io.anuke.arc.Application.ApplicationType.iOS ? \"" + filepath + "\" : \"" + filepath.replace(".ogg", ".mp3")+"\"";
loadBegin.addStatement("io.anuke.arc.Core.assets.load("+filename +", "+rtype+".class).loaded = a -> " + name + " = ("+rtype+")a", filepath, filepath.replace(".ogg", ".mp3"));
dispose.addStatement(name + ".dispose()");
dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
});
if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
}
type.addMethod(loadBegin.build());
type.addMethod(dispose.build());
JavaFile.builder(packageName, type.build()).build().writeTo(Utils.filer);
}
static String capitalize(String s){
StringBuilder result = new StringBuilder(s.length());
for(int i = 0; i < s.length(); i++){
char c = s.charAt(i);
if(c != '_' && c != '-'){
if(i > 0 && (s.charAt(i - 1) == '_' || s.charAt(i - 1) == '-')){
result.append(Character.toUpperCase(c));
}else{
result.append(c);
}
}
}
return result.toString();
}
}

View File

@@ -0,0 +1,65 @@
package io.anuke.annotations;
import com.sun.source.util.TreePath;
import com.sun.source.util.Trees;
import com.sun.tools.javac.tree.JCTree;
import com.sun.tools.javac.tree.JCTree.JCExpressionStatement;
import io.anuke.annotations.Annotations.OverrideCallSuper;
import javax.annotation.processing.*;
import javax.lang.model.SourceVersion;
import javax.lang.model.element.Element;
import javax.lang.model.element.TypeElement;
import javax.tools.Diagnostic.Kind;
import java.util.List;
import java.util.Set;
@SupportedAnnotationTypes("java.lang.Override")
public class CallSuperAnnotationProcessor extends AbstractProcessor{
private Trees trees;
@Override
public void init (ProcessingEnvironment pe) {
super.init(pe);
trees = Trees.instance(pe);
}
public boolean process (Set<? extends TypeElement> annotations, RoundEnvironment roundEnv) {
for (Element e : roundEnv.getElementsAnnotatedWith(Override.class)) {
if (e.getAnnotation(OverrideCallSuper.class) != null) return false;
CodeAnalyzerTreeScanner codeScanner = new CodeAnalyzerTreeScanner();
codeScanner.setMethodName(e.getSimpleName().toString());
TreePath tp = trees.getPath(e.getEnclosingElement());
codeScanner.scan(tp, trees);
if (codeScanner.isCallSuperUsed()) {
List list = codeScanner.getMethod().getBody().getStatements();
if (!doesCallSuper(list, codeScanner.getMethodName())) {
processingEnv.getMessager().printMessage(Kind.ERROR, "Overriding method '" + codeScanner.getMethodName() + "' must explicitly call super method from its parent class.", e);
}
}
}
return false;
}
private boolean doesCallSuper (List list, String methodName) {
for (Object object : list) {
if (object instanceof JCTree.JCExpressionStatement) {
JCTree.JCExpressionStatement expr = (JCExpressionStatement) object;
String exprString = expr.toString();
if (exprString.startsWith("super." + methodName) && exprString.endsWith(");")) return true;
}
}
return false;
}
@Override
public SourceVersion getSupportedSourceVersion () {
return SourceVersion.RELEASE_8;
}
}

View File

@@ -0,0 +1,15 @@
package io.anuke.annotations;
import java.util.ArrayList;
/** Represents a class witha list method entries to include in it. */
public class ClassEntry{
/** All methods in this generated class. */
public final ArrayList<MethodEntry> methods = new ArrayList<>();
/** Simple class name. */
public final String name;
public ClassEntry(String name){
this.name = name;
}
}

View File

@@ -0,0 +1,110 @@
package io.anuke.annotations;
import com.sun.source.tree.*;
import com.sun.source.util.TreePathScanner;
import com.sun.source.util.Trees;
import com.sun.tools.javac.code.Scope;
import com.sun.tools.javac.code.Symbol;
import com.sun.tools.javac.code.Symbol.MethodSymbol;
import com.sun.tools.javac.code.Type.ClassType;
import com.sun.tools.javac.tree.JCTree.JCIdent;
import com.sun.tools.javac.tree.JCTree.JCTypeApply;
import io.anuke.annotations.Annotations.CallSuper;
import java.lang.annotation.Annotation;
class CodeAnalyzerTreeScanner extends TreePathScanner<Object, Trees> {
private String methodName;
private MethodTree method;
private boolean callSuperUsed;
@Override
public Object visitClass (ClassTree classTree, Trees trees) {
Tree extendTree = classTree.getExtendsClause();
if (extendTree instanceof JCTypeApply) { //generic classes case
JCTypeApply generic = (JCTypeApply) extendTree;
extendTree = generic.clazz;
}
if (extendTree instanceof JCIdent) {
JCIdent tree = (JCIdent) extendTree;
Scope members = tree.sym.members();
if (checkScope(members))
return super.visitClass(classTree, trees);
if (checkSuperTypes((ClassType) tree.type))
return super.visitClass(classTree, trees);
}
callSuperUsed = false;
return super.visitClass(classTree, trees);
}
public boolean checkSuperTypes (ClassType type) {
if (type.supertype_field != null && type.supertype_field.tsym != null) {
if (checkScope(type.supertype_field.tsym.members()))
return true;
else
return checkSuperTypes((ClassType) type.supertype_field);
}
return false;
}
@SuppressWarnings("unchecked")
public boolean checkScope (Scope members) {
Iterable<Symbol> it;
try{
it = (Iterable<Symbol>)members.getClass().getMethod("getElements").invoke(members);
}catch(Throwable t){
try{
it = (Iterable<Symbol>)members.getClass().getMethod("getSymbols").invoke(members);
}catch(Exception e){
throw new RuntimeException(e);
}
}
for (Symbol s : it) {
if (s instanceof MethodSymbol) {
MethodSymbol ms = (MethodSymbol) s;
if (ms.getSimpleName().toString().equals(methodName)) {
Annotation annotation = ms.getAnnotation(CallSuper.class);
if (annotation != null) {
callSuperUsed = true;
return true;
}
}
}
}
return false;
}
@Override
public Object visitMethod (MethodTree methodTree, Trees trees) {
if (methodTree.getName().toString().equals(methodName))
method = methodTree;
return super.visitMethod(methodTree, trees);
}
public void setMethodName (String methodName) {
this.methodName = methodName;
}
public String getMethodName () {
return methodName;
}
public MethodTree getMethod () {
return method;
}
public boolean isCallSuperUsed () {
return callSuperUsed;
}
}

View File

@@ -10,12 +10,16 @@ import javax.tools.Diagnostic.Kind;
import java.util.HashMap; import java.util.HashMap;
import java.util.Set; import java.util.Set;
/**This class finds reader and writer methods annotated by the {@link io.anuke.annotations.Annotations.WriteClass} /**
* and {@link io.anuke.annotations.Annotations.ReadClass} annotations.*/ * This class finds reader and writer methods annotated by the {@link io.anuke.annotations.Annotations.WriteClass}
* and {@link io.anuke.annotations.Annotations.ReadClass} annotations.
*/
public class IOFinder{ public class IOFinder{
/**Finds all class serializers for all types and returns them. Logs errors when necessary. /**
* Maps fully qualified class names to their serializers.*/ * Finds all class serializers for all types and returns them. Logs errors when necessary.
* Maps fully qualified class names to their serializers.
*/
public HashMap<String, ClassSerializer> findSerializers(RoundEnvironment env){ public HashMap<String, ClassSerializer> findSerializers(RoundEnvironment env){
HashMap<String, ClassSerializer> result = new HashMap<>(); HashMap<String, ClassSerializer> result = new HashMap<>();

View File

@@ -1,8 +1,6 @@
package io.anuke.annotations; package io.anuke.annotations;
import io.anuke.annotations.Annotations.Loc; import io.anuke.annotations.Annotations.*;
import io.anuke.annotations.Annotations.PacketPriority;
import io.anuke.annotations.Annotations.Variant;
import javax.lang.model.element.ExecutableElement; import javax.lang.model.element.ExecutableElement;
@@ -14,8 +12,10 @@ public class MethodEntry {
public final String targetMethod; public final String targetMethod;
/** Whether this method can be called on a client/server. */ /** Whether this method can be called on a client/server. */
public final Loc where; public final Loc where;
/**Whether an additional 'one' and 'all' method variant is generated. At least one of these must be true. /**
* Only applicable to client (server-invoked) methods.*/ * Whether an additional 'one' and 'all' method variant is generated. At least one of these must be true.
* Only applicable to client (server-invoked) methods.
*/
public final Variant target; public final Variant target;
/** Whether this method is called locally as well as remotely. */ /** Whether this method is called locally as well as remotely. */
public final Loc local; public final Loc local;

View File

@@ -1,18 +1,13 @@
package io.anuke.annotations; package io.anuke.annotations;
import com.squareup.javapoet.FieldSpec; import com.squareup.javapoet.*;
import com.squareup.javapoet.JavaFile;
import com.squareup.javapoet.TypeSpec;
import io.anuke.annotations.Annotations.Loc; import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.Annotations.Remote; import io.anuke.annotations.Annotations.Remote;
import io.anuke.annotations.IOFinder.ClassSerializer; import io.anuke.annotations.IOFinder.ClassSerializer;
import javax.annotation.processing.*; import javax.annotation.processing.*;
import javax.lang.model.SourceVersion; import javax.lang.model.SourceVersion;
import javax.lang.model.element.Element; import javax.lang.model.element.*;
import javax.lang.model.element.ExecutableElement;
import javax.lang.model.element.Modifier;
import javax.lang.model.element.TypeElement;
import javax.tools.Diagnostic.Kind; import javax.tools.Diagnostic.Kind;
import java.util.*; import java.util.*;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -28,6 +23,8 @@ import java.util.stream.Collectors;
public class RemoteMethodAnnotationProcessor extends AbstractProcessor{ public class RemoteMethodAnnotationProcessor extends AbstractProcessor{
/** Maximum size of each event packet. */ /** Maximum size of each event packet. */
public static final int maxPacketSize = 4096; public static final int maxPacketSize = 4096;
/** Warning on top of each autogenerated file. */
public static final String autogenWarning = "Autogenerated file. Do not modify!\n";
/** Name of the base package to put all the generated classes. */ /** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen"; private static final String packageName = "io.anuke.mindustry.gen";
@@ -35,6 +32,8 @@ public class RemoteMethodAnnotationProcessor extends AbstractProcessor {
private static final String readServerName = "RemoteReadServer"; private static final String readServerName = "RemoteReadServer";
/** Name of class that handles reading and invoking packets on the client. */ /** Name of class that handles reading and invoking packets on the client. */
private static final String readClientName = "RemoteReadClient"; private static final String readClientName = "RemoteReadClient";
/** Simple class name of generated class name. */
private static final String callLocation = "Call";
/** Processing round number. */ /** Processing round number. */
private int round; private int round;
@@ -72,7 +71,6 @@ public class RemoteMethodAnnotationProcessor extends AbstractProcessor {
if(round == 1){ if(round == 1){
//get serializers //get serializers
serializers = new IOFinder().findSerializers(roundEnv); serializers = new IOFinder().findSerializers(roundEnv);
//last method ID used //last method ID used
int lastMethodID = 0; int lastMethodID = 0;
//find all elements with the Remote annotation //find all elements with the Remote annotation
@@ -102,15 +100,13 @@ public class RemoteMethodAnnotationProcessor extends AbstractProcessor {
} }
//get and create class entry if needed //get and create class entry if needed
if (!classMap.containsKey(annotation.in())) { if(!classMap.containsKey(callLocation)){
ClassEntry clas = new ClassEntry(annotation.in()); ClassEntry clas = new ClassEntry(callLocation);
classMap.put(annotation.in(), clas); classMap.put(callLocation, clas);
classes.add(clas); classes.add(clas);
Utils.messager.printMessage(Kind.NOTE, "Generating class '" + clas.name + "'.");
} }
ClassEntry entry = classMap.get(annotation.in()); ClassEntry entry = classMap.get(callLocation);
//create and add entry //create and add entry
MethodEntry method = new MethodEntry(entry.name, Utils.getMethodName(element), annotation.targets(), annotation.variants(), MethodEntry method = new MethodEntry(entry.name, Utils.getMethodName(element), annotation.targets(), annotation.variants(),
@@ -137,6 +133,7 @@ public class RemoteMethodAnnotationProcessor extends AbstractProcessor {
//create class for storing unique method hash //create class for storing unique method hash
TypeSpec.Builder hashBuilder = TypeSpec.classBuilder("MethodHash").addModifiers(Modifier.PUBLIC); TypeSpec.Builder hashBuilder = TypeSpec.classBuilder("MethodHash").addModifiers(Modifier.PUBLIC);
hashBuilder.addJavadoc(autogenWarning);
hashBuilder.addField(FieldSpec.builder(int.class, "HASH", Modifier.STATIC, Modifier.PUBLIC, Modifier.FINAL) hashBuilder.addField(FieldSpec.builder(int.class, "HASH", Modifier.STATIC, Modifier.PUBLIC, Modifier.FINAL)
.initializer("$1L", Objects.hash(methods)).build()); .initializer("$1L", Objects.hash(methods)).build());

View File

@@ -3,9 +3,7 @@ package io.anuke.annotations;
import com.squareup.javapoet.*; import com.squareup.javapoet.*;
import io.anuke.annotations.IOFinder.ClassSerializer; import io.anuke.annotations.IOFinder.ClassSerializer;
import javax.lang.model.element.Modifier; import javax.lang.model.element.*;
import javax.lang.model.element.TypeElement;
import javax.lang.model.element.VariableElement;
import javax.tools.Diagnostic.Kind; import javax.tools.Diagnostic.Kind;
import java.io.IOException; import java.io.IOException;
import java.lang.reflect.Constructor; import java.lang.reflect.Constructor;
@@ -23,15 +21,18 @@ public class RemoteReadGenerator {
this.serializers = serializers; this.serializers = serializers;
} }
/**Generates a class for reading remote invoke packets. /**
* @param entries List of methods to use/ * Generates a class for reading remote invoke packets.
* @param entries List of methods to use.
* @param className Simple target class name. * @param className Simple target class name.
* @param packageName Full target package name. * @param packageName Full target package name.
* @param needsPlayer Whether this read method requires a reference to the player sender.*/ * @param needsPlayer Whether this read method requires a reference to the player sender.
*/
public void generateFor(List<MethodEntry> entries, String className, String packageName, boolean needsPlayer) public void generateFor(List<MethodEntry> entries, String className, String packageName, boolean needsPlayer)
throws IllegalAccessException, InvocationTargetException, InstantiationException, NoSuchMethodException, IOException{ throws IllegalAccessException, InvocationTargetException, InstantiationException, NoSuchMethodException, IOException{
TypeSpec.Builder classBuilder = TypeSpec.classBuilder(className).addModifiers(Modifier.PUBLIC); TypeSpec.Builder classBuilder = TypeSpec.classBuilder(className).addModifiers(Modifier.PUBLIC);
classBuilder.addJavadoc(RemoteMethodAnnotationProcessor.autogenWarning);
//create main method builder //create main method builder
MethodSpec.Builder readMethod = MethodSpec.methodBuilder("readPacket") MethodSpec.Builder readMethod = MethodSpec.methodBuilder("readPacket")
@@ -46,7 +47,7 @@ public class RemoteReadGenerator {
Constructor<TypeName> cons = TypeName.class.getDeclaredConstructor(String.class); Constructor<TypeName> cons = TypeName.class.getDeclaredConstructor(String.class);
cons.setAccessible(true); cons.setAccessible(true);
TypeName playerType = cons.newInstance("io.anuke.mindustry.entities.Player"); TypeName playerType = cons.newInstance("io.anuke.mindustry.entities.type.Player");
//add player parameter //add player parameter
readMethod.addParameter(playerType, "player"); readMethod.addParameter(playerType, "player");
} }
@@ -117,7 +118,7 @@ public class RemoteReadGenerator {
if(entry.forward && entry.where.isServer && needsPlayer){ if(entry.forward && entry.where.isServer && needsPlayer){
//call forwarded method //call forwarded method
readBlock.addStatement(packageName + "." + entry.className + "." + entry.element.getSimpleName() + readBlock.addStatement(packageName + "." + entry.className + "." + entry.element.getSimpleName() +
"__forward(player.con.id" + (varResult.length() == 0 ? "" : ", ") + varResult.toString() + ")"); "__forward(player.con" + (varResult.length() == 0 ? "" : ", ") + varResult.toString() + ")");
} }
readBlock.nextControlFlow("catch (java.lang.Exception e)"); readBlock.nextControlFlow("catch (java.lang.Exception e)");

View File

@@ -4,10 +4,7 @@ import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.Loc; import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.IOFinder.ClassSerializer; import io.anuke.annotations.IOFinder.ClassSerializer;
import javax.lang.model.element.ExecutableElement; import javax.lang.model.element.*;
import javax.lang.model.element.Modifier;
import javax.lang.model.element.TypeElement;
import javax.lang.model.element.VariableElement;
import javax.tools.Diagnostic.Kind; import javax.tools.Diagnostic.Kind;
import java.io.IOException; import java.io.IOException;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
@@ -29,6 +26,7 @@ public class RemoteWriteGenerator {
for(ClassEntry entry : entries){ for(ClassEntry entry : entries){
//create builder //create builder
TypeSpec.Builder classBuilder = TypeSpec.classBuilder(entry.name).addModifiers(Modifier.PUBLIC); TypeSpec.Builder classBuilder = TypeSpec.classBuilder(entry.name).addModifiers(Modifier.PUBLIC);
classBuilder.addJavadoc(RemoteMethodAnnotationProcessor.autogenWarning);
//add temporary write buffer //add temporary write buffer
classBuilder.addField(FieldSpec.builder(ByteBuffer.class, "TEMP_BUFFER", Modifier.STATIC, Modifier.PRIVATE, Modifier.FINAL) classBuilder.addField(FieldSpec.builder(ByteBuffer.class, "TEMP_BUFFER", Modifier.STATIC, Modifier.PRIVATE, Modifier.FINAL)
@@ -79,7 +77,7 @@ public class RemoteWriteGenerator {
return; return;
} }
if(!elem.getParameters().get(0).asType().toString().equals("io.anuke.mindustry.entities.Player")){ if(!elem.getParameters().get(0).asType().toString().equals("io.anuke.mindustry.entities.type.Player")){
Utils.messager.printMessage(Kind.ERROR, "Client invoke methods should have a first parameter of type Player.", elem); Utils.messager.printMessage(Kind.ERROR, "Client invoke methods should have a first parameter of type Player.", elem);
return; return;
} }
@@ -87,19 +85,19 @@ public class RemoteWriteGenerator {
//if toAll is false, it's a 'send to one player' variant, so add the player as a parameter //if toAll is false, it's a 'send to one player' variant, so add the player as a parameter
if(!toAll){ if(!toAll){
method.addParameter(int.class, "playerClientID"); method.addParameter(ClassName.bestGuess("io.anuke.mindustry.net.NetConnection"), "playerConnection");
} }
//add sender to ignore //add sender to ignore
if(forwarded){ if(forwarded){
method.addParameter(int.class, "exceptSenderID"); method.addParameter(ClassName.bestGuess("io.anuke.mindustry.net.NetConnection"), "exceptConnection");
} }
//call local method if applicable, shouldn't happen when forwarding method as that already happens by default //call local method if applicable, shouldn't happen when forwarding method as that already happens by default
if(!forwarded && methodEntry.local != Loc.none){ if(!forwarded && methodEntry.local != Loc.none){
//add in local checks //add in local checks
if(methodEntry.local != Loc.both){ if(methodEntry.local != Loc.both){
method.beginControlFlow("if("+getCheckString(methodEntry.local) + " || !io.anuke.mindustry.net.Net.active())"); method.beginControlFlow("if(" + getCheckString(methodEntry.local) + " || !io.anuke.mindustry.Vars.net.active())");
} }
//concatenate parameters //concatenate parameters
@@ -108,7 +106,7 @@ public class RemoteWriteGenerator {
for(VariableElement var : elem.getParameters()){ for(VariableElement var : elem.getParameters()){
//special case: calling local-only methods uses the local player //special case: calling local-only methods uses the local player
if(index == 0 && methodEntry.where == Loc.client){ if(index == 0 && methodEntry.where == Loc.client){
results.append("io.anuke.mindustry.Vars.players[0]"); results.append("io.anuke.mindustry.Vars.player");
}else{ }else{
results.append(var.getSimpleName()); results.append(var.getSimpleName());
} }
@@ -129,7 +127,7 @@ public class RemoteWriteGenerator {
method.beginControlFlow("if(" + getCheckString(methodEntry.where) + ")"); method.beginControlFlow("if(" + getCheckString(methodEntry.where) + ")");
//add statement to create packet from pool //add statement to create packet from pool
method.addStatement("$1N packet = $2N.obtain($1N.class)", "io.anuke.mindustry.net.Packets.InvokePacket", "com.badlogic.gdx.utils.Pools"); method.addStatement("$1N packet = $2N.obtain($1N.class, $1N::new)", "io.anuke.mindustry.net.Packets.InvokePacket", "io.anuke.arc.util.pooling.Pools");
//assign buffer //assign buffer
method.addStatement("packet.writeBuffer = TEMP_BUFFER"); method.addStatement("packet.writeBuffer = TEMP_BUFFER");
//assign priority //assign priority
@@ -161,7 +159,7 @@ public class RemoteWriteGenerator {
boolean writePlayerSkipCheck = methodEntry.where == Loc.both && i == 0; boolean writePlayerSkipCheck = methodEntry.where == Loc.both && i == 0;
if(writePlayerSkipCheck){ //write begin check if(writePlayerSkipCheck){ //write begin check
method.beginControlFlow("if(io.anuke.mindustry.net.Net.server())"); method.beginControlFlow("if(io.anuke.mindustry.Vars.net.server())");
} }
if(Utils.isPrimitive(typeName)){ //check if it's a primitive, and if so write it if(Utils.isPrimitive(typeName)){ //check if it's a primitive, and if so write it
@@ -196,18 +194,18 @@ public class RemoteWriteGenerator {
if(forwarded){ //forward packet if(forwarded){ //forward packet
if(!methodEntry.local.isClient){ //if the client doesn't get it called locally, forward it back after validation if(!methodEntry.local.isClient){ //if the client doesn't get it called locally, forward it back after validation
sendString = "send("; sendString = "io.anuke.mindustry.Vars.net.send(";
}else{ }else{
sendString = "sendExcept(exceptSenderID, "; sendString = "io.anuke.mindustry.Vars.net.sendExcept(exceptConnection, ";
} }
}else if(toAll){ //send to all players / to server }else if(toAll){ //send to all players / to server
sendString = "send("; sendString = "io.anuke.mindustry.Vars.net.send(";
}else{ //send to specific client from server }else{ //send to specific client from server
sendString = "sendTo(playerClientID, "; sendString = "playerConnection.send(";
} }
//send the actual packet //send the actual packet
method.addStatement("io.anuke.mindustry.net.Net." + sendString + "packet, "+ method.addStatement(sendString + "packet, " +
(methodEntry.unreliable ? "io.anuke.mindustry.net.Net.SendMode.udp" : "io.anuke.mindustry.net.Net.SendMode.tcp") + ")"); (methodEntry.unreliable ? "io.anuke.mindustry.net.Net.SendMode.udp" : "io.anuke.mindustry.net.Net.SendMode.tcp") + ")");
@@ -219,8 +217,8 @@ public class RemoteWriteGenerator {
} }
private String getCheckString(Loc loc){ private String getCheckString(Loc loc){
return loc.isClient && loc.isServer ? "io.anuke.mindustry.net.Net.server() || io.anuke.mindustry.net.Net.client()" : return loc.isClient && loc.isServer ? "io.anuke.mindustry.Vars.net.server() || io.anuke.mindustry.Vars.net.client()" :
loc.isClient ? "io.anuke.mindustry.net.Net.client()" : loc.isClient ? "io.anuke.mindustry.Vars.net.client()" :
loc.isServer ? "io.anuke.mindustry.net.Net.server()" : "false"; loc.isServer ? "io.anuke.mindustry.Vars.net.server()" : "false";
} }
} }

View File

@@ -0,0 +1,128 @@
package io.anuke.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.Serialize;
import javax.annotation.processing.*;
import javax.lang.model.SourceVersion;
import javax.lang.model.element.*;
import javax.lang.model.util.ElementFilter;
import java.io.*;
import java.lang.reflect.Field;
import java.util.List;
import java.util.Set;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes("io.anuke.annotations.Annotations.Serialize")
public class SerializeAnnotationProcessor extends AbstractProcessor{
/** Target class name. */
private static final String className = "Serialization";
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private int round;
@Override
public synchronized void init(ProcessingEnvironment processingEnv){
super.init(processingEnv);
//put all relevant utils into utils class
Utils.typeUtils = processingEnv.getTypeUtils();
Utils.elementUtils = processingEnv.getElementUtils();
Utils.filer = processingEnv.getFiler();
Utils.messager = processingEnv.getMessager();
}
@Override
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv){
if(round++ != 0) return false; //only process 1 round
try{
Set<TypeElement> elements = ElementFilter.typesIn(roundEnv.getElementsAnnotatedWith(Serialize.class));
TypeSpec.Builder classBuilder = TypeSpec.classBuilder(className).addModifiers(Modifier.PUBLIC);
classBuilder.addAnnotation(AnnotationSpec.builder(SuppressWarnings.class).addMember("value", "\"unchecked\"").build());
classBuilder.addJavadoc(RemoteMethodAnnotationProcessor.autogenWarning);
MethodSpec.Builder method = MethodSpec.methodBuilder("init").addModifiers(Modifier.PUBLIC, Modifier.STATIC);
for(TypeElement elem : elements){
TypeName type = TypeName.get(elem.asType());
String simpleTypeName = type.toString().substring(type.toString().lastIndexOf('.') + 1);
TypeSpec.Builder serializer = TypeSpec.anonymousClassBuilder("")
.addSuperinterface(ParameterizedTypeName.get(
ClassName.bestGuess("io.anuke.arc.Settings.TypeSerializer"), type));
MethodSpec.Builder writeMethod = MethodSpec.methodBuilder("write")
.returns(void.class)
.addParameter(DataOutput.class, "stream")
.addParameter(type, "object")
.addException(IOException.class)
.addModifiers(Modifier.PUBLIC);
MethodSpec.Builder readMethod = MethodSpec.methodBuilder("read")
.returns(type)
.addParameter(DataInput.class, "stream")
.addException(IOException.class)
.addModifiers(Modifier.PUBLIC);
readMethod.addStatement("$L object = new $L()", type, type);
List<VariableElement> fields = ElementFilter.fieldsIn(Utils.elementUtils.getAllMembers(elem));
for(VariableElement field : fields){
if(field.getModifiers().contains(Modifier.STATIC) || field.getModifiers().contains(Modifier.TRANSIENT) || field.getModifiers().contains(Modifier.PRIVATE))
continue;
String name = field.getSimpleName().toString();
String typeName = Utils.typeUtils.erasure(field.asType()).toString().replace('$', '.');
String capName = Character.toUpperCase(typeName.charAt(0)) + typeName.substring(1);
if(field.asType().getKind().isPrimitive()){
writeMethod.addStatement("stream.write" + capName + "(object." + name + ")");
readMethod.addStatement("object." + name + "= stream.read" + capName + "()");
}else{
writeMethod.addStatement("io.anuke.arc.Core.settings.getSerializer(" + typeName + ".class).write(stream, object." + name + ")");
readMethod.addStatement("object." + name + " = (" + typeName + ")io.anuke.arc.Core.settings.getSerializer(" + typeName + ".class).read(stream)");
}
}
readMethod.addStatement("return object");
serializer.addMethod(writeMethod.build());
serializer.addMethod(readMethod.build());
method.addStatement("io.anuke.arc.Core.settings.setSerializer($N, $L)", Utils.elementUtils.getBinaryName(elem).toString().replace('$', '.') + ".class", serializer.build());
name(writeMethod, "write" + simpleTypeName);
name(readMethod, "read" + simpleTypeName);
writeMethod.addModifiers(Modifier.STATIC);
readMethod.addModifiers(Modifier.STATIC);
classBuilder.addMethod(writeMethod.build());
classBuilder.addMethod(readMethod.build());
}
classBuilder.addMethod(method.build());
//write result
JavaFile.builder(packageName, classBuilder.build()).build().writeTo(Utils.filer);
return true;
}catch(Exception e){
e.printStackTrace();
throw new RuntimeException(e);
}
}
static void name(MethodSpec.Builder builder, String name){
try{
Field field = builder.getClass().getDeclaredField("name");
field.setAccessible(true);
field.set(builder, name);
}catch(Exception e){
throw new RuntimeException(e);
}
}
}

View File

@@ -0,0 +1,226 @@
package io.anuke.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.Struct;
import io.anuke.annotations.Annotations.StructField;
import javax.annotation.processing.*;
import javax.lang.model.SourceVersion;
import javax.lang.model.element.*;
import javax.lang.model.type.TypeKind;
import javax.lang.model.util.ElementFilter;
import javax.tools.Diagnostic.Kind;
import java.util.List;
import java.util.Set;
/**
* Generates ""value types"" classes that are packed into integer primitives of the most aproppriate size.
* It would be nice if Java didn't make crazy hacks like this necessary.
*/
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes({
"io.anuke.annotations.Annotations.Struct"
})
public class StructAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private int round;
@Override
public synchronized void init(ProcessingEnvironment processingEnv){
super.init(processingEnv);
//put all relevant utils into utils class
Utils.typeUtils = processingEnv.getTypeUtils();
Utils.elementUtils = processingEnv.getElementUtils();
Utils.filer = processingEnv.getFiler();
Utils.messager = processingEnv.getMessager();
}
@Override
public boolean process(Set<? extends TypeElement> annotations, RoundEnvironment roundEnv){
if(round++ != 0) return false; //only process 1 round
try{
Set<TypeElement> elements = ElementFilter.typesIn(roundEnv.getElementsAnnotatedWith(Struct.class));
for(TypeElement elem : elements){
if(!elem.getSimpleName().toString().endsWith("Struct")){
Utils.messager.printMessage(Kind.ERROR, "All classes annotated with @Struct must have their class names end in 'Struct'.", elem);
continue;
}
String structName = elem.getSimpleName().toString().substring(0, elem.getSimpleName().toString().length() - "Struct".length());
String structParam = structName.toLowerCase();
TypeSpec.Builder classBuilder = TypeSpec.classBuilder(structName)
.addModifiers(Modifier.FINAL, Modifier.PUBLIC);
try{
List<VariableElement> variables = ElementFilter.fieldsIn(elem.getEnclosedElements());
int structSize = variables.stream().mapToInt(StructAnnotationProcessor::varSize).sum();
int structTotalSize = (structSize <= 8 ? 8 : structSize <= 16 ? 16 : structSize <= 32 ? 32 : 64);
if(variables.size() == 0){
Utils.messager.printMessage(Kind.ERROR, "making a struct with no fields is utterly pointles.", elem);
continue;
}
//obtain type which will be stored
Class<?> structType = typeForSize(structSize);
//[constructor] get(fields...) : structType
MethodSpec.Builder constructor = MethodSpec.methodBuilder("get")
.addModifiers(Modifier.STATIC, Modifier.PUBLIC)
.returns(structType);
StringBuilder cons = new StringBuilder();
StringBuilder doc = new StringBuilder();
doc.append("Bits used: ").append(structSize).append(" / ").append(structTotalSize).append("\n");
int offset = 0;
for(VariableElement var : variables){
int size = varSize(var);
TypeName varType = TypeName.get(var.asType());
String varName = var.getSimpleName().toString();
//add val param to constructor
constructor.addParameter(varType, varName);
//[get] field(structType) : fieldType
MethodSpec.Builder getter = MethodSpec.methodBuilder(var.getSimpleName().toString())
.addModifiers(Modifier.STATIC, Modifier.PUBLIC)
.returns(varType)
.addParameter(structType, structParam);
//[set] field(structType, fieldType) : structType
MethodSpec.Builder setter = MethodSpec.methodBuilder(var.getSimpleName().toString())
.addModifiers(Modifier.STATIC, Modifier.PUBLIC)
.returns(structType)
.addParameter(structType, structParam).addParameter(varType, "value");
//[getter]
if(varType == TypeName.BOOLEAN){
//bools: single bit, is simplified
getter.addStatement("return ($L & (1L << $L)) != 0", structParam, offset);
}else if(varType == TypeName.FLOAT){
//floats: need conversion
getter.addStatement("return Float.intBitsToFloat((int)(($L >>> $L) & $L))", structParam, offset, bitString(size, structTotalSize));
}else{
//bytes, shorts, chars, ints
getter.addStatement("return ($T)(($L >>> $L) & $L)", varType, structParam, offset, bitString(size, structTotalSize));
}
//[setter] + [constructor building]
if(varType == TypeName.BOOLEAN){
cons.append(" | (").append(varName).append(" ? ").append("1L << ").append(offset).append("L : 0)");
//bools: single bit, needs special case to clear things
setter.beginControlFlow("if(value)");
setter.addStatement("return ($T)(($L & ~(1L << $LL)))", structType, structParam, offset);
setter.nextControlFlow("else");
setter.addStatement("return ($T)(($L & ~(1L << $LL)) | (1L << $LL))", structType, structParam, offset, offset);
setter.endControlFlow();
}else if(varType == TypeName.FLOAT){
cons.append(" | (").append("(").append(structType).append(")").append("Float.floatToIntBits(").append(varName).append(") << ").append(offset).append("L)");
//floats: need conversion
setter.addStatement("return ($T)(($L & $L) | (($T)Float.floatToIntBits(value) << $LL))", structType, structParam, bitString(offset, size, structTotalSize), structType, offset);
}else{
cons.append(" | (((").append(structType).append(")").append(varName).append(" << ").append(offset).append("L)").append(" & ").append(bitString(offset, size, structTotalSize)).append(")");
//bytes, shorts, chars, ints
setter.addStatement("return ($T)(($L & $L) | (($T)value << $LL))", structType, structParam, bitString(offset, size, structTotalSize), structType, offset);
}
doc.append("<br> ").append(varName).append(" [").append(offset).append("..").append(size + offset).append("]\n");
//add finished methods
classBuilder.addMethod(getter.build());
classBuilder.addMethod(setter.build());
offset += size;
}
classBuilder.addJavadoc(doc.toString());
//add constructor final statement + add to class and build
constructor.addStatement("return ($T)($L)", structType, cons.toString().substring(3));
classBuilder.addMethod(constructor.build());
JavaFile.builder(packageName, classBuilder.build()).build().writeTo(Utils.filer);
}catch(IllegalArgumentException e){
e.printStackTrace();
Utils.messager.printMessage(Kind.ERROR, e.getMessage(), elem);
}
}
return true;
}catch(Exception e){
e.printStackTrace();
throw new RuntimeException(e);
}
}
static String bitString(int offset, int size, int totalSize){
StringBuilder builder = new StringBuilder();
for(int i = 0; i < offset; i++) builder.append('0');
for(int i = 0; i < size; i++) builder.append('1');
for(int i = 0; i < totalSize - size - offset; i++) builder.append('0');
return "0b" + builder.reverse().toString() + "L";
}
static String bitString(int size, int totalSize){
StringBuilder builder = new StringBuilder();
for(int i = 0; i < size; i++) builder.append('1');
for(int i = 0; i < totalSize - size; i++) builder.append('0');
return "0b" + builder.reverse().toString() + "L";
}
static int varSize(VariableElement var) throws IllegalArgumentException{
if(!var.asType().getKind().isPrimitive()){
throw new IllegalArgumentException("All struct fields must be primitives: " + var);
}
StructField an = var.getAnnotation(StructField.class);
if(var.asType().getKind() == TypeKind.BOOLEAN && an != null && an.value() != 1){
throw new IllegalArgumentException("Booleans can only be one bit long... why would you do this?");
}
if(var.asType().getKind() == TypeKind.FLOAT && an != null && an.value() != 32){
throw new IllegalArgumentException("Float size can't be changed. Very sad.");
}
return an == null ? typeSize(var.asType().getKind()) : an.value();
}
static Class<?> typeForSize(int size) throws IllegalArgumentException{
if(size <= 8){
return byte.class;
}else if(size <= 16){
return short.class;
}else if(size <= 32){
return int.class;
}else if(size <= 64){
return long.class;
}
throw new IllegalArgumentException("Too many fields, must fit in 64 bits. Curent size: " + size);
}
/** returns a type's element size in bits. */
static int typeSize(TypeKind kind) throws IllegalArgumentException{
switch(kind){
case BOOLEAN:
return 1;
case BYTE:
return 8;
case SHORT:
return 16;
case FLOAT:
case CHAR:
case INT:
return 32;
default:
throw new IllegalArgumentException("Invalid type kind: " + kind + ". Note that doubles and longs are not supported.");
}
}
}

View File

@@ -0,0 +1,5 @@
io.anuke.annotations.RemoteMethodAnnotationProcessor
io.anuke.annotations.SerializeAnnotationProcessor
io.anuke.annotations.StructAnnotationProcessor
io.anuke.annotations.CallSuperAnnotationProcessor
io.anuke.annotations.AssetsAnnotationProcessor

View File

@@ -6,32 +6,79 @@ buildscript {
maven{ url "https://oss.sonatype.org/content/repositories/snapshots/" } maven{ url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter() jcenter()
} }
dependencies{ dependencies{
classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.0' classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.7'
classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6' classpath "com.badlogicgames.gdx:gdx-tools:1.9.10"
classpath 'com.android.tools.build:gradle:3.1.0' classpath "com.badlogicgames.packr:packr:2.1-SNAPSHOT"
classpath "com.badlogicgames.gdx:gdx-tools:1.9.8"
} }
} }
allprojects{ allprojects{
apply plugin: "eclipse"
apply plugin: "idea"
version = 'release' version = 'release'
apply plugin: 'maven'
group = 'com.github.Anuken'
ext{ ext{
versionNumber = '4.0' versionNumber = '4'
versionType = 'alpha' if(!project.hasProperty("versionModifier")) versionModifier = 'release'
if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry' appName = 'Mindustry'
gdxVersion = '1.9.8' gdxVersion = '1.9.10'
roboVMVersion = '2.3.0' roboVMVersion = '2.3.7'
aiVersion = '1.8.1' steamworksVersion = '1.8.0'
uCoreVersion = 'e7a37cff68' arcHash = null
debugged = {
return new File(projectDir.parent, '../Mindustry-Debug').exists() && !project.hasProperty("release") && project.hasProperty("args")
}
localArc = {
return !project.hasProperty("release") && new File(projectDir.parent, '../Arc').exists()
}
getArcHash = {
return new Properties().with{ p -> p.load(file('gradle.properties').newReader()); return p }["archash"]
}
arcModule = { String name ->
if(localArc()){
return project(":Arc:$name")
}else{
//skip to last submodule
if(name.contains(':')) name = name.split(':').last()
return "com.github.Anuken.Arc:$name:${getArcHash()}"
}
}
generateDeployName = { String platform ->
if(platform == "windows"){
platform += "64"
}
platform = platform.capitalize()
if(platform.endsWith("64") || platform.endsWith("32")){
platform = "${platform.substring(0, platform.length() - 2)}-${platform.substring(platform.length() - 2)}bit"
}
return "[${platform}]${getModifierString()}[${getNeatVersionString()}]${appName}"
}
getVersionString = { getVersionString = {
String buildVersion = getBuildVersion() String buildVersion = getBuildVersion()
return "$versionNumber-$versionType-$buildVersion" return "$versionNumber-$versionModifier-$buildVersion"
}
getNeatVersionString = {
String buildVersion = getBuildVersion()
return "v$buildVersion"
}
getModifierString = {
if(versionModifier != "release"){
return "[${versionModifier.toUpperCase()}]"
}
return ""
} }
getBuildVersion = { getBuildVersion = {
@@ -43,24 +90,35 @@ allprojects {
return project.ext.mainClassName.substring(0, project.ext.mainClassName.indexOf("desktop") - 1) return project.ext.mainClassName.substring(0, project.ext.mainClassName.indexOf("desktop") - 1)
} }
generateLocales = {
def output = 'en\n'
def bundles = new File(project(':core').projectDir, 'assets/bundles/')
bundles.listFiles().each{ other ->
if(other.name == "bundle.properties") return
output += other.name.substring("bundle".length() + 1, other.name.lastIndexOf('.')) + "\n"
}
new File(project(':core').projectDir, 'assets/locales').text = output
}
writeVersion = { writeVersion = {
def pfile = new File('core/assets/version.properties') def pfile = new File(project(':core').projectDir, 'assets/version.properties')
def props = new Properties() def props = new Properties()
try{ try{
pfile.createNewFile() pfile.createNewFile()
}catch (Exception e){} }catch(Exception ignored){
}
if(pfile.exists()){ if(pfile.exists()){
props.load(new FileInputStream(pfile)) props.load(new FileInputStream(pfile))
String code = getBuildVersion() String buildid = getBuildVersion()
println("Compiling with build: '$buildid'")
props["name"] = appName props["type"] = versionType
props["version"] = versionType props["number"] = versionNumber
props["code"] = versionNumber props["modifier"] = versionModifier
props["build"] = code props["build"] = buildid
props.store(pfile.newWriter(), "Autogenerated file. Do not modify.") props.store(pfile.newWriter(), "Autogenerated file. Do not modify.")
} }
@@ -73,7 +131,10 @@ allprojects {
maven{ url "https://oss.sonatype.org/content/repositories/snapshots/" } maven{ url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven{ url "https://oss.sonatype.org/content/repositories/releases/" } maven{ url "https://oss.sonatype.org/content/repositories/releases/" }
maven{ url 'https://jitpack.io' } maven{ url 'https://jitpack.io' }
jcenter()
} }
tasks.withType(Javadoc).all{ enabled = false }
} }
project(":desktop"){ project(":desktop"){
@@ -81,108 +142,138 @@ project(":desktop") {
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile project(":kryonet")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion" if(debugged()) compile project(":debug")
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-controllers-lwjgl3:$gdxVersion" compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.0'
compile 'com.yuvimasory:orange-extensions:1.3.0' compile "com.code-disaster.steamworks4j:steamworks4j:$steamworksVersion"
compile "com.code-disaster.steamworks4j:steamworks4j-server:$steamworksVersion"
compile arcModule("backends:backend-sdl")
compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.2'
} }
} }
project(":html") {
apply plugin: "gwt"
apply plugin: "war"
dependencies {
compile project(":core")
compileOnly project(":annotations")
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-ai:$aiVersion:sources"
compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-controllers-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers-gwt:$gdxVersion:sources"
compile "com.sksamuel.gwt:gwt-websockets:1.0.4"
compile "com.sksamuel.gwt:gwt-websockets:1.0.4:sources"
}
compileJava.options.compilerArgs = [
"-processor", "io.anuke.annotations.RemoteMethodAnnotationProcessor"
]
}
project(":ios"){ project(":ios"){
apply plugin: "java" apply plugin: "java"
apply plugin: "robovm" apply plugin: "robovm"
task incrementConfig{
def vfile = file('robovm.properties')
def props = new Properties()
if(vfile.exists()){
props.load(new FileInputStream(vfile))
}
props['app.id'] = 'io.anuke.mindustry'
props['app.version'] = '4.2.1'
props['app.mainclass'] = 'io.anuke.mindustry.IOSLauncher'
props['app.executable'] = 'IOSLauncher'
props['app.name'] = 'Mindustry'
props['app.build'] = (!props.containsKey("app.build") ? 40 : props['app.build'].toInteger() + 1) + ""
props.store(vfile.newWriter(), null)
}
dependencies{ dependencies{
compile project(":core") compile project(":core")
implementation project(":kryonet") compileOnly project(":annotations")
compile arcModule("backends:backend-robovm")
compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion" compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion"
compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion" compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion"
compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios" compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios"
} }
} }
project(":core"){ project(":core"){
apply plugin: "java" apply plugin: "java"
task preGen{
outputs.upToDateWhen{ false }
generateLocales()
writeVersion()
}
dependencies{ dependencies{
if(System.properties["user.name"] == "anuke"){
task cleanGen{
doFirst{
delete{
delete "../core/src/io/anuke/mindustry/gen/"
}
}
}
task copyGen{
doLast{
copy{
from("../core/build/generated/sources/annotationProcessor/java/main/io/anuke/mindustry/gen"){
include "**/*.java"
}
into "../core/src/io/anuke/mindustry/gen"
}
}
}
compileJava.dependsOn(cleanGen)
compileJava.finalizedBy(copyGen)
}
compileJava.dependsOn(preGen)
compile "org.lz4:lz4-java:1.4.1"
compile arcModule("arc-core")
compile arcModule("extensions:freetype")
compile arcModule("extensions:arcnet")
if(localArc() && debugged()) compile arcModule("extensions:recorder")
compileOnly project(":annotations") compileOnly project(":annotations")
annotationProcessor project(":annotations")
boolean comp = System.properties["release"] == null || System.properties["release"] == "false"
if(!comp){
println("NOTICE: Compiling release build.")
}else{
println("Compiling DEBUG build.")
} }
if(new File(projectDir.parent, '../uCore').exists() && comp){
compile project(":uCore")
}else{
compile "com.github.anuken:ucore:$uCoreVersion"
}
if(new File(projectDir.parent, '../GDXGifRecorder').exists() && comp) {
compile project(":GDXGifRecorder")
}
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
}
compileJava.options.compilerArgs = [
"-processor", "io.anuke.annotations.RemoteMethodAnnotationProcessor"
]
} }
project(":server"){ project(":server"){
apply plugin: "java" apply plugin: "java"
dependencies{ dependencies{
compileOnly project(":annotations")
compile project(":core") compile project(":core")
compile project(":kryonet") compile arcModule("backends:backend-headless")
compile "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
} }
} }
project(":packer") { project(":tests"){
apply plugin: "java"
dependencies{
testImplementation project(":core")
testImplementation "org.junit.jupiter:junit-jupiter-params:5.3.1"
testImplementation "org.junit.jupiter:junit-jupiter-api:5.3.1"
testRuntimeOnly "org.junit.jupiter:junit-jupiter-engine:5.3.1"
compile arcModule("backends:backend-headless")
}
test{
useJUnitPlatform()
workingDir = new File("../core/assets")
}
}
project(":tools"){
apply plugin: "java" apply plugin: "java"
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile arcModule("backends:backend-sdl")
} }
} }
@@ -191,19 +282,27 @@ project(":annotations") {
dependencies{ dependencies{
compile 'com.squareup:javapoet:1.11.0' compile 'com.squareup:javapoet:1.11.0'
compile files("${System.getProperty('java.home')}/../lib/tools.jar")
} }
} }
project(":kryonet") { task deployAll{
apply plugin: "java" task cleanDeployOutput{
doFirst{
if("${getBuildVersion()}" == "custom build" || "${getBuildVersion()}" == "") throw new IllegalArgumentException("----\n\nSET A BUILD NUMBER FIRST!\n\n----")
if(!project.hasProperty("release")) throw new IllegalArgumentException("----\n\nSET THE RELEASE PROJECT PROPERTY FIRST!\n\n----")
dependencies { delete{
compile project(":core") delete "deploy/"
compile 'com.github.crykn:kryonet:2.22.1' }
compile "org.java-websocket:Java-WebSocket:1.3.7"
} }
} }
tasks.eclipse.doLast { dependsOn cleanDeployOutput
delete ".project" dependsOn "desktop:packrLinux64"
dependsOn "desktop:packrWindows64"
dependsOn "desktop:packrWindows32"
dependsOn "desktop:packrMacOS"
dependsOn "server:deploy"
dependsOn "android:deploy"
} }

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 59 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 160 B

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 177 B

After

Width:  |  Height:  |  Size: 123 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 178 B

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 227 B

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 197 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Some files were not shown because too many files have changed in this diff Show More